=== tests/cases/compiler/2dArrays.ts ===
class Cell {
>Cell : Cell
}

class Ship {
>Ship : Ship

    isSunk: boolean;
>isSunk : boolean
}

class Board {
>Board : Board

    ships: Ship[];
>ships : Ship[]

    cells: Cell[];
>cells : Cell[]

    private allShipsSunk() {
>allShipsSunk : () => boolean

        return this.ships.every(function (val) { return val.isSunk; });
>this.ships.every(function (val) { return val.isSunk; }) : boolean
>this.ships.every : { <S extends Ship>(predicate: (value: Ship, index: number, array: Ship[]) => value is S, thisArg?: any): this is S[]; (predicate: (value: Ship, index: number, array: Ship[]) => unknown, thisArg?: any): boolean; }
>this.ships : Ship[]
>this : this
>ships : Ship[]
>every : { <S extends Ship>(predicate: (value: Ship, index: number, array: Ship[]) => value is S, thisArg?: any): this is S[]; (predicate: (value: Ship, index: number, array: Ship[]) => unknown, thisArg?: any): boolean; }
>function (val) { return val.isSunk; } : (val: Ship) => boolean
>val : Ship
>val.isSunk : boolean
>val : Ship
>isSunk : boolean
    }    
}
