#http://www.mathcurve.com/surfaces/ellipsoid/ellipsoid.shtml

vertices = D1:100 D2:100

u = from 0 to (2*PI) D1
v = from (-PI*0.5) to (PI*0.5) D2

a = rand2(1, 10)
b = rand2(1, 10)
c = rand2(1, 10)

x = a*cos(v)*sin(u)
y = b*sin(v)
z = c*cos(v)*cos(u)
