---
-- Dummy table.
-- @class table
-- @name _G
-- @field _G (table)
--   A global variable (not a function) that holds the global environment
--   (see §2.2). Lua itself does not use this variable; changing its value does
--   not affect any environment, nor vice-versa.
-- @field _VERSION (string)
--   A global variable (not a function) that holds a string containing the
--   current interpreter version. The current contents of this variable is
--   "`Lua 5.2`".
local _G

---
-- Issues an error when the value of its argument `v` is false (i.e.,
-- nil or false); otherwise, returns all its arguments. `message` is an error
-- message; when absent, it defaults to "assertion failed!"
function assert(v [, message]) end

---
-- This function is a generic interface to the garbage collector. It
-- performs different functions according to its first argument, `opt`:
--   "collect": performs a full garbage-collection cycle. This is the default
--              option.
--   "stop": stops automatic execution of the garbage collector.
--   "restart": restarts automatic execution of the garbage collector.
--   "count": returns the total memory in use by Lua (in Kbytes) and a second
--            value with the total memory in bytes modulo 1024. The first value
--            has a fractional part, so the following equality is always true:
--
--              k, b = collectgarbage("count")
--              assert(k*1024 == math.floor(k)*1024 + b)
--
--            (The second result is useful when Lua is compiled with a non
--            floating-point type for numbers.)
--   "step": performs a garbage-collection step. The step "size" is controlled
--           by `arg` (larger values mean more steps) in a non-specified way. If
--           you want to control the step size you must experimentally tune the
--           value of `arg`. Returns true if the step finished a collection
--           cycle.
--   "setpause": sets `arg` as the new value for the *pause* of the collector
--               (see §2.5). Returns the previous value for *pause*.
--   "setstepmul": sets `arg` as the new value for the *step multiplier*
--                 of the collector (see §2.5). Returns the previous value for
--                 *step*.
--   "isrunning": returns a boolean that tells whether the collector is running
--                (i.e., not stopped).
--   "generational": changes the collector to generational mode. This is an
--                   experimental feature (see §2.5).
--   "incremental": changes the collector to incremental mode. This is the
--                  default mode.
function collectgarbage([opt [, arg]]) end

---
-- Opens the named file and executes its contents as a Lua chunk. When
-- called without arguments,
-- `dofile` executes the contents of the standard input (`stdin`). Returns
-- all values returned by the chunk. In case of errors, `dofile` propagates
-- the error to its caller (that is, `dofile` does not run in protected mode).
function dofile([filename]) end

---
-- Terminates the last protected function called and returns `message`
-- as the error message. Function `error` never returns.
--
-- Usually, `error` adds some information about the error position at the
-- beginning of the message, if the message is a string. The `level` argument
-- specifies how to get the error position. With level 1 (the default), the
-- error position is where the `error` function was called. Level 2 points the
-- error to where the function that called `error` was called; and so on.
-- Passing a level 0 avoids the addition of error position information to the
-- message.
function error(message [, level]) end

---
-- If `object` does not have a metatable, returns nil. Otherwise, if the
-- object's metatable has a `"__metatable"` field, returns the associated
-- value. Otherwise, returns the metatable of the given object.
function getmetatable(object) end

---
-- If `t` has a metamethod `__ipairs`, calls it with `t` as argument and returns
-- the first three results from the call.
--
-- Otherwise, returns three values: an iterator function, the table `t`, and 0,
-- so that the construction
--
--   for i,v in ipairs(t) do *body* end
--
-- will iterate over the pairs (`1,t[1]`), (`2,t[2]`), ..., up to the
-- first integer key absent from the table.
function ipairs(t) end

---
-- Loads a chunk.
--
-- If `ld` is a string, the chunk is this string. If `ld` is a function, `load`
-- calls it repeatedly to get the chunk pieces. Each call to `ld` must return a
-- string that concatenates with previous results. A return of an empty string,
-- nil, or no value signals the end of the chunk.
--
-- If there are no syntactic errors, returns the compiled chunk as a function;
-- otherwise, returns <b>nil</b> plus the error message.
--
-- If the resulting function has upvalues, the first upvalue is set to the value
-- of `env`, if that parameter is given, or to the value of the global
-- environment. (When you load a main chunk, the resulting function will always
-- have exactly one upvalue, the `_ENV` variable (see §2.2). When you load a
-- binary chunk created from a function (see `string.dump`), the resulting
-- function can have arbitrary upvalues.)
--
-- `source` is used as the source of the chunk for error messages and debug
-- information (see §4.9). When absent, it defaults to `ld`, if `ld` is a
-- string, or to "`=(load)`" otherwise.
--
-- The string `mode` controls whether the chunk can be text or binary (that is,
-- a precompiled chunk). It may be the string "`b`" (only binary chunks), "`t`"
-- (only text chunks), or "`bt`" (both binary and text). The default is "`bt`".
function load(ld [, source [, mode [, env]]]) end

---
-- Similar to `load`, but gets the chunk from file `filename` or from the
-- standard input, if no file name is given.
function loadfile([filename [, mode [, env]]]) end

---
-- Allows a program to traverse all fields of a table. Its first argument is
-- a table and its second argument is an index in this table. `next` returns
-- the next index of the table and its associated value. When called with nil
-- as its second argument, `next` returns an initial index and its associated
-- value. When called with the last index, or with nil in an empty table, `next`
-- returns nil. If the second argument is absent, then it is interpreted as
-- nil. In particular, you can use `next(t)` to check whether a table is empty.
--
-- The order in which the indices are enumerated is not specified, *even for
-- numeric indices*. (To traverse a table in numeric order, use a numerical
-- `for`.)
--
-- The behavior of `next` is undefined if, during the traversal, you assign any
-- value to a non-existent field in the table. You may however modify existing
-- fields. In particular, you may clear existing fields.
function next(table [, index]) end

---
-- If `t` has a metamethod `__pairs`, calls it with `t` as argument and returns
-- the first three results from the call.
--
-- Otherwise, returns three values: the `next` function, the table `t`, and nil,
-- so that the construction
--
--   for k,v in pairs(t) do *body* end
--
-- will iterate over all key–value pairs of table `t`.
--
-- See function `next` for the caveats of modifying the table during its
-- traversal.
function pairs(t) end

---
-- Calls function `f` with the given arguments in *protected mode*. This
-- means that any error inside `f` is not propagated; instead, `pcall` catches
-- the error and returns a status code. Its first result is the status code (a
-- boolean), which is true if the call succeeds without errors. In such case,
-- `pcall` also returns all results from the call, after this first result. In
-- case of any error, `pcall` returns false plus the error message.
function pcall(f [, arg1, ···]) end

---
-- Receives any number of arguments and prints their values to `stdout`, using
-- the `tostring` function to convert each argument to a string. `print` is not
-- intended for formatted output, but only as a quick way to show a value,
-- for instance for debugging. For complete control over the output, use
-- `string.format` and `io.write`.
function print(···) end

---
-- Checks whether `v1` is equal to `v2`, without invoking any
-- metamethod. Returns a boolean.
function rawequal(v1, v2) end

---
-- Gets the real value of `table[index]`, without invoking any
-- metamethod. `table` must be a table; `index` may be any value.
function rawget(table, index) end

---
-- Returns the length of the object `v`,
-- which must be a table or a string,
-- without invoking any metamethod.
-- Returns an integer number.
function rawlen(v) end

---
-- Sets the real value of `table[index]` to `value`, without invoking any
-- metamethod. `table` must be a table, `index` any value different from nil and
-- NaN, and `value` any Lua value.
--
-- This function returns `table`.
function rawset(table, index, value) end

---
-- If `index` is a number, returns all arguments after argument number
-- `index`; a negative number indexes from the end (-1 is the last argument).
-- Otherwise, `index` must be the string `"#"`, and `select` returns the total
-- number of extra arguments it received.
function select(index, ···) end

---
-- Sets the metatable for the given table. (You cannot change the metatable
-- of other types from Lua, only from C.) If `metatable` is nil, removes the
-- metatable of the given table. If the original metatable has a `"__metatable"`
-- field, raises an error.
--
-- This function returns `table`.
function setmetatable(table, metatable) end

---
-- When called with no `base`, `tonumber` tries to convert its argument to a
-- number. If the argument is already a number or a string convertible to a
-- number (see §3.4.2), then `tonumber` returns this number; otherwise, it
-- returns nil.
--
-- When called with `base`, then `e` should be a string to be interpreted as an
-- integer numeral in that base. The base may be any integer between 2 and 36,
-- inclusive. In bases above 10, the letter '`A`' (in either upper or lower
-- case) represents 10, '`B`' represents 11, and so forth, with '`Z`'
-- representing 35. If the string `e` is not a valid numeral in the given base,
-- the function returns nil
function tonumber(e [, base]) end

---
-- Receives a value of any type and converts it to a string in a reasonable
-- format. (For complete control of how numbers are converted, use
-- `string.format`.)
--
-- If the metatable of `v` has a `"__tostring"` field, then `tostring` calls the
-- corresponding value with `v` as argument, and uses the result of the call as
-- its result.
function tostring(v) end

---
-- Returns the type of its only argument, coded as a string. The possible
-- results of this function are "
-- `nil`" (a string, not the value nil), "`number`", "`string`", "`boolean`",
-- "`table`", "`function`", "`thread`", and "`userdata`".
function type(v) end

---
-- This function is similar to `pcall`, except that it sets a new message
-- handler `msgh`.
function xpcall(f, msgh [, arg1, ···]) end

---
-- Creates a new coroutine, with body `f`. `f` must be a Lua
-- function. Returns this new coroutine, an object with type `"thread"`.
function coroutine.create(f) end

---
-- Starts or continues the execution of coroutine `co`. The first time
-- you resume a coroutine, it starts running its body. The values `val1`,
-- ... are passed as the arguments to the body function. If the coroutine
-- has yielded, `resume` restarts it; the values `val1`, ... are passed
-- as the results from the yield.
--
-- If the coroutine runs without any errors, `resume` returns true plus any
-- values passed to `yield` (if the coroutine yields) or any values returned
-- by the body function (if the coroutine terminates). If there is any error,
-- `resume` returns false plus the error message.
function coroutine.resume(co [, val1, ···]) end

---
-- Returns the running coroutine plus a boolean, true when the running coroutine
-- is the main one.
function coroutine.running() end

---
-- Returns the status of coroutine `co`, as a string: `"running"`, if
-- the coroutine is running (that is, it called `status`); `"suspended"`, if
-- the coroutine is suspended in a call to `yield`, or if it has not started
-- running yet; `"normal"` if the coroutine is active but not running (that
-- is, it has resumed another coroutine); and `"dead"` if the coroutine has
-- finished its body function, or if it has stopped with an error.
function coroutine.status(co) end

---
-- Creates a new coroutine, with body `f`. `f` must be a Lua
-- function. Returns a function that resumes the coroutine each time it is
-- called. Any arguments passed to the function behave as the extra arguments to
-- `resume`. Returns the same values returned by `resume`, except the first
-- boolean. In case of error, propagates the error.
function coroutine.wrap(f) end

---
-- Suspends the execution of the calling coroutine. Any arguments to `yield` are
-- passed as extra results to `resume`.
function coroutine.yield(···) end

---
-- Loads the given module. The function starts by looking into the
-- `package.loaded` table to determine whether `modname` is already
-- loaded. If it is, then `require` returns the value stored at
-- `package.loaded[modname]`. Otherwise, it tries to find a *loader* for
-- the module.
--
-- To find a loader, `require` is guided by the `package.searchers` sequence. By
-- changing this sequence, we can change how `require` looks for a module. The
-- following explanation is based on the default configuration for
-- `package.searchers`.
--
-- First `require` queries `package.preload[modname]`. If it has a value,
-- this value (which should be a function) is the loader. Otherwise `require`
-- searches for a Lua loader using the path stored in `package.path`. If
-- that also fails, it searches for a C loader using the path stored in
-- `package.cpath`. If that also fails, it tries an *all-in-one* loader (see
-- `package.searchers`).
--
-- Once a loader is found, `require` calls the loader with two arguments:
-- `modname` and an extra value dependent on how it got the loader. (If the
-- loader came from a file, this extra value is the file name.) If the loader
-- returns any non-nil value, `require` assigns the returned value to
-- `package.loaded[modname]`. If the loader does not return a non-nil value and
-- has not assigned any value to `package.loaded[modname]`, then `require`
-- assigns <b>true</b> to this entry. In any case, `require` returns the final
-- value of `package.loaded[modname]`.
--
-- If there is any error loading or running the module, or if it cannot find
-- any loader for the module, then `require` raises an error.
function require(modname) end

---
-- Dummy module.
-- @class table
-- @name package
-- @field config (string)
--   A string describing some compile-time configurations for packages. This
--   string is a sequence of lines:
--     The first line is the directory separator string. Default is '`\`' for
--     Windows and '`/`' for all other systems.
--     The second line is the character that separates templates in a path.
--     Default is '`;`'.
--     The third line is the string that marks the substitution points in a
--     template. Default is '`?`'.
--     The fourth line is a string that, in a path in Windows, is replaced by
--     the executable's directory. Default is '`!`'.
--     The fifth line is a mark to ignore all text before it when building the
--     `luaopen_` function name. Default is '`-`'.
-- @field cpath (string)
--   The path used by `require` to search for a C loader.
--   Lua initializes the C path `package.cpath` in the same way it initializes
--   the Lua path `package.path`, using the environment variable `LUA_CPATH_5_2`
--   or the environment variable `LUA_CPATH` or a default path defined in
--   `luaconf.h`.
-- @field loaded (table)
--   A table used by `require` to control which modules are already loaded. When
--   you require a module `modname` and `package.loaded[modname]` is not false,
--   `require` simply returns the value stored there.
--   This variable is only a reference to the real table; assignments to this
--   variable do not change the table used by `require`.
-- @field path (string)
--   The path used by `require` to search for a Lua loader.
--   At start-up, Lua initializes this variable with the value of the
--   environment variable `LUA_PATH_5_2` or the environment variable `LUA_PATH`
--   or with a default path defined in `luaconf.h`, if those environment
--   variables are not defined. Any "`;;`" in the value of the environment
--   variable is replaced by the default path.
-- @field preload (table)
--   A table to store loaders for specific modules (see `require`).
--   This variable is only a reference to the real table; assignments to this
--   variable do not change the table used by `require`.
-- @field searchers (table)
--   A table used by `require` to control how to load modules.
--   Each entry in this table is a *searcher function*. When looking for a
--   module, `require` calls each of these searchers in ascending order, with
--   the module name (the argument given to `require`) as its sole parameter.
--   The function can return another function (the module *loader*) plus an
--   extra value that will be passed to that loader, or a string explaining why
--   it did not find that module (or nil if it has nothing to say).
--   Lua initializes this table with four functions.
--   The first searcher simply looks for a loader in the `package.preload`
--   table.
--   The second searcher looks for a loader as a Lua library, using the path
--   stored at `package.path`. The search is done as described in function
--   `package.searchpath`.
--   The third searcher looks for a loader as a C library, using the path given
--   by the variable `package.cpath`. Again, the search is done as described in
--   function `package.searchpath`. For instance, if the C path is the string
--     "./?.so;./?.dll;/usr/local/?/init.so"
--   the searcher for module `foo` will try to open the files `./foo.so`,
--   `./foo.dll`, and `/usr/local/foo/init.so`, in that order. Once it finds
--   a C library, this searcher first uses a dynamic link facility to link the
--   application with the library. Then it tries to find a C function inside the
--   library to be used as the loader. The name of this C function is the string
--   "`luaopen_`" concatenated with a copy of the module name where each dot
--   is replaced by an underscore. Moreover, if the module name has a hyphen,
--   its prefix up to (and including) the first hyphen is removed. For instance,
--   if the module name is `a.v1-b.c`, the function name will be `luaopen_b_c`.
--   The fourth searcher tries an *all-in-one loader*. It searches the C
--   path for a library for the root name of the given module. For instance,
--   when requiring `a.b.c`, it will search for a C library for `a`. If found,
--   it looks into it for an open function for the submodule; in our example,
--   that would be `luaopen_a_b_c`. With this facility, a package can pack
--   several C submodules into one single library, with each submodule keeping
--   its original open function.
--   All searchers except the first one (preload) return as the extra value the
--   file name where the module was found, as returned by `package.searchpath`.
--   The first searcher returns no extra value.
local package

---
-- Dynamically links the host program with the C library `libname`.
--
-- If `funcname` is "`*`", then it only links with the library, making the
-- symbols exported by the library available to other dynamically linked
-- libraries. Otherwise, it looks for a function `funcname` inside the library
-- and returns this function as a C function. So, `funcname` must follow the
-- `lua_CFunction` prototype (see `lua_CFunction`).
--
-- This is a low-level function. It completely bypasses the package and module
-- system. Unlike `require`, it does not perform any path searching and does
-- not automatically adds extensions. `libname` must be the complete file name
-- of the C library, including if necessary a path and an extension. `funcname`
-- must be the exact name exported by the C library (which may depend on the
-- C compiler and linker used).
--
-- This function is not supported by Standard C. As such, it is only available
-- on some platforms (Windows, Linux, Mac OS X, Solaris, BSD, plus other Unix
-- systems that support the `dlfcn` standard).
function package.loadlib(libname, funcname) end

---
-- Searches for the given `name` in the given `path`.
--
-- A path is a string containing a sequence of _templates_ separated by
-- semicolons. For each template, the function replaces each interrogation mark
-- (if any) in the template with a copy of `name` wherein all occurrences of
-- `sep` (a dot, by default) were replaced by `rep` (the system's directory
-- separator, by default), and then tries to open the resulting file name.
-- For instance, if the path is the string
--   "./?.lua;./?.lc;/usr/local/?/init.lua"
-- the search for the name `foo.a` will try to open the files `./foo/a.lua`,
-- `./foo/a.lc`, and `/usr/local/foo/a/init.lua`, in that order.
-- Returns the resulting name of the first file that it can open in read mode
-- (after closing the file), or nil plus an error message if none succeeds.
-- (This error message lists all file names it tried to open.)
function package.searchpath(name, path [, sep [, rep]]) end

---
-- Returns the internal numerical codes of the characters `s[i]`, `s[i+1]`,
-- ..., `s[j]`. The default value for `i` is 1; the default value for `j`
-- is `i`. These indices are corrected following the same rules of function
-- `string.sub`.
--
-- Numerical codes are not necessarily portable across platforms.
function string.byte(s [, i [, j]]) end

---
-- Receives zero or more integers. Returns a string with length equal to
-- the number of arguments, in which each character has the internal numerical
-- code equal to its corresponding argument.
--
-- Numerical codes are not necessarily portable across platforms.
function string.char(···) end

---
-- Returns a string containing a binary representation of the given
-- function, so that a later `load` on this string returns a copy of the
-- function (but with new upvalues).
function string.dump(function) end

---
-- Looks for the first match of `pattern` in the string `s`. If it finds a
-- match, then `find` returns the indices of `s` where this occurrence starts
-- and ends; otherwise, it returns nil. A third, optional numerical argument
-- `init` specifies where to start the search; its default value is 1 and
-- can be negative. A value of true as a fourth, optional argument `plain`
-- turns off the pattern matching facilities, so the function does a plain
-- "find substring" operation, with no characters in `pattern` being considered
-- magic. Note that if `plain` is given, then `init` must be given as well.
--
-- If the pattern has captures, then in a successful match the captured values
-- are also returned, after the two indices.
function string.find(s, pattern [, init [, plain]]) end

---
-- Returns a formatted version of its variable number of arguments following the
-- description given in its first argument (which must be a string). The format
-- string follows the same rules as the ANSI C function `sprintf`. The only
-- differences are that the options/modifiers `*`, `h`, `L`, `l`, `n`, and `p`
-- are not supported and that there is an extra option, `q`. The `q` option
-- formats a string between double quotes, using escape sequences when necessary
-- to ensure that it can safely be read back by the Lua interpreter. For
-- instance, the call
--
--   string.format('%q', 'a string with "quotes" and \n new line')
--
-- may produce the string:
--
--   "a string with \"quotes\" and \
--       new line"
--
-- Options `A` and `a` (when available), `E`, `e`, `f`, `G`, and `g` all expect
-- a number as argument. Options `c`, `d`, `i`, `o`, `u`, `X`, and `x` also
-- expect a number, but the range of that number may be limited by the
-- underlying C implementation. For options `o`, `u`, `X`, and `x`, the number
-- cannot be negative. Option `q` expects a string; option `s` expects a string
-- without embedded zeros. If the argument to option `s` is not a string, it is
-- converted to one following the same rules of `tostring`.
function string.format(formatstring, ···) end

---
-- Returns an iterator function that, each time it is called, returns the
-- next captures from `pattern` over the string `s`. If `pattern` specifies no
-- captures, then the whole match is produced in each call.
--
-- As an example, the following loop will iterate over all the words from string
-- `s`, printing one per line:
--
--   s = "hello world from Lua"
--   for w in string.gmatch(s, "%a+") do
--     print(w)
--   end
--
-- The next example collects all pairs `key=value` from the given string into a
-- table:
--
--   t = {}
--   s = "from=world, to=Lua"
--   for k, v in string.gmatch(s, "(%w+)=(%w+)") do
--     t[k] = v
--   end
--
-- For this function, a caret '`^`' at the start of a pattern does not work as
-- an anchor, as this would prevent the iteration.
function string.gmatch(s, pattern) end

---
-- Returns a copy of `s` in which all (or the first `n`, if given)
-- occurrences of the `pattern` have been replaced by a replacement string
-- specified by `repl`, which can be a string, a table, or a function. `gsub`
-- also returns, as its second value, the total number of matches that occurred.
-- The name `gsub` comes from "Global SUBstitution".
--
-- If `repl` is a string, then its value is used for replacement. The character
-- `%` works as an escape character: any sequence in `repl` of the form `%d`,
-- with `d` between 1 and 9, stands for the value of the `d`-th captured
-- substring. The sequence `%0` stands for the whole match. The sequence `%%`
-- stands for a single `%`.
--
-- If `repl` is a table, then the table is queried for every match, using
-- the first capture as the key.
--
-- If `repl` is a function, then this function is called every time a match
-- occurs, with all captured substrings passed as arguments, in order.
--
-- In any case, if the pattern specifies no captures, then it behaves as if the
-- whole pattern was inside a capture.
--
-- If the value returned by the table query or by the function call is a
-- string or a number, then it is used as the replacement string; otherwise,
-- if it is false or nil, then there is no replacement (that is, the original
-- match is kept in the string).
--
-- Here are some examples:
--
--   x = string.gsub("hello world", "(%w+)", "%1 %1")
--   --> x="hello hello world world"
--   x = string.gsub("hello world", "%w+", "%0 %0", 1)
--   --> x="hello hello world"
--   x = string.gsub("hello world from Lua", "(%w+)%s*(%w+)", "%2 %1")
--   --> x="world hello Lua from"
--   x = string.gsub("home = $HOME, user = $USER", "%$(%w+)", os.getenv)
--   --> x="home = /home/roberto, user = roberto"
--   x = string.gsub("4+5 = $return 4+5$", "%$(.-)%$", function (s)
--         return load(s)()
--       end)
--   --> x="4+5 = 9"
--   local t = {name="lua", version="5.2"}
--   x = string.gsub("$name-$version.tar.gz", "%$(%w+)", t)
--   --> x="lua-5.2.tar.gz"
function string.gsub(s, pattern, repl [, n]) end

---
-- Receives a string and returns its length. The empty string `""` has
-- length 0. Embedded zeros are counted, so `"a\000bc\000"` has length 5.
function string.len(s) end

---
-- Receives a string and returns a copy of this string with all uppercase
-- letters changed to lowercase. All other characters are left unchanged. The
-- definition of what an uppercase letter is depends on the current locale.
function string.lower(s) end

---
-- Looks for the first *match* of `pattern` in the string `s`. If it
-- finds one, then `match` returns the captures from the pattern; otherwise
-- it returns nil. If `pattern` specifies no captures, then the whole match
-- is returned. A third, optional numerical argument `init` specifies where
-- to start the search; its default value is 1 and can be negative.
function string.match(s, pattern [, init]) end

---
-- Returns a string that is the concatenation of `n` copies of the string `s`
-- separated by the string `sep`. The default value for `sep` is the empty
-- string (that is, no separator).
function string.rep(s, n [, sep]) end

---
-- Returns a string that is the string `s` reversed.
function string.reverse(s) end

---
-- Returns the substring of `s` that starts at `i` and continues until
-- `j`; `i` and `j` can be negative. If `j` is absent, then it is assumed to
-- be equal to -1 (which is the same as the string length). In particular,
-- the call `string.sub(s,1,j)` returns a prefix of `s` with length `j`, and
-- `string.sub(s, -i)` returns a suffix of `s` with length `i`.
--
-- If, after the translation of negative indices, `i` is less than 1, it is
-- corrected to 1. If `j` is greater than the string length, it is corrected to
-- that length. If, after these corrections, `i` is greater than `j`, the
-- function returns the empty string.
function string.sub(s, i [, j]) end

---
-- Receives a string and returns a copy of this string with all lowercase
-- letters changed to uppercase. All other characters are left unchanged. The
-- definition of what a lowercase letter is depends on the current locale.
function string.upper(s) end

---
-- Given a list where all elements are strings or numbers, returns the string
-- `list[i]..sep..list[i+1] ··· sep..list[j]`. The default value for `sep` is
-- the empty string, the default for `i` is 1, and the default for `j` is
-- `#list`. If `i` is greater than `j`, returns the empty string.
function table.concat(list [, sep [, i [, j]]]) end

---
-- Inserts element `value` at position `pos` in `list`, shifting up the elements
-- `list[pos], list[pos+1], ···, list[#list]`. The default value for `pos` is
-- `#list+1`, so that a call `table.insert(t,x)` inserts `x` at the end of list
-- `t`.
function table.insert(list, [pos,] value) end

---
-- Returns a new table with all parameters stored into keys 1, 2, etc. and with
-- a field "`n`" with the total number of parameters. Note that the resulting
-- table may not be a sequence.
function table.pack(···) end

---
-- Removes from `list` the element at position `pos`, returning the value of the
-- removed element. When `pos` is an integer between 1 and `#list`, it shifts
-- down the elements `list[pos+1], list[pos+2], ···, list[#list]` and erases
-- element `list[#list]`; The index `pos` can also be 0 when `#list` is 0, or
-- `#list + 1`; in those cases, the function erases the element `list[pos]`.
--
-- The default value for `pos` is `#list`, so that a call `table.remove(t)`
-- removes the last element of list `t`.
function table.remove(list [, pos]) end

---
-- Sorts list elements in a given order, *in-place*, from `list[1]` to
-- `list[#list]`. If `comp` is given, then it must be a function that receives
-- two list elements and returns true when the first element must come before
-- the second in the final order (so that `not comp(list[i+1],list[i])` will be
-- true after the sort). If `comp` is not given, then the standard Lua operator
-- `<` is used instead.
--
-- The sort algorithm is not stable; that is, elements considered equal by the
-- given order may have their relative positions changed by the sort.
function table.sort(list [, comp]) end

---
-- Returns the elements from the given table. This function is equivalent to
--
--   return list[i], list[i+1], ···, list[j]
--
-- By default, `i` is 1 and `j` is `#list`.
function table.unpack(list [, i [, j]]) end

---
-- Dummy table.
-- @class table
-- @name math
-- @field huge (number)
--   The value `HUGE_VAL`, a value larger than or equal to any other numerical
--   value.
-- @field pi (number)
--   The value of 'π'.
local math

---
-- Returns the absolute value of `x`.
function math.abs(x) end

---
-- Returns the arc cosine of `x` (in radians).
function math.acos(x) end

---
-- Returns the arc sine of `x` (in radians).
function math.asin(x) end

---
-- Returns the arc tangent of `x` (in radians).
function math.atan(x) end

---
-- Returns the arc tangent of `y/x` (in radians), but uses the signs
-- of both parameters to find the quadrant of the result. (It also handles
-- correctly the case of `x` being zero.)
function math.atan2(y, x) end

---
-- Returns the smallest integer larger than or equal to `x`.
function math.ceil(x) end

---
-- Returns the cosine of `x` (assumed to be in radians).
function math.cos(x) end

---
-- Returns the hyperbolic cosine of `x`.
function math.cosh(x) end

---
-- Returns the angle `x` (given in radians) in degrees.
function math.deg(x) end

---
-- Returns the value *e^x*.
function math.exp(x) end

---
-- Returns the largest integer smaller than or equal to `x`.
function math.floor(x) end

---
-- Returns the remainder of the division of `x` by `y` that rounds the
-- quotient towards zero.
function math.fmod(x, y) end

---
-- Returns `m` and `e` such that 'x = m2^e', `e` is an integer and the
-- absolute value of `m` is in the range *[0.5, 1)* (or zero when `x` is zero).
function math.frexp(x) end

---
-- Returns 'm2^e' (`e` should be an integer).
function math.ldexp(m, e) end

---
-- Returns the logarithm of `x` in the given base. The default for `base` is 'e'
-- (so that the function returns the natural logarithm of `x`).
function math.log(x [, base]) end

---
-- Returns the maximum value among its arguments.
function math.max(x, ···) end

---
-- Returns the minimum value among its arguments.
function math.min(x, ···) end

---
-- Returns two numbers, the integral part of `x` and the fractional part of
-- `x`.
function math.modf(x) end

---
-- Returns *x^y*. (You can also use the expression `x^y` to compute this
-- value.)
function math.pow(x, y) end

---
-- Returns the angle `x` (given in degrees) in radians.
function math.rad(x) end

---
-- This function is an interface to the simple pseudo-random generator
-- function `rand` provided by Standard C. (No guarantees can be given for its
-- statistical properties.)
--
-- When called without arguments, returns a uniform pseudo-random real
-- number in the range [0,1). When called with an integer number `m`,
-- `math.random` returns a uniform pseudo-random integer in the range [1, m].
-- When called with two integer numbers `m` and `n`, `math.random` returns a
-- uniform pseudo-random integer in the range [m, n].
function math.random([m [, n]]) end

---
-- Sets `x` as the "seed" for the pseudo-random generator: equal seeds
-- produce equal sequences of numbers.
function math.randomseed(x) end

---
-- Returns the sine of `x` (assumed to be in radians).
function math.sin(x) end

---
-- Returns the hyperbolic sine of `x`.
function math.sinh(x) end

---
-- Returns the square root of `x`. (You can also use the expression `x^0.5`
-- to compute this value.)
function math.sqrt(x) end

---
-- Returns the tangent of `x` (assumed to be in radians).
function math.tan(x) end

---
-- Returns the hyperbolic tangent of `x`.
function math.tanh(x) end

---
-- Returns the number `x` shifted `disp` bits to the right. The number `disp`
-- may be any representable integer. Negative displacements shift to the left.
--
-- This shift operation is what is called arithmetic shift. Vacant bits on the
-- left are filled with copies of the higher bit of `x`; vacant bits on the
-- right are filled with zeros. In particular, displacements with absolute
-- values higher than 31 result in zero or `0xFFFFFFFF` (all original bits are
-- shifted out).
function bit32.arshift(x, disp) end

---
-- Returns the bitwise "and" of its operands.
function bit32.band(...) end

---
-- Returns the bitwise negation of `x`. For any integer `x`, the following
-- identity holds:
--
--   assert(bit32.bnot(x) == (-1 - x) % 2^32)
function bit32.bnot(x) end

---
-- Returns the bitwise "or" of its operands.
function bit32.bor(...) end

---
-- Returns a boolean signaling whether the bitwise "and" of its operands is
-- different from zero.
function bit32.btest(...) end

---
-- Returns the bitwise "exclusive or" of its operands.
function bit32.xor(...) end

---
-- Returns the unsigned number formed by the bits `field` to `field + width - 1`
-- from `n`. Bits are numbered from 0 (least significant) to 31 (most
-- significant). All accessed bits must be in the range [0, 31].
--
-- The default for `width` is 1.
function bit32.extract(n, field [, width]) end

---
-- Returns a copy of `n` with the bits `field` to `field + width - 1` replaced
-- by the value `v`. See `bit32.extract` for details about `field` and `width`.
function bit32.replace(n, v, field [, width]) end

---
-- Returns the number `x` rotated `disp` bits to the left. The number `disp` may
-- be any representable integer.
--
-- For any valid displacement, the following identity holds:
--
--   assert(bit32.lrotate(x, disp) == bit32.lrotate(x, disp % 32))
--
-- In particular, negative displacements rotate to the right.
function bit32.lrotate(x, disp) end

---
-- Returns the number `x` shifted `disp` bits to the left. The number `disp` may
-- be any representable integer. Negative displacements shift to the right. In
-- any direction, vacant bits are filled with zeros. In particular,
-- displacements with absolute values higher than 31 result in zero (all bits
-- are shifted out).
--
-- For positive displacements, the following equality holds:
--
--   assert(bit32.lshift(b, disp) == (b * 2^disp) % 2^32)
function bit32.lshift(x, disp) end

---
-- Returns the number `x` rotated `disp` bits to the right. The number `disp`
-- may be any representable integer.
--
-- For any valid displacement, the following identity holds:
--
--   assert(bit32.rrotate(x, disp) == bit32.rrotate(x, disp % 32))
--
-- In particular, negative displacements rotate to the left.
function bit32.rrotate(x, disp) end

---
-- Returns the number `x` shifted `disp` bits to the right. The number `disp`
-- may be any representable integer. Negative displacements shift to the left.
-- In any direction, vacant bits are filled with zeros. In particular,
-- displacements with absolute values higher than 31 result in zero (all bits
-- are shifted out).
--
-- For positive displacements, the following equality holds:
--
--   assert(bit32.rshift(b, disp) == math.floor(b % 2^32 / 2^disp))
--
-- This shift operation is what is called logical shift.
function bit32.rshift(x, disp) end

---
-- Dummy table.
-- @class table
-- @name io
-- @field stderr (file)
--   Standard error.
-- @field stdin (file)
--   Standard in.
-- @field stdout (file)
--   Standard out.
local io

---
-- Equivalent to `file:close()`. Without a `file`, closes the default
-- output file.
function io.close([file]) end

---
-- Equivalent to `io.output():flush()`.
function io.flush() end

---
-- When called with a file name, it opens the named file (in text mode),
-- and sets its handle as the default input file. When called with a file
-- handle, it simply sets this file handle as the default input file. When
-- called without parameters, it returns the current default input file.
--
-- In case of errors this function raises the error, instead of returning an
-- error code.
function io.input([file]) end

---
-- Opens the given file name in read mode and returns an iterator function that
-- works like `file:lines(···)` over the opened file. When the iterator function
-- detects -- the end of file, it returns nil (to finish the loop) and
-- automatically closes the file.
--
-- The call `io.lines()` (with no file name) is equivalent to
-- `io.input():lines()`; that is, it iterates over the lines of the default
-- input file. In this case it does not close the file when the loop ends.
--
-- In case of errors this function raises the error, instead of returning an
-- error code.
function io.lines([filename ···]) end

---
-- This function opens a file, in the mode specified in the string `mode`. It
-- returns a new file handle, or, in case of errors, nil plus an error message.
--
-- The `mode` string can be any of the following:
--   "r": read mode (the default);
--   "w": write mode;
--   "a": append mode;
--   "r+": update mode, all previous data is preserved;
--   "w+": update mode, all previous data is erased;
--   "a+": append update mode, previous data is preserved, writing is only
--         allowed at the end of file.
--
-- The `mode` string can also have a '`b`' at the end, which is needed in
-- some systems to open the file in binary mode.
function io.open(filename [, mode]) end

---
-- Similar to `io.input`, but operates over the default output file.
function io.output([file]) end

---
-- Starts program `prog` in a separated process and returns a file handle
-- that you can use to read data from this program (if `mode` is `"r"`,
-- the default) or to write data to this program (if `mode` is `"w"`).
--
-- This function is system dependent and is not available on all platforms.
function io.popen(prog [, mode]) end

---
-- Equivalent to `io.input():read(···)`.
function io.read(···) end

---
-- Returns a handle for a temporary file. This file is opened in update
-- mode and it is automatically removed when the program ends.
function io.tmpfile() end

---
-- Checks whether `obj` is a valid file handle. Returns the string `"file"`
-- if `obj` is an open file handle, `"closed file"` if `obj` is a closed file
-- handle, or nil if `obj` is not a file handle.
function io.type(obj) end

---
-- Equivalent to `io.output():write(···)`.
function io.write(···) end

---
-- Closes `file`. Note that files are automatically closed when their
-- handles are garbage collected, but that takes an unpredictable amount of
-- time to happen.
--
-- When closing a file handle created with `io.popen`, `file:close` returns the
-- same values returned by `os.execute`.
function file:close() end

---
-- Saves any written data to `file`.
function file:flush() end

---
-- Returns an iterator function that, each time it is called, reads the file
-- according to the given formats. When no format is given, uses "*l" as a
-- default. As an example, the construction
--
--   for c in file:lines(1) do <em>body</em> end
--
-- will iterate over all characters of the file, starting at the current
-- position. Unlike `io.lines`, this function does not close the file when the
-- loop ends.
--
-- In case of errors this function raises the error, instead of returning an
-- error code.
function file:lines(···) end

---
-- Reads the file `file`, according to the given formats, which specify
-- what to read. For each format, the function returns a string (or a number)
-- with the characters read, or nil if it cannot read data with the specified
-- format. When called without formats, it uses a default format that reads
-- the next line (see below).
--
-- The available formats are
--   "*n": reads a number; this is the only format that returns a number
--         instead of a string.
--   "*a": reads the whole file, starting at the current position. On end of
--         file, it returns the empty string.
--   "*l": reads the next line skipping the end of line, returning nil on
--         end of file. This is the default format.
--   "*L": reads the next line keeping the end of line (if present), returning
--         nil on end of file.
--   *number*: reads a string with up to this number of bytes, returning nil on
--         end of file. If number is zero, it reads nothing and returns an empty
--         string, or nil on end of file.
function file:read(···) end

---
-- Sets and gets the file position, measured from the beginning of the
-- file, to the position given by `offset` plus a base specified by the string
-- `whence`, as follows:
--   "set": base is position 0 (beginning of the file);
--   "cur": base is current position;
--   "end": base is end of file;
--
-- In case of success, function `seek` returns the final file position,
-- measured in bytes from the beginning of the file. If `seek` fails, it returns
-- nil, plus a string describing the error.
--
-- The default value for `whence` is `"cur"`, and for `offset` is 0. Therefore,
-- the call `file:seek()` returns the current file position, without changing
-- it; the call `file:seek("set")` sets the position to the beginning of the
-- file (and returns 0); and the call `file:seek("end")` sets the position
-- to the end of the file, and returns its size.
function file:seek([whence [, offset]]) end

---
-- Sets the buffering mode for an output file. There are three available
-- modes:
--   "no": no buffering; the result of any output operation appears immediately.
--   "full": full buffering; output operation is performed only when the
--           buffer is full or when you explicitly `flush` the file (see
--           `io.flush`).
--   "line": line buffering; output is buffered until a newline is output or
--           there is any input from some special files (such as a terminal
--           device).
--
-- For the last two cases, `size` specifies the size of the buffer, in
-- bytes. The default is an appropriate size.
function file:setvbuf(mode [, size]) end

---
-- Writes the value of each of its arguments to `file`. The arguments must be
-- strings or numbers.
--
-- In case of success, this function returns `file`. Otherwise it returns nil
-- plus a string describing the error.
function file:write(···) end

---
-- Returns an approximation of the amount in seconds of CPU time used by
-- the program.
function os.clock() end

---
-- Returns a string or a table containing date and time, formatted according
-- to the given string `format`.
--
-- If the `time` argument is present, this is the time to be formatted
-- (see the `os.time` function for a description of this value). Otherwise,
-- `date` formats the current time.
--
-- If `format` starts with '`!`', then the date is formatted in Coordinated
-- Universal Time. After this optional character, if `format` is the string
-- "`*t`", then `date` returns a table with the following fields: `year` (four
-- digits), `month` (1-12), `day` (1-31), `hour` (0-23), `min` (0-59), `sec`
-- (0-61), `wday` (weekday, Sunday is 1), `yday` (day of the year), and `isdst`
-- (daylight saving flag, a boolean). This last field may be absent if the
-- information is not available.
--
-- If `format` is not "`*t`", then `date` returns the date as a string,
-- formatted according to the same rules as the ANSI C function `strftime`.
--
-- When called without arguments, `date` returns a reasonable date and time
-- representation that depends on the host system and on the current locale
-- (that is, `os.date()` is equivalent to `os.date("%c")`).
--
-- On non-Posix systems, this function may be not thread safe because of its
-- reliance on C function `gmtime` and C function `localtime`.
function os.date([format [, time]]) end

---
-- Returns the number of seconds from time `t1` to time `t2`. In POSIX,
-- Windows, and some other systems, this value is exactly `t2`*-*`t1`.
function os.difftime(t2, t1) end

---
-- This function is equivalent to the ANSI C function `system`. It passes
-- `command` to be executed by an operating system shell. Its first result is
-- `true` if the command terminated successfully, or `nil` otherwise. After this
-- first result the function returns a string and a number, as follows:
--   "exit": the command terminated normally; the following number is the exit
--           status of the command.
--   "signal": the command was terminated by a signal; the following number is
--             the signal that terminated the command.
--
-- When called without a `command`, `os.execute` returns a boolean that is true
-- if a shell is available.
function os.execute([command]) end

---
-- Calls the ANSI C function `exit` to terminate the host program. If `code` is
-- `true`, the returned status is `EXIT_SUCCESS`; if `code` is `false`, the
-- returned status is `EXIT_FAILURE`; if `code` is a number, the returned status
-- is this number. The default value for `code` is `true`.
--
-- If the optional second argument `close` is true, closes the Lua state before
-- exiting.
function os.exit([code [, close]]) end

---
-- Returns the value of the process environment variable `varname`, or
-- nil if the variable is not defined.
function os.getenv(varname) end

---
-- Deletes the file (or empty directory, on POSIX systems) with the given name.
-- If this function fails, it returns nil, plus a string describing the error
-- and the error code.
function os.remove(filename) end

---
-- Renames file or directory named `oldname` to `newname`. If this function
-- fails, it returns nil, plus a string describing the error and the error code.
function os.rename(oldname, newname) end

---
-- Sets the current locale of the program. `locale` is a system-dependent string
-- specifying a locale; `category` is an optional string describing which
-- category to change: `"all"`, `"collate"`, `"ctype"`, `"monetary"`,
-- `"numeric"`, or `"time"`; the default category is `"all"`. The function
-- returns the name of the new locale, or nil if the request cannot be honored.
--
-- If `locale` is the empty string, the current locale is set to an
-- implementation-defined native locale. If `locale` is the string "`C`",
-- the current locale is set to the standard C locale.
--
-- When called with nil as the first argument, this function only returns
-- the name of the current locale for the given category.
--
-- This function may not be thread safe because of its reliance on C function
-- `setlocale`.
function os.setlocale(locale [, category]) end

---
-- Returns the current time when called without arguments, or a time
-- representing the date and time specified by the given table. This table
-- must have fields `year`, `month`, and `day`, and may have fields `hour`
-- (default is 12), `min` (default is 0), `sec` (default is 0), and `isdst`
-- (default is nil). For a description of these fields, see the `os.date`
-- function.
--
-- The returned value is a number, whose meaning depends on your system. In
-- POSIX, Windows, and some other systems, this number counts the number of
-- seconds since some given start time (the "epoch"). In other systems, the
-- meaning is not specified, and the number returned by `time` can be used only
-- as an argument to `os.date` and `os.difftime`.
function os.time([table]) end

---
-- Returns a string with a file name that can be used for a temporary
-- file. The file must be explicitly opened before its use and explicitly
-- removed when no longer needed.
--
-- On POSIX systems, this function also creates a file with that name, to avoid
-- security risks. (Someone else might create the file with wrong permissions in
-- the time between getting the name and creating the file.) You still have to
-- open the file to use it and to remove it (even if you do not use it).
--
-- When possible, you may prefer to use `io.tmpfile`, which automatically
-- removes the file when the program ends.
function os.tmpname() end

---
-- Enters an interactive mode with the user, running each string that
-- the user enters. Using simple commands and other debug facilities,
-- the user can inspect global and local variables, change their values,
-- evaluate expressions, and so on. A line containing only the word `cont`
-- finishes this function, so that the caller continues its execution.
--
-- Note that commands for `debug.debug` are not lexically nested within any
-- function and so have no direct access to local variables.
function debug.debug() end

---
-- Returns the current hook settings of the thread, as three values: the
-- current hook function, the current hook mask, and the current hook count
-- (as set by the `debug.sethook` function).
function debug.gethook([thread]) end

---
-- Returns a table with information about a function. You can give the
-- function directly or you can give a number as the value of `f`, which means
-- the function running at level `f` of the call stack of the given thread:
-- level 0 is the current function (`getinfo` itself); level 1 is the function
-- that called `getinfo` and so on. If `f` is a number larger than the number of
-- active functions, then `getinfo` returns nil.
--
-- The returned table can contain all the fields returned by `lua_getinfo`,
-- with the string `what` describing which fields to fill in. The default for
-- `what` is to get all information available, except the table of valid
-- lines. If present, the option '`f`' adds a field named `func` with
-- the function itself. If present, the option '`L`' adds a field named
-- `activelines` with the table of valid lines.
--
-- For instance, the expression `debug.getinfo(1,"n").name` returns a table
-- with a name for the current function, if a reasonable name can be found,
-- and the expression `debug.getinfo(print)` returns a table with all available
-- information about the `print` function.
function debug.getinfo([thread,] f [, what]) end

---
-- This function returns the name and the value of the local variable with index
-- `local` of the function at level `f` of the stack. This function accesses not
-- only explicit local variables, but also parameters, temporaries, etc.
--
-- The first parameter or local variable has index 1, and so on, until the last
-- active variable. Negative indices refer to vararg parameters; -1 is the first
-- vararg parameter. The function returns nil if there is no variable with the
-- given index, and raises an error when called with a level out of range. (You
-- can call `debug.getinfo` to check whether the level is valid.)
--
-- Variable names starting with '`(`' (open parenthesis) represent internal
-- variables (loop control variables, temporaries, varargs, and C function
-- locals).
--
-- The parameter `f` may also be a function. In that case, `getlocal` returns
-- only the name of function parameters.
function debug.getlocal([thread,] f, local) end

---
-- Returns the metatable of the given `value` or nil if it does not have
-- a metatable.
function debug.getmetatable(value) end

---
-- Returns the registry table (see §4.5).
function debug.getregistry() end

---
-- This function returns the name and the value of the upvalue with index
-- `up` of the function `f`. The function returns nil if there is no upvalue
-- with the given index.
function debug.getupvalue(f, up) end

---
-- Returns the Lua value associated to `u`. If `u` is not a userdata, returns
-- nil.
function debug.getuservalue(u) end

---
-- Sets the given function as a hook. The string `mask` and the number
-- `count` describe when the hook will be called. The string mask may have
-- the following characters, with the given meaning:
--   "c": the hook is called every time Lua calls a function;
--   "r": the hook is called every time Lua returns from a function;
--   "l": the hook is called every time Lua enters a new line of code.
--
-- With a `count` different from zero, the hook is called after every `count`
-- instructions.
--
-- When called without arguments, `debug.sethook` turns off the hook.
--
-- When the hook is called, its first parameter is a string describing
-- the event that has triggered its call: `"call"` (or `"tail call"`),
-- `"return"`, `"line"`, and `"count"`. For line events, the hook also gets the
-- new line number as its second parameter. Inside a hook, you can call
-- `getinfo` with level 2 to get more information about the running function
-- (level 0 is the `getinfo` function, and level 1 is the hook function).
function debug.sethook([thread,] hook, mask [, count]) end

---
-- This function assigns the value `value` to the local variable with
-- index `local` of the function at level `level` of the stack. The function
-- returns nil if there is no local variable with the given index, and raises
-- an error when called with a `level` out of range. (You can call `getinfo`
-- to check whether the level is valid.) Otherwise, it returns the name of
-- the local variable.
--
-- See `debug.getlocal` for more information about variable indices and names.
function debug.setlocal([thread,] level, local, value) end

---
-- Sets the metatable for the given `value` to the given `table` (which
-- can be nil).
function debug.setmetatable(value, table) end

---
-- This function assigns the value `value` to the upvalue with index `up`
-- of the function `f`. The function returns nil if there is no upvalue with the
-- given index. Otherwise, it returns the name of the upvalue.
function debug.setupvalue(f, up, value) end

---
-- Sets the given `value` as the Lua value associated to the given `udata`.
-- `value` must be a table or nil; `udata` must be a full userdata.
--
-- Returns `udata`.
function debug.setuservalue(udata, value) end

---
-- If `message` is present but is neither a string nor nil, this function
-- returns `message` without further processing. Otherwise, it returns a string
-- with a traceback of the call stack. An optional `message` string is appended
-- at the beginning of the traceback. An optional `level` number tells at which
-- level to start the traceback (default is 1, the function calling
-- `traceback`).
function debug.traceback([thread,] [message] [,level]) end

---
-- Returns an unique identifier (as a light userdata) for the upvalue numbered
-- `n` from the given function.
--
-- These unique identifiers allow a program to check whether different closures
-- share upvalues. Lua closures that share an upvalue (that is, that access a
-- same external local variable) will return identical ids for those upvalue
-- indices.
function debug.upvalueid(f, n) end

---
-- Make the `n1`-th upvalue of the Lua closure `f1` refer to the `n2`-th upvalue
-- of the Lua closure `f2`.
function debug.upvaluejoin(f1, n1, f2, n2) end

-- External libraries.

-- LPeg.

---
-- The matching function. It attempts to match the given pattern against the
-- subject string. If the match succeeds, returns the index in the subject of
-- the first character after the match, or the captured values (if the pattern
-- captured any value).
--
-- An optional numeric argument `init` makes the match start at that position in
-- the subject string. As usual in Lua libraries, a negative value counts from
-- the end.
--
-- Unlike typical pattern-matching functions, match works only in anchored mode;
-- that is, it tries to match the pattern with a prefix of the given subject
-- string (at position `init`), not with an arbitrary substring of the subject.
-- So, if we want to find a pattern anywhere in a string, we must either write a
-- loop in Lua or write a pattern that matches anywhere. This second approach is
-- easy and quite efficient; see examples.
function lpeg.match(pattern, subject [, init]) end

---
-- If the given value is a pattern, returns the string "pattern". Otherwise
-- returns nil.
function lpeg.type(value) end

---
-- Returns a string with the running version of LPeg.
function lpeg.version() end

---
-- Sets the maximum size for the backtrack stack used by LPeg to track calls and
-- choices. Most well-written patterns need little backtrack levels and
-- therefore you seldom need to change this maximum; but a few useful patterns
-- may need more space. Before changing this maximum you should try to rewrite
-- your pattern to avoid the need for extra space.
function lpeg.setmaxstack(max) end

---
-- Converts the given value into a proper pattern, according to the following
-- rules:
--   * If the argument is a pattern, it is returned unmodified.
--   * If the argument is a string, it is translated to a pattern that matches
--     the string literally.
--   * If the argument is a non-negative number n, the result is a pattern that
--     matches exactly n characters.
--   * If the argument is a negative number -n, the result is a pattern that
--     succeeds only if the input string has less than n characters left:
--     `lpeg.P(-n)` is equivalent to `-lpeg.P(n)` (see the unary minus
--     operation).
--   * If the argument is a boolean, the result is a pattern that always
--     succeeds or always fails (according to the boolean value), without
--     consuming any input.
--   * If the argument is a table, it is interpreted as a grammar (see
--     Grammars).
--   * If the argument is a function, returns a pattern equivalent to a
--     match-time capture over the empty string.
function lpeg.P(value) end

---
-- Returns a pattern that matches only if the input string at the current
-- position is preceded by `patt`. Pattern `patt` must match only strings with
-- some fixed length, and it cannot contain captures.
--
-- Like the and predicate, this pattern never consumes any input, independently
-- of success or failure.
function lpeg.B(patt) end

---
-- Returns a pattern that matches any single character belonging to one of the
-- given ranges. Each `range` is a string xy of length 2, representing all
-- characters with code between the codes of x and y (both inclusive).
--
-- As an example, the pattern `lpeg.R("09")` matches any digit, and
-- `lpeg.R("az", "AZ")` matches any ASCII letter.
function lpeg.R({range}) end

---
-- Returns a pattern that matches any single character that appears in the given
-- string. (The S stands for Set.)
--
-- As an example, the pattern `lpeg.S("+-*/")` matches any arithmetic operator.
--
-- Note that, if `s` is a character (that is, a string of length 1), then
-- `lpeg.P(s)` is equivalent to `lpeg.S(s)` which is equivalent to
-- `lpeg.R(s..s)`. Note also that both `lpeg.S("")` and `lpeg.R()` are patterns
-- that always fail.
function lpeg.S(string) end

---
-- This operation creates a non-terminal (a variable) for a grammar. The created
-- non-terminal refers to the rule indexed by `v` in the enclosing grammar. (See
-- Grammars for details.)
function lpeg.V(v) end

---
-- Returns a table with patterns for matching some character classes according
-- to the current locale. The table has fields named `alnum`, `alpha`, `cntrl`,
-- `digit`, `graph`, `lower`, `print`, `punct`, `space`, `upper`, and `xdigit`,
-- each one containing a correspondent pattern. Each pattern matches any single
-- character that belongs to its class.
--
-- If called with an argument `table`, then it creates those fields inside the
-- given table and returns that table.
function lpeg.locale([table]) end

---
-- Creates a simple capture, which captures the substring of the subject that
-- matches `patt`. The captured value is a string. If `patt` has other captures,
-- their values are returned after this one.
function lpeg.C(patt) end

---
-- Creates an argument capture. This pattern matches the empty string and
-- produces the value given as the nth extra argument given in the call to
-- `lpeg.match`.
function lpeg.Carg(n) end

---
-- Creates a back capture. This pattern matches the empty string and produces
-- the values produced by the most recent group capture named `name`.
--
-- Most recent means the last complete outermost group capture with the given
-- name. A Complete capture means that the entire pattern corresponding to the
-- capture has matched. An Outermost capture means that the capture is not
-- inside another complete capture.
function lpeg.Cb(name) end

---
-- Creates a constant capture. This pattern matches the empty string and
-- produces all given values as its captured values.
function lpeg.Cc([value, ...]) end

---
-- Creates a fold capture. If patt produces a list of captures C1 C2 ... Cn,
-- this capture will produce the value func(...func(func(C1, C2), C3)..., Cn),
-- that is, it will fold (or accumulate, or reduce) the captures from `patt`
-- using function `func`.
--
-- This capture assumes that `patt` should produce at least one capture with at
-- least one value (of any type), which becomes the initial value of an
-- accumulator. (If you need a specific initial value, you may prefix a constant
-- capture to `patt`.) For each subsequent capture, LPeg calls `func` with this
-- accumulator as the first argument and all values produced by the capture as
-- extra arguments; the first result from this call becomes the new value for
-- the accumulator. The final value of the accumulator becomes the captured
-- value.
--
-- As an example, the following pattern matches a list of numbers separated by
-- commas and returns their addition:
--
--   -- matches a numeral and captures its numerical value
--   number = lpeg.R"09"^1 / tonumber
--   -- matches a list of numbers, capturing their values
--   list = number * ("," * number)^0
--   -- auxiliary function to add two numbers
--   function add (acc, newvalue) return acc + newvalue end
--   -- folds the list of numbers adding them
--   sum = lpeg.Cf(list, add)
--   -- example of use
--   print(sum:match("10,30,43"))   --> 83
function lpeg.Cf(patt, func) end

---
-- Creates a group capture. It groups all values returned by `patt` into a
-- single capture. The group may be anonymous (if no name is given) or named
-- with the given name.
--
-- An anonymous group serves to join values from several captures into a single
-- capture. A named group has a different behavior. In most situations, a named
-- group returns no values at all. Its values are only relevant for a following
-- back capture or when used inside a table capture.
function lpeg.Cg(patt [, name]) end

---
-- Creates a position capture. It matches the empty string and captures the
-- position in the subject where the match occurs. The captured value is a
-- number.
function lpeg.Cp() end

---
-- Creates a substitution capture, which captures the substring of the subject
-- that matches `patt`, with substitutions. For any capture inside `patt` with a
-- value, the substring that matched the capture is replaced by the capture
-- value (which should be a string). The final captured value is the string
-- resulting from all replacements.
function lpeg.Cs(patt) end

---
-- Creates a table capture. This capture creates a table and puts all values
-- from all anonymous captures made by `patt` inside this table in successive
-- integer keys, starting at 1. Moreover, for each named capture group created
-- by `patt`, the first value of the group is put into the table with the group
-- name as its key. The captured value is only the table.
function lpeg.Ct(patt) end

---
-- Creates a match-time capture. Unlike all other captures, this one is
-- evaluated immediately when a match occurs. It forces the immediate evaluation
-- of all its nested captures and then calls `function`.
--
-- The given function gets as arguments the entire subject, the current position
-- (after the match of `patt`), plus any capture values produced by `patt`.
--
-- The first value returned by `function` defines how the match happens. If the
-- call returns a number, the match succeeds and the returned number becomes the
-- new current position. (Assuming a subject s and current position i, the
-- returned number must be in the range [i, len(s) + 1].) If the call returns
-- true, the match succeeds without consuming any input. (So, to return true is
-- equivalent to return i.) If the call returns false, nil, or no value, the
-- match fails.
--
-- Any extra values returned by the function become the values produced by the
-- capture.
function lpeg.Cmt(patt, function) end

-- LuaFileSystem.

---
-- Returns a table with the file attributes corresponding to filepath (or nil
-- followed by an error message in case of error). If the second optional
-- argument is given, then only the value of the named attribute is returned
-- (this use is equivalent to lfs.attributes(filepath).aname, but the table is
-- not created and only one attribute is retrieved from the O.S.). The
-- attributes are described as follows; attribute mode is a string, all the
-- others are numbers, and the time related attributes use the same time
-- reference of os.time:
--   dev: on Unix systems, this represents the device that the inode resides on.
--        On Windows systems, represents the drive number of the disk containing
--        the file
--   ino: on Unix systems, this represents the inode number. On Windows systems
--        this has no meaning
--   mode: string representing the associated protection mode (the values could
--         be file, directory, link, socket, named pipe, char device, block
--         device or other)
--   nlink: number of hard links to the file
--   uid: user-id of owner (Unix only, always 0 on Windows)
--   gid: group-id of owner (Unix only, always 0 on Windows)
--   rdev: on Unix systems, represents the device type, for special file inodes.
--         On Windows systems represents the same as dev
--   access: time of last access
--   modification: time of last data modification
--   change: time of last file status change
--   size: file size, in bytes
--   blocks: block allocated for file; (Unix only)
--   blksize: optimal file system I/O blocksize; (Unix only)
--
-- This function uses stat internally thus if the given filepath is a symbolic
-- link, it is followed (if it points to another link the chain is followed
-- recursively) and the information is about the file it refers to. To obtain
-- information about the link itself, see function lfs.symlinkattributes.
function lfs.attributes(filepath [, aname]) end

---
-- Changes the current working directory to the given path.
--
-- Returns true in case of success or nil plus an error string.
function lfs.chdir(path) end

---
-- Creates a lockfile (called lockfile.lfs) in path if it does not exist and
-- returns the lock. If the lock already exists checks it it's stale, using the
-- second parameter (default for the second parameter is INT_MAX, which in
-- practice means the lock will never be stale. To free the the lock call
-- lock:free().
--
-- In case of any errors it returns nil and the error message. In particular,
-- if the lock exists and is not stale it returns the "File exists" message.
function lfs.lock_dir(path, [seconds_stale]) end

---
-- Returns a string with the current working directory or nil plus an error
-- string.
function lfs.currentdir() end

---
-- Lua iterator over the entries of a given directory. Each time the iterator is
-- called with dir_obj it returns a directory entry's name as a string, or nil
-- if there are no more entries. You can also iterate by calling dir_obj:next(),
-- and explicitly close the directory before the iteration finished with
-- dir_obj:close(). Raises an error if path is not a directory.
function lfs.dir(path) end

---
-- Locks a file or a part of it. This function works on open files; the file
-- handle should be specified as the first argument. The string mode could be
-- either r (for a read/shared lock) or w (for a write/exclusive lock). The
-- optional arguments start and length can be used to specify a starting point
-- and its length; both should be numbers.
--
-- Returns true if the operation was successful; in case of error, it returns
-- nil plus an error string.
function lfs.lock(filehandle, mode[, start[, length]])

---
-- Creates a new directory. The argument is the name of the new directory.
--
-- Returns true if the operation was successful; in case of error, it returns
-- nil plus an error string.
function lfs.mkdir(dirname) end

---
-- Removes an existing directory. The argument is the name of the directory.
--
-- Returns true if the operation was successful; in case of error, it returns
-- nil plus an error string.
function lfs.rmdir(dirname) end

---
-- Sets the writing mode for a file. The mode string can be either binary or
-- text. Returns the previous mode string for the file. This function is only
-- available in Windows, so you may want to make sure that lfs.setmode exists
-- before using it.
function lfs.setmode(file, mode) end

---
-- Identical to lfs.attributes except that it obtains information about the link
-- itself (not the file it refers to). This function is not available in Windows
-- so you may want to make sure that lfs.symlinkattributes exists before using
-- it.
function lfs.symlinkattributes(filepath [, aname]) end

---
-- Set access and modification times of a file. This function is a bind to utime
-- function. The first argument is the filename, the second argument (atime) is
-- the access time, and the third argument (mtime) is the modification time.
-- Both times are provided in seconds (which should be generated with Lua
-- standard function os.time). If the modification time is omitted, the access
-- time provided is used; if both times are omitted, the current time is used.
--
-- Returns true if the operation was successful; in case of error, it returns
-- nil plus an error string.
function lfs.touch(filepath [, atime [, mtime]]) end

---
-- Unlocks a file or a part of it. This function works on open files; the file
-- handle should be specified as the first argument. The optional arguments
-- start and length can be used to specify a starting point and its length; both
-- should be numbers.
--
-- Returns true if the operation was successful; in case of error, it returns
-- nil plus an error string.
function lfs.unlock(filehandle[, start[, length]]) end
