## Material Panel

You can control color or mapping image on Material Panel.

You can select ON or OFF with menu [Panel] [Material Panel]. When you move the mouse to the left edge of the main window dragging the title, it will be joined to the main window. But you can make it independent if do this together with pressing the Ctrl key.

A "current material" is shown in the highlight color. ("mat1" is the current material in the left picture.)
When you click the name with pressing the Shift key, you can select vertices and faces to which the current material is assigned and you can unselect with pressing the Ctrl key.
When you drag the name of the material to other material, you can mix materials. And if you do this with pressing the Shift key, you can change the order of materials.

New | It creates a new material.
Clone | It creates a cloned object of the current object.
Delete | It deletes the current object.
Property | It sets up the material.
Others | It deletes the unused material or loads and writes the file.

Delete unused materials
  It deletes materials which are not attached to any faces.
Delte all
  It deletes all materials.
Load from file
  It loads materials from a file such as a mqm(Metasequoia Material) file.
Save to file
  It saves to a supported file.
Set as default
  It registers parameters in the selected material as default values.
Select vertices/faces
  It selects vertices and faces that the selected material is attatched.
Unselect vertices/faces
  It deselects vertices and faces that the selected material is attatched.

### Property

Notice:
All the mapping is correctly shown on the globe of the name, but bump mapping is not shown on 3D picture.