#x*x/a/a + y*y/b/b - z*z/c/c = -1

vertices = dimension1:72 dimension2:72

u = from 0 to (2*PI) dimension1
v = from (1) to (5) dimension2

a = rand2(1, 5)
b = rand2(1, 5)
c = rand2(1, 5)

x = a*sqrt(v*v - 1)*cos(u)
z = b*sqrt(v*v - 1)*sin(u)
y = c*v
