local L = LibStub("AceLocale-3.0"):NewLocale("BigFootChat", "enUS")
if not L then return end
	StatReport_Strings_COMMA 		= ", ";
	StatReport_Strings_END			= ".";
	StatReport_Strings_LV 			= "Lvl";
	StatReport_Strings_CLASS 		= "Class";
	StatReport_Strings_TALENT 		= "Talent";
	StatReport_Strings_STR 			= "Str";
	StatReport_Strings_AGI 			= "Agi";
	StatReport_Strings_STA 			= "Sta";
	StatReport_Strings_INT 			= "Int";
	StatReport_Strings_SPI 			= "Spi";
	StatReport_Strings_AP 			= "AP";
	StatReport_Strings_CRIT			= "Crit:";
	StatReport_Strings_MST			= "Mastery:";
	StatReport_Strings_EXPER		= "Exp";
	StatReport_Strings_SSP			= "Bonus Dam";
	StatReport_Strings_SHP			= "Bonus Heal";
	StatReport_Strings_HASTE		= "Haste:";
	StatReport_Strings_VSTLT		= "Versatility:";
	StatReport_Strings_ARMOR		= "Armor";
	StatReport_Strings_DEF			= "Def";
	StatReport_Strings_DODGE		= "Dodge";
	StatReport_Strings_PARRY		= "Parry";
	StatReport_Strings_BLOCK		= "Block";
	StatReport_Strings_NONE			= "None";
	StatReport_Strings_ILVL			= "iLevel:";
	StatReport_Strings_AFT			= "ArtifactLV:";
	StatReport_Strings_AIT			= "AzeriteItemLV:";
	StatReport_Strings_MRPEN		= "Penetration";
	StatReport_Preview				= "Personal Property Bulletin Preview: (To send a chat box to activate the body)";