// convtempdll.cpp : Defines the initialization routines for the DLL.
//

#include "stdafx.h"
#include "convtempdll.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

//
//	Note!
//
//		If this DLL is dynamically linked against the MFC
//		DLLs, any functions exported from this DLL which
//		call into MFC must have the AFX_MANAGE_STATE macro
//		added at the very beginning of the function.
//
//		For example:
//
//		extern "C" BOOL PASCAL EXPORT ExportedFunction()
//		{
//			AFX_MANAGE_STATE(AfxGetStaticModuleState());
//			// normal function body here
//		}
//
//		It is very important that this macro appear in each
//		function, prior to any calls into MFC.  This means that
//		it must appear as the first statement within the 
//		function, even before any object variable declarations
//		as their constructors may generate calls into the MFC
//		DLL.
//
//		Please see MFC Technical Notes 33 and 58 for additional
//		details.
//

/////////////////////////////////////////////////////////////////////////////
// CConvtempApp

BEGIN_MESSAGE_MAP(CConvtempApp, CWinApp)
	//{{AFX_MSG_MAP(CConvtempApp)
		// NOTE - the ClassWizard will add and remove mapping macros here.
		//    DO NOT EDIT what you see in these blocks of generated code!
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CConvtempApp construction

CConvtempApp::CConvtempApp()
{
	HRESULT hr = CoInitialize(NULL);
}

CConvtempApp::~CConvtempApp()
{
	CoUninitialize();
}

/////////////////////////////////////////////////////////////////////////////
// The one and only CConvtempApp object

CConvtempApp theApp;

/////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////

#include "MOCAMain.h"
#include "OCConvTemp.h"

//--------------------------------------------------------------------------
// MOCA_CRT_OBJ
//
// This function is exported from the DLL and is called by Origin C to
// construct objects and for execution of Origin C codes.
//--------------------------------------------------------------------------
extern "C" CScriptMocaObject * MOCA_CRT_OBJ(UINT nTypeID, void* pArg, UINT nSize, DWORD dwArg)
{
	switch( dwArg )
	{
	case MOCA_CREATE_SET_CALLBACK: 
		// Used during loading to set the HWND and callback pointers.

		MOCAObj::SetCallback((HWND)nTypeID,	(LPCALLBK)pArg );
		return NULL;

	case MOCA_CREATE_FROM_LPCSTR:
		// Used to create and instance of this class.
		// nTypeID is used to pass the name of the class.

		LPCSTR pszClassName = (LPCSTR)nTypeID;
		CScriptMocaObject *pSMObj = NULL;
		if( 0 == lstrcmp("CConvertTemperature", pszClassName) )
			pSMObj = new OCConvertTemperature((COCall *)pArg);
		return pSMObj;
	}
	return NULL;
}



/*
static BOOL IsMsgIrrelevant(DWORD dwMsg)
{	
	if(	dwMsg == MOCA_SET_NAG_RELATED_CALLBACKS ||
		dwMsg == MOCA_CREATE_UPDATE_DEBUGMODE 	||
		dwMsg == MOCA_SET_CREATION_ERROR_CALLBK ||
		dwMsg == MOCA_SET_GET_LTVECTOR_CALLBK) 
		return TRUE;


	return FALSE;
}

	if(IsMsgIrrelevant(dwArg)) 
		return NULL;	 // No need to handle them here,  now

	// dwArg is used to indecate if we want to do somethin special instea
	if(dwArg == MOCA_CREATE_SET_CALLBACK)	//Important -- thsi flag is the first flag used at dll loading
											//to set the HWND nd call back pointers to valid pointers
	{
		MOCAObj::SetCallback((HWND)nTypeID,	(LPCALLBK)pArg );
		return NULL;
	}

	// Currently we only need to handle the MOCA_CREATE_FROM_LPCSTR message.
	if( dwArg != MOCA_CREATE_FROM_LPCSTR )
		return NULL;

	// For MOCA_CREATE_FROM_LPCSTR message the nTypeID argument is used
	// for passing the class name.
	LPCSTR strTypeName = (LPCSTR)nTypeID;


	CScriptMocaObject *pSMObj = NULL;
	if( 0 == lstrcmp("CConvertTemperature", strTypeName) )
			pSMObj = new OCConvertTemperature((COCall *)pArg);

	return pSMObj;
}
*/
