<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<doc>
  <members>
    <assembly>
      <name>UnityEngine.ScreenCaptureModule</name>
    </assembly>
    <member name="T:UnityEngine.ScreenCapture">
      <summary>
        <para>Functionality to take Screenshots.</para>
      </summary>
    </member>
    <member name="M:UnityEngine.ScreenCapture.CaptureScreenshot(System.String,System.Int32)">
      <summary>
        <para>Captures a screenshot at path filename as a PNG file.</para>
      </summary>
      <param name="filename">Pathname to save the screenshot file to.</param>
      <param name="superSize">Factor by which to increase resolution.</param>
    </member>
    <member name="M:UnityEngine.ScreenCapture.CaptureScreenshotAsTexture(System.Int32)">
      <summary>
        <para>Captures a screenshot of the game view into a Texture2D object.</para>
      </summary>
      <param name="superSize">Factor by which to increase resolution.</param>
    </member>
  </members>
</doc>
