; Copyright 2009 Google Inc. All Rights Reserved.
;
; Note: This file is auto-generated. All changes will be lost.

; OpenGL dependent settings.
PLATFORM = ogl {
  ; Bindings for vertex shader.
  ; 
  ; File containing vertex shader code.
  SETTINGS(vertexShader) {
    _textDefinition.file = atmosphere_sky_sun_off.arbvp1
  }
  ; Constant registers.
  SETTINGS(modelViewProj_VS) {
    _baseRegister.value = 1
  }
  SETTINGS(skySunOffVertexParams_VS) {
    _baseRegister.value = 5
  }
  ; Bindings for pixel shader.
  ; 
  ; File containing pixel shader code.
  SETTINGS(pixelShader) {
    _textDefinition.file = atmosphere_sky_sun_off.arbfp1
  }
  ; Constant registers.
  SETTINGS(skySunOffPixelParams_PS) {
    _baseRegister.value = 0
  }
  ; Texture samplers.
  SETTINGS(skyMap_PS) {
    _samplerNumber.value = 0
  }
}

; DirectX9 dependent settings.
PLATFORM = dx9 {
  ; Bindings for vertex shader.
  ; 
  ; File containing vertex shader code.
  SETTINGS(vertexShader) {
    _textDefinition.file = atmosphere_sky_sun_off.vs_2_0
  }
  ; Constant registers.
  SETTINGS(modelViewProj_VS) {
    _baseRegister.value = 0
  }
  SETTINGS(skySunOffVertexParams_VS) {
    _baseRegister.value = 4
  }
  ; Bindings for pixel shader.
  ; 
  ; File containing pixel shader code.
  SETTINGS(pixelShader) {
    _textDefinition.file = atmosphere_sky_sun_off.ps_2_0
  }
  ; Constant registers.
  SETTINGS(skySunOffPixelParams_PS) {
    _baseRegister.value = 0
  }
  ; Texture samplers.
  SETTINGS(skyMap_PS) {
    _samplerNumber.value = 0
  }
}

