<?xml version="1.0" encoding="UTF-8"?>
<Data>
    <jeux>
        <jeu id="46279">
            <path>5in1fun.zip</path>
            <noms>
                <nom region="ss">5 In One Fun Pak</nom>
                <nom region="us">5 in 1 Funpak</nom>
                <nom region="wor">5 in 1 Funpak</nom>
            </noms>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">5 in One Fun Pak is a collection of well-known games for the Sega Game Gear. Included are versions of Chess, Checkers, Backgammon, Reversi and Yacht (using Yahtzee's rules), and the player can choose whether to play against the computer or another human. Each game (except Yacht) has difficulty settings.

The game was released exclusively in North America in 1994.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="d8fdaa1d" md5="b3edc3fe40df1390cc607a78d69ac927" sha1="329f5c5c1b036417b063e7ee72ac2223cdfacb03" format="mp4" support="">media/video/5in1fun.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="3e596abd" md5="450a93aa975cab897cfb0545379a2a56" sha1="7a33ffa4688139448e5d36f662035f11e8ed7b35" format="png" support="">media/mixrbv2/5in1fun.png</media>
            </medias>
            <dates>
                <date region="us">1994</date>
                <date region="wor">1994</date>
            </dates>
            <developpeur id="108">Beam Software</developpeur>
            <editeur id="28">Interplay</editeur>
            <genres>
                <genre id="34" principale="1" parentid="0" langue="en">Compilation</genre>
                <genre id="33" principale="1" parentid="0" langue="en">Board game</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>11</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="59546" romid="531538">
            <path>aaharima.zip</path>
            <noms>
                <nom region="ss">Aa Harimanada</nom>
                <nom region="jp">Aa Harimanada</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Aa Harimanada is a 1993 sumo wrestling game by Sega for the Sega Game Gear and Sega Mega Drive made to tie into TV Tokyo's Aa Harimanada anime. The game is a typical fighting game with various button combinations doing something different. The Mega Drive version has a password system and a two-player versus mode.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="f5e894e1" md5="3139311893ada97bb27db170a6575883" sha1="3149d9ef5397744853b7c6c5e494206c9573af43" format="mp4" support="">media/video/aaharima.mp4</media>
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            </medias>
            <dates>
                <date region="jp">1993</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="2947" principale="0" parentid="685" langue="en">Sports / Sumo</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>10</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12983" romid="180828">
            <path>aerialas.zip</path>
            <noms>
                <nom region="ss">Aerial Assault</nom>
                <nom region="wor">Aerial Assault</nom>
            </noms>
            <regions>
                <region>wor</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">In Aerial Assault, you play the Freedom Fighter who must destroy five targets, including the Vinsk, CB-53 Bomber, "El", and two cliff fortresses. During each of the five missions, you will encounter enemy jets, choppers, submarines, jeeps, parachute bombs, and several other enemies in which you must destroy. Shooting either the spinning fighters or the small flying helicopters will earn you a power-up that allows you to upgrade or downgrade your firepower. There are three difficult settings: "Easy", "Normal", and "Hard". You will not be able to complete the game if you select the "Easy" setting.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="37aadf5b" md5="6b308586fa1ac6d9cb1f79b8f0f483a1" sha1="381a1240adbeab7a27e71298e94bd1eadb52c0fd" format="mp4" support="">media/video/aerialas.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="c8c15345" md5="68bbe205f8079024bb3a601fee5abba3" sha1="b8059a8a681612759f5841f04bc9b0225e0b6e3b" format="png" support="">media/mixrbv2/aerialas.png</media>
            </medias>
            <dates>
                <date region="fr">1992</date>
                <date region="eu">1992</date>
                <date region="us">1992</date>
                <date region="jp">1992</date>
                <date region="wor">1992</date>
                <date region="br">1992</date>
            </dates>
            <developpeur id="2830">Sanritsu Denki Co., Ltd.</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12983" romid="180827">
            <path>aerialasj.zip</path>
            <noms>
                <nom region="ss">Aerial Assault</nom>
                <nom region="wor">Aerial Assault</nom>
            </noms>
            <regions>
                <region>jp</region>
                <region>wor</region>
                <region>us</region>
            </regions>
            <cloneof>aerialas.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">In Aerial Assault, you play the Freedom Fighter who must destroy five targets, including the Vinsk, CB-53 Bomber, "El", and two cliff fortresses. During each of the five missions, you will encounter enemy jets, choppers, submarines, jeeps, parachute bombs, and several other enemies in which you must destroy. Shooting either the spinning fighters or the small flying helicopters will earn you a power-up that allows you to upgrade or downgrade your firepower. There are three difficult settings: "Easy", "Normal", and "Hard". You will not be able to complete the game if you select the "Easy" setting.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="37aadf5b" md5="6b308586fa1ac6d9cb1f79b8f0f483a1" sha1="381a1240adbeab7a27e71298e94bd1eadb52c0fd" format="mp4" support="">media/video/aerialasj.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="c8c15345" md5="68bbe205f8079024bb3a601fee5abba3" sha1="b8059a8a681612759f5841f04bc9b0225e0b6e3b" format="png" support="">media/mixrbv2/aerialasj.png</media>
            </medias>
            <dates>
                <date region="fr">1992</date>
                <date region="eu">1992</date>
                <date region="us">1992</date>
                <date region="jp">1992</date>
                <date region="wor">1992</date>
                <date region="br">1992</date>
            </dates>
            <developpeur id="2830">Sanritsu Denki Co., Ltd.</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12860">
            <path>aladdin.zip</path>
            <noms>
                <nom region="ss">Disney's Aladdin</nom>
                <nom region="wor">Aladdin</nom>
            </noms>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Sega's 8-bit systems received a unique adaptation of Disney's 1992 animated film Aladdin.

Like other versions, it is a side-scrolling action game. The player controls Aladdin, making his way through a variety of locations, including the streets of Agrabah, the Cave of Wonders, the Sultan's palace and more. Gameplay takes several different forms: some levels are chases, where Aladdin runs automatically, but must be made to jump over chasms or rolling rocks and barrels, evade falling objects and avoid getting caught by a guard. Other levels are platforming affairs: Aladdin must run, jump and climb, find keys or switches to open doors while searching for the exit. Rocks can be collected and be thrown to dispatch enemies or hit buttons otherwise out of reach. Finally, there are also several magic carpet rides in the game, in which the level scrolls automatically and the player must make sure to avoid any obstacles in the way.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="188af51a" md5="ff3d22f362cc7dd45aa765846ad73cd7" sha1="0257d55cf6509c90bc61935c94adc7a7b2d45649" format="mp4" support="">media/video/aladdin.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="50e08bef" md5="9db25858515a02d36d7a2ca8e6458a3c" sha1="c6e1d7d415850a5b7779676b1e007dc2a8bad457" format="png" support="">media/mixrbv2/aladdin.png</media>
            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="wor">1994</date>
                <date region="jp">1994</date>
                <date region="us">1994</date>
                <date region="eu">1994</date>
            </dates>
            <developpeur id="2806">SIMS Co., Ltd.</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12860">
            <path>aladdinj.zip</path>
            <noms>
                <nom region="ss">Disney's Aladdin</nom>
                <nom region="wor">Aladdin</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>aladdin.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Sega's 8-bit systems received a unique adaptation of Disney's 1992 animated film Aladdin.

Like other versions, it is a side-scrolling action game. The player controls Aladdin, making his way through a variety of locations, including the streets of Agrabah, the Cave of Wonders, the Sultan's palace and more. Gameplay takes several different forms: some levels are chases, where Aladdin runs automatically, but must be made to jump over chasms or rolling rocks and barrels, evade falling objects and avoid getting caught by a guard. Other levels are platforming affairs: Aladdin must run, jump and climb, find keys or switches to open doors while searching for the exit. Rocks can be collected and be thrown to dispatch enemies or hit buttons otherwise out of reach. Finally, there are also several magic carpet rides in the game, in which the level scrolls automatically and the player must make sure to avoid any obstacles in the way.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="188af51a" md5="ff3d22f362cc7dd45aa765846ad73cd7" sha1="0257d55cf6509c90bc61935c94adc7a7b2d45649" format="mp4" support="">media/video/aladdinj.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="50e08bef" md5="9db25858515a02d36d7a2ca8e6458a3c" sha1="c6e1d7d415850a5b7779676b1e007dc2a8bad457" format="png" support="">media/mixrbv2/aladdinj.png</media>
            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="wor">1994</date>
                <date region="jp">1994</date>
                <date region="us">1994</date>
                <date region="eu">1994</date>
            </dates>
            <developpeur id="2806">SIMS Co., Ltd.</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12860">
            <path>aladdinp2.zip</path>
            <noms>
                <nom region="ss">Disney's Aladdin</nom>
                <nom region="wor">Aladdin</nom>
            </noms>
            <cloneof>aladdin.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Sega's 8-bit systems received a unique adaptation of Disney's 1992 animated film Aladdin.

Like other versions, it is a side-scrolling action game. The player controls Aladdin, making his way through a variety of locations, including the streets of Agrabah, the Cave of Wonders, the Sultan's palace and more. Gameplay takes several different forms: some levels are chases, where Aladdin runs automatically, but must be made to jump over chasms or rolling rocks and barrels, evade falling objects and avoid getting caught by a guard. Other levels are platforming affairs: Aladdin must run, jump and climb, find keys or switches to open doors while searching for the exit. Rocks can be collected and be thrown to dispatch enemies or hit buttons otherwise out of reach. Finally, there are also several magic carpet rides in the game, in which the level scrolls automatically and the player must make sure to avoid any obstacles in the way.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="188af51a" md5="ff3d22f362cc7dd45aa765846ad73cd7" sha1="0257d55cf6509c90bc61935c94adc7a7b2d45649" format="mp4" support="">media/video/aladdinp2.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="50e08bef" md5="9db25858515a02d36d7a2ca8e6458a3c" sha1="c6e1d7d415850a5b7779676b1e007dc2a8bad457" format="png" support="">media/mixrbv2/aladdinp2.png</media>
            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="wor">1994</date>
                <date region="jp">1994</date>
                <date region="us">1994</date>
                <date region="eu">1994</date>
            </dates>
            <developpeur id="2806">SIMS Co., Ltd.</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12860">
            <path>aladdinp1.zip</path>
            <noms>
                <nom region="ss">Disney's Aladdin</nom>
                <nom region="wor">Aladdin</nom>
            </noms>
            <cloneof>aladdin.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Sega's 8-bit systems received a unique adaptation of Disney's 1992 animated film Aladdin.

Like other versions, it is a side-scrolling action game. The player controls Aladdin, making his way through a variety of locations, including the streets of Agrabah, the Cave of Wonders, the Sultan's palace and more. Gameplay takes several different forms: some levels are chases, where Aladdin runs automatically, but must be made to jump over chasms or rolling rocks and barrels, evade falling objects and avoid getting caught by a guard. Other levels are platforming affairs: Aladdin must run, jump and climb, find keys or switches to open doors while searching for the exit. Rocks can be collected and be thrown to dispatch enemies or hit buttons otherwise out of reach. Finally, there are also several magic carpet rides in the game, in which the level scrolls automatically and the player must make sure to avoid any obstacles in the way.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="188af51a" md5="ff3d22f362cc7dd45aa765846ad73cd7" sha1="0257d55cf6509c90bc61935c94adc7a7b2d45649" format="mp4" support="">media/video/aladdinp1.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="50e08bef" md5="9db25858515a02d36d7a2ca8e6458a3c" sha1="c6e1d7d415850a5b7779676b1e007dc2a8bad457" format="png" support="">media/mixrbv2/aladdinp1.png</media>
            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="wor">1994</date>
                <date region="jp">1994</date>
                <date region="us">1994</date>
                <date region="eu">1994</date>
            </dates>
            <developpeur id="2806">SIMS Co., Ltd.</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12860">
            <path>aladdinp3.zip</path>
            <noms>
                <nom region="ss">Disney's Aladdin</nom>
                <nom region="wor">Aladdin</nom>
            </noms>
            <cloneof>aladdin.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Sega's 8-bit systems received a unique adaptation of Disney's 1992 animated film Aladdin.

Like other versions, it is a side-scrolling action game. The player controls Aladdin, making his way through a variety of locations, including the streets of Agrabah, the Cave of Wonders, the Sultan's palace and more. Gameplay takes several different forms: some levels are chases, where Aladdin runs automatically, but must be made to jump over chasms or rolling rocks and barrels, evade falling objects and avoid getting caught by a guard. Other levels are platforming affairs: Aladdin must run, jump and climb, find keys or switches to open doors while searching for the exit. Rocks can be collected and be thrown to dispatch enemies or hit buttons otherwise out of reach. Finally, there are also several magic carpet rides in the game, in which the level scrolls automatically and the player must make sure to avoid any obstacles in the way.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="188af51a" md5="ff3d22f362cc7dd45aa765846ad73cd7" sha1="0257d55cf6509c90bc61935c94adc7a7b2d45649" format="mp4" support="">media/video/aladdinp3.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="50e08bef" md5="9db25858515a02d36d7a2ca8e6458a3c" sha1="c6e1d7d415850a5b7779676b1e007dc2a8bad457" format="png" support="">media/mixrbv2/aladdinp3.png</media>
            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="wor">1994</date>
                <date region="jp">1994</date>
                <date region="us">1994</date>
                <date region="eu">1994</date>
            </dates>
            <developpeur id="2806">SIMS Co., Ltd.</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12885">
            <path>alien3j.zip</path>
            <noms>
                <nom region="ss">Alien 3</nom>
                <nom region="wor">Alien 3</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>alien3.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">The ALIENS are fast, spit acid and are right behind you! The motion tracker is your only warning. No time to think, no time to catch your breath... RUN! Can't see very far ahead in these air ducts. Hard to breathe. Face-huggers can be anywhere. You have the firepower... blast the ALIENS with your machine gun, flame thrower and grenade launcher. You know what you have to do... rescue the trapped prisoners and end this nightmare! Just keep telling yourself, "This isn't really happening. It's only a game!!!"</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="07674dfb" md5="a4b0f2665ec724b392fcff99eee5fa29" sha1="194479b4ee00284a0d0a7e8bb83c823bb3288e53" format="mp4" support="">media/video/alien3j.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="105d8a50" md5="11c33d5573f03ff986549d31ba214e88" sha1="7af022b372b7d07e0dfd89fdd33427ead3664ac6" format="png" support="">media/mixrbv2/alien3j.png</media>
            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="eu">1993</date>
                <date region="us">1992</date>
                <date region="jp">1994</date>
                <date region="wor">1992</date>
            </dates>
            <developpeur id="2758">Probe Software Ltd.</developpeur>
            <editeur id="74">Arena Entertainment</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12885">
            <path>alien3.zip</path>
            <noms>
                <nom region="ss">Alien 3</nom>
                <nom region="wor">Alien 3</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>eu</region>
                <region>wor</region>
            </regions>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">The ALIENS are fast, spit acid and are right behind you! The motion tracker is your only warning. No time to think, no time to catch your breath... RUN! Can't see very far ahead in these air ducts. Hard to breathe. Face-huggers can be anywhere. You have the firepower... blast the ALIENS with your machine gun, flame thrower and grenade launcher. You know what you have to do... rescue the trapped prisoners and end this nightmare! Just keep telling yourself, "This isn't really happening. It's only a game!!!"</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="07674dfb" md5="a4b0f2665ec724b392fcff99eee5fa29" sha1="194479b4ee00284a0d0a7e8bb83c823bb3288e53" format="mp4" support="">media/video/alien3.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="105d8a50" md5="11c33d5573f03ff986549d31ba214e88" sha1="7af022b372b7d07e0dfd89fdd33427ead3664ac6" format="png" support="">media/mixrbv2/alien3.png</media>
            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="eu">1993</date>
                <date region="us">1992</date>
                <date region="jp">1994</date>
                <date region="wor">1992</date>
            </dates>
            <developpeur id="2758">Probe Software Ltd.</developpeur>
            <editeur id="74">Arena Entertainment</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12932" romid="180833">
            <path>aliensynj.zip</path>
            <noms>
                <nom region="ss">Alien Syndrome</nom>
                <nom region="wor">Alien Syndrome</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>aliensyn.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Alien Syndrome is a scrolling shooter arcade conversion.

Your job is to run around and rescue all the captives and make it to the escape hatch before the time bomb explodes. Then face the mother alien at the end of the level.

You can play as a single player or two people, taking turns. (Player 2 starts the game after Player 1 dies and vice versa.)</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="b54c4aae" md5="7713772841fab7ef9dd7a30e0a0fcc9b" sha1="fa66643436ec3d33126c2088912f12248cf7c4b2" format="mp4" support="">media/video/aliensynj.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="7927aeff" md5="ae32967068e9aad04e46cc3462c6826d" sha1="dbc90d6bcfbc8f0f2044930b0e392d525f07cc6b" format="png" support="">media/mixrbv2/aliensynj.png</media>
            </medias>
            <dates>
                <date region="fr">1992</date>
                <date region="eu">1992</date>
                <date region="jp">1992</date>
                <date region="wor">1992</date>
            </dates>
            <developpeur id="2806">SIMS Co., Ltd.</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>11</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12932" romid="180834">
            <path>aliensyn.zip</path>
            <noms>
                <nom region="ss">Alien Syndrome</nom>
                <nom region="wor">Alien Syndrome</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>eu</region>
                <region>wor</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Alien Syndrome is a scrolling shooter arcade conversion.

Your job is to run around and rescue all the captives and make it to the escape hatch before the time bomb explodes. Then face the mother alien at the end of the level.

You can play as a single player or two people, taking turns. (Player 2 starts the game after Player 1 dies and vice versa.)</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="b54c4aae" md5="7713772841fab7ef9dd7a30e0a0fcc9b" sha1="fa66643436ec3d33126c2088912f12248cf7c4b2" format="mp4" support="">media/video/aliensyn.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="7927aeff" md5="ae32967068e9aad04e46cc3462c6826d" sha1="dbc90d6bcfbc8f0f2044930b0e392d525f07cc6b" format="png" support="">media/mixrbv2/aliensyn.png</media>
            </medias>
            <dates>
                <date region="fr">1992</date>
                <date region="eu">1992</date>
                <date region="jp">1992</date>
                <date region="wor">1992</date>
            </dates>
            <developpeur id="2806">SIMS Co., Ltd.</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>11</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12887" romid="531541">
            <path>agassi.zip</path>
            <noms>
                <nom region="ss">Andre Agassi Tennis</nom>
                <nom region="us">Andre Agassi Tennis</nom>
                <nom region="wor">Andre Agassi Tennis</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">A game endorsed by the American player who stunned the tennis world in the early 90s with his "Image is everything" looks, sporting long hair, earrings and colorful shirts, Andre Agassi Tennis includes eight players (male and female and as as expected, only Agassi is a real player) rated according to movement speed and both accuracy and strength on serve, backhand and forehand.

Gameplay features all the usual moves: smashes, passing shots, volleys and all kinds of backhand and forehand plays, but unlike other games, precise positioning and timing are crucial to avoid hitting the ball outside the court, swinging the racket into thin air or more embarrassing, let the ball hit you on the head.
Three courts are available: Grass, Clay and Indoor (Sega versions  add a fourth, Hard), but the differences between them are minimal. Game modes change according to the version, with the 16-bit versions including a "Skins" game, where each point is worth a sum of money based on the number of times the ball was hit.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="9fb032d9" md5="01d22cfeb6ae249b6f7bce48393eb0a8" sha1="7a74d610f4e05bddd114612e01433b54e3b437fa" format="mp4" support="">media/video/agassi.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="f39e4704" md5="37b0f5cac09d0152e68d5779a2134107" sha1="f028317cbd7c270bb1c5b614444c54803928cc28" format="png" support="">media/mixrbv2/agassi.png</media>
            </medias>
            <dates>
                <date region="us">1993</date>
                <date region="wor">1993</date>
            </dates>
            <developpeur id="8892">Spidersoft Limited</developpeur>
            <editeur id="117">Tecmagik</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2867" principale="0" parentid="685" langue="en">Sports / Tennis</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>9</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="65246" romid="531671">
            <path>arcadecl.zip</path>
            <noms>
                <nom region="ss">Arcade Classics</nom>
                <nom region="us">Arcade Classics</nom>
                <nom region="wor">Arcade Classics</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Arcade Classics offers three classic Atari titles. It includes the following games:

1. Missile CommandCentipedePong (Ultrapong: both Pong and Hockey)

All games have selectable difficulty options. They contain a classic mode as well as a Genesis mode (SEGA mode in the Game Gear version), which enhances the graphics and adds new sound effects.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="6a996afc" md5="63046a37461f162561c04e8aa01f84ac" sha1="3eb68ffcff2bee8abbb0612421c5a118eaf82d23" format="mp4" support="">media/video/arcadecl.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="f04c75a8" md5="70c9d89a9a943e36c7e540a15e17f2e3" sha1="2c90063776a398ab113327c0f987003108521cfb" format="png" support="">media/mixrbv2/arcadecl.png</media>
            </medias>
            <dates>
                <date region="us">1996</date>
                <date region="wor">1996</date>
            </dates>
            <developpeur id="295">Al Baker &amp; Associates</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="34" principale="1" parentid="0" langue="en">Compilation</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="13015" romid="531672">
            <path>archrivl.zip</path>
            <noms>
                <nom region="ss">Arch Rivals - The Arcade Game</nom>
                <nom region="fr">Arch Rivals</nom>
                <nom region="us">Arch Rivals</nom>
                <nom region="wor">Arch Rivals</nom>
                <nom region="de">Arch Rivals</nom>
                <nom region="sp">Arch Rivals</nom>
                <nom region="pt">Arch Rivals</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Arch Rivals is a conversion of the hit Midway arcade game.  It's a 2-on-2 basketball game that stands out from the crowd for its "no rules" approach.  Fouling out other players is more than accepted, it's encouraged.  Choose from twelve different teams and eight players, each with their own traits and personalities.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="f93b1b86" md5="0da665d53e7a930d0151535bc7375691" sha1="74088fd0b9b577cabe952a79e318840dfbbf01d8" format="mp4" support="">media/video/archrivl.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="da56a56d" md5="edf96a00bb5a937706e13fec1c60ce07" sha1="c9ba71119d0c13af7f3180681c7750e5382ac5dc" format="png" support="">media/mixrbv2/archrivl.png</media>
            </medias>
            <dates>
                <date region="us">1992</date>
            </dates>
            <developpeur id="225">Arc Developments</developpeur>
            <editeur id="2811">Flying Edge, Inc.</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2852" principale="0" parentid="685" langue="en">Sports / Basketball</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="46283">
            <path>arena.zip</path>
            <noms>
                <nom region="ss">Arena - Maze Of Death</nom>
                <nom region="fr">Arena</nom>
                <nom region="us">Arena: Maze of Death</nom>
                <nom region="eu">Arena</nom>
                <nom region="wor">Arena</nom>
            </noms>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">In the year 2026, a corrupt government has used a television broadcasting company called Astralnet Broadcasting Company to secretly control the population and keep them brainwashed.  During these times a group of pro-democratic rebels, led by Guy Freelander, has obtained a secret taped meeting between top government officials and ABC directors discussing their diabolical plans.  Convinced that if they play the tape through ABC's broadcasting, they can convince the repressed population to rise up against the current regime.  The only problem that stands in their way is the way to the broadcasting center, a death trap nicknamed the maze.

The player takes control of Guy Freelander and must transverse this maze, with 20 levels and 100 different rooms in total, using a standard gun and a knife to take out security guards, androids, mutants and must avoid various pitfalls and traps scattered in these rooms.  The view of the game is isometric and has a password feature to allow players to pick up and return to the previous room they were in without having to replay the previous levels.  There are no life bars, instead the player can take four hits before their character dies with five lives.  After losing these five lives, the game will be over.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="3e60c7b4" md5="d6ff3a2fcd40748a427f69fb683fe17b" sha1="990a6a3e0520c4effe12c78bf719dc7a26feb966" format="mp4" support="">media/video/arena.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="378b376a" md5="638401112f3851b14d43b0d1809d7ba0" sha1="135b2e25e7aa4f07dc91ab2f40f3e485c90cfd72" format="png" support="">media/mixrbv2/arena.png</media>
            </medias>
            <dates>
                <date region="us">1995</date>
                <date region="eu">1995</date>
                <date region="wor">1995</date>
            </dates>
            <developpeur id="6505">Eden Entertainment Software Ltd.</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="2937" principale="0" parentid="10" langue="en">Action / Labyrinth</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12943" romid="531674">
            <path>ariel.zip</path>
            <noms>
                <nom region="ss">Disney's Ariel The Little Mermaid</nom>
                <nom region="fr">Ariel La Petite Sirène</nom>
                <nom region="us">Ariel the Little Mermaid</nom>
                <nom region="eu">Ariel the Little Mermaid</nom>
                <nom region="wor">Ariel the Little Mermaid</nom>
                <nom region="sp">Ariel La Sirenita</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Help either Ariel, the gleeful little mermaid, or Triton, her father, foil the evil Ursula, who has transformed everyone into small, green worm-like creatures, including the character you dont initially choose.

Rescuing requires you to simply swim into the unfortunate little victims as they hang about at fixed places in the watery world; while fending off and dodging enemies like eels, clams, sharks, and several other sea meanies. Friends like Flounder and Sebastian can also be summoned for a little helping hand.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="3c2b19d2" md5="f59906e8302eef52fde421f7468f9e7f" sha1="7767f9a39772e599c055736b6974ea6b89bb558b" format="mp4" support="">media/video/ariel.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="35bbe10c" md5="cd09b4b14965b1b3044b80efe6bab766" sha1="b6827a7d335c7adc02fbc53477eeb58ce791b29b" format="png" support="">media/mixrbv2/ariel.png</media>
            </medias>
            <dates>
                <date region="fr">1992</date>
                <date region="us">1993</date>
                <date region="eu">1992</date>
                <date region="wor">1992</date>
                <date region="sp">1992</date>
                <date region="br">1993</date>
            </dates>
            <developpeur id="33">BlueSky Software, Inc.</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>9</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12936">
            <path>astermis.zip</path>
            <noms>
                <nom region="ss">Astérix And The Secret Mission</nom>
                <nom region="eu">Astérix and the Secret Mission</nom>
                <nom region="wor">Asterix and the Secret Mission</nom>
            </noms>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">The druid Getafix is out of magic potion, and Astérix and Obelix are set out on a secret mission: to find the necessary herbs, so he can brew the potion again.

In this side-scrolling action game, the player can choose to play either Astérix or Obelix at the start of each one of the six levels. Although the main setting of each level is the same to both characters (forests, caves, deserts, underwater stages, waterfalls and such) the level design for each one may vary. In two player mode (Master System version), players will take turns playing as Astérix and Obelix. Both characters jump (by pressing button 2), punch enemies and break blocks (by pressing button 1). Astérix can run can run (by pressing and holding button 1 while moving) and double jump (by pressing 2 in the middle of a jump). Obélix is stronger and can break several bricks in a row when jumping over them (pressing 1 while jumping), and can also slide down hills (by pressing down at them).

Astérix can get some potions (thrown by pressing up and 1), which can break rocks, kill or shrink enemies. Obelix can get miniature menhirs which can be thrown (by pressing up and 1) against enemies. Both characters can also get bones throughout the game, granting access to bonus stages where the player controls Dogmatix. Some levels also involve minor puzzle solving, like pushing switches or moving rock blocks.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="1c44bbb4" md5="3cabb8be7bad58907f531d1f37151874" sha1="c1103e82df0bd6b5c961c47572ef89065014d146" format="mp4" support="">media/video/astermis.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="9e8c30dd" md5="64dd63041875c0ad7420e1398bb8c446" sha1="9ddbdaae0cc03d6ad2ff4f30d381c7b7434e44d3" format="png" support="">media/mixrbv2/astermis.png</media>
            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="eu">1993</date>
                <date region="wor">1993</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12890">
            <path>astergre.zip</path>
            <noms>
                <nom region="ss">Astérix And The Great Rescue</nom>
                <nom region="wor">Astérix and the Great Rescue</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>wor</region>
            </regions>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">The game is based on the popular French comics series Astérix. It is 50 B.C., and the entire Gaul (today's France) is conquered by the Romans. Only one village still remains independent, thanks to the incredible powers of its two great warriors, Asterix and Obelix. In the game, they must first of all liberate the village Orvio and rescue their friend Dogmatix.

You can play as either Asterix or Obelix. You make your way through platform levels, fighting enemies by punching them, and jumping to access higher ares or to avoid falling down. There are also some items you can collect, such as bombs, with which you can overcome obstacles and advance in the game.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="4a07444a" md5="f021bcd9fe03097d23944f75caacb058" sha1="231f3ef4b9299570e0bd59b6df976e8b64eff680" format="mp4" support="">media/video/astergre.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="d6eadae8" md5="aa02da6d74eeb6e06bc775737f07547b" sha1="da6e7d883cea5c91ca7a2846c89ae296f762ecf9" format="png" support="">media/mixrbv2/astergre.png</media>
            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="eu">1994</date>
                <date region="us">1994</date>
                <date region="wor">1994</date>
                <date region="br">1995</date>
            </dates>
            <developpeur id="49">Core Design</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12890">
            <path>astergrep1.zip</path>
            <noms>
                <nom region="ss">Astérix And The Great Rescue</nom>
                <nom region="wor">Astérix and the Great Rescue</nom>
            </noms>
            <cloneof>astergre.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">The game is based on the popular French comics series Astérix. It is 50 B.C., and the entire Gaul (today's France) is conquered by the Romans. Only one village still remains independent, thanks to the incredible powers of its two great warriors, Asterix and Obelix. In the game, they must first of all liberate the village Orvio and rescue their friend Dogmatix.

You can play as either Asterix or Obelix. You make your way through platform levels, fighting enemies by punching them, and jumping to access higher ares or to avoid falling down. There are also some items you can collect, such as bombs, with which you can overcome obstacles and advance in the game.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="4a07444a" md5="f021bcd9fe03097d23944f75caacb058" sha1="231f3ef4b9299570e0bd59b6df976e8b64eff680" format="mp4" support="">media/video/astergrep1.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="d6eadae8" md5="aa02da6d74eeb6e06bc775737f07547b" sha1="da6e7d883cea5c91ca7a2846c89ae296f762ecf9" format="png" support="">media/mixrbv2/astergrep1.png</media>
            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="eu">1994</date>
                <date region="us">1994</date>
                <date region="wor">1994</date>
                <date region="br">1995</date>
            </dates>
            <developpeur id="49">Core Design</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12890">
            <path>astergrep2.zip</path>
            <noms>
                <nom region="ss">Astérix And The Great Rescue</nom>
                <nom region="wor">Astérix and the Great Rescue</nom>
            </noms>
            <cloneof>astergre.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">The game is based on the popular French comics series Astérix. It is 50 B.C., and the entire Gaul (today's France) is conquered by the Romans. Only one village still remains independent, thanks to the incredible powers of its two great warriors, Asterix and Obelix. In the game, they must first of all liberate the village Orvio and rescue their friend Dogmatix.

You can play as either Asterix or Obelix. You make your way through platform levels, fighting enemies by punching them, and jumping to access higher ares or to avoid falling down. There are also some items you can collect, such as bombs, with which you can overcome obstacles and advance in the game.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="4a07444a" md5="f021bcd9fe03097d23944f75caacb058" sha1="231f3ef4b9299570e0bd59b6df976e8b64eff680" format="mp4" support="">media/video/astergrep2.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="d6eadae8" md5="aa02da6d74eeb6e06bc775737f07547b" sha1="da6e7d883cea5c91ca7a2846c89ae296f762ecf9" format="png" support="">media/mixrbv2/astergrep2.png</media>
            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="eu">1994</date>
                <date region="us">1994</date>
                <date region="wor">1994</date>
                <date region="br">1995</date>
            </dates>
            <developpeur id="49">Core Design</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12890">
            <path>astergrep4.zip</path>
            <noms>
                <nom region="ss">Astérix And The Great Rescue</nom>
                <nom region="wor">Astérix and the Great Rescue</nom>
            </noms>
            <cloneof>astergre.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">The game is based on the popular French comics series Astérix. It is 50 B.C., and the entire Gaul (today's France) is conquered by the Romans. Only one village still remains independent, thanks to the incredible powers of its two great warriors, Asterix and Obelix. In the game, they must first of all liberate the village Orvio and rescue their friend Dogmatix.

You can play as either Asterix or Obelix. You make your way through platform levels, fighting enemies by punching them, and jumping to access higher ares or to avoid falling down. There are also some items you can collect, such as bombs, with which you can overcome obstacles and advance in the game.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="4a07444a" md5="f021bcd9fe03097d23944f75caacb058" sha1="231f3ef4b9299570e0bd59b6df976e8b64eff680" format="mp4" support="">media/video/astergrep4.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="d6eadae8" md5="aa02da6d74eeb6e06bc775737f07547b" sha1="da6e7d883cea5c91ca7a2846c89ae296f762ecf9" format="png" support="">media/mixrbv2/astergrep4.png</media>
            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="eu">1994</date>
                <date region="us">1994</date>
                <date region="wor">1994</date>
                <date region="br">1995</date>
            </dates>
            <developpeur id="49">Core Design</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12890">
            <path>astergrep3.zip</path>
            <noms>
                <nom region="ss">Astérix And The Great Rescue</nom>
                <nom region="wor">Astérix and the Great Rescue</nom>
            </noms>
            <cloneof>astergre.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">The game is based on the popular French comics series Astérix. It is 50 B.C., and the entire Gaul (today's France) is conquered by the Romans. Only one village still remains independent, thanks to the incredible powers of its two great warriors, Asterix and Obelix. In the game, they must first of all liberate the village Orvio and rescue their friend Dogmatix.

You can play as either Asterix or Obelix. You make your way through platform levels, fighting enemies by punching them, and jumping to access higher ares or to avoid falling down. There are also some items you can collect, such as bombs, with which you can overcome obstacles and advance in the game.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="4a07444a" md5="f021bcd9fe03097d23944f75caacb058" sha1="231f3ef4b9299570e0bd59b6df976e8b64eff680" format="mp4" support="">media/video/astergrep3.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="d6eadae8" md5="aa02da6d74eeb6e06bc775737f07547b" sha1="da6e7d883cea5c91ca7a2846c89ae296f762ecf9" format="png" support="">media/mixrbv2/astergrep3.png</media>
            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="eu">1994</date>
                <date region="us">1994</date>
                <date region="wor">1994</date>
                <date region="br">1995</date>
            </dates>
            <developpeur id="49">Core Design</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12890">
            <path>astergrep5.zip</path>
            <noms>
                <nom region="ss">Astérix And The Great Rescue</nom>
                <nom region="wor">Astérix and the Great Rescue</nom>
            </noms>
            <cloneof>astergre.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">The game is based on the popular French comics series Astérix. It is 50 B.C., and the entire Gaul (today's France) is conquered by the Romans. Only one village still remains independent, thanks to the incredible powers of its two great warriors, Asterix and Obelix. In the game, they must first of all liberate the village Orvio and rescue their friend Dogmatix.

You can play as either Asterix or Obelix. You make your way through platform levels, fighting enemies by punching them, and jumping to access higher ares or to avoid falling down. There are also some items you can collect, such as bombs, with which you can overcome obstacles and advance in the game.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="4a07444a" md5="f021bcd9fe03097d23944f75caacb058" sha1="231f3ef4b9299570e0bd59b6df976e8b64eff680" format="mp4" support="">media/video/astergrep5.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="d6eadae8" md5="aa02da6d74eeb6e06bc775737f07547b" sha1="da6e7d883cea5c91ca7a2846c89ae296f762ecf9" format="png" support="">media/mixrbv2/astergrep5.png</media>
            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="eu">1994</date>
                <date region="us">1994</date>
                <date region="wor">1994</date>
                <date region="br">1995</date>
            </dates>
            <developpeur id="49">Core Design</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12890">
            <path>astergreu.zip</path>
            <noms>
                <nom region="ss">Astérix And The Great Rescue</nom>
                <nom region="wor">Astérix and the Great Rescue</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>astergre.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">The game is based on the popular French comics series Astérix. It is 50 B.C., and the entire Gaul (today's France) is conquered by the Romans. Only one village still remains independent, thanks to the incredible powers of its two great warriors, Asterix and Obelix. In the game, they must first of all liberate the village Orvio and rescue their friend Dogmatix.

You can play as either Asterix or Obelix. You make your way through platform levels, fighting enemies by punching them, and jumping to access higher ares or to avoid falling down. There are also some items you can collect, such as bombs, with which you can overcome obstacles and advance in the game.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="4a07444a" md5="f021bcd9fe03097d23944f75caacb058" sha1="231f3ef4b9299570e0bd59b6df976e8b64eff680" format="mp4" support="">media/video/astergreu.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="d6eadae8" md5="aa02da6d74eeb6e06bc775737f07547b" sha1="da6e7d883cea5c91ca7a2846c89ae296f762ecf9" format="png" support="">media/mixrbv2/astergreu.png</media>
            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="eu">1994</date>
                <date region="us">1994</date>
                <date region="wor">1994</date>
                <date region="br">1995</date>
            </dates>
            <developpeur id="49">Core Design</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12894">
            <path>axbattlrj.zip</path>
            <noms>
                <nom region="ss">Ax Battler - Golden Axe Densetsu</nom>
                <nom region="fr">Ax Battler: A Legend of Golden Axe</nom>
                <nom region="us">Ax Battler : A Legend of Golden Axe</nom>
                <nom region="jp">Ax Battler : Golden Axe Densetsu</nom>
                <nom region="eu">Ax Battler : A Legend of Golden Axe</nom>
                <nom region="wor">Ax Battler : A Legend of Golden Axe</nom>
                <nom region="br">Golden Axe</nom>
                <nom region="de">Ax Battler: A Legend of Golden Axe</nom>
                <nom region="sp">Ax Battler: A Legend of Golden Axe</nom>
                <nom region="pt">Ax Battler: A Legend of Golden Axe</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>axbattlr.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Use your wits and your razor sharp sword to recapture the Golden Axe from the diabolical Death Adder. Defeat skeletons and giant bats in dark, deep chasms and caves. And summon Earth, Thunder and Fire Magic to fight gargoyles that come to life before your eyes!</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="0de24d5c" md5="d6891f883bedd2d30884edf98d3e6bdb" sha1="64bd61ee4b46b7971acc24f90af4146c342eeb47" format="mp4" support="">media/video/axbattlrj.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="858cf8a8" md5="e197916722b76570de594bd09640f23a" sha1="da08ecc4d6d1e493848a569e54bf15472390d00e" format="png" support="">media/mixrbv2/axbattlrj.png</media>
            </medias>
            <dates>
                <date region="fr">1992</date>
                <date region="jp">1991</date>
                <date region="eu">1992</date>
                <date region="us">1992</date>
                <date region="wor">1992</date>
                <date region="br">1992</date>
            </dates>
            <developpeur id="27177">Aspect Co., Ltd.</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="13" principale="1" parentid="0" langue="en">Adventure</genre>
                <genre id="8" principale="1" parentid="0" langue="en">Role playing games</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12894">
            <path>axbattlrp.zip</path>
            <noms>
                <nom region="ss">Ax Battler - Golden Axe Densetsu</nom>
                <nom region="fr">Ax Battler: A Legend of Golden Axe</nom>
                <nom region="us">Ax Battler : A Legend of Golden Axe</nom>
                <nom region="jp">Ax Battler : Golden Axe Densetsu</nom>
                <nom region="eu">Ax Battler : A Legend of Golden Axe</nom>
                <nom region="wor">Ax Battler : A Legend of Golden Axe</nom>
                <nom region="br">Golden Axe</nom>
                <nom region="de">Ax Battler: A Legend of Golden Axe</nom>
                <nom region="sp">Ax Battler: A Legend of Golden Axe</nom>
                <nom region="pt">Ax Battler: A Legend of Golden Axe</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>eu</region>
                <region>wor</region>
            </regions>
            <cloneof>axbattlr.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Use your wits and your razor sharp sword to recapture the Golden Axe from the diabolical Death Adder. Defeat skeletons and giant bats in dark, deep chasms and caves. And summon Earth, Thunder and Fire Magic to fight gargoyles that come to life before your eyes!</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="0de24d5c" md5="d6891f883bedd2d30884edf98d3e6bdb" sha1="64bd61ee4b46b7971acc24f90af4146c342eeb47" format="mp4" support="">media/video/axbattlrp.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="858cf8a8" md5="e197916722b76570de594bd09640f23a" sha1="da08ecc4d6d1e493848a569e54bf15472390d00e" format="png" support="">media/mixrbv2/axbattlrp.png</media>
            </medias>
            <dates>
                <date region="fr">1992</date>
                <date region="jp">1991</date>
                <date region="eu">1992</date>
                <date region="us">1992</date>
                <date region="wor">1992</date>
                <date region="br">1992</date>
            </dates>
            <developpeur id="27177">Aspect Co., Ltd.</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="13" principale="1" parentid="0" langue="en">Adventure</genre>
                <genre id="8" principale="1" parentid="0" langue="en">Role playing games</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12894">
            <path>axbattlr.zip</path>
            <noms>
                <nom region="ss">Ax Battler - Golden Axe Densetsu</nom>
                <nom region="fr">Ax Battler: A Legend of Golden Axe</nom>
                <nom region="us">Ax Battler : A Legend of Golden Axe</nom>
                <nom region="jp">Ax Battler : Golden Axe Densetsu</nom>
                <nom region="eu">Ax Battler : A Legend of Golden Axe</nom>
                <nom region="wor">Ax Battler : A Legend of Golden Axe</nom>
                <nom region="br">Golden Axe</nom>
                <nom region="de">Ax Battler: A Legend of Golden Axe</nom>
                <nom region="sp">Ax Battler: A Legend of Golden Axe</nom>
                <nom region="pt">Ax Battler: A Legend of Golden Axe</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>eu</region>
                <region>wor</region>
            </regions>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Use your wits and your razor sharp sword to recapture the Golden Axe from the diabolical Death Adder. Defeat skeletons and giant bats in dark, deep chasms and caves. And summon Earth, Thunder and Fire Magic to fight gargoyles that come to life before your eyes!</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="0de24d5c" md5="d6891f883bedd2d30884edf98d3e6bdb" sha1="64bd61ee4b46b7971acc24f90af4146c342eeb47" format="mp4" support="">media/video/axbattlr.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="858cf8a8" md5="e197916722b76570de594bd09640f23a" sha1="da08ecc4d6d1e493848a569e54bf15472390d00e" format="png" support="">media/mixrbv2/axbattlr.png</media>
            </medias>
            <dates>
                <date region="fr">1992</date>
                <date region="jp">1991</date>
                <date region="eu">1992</date>
                <date region="us">1992</date>
                <date region="wor">1992</date>
                <date region="br">1992</date>
            </dates>
            <developpeur id="27177">Aspect Co., Ltd.</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="13" principale="1" parentid="0" langue="en">Adventure</genre>
                <genre id="8" principale="1" parentid="0" langue="en">Role playing games</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12900" romid="180847">
            <path>smgp2j.zip</path>
            <noms>
                <nom region="ss">Ayrton Senna's Super Monaco Gp 2</nom>
                <nom region="wor">Ayrton Senna's Super Monaco GP II</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>smgp2.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Ayrton Senna won the Monaco Grand Prix six times, as well as 3 Formula One world championships, so he was the perfect man to license a home sequel to the classic arcade racing game. As before, the action is viewed from within the cockpit, but depicted using sprites rather than polygons. 

There are three main modes:

1. Senna GP: Features three non-championship circuits with a preliminary race followed by three laps. 

2. World Championship: The full 16-race championship. There are two modes in the championship mode that affect how the game is played. Beginner is a regular season, with the same difficulty level as the remaining modes, and cars have roughly the same power. Each race has three laps. In Master things get a twist. There are five groups of cars, and the player starts on the lowly competitive SERGA team. To climb the ranks and get a chance of claim the title the player must challenge a driver from other team and beat him to the top spot. The winner of this particular race gets (or holds) the fastest car. Races are also longer in this mode, and pit-stops are activated, required if the player knocks on too many objects or other cars frequently. 

3. Free Practice: This allows the player to drive on any race without caring for championship positions. There are two options in Free Practice: Free Run is just the player against the clock and Image Training is a race, but instead of having to quality and then run the three laps, the player can set the number of laps (between one and six), starting position and the condition of the track (dry or wet, only on some circuits).

While each mode presents it's own variations, the core of each race is the same: Along controller setup options, the player can choose between an Automatic or Manual with 4 or 7 speeds gearbox, and races against 16 drivers. The car can be instantly wrecked if it goes on top speed against a roadside object.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="95675b62" md5="9ed6e0a1560ebeca93e1a85b15410197" sha1="eea570628e01fc228ca7276c5a050e9294074495" format="mp4" support="">media/video/smgp2j.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="68fd330f" md5="f35789efa06c75575bff57b3d68c5757" sha1="eceb8e3233c1258b32d747bd8c7102b5ca26d19a" format="png" support="">media/mixrbv2/smgp2j.png</media>
            </medias>
            <dates>
                <date region="eu">1992</date>
                <date region="us">1992</date>
                <date region="jp">1992</date>
                <date region="wor">1992</date>
                <date region="br">1992</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="28" principale="1" parentid="0" langue="en">Race, Driving</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12900" romid="180848">
            <path>smgp2.zip</path>
            <noms>
                <nom region="ss">Ayrton Senna's Super Monaco Gp 2</nom>
                <nom region="wor">Ayrton Senna's Super Monaco GP II</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>eu</region>
                <region>wor</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Ayrton Senna won the Monaco Grand Prix six times, as well as 3 Formula One world championships, so he was the perfect man to license a home sequel to the classic arcade racing game. As before, the action is viewed from within the cockpit, but depicted using sprites rather than polygons. 

There are three main modes:

1. Senna GP: Features three non-championship circuits with a preliminary race followed by three laps. 

2. World Championship: The full 16-race championship. There are two modes in the championship mode that affect how the game is played. Beginner is a regular season, with the same difficulty level as the remaining modes, and cars have roughly the same power. Each race has three laps. In Master things get a twist. There are five groups of cars, and the player starts on the lowly competitive SERGA team. To climb the ranks and get a chance of claim the title the player must challenge a driver from other team and beat him to the top spot. The winner of this particular race gets (or holds) the fastest car. Races are also longer in this mode, and pit-stops are activated, required if the player knocks on too many objects or other cars frequently. 

3. Free Practice: This allows the player to drive on any race without caring for championship positions. There are two options in Free Practice: Free Run is just the player against the clock and Image Training is a race, but instead of having to quality and then run the three laps, the player can set the number of laps (between one and six), starting position and the condition of the track (dry or wet, only on some circuits).

While each mode presents it's own variations, the core of each race is the same: Along controller setup options, the player can choose between an Automatic or Manual with 4 or 7 speeds gearbox, and races against 16 drivers. The car can be instantly wrecked if it goes on top speed against a roadside object.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="95675b62" md5="9ed6e0a1560ebeca93e1a85b15410197" sha1="eea570628e01fc228ca7276c5a050e9294074495" format="mp4" support="">media/video/smgp2.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="68fd330f" md5="f35789efa06c75575bff57b3d68c5757" sha1="eceb8e3233c1258b32d747bd8c7102b5ca26d19a" format="png" support="">media/mixrbv2/smgp2.png</media>
            </medias>
            <dates>
                <date region="eu">1992</date>
                <date region="us">1992</date>
                <date region="jp">1992</date>
                <date region="wor">1992</date>
                <date region="br">1992</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="28" principale="1" parentid="0" langue="en">Race, Driving</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12900" romid="180849">
            <path>smgp2p.zip</path>
            <noms>
                <nom region="ss">Ayrton Senna's Super Monaco Gp 2</nom>
                <nom region="wor">Ayrton Senna's Super Monaco GP II</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>eu</region>
                <region>wor</region>
            </regions>
            <cloneof>smgp2.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Ayrton Senna won the Monaco Grand Prix six times, as well as 3 Formula One world championships, so he was the perfect man to license a home sequel to the classic arcade racing game. As before, the action is viewed from within the cockpit, but depicted using sprites rather than polygons. 

There are three main modes:

1. Senna GP: Features three non-championship circuits with a preliminary race followed by three laps. 

2. World Championship: The full 16-race championship. There are two modes in the championship mode that affect how the game is played. Beginner is a regular season, with the same difficulty level as the remaining modes, and cars have roughly the same power. Each race has three laps. In Master things get a twist. There are five groups of cars, and the player starts on the lowly competitive SERGA team. To climb the ranks and get a chance of claim the title the player must challenge a driver from other team and beat him to the top spot. The winner of this particular race gets (or holds) the fastest car. Races are also longer in this mode, and pit-stops are activated, required if the player knocks on too many objects or other cars frequently. 

3. Free Practice: This allows the player to drive on any race without caring for championship positions. There are two options in Free Practice: Free Run is just the player against the clock and Image Training is a race, but instead of having to quality and then run the three laps, the player can set the number of laps (between one and six), starting position and the condition of the track (dry or wet, only on some circuits).

While each mode presents it's own variations, the core of each race is the same: Along controller setup options, the player can choose between an Automatic or Manual with 4 or 7 speeds gearbox, and races against 16 drivers. The car can be instantly wrecked if it goes on top speed against a roadside object.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="95675b62" md5="9ed6e0a1560ebeca93e1a85b15410197" sha1="eea570628e01fc228ca7276c5a050e9294074495" format="mp4" support="">media/video/smgp2p.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="68fd330f" md5="f35789efa06c75575bff57b3d68c5757" sha1="eceb8e3233c1258b32d747bd8c7102b5ca26d19a" format="png" support="">media/mixrbv2/smgp2p.png</media>
            </medias>
            <dates>
                <date region="eu">1992</date>
                <date region="us">1992</date>
                <date region="jp">1992</date>
                <date region="wor">1992</date>
                <date region="br">1992</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="28" principale="1" parentid="0" langue="en">Race, Driving</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12972" romid="180850">
            <path>bakubaku.zip</path>
            <noms>
                <nom region="ss">Baku Baku Animal</nom>
                <nom region="fr">Baku Baku</nom>
                <nom region="us">Baku Baku</nom>
                <nom region="jp">Baku Baku Animal : Sekai Shiikugakari Senshu-ken</nom>
                <nom region="de">Baku Baku</nom>
                <nom region="sp">Baku Baku</nom>
                <nom region="pt">Baku Baku</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">The Minister approaches the King to tell him that his only daughter, the Princess, wants a new pet. But the King says she already has too many, and she can't take care of so many animals. Thus the Minister purposes a contest of skill and daring to select the Royal Zookeeper. Master Piggy then sends his pupil, Polly, to participate in the contest.

Baku Baku Animal is a variation on the very often copied Tetris type of game. The game has three different play modes: practice, normal and hard. It also can be played by two players against each other (except for the Master System version).

The objective is to pair animal heads with their respective food. If a rabbit head comes falling, you must make it fall on a pile of carrot tiles, dog heads with bones, panda heads with bamboos and monkey heads with bananas. There is a bonus item, the "BB coin", which will appear from times to times, and remove piled tiles from the playfield. Removed tiles will be sent to the opponent's playfield all at once, increasing the difficulty of the task. Polly will face several contestants, and she'll win when her opponents get their playfield piled to the top.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="b8dff431" md5="3d8189db5fcd183b3678c750df6202c9" sha1="92362325d502f022e76d6fd5db30383895f20111" format="mp4" support="">media/video/bakubaku.mp4</media>
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            </medias>
            <dates>
                <date region="fr">1996</date>
                <date region="eu">1996</date>
                <date region="us">1996</date>
                <date region="jp">1996</date>
                <date region="sp">1996</date>
            </dates>
            <developpeur id="8774">Minato Giken</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="26" principale="1" parentid="0" langue="en">Puzzle-Game</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>8</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12972" romid="180852">
            <path>bakubakuj.zip</path>
            <noms>
                <nom region="ss">Baku Baku Animal</nom>
                <nom region="fr">Baku Baku</nom>
                <nom region="us">Baku Baku</nom>
                <nom region="jp">Baku Baku Animal : Sekai Shiikugakari Senshu-ken</nom>
                <nom region="de">Baku Baku</nom>
                <nom region="sp">Baku Baku</nom>
                <nom region="pt">Baku Baku</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>bakubaku.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">The Minister approaches the King to tell him that his only daughter, the Princess, wants a new pet. But the King says she already has too many, and she can't take care of so many animals. Thus the Minister purposes a contest of skill and daring to select the Royal Zookeeper. Master Piggy then sends his pupil, Polly, to participate in the contest.

Baku Baku Animal is a variation on the very often copied Tetris type of game. The game has three different play modes: practice, normal and hard. It also can be played by two players against each other (except for the Master System version).

The objective is to pair animal heads with their respective food. If a rabbit head comes falling, you must make it fall on a pile of carrot tiles, dog heads with bones, panda heads with bamboos and monkey heads with bananas. There is a bonus item, the "BB coin", which will appear from times to times, and remove piled tiles from the playfield. Removed tiles will be sent to the opponent's playfield all at once, increasing the difficulty of the task. Polly will face several contestants, and she'll win when her opponents get their playfield piled to the top.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="b8dff431" md5="3d8189db5fcd183b3678c750df6202c9" sha1="92362325d502f022e76d6fd5db30383895f20111" format="mp4" support="">media/video/bakubakuj.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="7389c72a" md5="9daf4b39cb82ea0eaaf6f1e3b0be5e2d" sha1="27321c7166edac534449d37a7b632e83d0c0cd12" format="png" support="">media/mixrbv2/bakubakuj.png</media>
            </medias>
            <dates>
                <date region="fr">1996</date>
                <date region="eu">1996</date>
                <date region="us">1996</date>
                <date region="jp">1996</date>
                <date region="sp">1996</date>
            </dates>
            <developpeur id="8774">Minato Giken</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="26" principale="1" parentid="0" langue="en">Puzzle-Game</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>8</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12972" romid="180851">
            <path>bakubakuu.zip</path>
            <noms>
                <nom region="ss">Baku Baku Animal</nom>
                <nom region="fr">Baku Baku</nom>
                <nom region="us">Baku Baku</nom>
                <nom region="jp">Baku Baku Animal : Sekai Shiikugakari Senshu-ken</nom>
                <nom region="de">Baku Baku</nom>
                <nom region="sp">Baku Baku</nom>
                <nom region="pt">Baku Baku</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>bakubaku.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">The Minister approaches the King to tell him that his only daughter, the Princess, wants a new pet. But the King says she already has too many, and she can't take care of so many animals. Thus the Minister purposes a contest of skill and daring to select the Royal Zookeeper. Master Piggy then sends his pupil, Polly, to participate in the contest.

Baku Baku Animal is a variation on the very often copied Tetris type of game. The game has three different play modes: practice, normal and hard. It also can be played by two players against each other (except for the Master System version).

The objective is to pair animal heads with their respective food. If a rabbit head comes falling, you must make it fall on a pile of carrot tiles, dog heads with bones, panda heads with bamboos and monkey heads with bananas. There is a bonus item, the "BB coin", which will appear from times to times, and remove piled tiles from the playfield. Removed tiles will be sent to the opponent's playfield all at once, increasing the difficulty of the task. Polly will face several contestants, and she'll win when her opponents get their playfield piled to the top.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="b8dff431" md5="3d8189db5fcd183b3678c750df6202c9" sha1="92362325d502f022e76d6fd5db30383895f20111" format="mp4" support="">media/video/bakubakuu.mp4</media>
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            </medias>
            <dates>
                <date region="fr">1996</date>
                <date region="eu">1996</date>
                <date region="us">1996</date>
                <date region="jp">1996</date>
                <date region="sp">1996</date>
            </dates>
            <developpeur id="8774">Minato Giken</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="26" principale="1" parentid="0" langue="en">Puzzle-Game</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>8</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="65818" romid="532045">
            <path>barbie.zip</path>
            <noms>
                <nom region="ss">Barbie Super Model</nom>
                <nom region="wor">Barbie Super Model</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Barbie Super Model is a 1993 game for several platforms including the Sega Mega Drive by Hi Tech Expressions tying into the Barbie toy franchise. A Sega Game Gear version was announced at Summer CES 1994,[1] which was later cancelled, and a prototype for that version has been found and dumped.

The goal of the game is to get Barbie around town (by car, on foot, etc.) to prepare outfits for her role as a runway model. At various points (or by collecting various items), you are told to make Barbie look like the picture of a magazine cover, which is made inaccessible to you (making each dress-up a memory game).</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="322313f1" md5="4ee44299cf66a4c117cc687a574c27a4" sha1="e3f5492d3330f0f08f7bdd74116315c9de7dbced" format="mp4" support="">media/video/barbie.mp4</media>
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            </medias>
            <dates>
                <date region="us">1994</date>
                <date region="wor">1993</date>
            </dates>
            <developpeur id="23147">Bonsai Entertainment</developpeur>
            <editeur id="8988">Hi Tech Expressions</editeur>
            <genres>
                <genre id="171" principale="1" parentid="0" langue="en">Casual Game</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>0</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12879" romid="532049">
            <path>batmanf.zip</path>
            <noms>
                <nom region="ss">Batman Forever</nom>
                <nom region="wor">Batman Forever</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Batman Forever is the officially licensed game based on the 1995 movie. The bad guys this time around are the Riddler and Two-Face.

This game is an usual hybrid of side-scrolling platformer and one-on-one fighter. The player makes way through levels that include some platform jumping elements, but take on opponents one at a time like in a fighting game. The player's arsenal includes a lot of nifty bat-gadgets and a collection of fighting moves that are unleashed with special button combinations.

The graphics were rendered completely with digitized actors and objects, but none of the actors from the movie make an appearance in the game.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="bdec98ed" md5="04c9d9c08148222557f9dbfed3d738ae" sha1="599e221900d2897863b5051cc142659177e4531d" format="mp4" support="">media/video/batmanf.mp4</media>
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            </medias>
            <dates>
                <date region="fr">1995</date>
                <date region="eu">1995</date>
                <date region="us">1995</date>
                <date region="jp">1995</date>
                <date region="wor">1995</date>
            </dates>
            <developpeur id="421">Probe Entertainment Ltd.</developpeur>
            <editeur id="17097">Acclaim</editeur>
            <genres>
                <genre id="1" principale="1" parentid="0" langue="en">Beat'em Up</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12898" romid="532050">
            <path>batmanrn.zip</path>
            <noms>
                <nom region="ss">Batman Returns</nom>
                <nom region="wor">Batman Returns</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">From Sega 8-bit specialists Aspect comes one of many adaptations of Tim Burton's 1992 superhero sequel Batman Returns. Like other versions, it is a side-scrolling platformer. While very similar to the Master System version, the Game Gear version has slightly different levels and gameplay mechanics.

Batman must move through five stages on his way to defeat the Penguin. These include the streets and rooftops of Gotham City, Max Shreck's department store, the sewers, and the Penguin's lair. For the first four levels, a route can be selected from two options, allowing for different paths through the game.

Enemies standing in Batman's way can be defeated by throwing the Batarang at them, which will take out most baddies with one or just a few hits, even though the weapon's range is limited. Other tools Batman can use are a grappling hook to pull himself up to higher levels or swing across dangerous areas, and his cape, which can be used as a parachute, for more control during falls.

Unlike in the Master System version, Batman can take more than one hit: he has a health bar, which can be refilled with powerups hidden in bat symbols.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="dc36440a" md5="d0f2eb244c2d12688b8bb5ec567ae15d" sha1="a7beaaedc74dc8c4a71a309d1d852650a3d7e304" format="mp4" support="">media/video/batmanrn.mp4</media>
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            </medias>
            <dates>
                <date region="fr">1992</date>
                <date region="eu">1992</date>
                <date region="us">1992</date>
                <date region="jp">1992</date>
                <date region="wor">1992</date>
                <date region="br">1993</date>
            </dates>
            <developpeur id="27177">Aspect Co., Ltd.</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="1" principale="1" parentid="0" langue="en">Beat'em Up</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>11</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="65658">
            <path>gearstad.zip</path>
            <noms>
                <nom region="ss">Gear Stadium</nom>
                <nom region="fr">Batter Up</nom>
                <nom region="us">Batter Up</nom>
                <nom region="jp">Gear Stadium</nom>
                <nom region="wor">Batter Up</nom>
                <nom region="de">Batter Up</nom>
                <nom region="sp">Batter Up</nom>
                <nom region="pt">Batter Up</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>batterup.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Batter Up, known as Gear Stadium in Japan, is a baseball game developed and published by Namco for the Sega Game Gear. It is a handheld entry in Namco's World Stadium series, itself inspired by the earlier Family Stadium series for the Famicom, whose first entry, Pro Yakyuu Family Stadium, dates back to 1986. It has a two-player mode which makes use of the Gear-to-Gear Cable peripheral. An updated version titled Gear Stadium Heiseiban was released in Japan in 1995.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="324d338d" md5="3ed47bf923afab1fb72a41c60774c2fa" sha1="88f12c3af5d6bde19b44b3749e9f678f617e5193" format="mp4" support="">media/video/gearstad.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="1ca3d2e6" md5="aca1edaa0537ff0119209d58bfaa7492" sha1="52e3e710d3a491abf57e61a1bf63f017b8153ecc" format="png" support="">media/mixrbv2/gearstad.png</media>
            </medias>
            <dates>
                <date region="jp">1991</date>
                <date region="us">1991</date>
                <date region="wor">1991</date>
            </dates>
            <developpeur id="68">Namco</developpeur>
            <editeur id="68">Namco</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2853" principale="0" parentid="685" langue="en">Sports / Baseball</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>11</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="65658">
            <path>batterup.zip</path>
            <noms>
                <nom region="ss">Gear Stadium</nom>
                <nom region="fr">Batter Up</nom>
                <nom region="us">Batter Up</nom>
                <nom region="jp">Gear Stadium</nom>
                <nom region="wor">Batter Up</nom>
                <nom region="de">Batter Up</nom>
                <nom region="sp">Batter Up</nom>
                <nom region="pt">Batter Up</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>eu</region>
                <region>wor</region>
            </regions>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Batter Up, known as Gear Stadium in Japan, is a baseball game developed and published by Namco for the Sega Game Gear. It is a handheld entry in Namco's World Stadium series, itself inspired by the earlier Family Stadium series for the Famicom, whose first entry, Pro Yakyuu Family Stadium, dates back to 1986. It has a two-player mode which makes use of the Gear-to-Gear Cable peripheral. An updated version titled Gear Stadium Heiseiban was released in Japan in 1995.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="324d338d" md5="3ed47bf923afab1fb72a41c60774c2fa" sha1="88f12c3af5d6bde19b44b3749e9f678f617e5193" format="mp4" support="">media/video/batterup.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="1ca3d2e6" md5="aca1edaa0537ff0119209d58bfaa7492" sha1="52e3e710d3a491abf57e61a1bf63f017b8153ecc" format="png" support="">media/mixrbv2/batterup.png</media>
            </medias>
            <dates>
                <date region="jp">1991</date>
                <date region="us">1991</date>
                <date region="wor">1991</date>
            </dates>
            <developpeur id="68">Namco</developpeur>
            <editeur id="68">Namco</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2853" principale="0" parentid="685" langue="en">Sports / Baseball</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>11</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="46284">
            <path>bship.zip</path>
            <noms>
                <nom region="ss">Battleship - The Classic Naval Combat Game</nom>
                <nom region="wor">Battleship</nom>
            </noms>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Do you have what it takes to command your own fleet of six ships? Can you survive thrilling, ruthless combat on the high seas? Stalk your enemy through unfriendly waters. Secretly plot your plan of attack. Then fire. It's a hit! But remain on red alert! For your opponent wants victory as much as you do! Capsize a carrier. Demolish a destroyer. Sink up to six ships in your opponent's fleet before your own vessels are found and sunk. Blast the torpedoes and full speed ahead! Strategically hide your own ships while you formulate a cunning plan of attack on your opponent. Enjoy classic game strategy in this timeless Naval warfare favorite. Ten new special weapons to wage war with - including depth charges, sonar and cruise missiles. Play again and again - every game is different from the last!</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="80c782d2" md5="fe771b8befa6cdf83b41c9100ac818a0" sha1="f9d3e8b916291a61b1e0188bc8d7121e78301ce3" format="mp4" support="">media/video/bship.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="7e46d916" md5="9fb6df10848bead59fe5250181e118eb" sha1="4833bba74e87a64e677c3b700992af4dca1afb2e" format="png" support="">media/mixrbv2/bship.png</media>
            </medias>
            <dates>
                <date region="us">1993</date>
                <date region="wor">1992</date>
            </dates>
            <developpeur id="9005">NGM Productions</developpeur>
            <editeur id="165">Mindscape</editeur>
            <genres>
                <genre id="27" principale="1" parentid="0" langue="en">Strategy</genre>
                <genre id="33" principale="1" parentid="0" langue="en">Board game</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12852">
            <path>btoads.zip</path>
            <noms>
                <nom region="ss">Battletoads</nom>
                <nom region="wor">Battletoads</nom>
            </noms>
            <regions>
                <region>jp</region>
                <region>eu</region>
                <region>wor</region>
            </regions>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">The Dark Queen has attacked and kidnapped (toadnapped?) your best buddy.. To make matters worse, she nabbed the best looking girl around! So, what will you do? Cry? Whimper? Hide? Call the Starcops? NO! Cause you're a Battletoad! Battletoads don't cry, hide or call for help! And they certainly don't whimper! They get MAD then they get EVEN! So grab your blaster, hop on the Toadster and go get 'em!

You will control a battletoad through various levels. Some are side-scrolling beat-em-ups, other are vertical drops down a shaft, fighting as you go, others have you riding a rocket or surfboard, shooting or avoiding enemies. At the end of each area, there is a boss. In some areas, about half-way through, you may have a mini-boss.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="e6c62862" md5="a1fc9c28fc72f9f119e5c4b5c5626989" sha1="be428746da7a510aa228c4890bdfc969abc1bdd6" format="mp4" support="">media/video/btoads.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="fb5249f1" md5="7ecb45e0aafb2980787fc98813d34af1" sha1="9c0c116f66acc0c7b367eacffe6af763ea03e1c2" format="png" support="">media/mixrbv2/btoads.png</media>
            </medias>
            <dates>
                <date region="us">1993</date>
                <date region="eu">1993</date>
                <date region="jp">1994</date>
                <date region="wor">1993</date>
            </dates>
            <developpeur id="522">Arc System Works</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="1" principale="1" parentid="0" langue="en">Beat'em Up</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>18</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12852">
            <path>btoadsu.zip</path>
            <noms>
                <nom region="ss">Battletoads</nom>
                <nom region="wor">Battletoads</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>btoads.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">The Dark Queen has attacked and kidnapped (toadnapped?) your best buddy.. To make matters worse, she nabbed the best looking girl around! So, what will you do? Cry? Whimper? Hide? Call the Starcops? NO! Cause you're a Battletoad! Battletoads don't cry, hide or call for help! And they certainly don't whimper! They get MAD then they get EVEN! So grab your blaster, hop on the Toadster and go get 'em!

You will control a battletoad through various levels. Some are side-scrolling beat-em-ups, other are vertical drops down a shaft, fighting as you go, others have you riding a rocket or surfboard, shooting or avoiding enemies. At the end of each area, there is a boss. In some areas, about half-way through, you may have a mini-boss.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="e6c62862" md5="a1fc9c28fc72f9f119e5c4b5c5626989" sha1="be428746da7a510aa228c4890bdfc969abc1bdd6" format="mp4" support="">media/video/btoadsu.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="fb5249f1" md5="7ecb45e0aafb2980787fc98813d34af1" sha1="9c0c116f66acc0c7b367eacffe6af763ea03e1c2" format="png" support="">media/mixrbv2/btoadsu.png</media>
            </medias>
            <dates>
                <date region="us">1993</date>
                <date region="eu">1993</date>
                <date region="jp">1994</date>
                <date region="wor">1993</date>
            </dates>
            <developpeur id="522">Arc System Works</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="1" principale="1" parentid="0" langue="en">Beat'em Up</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>18</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="65820">
            <path>beavis.zip</path>
            <noms>
                <nom region="ss">Beavis And Butt-head</nom>
                <nom region="eu">Beavis and Butt-head</nom>
                <nom region="wor">Beavis and Butt-Head</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>eu</region>
            </regions>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">We were gonna go to this GWAR concert. Then Anderson's stupid dog, like, chewed up the tickets. Now you gotta help us find the pieces or somebody's gonna pay for it. Probably Beavis. Van Driessen tried to teach us, like, history. But we outsmarted him. Couch fishing rules. Unless there's something good on TV or something. Would you like flies to go with that mouseburger? Heh heh heh heh. At the Turbo Mall, you can meet wild creatures and stuff. Like us.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="06b9a2ca" md5="a525d108a5cc3b8d8849a2a240205390" sha1="4cece32c0aab061697c90c45031652cf21c1c5ec" format="mp4" support="">media/video/beavis.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="2d0afa44" md5="515196b06d80203f59875c147e1ef923" sha1="19ab6fa8125fea732f560bda5cbbba58ec49c45e" format="png" support="">media/mixrbv2/beavis.png</media>
            </medias>
            <dates>
                <date region="us">1994</date>
                <date region="eu">1995</date>
            </dates>
            <developpeur id="6511">NuFX, Inc.</developpeur>
            <editeur id="27403">Viacom New Media</editeur>
            <genres>
                <genre id="13" principale="1" parentid="0" langue="en">Adventure</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>6</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="65820">
            <path>beavisp.zip</path>
            <noms>
                <nom region="ss">Beavis And Butt-head</nom>
                <nom region="eu">Beavis and Butt-head</nom>
                <nom region="wor">Beavis and Butt-Head</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>eu</region>
            </regions>
            <cloneof>beavis.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">We were gonna go to this GWAR concert. Then Anderson's stupid dog, like, chewed up the tickets. Now you gotta help us find the pieces or somebody's gonna pay for it. Probably Beavis. Van Driessen tried to teach us, like, history. But we outsmarted him. Couch fishing rules. Unless there's something good on TV or something. Would you like flies to go with that mouseburger? Heh heh heh heh. At the Turbo Mall, you can meet wild creatures and stuff. Like us.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="06b9a2ca" md5="a525d108a5cc3b8d8849a2a240205390" sha1="4cece32c0aab061697c90c45031652cf21c1c5ec" format="mp4" support="">media/video/beavisp.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="2d0afa44" md5="515196b06d80203f59875c147e1ef923" sha1="19ab6fa8125fea732f560bda5cbbba58ec49c45e" format="png" support="">media/mixrbv2/beavisp.png</media>
            </medias>
            <dates>
                <date region="us">1994</date>
                <date region="eu">1995</date>
            </dates>
            <developpeur id="6511">NuFX, Inc.</developpeur>
            <editeur id="27403">Viacom New Media</editeur>
            <genres>
                <genre id="13" principale="1" parentid="0" langue="en">Adventure</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>6</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="13037">
            <path>berensp10.zip</path>
            <noms>
                <nom region="ss">Berenstain Bears' Camping Adventure, The</nom>
                <nom region="us">The Berenstain Bears' Camping Adventure</nom>
                <nom region="wor">Berenstain Bears' - Camping Adventure, The</nom>
            </noms>
            <cloneof>berens.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">A bear family - Father Bear, Mother Bear, Sister Bear, and Brother Bear - decide to go camping to the nearby forest. While they sit by the fire, the two cubs decide to explore the area. Visit dangerous places, avoid or destroy the enemies, and collect things that bears like most - such as honey or fresh fish!

You can play as either Sister or Brother Bear. From the beginning, you can access four different levels. Once you complete them, you'll unlock the final stage. The bears can jump, throw rocks at enemies, or swing a net to hit them. In each area there are a lot of things to gather - mostly food. After a level is completed, you'll be shown how much valuable stuff you have managed to get.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="4331d34c" md5="eae693c365b4a5b4a731521c9c95a3dd" sha1="f3e097d30fcb101e4ba6da682dcb834d7cb31f74" format="mp4" support="">media/video/berensp10.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="9c5c0ccc" md5="b84600d5e102e7d1b9d2c634a5d3e1e6" sha1="9c6c6a65db1882361cc8b074af3c3f1c281e53dc" format="png" support="">media/mixrbv2/berensp10.png</media>
            </medias>
            <dates>
                <date region="fr">2018</date>
                <date region="us">1993</date>
                <date region="wor">1993</date>
            </dates>
            <developpeur id="152">Realtime Associates</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>7</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="13037">
            <path>berensp02.zip</path>
            <noms>
                <nom region="ss">Berenstain Bears' Camping Adventure, The</nom>
                <nom region="us">The Berenstain Bears' Camping Adventure</nom>
                <nom region="wor">Berenstain Bears' - Camping Adventure, The</nom>
            </noms>
            <cloneof>berens.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">A bear family - Father Bear, Mother Bear, Sister Bear, and Brother Bear - decide to go camping to the nearby forest. While they sit by the fire, the two cubs decide to explore the area. Visit dangerous places, avoid or destroy the enemies, and collect things that bears like most - such as honey or fresh fish!

You can play as either Sister or Brother Bear. From the beginning, you can access four different levels. Once you complete them, you'll unlock the final stage. The bears can jump, throw rocks at enemies, or swing a net to hit them. In each area there are a lot of things to gather - mostly food. After a level is completed, you'll be shown how much valuable stuff you have managed to get.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="4331d34c" md5="eae693c365b4a5b4a731521c9c95a3dd" sha1="f3e097d30fcb101e4ba6da682dcb834d7cb31f74" format="mp4" support="">media/video/berensp02.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="9c5c0ccc" md5="b84600d5e102e7d1b9d2c634a5d3e1e6" sha1="9c6c6a65db1882361cc8b074af3c3f1c281e53dc" format="png" support="">media/mixrbv2/berensp02.png</media>
            </medias>
            <dates>
                <date region="fr">2018</date>
                <date region="us">1993</date>
                <date region="wor">1993</date>
            </dates>
            <developpeur id="152">Realtime Associates</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>7</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="13037">
            <path>berensp17.zip</path>
            <noms>
                <nom region="ss">Berenstain Bears' Camping Adventure, The</nom>
                <nom region="us">The Berenstain Bears' Camping Adventure</nom>
                <nom region="wor">Berenstain Bears' - Camping Adventure, The</nom>
            </noms>
            <cloneof>berens.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">A bear family - Father Bear, Mother Bear, Sister Bear, and Brother Bear - decide to go camping to the nearby forest. While they sit by the fire, the two cubs decide to explore the area. Visit dangerous places, avoid or destroy the enemies, and collect things that bears like most - such as honey or fresh fish!

You can play as either Sister or Brother Bear. From the beginning, you can access four different levels. Once you complete them, you'll unlock the final stage. The bears can jump, throw rocks at enemies, or swing a net to hit them. In each area there are a lot of things to gather - mostly food. After a level is completed, you'll be shown how much valuable stuff you have managed to get.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="4331d34c" md5="eae693c365b4a5b4a731521c9c95a3dd" sha1="f3e097d30fcb101e4ba6da682dcb834d7cb31f74" format="mp4" support="">media/video/berensp17.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="9c5c0ccc" md5="b84600d5e102e7d1b9d2c634a5d3e1e6" sha1="9c6c6a65db1882361cc8b074af3c3f1c281e53dc" format="png" support="">media/mixrbv2/berensp17.png</media>
            </medias>
            <dates>
                <date region="fr">2018</date>
                <date region="us">1993</date>
                <date region="wor">1993</date>
            </dates>
            <developpeur id="152">Realtime Associates</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>7</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="13037">
            <path>berensp16.zip</path>
            <noms>
                <nom region="ss">Berenstain Bears' Camping Adventure, The</nom>
                <nom region="us">The Berenstain Bears' Camping Adventure</nom>
                <nom region="wor">Berenstain Bears' - Camping Adventure, The</nom>
            </noms>
            <cloneof>berens.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">A bear family - Father Bear, Mother Bear, Sister Bear, and Brother Bear - decide to go camping to the nearby forest. While they sit by the fire, the two cubs decide to explore the area. Visit dangerous places, avoid or destroy the enemies, and collect things that bears like most - such as honey or fresh fish!

You can play as either Sister or Brother Bear. From the beginning, you can access four different levels. Once you complete them, you'll unlock the final stage. The bears can jump, throw rocks at enemies, or swing a net to hit them. In each area there are a lot of things to gather - mostly food. After a level is completed, you'll be shown how much valuable stuff you have managed to get.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="4331d34c" md5="eae693c365b4a5b4a731521c9c95a3dd" sha1="f3e097d30fcb101e4ba6da682dcb834d7cb31f74" format="mp4" support="">media/video/berensp16.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="9c5c0ccc" md5="b84600d5e102e7d1b9d2c634a5d3e1e6" sha1="9c6c6a65db1882361cc8b074af3c3f1c281e53dc" format="png" support="">media/mixrbv2/berensp16.png</media>
            </medias>
            <dates>
                <date region="fr">2018</date>
                <date region="us">1993</date>
                <date region="wor">1993</date>
            </dates>
            <developpeur id="152">Realtime Associates</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>7</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="13037">
            <path>berensp15.zip</path>
            <noms>
                <nom region="ss">Berenstain Bears' Camping Adventure, The</nom>
                <nom region="us">The Berenstain Bears' Camping Adventure</nom>
                <nom region="wor">Berenstain Bears' - Camping Adventure, The</nom>
            </noms>
            <cloneof>berens.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">A bear family - Father Bear, Mother Bear, Sister Bear, and Brother Bear - decide to go camping to the nearby forest. While they sit by the fire, the two cubs decide to explore the area. Visit dangerous places, avoid or destroy the enemies, and collect things that bears like most - such as honey or fresh fish!

You can play as either Sister or Brother Bear. From the beginning, you can access four different levels. Once you complete them, you'll unlock the final stage. The bears can jump, throw rocks at enemies, or swing a net to hit them. In each area there are a lot of things to gather - mostly food. After a level is completed, you'll be shown how much valuable stuff you have managed to get.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="4331d34c" md5="eae693c365b4a5b4a731521c9c95a3dd" sha1="f3e097d30fcb101e4ba6da682dcb834d7cb31f74" format="mp4" support="">media/video/berensp15.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="9c5c0ccc" md5="b84600d5e102e7d1b9d2c634a5d3e1e6" sha1="9c6c6a65db1882361cc8b074af3c3f1c281e53dc" format="png" support="">media/mixrbv2/berensp15.png</media>
            </medias>
            <dates>
                <date region="fr">2018</date>
                <date region="us">1993</date>
                <date region="wor">1993</date>
            </dates>
            <developpeur id="152">Realtime Associates</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>7</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="13037">
            <path>berensp14.zip</path>
            <noms>
                <nom region="ss">Berenstain Bears' Camping Adventure, The</nom>
                <nom region="us">The Berenstain Bears' Camping Adventure</nom>
                <nom region="wor">Berenstain Bears' - Camping Adventure, The</nom>
            </noms>
            <cloneof>berens.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">A bear family - Father Bear, Mother Bear, Sister Bear, and Brother Bear - decide to go camping to the nearby forest. While they sit by the fire, the two cubs decide to explore the area. Visit dangerous places, avoid or destroy the enemies, and collect things that bears like most - such as honey or fresh fish!

You can play as either Sister or Brother Bear. From the beginning, you can access four different levels. Once you complete them, you'll unlock the final stage. The bears can jump, throw rocks at enemies, or swing a net to hit them. In each area there are a lot of things to gather - mostly food. After a level is completed, you'll be shown how much valuable stuff you have managed to get.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="4331d34c" md5="eae693c365b4a5b4a731521c9c95a3dd" sha1="f3e097d30fcb101e4ba6da682dcb834d7cb31f74" format="mp4" support="">media/video/berensp14.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="9c5c0ccc" md5="b84600d5e102e7d1b9d2c634a5d3e1e6" sha1="9c6c6a65db1882361cc8b074af3c3f1c281e53dc" format="png" support="">media/mixrbv2/berensp14.png</media>
            </medias>
            <dates>
                <date region="fr">2018</date>
                <date region="us">1993</date>
                <date region="wor">1993</date>
            </dates>
            <developpeur id="152">Realtime Associates</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>7</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="13037">
            <path>berensp13.zip</path>
            <noms>
                <nom region="ss">Berenstain Bears' Camping Adventure, The</nom>
                <nom region="us">The Berenstain Bears' Camping Adventure</nom>
                <nom region="wor">Berenstain Bears' - Camping Adventure, The</nom>
            </noms>
            <cloneof>berens.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">A bear family - Father Bear, Mother Bear, Sister Bear, and Brother Bear - decide to go camping to the nearby forest. While they sit by the fire, the two cubs decide to explore the area. Visit dangerous places, avoid or destroy the enemies, and collect things that bears like most - such as honey or fresh fish!

You can play as either Sister or Brother Bear. From the beginning, you can access four different levels. Once you complete them, you'll unlock the final stage. The bears can jump, throw rocks at enemies, or swing a net to hit them. In each area there are a lot of things to gather - mostly food. After a level is completed, you'll be shown how much valuable stuff you have managed to get.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="4331d34c" md5="eae693c365b4a5b4a731521c9c95a3dd" sha1="f3e097d30fcb101e4ba6da682dcb834d7cb31f74" format="mp4" support="">media/video/berensp13.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="9c5c0ccc" md5="b84600d5e102e7d1b9d2c634a5d3e1e6" sha1="9c6c6a65db1882361cc8b074af3c3f1c281e53dc" format="png" support="">media/mixrbv2/berensp13.png</media>
            </medias>
            <dates>
                <date region="fr">2018</date>
                <date region="us">1993</date>
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You can play as either Sister or Brother Bear. From the beginning, you can access four different levels. Once you complete them, you'll unlock the final stage. The bears can jump, throw rocks at enemies, or swing a net to hit them. In each area there are a lot of things to gather - mostly food. After a level is completed, you'll be shown how much valuable stuff you have managed to get.</synopsis>
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You can play as either Sister or Brother Bear. From the beginning, you can access four different levels. Once you complete them, you'll unlock the final stage. The bears can jump, throw rocks at enemies, or swing a net to hit them. In each area there are a lot of things to gather - mostly food. After a level is completed, you'll be shown how much valuable stuff you have managed to get.</synopsis>
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                <nom region="us">The Berenstain Bears' Camping Adventure</nom>
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            </noms>
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You can play as either Sister or Brother Bear. From the beginning, you can access four different levels. Once you complete them, you'll unlock the final stage. The bears can jump, throw rocks at enemies, or swing a net to hit them. In each area there are a lot of things to gather - mostly food. After a level is completed, you'll be shown how much valuable stuff you have managed to get.</synopsis>
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You can play as either Sister or Brother Bear. From the beginning, you can access four different levels. Once you complete them, you'll unlock the final stage. The bears can jump, throw rocks at enemies, or swing a net to hit them. In each area there are a lot of things to gather - mostly food. After a level is completed, you'll be shown how much valuable stuff you have managed to get.</synopsis>
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You can play as either Sister or Brother Bear. From the beginning, you can access four different levels. Once you complete them, you'll unlock the final stage. The bears can jump, throw rocks at enemies, or swing a net to hit them. In each area there are a lot of things to gather - mostly food. After a level is completed, you'll be shown how much valuable stuff you have managed to get.</synopsis>
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You can play as either Sister or Brother Bear. From the beginning, you can access four different levels. Once you complete them, you'll unlock the final stage. The bears can jump, throw rocks at enemies, or swing a net to hit them. In each area there are a lot of things to gather - mostly food. After a level is completed, you'll be shown how much valuable stuff you have managed to get.</synopsis>
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You can play as either Sister or Brother Bear. From the beginning, you can access four different levels. Once you complete them, you'll unlock the final stage. The bears can jump, throw rocks at enemies, or swing a net to hit them. In each area there are a lot of things to gather - mostly food. After a level is completed, you'll be shown how much valuable stuff you have managed to get.</synopsis>
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You can play as either Sister or Brother Bear. From the beginning, you can access four different levels. Once you complete them, you'll unlock the final stage. The bears can jump, throw rocks at enemies, or swing a net to hit them. In each area there are a lot of things to gather - mostly food. After a level is completed, you'll be shown how much valuable stuff you have managed to get.</synopsis>
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You can play as either Sister or Brother Bear. From the beginning, you can access four different levels. Once you complete them, you'll unlock the final stage. The bears can jump, throw rocks at enemies, or swing a net to hit them. In each area there are a lot of things to gather - mostly food. After a level is completed, you'll be shown how much valuable stuff you have managed to get.</synopsis>
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You can play as either Sister or Brother Bear. From the beginning, you can access four different levels. Once you complete them, you'll unlock the final stage. The bears can jump, throw rocks at enemies, or swing a net to hit them. In each area there are a lot of things to gather - mostly food. After a level is completed, you'll be shown how much valuable stuff you have managed to get.</synopsis>
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            <synopsis>
                <synopsis langue="en">A bear family - Father Bear, Mother Bear, Sister Bear, and Brother Bear - decide to go camping to the nearby forest. While they sit by the fire, the two cubs decide to explore the area. Visit dangerous places, avoid or destroy the enemies, and collect things that bears like most - such as honey or fresh fish!

You can play as either Sister or Brother Bear. From the beginning, you can access four different levels. Once you complete them, you'll unlock the final stage. The bears can jump, throw rocks at enemies, or swing a net to hit them. In each area there are a lot of things to gather - mostly food. After a level is completed, you'll be shown how much valuable stuff you have managed to get.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="4331d34c" md5="eae693c365b4a5b4a731521c9c95a3dd" sha1="f3e097d30fcb101e4ba6da682dcb834d7cb31f74" format="mp4" support="">media/video/berensp09.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="9c5c0ccc" md5="b84600d5e102e7d1b9d2c634a5d3e1e6" sha1="9c6c6a65db1882361cc8b074af3c3f1c281e53dc" format="png" support="">media/mixrbv2/berensp09.png</media>
            </medias>
            <dates>
                <date region="fr">2018</date>
                <date region="us">1993</date>
                <date region="wor">1993</date>
            </dates>
            <developpeur id="152">Realtime Associates</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>7</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12918" romid="180867">
            <path>sailorms.zip</path>
            <noms>
                <nom region="ss">Bishoujo Senshi Sailor Moon S</nom>
                <nom region="jp">Bishoujo Senshi Sailor Moon S</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">The game is based on the animé series of the same name. The heroine of the series is Tsukino Usagi, a schoolgirl who possesses unique powers as Sailor Moon, one of the fighters for the futuristic Moon Kingdom. Her mission is to protect the princess of the Moon Kingdom. She and her friends fight against the forces of darkness, led by the Queen Beryl and the Prince Diamond.

This game is an action platformer in which you can play either as Usagi or as Chibiusa, the future princess of the Moon Kingdom. You can jump, kneel, crawl, and punch and kick the enemies who will bother you on your way.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="024c40bb" md5="133bef1cc85ec4d555ba9b3697e3ca6d" sha1="78f3d8906db4dbf014fd760272aad6ca6280956b" format="mp4" support="">media/video/sailorms.mp4</media>
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            </medias>
            <dates>
                <date region="jp">1995</date>
            </dates>
            <developpeur id="8777">Shimada Kikaku</developpeur>
            <editeur id="15">Bandai</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="13032">
            <path>bonkersp07.zip</path>
            <noms>
                <nom region="ss">Bonkers Wax Up!</nom>
                <nom region="wor">Bonkers Wax Up!</nom>
            </noms>
            <cloneof>bonkers.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Creepy Madame Who-Said has lured Bonkers to her spooky Wax Museum where she's turning famous Toons into wax statues! Help Bonkers duck, dodge and sidestep through 6 sticky levels to find his pal Lucky and save the Toons from becoming hot-wax has-beens!</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="936c3c61" md5="bcd46593aa36cd6c0c495d67d8c845de" sha1="aba0d59cba5d4b4c191166a73625321e34f8bce2" format="mp4" support="">media/video/bonkersp07.mp4</media>
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            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="eu">1994</date>
                <date region="us">1994</date>
                <date region="wor">1994</date>
            </dates>
            <developpeur id="295">Al Baker &amp; Associates</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>8</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="13032">
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            <noms>
                <nom region="ss">Bonkers Wax Up!</nom>
                <nom region="wor">Bonkers Wax Up!</nom>
            </noms>
            <cloneof>bonkers.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Creepy Madame Who-Said has lured Bonkers to her spooky Wax Museum where she's turning famous Toons into wax statues! Help Bonkers duck, dodge and sidestep through 6 sticky levels to find his pal Lucky and save the Toons from becoming hot-wax has-beens!</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="936c3c61" md5="bcd46593aa36cd6c0c495d67d8c845de" sha1="aba0d59cba5d4b4c191166a73625321e34f8bce2" format="mp4" support="">media/video/bonkersp05.mp4</media>
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            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="eu">1994</date>
                <date region="us">1994</date>
                <date region="wor">1994</date>
            </dates>
            <developpeur id="295">Al Baker &amp; Associates</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>8</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="13032">
            <path>bonkersp09.zip</path>
            <noms>
                <nom region="ss">Bonkers Wax Up!</nom>
                <nom region="wor">Bonkers Wax Up!</nom>
            </noms>
            <cloneof>bonkers.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Creepy Madame Who-Said has lured Bonkers to her spooky Wax Museum where she's turning famous Toons into wax statues! Help Bonkers duck, dodge and sidestep through 6 sticky levels to find his pal Lucky and save the Toons from becoming hot-wax has-beens!</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="936c3c61" md5="bcd46593aa36cd6c0c495d67d8c845de" sha1="aba0d59cba5d4b4c191166a73625321e34f8bce2" format="mp4" support="">media/video/bonkersp09.mp4</media>
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            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="eu">1994</date>
                <date region="us">1994</date>
                <date region="wor">1994</date>
            </dates>
            <developpeur id="295">Al Baker &amp; Associates</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>8</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="13032">
            <path>bonkersp13.zip</path>
            <noms>
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                <nom region="wor">Bonkers Wax Up!</nom>
            </noms>
            <cloneof>bonkers.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Creepy Madame Who-Said has lured Bonkers to her spooky Wax Museum where she's turning famous Toons into wax statues! Help Bonkers duck, dodge and sidestep through 6 sticky levels to find his pal Lucky and save the Toons from becoming hot-wax has-beens!</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="936c3c61" md5="bcd46593aa36cd6c0c495d67d8c845de" sha1="aba0d59cba5d4b4c191166a73625321e34f8bce2" format="mp4" support="">media/video/bonkersp13.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="cfb3a497" md5="a4430faa28a6cfc3a481615621ac8470" sha1="e9614cb8c1896056247ee0e587d8f88bad682708" format="png" support="">media/mixrbv2/bonkersp13.png</media>
            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="eu">1994</date>
                <date region="us">1994</date>
                <date region="wor">1994</date>
            </dates>
            <developpeur id="295">Al Baker &amp; Associates</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>8</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="13032">
            <path>bonkersp10.zip</path>
            <noms>
                <nom region="ss">Bonkers Wax Up!</nom>
                <nom region="wor">Bonkers Wax Up!</nom>
            </noms>
            <cloneof>bonkers.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Creepy Madame Who-Said has lured Bonkers to her spooky Wax Museum where she's turning famous Toons into wax statues! Help Bonkers duck, dodge and sidestep through 6 sticky levels to find his pal Lucky and save the Toons from becoming hot-wax has-beens!</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="936c3c61" md5="bcd46593aa36cd6c0c495d67d8c845de" sha1="aba0d59cba5d4b4c191166a73625321e34f8bce2" format="mp4" support="">media/video/bonkersp10.mp4</media>
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            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="eu">1994</date>
                <date region="us">1994</date>
                <date region="wor">1994</date>
            </dates>
            <developpeur id="295">Al Baker &amp; Associates</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>8</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="13032">
            <path>bonkersp12.zip</path>
            <noms>
                <nom region="ss">Bonkers Wax Up!</nom>
                <nom region="wor">Bonkers Wax Up!</nom>
            </noms>
            <cloneof>bonkers.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Creepy Madame Who-Said has lured Bonkers to her spooky Wax Museum where she's turning famous Toons into wax statues! Help Bonkers duck, dodge and sidestep through 6 sticky levels to find his pal Lucky and save the Toons from becoming hot-wax has-beens!</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="936c3c61" md5="bcd46593aa36cd6c0c495d67d8c845de" sha1="aba0d59cba5d4b4c191166a73625321e34f8bce2" format="mp4" support="">media/video/bonkersp12.mp4</media>
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            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="eu">1994</date>
                <date region="us">1994</date>
                <date region="wor">1994</date>
            </dates>
            <developpeur id="295">Al Baker &amp; Associates</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>8</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="13032">
            <path>bonkersp11.zip</path>
            <noms>
                <nom region="ss">Bonkers Wax Up!</nom>
                <nom region="wor">Bonkers Wax Up!</nom>
            </noms>
            <cloneof>bonkers.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Creepy Madame Who-Said has lured Bonkers to her spooky Wax Museum where she's turning famous Toons into wax statues! Help Bonkers duck, dodge and sidestep through 6 sticky levels to find his pal Lucky and save the Toons from becoming hot-wax has-beens!</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="936c3c61" md5="bcd46593aa36cd6c0c495d67d8c845de" sha1="aba0d59cba5d4b4c191166a73625321e34f8bce2" format="mp4" support="">media/video/bonkersp11.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="cfb3a497" md5="a4430faa28a6cfc3a481615621ac8470" sha1="e9614cb8c1896056247ee0e587d8f88bad682708" format="png" support="">media/mixrbv2/bonkersp11.png</media>
            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="eu">1994</date>
                <date region="us">1994</date>
                <date region="wor">1994</date>
            </dates>
            <developpeur id="295">Al Baker &amp; Associates</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>8</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="13032">
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            <noms>
                <nom region="ss">Bonkers Wax Up!</nom>
                <nom region="wor">Bonkers Wax Up!</nom>
            </noms>
            <cloneof>bonkers.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Creepy Madame Who-Said has lured Bonkers to her spooky Wax Museum where she's turning famous Toons into wax statues! Help Bonkers duck, dodge and sidestep through 6 sticky levels to find his pal Lucky and save the Toons from becoming hot-wax has-beens!</synopsis>
            </synopsis>
            <medias>
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            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="eu">1994</date>
                <date region="us">1994</date>
                <date region="wor">1994</date>
            </dates>
            <developpeur id="295">Al Baker &amp; Associates</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>8</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="13032">
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            <noms>
                <nom region="ss">Bonkers Wax Up!</nom>
                <nom region="wor">Bonkers Wax Up!</nom>
            </noms>
            <cloneof>bonkers.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Creepy Madame Who-Said has lured Bonkers to her spooky Wax Museum where she's turning famous Toons into wax statues! Help Bonkers duck, dodge and sidestep through 6 sticky levels to find his pal Lucky and save the Toons from becoming hot-wax has-beens!</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="936c3c61" md5="bcd46593aa36cd6c0c495d67d8c845de" sha1="aba0d59cba5d4b4c191166a73625321e34f8bce2" format="mp4" support="">media/video/bonkersp04.mp4</media>
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            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="eu">1994</date>
                <date region="us">1994</date>
                <date region="wor">1994</date>
            </dates>
            <developpeur id="295">Al Baker &amp; Associates</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>8</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="13032" romid="180868">
            <path>bonkers.zip</path>
            <noms>
                <nom region="ss">Bonkers Wax Up!</nom>
                <nom region="wor">Bonkers Wax Up!</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>eu</region>
                <region>wor</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Creepy Madame Who-Said has lured Bonkers to her spooky Wax Museum where she's turning famous Toons into wax statues! Help Bonkers duck, dodge and sidestep through 6 sticky levels to find his pal Lucky and save the Toons from becoming hot-wax has-beens!</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="936c3c61" md5="bcd46593aa36cd6c0c495d67d8c845de" sha1="aba0d59cba5d4b4c191166a73625321e34f8bce2" format="mp4" support="">media/video/bonkers.mp4</media>
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            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="eu">1994</date>
                <date region="us">1994</date>
                <date region="wor">1994</date>
            </dates>
            <developpeur id="295">Al Baker &amp; Associates</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>8</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="13032">
            <path>bonkersp02.zip</path>
            <noms>
                <nom region="ss">Bonkers Wax Up!</nom>
                <nom region="wor">Bonkers Wax Up!</nom>
            </noms>
            <cloneof>bonkers.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Creepy Madame Who-Said has lured Bonkers to her spooky Wax Museum where she's turning famous Toons into wax statues! Help Bonkers duck, dodge and sidestep through 6 sticky levels to find his pal Lucky and save the Toons from becoming hot-wax has-beens!</synopsis>
            </synopsis>
            <medias>
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            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="eu">1994</date>
                <date region="us">1994</date>
                <date region="wor">1994</date>
            </dates>
            <developpeur id="295">Al Baker &amp; Associates</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>8</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="13032">
            <path>bonkersp03.zip</path>
            <noms>
                <nom region="ss">Bonkers Wax Up!</nom>
                <nom region="wor">Bonkers Wax Up!</nom>
            </noms>
            <cloneof>bonkers.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Creepy Madame Who-Said has lured Bonkers to her spooky Wax Museum where she's turning famous Toons into wax statues! Help Bonkers duck, dodge and sidestep through 6 sticky levels to find his pal Lucky and save the Toons from becoming hot-wax has-beens!</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="936c3c61" md5="bcd46593aa36cd6c0c495d67d8c845de" sha1="aba0d59cba5d4b4c191166a73625321e34f8bce2" format="mp4" support="">media/video/bonkersp03.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="cfb3a497" md5="a4430faa28a6cfc3a481615621ac8470" sha1="e9614cb8c1896056247ee0e587d8f88bad682708" format="png" support="">media/mixrbv2/bonkersp03.png</media>
            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="eu">1994</date>
                <date region="us">1994</date>
                <date region="wor">1994</date>
            </dates>
            <developpeur id="295">Al Baker &amp; Associates</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>8</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="13032">
            <path>bonkersp06.zip</path>
            <noms>
                <nom region="ss">Bonkers Wax Up!</nom>
                <nom region="wor">Bonkers Wax Up!</nom>
            </noms>
            <cloneof>bonkers.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Creepy Madame Who-Said has lured Bonkers to her spooky Wax Museum where she's turning famous Toons into wax statues! Help Bonkers duck, dodge and sidestep through 6 sticky levels to find his pal Lucky and save the Toons from becoming hot-wax has-beens!</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="936c3c61" md5="bcd46593aa36cd6c0c495d67d8c845de" sha1="aba0d59cba5d4b4c191166a73625321e34f8bce2" format="mp4" support="">media/video/bonkersp06.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="cfb3a497" md5="a4430faa28a6cfc3a481615621ac8470" sha1="e9614cb8c1896056247ee0e587d8f88bad682708" format="png" support="">media/mixrbv2/bonkersp06.png</media>
            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="eu">1994</date>
                <date region="us">1994</date>
                <date region="wor">1994</date>
            </dates>
            <developpeur id="295">Al Baker &amp; Associates</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>8</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="13032">
            <path>bonkersp01.zip</path>
            <noms>
                <nom region="ss">Bonkers Wax Up!</nom>
                <nom region="wor">Bonkers Wax Up!</nom>
            </noms>
            <cloneof>bonkers.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Creepy Madame Who-Said has lured Bonkers to her spooky Wax Museum where she's turning famous Toons into wax statues! Help Bonkers duck, dodge and sidestep through 6 sticky levels to find his pal Lucky and save the Toons from becoming hot-wax has-beens!</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="936c3c61" md5="bcd46593aa36cd6c0c495d67d8c845de" sha1="aba0d59cba5d4b4c191166a73625321e34f8bce2" format="mp4" support="">media/video/bonkersp01.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="cfb3a497" md5="a4430faa28a6cfc3a481615621ac8470" sha1="e9614cb8c1896056247ee0e587d8f88bad682708" format="png" support="">media/mixrbv2/bonkersp01.png</media>
            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="eu">1994</date>
                <date region="us">1994</date>
                <date region="wor">1994</date>
            </dates>
            <developpeur id="295">Al Baker &amp; Associates</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>8</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12924" romid="180869">
            <path>dracula.zip</path>
            <noms>
                <nom region="ss">Bram Stoker's Dracula</nom>
                <nom region="eu">Bram Stoker's Dracula</nom>
                <nom region="wor">Bram Stoker's Dracula</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Bram Stroker's Dracula is a side-scroller platform game loosely based on the 1992 film of the same name. Players take the role of Jonathan Harker whose mission to to destroy Count Dracula by first heading to Transylvania and then London.

Jonathan Harker can move left and right, jump and attack with a weapon, the most basic of which is a knife. The status display on the screen shows Harker's health bar, countdown timer to complete the level and currently held weapon.  Throughout the levels question mark boxes (similar to the Mario games) can be found, attacking these will reveal power ups which include health restoration, timer increase and new weapons. Among these new weapons are axes, daggers and a shotgun. Question mark boxes can also be used as platforms to reach other areas and enemies. Each stage is divided into two sections: the "Daytime" and the "Nighttime". These are entirely different levels comparable to stage 1-a and 1-b. Harker must jump to various platforms and obstacles and defeat minor enemies throughout the levels. The end of a Nighttime level is usually guarded by a boss creature who must be defeated to progress.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="f8256776" md5="9c2fba0f9513d8b7709f6742a1de8184" sha1="00267112db23994d28f11c0eaf2ee10b4d9cdcfe" format="mp4" support="">media/video/dracula.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="541867f6" md5="76cf3011c9542da4b78b4321794a9ec1" sha1="e334fb232a6d3aa1124812959504a6d737244e65" format="png" support="">media/mixrbv2/dracula.png</media>
            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="eu">1993</date>
                <date region="us">1993</date>
            </dates>
            <developpeur id="2758">Probe Software Ltd.</developpeur>
            <editeur id="2064">Sony Electronic Publishing</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12924" romid="180870">
            <path>draculau.zip</path>
            <noms>
                <nom region="ss">Bram Stoker's Dracula</nom>
                <nom region="eu">Bram Stoker's Dracula</nom>
                <nom region="wor">Bram Stoker's Dracula</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>dracula.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Bram Stroker's Dracula is a side-scroller platform game loosely based on the 1992 film of the same name. Players take the role of Jonathan Harker whose mission to to destroy Count Dracula by first heading to Transylvania and then London.

Jonathan Harker can move left and right, jump and attack with a weapon, the most basic of which is a knife. The status display on the screen shows Harker's health bar, countdown timer to complete the level and currently held weapon.  Throughout the levels question mark boxes (similar to the Mario games) can be found, attacking these will reveal power ups which include health restoration, timer increase and new weapons. Among these new weapons are axes, daggers and a shotgun. Question mark boxes can also be used as platforms to reach other areas and enemies. Each stage is divided into two sections: the "Daytime" and the "Nighttime". These are entirely different levels comparable to stage 1-a and 1-b. Harker must jump to various platforms and obstacles and defeat minor enemies throughout the levels. The end of a Nighttime level is usually guarded by a boss creature who must be defeated to progress.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="f8256776" md5="9c2fba0f9513d8b7709f6742a1de8184" sha1="00267112db23994d28f11c0eaf2ee10b4d9cdcfe" format="mp4" support="">media/video/draculau.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="541867f6" md5="76cf3011c9542da4b78b4321794a9ec1" sha1="e334fb232a6d3aa1124812959504a6d737244e65" format="png" support="">media/mixrbv2/draculau.png</media>
            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="eu">1993</date>
                <date region="us">1993</date>
            </dates>
            <developpeur id="2758">Probe Software Ltd.</developpeur>
            <editeur id="2064">Sony Electronic Publishing</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="46285">
            <path>bublbobl.zip</path>
            <noms>
                <nom region="ss">Bubble Bobble</nom>
                <nom region="wor">Bubble Bobble</nom>
            </noms>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Bubble Bobble is the story of two humans, Bub and Bob who wander into the mysterious cave of monsters and magically turn into dinosaurs. The only way to transform back is to reach the end of the cave...

Bubble Bobble is a platform game, with each level being a single screen. The enemies must be cleared from a level to go to the next one. With one player controlling Bub and the other controlling Bob, the player can jump and collect items for points (such as fruit). The real power Bub and Bob have however is the ability to blow bubbles. These bubbles can be as platforms to leap on, or to trap enemies. Enemies trapped in a bubble must be popped by jumping into them, wherein they'll turn to fruit. Additionally, power-ups sometimes float by in bubbles. They include lightning, which flies out horizontally at enemies, and water, which drags the player and enemies straight down flowing over platforms. Taking too long to complete any level will summon Baron Von Blubba, who will float around the screen trying to destroy the player.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="1736df30" md5="2c944f00ef8b8b0b38e9d4dd1452d662" sha1="94903a8b431aea25d6483d22db08744061e154af" format="mp4" support="">media/video/bublbobl.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="15588eb9" md5="f05f296e0fcabe4b1ee05d95b4f88981" sha1="f42a214d0bb4e725a5e8dfed8c9de74cbc260ad6" format="png" support="">media/mixrbv2/bublbobl.png</media>
            </medias>
            <dates>
                <date region="us">1994</date>
                <date region="wor">1994</date>
            </dates>
            <developpeur id="8993">Open Corp.</developpeur>
            <editeur id="55">Taito</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>19</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12955">
            <path>bugsbun.zip</path>
            <noms>
                <nom region="ss">Bugs Bunny In Double Trouble</nom>
                <nom region="wor">Bugs Bunny in Double Trouble</nom>
            </noms>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">The game is based on the Looney Tunes cartoon movies. Bugs Bunny falls asleep, and in his dream sees Yosemite Sam developing a robot called Gossamer. The robot disobeys the commands of his master and goes out of control. Now Bugs Bunny has to enter the TV world and to correct things, bringing order back to the lives of Looney Tunes inhabitants.

The game consists of several platform-based stages, each one having a different goal (guiding another character to a safe place, defeating a big monster, etc.) Bugs Bunny can jump and run quickly, as well as collect items and throw them at enemies.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="bf62e5cb" md5="6316378a31a912779fa7a40481151967" sha1="78c53223d21e7d08b65405763af825a8f53c466f" format="mp4" support="">media/video/bugsbun.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="97e66cf2" md5="10357896e5bb2836a508bdbfbed41b20" sha1="3fc680d3e7000e4b9f2a3ea9e5abf667658b442a" format="png" support="">media/mixrbv2/bugsbun.png</media>
            </medias>
            <dates>
                <date region="fr">1996</date>
                <date region="eu">1996</date>
                <date region="us">1996</date>
                <date region="wor">1996</date>
            </dates>
            <developpeur id="421">Probe Entertainment Ltd.</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12998" romid="181158">
            <path>pbobble.zip</path>
            <noms>
                <nom region="ss">Puzzle Bobble</nom>
                <nom region="fr">Bust-A-Move</nom>
                <nom region="us">Bust-A-Move</nom>
                <nom region="jp">Puzzle Bobble</nom>
                <nom region="wor">Bust-A-Move</nom>
                <nom region="de">Bust-A-Move</nom>
                <nom region="sp">Bust-A-Move</nom>
                <nom region="pt">Bust-A-Move</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>bam.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">The classic game Bubble Bobble is the ancestor of Puzzle Bobble. Your aim in each stage is to break all the bubbles, by breaking 3 or more of the same color.  The game contains a two-player mode where each player tries to break all bubbles first.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="2233038a" md5="effa7c87c429a446073f79f41b4e57dc" sha1="e50318f44da4c8dfea33efbec50b13aadb4dc524" format="mp4" support="">media/video/pbobble.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="18afafba" md5="40e2144de5410900f65e85405ef1506d" sha1="d2704feab7fc70b72427109cf5385cf56057288b" format="png" support="">media/mixrbv2/pbobble.png</media>
            </medias>
            <dates>
                <date region="us">1996</date>
                <date region="jp">1996</date>
            </dates>
            <developpeur id="311">Santos</developpeur>
            <editeur id="55">Taito</editeur>
            <genres>
                <genre id="26" principale="1" parentid="0" langue="en">Puzzle-Game</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>17</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12998" romid="180873">
            <path>bam.zip</path>
            <noms>
                <nom region="ss">Puzzle Bobble</nom>
                <nom region="fr">Bust-A-Move</nom>
                <nom region="us">Bust-A-Move</nom>
                <nom region="jp">Puzzle Bobble</nom>
                <nom region="wor">Bust-A-Move</nom>
                <nom region="de">Bust-A-Move</nom>
                <nom region="sp">Bust-A-Move</nom>
                <nom region="pt">Bust-A-Move</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>eu</region>
                <region>wor</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">The classic game Bubble Bobble is the ancestor of Puzzle Bobble. Your aim in each stage is to break all the bubbles, by breaking 3 or more of the same color.  The game contains a two-player mode where each player tries to break all bubbles first.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="2233038a" md5="effa7c87c429a446073f79f41b4e57dc" sha1="e50318f44da4c8dfea33efbec50b13aadb4dc524" format="mp4" support="">media/video/bam.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="18afafba" md5="40e2144de5410900f65e85405ef1506d" sha1="d2704feab7fc70b72427109cf5385cf56057288b" format="png" support="">media/mixrbv2/bam.png</media>
            </medias>
            <dates>
                <date region="us">1996</date>
                <date region="jp">1996</date>
            </dates>
            <developpeur id="311">Santos</developpeur>
            <editeur id="55">Taito</editeur>
            <genres>
                <genre id="26" principale="1" parentid="0" langue="en">Puzzle-Game</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>17</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="88418" romid="532056">
            <path>busterb.zip</path>
            <noms>
                <nom region="ss">Buster Ball</nom>
                <nom region="jp">Buster Ball</nom>
                <nom region="wor">Buster Ball</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Buster Ball is an Action game, sort of futurist Hockey</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="627930f9" md5="401678abd9f3c870a092bec7067028fc" sha1="69ff2b681666ec119819f67e402a8111391d9962" format="mp4" support="">media/video/busterb.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="1bbf75fe" md5="996be334e2ea588c091eaa1a9e29f212" sha1="5b2d3b49e21976cd688f8ca9e7b16ec072355fae" format="png" support="">media/mixrbv2/busterb.png</media>
            </medias>
            <dates>
                <date region="jp">1992</date>
                <date region="wor">1992</date>
            </dates>
            <developpeur id="10106">Riverhillsoft</developpeur>
            <editeur id="10106">Riverhillsoft</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="88419">
            <path>busterf.zip</path>
            <noms>
                <nom region="ss">Buster Fight</nom>
                <nom region="jp">Buster Fight</nom>
            </noms>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Choose one of four colossal fighters, each one with a number of special moves and fighting techniques, and go head to head against the other three! Take on a friend in an exhibition combat, or make your way to the top in the one-player tournament, where you must fight for your life ? and the lives of all the people on Earth!</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="dcca6e17" md5="b005dabcb03cb65850de132b912371a0" sha1="ee4be764d1557328f39cb671369127655ade5178" format="mp4" support="">media/video/busterf.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="28252a62" md5="484daa40d5b950496853ae023c8cfcda" sha1="88553bf0d4a1a5bb17c8f81d8a0116ba6fb530c3" format="png" support="">media/mixrbv2/busterf.png</media>
            </medias>
            <dates>
                <date region="jp">1994</date>
            </dates>
            <developpeur id="2806">SIMS Co., Ltd.</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="14" principale="1" parentid="0" langue="en">Fight</genre>
                <genre id="2914" principale="0" parentid="14" langue="en">Fight / 2D</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>10</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="88420">
            <path>caesars.zip</path>
            <noms>
                <nom region="ss">Caesars Palace</nom>
                <nom region="us">Caesars Palace</nom>
                <nom region="wor">Caesars Palace</nom>
            </noms>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Caesars Palace stretches your entertainment dollar to the hilt with more casino gaming action than ever before available for GameGear! With lots of games to choose from, you'll experience the pulse-quickening excitement of casino gaming in the world famous Caesars Palace. Special invitation-only VIP tables: Make the big bucks and you may be invited to play with the big boys. One-stop shopping at the ATM machines: Withdraw money, keep track of your winnings and play a scratcher at any of the ATMs scattered throughout the casino.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="ac9c2f04" md5="5709816286186fc4b8d4f1ad8550e89f" sha1="cae80ab0def9d891bd660f2565ec0d869cf45f9a" format="mp4" support="">media/video/caesars.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="8cdb2e8c" md5="dedd80f8f517a2d3fbf0d9acf23ba0ff" sha1="6a86563037f95316a1b0484b90924f3b95ad69bf" format="png" support="">media/mixrbv2/caesars.png</media>
            </medias>
            <dates>
                <date region="us">1993</date>
                <date region="wor">1993</date>
            </dates>
            <developpeur id="6509">Teeny Weeny Games, Ltd.</developpeur>
            <editeur id="6">Virgin</editeur>
            <genres>
                <genre id="320" principale="1" parentid="0" langue="en">Casino</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>11</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="13030">
            <path>captaven.zip</path>
            <noms>
                <nom region="ss">Captain America And The Avengers</nom>
                <nom region="wor">Captain America and The Avengers</nom>
            </noms>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">A conversion of the arcade game of the same name, Captain America and The Avengers is a one or two player (simultaneous) side-scrolling beat 'em up in which four Marvel Comics licensed heroes (Captain America, Iron Man, Hawkeye and Vision) take on the evil Red Skull (who "by assembling a team of super-villains seeks to conquer the world"). Isn't that always the way?</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="3c163ede" md5="3757fcafc5ef7bef9c398131b6945c86" sha1="3f42f95a3ff6d4cf81b38e9219ec7fdd828f0ce4" format="mp4" support="">media/video/captaven.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="b3694552" md5="c40e3d2f4b51d31fc27718034a268bfb" sha1="3c90b070fae819f23a119f0ec10da6c01712468b" format="png" support="">media/mixrbv2/captaven.png</media>
            </medias>
            <dates>
                <date region="us">1993</date>
            </dates>
            <developpeur id="152">Realtime Associates</developpeur>
            <editeur id="165">Mindscape</editeur>
            <genres>
                <genre id="1" principale="1" parentid="0" langue="en">Beat'em Up</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="88421" romid="532060">
            <path>carlicen.zip</path>
            <noms>
                <nom region="ss">Car Licence</nom>
                <nom region="jp">Car Licence</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Car Licence is an educational Sega Game Gear game. It was developed to help users pass their driving test.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="59d38483" md5="1df9cf60029f54e2e0bcdf898d9d08b8" sha1="191145c8fe6dedd7ae7c3e345ba5f83c295a6570" format="mp4" support="">media/video/carlicen.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="bbbd5963" md5="640a8dfb3806409eff6b1ea977edb6fe" sha1="e395c23a52707041b1b9530e4cbf3faa6a02f49d" format="png" support="">media/mixrbv2/carlicen.png</media>
            </medias>
            <dates>
                <date region="jp">1995</date>
            </dates>
            <developpeur id="3057">System Vision</developpeur>
            <editeur id="10107">Mitsubishi Chemical</editeur>
            <genres>
                <genre id="30" principale="1" parentid="0" langue="en">Educational</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>6</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="13038" romid="532061">
            <path>casinofn.zip</path>
            <noms>
                <nom region="ss">Casino Funpak</nom>
                <nom region="us">Casino Funpak</nom>
                <nom region="wor">Casino Funpak</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">In Casino FunPak, you walk around in a casino, partaking in a multitude of games and competing in tournaments to earn as much money as you can. You can play Roulette, Video Poker, Slot Machines, Blackjack and Craps. The tournament mode contains a large tour of the five games.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="7459e89a" md5="0806c35a02478e8e6554f0a65c909cf6" sha1="1eca3e739873a3b1049d95a8b3676404b6fcc12c" format="mp4" support="">media/video/casinofn.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="d6c448b0" md5="08f63cf667d3b9462864d332e36d72b1" sha1="be5cd063291d26f6f32b2b3d73c6038e7613b79c" format="png" support="">media/mixrbv2/casinofn.png</media>
            </medias>
            <dates>
                <date region="us">1994</date>
            </dates>
            <developpeur id="108">Beam Software</developpeur>
            <editeur id="28">Interplay</editeur>
            <genres>
                <genre id="320" principale="1" parentid="0" langue="en">Casino</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>11</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12857" romid="180880">
            <path>castlill.zip</path>
            <noms>
                <nom region="ss">Mickey Mouse No Castle Illusion</nom>
                <nom region="fr">Castle of Illusion starring Mickey Mouse</nom>
                <nom region="us">Castle of Illusion starring Mickey Mouse</nom>
                <nom region="jp">Mickey Mouse no Castle Illusion</nom>
                <nom region="eu">Castle of Illusion starring Mickey Mouse</nom>
                <nom region="wor">Castle of Illusion Starring Mickey Mouse</nom>
                <nom region="br">Castle of Illusion starring Mickey Mouse</nom>
                <nom region="de">Castle of Illusion starring Mickey Mouse</nom>
                <nom region="sp">Castle of Illusion starring Mickey Mouse</nom>
                <nom region="pt">Castle of Illusion starring Mickey Mouse</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>eu</region>
                <region>wor</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Sega's 8-bit systems received their own version of the Genesis' popular Disney platformer. Story and themes remain the same, but the game has unique levels and slightly different gameplay mechanics.

To save his girlfriend Minnie from the evil witch Mizrabel, Mickey Mouse must venture into the Castle of Illusion. Crossing six levels (including a magical forest, a toy land and a candy world), he must collect the gems of the rainbow in order to confront and defeat the witch.

Each level features unique obstacles, enemies and a final boss. The enemies can be defeated by jumping on top of them. An alternative way is to pick up objects lying around (like rocks in the forest or blue balls in the toy level) and throwing them at the enemies. Mickey's ability to pick up things and carry them around also leads to puzzle-oriented gameplay. By placing objects in the right spot and jumping off of them, he can get to areas otherwise out of reach. In some levels, he also has to collect keys to open doors. A unique type of object is the treasure chest - by jumping on top of one or throwing it, Mickey gets access to its contents, which might include extra lives, a health power-up or coins to collect for points.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="621b41cc" md5="cfb80cd99ee0b4b6fcaae6dbed9081f4" sha1="36ac81a8d2d283dcc7ce1ce7c20292566e99d81c" format="mp4" support="">media/video/castlill.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="b0e04d10" md5="6933c1734e9e0bec61ad03117d5fc643" sha1="4a7a73887346271b09c9db221cc463629f7e758d" format="png" support="">media/mixrbv2/castlill.png</media>
            </medias>
            <dates>
                <date region="fr">1991</date>
                <date region="eu">1991</date>
                <date region="us">1991</date>
                <date region="jp">1991</date>
                <date region="wor">1991</date>
                <date region="br">1991</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12857" romid="181071">
            <path>castlillj.zip</path>
            <noms>
                <nom region="ss">Mickey Mouse No Castle Illusion</nom>
                <nom region="fr">Castle of Illusion starring Mickey Mouse</nom>
                <nom region="us">Castle of Illusion starring Mickey Mouse</nom>
                <nom region="jp">Mickey Mouse no Castle Illusion</nom>
                <nom region="eu">Castle of Illusion starring Mickey Mouse</nom>
                <nom region="wor">Castle of Illusion Starring Mickey Mouse</nom>
                <nom region="br">Castle of Illusion starring Mickey Mouse</nom>
                <nom region="de">Castle of Illusion starring Mickey Mouse</nom>
                <nom region="sp">Castle of Illusion starring Mickey Mouse</nom>
                <nom region="pt">Castle of Illusion starring Mickey Mouse</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>castlill.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Sega's 8-bit systems received their own version of the Genesis' popular Disney platformer. Story and themes remain the same, but the game has unique levels and slightly different gameplay mechanics.

To save his girlfriend Minnie from the evil witch Mizrabel, Mickey Mouse must venture into the Castle of Illusion. Crossing six levels (including a magical forest, a toy land and a candy world), he must collect the gems of the rainbow in order to confront and defeat the witch.

Each level features unique obstacles, enemies and a final boss. The enemies can be defeated by jumping on top of them. An alternative way is to pick up objects lying around (like rocks in the forest or blue balls in the toy level) and throwing them at the enemies. Mickey's ability to pick up things and carry them around also leads to puzzle-oriented gameplay. By placing objects in the right spot and jumping off of them, he can get to areas otherwise out of reach. In some levels, he also has to collect keys to open doors. A unique type of object is the treasure chest - by jumping on top of one or throwing it, Mickey gets access to its contents, which might include extra lives, a health power-up or coins to collect for points.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="621b41cc" md5="cfb80cd99ee0b4b6fcaae6dbed9081f4" sha1="36ac81a8d2d283dcc7ce1ce7c20292566e99d81c" format="mp4" support="">media/video/castlillj.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="b0e04d10" md5="6933c1734e9e0bec61ad03117d5fc643" sha1="4a7a73887346271b09c9db221cc463629f7e758d" format="png" support="">media/mixrbv2/castlillj.png</media>
            </medias>
            <dates>
                <date region="fr">1991</date>
                <date region="eu">1991</date>
                <date region="us">1991</date>
                <date region="jp">1991</date>
                <date region="wor">1991</date>
                <date region="br">1991</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="46286" romid="532062">
            <path>chakan.zip</path>
            <noms>
                <nom region="ss">Chakan</nom>
                <nom region="wor">Chakan</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">"Darkness falls upon the land as I await the return of the visions that have haunted my nights. Many years have passed since my arrogance doomed me to this life I now live, for I am condemned to walk the countryside until I can overcome the visions that keep me from my rest... I can rely on only my swords and my knowledge of alchemy to release me from these bonds of time."</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="a84e400c" md5="d0aff393679b123f5e852ca81ced64e6" sha1="2be2c0d3764f7f7d506bc5a59bcc44e6415b6da4" format="mp4" support="">media/video/chakan.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="4f97f726" md5="f5f4c02b5428aec71ec424acb3b1b0d5" sha1="cce7fd487c76e9b71becd7e90f771b48ff5fba0f" format="png" support="">media/mixrbv2/chakan.png</media>
            </medias>
            <dates>
                <date region="us">1992</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>18</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="88422" romid="532063">
            <path>champhck.zip</path>
            <noms>
                <nom region="ss">Championship Hockey</nom>
                <nom region="eu">Championship Hockey</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Compete in a super realistic ice hockey game with all the frantic action of Championship Hockey - skilful skating, thundering body checks and rifling slap shots, You'll have to skate well to avoid crunching body checks from defenders and out manoeuvre goalkeepers in your quest for The Cup!</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="a6d0b2f4" md5="31112e96160de2d4d3a62e15e1d6afb7" sha1="6cba31585d5cc734fafac638c3b0021ca272e4f3" format="mp4" support="">media/video/champhck.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="9c8fa2ac" md5="19405bbd7ce5cf6b57b11468da7258ea" sha1="61aaee099c4d1e509e2223cf6ae37c4888ffc7b8" format="png" support="">media/mixrbv2/champhck.png</media>
            </medias>
            <dates>
                <date region="fr">1995</date>
                <date region="eu">1995</date>
            </dates>
            <developpeur id="428">Imagitec Design Inc.</developpeur>
            <editeur id="2779">U.S. Gold</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2933" principale="0" parentid="685" langue="en">Sports / Hockey</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>4</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="13031" romid="532064">
            <path>cheese.zip</path>
            <noms>
                <nom region="ss">Cheese Cat-astrophe Starring Speedy Gonzales</nom>
                <nom region="eu">Cheese Cat-astrophe Starring Speedy Gonzales</nom>
                <nom region="br">Cheese Cat-astrophe Estrelando Speedy Gonzales</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Hola! Sylvester's alter-ego, Dr Cheesefinger, has captured Speedy's girlfriend Carmel and took the whole cheese supply with him. With the help of some other Looney Tunes characters, you can fight back through a large number of platform levels.

Speedy can throw his hat or jump enemies to defeat them. To get an ally, you need to collect certain objects (e.g. carrots for Bugs Bunny) and in the meantime, you also have to free your captured friends. Ay, carumba!</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="8c7c4bc3" md5="14722a4403b2907a6a54953b69ced8d6" sha1="118ef6acbe2ae5998a83ebea2d14c94b8272f40a" format="mp4" support="">media/video/cheese.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="fa8948a8" md5="7c0179396857520f83e11a6b39f13061" sha1="fa689573a388840c0d7e287a79aed77da7931a6f" format="png" support="">media/mixrbv2/cheese.png</media>
            </medias>
            <dates>
                <date region="fr">1995</date>
                <date region="eu">1995</date>
                <date region="us">1995</date>
                <date region="br">1995</date>
            </dates>
            <developpeur id="635">Cryo Interactive</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="46287">
            <path>chicago.zip</path>
            <noms>
                <nom region="ss">Chicago Syndicate</nom>
                <nom region="wor">Chicago Syndicate</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>eu</region>
                <region>wor</region>
            </regions>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Chicago Syndicate is a spin-off of the Eternal Champions universe, now in the form of an horizontal beat 'em up. In this game you will take the role of Larcen Tyler, the character known in the original game for working as a gangster in the Chicago of the 1920s, but who after the attempt on his life by his boss, will now be in the opposite side, that of an anti-Mafia crusader.

Corruption and violence have taken hold of Chicago, six powerful gangster bosses control the streets. In your hands will be to turn Chicago into a peaceful place again. For this, you count with a varied selection of weapons and 60 different moves. The action takes place in several zones with different gang activity, and you can enter or leave any of them anytime, depending in your preferences.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="cbcf87eb" md5="dd326b892c1caca9efbb7342c0abb737" sha1="e80d217181a1c4250736c014c68d5c4d67c69a3c" format="mp4" support="">media/video/chicago.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="f0984910" md5="3ae5d7757f77af0ae209ce70a0cbc9aa" sha1="02938162356eba05a55981f21930e64993bb4279" format="png" support="">media/mixrbv2/chicago.png</media>
            </medias>
            <dates>
                <date region="us">1995</date>
                <date region="wor">1995</date>
                <date region="br">1995</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="1" principale="1" parentid="0" langue="en">Beat'em Up</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>10</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="46287">
            <path>chicagop01.zip</path>
            <noms>
                <nom region="ss">Chicago Syndicate</nom>
                <nom region="wor">Chicago Syndicate</nom>
            </noms>
            <cloneof>chicago.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Chicago Syndicate is a spin-off of the Eternal Champions universe, now in the form of an horizontal beat 'em up. In this game you will take the role of Larcen Tyler, the character known in the original game for working as a gangster in the Chicago of the 1920s, but who after the attempt on his life by his boss, will now be in the opposite side, that of an anti-Mafia crusader.

Corruption and violence have taken hold of Chicago, six powerful gangster bosses control the streets. In your hands will be to turn Chicago into a peaceful place again. For this, you count with a varied selection of weapons and 60 different moves. The action takes place in several zones with different gang activity, and you can enter or leave any of them anytime, depending in your preferences.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="cbcf87eb" md5="dd326b892c1caca9efbb7342c0abb737" sha1="e80d217181a1c4250736c014c68d5c4d67c69a3c" format="mp4" support="">media/video/chicagop01.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="f0984910" md5="3ae5d7757f77af0ae209ce70a0cbc9aa" sha1="02938162356eba05a55981f21930e64993bb4279" format="png" support="">media/mixrbv2/chicagop01.png</media>
            </medias>
            <dates>
                <date region="us">1995</date>
                <date region="wor">1995</date>
                <date region="br">1995</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="1" principale="1" parentid="0" langue="en">Beat'em Up</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>10</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="46287">
            <path>chicagop02.zip</path>
            <noms>
                <nom region="ss">Chicago Syndicate</nom>
                <nom region="wor">Chicago Syndicate</nom>
            </noms>
            <cloneof>chicago.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Chicago Syndicate is a spin-off of the Eternal Champions universe, now in the form of an horizontal beat 'em up. In this game you will take the role of Larcen Tyler, the character known in the original game for working as a gangster in the Chicago of the 1920s, but who after the attempt on his life by his boss, will now be in the opposite side, that of an anti-Mafia crusader.

Corruption and violence have taken hold of Chicago, six powerful gangster bosses control the streets. In your hands will be to turn Chicago into a peaceful place again. For this, you count with a varied selection of weapons and 60 different moves. The action takes place in several zones with different gang activity, and you can enter or leave any of them anytime, depending in your preferences.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="cbcf87eb" md5="dd326b892c1caca9efbb7342c0abb737" sha1="e80d217181a1c4250736c014c68d5c4d67c69a3c" format="mp4" support="">media/video/chicagop02.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="f0984910" md5="3ae5d7757f77af0ae209ce70a0cbc9aa" sha1="02938162356eba05a55981f21930e64993bb4279" format="png" support="">media/mixrbv2/chicagop02.png</media>
            </medias>
            <dates>
                <date region="us">1995</date>
                <date region="wor">1995</date>
                <date region="br">1995</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="1" principale="1" parentid="0" langue="en">Beat'em Up</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>10</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="46287">
            <path>chicagop03.zip</path>
            <noms>
                <nom region="ss">Chicago Syndicate</nom>
                <nom region="wor">Chicago Syndicate</nom>
            </noms>
            <cloneof>chicago.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Chicago Syndicate is a spin-off of the Eternal Champions universe, now in the form of an horizontal beat 'em up. In this game you will take the role of Larcen Tyler, the character known in the original game for working as a gangster in the Chicago of the 1920s, but who after the attempt on his life by his boss, will now be in the opposite side, that of an anti-Mafia crusader.

Corruption and violence have taken hold of Chicago, six powerful gangster bosses control the streets. In your hands will be to turn Chicago into a peaceful place again. For this, you count with a varied selection of weapons and 60 different moves. The action takes place in several zones with different gang activity, and you can enter or leave any of them anytime, depending in your preferences.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="cbcf87eb" md5="dd326b892c1caca9efbb7342c0abb737" sha1="e80d217181a1c4250736c014c68d5c4d67c69a3c" format="mp4" support="">media/video/chicagop03.mp4</media>
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            </medias>
            <dates>
                <date region="us">1995</date>
                <date region="wor">1995</date>
                <date region="br">1995</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="1" principale="1" parentid="0" langue="en">Beat'em Up</genre>
            </genres>
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            <topstaff>0</topstaff>
            <note>10</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="46287">
            <path>chicagop04.zip</path>
            <noms>
                <nom region="ss">Chicago Syndicate</nom>
                <nom region="wor">Chicago Syndicate</nom>
            </noms>
            <cloneof>chicago.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Chicago Syndicate is a spin-off of the Eternal Champions universe, now in the form of an horizontal beat 'em up. In this game you will take the role of Larcen Tyler, the character known in the original game for working as a gangster in the Chicago of the 1920s, but who after the attempt on his life by his boss, will now be in the opposite side, that of an anti-Mafia crusader.

Corruption and violence have taken hold of Chicago, six powerful gangster bosses control the streets. In your hands will be to turn Chicago into a peaceful place again. For this, you count with a varied selection of weapons and 60 different moves. The action takes place in several zones with different gang activity, and you can enter or leave any of them anytime, depending in your preferences.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="cbcf87eb" md5="dd326b892c1caca9efbb7342c0abb737" sha1="e80d217181a1c4250736c014c68d5c4d67c69a3c" format="mp4" support="">media/video/chicagop04.mp4</media>
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            </medias>
            <dates>
                <date region="us">1995</date>
                <date region="wor">1995</date>
                <date region="br">1995</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="1" principale="1" parentid="0" langue="en">Beat'em Up</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>10</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="46287">
            <path>chicagop05.zip</path>
            <noms>
                <nom region="ss">Chicago Syndicate</nom>
                <nom region="wor">Chicago Syndicate</nom>
            </noms>
            <cloneof>chicago.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Chicago Syndicate is a spin-off of the Eternal Champions universe, now in the form of an horizontal beat 'em up. In this game you will take the role of Larcen Tyler, the character known in the original game for working as a gangster in the Chicago of the 1920s, but who after the attempt on his life by his boss, will now be in the opposite side, that of an anti-Mafia crusader.

Corruption and violence have taken hold of Chicago, six powerful gangster bosses control the streets. In your hands will be to turn Chicago into a peaceful place again. For this, you count with a varied selection of weapons and 60 different moves. The action takes place in several zones with different gang activity, and you can enter or leave any of them anytime, depending in your preferences.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="cbcf87eb" md5="dd326b892c1caca9efbb7342c0abb737" sha1="e80d217181a1c4250736c014c68d5c4d67c69a3c" format="mp4" support="">media/video/chicagop05.mp4</media>
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            </medias>
            <dates>
                <date region="us">1995</date>
                <date region="wor">1995</date>
                <date region="br">1995</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="1" principale="1" parentid="0" langue="en">Beat'em Up</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>10</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="46287">
            <path>chicagop07.zip</path>
            <noms>
                <nom region="ss">Chicago Syndicate</nom>
                <nom region="wor">Chicago Syndicate</nom>
            </noms>
            <cloneof>chicago.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Chicago Syndicate is a spin-off of the Eternal Champions universe, now in the form of an horizontal beat 'em up. In this game you will take the role of Larcen Tyler, the character known in the original game for working as a gangster in the Chicago of the 1920s, but who after the attempt on his life by his boss, will now be in the opposite side, that of an anti-Mafia crusader.

Corruption and violence have taken hold of Chicago, six powerful gangster bosses control the streets. In your hands will be to turn Chicago into a peaceful place again. For this, you count with a varied selection of weapons and 60 different moves. The action takes place in several zones with different gang activity, and you can enter or leave any of them anytime, depending in your preferences.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="cbcf87eb" md5="dd326b892c1caca9efbb7342c0abb737" sha1="e80d217181a1c4250736c014c68d5c4d67c69a3c" format="mp4" support="">media/video/chicagop07.mp4</media>
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            </medias>
            <dates>
                <date region="us">1995</date>
                <date region="wor">1995</date>
                <date region="br">1995</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="1" principale="1" parentid="0" langue="en">Beat'em Up</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>10</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="46287">
            <path>chicagop06.zip</path>
            <noms>
                <nom region="ss">Chicago Syndicate</nom>
                <nom region="wor">Chicago Syndicate</nom>
            </noms>
            <cloneof>chicago.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Chicago Syndicate is a spin-off of the Eternal Champions universe, now in the form of an horizontal beat 'em up. In this game you will take the role of Larcen Tyler, the character known in the original game for working as a gangster in the Chicago of the 1920s, but who after the attempt on his life by his boss, will now be in the opposite side, that of an anti-Mafia crusader.

Corruption and violence have taken hold of Chicago, six powerful gangster bosses control the streets. In your hands will be to turn Chicago into a peaceful place again. For this, you count with a varied selection of weapons and 60 different moves. The action takes place in several zones with different gang activity, and you can enter or leave any of them anytime, depending in your preferences.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="cbcf87eb" md5="dd326b892c1caca9efbb7342c0abb737" sha1="e80d217181a1c4250736c014c68d5c4d67c69a3c" format="mp4" support="">media/video/chicagop06.mp4</media>
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            </medias>
            <dates>
                <date region="us">1995</date>
                <date region="wor">1995</date>
                <date region="br">1995</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="1" principale="1" parentid="0" langue="en">Beat'em Up</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>10</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="46287">
            <path>chicagop08.zip</path>
            <noms>
                <nom region="ss">Chicago Syndicate</nom>
                <nom region="wor">Chicago Syndicate</nom>
            </noms>
            <cloneof>chicago.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Chicago Syndicate is a spin-off of the Eternal Champions universe, now in the form of an horizontal beat 'em up. In this game you will take the role of Larcen Tyler, the character known in the original game for working as a gangster in the Chicago of the 1920s, but who after the attempt on his life by his boss, will now be in the opposite side, that of an anti-Mafia crusader.

Corruption and violence have taken hold of Chicago, six powerful gangster bosses control the streets. In your hands will be to turn Chicago into a peaceful place again. For this, you count with a varied selection of weapons and 60 different moves. The action takes place in several zones with different gang activity, and you can enter or leave any of them anytime, depending in your preferences.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="cbcf87eb" md5="dd326b892c1caca9efbb7342c0abb737" sha1="e80d217181a1c4250736c014c68d5c4d67c69a3c" format="mp4" support="">media/video/chicagop08.mp4</media>
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            </medias>
            <dates>
                <date region="us">1995</date>
                <date region="wor">1995</date>
                <date region="br">1995</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="1" principale="1" parentid="0" langue="en">Beat'em Up</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>10</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="46287">
            <path>chicagop09.zip</path>
            <noms>
                <nom region="ss">Chicago Syndicate</nom>
                <nom region="wor">Chicago Syndicate</nom>
            </noms>
            <cloneof>chicago.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Chicago Syndicate is a spin-off of the Eternal Champions universe, now in the form of an horizontal beat 'em up. In this game you will take the role of Larcen Tyler, the character known in the original game for working as a gangster in the Chicago of the 1920s, but who after the attempt on his life by his boss, will now be in the opposite side, that of an anti-Mafia crusader.

Corruption and violence have taken hold of Chicago, six powerful gangster bosses control the streets. In your hands will be to turn Chicago into a peaceful place again. For this, you count with a varied selection of weapons and 60 different moves. The action takes place in several zones with different gang activity, and you can enter or leave any of them anytime, depending in your preferences.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="cbcf87eb" md5="dd326b892c1caca9efbb7342c0abb737" sha1="e80d217181a1c4250736c014c68d5c4d67c69a3c" format="mp4" support="">media/video/chicagop09.mp4</media>
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            </medias>
            <dates>
                <date region="us">1995</date>
                <date region="wor">1995</date>
                <date region="br">1995</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="1" principale="1" parentid="0" langue="en">Beat'em Up</genre>
            </genres>
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            <note>10</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="46287">
            <path>chicagop10.zip</path>
            <noms>
                <nom region="ss">Chicago Syndicate</nom>
                <nom region="wor">Chicago Syndicate</nom>
            </noms>
            <cloneof>chicago.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Chicago Syndicate is a spin-off of the Eternal Champions universe, now in the form of an horizontal beat 'em up. In this game you will take the role of Larcen Tyler, the character known in the original game for working as a gangster in the Chicago of the 1920s, but who after the attempt on his life by his boss, will now be in the opposite side, that of an anti-Mafia crusader.

Corruption and violence have taken hold of Chicago, six powerful gangster bosses control the streets. In your hands will be to turn Chicago into a peaceful place again. For this, you count with a varied selection of weapons and 60 different moves. The action takes place in several zones with different gang activity, and you can enter or leave any of them anytime, depending in your preferences.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="cbcf87eb" md5="dd326b892c1caca9efbb7342c0abb737" sha1="e80d217181a1c4250736c014c68d5c4d67c69a3c" format="mp4" support="">media/video/chicagop10.mp4</media>
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            </medias>
            <dates>
                <date region="us">1995</date>
                <date region="wor">1995</date>
                <date region="br">1995</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="1" principale="1" parentid="0" langue="en">Beat'em Up</genre>
            </genres>
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            <topstaff>0</topstaff>
            <note>10</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="46287">
            <path>chicagop11.zip</path>
            <noms>
                <nom region="ss">Chicago Syndicate</nom>
                <nom region="wor">Chicago Syndicate</nom>
            </noms>
            <cloneof>chicago.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Chicago Syndicate is a spin-off of the Eternal Champions universe, now in the form of an horizontal beat 'em up. In this game you will take the role of Larcen Tyler, the character known in the original game for working as a gangster in the Chicago of the 1920s, but who after the attempt on his life by his boss, will now be in the opposite side, that of an anti-Mafia crusader.

Corruption and violence have taken hold of Chicago, six powerful gangster bosses control the streets. In your hands will be to turn Chicago into a peaceful place again. For this, you count with a varied selection of weapons and 60 different moves. The action takes place in several zones with different gang activity, and you can enter or leave any of them anytime, depending in your preferences.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="cbcf87eb" md5="dd326b892c1caca9efbb7342c0abb737" sha1="e80d217181a1c4250736c014c68d5c4d67c69a3c" format="mp4" support="">media/video/chicagop11.mp4</media>
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            </medias>
            <dates>
                <date region="us">1995</date>
                <date region="wor">1995</date>
                <date region="br">1995</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="1" principale="1" parentid="0" langue="en">Beat'em Up</genre>
            </genres>
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            <topstaff>0</topstaff>
            <note>10</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="46287">
            <path>chicagop12.zip</path>
            <noms>
                <nom region="ss">Chicago Syndicate</nom>
                <nom region="wor">Chicago Syndicate</nom>
            </noms>
            <cloneof>chicago.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Chicago Syndicate is a spin-off of the Eternal Champions universe, now in the form of an horizontal beat 'em up. In this game you will take the role of Larcen Tyler, the character known in the original game for working as a gangster in the Chicago of the 1920s, but who after the attempt on his life by his boss, will now be in the opposite side, that of an anti-Mafia crusader.

Corruption and violence have taken hold of Chicago, six powerful gangster bosses control the streets. In your hands will be to turn Chicago into a peaceful place again. For this, you count with a varied selection of weapons and 60 different moves. The action takes place in several zones with different gang activity, and you can enter or leave any of them anytime, depending in your preferences.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="cbcf87eb" md5="dd326b892c1caca9efbb7342c0abb737" sha1="e80d217181a1c4250736c014c68d5c4d67c69a3c" format="mp4" support="">media/video/chicagop12.mp4</media>
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            </medias>
            <dates>
                <date region="us">1995</date>
                <date region="wor">1995</date>
                <date region="br">1995</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="1" principale="1" parentid="0" langue="en">Beat'em Up</genre>
            </genres>
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            <topstaff>0</topstaff>
            <note>10</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="46287">
            <path>chicagop13.zip</path>
            <noms>
                <nom region="ss">Chicago Syndicate</nom>
                <nom region="wor">Chicago Syndicate</nom>
            </noms>
            <cloneof>chicago.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Chicago Syndicate is a spin-off of the Eternal Champions universe, now in the form of an horizontal beat 'em up. In this game you will take the role of Larcen Tyler, the character known in the original game for working as a gangster in the Chicago of the 1920s, but who after the attempt on his life by his boss, will now be in the opposite side, that of an anti-Mafia crusader.

Corruption and violence have taken hold of Chicago, six powerful gangster bosses control the streets. In your hands will be to turn Chicago into a peaceful place again. For this, you count with a varied selection of weapons and 60 different moves. The action takes place in several zones with different gang activity, and you can enter or leave any of them anytime, depending in your preferences.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="cbcf87eb" md5="dd326b892c1caca9efbb7342c0abb737" sha1="e80d217181a1c4250736c014c68d5c4d67c69a3c" format="mp4" support="">media/video/chicagop13.mp4</media>
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            </medias>
            <dates>
                <date region="us">1995</date>
                <date region="wor">1995</date>
                <date region="br">1995</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="1" principale="1" parentid="0" langue="en">Beat'em Up</genre>
            </genres>
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            <note>10</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="46287">
            <path>chicagop15.zip</path>
            <noms>
                <nom region="ss">Chicago Syndicate</nom>
                <nom region="wor">Chicago Syndicate</nom>
            </noms>
            <cloneof>chicago.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Chicago Syndicate is a spin-off of the Eternal Champions universe, now in the form of an horizontal beat 'em up. In this game you will take the role of Larcen Tyler, the character known in the original game for working as a gangster in the Chicago of the 1920s, but who after the attempt on his life by his boss, will now be in the opposite side, that of an anti-Mafia crusader.

Corruption and violence have taken hold of Chicago, six powerful gangster bosses control the streets. In your hands will be to turn Chicago into a peaceful place again. For this, you count with a varied selection of weapons and 60 different moves. The action takes place in several zones with different gang activity, and you can enter or leave any of them anytime, depending in your preferences.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="cbcf87eb" md5="dd326b892c1caca9efbb7342c0abb737" sha1="e80d217181a1c4250736c014c68d5c4d67c69a3c" format="mp4" support="">media/video/chicagop15.mp4</media>
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            </medias>
            <dates>
                <date region="us">1995</date>
                <date region="wor">1995</date>
                <date region="br">1995</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="1" principale="1" parentid="0" langue="en">Beat'em Up</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>10</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="46287">
            <path>chicagop16.zip</path>
            <noms>
                <nom region="ss">Chicago Syndicate</nom>
                <nom region="wor">Chicago Syndicate</nom>
            </noms>
            <cloneof>chicago.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Chicago Syndicate is a spin-off of the Eternal Champions universe, now in the form of an horizontal beat 'em up. In this game you will take the role of Larcen Tyler, the character known in the original game for working as a gangster in the Chicago of the 1920s, but who after the attempt on his life by his boss, will now be in the opposite side, that of an anti-Mafia crusader.

Corruption and violence have taken hold of Chicago, six powerful gangster bosses control the streets. In your hands will be to turn Chicago into a peaceful place again. For this, you count with a varied selection of weapons and 60 different moves. The action takes place in several zones with different gang activity, and you can enter or leave any of them anytime, depending in your preferences.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="cbcf87eb" md5="dd326b892c1caca9efbb7342c0abb737" sha1="e80d217181a1c4250736c014c68d5c4d67c69a3c" format="mp4" support="">media/video/chicagop16.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="f0984910" md5="3ae5d7757f77af0ae209ce70a0cbc9aa" sha1="02938162356eba05a55981f21930e64993bb4279" format="png" support="">media/mixrbv2/chicagop16.png</media>
            </medias>
            <dates>
                <date region="us">1995</date>
                <date region="wor">1995</date>
                <date region="br">1995</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="1" principale="1" parentid="0" langue="en">Beat'em Up</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>10</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="46287">
            <path>chicagop17.zip</path>
            <noms>
                <nom region="ss">Chicago Syndicate</nom>
                <nom region="wor">Chicago Syndicate</nom>
            </noms>
            <cloneof>chicago.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Chicago Syndicate is a spin-off of the Eternal Champions universe, now in the form of an horizontal beat 'em up. In this game you will take the role of Larcen Tyler, the character known in the original game for working as a gangster in the Chicago of the 1920s, but who after the attempt on his life by his boss, will now be in the opposite side, that of an anti-Mafia crusader.

Corruption and violence have taken hold of Chicago, six powerful gangster bosses control the streets. In your hands will be to turn Chicago into a peaceful place again. For this, you count with a varied selection of weapons and 60 different moves. The action takes place in several zones with different gang activity, and you can enter or leave any of them anytime, depending in your preferences.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="cbcf87eb" md5="dd326b892c1caca9efbb7342c0abb737" sha1="e80d217181a1c4250736c014c68d5c4d67c69a3c" format="mp4" support="">media/video/chicagop17.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="f0984910" md5="3ae5d7757f77af0ae209ce70a0cbc9aa" sha1="02938162356eba05a55981f21930e64993bb4279" format="png" support="">media/mixrbv2/chicagop17.png</media>
            </medias>
            <dates>
                <date region="us">1995</date>
                <date region="wor">1995</date>
                <date region="br">1995</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="1" principale="1" parentid="0" langue="en">Beat'em Up</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>10</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="46287">
            <path>chicagop18.zip</path>
            <noms>
                <nom region="ss">Chicago Syndicate</nom>
                <nom region="wor">Chicago Syndicate</nom>
            </noms>
            <cloneof>chicago.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Chicago Syndicate is a spin-off of the Eternal Champions universe, now in the form of an horizontal beat 'em up. In this game you will take the role of Larcen Tyler, the character known in the original game for working as a gangster in the Chicago of the 1920s, but who after the attempt on his life by his boss, will now be in the opposite side, that of an anti-Mafia crusader.

Corruption and violence have taken hold of Chicago, six powerful gangster bosses control the streets. In your hands will be to turn Chicago into a peaceful place again. For this, you count with a varied selection of weapons and 60 different moves. The action takes place in several zones with different gang activity, and you can enter or leave any of them anytime, depending in your preferences.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="cbcf87eb" md5="dd326b892c1caca9efbb7342c0abb737" sha1="e80d217181a1c4250736c014c68d5c4d67c69a3c" format="mp4" support="">media/video/chicagop18.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="f0984910" md5="3ae5d7757f77af0ae209ce70a0cbc9aa" sha1="02938162356eba05a55981f21930e64993bb4279" format="png" support="">media/mixrbv2/chicagop18.png</media>
            </medias>
            <dates>
                <date region="us">1995</date>
                <date region="wor">1995</date>
                <date region="br">1995</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="1" principale="1" parentid="0" langue="en">Beat'em Up</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>10</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="46287">
            <path>chicagop19.zip</path>
            <noms>
                <nom region="ss">Chicago Syndicate</nom>
                <nom region="wor">Chicago Syndicate</nom>
            </noms>
            <cloneof>chicago.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Chicago Syndicate is a spin-off of the Eternal Champions universe, now in the form of an horizontal beat 'em up. In this game you will take the role of Larcen Tyler, the character known in the original game for working as a gangster in the Chicago of the 1920s, but who after the attempt on his life by his boss, will now be in the opposite side, that of an anti-Mafia crusader.

Corruption and violence have taken hold of Chicago, six powerful gangster bosses control the streets. In your hands will be to turn Chicago into a peaceful place again. For this, you count with a varied selection of weapons and 60 different moves. The action takes place in several zones with different gang activity, and you can enter or leave any of them anytime, depending in your preferences.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="cbcf87eb" md5="dd326b892c1caca9efbb7342c0abb737" sha1="e80d217181a1c4250736c014c68d5c4d67c69a3c" format="mp4" support="">media/video/chicagop19.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="f0984910" md5="3ae5d7757f77af0ae209ce70a0cbc9aa" sha1="02938162356eba05a55981f21930e64993bb4279" format="png" support="">media/mixrbv2/chicagop19.png</media>
            </medias>
            <dates>
                <date region="us">1995</date>
                <date region="wor">1995</date>
                <date region="br">1995</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="1" principale="1" parentid="0" langue="en">Beat'em Up</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>10</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="46287">
            <path>chicagop20.zip</path>
            <noms>
                <nom region="ss">Chicago Syndicate</nom>
                <nom region="wor">Chicago Syndicate</nom>
            </noms>
            <cloneof>chicago.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Chicago Syndicate is a spin-off of the Eternal Champions universe, now in the form of an horizontal beat 'em up. In this game you will take the role of Larcen Tyler, the character known in the original game for working as a gangster in the Chicago of the 1920s, but who after the attempt on his life by his boss, will now be in the opposite side, that of an anti-Mafia crusader.

Corruption and violence have taken hold of Chicago, six powerful gangster bosses control the streets. In your hands will be to turn Chicago into a peaceful place again. For this, you count with a varied selection of weapons and 60 different moves. The action takes place in several zones with different gang activity, and you can enter or leave any of them anytime, depending in your preferences.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="cbcf87eb" md5="dd326b892c1caca9efbb7342c0abb737" sha1="e80d217181a1c4250736c014c68d5c4d67c69a3c" format="mp4" support="">media/video/chicagop20.mp4</media>
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            </medias>
            <dates>
                <date region="us">1995</date>
                <date region="wor">1995</date>
                <date region="br">1995</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="1" principale="1" parentid="0" langue="en">Beat'em Up</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>10</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="46287">
            <path>chicagop21.zip</path>
            <noms>
                <nom region="ss">Chicago Syndicate</nom>
                <nom region="wor">Chicago Syndicate</nom>
            </noms>
            <cloneof>chicago.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Chicago Syndicate is a spin-off of the Eternal Champions universe, now in the form of an horizontal beat 'em up. In this game you will take the role of Larcen Tyler, the character known in the original game for working as a gangster in the Chicago of the 1920s, but who after the attempt on his life by his boss, will now be in the opposite side, that of an anti-Mafia crusader.

Corruption and violence have taken hold of Chicago, six powerful gangster bosses control the streets. In your hands will be to turn Chicago into a peaceful place again. For this, you count with a varied selection of weapons and 60 different moves. The action takes place in several zones with different gang activity, and you can enter or leave any of them anytime, depending in your preferences.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="cbcf87eb" md5="dd326b892c1caca9efbb7342c0abb737" sha1="e80d217181a1c4250736c014c68d5c4d67c69a3c" format="mp4" support="">media/video/chicagop21.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="f0984910" md5="3ae5d7757f77af0ae209ce70a0cbc9aa" sha1="02938162356eba05a55981f21930e64993bb4279" format="png" support="">media/mixrbv2/chicagop21.png</media>
            </medias>
            <dates>
                <date region="us">1995</date>
                <date region="wor">1995</date>
                <date region="br">1995</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="1" principale="1" parentid="0" langue="en">Beat'em Up</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>10</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="46287">
            <path>chicagop14.zip</path>
            <noms>
                <nom region="ss">Chicago Syndicate</nom>
                <nom region="wor">Chicago Syndicate</nom>
            </noms>
            <cloneof>chicago.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Chicago Syndicate is a spin-off of the Eternal Champions universe, now in the form of an horizontal beat 'em up. In this game you will take the role of Larcen Tyler, the character known in the original game for working as a gangster in the Chicago of the 1920s, but who after the attempt on his life by his boss, will now be in the opposite side, that of an anti-Mafia crusader.

Corruption and violence have taken hold of Chicago, six powerful gangster bosses control the streets. In your hands will be to turn Chicago into a peaceful place again. For this, you count with a varied selection of weapons and 60 different moves. The action takes place in several zones with different gang activity, and you can enter or leave any of them anytime, depending in your preferences.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="cbcf87eb" md5="dd326b892c1caca9efbb7342c0abb737" sha1="e80d217181a1c4250736c014c68d5c4d67c69a3c" format="mp4" support="">media/video/chicagop14.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="f0984910" md5="3ae5d7757f77af0ae209ce70a0cbc9aa" sha1="02938162356eba05a55981f21930e64993bb4279" format="png" support="">media/mixrbv2/chicagop14.png</media>
            </medias>
            <dates>
                <date region="us">1995</date>
                <date region="wor">1995</date>
                <date region="br">1995</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="1" principale="1" parentid="0" langue="en">Beat'em Up</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>10</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="46287">
            <path>chicagop22.zip</path>
            <noms>
                <nom region="ss">Chicago Syndicate</nom>
                <nom region="wor">Chicago Syndicate</nom>
            </noms>
            <cloneof>chicago.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Chicago Syndicate is a spin-off of the Eternal Champions universe, now in the form of an horizontal beat 'em up. In this game you will take the role of Larcen Tyler, the character known in the original game for working as a gangster in the Chicago of the 1920s, but who after the attempt on his life by his boss, will now be in the opposite side, that of an anti-Mafia crusader.

Corruption and violence have taken hold of Chicago, six powerful gangster bosses control the streets. In your hands will be to turn Chicago into a peaceful place again. For this, you count with a varied selection of weapons and 60 different moves. The action takes place in several zones with different gang activity, and you can enter or leave any of them anytime, depending in your preferences.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="cbcf87eb" md5="dd326b892c1caca9efbb7342c0abb737" sha1="e80d217181a1c4250736c014c68d5c4d67c69a3c" format="mp4" support="">media/video/chicagop22.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="f0984910" md5="3ae5d7757f77af0ae209ce70a0cbc9aa" sha1="02938162356eba05a55981f21930e64993bb4279" format="png" support="">media/mixrbv2/chicagop22.png</media>
            </medias>
            <dates>
                <date region="us">1995</date>
                <date region="wor">1995</date>
                <date region="br">1995</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="1" principale="1" parentid="0" langue="en">Beat'em Up</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>10</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="46287">
            <path>chicagop23.zip</path>
            <noms>
                <nom region="ss">Chicago Syndicate</nom>
                <nom region="wor">Chicago Syndicate</nom>
            </noms>
            <cloneof>chicago.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Chicago Syndicate is a spin-off of the Eternal Champions universe, now in the form of an horizontal beat 'em up. In this game you will take the role of Larcen Tyler, the character known in the original game for working as a gangster in the Chicago of the 1920s, but who after the attempt on his life by his boss, will now be in the opposite side, that of an anti-Mafia crusader.

Corruption and violence have taken hold of Chicago, six powerful gangster bosses control the streets. In your hands will be to turn Chicago into a peaceful place again. For this, you count with a varied selection of weapons and 60 different moves. The action takes place in several zones with different gang activity, and you can enter or leave any of them anytime, depending in your preferences.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="cbcf87eb" md5="dd326b892c1caca9efbb7342c0abb737" sha1="e80d217181a1c4250736c014c68d5c4d67c69a3c" format="mp4" support="">media/video/chicagop23.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="f0984910" md5="3ae5d7757f77af0ae209ce70a0cbc9aa" sha1="02938162356eba05a55981f21930e64993bb4279" format="png" support="">media/mixrbv2/chicagop23.png</media>
            </medias>
            <dates>
                <date region="us">1995</date>
                <date region="wor">1995</date>
                <date region="br">1995</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="1" principale="1" parentid="0" langue="en">Beat'em Up</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>10</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="46287">
            <path>chicagop24.zip</path>
            <noms>
                <nom region="ss">Chicago Syndicate</nom>
                <nom region="wor">Chicago Syndicate</nom>
            </noms>
            <cloneof>chicago.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Chicago Syndicate is a spin-off of the Eternal Champions universe, now in the form of an horizontal beat 'em up. In this game you will take the role of Larcen Tyler, the character known in the original game for working as a gangster in the Chicago of the 1920s, but who after the attempt on his life by his boss, will now be in the opposite side, that of an anti-Mafia crusader.

Corruption and violence have taken hold of Chicago, six powerful gangster bosses control the streets. In your hands will be to turn Chicago into a peaceful place again. For this, you count with a varied selection of weapons and 60 different moves. The action takes place in several zones with different gang activity, and you can enter or leave any of them anytime, depending in your preferences.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="cbcf87eb" md5="dd326b892c1caca9efbb7342c0abb737" sha1="e80d217181a1c4250736c014c68d5c4d67c69a3c" format="mp4" support="">media/video/chicagop24.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="f0984910" md5="3ae5d7757f77af0ae209ce70a0cbc9aa" sha1="02938162356eba05a55981f21930e64993bb4279" format="png" support="">media/mixrbv2/chicagop24.png</media>
            </medias>
            <dates>
                <date region="us">1995</date>
                <date region="wor">1995</date>
                <date region="br">1995</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="1" principale="1" parentid="0" langue="en">Beat'em Up</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>10</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12973" romid="532066">
            <path>choplft3.zip</path>
            <noms>
                <nom region="ss">Choplifter 3</nom>
                <nom region="us">Choplifter III</nom>
                <nom region="wor">Choplifter III</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">In this third installment of the Choplifter series, it is once again your job to fly your helicopter through enemy territory to rescue hostages. The helicopter does not only take damage from enemy fire, but also from contact with buildings, trees, walls etc., which makes some levels difficult to navigate.

Enemies can be destroyed by either using the helicopter's standard weapon, or more powerful weapons that can be picked up throughout the levels. The main task of each level however, is picking up a certain number of hostages and taking them to your home base.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="aacb2728" md5="c11ee079d77b052adb152e8b1780bfd9" sha1="97442bc0897503c65918edd88941c84572939de5" format="mp4" support="">media/video/choplft3.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="8542896c" md5="a42452e2c6ec735ce762a4354effd170" sha1="b7db5c63caae3eb7517a2d7b6f19f8e3231eb1aa" format="png" support="">media/mixrbv2/choplft3.png</media>
            </medias>
            <dates>
                <date region="us">1994</date>
            </dates>
            <developpeur id="6509">Teeny Weeny Games, Ltd.</developpeur>
            <editeur id="3112">Extreme Entertainment</editeur>
            <genres>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>11</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12999" romid="180888">
            <path>chuckrck.zip</path>
            <noms>
                <nom region="ss">Chuck Rock</nom>
                <nom region="wor">Chuck Rock</nom>
            </noms>
            <regions>
                <region>wor</region>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Chuck Rock is your typical average cave man.  He likes to spend his Sunday afternoons watching football and drinking beer.  Unfortunately, his peaceful existence is interrupted one day when his wife, Ophelia Rock, is kidnapped by the village wierdo, Gary Gritter.  So, Chuck is rather upset about this whole situation and you have to help him make things right.

The game is a side-scrolling platformer.  Chuck fights of a variety of dinosaurs using his belly-buster attack and a jump kick.  Occasionally he has to pick up and throw rocks to defeat enemies and allow him to jump to greater heights.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="6c832772" md5="cdd867b90eca663f43daf0903dfbdd96" sha1="02389760cf3fb36014bc705a7fff2b977af74ced" format="mp4" support="">media/video/chuckrck.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="6b4b330e" md5="fc96d033e9cc5ed010d941f987416b95" sha1="f15e2706b62774c9e81f4e5e3713302f4951c772" format="png" support="">media/mixrbv2/chuckrck.png</media>
            </medias>
            <dates>
                <date region="fr">1992</date>
                <date region="eu">1992</date>
                <date region="us">1992</date>
                <date region="jp">1992</date>
                <date region="wor">1992</date>
                <date region="br">1993</date>
            </dates>
            <developpeur id="49">Core Design</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12999" romid="180889">
            <path>chuckrckp.zip</path>
            <noms>
                <nom region="ss">Chuck Rock</nom>
                <nom region="wor">Chuck Rock</nom>
            </noms>
            <regions>
                <region>wor</region>
            </regions>
            <cloneof>chuckrck.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Chuck Rock is your typical average cave man.  He likes to spend his Sunday afternoons watching football and drinking beer.  Unfortunately, his peaceful existence is interrupted one day when his wife, Ophelia Rock, is kidnapped by the village wierdo, Gary Gritter.  So, Chuck is rather upset about this whole situation and you have to help him make things right.

The game is a side-scrolling platformer.  Chuck fights of a variety of dinosaurs using his belly-buster attack and a jump kick.  Occasionally he has to pick up and throw rocks to defeat enemies and allow him to jump to greater heights.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="6c832772" md5="cdd867b90eca663f43daf0903dfbdd96" sha1="02389760cf3fb36014bc705a7fff2b977af74ced" format="mp4" support="">media/video/chuckrckp.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="6b4b330e" md5="fc96d033e9cc5ed010d941f987416b95" sha1="f15e2706b62774c9e81f4e5e3713302f4951c772" format="png" support="">media/mixrbv2/chuckrckp.png</media>
            </medias>
            <dates>
                <date region="fr">1992</date>
                <date region="eu">1992</date>
                <date region="us">1992</date>
                <date region="jp">1992</date>
                <date region="wor">1992</date>
                <date region="br">1993</date>
            </dates>
            <developpeur id="49">Core Design</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12947">
            <path>chukrck2u.zip</path>
            <noms>
                <nom region="ss">Chuck Rock 2</nom>
                <nom region="fr">Chuck Rock II: Son of Chuck</nom>
                <nom region="us">Chuck Rock II: Son of Chuck</nom>
                <nom region="wor">Chuck Rock II : Son of Chuck</nom>
                <nom region="de">Chuck Rock II: Son of Chuck</nom>
                <nom region="sp">Chuck Rock II: Son of Chuck</nom>
                <nom region="pt">Chuck Rock II: Son of Chuck</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>chukrck2.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">The story in this Chuck Rock game takes up a little while after the end of the first game.  As you may remember, Chuck Rock had to rescue his girl, Ophelia from the bad dude Gary Gritter.  Well, he was successful in his efforts, and now Chuck and Ophelia are married.  Eventually, they have a son, named Junior. Chuck works in a factory, where he develops great skill at carving automobiles out of stone. A rival manufacturer becomes jealous of Chuck's abilities and kidnaps him.  Now it is up to Junior to rescue his dad!

The gameplay in this sequel is similar to the first game, but with some minor differences since you are playing as Junior, rather than Chuck. This is a side-scrolling platform game with occasional rock-moving puzzles thrown in. Unlike Chuck, Junior carries a club that gives his attacks further reach.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="57977440" md5="d78e3341e55dc516dcd0f731edb7f949" sha1="9fc3d19ffde411ff094e78fca1f45f3e3195cb35" format="mp4" support="">media/video/chukrck2u.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="1bba4fd6" md5="79738f1353862a2d09c33265d5a1f3a9" sha1="656fcc9a280eb7a6a393edadf028d654a1b84c98" format="png" support="">media/mixrbv2/chukrck2u.png</media>
            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="us">1993</date>
                <date region="eu">1993</date>
                <date region="wor">1993</date>
                <date region="br">1994</date>
            </dates>
            <developpeur id="49">Core Design</developpeur>
            <editeur id="49">Core Design</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12947">
            <path>chukrck2.zip</path>
            <noms>
                <nom region="ss">Chuck Rock 2</nom>
                <nom region="fr">Chuck Rock II: Son of Chuck</nom>
                <nom region="us">Chuck Rock II: Son of Chuck</nom>
                <nom region="wor">Chuck Rock II : Son of Chuck</nom>
                <nom region="de">Chuck Rock II: Son of Chuck</nom>
                <nom region="sp">Chuck Rock II: Son of Chuck</nom>
                <nom region="pt">Chuck Rock II: Son of Chuck</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>wor</region>
            </regions>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">The story in this Chuck Rock game takes up a little while after the end of the first game.  As you may remember, Chuck Rock had to rescue his girl, Ophelia from the bad dude Gary Gritter.  Well, he was successful in his efforts, and now Chuck and Ophelia are married.  Eventually, they have a son, named Junior. Chuck works in a factory, where he develops great skill at carving automobiles out of stone. A rival manufacturer becomes jealous of Chuck's abilities and kidnaps him.  Now it is up to Junior to rescue his dad!

The gameplay in this sequel is similar to the first game, but with some minor differences since you are playing as Junior, rather than Chuck. This is a side-scrolling platform game with occasional rock-moving puzzles thrown in. Unlike Chuck, Junior carries a club that gives his attacks further reach.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="57977440" md5="d78e3341e55dc516dcd0f731edb7f949" sha1="9fc3d19ffde411ff094e78fca1f45f3e3195cb35" format="mp4" support="">media/video/chukrck2.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="1bba4fd6" md5="79738f1353862a2d09c33265d5a1f3a9" sha1="656fcc9a280eb7a6a393edadf028d654a1b84c98" format="png" support="">media/mixrbv2/chukrck2.png</media>
            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="us">1993</date>
                <date region="eu">1993</date>
                <date region="wor">1993</date>
                <date region="br">1994</date>
            </dates>
            <developpeur id="49">Core Design</developpeur>
            <editeur id="49">Core Design</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="88423" romid="532067">
            <path>cj.zip</path>
            <noms>
                <nom region="ss">Cj Elephant Fugitive</nom>
                <nom region="eu">CJ Elephant Fugitive</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Accused of a crime he did not commit - CJ Elephant is imprisoned in a Zoo. Using advanced peanut propelling weaponry, an uncanny ability to find explosive charges and a handy umbrella he promptly escapes.

Now he must flee London, push on to Paris, across the Alps and career through Cairo until he finally makes it home to Africa.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="48bb4b02" md5="3b0d3d905a8a54a04560bbe186ece3ff" sha1="22bb96f78648379908d201880ce0fe6268ccf25c" format="mp4" support="">media/video/cj.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="42f0fa5a" md5="4f35d43f5a60992a3db84249efea8be7" sha1="d1992e935bfaedda57f749c4946f469a6c1418ca" format="png" support="">media/mixrbv2/cj.png</media>
            </medias>
            <dates>
                <date region="eu">1994</date>
                <date region="us">1994</date>
            </dates>
            <developpeur id="6490">The Big Red Software Company Ltd.</developpeur>
            <editeur id="87">Codemasters</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>11</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="88424">
            <path>cliffh.zip</path>
            <noms>
                <nom region="ss">Cliffhanger</nom>
                <nom region="us">Cliffhanger</nom>
                <nom region="wor">Cliffhanger</nom>
            </noms>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Based on the white-knuckle action-adventure movie starring Sylvester Stallone, Cliffhanger challenges you to brave thundering avalanches, icy cliffs, and the head-spinning heights of the Rocky Mountains while you combat a vicious group of well-armed, extremely dangerous fugitives. You'll hang on for dear life through exciting levels requiring all your strength and skill just to survive. Experience wild new forms of game play like mountain climbing and cave exploration, along with all the excitement of all the incredible hand-to-hand and armed combat action. The adventure isn't over until you find $100 million in stolen loot, defeat the fugitives, and reunite with your friends!</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="a33e6b3d" md5="fb06821697f3246051463cacb9535b18" sha1="cdfc4bcd032e524c128c37bbea24c27bba6281d9" format="mp4" support="">media/video/cliffh.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="d160acf0" md5="e23e7687af22e127978251cceff0fee0" sha1="d72a67bf523b0e4d58d815af69b97f9ff4e0a020" format="png" support="">media/mixrbv2/cliffh.png</media>
            </medias>
            <dates>
                <date region="us">1993</date>
                <date region="wor">1993</date>
            </dates>
            <developpeur id="8892">Spidersoft Limited</developpeur>
            <editeur id="2064">Sony Electronic Publishing</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>4</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="13039">
            <path>clutchit.zip</path>
            <noms>
                <nom region="ss">Clutch Hitter</nom>
                <nom region="us">Clutch Hitter</nom>
                <nom region="wor">Clutch Hitter</nom>
            </noms>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Clutch Hitter is a typical baseball game based on the arcade version of the same name. It has all the Major League teams and their stats for the 1991 season. However, it does not have players names or team names. The game's look is similar to R.B.I. Baseball and it is based off on Sports Talk Baseball for the Genesis. You can also link to another Game Gear and play against a friend. The length of the innings can be determined to choose from five, to seven, to the full nine innings and when batting the screen splits up to see both first and third base to keep an eye on the baserunners.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="06319e55" md5="67796fa1b23186dc8304e83c84c33261" sha1="e559ba89dace99edc05bd5b5325826659c06119f" format="mp4" support="">media/video/clutchit.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="a5ae845f" md5="36c4f46e66adce08fab3514dc2d0f7bd" sha1="c60bbe5c2c99acd0b664cfac7498d31325e9d085" format="png" support="">media/mixrbv2/clutchit.png</media>
            </medias>
            <dates>
                <date region="us">1991</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2853" principale="0" parentid="685" langue="en">Sports / Baseball</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>10</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="46288" romid="532070">
            <path>cocakid.zip</path>
            <noms>
                <nom region="ss">Coca-cola Kid</nom>
                <nom region="jp">Sassou Shounen Eiyuuden Coca-Cola Kid</nom>
                <nom region="wor">Coca-Cola Kid</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Coca Cola Kid is platformer starring the eponymous mascot of the Coca Cola company in the 90s. On his way through the levels, the kid can make use of a skateboard, but has to continue by foot if knocked off. Enemies can be defeated by kicks and flying kicks, energy is -not surprisingly- restored by collecting cans of a certain soft drink.

The game was released in Japan only.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="1770d9ab" md5="3adba25f5dae724ccf4a085fdb0d8077" sha1="d63c1a89c2be08faddd947162dd5717b9c1cbf73" format="mp4" support="">media/video/cocakid.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="9105452f" md5="dc8a18cb7a597e1c07d99e4a5cf949cc" sha1="3a8849d3db2e1193952854ef36dd48f4d3834c97" format="png" support="">media/mixrbv2/cocakid.png</media>
            </medias>
            <dates>
                <date region="jp">1994</date>
            </dates>
            <developpeur id="27177">Aspect Co., Ltd.</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12952" romid="180896">
            <path>columnsj1.zip</path>
            <noms>
                <nom region="ss">Columns</nom>
                <nom region="jp">Columns</nom>
                <nom region="wor">Columns</nom>
                <nom region="br">Shapes and Columns</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>columns.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Columns is loosely derived from Tetris, as it involves arranging falling blocks in such a way as to clear them. However, in columns they are groups of 3 same-size but varying color blocks, which must be arranged into sequences of 3 or more, either horizontally, vertically or diagonally. Sequences of 4 or 5 count for double or triple points, and diagonal sequences score the most. The real trick is to set up 'combos' - where one line causes other blocks to drop so as to create other lines.

As well as the normal game mode, there is also a 'flash' mode, in which the aim is simply to remove a particular block from the base of the pre-formed pile of bricks. The difficulty of this can be determined by increasing the number of complete rows which are already in place.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="cd473910" md5="36acdd89367cf77f3282767bc71bde48" sha1="ce8236a4eeaa1875eabe4cc0497f224450e2e11a" format="mp4" support="">media/video/columnsj1.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="d2ab7a0f" md5="ab50fd7c35bdcb811cc017fda2bdce6a" sha1="afac78ad70c21b2bbcfd3a1806db82c46226fe0a" format="png" support="">media/mixrbv2/columnsj1.png</media>
            </medias>
            <dates>
                <date region="fr">1991</date>
                <date region="eu">1991</date>
                <date region="us">1991</date>
                <date region="jp">1990</date>
                <date region="wor">1991</date>
                <date region="br">1991</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="26" principale="1" parentid="0" langue="en">Puzzle-Game</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12952" romid="180898">
            <path>columnsj.zip</path>
            <noms>
                <nom region="ss">Columns</nom>
                <nom region="jp">Columns</nom>
                <nom region="wor">Columns</nom>
                <nom region="br">Shapes and Columns</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>columns.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Columns is loosely derived from Tetris, as it involves arranging falling blocks in such a way as to clear them. However, in columns they are groups of 3 same-size but varying color blocks, which must be arranged into sequences of 3 or more, either horizontally, vertically or diagonally. Sequences of 4 or 5 count for double or triple points, and diagonal sequences score the most. The real trick is to set up 'combos' - where one line causes other blocks to drop so as to create other lines.

As well as the normal game mode, there is also a 'flash' mode, in which the aim is simply to remove a particular block from the base of the pre-formed pile of bricks. The difficulty of this can be determined by increasing the number of complete rows which are already in place.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="cd473910" md5="36acdd89367cf77f3282767bc71bde48" sha1="ce8236a4eeaa1875eabe4cc0497f224450e2e11a" format="mp4" support="">media/video/columnsj.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="d2ab7a0f" md5="ab50fd7c35bdcb811cc017fda2bdce6a" sha1="afac78ad70c21b2bbcfd3a1806db82c46226fe0a" format="png" support="">media/mixrbv2/columnsj.png</media>
            </medias>
            <dates>
                <date region="fr">1991</date>
                <date region="eu">1991</date>
                <date region="us">1991</date>
                <date region="jp">1990</date>
                <date region="wor">1991</date>
                <date region="br">1991</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="26" principale="1" parentid="0" langue="en">Puzzle-Game</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12952">
            <path>columns.zip</path>
            <noms>
                <nom region="ss">Columns</nom>
                <nom region="jp">Columns</nom>
                <nom region="wor">Columns</nom>
                <nom region="br">Shapes and Columns</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Columns is loosely derived from Tetris, as it involves arranging falling blocks in such a way as to clear them. However, in columns they are groups of 3 same-size but varying color blocks, which must be arranged into sequences of 3 or more, either horizontally, vertically or diagonally. Sequences of 4 or 5 count for double or triple points, and diagonal sequences score the most. The real trick is to set up 'combos' - where one line causes other blocks to drop so as to create other lines.

As well as the normal game mode, there is also a 'flash' mode, in which the aim is simply to remove a particular block from the base of the pre-formed pile of bricks. The difficulty of this can be determined by increasing the number of complete rows which are already in place.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="cd473910" md5="36acdd89367cf77f3282767bc71bde48" sha1="ce8236a4eeaa1875eabe4cc0497f224450e2e11a" format="mp4" support="">media/video/columns.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="d2ab7a0f" md5="ab50fd7c35bdcb811cc017fda2bdce6a" sha1="afac78ad70c21b2bbcfd3a1806db82c46226fe0a" format="png" support="">media/mixrbv2/columns.png</media>
            </medias>
            <dates>
                <date region="fr">1991</date>
                <date region="eu">1991</date>
                <date region="us">1991</date>
                <date region="jp">1990</date>
                <date region="wor">1991</date>
                <date region="br">1991</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="26" principale="1" parentid="0" langue="en">Puzzle-Game</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12892" romid="180899">
            <path>coolspotu.zip</path>
            <noms>
                <nom region="ss">Cool Spot</nom>
                <nom region="eu">Cool Spot</nom>
                <nom region="wor">Cool Spot</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>coolspot.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Cool Spot is a solid, colorful platform game featuring the 7-up mascot in the hero position. The game objective is fairly simple; you have to collect enough number of bonuses throughout each level in order to find the trapped Spots.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="306f2184" md5="b9683257fca2d3e6c285e6235ef59d28" sha1="17470e55d8325de3ae8fc5f8181b21fad63a9d79" format="mp4" support="">media/video/coolspotu.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="bb5930d5" md5="b3c325fdb5df23ce8bd372181d38570e" sha1="a294e567e3981f3400697bb69d2a71eeb65c6d0b" format="png" support="">media/mixrbv2/coolspotu.png</media>
            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="eu">1993</date>
                <date region="us">1993</date>
            </dates>
            <developpeur id="6">Virgin</developpeur>
            <editeur id="6">Virgin</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>17</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12892">
            <path>coolspot.zip</path>
            <noms>
                <nom region="ss">Cool Spot</nom>
                <nom region="eu">Cool Spot</nom>
                <nom region="wor">Cool Spot</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Cool Spot is a solid, colorful platform game featuring the 7-up mascot in the hero position. The game objective is fairly simple; you have to collect enough number of bonuses throughout each level in order to find the trapped Spots.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="306f2184" md5="b9683257fca2d3e6c285e6235ef59d28" sha1="17470e55d8325de3ae8fc5f8181b21fad63a9d79" format="mp4" support="">media/video/coolspot.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="bb5930d5" md5="b3c325fdb5df23ce8bd372181d38570e" sha1="a294e567e3981f3400697bb69d2a71eeb65c6d0b" format="png" support="">media/mixrbv2/coolspot.png</media>
            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="eu">1993</date>
                <date region="us">1993</date>
            </dates>
            <developpeur id="6">Virgin</developpeur>
            <editeur id="6">Virgin</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>17</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="13061">
            <path>cosmic.zip</path>
            <noms>
                <nom region="ss">Cosmic Spacehead</nom>
                <nom region="eu">Cosmic Spacehead</nom>
            </noms>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Linus had crash landed on a distant planet called Earth, and made his way back home again. Trouble is, no one believes his tale of the planet he discovered! Your job is to help Linus make his way back to planet Earth so he can take some pictures to convince his friends. Gameplay consists of two parts, an adventure and arcade action. In adventure mode you can explore lands, find objects, and talk to people. Sentences can be constructed by using the pointer to select actions or objects on the screen (This is similar to the interface LucasArts used in games such as Maniac Mansion.) To reach many new locations involves the action mode, where you will need to cross treacherous landscapes and evade dangerous creatures. This portion resembles a side scrolling platform game. Once you've cleared an action sequence, you will not need to do so again if you decide to revisit a location. Whenever you wish you can receive a password allowing you to continue the game later from the same point.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="7211e6b9" md5="f39bf495d7b60fc8834788610cf01da4" sha1="d791f87d6c5763aab9a67a127d1137aeab2b5b3f" format="mp4" support="">media/video/cosmic.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="3db26153" md5="099e0aed20817dbf76d9b0dee39486d9" sha1="392019a106a5548f52cbb6aaee4d0808da04c522" format="png" support="">media/mixrbv2/cosmic.png</media>
            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="eu">1993</date>
                <date region="us">1993</date>
            </dates>
            <developpeur id="139">Supersonic Software</developpeur>
            <editeur id="87">Codemasters</editeur>
            <genres>
                <genre id="13" principale="1" parentid="0" langue="en">Adventure</genre>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>9</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="88425" romid="532073">
            <path>crayon.zip</path>
            <noms>
                <nom region="ss">Crayon Shin-chan - Taiketsu! Quantum Panic!!</nom>
                <nom region="jp">Crayon Shin-chan : Taiketsu! Kantam Panic!!</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Crayon Shin-chan: Taiketsu! Kantamu Panic!! is an action game for the Sega Game Gear released only in Japan. It is based upon the Crayon Shin-chan anime.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="08a3ccf5" md5="76953a05497864656c1837ef029dd92e" sha1="9c70a8703497c1c767afc4f930cea9c633034416" format="mp4" support="">media/video/crayon.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="7ebad119" md5="a38f3f1fd03d01dd2c30eff2d16b279b" sha1="b32453d92a4702163ec0223458421a6cbdcd651c" format="png" support="">media/mixrbv2/crayon.png</media>
            </medias>
            <dates>
                <date region="jp">1995</date>
            </dates>
            <developpeur id="8774">Minato Giken</developpeur>
            <editeur id="15">Bandai</editeur>
            <genres>
                <genre id="34" principale="1" parentid="0" langue="en">Compilation</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>10</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="88426" romid="532074">
            <path>crazyfac.zip</path>
            <noms>
                <nom region="ss">Crazy Faces</nom>
                <nom region="wor">Crazy Faces</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Crazy Faces is an unreleased Sega Game Gear game developed by The Kremlin and was due to be published by Domark. Had it been released, it would have debuted around 1993. SMSPower dumped a prototype of the game in April 2012.

Crazy Faces has the user push tiles around a screen in an attempt to make pictures in the fastest possible time. Pictures involve popular video game IPs owned by Domark at the time, as well as some by Sega (namely Sonic the Hedgehog). The prototype has no music.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="ee4b63ed" md5="efe112d1127651686b90d9d29ff9e0c8" sha1="99ae52091cf2c7144d18bac013e61987c02b4628" format="mp4" support="">media/video/crazyfac.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="37dca7d7" md5="024a1a8926320c72477aec890e85b853" sha1="343428646de35946da2821a81bc617d978bafac2" format="png" support="">media/mixrbv2/crazyfac.png</media>
            </medias>
            <dates>
                <date region="wor">1993</date>
            </dates>
            <developpeur id="9037">The Kremlin</developpeur>
            <editeur id="78">Domark</editeur>
            <genres>
                <genre id="26" principale="1" parentid="0" langue="en">Puzzle-Game</genre>
                <genre id="2891" principale="0" parentid="26" langue="en">Puzzle-Game / Glide</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>0</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12968" romid="180840">
            <path>arliel.zip</path>
            <noms>
                <nom region="ss">Arliel - Crystal Densetsu</nom>
                <nom region="fr">Crystal Warriors</nom>
                <nom region="us">Crystal Warriors</nom>
                <nom region="jp">Arliel : Crystal Densetsu</nom>
                <nom region="wor">Crystal Warriors</nom>
                <nom region="de">Crystal Warriors</nom>
                <nom region="sp">Crystal Warriors</nom>
                <nom region="pt">Crystal Warriors</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>crystalw.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">The continent of Tyramus has lived in peace for almost a century, thanks to the four elemental crystals of the kingdom of Arliel. However, peace is threatened by the invading armies of the Jyn Empire, led by Emperor Grym, who wants to use the four crystals to rule over Tyramus. Fortunately, Princess Iris can escape with one of the crystals and now the player has to protect her and the crystal and somehow find a way to drive back the hordes of Jyn.

Gameplay in Crystal Warriors is quite similar to Shining Force. The player fights in turn-based battles controlling different characters like fighters, healers, rangers and mages, all with different strengths and skills. Whenever two units engage in battle, they enter a duel mode lasting for up to two turns. In this mode the player can choose between four commands: "battle" (attack), "retreat", "spell" and "monster". While the first three commands are quite self-explanatory, the "monster" command is interesting. Whenever a non-human enemy is defeated, it can be tamed and be used in battles. While most monsters do not have many HP they can serve as good attackers for physically weak characters or take some hits in order to protect his master.
In-between battles the player can visit towns to rest, buy weapons and spells or recruit new party members.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="df344f56" md5="a1f7d9e11d6cd3ff0f6ced44fc5d788f" sha1="fe6e864abfb78815a6453d574c204dcf0bf1dd87" format="mp4" support="">media/video/arliel.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="f810d150" md5="f32494bed7c6990fa55443ef92518694" sha1="7e237dbc956b1ad64725df3d34bc8d395f96f204" format="png" support="">media/mixrbv2/arliel.png</media>
            </medias>
            <dates>
                <date region="fr">1992</date>
                <date region="eu">1992</date>
                <date region="us">1992</date>
                <date region="jp">1991</date>
                <date region="wor">1992</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="8" principale="1" parentid="0" langue="en">Role playing games</genre>
                <genre id="27" principale="1" parentid="0" langue="en">Strategy</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12968" romid="180904">
            <path>crystalw.zip</path>
            <noms>
                <nom region="ss">Arliel - Crystal Densetsu</nom>
                <nom region="fr">Crystal Warriors</nom>
                <nom region="us">Crystal Warriors</nom>
                <nom region="jp">Arliel : Crystal Densetsu</nom>
                <nom region="wor">Crystal Warriors</nom>
                <nom region="de">Crystal Warriors</nom>
                <nom region="sp">Crystal Warriors</nom>
                <nom region="pt">Crystal Warriors</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>eu</region>
                <region>wor</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">The continent of Tyramus has lived in peace for almost a century, thanks to the four elemental crystals of the kingdom of Arliel. However, peace is threatened by the invading armies of the Jyn Empire, led by Emperor Grym, who wants to use the four crystals to rule over Tyramus. Fortunately, Princess Iris can escape with one of the crystals and now the player has to protect her and the crystal and somehow find a way to drive back the hordes of Jyn.

Gameplay in Crystal Warriors is quite similar to Shining Force. The player fights in turn-based battles controlling different characters like fighters, healers, rangers and mages, all with different strengths and skills. Whenever two units engage in battle, they enter a duel mode lasting for up to two turns. In this mode the player can choose between four commands: "battle" (attack), "retreat", "spell" and "monster". While the first three commands are quite self-explanatory, the "monster" command is interesting. Whenever a non-human enemy is defeated, it can be tamed and be used in battles. While most monsters do not have many HP they can serve as good attackers for physically weak characters or take some hits in order to protect his master.
In-between battles the player can visit towns to rest, buy weapons and spells or recruit new party members.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="df344f56" md5="a1f7d9e11d6cd3ff0f6ced44fc5d788f" sha1="fe6e864abfb78815a6453d574c204dcf0bf1dd87" format="mp4" support="">media/video/crystalw.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="f810d150" md5="f32494bed7c6990fa55443ef92518694" sha1="7e237dbc956b1ad64725df3d34bc8d395f96f204" format="png" support="">media/mixrbv2/crystalw.png</media>
            </medias>
            <dates>
                <date region="fr">1992</date>
                <date region="eu">1992</date>
                <date region="us">1992</date>
                <date region="jp">1991</date>
                <date region="wor">1992</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="8" principale="1" parentid="0" langue="en">Role playing games</genre>
                <genre id="27" principale="1" parentid="0" langue="en">Strategy</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="13016">
            <path>cutthr.zip</path>
            <noms>
                <nom region="ss">Cutthroat Island</nom>
                <nom region="wor">Cutthroat Island</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>eu</region>
                <region>wor</region>
            </regions>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">In this game you play the role of a pirate lady called Morgan who was given a piece of a map by her father before he died. In the game you set out to find more pieces of the map so that you can find the hidden treasure buried on Cutthroat Island. The gameplay involves you scrolling along the screen and sword fighting pirates and other scoundrels one on one with various different attacks. As you progress you unlock more combos. This game is based on the film by the same name.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="20d0e6f6" md5="d04df73eb6f410532bcde6139be25405" sha1="6f90609f590c004783509697130b48305051f1cb" format="mp4" support="">media/video/cutthr.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="c5ed58d8" md5="78f0ad42a8063065ce71433b77c75cd9" sha1="41990a357b7c2dc0c8d01c28c441154cc2acde26" format="png" support="">media/mixrbv2/cutthr.png</media>
            </medias>
            <dates>
                <date region="us">1995</date>
                <date region="wor">1995</date>
            </dates>
            <developpeur id="40">Software Creations</developpeur>
            <editeur id="17097">Acclaim</editeur>
            <genres>
                <genre id="1" principale="1" parentid="0" langue="en">Beat'em Up</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="13016">
            <path>cutthrp.zip</path>
            <noms>
                <nom region="ss">Cutthroat Island</nom>
                <nom region="wor">Cutthroat Island</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>eu</region>
            </regions>
            <cloneof>cutthr.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">In this game you play the role of a pirate lady called Morgan who was given a piece of a map by her father before he died. In the game you set out to find more pieces of the map so that you can find the hidden treasure buried on Cutthroat Island. The gameplay involves you scrolling along the screen and sword fighting pirates and other scoundrels one on one with various different attacks. As you progress you unlock more combos. This game is based on the film by the same name.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="20d0e6f6" md5="d04df73eb6f410532bcde6139be25405" sha1="6f90609f590c004783509697130b48305051f1cb" format="mp4" support="">media/video/cutthrp.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="c5ed58d8" md5="78f0ad42a8063065ce71433b77c75cd9" sha1="41990a357b7c2dc0c8d01c28c441154cc2acde26" format="png" support="">media/mixrbv2/cutthrp.png</media>
            </medias>
            <dates>
                <date region="us">1995</date>
                <date region="wor">1995</date>
            </dates>
            <developpeur id="40">Software Creations</developpeur>
            <editeur id="17097">Acclaim</editeur>
            <genres>
                <genre id="1" principale="1" parentid="0" langue="en">Beat'em Up</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="88427">
            <path>daffy.zip</path>
            <noms>
                <nom region="ss">Daffy Duck In Hollywood</nom>
                <nom region="eu">Daffy Duck in Hollywood</nom>
                <nom region="wor">Daffy Duck in Hollywood</nom>
            </noms>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Presenting the world famous Daffy Duck P.I. Armed with your lethal bubble gun, search the Hollywood film sets for Yosemite Sam's Golden Cartoon World Movie Awards and the despicable Mad Professor Duck Brain.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="41c29c90" md5="1992691941567340a48891788bfea04a" sha1="88eaae81629c122fdbcbe700e88aef7d7d605f4e" format="mp4" support="">media/video/daffy.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="8d6dd825" md5="e8b182cdfab73d2982c3254addb7f112" sha1="8f11b3eceee24c7be1d02218664575b3485ec04d" format="png" support="">media/mixrbv2/daffy.png</media>
            </medias>
            <dates>
                <date region="eu">1994</date>
                <date region="wor">1994</date>
                <date region="br">1994</date>
            </dates>
            <developpeur id="2758">Probe Software Ltd.</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>10</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12877" romid="180908">
            <path>deepduck.zip</path>
            <noms>
                <nom region="ss">Donald Duck No Yottsu No Hihou</nom>
                <nom region="fr">Deep Duck Trouble Starring Donald Duck</nom>
                <nom region="us">Deep Duck Trouble Starring Donald Duck</nom>
                <nom region="jp">Donald Duck no 4-Tsu no Hihou</nom>
                <nom region="wor">Deep Duck Trouble Starring Donald Duck</nom>
                <nom region="de">Deep Duck Trouble Starring Donald Duck</nom>
                <nom region="sp">Deep Duck Trouble Starring Donald Duck</nom>
                <nom region="pt">Deep Duck Trouble Starring Donald Duck</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>eu</region>
                <region>wor</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Donald meets Hewey, Dewey and Louie, back from their latest adventure with Uncle Scrooge.  But Uncle Scrooge has been cursed by a pendant he found while adventuring, and is now floating in the air like a balloon!  He gives Donald his adventurer's diary and asks Donald to retrace his steps and return the pendant to its rightful place - this is the only thing that will return Scrooge to normal.

Deep Duck Trouble is a platform game where you play as Donald Duck.  You must make your way through four different areas of the island - the jungle, an inlet, a volcano, and a valley - and defeat bosses at the end of each area.  Donald can defeat enemies by jumping on their heads.  He can also defeat them by kicking bricks which will may then hit his enemies.  Donald's trademark temper also comes into play: if he eats a chili pepper, he will become furious and plough through anything in his way, whether it be bricks or enemies!</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="8914a80a" md5="e52a09685386489b51793e2e5e5591bf" sha1="dc93234a5052a2efb2164f3c511485c938636986" format="mp4" support="">media/video/deepduck.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="4cbf21f5" md5="d40664ae2f5e1b63ac0dfbaae71ada5c" sha1="6ceabc01e6e29baa1db1fc82d489f6aa25ad2d93" format="png" support="">media/mixrbv2/deepduck.png</media>
            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="eu">1994</date>
                <date region="us">1994</date>
                <date region="jp">1993</date>
                <date region="wor">1993</date>
                <date region="br">1994</date>
            </dates>
            <developpeur id="27177">Aspect Co., Ltd.</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12877" romid="180918">
            <path>donald42.zip</path>
            <noms>
                <nom region="ss">Donald Duck No Yottsu No Hihou</nom>
                <nom region="fr">Deep Duck Trouble Starring Donald Duck</nom>
                <nom region="us">Deep Duck Trouble Starring Donald Duck</nom>
                <nom region="jp">Donald Duck no 4-Tsu no Hihou</nom>
                <nom region="wor">Deep Duck Trouble Starring Donald Duck</nom>
                <nom region="de">Deep Duck Trouble Starring Donald Duck</nom>
                <nom region="sp">Deep Duck Trouble Starring Donald Duck</nom>
                <nom region="pt">Deep Duck Trouble Starring Donald Duck</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>deepduck.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Donald meets Hewey, Dewey and Louie, back from their latest adventure with Uncle Scrooge.  But Uncle Scrooge has been cursed by a pendant he found while adventuring, and is now floating in the air like a balloon!  He gives Donald his adventurer's diary and asks Donald to retrace his steps and return the pendant to its rightful place - this is the only thing that will return Scrooge to normal.

Deep Duck Trouble is a platform game where you play as Donald Duck.  You must make your way through four different areas of the island - the jungle, an inlet, a volcano, and a valley - and defeat bosses at the end of each area.  Donald can defeat enemies by jumping on their heads.  He can also defeat them by kicking bricks which will may then hit his enemies.  Donald's trademark temper also comes into play: if he eats a chili pepper, he will become furious and plough through anything in his way, whether it be bricks or enemies!</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="8914a80a" md5="e52a09685386489b51793e2e5e5591bf" sha1="dc93234a5052a2efb2164f3c511485c938636986" format="mp4" support="">media/video/donald42.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="4cbf21f5" md5="d40664ae2f5e1b63ac0dfbaae71ada5c" sha1="6ceabc01e6e29baa1db1fc82d489f6aa25ad2d93" format="png" support="">media/mixrbv2/donald42.png</media>
            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="eu">1994</date>
                <date region="us">1994</date>
                <date region="jp">1993</date>
                <date region="wor">1993</date>
                <date region="br">1994</date>
            </dates>
            <developpeur id="27177">Aspect Co., Ltd.</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12928" romid="181184">
            <path>shadam.zip</path>
            <noms>
                <nom region="ss">Defenders Of Oasis</nom>
                <nom region="us">Defenders of Oasis</nom>
                <nom region="jp">Shadam Crusader : Harukanaru Oukoku</nom>
                <nom region="wor">Defenders of Oasis</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>defoasis.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">A long, long time ago, the legendary king Jamseed defeated the evil Ahriman, the spirit of darkness. But just before, Ahriman managed to send into the world his most horrifying servant: the dragon Zahhark. Years have passed, Zahhark was defeated by the descendants of Jamseed, but its own descendants continued menacing the kingdom of Shanadar. Many generations later, you, the young Prince of Shanadar, has to confront the evil. Zahhark's offsprings plan to destroy the kingdom, and the Prince must first seek aid in a neighboring country, accompanied by a beautiful Princess, by the Genie from a lamp, and other friends.

This is a traditional Japanese-style RPG. You control the Prince and his party members, visiting various locations, buying and finding items, and fighting random enemies and bosses in a turn-based combat viewed from first-person perspective.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="7e07782c" md5="b641a7f28e0b779c3e2fa6e8561f3339" sha1="f2f562abb77b54739e71b9bd549fb3d236a4c8ea" format="mp4" support="">media/video/shadam.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="4f17bfde" md5="6f6b67cb000265720c461add5c30c654" sha1="0478141338fdb00eae562b07abdee6c2aabe755e" format="png" support="">media/mixrbv2/shadam.png</media>
            </medias>
            <dates>
                <date region="fr">1992</date>
                <date region="eu">1992</date>
                <date region="us">1992</date>
                <date region="jp">1992</date>
                <date region="wor">1992</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="8" principale="1" parentid="0" langue="en">Role playing games</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12928" romid="180909">
            <path>defoasis.zip</path>
            <noms>
                <nom region="ss">Defenders Of Oasis</nom>
                <nom region="us">Defenders of Oasis</nom>
                <nom region="jp">Shadam Crusader : Harukanaru Oukoku</nom>
                <nom region="wor">Defenders of Oasis</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>eu</region>
                <region>wor</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">A long, long time ago, the legendary king Jamseed defeated the evil Ahriman, the spirit of darkness. But just before, Ahriman managed to send into the world his most horrifying servant: the dragon Zahhark. Years have passed, Zahhark was defeated by the descendants of Jamseed, but its own descendants continued menacing the kingdom of Shanadar. Many generations later, you, the young Prince of Shanadar, has to confront the evil. Zahhark's offsprings plan to destroy the kingdom, and the Prince must first seek aid in a neighboring country, accompanied by a beautiful Princess, by the Genie from a lamp, and other friends.

This is a traditional Japanese-style RPG. You control the Prince and his party members, visiting various locations, buying and finding items, and fighting random enemies and bosses in a turn-based combat viewed from first-person perspective.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="7e07782c" md5="b641a7f28e0b779c3e2fa6e8561f3339" sha1="f2f562abb77b54739e71b9bd549fb3d236a4c8ea" format="mp4" support="">media/video/defoasis.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="4f17bfde" md5="6f6b67cb000265720c461add5c30c654" sha1="0478141338fdb00eae562b07abdee6c2aabe755e" format="png" support="">media/mixrbv2/defoasis.png</media>
            </medias>
            <dates>
                <date region="fr">1992</date>
                <date region="eu">1992</date>
                <date region="us">1992</date>
                <date region="jp">1992</date>
                <date region="wor">1992</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="8" principale="1" parentid="0" langue="en">Role playing games</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12928" romid="180910">
            <path>defoasisp.zip</path>
            <noms>
                <nom region="ss">Defenders Of Oasis</nom>
                <nom region="us">Defenders of Oasis</nom>
                <nom region="jp">Shadam Crusader : Harukanaru Oukoku</nom>
                <nom region="wor">Defenders of Oasis</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>eu</region>
                <region>wor</region>
            </regions>
            <cloneof>defoasis.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">A long, long time ago, the legendary king Jamseed defeated the evil Ahriman, the spirit of darkness. But just before, Ahriman managed to send into the world his most horrifying servant: the dragon Zahhark. Years have passed, Zahhark was defeated by the descendants of Jamseed, but its own descendants continued menacing the kingdom of Shanadar. Many generations later, you, the young Prince of Shanadar, has to confront the evil. Zahhark's offsprings plan to destroy the kingdom, and the Prince must first seek aid in a neighboring country, accompanied by a beautiful Princess, by the Genie from a lamp, and other friends.

This is a traditional Japanese-style RPG. You control the Prince and his party members, visiting various locations, buying and finding items, and fighting random enemies and bosses in a turn-based combat viewed from first-person perspective.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="7e07782c" md5="b641a7f28e0b779c3e2fa6e8561f3339" sha1="f2f562abb77b54739e71b9bd549fb3d236a4c8ea" format="mp4" support="">media/video/defoasisp.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="4f17bfde" md5="6f6b67cb000265720c461add5c30c654" sha1="0478141338fdb00eae562b07abdee6c2aabe755e" format="png" support="">media/mixrbv2/defoasisp.png</media>
            </medias>
            <dates>
                <date region="fr">1992</date>
                <date region="eu">1992</date>
                <date region="us">1992</date>
                <date region="jp">1992</date>
                <date region="wor">1992</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="8" principale="1" parentid="0" langue="en">Role playing games</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12990" romid="180911">
            <path>desert.zip</path>
            <noms>
                <nom region="ss">Desert Speedtrap Starring Road Runner And Wile E. Coyote</nom>
                <nom region="us">Desert Speedtrap starring Road Runner and Wile E.</nom>
                <nom region="wor">Desert Speedtrap Starring Road Runner and Wile E.</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>wor</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">This is a platform game starring Looney Tunes famous Road Runner(who you control) and nemesis Wile E. Coyote. Road Runner can jump,  eat birdseed to replenish life and run,  of course! Holding the D-pad down speeds him up. The clock is ticking and if you run out of time a try is lost,  collecting stars adds time to the clock

There are various items/powerups and bonus areas

3 difficulty settings,  choice to play with or without music and/or sound effects and an option to play the game music while not in game</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="d92e5059" md5="1cf200443198057f1e347f47906fcd95" sha1="a542adb32c8839554fdeb663364953d3d8b73614" format="mp4" support="">media/video/desert.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="1bf59b1b" md5="2a0cabf3995e9913b8bf0de0d097dd0c" sha1="f0a913bf833e3995b61148263f3724e80fe37a91" format="png" support="">media/mixrbv2/desert.png</media>
            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="eu">1993</date>
                <date region="us">1993</date>
                <date region="wor">1993</date>
                <date region="br">1994</date>
            </dates>
            <developpeur id="2758">Probe Software Ltd.</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>10</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12990" romid="180912">
            <path>desertu.zip</path>
            <noms>
                <nom region="ss">Desert Speedtrap Starring Road Runner And Wile E. Coyote</nom>
                <nom region="us">Desert Speedtrap starring Road Runner and Wile E.</nom>
                <nom region="wor">Desert Speedtrap Starring Road Runner and Wile E.</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>desert.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">This is a platform game starring Looney Tunes famous Road Runner(who you control) and nemesis Wile E. Coyote. Road Runner can jump,  eat birdseed to replenish life and run,  of course! Holding the D-pad down speeds him up. The clock is ticking and if you run out of time a try is lost,  collecting stars adds time to the clock

There are various items/powerups and bonus areas

3 difficulty settings,  choice to play with or without music and/or sound effects and an option to play the game music while not in game</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="d92e5059" md5="1cf200443198057f1e347f47906fcd95" sha1="a542adb32c8839554fdeb663364953d3d8b73614" format="mp4" support="">media/video/desertu.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="1bf59b1b" md5="2a0cabf3995e9913b8bf0de0d097dd0c" sha1="f0a913bf833e3995b61148263f3724e80fe37a91" format="png" support="">media/mixrbv2/desertu.png</media>
            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="eu">1993</date>
                <date region="us">1993</date>
                <date region="wor">1993</date>
                <date region="br">1994</date>
            </dates>
            <developpeur id="2758">Probe Software Ltd.</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>10</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12881" romid="180913">
            <path>dstrike.zip</path>
            <noms>
                <nom region="ss">Desert Strike - Return To The Gulf</nom>
                <nom region="us">Desert Strike : Return to the Gulf</nom>
                <nom region="eu">Desert Strike</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">The first game in the Strike series. A year after the Gulf War, a self styled General named Kilbaba (Muababa in the GBA version) takes over an Arab Emirate and threatens to start WWIII against its enemy in the West, the U.S. The whole world holds their breath as the President chooses you to destroy Kilbaba and his terrorist army before he launches a nuclear attack on the world!

You must fly an specially designed AH-64A Apache on a series of missions from rescuing MIAs, destroying power plants, to blowing apart SCUD missles! Take out his defenses while trying to find out Kilbaba's plans. Take on the Madman and forever rid this threat....in the desert!
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="39bc5dcd" md5="0899c4afb010dd77716c108e6ad9bc5c" sha1="96cca2cbe79313166b9f668436e5ee4340bf34e8" format="mp4" support="">media/video/dstrike.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="760ea8b5" md5="9a1c51e731cabb61f7af112f1d96318c" sha1="da281a85e9798df5c33578f9466a869e174f5ded" format="png" support="">media/mixrbv2/dstrike.png</media>
            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="eu">1993</date>
                <date region="us">1994</date>
            </dates>
            <developpeur id="12242">Tiertex</developpeur>
            <editeur id="78">Domark</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12881" romid="180914">
            <path>dstrikeu.zip</path>
            <noms>
                <nom region="ss">Desert Strike - Return To The Gulf</nom>
                <nom region="us">Desert Strike : Return to the Gulf</nom>
                <nom region="eu">Desert Strike</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>dstrike.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">The first game in the Strike series. A year after the Gulf War, a self styled General named Kilbaba (Muababa in the GBA version) takes over an Arab Emirate and threatens to start WWIII against its enemy in the West, the U.S. The whole world holds their breath as the President chooses you to destroy Kilbaba and his terrorist army before he launches a nuclear attack on the world!

You must fly an specially designed AH-64A Apache on a series of missions from rescuing MIAs, destroying power plants, to blowing apart SCUD missles! Take out his defenses while trying to find out Kilbaba's plans. Take on the Madman and forever rid this threat....in the desert!
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="39bc5dcd" md5="0899c4afb010dd77716c108e6ad9bc5c" sha1="96cca2cbe79313166b9f668436e5ee4340bf34e8" format="mp4" support="">media/video/dstrikeu.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="760ea8b5" md5="9a1c51e731cabb61f7af112f1d96318c" sha1="da281a85e9798df5c33578f9466a869e174f5ded" format="png" support="">media/mixrbv2/dstrikeu.png</media>
            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="eu">1993</date>
                <date region="us">1994</date>
            </dates>
            <developpeur id="12242">Tiertex</developpeur>
            <editeur id="78">Domark</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12937">
            <path>devilish.zip</path>
            <noms>
                <nom region="ss">Devilish</nom>
                <nom region="eu">Devilish</nom>
                <nom region="wor">Devilish</nom>
            </noms>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Genki's first game is a paddle/pong game with a background story. Once upon a time there were a prince and a princess who loved each other. But the evil jealous demon named "Y" turn them both into stone paddles. Suddenly, a blue sphere fell from the sky, becoming the ball which the paddles can now push forwards, overcoming obstacles and defeating demons.

"Devilish" is different from other paddle games by letting you play with two paddles. The lower one behaves just like a usual paddle - you use it to prevent the ball from dropping down. The upper one can move and turn, allowing you to hit the ball from different angles and from different parts of the screen. You advance through levels by destroying bricks and enemies, going up until the level boss enemy appears.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="9ec70ce2" md5="6644aabbbce970c49654ebd026cbd78c" sha1="e344004ba642cb5d37cd62b26f84a93b92410a5e" format="mp4" support="">media/video/devilish.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="2e39cbee" md5="e51f05d40c4017dd5d64d4111dd63b0e" sha1="ac8e3f198d3952aec30a73d6881586d261443514" format="png" support="">media/mixrbv2/devilish.png</media>
            </medias>
            <dates>
                <date region="fr">1992</date>
                <date region="eu">1992</date>
                <date region="us">1991</date>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="2832">Opera House</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="26" principale="1" parentid="0" langue="en">Puzzle-Game</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12937">
            <path>devilishj.zip</path>
            <noms>
                <nom region="ss">Devilish</nom>
                <nom region="eu">Devilish</nom>
                <nom region="wor">Devilish</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>devilish.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Genki's first game is a paddle/pong game with a background story. Once upon a time there were a prince and a princess who loved each other. But the evil jealous demon named "Y" turn them both into stone paddles. Suddenly, a blue sphere fell from the sky, becoming the ball which the paddles can now push forwards, overcoming obstacles and defeating demons.

"Devilish" is different from other paddle games by letting you play with two paddles. The lower one behaves just like a usual paddle - you use it to prevent the ball from dropping down. The upper one can move and turn, allowing you to hit the ball from different angles and from different parts of the screen. You advance through levels by destroying bricks and enemies, going up until the level boss enemy appears.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="9ec70ce2" md5="6644aabbbce970c49654ebd026cbd78c" sha1="e344004ba642cb5d37cd62b26f84a93b92410a5e" format="mp4" support="">media/video/devilishj.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="2e39cbee" md5="e51f05d40c4017dd5d64d4111dd63b0e" sha1="ac8e3f198d3952aec30a73d6881586d261443514" format="png" support="">media/mixrbv2/devilishj.png</media>
            </medias>
            <dates>
                <date region="fr">1992</date>
                <date region="eu">1992</date>
                <date region="us">1991</date>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="2832">Opera House</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="26" principale="1" parentid="0" langue="en">Puzzle-Game</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12937">
            <path>devilishu.zip</path>
            <noms>
                <nom region="ss">Devilish</nom>
                <nom region="eu">Devilish</nom>
                <nom region="wor">Devilish</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>devilish.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Genki's first game is a paddle/pong game with a background story. Once upon a time there were a prince and a princess who loved each other. But the evil jealous demon named "Y" turn them both into stone paddles. Suddenly, a blue sphere fell from the sky, becoming the ball which the paddles can now push forwards, overcoming obstacles and defeating demons.

"Devilish" is different from other paddle games by letting you play with two paddles. The lower one behaves just like a usual paddle - you use it to prevent the ball from dropping down. The upper one can move and turn, allowing you to hit the ball from different angles and from different parts of the screen. You advance through levels by destroying bricks and enemies, going up until the level boss enemy appears.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="9ec70ce2" md5="6644aabbbce970c49654ebd026cbd78c" sha1="e344004ba642cb5d37cd62b26f84a93b92410a5e" format="mp4" support="">media/video/devilishu.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="2e39cbee" md5="e51f05d40c4017dd5d64d4111dd63b0e" sha1="ac8e3f198d3952aec30a73d6881586d261443514" format="png" support="">media/mixrbv2/devilishu.png</media>
            </medias>
            <dates>
                <date region="fr">1992</date>
                <date region="eu">1992</date>
                <date region="us">1991</date>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="2832">Opera House</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="26" principale="1" parentid="0" langue="en">Puzzle-Game</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="71579" romid="532079">
            <path>doraemon.zip</path>
            <noms>
                <nom region="ss">Doraemon - Nora No Suke No Yabou</nom>
                <nom region="us">Doraemon: Nora no Suke no Yabou</nom>
                <nom region="jp">Doraemon : Noranosuke no Yabou</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Doraemon Nora no Suke no Yabou is an action game for the Sega Game Gear. It is based upon the 1979 Doraemon anime.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="496c5aec" md5="d53b66a4e2d9ccef326c2ba4ccd29d11" sha1="17beb6a7e4b6e256c7bb863271f8df3be74776da" format="mp4" support="">media/video/doraemon.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="970aec73" md5="ebc792f9504b7f859a29e283ae5c7c66" sha1="bc63ac79372653412be1db26fe61bf7fac6d6fee" format="png" support="">media/mixrbv2/doraemon.png</media>
            </medias>
            <dates>
                <date region="jp">1993</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="71579" romid="180980">
            <path>ggdora.zip</path>
            <noms>
                <nom region="ss">Doraemon - Nora No Suke No Yabou</nom>
                <nom region="us">Doraemon: Nora no Suke no Yabou</nom>
                <nom region="jp">Doraemon : Noranosuke no Yabou</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Doraemon Nora no Suke no Yabou is an action game for the Sega Game Gear. It is based upon the 1979 Doraemon anime.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="496c5aec" md5="d53b66a4e2d9ccef326c2ba4ccd29d11" sha1="17beb6a7e4b6e256c7bb863271f8df3be74776da" format="mp4" support="">media/video/ggdora.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="970aec73" md5="ebc792f9504b7f859a29e283ae5c7c66" sha1="bc63ac79372653412be1db26fe61bf7fac6d6fee" format="png" support="">media/mixrbv2/ggdora.png</media>
            </medias>
            <dates>
                <date region="jp">1993</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="88430" romid="180922">
            <path>ddragon.zip</path>
            <noms>
                <nom region="ss">Double Dragon</nom>
                <nom region="eu">Double Dragon: The Revenge of Billy Lee</nom>
                <nom region="wor">Double Dragon</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>eu</region>
                <region>wor</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">MESS WITH THE BEST DIE LIKE THE REST

That's the motto of the Dragon lords - the meanest. roughest street gang around. Brothers Billy and Jimmy lee Just found out the hard way that getting out of this gang is even tougher than getting in. Only one got out with his life. From sweeping side kicks to the dirtiest street fighting imaginable, you'll be up to your neck in martial arts action as you take on the role of Billy to avenge your brother's death.

Too bad for the Dragon Lords they taught you everything you know. Now it's time to show them they picked the wrong brother to mess with!</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="f8d3f3db" md5="bcab38bdf78e8f84eac14f709c2c6c90" sha1="005d05518e95236ca273642d997a89f4b64f129f" format="mp4" support="">media/video/ddragon.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="f4ea6903" md5="31ec14e2d8b5de26a21d183de1f6cf2c" sha1="ae3170000e10f62b6e0f0bfd01fe660698a10ff8" format="png" support="">media/mixrbv2/ddragon.png</media>
            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="us">1992</date>
                <date region="wor">1993</date>
                <date region="eu">1993</date>
            </dates>
            <developpeur id="6">Virgin</developpeur>
            <editeur id="6">Virgin</editeur>
            <genres>
                <genre id="1" principale="1" parentid="0" langue="en">Beat'em Up</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>20</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="88430" romid="180923">
            <path>ddragonp.zip</path>
            <noms>
                <nom region="ss">Double Dragon</nom>
                <nom region="eu">Double Dragon: The Revenge of Billy Lee</nom>
                <nom region="wor">Double Dragon</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>eu</region>
                <region>wor</region>
            </regions>
            <cloneof>ddragon.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">MESS WITH THE BEST DIE LIKE THE REST

That's the motto of the Dragon lords - the meanest. roughest street gang around. Brothers Billy and Jimmy lee Just found out the hard way that getting out of this gang is even tougher than getting in. Only one got out with his life. From sweeping side kicks to the dirtiest street fighting imaginable, you'll be up to your neck in martial arts action as you take on the role of Billy to avenge your brother's death.

Too bad for the Dragon Lords they taught you everything you know. Now it's time to show them they picked the wrong brother to mess with!</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="f8d3f3db" md5="bcab38bdf78e8f84eac14f709c2c6c90" sha1="005d05518e95236ca273642d997a89f4b64f129f" format="mp4" support="">media/video/ddragonp.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="f4ea6903" md5="31ec14e2d8b5de26a21d183de1f6cf2c" sha1="ae3170000e10f62b6e0f0bfd01fe660698a10ff8" format="png" support="">media/mixrbv2/ddragonp.png</media>
            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="us">1992</date>
                <date region="wor">1993</date>
                <date region="eu">1993</date>
            </dates>
            <developpeur id="6">Virgin</developpeur>
            <editeur id="6">Virgin</editeur>
            <genres>
                <genre id="1" principale="1" parentid="0" langue="en">Beat'em Up</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>20</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="102112" romid="532080">
            <path>drfrankn.zip</path>
            <noms>
                <nom region="ss">Dr. Franken</nom>
                <nom region="wor">Dr. Franken</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Dr. Franken is an action game developed for the Game Boy by Motivetime. Codemasters acquired a license to port the game to the Sega Mega Drive and Elite Systems were due to bring it to the Sega Game Gear, but neither version materialised.

A "demo" build of the Game Gear version has since been leaked online.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="3b7c2b40" md5="5439d07a4d583b419178dbf6889a4e20" sha1="db35cb414c01b0f271cefe16694c06a5c0babbb8" format="mp4" support="">media/video/drfrankn.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="1ec97600" md5="faebb2d761acd6f8dfe3b84bd3767351" sha1="3793ac6294f67e12b090eeccc8d722a12757cb19" format="png" support="">media/mixrbv2/drfrankn.png</media>
            </medias>
            <dates>
                <date region="wor"></date>
            </dates>
            <developpeur id="162">Rage Software</developpeur>
            <editeur id="640">Elite Systems</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>11</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12883" romid="180925">
            <path>drrobotn.zip</path>
            <noms>
                <nom region="ss">Dr. Robotnik's Mean Bean Machine</nom>
                <nom region="wor">Dr. Robotnik's Mean Bean Machine</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>eu</region>
                <region>wor</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Okay, so this Dr. Robotnik guy, he decides to turn something else into robots.  This time, it's the citizens of Beanville!  It's up to you to save them from their doom.  You drop pairs of beans into the dungeons, trying to create groups of four in matching colors.  You must challenge Dr. Robotnik's robots to a battle and defeat them, and eventually face the Eggman himself.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="b35a6243" md5="260b6bc861e79b6ccd863a4a7e5cac80" sha1="6e591876e013d316e6bbe329e00a22e99737ad66" format="mp4" support="">media/video/drrobotn.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="3d41522d" md5="48ca2e3f61e7a7344cf3d5d40c4da03c" sha1="39d0cdbf7ee86c17a4583a490d7899cee8f1dd49" format="png" support="">media/mixrbv2/drrobotn.png</media>
            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="wor">1993</date>
                <date region="eu">1994</date>
                <date region="us">1993</date>
            </dates>
            <developpeur id="48">Compile</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="26" principale="1" parentid="0" langue="en">Puzzle-Game</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12914" romid="180927">
            <path>dragonu.zip</path>
            <noms>
                <nom region="ss">Dragon - The Bruce Lee Story</nom>
                <nom region="us">Dragon : The Bruce Lee Story</nom>
                <nom region="eu">Dragon : The Bruce Lee Story</nom>
                <nom region="wor">Dragon : The Bruce Lee Story</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>dragon.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Based on the 1993 movie of the same name, Dragon: The Bruce Lee Story  has Bruce Lee learn that he was born in America and he sets off to explore this new land. However it is a dangerous place and must fight to survive.

Dragon: The Bruce Lee Story is a side-scrolling action game. Bruce Lee travels through various locations and engages enemies in martial arts. As Bruce Lee, the player can jump and attack. The direction button being pressed at the time of the attack determines whether Bruce will Punch, Roundhouse Kick or Low Kick. Power-ups are scattered throughout the levels and can be activated by attacking them. Bruce has a health meter at the top of the screen, when it is depleted he loses a life.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="2868afdf" md5="f40fdd35298afff17e654e8c7c61c00d" sha1="c9a28eb7c68f8d6bb92e118a2c924e018d82da20" format="mp4" support="">media/video/dragonu.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="dd80f083" md5="cb8324152d63a6766552539c5b03b018" sha1="8d6ccda55171550fa1f3aedb5acc3c357e05d629" format="png" support="">media/mixrbv2/dragonu.png</media>
            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="eu">1994</date>
                <date region="us">1994</date>
            </dates>
            <developpeur id="6">Virgin</developpeur>
            <editeur id="6">Virgin</editeur>
            <genres>
                <genre id="1" principale="1" parentid="0" langue="en">Beat'em Up</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>19</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12914" romid="180926">
            <path>dragon.zip</path>
            <noms>
                <nom region="ss">Dragon - The Bruce Lee Story</nom>
                <nom region="us">Dragon : The Bruce Lee Story</nom>
                <nom region="eu">Dragon : The Bruce Lee Story</nom>
                <nom region="wor">Dragon : The Bruce Lee Story</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Based on the 1993 movie of the same name, Dragon: The Bruce Lee Story  has Bruce Lee learn that he was born in America and he sets off to explore this new land. However it is a dangerous place and must fight to survive.

Dragon: The Bruce Lee Story is a side-scrolling action game. Bruce Lee travels through various locations and engages enemies in martial arts. As Bruce Lee, the player can jump and attack. The direction button being pressed at the time of the attack determines whether Bruce will Punch, Roundhouse Kick or Low Kick. Power-ups are scattered throughout the levels and can be activated by attacking them. Bruce has a health meter at the top of the screen, when it is depleted he loses a life.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="2868afdf" md5="f40fdd35298afff17e654e8c7c61c00d" sha1="c9a28eb7c68f8d6bb92e118a2c924e018d82da20" format="mp4" support="">media/video/dragon.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="dd80f083" md5="cb8324152d63a6766552539c5b03b018" sha1="8d6ccda55171550fa1f3aedb5acc3c357e05d629" format="png" support="">media/mixrbv2/dragon.png</media>
            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="eu">1994</date>
                <date region="us">1994</date>
            </dates>
            <developpeur id="6">Virgin</developpeur>
            <editeur id="6">Virgin</editeur>
            <genres>
                <genre id="1" principale="1" parentid="0" langue="en">Beat'em Up</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>19</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12920" romid="180929">
            <path>dcrystalj.zip</path>
            <noms>
                <nom region="ss">Dragon Crystal</nom>
                <nom region="jp">Dragon Crystal : Tsurani no Meikyuu</nom>
                <nom region="wor">Dragon Crystal</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>dcrystal.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Dragon Crystal is a dungeon crawler with RPG elements, along the lines of classics such as Rogue or Nethack. Without relying on a story, the game throws you into a randomly generated world which you should explore carefully - and most importantly, where you must survive! The complex, maze-like levels reveal their structure only after you cover the corresponding map areas. Your goal in each level is to reach a teleporter which will take you to the next one. There are also a lot of random items scattered around - weapons, armor, money, and food. Money allows you to continue the game if you die, food prevents you from starving. The enemies are visible on screen, and you fight them in a fast-paced turn-based combat, moving around and pressing direction arrows to strike with the equipped weapon. You are always accompanied by an egg which will eventually grow up to be a dragon if you have leveled up enough.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="e07788f8" md5="95ed75934a46ed5a24f5115406cfdb6d" sha1="9909b5af727a0d274b000622e3b97b7c946ceaa9" format="mp4" support="">media/video/dcrystalj.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="45bdd383" md5="ba117c707bc1c22b87039288befba60e" sha1="8d6f952d03f015156c699f5f2d31928b8f6f8fec" format="png" support="">media/mixrbv2/dcrystalj.png</media>
            </medias>
            <dates>
                <date region="fr">1991</date>
                <date region="eu">1991</date>
                <date region="us">1991</date>
                <date region="jp">1990</date>
                <date region="wor">1991</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="8" principale="1" parentid="0" langue="en">Role playing games</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12920" romid="180928">
            <path>dcrystal.zip</path>
            <noms>
                <nom region="ss">Dragon Crystal</nom>
                <nom region="jp">Dragon Crystal : Tsurani no Meikyuu</nom>
                <nom region="wor">Dragon Crystal</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>eu</region>
                <region>wor</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Dragon Crystal is a dungeon crawler with RPG elements, along the lines of classics such as Rogue or Nethack. Without relying on a story, the game throws you into a randomly generated world which you should explore carefully - and most importantly, where you must survive! The complex, maze-like levels reveal their structure only after you cover the corresponding map areas. Your goal in each level is to reach a teleporter which will take you to the next one. There are also a lot of random items scattered around - weapons, armor, money, and food. Money allows you to continue the game if you die, food prevents you from starving. The enemies are visible on screen, and you fight them in a fast-paced turn-based combat, moving around and pressing direction arrows to strike with the equipped weapon. You are always accompanied by an egg which will eventually grow up to be a dragon if you have leveled up enough.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="e07788f8" md5="95ed75934a46ed5a24f5115406cfdb6d" sha1="9909b5af727a0d274b000622e3b97b7c946ceaa9" format="mp4" support="">media/video/dcrystal.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="45bdd383" md5="ba117c707bc1c22b87039288befba60e" sha1="8d6f952d03f015156c699f5f2d31928b8f6f8fec" format="png" support="">media/mixrbv2/dcrystal.png</media>
            </medias>
            <dates>
                <date region="fr">1991</date>
                <date region="eu">1991</date>
                <date region="us">1991</date>
                <date region="jp">1990</date>
                <date region="wor">1991</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="8" principale="1" parentid="0" langue="en">Role playing games</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="13063" romid="532081">
            <path>dropzone.zip</path>
            <noms>
                <nom region="ss">Dropzone</nom>
                <nom region="eu">Dropzone</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Dropzone was the first game to propel Archer Maclean to stardom. The game, originally written for the 8-bit Ataris, is basically a Defender clone, but popular because it so closely recreates the gameplay of the original Defender, with its speedy scrolling and frantic gameplay.

The player is a spaceman with a jet-pack, flying across a barren landscape whose skies are inhabited by a number of different aliens; from the simple Planter to the slowly advancing Blunder Storm or the quick, aggressive Nemesite. 

Planters and Nemesites will try to pickup the small men walking on the surface, who must then be rescued. You must shoot down the alien, while avoiding to hit the man. Sometimes, the aliens will carry an android, which is similar to the human but deadly. Care must be taken so as to not pick up the androids. All men must be transported to a surface base, where they are put in safety. This is the Dropzone.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="b6de3347" md5="c1068c920c76b7fd03331659fea8e06f" sha1="0da325213000ad65f31f0978a2d37f1c36308e85" format="mp4" support="">media/video/dropzone.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="bcd0956e" md5="cfba89fffc221dbe0662919bed925132" sha1="2da889072b8b5bdd32a277c3bfafd84ae9624efb" format="png" support="">media/mixrbv2/dropzone.png</media>
            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="eu">1994</date>
            </dates>
            <developpeur id="529">Arena Graphics</developpeur>
            <editeur id="87">Codemasters</editeur>
            <genres>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="88431">
            <path>dunkkids.zip</path>
            <noms>
                <nom region="ss">Dunk Kids</nom>
                <nom region="jp">Dunk Kids</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">DUNK KIDS is a Two on two basketball game with 2 players per side that works on one or two Sega Game Gears! Dunk Kids is endorsed by the All Japan Street Basketball Association, of the ASBA!</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="498fdc9f" md5="30944d1f482b378e262aef233464d5af" sha1="5e92b94df1bf58bfef2961995597fa3c63b58d9c" format="mp4" support="">media/video/dunkkids.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="277c40ba" md5="3d59fa6a91892883bf701da555eba640" sha1="8e87a566322a392a934f6fa60a2b4d28a657bad5" format="png" support="">media/mixrbv2/dunkkids.png</media>
            </medias>
            <dates>
                <date region="jp">1994</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2852" principale="0" parentid="685" langue="en">Sports / Basketball</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>5</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="13008" romid="180932">
            <path>dheadj.zip</path>
            <noms>
                <nom region="ss">Dynamite Headdy</nom>
                <nom region="jp">Dynamite Headdy</nom>
                <nom region="wor">Dynamite Headdy</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>dhead.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Dynamite Headdy is a platformer... with a difference. You control a little character whose main attack comes from his disembodied head. Yes, years before Rayman appeared, we already had a hero who used detachable appendages to attack his enemies.

Rather than the traditional power-ups, Dynamite Headdy enables you to swap your head for different kinds – such as heads that heal you or heads that stick on to walls. You use your head in order to climb up on platforms as well, as you can grab hold of things with it, and on certain stages of the Mega Drive/Genesis version it is used to turn the game into a side-scrolling shooter, as you gain a propeller, jet, or bird head. Basically, Dynamite Headdy is just a traditional platformer at heart.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="ffac42eb" md5="2057fe2974175bd937f044148717e278" sha1="1a9c5ccb8ec6292ea6d70fe92e65176a46396f77" format="mp4" support="">media/video/dheadj.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="e0e6f3a1" md5="6596db97cd97847ff28e6bfca120e8c4" sha1="3e722d124cd6d2a6c626edb294b4455011fc50c8" format="png" support="">media/mixrbv2/dheadj.png</media>
            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="eu">1994</date>
                <date region="us">1994</date>
                <date region="jp">1994</date>
                <date region="wor">1994</date>
            </dates>
            <developpeur id="8774">Minato Giken</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="13008">
            <path>dheadp3.zip</path>
            <noms>
                <nom region="ss">Dynamite Headdy</nom>
                <nom region="jp">Dynamite Headdy</nom>
                <nom region="wor">Dynamite Headdy</nom>
            </noms>
            <cloneof>dhead.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Dynamite Headdy is a platformer... with a difference. You control a little character whose main attack comes from his disembodied head. Yes, years before Rayman appeared, we already had a hero who used detachable appendages to attack his enemies.

Rather than the traditional power-ups, Dynamite Headdy enables you to swap your head for different kinds – such as heads that heal you or heads that stick on to walls. You use your head in order to climb up on platforms as well, as you can grab hold of things with it, and on certain stages of the Mega Drive/Genesis version it is used to turn the game into a side-scrolling shooter, as you gain a propeller, jet, or bird head. Basically, Dynamite Headdy is just a traditional platformer at heart.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="ffac42eb" md5="2057fe2974175bd937f044148717e278" sha1="1a9c5ccb8ec6292ea6d70fe92e65176a46396f77" format="mp4" support="">media/video/dheadp3.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="e0e6f3a1" md5="6596db97cd97847ff28e6bfca120e8c4" sha1="3e722d124cd6d2a6c626edb294b4455011fc50c8" format="png" support="">media/mixrbv2/dheadp3.png</media>
            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="eu">1994</date>
                <date region="us">1994</date>
                <date region="jp">1994</date>
                <date region="wor">1994</date>
            </dates>
            <developpeur id="8774">Minato Giken</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="13008">
            <path>dheadp2.zip</path>
            <noms>
                <nom region="ss">Dynamite Headdy</nom>
                <nom region="jp">Dynamite Headdy</nom>
                <nom region="wor">Dynamite Headdy</nom>
            </noms>
            <cloneof>dhead.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Dynamite Headdy is a platformer... with a difference. You control a little character whose main attack comes from his disembodied head. Yes, years before Rayman appeared, we already had a hero who used detachable appendages to attack his enemies.

Rather than the traditional power-ups, Dynamite Headdy enables you to swap your head for different kinds – such as heads that heal you or heads that stick on to walls. You use your head in order to climb up on platforms as well, as you can grab hold of things with it, and on certain stages of the Mega Drive/Genesis version it is used to turn the game into a side-scrolling shooter, as you gain a propeller, jet, or bird head. Basically, Dynamite Headdy is just a traditional platformer at heart.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="ffac42eb" md5="2057fe2974175bd937f044148717e278" sha1="1a9c5ccb8ec6292ea6d70fe92e65176a46396f77" format="mp4" support="">media/video/dheadp2.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="e0e6f3a1" md5="6596db97cd97847ff28e6bfca120e8c4" sha1="3e722d124cd6d2a6c626edb294b4455011fc50c8" format="png" support="">media/mixrbv2/dheadp2.png</media>
            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="eu">1994</date>
                <date region="us">1994</date>
                <date region="jp">1994</date>
                <date region="wor">1994</date>
            </dates>
            <developpeur id="8774">Minato Giken</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="13008">
            <path>dheadp1.zip</path>
            <noms>
                <nom region="ss">Dynamite Headdy</nom>
                <nom region="jp">Dynamite Headdy</nom>
                <nom region="wor">Dynamite Headdy</nom>
            </noms>
            <cloneof>dhead.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Dynamite Headdy is a platformer... with a difference. You control a little character whose main attack comes from his disembodied head. Yes, years before Rayman appeared, we already had a hero who used detachable appendages to attack his enemies.

Rather than the traditional power-ups, Dynamite Headdy enables you to swap your head for different kinds – such as heads that heal you or heads that stick on to walls. You use your head in order to climb up on platforms as well, as you can grab hold of things with it, and on certain stages of the Mega Drive/Genesis version it is used to turn the game into a side-scrolling shooter, as you gain a propeller, jet, or bird head. Basically, Dynamite Headdy is just a traditional platformer at heart.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="ffac42eb" md5="2057fe2974175bd937f044148717e278" sha1="1a9c5ccb8ec6292ea6d70fe92e65176a46396f77" format="mp4" support="">media/video/dheadp1.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="e0e6f3a1" md5="6596db97cd97847ff28e6bfca120e8c4" sha1="3e722d124cd6d2a6c626edb294b4455011fc50c8" format="png" support="">media/mixrbv2/dheadp1.png</media>
            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="eu">1994</date>
                <date region="us">1994</date>
                <date region="jp">1994</date>
                <date region="wor">1994</date>
            </dates>
            <developpeur id="8774">Minato Giken</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="13008" romid="180933">
            <path>dhead.zip</path>
            <noms>
                <nom region="ss">Dynamite Headdy</nom>
                <nom region="jp">Dynamite Headdy</nom>
                <nom region="wor">Dynamite Headdy</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>eu</region>
                <region>wor</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Dynamite Headdy is a platformer... with a difference. You control a little character whose main attack comes from his disembodied head. Yes, years before Rayman appeared, we already had a hero who used detachable appendages to attack his enemies.

Rather than the traditional power-ups, Dynamite Headdy enables you to swap your head for different kinds – such as heads that heal you or heads that stick on to walls. You use your head in order to climb up on platforms as well, as you can grab hold of things with it, and on certain stages of the Mega Drive/Genesis version it is used to turn the game into a side-scrolling shooter, as you gain a propeller, jet, or bird head. Basically, Dynamite Headdy is just a traditional platformer at heart.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="ffac42eb" md5="2057fe2974175bd937f044148717e278" sha1="1a9c5ccb8ec6292ea6d70fe92e65176a46396f77" format="mp4" support="">media/video/dhead.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="e0e6f3a1" md5="6596db97cd97847ff28e6bfca120e8c4" sha1="3e722d124cd6d2a6c626edb294b4455011fc50c8" format="png" support="">media/mixrbv2/dhead.png</media>
            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="eu">1994</date>
                <date region="us">1994</date>
                <date region="jp">1994</date>
                <date region="wor">1994</date>
            </dates>
            <developpeur id="8774">Minato Giken</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12876" romid="180934">
            <path>ejimu.zip</path>
            <noms>
                <nom region="ss">Earthworm Jim</nom>
                <nom region="eu">Earthworm Jim</nom>
                <nom region="wor">Earthworm Jim</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>ejim.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">A crow is chasing a worm named Jim while in outer space Psy-Crow is chasing a renegade ship. The ship's captain has stolen an ultra-high-tech-indestructible-super-space-cyber-suit and Queen Slug-for-a-Butt has ordered Psy-Crow to get it, since it can make her more beautiful than Princess-What's-Her-Name. Psy-Crow blasts the captain and the suit falls to Planet Earth.

Back on earth Jim wonders if he is finally safe when an ultra-high-tech-indestructible-super-space-cyber-suit lands on him. Luckily Jim rests in the neck ring of the suit. Then the space particles begin interacting with Jim, causing a light-speed evolution. Jim soon realizes he is in control of the suit.

Jim overhears the Queen's plans for the suit and decides to meet this Princess...</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="5e334da6" md5="6cc9ff01fd7217a67d27189a5eb1ca93" sha1="e96b1c0928945c3482600523df030132e2867697" format="mp4" support="">media/video/ejimu.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="bac37718" md5="64dd097aea64b4265351f03f290e6e95" sha1="a3c519a74bcb742ec006f744138677554cbd1f62" format="png" support="">media/mixrbv2/ejimu.png</media>
            </medias>
            <dates>
                <date region="fr">1995</date>
                <date region="eu">1995</date>
                <date region="us">1995</date>
            </dates>
            <developpeur id="46">Eurocom</developpeur>
            <editeur id="6">Virgin</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12876" romid="180935">
            <path>ejim.zip</path>
            <noms>
                <nom region="ss">Earthworm Jim</nom>
                <nom region="eu">Earthworm Jim</nom>
                <nom region="wor">Earthworm Jim</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">A crow is chasing a worm named Jim while in outer space Psy-Crow is chasing a renegade ship. The ship's captain has stolen an ultra-high-tech-indestructible-super-space-cyber-suit and Queen Slug-for-a-Butt has ordered Psy-Crow to get it, since it can make her more beautiful than Princess-What's-Her-Name. Psy-Crow blasts the captain and the suit falls to Planet Earth.

Back on earth Jim wonders if he is finally safe when an ultra-high-tech-indestructible-super-space-cyber-suit lands on him. Luckily Jim rests in the neck ring of the suit. Then the space particles begin interacting with Jim, causing a light-speed evolution. Jim soon realizes he is in control of the suit.

Jim overhears the Queen's plans for the suit and decides to meet this Princess...</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="5e334da6" md5="6cc9ff01fd7217a67d27189a5eb1ca93" sha1="e96b1c0928945c3482600523df030132e2867697" format="mp4" support="">media/video/ejim.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="bac37718" md5="64dd097aea64b4265351f03f290e6e95" sha1="a3c519a74bcb742ec006f744138677554cbd1f62" format="png" support="">media/mixrbv2/ejim.png</media>
            </medias>
            <dates>
                <date region="fr">1995</date>
                <date region="eu">1995</date>
                <date region="us">1995</date>
            </dates>
            <developpeur id="46">Eurocom</developpeur>
            <editeur id="6">Virgin</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12901" romid="180939">
            <path>ecco2j.zip</path>
            <noms>
                <nom region="ss">Ecco - The Tides Of Time</nom>
                <nom region="us">Ecco : The Tides of Time</nom>
                <nom region="jp">Ecco the Dolphin II</nom>
                <nom region="wor">Ecco : The Tides of Time</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>ecco2.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">The followup to Ecco the Dolphin, in which Ecco successfully destroyed the Vortex. Unfortunately, it turns out that the Vortex Queen followed it to the Earth and eventually destroyed the Asterite. All the world's oceans are threatened, and actually already doomed.

In order to restore the Asterite and finally defeat the Vortex Queen, Ecco will have to confront once again the tides of time, which have split into two possible futures, the regular one and the dark one dominated by the Vortex Queen.

Ecco: The Tides of Time features even better graphics than its predecessor, and introduces a new gameplay mode in which the camera follows the dolphin from behind instead of from the side.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="e76cf73c" md5="44258d60d78a4af622f88761b3c7b19b" sha1="0ddef80f97c768e8116a68d4d3fcdc41a4e11fe0" format="mp4" support="">media/video/ecco2j.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="b5df40d4" md5="a0ad25f698d81215ca60fe0efbf1d9e0" sha1="63b2156844ae3e111da510be7dd7ca15b92e7494" format="png" support="">media/mixrbv2/ecco2j.png</media>
            </medias>
            <dates>
                <date region="fr">1995</date>
                <date region="us">1995</date>
                <date region="wor">1994</date>
                <date region="jp">1995</date>
                <date region="eu">1994</date>
            </dates>
            <developpeur id="18493">Novotrade</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="13" principale="1" parentid="0" langue="en">Adventure</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12901" romid="180936">
            <path>ecco2.zip</path>
            <noms>
                <nom region="ss">Ecco - The Tides Of Time</nom>
                <nom region="us">Ecco : The Tides of Time</nom>
                <nom region="jp">Ecco the Dolphin II</nom>
                <nom region="wor">Ecco : The Tides of Time</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>eu</region>
                <region>wor</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">The followup to Ecco the Dolphin, in which Ecco successfully destroyed the Vortex. Unfortunately, it turns out that the Vortex Queen followed it to the Earth and eventually destroyed the Asterite. All the world's oceans are threatened, and actually already doomed.

In order to restore the Asterite and finally defeat the Vortex Queen, Ecco will have to confront once again the tides of time, which have split into two possible futures, the regular one and the dark one dominated by the Vortex Queen.

Ecco: The Tides of Time features even better graphics than its predecessor, and introduces a new gameplay mode in which the camera follows the dolphin from behind instead of from the side.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="e76cf73c" md5="44258d60d78a4af622f88761b3c7b19b" sha1="0ddef80f97c768e8116a68d4d3fcdc41a4e11fe0" format="mp4" support="">media/video/ecco2.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="b5df40d4" md5="a0ad25f698d81215ca60fe0efbf1d9e0" sha1="63b2156844ae3e111da510be7dd7ca15b92e7494" format="png" support="">media/mixrbv2/ecco2.png</media>
            </medias>
            <dates>
                <date region="fr">1995</date>
                <date region="us">1995</date>
                <date region="wor">1994</date>
                <date region="jp">1995</date>
                <date region="eu">1994</date>
            </dates>
            <developpeur id="18493">Novotrade</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="13" principale="1" parentid="0" langue="en">Adventure</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12872" romid="180938">
            <path>ecco.zip</path>
            <noms>
                <nom region="ss">Ecco The Dolphin</nom>
                <nom region="wor">Ecco the Dolphin</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>eu</region>
                <region>wor</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Travel through time along with Ecco the dolphin, in the only game that could call itself a "dolphin simulator". Indeed, you can do pretty much everything a typical dolphin does, including eating fish, surfacing in order to breathe, using your biological sonar and of course, jumping out of the water to amaze your friends.

The storyline is actually deeper that one may think by looking at the box illustration. As Ecco, you are the only dolphin who managed to escape from a giant whirlpool which sucked down your entire pod. The five shining stars on your forehead show that you are the chosen one to save them. But that task will be not be an easy one, as you will have to travel through time and space with the Atlantean time machine, and meet the mystical Asterite in order to defeat the Vortex Queen.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="7ef3f565" md5="163e0da9e97fac3f3bd8f43819f153ef" sha1="d61fa5fd80fa2cf632de9973665e7070e2df5916" format="mp4" support="">media/video/ecco.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="9101b8af" md5="e10f92751d963d6606e73890117daf7f" sha1="0e35622cbfe7b82d168781a447011bafd0370550" format="png" support="">media/mixrbv2/ecco.png</media>
            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="eu">1993</date>
                <date region="us">1993</date>
                <date region="jp">1994</date>
                <date region="wor">1993</date>
            </dates>
            <developpeur id="18493">Novotrade</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="13" principale="1" parentid="0" langue="en">Adventure</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12872" romid="180937">
            <path>eccoj.zip</path>
            <noms>
                <nom region="ss">Ecco The Dolphin</nom>
                <nom region="wor">Ecco the Dolphin</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>ecco.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Travel through time along with Ecco the dolphin, in the only game that could call itself a "dolphin simulator". Indeed, you can do pretty much everything a typical dolphin does, including eating fish, surfacing in order to breathe, using your biological sonar and of course, jumping out of the water to amaze your friends.

The storyline is actually deeper that one may think by looking at the box illustration. As Ecco, you are the only dolphin who managed to escape from a giant whirlpool which sucked down your entire pod. The five shining stars on your forehead show that you are the chosen one to save them. But that task will be not be an easy one, as you will have to travel through time and space with the Atlantean time machine, and meet the mystical Asterite in order to defeat the Vortex Queen.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="7ef3f565" md5="163e0da9e97fac3f3bd8f43819f153ef" sha1="d61fa5fd80fa2cf632de9973665e7070e2df5916" format="mp4" support="">media/video/eccoj.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="9101b8af" md5="e10f92751d963d6606e73890117daf7f" sha1="0e35622cbfe7b82d168781a447011bafd0370550" format="png" support="">media/mixrbv2/eccoj.png</media>
            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="eu">1993</date>
                <date region="us">1993</date>
                <date region="jp">1994</date>
                <date region="wor">1993</date>
            </dates>
            <developpeur id="18493">Novotrade</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="13" principale="1" parentid="0" langue="en">Adventure</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="46315" romid="180940">
            <path>ernieeg.zip</path>
            <noms>
                <nom region="ss">Ernie Els Golf</nom>
                <nom region="eu">Ernie Els Golf</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Ernie Els Golf is a golf game for the Sega Game Gear released exclusively in Europe.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="5a172543" md5="c2584ee624929e7c4e31cd6c328067e2" sha1="f93ac1686539c5e2fe90317f05869ac0119a12c5" format="mp4" support="">media/video/ernieeg.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="3163253c" md5="faffb1804fd2919b4c9dc7e4b44c01e6" sha1="18959806d0f70ded01182d454a53464c97b8fc8e" format="png" support="">media/mixrbv2/ernieeg.png</media>
            </medias>
            <dates>
                <date region="eu">1994</date>
            </dates>
            <developpeur id="87">Codemasters</developpeur>
            <editeur id="87">Codemasters</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2913" principale="0" parentid="685" langue="en">Sports / Golf</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>0</topstaff>
            <note>8</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="46316" romid="180941">
            <path>eternleg.zip</path>
            <noms>
                <nom region="ss">Eternal Legend - Eien No Densetsu</nom>
                <nom region="jp">Eternal Legend : Eien no Densetsu</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Eternal Legend: Eien no Densetsu is a Japan-exclusive Game Gear role-playing video game. While the "Eternal Legend" name was used in both game packaging and advertising materials, the subtitle "Eien no Densetsu" was only used to advertise the game for the Japanese market.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="b4838b5a" md5="e428bac3fb9057125171419189e261fd" sha1="ae66aeae53b728a59cf1d5b088e7bae1defcf697" format="mp4" support="">media/video/eternleg.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="06901535" md5="f3376a0711f0598a100532c21c98ef60" sha1="57a86c807c35129d2a59abfa659b42caac675b9e" format="png" support="">media/mixrbv2/eternleg.png</media>
            </medias>
            <dates>
                <date region="jp">1991</date>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="8800">Japan Art Media (JAM)</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="8" principale="1" parentid="0" langue="en">Role playing games</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>7</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="13009" romid="180942">
            <path>evander.zip</path>
            <noms>
                <nom region="ss">Evander Holyfield's Real Deal Boxing</nom>
                <nom region="wor">Evander Holyfield's 'Real Deal' Boxing</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>eu</region>
                <region>wor</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Evander Holyfield's "Real Deal" Boxing is a boxing simulation.  Holyfield is the only licensed boxer, the rest are fictitious. Rather than a fanciful approach like Mike Tyson's Punch-Out!!, the developers went for a more strategic sim. Differently from its Genesis counterpart, the game is played from a first or third person point of view, with the fighters facing each other directly. The player can choose to see the fight from his or from the opponent's point of view ("through his eyes").

Players can either play a quick exhibition match or fight their way through the Career mode, using a created boxer to work their way up the 15-boxer ranking list until they fight Holyfield himself. During character creation, players can choose the fighter's head, color of skin, trunks and hair, physical and mental attributes. The physical attributes are dominant hand, power, speed, recovery and stamina. The mental attributes are style (brawler, dancer, boxer and dodger), killer instinct (low, medium or high) and favorite punches (jabs, straights or hooks aimed at head or torso, one for each hand). Between matches, career mode offers various exercises to assign the boxer to improve his stats.

The players can choose the view mode (normal or reverse), three kinds of control schemes, round length (up to four minutes) and fight length (up to 12 rounds).
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="04d1c432" md5="e32cc2dbdf576beaefbe2b13d6ca7282" sha1="e3f98522948832594545649671d8c8cabd9befd8" format="mp4" support="">media/video/evander.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="221f204b" md5="9e8529a1806dba641020dacc0093fa1b" sha1="2da9aaea11c1e5ea8ab7acf40696a0d98c8ffec3" format="png" support="">media/mixrbv2/evander.png</media>
            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="wor">1992</date>
                <date region="eu">1993</date>
                <date region="us">1992</date>
            </dates>
            <developpeur id="18493">Novotrade</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="14" principale="1" parentid="0" langue="en">Fight</genre>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2929" principale="0" parentid="685" langue="en">Sports / Boxing</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>9</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="13062" romid="180943">
            <path>excdizzy.zip</path>
            <noms>
                <nom region="ss">Excellent Dizzy Collection, The</nom>
                <nom region="us">The Excellent Dizzy Collection</nom>
                <nom region="eu">The Excellent Dizzy Collection</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Three complete games starring game superstar Dizzy! Enjoy the thrill of an arcade action game, a puzzle game and a complete adventure game all in one pack!

1. Dizzy the Adventurer - Adventure Game
Here's Dizzy - in an amazing magical quest packed with action, mystery, surprises and lots of new interesting characters. Escape from an underground cave and wake Daisy from the endless sleep caused by pricking her finger on a cursed spinning wheel! The spell can only be broken by a kiss from a Prince! A great sense of humour and brilliant fun! A superbly crafted cartoon adventure set in a magical kingdom!
Brilliant graphics, music and a magical quality that will enchant players.
"A magical quest to wake Daisy from her endless sleep"

2. Panic Dizzy - Puzzle Game
It's puzzling, challenging and mega playable! Play any of the Yolfolk and challenge friends to a choice of 3 brilliant, original puzzle games. There's shape shifter, dizzy dice and picture puzzler to boggle your mind and blow your brain. Push and shoot the descending shapes in a race against time! Fantastic fun!
"Put your brain &amp; reflexes in to top gear for 3 original puzzle games!"

3. Go Dizzy Go! - Action Game
It's Dizzy and Daisy to the rescue in this zany arcade challenge. Zaks' treacherous worlds are jam packed with all sorts of nasties. Power-Ups and Special secrets! Take up the challenge in single mode or two player mode.
Classic maze style game with 5 worlds each containing 5 levels. Superb graphics, funky music and exciting gameplay!
"Dash around weird and wonderful worlds to free the yolkfolk!"</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="db21ddbd" md5="ab8c42323ffb5436ee8a991d456fffef" sha1="07ed2aaef2d76f70b30bf2b8a43de9af1ee1d7be" format="mp4" support="">media/video/excdizzy.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="105118f8" md5="7d9da82d99eb10230ee9512a30d33e37" sha1="22c151832a4c8cefafbda78beafc15ea6f2d93dd" format="png" support="">media/mixrbv2/excdizzy.png</media>
            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="eu">1994</date>
            </dates>
            <developpeur id="12647">Interactive Studios Ltd.</developpeur>
            <editeur id="87">Codemasters</editeur>
            <genres>
                <genre id="34" principale="1" parentid="0" langue="en">Compilation</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="13" principale="1" parentid="0" langue="en">Adventure</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="13062">
            <path>excdizzyp.zip</path>
            <noms>
                <nom region="ss">Excellent Dizzy Collection, The</nom>
                <nom region="us">The Excellent Dizzy Collection</nom>
                <nom region="eu">The Excellent Dizzy Collection</nom>
            </noms>
            <cloneof>excdizzy.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Three complete games starring game superstar Dizzy! Enjoy the thrill of an arcade action game, a puzzle game and a complete adventure game all in one pack!

1. Dizzy the Adventurer - Adventure Game
Here's Dizzy - in an amazing magical quest packed with action, mystery, surprises and lots of new interesting characters. Escape from an underground cave and wake Daisy from the endless sleep caused by pricking her finger on a cursed spinning wheel! The spell can only be broken by a kiss from a Prince! A great sense of humour and brilliant fun! A superbly crafted cartoon adventure set in a magical kingdom!
Brilliant graphics, music and a magical quality that will enchant players.
"A magical quest to wake Daisy from her endless sleep"

2. Panic Dizzy - Puzzle Game
It's puzzling, challenging and mega playable! Play any of the Yolfolk and challenge friends to a choice of 3 brilliant, original puzzle games. There's shape shifter, dizzy dice and picture puzzler to boggle your mind and blow your brain. Push and shoot the descending shapes in a race against time! Fantastic fun!
"Put your brain &amp; reflexes in to top gear for 3 original puzzle games!"

3. Go Dizzy Go! - Action Game
It's Dizzy and Daisy to the rescue in this zany arcade challenge. Zaks' treacherous worlds are jam packed with all sorts of nasties. Power-Ups and Special secrets! Take up the challenge in single mode or two player mode.
Classic maze style game with 5 worlds each containing 5 levels. Superb graphics, funky music and exciting gameplay!
"Dash around weird and wonderful worlds to free the yolkfolk!"</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="db21ddbd" md5="ab8c42323ffb5436ee8a991d456fffef" sha1="07ed2aaef2d76f70b30bf2b8a43de9af1ee1d7be" format="mp4" support="">media/video/excdizzyp.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="105118f8" md5="7d9da82d99eb10230ee9512a30d33e37" sha1="22c151832a4c8cefafbda78beafc15ea6f2d93dd" format="png" support="">media/mixrbv2/excdizzyp.png</media>
            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="eu">1994</date>
            </dates>
            <developpeur id="12647">Interactive Studios Ltd.</developpeur>
            <editeur id="87">Codemasters</editeur>
            <genres>
                <genre id="34" principale="1" parentid="0" langue="en">Compilation</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="13" principale="1" parentid="0" langue="en">Adventure</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12974" romid="180944">
            <path>f15se.zip</path>
            <noms>
                <nom region="ss">F-15 Strike Eagle</nom>
                <nom region="wor">F-15 Strike Eagle</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>eu</region>
                <region>wor</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">The seven missions featured in this simulation of F-15 flight are all real-life missions the plane was originally used in. They take in the Middle East and Asia in the 1970s and early 1980s, and have air and ground targets to destroy. You have machine guns, guided missiles and bombs at your disposal. There is an arcade mode and 3 further difficulty levels. The game features 3 enemy aircraft and 3 types of enemy SAMs.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="6fba6281" md5="3ab944f50ea42f65b7ac98ac26a402a9" sha1="c98e2dc49e80b120354088784cf58eb6002eff6d" format="mp4" support="">media/video/f15se.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="e217685d" md5="79dfde4de36bdb52f81a7ca846d9961f" sha1="78edd074e1e491045ad59190d6968d0c4ef15e25" format="png" support="">media/mixrbv2/f15se.png</media>
            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="eu">1993</date>
                <date region="us">1993</date>
                <date region="wor">1993</date>
            </dates>
            <developpeur id="8906">NMS Software Ltd.</developpeur>
            <editeur id="114">MicroProse</editeur>
            <genres>
                <genre id="40" principale="1" parentid="0" langue="en">Simulation</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>10</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="88432" romid="180946">
            <path>f1wce.zip</path>
            <noms>
                <nom region="ss">F1 - World Championship Edition</nom>
                <nom region="us">F1: World Championship Edition</nom>
                <nom region="eu">F1 world championship</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">F1 is an Official Formula One Racing Game. It's also the fastest, most authentic, most thrilling Game Gear racing game yet. Battle it out on the real Formula One Circuits against the real teams and the real drivers of the FIA Formula One World Championship.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="9dcecd0a" md5="ab8f4e6bed319eb136243d9f9e863d37" sha1="ce28a61f39e61542a4691a58e3e916e2f33b3540" format="mp4" support="">media/video/f1wce.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="861c1759" md5="38eb8f03143cd456c5114888fc8dd59a" sha1="b3a3e01bfad49e1c39dbe083dd352919fd79300b" format="png" support="">media/mixrbv2/f1wce.png</media>
            </medias>
            <dates>
                <date region="eu">1995</date>
                <date region="fr">1993</date>
            </dates>
            <developpeur id="174">Peakstar Software</developpeur>
            <editeur id="78">Domark</editeur>
            <genres>
                <genre id="2924" principale="0" parentid="28" langue="en">Race, Driving / Race</genre>
                <genre id="28" principale="1" parentid="0" langue="en">Race, Driving</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>17</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12958" romid="180955">
            <path>fifa.zip</path>
            <noms>
                <nom region="ss">Fifa International Soccer</nom>
                <nom region="wor">FIFA International Soccer</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>eu</region>
                <region>wor</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">The game that started the best-selling series licensed by football's world governing body, this first installment in the long running series used a dimetric (colloquially known as "isometric") viewpoint, previously unusual in football games but quickly imitated by several titles. The televisual presentation, one of the unique points of the early EA Sports titles, with hosts introducing the matches, was another thing making the game stand out from a market dominated by Sensible Soccer and Kick Off games.

Based on international teams (with fictional player names), their abilities in each skill area rated out of 10 to give the player an overall impression of how good they are. The options available follow the standard set: fouls and offsides can be toggled on and off, the match length can be set, and if the timer operates  continuously, or only while the ball is in play. Gameplay privileges quick runs, short passes and blistering shots outside the penalty box, and set pieces are controlled by moving a box into the target area for the ball, and then passed, lobbed or kicked directly. On the tactical side, formations can be selected, with 5 different strategies also available (although not all of these combinations make sense) as can the team Coverage - the areas which defenders, midfielders and strikers cover.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="ca32a4af" md5="ebf1220c76aea687f868130986558e72" sha1="e66cf9065708cf3bb58d63244c7028caf7898448" format="mp4" support="">media/video/fifa.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="67ce9d5d" md5="be61ebab0e64782a7da4d2dd914918e0" sha1="2bd2102ccc7ea1c6b2a89035cbcc79466b3a2f00" format="png" support="">media/mixrbv2/fifa.png</media>
            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="wor">1994</date>
                <date region="jp">1995</date>
            </dates>
            <developpeur id="12242">Tiertex</developpeur>
            <editeur id="13">Electronic Arts</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2847" principale="0" parentid="685" langue="en">Sports / Soccer</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>1</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12958" romid="180954">
            <path>fifaj.zip</path>
            <noms>
                <nom region="ss">Fifa International Soccer</nom>
                <nom region="wor">FIFA International Soccer</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>fifa.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">The game that started the best-selling series licensed by football's world governing body, this first installment in the long running series used a dimetric (colloquially known as "isometric") viewpoint, previously unusual in football games but quickly imitated by several titles. The televisual presentation, one of the unique points of the early EA Sports titles, with hosts introducing the matches, was another thing making the game stand out from a market dominated by Sensible Soccer and Kick Off games.

Based on international teams (with fictional player names), their abilities in each skill area rated out of 10 to give the player an overall impression of how good they are. The options available follow the standard set: fouls and offsides can be toggled on and off, the match length can be set, and if the timer operates  continuously, or only while the ball is in play. Gameplay privileges quick runs, short passes and blistering shots outside the penalty box, and set pieces are controlled by moving a box into the target area for the ball, and then passed, lobbed or kicked directly. On the tactical side, formations can be selected, with 5 different strategies also available (although not all of these combinations make sense) as can the team Coverage - the areas which defenders, midfielders and strikers cover.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="ca32a4af" md5="ebf1220c76aea687f868130986558e72" sha1="e66cf9065708cf3bb58d63244c7028caf7898448" format="mp4" support="">media/video/fifaj.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="67ce9d5d" md5="be61ebab0e64782a7da4d2dd914918e0" sha1="2bd2102ccc7ea1c6b2a89035cbcc79466b3a2f00" format="png" support="">media/mixrbv2/fifaj.png</media>
            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="wor">1994</date>
                <date region="jp">1995</date>
            </dates>
            <developpeur id="12242">Tiertex</developpeur>
            <editeur id="13">Electronic Arts</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2847" principale="0" parentid="685" langue="en">Sports / Soccer</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>1</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12905" romid="180956">
            <path>fifa96.zip</path>
            <noms>
                <nom region="ss">Fifa Soccer 96</nom>
                <nom region="wor">FIFA Soccer 96</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>eu</region>
                <region>wor</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">"Aiming to be the first football simulation that is realistic in the true sense of the word, FIFA Soccer 96 was extremely popular at the time of release. It was hailed as the first really successful FIFA release, and opened the way for yearly revisions of the concept.

There were a number of factors that made FIFA96 stand out from the crowd of other football sims. Firstly, the game's commentary was revolutionary at the time -- the renowned British commentator John Motson comments all the incidents and happenings on the pitch in real-time. The ambient commentary is varied, and systems with more than the minimum memory level get extra commentary phrases.

The Virtual Stadium technology has numerous pre-defined camera angles. The game even has a SVGA mode for better-than-minimum system

FIFA96 boasts eleven leagues from all around the world, ranging from the unknown players of the Malaysian league to the celebrated stars of the English and Italian leagues. 59 International teams are also featured, and it's possible to match the teams you want to against each other through friendlies, or you can also choose to play domestic tournaments or International ones such as the World Cup. If you're not satisfied with the composition of the various teams, you can create your own dream team through the custom team creator.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="4b3d1ab6" md5="86299aa2c363380e7618f6a4ee0cbeab" sha1="3f1919c1f0a2b31a9c1888aa35d3c6a46892d5bb" format="mp4" support="">media/video/fifa96.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="5c2cee13" md5="66b1de0903c356f3987b9c2c94f3fa9f" sha1="637ae928a7d74c4da2811c68b1c1142847cb7b2e" format="png" support="">media/mixrbv2/fifa96.png</media>
            </medias>
            <dates>
                <date region="fr">1995</date>
                <date region="us">1995</date>
                <date region="eu">1995</date>
                <date region="wor">1995</date>
            </dates>
            <developpeur id="421">Probe Entertainment Ltd.</developpeur>
            <editeur id="237">Black Pearl Software</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2847" principale="0" parentid="685" langue="en">Sports / Soccer</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>3</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="13033" romid="180947">
            <path>faceball.zip</path>
            <noms>
                <nom region="ss">Faceball 2000</nom>
                <nom region="jp">Faceball 2000</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Faceball 2000 is a first-person shooter.  You control a H.A.P.P.Y.F.A.C.E., or Holographically Assisted Physical Pattern Yielded For Active Computerized Embarkation. The graphics consist of flat shaded corridors. Enemies are all simple geometric shapes with smiley faces on them. Although the graphics are simple, they allow for full freedom of movement, not unlike Wolfenstein 3-D.

There are two modes of play. First there is a single player mode in which your goal is to find the exit to each level.  There are 70 mazes in this mode. The second mode is the multiplayer arena. For the Game Boy: up to 4 Game Boys can be linked together in this mode.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="ec6304f0" md5="454bf4637f79649bb1634c49a086ae17" sha1="c87513a9f5f6ced289da412a5e9c32248d4ee16d" format="mp4" support="">media/video/faceball.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="88a8ea28" md5="229ec2238ee8c3537794f7b631e0518d" sha1="b5a3ee04747caf6f086fc357a62e973ca7da8a08" format="png" support="">media/mixrbv2/faceball.png</media>
            </medias>
            <dates>
                <date region="fr">2018</date>
                <date region="jp">1993</date>
            </dates>
            <developpeur id="5279">Xanth Software F/X, Inc.</developpeur>
            <editeur id="10106">Riverhillsoft</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="2646" principale="1" parentid="0" langue="en">Shooter</genre>
                <genre id="3024" principale="0" parentid="2646" langue="en">Shooter / 1st person</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>10</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="46289">
            <path>factoryp.zip</path>
            <noms>
                <nom region="ss">Factory Panic</nom>
                <nom region="jp">Ganbare Gorby!</nom>
                <nom region="eu">Factory Panic</nom>
                <nom region="wor">Factory Panic</nom>
                <nom region="br">Crazy Company</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>wor</region>
                <region>us</region>
            </regions>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Mister Greede, a corrupt tycoon and factory owner, deprives the local citizens of the goods they need and deserve. That’s why you have infiltrated his factory. Now you must manipulate the conveyor belts skillfully to deliver the correct product to the right person waiting outside, but you have only a limited amount of time. Unfortunately, thugs with bats or even guns patrol the factory. Your only weapon against these security guards is a battle cry that temporarily stuns them, but not for too long.

Factory Panic consists of four rounds, and each round consists of eight stages. Before a stage starts, the game tells you how many people are waiting in line and what product they are waiting for. Rounds one and three are played in “Switch Mode”: step on different switches to rotate associated sections of the conveyor belt. If you get off the switch, the section rotates back to its initial position. One switch may affect more than one section. Since you can only step on one switch at a time, you have to bustle quite a bit in later stages. Rounds two and four are played in “Bridge Mode”: remove and install small bridges between the belts to control the flow of products.

If a person gets an unwanted product, the time remaining on the timer will decrease. Sometimes, the belt carries special items, e.g. a megaphone that makes your scream attack more powerful, or a weight that can be placed on a switch.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="66199e30" md5="c2d0af6ac4384d081cd65ff01be5c529" sha1="2bccd0109e8768459fc5f307dac37e155ab41e31" format="mp4" support="">media/video/factoryp.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="ad77b4f2" md5="f2d5f085bfd303e1222e977308f22a33" sha1="57d439e9ef23c794bbfe693faa98cb324780b2f4" format="png" support="">media/mixrbv2/factoryp.png</media>
            </medias>
            <dates>
                <date region="eu">1991</date>
                <date region="jp">1991</date>
                <date region="wor">1991</date>
                <date region="br">1992</date>
            </dates>
            <developpeur id="27183">JSH Co., Ltd.</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="27" principale="1" parentid="0" langue="en">Strategy</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="46289">
            <path>ggorby.zip</path>
            <noms>
                <nom region="ss">Factory Panic</nom>
                <nom region="jp">Ganbare Gorby!</nom>
                <nom region="eu">Factory Panic</nom>
                <nom region="wor">Factory Panic</nom>
                <nom region="br">Crazy Company</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>factoryp.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Mister Greede, a corrupt tycoon and factory owner, deprives the local citizens of the goods they need and deserve. That’s why you have infiltrated his factory. Now you must manipulate the conveyor belts skillfully to deliver the correct product to the right person waiting outside, but you have only a limited amount of time. Unfortunately, thugs with bats or even guns patrol the factory. Your only weapon against these security guards is a battle cry that temporarily stuns them, but not for too long.

Factory Panic consists of four rounds, and each round consists of eight stages. Before a stage starts, the game tells you how many people are waiting in line and what product they are waiting for. Rounds one and three are played in “Switch Mode”: step on different switches to rotate associated sections of the conveyor belt. If you get off the switch, the section rotates back to its initial position. One switch may affect more than one section. Since you can only step on one switch at a time, you have to bustle quite a bit in later stages. Rounds two and four are played in “Bridge Mode”: remove and install small bridges between the belts to control the flow of products.

If a person gets an unwanted product, the time remaining on the timer will decrease. Sometimes, the belt carries special items, e.g. a megaphone that makes your scream attack more powerful, or a weight that can be placed on a switch.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="66199e30" md5="c2d0af6ac4384d081cd65ff01be5c529" sha1="2bccd0109e8768459fc5f307dac37e155ab41e31" format="mp4" support="">media/video/ggorby.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="ad77b4f2" md5="f2d5f085bfd303e1222e977308f22a33" sha1="57d439e9ef23c794bbfe693faa98cb324780b2f4" format="png" support="">media/mixrbv2/ggorby.png</media>
            </medias>
            <dates>
                <date region="eu">1991</date>
                <date region="jp">1991</date>
                <date region="wor">1991</date>
                <date region="br">1992</date>
            </dates>
            <developpeur id="27183">JSH Co., Ltd.</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="27" principale="1" parentid="0" langue="en">Strategy</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12984" romid="180949">
            <path>fantdizz.zip</path>
            <noms>
                <nom region="ss">Fantastic Dizzy</nom>
                <nom region="eu">Fantastic Dizzy</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">The evil wizard Zaks has cast a spell on the peaceful Yolkfolk, and while many fell under his spell, others have other problems to deal with, including Dizzy, who saw his girlfriend Daisy kidnapped and taken hostage by Zaks, and it's up to him to restore the Yolkfolk to normal and rescue Daisy from the top of the Cloud Castle's tower.

The most technically-advanced of Dizzy's adventure games in many ways, it was the only one to feature actual scrolling rather than a flick-screen system, the only one not to be released for the 8 bit computers the character originated on, the only one to originate on a console, as well as featuring many mini-games, such as Bubble Dizzy and an Operation Wolf clone. 

Gameplay involves walking Dizzy through the levels, picking up objects and using them to solve simple puzzles. There are plenty of tests of arcade skill along the way as well, as gaps must be jumped and baddies avoided - starting with a limited number of lives, the player can earn more by completing Theodore's puzzle. Before rescuing Daisy the player must capture all stars that unlock the gates of the tower.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="3e5dd867" md5="f7b339b08aa6c82c2cd4a59edc4e1213" sha1="e75513532e85c63052887aebf0f15cafad80e98c" format="mp4" support="">media/video/fantdizz.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="9333dd15" md5="1dd5c232c417b3f4064140493913180f" sha1="d27c261d8e2b03f171347f9582103506aac24c91" format="png" support="">media/mixrbv2/fantdizz.png</media>
            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="eu">1993</date>
                <date region="us">1993</date>
            </dates>
            <developpeur id="87">Codemasters</developpeur>
            <editeur id="87">Codemasters</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12909">
            <path>fantzone.zip</path>
            <noms>
                <nom region="ss">Fantasy Zone</nom>
                <nom region="wor">Fantasy Zone</nom>
            </noms>
            <regions>
                <region>jp</region>
                <region>eu</region>
                <region>wor</region>
                <region>us</region>
            </regions>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Take command of the spaceship Opa-Opa and blast your way through various fantastical levels as you try to take out all the enemy bases in each stage. Once you've destroyed the bases, you'll have to beat the stage boss in order to move on to the next level. By using your guns and bombs wisely, you'll be able to take down your enemies and explore each of the crazy environments in this side-scroller. You can also buy upgraded weapons for your ship by accessing the shop.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="3e14bcd5" md5="e466092cc8111c005beeb758047ca7ed" sha1="d591dbb6689e93331769fc53bf708bf9b119118f" format="mp4" support="">media/video/fantzone.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="e90a76da" md5="14416547e8f68ccd0266794dd38022ca" sha1="eb44505777252070a758c853093ac1b611ad024c" format="png" support="">media/mixrbv2/fantzone.png</media>
            </medias>
            <dates>
                <date region="fr">1991</date>
                <date region="wor">1991</date>
                <date region="us">1991</date>
                <date region="jp">1991</date>
                <date region="br">1992</date>
            </dates>
            <developpeur id="2830">Sanritsu Denki Co., Ltd.</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>11</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12909">
            <path>fantzoneu.zip</path>
            <noms>
                <nom region="ss">Fantasy Zone</nom>
                <nom region="wor">Fantasy Zone</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>fantzone.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Take command of the spaceship Opa-Opa and blast your way through various fantastical levels as you try to take out all the enemy bases in each stage. Once you've destroyed the bases, you'll have to beat the stage boss in order to move on to the next level. By using your guns and bombs wisely, you'll be able to take down your enemies and explore each of the crazy environments in this side-scroller. You can also buy upgraded weapons for your ship by accessing the shop.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="3e14bcd5" md5="e466092cc8111c005beeb758047ca7ed" sha1="d591dbb6689e93331769fc53bf708bf9b119118f" format="mp4" support="">media/video/fantzoneu.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="e90a76da" md5="14416547e8f68ccd0266794dd38022ca" sha1="eb44505777252070a758c853093ac1b611ad024c" format="png" support="">media/mixrbv2/fantzoneu.png</media>
            </medias>
            <dates>
                <date region="fr">1991</date>
                <date region="wor">1991</date>
                <date region="us">1991</date>
                <date region="jp">1991</date>
                <date region="br">1992</date>
            </dates>
            <developpeur id="2830">Sanritsu Denki Co., Ltd.</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>11</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12925">
            <path>garousp.zip</path>
            <noms>
                <nom region="ss">Fatal Fury Special</nom>
                <nom region="jp">Garou Densetsu Special</nom>
                <nom region="eu">Fatal Fury Special</nom>
                <nom region="wor">Fatal Fury Special</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>fatfursp.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Fatal Fury Special is an improved version of SNK's 2D one-on-one fighter Fatal Fury 2. It's a conversion of the 1993 arcade game of the same name. The objective is still to win the tournament by defeating all other fighters including end boss Wolfgang Krauser. Fatal Fury Special features a fairly large selection of fighters that includes:

1. The eight regular fighters from Fatal Fury 2: Terry Bogard, Andy Bogard, Joe Higashi, Kim Kaphwan, Jubei Yamada, Cheng Sinzan, Mai Shiranui and Big Bear.The four bosses from Fatal Fury 2: Billy Kane, Axel Hawk, Lawrence Blood and Wolfgang Krauser (this time they're all immediately playable).Three characters returning from the first Fatal Fury: Duck King, Tung Fu Rue and Geese Howard (the end boss from Fatal Fury).
Other improvements include:

1. A new Count Down mode (defeat as many opponents as possible in 3 minutes).Extra color schemes for every character.New &amp; improved background graphics.Dolby Surround Sound support.
Fatal Fury Special still features the series' trademark pseudo-3D movement along two planes.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="dd56620f" md5="0646b4f401584f400a080cdc994e18c8" sha1="ea561056409e5dc5be7dbf6916b29bae003315f1" format="mp4" support="">media/video/garousp.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="f90cd676" md5="d3a42808641182f13938cb80f793c923" sha1="7717c12c8d1f14c81220ecb52452bc46e85a31d1" format="png" support="">media/mixrbv2/garousp.png</media>
            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="eu">1994</date>
                <date region="us">1994</date>
                <date region="jp">1994</date>
            </dates>
            <developpeur id="79">Takara</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="14" principale="1" parentid="0" langue="en">Fight</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="2914" principale="0" parentid="14" langue="en">Fight / 2D</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>18</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12925">
            <path>fatfursp.zip</path>
            <noms>
                <nom region="ss">Fatal Fury Special</nom>
                <nom region="jp">Garou Densetsu Special</nom>
                <nom region="eu">Fatal Fury Special</nom>
                <nom region="wor">Fatal Fury Special</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Fatal Fury Special is an improved version of SNK's 2D one-on-one fighter Fatal Fury 2. It's a conversion of the 1993 arcade game of the same name. The objective is still to win the tournament by defeating all other fighters including end boss Wolfgang Krauser. Fatal Fury Special features a fairly large selection of fighters that includes:

1. The eight regular fighters from Fatal Fury 2: Terry Bogard, Andy Bogard, Joe Higashi, Kim Kaphwan, Jubei Yamada, Cheng Sinzan, Mai Shiranui and Big Bear.The four bosses from Fatal Fury 2: Billy Kane, Axel Hawk, Lawrence Blood and Wolfgang Krauser (this time they're all immediately playable).Three characters returning from the first Fatal Fury: Duck King, Tung Fu Rue and Geese Howard (the end boss from Fatal Fury).
Other improvements include:

1. A new Count Down mode (defeat as many opponents as possible in 3 minutes).Extra color schemes for every character.New &amp; improved background graphics.Dolby Surround Sound support.
Fatal Fury Special still features the series' trademark pseudo-3D movement along two planes.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="dd56620f" md5="0646b4f401584f400a080cdc994e18c8" sha1="ea561056409e5dc5be7dbf6916b29bae003315f1" format="mp4" support="">media/video/fatfursp.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="f90cd676" md5="d3a42808641182f13938cb80f793c923" sha1="7717c12c8d1f14c81220ecb52452bc46e85a31d1" format="png" support="">media/mixrbv2/fatfursp.png</media>
            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="eu">1994</date>
                <date region="us">1994</date>
                <date region="jp">1994</date>
            </dates>
            <developpeur id="79">Takara</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="14" principale="1" parentid="0" langue="en">Fight</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="2914" principale="0" parentid="14" langue="en">Fight / 2D</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>18</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12925">
            <path>fatfurspu.zip</path>
            <noms>
                <nom region="ss">Fatal Fury Special</nom>
                <nom region="jp">Garou Densetsu Special</nom>
                <nom region="eu">Fatal Fury Special</nom>
                <nom region="wor">Fatal Fury Special</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>fatfursp.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Fatal Fury Special is an improved version of SNK's 2D one-on-one fighter Fatal Fury 2. It's a conversion of the 1993 arcade game of the same name. The objective is still to win the tournament by defeating all other fighters including end boss Wolfgang Krauser. Fatal Fury Special features a fairly large selection of fighters that includes:

1. The eight regular fighters from Fatal Fury 2: Terry Bogard, Andy Bogard, Joe Higashi, Kim Kaphwan, Jubei Yamada, Cheng Sinzan, Mai Shiranui and Big Bear.The four bosses from Fatal Fury 2: Billy Kane, Axel Hawk, Lawrence Blood and Wolfgang Krauser (this time they're all immediately playable).Three characters returning from the first Fatal Fury: Duck King, Tung Fu Rue and Geese Howard (the end boss from Fatal Fury).
Other improvements include:

1. A new Count Down mode (defeat as many opponents as possible in 3 minutes).Extra color schemes for every character.New &amp; improved background graphics.Dolby Surround Sound support.
Fatal Fury Special still features the series' trademark pseudo-3D movement along two planes.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="dd56620f" md5="0646b4f401584f400a080cdc994e18c8" sha1="ea561056409e5dc5be7dbf6916b29bae003315f1" format="mp4" support="">media/video/fatfurspu.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="f90cd676" md5="d3a42808641182f13938cb80f793c923" sha1="7717c12c8d1f14c81220ecb52452bc46e85a31d1" format="png" support="">media/mixrbv2/fatfurspu.png</media>
            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="eu">1994</date>
                <date region="us">1994</date>
                <date region="jp">1994</date>
            </dates>
            <developpeur id="79">Takara</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="14" principale="1" parentid="0" langue="en">Fight</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="2914" principale="0" parentid="14" langue="en">Fight / 2D</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>18</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="13041" romid="180957">
            <path>foreman.zip</path>
            <noms>
                <nom region="ss">Foreman For Real</nom>
                <nom region="wor">Foreman for Real</nom>
            </noms>
            <regions>
                <region>wor</region>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Before marketing fat-reducing grills, boxing legend George Foreman endorsed this boxing game with a 3rd-person view similar to Punch Out. A full range of punches and jabs are available, with full round-by-round scoring from the judges. You can choose from 3-12 rounds, and there are 2 camera views as well as an automatic switch option.

You can play simple exhibition matches or tournaments, or launch into a career mode. In this you start at the bottom of the world rankings, and must reach the top by beating the game's players, who other than George are all fictitious boxers with varying strengths and weaknesses. The coach gives advice before each fight to help highlight weaknesses in your play. There are passwords for each round.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="d9026f1e" md5="d94662e692dca9808eb4f79508e7ded4" sha1="6b39379a1f7c08083ee54e47242d6ea6cd5f4acc" format="mp4" support="">media/video/foreman.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="5c4cfa5e" md5="1e036d0d2ba30ce30bd2300fbfc43b98" sha1="244db1f017bac963660f020c75db63fcb5d6df2c" format="png" support="">media/mixrbv2/foreman.png</media>
            </medias>
            <dates>
                <date region="fr">2018</date>
                <date region="us">1995</date>
                <date region="jp">1995</date>
                <date region="wor">1995</date>
            </dates>
            <developpeur id="40">Software Creations</developpeur>
            <editeur id="17097">Acclaim</editeur>
            <genres>
                <genre id="14" principale="1" parentid="0" langue="en">Fight</genre>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2929" principale="0" parentid="685" langue="en">Sports / Boxing</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>10</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="188995" romid="180945">
            <path>f1.zip</path>
            <noms>
                <nom region="ss">Formula One</nom>
                <nom region="wor">Formula One</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>eu</region>
                <region>wor</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">F1 is an Official Formula One Racing Game. There are two modes of play available: "Arcade", "Grand Prix". In both of these modes you complete a certain number of laps (4, 8, or 12) and select which circuit that you want to race on. The circuits include San Marino, France, Britain, Germany, Italy, Portugal, Japan, and Australia. Some circuits are easy, while some are difficult. 

There are slight differences between the two modes. For instance, "Arcade" allows you to select the circuit in any order that you like, whereas "Grand Prix" only allows you to fine-tune your car before starting a race. You also need to race a circuit in the order that they appear on the circuit selection screen, but you can skip a track if you want. 

F1 is a 1-2 player game, meaning that if you have another player handy, you can compete against each other.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="4bad308c" md5="3867d0c2cce31ea5bdc04670da7fabee" sha1="c64240e83acf0687d1c1d8da88873bc58faf7358" format="mp4" support="">media/video/f1.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="658786e6" md5="d0fa94c671c3ac45ca5126f662ccafc3" sha1="1a85feb8f50be3fe66331b5d0f0be4206f473d28" format="png" support="">media/mixrbv2/f1.png</media>
            </medias>
            <dates>
                <date region="eu">1994</date>
                <date region="us">1993</date>
            </dates>
            <developpeur id="157">Lankhor</developpeur>
            <editeur id="78">Domark</editeur>
            <genres>
                <genre id="28" principale="1" parentid="0" langue="en">Race, Driving</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>7</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="13042" romid="532052">
            <path>bighurt.zip</path>
            <noms>
                <nom region="ss">Frank Thomas Big Hurt Baseball</nom>
                <nom region="us">Frank Thomas Big Hurt Baseball</nom>
                <nom region="wor">Frank Thomas Big Hurt Baseball</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Baseball player Frank Thomas licensed one of the first baseball games to use motion-captured 3D graphics and multiple camera angles. 28 stadia have been rendered in 3D, and each has its own visible and significant differences. 

There are 6 distinct game modes, allowing for single exhibition matches as well as full seasons on the playoffs. There is also a Home Run Derby mode, allowing the player to pelt the ball out of the ground for points. 

You can choose pitchers and batters, based on their statistics and form. Bowling options are set to define the delivery, with fastballs and curveballs as well as more precise setting of pace and height. Fielding is optional - it's best to leave this to the computer at first You can always alter the infield and outfield depth and shift.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="1a43fa17" md5="d448f5718bf8ad7b9409caa547800a55" sha1="525f669248e5e37180729e852af06a1fa985ec45" format="mp4" support="">media/video/bighurt.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="6cc4397d" md5="ae0b6541f671c96b8499f50b76986b55" sha1="5ecd27633246dae8e8cd76697c2abe340c0a8662" format="png" support="">media/mixrbv2/bighurt.png</media>
            </medias>
            <dates>
                <date region="fr">2018</date>
                <date region="us">1995</date>
                <date region="wor">1995</date>
            </dates>
            <developpeur id="152">Realtime Associates</developpeur>
            <editeur id="17097">Acclaim</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="40" principale="1" parentid="0" langue="en">Simulation</genre>
                <genre id="2853" principale="0" parentid="685" langue="en">Sports / Baseball</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>9</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="88433" romid="180959">
            <path>fray.zip</path>
            <noms>
                <nom region="ss">Fray - Shugyou Hen</nom>
                <nom region="us">Fray - Shugyou Hen</nom>
                <nom region="jp">Fray : Shugyou Hen</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Fray: Shugyouhen is an action game for the Sega Game Gear. It may be part of Micro Cabin's Xak series of games.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="7f050cd0" md5="9b2ed1262e62d1900a14f1e3305a3421" sha1="0373b0a40596bd1366de036c364f55e06367d797" format="mp4" support="">media/video/fray.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="2e7dd08a" md5="1fadae0a10cb0f21d20543173d2ec4d0" sha1="260f54cc95060b8ab3a827293388c14e9373aa64" format="png" support="">media/mixrbv2/fray.png</media>
            </medias>
            <dates>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="9000">Micro Cabin</developpeur>
            <editeur id="9000">Micro Cabin</editeur>
            <genres>
                <genre id="2646" principale="1" parentid="0" langue="en">Shooter</genre>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
                <genre id="2851" principale="0" parentid="79" langue="en">Shoot'em up / Vertical</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="88434">
            <path>fredcoup.zip</path>
            <noms>
                <nom region="ss">Fred Couples' Golf</nom>
                <nom region="wor">Fred Couples' Golf</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>wor</region>
            </regions>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">A HOLE-IN-ONE!!!

Tee-Off against Fred "Boom Boom" Couples, two-time PGA Tour Player of the Year, or play as Fred and drive the ball 300-plus yards! Fred Couples' personal advice, incredible graphics and 4 levels of difficulty make this a golfer's dream come true!!!

GAME FEATURES:
4 Challenging Courses
- Brooks Peak
- Austin Creak
- Hurricane Bay
- Foxx Valley

4 Modes of Play
- Practice
- Stroke
- Match Play
- Tournament

Realistic Golf Features
- Ball Control - Hit a Draw/Fade or High/Low shot
- Play with up to 4 Players
- Sand traps, water hazards and deep rough</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="c2361855" md5="6a0f86220f008f8da2a503df8072caaa" sha1="54161d70ffab8a7fbc355acb5a396723d0596f02" format="mp4" support="">media/video/fredcoup.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="efca9669" md5="c1cea026039a204fa323a6686ea86333" sha1="358ac4705744f8bf65f600ffc1401600f791012b" format="png" support="">media/mixrbv2/fredcoup.png</media>
            </medias>
            <dates>
                <date region="jp">1994</date>
                <date region="us">1994</date>
                <date region="wor">1994</date>
            </dates>
            <developpeur id="2806">SIMS Co., Ltd.</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2913" principale="0" parentid="685" langue="en">Sports / Golf</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>0</topstaff>
            <note>11</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="88434">
            <path>fredcoupj.zip</path>
            <noms>
                <nom region="ss">Fred Couples' Golf</nom>
                <nom region="wor">Fred Couples' Golf</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>fredcoup.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">A HOLE-IN-ONE!!!

Tee-Off against Fred "Boom Boom" Couples, two-time PGA Tour Player of the Year, or play as Fred and drive the ball 300-plus yards! Fred Couples' personal advice, incredible graphics and 4 levels of difficulty make this a golfer's dream come true!!!

GAME FEATURES:
4 Challenging Courses
- Brooks Peak
- Austin Creak
- Hurricane Bay
- Foxx Valley

4 Modes of Play
- Practice
- Stroke
- Match Play
- Tournament

Realistic Golf Features
- Ball Control - Hit a Draw/Fade or High/Low shot
- Play with up to 4 Players
- Sand traps, water hazards and deep rough</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="c2361855" md5="6a0f86220f008f8da2a503df8072caaa" sha1="54161d70ffab8a7fbc355acb5a396723d0596f02" format="mp4" support="">media/video/fredcoupj.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="efca9669" md5="c1cea026039a204fa323a6686ea86333" sha1="358ac4705744f8bf65f600ffc1401600f791012b" format="png" support="">media/mixrbv2/fredcoupj.png</media>
            </medias>
            <dates>
                <date region="jp">1994</date>
                <date region="us">1994</date>
                <date region="wor">1994</date>
            </dates>
            <developpeur id="2806">SIMS Co., Ltd.</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2913" principale="0" parentid="685" langue="en">Sports / Golf</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>0</topstaff>
            <note>11</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="88435" romid="346781">
            <path>frogger.zip</path>
            <noms>
                <nom region="ss">Frogger</nom>
                <nom region="us">Frogger</nom>
                <nom region="wor">Frogger</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">This cancelled update of the classic Frogger almost left the Game Gear on a pretty lonely pile of systems which never received their requisite amphibian auto dodger.

Thankfully, the release of a completed prototype rescued it from that cruelest of fates.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="4f585ea0" md5="3c240ee29c7d778feb69e222d7069869" sha1="0c098978fe4ec1b351096f981bcd4b737dc35676" format="mp4" support="">media/video/frogger.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="be0d71a8" md5="7f83fdc15844302c6440890f4f5d5a00" sha1="18a2f753ea8cdc5961eb9f0f8453c1c7b88c3824" format="png" support="">media/mixrbv2/frogger.png</media>
            </medias>
            <dates>
                <date region="wor">1991</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12931">
            <path>gloc.zip</path>
            <noms>
                <nom region="ss">G-loc Air Battle</nom>
                <nom region="wor">G-LOC : Air Battle</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>eu</region>
                <region>wor</region>
            </regions>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">The Citizens Defence Force does not trust the United Nations to keep a troubled 21st century world at peace. It confiscates a horde of planes and warships, and as a UN loyalist, it is your job to shoot them down. Solving starvation and disease can wait, apparently.

The game is split into 8 stages, which are split into sub-stages over land and sea, each of which has a strict time limit, and a target number of planes to shoot down. They take place from behind your plane, which can be controlled with ‘up’ referring to ‘climb’ or ‘dive’, depending on player preference. You are armed with 10 missiles as well as standard weapons. The plane can survive a few hits, so watch the damage report as it goes from red to black. 

Fail to complete a section in the time limit and you use up a continue, but the amount of planes previously shot down is not reset, making the second attempt easier Chase HQ style. As you destroy enemies you gain access to better planes, and the rank reported at the end of the game improves – this is also dependent on the skill level you play at.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="b5aa14c8" md5="62c5f5947a3e8f11af5f1e0a7a9323aa" sha1="5ba4430ad391a7b74eaec3d7e517b2966de2f538" format="mp4" support="">media/video/gloc.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="6cc093d5" md5="8d7afdaa20d61cc452fe962dd5eea295" sha1="ff69de7c35646099c3e4f67aa501152b1a4b1953" format="png" support="">media/mixrbv2/gloc.png</media>
            </medias>
            <dates>
                <date region="fr">1991</date>
                <date region="wor">1991</date>
                <date region="jp">1990</date>
                <date region="us">1991</date>
                <date region="eu">1991</date>
                <date region="br">1991</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="40" principale="1" parentid="0" langue="en">Simulation</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>10</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12931">
            <path>glocj.zip</path>
            <noms>
                <nom region="ss">G-loc Air Battle</nom>
                <nom region="wor">G-LOC : Air Battle</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>gloc.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">The Citizens Defence Force does not trust the United Nations to keep a troubled 21st century world at peace. It confiscates a horde of planes and warships, and as a UN loyalist, it is your job to shoot them down. Solving starvation and disease can wait, apparently.

The game is split into 8 stages, which are split into sub-stages over land and sea, each of which has a strict time limit, and a target number of planes to shoot down. They take place from behind your plane, which can be controlled with ‘up’ referring to ‘climb’ or ‘dive’, depending on player preference. You are armed with 10 missiles as well as standard weapons. The plane can survive a few hits, so watch the damage report as it goes from red to black. 

Fail to complete a section in the time limit and you use up a continue, but the amount of planes previously shot down is not reset, making the second attempt easier Chase HQ style. As you destroy enemies you gain access to better planes, and the rank reported at the end of the game improves – this is also dependent on the skill level you play at.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="b5aa14c8" md5="62c5f5947a3e8f11af5f1e0a7a9323aa" sha1="5ba4430ad391a7b74eaec3d7e517b2966de2f538" format="mp4" support="">media/video/glocj.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="6cc093d5" md5="8d7afdaa20d61cc452fe962dd5eea295" sha1="ff69de7c35646099c3e4f67aa501152b1a4b1953" format="png" support="">media/mixrbv2/glocj.png</media>
            </medias>
            <dates>
                <date region="fr">1991</date>
                <date region="wor">1991</date>
                <date region="jp">1990</date>
                <date region="us">1991</date>
                <date region="eu">1991</date>
                <date region="br">1991</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="40" principale="1" parentid="0" langue="en">Simulation</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>10</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12931">
            <path>glocj1.zip</path>
            <noms>
                <nom region="ss">G-loc Air Battle</nom>
                <nom region="wor">G-LOC : Air Battle</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>gloc.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">The Citizens Defence Force does not trust the United Nations to keep a troubled 21st century world at peace. It confiscates a horde of planes and warships, and as a UN loyalist, it is your job to shoot them down. Solving starvation and disease can wait, apparently.

The game is split into 8 stages, which are split into sub-stages over land and sea, each of which has a strict time limit, and a target number of planes to shoot down. They take place from behind your plane, which can be controlled with ‘up’ referring to ‘climb’ or ‘dive’, depending on player preference. You are armed with 10 missiles as well as standard weapons. The plane can survive a few hits, so watch the damage report as it goes from red to black. 

Fail to complete a section in the time limit and you use up a continue, but the amount of planes previously shot down is not reset, making the second attempt easier Chase HQ style. As you destroy enemies you gain access to better planes, and the rank reported at the end of the game improves – this is also dependent on the skill level you play at.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="b5aa14c8" md5="62c5f5947a3e8f11af5f1e0a7a9323aa" sha1="5ba4430ad391a7b74eaec3d7e517b2966de2f538" format="mp4" support="">media/video/glocj1.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="6cc093d5" md5="8d7afdaa20d61cc452fe962dd5eea295" sha1="ff69de7c35646099c3e4f67aa501152b1a4b1953" format="png" support="">media/mixrbv2/glocj1.png</media>
            </medias>
            <dates>
                <date region="fr">1991</date>
                <date region="wor">1991</date>
                <date region="jp">1990</date>
                <date region="us">1991</date>
                <date region="eu">1991</date>
                <date region="br">1991</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="40" principale="1" parentid="0" langue="en">Simulation</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>10</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="65662">
            <path>gprider.zip</path>
            <noms>
                <nom region="ss">Gp Rider</nom>
                <nom region="wor">GP Rider</nom>
            </noms>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">This portable version is different from other console versions in terms of graphics while the gameplay is still the same.  The player takes control of a professional motorcycle rider in 15 different courses around the world, go up against over a dozen different opponents in an attempt to win the race and advance to the next level.

Players must avoid from hitting other riders to keep from wrecking their bike.  If a player bumps another racer from behind, they can run off to the side of the road or lose control and send their rider flying through the air.  There are four different game modes to choose from such as Exhibition and Grand Prix.

Two friends can also go head-to-head using the Link Cable.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="8925fda5" md5="5fd0f18eae56f3e9a57527e1d68aaf4a" sha1="4158fdaa48b230754b22333a26a34fba4316a17f" format="mp4" support="">media/video/gprider.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="c42d27fd" md5="1a7daa36f25f2c41f67161ddcec0a92b" sha1="5c199f6ba230a1878358f99f8dbbdeb050d9b27b" format="png" support="">media/mixrbv2/gprider.png</media>
            </medias>
            <dates>
                <date region="jp">1994</date>
                <date region="us">1994</date>
                <date region="eu">1994</date>
                <date region="wor">1994</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="28" principale="1" parentid="0" langue="en">Race, Driving</genre>
                <genre id="2943" principale="0" parentid="28" langue="en">Race, Driving / Motorcycle</genre>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="65662">
            <path>gpriderj.zip</path>
            <noms>
                <nom region="ss">Gp Rider</nom>
                <nom region="wor">GP Rider</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>gprider.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">This portable version is different from other console versions in terms of graphics while the gameplay is still the same.  The player takes control of a professional motorcycle rider in 15 different courses around the world, go up against over a dozen different opponents in an attempt to win the race and advance to the next level.

Players must avoid from hitting other riders to keep from wrecking their bike.  If a player bumps another racer from behind, they can run off to the side of the road or lose control and send their rider flying through the air.  There are four different game modes to choose from such as Exhibition and Grand Prix.

Two friends can also go head-to-head using the Link Cable.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="8925fda5" md5="5fd0f18eae56f3e9a57527e1d68aaf4a" sha1="4158fdaa48b230754b22333a26a34fba4316a17f" format="mp4" support="">media/video/gpriderj.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="c42d27fd" md5="1a7daa36f25f2c41f67161ddcec0a92b" sha1="5c199f6ba230a1878358f99f8dbbdeb050d9b27b" format="png" support="">media/mixrbv2/gpriderj.png</media>
            </medias>
            <dates>
                <date region="jp">1994</date>
                <date region="us">1994</date>
                <date region="eu">1994</date>
                <date region="wor">1994</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="28" principale="1" parentid="0" langue="en">Race, Driving</genre>
                <genre id="2943" principale="0" parentid="28" langue="en">Race, Driving / Motorcycle</genre>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="65662">
            <path>gpriderp.zip</path>
            <noms>
                <nom region="ss">Gp Rider</nom>
                <nom region="wor">GP Rider</nom>
            </noms>
            <cloneof>gprider.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">This portable version is different from other console versions in terms of graphics while the gameplay is still the same.  The player takes control of a professional motorcycle rider in 15 different courses around the world, go up against over a dozen different opponents in an attempt to win the race and advance to the next level.

Players must avoid from hitting other riders to keep from wrecking their bike.  If a player bumps another racer from behind, they can run off to the side of the road or lose control and send their rider flying through the air.  There are four different game modes to choose from such as Exhibition and Grand Prix.

Two friends can also go head-to-head using the Link Cable.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="8925fda5" md5="5fd0f18eae56f3e9a57527e1d68aaf4a" sha1="4158fdaa48b230754b22333a26a34fba4316a17f" format="mp4" support="">media/video/gpriderp.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="c42d27fd" md5="1a7daa36f25f2c41f67161ddcec0a92b" sha1="5c199f6ba230a1878358f99f8dbbdeb050d9b27b" format="png" support="">media/mixrbv2/gpriderp.png</media>
            </medias>
            <dates>
                <date region="jp">1994</date>
                <date region="us">1994</date>
                <date region="eu">1994</date>
                <date region="wor">1994</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="28" principale="1" parentid="0" langue="en">Race, Driving</genre>
                <genre id="2943" principale="0" parentid="28" langue="en">Race, Driving / Motorcycle</genre>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="65654">
            <path>galaga2.zip</path>
            <noms>
                <nom region="ss">Galaga 2</nom>
                <nom region="us">Galaga 2</nom>
                <nom region="jp">Galaga '91</nom>
                <nom region="eu">Galaga 2</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Galaga is a smoldering planet that often erupts with angry mutants and misfits. As Galactic commander of the Federal Army you have the job of making them dead. Not easy! Because they come at you in clusters like swarms of killer bees. This time, you will be flying the awesome Triple Proton Fighter that warps to new dimensions and increased firepower. Galaga goons, your graveyard awaits.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="b4139792" md5="25a1d5d9ca5f42f46e94837d1d91840a" sha1="4d0a8e39378c93455371f06758654616d51a3370" format="mp4" support="">media/video/galaga2.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="8209ae9e" md5="1c38f0b6214e15b1e950750e05d8b837" sha1="91c2467c10e67efdefddd67cd18def146a97bfea" format="png" support="">media/mixrbv2/galaga2.png</media>
            </medias>
            <dates>
                <date region="jp">1991</date>
                <date region="eu">1992</date>
            </dates>
            <developpeur id="68">Namco</developpeur>
            <editeur id="68">Namco</editeur>
            <genres>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="2851" principale="0" parentid="79" langue="en">Shoot'em up / Vertical</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="65654" romid="180967">
            <path>galaga91.zip</path>
            <noms>
                <nom region="ss">Galaga 2</nom>
                <nom region="us">Galaga 2</nom>
                <nom region="jp">Galaga '91</nom>
                <nom region="eu">Galaga 2</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>galaga2.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Galaga is a smoldering planet that often erupts with angry mutants and misfits. As Galactic commander of the Federal Army you have the job of making them dead. Not easy! Because they come at you in clusters like swarms of killer bees. This time, you will be flying the awesome Triple Proton Fighter that warps to new dimensions and increased firepower. Galaga goons, your graveyard awaits.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="b4139792" md5="25a1d5d9ca5f42f46e94837d1d91840a" sha1="4d0a8e39378c93455371f06758654616d51a3370" format="mp4" support="">media/video/galaga91.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="8209ae9e" md5="1c38f0b6214e15b1e950750e05d8b837" sha1="91c2467c10e67efdefddd67cd18def146a97bfea" format="png" support="">media/mixrbv2/galaga91.png</media>
            </medias>
            <dates>
                <date region="jp">1991</date>
                <date region="eu">1992</date>
            </dates>
            <developpeur id="68">Namco</developpeur>
            <editeur id="68">Namco</editeur>
            <genres>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="2851" principale="0" parentid="79" langue="en">Shoot'em up / Vertical</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="65656" romid="180969">
            <path>gamble.zip</path>
            <noms>
                <nom region="ss">Gamble Panic</nom>
                <nom region="jp">Gamble Panic</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Gamble Panic is a gambling game for the Sega Game Gear.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="7d9b9fd9" md5="dfa24d6cdcf6c621342c5d78350170d3" sha1="bdd2372f22ffc54d71c7675617b63640ad008926" format="mp4" support="">media/video/gamble.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="c61ace91" md5="870afd637b714aa499ecca96cc1e818e" sha1="e870b1a58b5388666e48c7f3a684668ebd161d4b" format="png" support="">media/mixrbv2/gamble.png</media>
            </medias>
            <dates>
                <date region="jp">1995</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="26" principale="1" parentid="0" langue="en">Puzzle-Game</genre>
                <genre id="320" principale="1" parentid="0" langue="en">Casino</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>4</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="65657" romid="180970">
            <path>gambler.zip</path>
            <noms>
                <nom region="ss">Gambler Jiko Chuushinha</nom>
                <nom region="jp">Gambler Jiko Chuushinha</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Gambler Jiko Chuushinha is a Miscellaneous game, developed by Game Arts and published by Sega,  which was released in Japan in 1992.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="0e374cff" md5="ddfae4a87fa61a219fe2fe944bf981e2" sha1="a271d3c8d4610f41f4efa7223297132b2ea02b42" format="mp4" support="">media/video/gambler.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="99b0c4f7" md5="64df2f14b879fb0b42685536bc4dba74" sha1="95ce9aa1e3377205607aef39eb4e9669699a4f5d" format="png" support="">media/mixrbv2/gambler.png</media>
            </medias>
            <dates>
                <date region="jp">1992</date>
            </dates>
            <developpeur id="35">Game Arts</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="2647" principale="1" parentid="0" langue="en">Asiatic board game</genre>
                <genre id="2869" principale="0" parentid="2647" langue="en">Mahjong</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>8</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12933" romid="831045">
            <path>garfield.zip</path>
            <noms>
                <nom region="ss">Garfield - Caught In The Act</nom>
                <nom region="us">Garfield : Caught in the Act</nom>
                <nom region="wor">Garfield : Caught in the Act</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">As lazy cartoon cat Garfield, you're somehow trapped in your TV, that's what happens with too much TV watching. Go and find all remote-control pieces to get out of that box, and check the fridge for a change. The player advances through levels and bonus rounds in his attempt to escape.

Unlike most other platform games of its time, Garfield boasted completely unique art on each of its six levels, both for tile art and character costumes. The levels are inspired by classic movies, but given a Garfield twist, like "Catsablanca" and "The Curse of Cleofartra.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="b95f7883" md5="f4bec0bda234f3f017d63be07b961b1f" sha1="448b75a98ebcf75390758275bead9c026330afdd" format="mp4" support="">media/video/garfield.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="77af998f" md5="607097089410017ab965665a39737ae6" sha1="50d3943d2775e47df479512a777c7d14847ee03f" format="png" support="">media/mixrbv2/garfield.png</media>
            </medias>
            <dates>
                <date region="fr">1995</date>
                <date region="us">1995</date>
                <date region="eu">1995</date>
            </dates>
            <developpeur id="18493">Novotrade</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="71578" romid="180975">
            <path>gearstah.zip</path>
            <noms>
                <nom region="ss">Gear Stadium Heiseiban</nom>
                <nom region="jp">Gear Stadium Heiseiban</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Gear Stadium Heiseiban is a baseball game for the Sega Game Gear. It is an updated version of Gear Stadium with a Nippon Professional Baseball license and the names of real NPB players.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="3a60ab49" md5="97921da8d698475bdac64a09b7301c55" sha1="dac86e8520d6de8329349898c243a2e70ef223d4" format="mp4" support="">media/video/gearstah.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="58ae3869" md5="47a01d69e924792eff3c1c401ce1491b" sha1="2960136ccfd5198a73fb83935015f8a19a7dd718" format="png" support="">media/mixrbv2/gearstah.png</media>
            </medias>
            <dates>
                <date region="jp">1995</date>
            </dates>
            <developpeur id="68">Namco</developpeur>
            <editeur id="68">Namco</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2853" principale="0" parentid="685" langue="en">Sports / Baseball</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>11</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="46291">
            <path>gearwork.zip</path>
            <noms>
                <nom region="ss">Gear Works</nom>
                <nom region="us">Gear Works</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">This top-down puzzle game starts with a screen featuring a number of red cogs at different parts of the screen, and a grid of pegs (which become less complete on later levels). Your task on each level is to use a number of gears of one of 3 different sizes to ensure that all the pegs are linked together. All this has to be completed before the engine overheats.

Making life harder are two creatures with the peculiar name ‘Poffins’. One of these goes around removing pegs, and the other causes the engine to overheat further. They can be shot out of the way, or have gears placed over them to stop them.

There’s also a bonus round, which is a fruit machine, only with cogs and other things from the game rather than fruit.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="d7894867" md5="dc4435442e53dc03a1fb516a94080133" sha1="3213b7580c7fa28cabda5b1554e6cc80b5d0fd6f" format="mp4" support="">media/video/gearwork.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="77f93302" md5="8c0e2804aee02f0150864488e334bc32" sha1="4fbf7cef8d4537a3f8d9b8dd759581cc663e6a34" format="png" support="">media/mixrbv2/gearwork.png</media>
            </medias>
            <dates>
                <date region="us">1993</date>
            </dates>
            <developpeur id="22207">Teque</developpeur>
            <editeur id="2064">Sony Electronic Publishing</editeur>
            <genres>
                <genre id="27" principale="1" parentid="0" langue="en">Strategy</genre>
                <genre id="26" principale="1" parentid="0" langue="en">Puzzle-Game</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="13043" romid="180993">
            <path>heavyw.zip</path>
            <noms>
                <nom region="ss">George Foreman's Ko Boxing</nom>
                <nom region="jp">Heavy Weight Champ</nom>
                <nom region="wor">George Foreman's KO Boxing</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">The Master System and Game Gear versions of George Foreman's KO Boxing are fairly identical to the other versions in concept, but there are a few notable changes. The game is a reworking of the Master System title James 'Buster' Douglas Knockout Boxing, not to be confused with the Genesis title with the same name, which is entirely different.

Just like the other versions players are cast as George Foreman to go through a series of boxing matches against different opponents to win the championship title belt. Compared to the other titles, these versions have new opponents and show the boxers from the side. Players can move left or right in the ring to avoid punches. Other moves including blocking, and left and right punches that can be varied into jabs and crosses. Matches can last up to ten rounds and when no regular or technical knock-out occurs, the winner is based on the jury's points, provided between the rounds. During knock-out phases, no buttons need to be pressed to get the boxer back to his feet. At the start of the game, a slow or fast speed for the gameplay can be selected.

Each match the player's boxer can use three super punches. These need to be charged and then unleashed when near an opponent. It sends them straight to the back of the ring, a dangerous area as it is easy to keep punching them into the ropes. Health is slightly restored during the intermission and after each won match the player is awarded skill points to be distributed over three characteristics. Matches for two players are supported.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="03934246" md5="4e4a5d54814d72c85d92cdb46a5db380" sha1="9c45fd09a9ec47ffbbc2d618c258c12c477366aa" format="mp4" support="">media/video/heavyw.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="7a8144d2" md5="9b2f45609ff69dce5d6dd8bb503695ab" sha1="05a828c5c24605dc73c024959069981675ab6aed" format="png" support="">media/mixrbv2/heavyw.png</media>
            </medias>
            <dates>
                <date region="fr">1992</date>
                <date region="wor">1992</date>
                <date region="jp">1991</date>
                <date region="us">1992</date>
            </dates>
            <developpeur id="2806">SIMS Co., Ltd.</developpeur>
            <editeur id="2811">Flying Edge, Inc.</editeur>
            <genres>
                <genre id="14" principale="1" parentid="0" langue="en">Fight</genre>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2929" principale="0" parentid="685" langue="en">Sports / Boxing</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>6</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="13043" romid="180977">
            <path>georgeko.zip</path>
            <noms>
                <nom region="ss">George Foreman's Ko Boxing</nom>
                <nom region="jp">Heavy Weight Champ</nom>
                <nom region="wor">George Foreman's KO Boxing</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>eu</region>
                <region>wor</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">The Master System and Game Gear versions of George Foreman's KO Boxing are fairly identical to the other versions in concept, but there are a few notable changes. The game is a reworking of the Master System title James 'Buster' Douglas Knockout Boxing, not to be confused with the Genesis title with the same name, which is entirely different.

Just like the other versions players are cast as George Foreman to go through a series of boxing matches against different opponents to win the championship title belt. Compared to the other titles, these versions have new opponents and show the boxers from the side. Players can move left or right in the ring to avoid punches. Other moves including blocking, and left and right punches that can be varied into jabs and crosses. Matches can last up to ten rounds and when no regular or technical knock-out occurs, the winner is based on the jury's points, provided between the rounds. During knock-out phases, no buttons need to be pressed to get the boxer back to his feet. At the start of the game, a slow or fast speed for the gameplay can be selected.

Each match the player's boxer can use three super punches. These need to be charged and then unleashed when near an opponent. It sends them straight to the back of the ring, a dangerous area as it is easy to keep punching them into the ropes. Health is slightly restored during the intermission and after each won match the player is awarded skill points to be distributed over three characteristics. Matches for two players are supported.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="03934246" md5="4e4a5d54814d72c85d92cdb46a5db380" sha1="9c45fd09a9ec47ffbbc2d618c258c12c477366aa" format="mp4" support="">media/video/georgeko.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="7a8144d2" md5="9b2f45609ff69dce5d6dd8bb503695ab" sha1="05a828c5c24605dc73c024959069981675ab6aed" format="png" support="">media/mixrbv2/georgeko.png</media>
            </medias>
            <dates>
                <date region="fr">1992</date>
                <date region="wor">1992</date>
                <date region="jp">1991</date>
                <date region="us">1992</date>
            </dates>
            <developpeur id="2806">SIMS Co., Ltd.</developpeur>
            <editeur id="2811">Flying Edge, Inc.</editeur>
            <genres>
                <genre id="14" principale="1" parentid="0" langue="en">Fight</genre>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2929" principale="0" parentid="685" langue="en">Sports / Boxing</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>6</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12913">
            <path>ggaleste.zip</path>
            <noms>
                <nom region="ss">Gg Aleste</nom>
                <nom region="us">GG Aleste</nom>
                <nom region="jp">GG Aleste</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">In the first installment of the Aleste series for the GG, you play as Ellinor Waisen, the daughter of the original Aleste pilot Ray Waisen.
As usual, your task is to exterminate level upon level of nasties with your space ship. The usual Aleste powerup systems remains fairly intact. You still have powerup pods which release P capsules for upgrading your main weapon. On the other hand, secondary weapon upgrades are no longer released from ground bases, but from another type of flying pods. When you start out, your secondary weapon is a laser, which can later be replaced with powerups ranging from split fire to napalm rockets and target seeking power balls. Both primary and secondary weapons are in constant use, since only button 2 is used for firing both weapons at once. Due to the smaller screen estate of the Game Gear, the sprites are larger and the playfield more constrained, for which the game compensates somewhat by introducing multidirectionally scrolling sections.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="b52c2162" md5="9195098e081a0ed356f9fbcd2ca56e2b" sha1="dc0834089529bbfddc028c8dd32c4e53ae791b94" format="mp4" support="">media/video/ggaleste.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="5da4891e" md5="2f01ec9d21bc4dd948acdea570231f68" sha1="325231bd5e034af23fa6f229ccb483afd7d3176d" format="png" support="">media/mixrbv2/ggaleste.png</media>
            </medias>
            <dates>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="48">Compile</developpeur>
            <editeur id="48">Compile</editeur>
            <genres>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
                <genre id="2851" principale="0" parentid="79" langue="en">Shoot'em up / Vertical</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>17</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="65659" romid="180981">
            <path>ggport.zip</path>
            <noms>
                <nom region="ss">Gg Portrait - Pai Chan</nom>
                <nom region="us">GG Portrait: Pai Chan</nom>
                <nom region="jp">GG Portrait : Pai Chen</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">GG Portrait: Pai Chan is one of two games in the GG Portrait series. It contains images of Pai Chan from Virtua Fighter Kids.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="b00f8103" md5="a1aa0822f3e427aed5ef3c086e8931e4" sha1="e032475edea07eaa83a3fcba73ff597aa9f81d9e" format="mp4" support="">media/video/ggport.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="6f183ba4" md5="232c8af920bb4d4b6a315db163e5414d" sha1="7a0e28b557f50a96d1dd2eb5744d1b8e10d66e2c" format="png" support="">media/mixrbv2/ggport.png</media>
            </medias>
            <dates>
                <date region="jp">1996</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="39" principale="1" parentid="0" langue="en">Various</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="65660" romid="180982">
            <path>ggport1.zip</path>
            <noms>
                <nom region="ss">Gg Portrait - Yuuki Akira</nom>
                <nom region="us">GG Portrait: Yuuki Akira</nom>
                <nom region="jp">GG Portrait : Yuuki Akira</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">GG Portrait: Yuuki Akira is one of two games in the GG Portrait series. It contains images of Akira Yuki from Virtua Fighter Kids.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="b5432f4e" md5="52f4b2d962317b0a8bd3df4af26eba70" sha1="73d0ef684f3284d3eab4c3a6993a38be91976545" format="mp4" support="">media/video/ggport1.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="1cab17d4" md5="f65a76c38deb07fa70650074581db6a9" sha1="66b2143b3f5931c5e725316f4d94cf7b4faaeb1f" format="png" support="">media/mixrbv2/ggport1.png</media>
            </medias>
            <dates>
                <date region="jp">1996</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="39" principale="1" parentid="0" langue="en">Various</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>6</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="65661">
            <path>godzilla.zip</path>
            <noms>
                <nom region="ss">Godzilla</nom>
                <nom region="us">Godzilla: Giant Monster March</nom>
                <nom region="jp">Godzilla : Kaijuu no Daishingeki</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Godzilla: Kaijuu no Daishingeki is a turn based strategy game, with some arcade elements. A player can play as Godzilla or similar monsters (kaiju), like Anguirus, and Fire Rodan. Should players want to support humanity they can play as the G-Force, a human defense force. Humans have monster killing tools such as, tanks, artillery and planes. Some monsters are unplayable enemies and both sides will have the chance to fight against them.

On the map, the game is a typical war strategy. The player can move units on the map, and attack enemies. Battles have their own screen and animations. The fighting is quite arcade-like and simple, functioning similarly to fighting games. When all units have used their actions points a turn ends.

Godzilla: Kaijuu no Daishingeki has four maps, and an extra secret level.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="df844385" md5="aca75ad8ca653b06626462e299a45ff5" sha1="b63eee52fb99aa7efa01541a90b1fc71950ddb6a" format="mp4" support="">media/video/godzilla.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="dfbed92d" md5="cc394703fd1df3c89311e8a5c739bd0c" sha1="2c13007576005346f20b0cac6a96e6243b56fc7a" format="png" support="">media/mixrbv2/godzilla.png</media>
            </medias>
            <dates>
                <date region="jp">1995</date>
            </dates>
            <developpeur id="2806">SIMS Co., Ltd.</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="27" principale="1" parentid="0" langue="en">Strategy</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>11</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="13044">
            <path>greendog.zip</path>
            <noms>
                <nom region="ss">Greendog - The Beached Surfer Dude !</nom>
                <nom region="us">Greendog : The Beached Surfer Dude !</nom>
                <nom region="wor">Greendog : The Beached Surfer Dude!</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>eu</region>
                <region>wor</region>
            </regions>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">In this game you play the role of a surfer called Greendog who discovers a gold pendant while out surfing. Unwittingly he puts the pendant on and discovers it wont come off. A bikini clad girl tells him that the pendant was made by the Aztecs long ago, and that they cursed it so that whoever wears it will be attacked by any animal that comes near them. Worst of all the person wearing it is unable to surf. The only way Greendog can lift the curse and remove the pendant is to find the six pieces of Aztec treasure and put them all together and the only knowledge of the whereabouts of the treasure is stamped on the back of the pendant.

The gameplay involves you getting from the left end of the level to the right while fighting off wild animals with your trusty Frisbee and using your athletic skills to jump over platforms.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="b163743f" md5="ddad02af4b972270539ed7ef2954c929" sha1="77fede761ad4c56271202d37a65a114f2d0bfb08" format="mp4" support="">media/video/greendog.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="ba91a087" md5="40fb97a64bf41b557addd24de925ab2f" sha1="ac8ef129132a2ee268f2d8f0338a83f7f1d2b8a7" format="png" support="">media/mixrbv2/greendog.png</media>
            </medias>
            <dates>
                <date region="fr">2018</date>
                <date region="wor">1993</date>
                <date region="us">1993</date>
                <date region="br">1993</date>
            </dates>
            <developpeur id="360">Interactive Designs</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="65663">
            <path>griffin.zip</path>
            <noms>
                <nom region="ss">Griffin</nom>
                <nom region="jp">Griffin</nom>
            </noms>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Griffin is a shoot-'em-up game developed by Telenet Japan's "Renovation Game" division (which is not the same as Renovation Products) and published by Telenet Japan's RIOT division for the Sega Game Gear. It was only released in Japan.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="1165e2f8" md5="ae7da50e68273ff73865044c9fd21cc4" sha1="647e492bbb45c0923bfb3884f642495f6dacbf13" format="mp4" support="">media/video/griffin.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="d0d8ad09" md5="020f620ec4bf4505cc354e823689a2bf" sha1="b96567939dde9d11dc017bde3f92dc1eb22141ff" format="png" support="">media/mixrbv2/griffin.png</media>
            </medias>
            <dates>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="10847">Renovation Game</developpeur>
            <editeur id="97">Telenet</editeur>
            <genres>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
                <genre id="2851" principale="0" parentid="79" langue="en">Shoot'em up / Vertical</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12956">
            <path>gunstar.zip</path>
            <noms>
                <nom region="ss">Gunstar Heroes</nom>
                <nom region="jp">Gunstar Heroes</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Chaos has broken out on the planet Gunstar-9!!

The mad Colonel Red has discovered four crystals that imprison a deadly being known as GoldenSilver, and plans on unleashing it onto the population of the planet! He must be stopped! Enter...the Gunstar Heroes, Red and Blue!

Unleash some mad blasting action onto the Colonel's army and don't let him bring GoldenSilver to life!! The fate of Gunstar-9 is in your hands!</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="a81463a5" md5="daf7082f2bea6f56f714241ea0c9bd28" sha1="ec68254d7d80da0d3b1ca55fb319f6efb4550ae3" format="mp4" support="">media/video/gunstar.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="3c898aba" md5="b638f29824a28138e33f3bd119ea4a6a" sha1="86916be9d8518371e066045e5b1432b217973268" format="png" support="">media/mixrbv2/gunstar.png</media>
            </medias>
            <dates>
                <date region="fr">2018</date>
                <date region="jp">1995</date>
            </dates>
            <developpeur id="27310">M2 Co., Ltd.</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="1" principale="1" parentid="0" langue="en">Beat'em Up</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
                <genre id="2870" principale="0" parentid="79" langue="en">Shoot'em up / Horizontal</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>17</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="13045">
            <path>halleyw.zip</path>
            <noms>
                <nom region="ss">Halley Wars</nom>
                <nom region="wor">Halley Wars</nom>
                <nom region="br">Space Battle</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>eu</region>
                <region>wor</region>
            </regions>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">It’s the middle of the 21st century. The armies of Lord Halley are launching attacks on planet Earth. You are the last chance for Earth, piloting a craft specially developed to engage these hordes. You must fight your way through their defenses to the final goal, the alien base. The final battle is about to commence!

Halley Wars is a vertical scrolling shooter. The game has 6 stages set in locations in space such as, above planets or in asteroid fields. There are end of levels bosses at the end of each stage each with their own weaknesses. There are power-ups, which can be picked up along the way when you shoot particular asteroids or satellites. These upgrade your weapon strength, speed, add explosive pods and shields.

Where the game stood out was, there are comets that need to be destroyed on your journey. Each comet and ship that you don’t shoot makes it to earth and does some damage there. Comets do more damage than the enemy ships do. If Earths damage level reaches 100% the game is over. For every 2000 points you score, 1% of Earths damage is repaired.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="9e9099ca" md5="f9ea9d6de1ccaaa47f0dac5b3522a487" sha1="35b719610e16c06c805dc0522a2fbb726d04226d" format="mp4" support="">media/video/halleyw.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="57a2b626" md5="1e907eb3e4f9d49946fbc1a8a41868f2" sha1="1af3422232e6188eacc85aa3b2eaaa8ea720d65b" format="png" support="">media/mixrbv2/halleyw.png</media>
            </medias>
            <dates>
                <date region="fr">1991</date>
                <date region="eu">1991</date>
                <date region="us">1991</date>
                <date region="jp">1991</date>
                <date region="wor">1991</date>
                <date region="br">1992</date>
            </dates>
            <developpeur id="55">Taito</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
                <genre id="2851" principale="0" parentid="79" langue="en">Shoot'em up / Vertical</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="13045">
            <path>halleywj.zip</path>
            <noms>
                <nom region="ss">Halley Wars</nom>
                <nom region="wor">Halley Wars</nom>
                <nom region="br">Space Battle</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>halleyw.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">It’s the middle of the 21st century. The armies of Lord Halley are launching attacks on planet Earth. You are the last chance for Earth, piloting a craft specially developed to engage these hordes. You must fight your way through their defenses to the final goal, the alien base. The final battle is about to commence!

Halley Wars is a vertical scrolling shooter. The game has 6 stages set in locations in space such as, above planets or in asteroid fields. There are end of levels bosses at the end of each stage each with their own weaknesses. There are power-ups, which can be picked up along the way when you shoot particular asteroids or satellites. These upgrade your weapon strength, speed, add explosive pods and shields.

Where the game stood out was, there are comets that need to be destroyed on your journey. Each comet and ship that you don’t shoot makes it to earth and does some damage there. Comets do more damage than the enemy ships do. If Earths damage level reaches 100% the game is over. For every 2000 points you score, 1% of Earths damage is repaired.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="9e9099ca" md5="f9ea9d6de1ccaaa47f0dac5b3522a487" sha1="35b719610e16c06c805dc0522a2fbb726d04226d" format="mp4" support="">media/video/halleywj.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="57a2b626" md5="1e907eb3e4f9d49946fbc1a8a41868f2" sha1="1af3422232e6188eacc85aa3b2eaaa8ea720d65b" format="png" support="">media/mixrbv2/halleywj.png</media>
            </medias>
            <dates>
                <date region="fr">1991</date>
                <date region="eu">1991</date>
                <date region="us">1991</date>
                <date region="jp">1991</date>
                <date region="wor">1991</date>
                <date region="br">1992</date>
            </dates>
            <developpeur id="55">Taito</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
                <genre id="2851" principale="0" parentid="79" langue="en">Shoot'em up / Vertical</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="13064">
            <path>headbust.zip</path>
            <noms>
                <nom region="ss">Head Buster</nom>
                <nom region="jp">Head Buster</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Head Buster is a so-called ”future sports” game about robots. On a top-down, horizontally scrolling playfield, armed robots are moved around in a manner similar to Super Robot Taisen strategy games, albeit without many of the refinements of that series.

Each game starts at the shop, where robots on your team are bought and equipped according to your tastes and finances. After that, the game begins in the robot arena, blue team against red team in one corner each. The goal is not explicitly to destroy the robots of the opposing team, but to destroy their base. In order to reach their base, and to prevent them from reaching yours, a certain amount of fighting is required. Each turn is split into a movement phase and a combat phase, and since actions of both sides are only executed when a phase is over, you cannot know when moving how close you will get to your opponents.

Robots are available in three basic classes, from light to heavy, but can be modified with new movement units (different terrain squares have different movement properties), better armour and new weapons. Different weapons have both different strength and different ranges, as well as a limited supply of bullets. Reloading is done during the combat phase, but requires that your robot stays out of combat during that turn. Different sensors and command units can also be added, giving the robots better aim or particular abilities such as dodging, shielding and healing.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="d7e65aca" md5="b4fbcb7a187800cdd46c9fda06e31a41" sha1="4147cf5b014ed5497fc768919917038f22798723" format="mp4" support="">media/video/headbust.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="8ee0f617" md5="cc6c41286551173d226156eaee3871c9" sha1="298d27947d42e2ec004d0d0388ff09df1e6afec5" format="png" support="">media/mixrbv2/headbust.png</media>
            </medias>
            <dates>
                <date region="fr">2018</date>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="29671">NCS&amp;nbsp;Corporation</developpeur>
            <editeur id="27311">Masaya Games</editeur>
            <genres>
                <genre id="27" principale="1" parentid="0" langue="en">Strategy</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12960">
            <path>homea.zip</path>
            <noms>
                <nom region="ss">Home Alone</nom>
                <nom region="wor">Home Alone</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>eu</region>
                <region>wor</region>
            </regions>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Macaulay Culkin briefly became a child star following the film Home Alone, in which he played Kevin McCallister, who is accidentally left behind by his family when they go off on holiday. During this time, burglars attempt to break in, and Kevin must foil them.

Playing as Kevin, you start off on his trusty sled, but the main job is to get to the house and make it burglar-proof. This involves setting traps throughout the house. Useful objects such as a Crossbow, Wire and Pepper can be combined to make fiendish weaponry. You must also lock up any valuables you find, to avoid the family losing them.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="d8847bb8" md5="594dd7390f7888d1ed5aebdf0834c42e" sha1="63409b520acc2e0cfc795a0b9d1286e74f5a6a04" format="mp4" support="">media/video/homea.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="c1c57a88" md5="2983dbaeb29a7ba36c62f961301511f8" sha1="dbcc9fd570154a7b455937ae806da06fb6510f53" format="png" support="">media/mixrbv2/homea.png</media>
            </medias>
            <dates>
                <date region="fr">1992</date>
                <date region="eu">1993</date>
                <date region="us">1993</date>
                <date region="wor">1992</date>
                <date region="br">1993</date>
            </dates>
            <developpeur id="295">Al Baker &amp; Associates</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="13" principale="1" parentid="0" langue="en">Adventure</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>10</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="65664" romid="532077">
            <path>ddanpei.zip</path>
            <noms>
                <nom region="ss">Honoo No Toukyuuji - Dodge Danpei</nom>
                <nom region="jp">Honoo no Toukyuuji : Dodge Danpei</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">onoo no Toukyuuji Dodge Danpei is a 1992 dodgeball game for the Sega Mega Drive and Sega Game Gear tying into TV Tokyo's Honoo no Toukyuuji Dodge Danpei anime.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="8e8768d1" md5="c89d94421b013aaa4d52f6a839a6665c" sha1="e56e4434fe4da84155fde581e31d4499522109fc" format="mp4" support="">media/video/ddanpei.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="9240f904" md5="6a75e05761e1d4c88e98c2cbe08a9736" sha1="0d79487324f9f24c9243226437c670d1b4325b39" format="png" support="">media/mixrbv2/ddanpei.png</media>
            </medias>
            <dates>
                <date region="jp">1992</date>
            </dates>
            <developpeur id="2806">SIMS Co., Ltd.</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2883" principale="0" parentid="685" langue="en">Sports / Volleyball</genre>
                <genre id="2970" principale="0" parentid="685" langue="en">Sports / Dodgeball</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12927" romid="180997">
            <path>hook.zip</path>
            <noms>
                <nom region="ss">Hook</nom>
                <nom region="eu">Hook</nom>
                <nom region="wor">Hook</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">In this video game adaption of the Steven Spielberg film Hook, the player takes the role of a grown-up Peter Pan, whose kids have been kidnapped by Captain Hook. Tinker Bell takes Peter back to Neverland where he must again become Pan and reclaim his children.

This particular interpretation is a side-scrolling action game, in which players must hack their way past Hook's denizens through 11 levels.  These include forests, icy regions, and towns which Peter will have to jump, climb, and swim through. Magic items such as apples and pixie dust can be collected for special powers. When enemies are attacked, they simply put their hands up in surrender rather than dying, so as to make the game more child-friendly.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="e9227d8a" md5="bdfb0bd558c0416e39ab62473b09e164" sha1="e13725b6c9e7d77f93259434316b0308d72b1f64" format="mp4" support="">media/video/hook.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="d3f2f4f6" md5="27db24686f6d384a3409b2cc3d5f8069" sha1="40e05fc42571b5c3c60921ab3281c15dea2b2485" format="png" support="">media/mixrbv2/hook.png</media>
            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="eu">1993</date>
                <date region="us">1993</date>
            </dates>
            <developpeur id="8892">Spidersoft Limited</developpeur>
            <editeur id="2064">Sony Electronic Publishing</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12927" romid="180996">
            <path>hooku.zip</path>
            <noms>
                <nom region="ss">Hook</nom>
                <nom region="eu">Hook</nom>
                <nom region="wor">Hook</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>hook.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">In this video game adaption of the Steven Spielberg film Hook, the player takes the role of a grown-up Peter Pan, whose kids have been kidnapped by Captain Hook. Tinker Bell takes Peter back to Neverland where he must again become Pan and reclaim his children.

This particular interpretation is a side-scrolling action game, in which players must hack their way past Hook's denizens through 11 levels.  These include forests, icy regions, and towns which Peter will have to jump, climb, and swim through. Magic items such as apples and pixie dust can be collected for special powers. When enemies are attacked, they simply put their hands up in surrender rather than dying, so as to make the game more child-friendly.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="e9227d8a" md5="bdfb0bd558c0416e39ab62473b09e164" sha1="e13725b6c9e7d77f93259434316b0308d72b1f64" format="mp4" support="">media/video/hooku.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="d3f2f4f6" md5="27db24686f6d384a3409b2cc3d5f8069" sha1="40e05fc42571b5c3c60921ab3281c15dea2b2485" format="png" support="">media/mixrbv2/hooku.png</media>
            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="eu">1993</date>
                <date region="us">1993</date>
            </dates>
            <developpeur id="8892">Spidersoft Limited</developpeur>
            <editeur id="2064">Sony Electronic Publishing</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="71606">
            <path>tarot.zip</path>
            <noms>
                <nom region="ss">House Of Tarot</nom>
                <nom region="us">House of tarot</nom>
                <nom region="jp">Tarot no Yakata</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Tarot no Yakata is a Miscellaneous game, developed by Japan System Supply and published by Sega, which was released in Japan in 1991.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="51b738ba" md5="f5f7275d9bf7ad64dae22eab915a056a" sha1="50fa86d549d9227069dad2aca568842174d20900" format="mp4" support="">media/video/tarot.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="f63d8969" md5="21744e33c82a25b0fdf6448e510839fc" sha1="f6bed7f20e0317d8d39157c2b1df4211b8600084" format="png" support="">media/mixrbv2/tarot.png</media>
            </medias>
            <dates>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="4790">Japan System Supply</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="26" principale="1" parentid="0" langue="en">Puzzle-Game</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>3</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="65665" romid="180998">
            <path>hurrican.zip</path>
            <noms>
                <nom region="ss">Hurricanes</nom>
                <nom region="eu">Hurricanes</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">So you tthought footballs were for playing with... think again! Embark on rollercoaster journey in this platform adventure through eerie mining towns, terrifying, deadly forests and infested jungles. All this to search the stadium - and your only weapon - a football!</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="e0dfc308" md5="9412d5112af8ad6cc88d681f8e32ac6a" sha1="cf4325fbb22b47bf886146204d861c5d8035ab59" format="mp4" support="">media/video/hurrican.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="714442af" md5="1aaf31e4c016cbc71aeb5f01b15aa6c4" sha1="05c47369bdac37ba30a34975836024777db60111" format="png" support="">media/mixrbv2/hurrican.png</media>
            </medias>
            <dates>
                <date region="eu">1994</date>
            </dates>
            <developpeur id="225">Arc Developments</developpeur>
            <editeur id="2779">U.S. Gold</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>7</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="65666" romid="180999">
            <path>hyokkohj.zip</path>
            <noms>
                <nom region="ss">Hyokkori Hyoutan-jima - Hyoutan-jima No Daikoukai</nom>
                <nom region="jp">Hyokkori Hyoutan-jima : Hyoutan-jima no Daikoukai</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Hyokkori Hyoutanjima: Hyoutanjima no Daikoukai is a 1992 action game by Sega for the Sega Game Gear tying into the Hyokkori Hyoutanjima Japanese puppet show.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="684781ed" md5="fa60a5ab9974776fe1d1ba3ebfdb0a7c" sha1="ae51839891cef9e8173f30d31b26b99ae1ff8a34" format="mp4" support="">media/video/hyokkohj.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="e3b10b6b" md5="e00493e740cadf2b8473dfa6cabf5495" sha1="feb400777104e21907513f69c3e4888937a00280" format="png" support="">media/mixrbv2/hyokkohj.png</media>
            </medias>
            <dates>
                <date region="jp">1992</date>
            </dates>
            <developpeur id="27312">Japan System House Co., Ltd.</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="33" principale="1" parentid="0" langue="en">Board game</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>0</topstaff>
            <note>7</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="65667" romid="181000">
            <path>hypyak92.zip</path>
            <noms>
                <nom region="ss">Hyper Pro Yakyuu '92</nom>
                <nom region="jp">Hyper Pro Yakyuu '92</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Hyper Pro Yakyuu '92 is a baseball game developed and published by Sega for the Sega Game Gear. It was only released in Japan.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="7d042b0d" md5="a280d8a486e12e9959225936568ff956" sha1="d2bb9d58dc84b9df94e42f2e08f2515479e4df37" format="mp4" support="">media/video/hypyak92.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="018aaa09" md5="6fb46d9e3d58eb441612c85df9ea874e" sha1="2511b8f4aadc216ed1ec13b2d797d1c972a7fa7e" format="png" support="">media/mixrbv2/hypyak92.png</media>
            </medias>
            <dates>
                <date region="jp">1992</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2853" principale="0" parentid="685" langue="en">Sports / Baseball</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>5</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12882" romid="181005">
            <path>indycrus.zip</path>
            <noms>
                <nom region="ss">Indiana Jones And The Last Crusade - The Action Game</nom>
                <nom region="us">Indiana Jones and the Last Crusade: The Action Game</nom>
                <nom region="wor">Indiana Jones and the Last Crusade</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>eu</region>
                <region>wor</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">As in the movie (and the more famous graphic adventure), your task is to find the Holy Grail. Before this can be done you must find the Cross of Coronado, a shield and a diary. 

This makes for a four-level arcade adventure combining climbs, exploration (with several routes through each level, and some traps) and puzzles. Indy is armed with his trusty whip to fight off foes, but can also get involved in hand-to-hand combat. The first level takes place in caves underneath Colorado, before you reach a moving circus train strewn with traps, a Zeppelin which is full of guards and ladders, and then Castle Grunwald in Austria.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="bf9d1230" md5="2b4548812a63b46931eef5831cf9d375" sha1="0772b96703fa11277402c7debc979b341b3034ea" format="mp4" support="">media/video/indycrus.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="44a64c59" md5="df21dfab28adc7967fc19eed00a1ed61" sha1="ca0d33383922c636a84c01ab8ecb7d93fe9ed2c0" format="png" support="">media/mixrbv2/indycrus.png</media>
            </medias>
            <dates>
                <date region="fr">1992</date>
                <date region="wor">1991</date>
                <date region="br">1993</date>
                <date region="eu">1992</date>
                <date region="us">1992</date>
            </dates>
            <developpeur id="12242">Tiertex</developpeur>
            <editeur id="2779">U.S. Gold</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12946" romid="181006">
            <path>ironman.zip</path>
            <noms>
                <nom region="ss">Iron Man And X-o Manowar In Heavy Metal</nom>
                <nom region="wor">Iron Man X-O Manowar in Heavy Metal</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>eu</region>
                <region>wor</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">This game is a linear beat 'em up Final Fight type game with the choice to play as one of two comic book heroes: Iron Man or X-O Manowar.  The game follows the pattern of sidescrolling action in each level with a comic book boss at the end of each.

Levels are as follows:Nuclear Plant Siege with bosses Mr. Hyde and the Melter.
2. Stark Enterprises with bosses Titania, Yellowjacket and Goliath.
3. Retake New York City with bosses Vizier and Mistress Crescendo.
4. Dromak Base Assault with bosses Absorbing Man and Dromak Gladiator.
5. Assault on Zola's Castle with bosses Arnim Zola and Mistress Crescendo.
6. Alien Dig: The Cosmic Cube with bosses Baron Zemo and Mistress Crescendo.
7. Board Dromak Ship with Final Boss General Krytos.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="c47347a5" md5="3afcf6443f89991c64a2c8767ab460b5" sha1="3d74678b50e4ae9e186fe6c92fdffc3d57ce3f6f" format="mp4" support="">media/video/ironman.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="aca026f3" md5="a3d0a88fe188c81299ff74ca9d991370" sha1="b424e6edc6270b6ee387952af34df50785f00321" format="png" support="">media/mixrbv2/ironman.png</media>
            </medias>
            <dates>
                <date region="us">1996</date>
                <date region="wor">1996</date>
            </dates>
            <developpeur id="152">Realtime Associates</developpeur>
            <editeur id="17097">Acclaim</editeur>
            <genres>
                <genre id="1" principale="1" parentid="0" langue="en">Beat'em Up</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12946" romid="563257">
            <path>ironman1.zip</path>
            <noms>
                <nom region="ss">Iron Man And X-o Manowar In Heavy Metal</nom>
                <nom region="wor">Iron Man X-O Manowar in Heavy Metal</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>ironman.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">This game is a linear beat 'em up Final Fight type game with the choice to play as one of two comic book heroes: Iron Man or X-O Manowar.  The game follows the pattern of sidescrolling action in each level with a comic book boss at the end of each.

Levels are as follows:Nuclear Plant Siege with bosses Mr. Hyde and the Melter.
2. Stark Enterprises with bosses Titania, Yellowjacket and Goliath.
3. Retake New York City with bosses Vizier and Mistress Crescendo.
4. Dromak Base Assault with bosses Absorbing Man and Dromak Gladiator.
5. Assault on Zola's Castle with bosses Arnim Zola and Mistress Crescendo.
6. Alien Dig: The Cosmic Cube with bosses Baron Zemo and Mistress Crescendo.
7. Board Dromak Ship with Final Boss General Krytos.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="c47347a5" md5="3afcf6443f89991c64a2c8767ab460b5" sha1="3d74678b50e4ae9e186fe6c92fdffc3d57ce3f6f" format="mp4" support="">media/video/ironman1.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="aca026f3" md5="a3d0a88fe188c81299ff74ca9d991370" sha1="b424e6edc6270b6ee387952af34df50785f00321" format="png" support="">media/mixrbv2/ironman1.png</media>
            </medias>
            <dates>
                <date region="us">1996</date>
                <date region="wor">1996</date>
            </dates>
            <developpeur id="152">Realtime Associates</developpeur>
            <editeur id="17097">Acclaim</editeur>
            <genres>
                <genre id="1" principale="1" parentid="0" langue="en">Beat'em Up</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="71580" romid="181009">
            <path>jleague.zip</path>
            <noms>
                <nom region="ss">J. League Soccer Dream Eleven</nom>
                <nom region="us">J. League Soccer Dream Eleven</nom>
                <nom region="jp">J.League Soccer : Dream Eleven</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">J. League Soccer Dream Eleven is a football game for the Sega Game Gear.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="4b1f3973" md5="d69a9b00e48dcb9200a7a5d4bd84854e" sha1="03eb6db5c21ec2b4050a8eac77a1b5cf7caf05ba" format="mp4" support="">media/video/jleague.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="920284d8" md5="3b9accb07e34d9efd982dcdd861e984a" sha1="731eba4b9a9d4b69e8989266415dffb2ef2b05da" format="png" support="">media/mixrbv2/jleague.png</media>
            </medias>
            <dates>
                <date region="jp">1995</date>
            </dates>
            <developpeur id="2806">SIMS Co., Ltd.</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2847" principale="0" parentid="685" langue="en">Sports / Soccer</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>8</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="65670">
            <path>jleagu94.zip</path>
            <noms>
                <nom region="ss">J.league Gg Pro Striker '94</nom>
                <nom region="jp">J.League GG Pro Striker '94</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">J.League GG Pro Striker '94 is a soccer simulation featuring official players of the Japanese league from 1994</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="242f84e4" md5="6b76b22bcca04703e8893fb952ae8dd1" sha1="d858c8679d018f6c8982d19833c1dfb17ffb007f" format="mp4" support="">media/video/jleagu94.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="25fa7d8c" md5="61ca719582b3753cd8f8805c1ce4a8e1" sha1="bbf39354ac5d7ee5bb2d88c60f8b147de53e4340" format="png" support="">media/mixrbv2/jleagu94.png</media>
            </medias>
            <dates>
                <date region="jp">1994</date>
            </dates>
            <developpeur id="2806">SIMS Co., Ltd.</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2847" principale="0" parentid="685" langue="en">Sports / Soccer</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="46292" romid="181010">
            <path>jb007.zip</path>
            <noms>
                <nom region="ss">James Bond 007 - The Duel</nom>
                <nom region="us">James Bond 007: The Duel</nom>
                <nom region="eu">James Bond 007 : The Duel</nom>
                <nom region="wor">James Bond 007 - The Duel</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>wor</region>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Play James Bond 007 and stop a crazy professor who has the same old dream as everyone else. World domination. The player will have the trusty Walther PPK and must go through a few levels with a villain at the end of every level. Such as in the first level, at the end the player will get to fight Jaws. To put it simply this game is basically a side-scrolling shoot-em-up. The player may find women who will give the player an extra life and many other things.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="3813d1ef" md5="dec514931b92ef94c4c9786c18672edf" sha1="24c41fab84e08dc2772586eb3a2c29c7177bf675" format="mp4" support="">media/video/jb007.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="a2b6b7e1" md5="e7dd071adfe9cfdfd38ac5d6941fc289" sha1="0f98aa9fc32d4df2c4a64cf6dcc31579aad9933b" format="png" support="">media/mixrbv2/jb007.png</media>
            </medias>
            <dates>
                <date region="eu">1994</date>
                <date region="wor">1993</date>
            </dates>
            <developpeur id="285">Kremlin</developpeur>
            <editeur id="78">Domark</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="65671" romid="181011">
            <path>jpond3.zip</path>
            <noms>
                <nom region="ss">James Pond 3 - Operation Starfish</nom>
                <nom region="fr">James Pond 3: Operation Starfish</nom>
                <nom region="us">James Pond 3 : Operation Starfish</nom>
                <nom region="eu">James Pond 3 : Operation Starfish</nom>
                <nom region="wor">James Pond 3 - Operation Starfish</nom>
                <nom region="sp">James Pond 3: Operation Starfish</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>wor</region>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">The sinister Dr. Maybe is back and only our slickest Special Agent, James Pond, can stop him. Special Agent Finnius Frog can help you get to those hard to reach places with his powerful jumping abilities. Explore more than 100 levels of outrageous fun! Win using an ocean of FI5H gadgets: suction boots, the fruit gun, X-ray specs, a thruster unit, spring boots and a clever fruit suit disguise. Use a special FI5H rocket pack to defeat Dr. Maybe! Fry over 40 different enemies under Dr. Maybe's control and avoid Maybe's mounted guns and missile launchers!</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="b79a4b4f" md5="85cfc60d2cc3a8e507141a114ae31e4d" sha1="80f4dee283858aed0173d211b2d235aded43540d" format="mp4" support="">media/video/jpond3.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="0d7330cf" md5="795b60e5b3b73f46cf7d71515df463d3" sha1="b869dc896b9d8b904b60e33e10d64f111465aacd" format="png" support="">media/mixrbv2/jpond3.png</media>
            </medias>
            <dates>
                <date region="eu">1994</date>
                <date region="wor">1994</date>
            </dates>
            <developpeur id="22207">Teque</developpeur>
            <editeur id="2779">U.S. Gold</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="46293" romid="181012">
            <path>robocodu.zip</path>
            <noms>
                <nom region="ss">James Pond 2 - Codename - Robocod</nom>
                <nom region="us">James Pond II: Codename RoboCod</nom>
                <nom region="eu">James Pond 2: Codename RoboCod</nom>
                <nom region="wor">James Pond II : Codename RoboCod</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>robocod.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">In his second adventure James Pond must retrieve the toys Dr Maybe has stolen. Pond has been armed with an Inspector Gadget-style stretch device, which he can use to view higher areas or claw onto ceilings so as to slide across them.

The gameplay takes place across worlds themed around particular types of toys, such as sporting goods, candy and aircraft. The levels scroll sideways, although a small amount of vertical movement is included. On each level Pond must collect 2 penguins and reach the exit, although there are usually multiple exits and lots of secret areas to explore. After completing each pair of two worlds (each of which has three sub levels), a boss must be faced.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="dc6191ff" md5="e2ee04ac2dcffad2bf2f8482797a629e" sha1="a1aa0cfb43d6b3c29b6fddeced528cddc6ef7822" format="mp4" support="">media/video/robocodu.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="d83563d5" md5="713ef67cd1d6b66fecbadfdd25fad9c8" sha1="506f69a1245a86d82feb572b188b08789228e756" format="png" support="">media/mixrbv2/robocodu.png</media>
            </medias>
            <dates>
                <date region="us">1991</date>
                <date region="eu">1991</date>
            </dates>
            <developpeur id="12242">Tiertex</developpeur>
            <editeur id="2779">U.S. Gold</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>19</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="46293" romid="181013">
            <path>robocod.zip</path>
            <noms>
                <nom region="ss">James Pond 2 - Codename - Robocod</nom>
                <nom region="us">James Pond II: Codename RoboCod</nom>
                <nom region="eu">James Pond 2: Codename RoboCod</nom>
                <nom region="wor">James Pond II : Codename RoboCod</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">In his second adventure James Pond must retrieve the toys Dr Maybe has stolen. Pond has been armed with an Inspector Gadget-style stretch device, which he can use to view higher areas or claw onto ceilings so as to slide across them.

The gameplay takes place across worlds themed around particular types of toys, such as sporting goods, candy and aircraft. The levels scroll sideways, although a small amount of vertical movement is included. On each level Pond must collect 2 penguins and reach the exit, although there are usually multiple exits and lots of secret areas to explore. After completing each pair of two worlds (each of which has three sub levels), a boss must be faced.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="dc6191ff" md5="e2ee04ac2dcffad2bf2f8482797a629e" sha1="a1aa0cfb43d6b3c29b6fddeced528cddc6ef7822" format="mp4" support="">media/video/robocod.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="d83563d5" md5="713ef67cd1d6b66fecbadfdd25fad9c8" sha1="506f69a1245a86d82feb572b188b08789228e756" format="png" support="">media/mixrbv2/robocod.png</media>
            </medias>
            <dates>
                <date region="us">1991</date>
                <date region="eu">1991</date>
            </dates>
            <developpeur id="12242">Tiertex</developpeur>
            <editeur id="2779">U.S. Gold</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>19</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="65672" romid="181014">
            <path>jangpun2.zip</path>
            <noms>
                <nom region="ss">Jang Pung 2</nom>
                <nom region="us">Street Battle</nom>
                <nom region="kr">Jang Pung II</nom>
            </noms>
            <regions>
                <region>kr</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Jang Pung II (?? II) is an unlicensed fighting game released in South Korea for the Sega Master System and Sega Game Gear. It is effectively a port of Capcom's Street Fighter II (so much so that is sometimes labeled as Street Fighter or Street Fighter II, particularly when sold outside of South Korea), but with different background graphics and occasionally altered character names. It has also been spotted under the name Street Blaster.

There is not thought to be an original Jang Pung, however it did receive a sequel in the form of Jang Pung 3</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="e36add20" md5="27b15d44c060a9f556a50c4e1037a2f6" sha1="3cc253499e57cfa1089fa600b54e09e42e33160d" format="mp4" support="">media/video/jangpun2.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="0df428cf" md5="cba121552bb98adac4c5ade5f5bdc20a" sha1="9b613be67423e4aa6bcf1e03db68f37996468f92" format="png" support="">media/mixrbv2/jangpun2.png</media>
            </medias>
            <dates>
                <date region="kr">1993</date>
            </dates>
            <developpeur id="8993">Open Corp.</developpeur>
            <editeur id="8992">Sieco</editeur>
            <genres>
                <genre id="14" principale="1" parentid="0" langue="en">Fight</genre>
                <genre id="2914" principale="0" parentid="14" langue="en">Fight / 2D</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>0</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="65673">
            <path>jeopardy.zip</path>
            <noms>
                <nom region="ss">Jeopardy!</nom>
                <nom region="us">Jeopardy!</nom>
                <nom region="wor">Jeopardy!</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Jeopardy! is a video game version of the game show of the same name published by GameTek on several systems.

The Mega Drive version supports up to three human players and looks like the original show (during the game's release), however the Game Gear version is rather stripped down, with only two contestants in a game, no CPU-vs.-CPU play, and poorer quality graphics.

Both games received updates in Jeopardy! Sports Edition and the Mega Drive version received one in Jeopardy!: Deluxe Edition.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="8d3c96d4" md5="71876dd9b229c171b698f4f65d619b2e" sha1="610ab02090e8e47f653230a9534fb3dc6e189476" format="mp4" support="">media/video/jeopardy.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="1503b453" md5="7a59d9b551fbcadf6dfbe1bb82dc66d8" sha1="d199eb2459be2e1fd3e90f95462df6eff612ee22" format="png" support="">media/mixrbv2/jeopardy.png</media>
            </medias>
            <dates>
                <date region="us">1992</date>
                <date region="wor">1993</date>
            </dates>
            <developpeur id="179">GameTek</developpeur>
            <editeur id="179">GameTek</editeur>
            <genres>
                <genre id="2649" principale="1" parentid="0" langue="en">Quiz</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="65674">
            <path>jeopards.zip</path>
            <noms>
                <nom region="ss">Jeopardy! - Sports Edition</nom>
                <nom region="wor">Jeopardy! : Sports Edition</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>eu</region>
                <region>wor</region>
            </regions>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Jeopardy! Sports Edition is a version of Jeopardy! replacing the puzzles with sports-themed puzzles (though the categories are still varied) and the characters with sprites of presumably fictional athletes. The Mega Drive version does not change anything else; the title and copyright screen are the same from Jeopardy! (but strangely removes Park Place Productions's logo); the Game Gear version does sport a new title screen.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="da187686" md5="0db9fe20aff7eb923a6c3f75fc97e2b9" sha1="19b6d034a7a5707c3066739172fc3eabea734030" format="mp4" support="">media/video/jeopards.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="bab25838" md5="606128c5d0057c1a54a5da524a31ed66" sha1="6fbc405185e1edd832268450a36c461b05314c4c" format="png" support="">media/mixrbv2/jeopards.png</media>
            </medias>
            <dates>
                <date region="us">1994</date>
                <date region="wor">1994</date>
            </dates>
            <developpeur id="179">GameTek</developpeur>
            <editeur id="179">GameTek</editeur>
            <genres>
                <genre id="2649" principale="1" parentid="0" langue="en">Quiz</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>10</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="65675" romid="181018">
            <path>joemont.zip</path>
            <noms>
                <nom region="ss">Joe Montana Football</nom>
                <nom region="wor">Joe Montana Football</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>eu</region>
                <region>wor</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">It's a snap! This is your chance to rub shoulder pads with Joe Montana, the man who led the "Team of the Eighties" to four Super Bowl Championships. You provide all the fourth quarter heroics, play-calling brilliance, and pinpoint passing as you hit the field against any of 28 pro teams. Call all your own plays! Each team has a playbook with 17 offensive and six defensive options. Pick the play that you think will work best, or take the advice of Joe Montana himself, as he recommends the play he would call in each situation. You control the action on the field by switching to the key players as the play unfolds. Your strength and speed will vary by position, just like the real sport. Knock helmets with the computer or punch holes in a friend's defense. Can you keep your head cool and your passing arm hot? Pick your team. Choose the plays. Think you have what it takes to be the next Joe Montana?</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="deaf2249" md5="cbcb21d6637a120ca86816b73efff7f5" sha1="0c77da34f38fbc4665bbbdeae274cc3039eaeae6" format="mp4" support="">media/video/joemont.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="a18fdce8" md5="cf635e2c7353433587be5849c3737cd8" sha1="9253f79f04c205685ae16859b63221119d4e0084" format="png" support="">media/mixrbv2/joemont.png</media>
            </medias>
            <dates>
                <date region="us">1991</date>
                <date region="eu">1991</date>
                <date region="jp">1992</date>
                <date region="wor">1991</date>
                <date region="br">1991</date>
            </dates>
            <developpeur id="33">BlueSky Software, Inc.</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2846" principale="0" parentid="685" langue="en">Sports / Football</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>9</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="65675" romid="181017">
            <path>joemontj.zip</path>
            <noms>
                <nom region="ss">Joe Montana Football</nom>
                <nom region="wor">Joe Montana Football</nom>
            </noms>
            <regions>
                <region>jp</region>
                <region>us</region>
            </regions>
            <cloneof>joemont.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">It's a snap! This is your chance to rub shoulder pads with Joe Montana, the man who led the "Team of the Eighties" to four Super Bowl Championships. You provide all the fourth quarter heroics, play-calling brilliance, and pinpoint passing as you hit the field against any of 28 pro teams. Call all your own plays! Each team has a playbook with 17 offensive and six defensive options. Pick the play that you think will work best, or take the advice of Joe Montana himself, as he recommends the play he would call in each situation. You control the action on the field by switching to the key players as the play unfolds. Your strength and speed will vary by position, just like the real sport. Knock helmets with the computer or punch holes in a friend's defense. Can you keep your head cool and your passing arm hot? Pick your team. Choose the plays. Think you have what it takes to be the next Joe Montana?</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="deaf2249" md5="cbcb21d6637a120ca86816b73efff7f5" sha1="0c77da34f38fbc4665bbbdeae274cc3039eaeae6" format="mp4" support="">media/video/joemontj.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="a18fdce8" md5="cf635e2c7353433587be5849c3737cd8" sha1="9253f79f04c205685ae16859b63221119d4e0084" format="png" support="">media/mixrbv2/joemontj.png</media>
            </medias>
            <dates>
                <date region="us">1991</date>
                <date region="eu">1991</date>
                <date region="jp">1992</date>
                <date region="wor">1991</date>
                <date region="br">1991</date>
            </dates>
            <developpeur id="33">BlueSky Software, Inc.</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2846" principale="0" parentid="685" langue="en">Sports / Football</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>9</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12939" romid="181019">
            <path>striderr.zip</path>
            <noms>
                <nom region="ss">Strider Returns - Journey From Darkness</nom>
                <nom region="us">Strider Returns: Journey from Darkness</nom>
                <nom region="eu">Strider II</nom>
                <nom region="wor">Journey from Darkness : Strider Returns</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>eu</region>
                <region>wor</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Strider has been called into action to save the people of the planet Magenta, armed with a Gyro laser and matter converter. He must fight his way through a forest, a ruined city, underground colonies, a roof-top battle, and finally the prison ship in which the Megantan leader is held.

The gameplay is similar to the original, consisting of running, jumping and attacking, with a very dynamic central character. The laser gun can be used while standing still; moving attacks with the sword are still possible, with the two weapons combining similarly to the Switchblade games. Tokens can be collected, which will turn you into a robot to face the end-of-level enemies if enough are collected.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="3e4c3c4c" md5="7e8db22cd84e694a8dab5ec36ca7b763" sha1="296d5c9330fef01d209a0e6689b89527fd606275" format="mp4" support="">media/video/striderr.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="55188311" md5="c735a205ad7a560a765a6d4b4b0eae21" sha1="23384b0be43f78efbef58c2c31be72357e28594a" format="png" support="">media/mixrbv2/striderr.png</media>
            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="wor">1992</date>
                <date region="eu">1993</date>
                <date region="us">1993</date>
            </dates>
            <developpeur id="12242">Tiertex</developpeur>
            <editeur id="2779">U.S. Gold</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>9</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12915">
            <path>jdredd.zip</path>
            <noms>
                <nom region="ss">Judge Dredd</nom>
                <nom region="wor">Judge Dredd</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>eu</region>
                <region>wor</region>
            </regions>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Judge Dredd is a platform action game based on the British comic book character of the same name and the 1995 movie that tarnished that name.  The game was a multi system release so it fits the standard console jump/shoot/duck formula although it does add some unique twists such as wounding enemies so that they surrender and can be arrested.

The initial levels follow the plot of the movie with futuristic lawman Judge Dredd framed and sent to the Aspen penal colony from which he must escape and prove his innocence.  Following the fight at the top of the Statue of Liberty that ended the film, the game continues on with levels and characters inspired by the comic book culminating with a battle against the Dark Judges on Deadworld.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="43b47cb2" md5="1466cbcba1c9f5fdc07de594154509b5" sha1="328b46b5cb0fcc5fb4dd92715f5e67a59129e10f" format="mp4" support="">media/video/jdredd.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="d6ddbf17" md5="bd2120f7431e23ba746895d9abd59b7d" sha1="484ca99b71e30cb1b3167c39ac3f67e0dfbac009" format="png" support="">media/mixrbv2/jdredd.png</media>
            </medias>
            <dates>
                <date region="fr">1995</date>
                <date region="eu">1995</date>
                <date region="us">1995</date>
                <date region="wor">1995</date>
            </dates>
            <developpeur id="12647">Interactive Studios Ltd.</developpeur>
            <editeur id="17097">Acclaim</editeur>
            <genres>
                <genre id="1" principale="1" parentid="0" langue="en">Beat'em Up</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>17</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="13071">
            <path>junction.zip</path>
            <noms>
                <nom region="ss">Junction</nom>
                <nom region="jp">Junction</nom>
                <nom region="wor">Junction</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Junction on the Game Gear plays much like its Genesis equivalent but the view is top-down rather than isometric. The object is still to guide the ball along a path to the exit, shifting tiles as needed.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="2bb7fbc6" md5="47004c5d075e4ba638a83922dd51734a" sha1="8491c1b2dee608f8f9227cd9d957b06f7290ee61" format="mp4" support="">media/video/junction.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="f741bd6a" md5="5d4615f2f9792f7bf9ca404ad7fa1937" sha1="59a88d6169d920302aa7249a20305418a1cbaf11" format="png" support="">media/mixrbv2/junction.png</media>
            </medias>
            <dates>
                <date region="us">1991</date>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="444">Micronet Co. Ltd.</developpeur>
            <editeur id="26">Konami</editeur>
            <genres>
                <genre id="26" principale="1" parentid="0" langue="en">Puzzle-Game</genre>
                <genre id="27" principale="1" parentid="0" langue="en">Strategy</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="13071" romid="181021">
            <path>junctionj.zip</path>
            <noms>
                <nom region="ss">Junction</nom>
                <nom region="jp">Junction</nom>
                <nom region="wor">Junction</nom>
            </noms>
            <regions>
                <region>jp</region>
                <region>us</region>
            </regions>
            <cloneof>junction.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Junction on the Game Gear plays much like its Genesis equivalent but the view is top-down rather than isometric. The object is still to guide the ball along a path to the exit, shifting tiles as needed.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="2bb7fbc6" md5="47004c5d075e4ba638a83922dd51734a" sha1="8491c1b2dee608f8f9227cd9d957b06f7290ee61" format="mp4" support="">media/video/junctionj.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="f741bd6a" md5="5d4615f2f9792f7bf9ca404ad7fa1937" sha1="59a88d6169d920302aa7249a20305418a1cbaf11" format="png" support="">media/mixrbv2/junctionj.png</media>
            </medias>
            <dates>
                <date region="us">1991</date>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="444">Micronet Co. Ltd.</developpeur>
            <editeur id="26">Konami</editeur>
            <genres>
                <genre id="26" principale="1" parentid="0" langue="en">Puzzle-Game</genre>
                <genre id="27" principale="1" parentid="0" langue="en">Strategy</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="65676" romid="181025">
            <path>jstrike.zip</path>
            <noms>
                <nom region="ss">Jungle Strike</nom>
                <nom region="us">Jungle Strike</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Now the storm hits the jungle! The Desert Madman is dead - now his vicious son plots a nuclear strike against the U.S.A. He's enlisted a powerful ally - a ruthless South American Drug Lord with an army of hi-tech mercenaries. It's YOUR mission to take them out! Turn night into day with your explosions on a deadly night mission. Penetrate the Drug Lord's air defenses in an F-117A Stealth fighter. Stalk the terrorists from the streets of Washington D.C. to the deadly jungles, rivers and snow-covered peaks of South America! Stunning cinematics and digitized sound effects create a spectacular movie-like experience!</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="ada5bac0" md5="9bf56e269a1c5ea04fac7ec3f1453a3d" sha1="888d1bf1381546b17d05c95314f7963ade1c95e9" format="mp4" support="">media/video/jstrike.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="0caa22af" md5="ca4fbc23877db6e1f534e0dbbc708426" sha1="ae9f26642d1a71f34411fa90d59cdc3cd24f3968" format="png" support="">media/mixrbv2/jstrike.png</media>
            </medias>
            <dates>
                <date region="us">1995</date>
            </dates>
            <developpeur id="712">Unexpected Development</developpeur>
            <editeur id="237">Black Pearl Software</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12862">
            <path>jparkj.zip</path>
            <noms>
                <nom region="ss">Jurassic Park</nom>
                <nom region="wor">Jurassic Park</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>jpark.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">One of many games based on the 1993 blockbuster Jurassic Park, the version for Sega's 8-bit systems combines side-scrolling shooting action and platforming levels.

In each of the five stages of the game, one escaped dinosaur species must be recaptured. Each level begins with a side-scrolling driving section. Dinosaurs attack the car and must be fend off by firing at them with a crosshair. If the player survives long enough, a boss battle against an especially powerful dinosaur follows.

After the completion of the driving section the level continues with a platform section. The player must jump, duck and climb to survive moving lifts, floors that will crumble under his feet, environmental hazards like acid drops, steam leaks or giant boulders and more. Dinosaurs will of course also stand in the way, but can be defeated by using several weapons: a rifle, a grenade launcher and hand grenades. Navigating the often maze-like levels will lead to the dinosaur that must be captured and a corresponding boss fight.

The first four levels (featuring a Velociraptor, Pteranodon, Triceratops and Brachiosaurus) can be tackled in any order, but the final level, featuring the Tyrannosaurus Rex, is only unlocked when the others have been completed.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="b7496256" md5="c3b06c8c6a9715aab7050af19c825919" sha1="9ef6b26f2cda27516506908082067d875b21c6f8" format="mp4" support="">media/video/jparkj.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="b74e57bf" md5="5c594fa4dadca60597370e5fc7ff15c4" sha1="52803cb303a36c272ce9844fa152f771127f58c0" format="png" support="">media/mixrbv2/jparkj.png</media>
            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="eu">1993</date>
                <date region="us">1993</date>
                <date region="jp">1993</date>
                <date region="wor">1993</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="13" principale="1" parentid="0" langue="en">Adventure</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>17</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12862">
            <path>jpark.zip</path>
            <noms>
                <nom region="ss">Jurassic Park</nom>
                <nom region="wor">Jurassic Park</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>eu</region>
                <region>wor</region>
            </regions>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">One of many games based on the 1993 blockbuster Jurassic Park, the version for Sega's 8-bit systems combines side-scrolling shooting action and platforming levels.

In each of the five stages of the game, one escaped dinosaur species must be recaptured. Each level begins with a side-scrolling driving section. Dinosaurs attack the car and must be fend off by firing at them with a crosshair. If the player survives long enough, a boss battle against an especially powerful dinosaur follows.

After the completion of the driving section the level continues with a platform section. The player must jump, duck and climb to survive moving lifts, floors that will crumble under his feet, environmental hazards like acid drops, steam leaks or giant boulders and more. Dinosaurs will of course also stand in the way, but can be defeated by using several weapons: a rifle, a grenade launcher and hand grenades. Navigating the often maze-like levels will lead to the dinosaur that must be captured and a corresponding boss fight.

The first four levels (featuring a Velociraptor, Pteranodon, Triceratops and Brachiosaurus) can be tackled in any order, but the final level, featuring the Tyrannosaurus Rex, is only unlocked when the others have been completed.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="b7496256" md5="c3b06c8c6a9715aab7050af19c825919" sha1="9ef6b26f2cda27516506908082067d875b21c6f8" format="mp4" support="">media/video/jpark.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="b74e57bf" md5="5c594fa4dadca60597370e5fc7ff15c4" sha1="52803cb303a36c272ce9844fa152f771127f58c0" format="png" support="">media/mixrbv2/jpark.png</media>
            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="eu">1993</date>
                <date region="us">1993</date>
                <date region="jp">1993</date>
                <date region="wor">1993</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="13" principale="1" parentid="0" langue="en">Adventure</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>17</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="65677" romid="181028">
            <path>sainttal.zip</path>
            <noms>
                <nom region="ss">Kaitou Saint Tail</nom>
                <nom region="jp">Kaitou Saint Tail</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Kaitou Saint Tail is an action game for the Sega Game Gear. It is based upon the 1994 Kaitou Sait Tail anime series.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="0d40150f" md5="7c3daa86c8ec41516e50cfebf35453a9" sha1="e9f12c74f8294cd591d4094b022894cb58a60e59" format="mp4" support="">media/video/sainttal.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="ca0db880" md5="cf7a6728b305e74622bf878d0d7a11b9" sha1="8acd89ad5674ac3288c842d0dca0584b61831615" format="png" support="">media/mixrbv2/sainttal.png</media>
            </medias>
            <dates>
                <date region="jp">1996</date>
            </dates>
            <developpeur id="8774">Minato Giken</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="65678">
            <path>kawasaki.zip</path>
            <noms>
                <nom region="ss">Kawasaki Superbike Challenge</nom>
                <nom region="eu">Kawasaki Superbikes</nom>
                <nom region="wor">Kawasaki Superbike Challenge</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>eu</region>
                <region>wor</region>
            </regions>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">This handheld version differs from its platform brethren.  This version features ten International tracks as well as 11 different options to customize and tune their bikes as well as upgrading them through race winnings.  Players must also adjust their equipment according to weather conditions such as have rain tires for stormy weather.

There are three different game modes: Practice, Arcade and Superbike which is essentially a season mode, letting the player compete in all ten races in order to become champion.  It also has two player capabilities utilizing the Gear-to-Gear link cable and a password feature for players to pick up and play at their own leisure.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="23f439c2" md5="f3bce9dd12ea8bf884e617e7ab83f37f" sha1="a344daf1b29026abad316341bf1948d26830927f" format="mp4" support="">media/video/kawasaki.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="26bb037b" md5="433071e41de66c2ab7a878eea5204f64" sha1="293acd1405e71d5ad1b1034b6693ca86feb3ec53" format="png" support="">media/mixrbv2/kawasaki.png</media>
            </medias>
            <dates>
                <date region="us">1995</date>
                <date region="eu">1995</date>
                <date region="wor">1994</date>
            </dates>
            <developpeur id="22207">Teque</developpeur>
            <editeur id="78">Domark</editeur>
            <genres>
                <genre id="28" principale="1" parentid="0" langue="en">Race, Driving</genre>
                <genre id="2943" principale="0" parentid="28" langue="en">Race, Driving / Motorcycle</genre>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="65679" romid="181030">
            <path>yaiba.zip</path>
            <noms>
                <nom region="ss">Kenyuu Densetsu Yaiba</nom>
                <nom region="jp">Kenyuu Densetsu Yaiba</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Kenyuu Densetsu Yaiba is an action game for the Sega Game Gear.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="9ab4abe3" md5="2d0421633abefa0a96eb8d8d551677a1" sha1="9518ed8ea7abb8dac8c0eb3dedf1e1378f4a345e" format="mp4" support="">media/video/yaiba.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="56fdb7b5" md5="38c5c9be9e32f2d5b936fee2f016a7ac" sha1="4d8b70b5effef091284d879a0343744b62dc399b" format="png" support="">media/mixrbv2/yaiba.png</media>
            </medias>
            <dates>
                <date region="jp">1994</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>11</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="46294">
            <path>kineticc.zip</path>
            <noms>
                <nom region="ss">Kinetic Connection</nom>
                <nom region="jp">Kinetic Connection</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">The Game Gear version of Kinetic Connection has been rearranged a lot from the original version released 5 years earlier to cope with a smaller screen and Sega's taste in motifs.

As the original version, Kinetic Connection is a jigsaw puzzle game, where the pieces are animated. This makes putting the pieces together to form the overall picture both more interesting and more difficult, since the player can not analyse each piece at his own pace when the entire puzzle is moving about. Pieces also need to be flipped around both on the X and Y axis in order to fit together.

The game has 7 puzzles, some of which are carried over from the earlier versions but mostly new ones designed with Sega characters. Due to the small screen, the pieces are not kept in a box at the bottom of the screen as in the original Kinetic; instead they are all placed out on the grid already, in a random order. Each puzzle can be played in three different modes:

Mode 1 lets the player swap pieces around as he likes. Mode 2 lacks one piece and lets the player slide pieces around as in a sliding puzzle. Mode 3 lets the player slide entire rows and columns around in the puzzle. The two second modes call for much more thought when solving the moving puzzles.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="05671cb5" md5="8e75a9af991a0f0e2cf786b5a0269ce4" sha1="bd2b3fd455052e43f5088d571094b86e0c201f0e" format="mp4" support="">media/video/kineticc.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="6bd5415c" md5="4d228bd377f7798385379f91488139fe" sha1="fcead28dfa38ffe7848e95493953239c330404d8" format="png" support="">media/mixrbv2/kineticc.png</media>
            </medias>
            <dates>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="27312">Japan System House Co., Ltd.</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="27" principale="1" parentid="0" langue="en">Strategy</genre>
                <genre id="26" principale="1" parentid="0" langue="en">Puzzle-Game</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>10</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="65681" romid="181033">
            <path>zenki.zip</path>
            <noms>
                <nom region="ss">Kishin Douji Zenki</nom>
                <nom region="jp">Kishin Douji Zenki</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Kishin Douji Zenki is an action game for the Sega Game Gear. It is based upon the 1995 Kishin Douji Zenki anime series.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="4a56d8e0" md5="70ea58517cf2f598b9c215a921f789e3" sha1="8d4e8eac0c97d3be84d049e81a98ca565da2fd96" format="mp4" support="">media/video/zenki.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="402df07b" md5="9b7b234035cc871788e36b0c78f41538" sha1="ae14fd2dd15afc7e1f896d78144bd1570f6b36ff" format="png" support="">media/mixrbv2/zenki.png</media>
            </medias>
            <dates>
                <date region="jp">1995</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="13017" romid="181034">
            <path>klax.zip</path>
            <noms>
                <nom region="ss">Klax</nom>
                <nom region="wor">Klax</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>eu</region>
                <region>wor</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">An action/puzzle game, the object is to catch assorted color falling tiles and create rows, columns, or diagonals of a single color. Each level requires a different pattern to be made, and the tiles fall faster, more at a time, and in an increasing number of colors as the game progresses.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="f7898102" md5="b1df039333638f83f5b6469661787f33" sha1="9e843958e7870476afe14c0188c324eb4ce7742f" format="mp4" support="">media/video/klax.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="e94fac5c" md5="abb664368b2c7bac05cd23e88c731703" sha1="6cd4c9f28861214357e8a453ea2480349907773c" format="png" support="">media/mixrbv2/klax.png</media>
            </medias>
            <dates>
                <date region="fr">1992</date>
                <date region="eu">1992</date>
                <date region="us">1992</date>
                <date region="wor">1991</date>
            </dates>
            <developpeur id="136">Atari</developpeur>
            <editeur id="89">Tengen</editeur>
            <genres>
                <genre id="26" principale="1" parentid="0" langue="en">Puzzle-Game</genre>
                <genre id="27" principale="1" parentid="0" langue="en">Strategy</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12950" romid="181035">
            <path>krustyfh.zip</path>
            <noms>
                <nom region="ss">Krusty's Fun House</nom>
                <nom region="wor">Krusty's Fun House</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>eu</region>
                <region>wor</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Krusty the Clown's Fun House has been overrun by rats.  You must help him to herd the rats into trap machines to clear them out.  In order to do so, Krusty must manipulate his environment to set up pathways so that the rats are headed in the right direction.  Objects that Krusty move around include blocks, fans, and pipe pieces.

The trap machines are operated by other recognizable Simpson's characters:  Bart, Homer, Sideshow Mel, and Corporal Punishment.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="85458ac6" md5="19e6bf105007a49946f0fd224e0f4b50" sha1="6f8bb60e38757a60d02a8091ce8612e335a65ba5" format="mp4" support="">media/video/krustyfh.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="53fc8a98" md5="8ac324ba12b80a031c43ac912e7a3d65" sha1="3b3d9ec1acadb0723de4cb8bded3d0b0c44b626b" format="png" support="">media/mixrbv2/krustyfh.png</media>
            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="us">1993</date>
                <date region="eu">1993</date>
                <date region="wor">1993</date>
            </dates>
            <developpeur id="29294">Audiogenic Software Ltd.</developpeur>
            <editeur id="2811">Flying Edge, Inc.</editeur>
            <genres>
                <genre id="26" principale="1" parentid="0" langue="en">Puzzle-Game</genre>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="65682" romid="181036">
            <path>kunichan.zip</path>
            <noms>
                <nom region="ss">Kuni-chan No Game Tengoku</nom>
                <nom region="jp">Kuni-chan no Game Tengoku</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Kuni-chan no Game Tengoku (or Kuni-chan's Game Paradise) is a quirky compilation of games featuring the world-famous Japanese Actress, Novelist, Presenter, and Comedian, Kuniko Yamada, who has been featured in many programs and works for many companies (Fuji TV, TV Asahi, NTV, Disney, NHK Publishing, etc.) and is probably most known for her affiliation with OHTA Production. The game was made in two parts (in late 1991 and late 1992 respectively), each with four full-length games.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="986381fb" md5="2e9bca07354d254fa0c5a16c85e44144" sha1="df1277c02fd1784de10c2136c12e57cc6fda398a" format="mp4" support="">media/video/kunichan.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="c2133e6d" md5="733565516803fe264d1c546041c87f4d" sha1="900e12ffd83072149881c7f2d29b0cdd77a39a95" format="png" support="">media/mixrbv2/kunichan.png</media>
            </medias>
            <dates>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="26" principale="1" parentid="0" langue="en">Puzzle-Game</genre>
                <genre id="34" principale="1" parentid="0" langue="en">Compilation</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="65683" romid="181037">
            <path>kunichn2.zip</path>
            <noms>
                <nom region="ss">Kuni-chan No Game Tengoku Part 2</nom>
                <nom region="jp">Kuni-chan no Game Tengoku Part 2</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Second part of Kuni-chan no Game Tengoku</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="b0fdccfd" md5="6626aea09cd3fb08e8f0d19f636ed68b" sha1="7ba13147c73b816d121939d1d7e7d7119a0fa09e" format="mp4" support="">media/video/kunichn2.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="4d495293" md5="c60488240844e1085ba0b2911e65d263" sha1="048a37eebd6d5af494b137f8aefed6d41867efb1" format="png" support="">media/mixrbv2/kunichn2.png</media>
            </medias>
            <dates>
                <date region="jp">1992</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="26" principale="1" parentid="0" langue="en">Puzzle-Game</genre>
                <genre id="34" principale="1" parentid="0" langue="en">Compilation</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>8</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12902" romid="181072">
            <path>landillj.zip</path>
            <noms>
                <nom region="ss">Land Of Illusion Starring Mickey Mouse</nom>
                <nom region="jp">Mickey Mouse no Mahou no Crystal</nom>
                <nom region="wor">Land of Illusion Starring Mickey Mouse</nom>
                <nom region="br">Land of Illusion Estrelando Mickey Mouse</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>landill.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Mickey Mouse is reading an interesting book and suddenly find himself in a strange, dreamy village. he is told that a curse has been placed on the village, turning its good magic into bad one. The evil Phantom, who lives in the castle in the clouds, is responsible for that! Mickey decides to help the villagers and to defeat the evil Phantom.

This is a platform jump-and-run game. There is a time limit to each level. Mickey can jump, duck, climb, and defeat enemies by jumping on them and pressing the down arrow at the same time.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="4e89373b" md5="926f1e6d57a224a58ddab6f6c26926ae" sha1="dbdfbf682fdf7b062fd20faee53f86aaeeb64abc" format="mp4" support="">media/video/landillj.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="2e9f30c4" md5="26cf7e44b84e076304d470f0ea2d1e8c" sha1="b0f797fdd4c0d8597482c21f416922e08a6768c9" format="png" support="">media/mixrbv2/landillj.png</media>
            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="eu">1993</date>
                <date region="us">1993</date>
                <date region="jp">1993</date>
                <date region="wor">1993</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12902" romid="181038">
            <path>landill.zip</path>
            <noms>
                <nom region="ss">Land Of Illusion Starring Mickey Mouse</nom>
                <nom region="jp">Mickey Mouse no Mahou no Crystal</nom>
                <nom region="wor">Land of Illusion Starring Mickey Mouse</nom>
                <nom region="br">Land of Illusion Estrelando Mickey Mouse</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>eu</region>
                <region>wor</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Mickey Mouse is reading an interesting book and suddenly find himself in a strange, dreamy village. he is told that a curse has been placed on the village, turning its good magic into bad one. The evil Phantom, who lives in the castle in the clouds, is responsible for that! Mickey decides to help the villagers and to defeat the evil Phantom.

This is a platform jump-and-run game. There is a time limit to each level. Mickey can jump, duck, climb, and defeat enemies by jumping on them and pressing the down arrow at the same time.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="4e89373b" md5="926f1e6d57a224a58ddab6f6c26926ae" sha1="dbdfbf682fdf7b062fd20faee53f86aaeeb64abc" format="mp4" support="">media/video/landill.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="2e9f30c4" md5="26cf7e44b84e076304d470f0ea2d1e8c" sha1="b0f797fdd4c0d8597482c21f416922e08a6768c9" format="png" support="">media/mixrbv2/landill.png</media>
            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="eu">1993</date>
                <date region="us">1993</date>
                <date region="jp">1993</date>
                <date region="wor">1993</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12970">
            <path>lastact.zip</path>
            <noms>
                <nom region="ss">Last Action Hero</nom>
                <nom region="us">Last Action Hero</nom>
                <nom region="wor">Last Action Hero</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>wor</region>
            </regions>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Danny Madigan is watching a sneak preview of the latest film of his favourite hero, Jack Slater, when he is mysteriously catapulted inside the screen; now standing next to his favourite idol. You are Jack Slater, an action movie hero, who takes on the ax maniac “The Ripper”, who is holding a school under siege, and Benedict, a villain who wants to use Danny’s ticket to bring terror to the real world.

The game, based on the film of the same name, starring Arnold Schwarzenegger, is very different for each platform. For most of them, the gameplay can be split up into two parts: side-scrolling fighting levels and wild car chases on the streets.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="beb77112" md5="0d9690c930db2f7960d5b437bf069b71" sha1="590ebe186ef07356b3381dcc0b9fd7db9e005dfa" format="mp4" support="">media/video/lastact.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="fd79c8ed" md5="7017bec109223e6dda50c737e0988f9f" sha1="3d467cd229bd3b6048619b6e24fefcfdc7f98385" format="png" support="">media/mixrbv2/lastact.png</media>
            </medias>
            <dates>
                <date region="fr">2018</date>
                <date region="us">1993</date>
                <date region="wor">1993</date>
            </dates>
            <developpeur id="4734">Bits Studios Ltd.</developpeur>
            <editeur id="2064">Sony Electronic Publishing</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="28" principale="1" parentid="0" langue="en">Race, Driving</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>10</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12944">
            <path>legndillp4.zip</path>
            <noms>
                <nom region="ss">Legend Of Illusion Starring Mickey Mouse</nom>
                <nom region="jp">Mickey Mouse Densetsu no Oukoku : Legend of Illusion</nom>
                <nom region="wor">Legend of Illusion Starring Mickey Mouse</nom>
            </noms>
            <cloneof>legndill.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Once upon a mouse, there was a kingdom that was ruled by the selfish king Pete. One day, a terrible shadow crept over the kingdom, threatening the lives of its inhabitants. The king's adviser said the only way to stop the shadow would be for the king himself to travel out and to seek the cure. But the cowardly king Pete preferred to stay in the castle, and sent a simple laundry boy named Mickey instead! 

As Mickey Mouse, you will travel through various levels in this platform game. Mickey shoots an unlimited amount of little balls on the enemies, can jump, climb on stairs, hang on ropes, and perform other tricks. Mickey can also pick up items and put them in another place, for example to access a higher level or to break a treasure chest open.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="7b99d858" md5="cd70179242208c0d0bce2b4f99361611" sha1="7481e6dfc2e94a1a7ce96f7c57bc47cd079e881c" format="mp4" support="">media/video/legndillp4.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="45dd53cb" md5="c446e693c8172963a6162862d7ab4873" sha1="e34b3078852b5ea8747e3fd999c89f84c87cc01c" format="png" support="">media/mixrbv2/legndillp4.png</media>
            </medias>
            <dates>
                <date region="fr">1995</date>
                <date region="eu">1995</date>
                <date region="us">1995</date>
                <date region="jp">1995</date>
                <date region="wor">1994</date>
            </dates>
            <developpeur id="27177">Aspect Co., Ltd.</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12944">
            <path>legndillp2.zip</path>
            <noms>
                <nom region="ss">Legend Of Illusion Starring Mickey Mouse</nom>
                <nom region="jp">Mickey Mouse Densetsu no Oukoku : Legend of Illusion</nom>
                <nom region="wor">Legend of Illusion Starring Mickey Mouse</nom>
            </noms>
            <cloneof>legndill.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Once upon a mouse, there was a kingdom that was ruled by the selfish king Pete. One day, a terrible shadow crept over the kingdom, threatening the lives of its inhabitants. The king's adviser said the only way to stop the shadow would be for the king himself to travel out and to seek the cure. But the cowardly king Pete preferred to stay in the castle, and sent a simple laundry boy named Mickey instead! 

As Mickey Mouse, you will travel through various levels in this platform game. Mickey shoots an unlimited amount of little balls on the enemies, can jump, climb on stairs, hang on ropes, and perform other tricks. Mickey can also pick up items and put them in another place, for example to access a higher level or to break a treasure chest open.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="7b99d858" md5="cd70179242208c0d0bce2b4f99361611" sha1="7481e6dfc2e94a1a7ce96f7c57bc47cd079e881c" format="mp4" support="">media/video/legndillp2.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="45dd53cb" md5="c446e693c8172963a6162862d7ab4873" sha1="e34b3078852b5ea8747e3fd999c89f84c87cc01c" format="png" support="">media/mixrbv2/legndillp2.png</media>
            </medias>
            <dates>
                <date region="fr">1995</date>
                <date region="eu">1995</date>
                <date region="us">1995</date>
                <date region="jp">1995</date>
                <date region="wor">1994</date>
            </dates>
            <developpeur id="27177">Aspect Co., Ltd.</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12944" romid="181040">
            <path>legndill.zip</path>
            <noms>
                <nom region="ss">Legend Of Illusion Starring Mickey Mouse</nom>
                <nom region="jp">Mickey Mouse Densetsu no Oukoku : Legend of Illusion</nom>
                <nom region="wor">Legend of Illusion Starring Mickey Mouse</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>eu</region>
                <region>wor</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Once upon a mouse, there was a kingdom that was ruled by the selfish king Pete. One day, a terrible shadow crept over the kingdom, threatening the lives of its inhabitants. The king's adviser said the only way to stop the shadow would be for the king himself to travel out and to seek the cure. But the cowardly king Pete preferred to stay in the castle, and sent a simple laundry boy named Mickey instead! 

As Mickey Mouse, you will travel through various levels in this platform game. Mickey shoots an unlimited amount of little balls on the enemies, can jump, climb on stairs, hang on ropes, and perform other tricks. Mickey can also pick up items and put them in another place, for example to access a higher level or to break a treasure chest open.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="7b99d858" md5="cd70179242208c0d0bce2b4f99361611" sha1="7481e6dfc2e94a1a7ce96f7c57bc47cd079e881c" format="mp4" support="">media/video/legndill.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="45dd53cb" md5="c446e693c8172963a6162862d7ab4873" sha1="e34b3078852b5ea8747e3fd999c89f84c87cc01c" format="png" support="">media/mixrbv2/legndill.png</media>
            </medias>
            <dates>
                <date region="fr">1995</date>
                <date region="eu">1995</date>
                <date region="us">1995</date>
                <date region="jp">1995</date>
                <date region="wor">1994</date>
            </dates>
            <developpeur id="27177">Aspect Co., Ltd.</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12944" romid="181070">
            <path>legndillj.zip</path>
            <noms>
                <nom region="ss">Legend Of Illusion Starring Mickey Mouse</nom>
                <nom region="jp">Mickey Mouse Densetsu no Oukoku : Legend of Illusion</nom>
                <nom region="wor">Legend of Illusion Starring Mickey Mouse</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>legndill.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Once upon a mouse, there was a kingdom that was ruled by the selfish king Pete. One day, a terrible shadow crept over the kingdom, threatening the lives of its inhabitants. The king's adviser said the only way to stop the shadow would be for the king himself to travel out and to seek the cure. But the cowardly king Pete preferred to stay in the castle, and sent a simple laundry boy named Mickey instead! 

As Mickey Mouse, you will travel through various levels in this platform game. Mickey shoots an unlimited amount of little balls on the enemies, can jump, climb on stairs, hang on ropes, and perform other tricks. Mickey can also pick up items and put them in another place, for example to access a higher level or to break a treasure chest open.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="7b99d858" md5="cd70179242208c0d0bce2b4f99361611" sha1="7481e6dfc2e94a1a7ce96f7c57bc47cd079e881c" format="mp4" support="">media/video/legndillj.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="45dd53cb" md5="c446e693c8172963a6162862d7ab4873" sha1="e34b3078852b5ea8747e3fd999c89f84c87cc01c" format="png" support="">media/mixrbv2/legndillj.png</media>
            </medias>
            <dates>
                <date region="fr">1995</date>
                <date region="eu">1995</date>
                <date region="us">1995</date>
                <date region="jp">1995</date>
                <date region="wor">1994</date>
            </dates>
            <developpeur id="27177">Aspect Co., Ltd.</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12944">
            <path>legndillp1.zip</path>
            <noms>
                <nom region="ss">Legend Of Illusion Starring Mickey Mouse</nom>
                <nom region="jp">Mickey Mouse Densetsu no Oukoku : Legend of Illusion</nom>
                <nom region="wor">Legend of Illusion Starring Mickey Mouse</nom>
            </noms>
            <cloneof>legndill.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Once upon a mouse, there was a kingdom that was ruled by the selfish king Pete. One day, a terrible shadow crept over the kingdom, threatening the lives of its inhabitants. The king's adviser said the only way to stop the shadow would be for the king himself to travel out and to seek the cure. But the cowardly king Pete preferred to stay in the castle, and sent a simple laundry boy named Mickey instead! 

As Mickey Mouse, you will travel through various levels in this platform game. Mickey shoots an unlimited amount of little balls on the enemies, can jump, climb on stairs, hang on ropes, and perform other tricks. Mickey can also pick up items and put them in another place, for example to access a higher level or to break a treasure chest open.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="7b99d858" md5="cd70179242208c0d0bce2b4f99361611" sha1="7481e6dfc2e94a1a7ce96f7c57bc47cd079e881c" format="mp4" support="">media/video/legndillp1.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="45dd53cb" md5="c446e693c8172963a6162862d7ab4873" sha1="e34b3078852b5ea8747e3fd999c89f84c87cc01c" format="png" support="">media/mixrbv2/legndillp1.png</media>
            </medias>
            <dates>
                <date region="fr">1995</date>
                <date region="eu">1995</date>
                <date region="us">1995</date>
                <date region="jp">1995</date>
                <date region="wor">1994</date>
            </dates>
            <developpeur id="27177">Aspect Co., Ltd.</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12944">
            <path>legndillp5.zip</path>
            <noms>
                <nom region="ss">Legend Of Illusion Starring Mickey Mouse</nom>
                <nom region="jp">Mickey Mouse Densetsu no Oukoku : Legend of Illusion</nom>
                <nom region="wor">Legend of Illusion Starring Mickey Mouse</nom>
            </noms>
            <cloneof>legndill.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Once upon a mouse, there was a kingdom that was ruled by the selfish king Pete. One day, a terrible shadow crept over the kingdom, threatening the lives of its inhabitants. The king's adviser said the only way to stop the shadow would be for the king himself to travel out and to seek the cure. But the cowardly king Pete preferred to stay in the castle, and sent a simple laundry boy named Mickey instead! 

As Mickey Mouse, you will travel through various levels in this platform game. Mickey shoots an unlimited amount of little balls on the enemies, can jump, climb on stairs, hang on ropes, and perform other tricks. Mickey can also pick up items and put them in another place, for example to access a higher level or to break a treasure chest open.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="7b99d858" md5="cd70179242208c0d0bce2b4f99361611" sha1="7481e6dfc2e94a1a7ce96f7c57bc47cd079e881c" format="mp4" support="">media/video/legndillp5.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="45dd53cb" md5="c446e693c8172963a6162862d7ab4873" sha1="e34b3078852b5ea8747e3fd999c89f84c87cc01c" format="png" support="">media/mixrbv2/legndillp5.png</media>
            </medias>
            <dates>
                <date region="fr">1995</date>
                <date region="eu">1995</date>
                <date region="us">1995</date>
                <date region="jp">1995</date>
                <date region="wor">1994</date>
            </dates>
            <developpeur id="27177">Aspect Co., Ltd.</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12944">
            <path>legndillp6.zip</path>
            <noms>
                <nom region="ss">Legend Of Illusion Starring Mickey Mouse</nom>
                <nom region="jp">Mickey Mouse Densetsu no Oukoku : Legend of Illusion</nom>
                <nom region="wor">Legend of Illusion Starring Mickey Mouse</nom>
            </noms>
            <cloneof>legndill.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Once upon a mouse, there was a kingdom that was ruled by the selfish king Pete. One day, a terrible shadow crept over the kingdom, threatening the lives of its inhabitants. The king's adviser said the only way to stop the shadow would be for the king himself to travel out and to seek the cure. But the cowardly king Pete preferred to stay in the castle, and sent a simple laundry boy named Mickey instead! 

As Mickey Mouse, you will travel through various levels in this platform game. Mickey shoots an unlimited amount of little balls on the enemies, can jump, climb on stairs, hang on ropes, and perform other tricks. Mickey can also pick up items and put them in another place, for example to access a higher level or to break a treasure chest open.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="7b99d858" md5="cd70179242208c0d0bce2b4f99361611" sha1="7481e6dfc2e94a1a7ce96f7c57bc47cd079e881c" format="mp4" support="">media/video/legndillp6.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="45dd53cb" md5="c446e693c8172963a6162862d7ab4873" sha1="e34b3078852b5ea8747e3fd999c89f84c87cc01c" format="png" support="">media/mixrbv2/legndillp6.png</media>
            </medias>
            <dates>
                <date region="fr">1995</date>
                <date region="eu">1995</date>
                <date region="us">1995</date>
                <date region="jp">1995</date>
                <date region="wor">1994</date>
            </dates>
            <developpeur id="27177">Aspect Co., Ltd.</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12944">
            <path>legndillp3.zip</path>
            <noms>
                <nom region="ss">Legend Of Illusion Starring Mickey Mouse</nom>
                <nom region="jp">Mickey Mouse Densetsu no Oukoku : Legend of Illusion</nom>
                <nom region="wor">Legend of Illusion Starring Mickey Mouse</nom>
            </noms>
            <cloneof>legndill.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Once upon a mouse, there was a kingdom that was ruled by the selfish king Pete. One day, a terrible shadow crept over the kingdom, threatening the lives of its inhabitants. The king's adviser said the only way to stop the shadow would be for the king himself to travel out and to seek the cure. But the cowardly king Pete preferred to stay in the castle, and sent a simple laundry boy named Mickey instead! 

As Mickey Mouse, you will travel through various levels in this platform game. Mickey shoots an unlimited amount of little balls on the enemies, can jump, climb on stairs, hang on ropes, and perform other tricks. Mickey can also pick up items and put them in another place, for example to access a higher level or to break a treasure chest open.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="7b99d858" md5="cd70179242208c0d0bce2b4f99361611" sha1="7481e6dfc2e94a1a7ce96f7c57bc47cd079e881c" format="mp4" support="">media/video/legndillp3.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="45dd53cb" md5="c446e693c8172963a6162862d7ab4873" sha1="e34b3078852b5ea8747e3fd999c89f84c87cc01c" format="png" support="">media/mixrbv2/legndillp3.png</media>
            </medias>
            <dates>
                <date region="fr">1995</date>
                <date region="eu">1995</date>
                <date region="us">1995</date>
                <date region="jp">1995</date>
                <date region="wor">1994</date>
            </dates>
            <developpeur id="27177">Aspect Co., Ltd.</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12865" romid="181042">
            <path>lemmings.zip</path>
            <noms>
                <nom region="ss">Lemmings</nom>
                <nom region="wor">Lemmings</nom>
            </noms>
            <regions>
                <region>wor</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Your task is to rescue the Lemmings across 120 levels of fast-paced puzzling. These creatures simply walk blindly through the world in the hope of reaching safety at the end of the level - unfortunately these levels include steep drops, gaps in the ground, barriers and rivers amongst other hazards.

You are in control not of any individual Lemming, but of a cross-hair, which can be moved over any of the Lemmings. Along the bottom are a selection of functions which can be assigned to a Lemming, including climbing, floating and bashing. You must click to select the appropriate function, then click on the Lemming to activate it. Each level has a different range of skills on offer, a different amount of Lemmings, and a different percentage target in order to progress.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="6570f867" md5="70d8830bed5f79f14502fb2e9eea48c9" sha1="4f228bf64ff2357ea3593a7585314339001cd27b" format="mp4" support="">media/video/lemmings.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="43d41b87" md5="7f52d59694a767ee084d53c4e3e34b34" sha1="9b73a08aa67aa0c97e5703f0f33d264264050664" format="png" support="">media/mixrbv2/lemmings.png</media>
            </medias>
            <dates>
                <date region="fr">1992</date>
                <date region="eu">1992</date>
                <date region="us">1994</date>
                <date region="jp">1993</date>
                <date region="wor">1992</date>
                <date region="br">1993</date>
            </dates>
            <developpeur id="2758">Probe Software Ltd.</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="26" principale="1" parentid="0" langue="en">Puzzle-Game</genre>
                <genre id="27" principale="1" parentid="0" langue="en">Strategy</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12865" romid="181042">
            <path>lemmingsp.zip</path>
            <noms>
                <nom region="ss">Lemmings</nom>
                <nom region="wor">Lemmings</nom>
            </noms>
            <regions>
                <region>wor</region>
            </regions>
            <cloneof>lemmings.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Your task is to rescue the Lemmings across 120 levels of fast-paced puzzling. These creatures simply walk blindly through the world in the hope of reaching safety at the end of the level - unfortunately these levels include steep drops, gaps in the ground, barriers and rivers amongst other hazards.

You are in control not of any individual Lemming, but of a cross-hair, which can be moved over any of the Lemmings. Along the bottom are a selection of functions which can be assigned to a Lemming, including climbing, floating and bashing. You must click to select the appropriate function, then click on the Lemming to activate it. Each level has a different range of skills on offer, a different amount of Lemmings, and a different percentage target in order to progress.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="6570f867" md5="70d8830bed5f79f14502fb2e9eea48c9" sha1="4f228bf64ff2357ea3593a7585314339001cd27b" format="mp4" support="">media/video/lemmingsp.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="43d41b87" md5="7f52d59694a767ee084d53c4e3e34b34" sha1="9b73a08aa67aa0c97e5703f0f33d264264050664" format="png" support="">media/mixrbv2/lemmingsp.png</media>
            </medias>
            <dates>
                <date region="fr">1992</date>
                <date region="eu">1992</date>
                <date region="us">1994</date>
                <date region="jp">1993</date>
                <date region="wor">1992</date>
                <date region="br">1993</date>
            </dates>
            <developpeur id="2758">Probe Software Ltd.</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="26" principale="1" parentid="0" langue="en">Puzzle-Game</genre>
                <genre id="27" principale="1" parentid="0" langue="en">Strategy</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="78378" romid="181043">
            <path>lemming2.zip</path>
            <noms>
                <nom region="ss">Lemmings 2 - The Tribes</nom>
                <nom region="wor">Lemmings 2 - The Tribes</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">A whole new world! Those lovable green-haired Lemmings are back with a whole new bunch of skills, levels and mayhem to challenge your dexterity and tax your wits. You've gotta save those goofy critters. The Lemmings have split into 12 different tribes and are spread all over Lemming Island. It's up to you to lead them on. With your brains and their magic, you'll be unstoppable as you blaze through tons of awesome puzzles! Take the adventure to a higher level and reunite The Tribes!</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="5e5c5551" md5="aa847fef2c0fc5c8eb013f16b4a1664d" sha1="9de65e5dcef4c1095fd38670c3e48e31da79aa28" format="mp4" support="">media/video/lemming2.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="8eceb961" md5="d930419f58486d15be8ebdd26cafc96e" sha1="aa716af3ece02062351e813350ed333f9c630225" format="png" support="">media/mixrbv2/lemming2.png</media>
            </medias>
            <dates>
                <date region="wor"></date>
            </dates>
            <developpeur id="8892">Spidersoft Limited</developpeur>
            <editeur id="41">Psygnosis</editeur>
            <genres>
                <genre id="26" principale="1" parentid="0" langue="en">Puzzle-Game</genre>
                <genre id="27" principale="1" parentid="0" langue="en">Strategy</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12889" romid="181201">
            <path>smurfs.zip</path>
            <noms>
                <nom region="ss">Schtroumpfs, Les</nom>
                <nom region="fr">Les Schtroumpfs</nom>
                <nom region="us">The Smurfs</nom>
                <nom region="eu">The Smurfs</nom>
                <nom region="wor">Les Schtroumpfs</nom>
                <nom region="de">Die Schlümpfe</nom>
                <nom region="se">Smurfarna</nom>
                <nom region="il">I Puffi</nom>
                <nom region="sp">Los Pitufos</nom>
                <nom region="nl">De Smurfen</nom>
                <nom region="pt">Os Smurfs</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>wor</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">The evil Gargamel has captured three of the smurfs, so that he can have them for dinner (Once again). One of the smurfs must go out on a dangerous journey and rescue the captured smurfs. Beat the first two bosses to rescue the first two smurfs, then you can take on Gargamel. Make your way through forests, swamps, mountains, mines and more. Also ride storks, mine carts and logs to defeat Gargamel and his minions and to rescue the missing smurfs. 

On each level you must collect five stars in order to get access to the bonus level. (You don't have to collect the five stars in order to get through the main level) On the bonus level, try to collect as many bonuses as possible before the time runs out. There are three bonus levels: "The Dam", "The Mushrooms" and "The Butterflies".</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="f2ddc063" md5="bda4a41eb383cd127a7fcd848421bdde" sha1="eb36fff1492952d63fd0f74b7e44bf54911c2beb" format="mp4" support="">media/video/smurfs.mp4</media>
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            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="eu">1994</date>
                <date region="wor">1994</date>
            </dates>
            <developpeur id="8894">Bit Managers S.L.</developpeur>
            <editeur id="32">Infogrames</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="46295" romid="181049">
            <path>lunar.zip</path>
            <noms>
                <nom region="ss">Lunar - Sanpo-suru Gakuen</nom>
                <nom region="us">Lunar: Sanpo-suru Gakuen</nom>
                <nom region="jp">Lunar : Sanposuru Gakuen</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">This is a side-story, set in the same world as the famous Lunar RPGs:  Silver Star and  Eternal Blue. The town of Burg is populated by harvesters, and you take control of two girls, Ellie and Lena. One day, they are sent to the island of Ien where they should study magic, and there begins their adventure.

The game is a traditional Japanese-style RPG. You navigate your party through a top-down world, visiting towns and hostile areas. Enemy encounters are random, the battles are turn-based and are viewed from first-person perspective.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="d4ece41b" md5="eeb36da8aae3239084523d522e157734" sha1="0fb6fa34fbd81df3f858b85c585600c4b01ae51c" format="mp4" support="">media/video/lunar.mp4</media>
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            </medias>
            <dates>
                <date region="jp">1996</date>
            </dates>
            <developpeur id="35">Game Arts</developpeur>
            <editeur id="35">Game Arts</editeur>
            <genres>
                <genre id="8" principale="1" parentid="0" langue="en">Role playing games</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="46295" romid="316844">
            <path>lunare.zip</path>
            <noms>
                <nom region="ss">Lunar - Sanpo-suru Gakuen</nom>
                <nom region="us">Lunar: Sanpo-suru Gakuen</nom>
                <nom region="jp">Lunar : Sanposuru Gakuen</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>lunar.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">This is a side-story, set in the same world as the famous Lunar RPGs:  Silver Star and  Eternal Blue. The town of Burg is populated by harvesters, and you take control of two girls, Ellie and Lena. One day, they are sent to the island of Ien where they should study magic, and there begins their adventure.

The game is a traditional Japanese-style RPG. You navigate your party through a top-down world, visiting towns and hostile areas. Enemy encounters are random, the battles are turn-based and are viewed from first-person perspective.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="d4ece41b" md5="eeb36da8aae3239084523d522e157734" sha1="0fb6fa34fbd81df3f858b85c585600c4b01ae51c" format="mp4" support="">media/video/lunare.mp4</media>
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            </medias>
            <dates>
                <date region="jp">1996</date>
            </dates>
            <developpeur id="35">Game Arts</developpeur>
            <editeur id="35">Game Arts</editeur>
            <genres>
                <genre id="8" principale="1" parentid="0" langue="en">Role playing games</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="65687" romid="181078">
            <path>mlbpa.zip</path>
            <noms>
                <nom region="ss">Mlbpa Baseball</nom>
                <nom region="us">MLBPA Baseball</nom>
                <nom region="wor">MLBPA Baseball</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>wor</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Never before has a baseball game been created that captures the details of the sport like MLBPA Baseball. Realistic run-downs, accurate cut-off plays, the double switch, multiple defensive alignments, snap throws, even bad hops and booted balls. Throw in every player from Alamar to Zeile and you've got the only baseball game worth playing for the Super NES.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="bf4a42c0" md5="f52c24c5c25b06f47b72125a27939d43" sha1="ee54ca864f14f3c8d97d6dc0091df0d1dab374ca" format="mp4" support="">media/video/mlbpa.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="9ec780fb" md5="01640047e37a319dbc0a12381c377f70" sha1="b6dfd53e64d094ebedfa872bfb614eb4ae708835" format="png" support="">media/mixrbv2/mlbpa.png</media>
            </medias>
            <dates>
                <date region="us">1995</date>
                <date region="wor">1995</date>
            </dates>
            <developpeur id="108">Beam Software</developpeur>
            <editeur id="61">EA Sports</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2853" principale="0" parentid="685" langue="en">Sports / Baseball</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="13047" romid="181050">
            <path>madden96.zip</path>
            <noms>
                <nom region="ss">Madden Nfl 96</nom>
                <nom region="us">Madden NFL 96</nom>
                <nom region="wor">Madden 96</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>eu</region>
                <region>wor</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">John Madden returns for the '96 season of Madden NFL.

Play exhibition, Super Bowl, playoffs or full season with any of the 1995 teams or all Madden teams.

While you can still select weather and there are over 100 injuries, this version adds voice-overs and the ability to draft and create players and see if they get drafted.

Still includes windowless passing, all new Madden-designed strategies and team match-up that shows how your players stack up to the other team in their position.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="529a1cd4" md5="27d153b9fa6696d0b0bd2d17ba366eef" sha1="6332d293874a08adc5d80ce803770a5345897f45" format="mp4" support="">media/video/madden96.mp4</media>
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            </medias>
            <dates>
                <date region="us">1995</date>
                <date region="eu">1995</date>
                <date region="wor">1995</date>
            </dates>
            <developpeur id="12242">Tiertex</developpeur>
            <editeur id="237">Black Pearl Software</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="27" principale="1" parentid="0" langue="en">Strategy</genre>
                <genre id="2846" principale="0" parentid="685" langue="en">Sports / Football</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>7</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="13023">
            <path>madden95.zip</path>
            <noms>
                <nom region="ss">Madden Nfl 95</nom>
                <nom region="us">Madden NFL 95</nom>
                <nom region="wor">Madden NFL '95</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>wor</region>
            </regions>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">John Madden's back in the 1995 version of Madden NFL.

Play exhibition, Super Bowl, playoffs or full season with any of the 1994 teams or all Madden teams.

This time around, you can select whether or not to include weather conditions, new player animations (high steppin', QB slides), a bigger field and over 100 injuries.

Also includes windowless passing, all new Madden-designed strategies and team match-up that shows how your players stack up to the other team in their position.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="f60fb136" md5="1f42e8ad3c202f751adc3050e7866ae4" sha1="278274b714e3476e095a6a6a5ae0dd3aa2b6fae8" format="mp4" support="">media/video/madden95.mp4</media>
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            </medias>
            <dates>
                <date region="us">1994</date>
                <date region="wor">1994</date>
            </dates>
            <developpeur id="12242">Tiertex</developpeur>
            <editeur id="13">Electronic Arts</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2846" principale="0" parentid="685" langue="en">Sports / Football</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>10</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="13049" romid="181054">
            <path>madoumn2.zip</path>
            <noms>
                <nom region="ss">Madou Monogatari 2 - Arle 16-sai</nom>
                <nom region="us">Madou Monogatari II : Arle 16-sai</nom>
                <nom region="jp">Madou Monogatari II : Arle 16-Sai</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Eleven years have passed since Arle Nadja, magician girl extraordinaire, has defeated the evil as part of her examination in the magical school. Now she is sixteen and she can still remember the spells she has learned long time ago. One day she meets a fresh young man who without any apparent reason casts a powerful spell on her. Arle finds herself locked in a prison cell. Grabbing the key, she runs out of the cell, only to find out she is imprisoned in a huge dungeon populated by vicious monsters...

Mado Monogatari II retains the gameplay system of the previous game. You navigate Arle through first-person 3D dungeons. Enemy encounters are random. During the turn-based battles, you can attack only with various types of magic. Since you don't see your own hit points, the key to winning the battles is to choose appropriate spells against various types of monsters.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="9fc7e619" md5="6faa71296eddf5dc67ab18e0f8cee477" sha1="aac2ffbd56e8eb165fe84f851000c8097ae807e5" format="mp4" support="">media/video/madoumn2.mp4</media>
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            </medias>
            <dates>
                <date region="us">2018</date>
                <date region="jp">1994</date>
            </dates>
            <developpeur id="48">Compile</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="8" principale="1" parentid="0" langue="en">Role playing games</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>11</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="13050" romid="181056">
            <path>madoumn3.zip</path>
            <noms>
                <nom region="ss">Madou Monogatari 3 - Kyuukyoku Joou-sama</nom>
                <nom region="us">Madou Monogatari III : Kyuukyoku Joou-sama</nom>
                <nom region="jp">Madou Monogatari III : Kyuukyoku Joou-sama</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">You play as the young magician Arle Nadja. One day Arle goes out for a walk and meets a mysterious woman. The woman tells her that she will avenge the death of Satan, whom Arle has defeated in the end of her first adventure. The woman then summons the awful monster Minotaur. Arle has no choice but to run away, and she falls down through a trap into a dungeon. It appears she is now alone there, because the first creature she meets in this dungeon is a frosh king. He asks Arle to use her magical powers to defeat the monsters in the dungeon and to find a way to escape from Minotaur and the mysterious woman.

The gameplay of Mado Monogatari III is similar to the two previous games. The entire game is viewed from first person perspective. You navigate Arle through maze-like 3D dungeons, encountering randomly appearing monsters and fighting them in turn-based combat. In battles you can't attack physically, only use various kinds of magic or items.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="9fc7e619" md5="6faa71296eddf5dc67ab18e0f8cee477" sha1="aac2ffbd56e8eb165fe84f851000c8097ae807e5" format="mp4" support="">media/video/madoumn3.mp4</media>
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            </medias>
            <dates>
                <date region="us">2018</date>
                <date region="jp">1994</date>
            </dates>
            <developpeur id="48">Compile</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="8" principale="1" parentid="0" langue="en">Role playing games</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>10</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="13050" romid="181055">
            <path>madoumn3a.zip</path>
            <noms>
                <nom region="ss">Madou Monogatari 3 - Kyuukyoku Joou-sama</nom>
                <nom region="us">Madou Monogatari III : Kyuukyoku Joou-sama</nom>
                <nom region="jp">Madou Monogatari III : Kyuukyoku Joou-sama</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>madoumn3.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">You play as the young magician Arle Nadja. One day Arle goes out for a walk and meets a mysterious woman. The woman tells her that she will avenge the death of Satan, whom Arle has defeated in the end of her first adventure. The woman then summons the awful monster Minotaur. Arle has no choice but to run away, and she falls down through a trap into a dungeon. It appears she is now alone there, because the first creature she meets in this dungeon is a frosh king. He asks Arle to use her magical powers to defeat the monsters in the dungeon and to find a way to escape from Minotaur and the mysterious woman.

The gameplay of Mado Monogatari III is similar to the two previous games. The entire game is viewed from first person perspective. You navigate Arle through maze-like 3D dungeons, encountering randomly appearing monsters and fighting them in turn-based combat. In battles you can't attack physically, only use various kinds of magic or items.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="9fc7e619" md5="6faa71296eddf5dc67ab18e0f8cee477" sha1="aac2ffbd56e8eb165fe84f851000c8097ae807e5" format="mp4" support="">media/video/madoumn3a.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="9b3afc06" md5="bda7eb2e17a7056bd3e5d3e6f77e0587" sha1="bd438ed2ee152bf9a91d0cfdec64de406b9527e6" format="png" support="">media/mixrbv2/madoumn3a.png</media>
            </medias>
            <dates>
                <date region="us">2018</date>
                <date region="jp">1994</date>
            </dates>
            <developpeur id="48">Compile</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="8" principale="1" parentid="0" langue="en">Role playing games</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>10</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="65684" romid="181052">
            <path>madoumna.zip</path>
            <noms>
                <nom region="ss">Madou Monogatari A - Dokidoki Vacation</nom>
                <nom region="jp">Madou Monogatari A : Dokidoki Vacation</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Four-year old Arle Nadja goes into a forest near her grandmother's house but becomes lost getting distracted by Carbuncle. Along the way, she is granted powers from magic forest fairies, who teach her multiple spells. In the original version, Owlbear is the final boss who you run into constantly.

This was the only game to be remade and ported onto the Sega Gamegear (known as Madou Monogatari: A Doki Doki Vacation), but massive changes were made such as different enemies. There was also Satan being the main villain and final boss, and an entirely different intro where Skeleton-T, Sasori Man, and Suketoudara make a cameo.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="d70c043d" md5="70f06cc3a2be97c6877d04a1903359d7" sha1="eff4711ddc54d098e3aecd6f7991963bfa36fdf3" format="mp4" support="">media/video/madoumna.mp4</media>
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            </medias>
            <dates>
                <date region="jp">1995</date>
            </dates>
            <developpeur id="48">Compile</developpeur>
            <editeur id="48">Compile</editeur>
            <genres>
                <genre id="8" principale="1" parentid="0" langue="en">Role playing games</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="13048">
            <path>madoumone.zip</path>
            <noms>
                <nom region="ss">Madou Monogatari I - 3tsu No Madoukyuu</nom>
                <nom region="us">Madou Monogatari I: 3tsu no Madoukyuu</nom>
                <nom region="jp">Madou Monogatari I : 3-Tsu no Madoukyuu</nom>
            </noms>
            <cloneof>madoumon.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">In this game, you play a young apprentice sorceress named Arle. She studies at a magic school, and is about to take her most important examination: go to the Tower of Satan, defeat the enemies and overcome all the obstacles on the way using her magic power!

Mado Monogatari I is a puzzle/RPG mixture. Featuring characters and puzzles from Puyo Puyo games, it is set in a 3D dungeon which you explore from first-person perspective. Combat takes place on a platform, and is a mixture of turn-based and real time styles. Enemies attack you even if you wait, but you have time to perform your moves. You should hold down buttons and press direction arrows to execute various magic spells.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="8f4c3625" md5="2f5dfcecd72593d697672f4e3c3332c6" sha1="b70eaa693198e4df7b5a68b899aeeb6e7da256b8" format="mp4" support="">media/video/madoumone.mp4</media>
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            </medias>
            <dates>
                <date region="us">1993</date>
                <date region="jp">1993</date>
            </dates>
            <developpeur id="48">Compile</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="26" principale="1" parentid="0" langue="en">Puzzle-Game</genre>
                <genre id="8" principale="1" parentid="0" langue="en">Role playing games</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>0</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="13048" romid="181053">
            <path>madoumon.zip</path>
            <noms>
                <nom region="ss">Madou Monogatari I - 3tsu No Madoukyuu</nom>
                <nom region="us">Madou Monogatari I: 3tsu no Madoukyuu</nom>
                <nom region="jp">Madou Monogatari I : 3-Tsu no Madoukyuu</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">In this game, you play a young apprentice sorceress named Arle. She studies at a magic school, and is about to take her most important examination: go to the Tower of Satan, defeat the enemies and overcome all the obstacles on the way using her magic power!

Mado Monogatari I is a puzzle/RPG mixture. Featuring characters and puzzles from Puyo Puyo games, it is set in a 3D dungeon which you explore from first-person perspective. Combat takes place on a platform, and is a mixture of turn-based and real time styles. Enemies attack you even if you wait, but you have time to perform your moves. You should hold down buttons and press direction arrows to execute various magic spells.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="8f4c3625" md5="2f5dfcecd72593d697672f4e3c3332c6" sha1="b70eaa693198e4df7b5a68b899aeeb6e7da256b8" format="mp4" support="">media/video/madoumon.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="5d4445d2" md5="9b19240bbc648d2f8883d3d657969595" sha1="1762f87658654d5b86f1af3fc3cf41a0915818b6" format="png" support="">media/mixrbv2/madoumon.png</media>
            </medias>
            <dates>
                <date region="us">1993</date>
                <date region="jp">1993</date>
            </dates>
            <developpeur id="48">Compile</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="26" principale="1" parentid="0" langue="en">Puzzle-Game</genre>
                <genre id="8" principale="1" parentid="0" langue="en">Role playing games</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>0</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12930" romid="181057">
            <path>rayearth.zip</path>
            <noms>
                <nom region="ss">Magic Knight Rayearth</nom>
                <nom region="us">Magic Knight Rayearth</nom>
                <nom region="jp">Magic Knight Rayearth</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">This game is based on the anime and manga by manga artist CLAMP.

In the land of Cephiro, the world was kept in peace and harmony by the wishes of Princess Emauraude, the Pillar of Balance. But the evil priest, Lord Zagato, has kidnapped Emauraude, and Cephiro is being invaded by deadly beasts. If this continues, Zagato will gain complete control of Cephiro! The only ones who can stop him are the legendary Magic Knights...

And those Magic Knights are three young girls from Earth. Hikaru Shidou, Umi Ryuuzaki, and Fuu Hououjii have been plucked from modern-day Tokyo and brought to Cephiro by Emauraude, and they're the only ones who can defeat Zagato...as the Magic Knights!

This interpretation of the manga story is a traditional Japanese-style RPG. The player controls the three main heroines as a party; each one uses different weapons and learns various skills. Typically for the genre, the party roams the top-down world, visits towns, descends into dungeons, chats with non-playable characters, and fights randomly appearing enemies in turn-based style.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="cc42b900" md5="38379bbb2f76550dd7127560af329695" sha1="669f27d7cffe406cdea2f2b6ce9b950d7520686b" format="mp4" support="">media/video/rayearth.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="0a0297ab" md5="8a199e79e6baf17fafc2a589b6ca5151" sha1="5915fc48e962142c33cde6052bdfb8dec6600802" format="png" support="">media/mixrbv2/rayearth.png</media>
            </medias>
            <dates>
                <date region="jp">1994</date>
            </dates>
            <developpeur id="2068">CKYDT</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="8" principale="1" parentid="0" langue="en">Role playing games</genre>
                <genre id="13" principale="1" parentid="0" langue="en">Adventure</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>7</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="13036" romid="181058">
            <path>rayeart2.zip</path>
            <noms>
                <nom region="ss">Magic Knight Rayearth 2 - Making Of Magic Knight</nom>
                <nom region="us">Magic Knight Rayearth 2: Making of Magic Knight</nom>
                <nom region="jp">Magic Knight Rayearth 2 : Making of Magic Knight</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Magic Knight Rayearth 2: Making of Magic Knight is an RPG for the Sega Game Gear. It is based upon the Magic Knight Rayearth manga and anime series.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="aa7e287c" md5="019902b8803e10c251184e6451d5d83e" sha1="38a581a1e8b51759bc20b6a58e851e19e9ad75dc" format="mp4" support="">media/video/rayeart2.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="60c698cf" md5="50f1b8207f7ee6561dd0335282d6ef72" sha1="95afdeedae22389388c9243da12c322189f36231" format="png" support="">media/mixrbv2/rayeart2.png</media>
            </medias>
            <dates>
                <date region="jp">1995</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="8" principale="1" parentid="0" langue="en">Role playing games</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="46297">
            <path>magiclpp.zip</path>
            <noms>
                <nom region="ss">Magical Puzzle Popils</nom>
                <nom region="us">Magical Puzzle Popils</nom>
                <nom region="jp">Magical Puzzle Popils</nom>
                <nom region="wor">Magical Puzzle Popils</nom>
            </noms>
            <regions>
                <region>wor</region>
                <region>jp</region>
            </regions>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Magical Puzzle Popils is a single screen platform puzzle game. The object in each round is to go through the labyrinth until the player reaches the princess (or the princess reaches the player). The player can break blocks, climb ladders, go through portals. There are also hazards to avoid, like red spikes and enemies.

Breaking blocks is the most important gameplay element. Breaking a block causes the column of blocks above it to fall one place down. The player must use this block breaking ability to change the labyrinth and create a way to the princess. 

The short introduction sequence shows the back story: A beautiful princess fell in love with you! And you fell in love with her too... The wizard of forest "Popil" shut her in his labyrinth. Please save her!
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="a7eca580" md5="729773628f653cc87f609604659fa675" sha1="57e8eb6bd702247929433c26ea90d6eeb6106cf8" format="mp4" support="">media/video/magiclpp.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="e86731c5" md5="cdce3e5caf53fdcb2ce0ab1bfcb4a2bc" sha1="1c1bc1a33cfc96cba8c74bb0cb630e390a61e3f4" format="png" support="">media/mixrbv2/magiclpp.png</media>
            </medias>
            <dates>
                <date region="eu">1992</date>
                <date region="us">1992</date>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="89">Tengen</developpeur>
            <editeur id="89">Tengen</editeur>
            <genres>
                <genre id="27" principale="1" parentid="0" langue="en">Strategy</genre>
                <genre id="26" principale="1" parentid="0" langue="en">Puzzle-Game</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="65685" romid="181060">
            <path>mtaruru.zip</path>
            <noms>
                <nom region="ss">Magical Taruruuto-kun</nom>
                <nom region="jp">Magical Taruruuto-kun</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Magical Taruruuto-kun is a shoot-'em-up game published by Tsukuda Ideal for the Sega Game Gear. It is based upon the Magical Taruruuto-kun manga and anime series. Another Magical Taruruuto-kun was released on the Sega Mega Drive by a different company.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="2adfd28e" md5="c47e8714c3cdd9cca44d4adfb9c6ac76" sha1="49e192357d935ff3e535d425dbc7bfbeedb378a5" format="mp4" support="">media/video/mtaruru.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="9eb665ea" md5="e43d598503ba7d0154b2d7ab6afbb3ab" sha1="7933c689d1d4b824cc9e892ff773048a7077d9da" format="png" support="">media/mixrbv2/mtaruru.png</media>
            </medias>
            <dates>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="8731">Tsukuda Original</developpeur>
            <editeur id="8731">Tsukuda Original</editeur>
            <genres>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="13035" romid="181175">
            <path>sslucifr.zip</path>
            <noms>
                <nom region="ss">Man Overboard!</nom>
                <nom region="wor">Man Overboard!</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>wor</region>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Your name is Kevin Codner – rescue mariner extraordinaire, answering the distress call of a sinking cruise liner, the SS Lucifer. You set off in your little submarine and board the ship where a horde of passengers desperately need your keen oversight and "shipsmarts".

In 60 levels you have to rescue as many passengers (dubbed the Dim Passengers) as possible. At the beginning the passengers fall through a tube in the level. Similar to Lemmings you have to find a way for the passengers to the exit of the level. In order to do so, you must blast hindrances such cargo boxes and bulkheads with bombs or, when no bombs are left, reposition the boxes with a crane. There are also conveyor belts in the levels. If the belt moves in the wrong way, the passengers either can't use it or may even be transported to their dooms, being dropped off into water, fire or steam jets. You can usually choose the direction of the belts by pulling a lever.

There are several types of scenarios that Kevin Codner (you) are faced with throughout the game. Of course the puzzles get progressively more difficult, involving things like patching up cracked pipes to stop a lethal jet of steam from cooking the distressed passengers. You can blast away obstacles and stack crates in creative manners. For instance, you can have them fall onto each other to form a bridge across a gap or to provide shielding from fire. This is usually done by hoisting them onto conveyor belts using a crane.

Each level has a certain "save limit", meaning you have to save at least a certain amount of passengers. This again is akin a bit towards Lemmings, and lots of levels have a built-in time limit, represented be water pouring into the compartment, rising ominously. When the water rises high enough, the passengers will get carried along with it, and they can only swim for a short period of time before getting exhausted and drowning, so you'd better be on time with some assistance.

At the end of each level you receive a password (again, Lemmings-style) so that you may pick up your game from the current level without having to progress through them all from the get-go.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="75c66b64" md5="6eea1a5824b34e55edb840159ccd3d9d" sha1="8a546725d2f4fba202172f61ea5deae6868e7490" format="mp4" support="">media/video/sslucifr.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="97e3668d" md5="a4445ff5297b6d196e1e507fd20215f7" sha1="e1980ef05360a85a8a9605b6b6aabe3e6903e5d1" format="png" support="">media/mixrbv2/sslucifr.png</media>
            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="wor">1994</date>
                <date region="eu">1994</date>
            </dates>
            <developpeur id="6490">The Big Red Software Company Ltd.</developpeur>
            <editeur id="87">Codemasters</editeur>
            <genres>
                <genre id="26" principale="1" parentid="0" langue="en">Puzzle-Game</genre>
                <genre id="27" principale="1" parentid="0" langue="en">Strategy</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12976" romid="181062">
            <path>mappy.zip</path>
            <noms>
                <nom region="ss">Mappy</nom>
                <nom region="jp">Mappy</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">You control Mappy a police-mouse whose job is to collect valuables (consumer electronics)from a cat's house. You are being pursued by a gang of five pink cats. Doors are your only defense against the cats. You get from floor to floor by jumping on one of the trampolines.
Points are earned by recovering stolen goods. Other ways of earning points are bouncing on a trampoline, putting cats in the microwave, striking a cat with a door, striking cats with a bell, retrieving a treasures from the Boss cat Goro or dropping cats through a hole in the floor.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="531b9c98" md5="1e5378a2e6b8d7c1a5d7781a67ef86d5" sha1="0733d09bea16eebfccc082a27d37e3d449592377" format="mp4" support="">media/video/mappy.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="e6fe3c89" md5="582db9b9989ac0d0757ebd9a80288c25" sha1="ac383dc111601237492dceab41cddcb492c8e5b7" format="png" support="">media/mixrbv2/mappy.png</media>
            </medias>
            <dates>
                <date region="fr">2018</date>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="68">Namco</developpeur>
            <editeur id="68">Namco</editeur>
            <genres>
                <genre id="26" principale="1" parentid="0" langue="en">Puzzle-Game</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>6</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12948">
            <path>marble.zip</path>
            <noms>
                <nom region="ss">Marble Madness</nom>
                <nom region="wor">Marble Madness</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>eu</region>
                <region>wor</region>
            </regions>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">A port of the arcade game. The idea is deceptively simple: Guide a marble down a path without hitting any obstacles or straying off the course. The game is viewed from an isometric perspective, which makes it harder to stay focused on the direction the ball is to follow. There are tight corridors to follow and enemies to avoid. There is a 2-player mode in which players must race to the finish; otherwise you're racing against the clock.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="ee1001ae" md5="8c1468592dbfedb77872119722267f4f" sha1="2bedea42cab6f3b17dbb9a47a9316b0b8e66242f" format="mp4" support="">media/video/marble.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="a3c79192" md5="24c8617df528a37f55a4ec32cc17b14d" sha1="acf86367b24abda21b560ed3c037cce171235d03" format="png" support="">media/mixrbv2/marble.png</media>
            </medias>
            <dates>
                <date region="fr">1992</date>
                <date region="eu">1992</date>
                <date region="us">1992</date>
                <date region="wor">1992</date>
            </dates>
            <developpeur id="136">Atari</developpeur>
            <editeur id="89">Tengen</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="13065" romid="181064">
            <path>marko.zip</path>
            <noms>
                <nom region="ss">Marko's Magic Football</nom>
                <nom region="eu">Marko's Magic Football</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">With the help of a mad scientist, Colonel Brown, the owner of a toy factory, has created a substance that can turn people and animals into mutant sludge monsters. After Marko's football comes in touch with the substance, it gets magical powers and Marko sets out to stop Colonel Brown.

The gameplay is similar to the SNES and Genesis versions, meaning Marko can shoot his football to kill enemies or use it as a trampoline, but this version features less moves and a different level design.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="c59e2735" md5="10391b23b29dec77d33e539be3a7138c" sha1="64b146f0871c5f4fc5fe4017c21a49a882d4af05" format="mp4" support="">media/video/marko.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="81dcd256" md5="4bbbf0d19606c71b0f004ab677ca978e" sha1="7c8562808420de40460a6482b4cbe6ba2e1142fc" format="png" support="">media/mixrbv2/marko.png</media>
            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="eu">1994</date>
            </dates>
            <developpeur id="78">Domark</developpeur>
            <editeur id="78">Domark</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>17</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12977" romid="181282">
            <path>vampire.zip</path>
            <noms>
                <nom region="ss">Master Of Darkness</nom>
                <nom region="us">Vampire : Master of Darkness</nom>
                <nom region="jp">In the Wake of Vampire</nom>
                <nom region="eu">Master of Darkness</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>wor</region>
            </regions>
            <cloneof>mastdark.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Master of Darkness is a Platformer very similar to Castlevania.

You play as a psychologist trying to defeat Dracula. This requires you to fight your way through several spooky locations such as cemeteries, laboratories, castles or a house of wax dolls. To defeat your enemies, you can use several primary and secondary weapons. Primary weapons are close combat weapons ranging from knifes to rapiers and axes, that differ in range and efficiency. Secondary weapons are long-range weapons (pistols, bombs etc.) with limited ammunition. The game features 5 Rounds divided into 3 stages. At the end of each stage, a boss must be defeated.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="0a5af34b" md5="ac89118f67cd4ee0d11cb6b36cb78ca1" sha1="f6122bf91494c468caf04975d8a0ea52db61cb6c" format="mp4" support="">media/video/vampire.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="d84eccc5" md5="7de3f6370f7d0afde689fae3d406fd7a" sha1="26395eb8dd384d3960defbc0636cffa008f1a4ef" format="png" support="">media/mixrbv2/vampire.png</media>
            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="eu">1993</date>
                <date region="us">1993</date>
                <date region="jp">1992</date>
                <date region="wor">1993</date>
            </dates>
            <developpeur id="2806">SIMS Co., Ltd.</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>17</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12977" romid="181002">
            <path>wakevamp.zip</path>
            <noms>
                <nom region="ss">Master Of Darkness</nom>
                <nom region="us">Vampire : Master of Darkness</nom>
                <nom region="jp">In the Wake of Vampire</nom>
                <nom region="eu">Master of Darkness</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>mastdark.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Master of Darkness is a Platformer very similar to Castlevania.

You play as a psychologist trying to defeat Dracula. This requires you to fight your way through several spooky locations such as cemeteries, laboratories, castles or a house of wax dolls. To defeat your enemies, you can use several primary and secondary weapons. Primary weapons are close combat weapons ranging from knifes to rapiers and axes, that differ in range and efficiency. Secondary weapons are long-range weapons (pistols, bombs etc.) with limited ammunition. The game features 5 Rounds divided into 3 stages. At the end of each stage, a boss must be defeated.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="0a5af34b" md5="ac89118f67cd4ee0d11cb6b36cb78ca1" sha1="f6122bf91494c468caf04975d8a0ea52db61cb6c" format="mp4" support="">media/video/wakevamp.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="d84eccc5" md5="7de3f6370f7d0afde689fae3d406fd7a" sha1="26395eb8dd384d3960defbc0636cffa008f1a4ef" format="png" support="">media/mixrbv2/wakevamp.png</media>
            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="eu">1993</date>
                <date region="us">1993</date>
                <date region="jp">1992</date>
                <date region="wor">1993</date>
            </dates>
            <developpeur id="2806">SIMS Co., Ltd.</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>17</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12977" romid="181065">
            <path>mastdark.zip</path>
            <noms>
                <nom region="ss">Master Of Darkness</nom>
                <nom region="us">Vampire : Master of Darkness</nom>
                <nom region="jp">In the Wake of Vampire</nom>
                <nom region="eu">Master of Darkness</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Master of Darkness is a Platformer very similar to Castlevania.

You play as a psychologist trying to defeat Dracula. This requires you to fight your way through several spooky locations such as cemeteries, laboratories, castles or a house of wax dolls. To defeat your enemies, you can use several primary and secondary weapons. Primary weapons are close combat weapons ranging from knifes to rapiers and axes, that differ in range and efficiency. Secondary weapons are long-range weapons (pistols, bombs etc.) with limited ammunition. The game features 5 Rounds divided into 3 stages. At the end of each stage, a boss must be defeated.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="0a5af34b" md5="ac89118f67cd4ee0d11cb6b36cb78ca1" sha1="f6122bf91494c468caf04975d8a0ea52db61cb6c" format="mp4" support="">media/video/mastdark.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="d84eccc5" md5="7de3f6370f7d0afde689fae3d406fd7a" sha1="26395eb8dd384d3960defbc0636cffa008f1a4ef" format="png" support="">media/mixrbv2/mastdark.png</media>
            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="eu">1993</date>
                <date region="us">1993</date>
                <date region="jp">1992</date>
                <date region="wor">1993</date>
            </dates>
            <developpeur id="2806">SIMS Co., Ltd.</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>17</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12868">
            <path>megaman.zip</path>
            <noms>
                <nom region="ss">Mega Man</nom>
                <nom region="us">Mega Man</nom>
                <nom region="wor">Mega Man</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">The insane scientist, Dr. Wily, has created an army of evil robots, and is using them to take over the world!  A robot called Rock volunteers to be converted into a fighting robot, Mega Man.  As Mega Man, he takes on Dr. Wily and his powerful robots.

The Game Gear version of Mega Man is an original game created by developer Freestyle, using Mega Man 4 and Mega Man 5 for the NES as its basis.  Mega Man is able to perform his slide that was introduced in Mega Man 3, as well as call his dog, Rush, for assistance.  He can also charge up his buster for a more powerful shot.

Players can initially select any stage from a choice of four: Stone Man, Napalm Man, Bright Man and Star Man.  After defeating these four bosses, players progress to Dr. Cossack's fortress, which contains Wave Man and Toad Man as its bosses.  After they are defeated, it's off to the final confrontation with Dr. Wily himself.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="8335d338" md5="ff480b0303ddef0fd81421dfdd180193" sha1="5940dcd4bbb3e0d871c18770027629084f20729a" format="mp4" support="">media/video/megaman.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="b2646545" md5="515cf37d0624f41df33d8dcfd36f540e" sha1="b083ff2872519e3ae6d363c1b6f7f5e68d2ed3a6" format="png" support="">media/mixrbv2/megaman.png</media>
            </medias>
            <dates>
                <date region="us">1995</date>
                <date region="wor">1994</date>
            </dates>
            <developpeur id="11882">Freestyle</developpeur>
            <editeur id="2779">U.S. Gold</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="13003" romid="181067">
            <path>lastbibl.zip</path>
            <noms>
                <nom region="ss">Megami Tensei Gaiden - Last Bible</nom>
                <nom region="us">Revelations : The Demon Slayer</nom>
                <nom region="jp">Megami Tensei Gaiden : Last Bible</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Revelations: The Demon Slayer is a side-game (gaiden) of the Megami Tensei (Megaten) universe. Unlike all other Megaten games, this game is not set in modern-day or futuristic Japan. On a distant planet, a race resembling humans possess the ability to call upon a power called Gaia. The player takes the role of a young boy who learns the arts of Gaia. However, the land is in danger - an evil force is approaching. Assisted by his friends, the hero has to summon an army of demons and lead them in a war against the evil. 

Like in all other Megaten games, the player can summon demons and fuse them, getting more powerful variants.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="910a02e9" md5="eae1ba7cf78c500d1e232ee86a8ad5bf" sha1="4055346fe900b7f861832bfcfe4d2f6f53233aa2" format="mp4" support="">media/video/lastbibl.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="a30c8d13" md5="4066693baf55dffba350030bf94093a7" sha1="2395291dad902c9c011f2f89259356fc45715e86" format="png" support="">media/mixrbv2/lastbibl.png</media>
            </medias>
            <dates>
                <date region="fr">2018</date>
                <date region="jp">1994</date>
            </dates>
            <developpeur id="2806">SIMS Co., Ltd.</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="8" principale="1" parentid="0" langue="en">Role playing games</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="13003">
            <path>lastbibse.zip</path>
            <noms>
                <nom region="ss">Megami Tensei Gaiden - Last Bible</nom>
                <nom region="us">Revelations : The Demon Slayer</nom>
                <nom region="jp">Megami Tensei Gaiden : Last Bible</nom>
            </noms>
            <cloneof>lastbibs.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Revelations: The Demon Slayer is a side-game (gaiden) of the Megami Tensei (Megaten) universe. Unlike all other Megaten games, this game is not set in modern-day or futuristic Japan. On a distant planet, a race resembling humans possess the ability to call upon a power called Gaia. The player takes the role of a young boy who learns the arts of Gaia. However, the land is in danger - an evil force is approaching. Assisted by his friends, the hero has to summon an army of demons and lead them in a war against the evil. 

Like in all other Megaten games, the player can summon demons and fuse them, getting more powerful variants.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="910a02e9" md5="eae1ba7cf78c500d1e232ee86a8ad5bf" sha1="4055346fe900b7f861832bfcfe4d2f6f53233aa2" format="mp4" support="">media/video/lastbibse.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="a30c8d13" md5="4066693baf55dffba350030bf94093a7" sha1="2395291dad902c9c011f2f89259356fc45715e86" format="png" support="">media/mixrbv2/lastbibse.png</media>
            </medias>
            <dates>
                <date region="fr">2018</date>
                <date region="jp">1994</date>
            </dates>
            <developpeur id="2806">SIMS Co., Ltd.</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="8" principale="1" parentid="0" langue="en">Role playing games</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12971" romid="181068">
            <path>lastbibs.zip</path>
            <noms>
                <nom region="ss">Megami Tensei Gaiden - Last Bible Special</nom>
                <nom region="us">Megami Tensei Gaiden : Last Bible Special</nom>
                <nom region="jp">Megami Tensei Gaiden : Last Bible S</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Megami Tensei Gaiden: Last Bible Special is a Role-Playing game, developed by Sims and published by Sega,  which was released in Japan in 1995.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="078ea073" md5="326f84c63c0f030208392a9005d6b281" sha1="9b0cd07f2e5406c5497c6503f56702b9dea563c5" format="mp4" support="">media/video/lastbibs.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="82f1a12f" md5="4586dfbad936f285dd15512cf9e6aa88" sha1="426ca83874e1c9f60cb9399901bba7682d6ee409" format="png" support="">media/mixrbv2/lastbibs.png</media>
            </medias>
            <dates>
                <date region="fr">2018</date>
                <date region="jp">1995</date>
            </dates>
            <developpeur id="2806">SIMS Co., Ltd.</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="8" principale="1" parentid="0" langue="en">Role playing games</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>8</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12959">
            <path>mickmack.zip</path>
            <noms>
                <nom region="ss">Mick And Mack - Global Gladiators</nom>
                <nom region="us">Mick &amp; Mack: Global Gladiators</nom>
                <nom region="eu">Global Gladiators</nom>
                <nom region="wor">Mick &amp; Mack as The Global Gladiators</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>eu</region>
                <region>wor</region>
            </regions>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Global Gladiators is a fairly standard platform game with the most notable fact being that the characters were created and licensed from McDonalds (yes, THE McDonalds).

While playing through the game's 12 levels you'll notice McDonalds logos, burgers and all sorts of family restaurant type stuff as you take Mick and Mack (the game's protagonists) on a journey to clean up "Monsters of Slime World", "Toxi-Town" and more.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="ad76d270" md5="f0caf3fb7ae4598dab1969c03deed5e3" sha1="7e8014105e66f2f3e9f10886dc13a476754d33bc" format="mp4" support="">media/video/mickmack.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="b298ac94" md5="9503086b6a9cf60306f8b3b9d2e64888" sha1="7a4cbb3d95e1604efaf7bcafd6facbc69fdfb88c" format="png" support="">media/mixrbv2/mickmack.png</media>
            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="eu">1993</date>
                <date region="wor">1992</date>
            </dates>
            <developpeur id="6">Virgin</developpeur>
            <editeur id="6">Virgin</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12884">
            <path>mickeyuc.zip</path>
            <noms>
                <nom region="ss">Mickey's Ultimate Challenge</nom>
                <nom region="us">Mickey's Ultimate Challenge</nom>
                <nom region="wor">Mickey's Ultimate Challenge</nom>
            </noms>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">One night, as Mickey (or Minnie) lay in bed reading a book of fairy tales, he started to wonder how it would be to live in a far off land, in a magic castle. As he fell asleep, he woke up in the Kingdom of Beanwick, which is constantly tormented by earthquakes. Then, he offers his help to solve the mystery behind those earthquakes.

Mickey's Ultimate Challenge is a puzzle game in which the player chooses either Mickey or Minnie to play with. They'll find five characters from the Disney's universe in the kingdom, and will be prompted to help them in several tasks.

Each task is a different puzzle, given by a specific character. Daisy, for instance, will ask help to clean the castle's paintings hanging on a wall. The task is in fact a memory game, where Mickey or Minnie must clean the pictures matching pairs. After completing one task, they'll receive a gift.

After completing all tasks, Mickey or Minnie must trade the gifts they won with the right characters. For instance, after finishing Goofy's task, they will receive his hammer. The player must then guess who among the other characters would like to receive that hammer.

Giving the right items to the right characters will allow Mickey or Minnie access to the last puzzle and character.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="7faac657" md5="b2d0ca1f62fb6d0b4327e21b6874b73c" sha1="8775f0422eb8b6839287fb6aa2369a096d8c905b" format="mp4" support="">media/video/mickeyuc.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="d34e2bb1" md5="6ddf7758455af4aae528185dbf06c0eb" sha1="88c19ea8eb16065a56e51b0d67f7baa151de2b47" format="png" support="">media/mixrbv2/mickeyuc.png</media>
            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="us">1994</date>
                <date region="wor">1994</date>
            </dates>
            <developpeur id="308">Designer Software</developpeur>
            <editeur id="32848">HiTech Software</editeur>
            <genres>
                <genre id="26" principale="1" parentid="0" langue="en">Puzzle-Game</genre>
                <genre id="27" principale="1" parentid="0" langue="en">Strategy</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12896">
            <path>micromac.zip</path>
            <noms>
                <nom region="ss">Micromachines</nom>
                <nom region="eu">Micro Machines</nom>
                <nom region="wor">Micro Machines</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>wor</region>
            </regions>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">If you're bored of racing Formula 1 cars, rally cars or MotoGP bikes in their natural habitats, the Micro Machines series could be for you. It involves racing miniatures representing particular vehicle types across a particular terrain found around the house. The Sports Cars race on the desktop, 4x4s in the sandpit, Formula 1 cars on a snooker table, and so on.

These levels were packed with variation. The Snooker tables has the track painted on, although this is open to deviation (as are most levels), and had you racing through the pockets and across the rim of the table. Tanks raced as well, with the chance of shooting out your opponent if they got directly in front of you. The desktop levels include binders to jump across, pencil-sharpeners to avoid, and lots of visual jokes in the open homework.

Viewed from overhead with small graphics, the races include up to 4 cars. In one player challenge mode you race through the 21 tracks in a set order, selecting your 3 opponents as you go along (adding a fair amount of strategy - ideally you should aim to eliminate the better CPU cars early on), eliminating one after every third race (assuming that you can finish in the top 2 of a race within your 3 lives). If you win 3 races in a row without using a continue you get a time-trial race which can earn you an extra life.

The real innovation of the game was in the multiplayer modes. You started with 4 points each, and when one car gets far enough ahead to force the other car off-screen, the slider moves in their favour. Once it reached the end (which involved beating them 4 times more than they beat you) you win the level, although if 3 laps were completed, the person leading at that point is declared the winner - with a sudden death play off if scores are level. 9 of the tracks are available in this mode, although you can also play this Head to Head system as a 1-player game across all the tracks.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="436a0ad6" md5="f466b4ee2a6d908febd4fd0666e22fda" sha1="484d83e10d3eac2e89a4fc243013c79ee63fbd7d" format="mp4" support="">media/video/micromac.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="f23656ab" md5="f2f8ba49bd6fc636ebd6910a33732725" sha1="ceab844baecd49fbb911e724e5e9b6ae3a93c280" format="png" support="">media/mixrbv2/micromac.png</media>
            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="eu">1993</date>
                <date region="us">1994</date>
                <date region="wor">1993</date>
            </dates>
            <developpeur id="87">Codemasters</developpeur>
            <editeur id="87">Codemasters</editeur>
            <genres>
                <genre id="28" principale="1" parentid="0" langue="en">Race, Driving</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12989" romid="181075">
            <path>micromc2.zip</path>
            <noms>
                <nom region="ss">Micromachines 2 - Turbo Tournament</nom>
                <nom region="us">MicroMachines 2 : Turbo Tournament</nom>
                <nom region="eu">Micro Machines 2 : Turbo Tournament</nom>
                <nom region="wor">Micro Machines 2 - Turbo Tournament</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>wor</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">The second game of the Micro Machines series. Like in its predecessor, you behind the steering wheel of an extremely small car. You race around on interesting places, like a table, a treehouse and many more. The control of the cars is sometimes quite difficult, especially if you don't know the tracks (the top-down view is not very clear). The CD-ROM version additionally features CD-Audio music and a track editor.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="f10e0b24" md5="807740ab3ee123756f07d68d90985b92" sha1="3f2bfe8269a13b6998860deb950cf690da31f9b9" format="mp4" support="">media/video/micromc2.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="60bb6b0a" md5="5e3b3f6a89f562ac35e02c7ab9b29788" sha1="6be27dbd7cdb110a0ec2ac557ce3d3a66c570a21" format="png" support="">media/mixrbv2/micromc2.png</media>
            </medias>
            <dates>
                <date region="fr">1995</date>
                <date region="eu">1995</date>
                <date region="wor">1995</date>
            </dates>
            <developpeur id="87">Codemasters</developpeur>
            <editeur id="87">Codemasters</editeur>
            <genres>
                <genre id="28" principale="1" parentid="0" langue="en">Race, Driving</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>17</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12906">
            <path>mmpr.zip</path>
            <noms>
                <nom region="ss">Mighty Morphin Power Rangers</nom>
                <nom region="wor">Mighty Morphin Power Rangers</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>eu</region>
                <region>wor</region>
            </regions>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">This is a one-on-one fighting game for one or two players. 

Single players pick a Ranger (Red, Pink, Blue, Yellow, Black, or the unlockable Green) and take him or her through a series of battles against Rita's monsters. After one normal battle, the monster grows very large, and then it is time to take out the MegaZord.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="40786033" md5="e7e7d70faa94650f24e81bd84396dcfa" sha1="914ce25dcb22f191aa16101416a83ff10db8c4d7" format="mp4" support="">media/video/mmpr.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="5c9a5bed" md5="d50513a174303916fe03dd3b9018c44d" sha1="1125fa50b805e53364eac1ebde0cb00aa5fb88bd" format="png" support="">media/mixrbv2/mmpr.png</media>
            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="eu">1995</date>
                <date region="us">1994</date>
                <date region="wor">1994</date>
            </dates>
            <developpeur id="2806">SIMS Co., Ltd.</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="1" principale="1" parentid="0" langue="en">Beat'em Up</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>11</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12906">
            <path>mmprp.zip</path>
            <noms>
                <nom region="ss">Mighty Morphin Power Rangers</nom>
                <nom region="wor">Mighty Morphin Power Rangers</nom>
            </noms>
            <cloneof>mmpr.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">This is a one-on-one fighting game for one or two players. 

Single players pick a Ranger (Red, Pink, Blue, Yellow, Black, or the unlockable Green) and take him or her through a series of battles against Rita's monsters. After one normal battle, the monster grows very large, and then it is time to take out the MegaZord.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="40786033" md5="e7e7d70faa94650f24e81bd84396dcfa" sha1="914ce25dcb22f191aa16101416a83ff10db8c4d7" format="mp4" support="">media/video/mmprp.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="5c9a5bed" md5="d50513a174303916fe03dd3b9018c44d" sha1="1125fa50b805e53364eac1ebde0cb00aa5fb88bd" format="png" support="">media/mixrbv2/mmprp.png</media>
            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="eu">1995</date>
                <date region="us">1994</date>
                <date region="wor">1994</date>
            </dates>
            <developpeur id="2806">SIMS Co., Ltd.</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="1" principale="1" parentid="0" langue="en">Beat'em Up</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>11</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="65411" romid="181077">
            <path>mmprtm.zip</path>
            <noms>
                <nom region="ss">Mighty Morphin Power Rangers - The Movie</nom>
                <nom region="wor">Mighty Morphin Power Rangers : The Movie</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>eu</region>
                <region>wor</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Based on this summer's blockbuster hit, Power Rangers The Movie delivers action, fighting and adventure! Ivan Ooze has surfaced after six thousand years, and he's in a foul mood! It's up to you and the Power Rangers to stop him before he unleashes a steady stream of destruction on an unsuspecting universe. Introducing for the first time - White Ranger! It's Morphin' time!</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="bbb4e6b5" md5="60cda4577585a5065b51d2a82e19b0d4" sha1="019bcb92a568f8c3b7c1688b8d5fc73bcae72414" format="mp4" support="">media/video/mmprtm.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="842bb101" md5="779d2dfd6d1b9834476ba36a521ea956" sha1="adc8b9883cab0f7a053712ee4f6009d4363094de" format="png" support="">media/mixrbv2/mmprtm.png</media>
            </medias>
            <dates>
                <date region="us">1995</date>
                <date region="eu">1995</date>
                <date region="wor">1995</date>
            </dates>
            <developpeur id="2806">SIMS Co., Ltd.</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="1" principale="1" parentid="0" langue="en">Beat'em Up</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="65411">
            <path>mmprtmp.zip</path>
            <noms>
                <nom region="ss">Mighty Morphin Power Rangers - The Movie</nom>
                <nom region="wor">Mighty Morphin Power Rangers : The Movie</nom>
            </noms>
            <cloneof>mmprtm.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Based on this summer's blockbuster hit, Power Rangers The Movie delivers action, fighting and adventure! Ivan Ooze has surfaced after six thousand years, and he's in a foul mood! It's up to you and the Power Rangers to stop him before he unleashes a steady stream of destruction on an unsuspecting universe. Introducing for the first time - White Ranger! It's Morphin' time!</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="bbb4e6b5" md5="60cda4577585a5065b51d2a82e19b0d4" sha1="019bcb92a568f8c3b7c1688b8d5fc73bcae72414" format="mp4" support="">media/video/mmprtmp.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="842bb101" md5="779d2dfd6d1b9834476ba36a521ea956" sha1="adc8b9883cab0f7a053712ee4f6009d4363094de" format="png" support="">media/mixrbv2/mmprtmp.png</media>
            </medias>
            <dates>
                <date region="us">1995</date>
                <date region="eu">1995</date>
                <date region="wor">1995</date>
            </dates>
            <developpeur id="2806">SIMS Co., Ltd.</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="1" principale="1" parentid="0" langue="en">Beat'em Up</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="65688" romid="181079">
            <path>moldoran.zip</path>
            <noms>
                <nom region="ss">Moldorian - Hikari To Yami No Sister</nom>
                <nom region="jp">Moldorian : Hikari to Yami no Sister</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en"> Once upon a time, there lived two races that lived seperately from each other aside from uncivilized monsters, "humans" and "demons". Humans lived on one end, tending to the land and living relatively mundane lives and demons lived on the other, strong with magical powers and willing to prove their dominance, though humans were rarely targets of their aggression. The world Moldoria acted as the boundary that seperated the two races and allowed each other to co-exist mutually. However, one day, while two mortals of the quaint village of Koizun, Nabal and Milia, are running simple errands and investigating the eastern woods, they witness a demon running through the woods. 

Uncertain of what this could mean, the two decide not to alert the townsfolk and investigate where the demon went, which is a hole in the woods. Milia stands watch while Nabal checks inside, but when he returns, Milia is abducted by a demon. Nabal alerts the town and his father, who goes out to search for Milia, but when he fails to return, Nabal decides to go himself, which is the start of his adventure as he interacts with various supporting characters while finding out why the demons kidnapped Milia and why the demons are now on the move.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="24634e60" md5="2527fb71e278d502952a1d6662df0231" sha1="0d717ffe3ac7205c2e71937345f063a3719ac1a1" format="mp4" support="">media/video/moldoran.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="a6c0b532" md5="8d7e5f2df326700e011b1cdef6663bc7" sha1="f1130211ba43b88b4223faf40d9264bb1dd76190" format="png" support="">media/mixrbv2/moldoran.png</media>
            </medias>
            <dates>
                <date region="jp">1994</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="8" principale="1" parentid="0" langue="en">Role playing games</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="65689">
            <path>monstwar.zip</path>
            <noms>
                <nom region="ss">Monster Truck Wars</nom>
                <nom region="wor">Monster Truck Wars</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>eu</region>
                <region>wor</region>
            </regions>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Get behind the wheel and crush the competition ! Six thunderous Monster Trucks pulverize everthing in their path on the toughest circuits in America! Driving turboforce, explosive nitro bursts and 1500 horsepower fire up your mean monster machine !!</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="dab7ad6b" md5="ef58abc58a1fb58f4f67a8627b92dee6" sha1="5ea028ff3ab641858fcca92d2276038aa45b2ee5" format="mp4" support="">media/video/monstwar.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="ae1b3368" md5="97743c883ce16b323aa12cfcf3dd7031" sha1="9eb042cedb14a58b4b9b34e87442d5717f0f6a9f" format="png" support="">media/mixrbv2/monstwar.png</media>
            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="us">1993</date>
                <date region="eu">1993</date>
                <date region="wor">1994</date>
            </dates>
            <developpeur id="28106">Gremlin Graphics Software</developpeur>
            <editeur id="17097">Acclaim</editeur>
            <genres>
                <genre id="28" principale="1" parentid="0" langue="en">Race, Driving</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>9</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12855">
            <path>mkj.zip</path>
            <noms>
                <nom region="ss">Mortal Kombat</nom>
                <nom region="jp">Mortal Kombat : Shinken Kourin Densetsu</nom>
                <nom region="wor">Mortal Kombat</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>mk.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Five Hundred years ago, an ancient and well respected Shaolin fighting tournament, held every 50 years, was corrupted by an evil and elderly sorcerer by the name of Shang Tsung.  Shang was accompanied by Prince Goro, a warrior of the Shokan race (a four armed half-human/half-dragon). Knowing that if ten tournaments in a row were won by the Outworld champion, the Earth Realm would be conquered by evil and fall into darkness, Shang entered Goro in the tournament and had him defeat the great Kung Lao. Goro has been  reigning supreme as the undefeated fighting champion for five hundred years now. As the last tournament required draws near, Raiden, Thunder God and protector of the Earth Realm, enacts a plan to tip the scales in the humans favor, Seven fighters step into the arena on Shang Tsung's mysterious island: Shaolin warrior Liu Kang, Special Forces operative Sonya Blade, the mercenary thug Kano, fame-seeking actor Johnny Cage, the ice wielding Lin Kuei warrior Sub-Zero and his undead adversary Scorpion, and Raiden himself.

Mortal Kombat is a side-scrolling 1 on 1 fighting game. Fighting is set as one on one kombat, allowing each player to perform a variety of punches, kicks, and special moves in order to defeat their opponent.  When the opponent faces their second round loss, the winner can perform a finishing move called a "Fatality" on the loser.  The Fatality is a move unique to each fighter that graphically kills the loser in a blood-soaked finale.

Mortal Kombat began its life as a 2-player arcade title. It is notable for its use of digitized actors to represent the game's fighters, as well as its use of copious amounts of blood during gameplay.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="ac65dc19" md5="18fb93b9052fc50187907d9630fef58f" sha1="db1a7c8f3f26ac7bb9a2cd8b1aeee8dab63b9078" format="mp4" support="">media/video/mkj.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="43e5a07b" md5="dcf578b7b5275ff9a47b9c820debb9d9" sha1="ec69b619a78512fac4b3d18ce91973a9e8c97689" format="png" support="">media/mixrbv2/mkj.png</media>
            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="eu">1993</date>
                <date region="us">1993</date>
                <date region="jp">1993</date>
                <date region="wor">1993</date>
            </dates>
            <developpeur id="2758">Probe Software Ltd.</developpeur>
            <editeur id="74">Arena Entertainment</editeur>
            <genres>
                <genre id="14" principale="1" parentid="0" langue="en">Fight</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="2914" principale="0" parentid="14" langue="en">Fight / 2D</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12855">
            <path>mk.zip</path>
            <noms>
                <nom region="ss">Mortal Kombat</nom>
                <nom region="jp">Mortal Kombat : Shinken Kourin Densetsu</nom>
                <nom region="wor">Mortal Kombat</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>eu</region>
                <region>wor</region>
            </regions>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Five Hundred years ago, an ancient and well respected Shaolin fighting tournament, held every 50 years, was corrupted by an evil and elderly sorcerer by the name of Shang Tsung.  Shang was accompanied by Prince Goro, a warrior of the Shokan race (a four armed half-human/half-dragon). Knowing that if ten tournaments in a row were won by the Outworld champion, the Earth Realm would be conquered by evil and fall into darkness, Shang entered Goro in the tournament and had him defeat the great Kung Lao. Goro has been  reigning supreme as the undefeated fighting champion for five hundred years now. As the last tournament required draws near, Raiden, Thunder God and protector of the Earth Realm, enacts a plan to tip the scales in the humans favor, Seven fighters step into the arena on Shang Tsung's mysterious island: Shaolin warrior Liu Kang, Special Forces operative Sonya Blade, the mercenary thug Kano, fame-seeking actor Johnny Cage, the ice wielding Lin Kuei warrior Sub-Zero and his undead adversary Scorpion, and Raiden himself.

Mortal Kombat is a side-scrolling 1 on 1 fighting game. Fighting is set as one on one kombat, allowing each player to perform a variety of punches, kicks, and special moves in order to defeat their opponent.  When the opponent faces their second round loss, the winner can perform a finishing move called a "Fatality" on the loser.  The Fatality is a move unique to each fighter that graphically kills the loser in a blood-soaked finale.

Mortal Kombat began its life as a 2-player arcade title. It is notable for its use of digitized actors to represent the game's fighters, as well as its use of copious amounts of blood during gameplay.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="ac65dc19" md5="18fb93b9052fc50187907d9630fef58f" sha1="db1a7c8f3f26ac7bb9a2cd8b1aeee8dab63b9078" format="mp4" support="">media/video/mk.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="43e5a07b" md5="dcf578b7b5275ff9a47b9c820debb9d9" sha1="ec69b619a78512fac4b3d18ce91973a9e8c97689" format="png" support="">media/mixrbv2/mk.png</media>
            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="eu">1993</date>
                <date region="us">1993</date>
                <date region="jp">1993</date>
                <date region="wor">1993</date>
            </dates>
            <developpeur id="2758">Probe Software Ltd.</developpeur>
            <editeur id="74">Arena Entertainment</editeur>
            <genres>
                <genre id="14" principale="1" parentid="0" langue="en">Fight</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="2914" principale="0" parentid="14" langue="en">Fight / 2D</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12854">
            <path>mk3.zip</path>
            <noms>
                <nom region="ss">Mortal Kombat 3</nom>
                <nom region="eu">Mortal Kombat 3</nom>
                <nom region="wor">Mortal Kombat 3</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>wor</region>
                <region>us</region>
            </regions>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Shao Kahn has won. The Earthrealm is no more. In order to revive his Queen Sindel, the emperor Shao Kahn used the Outworld Tournament from Mortal Kombat 2 as a diversion while his Shadow Priests revive his fallen Queen on Earth. Once enacted, the dimensional bridge between the two realms connects, allowing Kahn's extermination squads to invade and destroy Earth, and enslave the population's souls.

A small team of Raiden's "Chosen Warriors" survives the attack: Mortal Kombat champion Liu Kang and his ally Kung Lao, Special Forces agents Sonya Blade and Jax, the shaman Nightwolf, the riot cop Stryker, the nomadic Kabal, and former Lin Kuei warrior Sub-Zero, who has gone rogue from his clan. Facing the warriors are the mercenary Kano, cyber-ninjas Smoke, Sektor and Cyrax, Sheeva, a female Shokan, the sorcerer Shang Tsung, and Queen Sindel herself.

Mortal Kombat 3 brings new elements to the 2D fighting series: multi-level playfields, "Dial-A-Combo" attacks, a "Run" button to speed up the battles, and "Vs." codes, which unlock new powers and abilities once both players enter a code sequence in pre-match-up screens. Also included are more stage fatalities and finishing moves as each warrior attempts to go one-on-one with the Centaurian enforcer Motaro, and Shao Kahn himself.

Mortal Kombat 3 is the last traditional one-on-one fighting game game in the series to feature motion-captured digitized graphics for its kombatants, and introduces online network play to the PC version.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="7ecb5ec8" md5="d01f4503601248de6b4c7b2ae81bf61a" sha1="4c5f6c9cd853155078469be863e372f1db759066" format="mp4" support="">media/video/mk3.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="548a0090" md5="d8620c5d49561654373a1c6d7e17682d" sha1="c4ced6392cbff53a38ca8f1e43d3cff0575ef542" format="png" support="">media/mixrbv2/mk3.png</media>
            </medias>
            <dates>
                <date region="fr">2018</date>
                <date region="eu">1996</date>
                <date region="wor">1995</date>
            </dates>
            <developpeur id="40">Software Creations</developpeur>
            <editeur id="17097">Acclaim</editeur>
            <genres>
                <genre id="14" principale="1" parentid="0" langue="en">Fight</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="2914" principale="0" parentid="14" langue="en">Fight / 2D</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>18</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12858" romid="181085">
            <path>mk2.zip</path>
            <noms>
                <nom region="ss">Mortal Kombat 2</nom>
                <nom region="us">Mortal Kombat 2</nom>
                <nom region="jp">Mortal Kombat II: Kyukyoku Shinken</nom>
                <nom region="wor">Mortal Kombat II</nom>
            </noms>
            <regions>
                <region>wor</region>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">The Mortal Kombat fighters, plus several new ones, return for a tournament held by the evil Shang Tsung of the Outworld. The action is one-on-one as before, and famed for its high level of violence and blood (other than the sanitised Nintendo version). There are 5 difficulty levels and optional credits, as well as the usual two player mode including same character duels.

To win the main tournament, the player must beat each of the other human players, before taking on Shang Tsung, Kintaro and finally Shao Kahn. Players have a range of punches and kicks available, as well as flying kicks, uppercuts, roundhouses, and the special moves, which vary for each player. These include throws, uppercuts, long-distance bullets, bicycle kicks and a teleport feature.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="d58ac4b3" md5="32ec9ab5daa2d0df2518e3e6d904b62a" sha1="059dd75b6d328c63c75bc781f65bb816673e705d" format="mp4" support="">media/video/mk2.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="8fa60aa5" md5="c3fcddef91f45fa6d71d091c0451d46f" sha1="32ef41f0c86b504c50e205ac117021d9de50bd32" format="png" support="">media/mixrbv2/mk2.png</media>
            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="eu">1994</date>
                <date region="us">1994</date>
                <date region="jp">1994</date>
                <date region="wor">1994</date>
            </dates>
            <developpeur id="2758">Probe Software Ltd.</developpeur>
            <editeur id="17097">Acclaim</editeur>
            <genres>
                <genre id="14" principale="1" parentid="0" langue="en">Fight</genre>
                <genre id="2914" principale="0" parentid="14" langue="en">Fight / 2D</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12965">
            <path>mspacman.zip</path>
            <noms>
                <nom region="ss">Ms. Pac-man</nom>
                <nom region="us">Ms. Pac-Man</nom>
                <nom region="wor">Ms. Pac-Man</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">In 1982, a sequel to the  incredibly popular Pac-Man was introduced in the form of his girlfriend, Ms. Pac-Man.  This sequel continued on the "eat the dots/avoid the ghosts" gameplay of the original game, but added new features to keep the title fresh.

Like her boyfriend, Ms. Pac-Man attempts to clear four various and challenging mazes filled with dots and ever-moving bouncing fruit  while avoiding Inky, Blinky, Pinky and Sue, each with their own personalities and tactics.  One touch from any of these ghosts means a loss of life for Ms. Pac-Man.

Ms. Pac-Man can turn the tables on her pursuers by eating one of the four Energizers located within the maze. During this time, the ghosts turn blue, and Ms. Pac-Man can eat them for bonus points (ranging from 200, 400, 800 and 1600, progressively). The Energizer power only lasts for a limited amount of time, as the ghost's eyes float back to their center box, and regenerate to chase after Ms. Pac-Man again.

Survive a few rounds of gameplay, and the player will be treated to humorous intermissions showing the growing romantic relationship between Pac-Man and Ms. Pac-Man, leading all the way up to the arrival of "Junior".</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="7c2742fc" md5="36d80e0af98f1c1ce115ff8777517b3c" sha1="5f43617a345852ae0eea1eb06e272b8c1d24fe8c" format="mp4" support="">media/video/mspacman.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="34a9043d" md5="fca2f48252650163789e06567fdbc8a7" sha1="962217cd524c9fb3d235bd47f1b85d893b82b7fd" format="png" support="">media/mixrbv2/mspacman.png</media>
            </medias>
            <dates>
                <date region="fr">2018</date>
                <date region="us">1993</date>
                <date region="wor">1993</date>
            </dates>
            <developpeur id="68">Namco</developpeur>
            <editeur id="68">Namco</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="13024">
            <path>nbaactp02.zip</path>
            <noms>
                <nom region="ss">Nba Action Starring David Robinson</nom>
                <nom region="us">NBA Action Starring David Robinson</nom>
                <nom region="wor">NBA Action Starring David Robinson</nom>
            </noms>
            <cloneof>nbaact.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">NBA Action Starring David Robinson is a take on the Genesis version of NBA Action '94 which features the standard five-on-five formations and has an entire 82 game season or, if you want, a 26 game season instead, not including the play-off games. It also features all 27 NBA teams at the time and requires a good bit of basketball strategy and know-how. It is endorsed by and features then San Antonio Spurs superstar David Robinson.</synopsis>
            </synopsis>
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        <jeu id="13024">
            <path>nbaactp01.zip</path>
            <noms>
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                <nom region="us">NBA Action Starring David Robinson</nom>
                <nom region="wor">NBA Action Starring David Robinson</nom>
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            <cloneof>nbaact.zip</cloneof>
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            <synopsis>
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                <nom region="jp">NBA Jam</nom>
                <nom region="wor">NBA Jam</nom>
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            <cloneof>0</cloneof>
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                <nom region="ss">Nba Jam</nom>
                <nom region="jp">NBA Jam</nom>
                <nom region="wor">NBA Jam</nom>
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            <regions>
                <region>jp</region>
            </regions>
            <cloneof>nbajam.zip</cloneof>
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                <nom region="us">NBA Jam : Tournament Edition</nom>
                <nom region="wor">NBA Jam : Tournament Edition</nom>
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            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">This game lets you play two-on-two arcade basketball with players from all the NBA teams. Gameplay is fast and action-packed, with few rules, no fouls, and deliberately unrealistic jamming. Players are rated on eight ability categories, from steals and blocks, to dunks and 3-pointers.

Up to four human players can take part, each always controlling a single player for their team, and AI for missing players. This allows for four players to face each other in teams of two, or for two players to team up against a third player with a CPU team-mate.

The Tournament Edition ups each team's roster to three players, and allows for substitutions between quarters. Shoving players now results in injuries, which lower a player's stats; encouraging you to sub them out and let them recover. Aside from the usual secret characters and cheat modes, the T.E. also includes four new additions you can individually enable from the special options menu:

1. &amp;quot;Hot Spots&amp;quot; are randomized zones on the court that reward extra points (up to a 9-point shot!) for making a basket while standing within them.

Powerup icons appear randomly, and convey temporary arcade-like benefits when picked up. Some examples are instant &amp;quot;on-fire,&amp;quot; enhanced 3-point accuracy, monster dunks from anywhere on the court, or a bomb that knocks all other players to the ground.

&amp;quot;Juice Mode&amp;quot; increases the speed of the game up to 4x.

&amp;quot;Tournament Mode&amp;quot; disables all other modes, special characters, and cheats, and challenges you to defeat all the NBA teams to unlock extra players (2 extra players for almost every team). Winning Tournament Mode also unlocks a higher CPU difficulty level.
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                <media parent="jeu" type="mixrbv2" region="wor" crc="ffd278d8" md5="ab959746ed4a336dc00c9bcb4b24ba19" sha1="e644d82785d8e0bd5736bca20ac9797c74edad38" format="png" support="">media/mixrbv2/nfl95p12.png</media>
            </medias>
            <dates>
                <date region="fr">2018</date>
                <date region="us">1994</date>
                <date region="wor">1994</date>
            </dates>
            <developpeur id="33">BlueSky Software, Inc.</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2846" principale="0" parentid="685" langue="en">Sports / Football</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>8</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="13051">
            <path>nfl95p13.zip</path>
            <noms>
                <nom region="ss">Nfl '95</nom>
                <nom region="us">NFL '95</nom>
                <nom region="wor">NFL '95</nom>
            </noms>
            <cloneof>nfl95.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">This is an official NFL-licensed football game for the Game Gear. It has several features that were pretty new for that time: An announcer comments on the events on the field, the viewpoint changes as you play the game, multiplayer action, and the roster includes 1500 players that were taken from the up-to-date 1994 NFL team roster with all 28 teams. You're not only in control of the quarterback - you can also be the receiver.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="1e0e31a0" md5="e32a4c61280536cb7ff7a89395906543" sha1="4525d69ddbbd7f0b126d7cbd4c4d7bfd49084397" format="mp4" support="">media/video/nfl95p13.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="ffd278d8" md5="ab959746ed4a336dc00c9bcb4b24ba19" sha1="e644d82785d8e0bd5736bca20ac9797c74edad38" format="png" support="">media/mixrbv2/nfl95p13.png</media>
            </medias>
            <dates>
                <date region="fr">2018</date>
                <date region="us">1994</date>
                <date region="wor">1994</date>
            </dates>
            <developpeur id="33">BlueSky Software, Inc.</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2846" principale="0" parentid="685" langue="en">Sports / Football</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>8</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="13051">
            <path>nfl95p01.zip</path>
            <noms>
                <nom region="ss">Nfl '95</nom>
                <nom region="us">NFL '95</nom>
                <nom region="wor">NFL '95</nom>
            </noms>
            <cloneof>nfl95.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">This is an official NFL-licensed football game for the Game Gear. It has several features that were pretty new for that time: An announcer comments on the events on the field, the viewpoint changes as you play the game, multiplayer action, and the roster includes 1500 players that were taken from the up-to-date 1994 NFL team roster with all 28 teams. You're not only in control of the quarterback - you can also be the receiver.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="1e0e31a0" md5="e32a4c61280536cb7ff7a89395906543" sha1="4525d69ddbbd7f0b126d7cbd4c4d7bfd49084397" format="mp4" support="">media/video/nfl95p01.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="ffd278d8" md5="ab959746ed4a336dc00c9bcb4b24ba19" sha1="e644d82785d8e0bd5736bca20ac9797c74edad38" format="png" support="">media/mixrbv2/nfl95p01.png</media>
            </medias>
            <dates>
                <date region="fr">2018</date>
                <date region="us">1994</date>
                <date region="wor">1994</date>
            </dates>
            <developpeur id="33">BlueSky Software, Inc.</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2846" principale="0" parentid="685" langue="en">Sports / Football</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>8</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="13051">
            <path>nfl95p02.zip</path>
            <noms>
                <nom region="ss">Nfl '95</nom>
                <nom region="us">NFL '95</nom>
                <nom region="wor">NFL '95</nom>
            </noms>
            <cloneof>nfl95.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">This is an official NFL-licensed football game for the Game Gear. It has several features that were pretty new for that time: An announcer comments on the events on the field, the viewpoint changes as you play the game, multiplayer action, and the roster includes 1500 players that were taken from the up-to-date 1994 NFL team roster with all 28 teams. You're not only in control of the quarterback - you can also be the receiver.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="1e0e31a0" md5="e32a4c61280536cb7ff7a89395906543" sha1="4525d69ddbbd7f0b126d7cbd4c4d7bfd49084397" format="mp4" support="">media/video/nfl95p02.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="ffd278d8" md5="ab959746ed4a336dc00c9bcb4b24ba19" sha1="e644d82785d8e0bd5736bca20ac9797c74edad38" format="png" support="">media/mixrbv2/nfl95p02.png</media>
            </medias>
            <dates>
                <date region="fr">2018</date>
                <date region="us">1994</date>
                <date region="wor">1994</date>
            </dates>
            <developpeur id="33">BlueSky Software, Inc.</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2846" principale="0" parentid="685" langue="en">Sports / Football</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>8</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="13059" romid="181099">
            <path>nflqb.zip</path>
            <noms>
                <nom region="ss">Nfl Quarterback Club '95</nom>
                <nom region="wor">NFL Quarterback Club</nom>
            </noms>
            <regions>
                <region>wor</region>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">NFL Quarterback Club '95 for the Game Gear is a take of Acclaim's other 16-bit versions, with the same amount of teams, 28 in all, and has preseason, playoffs and a season mode as well, but is missing the simulation mode, QB challenge and the "Build you own" QB mode that the console versions feature.  It also has only 20 different running and passing plays per team.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="5c6dc611" md5="e60d431f5bbc8fd3e2397281ee0d7f77" sha1="77631c8e4d656b580bc378f6781542a4b074cb18" format="mp4" support="">media/video/nflqb.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="069c2764" md5="475c9f9b26d8ebc83d3a88ed2ecd9f6c" sha1="6c488a712f032577281fe8c886f3107bd9184bb4" format="png" support="">media/mixrbv2/nflqb.png</media>
            </medias>
            <dates>
                <date region="us">1994</date>
                <date region="eu">1994</date>
                <date region="jp">1995</date>
                <date region="wor">1994</date>
            </dates>
            <developpeur id="8917">Condor, Inc.</developpeur>
            <editeur id="17097">Acclaim</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2846" principale="0" parentid="685" langue="en">Sports / Football</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>6</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="65821" romid="181100">
            <path>nflqb96.zip</path>
            <noms>
                <nom region="ss">Nfl Quarterback Club '96</nom>
                <nom region="wor">NFL Quarterback Club '96</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>eu</region>
                <region>wor</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">The top talents in pro football are back with the very best in pigskin pandemonium. It's a whole new game as NFL QUARTERBACK CLUB '96 takes a giant step into the future of football gaming with all new expansion teams, bold new plays and mind blowing graphics! Did someone say dynasty? All the tools and toys are here, 30 teams, over 40 plays, and plenty of action, backed up by impressive, meaningful stats. Your friends say their game is great? They're still in last year's huddle! NFL QUARTERBACK CLUB '96 end the discussion with a concussion! You're taped up, the pads are in place, the cleats are on. Hit the field!</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="c6becaa0" md5="3abe9c38c1457e0c595af5262fef798d" sha1="267ce968ae3fc2d6c13362138245ceaa5ea3eb28" format="mp4" support="">media/video/nflqb96.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="a3d1e40a" md5="c9134090d48f5e4b5ee2342495cae47f" sha1="f776a684e10e2e309ff43ee622dcc1138cd58bc6" format="png" support="">media/mixrbv2/nflqb96.png</media>
            </medias>
            <dates>
                <date region="us">1995</date>
                <date region="eu">1995</date>
                <date region="wor">1995</date>
            </dates>
            <developpeur id="8917">Condor, Inc.</developpeur>
            <editeur id="17097">Acclaim</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2846" principale="0" parentid="685" langue="en">Sports / Football</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>9</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="65822">
            <path>nhlasp05.zip</path>
            <noms>
                <nom region="ss">Nhl All-star Hockey</nom>
                <nom region="us">NHL All-Star Hockey</nom>
                <nom region="wor">NHL All-Star Hockey</nom>
                <nom region="ca">NHL All-Star Match des Étoiles Hockey</nom>
            </noms>
            <cloneof>nhlas.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">This version of NHL All-Star Hockey features all 26 NHL hockey teams along with their respective colors and logos along with big time players such as Wayne Gretzky and Jeremy Roenick among many others.  The game features a season mode along with a best-of-seven playoffs that can be resumed during anytime using a password feature and features many real-life NHL situations and rules such as penalties for checking, high-sticking, etc. along with player fatigue, line changes, injuries and substitutions.  Players can either manual change lines or let the computer automatically shift them when players start to become fatigued.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="8f0bda8a" md5="2c070be5abb9858938c1f6a9a8aad135" sha1="42af1f54adf0e369cb1a562c80d1da996d7faf12" format="mp4" support="">media/video/nhlasp05.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="12ab7a8e" md5="b5260193632dc408e5b5994ccd174066" sha1="a48aae7358323c9e70078329267b88d29973310c" format="png" support="">media/mixrbv2/nhlasp05.png</media>
            </medias>
            <dates>
                <date region="us">1995</date>
                <date region="wor">1995</date>
                <date region="ca">1995</date>
            </dates>
            <developpeur id="104">Gray Matter</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2933" principale="0" parentid="685" langue="en">Sports / Hockey</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>6</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="65822">
            <path>nhlasp15.zip</path>
            <noms>
                <nom region="ss">Nhl All-star Hockey</nom>
                <nom region="us">NHL All-Star Hockey</nom>
                <nom region="wor">NHL All-Star Hockey</nom>
                <nom region="ca">NHL All-Star Match des Étoiles Hockey</nom>
            </noms>
            <cloneof>nhlas.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">This version of NHL All-Star Hockey features all 26 NHL hockey teams along with their respective colors and logos along with big time players such as Wayne Gretzky and Jeremy Roenick among many others.  The game features a season mode along with a best-of-seven playoffs that can be resumed during anytime using a password feature and features many real-life NHL situations and rules such as penalties for checking, high-sticking, etc. along with player fatigue, line changes, injuries and substitutions.  Players can either manual change lines or let the computer automatically shift them when players start to become fatigued.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="8f0bda8a" md5="2c070be5abb9858938c1f6a9a8aad135" sha1="42af1f54adf0e369cb1a562c80d1da996d7faf12" format="mp4" support="">media/video/nhlasp15.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="12ab7a8e" md5="b5260193632dc408e5b5994ccd174066" sha1="a48aae7358323c9e70078329267b88d29973310c" format="png" support="">media/mixrbv2/nhlasp15.png</media>
            </medias>
            <dates>
                <date region="us">1995</date>
                <date region="wor">1995</date>
                <date region="ca">1995</date>
            </dates>
            <developpeur id="104">Gray Matter</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2933" principale="0" parentid="685" langue="en">Sports / Hockey</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>6</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="65822">
            <path>nhlas.zip</path>
            <noms>
                <nom region="ss">Nhl All-star Hockey</nom>
                <nom region="us">NHL All-Star Hockey</nom>
                <nom region="wor">NHL All-Star Hockey</nom>
                <nom region="ca">NHL All-Star Match des Étoiles Hockey</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>wor</region>
            </regions>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">This version of NHL All-Star Hockey features all 26 NHL hockey teams along with their respective colors and logos along with big time players such as Wayne Gretzky and Jeremy Roenick among many others.  The game features a season mode along with a best-of-seven playoffs that can be resumed during anytime using a password feature and features many real-life NHL situations and rules such as penalties for checking, high-sticking, etc. along with player fatigue, line changes, injuries and substitutions.  Players can either manual change lines or let the computer automatically shift them when players start to become fatigued.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="8f0bda8a" md5="2c070be5abb9858938c1f6a9a8aad135" sha1="42af1f54adf0e369cb1a562c80d1da996d7faf12" format="mp4" support="">media/video/nhlas.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="12ab7a8e" md5="b5260193632dc408e5b5994ccd174066" sha1="a48aae7358323c9e70078329267b88d29973310c" format="png" support="">media/mixrbv2/nhlas.png</media>
            </medias>
            <dates>
                <date region="us">1995</date>
                <date region="wor">1995</date>
                <date region="ca">1995</date>
            </dates>
            <developpeur id="104">Gray Matter</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2933" principale="0" parentid="685" langue="en">Sports / Hockey</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>6</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="65822">
            <path>nhlasp01.zip</path>
            <noms>
                <nom region="ss">Nhl All-star Hockey</nom>
                <nom region="us">NHL All-Star Hockey</nom>
                <nom region="wor">NHL All-Star Hockey</nom>
                <nom region="ca">NHL All-Star Match des Étoiles Hockey</nom>
            </noms>
            <cloneof>nhlas.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">This version of NHL All-Star Hockey features all 26 NHL hockey teams along with their respective colors and logos along with big time players such as Wayne Gretzky and Jeremy Roenick among many others.  The game features a season mode along with a best-of-seven playoffs that can be resumed during anytime using a password feature and features many real-life NHL situations and rules such as penalties for checking, high-sticking, etc. along with player fatigue, line changes, injuries and substitutions.  Players can either manual change lines or let the computer automatically shift them when players start to become fatigued.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="8f0bda8a" md5="2c070be5abb9858938c1f6a9a8aad135" sha1="42af1f54adf0e369cb1a562c80d1da996d7faf12" format="mp4" support="">media/video/nhlasp01.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="12ab7a8e" md5="b5260193632dc408e5b5994ccd174066" sha1="a48aae7358323c9e70078329267b88d29973310c" format="png" support="">media/mixrbv2/nhlasp01.png</media>
            </medias>
            <dates>
                <date region="us">1995</date>
                <date region="wor">1995</date>
                <date region="ca">1995</date>
            </dates>
            <developpeur id="104">Gray Matter</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2933" principale="0" parentid="685" langue="en">Sports / Hockey</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>6</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="65822">
            <path>nhlasp02.zip</path>
            <noms>
                <nom region="ss">Nhl All-star Hockey</nom>
                <nom region="us">NHL All-Star Hockey</nom>
                <nom region="wor">NHL All-Star Hockey</nom>
                <nom region="ca">NHL All-Star Match des Étoiles Hockey</nom>
            </noms>
            <cloneof>nhlas.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">This version of NHL All-Star Hockey features all 26 NHL hockey teams along with their respective colors and logos along with big time players such as Wayne Gretzky and Jeremy Roenick among many others.  The game features a season mode along with a best-of-seven playoffs that can be resumed during anytime using a password feature and features many real-life NHL situations and rules such as penalties for checking, high-sticking, etc. along with player fatigue, line changes, injuries and substitutions.  Players can either manual change lines or let the computer automatically shift them when players start to become fatigued.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="8f0bda8a" md5="2c070be5abb9858938c1f6a9a8aad135" sha1="42af1f54adf0e369cb1a562c80d1da996d7faf12" format="mp4" support="">media/video/nhlasp02.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="12ab7a8e" md5="b5260193632dc408e5b5994ccd174066" sha1="a48aae7358323c9e70078329267b88d29973310c" format="png" support="">media/mixrbv2/nhlasp02.png</media>
            </medias>
            <dates>
                <date region="us">1995</date>
                <date region="wor">1995</date>
                <date region="ca">1995</date>
            </dates>
            <developpeur id="104">Gray Matter</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2933" principale="0" parentid="685" langue="en">Sports / Hockey</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>6</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="65822">
            <path>nhlasp04.zip</path>
            <noms>
                <nom region="ss">Nhl All-star Hockey</nom>
                <nom region="us">NHL All-Star Hockey</nom>
                <nom region="wor">NHL All-Star Hockey</nom>
                <nom region="ca">NHL All-Star Match des Étoiles Hockey</nom>
            </noms>
            <cloneof>nhlas.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">This version of NHL All-Star Hockey features all 26 NHL hockey teams along with their respective colors and logos along with big time players such as Wayne Gretzky and Jeremy Roenick among many others.  The game features a season mode along with a best-of-seven playoffs that can be resumed during anytime using a password feature and features many real-life NHL situations and rules such as penalties for checking, high-sticking, etc. along with player fatigue, line changes, injuries and substitutions.  Players can either manual change lines or let the computer automatically shift them when players start to become fatigued.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="8f0bda8a" md5="2c070be5abb9858938c1f6a9a8aad135" sha1="42af1f54adf0e369cb1a562c80d1da996d7faf12" format="mp4" support="">media/video/nhlasp04.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="12ab7a8e" md5="b5260193632dc408e5b5994ccd174066" sha1="a48aae7358323c9e70078329267b88d29973310c" format="png" support="">media/mixrbv2/nhlasp04.png</media>
            </medias>
            <dates>
                <date region="us">1995</date>
                <date region="wor">1995</date>
                <date region="ca">1995</date>
            </dates>
            <developpeur id="104">Gray Matter</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2933" principale="0" parentid="685" langue="en">Sports / Hockey</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>6</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="65822">
            <path>nhlasp03.zip</path>
            <noms>
                <nom region="ss">Nhl All-star Hockey</nom>
                <nom region="us">NHL All-Star Hockey</nom>
                <nom region="wor">NHL All-Star Hockey</nom>
                <nom region="ca">NHL All-Star Match des Étoiles Hockey</nom>
            </noms>
            <cloneof>nhlas.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">This version of NHL All-Star Hockey features all 26 NHL hockey teams along with their respective colors and logos along with big time players such as Wayne Gretzky and Jeremy Roenick among many others.  The game features a season mode along with a best-of-seven playoffs that can be resumed during anytime using a password feature and features many real-life NHL situations and rules such as penalties for checking, high-sticking, etc. along with player fatigue, line changes, injuries and substitutions.  Players can either manual change lines or let the computer automatically shift them when players start to become fatigued.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="8f0bda8a" md5="2c070be5abb9858938c1f6a9a8aad135" sha1="42af1f54adf0e369cb1a562c80d1da996d7faf12" format="mp4" support="">media/video/nhlasp03.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="12ab7a8e" md5="b5260193632dc408e5b5994ccd174066" sha1="a48aae7358323c9e70078329267b88d29973310c" format="png" support="">media/mixrbv2/nhlasp03.png</media>
            </medias>
            <dates>
                <date region="us">1995</date>
                <date region="wor">1995</date>
                <date region="ca">1995</date>
            </dates>
            <developpeur id="104">Gray Matter</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2933" principale="0" parentid="685" langue="en">Sports / Hockey</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>6</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="65822">
            <path>nhlasp16.zip</path>
            <noms>
                <nom region="ss">Nhl All-star Hockey</nom>
                <nom region="us">NHL All-Star Hockey</nom>
                <nom region="wor">NHL All-Star Hockey</nom>
                <nom region="ca">NHL All-Star Match des Étoiles Hockey</nom>
            </noms>
            <cloneof>nhlas.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">This version of NHL All-Star Hockey features all 26 NHL hockey teams along with their respective colors and logos along with big time players such as Wayne Gretzky and Jeremy Roenick among many others.  The game features a season mode along with a best-of-seven playoffs that can be resumed during anytime using a password feature and features many real-life NHL situations and rules such as penalties for checking, high-sticking, etc. along with player fatigue, line changes, injuries and substitutions.  Players can either manual change lines or let the computer automatically shift them when players start to become fatigued.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="8f0bda8a" md5="2c070be5abb9858938c1f6a9a8aad135" sha1="42af1f54adf0e369cb1a562c80d1da996d7faf12" format="mp4" support="">media/video/nhlasp16.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="12ab7a8e" md5="b5260193632dc408e5b5994ccd174066" sha1="a48aae7358323c9e70078329267b88d29973310c" format="png" support="">media/mixrbv2/nhlasp16.png</media>
            </medias>
            <dates>
                <date region="us">1995</date>
                <date region="wor">1995</date>
                <date region="ca">1995</date>
            </dates>
            <developpeur id="104">Gray Matter</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2933" principale="0" parentid="685" langue="en">Sports / Hockey</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>6</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="65822">
            <path>nhlasp06.zip</path>
            <noms>
                <nom region="ss">Nhl All-star Hockey</nom>
                <nom region="us">NHL All-Star Hockey</nom>
                <nom region="wor">NHL All-Star Hockey</nom>
                <nom region="ca">NHL All-Star Match des Étoiles Hockey</nom>
            </noms>
            <cloneof>nhlas.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">This version of NHL All-Star Hockey features all 26 NHL hockey teams along with their respective colors and logos along with big time players such as Wayne Gretzky and Jeremy Roenick among many others.  The game features a season mode along with a best-of-seven playoffs that can be resumed during anytime using a password feature and features many real-life NHL situations and rules such as penalties for checking, high-sticking, etc. along with player fatigue, line changes, injuries and substitutions.  Players can either manual change lines or let the computer automatically shift them when players start to become fatigued.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="8f0bda8a" md5="2c070be5abb9858938c1f6a9a8aad135" sha1="42af1f54adf0e369cb1a562c80d1da996d7faf12" format="mp4" support="">media/video/nhlasp06.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="12ab7a8e" md5="b5260193632dc408e5b5994ccd174066" sha1="a48aae7358323c9e70078329267b88d29973310c" format="png" support="">media/mixrbv2/nhlasp06.png</media>
            </medias>
            <dates>
                <date region="us">1995</date>
                <date region="wor">1995</date>
                <date region="ca">1995</date>
            </dates>
            <developpeur id="104">Gray Matter</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2933" principale="0" parentid="685" langue="en">Sports / Hockey</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>6</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="65822">
            <path>nhlasp07.zip</path>
            <noms>
                <nom region="ss">Nhl All-star Hockey</nom>
                <nom region="us">NHL All-Star Hockey</nom>
                <nom region="wor">NHL All-Star Hockey</nom>
                <nom region="ca">NHL All-Star Match des Étoiles Hockey</nom>
            </noms>
            <cloneof>nhlas.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">This version of NHL All-Star Hockey features all 26 NHL hockey teams along with their respective colors and logos along with big time players such as Wayne Gretzky and Jeremy Roenick among many others.  The game features a season mode along with a best-of-seven playoffs that can be resumed during anytime using a password feature and features many real-life NHL situations and rules such as penalties for checking, high-sticking, etc. along with player fatigue, line changes, injuries and substitutions.  Players can either manual change lines or let the computer automatically shift them when players start to become fatigued.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="8f0bda8a" md5="2c070be5abb9858938c1f6a9a8aad135" sha1="42af1f54adf0e369cb1a562c80d1da996d7faf12" format="mp4" support="">media/video/nhlasp07.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="12ab7a8e" md5="b5260193632dc408e5b5994ccd174066" sha1="a48aae7358323c9e70078329267b88d29973310c" format="png" support="">media/mixrbv2/nhlasp07.png</media>
            </medias>
            <dates>
                <date region="us">1995</date>
                <date region="wor">1995</date>
                <date region="ca">1995</date>
            </dates>
            <developpeur id="104">Gray Matter</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2933" principale="0" parentid="685" langue="en">Sports / Hockey</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>6</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="65822">
            <path>nhlasp08.zip</path>
            <noms>
                <nom region="ss">Nhl All-star Hockey</nom>
                <nom region="us">NHL All-Star Hockey</nom>
                <nom region="wor">NHL All-Star Hockey</nom>
                <nom region="ca">NHL All-Star Match des Étoiles Hockey</nom>
            </noms>
            <cloneof>nhlas.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">This version of NHL All-Star Hockey features all 26 NHL hockey teams along with their respective colors and logos along with big time players such as Wayne Gretzky and Jeremy Roenick among many others.  The game features a season mode along with a best-of-seven playoffs that can be resumed during anytime using a password feature and features many real-life NHL situations and rules such as penalties for checking, high-sticking, etc. along with player fatigue, line changes, injuries and substitutions.  Players can either manual change lines or let the computer automatically shift them when players start to become fatigued.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="8f0bda8a" md5="2c070be5abb9858938c1f6a9a8aad135" sha1="42af1f54adf0e369cb1a562c80d1da996d7faf12" format="mp4" support="">media/video/nhlasp08.mp4</media>
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            </medias>
            <dates>
                <date region="us">1995</date>
                <date region="wor">1995</date>
                <date region="ca">1995</date>
            </dates>
            <developpeur id="104">Gray Matter</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2933" principale="0" parentid="685" langue="en">Sports / Hockey</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>6</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="65822">
            <path>nhlasp10.zip</path>
            <noms>
                <nom region="ss">Nhl All-star Hockey</nom>
                <nom region="us">NHL All-Star Hockey</nom>
                <nom region="wor">NHL All-Star Hockey</nom>
                <nom region="ca">NHL All-Star Match des Étoiles Hockey</nom>
            </noms>
            <cloneof>nhlas.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">This version of NHL All-Star Hockey features all 26 NHL hockey teams along with their respective colors and logos along with big time players such as Wayne Gretzky and Jeremy Roenick among many others.  The game features a season mode along with a best-of-seven playoffs that can be resumed during anytime using a password feature and features many real-life NHL situations and rules such as penalties for checking, high-sticking, etc. along with player fatigue, line changes, injuries and substitutions.  Players can either manual change lines or let the computer automatically shift them when players start to become fatigued.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="8f0bda8a" md5="2c070be5abb9858938c1f6a9a8aad135" sha1="42af1f54adf0e369cb1a562c80d1da996d7faf12" format="mp4" support="">media/video/nhlasp10.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="12ab7a8e" md5="b5260193632dc408e5b5994ccd174066" sha1="a48aae7358323c9e70078329267b88d29973310c" format="png" support="">media/mixrbv2/nhlasp10.png</media>
            </medias>
            <dates>
                <date region="us">1995</date>
                <date region="wor">1995</date>
                <date region="ca">1995</date>
            </dates>
            <developpeur id="104">Gray Matter</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2933" principale="0" parentid="685" langue="en">Sports / Hockey</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>6</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="65822">
            <path>nhlasp12.zip</path>
            <noms>
                <nom region="ss">Nhl All-star Hockey</nom>
                <nom region="us">NHL All-Star Hockey</nom>
                <nom region="wor">NHL All-Star Hockey</nom>
                <nom region="ca">NHL All-Star Match des Étoiles Hockey</nom>
            </noms>
            <cloneof>nhlas.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">This version of NHL All-Star Hockey features all 26 NHL hockey teams along with their respective colors and logos along with big time players such as Wayne Gretzky and Jeremy Roenick among many others.  The game features a season mode along with a best-of-seven playoffs that can be resumed during anytime using a password feature and features many real-life NHL situations and rules such as penalties for checking, high-sticking, etc. along with player fatigue, line changes, injuries and substitutions.  Players can either manual change lines or let the computer automatically shift them when players start to become fatigued.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="8f0bda8a" md5="2c070be5abb9858938c1f6a9a8aad135" sha1="42af1f54adf0e369cb1a562c80d1da996d7faf12" format="mp4" support="">media/video/nhlasp12.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="12ab7a8e" md5="b5260193632dc408e5b5994ccd174066" sha1="a48aae7358323c9e70078329267b88d29973310c" format="png" support="">media/mixrbv2/nhlasp12.png</media>
            </medias>
            <dates>
                <date region="us">1995</date>
                <date region="wor">1995</date>
                <date region="ca">1995</date>
            </dates>
            <developpeur id="104">Gray Matter</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2933" principale="0" parentid="685" langue="en">Sports / Hockey</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>6</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="65822">
            <path>nhlasp11.zip</path>
            <noms>
                <nom region="ss">Nhl All-star Hockey</nom>
                <nom region="us">NHL All-Star Hockey</nom>
                <nom region="wor">NHL All-Star Hockey</nom>
                <nom region="ca">NHL All-Star Match des Étoiles Hockey</nom>
            </noms>
            <cloneof>nhlas.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">This version of NHL All-Star Hockey features all 26 NHL hockey teams along with their respective colors and logos along with big time players such as Wayne Gretzky and Jeremy Roenick among many others.  The game features a season mode along with a best-of-seven playoffs that can be resumed during anytime using a password feature and features many real-life NHL situations and rules such as penalties for checking, high-sticking, etc. along with player fatigue, line changes, injuries and substitutions.  Players can either manual change lines or let the computer automatically shift them when players start to become fatigued.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="8f0bda8a" md5="2c070be5abb9858938c1f6a9a8aad135" sha1="42af1f54adf0e369cb1a562c80d1da996d7faf12" format="mp4" support="">media/video/nhlasp11.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="12ab7a8e" md5="b5260193632dc408e5b5994ccd174066" sha1="a48aae7358323c9e70078329267b88d29973310c" format="png" support="">media/mixrbv2/nhlasp11.png</media>
            </medias>
            <dates>
                <date region="us">1995</date>
                <date region="wor">1995</date>
                <date region="ca">1995</date>
            </dates>
            <developpeur id="104">Gray Matter</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2933" principale="0" parentid="685" langue="en">Sports / Hockey</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>6</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="65822">
            <path>nhlasp13.zip</path>
            <noms>
                <nom region="ss">Nhl All-star Hockey</nom>
                <nom region="us">NHL All-Star Hockey</nom>
                <nom region="wor">NHL All-Star Hockey</nom>
                <nom region="ca">NHL All-Star Match des Étoiles Hockey</nom>
            </noms>
            <cloneof>nhlas.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">This version of NHL All-Star Hockey features all 26 NHL hockey teams along with their respective colors and logos along with big time players such as Wayne Gretzky and Jeremy Roenick among many others.  The game features a season mode along with a best-of-seven playoffs that can be resumed during anytime using a password feature and features many real-life NHL situations and rules such as penalties for checking, high-sticking, etc. along with player fatigue, line changes, injuries and substitutions.  Players can either manual change lines or let the computer automatically shift them when players start to become fatigued.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="8f0bda8a" md5="2c070be5abb9858938c1f6a9a8aad135" sha1="42af1f54adf0e369cb1a562c80d1da996d7faf12" format="mp4" support="">media/video/nhlasp13.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="12ab7a8e" md5="b5260193632dc408e5b5994ccd174066" sha1="a48aae7358323c9e70078329267b88d29973310c" format="png" support="">media/mixrbv2/nhlasp13.png</media>
            </medias>
            <dates>
                <date region="us">1995</date>
                <date region="wor">1995</date>
                <date region="ca">1995</date>
            </dates>
            <developpeur id="104">Gray Matter</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2933" principale="0" parentid="685" langue="en">Sports / Hockey</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>6</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="65822">
            <path>nhlasp14.zip</path>
            <noms>
                <nom region="ss">Nhl All-star Hockey</nom>
                <nom region="us">NHL All-Star Hockey</nom>
                <nom region="wor">NHL All-Star Hockey</nom>
                <nom region="ca">NHL All-Star Match des Étoiles Hockey</nom>
            </noms>
            <cloneof>nhlas.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">This version of NHL All-Star Hockey features all 26 NHL hockey teams along with their respective colors and logos along with big time players such as Wayne Gretzky and Jeremy Roenick among many others.  The game features a season mode along with a best-of-seven playoffs that can be resumed during anytime using a password feature and features many real-life NHL situations and rules such as penalties for checking, high-sticking, etc. along with player fatigue, line changes, injuries and substitutions.  Players can either manual change lines or let the computer automatically shift them when players start to become fatigued.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="8f0bda8a" md5="2c070be5abb9858938c1f6a9a8aad135" sha1="42af1f54adf0e369cb1a562c80d1da996d7faf12" format="mp4" support="">media/video/nhlasp14.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="12ab7a8e" md5="b5260193632dc408e5b5994ccd174066" sha1="a48aae7358323c9e70078329267b88d29973310c" format="png" support="">media/mixrbv2/nhlasp14.png</media>
            </medias>
            <dates>
                <date region="us">1995</date>
                <date region="wor">1995</date>
                <date region="ca">1995</date>
            </dates>
            <developpeur id="104">Gray Matter</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2933" principale="0" parentid="685" langue="en">Sports / Hockey</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>6</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="65822">
            <path>nhlasp17.zip</path>
            <noms>
                <nom region="ss">Nhl All-star Hockey</nom>
                <nom region="us">NHL All-Star Hockey</nom>
                <nom region="wor">NHL All-Star Hockey</nom>
                <nom region="ca">NHL All-Star Match des Étoiles Hockey</nom>
            </noms>
            <cloneof>nhlas.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">This version of NHL All-Star Hockey features all 26 NHL hockey teams along with their respective colors and logos along with big time players such as Wayne Gretzky and Jeremy Roenick among many others.  The game features a season mode along with a best-of-seven playoffs that can be resumed during anytime using a password feature and features many real-life NHL situations and rules such as penalties for checking, high-sticking, etc. along with player fatigue, line changes, injuries and substitutions.  Players can either manual change lines or let the computer automatically shift them when players start to become fatigued.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="8f0bda8a" md5="2c070be5abb9858938c1f6a9a8aad135" sha1="42af1f54adf0e369cb1a562c80d1da996d7faf12" format="mp4" support="">media/video/nhlasp17.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="12ab7a8e" md5="b5260193632dc408e5b5994ccd174066" sha1="a48aae7358323c9e70078329267b88d29973310c" format="png" support="">media/mixrbv2/nhlasp17.png</media>
            </medias>
            <dates>
                <date region="us">1995</date>
                <date region="wor">1995</date>
                <date region="ca">1995</date>
            </dates>
            <developpeur id="104">Gray Matter</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2933" principale="0" parentid="685" langue="en">Sports / Hockey</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>6</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="65822">
            <path>nhlasp09.zip</path>
            <noms>
                <nom region="ss">Nhl All-star Hockey</nom>
                <nom region="us">NHL All-Star Hockey</nom>
                <nom region="wor">NHL All-Star Hockey</nom>
                <nom region="ca">NHL All-Star Match des Étoiles Hockey</nom>
            </noms>
            <cloneof>nhlas.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">This version of NHL All-Star Hockey features all 26 NHL hockey teams along with their respective colors and logos along with big time players such as Wayne Gretzky and Jeremy Roenick among many others.  The game features a season mode along with a best-of-seven playoffs that can be resumed during anytime using a password feature and features many real-life NHL situations and rules such as penalties for checking, high-sticking, etc. along with player fatigue, line changes, injuries and substitutions.  Players can either manual change lines or let the computer automatically shift them when players start to become fatigued.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="8f0bda8a" md5="2c070be5abb9858938c1f6a9a8aad135" sha1="42af1f54adf0e369cb1a562c80d1da996d7faf12" format="mp4" support="">media/video/nhlasp09.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="12ab7a8e" md5="b5260193632dc408e5b5994ccd174066" sha1="a48aae7358323c9e70078329267b88d29973310c" format="png" support="">media/mixrbv2/nhlasp09.png</media>
            </medias>
            <dates>
                <date region="us">1995</date>
                <date region="wor">1995</date>
                <date region="ca">1995</date>
            </dates>
            <developpeur id="104">Gray Matter</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2933" principale="0" parentid="685" langue="en">Sports / Hockey</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>6</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12961">
            <path>nhl.zip</path>
            <noms>
                <nom region="ss">Nhl Hockey</nom>
                <nom region="wor">NHL Hockey</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>eu</region>
                <region>wor</region>
            </regions>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">NHL Hockey is a Sports game, developed by Realtime Associates and published by EA Sports, which was released in Europe in 1994.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="ca7d45c3" md5="108c96d6800c6a1edac21fc025c94815" sha1="5e96efdc9546fab0b7ee86db0619425d0f194922" format="mp4" support="">media/video/nhl.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="e10ea407" md5="81896c67e0dbca8deafd3c723b41b214" sha1="dfdd533e10c42b0f814cb77b780b4a00fe2dce4d" format="png" support="">media/mixrbv2/nhl.png</media>
            </medias>
            <dates>
                <date region="fr">1995</date>
                <date region="eu">1995</date>
                <date region="us">1995</date>
                <date region="wor">1995</date>
            </dates>
            <developpeur id="152">Realtime Associates</developpeur>
            <editeur id="61">EA Sports</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2933" principale="0" parentid="685" langue="en">Sports / Hockey</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12978" romid="181087">
            <path>nazopuyo1.zip</path>
            <noms>
                <nom region="ss">Nazo Puyo</nom>
                <nom region="jp">Nazo Puyo</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>nazopuyo.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Nazo Puyo (Secret Puyo) takes the "Quest mode" found in many Puyo Puyo games and breaks it off into a game of its own. Whereas the usual Puyo Puyo gameplay is centred around beating an opponent by having a more skillful play technique, the puzzle mode (and all Nazo Puyo) games is a leisurly puzzle game where you have to fulfill a set goal on a screen already filled with a certain arrangement of Puyos.

These goals may be to simply eliminate all Puyos on-screen, to eliminate all Puyos of a certain colour, or to eliminate a certain number of Puyos at once. You may also be asked to do a "rensa", or chain reaction, in a certain number of steps. A "rensa" is arranged by making so that if one set of four or more Puyos is eliminated, it will make neighbouring Puyos fall so that new combinations arise, and are eliminated. The fulfillment of the goals may be complicated by the fact that you are given only Puyos of a certain colour to work with.

The game has also an edit mode, where you can make your own puzzles given all the options described above.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="5df2803e" md5="66046ebd6f351ae14128ec98f0b2e1c2" sha1="d1a7dffa710fd3b75c77f014f4eaea2f3a254147" format="mp4" support="">media/video/nazopuyo1.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="40845337" md5="007322c8b95074086da497678f824142" sha1="f853e5409da7a990a68e83d69b98b90bfb5be64b" format="png" support="">media/mixrbv2/nazopuyo1.png</media>
            </medias>
            <dates>
                <date region="fr">2018</date>
                <date region="jp">1993</date>
            </dates>
            <developpeur id="48">Compile</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="26" principale="1" parentid="0" langue="en">Puzzle-Game</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12978">
            <path>nazopuyo.zip</path>
            <noms>
                <nom region="ss">Nazo Puyo</nom>
                <nom region="jp">Nazo Puyo</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Nazo Puyo (Secret Puyo) takes the "Quest mode" found in many Puyo Puyo games and breaks it off into a game of its own. Whereas the usual Puyo Puyo gameplay is centred around beating an opponent by having a more skillful play technique, the puzzle mode (and all Nazo Puyo) games is a leisurly puzzle game where you have to fulfill a set goal on a screen already filled with a certain arrangement of Puyos.

These goals may be to simply eliminate all Puyos on-screen, to eliminate all Puyos of a certain colour, or to eliminate a certain number of Puyos at once. You may also be asked to do a "rensa", or chain reaction, in a certain number of steps. A "rensa" is arranged by making so that if one set of four or more Puyos is eliminated, it will make neighbouring Puyos fall so that new combinations arise, and are eliminated. The fulfillment of the goals may be complicated by the fact that you are given only Puyos of a certain colour to work with.

The game has also an edit mode, where you can make your own puzzles given all the options described above.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="5df2803e" md5="66046ebd6f351ae14128ec98f0b2e1c2" sha1="d1a7dffa710fd3b75c77f014f4eaea2f3a254147" format="mp4" support="">media/video/nazopuyo.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="40845337" md5="007322c8b95074086da497678f824142" sha1="f853e5409da7a990a68e83d69b98b90bfb5be64b" format="png" support="">media/mixrbv2/nazopuyo.png</media>
            </medias>
            <dates>
                <date region="fr">2018</date>
                <date region="jp">1993</date>
            </dates>
            <developpeur id="48">Compile</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="26" principale="1" parentid="0" langue="en">Puzzle-Game</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12985" romid="181089">
            <path>nazpuyo2.zip</path>
            <noms>
                <nom region="ss">Nazo Puyo 2</nom>
                <nom region="jp">Nazo Puyo 2</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Nazo Puyo 2 continues where the original left off. We have here 200 new puzzles to solve, compared to the 100 of the predecessor. Each puzzle is played Puyo Puyo-style, but with a certain goal to complete using a preset set of puyos, e.g. "destroy all puyos", "eliminate 9 puyos at once", "make a triple combo" and so on, thereby taxing your Puyo Puyo skills and strategies.

Another new addition is a battery backup, allowing you not only to save your current position, but also to save all puzzles you may create in the edit mode.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="3634982b" md5="9c58fd866bb9839651f75aea26ce6d28" sha1="75a850f760cc7c0673fd79b34a1349a1dea07bc5" format="mp4" support="">media/video/nazpuyo2.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="36e0ef14" md5="dceb1ac2240dcd1186fbf27cab255e3f" sha1="aed9b2450421b6d6fb3ec5c2bb00ea747fa27a49" format="png" support="">media/mixrbv2/nazpuyo2.png</media>
            </medias>
            <dates>
                <date region="fr">2018</date>
                <date region="jp">1993</date>
            </dates>
            <developpeur id="48">Compile</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="26" principale="1" parentid="0" langue="en">Puzzle-Game</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>10</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="13029" romid="181090">
            <path>nazpyoar.zip</path>
            <noms>
                <nom region="ss">Nazo Puyo Arle No Roux</nom>
                <nom region="jp">Nazo Puyo Arle no Roux</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">One day, Arle (Aruru), the cute girl who is also the protagonist of the Puyo Puyo and Mado Monogatari games, decides that she shall have curry rice for dinner. She heads for the market, but all the market stalls are run by the usual crowd of baddies from Puyo Puyo. And they won't take cash! Instead, before they give her the necessary ingredients, she must solve the Puyo puzzles they have on offer.

The game starts out as a normal top-down RPG, where Arle can go from stand to stand and choose in which turn to clear the merchants' puzzles. The puzzles are played in the typical Nazo Puyo style, with a set field of existing Puyos which Arle must tackle given only a limited number of new Puyos. In order to clear a puzzle, Arle must fulfill a certain goal, such as clearing all Puyos of a certain colour, make chain reactions of a certain length, or eliminate only a certain number of Puyos (no more, no less). Luckily, she can see what Puyos are available for several drop in advance. If she fails to solve a puzzle, Arle can retry, but for each failure, she will lose health. Solving a puzzle makes her level up through the same system used in Mado Monogatari, with a ring of lights around the screen. Raising a level restores health. Will Arle ever be able to cook her curry?

The game also contains a "Toko Puyo" mode, which is the endless mode known from most regular Puyo Puyo games.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="f59e0981" md5="6726ddc56ed926dfee390d1c1c241551" sha1="1cef3321454bf894807acec3589f3d70e66bf7cf" format="mp4" support="">media/video/nazpyoar.mp4</media>
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            </medias>
            <dates>
                <date region="jp">1994</date>
            </dates>
            <developpeur id="48">Compile</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="26" principale="1" parentid="0" langue="en">Puzzle-Game</genre>
                <genre id="8" principale="1" parentid="0" langue="en">Role playing games</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="13029" romid="181091">
            <path>nazpyoarp.zip</path>
            <noms>
                <nom region="ss">Nazo Puyo Arle No Roux</nom>
                <nom region="jp">Nazo Puyo Arle no Roux</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>nazpyoar.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">One day, Arle (Aruru), the cute girl who is also the protagonist of the Puyo Puyo and Mado Monogatari games, decides that she shall have curry rice for dinner. She heads for the market, but all the market stalls are run by the usual crowd of baddies from Puyo Puyo. And they won't take cash! Instead, before they give her the necessary ingredients, she must solve the Puyo puzzles they have on offer.

The game starts out as a normal top-down RPG, where Arle can go from stand to stand and choose in which turn to clear the merchants' puzzles. The puzzles are played in the typical Nazo Puyo style, with a set field of existing Puyos which Arle must tackle given only a limited number of new Puyos. In order to clear a puzzle, Arle must fulfill a certain goal, such as clearing all Puyos of a certain colour, make chain reactions of a certain length, or eliminate only a certain number of Puyos (no more, no less). Luckily, she can see what Puyos are available for several drop in advance. If she fails to solve a puzzle, Arle can retry, but for each failure, she will lose health. Solving a puzzle makes her level up through the same system used in Mado Monogatari, with a ring of lights around the screen. Raising a level restores health. Will Arle ever be able to cook her curry?

The game also contains a "Toko Puyo" mode, which is the endless mode known from most regular Puyo Puyo games.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="f59e0981" md5="6726ddc56ed926dfee390d1c1c241551" sha1="1cef3321454bf894807acec3589f3d70e66bf7cf" format="mp4" support="">media/video/nazpyoarp.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="bbae2ad6" md5="d65c014fc45710bc3b81345bb79b380a" sha1="30b247c7ce4d3f396fadb9f38c9230a04a6fa0dc" format="png" support="">media/mixrbv2/nazpyoarp.png</media>
            </medias>
            <dates>
                <date region="jp">1994</date>
            </dates>
            <developpeur id="48">Compile</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="26" principale="1" parentid="0" langue="en">Puzzle-Game</genre>
                <genre id="8" principale="1" parentid="0" langue="en">Role playing games</genre>
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            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12893">
            <path>ngaidenj.zip</path>
            <noms>
                <nom region="ss">Ninja Gaiden</nom>
                <nom region="wor">Ninja Gaiden</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>ngaiden.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Ninja Gaiden begins with a cinematic animation in which 2 ninjas duel to the death; one goes down. It is revealed that the doomed ninja is the father of Ryu Hayabusa. When Ryu learns of this, he embarks on a quest to find out who killed his father and why. This quest takes him to America to find an archaeologist with whom Ryu's father was working. From there, Ryu becomes embroiled in an evil, supernatural conspiracy involving a villain named Jaquio who has plans to use an ancient castle and some relics to unleash a terrifying evil upon the world.

Ninja Gaiden is a side scrolling game where Ryu the ninja can run, jump, and slash with his ninja sword. He can also attach to any vertical surface. Powerups are littered throughout the landscape that allow Ryu to toss fireballs and ninja stars, and perform other feats.

Ryu will battle through urban city settings, forests, jungles, snow covered castles, underground railroads, and ancient castles. A major feature in Ninja Gaiden are the cinematic scenes -- sometimes fullscreen -- through which the storyline unfolds.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="3cc1ee21" md5="3a3294009a738aabcabd76cac7388da3" sha1="1a892585c6fa8f5e7d481773193e98d640fba701" format="mp4" support="">media/video/ngaidenj.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="15c7e27b" md5="ce0799d90d943848139c71256532adf6" sha1="3fe2823236ab70009794cc87e30cfe306853abff" format="png" support="">media/mixrbv2/ngaidenj.png</media>
            </medias>
            <dates>
                <date region="fr">1992</date>
                <date region="us">1992</date>
                <date region="eu">1992</date>
                <date region="jp">1991</date>
                <date region="wor">1991</date>
            </dates>
            <developpeur id="27312">Japan System House Co., Ltd.</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="1" principale="1" parentid="0" langue="en">Beat'em Up</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12893">
            <path>ngaiden.zip</path>
            <noms>
                <nom region="ss">Ninja Gaiden</nom>
                <nom region="wor">Ninja Gaiden</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>eu</region>
                <region>wor</region>
            </regions>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Ninja Gaiden begins with a cinematic animation in which 2 ninjas duel to the death; one goes down. It is revealed that the doomed ninja is the father of Ryu Hayabusa. When Ryu learns of this, he embarks on a quest to find out who killed his father and why. This quest takes him to America to find an archaeologist with whom Ryu's father was working. From there, Ryu becomes embroiled in an evil, supernatural conspiracy involving a villain named Jaquio who has plans to use an ancient castle and some relics to unleash a terrifying evil upon the world.

Ninja Gaiden is a side scrolling game where Ryu the ninja can run, jump, and slash with his ninja sword. He can also attach to any vertical surface. Powerups are littered throughout the landscape that allow Ryu to toss fireballs and ninja stars, and perform other feats.

Ryu will battle through urban city settings, forests, jungles, snow covered castles, underground railroads, and ancient castles. A major feature in Ninja Gaiden are the cinematic scenes -- sometimes fullscreen -- through which the storyline unfolds.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="3cc1ee21" md5="3a3294009a738aabcabd76cac7388da3" sha1="1a892585c6fa8f5e7d481773193e98d640fba701" format="mp4" support="">media/video/ngaiden.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="15c7e27b" md5="ce0799d90d943848139c71256532adf6" sha1="3fe2823236ab70009794cc87e30cfe306853abff" format="png" support="">media/mixrbv2/ngaiden.png</media>
            </medias>
            <dates>
                <date region="fr">1992</date>
                <date region="us">1992</date>
                <date region="eu">1992</date>
                <date region="jp">1991</date>
                <date region="wor">1991</date>
            </dates>
            <developpeur id="27312">Japan System House Co., Ltd.</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="1" principale="1" parentid="0" langue="en">Beat'em Up</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="65823" romid="181105">
            <path>ninku.zip</path>
            <noms>
                <nom region="ss">Ninku</nom>
                <nom region="jp">Ninku</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Ninku is a Sega Game Gear action game based on the anime series of the same name.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="ed72ddca" md5="57f62464ff74fce0c61d92342f8e07bb" sha1="846ce6753201de7b79d0948310b6a5ede4dab8fd" format="mp4" support="">media/video/ninku.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="44a1b26b" md5="a6e05e0ec79f725ee6cc7806b05a5a75" sha1="4b14ab6087f9a9d2bfe44c293d251e180f53f312" format="png" support="">media/mixrbv2/ninku.png</media>
            </medias>
            <dates>
                <date region="jp">1995</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="14" principale="1" parentid="0" langue="en">Fight</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="65824" romid="181106">
            <path>ninku2.zip</path>
            <noms>
                <nom region="ss">Ninku 2 - Tenkuryu-e No Michi</nom>
                <nom region="us">Ninku 2: Tenkuryu-e no Michi</nom>
                <nom region="jp">Ninku 2 : Tenkuuryuu e no Michi</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Ninku 2: Tenkuryu-e no Michi is a Sega Game Gear sequel to Ninku.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="620720cc" md5="c80c5702eb4dd4a99631cc6bc437e475" sha1="6b022cbf257b67306c71fe09c22953b5f4fe8fa5" format="mp4" support="">media/video/ninku2.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="6f928be7" md5="e3e1109c4737ceb3d76c3dc8ffd2a2df" sha1="739f0654d30b1687d4d800ba027c6366b7f031ce" format="png" support="">media/mixrbv2/ninku2.png</media>
            </medias>
            <dates>
                <date region="jp">1995</date>
            </dates>
            <developpeur id="27183">JSH Co., Ltd.</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="14" principale="1" parentid="0" langue="en">Fight</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="65825" romid="181107">
            <path>ninkug.zip</path>
            <noms>
                <nom region="ss">Ninkuu Gaiden - Hiroyuki Daikatsugeki</nom>
                <nom region="us">Ninku Gaiden - Hiroyuki Daikatsugeki</nom>
                <nom region="jp">Ninku Gaiden : Hiroyuki Daikatsugeki</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Ninkuu Gaiden: Hiroyuki Daikatsugeki is a Sega Game Gear top-down action game based on the Ninkuu franchise.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="fd3e7abf" md5="76bd2b4d76be119e953e78c783740fcb" sha1="41ff615332da90e7c893178c2649a85e676cef31" format="mp4" support="">media/video/ninkug.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="7ab49f51" md5="ce4d49ff11f908dc9904cb8b462bf808" sha1="f2f9751a3835e3567593c630619d81228d8af45a" format="png" support="">media/mixrbv2/ninkug.png</media>
            </medias>
            <dates>
                <date region="jp">1995</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="27" principale="1" parentid="0" langue="en">Strategy</genre>
                <genre id="26" principale="1" parentid="0" langue="en">Puzzle-Game</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="97406" romid="181108">
            <path>nomowsb.zip</path>
            <noms>
                <nom region="ss">Nomo Hideo No World Series Baseball</nom>
                <nom region="us">World Series Baseball '95</nom>
                <nom region="jp">Nomo Hideo no World Series Baseball</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Nomo Hideo no World Series Baseball is a baseball game for the Sega Game Gear released as part of the World Series Baseball series in Japan. It include the japan superstar Nomo Hideo and is a conversion of the US only game World Series Baseball</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="3c6f5257" md5="e4e9b403987d7d25c70ef733213aff4e" sha1="70764047a080fe7089a14688c3496ceb020473b8" format="mp4" support="">media/video/nomowsb.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="1ed89658" md5="94a19b60a4fac248882358b95e1e4de3" sha1="8235c78d845ed0e9e0a9951aed4544117c814fd5" format="png" support="">media/mixrbv2/nomowsb.png</media>
            </medias>
            <dates>
                <date region="jp">1995</date>
                <date region="us">1994</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2853" principale="0" parentid="685" langue="en">Sports / Baseball</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="13025" romid="181109">
            <path>olympgld.zip</path>
            <noms>
                <nom region="ss">Olympic Gold - Barcelona '92</nom>
                <nom region="us">Olympic Gold : Barcelona '92</nom>
                <nom region="wor">Olympic Gold</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Experience for yourself the thrill and excitement of competing in seven spectacular Olympic track, field and pool events. Olympic Gold, the challenge - to win you'll need all the strength, skill and determination you can muster!</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="50f7d40c" md5="83e8de4a602c5f67edcfaf124def7d2e" sha1="9c35b91812b2ec336ca06b8d604e7a462a55b7de" format="mp4" support="">media/video/olympgld.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="d8839fd7" md5="2d011eac0a92a88e42d29e42ee6305c6" sha1="11bd73b92eff721f459b51036d0fbd08aa3a07b8" format="png" support="">media/mixrbv2/olympgld.png</media>
            </medias>
            <dates>
                <date region="fr">1992</date>
                <date region="jp">1992</date>
                <date region="us">1992</date>
                <date region="wor">1992</date>
                <date region="eu">1992</date>
                <date region="br">1992</date>
            </dates>
            <developpeur id="12242">Tiertex</developpeur>
            <editeur id="2779">U.S. Gold</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>0</topstaff>
            <note>11</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="13025" romid="181110">
            <path>olympglda.zip</path>
            <noms>
                <nom region="ss">Olympic Gold - Barcelona '92</nom>
                <nom region="us">Olympic Gold : Barcelona '92</nom>
                <nom region="wor">Olympic Gold</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>jp</region>
            </regions>
            <cloneof>olympgld.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Experience for yourself the thrill and excitement of competing in seven spectacular Olympic track, field and pool events. Olympic Gold, the challenge - to win you'll need all the strength, skill and determination you can muster!</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="50f7d40c" md5="83e8de4a602c5f67edcfaf124def7d2e" sha1="9c35b91812b2ec336ca06b8d604e7a462a55b7de" format="mp4" support="">media/video/olympglda.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="d8839fd7" md5="2d011eac0a92a88e42d29e42ee6305c6" sha1="11bd73b92eff721f459b51036d0fbd08aa3a07b8" format="png" support="">media/mixrbv2/olympglda.png</media>
            </medias>
            <dates>
                <date region="fr">1992</date>
                <date region="jp">1992</date>
                <date region="us">1992</date>
                <date region="wor">1992</date>
                <date region="eu">1992</date>
                <date region="br">1992</date>
            </dates>
            <developpeur id="12242">Tiertex</developpeur>
            <editeur id="2779">U.S. Gold</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>0</topstaff>
            <note>11</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="46296" romid="181111">
            <path>ottifant.zip</path>
            <noms>
                <nom region="ss">Ottifants, The</nom>
                <nom region="us">The Ottifants</nom>
                <nom region="eu">The Ottifants</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Bruno is a baby Ottifant. It's an ordinary evening, and Bruno's dad is working late at office. Reason enough for Bruno's vivid imagination to run riot, thinking that his dad has been kidnapped by aliens! Jelly babies, that fell from his father's pocket on the way to work, blaze a trail to the office. Now it's up to Bruno to fight his way through hordes of terrorizing toys, Ottifant-eating plants, tear through gloomy caverns of doom and cut across a perilous jungle - workaday objects and boringly normal settings as seen through kids' eyes - and rescue his dad!

The Ottifants for the SEGA Game Gear is a 2D side-scrolling platformer where the player controls Bruno through five worlds: starting with the house and the basement, through to the building site, the office and finally the jungle, whereas each world is in turn divided into three stages. Bruno's primary weapon is his trunk, which gives him the ability to blast enemies by firing sweets at them, or suck in objects like out-of-reach platforms or boxes by holding down the Fire-button. Furthermore, yellow, green and red lollies are spread throughout the stages. Gathering three of them activate one of Bruno's special skills and can - depending on the colour combination - transform the baby Ottifant into Superfant with the ability to fly, boost his speed with Speedy Shoes, give an extra Continue and more. 

Picking up jelly babies, blasting enemies and collecting papers gives points and raises Bruno's score up to a fixed value of 9,999 pts. There are several entrances to secret rooms hidden in the five worlds. But, unlike the Genesis-version, the rooms are quite small and basic and there is no 1,000 point reward by completing them. On the whole there are two different tunes backing your journey through the game: one for the stages and one for the boss enemies. The varied background music and sound effects of the Genesis-game are completely missing, as is one entire world: The Garden.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="6a4c8d2a" md5="e4bb25ec04e36d8c222d533fd73034ef" sha1="c13c42ef55fc53976222cbf0a275b83cd426ece1" format="mp4" support="">media/video/ottifant.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="d7ee5253" md5="7664c2b3bf66160af8e466251ebd5307" sha1="32da2b2050ea8f3fa99a9ad86d3c9f8ee623ea76" format="png" support="">media/mixrbv2/ottifant.png</media>
            </medias>
            <dates>
                <date region="eu">1993</date>
                <date region="br">1994</date>
            </dates>
            <developpeur id="2838">Graftgold Ltd.</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>18</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12962">
            <path>outrunj.zip</path>
            <noms>
                <nom region="ss">Outrun</nom>
                <nom region="wor">Out Run</nom>
            </noms>
            <regions>
                <region>jp</region>
                <region>us</region>
            </regions>
            <cloneof>outrun.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Race across varied terrain in this conversion of one of the most famous arcade racing games. Your Ferrari is at the ready, complete with female passenger, over a series of short tracks.

Gameplay is viewed form just above and behind the car, so you can see it. The roads are full of sharp bends and hazards, contact with which can cause the car to roll and lose you time. On each section of track there is a fork in the road, allowing you to choose which direction you go in. You have to complete 5 track sections in total, out of the 15 in the game.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="e9f995f3" md5="62715e60d2e9e53b1015819181de9f0d" sha1="8a139dd7c3e43720e69d92c05e55b253254f93a6" format="mp4" support="">media/video/outrunj.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="bc3f93e4" md5="b95ed06d9be2db98a7e70a744d50db2a" sha1="47973af43011ea7351e77853c16ca47d26d48d1c" format="png" support="">media/mixrbv2/outrunj.png</media>
            </medias>
            <dates>
                <date region="fr">1991</date>
                <date region="eu">1991</date>
                <date region="jp">1991</date>
                <date region="wor">1991</date>
                <date region="br">1991</date>
            </dates>
            <developpeur id="2830">Sanritsu Denki Co., Ltd.</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="28" principale="1" parentid="0" langue="en">Race, Driving</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12962">
            <path>outrun.zip</path>
            <noms>
                <nom region="ss">Outrun</nom>
                <nom region="wor">Out Run</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>wor</region>
            </regions>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Race across varied terrain in this conversion of one of the most famous arcade racing games. Your Ferrari is at the ready, complete with female passenger, over a series of short tracks.

Gameplay is viewed form just above and behind the car, so you can see it. The roads are full of sharp bends and hazards, contact with which can cause the car to roll and lose you time. On each section of track there is a fork in the road, allowing you to choose which direction you go in. You have to complete 5 track sections in total, out of the 15 in the game.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="e9f995f3" md5="62715e60d2e9e53b1015819181de9f0d" sha1="8a139dd7c3e43720e69d92c05e55b253254f93a6" format="mp4" support="">media/video/outrun.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="bc3f93e4" md5="b95ed06d9be2db98a7e70a744d50db2a" sha1="47973af43011ea7351e77853c16ca47d26d48d1c" format="png" support="">media/mixrbv2/outrun.png</media>
            </medias>
            <dates>
                <date region="fr">1991</date>
                <date region="eu">1991</date>
                <date region="jp">1991</date>
                <date region="wor">1991</date>
                <date region="br">1991</date>
            </dates>
            <developpeur id="2830">Sanritsu Denki Co., Ltd.</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="28" principale="1" parentid="0" langue="en">Race, Driving</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12992" romid="181115">
            <path>outrneur.zip</path>
            <noms>
                <nom region="ss">Outrun Europa</nom>
                <nom region="wor">Out Run Europa</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>wor</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">The third game in the OutRun series, which revolutionised the third-person perspective style of racing games. The levels are set across Europe, as you bid to escape from the police. Unlike in the predecessors, you use a different vehicle on each level, with motorbikes and jet-skis adding variety and taking different skill to use. You must complete each level within the strict time limits, and the roads are dogged with other cars to avoid and overtake. You can choose between sound effects or music.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="a91a3c23" md5="0ab94a2c24342cf85fbd090794be5207" sha1="d2f81b892aacb76072d1450fb05e570c7f3206c4" format="mp4" support="">media/video/outrneur.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="f7846fb1" md5="fa6c844f053a58e6555a8a0db9f2c1f8" sha1="37ac41f0dd883818c65b541feb016cdfd734ce92" format="png" support="">media/mixrbv2/outrneur.png</media>
            </medias>
            <dates>
                <date region="fr">1991</date>
                <date region="eu">1991</date>
                <date region="us">1992</date>
                <date region="wor">1991</date>
            </dates>
            <developpeur id="2758">Probe Software Ltd.</developpeur>
            <editeur id="2779">U.S. Gold</editeur>
            <genres>
                <genre id="28" principale="1" parentid="0" langue="en">Race, Driving</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12992" romid="181114">
            <path>outrneuru.zip</path>
            <noms>
                <nom region="ss">Outrun Europa</nom>
                <nom region="wor">Out Run Europa</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>outrneur.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">The third game in the OutRun series, which revolutionised the third-person perspective style of racing games. The levels are set across Europe, as you bid to escape from the police. Unlike in the predecessors, you use a different vehicle on each level, with motorbikes and jet-skis adding variety and taking different skill to use. You must complete each level within the strict time limits, and the roads are dogged with other cars to avoid and overtake. You can choose between sound effects or music.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="a91a3c23" md5="0ab94a2c24342cf85fbd090794be5207" sha1="d2f81b892aacb76072d1450fb05e570c7f3206c4" format="mp4" support="">media/video/outrneuru.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="f7846fb1" md5="fa6c844f053a58e6555a8a0db9f2c1f8" sha1="37ac41f0dd883818c65b541feb016cdfd734ce92" format="png" support="">media/mixrbv2/outrneuru.png</media>
            </medias>
            <dates>
                <date region="fr">1991</date>
                <date region="eu">1991</date>
                <date region="us">1992</date>
                <date region="wor">1991</date>
            </dates>
            <developpeur id="2758">Probe Software Ltd.</developpeur>
            <editeur id="2779">U.S. Gold</editeur>
            <genres>
                <genre id="28" principale="1" parentid="0" langue="en">Race, Driving</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="65828" romid="181128">
            <path>pga96.zip</path>
            <noms>
                <nom region="ss">Pga Tour 96</nom>
                <nom region="wor">PGA Tour 96</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>eu</region>
                <region>wor</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">PGA Tour 96 is a Sports game, developed by Ceris Software and published by Black Pearl, which was released in Europe in 1996.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="e82de773" md5="5bdd234438b3f6e47185de1408fc8614" sha1="06edc325235f84292caf24726a8edf48435d4f37" format="mp4" support="">media/video/pga96.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="83bab210" md5="57777d932104d164eecbd97486876e60" sha1="75d627001fe883a896e29f1635d46bc98a16f2ec" format="png" support="">media/mixrbv2/pga96.png</media>
            </medias>
            <dates>
                <date region="eu">1996</date>
                <date region="us">1996</date>
                <date region="wor">1995</date>
            </dates>
            <developpeur id="8997">Ceris Software</developpeur>
            <editeur id="237">Black Pearl Software</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2913" principale="0" parentid="685" langue="en">Sports / Golf</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>0</topstaff>
            <note>9</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12987">
            <path>pgatourt.zip</path>
            <noms>
                <nom region="ss">Pga Tour Golf</nom>
                <nom region="wor">PGA Tour Golf</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>eu</region>
                <region>wor</region>
            </regions>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">PGA Tour Golf introduced many of the conventions commonly seen in the genre since. The three-click control method (the first to start the swing, the second setting power and over-swing, the third setting draw or fade) allowed for a multitude of different shots, and required a sense of timing. 

Four courses are included, one of them a fantasy 'links' course designed by the programmers. Some of the holes are fiendish, with bunkers, water hazards and trees, and the need to plan strategies to get the best approach to the green.

When playing a tournament there are 60 opponents, each representing top US golfers - ten of these appear with tactical advice for each hole.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="f5da5edf" md5="65a43231b7bfc955b221d7edeb6e1b68" sha1="4d94c6302679ffb0fc11aaf97bf58098d06b4183" format="mp4" support="">media/video/pgatourt.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="fee2a462" md5="8751a17d98621f93e9f87194d219f60c" sha1="f94cb1a204bafb924eafe4cb302c3846df3ca506" format="png" support="">media/mixrbv2/pgatourt.png</media>
            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="eu">1993</date>
                <date region="us">1993</date>
                <date region="wor">1993</date>
            </dates>
            <developpeur id="269">Polygames</developpeur>
            <editeur id="89">Tengen</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2913" principale="0" parentid="685" langue="en">Sports / Golf</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>0</topstaff>
            <note>9</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12987">
            <path>pgatour.zip</path>
            <noms>
                <nom region="ss">Pga Tour Golf</nom>
                <nom region="wor">PGA Tour Golf</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>wor</region>
            </regions>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">PGA Tour Golf introduced many of the conventions commonly seen in the genre since. The three-click control method (the first to start the swing, the second setting power and over-swing, the third setting draw or fade) allowed for a multitude of different shots, and required a sense of timing. 

Four courses are included, one of them a fantasy 'links' course designed by the programmers. Some of the holes are fiendish, with bunkers, water hazards and trees, and the need to plan strategies to get the best approach to the green.

When playing a tournament there are 60 opponents, each representing top US golfers - ten of these appear with tactical advice for each hole.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="f5da5edf" md5="65a43231b7bfc955b221d7edeb6e1b68" sha1="4d94c6302679ffb0fc11aaf97bf58098d06b4183" format="mp4" support="">media/video/pgatour.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="fee2a462" md5="8751a17d98621f93e9f87194d219f60c" sha1="f94cb1a204bafb924eafe4cb302c3846df3ca506" format="png" support="">media/mixrbv2/pgatour.png</media>
            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="eu">1993</date>
                <date region="us">1993</date>
                <date region="wor">1993</date>
            </dates>
            <developpeur id="269">Polygames</developpeur>
            <editeur id="89">Tengen</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2913" principale="0" parentid="685" langue="en">Sports / Golf</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>0</topstaff>
            <note>9</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="65829">
            <path>pgatour2.zip</path>
            <noms>
                <nom region="ss">Pga Tour Golf 2</nom>
                <nom region="us">PGA Tour Golf II</nom>
                <nom region="wor">PGA Tour Golf II</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>eu</region>
                <region>wor</region>
            </regions>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">A follow-up to PGA Tour Golf and a reduced version of it's Genesis counterpart where the player can choose play as a generic pro golfer or as an amateur and compete against four real-life pros including Fred Couples, Paul Azinger, Craig Stadler &amp; Fuzzy Zoeller with six different locations to choose from.  Players can choose to either play in Tournament mode, Skins Play or learn the basics of the game in Practice mode.  

Players use a cursor on a top-down view of a map to determine the location as well as another view from behind the golfer to avoid various obstacles such as trees.  After selecting their location they can then use a meter to the bottom left to determine how much draw or fade will be put into the shot.  To hit the ball, the players presses the "B" button to start the power meter and hitting it again to stop.

Players must also adjust to changing wind and weather conditions during game play which will drastically change the outcome of their shot.  It features four-player capabilities using Gear-to-Gear links as well as a password feature.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="e856f298" md5="8168f7b65914c4e849ed8c52ad0f610b" sha1="bc003cc2d895e8195c5e42efb4b47ec5a28fc37b" format="mp4" support="">media/video/pgatour2.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="0005b291" md5="b0f3b698fa5a55c62499631deb8ebfc7" sha1="b805de4c79ec123e133e75019d9d0d55a4bbbd73" format="png" support="">media/mixrbv2/pgatour2.png</media>
            </medias>
            <dates>
                <date region="us">1995</date>
                <date region="eu">1995</date>
                <date region="wor">1993</date>
            </dates>
            <developpeur id="269">Polygames</developpeur>
            <editeur id="69">Time Warner Interactive</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2913" principale="0" parentid="685" langue="en">Sports / Golf</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>0</topstaff>
            <note>7</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12986">
            <path>pacattak.zip</path>
            <noms>
                <nom region="ss">Pac-attack</nom>
                <nom region="wor">Pac-Attack</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>eu</region>
                <region>wor</region>
            </regions>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Based on Namco's Japanese-only arcade puzzler Cosmo Gang the Puzzle, Pac-Attack is similar to many block-dropping puzzle games from the time, such as Puyo Puyo.

The objective of the game is to place ghosts and then, after three pieces (which can include one or two blocks as well), make Pac-Man eat as many ghosts as possible to try and clear up the game area. Pac-Man's directions are chosen at random between left or right, but as he goes moving on the game area (after you place him, of course), if he bumps against a block or a "wall" on the game area, he will change his direction. As with many block-dropping puzzlers, if a line of blocks and/or ghosts reaches the top, the game ends. However, by filling up a meter on the left of the game area, a fairy may appear that can clear approximately 6 or 7 lines with ghosts, but it only clears the ghosts, although the blocks that were on top of them will drop.

Also, like many puzzlers, it contains a versus mode against another human player. It's similar to the many versus modes of puzzle games: eat plenty of ghosts and your opponent will recieve many ghosts on his area.

The game also includes a Puzzle mode. It features 100 levels, in which you have to eat all ghosts with no more than 4 Pac-Men at least (the number reduces in certain levels), and, unlike the other modes, you can change Pac-Man's direction with the press of a button.

All of the handheld versions (including the one on Pac-Man Collection) lack the versus mode.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="4c561656" md5="9fb729056686d76ab128d408d6aa45ab" sha1="48595ffe4ab4992c8f2d8e4a86e662812a7ca9eb" format="mp4" support="">media/video/pacattak.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="77a9b284" md5="c1c4e8fb4ad24905cad19c465619a5c4" sha1="55d84fc0ee920d558e94b6880fc603ad42584d3e" format="png" support="">media/mixrbv2/pacattak.png</media>
            </medias>
            <dates>
                <date region="fr">2018</date>
                <date region="us">1994</date>
                <date region="wor">1994</date>
                <date region="fi">2018</date>
            </dates>
            <developpeur id="68">Namco</developpeur>
            <editeur id="68">Namco</editeur>
            <genres>
                <genre id="26" principale="1" parentid="0" langue="en">Puzzle-Game</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="65827">
            <path>pacintim.zip</path>
            <noms>
                <nom region="ss">Pac-in-time</nom>
                <nom region="wor">Pac-In-Time</nom>
            </noms>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">The evil Ghost Witch has cast a vicious spell on Pac-Man and thrown him back in time to when he was a Pac-Boy. Only you can save him now. Down some Pac-Pellets and get ready to battle your way through a totally supersonic side-scrolling adventure. Journey through snowy mountains and forests, collect fireballs and bubbles, crunch Pac-Bats and ghosts, swim like a fish and swing like a monkey... and ultimately get Pac-Man back to the real world!</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="26cff5cd" md5="3eff8132d3094efe10da32f3255ab7ab" sha1="0adc0c89b1603f83755ffa408145057fb7a605f6" format="mp4" support="">media/video/pacintim.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="39bff823" md5="1e9018dee52ec8e3de40268351707fe5" sha1="362f35326838df84e9d052eba4f173c206cd76e4" format="png" support="">media/mixrbv2/pacintim.png</media>
            </medias>
            <dates>
                <date region="wor">1994</date>
            </dates>
            <developpeur id="639">Kalisto</developpeur>
            <editeur id="68">Namco</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>11</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12886" romid="181118">
            <path>pacmanj.zip</path>
            <noms>
                <nom region="ss">Pac-man</nom>
                <nom region="wor">Pac-Man</nom>
            </noms>
            <regions>
                <region>jp</region>
                <region>wor</region>
                <region>eu</region>
                <region>us</region>
            </regions>
            <cloneof>pacman.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">One of the most popular and influential games of the 1980's, Pac-Man stars a little, yellow dot-muncher who works his way around to clear a maze of the various dots and fruit which inhabit the board.

Pac-Man's goal is continually challenged by four ghosts: The shy blue ghost Bashful (Inky), the trailing red ghost Shadow (Blinky), the fast pink ghost Speedy (Pinky), and the forgetful orange ghost Pokey (Clyde).  One touch from any of these ghosts means a loss of life for Pac-Man.

Pac-Man can turn the tables on his pursuers by eating of the four Energizers located within the maze.  During this time, the ghosts turn blue, and Pac-Man can eat them for bonus points.  This only lasts for a limited amount of time, as the ghost's eyes float back to their center box, and regenerate to chase after Pac-Man again.

Survive a few rounds of gameplay, and be treated to humorous intermissions between Pac-Man and the ghosts.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="4d34db83" md5="bbf60adedd10163b6c67398264b979d6" sha1="57533dbad2920cdf21adc12aeccd2fc3894e6d3c" format="mp4" support="">media/video/pacmanj.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="2d379a2c" md5="e4abe9beea59c1301eee0b35a3243b7f" sha1="d3a31897cb3cd12d037bbb02bfadd5e126b58529" format="png" support="">media/mixrbv2/pacmanj.png</media>
            </medias>
            <dates>
                <date region="fr">2018</date>
                <date region="us">1991</date>
                <date region="jp">1991</date>
                <date region="wor">1990</date>
            </dates>
            <developpeur id="68">Namco</developpeur>
            <editeur id="68">Namco</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12886" romid="181119">
            <path>pacman.zip</path>
            <noms>
                <nom region="ss">Pac-man</nom>
                <nom region="wor">Pac-Man</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">One of the most popular and influential games of the 1980's, Pac-Man stars a little, yellow dot-muncher who works his way around to clear a maze of the various dots and fruit which inhabit the board.

Pac-Man's goal is continually challenged by four ghosts: The shy blue ghost Bashful (Inky), the trailing red ghost Shadow (Blinky), the fast pink ghost Speedy (Pinky), and the forgetful orange ghost Pokey (Clyde).  One touch from any of these ghosts means a loss of life for Pac-Man.

Pac-Man can turn the tables on his pursuers by eating of the four Energizers located within the maze.  During this time, the ghosts turn blue, and Pac-Man can eat them for bonus points.  This only lasts for a limited amount of time, as the ghost's eyes float back to their center box, and regenerate to chase after Pac-Man again.

Survive a few rounds of gameplay, and be treated to humorous intermissions between Pac-Man and the ghosts.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="4d34db83" md5="bbf60adedd10163b6c67398264b979d6" sha1="57533dbad2920cdf21adc12aeccd2fc3894e6d3c" format="mp4" support="">media/video/pacman.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="2d379a2c" md5="e4abe9beea59c1301eee0b35a3243b7f" sha1="d3a31897cb3cd12d037bbb02bfadd5e126b58529" format="png" support="">media/mixrbv2/pacman.png</media>
            </medias>
            <dates>
                <date region="fr">2018</date>
                <date region="us">1991</date>
                <date region="jp">1991</date>
                <date region="wor">1990</date>
            </dates>
            <developpeur id="68">Namco</developpeur>
            <editeur id="68">Namco</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12911" romid="181120">
            <path>panzer.zip</path>
            <noms>
                <nom region="ss">Panzer Dragoon Mini</nom>
                <nom region="jp">Panzer Dragoon Mini</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Panzer Dragoon Mini is the Japan-only 8-bit version of Sega's popular 32-bit rail shooter, but due to (massive) hardware limitations, the game has more in common with other classic Sega game, Space Harrier. Taking further away from the original games, there is no rider and the game lacks any plotline.
The player starts by choosing one of three dragons, and from there must shoot at incoming enemies (although for most time, just avoiding incoming fire is an easier way to progress in the game). At the end of the level (each with two bosses), a password appears and allows the game to be resumed later.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="0b8573c3" md5="4d88fcf8ab6f9f9526fe12b86e2b43c7" sha1="c5483cab514c8b75fdbfc510b63c74815467441e" format="mp4" support="">media/video/panzer.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="20a3b933" md5="3eb103c697d8591a52675b431d2c7582" sha1="f1c485c5628374fb5da5f109e33378305ac3e3d7" format="png" support="">media/mixrbv2/panzer.png</media>
            </medias>
            <dates>
                <date region="jp">1996</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12912">
            <path>paperboy.zip</path>
            <noms>
                <nom region="ss">Paperboy</nom>
                <nom region="wor">Paperboy</nom>
            </noms>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Based on the arcade game, the object of Paperboy is to deliver papers to your customers while inflicting as much damage as possible to the houses of your non-customers. To make things more difficult, numerous obstacles get in your way including construction workers, rogue tires, skateboarders, dogs and cats, cars, and even the occasional tornado.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="31aec101" md5="24fb2eb879ec33a813e4322b05ac2784" sha1="25be89e8efb9178fafd77b27e4a29e618f022ef5" format="mp4" support="">media/video/paperboy.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="021e1856" md5="06893206666dd91b183954615023071a" sha1="b30960a7b3853c9070594699d9afaa82bd24f531" format="png" support="">media/mixrbv2/paperboy.png</media>
            </medias>
            <dates>
                <date region="fr">1992</date>
                <date region="eu">1992</date>
                <date region="us">1992</date>
                <date region="wor">1992</date>
            </dates>
            <developpeur id="12242">Tiertex</developpeur>
            <editeur id="89">Tengen</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="13001">
            <path>paperbo2.zip</path>
            <noms>
                <nom region="ss">Paperboy 2</nom>
                <nom region="wor">Paperboy 2</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>eu</region>
                <region>wor</region>
            </regions>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">You're a paper boy. Get on your bicycle. Avoid obstacles on the road, such as dogs, cars, and basically everything you can imagine. Hell, some people shoot cannon balls at you! And you'd better be very sure to only throw papers at the right houses! (and at people, that's fun :)</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="704a79e1" md5="6cc82d11849a05e2415480e4e76270e3" sha1="ca3c3a7c0a2316cb929ee00f1c6b613d46fd4d28" format="mp4" support="">media/video/paperbo2.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="6122d6bc" md5="3558c86f2354d35b929a8eb8caba8b14" sha1="3344658b5d615741b26413b6ca97cb88eb6bff57" format="png" support="">media/mixrbv2/paperbo2.png</media>
            </medias>
            <dates>
                <date region="fr">2018</date>
                <date region="us">1993</date>
                <date region="wor">1992</date>
            </dates>
            <developpeur id="89">Tengen</developpeur>
            <editeur id="89">Tengen</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>7</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="13018">
            <path>pengoj.zip</path>
            <noms>
                <nom region="ss">Pengo</nom>
                <nom region="wor">Pengo</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>pengo.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">In this translation of the classic arcade-game "Pengo", you must defeat the enemy by pushing ice blocks together to crush them. You also can capture one if they are shocked and dizzy. There is also a time limit to make it a bit more difficult (you must do it in one minute).</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="e6dd7a31" md5="f6f1b178876b32a6dfc95c5bbf6369ab" sha1="ca9ce83b8f003d068e815b6e1e8a5149b81724a7" format="mp4" support="">media/video/pengoj.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="dcdb7245" md5="2cf7f0708b60f23808130b97d6f2225d" sha1="6d38e01d6ea4f633f091758f29c6f960880747e1" format="png" support="">media/mixrbv2/pengoj.png</media>
            </medias>
            <dates>
                <date region="fr">1991</date>
                <date region="eu">1991</date>
                <date region="jp">1990</date>
                <date region="wor">1990</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="26" principale="1" parentid="0" langue="en">Puzzle-Game</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="13018">
            <path>pengo.zip</path>
            <noms>
                <nom region="ss">Pengo</nom>
                <nom region="wor">Pengo</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>eu</region>
                <region>wor</region>
            </regions>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">In this translation of the classic arcade-game "Pengo", you must defeat the enemy by pushing ice blocks together to crush them. You also can capture one if they are shocked and dizzy. There is also a time limit to make it a bit more difficult (you must do it in one minute).</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="e6dd7a31" md5="f6f1b178876b32a6dfc95c5bbf6369ab" sha1="ca9ce83b8f003d068e815b6e1e8a5149b81724a7" format="mp4" support="">media/video/pengo.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="dcdb7245" md5="2cf7f0708b60f23808130b97d6f2225d" sha1="6d38e01d6ea4f633f091758f29c6f960880747e1" format="png" support="">media/mixrbv2/pengo.png</media>
            </medias>
            <dates>
                <date region="fr">1991</date>
                <date region="eu">1991</date>
                <date region="jp">1990</date>
                <date region="wor">1990</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="26" principale="1" parentid="0" langue="en">Puzzle-Game</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="71581" romid="181126">
            <path>inudais.zip</path>
            <noms>
                <nom region="ss">Pet Club - Inu Daisuki!</nom>
                <nom region="us">Pet Club: Inu Daisuki!</nom>
                <nom region="jp">Pet Club Inu Daisuki!</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Pet Club Inu Dai Suki! is a virtual pet game for the Sega Game Gear with dog.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="1318207e" md5="9f528ed11dd59e1e078fb468b56b43cd" sha1="48948be20ec662a401496b806aca07f3029d83f3" format="mp4" support="">media/video/inudais.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="d0509bfb" md5="145e50ca8a9cde8d06ea1d2da47082b4" sha1="b5269f07cddd9c3a5d3317261981964abef97e65" format="png" support="">media/mixrbv2/inudais.png</media>
            </medias>
            <dates>
                <date region="jp">1996</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="40" principale="1" parentid="0" langue="en">Simulation</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>6</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="65690" romid="181097">
            <path>nekodais.zip</path>
            <noms>
                <nom region="ss">Pet Club - Neko Dai Suki!</nom>
                <nom region="us">Pet Club: Neko Dai Suki!</nom>
                <nom region="jp">Neko Daisuki!</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Neko Dai Suki! is a virtual pet game for the Sega Game Gear with cats.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="eeb53fe0" md5="2b4be09ae93a958136d0d6fd1ffee5c1" sha1="56a8bdc98b98143bc644bb78755f687f4598b5a6" format="mp4" support="">media/video/nekodais.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="326a0081" md5="cbc401a1515f9d68e34ddb1b1e70dd09" sha1="68fd409b8a9cdae523d79c94dff62fc7901a097b" format="png" support="">media/mixrbv2/nekodais.png</media>
            </medias>
            <dates>
                <date region="jp">1996</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="40" principale="1" parentid="0" langue="en">Simulation</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="13052">
            <path>sampras.zip</path>
            <noms>
                <nom region="ss">Pete Sampras Tennis</nom>
                <nom region="eu">Pete Sampras Tennis</nom>
                <nom region="wor">Pete Sampras Tennis</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>wor</region>
            </regions>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Play singles and doubles exhibition games, knockout tournaments or go on a world tour. Choose from 30 different players including world seed #1, Pete Sampras. 

The actions is viewed from the traditional third-person viewpoint. A tutorial mode is provided to help you get used to the forehand, lob and drop shots on offer. Several venues from all over the world can be played on, on Hard, Grass and Clay courts. 

The Game Gear version of this game allowed two players to share one Game Gear, or four players to play doubles by linking two handhelds.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="3a4e8442" md5="025d7db2ea13119affc77be6585652ba" sha1="38b5226845680acdde76cf54dca421b13ed25df0" format="mp4" support="">media/video/sampras.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="5621d3a4" md5="bbbcc93cfb1a8bc4896289c470812103" sha1="653affd32b2a934b85cc0c63d93203cc5e2a0cf5" format="png" support="">media/mixrbv2/sampras.png</media>
            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="eu">1994</date>
                <date region="us">1994</date>
                <date region="wor">1994</date>
            </dates>
            <developpeur id="6490">The Big Red Software Company Ltd.</developpeur>
            <editeur id="87">Codemasters</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2867" principale="0" parentid="685" langue="en">Sports / Tennis</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12941" romid="181132">
            <path>pstaradv.zip</path>
            <noms>
                <nom region="ss">Phantasy Star Adventure</nom>
                <nom region="jp">Phantasy Star Adventure</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">You are an agent of Paseo on Motavia. One day, in December 1268 A.W, you received a letter at base. The sender was Ken Miller. He was a scientist as well as an old friend of yours. He had immigrated to Dezolis to conduct his research years ago.  These were the contents of the letter: "How are you?  I have succeeded in the discovery of the century. You must come and see it."

You travel to the planet Dezolis and visit a town called Carsonville. There, you find out that Dr. Miller has invented a machine that can make human beings immensely powerful. The problem is, Dr. Miller is kidnapped, along with his invention. With the help of his sister Laila you have to solve this mystery.

This game is a Japanese-style adventure game set in the Phantasy Star universe. You interact with the game world by choosing available options such as "See", "Talk", "Move", etc. There are a few puzzles to solve, but the largest part of the game is dedicated to exploration and dialogue with the characters.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="d1c64d0e" md5="18814059e581eb5d69e56352eb3ea75b" sha1="391589471d5b5fe50043522f8f4aa73c76776790" format="mp4" support="">media/video/pstaradv.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="719fc392" md5="d656d01a2e8c3a9281f28d2df8d5b7d2" sha1="9b2f01f2f459254b592844c492b854148bdeacf8" format="png" support="">media/mixrbv2/pstaradv.png</media>
            </medias>
            <dates>
                <date region="fr">2018</date>
                <date region="jp">1992</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="13" principale="1" parentid="0" langue="en">Adventure</genre>
                <genre id="8" principale="1" parentid="0" langue="en">Role playing games</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12975">
            <path>pstargdne.zip</path>
            <noms>
                <nom region="ss">Phantasy Star Gaiden</nom>
                <nom region="jp">Phantasy Star Gaiden</nom>
            </noms>
            <cloneof>pstargdn.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Long ago, the evil Cablon ravaged the Copto planet, a light year away of the Algol system. When he was defeated, he was sealed on a planet discovered by Alis, the heroine of the first "Phantasy Star", a planet that was also known as Alisland. In this gaiden (side-story) set in Phantasy Star universe, you play the role of two young people from the village Tedo - Alec and Mina. One day, Mina finds an old artifact. While wondering what that could be, the young people learn that Alec' father was attacked and kidnapped by bandits. Determined to find him, the two heroes embark on a dangerous journey that will eventually lead them much further than they suspect. 

Phantasy Star Gaiden plays pretty much like any other Phantasy Star starting with the second game: both towns and dungeons are in top-down view, the turn-based battles are viewed from first-person perspective. The gameplay is standard console-style RPG: you should fight random enemies, gain experience and gold, buy better equipment, visit many towns and dungeons, etc.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="dd1c5e33" md5="ebae9061b35665c29e4a954da4c98bb4" sha1="9ee5a0193e0edead589c1e5927bbc1d0752eca99" format="mp4" support="">media/video/pstargdne.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="a1d28a05" md5="212a533847b088a4688202ae16437b3e" sha1="ea35434233a635c745ffe8fc6de49cf42b6fe8f4" format="png" support="">media/mixrbv2/pstargdne.png</media>
            </medias>
            <dates>
                <date region="jp">1992</date>
            </dates>
            <developpeur id="4790">Japan System Supply</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="8" principale="1" parentid="0" langue="en">Role playing games</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12975" romid="181133">
            <path>pstargdn.zip</path>
            <noms>
                <nom region="ss">Phantasy Star Gaiden</nom>
                <nom region="jp">Phantasy Star Gaiden</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Long ago, the evil Cablon ravaged the Copto planet, a light year away of the Algol system. When he was defeated, he was sealed on a planet discovered by Alis, the heroine of the first "Phantasy Star", a planet that was also known as Alisland. In this gaiden (side-story) set in Phantasy Star universe, you play the role of two young people from the village Tedo - Alec and Mina. One day, Mina finds an old artifact. While wondering what that could be, the young people learn that Alec' father was attacked and kidnapped by bandits. Determined to find him, the two heroes embark on a dangerous journey that will eventually lead them much further than they suspect. 

Phantasy Star Gaiden plays pretty much like any other Phantasy Star starting with the second game: both towns and dungeons are in top-down view, the turn-based battles are viewed from first-person perspective. The gameplay is standard console-style RPG: you should fight random enemies, gain experience and gold, buy better equipment, visit many towns and dungeons, etc.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="dd1c5e33" md5="ebae9061b35665c29e4a954da4c98bb4" sha1="9ee5a0193e0edead589c1e5927bbc1d0752eca99" format="mp4" support="">media/video/pstargdn.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="a1d28a05" md5="212a533847b088a4688202ae16437b3e" sha1="ea35434233a635c745ffe8fc6de49cf42b6fe8f4" format="png" support="">media/mixrbv2/pstargdn.png</media>
            </medias>
            <dates>
                <date region="jp">1992</date>
            </dates>
            <developpeur id="4790">Japan System Supply</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="8" principale="1" parentid="0" langue="en">Role playing games</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="65830">
            <path>phantom.zip</path>
            <noms>
                <nom region="ss">Phantom 2040</nom>
                <nom region="wor">Phantom 2040</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>eu</region>
                <region>wor</region>
            </regions>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">You are the Phantom, searching for the evil Rebecca Madison in the vast city of Metropia. As head of Maximum, Inc., she will stop at nothing to fulfil her twisted plans to control the world... unless you can overpower her.
Vicious bosses and hordes of biots, programmed to destroy you, relentlessly attack of every turn. But you strike back with an arsenal of heavy-duty weapons including a smart gun, inductance rope, homing missile, and many others. Use two weapons at once to double your chances of survival! Then control your destiny as you weave your way through more than 60 incredible levels!
The danger is staggering. The fate of the city, the eco-system, and all of humanity rests on your abilities. You know what must be done to save Metropia and the world from certain doom.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="676eac10" md5="0e03b3bc1cc729ad418cde9dd8df2c14" sha1="62003385112170851e7edac7303a0ee53b965527" format="mp4" support="">media/video/phantom.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="e0eba547" md5="111b3fb643dc0206b0a8eb59f68b70da" sha1="23fd4dab4af1c4d7faf8c59706249dd68e700533" format="png" support="">media/mixrbv2/phantom.png</media>
            </medias>
            <dates>
                <date region="us">1995</date>
                <date region="eu">1995</date>
                <date region="wor">1995</date>
            </dates>
            <developpeur id="712">Unexpected Development</developpeur>
            <editeur id="27403">Viacom New Media</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>10</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="65831">
            <path>pbdreams.zip</path>
            <noms>
                <nom region="ss">Pinball Dreams</nom>
                <nom region="us">Pinball Dreams</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">The first in a line of pinball games from 21st Century and Digital Illusions, with four tables covering themes such as the wild west for Steel Wheel, space rockets for Ignition, a haunted graveyard for Nightmare and pop music for Beat Box. 

The portable versions for the Game Boy and Game Gear only have 3 of the 4 original tables with the removal of Beat Box.

The iPhone version includes updated graphics (optional) and gameplay in both portrait and landscape orientation.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="6b7cb1d9" md5="02546a53249d605d391b6d5b83e11f79" sha1="5ee842cfd16440fdbd447309c252de47d5f1fd48" format="mp4" support="">media/video/pbdreams.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="465ebd69" md5="d46649e0bf4198c6e0c4d5013cd92dd3" sha1="1f8376c78c64e71fdcb01dadc67cf7bfca9c1cd5" format="png" support="">media/mixrbv2/pbdreams.png</media>
            </medias>
            <dates>
                <date region="us">1995</date>
            </dates>
            <developpeur id="8892">Spidersoft Limited</developpeur>
            <editeur id="179">GameTek</editeur>
            <genres>
                <genre id="31" principale="1" parentid="0" langue="en">Pinball</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>10</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="65832" romid="181136">
            <path>pocketj.zip</path>
            <noms>
                <nom region="ss">Pocket Jansou</nom>
                <nom region="jp">Pocket Jansou</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Pocket Jansou is a mahjong game for the Sega Game Gear.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="681ab4a5" md5="04bc2cf6955f4d6dd8e8d195bd0bf130" sha1="992456da0e3a29e598082d740d963c5f7d8616c8" format="mp4" support="">media/video/pocketj.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="9b1cdf63" md5="04a2ed4d4de1bf6e0520e27ae3f453c7" sha1="4c18c9cc5893bebe3bc43fb84e8184b85304e605" format="png" support="">media/mixrbv2/pocketj.png</media>
            </medias>
            <dates>
                <date region="jp">1992</date>
            </dates>
            <developpeur id="68">Namco</developpeur>
            <editeur id="68">Namco</editeur>
            <genres>
                <genre id="2647" principale="1" parentid="0" langue="en">Asiatic board game</genre>
                <genre id="2869" principale="0" parentid="2647" langue="en">Mahjong</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="65833" romid="181137">
            <path>pokerfbj.zip</path>
            <noms>
                <nom region="ss">Poker Faced Paul's Blackjack</nom>
                <nom region="us">Poker Face Paul's Blackjack</nom>
                <nom region="wor">Poker Face Paul's Blackjack</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>wor</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Poker Face Paul's Blackjack is a Blackjack game, developed by Spidersoft and published by Adrenalin Interactive, which was released in 1993.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="07fc0bfb" md5="bf0493b3bdfa45522aee130a53208c4c" sha1="16e026d040d76d67bc3e82ef46aeca11f8f7b5ad" format="mp4" support="">media/video/pokerfbj.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="d1fc9cc1" md5="05c526d9cce693519d9cacf7c49e3849" sha1="3dce74dbe9757c3dde603e3a101f25a3e0c65829" format="png" support="">media/mixrbv2/pokerfbj.png</media>
            </medias>
            <dates>
                <date region="us">1993</date>
                <date region="wor">1993</date>
            </dates>
            <developpeur id="8892">Spidersoft Limited</developpeur>
            <editeur id="23752">Adrenalin Entertainment</editeur>
            <genres>
                <genre id="320" principale="1" parentid="0" langue="en">Casino</genre>
                <genre id="2872" principale="0" parentid="320" langue="en">Casino / Cards</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>9</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="65834" romid="181138">
            <path>pokerfg.zip</path>
            <noms>
                <nom region="ss">Poker Faced Paul's Gin</nom>
                <nom region="us">Poker Face Paul's Gin</nom>
                <nom region="wor">Poker Face Paul's Gin</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>wor</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Poker Face Paul's Gin is a Gin game, developed by Spidersoft and published by Adrenalin Interactive, which was released in 1994.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="3132012b" md5="b6f959f70503be8fc005926d20d4dcf6" sha1="e155624fdf0598c1f2bfc6bed934f9000dd96a20" format="mp4" support="">media/video/pokerfg.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="7a90947b" md5="bbc0889844a305bf1320fffc501488ce" sha1="c3d1bf32e38f3eeef82b76e2954f3e153f60d147" format="png" support="">media/mixrbv2/pokerfg.png</media>
            </medias>
            <dates>
                <date region="us">1994</date>
                <date region="wor">1994</date>
            </dates>
            <developpeur id="8892">Spidersoft Limited</developpeur>
            <editeur id="23752">Adrenalin Entertainment</editeur>
            <genres>
                <genre id="320" principale="1" parentid="0" langue="en">Casino</genre>
                <genre id="2872" principale="0" parentid="320" langue="en">Casino / Cards</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>11</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="65835" romid="181139">
            <path>pokerfp.zip</path>
            <noms>
                <nom region="ss">Poker Faced Paul's Poker</nom>
                <nom region="us">Poker Face Paul's Poker</nom>
                <nom region="wor">Poker Face Paul's Poker</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>wor</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Poker Face Paul's Poker is a Poker game, developed by Spidersoft and published by Adrenalin Interactive, which was released in 1994.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="30d3c8de" md5="3ee665536ffb95382887d235cd94ca6e" sha1="e2b9b799a13df287f29e89c13f252caa1f89072c" format="mp4" support="">media/video/pokerfp.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="570afad6" md5="def743f4d519a931555c6a3ab5d5933d" sha1="1fa2fd4469a8c58cf85f0d03407339d0653a20b1" format="png" support="">media/mixrbv2/pokerfp.png</media>
            </medias>
            <dates>
                <date region="us">1994</date>
                <date region="wor">1994</date>
            </dates>
            <developpeur id="8892">Spidersoft Limited</developpeur>
            <editeur id="23752">Adrenalin Entertainment</editeur>
            <genres>
                <genre id="320" principale="1" parentid="0" langue="en">Casino</genre>
                <genre id="2872" principale="0" parentid="320" langue="en">Casino / Cards</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="65836" romid="181140">
            <path>pokerfs.zip</path>
            <noms>
                <nom region="ss">Poker Faced Paul's Solitaire</nom>
                <nom region="us">Poker Face Paul's Solitaire</nom>
                <nom region="wor">Poker Face Paul's Solitaire</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>wor</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Poker Face Paul's Solitaire is a Solitaire game, developed by Spidersoft and published by Adrenalin Interactive, which was released in 1994.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="efddd074" md5="3174f9daa3d7b8ec4f02dbe8e7eeb222" sha1="46f9ac87d0acd38bd51a01181999516e35374122" format="mp4" support="">media/video/pokerfs.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="89e70454" md5="816057fe649fbbfd4d6dd8d30ccc11cb" sha1="2cba9094085d37ba79491d7bf8953c57c479b20f" format="png" support="">media/mixrbv2/pokerfs.png</media>
            </medias>
            <dates>
                <date region="us">1994</date>
                <date region="wor">1994</date>
            </dates>
            <developpeur id="8892">Spidersoft Limited</developpeur>
            <editeur id="23752">Adrenalin Entertainment</editeur>
            <genres>
                <genre id="320" principale="1" parentid="0" langue="en">Casino</genre>
                <genre id="2872" principale="0" parentid="320" langue="en">Casino / Cards</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="65837" romid="181141">
            <path>popbreak.zip</path>
            <noms>
                <nom region="ss">Pop Breaker</nom>
                <nom region="jp">Pop Breaker</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">The game is a shooting puzzler; there aren't a wide variety of power-ups to boost your shot powers, but there are various obstacles on the stage that can work for you (or against you). For example, you can shoot reflective blocks that bounce your shots around the room. You can look around the stages and think of the best way to finish the level based on the enemies and stage layouts. Enemies function differently, adding to the puzzle.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="be773a6e" md5="b2b074b93bd01ace3e7abdc4757269fd" sha1="42adb0808616db9b083eb63322472f4ebd2635de" format="mp4" support="">media/video/popbreak.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="a4662342" md5="149aeebf59ce098102c0037d8a8dd402" sha1="55a801b46e7896360a4a4d9b5f0048bce6c71432" format="png" support="">media/mixrbv2/popbreak.png</media>
            </medias>
            <dates>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="9000">Micro Cabin</developpeur>
            <editeur id="9000">Micro Cabin</editeur>
            <genres>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="65838" romid="181142">
            <path>popeye.zip</path>
            <noms>
                <nom region="ss">Popeye No Beach Volleyball</nom>
                <nom region="jp">Popeye no Beach Volleyball</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Popeye Beach Volleyball is a volleyball game starring characters from the Popeye cartoon series, released exclusively for the Sega Game Gear in 1994. The player controls Popeye, and can pair up with various members of the Popeye cast.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="3548938e" md5="633ba1e5b427a5ac9c605d01b1d69d5a" sha1="e2818ebbabd48781ffc923f4f3344668c7a8c25a" format="mp4" support="">media/video/popeye.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="63aa5461" md5="2b7857c9f0a188da6d1282b7aa28ce9d" sha1="eabe0fc80658e7edea777f4bce0f2ef8d187187c" format="png" support="">media/mixrbv2/popeye.png</media>
            </medias>
            <dates>
                <date region="jp">1994</date>
            </dates>
            <developpeur id="389">Technos Japan Corp.</developpeur>
            <editeur id="389">Technos Japan Corp.</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2883" principale="0" parentid="685" langue="en">Sports / Volleyball</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="65839" romid="181143">
            <path>pdrive.zip</path>
            <noms>
                <nom region="ss">Power Drive</nom>
                <nom region="eu">Power Drive</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Power Drive is an arcade racing game based around rally driving. Handbrake turns and lurid powerslides are both possible, and the steering is suitably loose.

There are 3 types of stages - individual time-trials, head-to-head races against the computer, and some skill tests. There are 8 rounds of gameplay, set across countries ranging from Sweden to Kenya.  You get prize money for winning races, and it costs money to repair damage.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="37c6fcf7" md5="a708e6507eec2f2e71cfb7f69d716b87" sha1="279621f3e272a13cfa668835c721a8dc67299927" format="mp4" support="">media/video/pdrive.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="48b2c740" md5="77c9e360a328e833090aaf78b85b1166" sha1="952eead5656bd6b09a3ae145d696872c3104164a" format="png" support="">media/mixrbv2/pdrive.png</media>
            </medias>
            <dates>
                <date region="eu">1994</date>
            </dates>
            <developpeur id="3059">Rage Software Ltd.</developpeur>
            <editeur id="2779">U.S. Gold</editeur>
            <genres>
                <genre id="28" principale="1" parentid="0" langue="en">Race, Driving</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>11</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12867" romid="180979">
            <path>pstrike2.zip</path>
            <noms>
                <nom region="ss">Power Strike 2</nom>
                <nom region="us">Power Strike II</nom>
                <nom region="jp">GG Aleste II</nom>
                <nom region="eu">Power Strike II</nom>
                <nom region="wor">Power Strike II</nom>
            </noms>
            <regions>
                <region>jp</region>
                <region>eu</region>
                <region>wor</region>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Power Strike II is an Action game, developed by Compile and published by Sega, which was released in Europe in 1994.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="a2b9847c" md5="a0d2230e4ef89b6584e86e9d8fa75998" sha1="64de520992b5a6431351b9dd53605cc15fd3d06a" format="mp4" support="">media/video/pstrike2.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="ab6902f0" md5="b9e76b363c21c076c5be87165e115670" sha1="ec82e9711036737e3f2a491b40d17902ed7583f1" format="png" support="">media/mixrbv2/pstrike2.png</media>
            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="us">2018</date>
                <date region="jp">1993</date>
                <date region="eu">1993</date>
                <date region="wor">1993</date>
            </dates>
            <developpeur id="48">Compile</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="2851" principale="0" parentid="79" langue="en">Shoot'em up / Vertical</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="46299">
            <path>predatr2.zip</path>
            <noms>
                <nom region="ss">Predator 2</nom>
                <nom region="wor">Predator 2</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>eu</region>
                <region>wor</region>
            </regions>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Predator 2 is similar to its 16-bit counterpart. The player controls Lt. Mike Harrigan in a side scrolling view (instead of an isometric one) through 7 levels.

Mike has to fight drug dealers and must rescue a certain number of hostages at each level. The Predator's three-dotted laser aim is a menace to avoid, which can kill either the hostages or Mike himself. Gang members killed drop drugs which can be picked up for points (and sent to the drugs squad). At the end of each level a boss must be defeated.

Mike can move and shoot in all 8 directions, but can only stop and shoot up, down, left and right. Besides his pistol, Mike can also collect new weapons such as grenades, shotguns, machine-guns and rifles. Body armor can be collected for health and med kits for extra lives.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="d4cbff3e" md5="3165ff6e650042e2a252f2a271d21d07" sha1="a0f2c802c2e2487598f01acda117cc37ac2a4afd" format="mp4" support="">media/video/predatr2.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="943fd394" md5="98e1e7d2eb573b7c7047915d5cbca3d4" sha1="4e43cd30db57dd66caa5ae9459fb390f2a666ae8" format="png" support="">media/mixrbv2/predatr2.png</media>
            </medias>
            <dates>
                <date region="eu">1992</date>
                <date region="us">1992</date>
                <date region="wor">1992</date>
            </dates>
            <developpeur id="6509">Teeny Weeny Games, Ltd.</developpeur>
            <editeur id="74">Arena Entertainment</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>10</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12935">
            <path>primal.zip</path>
            <noms>
                <nom region="ss">Primal Rage</nom>
                <nom region="wor">Primal Rage</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>eu</region>
                <region>wor</region>
            </regions>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">A meteor struck the Earth, and caused great chaos. Seven gods from ancient times awoke, and are now attempting to take control of the post-apocalyptic world.

Primal Rage is a one-on-one fighting game featuring dinosaurs and giant apes as the fighters. The graphics are done with digitized stop-motion animation. Gameplay is similar to Mortal Kombat in that it is viewed from a side perspective, and features deadly finishing moves at the end of the match.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="78bc6b7e" md5="3e28c2ab9155607b3bf69f1f5a1df70e" sha1="59b1ba7e7ba8409a64fab01228c10fae7258b93e" format="mp4" support="">media/video/primal.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="d8ee4367" md5="fc060b2263a2b8a452fef505fa7023a1" sha1="cc127ee7f573e93c86bdfd2ef389b11668ff0025" format="png" support="">media/mixrbv2/primal.png</media>
            </medias>
            <dates>
                <date region="fr">1995</date>
                <date region="eu">1995</date>
                <date region="us">1995</date>
                <date region="wor">1995</date>
            </dates>
            <developpeur id="421">Probe Entertainment Ltd.</developpeur>
            <editeur id="69">Time Warner Interactive</editeur>
            <genres>
                <genre id="14" principale="1" parentid="0" langue="en">Fight</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>10</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12888">
            <path>ppersiau.zip</path>
            <noms>
                <nom region="ss">Prince Of Persia</nom>
                <nom region="eu">Prince of Persia</nom>
                <nom region="wor">Prince of Persia</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>eu</region>
            </regions>
            <cloneof>ppersia.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">The Grand Vizier Jaffar has thrown you into a dark dungeon and plans to marry the girl of your dreams in an hour. You're not going to let that happen are you? Try to escape from the dungeon, take out Jaffar's guards, find your way through the Sultan's palace and defeat Jaffar himself. Now go, you've got 60 minutes!

Prince of Persia is a 2D platformer with run and jump gameplay. Your hero must avoid deadly traps, solve some simple puzzles and engage in sword fights with the guards. The player has an infinite amount of lives, but has to restart at the beginning of a level each time he dies, and must complete the game within an hour. An especially noteworthy aspect of the game is the very fluent animation of your character.

The Game Boy Color and SNES versions of the game feature additional levels and new enemies. The Genesis version has a new intro and an altered set of graphics but the level layout remains almost identical to that of the original.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="ff689cce" md5="11175f85130388227a43b65a6dd44c9c" sha1="24efa96be22b821256321a6cd675ee86f1c662d8" format="mp4" support="">media/video/ppersiau.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="3182c3c3" md5="3b50622123c4b7b36ad4b19be7bf92f8" sha1="0e0fe87c181c6f6300c8da6c5198d296eacd62fa" format="png" support="">media/mixrbv2/ppersiau.png</media>
            </medias>
            <dates>
                <date region="fr">1992</date>
                <date region="eu">1992</date>
                <date region="us">1992</date>
            </dates>
            <developpeur id="78">Domark</developpeur>
            <editeur id="78">Domark</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12888">
            <path>ppersia.zip</path>
            <noms>
                <nom region="ss">Prince Of Persia</nom>
                <nom region="eu">Prince of Persia</nom>
                <nom region="wor">Prince of Persia</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>eu</region>
            </regions>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">The Grand Vizier Jaffar has thrown you into a dark dungeon and plans to marry the girl of your dreams in an hour. You're not going to let that happen are you? Try to escape from the dungeon, take out Jaffar's guards, find your way through the Sultan's palace and defeat Jaffar himself. Now go, you've got 60 minutes!

Prince of Persia is a 2D platformer with run and jump gameplay. Your hero must avoid deadly traps, solve some simple puzzles and engage in sword fights with the guards. The player has an infinite amount of lives, but has to restart at the beginning of a level each time he dies, and must complete the game within an hour. An especially noteworthy aspect of the game is the very fluent animation of your character.

The Game Boy Color and SNES versions of the game feature additional levels and new enemies. The Genesis version has a new intro and an altered set of graphics but the level layout remains almost identical to that of the original.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="ff689cce" md5="11175f85130388227a43b65a6dd44c9c" sha1="24efa96be22b821256321a6cd675ee86f1c662d8" format="mp4" support="">media/video/ppersia.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="3182c3c3" md5="3b50622123c4b7b36ad4b19be7bf92f8" sha1="0e0fe87c181c6f6300c8da6c5198d296eacd62fa" format="png" support="">media/mixrbv2/ppersia.png</media>
            </medias>
            <dates>
                <date region="fr">1992</date>
                <date region="eu">1992</date>
                <date region="us">1992</date>
            </dates>
            <developpeur id="78">Domark</developpeur>
            <editeur id="78">Domark</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="65840" romid="181148">
            <path>proyak91.zip</path>
            <noms>
                <nom region="ss">Pro Yakyuu '91, The</nom>
                <nom region="us">The Pro Yakyuu '91</nom>
                <nom region="jp">The Pro Yakyuu '91</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">The Pro Yakyuu '91 is a Sports game, published by Sega,  which was released in Japan in 1991.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="eebdda7e" md5="6e1b61737ad26e9573a94145734dc4a3" sha1="14887967013cf49ae231fdbb527ea085ee99356e" format="mp4" support="">media/video/proyak91.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="eec0bc12" md5="12852880f0966831c74c91601e902ce2" sha1="caf153f27d7122d2a45d9be31e9fd418c6efacb7" format="png" support="">media/mixrbv2/proyak91.png</media>
            </medias>
            <dates>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2853" principale="0" parentid="685" langue="en">Sports / Baseball</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="65842" romid="181149">
            <path>proyakgg.zip</path>
            <noms>
                <nom region="ss">Pro Yakyuu Gg League</nom>
                <nom region="jp">Pro Yakyuu GG League</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Pro Yakyuu GG League is a Sports game, published by Sega,  which was released in Japan in 1993.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="7b0b3de4" md5="60274f4efc14a98b84cc2841f8a0c08b" sha1="be3f234b62c7ee3303aad93d457455ab49ca3986" format="mp4" support="">media/video/proyakgg.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="453905b9" md5="b1aa23e1704e7aac389b2328e8a33016" sha1="d9777c96d03b156d18493e59b9e65ad2964101db" format="png" support="">media/mixrbv2/proyakgg.png</media>
            </medias>
            <dates>
                <date region="jp">1993</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2853" principale="0" parentid="685" langue="en">Sports / Baseball</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="65841">
            <path>proyak94.zip</path>
            <noms>
                <nom region="ss">Pro Yakyuu Gg League '94</nom>
                <nom region="jp">Pro Yakyuu GG League '94</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Pro Yakyuu GG League '94 is a baseball game for the Sega Game Gear and sequel to Pro Yakyuu GG League.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="66f4e39a" md5="fd7c1ed9e2a12563524cddade480e025" sha1="2c5f355423402a84e4c7098418a0896c463b0de5" format="mp4" support="">media/video/proyak94.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="85f29a7c" md5="ebf9d320431afe92befe07f4f94f6c22" sha1="6ca02a75dc4e21902453badfa1465c09688ba7c7" format="png" support="">media/mixrbv2/proyak94.png</media>
            </medias>
            <dates>
                <date region="jp">1994</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2853" principale="0" parentid="685" langue="en">Sports / Baseball</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>6</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="13034" romid="181152">
            <path>psychicw.zip</path>
            <noms>
                <nom region="ss">Psychic World</nom>
                <nom region="jp">Psychic World</nom>
                <nom region="wor">Psychic World</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>eu</region>
                <region>wor</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">A scientist and his two female assistants work on ESP research in a remote science laboratory.  One day, a section of the lab blows up.  It turned out that the monsters kept for experiments escaped and took one of the assistants with them.  The scientist gives an "ESP booster" to the remaining assistant so she can go rescue her.

Your character possesses psychic power which she uses to blast away her enemies.  You start the game with few powers and eventually gain more as items dropped by monsters are picked up.  You control powers such as fire, ice, sonic waves, temporary invincibility, levitation, and more.  Press Down + Button 2 to access your arsenal of powers.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="ca4fe9f6" md5="2a991bd218d9286686e0ab6b23f72f02" sha1="baf6738b6df17554787d77ae3125bc3017dbf4ac" format="mp4" support="">media/video/psychicw.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="46204c24" md5="cd478c045483a0bf1f811960ae878de4" sha1="6c917b85730710a58f5c4a2ba689c1f83b3314f4" format="png" support="">media/mixrbv2/psychicw.png</media>
            </medias>
            <dates>
                <date region="fr">1991</date>
                <date region="eu">1991</date>
                <date region="us">1991</date>
                <date region="jp">1991</date>
                <date region="wor">1991</date>
                <date region="br">1991</date>
            </dates>
            <developpeur id="2830">Sanritsu Denki Co., Ltd.</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="13034" romid="181151">
            <path>psychicwj.zip</path>
            <noms>
                <nom region="ss">Psychic World</nom>
                <nom region="jp">Psychic World</nom>
                <nom region="wor">Psychic World</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>psychicw.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">A scientist and his two female assistants work on ESP research in a remote science laboratory.  One day, a section of the lab blows up.  It turned out that the monsters kept for experiments escaped and took one of the assistants with them.  The scientist gives an "ESP booster" to the remaining assistant so she can go rescue her.

Your character possesses psychic power which she uses to blast away her enemies.  You start the game with few powers and eventually gain more as items dropped by monsters are picked up.  You control powers such as fire, ice, sonic waves, temporary invincibility, levitation, and more.  Press Down + Button 2 to access your arsenal of powers.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="ca4fe9f6" md5="2a991bd218d9286686e0ab6b23f72f02" sha1="baf6738b6df17554787d77ae3125bc3017dbf4ac" format="mp4" support="">media/video/psychicwj.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="46204c24" md5="cd478c045483a0bf1f811960ae878de4" sha1="6c917b85730710a58f5c4a2ba689c1f83b3314f4" format="png" support="">media/mixrbv2/psychicwj.png</media>
            </medias>
            <dates>
                <date region="fr">1991</date>
                <date region="eu">1991</date>
                <date region="us">1991</date>
                <date region="jp">1991</date>
                <date region="wor">1991</date>
                <date region="br">1991</date>
            </dates>
            <developpeur id="2830">Sanritsu Denki Co., Ltd.</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="13053" romid="181154">
            <path>puttputt.zip</path>
            <noms>
                <nom region="ss">Putt And Putter</nom>
                <nom region="us">Putt &amp; Putter</nom>
                <nom region="wor">Putt &amp; Putter</nom>
                <nom region="br">Minigolf</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>eu</region>
                <region>wor</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Putt &amp; Putter is an isometric mini-golf game for 1-2 players. The game has different height levels. Because there are even bumpers, the game is like a mixture of a classic minigolf game, a pinball game and the classic game "Marble Madness".</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="7428144a" md5="47e02b0102eafd757c831105b707943a" sha1="d8beb2858e8606620b25f3eaad4514d376641450" format="mp4" support="">media/video/puttputt.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="46b765ba" md5="375cac2e75e01ef8915d0a49dca2155d" sha1="098a643b297a2f4bf30a6893452c96b2deac0e5b" format="png" support="">media/mixrbv2/puttputt.png</media>
            </medias>
            <dates>
                <date region="fr">1991</date>
                <date region="eu">1991</date>
                <date region="us">1991</date>
                <date region="jp">1991</date>
                <date region="wor">1991</date>
                <date region="br">1992</date>
            </dates>
            <developpeur id="2806">SIMS Co., Ltd.</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="26" principale="1" parentid="0" langue="en">Puzzle-Game</genre>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2913" principale="0" parentid="685" langue="en">Sports / Golf</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>8</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="13053" romid="181153">
            <path>puttputtj.zip</path>
            <noms>
                <nom region="ss">Putt And Putter</nom>
                <nom region="us">Putt &amp; Putter</nom>
                <nom region="wor">Putt &amp; Putter</nom>
                <nom region="br">Minigolf</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>puttputt.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Putt &amp; Putter is an isometric mini-golf game for 1-2 players. The game has different height levels. Because there are even bumpers, the game is like a mixture of a classic minigolf game, a pinball game and the classic game "Marble Madness".</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="7428144a" md5="47e02b0102eafd757c831105b707943a" sha1="d8beb2858e8606620b25f3eaad4514d376641450" format="mp4" support="">media/video/puttputtj.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="46b765ba" md5="375cac2e75e01ef8915d0a49dca2155d" sha1="098a643b297a2f4bf30a6893452c96b2deac0e5b" format="png" support="">media/mixrbv2/puttputtj.png</media>
            </medias>
            <dates>
                <date region="fr">1991</date>
                <date region="eu">1991</date>
                <date region="us">1991</date>
                <date region="jp">1991</date>
                <date region="wor">1991</date>
                <date region="br">1992</date>
            </dates>
            <developpeur id="2806">SIMS Co., Ltd.</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="26" principale="1" parentid="0" langue="en">Puzzle-Game</genre>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2913" principale="0" parentid="685" langue="en">Sports / Golf</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>8</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="65843">
            <path>puyopuyo.zip</path>
            <noms>
                <nom region="ss">Puyo Puyo</nom>
                <nom region="jp">Puyo Puyo</nom>
                <nom region="wor">Puyo Puyo</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">This is a falling pieces puzzle, Puyo Puyo originated on the MSX system and was later turned into an arcade hall version. Get four same-colored puyos touching each other to make them disappear. If more puyos of the same color are connected then they will disappear too. This game can be played simultaneously by two players for a competitive gameplay. Hinder your opponent by making multiple puyo combinations.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="57222628" md5="9a16d9eda3758966b2aec8e5b1674fae" sha1="cf36fe9a8745c1321435193cbd99fd1c1717f4e0" format="mp4" support="">media/video/puyopuyo.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="639606b8" md5="fb41ec8176a3bde0793f95ad21f4d698" sha1="5460b454267e138cf9eabc90e1df2367bacacbae" format="png" support="">media/mixrbv2/puyopuyo.png</media>
            </medias>
            <dates>
                <date region="jp">1993</date>
                <date region="wor">1993</date>
            </dates>
            <developpeur id="48">Compile</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="26" principale="1" parentid="0" langue="en">Puzzle-Game</genre>
                <genre id="27" principale="1" parentid="0" langue="en">Strategy</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="65844" romid="832564">
            <path>puyopuy2.zip</path>
            <noms>
                <nom region="ss">Puyo Puyo 2</nom>
                <nom region="us">Puyo Puyo 2</nom>
                <nom region="jp">Puyo Puyo Tsuu</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">A falling block game in which the goal is the combine four or more blocks of the same color which then disappear. The remain blocks will fall down and can produce combos which can cause special blocks (can only be destroyed by eliminating adjunct blocks) to appear at the enemies field.

This game includes a story mode, in which Arle (the main character) fights against computer enemies, a vs player mode, a four player mode (SNES only), and an endless mode (SNES only).</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="a9b654d9" md5="7686fd11a1b71ae1ef7676b38ada5399" sha1="5480c37433ea055e68e4a6e81e167815ae9fd7bf" format="mp4" support="">media/video/puyopuy2.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="d8fc5541" md5="91a0807d33b879ef3364e1095d583e19" sha1="ea8b574fab769294bf5b0aabc80254c5ff6088e1" format="png" support="">media/mixrbv2/puyopuy2.png</media>
            </medias>
            <dates>
                <date region="jp">1994</date>
            </dates>
            <developpeur id="48">Compile</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="26" principale="1" parentid="0" langue="en">Puzzle-Game</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="65668" romid="181001">
            <path>ichirgg.zip</path>
            <noms>
                <nom region="ss">Puzzle And Action - Ichidant-r</nom>
                <nom region="us">Puzzle &amp; Action: Ichidant-R</nom>
                <nom region="jp">Puzzle &amp; Action - Ichidanto A-Ru GG</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Puzzle &amp; Action: Ichidant-R is the sequel to Puzzle &amp; Action: Tant-R, and like its prequel is an arcade game released for Sega System C arcade hardware. The game later brought to Sega Mega Drive and Sega Game Gear, with the latter being renamed Puzzle &amp; Action: Ichidant-R GG. So far the game has never been released outside of Japan (and South Korea).

Like Tant-R, Ichidant-R is a series of timed minigames, represented in the graphical style seen in Bonanza Bros.. Ichidant-R was bundled with Quiz Rouka ni Tattenasai! in Sega Ages Rouka ni Ichidant-R for the Sega Saturn, and it was also bundled with Tant-R as part of volume 6 in the Sega Ages 2500 series for the PlayStation 2. It was also released for the Wii's Virtual Console service in 2007.

One final game in the Puzzle &amp; Action series, Puzzle &amp; Action: Treasure Hunt was released for Sega Titan Video arcade hardware in 1997.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="3375ff2c" md5="8f8e9c465f0220613685f0eb5c210ad3" sha1="e6df39f73441fb372614ab8539ac8001dd13d5a3" format="mp4" support="">media/video/ichirgg.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="789ceaab" md5="15a06ce2509b01e922fff3d64ddf5caf" sha1="5f14e86ba46e04303f955833b528de5c87ebc93d" format="png" support="">media/mixrbv2/ichirgg.png</media>
            </medias>
            <dates>
                <date region="jp">1994</date>
            </dates>
            <developpeur id="27822">CRI Middleware Co., Ltd.</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="26" principale="1" parentid="0" langue="en">Puzzle-Game</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="65845" romid="181157">
            <path>tantr.zip</path>
            <noms>
                <nom region="ss">Puzzle And Action - Tant-r</nom>
                <nom region="us">Puzzle &amp; Action: Tant-R</nom>
                <nom region="jp">Puzzle and Action Tanto-R</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Puzzle &amp; Action: Tant-R , often known just as Tant-R is a Sega System C puzzle game developed and published by Sega. It is the first in Puzzle &amp; Action series, and has subsequently been ported to the Sega Mega Drive and Sega Game Gear. Though the arcade version of Tant-R reached South Korea, the Mega Drive version remained exclusive to Japan and no versions of the game have ever made it to North America or Europe.

Tant-R borrows its graphical style from Bonanza Bros., and is therefore often seen as a spin-off. The two were paired with the game's sequel, Puzzle &amp; Action: Ichidant-R in volume 6 of the Sega Ages 2500 series for the PlayStation 2. Tant-R was also paired with Quiz Syukudai wo Wasuremashita for a compilation on the Sega Saturn. A spinoff Saturn game, Sega Ages Vol.1 Syukudai ga Tant-R, also made.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="b186e364" md5="2874edcd6776358f01959847ca454c21" sha1="602b3db90aa6998e28e0f6d63d39a48fbfbce568" format="mp4" support="">media/video/tantr.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="8cd8293b" md5="fc96331ce84f8a82ddc5f9894d576335" sha1="246f22901801bef4323e27e403a13f801ab8819e" format="png" support="">media/mixrbv2/tantr.png</media>
            </medias>
            <dates>
                <date region="jp">1994</date>
            </dates>
            <developpeur id="27822">CRI Middleware Co., Ltd.</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="26" principale="1" parentid="0" langue="en">Puzzle-Game</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>10</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="13058" romid="181159">
            <path>shavnyak.zip</path>
            <noms>
                <nom region="ss">Quest For The Shaven Yak Starring Ren Hoek And Stimpy</nom>
                <nom region="us">Quest for the Shaven Yak starring Ren Hoek &amp; Stimp</nom>
                <nom region="wor">Quest for the Shaven Yak Starring Ren Hoëk &amp; Stimpy</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>eu</region>
                <region>wor</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Ren and Stimpy just found a pair of hooves which belong to the great Shaven Yak, who lost them in the last Yak shaving day. Now they must find the Shaven Yak and return him his hooves, or there won't be any more Yak shaving days!

In this platform game the player is prompted to choose playing either as Ren or Stimpy at the start of new life or some stages. Both can jump and shoot (Ren shoots toothbrushes, Stimpy spits), but each one has his own special ability: Ren can perform high jumps, Stimpy can smash things jumping over them. Each character starts the game with three lives.

Throughout levels such as "The Blacker Than Black Forest", "The Stinking Dry Desert" or "The Stinking Wet Bayou", Ren and Stimpy will face most animal enemies, such as birds, frogs, vultures, woodpeckers, snakes, etc. The levels are divided in few or several sub-level, and at the end of each level, they'll face a boss.

They'll also find some unusual weapons, as a slice of bread (which flies in circles), a remote controller (which casts electric waves) and a soap bar (which casts bubbles). If they get hit when using a weapon, they'll lose it, but won't lose health. They'll gain health by picking items like TVs, cash bags, bottles and boots.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="fd4fbcec" md5="407620c5f8cfb86b794df6b2468672bd" sha1="4006388e3e640c6ed1ea37107f38d25e79b22fc9" format="mp4" support="">media/video/shavnyak.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="af7c2764" md5="2cc6198cd63092506d4a48668727a0f8" sha1="77987401466135a11a4cae8e79d78c0995cbe62e" format="png" support="">media/mixrbv2/shavnyak.png</media>
            </medias>
            <dates>
                <date region="us">1994</date>
                <date region="wor">1993</date>
                <date region="eu">1994</date>
            </dates>
            <developpeur id="152">Realtime Associates</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>10</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="46314" romid="181160">
            <path>quizgear.zip</path>
            <noms>
                <nom region="ss">Quiz Gear Fight!!, The</nom>
                <nom region="us">The Quiz Gear Fight!!</nom>
                <nom region="jp">The Quiz Gear Fight!!</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">The Quiz Gear Fight!! is a Quizz game, developed by Minato Giken and published by Sega,  which was released in Japan in 1995.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="c31d23c4" md5="f5bcc28b9ddf9f7daae857fd6791ddd9" sha1="aee3d135cea8607fb818434f0955e667a0c71d7e" format="mp4" support="">media/video/quizgear.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="f4d5a88d" md5="122b7fa8db972ea0b3602c18532e7997" sha1="3b7e222f2f7a9d1494f793f446209464a4747f0b" format="png" support="">media/mixrbv2/quizgear.png</media>
            </medias>
            <dates>
                <date region="jp">1995</date>
            </dates>
            <developpeur id="8774">Minato Giken</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="2649" principale="1" parentid="0" langue="en">Quiz</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>4</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="46300" romid="181162">
            <path>rcgp.zip</path>
            <noms>
                <nom region="ss">R.c. Grand Prix</nom>
                <nom region="wor">R.C. Grand Prix</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>eu</region>
                <region>wor</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">R.C. Grand Prix is an R.C. racing game with customizable options.  You can upgrade your car, by adding higher capacity batteries and gear ratios in addition to the usual racer elements such as better suspension, tires and motors.  You compete against 3 other opponents in this 3/4 overhead racer.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="c5c6e789" md5="9d993c25e9a88acafe00cf5fa4a380d1" sha1="446d67b3707e6469540f6a1fb4c1d1919ae0b48a" format="mp4" support="">media/video/rcgp.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="8162a8f2" md5="ac73aadd272819e5c8095a78d5dc86f5" sha1="00c5fb1e1d0ab497df512fffda342636f1c3ba71" format="png" support="">media/mixrbv2/rcgp.png</media>
            </medias>
            <dates>
                <date region="us">1993</date>
                <date region="wor">1992</date>
            </dates>
            <developpeur id="351">Absolute Entertainment</developpeur>
            <editeur id="351">Absolute Entertainment</editeur>
            <genres>
                <genre id="28" principale="1" parentid="0" langue="en">Race, Driving</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>0</topstaff>
            <note>0</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="65846" romid="181161">
            <path>rbibb94.zip</path>
            <noms>
                <nom region="ss">R.b.i. Baseball '94</nom>
                <nom region="us">R.B.I. Baseball '94</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">This handheld version is different from it's console cousin in terms of content.  While the game still features 28 teams modeled after their real-life 1993 MLB counterparts (with the exception of the MLB license) there are fewer players in this version.  Each team also has previous hall of fame teams that range back into the 1980's.

There is only one mode of play available, a single-player exhibition where the player picks a team to face off against a computer A.I. team.  However, if the player picks two teams from the same league, the game will have the player compete in a best-of-seven series, complete with passwords.  There is also a Watch option that lets the player watch two computer A.I. teams compete against each other.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="f16a4dd3" md5="7f71b3abc87d054668435d41431bfe76" sha1="80212e45879e9e76683729ee0645c1085f4ec82a" format="mp4" support="">media/video/rbibb94.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="3e9577d1" md5="ad553951b063b739033a4830e3a2e2d3" sha1="5f82d57a22328715b8673441f9e6bcc5ea2e1979" format="png" support="">media/mixrbv2/rbibb94.png</media>
            </medias>
            <dates>
                <date region="us">1994</date>
            </dates>
            <developpeur id="295">Al Baker &amp; Associates</developpeur>
            <editeur id="69">Time Warner Interactive</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2853" principale="0" parentid="685" langue="en">Sports / Baseball</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>9</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="13002" romid="181163">
            <path>rastan.zip</path>
            <noms>
                <nom region="ss">Rastan</nom>
                <nom region="jp">Rastan Saga</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Rastan features five levels or hacking and slashing gameplay with a boss at the end of each level. Numerous enemies assault you on your journey such as flying demons, chimeras, valkyries, piranhas, skeleton undead and more. Fight through to the end and save the land of Lograth from certain doom.

The game features different weapons such axes, maces and fire swords, each with its own attributes like extended range or attack power. Armour can also be picked up in the forms shields, cloaks and armour, reducing the damage from enemy attacks. Other items include rings (increase the speed of your weapon) and jewelery for bonus points.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="8316aec8" md5="568ad1f9ea5c3c926283a89a5848aaf1" sha1="0e3699ebe776786b1454b27816c3e65862d3122b" format="mp4" support="">media/video/rastan.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="6acafdd2" md5="47d553021e0b57542d722b84aac56373" sha1="2faa0d86dc606f13724fcdd315e88cc169c56ba8" format="png" support="">media/mixrbv2/rastan.png</media>
            </medias>
            <dates>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="55">Taito</developpeur>
            <editeur id="55">Taito</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="13054">
            <path>riddickj.zip</path>
            <noms>
                <nom region="ss">Riddick Bowe Boxing</nom>
                <nom region="jp">Riddick Bowe Boxing</nom>
                <nom region="wor">Riddick Bowe Boxing</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>riddick.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Riddick Bowe Boxing is another one of the many boxing games released at the time, but with subtle differences. The HUD contains damage and energy meters along with a miniature ring up the top of the screen, useful to see the player's position in the ring so as not to get backed into a corner real easily.

Players can compete in the standard, 1-Player v. CPU, 1-Player v. 2-Player or even a career mode, where there are four preset fighters to choose from along with an option to create customers boxers. The career starts out at position #25 in the ranking and players slowly work up the ladder, going to the gym in between bouts to build up stats to eventually take on "Big Daddy" himself, Riddick Bowe.

The game is practically a copy of Evander Holyfield's Real Deal Boxing, save for the graphics style and the included fighters.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="73814d57" md5="8b14c76a6b8fa0a94402c9827cdb92e2" sha1="3dd43e055b42afae319089310622b1bc2f46b877" format="mp4" support="">media/video/riddickj.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="f57fd090" md5="9c72eba7168671118c840d56c1a9dfbd" sha1="8238fc3dbb7e1824a3c2a0bc4f4e174c5a19005f" format="png" support="">media/mixrbv2/riddickj.png</media>
            </medias>
            <dates>
                <date region="fr">2018</date>
                <date region="us">1994</date>
                <date region="jp">1994</date>
            </dates>
            <developpeur id="444">Micronet Co. Ltd.</developpeur>
            <editeur id="3112">Extreme Entertainment</editeur>
            <genres>
                <genre id="14" principale="1" parentid="0" langue="en">Fight</genre>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2929" principale="0" parentid="685" langue="en">Sports / Boxing</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>9</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="13054">
            <path>riddick.zip</path>
            <noms>
                <nom region="ss">Riddick Bowe Boxing</nom>
                <nom region="jp">Riddick Bowe Boxing</nom>
                <nom region="wor">Riddick Bowe Boxing</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Riddick Bowe Boxing is another one of the many boxing games released at the time, but with subtle differences. The HUD contains damage and energy meters along with a miniature ring up the top of the screen, useful to see the player's position in the ring so as not to get backed into a corner real easily.

Players can compete in the standard, 1-Player v. CPU, 1-Player v. 2-Player or even a career mode, where there are four preset fighters to choose from along with an option to create customers boxers. The career starts out at position #25 in the ranking and players slowly work up the ladder, going to the gym in between bouts to build up stats to eventually take on "Big Daddy" himself, Riddick Bowe.

The game is practically a copy of Evander Holyfield's Real Deal Boxing, save for the graphics style and the included fighters.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="73814d57" md5="8b14c76a6b8fa0a94402c9827cdb92e2" sha1="3dd43e055b42afae319089310622b1bc2f46b877" format="mp4" support="">media/video/riddick.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="f57fd090" md5="9c72eba7168671118c840d56c1a9dfbd" sha1="8238fc3dbb7e1824a3c2a0bc4f4e174c5a19005f" format="png" support="">media/mixrbv2/riddick.png</media>
            </medias>
            <dates>
                <date region="fr">2018</date>
                <date region="us">1994</date>
                <date region="jp">1994</date>
            </dates>
            <developpeur id="444">Micronet Co. Ltd.</developpeur>
            <editeur id="3112">Extreme Entertainment</editeur>
            <genres>
                <genre id="14" principale="1" parentid="0" langue="en">Fight</genre>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2929" principale="0" parentid="685" langue="en">Sports / Boxing</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>9</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12945" romid="181167">
            <path>riserobo.zip</path>
            <noms>
                <nom region="ss">Rise Of The Robots</nom>
                <nom region="wor">Rise of the Robots</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>eu</region>
                <region>wor</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">You are a cyborg handyman in the far away future sent to a huge megacorporation where an evil AI has taken control of the companies robots. You are charged with facing these robots in combat and eliminating them one by one to reach the core and deactivate the AI.

Gameplay wise this is a standard beat-em-up with gorgeous graphics. It has some annoying limitations like not being able to jump over your enemy and only one fire button.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="12ee2cac" md5="4d7ecd9a85fd9aed506a5cfe97727ede" sha1="9e740150bd640091137d761a3f9baa080f41ba36" format="mp4" support="">media/video/riserobo.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="c20ddb34" md5="bc1e61e4c25580b9482f6d5d2668708f" sha1="7a6c4de4f7cf513f6f7539fbe36e3f05db68ca5b" format="png" support="">media/mixrbv2/riserobo.png</media>
            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="eu">1994</date>
                <date region="us">1994</date>
                <date region="wor">1994</date>
            </dates>
            <developpeur id="9471">Data Design Interactive Ltd</developpeur>
            <editeur id="69">Time Warner Interactive</editeur>
            <genres>
                <genre id="14" principale="1" parentid="0" langue="en">Fight</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>11</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12916">
            <path>ristarp2.zip</path>
            <noms>
                <nom region="ss">Ristar</nom>
                <nom region="wor">Ristar : The Shooting Star</nom>
            </noms>
            <cloneof>ristar.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">An evil tyrant with a silly name (Greedy) has arisen to control a solar system full of sentient beings. He Corrupts the leaders of each world and thereby enslaves the populace. He has sent his minions in the disguise of planet natives into the worlds to enforce his rule...

A lush forest planet, the last planet in the tyrants agenda manages to send a call of help to the solar systems ancient hero before being over run. However Greedy even has managed to remove the great hero. Yet he did not count on the interference of the hero's sun... Ristar!

You control Ristar in his attempt to liberate the solar system. You will stretch his arms to grab enemies and summarily head-but them. Your long limbs will be used to climb various surfaces. Being a star adds even more to the unique gameplay, already chock-full of action and puzzles.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="382c0336" md5="1f7ee1226c1e43c74776aed3275e2007" sha1="ab7c609d481d11e0130ac846d5c736059539305f" format="mp4" support="">media/video/ristarp2.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="61937f22" md5="3f473570f78ec3fe9abf675e1047fc59" sha1="83140bd9271d19a66f8bc8df7804fc9cbdfafadc" format="png" support="">media/mixrbv2/ristarp2.png</media>
            </medias>
            <dates>
                <date region="fr">1995</date>
                <date region="eu">1995</date>
                <date region="us">1995</date>
                <date region="jp">1995</date>
                <date region="wor">1995</date>
            </dates>
            <developpeur id="27183">JSH Co., Ltd.</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12916">
            <path>ristarp5.zip</path>
            <noms>
                <nom region="ss">Ristar</nom>
                <nom region="wor">Ristar : The Shooting Star</nom>
            </noms>
            <cloneof>ristar.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">An evil tyrant with a silly name (Greedy) has arisen to control a solar system full of sentient beings. He Corrupts the leaders of each world and thereby enslaves the populace. He has sent his minions in the disguise of planet natives into the worlds to enforce his rule...

A lush forest planet, the last planet in the tyrants agenda manages to send a call of help to the solar systems ancient hero before being over run. However Greedy even has managed to remove the great hero. Yet he did not count on the interference of the hero's sun... Ristar!

You control Ristar in his attempt to liberate the solar system. You will stretch his arms to grab enemies and summarily head-but them. Your long limbs will be used to climb various surfaces. Being a star adds even more to the unique gameplay, already chock-full of action and puzzles.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="382c0336" md5="1f7ee1226c1e43c74776aed3275e2007" sha1="ab7c609d481d11e0130ac846d5c736059539305f" format="mp4" support="">media/video/ristarp5.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="61937f22" md5="3f473570f78ec3fe9abf675e1047fc59" sha1="83140bd9271d19a66f8bc8df7804fc9cbdfafadc" format="png" support="">media/mixrbv2/ristarp5.png</media>
            </medias>
            <dates>
                <date region="fr">1995</date>
                <date region="eu">1995</date>
                <date region="us">1995</date>
                <date region="jp">1995</date>
                <date region="wor">1995</date>
            </dates>
            <developpeur id="27183">JSH Co., Ltd.</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12916">
            <path>ristarp4.zip</path>
            <noms>
                <nom region="ss">Ristar</nom>
                <nom region="wor">Ristar : The Shooting Star</nom>
            </noms>
            <cloneof>ristar.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">An evil tyrant with a silly name (Greedy) has arisen to control a solar system full of sentient beings. He Corrupts the leaders of each world and thereby enslaves the populace. He has sent his minions in the disguise of planet natives into the worlds to enforce his rule...

A lush forest planet, the last planet in the tyrants agenda manages to send a call of help to the solar systems ancient hero before being over run. However Greedy even has managed to remove the great hero. Yet he did not count on the interference of the hero's sun... Ristar!

You control Ristar in his attempt to liberate the solar system. You will stretch his arms to grab enemies and summarily head-but them. Your long limbs will be used to climb various surfaces. Being a star adds even more to the unique gameplay, already chock-full of action and puzzles.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="382c0336" md5="1f7ee1226c1e43c74776aed3275e2007" sha1="ab7c609d481d11e0130ac846d5c736059539305f" format="mp4" support="">media/video/ristarp4.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="61937f22" md5="3f473570f78ec3fe9abf675e1047fc59" sha1="83140bd9271d19a66f8bc8df7804fc9cbdfafadc" format="png" support="">media/mixrbv2/ristarp4.png</media>
            </medias>
            <dates>
                <date region="fr">1995</date>
                <date region="eu">1995</date>
                <date region="us">1995</date>
                <date region="jp">1995</date>
                <date region="wor">1995</date>
            </dates>
            <developpeur id="27183">JSH Co., Ltd.</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12916">
            <path>ristarp3.zip</path>
            <noms>
                <nom region="ss">Ristar</nom>
                <nom region="wor">Ristar : The Shooting Star</nom>
            </noms>
            <cloneof>ristar.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">An evil tyrant with a silly name (Greedy) has arisen to control a solar system full of sentient beings. He Corrupts the leaders of each world and thereby enslaves the populace. He has sent his minions in the disguise of planet natives into the worlds to enforce his rule...

A lush forest planet, the last planet in the tyrants agenda manages to send a call of help to the solar systems ancient hero before being over run. However Greedy even has managed to remove the great hero. Yet he did not count on the interference of the hero's sun... Ristar!

You control Ristar in his attempt to liberate the solar system. You will stretch his arms to grab enemies and summarily head-but them. Your long limbs will be used to climb various surfaces. Being a star adds even more to the unique gameplay, already chock-full of action and puzzles.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="382c0336" md5="1f7ee1226c1e43c74776aed3275e2007" sha1="ab7c609d481d11e0130ac846d5c736059539305f" format="mp4" support="">media/video/ristarp3.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="61937f22" md5="3f473570f78ec3fe9abf675e1047fc59" sha1="83140bd9271d19a66f8bc8df7804fc9cbdfafadc" format="png" support="">media/mixrbv2/ristarp3.png</media>
            </medias>
            <dates>
                <date region="fr">1995</date>
                <date region="eu">1995</date>
                <date region="us">1995</date>
                <date region="jp">1995</date>
                <date region="wor">1995</date>
            </dates>
            <developpeur id="27183">JSH Co., Ltd.</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12916">
            <path>ristarp1.zip</path>
            <noms>
                <nom region="ss">Ristar</nom>
                <nom region="wor">Ristar : The Shooting Star</nom>
            </noms>
            <cloneof>ristar.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">An evil tyrant with a silly name (Greedy) has arisen to control a solar system full of sentient beings. He Corrupts the leaders of each world and thereby enslaves the populace. He has sent his minions in the disguise of planet natives into the worlds to enforce his rule...

A lush forest planet, the last planet in the tyrants agenda manages to send a call of help to the solar systems ancient hero before being over run. However Greedy even has managed to remove the great hero. Yet he did not count on the interference of the hero's sun... Ristar!

You control Ristar in his attempt to liberate the solar system. You will stretch his arms to grab enemies and summarily head-but them. Your long limbs will be used to climb various surfaces. Being a star adds even more to the unique gameplay, already chock-full of action and puzzles.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="382c0336" md5="1f7ee1226c1e43c74776aed3275e2007" sha1="ab7c609d481d11e0130ac846d5c736059539305f" format="mp4" support="">media/video/ristarp1.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="61937f22" md5="3f473570f78ec3fe9abf675e1047fc59" sha1="83140bd9271d19a66f8bc8df7804fc9cbdfafadc" format="png" support="">media/mixrbv2/ristarp1.png</media>
            </medias>
            <dates>
                <date region="fr">1995</date>
                <date region="eu">1995</date>
                <date region="us">1995</date>
                <date region="jp">1995</date>
                <date region="wor">1995</date>
            </dates>
            <developpeur id="27183">JSH Co., Ltd.</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12916" romid="181168">
            <path>ristar.zip</path>
            <noms>
                <nom region="ss">Ristar</nom>
                <nom region="wor">Ristar : The Shooting Star</nom>
            </noms>
            <regions>
                <region>wor</region>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">An evil tyrant with a silly name (Greedy) has arisen to control a solar system full of sentient beings. He Corrupts the leaders of each world and thereby enslaves the populace. He has sent his minions in the disguise of planet natives into the worlds to enforce his rule...

A lush forest planet, the last planet in the tyrants agenda manages to send a call of help to the solar systems ancient hero before being over run. However Greedy even has managed to remove the great hero. Yet he did not count on the interference of the hero's sun... Ristar!

You control Ristar in his attempt to liberate the solar system. You will stretch his arms to grab enemies and summarily head-but them. Your long limbs will be used to climb various surfaces. Being a star adds even more to the unique gameplay, already chock-full of action and puzzles.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="382c0336" md5="1f7ee1226c1e43c74776aed3275e2007" sha1="ab7c609d481d11e0130ac846d5c736059539305f" format="mp4" support="">media/video/ristar.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="61937f22" md5="3f473570f78ec3fe9abf675e1047fc59" sha1="83140bd9271d19a66f8bc8df7804fc9cbdfafadc" format="png" support="">media/mixrbv2/ristar.png</media>
            </medias>
            <dates>
                <date region="fr">1995</date>
                <date region="eu">1995</date>
                <date region="us">1995</date>
                <date region="jp">1995</date>
                <date region="wor">1995</date>
            </dates>
            <developpeur id="27183">JSH Co., Ltd.</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12922">
            <path>roadrash.zip</path>
            <noms>
                <nom region="ss">Road Rash</nom>
                <nom region="eu">Road Rash</nom>
                <nom region="wor">Road Rash</nom>
            </noms>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Road Rash is an aggressive motorcycle racing game where the player assumes the role of a biker who takes part in a series of illegal races across the U.S.A. Starting at the back of the pack the objective is always to finish first on a linear course, overtaking the other bikers. This is achieved by driving very well or by playing it dirty, knocking opponents of their bikes using clubs, crowbars or your bare hands. The other racers fight back in a similar fashion and there are also hazards. All the races take place on the regular road with normal traffic (in both directions) and the cops, as well as occasional oil slicks and stray cows.

By winning races you can get promoted to a stronger division and earn cash with which you can buy a better bike. Whenever you're knocked off your bike or hit something you will have to run back to your bike and lose valuable time, plus your bike will suffer some damage. When the player crashes with cops nearby, it is possible to get busted and then you have to forfeit the race.

Like the whole Road Rash lineage, the game has arcade-like gameplay with no intention to be a motorcycle simulation. While the game has a two-player mode, this is not simultaneous.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="30ca88cc" md5="2281c52e3aaeb512f79b5b236b161c52" sha1="d9724295ae8bd84cc7d0f1bf03cbcb6479e96179" format="mp4" support="">media/video/roadrash.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="850227c1" md5="1edc4058105d61b5e8cb6b26db40fced" sha1="d598ad0dc5a84d62952d1e82908bb5ea8841b93f" format="png" support="">media/mixrbv2/roadrash.png</media>
            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="eu">1994</date>
                <date region="us">1994</date>
            </dates>
            <developpeur id="2758">Probe Software Ltd.</developpeur>
            <editeur id="2779">U.S. Gold</editeur>
            <genres>
                <genre id="28" principale="1" parentid="0" langue="en">Race, Driving</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12922">
            <path>roadrashu.zip</path>
            <noms>
                <nom region="ss">Road Rash</nom>
                <nom region="eu">Road Rash</nom>
                <nom region="wor">Road Rash</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>roadrash.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Road Rash is an aggressive motorcycle racing game where the player assumes the role of a biker who takes part in a series of illegal races across the U.S.A. Starting at the back of the pack the objective is always to finish first on a linear course, overtaking the other bikers. This is achieved by driving very well or by playing it dirty, knocking opponents of their bikes using clubs, crowbars or your bare hands. The other racers fight back in a similar fashion and there are also hazards. All the races take place on the regular road with normal traffic (in both directions) and the cops, as well as occasional oil slicks and stray cows.

By winning races you can get promoted to a stronger division and earn cash with which you can buy a better bike. Whenever you're knocked off your bike or hit something you will have to run back to your bike and lose valuable time, plus your bike will suffer some damage. When the player crashes with cops nearby, it is possible to get busted and then you have to forfeit the race.

Like the whole Road Rash lineage, the game has arcade-like gameplay with no intention to be a motorcycle simulation. While the game has a two-player mode, this is not simultaneous.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="30ca88cc" md5="2281c52e3aaeb512f79b5b236b161c52" sha1="d9724295ae8bd84cc7d0f1bf03cbcb6479e96179" format="mp4" support="">media/video/roadrashu.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="850227c1" md5="1edc4058105d61b5e8cb6b26db40fced" sha1="d598ad0dc5a84d62952d1e82908bb5ea8841b93f" format="png" support="">media/mixrbv2/roadrashu.png</media>
            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="eu">1994</date>
                <date region="us">1994</date>
            </dates>
            <developpeur id="2758">Probe Software Ltd.</developpeur>
            <editeur id="2779">U.S. Gold</editeur>
            <genres>
                <genre id="28" principale="1" parentid="0" langue="en">Race, Driving</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12979">
            <path>robocop3.zip</path>
            <noms>
                <nom region="ss">Robocop 3</nom>
                <nom region="wor">RoboCop 3</nom>
            </noms>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">RoboCop 3 is a side-scrolling platform shooter. You get missions (such as rescuing your colleagues who are being kept hostages), which are divided into several smaller levels. The levels usually consist of several platforms, and are heavily populated by enemies who shoot at you. You can gather special repair kits, which will be used to restore your health after you've completed a level. "RoboCop 3" is more of a shooter than its predecessors, having more and tougher enemies.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="41691a18" md5="2ac2c3b9cb7ac4b89b8a881a1b5bacfc" sha1="889841b769d6c16831816994f7c8f55f80e67a7a" format="mp4" support="">media/video/robocop3.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="566a7cea" md5="cbb5b62fa3a1d3a90b3af6c592c1653d" sha1="77155620b8f1345f1c8c21c2d8d6dbb7264faec5" format="png" support="">media/mixrbv2/robocop3.png</media>
            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="eu">1993</date>
                <date region="us">1993</date>
                <date region="jp">1994</date>
                <date region="wor">1993</date>
            </dates>
            <developpeur id="6505">Eden Entertainment Software Ltd.</developpeur>
            <editeur id="2811">Flying Edge, Inc.</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>9</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12907">
            <path>roboterm.zip</path>
            <noms>
                <nom region="ss">Robocop Versus The Terminator</nom>
                <nom region="us">RoboCop vs Terminator</nom>
                <nom region="wor">RoboCop Versus The Terminator</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>eu</region>
                <region>wor</region>
            </regions>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">In the future, human soldiers of John Conner's resistance force against the machines are fighting a losing war against Skynet and it's robot forces. Discovering that one of the foundation technologies for Skynet is the cybernetics technology used in the creation of Robocop. One of the resistances' soldiers, Flo is sent back in time before the Rise of the Machines to destroy Robocop and stop Skynet from being built. However Skynet learns of the time travel attempt and sends Terminators to stop Flo.

In the game you control Robocop who may move across the screen, jump, fire and exchange weapons. Robocop starts with the Auto-9 which has unlimited ammunition... other weapons may be more powerful but contain limited ammo. Beginning the game on a mission of law enforcement, you soon meet up with Flo and must engage in battle against Terminators, the forces of OCP and several obstacles
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="0e24cc61" md5="29c7479e03089b94056df6425e91debf" sha1="758b5d25a2a90560d4ec6a30205c80f8f0b95c7e" format="mp4" support="">media/video/roboterm.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="e5eb35c3" md5="5fed023488f28990c898c41e2d0d0a82" sha1="3f0051867aac6c89fea76e78ecc5d9199a48fe53" format="png" support="">media/mixrbv2/roboterm.png</media>
            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="eu">1993</date>
                <date region="us">1994</date>
                <date region="wor">1993</date>
            </dates>
            <developpeur id="8906">NMS Software Ltd.</developpeur>
            <editeur id="6">Virgin</editeur>
            <genres>
                <genre id="2646" principale="1" parentid="0" langue="en">Shooter</genre>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>11</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="88428" romid="532078">
            <path>donaldmw.zip</path>
            <noms>
                <nom region="ss">Donald No Magical World</nom>
                <nom region="us">Ronald McDonald in Magical World</nom>
                <nom region="jp">Donald no Magical World</nom>
                <nom region="wor">Ronald in The Magical World</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Donald no Magical World is a Sega Game Gear platform game. It features Ronald McDonald, mascot of the McDonald's fast-food chain. The game was only released in Japan, though curiously if the player inserts the cart into a western Game Gear, it will be translated into English, revealing a unused title in the process - Ronald in the Magical World.

The game has many similarities to the Sega Mega Drive game, McDonald's Treasure Land Adventure, though the gameplay, story and level design is slightly different. Some of the music is shared between the two, however.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="b8da6c69" md5="d92085fd1c1f9076c758c0296ed14d95" sha1="490788a3a2f6a53d721e7fc484be87c44272f9d8" format="mp4" support="">media/video/donaldmw.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="8184a1f8" md5="ea5561063b7bfb408268da405fd098e1" sha1="744dc883438cb2d64b84c2a6c45b941ad31d9249" format="png" support="">media/mixrbv2/donaldmw.png</media>
            </medias>
            <dates>
                <date region="jp">1994</date>
                <date region="wor">1994</date>
            </dates>
            <developpeur id="2806">SIMS Co., Ltd.</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>8</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="65847" romid="316902">
            <path>royalstne.zip</path>
            <noms>
                <nom region="ss">Royal Stone - Hirakareshi Toki No Tobira</nom>
                <nom region="us">Royal Stone</nom>
                <nom region="jp">Royal Stone : Hirakareshi Toki no Tobira</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>royalstn.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Royal Stone: Hirakareshi Toki no Tobira is an RPG for the Sega Game Gear.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="05eedf7c" md5="907904c731db927ea6dc8471aea95f66" sha1="e9152a97eed1dbe7ae7a72817a51c4d7653fcefb" format="mp4" support="">media/video/royalstne.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="c9ca0f1b" md5="487449ebeabb066dd75953c6a3303522" sha1="dd7c46056382a5f66f273f1cc32c42424c6383db" format="png" support="">media/mixrbv2/royalstne.png</media>
            </medias>
            <dates>
                <date region="jp">1995</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="8" principale="1" parentid="0" langue="en">Role playing games</genre>
                <genre id="27" principale="1" parentid="0" langue="en">Strategy</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="65847" romid="181173">
            <path>royalstn.zip</path>
            <noms>
                <nom region="ss">Royal Stone - Hirakareshi Toki No Tobira</nom>
                <nom region="us">Royal Stone</nom>
                <nom region="jp">Royal Stone : Hirakareshi Toki no Tobira</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Royal Stone: Hirakareshi Toki no Tobira is an RPG for the Sega Game Gear.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="05eedf7c" md5="907904c731db927ea6dc8471aea95f66" sha1="e9152a97eed1dbe7ae7a72817a51c4d7653fcefb" format="mp4" support="">media/video/royalstn.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="c9ca0f1b" md5="487449ebeabb066dd75953c6a3303522" sha1="dd7c46056382a5f66f273f1cc32c42424c6383db" format="png" support="">media/mixrbv2/royalstn.png</media>
            </medias>
            <dates>
                <date region="jp">1995</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="8" principale="1" parentid="0" langue="en">Role playing games</genre>
                <genre id="27" principale="1" parentid="0" langue="en">Strategy</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12938">
            <path>samspir.zip</path>
            <noms>
                <nom region="ss">Samurai Shodown</nom>
                <nom region="us">Samurai Shodown</nom>
                <nom region="jp">Samurai Spirits</nom>
                <nom region="wor">Samurai Shodown</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>samsho.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">In early Japan, a man named Shiro Tokisada Amakusa preaches a heretic religion. Little does anyone know that Amakusa is really a servant of the evil Ambrosia, who took over Amakusa's body. Ambrosia wishes to shroud the world in darkness.
Now, choose between 12 warriors (and 3 bonus characters) to fight for the honor of destroying Amakusa, and fulfilling a mission.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="ffda8941" md5="28aad434ebe22a480c974711521fa458" sha1="afc977c05b5e47da2d89d5b3f765df5dcecdf081" format="mp4" support="">media/video/samspir.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="c536e4ae" md5="a769b78be92e87e336b7a1a3c9e2ec7c" sha1="e93daaf5b7e014c89a722d8e54de44440f2e0c61" format="png" support="">media/mixrbv2/samspir.png</media>
            </medias>
            <dates>
                <date region="fr">2018</date>
                <date region="us">1994</date>
                <date region="jp">1994</date>
                <date region="wor">1994</date>
            </dates>
            <developpeur id="79">Takara</developpeur>
            <editeur id="79">Takara</editeur>
            <genres>
                <genre id="14" principale="1" parentid="0" langue="en">Fight</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="2914" principale="0" parentid="14" langue="en">Fight / 2D</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12938">
            <path>samsho.zip</path>
            <noms>
                <nom region="ss">Samurai Shodown</nom>
                <nom region="us">Samurai Shodown</nom>
                <nom region="jp">Samurai Spirits</nom>
                <nom region="wor">Samurai Shodown</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>wor</region>
            </regions>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">In early Japan, a man named Shiro Tokisada Amakusa preaches a heretic religion. Little does anyone know that Amakusa is really a servant of the evil Ambrosia, who took over Amakusa's body. Ambrosia wishes to shroud the world in darkness.
Now, choose between 12 warriors (and 3 bonus characters) to fight for the honor of destroying Amakusa, and fulfilling a mission.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="ffda8941" md5="28aad434ebe22a480c974711521fa458" sha1="afc977c05b5e47da2d89d5b3f765df5dcecdf081" format="mp4" support="">media/video/samsho.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="c536e4ae" md5="a769b78be92e87e336b7a1a3c9e2ec7c" sha1="e93daaf5b7e014c89a722d8e54de44440f2e0c61" format="png" support="">media/mixrbv2/samsho.png</media>
            </medias>
            <dates>
                <date region="fr">2018</date>
                <date region="us">1994</date>
                <date region="jp">1994</date>
                <date region="wor">1994</date>
            </dates>
            <developpeur id="79">Takara</developpeur>
            <editeur id="79">Takara</editeur>
            <genres>
                <genre id="14" principale="1" parentid="0" langue="en">Fight</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="2914" principale="0" parentid="14" langue="en">Fight / 2D</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="71583">
            <path>scratchgj.zip</path>
            <noms>
                <nom region="ss">Scratch Golf</nom>
                <nom region="jp">Scratch Golf</nom>
                <nom region="wor">Scratch Golf</nom>
            </noms>
            <regions>
                <region>jp</region>
                <region>us</region>
            </regions>
            <cloneof>scratchg.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Scratch Golf is an overhead golfing sim that the player can play on two different golf courses either against three computer opponents in a game of scratch golf or practice on any course by themselves.  Two-players can also play via link up against each other in head-to-head or team up and go up against a computer duo.

Like many other golf games the player uses a power and accuracy bar that is brought up after pressing a certain button and pressing it again to confirm the position.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="5b1cc592" md5="2483319b89f14c8e502c4be9c7c3332d" sha1="700fd3a4c41118e5964b333bb3f85f8c65458423" format="mp4" support="">media/video/scratchgj.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="09962357" md5="ad342c4e1009310d57ae0e353fef2a7f" sha1="d81cf7fa13776ab76a2f061b1cf531c4aa1c5c6a" format="png" support="">media/mixrbv2/scratchgj.png</media>
            </medias>
            <dates>
                <date region="jp">1994</date>
                <date region="us">1994</date>
            </dates>
            <developpeur id="2806">SIMS Co., Ltd.</developpeur>
            <editeur id="2792">Vic Tokai, Inc.</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2913" principale="0" parentid="685" langue="en">Sports / Golf</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="71583">
            <path>scratchg.zip</path>
            <noms>
                <nom region="ss">Scratch Golf</nom>
                <nom region="jp">Scratch Golf</nom>
                <nom region="wor">Scratch Golf</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Scratch Golf is an overhead golfing sim that the player can play on two different golf courses either against three computer opponents in a game of scratch golf or practice on any course by themselves.  Two-players can also play via link up against each other in head-to-head or team up and go up against a computer duo.

Like many other golf games the player uses a power and accuracy bar that is brought up after pressing a certain button and pressing it again to confirm the position.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="5b1cc592" md5="2483319b89f14c8e502c4be9c7c3332d" sha1="700fd3a4c41118e5964b333bb3f85f8c65458423" format="mp4" support="">media/video/scratchg.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="09962357" md5="ad342c4e1009310d57ae0e353fef2a7f" sha1="d81cf7fa13776ab76a2f061b1cf531c4aa1c5c6a" format="png" support="">media/mixrbv2/scratchg.png</media>
            </medias>
            <dates>
                <date region="jp">1994</date>
                <date region="us">1994</date>
            </dates>
            <developpeur id="2806">SIMS Co., Ltd.</developpeur>
            <editeur id="2792">Vic Tokai, Inc.</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2913" principale="0" parentid="685" langue="en">Sports / Golf</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="71584">
            <path>sdgundam.zip</path>
            <noms>
                <nom region="ss">Sd Gundam Winner's History</nom>
                <nom region="jp">SD Gundam : Winner's History</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">SD Gundam Winner's History is a Sega Game Gear game based on the Gundam series.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="3fc5712e" md5="5abe6cadfeb371bcd273fac6f434216f" sha1="d5d5fb0d1dc43660cc12def7eda232c8596cb062" format="mp4" support="">media/video/sdgundam.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="f3b8226b" md5="39942e21755ba90640b03e215f9160c4" sha1="7d88d1d73892e3f0f19070ba69ec84c9d6466abb" format="png" support="">media/mixrbv2/sdgundam.png</media>
            </medias>
            <dates>
                <date region="jp">1995</date>
            </dates>
            <developpeur id="15">Bandai</developpeur>
            <editeur id="15">Bandai</editeur>
            <genres>
                <genre id="27" principale="1" parentid="0" langue="en">Strategy</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>11</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="13004">
            <path>sega4in1.zip</path>
            <noms>
                <nom region="ss">Sega Game Pack 4 In 1</nom>
                <nom region="eu">Sega Game Pack 4 in 1</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>us</region>
            </regions>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Sega 4 in 1 Game Pack is a collection of minigames, which include:

1. Flash Columns: based on the same game mode of Columns. The player has to connect four pieces to lower reach the flashing gems, and then clear them.

2. Penalty Shootout: football penalty shootout game where the player selects swerve and height of the ball and kicking position, attempting to cheat the goalkeeper and score five penalties, and then save penalties kicked by the computer

3. Tennis: simple tennis game where the player faces one computer opponent, using both Game Gear keys, 1 to make a shot and 2 to lob the ball. Instead of forcing the player to adapt to top and down court, the human player is always in the bottom position.

4. Rally: checkpoint arcade-style racer with five different areas.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="500dbfa8" md5="3e63dedb0cdd2d601d8c274ab2364538" sha1="2320a2ceaab53d2b61d54af3a870a7c82b488497" format="mp4" support="">media/video/sega4in1.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="aeed2e4a" md5="12eb74c648cb6d08ccc1f623870e7ef6" sha1="19d0ad974bf0b56605e5142be53ef10a1dd538da" format="png" support="">media/mixrbv2/sega4in1.png</media>
            </medias>
            <dates>
                <date region="fr">1992</date>
                <date region="eu">1992</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="34" principale="1" parentid="0" langue="en">Compilation</genre>
                <genre id="28" principale="1" parentid="0" langue="en">Race, Driving</genre>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="13004">
            <path>sega4in1p.zip</path>
            <noms>
                <nom region="ss">Sega Game Pack 4 In 1</nom>
                <nom region="eu">Sega Game Pack 4 in 1</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>sega4in1.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Sega 4 in 1 Game Pack is a collection of minigames, which include:

1. Flash Columns: based on the same game mode of Columns. The player has to connect four pieces to lower reach the flashing gems, and then clear them.

2. Penalty Shootout: football penalty shootout game where the player selects swerve and height of the ball and kicking position, attempting to cheat the goalkeeper and score five penalties, and then save penalties kicked by the computer

3. Tennis: simple tennis game where the player faces one computer opponent, using both Game Gear keys, 1 to make a shot and 2 to lob the ball. Instead of forcing the player to adapt to top and down court, the human player is always in the bottom position.

4. Rally: checkpoint arcade-style racer with five different areas.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="500dbfa8" md5="3e63dedb0cdd2d601d8c274ab2364538" sha1="2320a2ceaab53d2b61d54af3a870a7c82b488497" format="mp4" support="">media/video/sega4in1p.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="aeed2e4a" md5="12eb74c648cb6d08ccc1f623870e7ef6" sha1="19d0ad974bf0b56605e5142be53ef10a1dd538da" format="png" support="">media/mixrbv2/sega4in1p.png</media>
            </medias>
            <dates>
                <date region="fr">1992</date>
                <date region="eu">1992</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="34" principale="1" parentid="0" langue="en">Compilation</genre>
                <genre id="28" principale="1" parentid="0" langue="en">Race, Driving</genre>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="13026" romid="181183">
            <path>sensible.zip</path>
            <noms>
                <nom region="ss">Sensible Soccer - European Champions</nom>
                <nom region="us">Sensible Soccer : European Champions</nom>
                <nom region="eu">Sensible Soccer</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">With the original Sensible Soccer having sold hugely, this updated version was released some months later (and then used as the basis for the later console versions). The teams are updated, with the sides present in the 92-93 European tournaments included, and the player names updated to take transfers into account. 

The game was tidied up and changed in a number of areas. The most significant change is the addition of red and yellow cards for discipline (2 yellow card offenses or one ‘professional foul’ (denying your opponent a clear goal-scoring opportunity) results in that player being sent off). The goalkeepers have been improved in skill, and the 1994 World Cup Qualifying tournament was added.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="f6037d96" md5="af33983fedf1c7e8333a231932716ea6" sha1="0b9e2138dc43aeefc2c3bd5129a108b7bd2830a8" format="mp4" support="">media/video/sensible.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="95c0366a" md5="b189df842edabf1bca39aa55edd5d2dc" sha1="7304189127ced2ca1a32e3e3d24c558f4ea322f7" format="png" support="">media/mixrbv2/sensible.png</media>
            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="eu">1993</date>
            </dates>
            <developpeur id="46">Eurocom</developpeur>
            <editeur id="2064">Sony Electronic Publishing</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2847" principale="0" parentid="685" langue="en">Sports / Soccer</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="71585">
            <path>shangh2.zip</path>
            <noms>
                <nom region="ss">Shanghai 2</nom>
                <nom region="us">Shanghai II</nom>
                <nom region="jp">Shanghai II</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Shanghai II, not to be confused with Shanghai II: Dragon's Eye on the Sega Mega Drive, is a Sega Game Gear game. They are both sequels to Shanghai.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="01c0aa14" md5="4273227256b82f26fe91389402db0444" sha1="a878181f65f469ff5c34fe31cf0f58db920e7def" format="mp4" support="">media/video/shangh2.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="3cd28d20" md5="bd168bebb5814deefe92a64123733c61" sha1="586589a8c1e8aebba1418623e69fb34cf306ce27" format="png" support="">media/mixrbv2/shangh2.png</media>
            </medias>
            <dates>
                <date region="jp">1990</date>
            </dates>
            <developpeur id="37">Sunsoft</developpeur>
            <editeur id="37">Sunsoft</editeur>
            <genres>
                <genre id="26" principale="1" parentid="0" langue="en">Puzzle-Game</genre>
                <genre id="2647" principale="1" parentid="0" langue="en">Asiatic board game</genre>
                <genre id="2869" principale="0" parentid="2647" langue="en">Mahjong</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>10</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="71585">
            <path>shangh2a.zip</path>
            <noms>
                <nom region="ss">Shanghai 2</nom>
                <nom region="us">Shanghai II</nom>
                <nom region="jp">Shanghai II</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>shangh2.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Shanghai II, not to be confused with Shanghai II: Dragon's Eye on the Sega Mega Drive, is a Sega Game Gear game. They are both sequels to Shanghai.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="01c0aa14" md5="4273227256b82f26fe91389402db0444" sha1="a878181f65f469ff5c34fe31cf0f58db920e7def" format="mp4" support="">media/video/shangh2a.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="3cd28d20" md5="bd168bebb5814deefe92a64123733c61" sha1="586589a8c1e8aebba1418623e69fb34cf306ce27" format="png" support="">media/mixrbv2/shangh2a.png</media>
            </medias>
            <dates>
                <date region="jp">1990</date>
            </dates>
            <developpeur id="37">Sunsoft</developpeur>
            <editeur id="37">Sunsoft</editeur>
            <genres>
                <genre id="26" principale="1" parentid="0" langue="en">Puzzle-Game</genre>
                <genre id="2647" principale="1" parentid="0" langue="en">Asiatic board game</genre>
                <genre id="2869" principale="0" parentid="2647" langue="en">Mahjong</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>10</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="71586">
            <path>shaqfu.zip</path>
            <noms>
                <nom region="ss">Shaq Fu</nom>
                <nom region="wor">Shaq Fu</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>eu</region>
                <region>wor</region>
            </regions>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Shaq brings his awesome skill and size to a multiworld fighting game! As Shaq, use your lightning-fast shuriken and other martial art techniques to prevail over a bunch of intensely evil warriors in the enforcement of justice. Summon Voodoo's bone-shattering earthquake, rebound with Rajah's shockwave sword or lash out with Sett's terrifying mummy wrap! Scores of secret power moves to discover and master!</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="a1aab726" md5="aee56b4e8b33a140081309cde90a7fa1" sha1="bb5cc2837679142326f75837729b3d7e953b50bb" format="mp4" support="">media/video/shaqfu.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="9c7ca719" md5="e022dbaf3e2c4df97b71395fd7099032" sha1="210361ccd4f9669863fb38010378813068533de2" format="png" support="">media/mixrbv2/shaqfu.png</media>
            </medias>
            <dates>
                <date region="us">1995</date>
                <date region="wor">1995</date>
            </dates>
            <developpeur id="12242">Tiertex</developpeur>
            <editeur id="13">Electronic Arts</editeur>
            <genres>
                <genre id="14" principale="1" parentid="0" langue="en">Fight</genre>
                <genre id="2914" principale="0" parentid="14" langue="en">Fight / 2D</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>5</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="71587">
            <path>shikinjo.zip</path>
            <noms>
                <nom region="ss">Shikinjoh</nom>
                <nom region="us">Shikinjoh</nom>
                <nom region="jp">Shikinjou</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Shikinjoh or Shi Kin Joh or Shi-Kin-Joh or Shikinjou (or likewise) is a 1989/1990 puzzle game by Scap Trust for the NEC PC-88 and NEC PC-98. Sunsoft ported it to the Sega Mega Drive and Sega Game Gear in 1991, with the Mega Drive version having added Sega Mega Modem capabilities. No version has left Japan. A version was later included with Sunsoft's Game no Tetsujin The Shanghai for the Sega Saturn.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="5cbf40d2" md5="e8bfec7f9f58ac07e078a2fa49b4d357" sha1="d4f1fc59f939181209c8a3484423fa68493479f2" format="mp4" support="">media/video/shikinjo.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="49a875b7" md5="e08558c61a0d85a23d95d4dbf436e4c4" sha1="469ded46336e3f24f78ffb4b9f3cfb584eb28d1f" format="png" support="">media/mixrbv2/shikinjo.png</media>
            </medias>
            <dates>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="37">Sunsoft</developpeur>
            <editeur id="37">Sunsoft</editeur>
            <genres>
                <genre id="26" principale="1" parentid="0" langue="en">Puzzle-Game</genre>
                <genre id="2647" principale="1" parentid="0" langue="en">Asiatic board game</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12871">
            <path>shinfrc2p4.zip</path>
            <noms>
                <nom region="ss">Shining Force - The Sword Of Hajya</nom>
                <nom region="us">Shining Force II : The Sword of Hajya</nom>
                <nom region="jp">Shining Force Gaiden II : Jashin no Kakusei</nom>
            </noms>
            <cloneof>shinfrc2.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">This is not a sequel to the game  Shining Force: The Legacy of Great Intention for Genesis, but a sequel to a  Shining Force Gaiden, which was released only in Japan.

After a prolonged war, the kingdoms of Cypress and Gardiana decided to join forces fighting the evil empire of Iom. Nick, the Prince of Cypress, that was conquered by Iom, had his hand turned into stone during the last battle, and therefore cannot wield his legendary Sword of Hajya. Nevertheless, he tries to recruit people who would help him to gain his kingdom back.

The game is a strategy RPG. You command a large party composed of several units, and most of the game is spent in battles. The turn-based battles occupy the entire location; during your turn, you command your troops to move around and to attack. Your main heroes gain levels in a RPG fashion.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="ea10b006" md5="dbe7a4cbcdea8229edff25903e7233dd" sha1="b997fbad7eeb28605df384bef4d0df92cad03b5b" format="mp4" support="">media/video/shinfrc2p4.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="d586e4bf" md5="614d59fb88590edb26a744440af514cc" sha1="848d1ff926c32e52b27cd82641c723bab61b2d61" format="png" support="">media/mixrbv2/shinfrc2p4.png</media>
            </medias>
            <dates>
                <date region="fr">2018</date>
                <date region="us">1994</date>
                <date region="jp">1993</date>
                <date region="wor">1994</date>
            </dates>
            <developpeur id="28001">Sonic! Software Planning</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="8" principale="1" parentid="0" langue="en">Role playing games</genre>
                <genre id="27" principale="1" parentid="0" langue="en">Strategy</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12871" romid="181191">
            <path>shinfrg2.zip</path>
            <noms>
                <nom region="ss">Shining Force - The Sword Of Hajya</nom>
                <nom region="us">Shining Force II : The Sword of Hajya</nom>
                <nom region="jp">Shining Force Gaiden II : Jashin no Kakusei</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>shinfrc2.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">This is not a sequel to the game  Shining Force: The Legacy of Great Intention for Genesis, but a sequel to a  Shining Force Gaiden, which was released only in Japan.

After a prolonged war, the kingdoms of Cypress and Gardiana decided to join forces fighting the evil empire of Iom. Nick, the Prince of Cypress, that was conquered by Iom, had his hand turned into stone during the last battle, and therefore cannot wield his legendary Sword of Hajya. Nevertheless, he tries to recruit people who would help him to gain his kingdom back.

The game is a strategy RPG. You command a large party composed of several units, and most of the game is spent in battles. The turn-based battles occupy the entire location; during your turn, you command your troops to move around and to attack. Your main heroes gain levels in a RPG fashion.
</synopsis>
            </synopsis>
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                <date region="fr">2018</date>
                <date region="us">1994</date>
                <date region="jp">1993</date>
                <date region="wor">1994</date>
            </dates>
            <developpeur id="28001">Sonic! Software Planning</developpeur>
            <editeur id="3">Sega</editeur>
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                <nom region="ss">Shining Force - The Sword Of Hajya</nom>
                <nom region="us">Shining Force II : The Sword of Hajya</nom>
                <nom region="jp">Shining Force Gaiden II : Jashin no Kakusei</nom>
            </noms>
            <cloneof>shinfrc2.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">This is not a sequel to the game  Shining Force: The Legacy of Great Intention for Genesis, but a sequel to a  Shining Force Gaiden, which was released only in Japan.

After a prolonged war, the kingdoms of Cypress and Gardiana decided to join forces fighting the evil empire of Iom. Nick, the Prince of Cypress, that was conquered by Iom, had his hand turned into stone during the last battle, and therefore cannot wield his legendary Sword of Hajya. Nevertheless, he tries to recruit people who would help him to gain his kingdom back.

The game is a strategy RPG. You command a large party composed of several units, and most of the game is spent in battles. The turn-based battles occupy the entire location; during your turn, you command your troops to move around and to attack. Your main heroes gain levels in a RPG fashion.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="ea10b006" md5="dbe7a4cbcdea8229edff25903e7233dd" sha1="b997fbad7eeb28605df384bef4d0df92cad03b5b" format="mp4" support="">media/video/shinfrc2p3.mp4</media>
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            </medias>
            <dates>
                <date region="fr">2018</date>
                <date region="us">1994</date>
                <date region="jp">1993</date>
                <date region="wor">1994</date>
            </dates>
            <developpeur id="28001">Sonic! Software Planning</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="8" principale="1" parentid="0" langue="en">Role playing games</genre>
                <genre id="27" principale="1" parentid="0" langue="en">Strategy</genre>
            </genres>
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            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12871">
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            <noms>
                <nom region="ss">Shining Force - The Sword Of Hajya</nom>
                <nom region="us">Shining Force II : The Sword of Hajya</nom>
                <nom region="jp">Shining Force Gaiden II : Jashin no Kakusei</nom>
            </noms>
            <cloneof>shinfrc2.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">This is not a sequel to the game  Shining Force: The Legacy of Great Intention for Genesis, but a sequel to a  Shining Force Gaiden, which was released only in Japan.

After a prolonged war, the kingdoms of Cypress and Gardiana decided to join forces fighting the evil empire of Iom. Nick, the Prince of Cypress, that was conquered by Iom, had his hand turned into stone during the last battle, and therefore cannot wield his legendary Sword of Hajya. Nevertheless, he tries to recruit people who would help him to gain his kingdom back.

The game is a strategy RPG. You command a large party composed of several units, and most of the game is spent in battles. The turn-based battles occupy the entire location; during your turn, you command your troops to move around and to attack. Your main heroes gain levels in a RPG fashion.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="ea10b006" md5="dbe7a4cbcdea8229edff25903e7233dd" sha1="b997fbad7eeb28605df384bef4d0df92cad03b5b" format="mp4" support="">media/video/shinfrc2p2.mp4</media>
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            <dates>
                <date region="fr">2018</date>
                <date region="us">1994</date>
                <date region="jp">1993</date>
                <date region="wor">1994</date>
            </dates>
            <developpeur id="28001">Sonic! Software Planning</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="8" principale="1" parentid="0" langue="en">Role playing games</genre>
                <genre id="27" principale="1" parentid="0" langue="en">Strategy</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12871">
            <path>shinfrc2p1.zip</path>
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                <nom region="ss">Shining Force - The Sword Of Hajya</nom>
                <nom region="us">Shining Force II : The Sword of Hajya</nom>
                <nom region="jp">Shining Force Gaiden II : Jashin no Kakusei</nom>
            </noms>
            <cloneof>shinfrc2.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">This is not a sequel to the game  Shining Force: The Legacy of Great Intention for Genesis, but a sequel to a  Shining Force Gaiden, which was released only in Japan.

After a prolonged war, the kingdoms of Cypress and Gardiana decided to join forces fighting the evil empire of Iom. Nick, the Prince of Cypress, that was conquered by Iom, had his hand turned into stone during the last battle, and therefore cannot wield his legendary Sword of Hajya. Nevertheless, he tries to recruit people who would help him to gain his kingdom back.

The game is a strategy RPG. You command a large party composed of several units, and most of the game is spent in battles. The turn-based battles occupy the entire location; during your turn, you command your troops to move around and to attack. Your main heroes gain levels in a RPG fashion.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="ea10b006" md5="dbe7a4cbcdea8229edff25903e7233dd" sha1="b997fbad7eeb28605df384bef4d0df92cad03b5b" format="mp4" support="">media/video/shinfrc2p1.mp4</media>
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            <dates>
                <date region="fr">2018</date>
                <date region="us">1994</date>
                <date region="jp">1993</date>
                <date region="wor">1994</date>
            </dates>
            <developpeur id="28001">Sonic! Software Planning</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="8" principale="1" parentid="0" langue="en">Role playing games</genre>
                <genre id="27" principale="1" parentid="0" langue="en">Strategy</genre>
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        <jeu id="12871" romid="181192">
            <path>shinfrc2.zip</path>
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                <nom region="us">Shining Force II : The Sword of Hajya</nom>
                <nom region="jp">Shining Force Gaiden II : Jashin no Kakusei</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>wor</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">This is not a sequel to the game  Shining Force: The Legacy of Great Intention for Genesis, but a sequel to a  Shining Force Gaiden, which was released only in Japan.

After a prolonged war, the kingdoms of Cypress and Gardiana decided to join forces fighting the evil empire of Iom. Nick, the Prince of Cypress, that was conquered by Iom, had his hand turned into stone during the last battle, and therefore cannot wield his legendary Sword of Hajya. Nevertheless, he tries to recruit people who would help him to gain his kingdom back.

The game is a strategy RPG. You command a large party composed of several units, and most of the game is spent in battles. The turn-based battles occupy the entire location; during your turn, you command your troops to move around and to attack. Your main heroes gain levels in a RPG fashion.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="ea10b006" md5="dbe7a4cbcdea8229edff25903e7233dd" sha1="b997fbad7eeb28605df384bef4d0df92cad03b5b" format="mp4" support="">media/video/shinfrc2.mp4</media>
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            <dates>
                <date region="fr">2018</date>
                <date region="us">1994</date>
                <date region="jp">1993</date>
                <date region="wor">1994</date>
            </dates>
            <developpeur id="28001">Sonic! Software Planning</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="8" principale="1" parentid="0" langue="en">Role playing games</genre>
                <genre id="27" principale="1" parentid="0" langue="en">Strategy</genre>
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        <jeu id="12926" romid="532084">
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            <noms>
                <nom region="ss">Shining Force Gaiden - Ensei Jashin No Kuni E</nom>
                <nom region="us">Shining Force Gaiden: Ensei Jashin no Kuni e</nom>
                <nom region="jp">Shining Force Gaiden : Ensei, Jashin no Kuni e</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">The first of the three Shining Force games for GameGear, this is a Japanese-only gaiden (side-story) to the main series. The events take place in a time period between the first and the second Shining Force games (twenty years after the events of the first game), in a kingdom called Cypress. The ambassador of Cypress kidnaps Anri, the princess of Gardiana, casting a spell on her that envelops her in dark fog. You control Nick, a young prince who decides to help the princess, aided by the warrior team of the first Shining Force.

The game is a strategy RPG with a typical Shining Force-style combat: the largest part of the game is spent fighting enemy forces. You move your party (up to twelve characters) around, attacking or casting spells. Once in contact with the enemy, a short automatic battle sequence occurs. You gain experience points for every attack. Unlike other Shining Force games, you cannot visit towns in this game.
</synopsis>
            </synopsis>
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            <dates>
                <date region="fr">2018</date>
                <date region="jp">1992</date>
            </dates>
            <developpeur id="28001">Sonic! Software Planning</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="13" principale="1" parentid="0" langue="en">Adventure</genre>
                <genre id="8" principale="1" parentid="0" langue="en">Role playing games</genre>
                <genre id="27" principale="1" parentid="0" langue="en">Strategy</genre>
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            <joueurs>1</joueurs>
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            <note>14</note>
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        </jeu>
        <jeu id="12929" romid="532083">
            <path>shinfrcg.zip</path>
            <noms>
                <nom region="ss">Shining Force Gaiden - Final Conflict</nom>
                <nom region="us">Shining Force Gaiden: Final Conflict</nom>
                <nom region="jp">Shining Force Gaiden : Final Conflict</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">One of the three gaiden (side-story) Shining Force games for GameGear. The events of the game take place in a time period between the first and the second mainstream Shining Force games. After Max, the leader of the first Shining Force, defeated the Dark Dragon, peace was restored to the world. However, the sorceress Mishaela took control over the forces of evil. Pursuing her, Max' comrades got injured and were forced to quit. Upon returning back to their hometown, they found out Mishaela has already taken the Elder hostage. Lead by the young warrior Ian, the Force has to find Max and to defeat Mishaela.

The game is a strategy RPG with gameplay similar to other Shining Force games. You control a large party of warriors (you can choose the characters yourself from many available). The game consists mainly of large strategic turn-based battles, in which you navigate your characters around and attack the enemies physically, or cast area-based spells.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="5e448c05" md5="3f1e149a87a6cba952e29846a57bcbed" sha1="86cd18383cebc3f23ef8e6c11fa7b2629df22d9e" format="mp4" support="">media/video/shinfrcg.mp4</media>
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            </medias>
            <dates>
                <date region="fr">2018</date>
                <date region="jp">1995</date>
            </dates>
            <developpeur id="28001">Sonic! Software Planning</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="8" principale="1" parentid="0" langue="en">Role playing games</genre>
                <genre id="27" principale="1" parentid="0" langue="en">Strategy</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12929" romid="613460">
            <path>shinfrgfe.zip</path>
            <noms>
                <nom region="ss">Shining Force Gaiden - Final Conflict</nom>
                <nom region="us">Shining Force Gaiden: Final Conflict</nom>
                <nom region="jp">Shining Force Gaiden : Final Conflict</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>shinfrgf.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">One of the three gaiden (side-story) Shining Force games for GameGear. The events of the game take place in a time period between the first and the second mainstream Shining Force games. After Max, the leader of the first Shining Force, defeated the Dark Dragon, peace was restored to the world. However, the sorceress Mishaela took control over the forces of evil. Pursuing her, Max' comrades got injured and were forced to quit. Upon returning back to their hometown, they found out Mishaela has already taken the Elder hostage. Lead by the young warrior Ian, the Force has to find Max and to defeat Mishaela.

The game is a strategy RPG with gameplay similar to other Shining Force games. You control a large party of warriors (you can choose the characters yourself from many available). The game consists mainly of large strategic turn-based battles, in which you navigate your characters around and attack the enemies physically, or cast area-based spells.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="5e448c05" md5="3f1e149a87a6cba952e29846a57bcbed" sha1="86cd18383cebc3f23ef8e6c11fa7b2629df22d9e" format="mp4" support="">media/video/shinfrgfe.mp4</media>
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            <dates>
                <date region="fr">2018</date>
                <date region="jp">1995</date>
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            <developpeur id="28001">Sonic! Software Planning</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="8" principale="1" parentid="0" langue="en">Role playing games</genre>
                <genre id="27" principale="1" parentid="0" langue="en">Strategy</genre>
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            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
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            <path>shinobi.zip</path>
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                <nom region="ss">Shinobi</nom>
                <nom region="jp">The GG Shinobi</nom>
                <nom region="eu">Shinobi</nom>
                <nom region="wor">Shinobi</nom>
                <nom region="br">Shinobi</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">As with the original games, Shinobi for the GG (the first portable member of the franchise) is a action side-scroller in which you take the role of an elemental ninja seeking revenge, your task to clear several stages filled with evil ninja and other assorted enemies.

New to this release is the MegaMan-like ability to select which stage (all also unique for this release) to play in any sequence.  Each stage contains a fellow elemental ninja held prisoner, who gets released once you complete the level.  You can then switch between available ninja mid-stage to take advantage of their unique abilities (green ninja double jumps, blue ninja has a grappling hook, yellow ninja walks on water, etc.) which become a necessity to successfully complete all the levels.</synopsis>
            </synopsis>
            <medias>
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            </medias>
            <dates>
                <date region="fr">1991</date>
                <date region="wor">1991</date>
                <date region="jp">1991</date>
                <date region="eu">1991</date>
                <date region="us">1991</date>
                <date region="br">1991</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12864" romid="180983">
            <path>shinobij.zip</path>
            <noms>
                <nom region="ss">Shinobi</nom>
                <nom region="jp">The GG Shinobi</nom>
                <nom region="eu">Shinobi</nom>
                <nom region="wor">Shinobi</nom>
                <nom region="br">Shinobi</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>shinobi.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">As with the original games, Shinobi for the GG (the first portable member of the franchise) is a action side-scroller in which you take the role of an elemental ninja seeking revenge, your task to clear several stages filled with evil ninja and other assorted enemies.

New to this release is the MegaMan-like ability to select which stage (all also unique for this release) to play in any sequence.  Each stage contains a fellow elemental ninja held prisoner, who gets released once you complete the level.  You can then switch between available ninja mid-stage to take advantage of their unique abilities (green ninja double jumps, blue ninja has a grappling hook, yellow ninja walks on water, etc.) which become a necessity to successfully complete all the levels.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="e9e222ca" md5="827eccb9d022d51bd65aad79bdef1fe3" sha1="de169dfed6cd6d98d1ec16cd4ae60cdf966c699c" format="mp4" support="">media/video/shinobij.mp4</media>
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            <dates>
                <date region="fr">1991</date>
                <date region="wor">1991</date>
                <date region="jp">1991</date>
                <date region="eu">1991</date>
                <date region="us">1991</date>
                <date region="br">1991</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12934">
            <path>shinobi2.zip</path>
            <noms>
                <nom region="ss">Shinobi 2 - The Silent Fury</nom>
                <nom region="us">Shinobi II : The Silent Fury</nom>
                <nom region="jp">The GG Shinobi II</nom>
                <nom region="eu">Shinobi II: The Silent Fury</nom>
                <nom region="wor">Shinobi II : The Silent Fury</nom>
                <nom region="br">Shinobi II : The Silent Fury</nom>
            </noms>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">The second Shinobi game for the Game Gear, it’s a 2D side-scrolling platform game with basic strategy elements. You have to rescue the four elemental ninjas and their corresponding crystal. When you rescue a ninja they join up with you and you can switch to them. Each ninja has a different power and ability which must be used in order to progress through the game. The first four levels can be played in whichever order you want, when both the ninja and crystal have been recovered from all the levels the final level is unlocked.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="9c899bfe" md5="9adc3964ac7e42cc82a385dad39b0c09" sha1="69961af43387369ee86ab408b05df0c3c9a8a73a" format="mp4" support="">media/video/shinobi2.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="e19d2414" md5="d9ddea674de25287888e20f47cbfeff3" sha1="3b3f248fc333aead1d9fedfacc2b7133cd95506f" format="png" support="">media/mixrbv2/shinobi2.png</media>
            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="wor">1992</date>
                <date region="eu">1993</date>
                <date region="us">1992</date>
                <date region="jp">1992</date>
                <date region="br">1993</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>17</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="13055">
            <path>sidepock.zip</path>
            <noms>
                <nom region="ss">Side Pocket</nom>
                <nom region="us">Side Pocket</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">The main objective is to cross different USA cities and reach the predetermined scores to go ahead. But remember: you'll have only 16 balls and every error can be lethal!

The game also comes with modes for 2 players with two variants: 2P Pocket Game (the traditional mode) and 2P 9-Ball Game, where the premise is to sink 9 balls before the other player makes them first. If you prefer, test your target in Trick Game or even hear your favorite song in Jukebox.

After each stage completed (and some luck), a bonus stage will appear, as well as the chance to earn extra balls. You will only need a good target in the parquet block!</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="88dd53e1" md5="5db4dee371ffe89303d6996cbf32ed3e" sha1="ed8cbc1b9e8fa7f30d522db42d5230a5d7ef8302" format="mp4" support="">media/video/sidepock.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="db24a3b3" md5="be3572156737e2660ae5a09519152296" sha1="05763b846ed868b0df97edbe5506cc37799b0ada" format="png" support="">media/mixrbv2/sidepock.png</media>
            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="us">1994</date>
            </dates>
            <developpeur id="2832">Opera House</developpeur>
            <editeur id="88">Data East</editeur>
            <genres>
                <genre id="40" principale="1" parentid="0" langue="en">Simulation</genre>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="3028" principale="0" parentid="685" langue="en">Sports / Pool</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="88436">
            <path>slamdunk.zip</path>
            <noms>
                <nom region="ss">Slam Dunk</nom>
                <nom region="us">Slam Dunk</nom>
                <nom region="jp">From TV Animation : Slam Dunk, Shouri e no Starting 5</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Slam Dunk is a Sports game, developed by Sims and published by Bandai,  which was released in Japan in 1994.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="de6440f6" md5="8d837df42b2ebff0051859f758091612" sha1="6b04ffa0e827ea030f42cece976263fd58389990" format="mp4" support="">media/video/slamdunk.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="080096f1" md5="aa3f1c5d49bb0749d6d2619bca0cb676" sha1="455ecf3c46f08d3219f442d31fdb301fb0e29df7" format="png" support="">media/mixrbv2/slamdunk.png</media>
            </medias>
            <dates>
                <date region="jp">1994</date>
            </dates>
            <developpeur id="2806">SIMS Co., Ltd.</developpeur>
            <editeur id="15">Bandai</editeur>
            <genres>
                <genre id="2852" principale="0" parentid="685" langue="en">Sports / Basketball</genre>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>10</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12923" romid="181199">
            <path>slider.zip</path>
            <noms>
                <nom region="ss">Slider</nom>
                <nom region="us">Slider</nom>
                <nom region="jp">Skweek</nom>
                <nom region="wor">Slider</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>eu</region>
                <region>wor</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">You play a hairy yellow guy that kind of looks like a pineapple; it's your job to go through the level painting all of the tiles. Unfortunately it's not as easy as just walking around and using your pink paint, because you are constantly having to avoid various enemies (dog-like characters, Pinocchio heads, KKK hoods, etc.) if you want to complete the level.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="52aab333" md5="886fbbbb7146575bbce940f7cd955041" sha1="ceeabe6429827ff5ec9bd125ffa0cb4fc9de4561" format="mp4" support="">media/video/slider.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="90b1c34f" md5="2d8c501cd22ed1ccacb07a45968be44d" sha1="95a551dbe898b0003616ac64d01b0450ddce5373" format="png" support="">media/mixrbv2/slider.png</media>
            </medias>
            <dates>
                <date region="fr">1991</date>
                <date region="eu">1991</date>
                <date region="us">1991</date>
                <date region="jp">1991</date>
                <date region="wor">1991</date>
            </dates>
            <developpeur id="335">Loriciels</developpeur>
            <editeur id="9597">Victor Interactive</editeur>
            <genres>
                <genre id="26" principale="1" parentid="0" langue="en">Puzzle-Game</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>19</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12923" romid="181198">
            <path>skweek.zip</path>
            <noms>
                <nom region="ss">Slider</nom>
                <nom region="us">Slider</nom>
                <nom region="jp">Skweek</nom>
                <nom region="wor">Slider</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>slider.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">You play a hairy yellow guy that kind of looks like a pineapple; it's your job to go through the level painting all of the tiles. Unfortunately it's not as easy as just walking around and using your pink paint, because you are constantly having to avoid various enemies (dog-like characters, Pinocchio heads, KKK hoods, etc.) if you want to complete the level.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="52aab333" md5="886fbbbb7146575bbce940f7cd955041" sha1="ceeabe6429827ff5ec9bd125ffa0cb4fc9de4561" format="mp4" support="">media/video/skweek.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="90b1c34f" md5="2d8c501cd22ed1ccacb07a45968be44d" sha1="95a551dbe898b0003616ac64d01b0450ddce5373" format="png" support="">media/mixrbv2/skweek.png</media>
            </medias>
            <dates>
                <date region="fr">1991</date>
                <date region="eu">1991</date>
                <date region="us">1991</date>
                <date region="jp">1991</date>
                <date region="wor">1991</date>
            </dates>
            <developpeur id="335">Loriciels</developpeur>
            <editeur id="9597">Victor Interactive</editeur>
            <genres>
                <genre id="26" principale="1" parentid="0" langue="en">Puzzle-Game</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>19</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="13066">
            <path>solitair.zip</path>
            <noms>
                <nom region="ss">Solitaire Funpak</nom>
                <nom region="us">Solitaire FunPak</nom>
                <nom region="wor">Solitaire Funpak</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>wor</region>
            </regions>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Solitaire FunPak is handheld solitaire game.  There are 12 different forms of solitaire to play (Klondike, Tripeaks, Pyramid, Cruel, Freecell, Golf, Canfield, Aces Up, Scorpion, Poker, Stonewall and Florentine). It also has a tournament mode where players can go for standard games, a full championship, a custom game or a custom game with a time limit. The best scores are stored in the hall of fame.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="75b6decb" md5="5dfe36f8ded2d2643eeab58dc33105cc" sha1="0d080de1bf622c50ae1cf13214d4404cde83d654" format="mp4" support="">media/video/solitair.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="3add75a0" md5="7d48752880be8f9c1deaebd363b3b364" sha1="ba1a637b2fdd0823f0c454a474fbfd022bf2cad5" format="png" support="">media/mixrbv2/solitair.png</media>
            </medias>
            <dates>
                <date region="us">1994</date>
            </dates>
            <developpeur id="108">Beam Software</developpeur>
            <editeur id="28">Interplay</editeur>
            <genres>
                <genre id="26" principale="1" parentid="0" langue="en">Puzzle-Game</genre>
                <genre id="33" principale="1" parentid="0" langue="en">Board game</genre>
                <genre id="27" principale="1" parentid="0" langue="en">Strategy</genre>
                <genre id="34" principale="1" parentid="0" langue="en">Compilation</genre>
                <genre id="2872" principale="0" parentid="320" langue="en">Casino / Cards</genre>
                <genre id="320" principale="1" parentid="0" langue="en">Casino</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="13068" romid="181203">
            <path>solitarp.zip</path>
            <noms>
                <nom region="ss">Solitaire Poker</nom>
                <nom region="jp">Ryuu Kyuu</nom>
                <nom region="wor">Solitaire Poker</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>eu</region>
                <region>wor</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Solitaire Poker. That's certainly an odd sounding combinasion, but that's exactly what it is. It's even more interesting that you realize that there is a touch of bingo in there too. Your objective is to draw face-down cards from one of four different piles and draw these cards into five different "hands" that are scored as traditional poker values. Hower the the hands may be scored in any combinasion... vertical, horizonal or diagonal on the game board... (where the bingo element comes into play).</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="8f30b01c" md5="14f99f42b4884b349f96f3c8f73fdb2a" sha1="4cca53d7fecc695a571805fe99ac346c861d870a" format="mp4" support="">media/video/solitarp.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="0cd421e5" md5="c9abbc00f94ddf6a1164d88b56a9c732" sha1="5fbffd4a3dea7dcec4a200fb17fd3fd1e322c885" format="png" support="">media/mixrbv2/solitarp.png</media>
            </medias>
            <dates>
                <date region="fr">1992</date>
                <date region="eu">1992</date>
                <date region="us">1991</date>
                <date region="jp">1991</date>
                <date region="wor">1991</date>
            </dates>
            <developpeur id="574">FACE</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="27" principale="1" parentid="0" langue="en">Strategy</genre>
                <genre id="2872" principale="0" parentid="320" langue="en">Casino / Cards</genre>
                <genre id="320" principale="1" parentid="0" langue="en">Casino</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>19</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="13068" romid="181174">
            <path>ryukyu.zip</path>
            <noms>
                <nom region="ss">Solitaire Poker</nom>
                <nom region="jp">Ryuu Kyuu</nom>
                <nom region="wor">Solitaire Poker</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>solitarp.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Solitaire Poker. That's certainly an odd sounding combinasion, but that's exactly what it is. It's even more interesting that you realize that there is a touch of bingo in there too. Your objective is to draw face-down cards from one of four different piles and draw these cards into five different "hands" that are scored as traditional poker values. Hower the the hands may be scored in any combinasion... vertical, horizonal or diagonal on the game board... (where the bingo element comes into play).</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="8f30b01c" md5="14f99f42b4884b349f96f3c8f73fdb2a" sha1="4cca53d7fecc695a571805fe99ac346c861d870a" format="mp4" support="">media/video/ryukyu.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="0cd421e5" md5="c9abbc00f94ddf6a1164d88b56a9c732" sha1="5fbffd4a3dea7dcec4a200fb17fd3fd1e322c885" format="png" support="">media/mixrbv2/ryukyu.png</media>
            </medias>
            <dates>
                <date region="fr">1992</date>
                <date region="eu">1992</date>
                <date region="us">1991</date>
                <date region="jp">1991</date>
                <date region="wor">1991</date>
            </dates>
            <developpeur id="574">FACE</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="27" principale="1" parentid="0" langue="en">Strategy</genre>
                <genre id="2872" principale="0" parentid="320" langue="en">Casino / Cards</genre>
                <genre id="320" principale="1" parentid="0" langue="en">Casino</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>19</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12895" romid="181207">
            <path>sonicbls.zip</path>
            <noms>
                <nom region="ss">Sonic Blast</nom>
                <nom region="jp">G-Sonic</nom>
                <nom region="wor">Sonic Blast</nom>
            </noms>
            <regions>
                <region>wor</region>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Sonic Blast was released for Game Gear in conjunction with Sonic 3D Blast (aka Sonic 3D: Flickies' Island) for Genesis/MD and Saturn.  It boasted similarly rendered character sprites and colorful backgrounds.  The game was yet another addition to the series, plus Sega had hoped it would be a boost to the dying Game Gear's title selection at the time.  Brazilian based TecToy re-released the game for Sega Master System in 1997, a year after the initial release (while many may think this is a pirated title, TecToy is indeed licensed to produce and release games under the Sega name).</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="780bb709" md5="36d697d05e4d2586ac6cf2b9832c92cb" sha1="41779b56c823ab602f43421f99e3b9b96de3e8d4" format="mp4" support="">media/video/sonicbls.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="6ee21101" md5="17cb7bb33d5f6048304e9432a0df85d8" sha1="ae31586a840befa6374d5ea89fed87a81d5f20c1" format="png" support="">media/mixrbv2/sonicbls.png</media>
            </medias>
            <dates>
                <date region="fr">1996</date>
                <date region="eu">1996</date>
                <date region="us">1996</date>
                <date region="jp">1996</date>
                <date region="wor">1996</date>
            </dates>
            <developpeur id="27177">Aspect Co., Ltd.</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12895">
            <path>sonicblsp6.zip</path>
            <noms>
                <nom region="ss">Sonic Blast</nom>
                <nom region="jp">G-Sonic</nom>
                <nom region="wor">Sonic Blast</nom>
            </noms>
            <cloneof>sonicbls.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Sonic Blast was released for Game Gear in conjunction with Sonic 3D Blast (aka Sonic 3D: Flickies' Island) for Genesis/MD and Saturn.  It boasted similarly rendered character sprites and colorful backgrounds.  The game was yet another addition to the series, plus Sega had hoped it would be a boost to the dying Game Gear's title selection at the time.  Brazilian based TecToy re-released the game for Sega Master System in 1997, a year after the initial release (while many may think this is a pirated title, TecToy is indeed licensed to produce and release games under the Sega name).</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="780bb709" md5="36d697d05e4d2586ac6cf2b9832c92cb" sha1="41779b56c823ab602f43421f99e3b9b96de3e8d4" format="mp4" support="">media/video/sonicblsp6.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="6ee21101" md5="17cb7bb33d5f6048304e9432a0df85d8" sha1="ae31586a840befa6374d5ea89fed87a81d5f20c1" format="png" support="">media/mixrbv2/sonicblsp6.png</media>
            </medias>
            <dates>
                <date region="fr">1996</date>
                <date region="eu">1996</date>
                <date region="us">1996</date>
                <date region="jp">1996</date>
                <date region="wor">1996</date>
            </dates>
            <developpeur id="27177">Aspect Co., Ltd.</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12895">
            <path>sonicblsp1.zip</path>
            <noms>
                <nom region="ss">Sonic Blast</nom>
                <nom region="jp">G-Sonic</nom>
                <nom region="wor">Sonic Blast</nom>
            </noms>
            <cloneof>sonicbls.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Sonic Blast was released for Game Gear in conjunction with Sonic 3D Blast (aka Sonic 3D: Flickies' Island) for Genesis/MD and Saturn.  It boasted similarly rendered character sprites and colorful backgrounds.  The game was yet another addition to the series, plus Sega had hoped it would be a boost to the dying Game Gear's title selection at the time.  Brazilian based TecToy re-released the game for Sega Master System in 1997, a year after the initial release (while many may think this is a pirated title, TecToy is indeed licensed to produce and release games under the Sega name).</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="780bb709" md5="36d697d05e4d2586ac6cf2b9832c92cb" sha1="41779b56c823ab602f43421f99e3b9b96de3e8d4" format="mp4" support="">media/video/sonicblsp1.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="6ee21101" md5="17cb7bb33d5f6048304e9432a0df85d8" sha1="ae31586a840befa6374d5ea89fed87a81d5f20c1" format="png" support="">media/mixrbv2/sonicblsp1.png</media>
            </medias>
            <dates>
                <date region="fr">1996</date>
                <date region="eu">1996</date>
                <date region="us">1996</date>
                <date region="jp">1996</date>
                <date region="wor">1996</date>
            </dates>
            <developpeur id="27177">Aspect Co., Ltd.</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12895">
            <path>sonicblsp5.zip</path>
            <noms>
                <nom region="ss">Sonic Blast</nom>
                <nom region="jp">G-Sonic</nom>
                <nom region="wor">Sonic Blast</nom>
            </noms>
            <cloneof>sonicbls.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Sonic Blast was released for Game Gear in conjunction with Sonic 3D Blast (aka Sonic 3D: Flickies' Island) for Genesis/MD and Saturn.  It boasted similarly rendered character sprites and colorful backgrounds.  The game was yet another addition to the series, plus Sega had hoped it would be a boost to the dying Game Gear's title selection at the time.  Brazilian based TecToy re-released the game for Sega Master System in 1997, a year after the initial release (while many may think this is a pirated title, TecToy is indeed licensed to produce and release games under the Sega name).</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="780bb709" md5="36d697d05e4d2586ac6cf2b9832c92cb" sha1="41779b56c823ab602f43421f99e3b9b96de3e8d4" format="mp4" support="">media/video/sonicblsp5.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="6ee21101" md5="17cb7bb33d5f6048304e9432a0df85d8" sha1="ae31586a840befa6374d5ea89fed87a81d5f20c1" format="png" support="">media/mixrbv2/sonicblsp5.png</media>
            </medias>
            <dates>
                <date region="fr">1996</date>
                <date region="eu">1996</date>
                <date region="us">1996</date>
                <date region="jp">1996</date>
                <date region="wor">1996</date>
            </dates>
            <developpeur id="27177">Aspect Co., Ltd.</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12895">
            <path>sonicblsp4.zip</path>
            <noms>
                <nom region="ss">Sonic Blast</nom>
                <nom region="jp">G-Sonic</nom>
                <nom region="wor">Sonic Blast</nom>
            </noms>
            <cloneof>sonicbls.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Sonic Blast was released for Game Gear in conjunction with Sonic 3D Blast (aka Sonic 3D: Flickies' Island) for Genesis/MD and Saturn.  It boasted similarly rendered character sprites and colorful backgrounds.  The game was yet another addition to the series, plus Sega had hoped it would be a boost to the dying Game Gear's title selection at the time.  Brazilian based TecToy re-released the game for Sega Master System in 1997, a year after the initial release (while many may think this is a pirated title, TecToy is indeed licensed to produce and release games under the Sega name).</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="780bb709" md5="36d697d05e4d2586ac6cf2b9832c92cb" sha1="41779b56c823ab602f43421f99e3b9b96de3e8d4" format="mp4" support="">media/video/sonicblsp4.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="6ee21101" md5="17cb7bb33d5f6048304e9432a0df85d8" sha1="ae31586a840befa6374d5ea89fed87a81d5f20c1" format="png" support="">media/mixrbv2/sonicblsp4.png</media>
            </medias>
            <dates>
                <date region="fr">1996</date>
                <date region="eu">1996</date>
                <date region="us">1996</date>
                <date region="jp">1996</date>
                <date region="wor">1996</date>
            </dates>
            <developpeur id="27177">Aspect Co., Ltd.</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12895">
            <path>sonicblsp3.zip</path>
            <noms>
                <nom region="ss">Sonic Blast</nom>
                <nom region="jp">G-Sonic</nom>
                <nom region="wor">Sonic Blast</nom>
            </noms>
            <cloneof>sonicbls.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Sonic Blast was released for Game Gear in conjunction with Sonic 3D Blast (aka Sonic 3D: Flickies' Island) for Genesis/MD and Saturn.  It boasted similarly rendered character sprites and colorful backgrounds.  The game was yet another addition to the series, plus Sega had hoped it would be a boost to the dying Game Gear's title selection at the time.  Brazilian based TecToy re-released the game for Sega Master System in 1997, a year after the initial release (while many may think this is a pirated title, TecToy is indeed licensed to produce and release games under the Sega name).</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="780bb709" md5="36d697d05e4d2586ac6cf2b9832c92cb" sha1="41779b56c823ab602f43421f99e3b9b96de3e8d4" format="mp4" support="">media/video/sonicblsp3.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="6ee21101" md5="17cb7bb33d5f6048304e9432a0df85d8" sha1="ae31586a840befa6374d5ea89fed87a81d5f20c1" format="png" support="">media/mixrbv2/sonicblsp3.png</media>
            </medias>
            <dates>
                <date region="fr">1996</date>
                <date region="eu">1996</date>
                <date region="us">1996</date>
                <date region="jp">1996</date>
                <date region="wor">1996</date>
            </dates>
            <developpeur id="27177">Aspect Co., Ltd.</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12895">
            <path>sonicblsp2.zip</path>
            <noms>
                <nom region="ss">Sonic Blast</nom>
                <nom region="jp">G-Sonic</nom>
                <nom region="wor">Sonic Blast</nom>
            </noms>
            <cloneof>sonicbls.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Sonic Blast was released for Game Gear in conjunction with Sonic 3D Blast (aka Sonic 3D: Flickies' Island) for Genesis/MD and Saturn.  It boasted similarly rendered character sprites and colorful backgrounds.  The game was yet another addition to the series, plus Sega had hoped it would be a boost to the dying Game Gear's title selection at the time.  Brazilian based TecToy re-released the game for Sega Master System in 1997, a year after the initial release (while many may think this is a pirated title, TecToy is indeed licensed to produce and release games under the Sega name).</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="780bb709" md5="36d697d05e4d2586ac6cf2b9832c92cb" sha1="41779b56c823ab602f43421f99e3b9b96de3e8d4" format="mp4" support="">media/video/sonicblsp2.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="6ee21101" md5="17cb7bb33d5f6048304e9432a0df85d8" sha1="ae31586a840befa6374d5ea89fed87a81d5f20c1" format="png" support="">media/mixrbv2/sonicblsp2.png</media>
            </medias>
            <dates>
                <date region="fr">1996</date>
                <date region="eu">1996</date>
                <date region="us">1996</date>
                <date region="jp">1996</date>
                <date region="wor">1996</date>
            </dates>
            <developpeur id="27177">Aspect Co., Ltd.</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12873" romid="181208">
            <path>sonicc.zip</path>
            <noms>
                <nom region="ss">Sonic Chaos</nom>
                <nom region="us">Sonic Chaos</nom>
                <nom region="jp">Sonic &amp; Tails</nom>
                <nom region="wor">Sonic Chaos</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>eu</region>
                <region>wor</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Join Sonic &amp; Tails in another adventure to defeat the evil Dr. Robotnik. It's a robot smashing, tail burning good time. Oh and BTW this gamegear game is the japanese version, the equivalent English version is Sonic the Hedgehog Chaos</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="70c09497" md5="7926bbd6c2a1cb1f04f175f1739e0db6" sha1="f5e5017eb9124ab50d5ae0b7ca09d107d03e5453" format="mp4" support="">media/video/sonicc.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="1e26049a" md5="5aa7dd28d933e0da79c2b55d60acba7f" sha1="3e3a2e6c6e01c5edc2eb534191810320e54736ea" format="png" support="">media/mixrbv2/sonicc.png</media>
            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="eu">1993</date>
                <date region="us">1993</date>
                <date region="jp">1993</date>
                <date region="wor">1993</date>
                <date region="br">1993</date>
            </dates>
            <developpeur id="27177">Aspect Co., Ltd.</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12873" romid="181204">
            <path>sonictls.zip</path>
            <noms>
                <nom region="ss">Sonic Chaos</nom>
                <nom region="us">Sonic Chaos</nom>
                <nom region="jp">Sonic &amp; Tails</nom>
                <nom region="wor">Sonic Chaos</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>sonicc.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Join Sonic &amp; Tails in another adventure to defeat the evil Dr. Robotnik. It's a robot smashing, tail burning good time. Oh and BTW this gamegear game is the japanese version, the equivalent English version is Sonic the Hedgehog Chaos</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="70c09497" md5="7926bbd6c2a1cb1f04f175f1739e0db6" sha1="f5e5017eb9124ab50d5ae0b7ca09d107d03e5453" format="mp4" support="">media/video/sonictls.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="1e26049a" md5="5aa7dd28d933e0da79c2b55d60acba7f" sha1="3e3a2e6c6e01c5edc2eb534191810320e54736ea" format="png" support="">media/mixrbv2/sonictls.png</media>
            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="eu">1993</date>
                <date region="us">1993</date>
                <date region="jp">1993</date>
                <date region="wor">1993</date>
                <date region="br">1993</date>
            </dates>
            <developpeur id="27177">Aspect Co., Ltd.</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12873" romid="181205">
            <path>sonictlss.zip</path>
            <noms>
                <nom region="ss">Sonic Chaos</nom>
                <nom region="us">Sonic Chaos</nom>
                <nom region="jp">Sonic &amp; Tails</nom>
                <nom region="wor">Sonic Chaos</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>sonicc.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Join Sonic &amp; Tails in another adventure to defeat the evil Dr. Robotnik. It's a robot smashing, tail burning good time. Oh and BTW this gamegear game is the japanese version, the equivalent English version is Sonic the Hedgehog Chaos</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="70c09497" md5="7926bbd6c2a1cb1f04f175f1739e0db6" sha1="f5e5017eb9124ab50d5ae0b7ca09d107d03e5453" format="mp4" support="">media/video/sonictlss.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="1e26049a" md5="5aa7dd28d933e0da79c2b55d60acba7f" sha1="3e3a2e6c6e01c5edc2eb534191810320e54736ea" format="png" support="">media/mixrbv2/sonictlss.png</media>
            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="eu">1993</date>
                <date region="us">1993</date>
                <date region="jp">1993</date>
                <date region="wor">1993</date>
                <date region="br">1993</date>
            </dates>
            <developpeur id="27177">Aspect Co., Ltd.</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12880" romid="181209">
            <path>sonicdr.zip</path>
            <noms>
                <nom region="ss">Sonic Drift</nom>
                <nom region="jp">Sonic Drift</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Sonic Drift is a Sonic the Hedgehog racing game. The evil Dr. Robotnik has stolen the chaos emeralds and you have to win them back in a racing tournament. In Sonic Drift, you can play as Sonic, Tails, Amy, or Robotnik. Sonic Drift can also be found on Sonic Adventure DX and Sega Mega Collection Plus. There are six levels in each game and three different  tournaments, totaling 18 levels.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="aee49ba9" md5="0f4471b3831ece2301c18f9a63b2ef1c" sha1="9c5968c226602b062f1f7053bd12ee2f8181a0fe" format="mp4" support="">media/video/sonicdr.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="77dd811c" md5="d26ea55297e4400aae5b514fa705d6e3" sha1="2abded876ace9a033e5a6b35cba4e085fbee453f" format="png" support="">media/mixrbv2/sonicdr.png</media>
            </medias>
            <dates>
                <date region="jp">1994</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="28" principale="1" parentid="0" langue="en">Race, Driving</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12880" romid="181210">
            <path>sonicdrs.zip</path>
            <noms>
                <nom region="ss">Sonic Drift</nom>
                <nom region="jp">Sonic Drift</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>sonicdr.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Sonic Drift is a Sonic the Hedgehog racing game. The evil Dr. Robotnik has stolen the chaos emeralds and you have to win them back in a racing tournament. In Sonic Drift, you can play as Sonic, Tails, Amy, or Robotnik. Sonic Drift can also be found on Sonic Adventure DX and Sega Mega Collection Plus. There are six levels in each game and three different  tournaments, totaling 18 levels.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="aee49ba9" md5="0f4471b3831ece2301c18f9a63b2ef1c" sha1="9c5968c226602b062f1f7053bd12ee2f8181a0fe" format="mp4" support="">media/video/sonicdrs.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="77dd811c" md5="d26ea55297e4400aae5b514fa705d6e3" sha1="2abded876ace9a033e5a6b35cba4e085fbee453f" format="png" support="">media/mixrbv2/sonicdrs.png</media>
            </medias>
            <dates>
                <date region="jp">1994</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="28" principale="1" parentid="0" langue="en">Race, Driving</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12899" romid="181211">
            <path>sonicdr2.zip</path>
            <noms>
                <nom region="ss">Sonic Drift 2</nom>
                <nom region="jp">Sonic Drift 2</nom>
                <nom region="eu">Sonic Drift Racing</nom>
                <nom region="wor">Sonic Drift 2</nom>
            </noms>
            <regions>
                <region>jp</region>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Sonic Drift 2 is the sequel to Sonic Drift, also on the Game Gear and the first in the series to be released outside Japan. One of the new things in the sequel is a lag boost system, which means that anyone who is behind gets a boost to catch up again. This keeps the action in the game. Another new thing is that the gadgets touched while racing do not come into effect immediately. They need to be triggered manually by pressing up on the D-pad.

There are 3 GPs to compete in and each GP has 6 tracks. The names of the GPs are:

1. Purple Chaos GP
2. White Chaos GP
3. Blue Chaos GP

Racing skills can be improved in the Free Run mode on any of the tracks, or, with a Gear-to-Gear cable and a spare copy of the game, direct competition against another human player in the versus mode.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="74ee855d" md5="66128fe825be1ac7c45c3802f1e27ec2" sha1="d722d621549d47457d47ee0c5e86a747c8cc88c1" format="mp4" support="">media/video/sonicdr2.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="0cea382b" md5="a0952102fac903ae7b879be436f99f6a" sha1="2f4479e909c1b3bcdce8767af34f7c8214c32487" format="png" support="">media/mixrbv2/sonicdr2.png</media>
            </medias>
            <dates>
                <date region="fr">1995</date>
                <date region="eu">1995</date>
                <date region="us">1995</date>
                <date region="jp">1995</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="28" principale="1" parentid="0" langue="en">Race, Driving</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12908" romid="181212">
            <path>soniclab.zip</path>
            <noms>
                <nom region="ss">Sonic Labyrinth</nom>
                <nom region="wor">Sonic Labyrinth</nom>
            </noms>
            <regions>
                <region>wor</region>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">One day, Sonic woke up from a nap to find that his classic red sneakers have been replaced with Dr. Eggman's new invention, Speed Down Boots. Curses! In order to remove them, Sonic must go through Eggman's great labyrinth and retrieve the Chaos Emeralds.

Like the later Sonic 3D Blast, this game uses a 3/4 isometric view. Make your way across four main zones, each divided into four stages. In order to complete a stage, you must find the three keys and open the exit before time runs out.

But watch out! Enemies want to hinder your progress. Knock them out with your Spin Dash. And be on the look out for obstacles like bumpers, flippers, teleporters, spikes, and conveyor belts. Collect power-ups to increase your chances of success.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="85855ab5" md5="90b283758bb6e5a9ae4a0caecaa65375" sha1="6fdfd33e0456b0850cce57f6c3c25d5d954d737e" format="mp4" support="">media/video/soniclab.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="c12cb685" md5="017ae31a7d653a1078fb8b5cff122592" sha1="ef7a73a12d5a6ca300ce1d2c735c9136efe2f8a8" format="png" support="">media/mixrbv2/soniclab.png</media>
            </medias>
            <dates>
                <date region="fr">1995</date>
                <date region="eu">1995</date>
                <date region="us">1995</date>
                <date region="jp">1995</date>
                <date region="wor">1995</date>
            </dates>
            <developpeur id="8774">Minato Giken</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>8</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12917">
            <path>sspinp16.zip</path>
            <noms>
                <nom region="ss">Sonic Spinball</nom>
                <nom region="wor">Sonic Spinball</nom>
            </noms>
            <cloneof>sspin.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">The evil doctor Robotnik has a new plan to take over the world. He has built a new weapon, the Veg-O-Fortress on Mount Mobius and with it, he is transforming all creatures into robots. Sonic sneaks into the fortress and tries to stop Robotnik.

Use Sonic as a pinball in 4 dangerous levels. Score points, get rings, collect Chaos Emeralds and destroy the boss at the end of each level.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="51993bfe" md5="9a5a1fb05d3984e4d945aed24e97fb0d" sha1="a8dae57fb7545f8975604159aa0b129ed524fe51" format="mp4" support="">media/video/sspinp16.mp4</media>
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            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="wor">1994</date>
                <date region="us">1994</date>
                <date region="br">1995</date>
                <date region="eu">1994</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="31" principale="1" parentid="0" langue="en">Pinball</genre>
            </genres>
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            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12917">
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            <noms>
                <nom region="ss">Sonic Spinball</nom>
                <nom region="wor">Sonic Spinball</nom>
            </noms>
            <cloneof>sspin.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">The evil doctor Robotnik has a new plan to take over the world. He has built a new weapon, the Veg-O-Fortress on Mount Mobius and with it, he is transforming all creatures into robots. Sonic sneaks into the fortress and tries to stop Robotnik.

Use Sonic as a pinball in 4 dangerous levels. Score points, get rings, collect Chaos Emeralds and destroy the boss at the end of each level.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="51993bfe" md5="9a5a1fb05d3984e4d945aed24e97fb0d" sha1="a8dae57fb7545f8975604159aa0b129ed524fe51" format="mp4" support="">media/video/sspinp02.mp4</media>
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            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="wor">1994</date>
                <date region="us">1994</date>
                <date region="br">1995</date>
                <date region="eu">1994</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="31" principale="1" parentid="0" langue="en">Pinball</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12917">
            <path>sspinp03.zip</path>
            <noms>
                <nom region="ss">Sonic Spinball</nom>
                <nom region="wor">Sonic Spinball</nom>
            </noms>
            <cloneof>sspin.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">The evil doctor Robotnik has a new plan to take over the world. He has built a new weapon, the Veg-O-Fortress on Mount Mobius and with it, he is transforming all creatures into robots. Sonic sneaks into the fortress and tries to stop Robotnik.

Use Sonic as a pinball in 4 dangerous levels. Score points, get rings, collect Chaos Emeralds and destroy the boss at the end of each level.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="51993bfe" md5="9a5a1fb05d3984e4d945aed24e97fb0d" sha1="a8dae57fb7545f8975604159aa0b129ed524fe51" format="mp4" support="">media/video/sspinp03.mp4</media>
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            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="wor">1994</date>
                <date region="us">1994</date>
                <date region="br">1995</date>
                <date region="eu">1994</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="31" principale="1" parentid="0" langue="en">Pinball</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12917">
            <path>sspinp01.zip</path>
            <noms>
                <nom region="ss">Sonic Spinball</nom>
                <nom region="wor">Sonic Spinball</nom>
            </noms>
            <cloneof>sspin.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">The evil doctor Robotnik has a new plan to take over the world. He has built a new weapon, the Veg-O-Fortress on Mount Mobius and with it, he is transforming all creatures into robots. Sonic sneaks into the fortress and tries to stop Robotnik.

Use Sonic as a pinball in 4 dangerous levels. Score points, get rings, collect Chaos Emeralds and destroy the boss at the end of each level.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="51993bfe" md5="9a5a1fb05d3984e4d945aed24e97fb0d" sha1="a8dae57fb7545f8975604159aa0b129ed524fe51" format="mp4" support="">media/video/sspinp01.mp4</media>
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            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="wor">1994</date>
                <date region="us">1994</date>
                <date region="br">1995</date>
                <date region="eu">1994</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="31" principale="1" parentid="0" langue="en">Pinball</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12917">
            <path>sspin.zip</path>
            <noms>
                <nom region="ss">Sonic Spinball</nom>
                <nom region="wor">Sonic Spinball</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>eu</region>
                <region>wor</region>
            </regions>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">The evil doctor Robotnik has a new plan to take over the world. He has built a new weapon, the Veg-O-Fortress on Mount Mobius and with it, he is transforming all creatures into robots. Sonic sneaks into the fortress and tries to stop Robotnik.

Use Sonic as a pinball in 4 dangerous levels. Score points, get rings, collect Chaos Emeralds and destroy the boss at the end of each level.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="51993bfe" md5="9a5a1fb05d3984e4d945aed24e97fb0d" sha1="a8dae57fb7545f8975604159aa0b129ed524fe51" format="mp4" support="">media/video/sspin.mp4</media>
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            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="wor">1994</date>
                <date region="us">1994</date>
                <date region="br">1995</date>
                <date region="eu">1994</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="31" principale="1" parentid="0" langue="en">Pinball</genre>
            </genres>
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            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12917">
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            <noms>
                <nom region="ss">Sonic Spinball</nom>
                <nom region="wor">Sonic Spinball</nom>
            </noms>
            <cloneof>sspin.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
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                <synopsis langue="en">The evil doctor Robotnik has a new plan to take over the world. He has built a new weapon, the Veg-O-Fortress on Mount Mobius and with it, he is transforming all creatures into robots. Sonic sneaks into the fortress and tries to stop Robotnik.

Use Sonic as a pinball in 4 dangerous levels. Score points, get rings, collect Chaos Emeralds and destroy the boss at the end of each level.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="51993bfe" md5="9a5a1fb05d3984e4d945aed24e97fb0d" sha1="a8dae57fb7545f8975604159aa0b129ed524fe51" format="mp4" support="">media/video/sspinp10.mp4</media>
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            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="wor">1994</date>
                <date region="us">1994</date>
                <date region="br">1995</date>
                <date region="eu">1994</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="31" principale="1" parentid="0" langue="en">Pinball</genre>
            </genres>
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            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12917">
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                <nom region="wor">Sonic Spinball</nom>
            </noms>
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                <synopsis langue="en">The evil doctor Robotnik has a new plan to take over the world. He has built a new weapon, the Veg-O-Fortress on Mount Mobius and with it, he is transforming all creatures into robots. Sonic sneaks into the fortress and tries to stop Robotnik.

Use Sonic as a pinball in 4 dangerous levels. Score points, get rings, collect Chaos Emeralds and destroy the boss at the end of each level.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="51993bfe" md5="9a5a1fb05d3984e4d945aed24e97fb0d" sha1="a8dae57fb7545f8975604159aa0b129ed524fe51" format="mp4" support="">media/video/sspinp05.mp4</media>
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            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="wor">1994</date>
                <date region="us">1994</date>
                <date region="br">1995</date>
                <date region="eu">1994</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="31" principale="1" parentid="0" langue="en">Pinball</genre>
            </genres>
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            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12917">
            <path>sspinp15.zip</path>
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                <nom region="wor">Sonic Spinball</nom>
            </noms>
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                <synopsis langue="en">The evil doctor Robotnik has a new plan to take over the world. He has built a new weapon, the Veg-O-Fortress on Mount Mobius and with it, he is transforming all creatures into robots. Sonic sneaks into the fortress and tries to stop Robotnik.

Use Sonic as a pinball in 4 dangerous levels. Score points, get rings, collect Chaos Emeralds and destroy the boss at the end of each level.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="51993bfe" md5="9a5a1fb05d3984e4d945aed24e97fb0d" sha1="a8dae57fb7545f8975604159aa0b129ed524fe51" format="mp4" support="">media/video/sspinp15.mp4</media>
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            </medias>
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                <date region="fr">1994</date>
                <date region="wor">1994</date>
                <date region="us">1994</date>
                <date region="br">1995</date>
                <date region="eu">1994</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="31" principale="1" parentid="0" langue="en">Pinball</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12917">
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                <nom region="ss">Sonic Spinball</nom>
                <nom region="wor">Sonic Spinball</nom>
            </noms>
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            <synopsis>
                <synopsis langue="en">The evil doctor Robotnik has a new plan to take over the world. He has built a new weapon, the Veg-O-Fortress on Mount Mobius and with it, he is transforming all creatures into robots. Sonic sneaks into the fortress and tries to stop Robotnik.

Use Sonic as a pinball in 4 dangerous levels. Score points, get rings, collect Chaos Emeralds and destroy the boss at the end of each level.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="51993bfe" md5="9a5a1fb05d3984e4d945aed24e97fb0d" sha1="a8dae57fb7545f8975604159aa0b129ed524fe51" format="mp4" support="">media/video/sspinp17.mp4</media>
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            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="wor">1994</date>
                <date region="us">1994</date>
                <date region="br">1995</date>
                <date region="eu">1994</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="31" principale="1" parentid="0" langue="en">Pinball</genre>
            </genres>
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            <rotation>0</rotation>
        </jeu>
        <jeu id="12917">
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                <nom region="ss">Sonic Spinball</nom>
                <nom region="wor">Sonic Spinball</nom>
            </noms>
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            <synopsis>
                <synopsis langue="en">The evil doctor Robotnik has a new plan to take over the world. He has built a new weapon, the Veg-O-Fortress on Mount Mobius and with it, he is transforming all creatures into robots. Sonic sneaks into the fortress and tries to stop Robotnik.

Use Sonic as a pinball in 4 dangerous levels. Score points, get rings, collect Chaos Emeralds and destroy the boss at the end of each level.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="51993bfe" md5="9a5a1fb05d3984e4d945aed24e97fb0d" sha1="a8dae57fb7545f8975604159aa0b129ed524fe51" format="mp4" support="">media/video/sspinp18.mp4</media>
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            </medias>
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                <date region="fr">1994</date>
                <date region="wor">1994</date>
                <date region="us">1994</date>
                <date region="br">1995</date>
                <date region="eu">1994</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
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                <genre id="31" principale="1" parentid="0" langue="en">Pinball</genre>
            </genres>
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            <rotation>0</rotation>
        </jeu>
        <jeu id="12917">
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            </noms>
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            <synopsis>
                <synopsis langue="en">The evil doctor Robotnik has a new plan to take over the world. He has built a new weapon, the Veg-O-Fortress on Mount Mobius and with it, he is transforming all creatures into robots. Sonic sneaks into the fortress and tries to stop Robotnik.

Use Sonic as a pinball in 4 dangerous levels. Score points, get rings, collect Chaos Emeralds and destroy the boss at the end of each level.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="51993bfe" md5="9a5a1fb05d3984e4d945aed24e97fb0d" sha1="a8dae57fb7545f8975604159aa0b129ed524fe51" format="mp4" support="">media/video/sspinp20.mp4</media>
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                <date region="fr">1994</date>
                <date region="wor">1994</date>
                <date region="us">1994</date>
                <date region="br">1995</date>
                <date region="eu">1994</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
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                <genre id="31" principale="1" parentid="0" langue="en">Pinball</genre>
            </genres>
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            <rotation>0</rotation>
        </jeu>
        <jeu id="12917">
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                <nom region="ss">Sonic Spinball</nom>
                <nom region="wor">Sonic Spinball</nom>
            </noms>
            <cloneof>sspin.zip</cloneof>
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            <synopsis>
                <synopsis langue="en">The evil doctor Robotnik has a new plan to take over the world. He has built a new weapon, the Veg-O-Fortress on Mount Mobius and with it, he is transforming all creatures into robots. Sonic sneaks into the fortress and tries to stop Robotnik.

Use Sonic as a pinball in 4 dangerous levels. Score points, get rings, collect Chaos Emeralds and destroy the boss at the end of each level.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="51993bfe" md5="9a5a1fb05d3984e4d945aed24e97fb0d" sha1="a8dae57fb7545f8975604159aa0b129ed524fe51" format="mp4" support="">media/video/sspinp19.mp4</media>
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            </medias>
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                <date region="fr">1994</date>
                <date region="wor">1994</date>
                <date region="us">1994</date>
                <date region="br">1995</date>
                <date region="eu">1994</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
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                <genre id="31" principale="1" parentid="0" langue="en">Pinball</genre>
            </genres>
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        <jeu id="12917">
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                <nom region="ss">Sonic Spinball</nom>
                <nom region="wor">Sonic Spinball</nom>
            </noms>
            <cloneof>sspin.zip</cloneof>
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                <synopsis langue="en">The evil doctor Robotnik has a new plan to take over the world. He has built a new weapon, the Veg-O-Fortress on Mount Mobius and with it, he is transforming all creatures into robots. Sonic sneaks into the fortress and tries to stop Robotnik.

Use Sonic as a pinball in 4 dangerous levels. Score points, get rings, collect Chaos Emeralds and destroy the boss at the end of each level.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="51993bfe" md5="9a5a1fb05d3984e4d945aed24e97fb0d" sha1="a8dae57fb7545f8975604159aa0b129ed524fe51" format="mp4" support="">media/video/sspinp14.mp4</media>
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                <date region="wor">1994</date>
                <date region="us">1994</date>
                <date region="br">1995</date>
                <date region="eu">1994</date>
            </dates>
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        <jeu id="12917">
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                <nom region="ss">Sonic Spinball</nom>
                <nom region="wor">Sonic Spinball</nom>
            </noms>
            <cloneof>sspin.zip</cloneof>
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                <synopsis langue="en">The evil doctor Robotnik has a new plan to take over the world. He has built a new weapon, the Veg-O-Fortress on Mount Mobius and with it, he is transforming all creatures into robots. Sonic sneaks into the fortress and tries to stop Robotnik.

Use Sonic as a pinball in 4 dangerous levels. Score points, get rings, collect Chaos Emeralds and destroy the boss at the end of each level.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="51993bfe" md5="9a5a1fb05d3984e4d945aed24e97fb0d" sha1="a8dae57fb7545f8975604159aa0b129ed524fe51" format="mp4" support="">media/video/sspinp13.mp4</media>
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            </medias>
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                <date region="fr">1994</date>
                <date region="wor">1994</date>
                <date region="us">1994</date>
                <date region="br">1995</date>
                <date region="eu">1994</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
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                <genre id="31" principale="1" parentid="0" langue="en">Pinball</genre>
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        </jeu>
        <jeu id="12917">
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                <nom region="ss">Sonic Spinball</nom>
                <nom region="wor">Sonic Spinball</nom>
            </noms>
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                <synopsis langue="en">The evil doctor Robotnik has a new plan to take over the world. He has built a new weapon, the Veg-O-Fortress on Mount Mobius and with it, he is transforming all creatures into robots. Sonic sneaks into the fortress and tries to stop Robotnik.

Use Sonic as a pinball in 4 dangerous levels. Score points, get rings, collect Chaos Emeralds and destroy the boss at the end of each level.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="51993bfe" md5="9a5a1fb05d3984e4d945aed24e97fb0d" sha1="a8dae57fb7545f8975604159aa0b129ed524fe51" format="mp4" support="">media/video/sspinp12.mp4</media>
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                <date region="fr">1994</date>
                <date region="wor">1994</date>
                <date region="us">1994</date>
                <date region="br">1995</date>
                <date region="eu">1994</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
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                <genre id="31" principale="1" parentid="0" langue="en">Pinball</genre>
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        </jeu>
        <jeu id="12917">
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                <nom region="ss">Sonic Spinball</nom>
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            </noms>
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                <synopsis langue="en">The evil doctor Robotnik has a new plan to take over the world. He has built a new weapon, the Veg-O-Fortress on Mount Mobius and with it, he is transforming all creatures into robots. Sonic sneaks into the fortress and tries to stop Robotnik.

Use Sonic as a pinball in 4 dangerous levels. Score points, get rings, collect Chaos Emeralds and destroy the boss at the end of each level.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="51993bfe" md5="9a5a1fb05d3984e4d945aed24e97fb0d" sha1="a8dae57fb7545f8975604159aa0b129ed524fe51" format="mp4" support="">media/video/sspinp11.mp4</media>
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                <date region="fr">1994</date>
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                <date region="us">1994</date>
                <date region="br">1995</date>
                <date region="eu">1994</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
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        <jeu id="12917">
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                <nom region="ss">Sonic Spinball</nom>
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            </noms>
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                <synopsis langue="en">The evil doctor Robotnik has a new plan to take over the world. He has built a new weapon, the Veg-O-Fortress on Mount Mobius and with it, he is transforming all creatures into robots. Sonic sneaks into the fortress and tries to stop Robotnik.

Use Sonic as a pinball in 4 dangerous levels. Score points, get rings, collect Chaos Emeralds and destroy the boss at the end of each level.
</synopsis>
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                <media parent="jeu" type="video" region="unk" crc="51993bfe" md5="9a5a1fb05d3984e4d945aed24e97fb0d" sha1="a8dae57fb7545f8975604159aa0b129ed524fe51" format="mp4" support="">media/video/sspinp04.mp4</media>
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                <date region="br">1995</date>
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            </dates>
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            </noms>
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                <synopsis langue="en">The evil doctor Robotnik has a new plan to take over the world. He has built a new weapon, the Veg-O-Fortress on Mount Mobius and with it, he is transforming all creatures into robots. Sonic sneaks into the fortress and tries to stop Robotnik.

Use Sonic as a pinball in 4 dangerous levels. Score points, get rings, collect Chaos Emeralds and destroy the boss at the end of each level.
</synopsis>
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            <medias>
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            </dates>
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Use Sonic as a pinball in 4 dangerous levels. Score points, get rings, collect Chaos Emeralds and destroy the boss at the end of each level.
</synopsis>
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Use Sonic as a pinball in 4 dangerous levels. Score points, get rings, collect Chaos Emeralds and destroy the boss at the end of each level.
</synopsis>
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Use Sonic as a pinball in 4 dangerous levels. Score points, get rings, collect Chaos Emeralds and destroy the boss at the end of each level.
</synopsis>
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                <date region="eu">1994</date>
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                <nom region="wor">Sonic The Hedgehog : Triple Trouble</nom>
            </noms>
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The gameplay is like the other Sonic titles, but this is only available on the Game Gear. The player can choose to play as Sonic or Tails (who can fly), and you're trying to reach the Chaos Emeralds before anyone else. A change from other Sonic games is that when hit, all rings are not lost, only a set amount (30–50 depending on the level) is lost.
</synopsis>
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                <date region="us">1994</date>
                <date region="br">1995</date>
            </dates>
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            </noms>
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The gameplay is like the other Sonic titles, but this is only available on the Game Gear. The player can choose to play as Sonic or Tails (who can fly), and you're trying to reach the Chaos Emeralds before anyone else. A change from other Sonic games is that when hit, all rings are not lost, only a set amount (30–50 depending on the level) is lost.
</synopsis>
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                <date region="br">1995</date>
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                <region>jp</region>
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The gameplay is like the other Sonic titles, but this is only available on the Game Gear. The player can choose to play as Sonic or Tails (who can fly), and you're trying to reach the Chaos Emeralds before anyone else. A change from other Sonic games is that when hit, all rings are not lost, only a set amount (30–50 depending on the level) is lost.
</synopsis>
            </synopsis>
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                <media parent="jeu" type="video" region="unk" crc="7b7049a3" md5="9930d98430bb60b881c13cb07eaad113" sha1="548e92033c3235cf65175606bf9d73e529a2da0f" format="mp4" support="">media/video/sonictl2.mp4</media>
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            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="jp">1994</date>
                <date region="wor">1994</date>
                <date region="eu">1994</date>
                <date region="us">1994</date>
                <date region="br">1995</date>
            </dates>
            <developpeur id="27177">Aspect Co., Ltd.</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12856" romid="181215">
            <path>sonic.zip</path>
            <noms>
                <nom region="ss">Sonic The Hedgehog</nom>
                <nom region="wor">Sonic the Hedgehog</nom>
            </noms>
            <regions>
                <region>wor</region>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">SEGA's mascot Sonic the Hedgehog made his debut in a famous Genesis title, but Sega's 8-bit systems got their own version of the platformer, featuring the same story and gameplay style, but different levels. To stop the evil Dr. Robotnik, Sonic must traverse six zones consisting of three levels each. Most of the zones are based on those in the original game, but some are entirely new. Enemies and power-ups are mostly the same as well. Sonic can pick up golden rings for protection (when hit, he simply loses all of his rings instead of a life) and bonuses: 100 rings gain Sonic an extra life, and 50 remaining rings at the end of a level allow access to pinball-themed special stages full of bumpers and springs. The final level of a zone is always a boss fight against Robotnik. Sonic should also collect the six Chaos Emeralds to keep them from falling into Robotnik's hands. In a departure from the original game, these are not hidden in the special stages but somewhere in the regular levels.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="30a73424" md5="7d2d51f949b0e3c6ff2ff64e511239b0" sha1="1a5f671277ffdfb724cdbcd7bce14812ef29a5f9" format="mp4" support="">media/video/sonic.mp4</media>
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            </medias>
            <dates>
                <date region="jp">1991</date>
                <date region="br">1992</date>
                <date region="eu">1991</date>
                <date region="us">1991</date>
            </dates>
            <developpeur id="28047">Ancient Co. Ltd.</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12856" romid="181214">
            <path>sonicp.zip</path>
            <noms>
                <nom region="ss">Sonic The Hedgehog</nom>
                <nom region="wor">Sonic the Hedgehog</nom>
            </noms>
            <regions>
                <region>wor</region>
            </regions>
            <cloneof>sonic.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">SEGA's mascot Sonic the Hedgehog made his debut in a famous Genesis title, but Sega's 8-bit systems got their own version of the platformer, featuring the same story and gameplay style, but different levels. To stop the evil Dr. Robotnik, Sonic must traverse six zones consisting of three levels each. Most of the zones are based on those in the original game, but some are entirely new. Enemies and power-ups are mostly the same as well. Sonic can pick up golden rings for protection (when hit, he simply loses all of his rings instead of a life) and bonuses: 100 rings gain Sonic an extra life, and 50 remaining rings at the end of a level allow access to pinball-themed special stages full of bumpers and springs. The final level of a zone is always a boss fight against Robotnik. Sonic should also collect the six Chaos Emeralds to keep them from falling into Robotnik's hands. In a departure from the original game, these are not hidden in the special stages but somewhere in the regular levels.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="30a73424" md5="7d2d51f949b0e3c6ff2ff64e511239b0" sha1="1a5f671277ffdfb724cdbcd7bce14812ef29a5f9" format="mp4" support="">media/video/sonicp.mp4</media>
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            </medias>
            <dates>
                <date region="jp">1991</date>
                <date region="br">1992</date>
                <date region="eu">1991</date>
                <date region="us">1991</date>
            </dates>
            <developpeur id="28047">Ancient Co. Ltd.</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12856" romid="181213">
            <path>sonicj.zip</path>
            <noms>
                <nom region="ss">Sonic The Hedgehog</nom>
                <nom region="wor">Sonic the Hedgehog</nom>
            </noms>
            <regions>
                <region>jp</region>
                <region>wor</region>
                <region>us</region>
            </regions>
            <cloneof>sonic.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">SEGA's mascot Sonic the Hedgehog made his debut in a famous Genesis title, but Sega's 8-bit systems got their own version of the platformer, featuring the same story and gameplay style, but different levels. To stop the evil Dr. Robotnik, Sonic must traverse six zones consisting of three levels each. Most of the zones are based on those in the original game, but some are entirely new. Enemies and power-ups are mostly the same as well. Sonic can pick up golden rings for protection (when hit, he simply loses all of his rings instead of a life) and bonuses: 100 rings gain Sonic an extra life, and 50 remaining rings at the end of a level allow access to pinball-themed special stages full of bumpers and springs. The final level of a zone is always a boss fight against Robotnik. Sonic should also collect the six Chaos Emeralds to keep them from falling into Robotnik's hands. In a departure from the original game, these are not hidden in the special stages but somewhere in the regular levels.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="30a73424" md5="7d2d51f949b0e3c6ff2ff64e511239b0" sha1="1a5f671277ffdfb724cdbcd7bce14812ef29a5f9" format="mp4" support="">media/video/sonicj.mp4</media>
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            </medias>
            <dates>
                <date region="jp">1991</date>
                <date region="br">1992</date>
                <date region="eu">1991</date>
                <date region="us">1991</date>
            </dates>
            <developpeur id="28047">Ancient Co. Ltd.</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12853">
            <path>sonic2d.zip</path>
            <noms>
                <nom region="ss">Sonic The Hedgehog 2</nom>
                <nom region="wor">Sonic the Hedgehog 2</nom>
            </noms>
            <regions>
                <region>wor</region>
            </regions>
            <cloneof>sonic2.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Coming back from the vacation Sonic took after foiling the plans of Dr Robotnik, he finds that Tails and all his other animal friends are missing. Sonic finds a letter waiting for him, that reads:

"Dear Sonic,

Robotnik is back, and he's captured all the animals on the island! He is holding me in a place called the Crystal Egg. In order to free me, you have to find and bring the six Chaos Emeralds.

Robotnik made me write this. He says he's waiting for you, and he's created six really nasty robots in order to 'get rid of you once and for all.' I don't know what he has planned, but Sonic, please be careful!

Sincerely, Tails."

That being more that enough motivation for him, Sonic races out to defeat Robotnik again.

The master system version is totally different than the Sonic 2 for Genesis. Tails obviously doesn't accompany you, like he can in the Genesis release. Sonic can also not do his infamous buzzsaw roll by simply ducking and pressing jump.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="f3c066e5" md5="86d00ef565d3ad0fa4cc019cf5b528ba" sha1="2864f15e3406fe0c5dc5075fc1ab6868f125492b" format="mp4" support="">media/video/sonic2d.mp4</media>
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            </medias>
            <dates>
                <date region="fr">1992</date>
                <date region="wor">1992</date>
                <date region="br">1992</date>
                <date region="jp">1992</date>
                <date region="eu">1992</date>
                <date region="us">1992</date>
            </dates>
            <developpeur id="27177">Aspect Co., Ltd.</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12853">
            <path>sonic2.zip</path>
            <noms>
                <nom region="ss">Sonic The Hedgehog 2</nom>
                <nom region="wor">Sonic the Hedgehog 2</nom>
            </noms>
            <regions>
                <region>wor</region>
                <region>us</region>
            </regions>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Coming back from the vacation Sonic took after foiling the plans of Dr Robotnik, he finds that Tails and all his other animal friends are missing. Sonic finds a letter waiting for him, that reads:

"Dear Sonic,

Robotnik is back, and he's captured all the animals on the island! He is holding me in a place called the Crystal Egg. In order to free me, you have to find and bring the six Chaos Emeralds.

Robotnik made me write this. He says he's waiting for you, and he's created six really nasty robots in order to 'get rid of you once and for all.' I don't know what he has planned, but Sonic, please be careful!

Sincerely, Tails."

That being more that enough motivation for him, Sonic races out to defeat Robotnik again.

The master system version is totally different than the Sonic 2 for Genesis. Tails obviously doesn't accompany you, like he can in the Genesis release. Sonic can also not do his infamous buzzsaw roll by simply ducking and pressing jump.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="f3c066e5" md5="86d00ef565d3ad0fa4cc019cf5b528ba" sha1="2864f15e3406fe0c5dc5075fc1ab6868f125492b" format="mp4" support="">media/video/sonic2.mp4</media>
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            </medias>
            <dates>
                <date region="fr">1992</date>
                <date region="wor">1992</date>
                <date region="br">1992</date>
                <date region="jp">1992</date>
                <date region="eu">1992</date>
                <date region="us">1992</date>
            </dates>
            <developpeur id="27177">Aspect Co., Ltd.</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="13020">
            <path>sokoban.zip</path>
            <noms>
                <nom region="ss">Soukoban</nom>
                <nom region="jp">Soukoban</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Just like in Soko-Ban, it is your goal to push a number of crates onto certain spots in order to finish a level. Finding the right way to move all the crates on the right spots becomes increasingly difficult and you have to plan numerous steps in advance in order not to block your own way. The game features over 25 levels with 10 sub-levels each one. You can always choose the order in which you want to complete the sub-levels, but you have to complete all sub-levels in order to advance to the next main-level. If you have finished the game or become hopelessly stuck, there is also an option to create your own levels.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="f54bd552" md5="fa3a2e17303c16196e44305b981b07ad" sha1="ad74b1d05e1414444c5715da288b5457c502deff" format="mp4" support="">media/video/sokoban.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="126048d8" md5="b19e89c81ba863460caaadef9b674e57" sha1="7e3203d85233dfc6ee9ee020e0858cd1f5da1956" format="png" support="">media/mixrbv2/sokoban.png</media>
            </medias>
            <dates>
                <date region="jp">1990</date>
            </dates>
            <developpeur id="506">Thinking Rabbit</developpeur>
            <editeur id="10106">Riverhillsoft</editeur>
            <genres>
                <genre id="26" principale="1" parentid="0" langue="en">Puzzle-Game</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>9</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12953">
            <path>sharrier.zip</path>
            <noms>
                <nom region="ss">Space Harrier</nom>
                <nom region="wor">Space Harrier</nom>
            </noms>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Run… fly… dodge those obstacles, but return fire on wave after wave of attacking aliens. Armed with a really big gun, you have to defend yourself against the alien hordes using your wits to navigate around the screen. But watch out for those end of level bosses!</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="4e14dceb" md5="f4749a52c3df11862f8551e25cb558c9" sha1="11f29364d5c61707c54708502c53a43adc6651e4" format="mp4" support="">media/video/sharrier.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="715f39c9" md5="d077b7843dace5dadcfb6a7cf7f085c9" sha1="26936872ea9b20d773fbca2c46fba9cfa7264b33" format="png" support="">media/mixrbv2/sharrier.png</media>
            </medias>
            <dates>
                <date region="fr">1991</date>
                <date region="eu">1991</date>
                <date region="us">1991</date>
                <date region="jp">1991</date>
                <date region="wor">1991</date>
                <date region="br">1992</date>
            </dates>
            <developpeur id="194">AM2</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
                <genre id="32" principale="1" parentid="0" langue="en">Lightgun Shooter</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12980" romid="181222">
            <path>spidermn.zip</path>
            <noms>
                <nom region="ss">Spider-man - Return Of The Sinister Six</nom>
                <nom region="us">Spider-Man : Return of the Sinister Six</nom>
                <nom region="wor">Spider-Man : Return of the Sinister Six</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>eu</region>
                <region>wor</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">From the ingame intro:

"Doctor Octopus is plotting the crowning caper of his criminal career... to rule the world.
He has reunited the Sinister Six and with these super-villains together again, nothing stands in their way - except Spider-Man!"

Spider-Man: Return of the Sinister Six is a side-scrolling game which puts you in the role of Spidey throughout six levels against Electro, Sandman, Mysterio, Vulture, Hobgoblin and Doctor Octopus respectively. Some puzzle solving (like finding a key) is necessary to beat some levels. Spidey can duck jump, climb walls, punch, shoot webs to swing (by pressing punch and jump together) and perform a jump kick (by pressing the punch button twice). Collecting web cartridges allows Spidey to shoot limited web projectiles.

Although hard to die, Spidey has only one life, there are no items to recharge life (but killing some guys will do so) and only one continue.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="3771765d" md5="0985fe106e560b97fe4f79c362b726c4" sha1="9d0b661e305ad0b52d0d3955055aef824a03c621" format="mp4" support="">media/video/spidermn.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="c9b7e52b" md5="52a14cc207e8dd1ec64b589a97365d85" sha1="dd8ade222c9e45e314a8a5a6baa097e5f60351a3" format="png" support="">media/mixrbv2/spidermn.png</media>
            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="wor">1993</date>
                <date region="eu">1993</date>
                <date region="us">1993</date>
            </dates>
            <developpeur id="28049">B.I.T.S., Ltd.</developpeur>
            <editeur id="2811">Flying Edge, Inc.</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>11</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12949" romid="181223">
            <path>spidxmen.zip</path>
            <noms>
                <nom region="ss">Spider-man And The X-men - Arcade's Revenge</nom>
                <nom region="us">Spider-Man / X-Men: Arcade's Revenge</nom>
                <nom region="wor">Spider-Man X-Men - Arcade's Revenge</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>wor</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Spider-Man and members of the X-Men have teamed up in this side-scrolling action game to fight against Arcade, who has built a giant amusement park for the sole purpose of trapping and destroying the super-heroes. You first play as Spider-Man, who sees the X-Men get kidnapped by Arcade and follows them. Once you make it inside Arcade's park you can choose to play as Spider-Man, Cyclops, Storm, Gambit, or Wolverine, each of whom are trapped in a different part of Arcade's maze of deadly traps. You must navigate all five of them safely out, using their different skills and abilities while defeating baddies and bosses along the way.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="bf8b1c6b" md5="53c744195698209563a4ed7430ca3fe1" sha1="cbccedfe0d41e0203c7ac7857c1d21682b20db69" format="mp4" support="">media/video/spidxmen.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="b3653593" md5="4f8ea7e92c1eabde8d05e06b7f9baaed" sha1="7108f04ead92275187d0e4dcff0f65b1ac3124ef" format="png" support="">media/mixrbv2/spidxmen.png</media>
            </medias>
            <dates>
                <date region="us">1994</date>
            </dates>
            <developpeur id="40">Software Creations</developpeur>
            <editeur id="2811">Flying Edge, Inc.</editeur>
            <genres>
                <genre id="1" principale="1" parentid="0" langue="en">Beat'em Up</genre>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>10</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12997" romid="181224">
            <path>spidking.zip</path>
            <noms>
                <nom region="ss">Spider-man Vs. The Kingpin</nom>
                <nom region="us">Spider-Man</nom>
                <nom region="eu">Spider-Man</nom>
                <nom region="wor">Spider-Man vs. The Kingpin</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>eu</region>
                <region>wor</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">America's Superhero, the Amazing Spider-Man, is in serious trouble. The Kingpin has vowed to destroy New York and he's assembled a vast army of villains to help, including Dr. Octopus, The Hobgoblin, Venom, Electro, The Lizard, and The Sandman! But Spider-Man boasts the proportional powers of a super spider! He swings on a web line across dizzying chasms no other superhero could handle! He punches and kicks with spectacular strength, clambers up buildings and crawls across girders - even upside down - and uses his webbing to trap enemies and spin protective shields. Each villain has his own evil bag of tricks. Mutant reptiles in the sewer - electric bats among the high-power lines - alien entities on skyscraper roofs - all these and much more face the high-flying web-slinger as he races to save the city!</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="705ac6b1" md5="301a872890966e143d373738aef9a5dc" sha1="f7579f62d14703a6712bbac7a305497ac4ac559b" format="mp4" support="">media/video/spidking.mp4</media>
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            </medias>
            <dates>
                <date region="fr">1992</date>
                <date region="wor">1992</date>
                <date region="eu">1992</date>
                <date region="us">1992</date>
            </dates>
            <developpeur id="28049">B.I.T.S., Ltd.</developpeur>
            <editeur id="2811">Flying Edge, Inc.</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>11</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="71589" romid="181225">
            <path>spirou.zip</path>
            <noms>
                <nom region="ss">Spirou</nom>
                <nom region="eu">Spirou</nom>
                <nom region="wor">Spirou</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>wor</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Spirou is a 1995 action game for the Sega Mega Drive and SNES by Infogrames based on the Spirou comic franchise. It was only released in Europe. A somewhat different Sega Game Gear port was also in development, but cancelled; a prototype ROM circulates around the Internet; if it is totally different is unknown </synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="e139be73" md5="1bb64b0dba0bf29c7f194c0443c3e832" sha1="cc11994cf8f27e2ba4d68617aec8eba2282087dd" format="mp4" support="">media/video/spirou.mp4</media>
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            </medias>
            <dates>
                <date region="fr">1995</date>
                <date region="wor">1996</date>
            </dates>
            <developpeur id="8894">Bit Managers S.L.</developpeur>
            <editeur id="32">Infogrames</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="71590" romid="181226">
            <path>sportill.zip</path>
            <noms>
                <nom region="ss">Sports Illustrated Championship Football And Baseball</nom>
                <nom region="us">Sports Illustrated Championship Football &amp; Baseball</nom>
                <nom region="wor">Sports Illustrated Championship Football &amp; Basebal</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>eu</region>
                <region>wor</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Sports Illustrated: Championship Football &amp; Baseball is a Sports game, developed by Unexpected Development and published by Black Pearl, which was released in 1993.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="895d7280" md5="89dd04082e21dc7722f4b762e9d8ce82" sha1="6d71a9fabcc24e5803e0ae05d5d896cc742ede07" format="mp4" support="">media/video/sportill.mp4</media>
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            </medias>
            <dates>
                <date region="us">1995</date>
                <date region="wor">1995</date>
            </dates>
            <developpeur id="712">Unexpected Development</developpeur>
            <editeur id="237">Black Pearl Software</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2846" principale="0" parentid="685" langue="en">Sports / Football</genre>
                <genre id="2853" principale="0" parentid="685" langue="en">Sports / Baseball</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="71591">
            <path>sprtrvcep14.zip</path>
            <noms>
                <nom region="ss">Sports Trivia</nom>
                <nom region="us">Sports Trivia</nom>
                <nom region="wor">Sports Trivia</nom>
            </noms>
            <cloneof>sprtrvce.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Sports Trivia is a Sega Game Gear sports quiz game released exclusively in North America. This particular version of the game is not fully understood - it is thought to have only been distributed as a pack-in with Game Gear consoles. A separate, updated(?) version exists in the form of Sports Trivia: Championship Edition.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="3a2670c3" md5="20bd7cce857ba188838917f35864b19d" sha1="d60aa1e8039f0f70b079e075fa506b66ad50635f" format="mp4" support="">media/video/sprtrvcep14.mp4</media>
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            </medias>
            <dates>
                <date region="us">1995</date>
            </dates>
            <developpeur id="23752">Adrenalin Entertainment</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="2649" principale="1" parentid="0" langue="en">Quiz</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>9</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="71591">
            <path>sprtrvcep09.zip</path>
            <noms>
                <nom region="ss">Sports Trivia</nom>
                <nom region="us">Sports Trivia</nom>
                <nom region="wor">Sports Trivia</nom>
            </noms>
            <cloneof>sprtrvce.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Sports Trivia is a Sega Game Gear sports quiz game released exclusively in North America. This particular version of the game is not fully understood - it is thought to have only been distributed as a pack-in with Game Gear consoles. A separate, updated(?) version exists in the form of Sports Trivia: Championship Edition.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="3a2670c3" md5="20bd7cce857ba188838917f35864b19d" sha1="d60aa1e8039f0f70b079e075fa506b66ad50635f" format="mp4" support="">media/video/sprtrvcep09.mp4</media>
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            </medias>
            <dates>
                <date region="us">1995</date>
            </dates>
            <developpeur id="23752">Adrenalin Entertainment</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="2649" principale="1" parentid="0" langue="en">Quiz</genre>
            </genres>
            <joueurs>1-2</joueurs>
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            <note>9</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="71591">
            <path>sprtrvcep15.zip</path>
            <noms>
                <nom region="ss">Sports Trivia</nom>
                <nom region="us">Sports Trivia</nom>
                <nom region="wor">Sports Trivia</nom>
            </noms>
            <cloneof>sprtrvce.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Sports Trivia is a Sega Game Gear sports quiz game released exclusively in North America. This particular version of the game is not fully understood - it is thought to have only been distributed as a pack-in with Game Gear consoles. A separate, updated(?) version exists in the form of Sports Trivia: Championship Edition.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="3a2670c3" md5="20bd7cce857ba188838917f35864b19d" sha1="d60aa1e8039f0f70b079e075fa506b66ad50635f" format="mp4" support="">media/video/sprtrvcep15.mp4</media>
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            </medias>
            <dates>
                <date region="us">1995</date>
            </dates>
            <developpeur id="23752">Adrenalin Entertainment</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="2649" principale="1" parentid="0" langue="en">Quiz</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>9</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="71591">
            <path>sprtrvcep05.zip</path>
            <noms>
                <nom region="ss">Sports Trivia</nom>
                <nom region="us">Sports Trivia</nom>
                <nom region="wor">Sports Trivia</nom>
            </noms>
            <cloneof>sprtrvce.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Sports Trivia is a Sega Game Gear sports quiz game released exclusively in North America. This particular version of the game is not fully understood - it is thought to have only been distributed as a pack-in with Game Gear consoles. A separate, updated(?) version exists in the form of Sports Trivia: Championship Edition.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="3a2670c3" md5="20bd7cce857ba188838917f35864b19d" sha1="d60aa1e8039f0f70b079e075fa506b66ad50635f" format="mp4" support="">media/video/sprtrvcep05.mp4</media>
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            </medias>
            <dates>
                <date region="us">1995</date>
            </dates>
            <developpeur id="23752">Adrenalin Entertainment</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="2649" principale="1" parentid="0" langue="en">Quiz</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>9</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="71591">
            <path>sprtrvcep13.zip</path>
            <noms>
                <nom region="ss">Sports Trivia</nom>
                <nom region="us">Sports Trivia</nom>
                <nom region="wor">Sports Trivia</nom>
            </noms>
            <cloneof>sprtrvce.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Sports Trivia is a Sega Game Gear sports quiz game released exclusively in North America. This particular version of the game is not fully understood - it is thought to have only been distributed as a pack-in with Game Gear consoles. A separate, updated(?) version exists in the form of Sports Trivia: Championship Edition.</synopsis>
            </synopsis>
            <medias>
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            </medias>
            <dates>
                <date region="us">1995</date>
            </dates>
            <developpeur id="23752">Adrenalin Entertainment</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="2649" principale="1" parentid="0" langue="en">Quiz</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>9</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="71591">
            <path>sprtrvcep12.zip</path>
            <noms>
                <nom region="ss">Sports Trivia</nom>
                <nom region="us">Sports Trivia</nom>
                <nom region="wor">Sports Trivia</nom>
            </noms>
            <cloneof>sprtrvce.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Sports Trivia is a Sega Game Gear sports quiz game released exclusively in North America. This particular version of the game is not fully understood - it is thought to have only been distributed as a pack-in with Game Gear consoles. A separate, updated(?) version exists in the form of Sports Trivia: Championship Edition.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="3a2670c3" md5="20bd7cce857ba188838917f35864b19d" sha1="d60aa1e8039f0f70b079e075fa506b66ad50635f" format="mp4" support="">media/video/sprtrvcep12.mp4</media>
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            </medias>
            <dates>
                <date region="us">1995</date>
            </dates>
            <developpeur id="23752">Adrenalin Entertainment</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="2649" principale="1" parentid="0" langue="en">Quiz</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>9</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="71591">
            <path>sprtrvcep11.zip</path>
            <noms>
                <nom region="ss">Sports Trivia</nom>
                <nom region="us">Sports Trivia</nom>
                <nom region="wor">Sports Trivia</nom>
            </noms>
            <cloneof>sprtrvce.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Sports Trivia is a Sega Game Gear sports quiz game released exclusively in North America. This particular version of the game is not fully understood - it is thought to have only been distributed as a pack-in with Game Gear consoles. A separate, updated(?) version exists in the form of Sports Trivia: Championship Edition.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="3a2670c3" md5="20bd7cce857ba188838917f35864b19d" sha1="d60aa1e8039f0f70b079e075fa506b66ad50635f" format="mp4" support="">media/video/sprtrvcep11.mp4</media>
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            </medias>
            <dates>
                <date region="us">1995</date>
            </dates>
            <developpeur id="23752">Adrenalin Entertainment</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="2649" principale="1" parentid="0" langue="en">Quiz</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>9</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="71591">
            <path>sprtrvcep06.zip</path>
            <noms>
                <nom region="ss">Sports Trivia</nom>
                <nom region="us">Sports Trivia</nom>
                <nom region="wor">Sports Trivia</nom>
            </noms>
            <cloneof>sprtrvce.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Sports Trivia is a Sega Game Gear sports quiz game released exclusively in North America. This particular version of the game is not fully understood - it is thought to have only been distributed as a pack-in with Game Gear consoles. A separate, updated(?) version exists in the form of Sports Trivia: Championship Edition.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="3a2670c3" md5="20bd7cce857ba188838917f35864b19d" sha1="d60aa1e8039f0f70b079e075fa506b66ad50635f" format="mp4" support="">media/video/sprtrvcep06.mp4</media>
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            </medias>
            <dates>
                <date region="us">1995</date>
            </dates>
            <developpeur id="23752">Adrenalin Entertainment</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="2649" principale="1" parentid="0" langue="en">Quiz</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>9</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="71591">
            <path>sprtrvcep10.zip</path>
            <noms>
                <nom region="ss">Sports Trivia</nom>
                <nom region="us">Sports Trivia</nom>
                <nom region="wor">Sports Trivia</nom>
            </noms>
            <cloneof>sprtrvce.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Sports Trivia is a Sega Game Gear sports quiz game released exclusively in North America. This particular version of the game is not fully understood - it is thought to have only been distributed as a pack-in with Game Gear consoles. A separate, updated(?) version exists in the form of Sports Trivia: Championship Edition.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="3a2670c3" md5="20bd7cce857ba188838917f35864b19d" sha1="d60aa1e8039f0f70b079e075fa506b66ad50635f" format="mp4" support="">media/video/sprtrvcep10.mp4</media>
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            </medias>
            <dates>
                <date region="us">1995</date>
            </dates>
            <developpeur id="23752">Adrenalin Entertainment</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="2649" principale="1" parentid="0" langue="en">Quiz</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>9</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="71591">
            <path>sprtrvcep07.zip</path>
            <noms>
                <nom region="ss">Sports Trivia</nom>
                <nom region="us">Sports Trivia</nom>
                <nom region="wor">Sports Trivia</nom>
            </noms>
            <cloneof>sprtrvce.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Sports Trivia is a Sega Game Gear sports quiz game released exclusively in North America. This particular version of the game is not fully understood - it is thought to have only been distributed as a pack-in with Game Gear consoles. A separate, updated(?) version exists in the form of Sports Trivia: Championship Edition.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="3a2670c3" md5="20bd7cce857ba188838917f35864b19d" sha1="d60aa1e8039f0f70b079e075fa506b66ad50635f" format="mp4" support="">media/video/sprtrvcep07.mp4</media>
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            </medias>
            <dates>
                <date region="us">1995</date>
            </dates>
            <developpeur id="23752">Adrenalin Entertainment</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="2649" principale="1" parentid="0" langue="en">Quiz</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>9</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="71591">
            <path>sprtrvcep08.zip</path>
            <noms>
                <nom region="ss">Sports Trivia</nom>
                <nom region="us">Sports Trivia</nom>
                <nom region="wor">Sports Trivia</nom>
            </noms>
            <cloneof>sprtrvce.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Sports Trivia is a Sega Game Gear sports quiz game released exclusively in North America. This particular version of the game is not fully understood - it is thought to have only been distributed as a pack-in with Game Gear consoles. A separate, updated(?) version exists in the form of Sports Trivia: Championship Edition.</synopsis>
            </synopsis>
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                <region>eu</region>
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            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="3aeaa09f" md5="cdbdd3b6dae7e0403fcc89c593d70273" sha1="ded98cfdcb4b1e6a3fc0f26a4dc4a707f9089ed1" format="mp4" support="">media/video/sprtrvce.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="7143489c" md5="b8033e6d722dbe9ee5b54f36cbe60b1b" sha1="477c577de6a57136aac4af01eec00b332a75a46c" format="png" support="">media/mixrbv2/sprtrvce.png</media>
            </medias>
            <dates>
                <date region="us">1995</date>
                <date region="wor">1995</date>
            </dates>
            <developpeur id="23752">Adrenalin Entertainment</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="2649" principale="1" parentid="0" langue="en">Quiz</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>9</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="71593" romid="181229">
            <path>stng.zip</path>
            <noms>
                <nom region="ss">Star Trek - The Next Generation - The Advanced Holodeck Tutorial</nom>
                <nom region="us">Star Trek : The Next Generation, The Advanced Holodeck Tutorial</nom>
                <nom region="wor">Star Trek - The Next Generation</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>wor</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Star Trek: The Next Generation: The Advanced Holodeck Tutorial is a Sega Game Gear simulation game based on the Star Trek franchise. It was released exclusively in North America.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="bddd1bdb" md5="859b9de2b706f32c04270ab2f9a140bd" sha1="d16846008b2a70513dbf7ffbe94977665a9b3cbf" format="mp4" support="">media/video/stng.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="f7f768ab" md5="a609f78701ebefe3efbadff6295b8c03" sha1="512ad2e4e8b9eef740c12d9ea5dc5c8ef4703e82" format="png" support="">media/mixrbv2/stng.png</media>
            </medias>
            <dates>
                <date region="us">1994</date>
                <date region="wor">1994</date>
            </dates>
            <developpeur id="351">Absolute Entertainment</developpeur>
            <editeur id="351">Absolute Entertainment</editeur>
            <genres>
                <genre id="40" principale="1" parentid="0" langue="en">Simulation</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="13028" romid="181230">
            <path>stgbeyn.zip</path>
            <noms>
                <nom region="ss">Star Trek - Generations - Beyond The Nexus</nom>
                <nom region="us">Star Trek : Generations : Beyond the Nexus</nom>
                <nom region="wor">Star Trek Generations : Beyond the Nexus</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>eu</region>
                <region>wor</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Beyond the Nexus is based on the seventh Star Trek movie and its story: Captains Kirk and Picard must team up to stop a mad scientist from destroying an inhabited planet so that he might reenter the mysterious Nexus energy ribbon.

The game has several different playing modes. The first is starship combat: seen from the main screen of the Enterprise (both the -B or the -D version) you navigate the ship through space, firing phasers or photon torpedoes at enemies like Tholians, Klingons and Romulans. Another mode has you navigating the ship to its destination by flying through rectangles in space.

On away missions, the view switches to a top-down perspective where you control a single character and can fire your phaser at enemies.

Finally, the game has two puzzle modes. In the first one, frequencies must be decoded: this is done by putting symbols into the right order. One can only guess the order at first, but after an attempt the game reveals how many of the selected symbols are part of the combination and how many are in the right place. Using logic, the right order can be determined, but there are only a limited number of tries.

The second puzzle mode is used to reroute power from one system to another. To do so, a path must be built on a grid for the energy to flow through. The path must be built out of randomly assigned pieces that don't always fit together, similar to the concept of Pipe Mania.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="7f4c0136" md5="6e110f3869ca394f5769832dee3a2e38" sha1="a170c8e425efdd82a823d03d087868ea9c1cf667" format="mp4" support="">media/video/stgbeyn.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="f3865157" md5="2f1d5bf4f370e0a195617c1b934a50d6" sha1="967b484c7a886e0f8bc2b609fe2c20150abef4f1" format="png" support="">media/mixrbv2/stgbeyn.png</media>
            </medias>
            <dates>
                <date region="us">1994</date>
            </dates>
            <developpeur id="351">Absolute Entertainment</developpeur>
            <editeur id="351">Absolute Entertainment</editeur>
            <genres>
                <genre id="27" principale="1" parentid="0" langue="en">Strategy</genre>
                <genre id="2646" principale="1" parentid="0" langue="en">Shooter</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12875">
            <path>starwars.zip</path>
            <noms>
                <nom region="ss">Star Wars</nom>
                <nom region="eu">Star Wars</nom>
                <nom region="wor">Star Wars</nom>
            </noms>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">This game is based closely on Star Wars Episode IV: A New Hope.  It combines a number of gameplay styles, but primarily it is a side scrolling run-and-jump platformer.

The game begins on Tatooine, where you, as Luke Skywalker, must travel around and meet up with R2D2, C3PO, Obi-Wan, and so on. Eventually, you travel through Mos Eisley and the Death Star as well.  While most of the game has you controlling Luke, Han or Leia directly, some of the various game styles include a first-person Millennium Falcon asteroid belt sequence, and an overhead view Death Star trench run.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="450c74e8" md5="a8e6ca7690e103287c5cadac463d83aa" sha1="fd0a0b5ecae934bb362f6afabfb359ffd084191d" format="mp4" support="">media/video/starwars.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="e74709bc" md5="994637343a2258f9ee14812ab97d65a3" sha1="84ee4505c5ff0c912ba7b2f646c47d3377687a30" format="png" support="">media/mixrbv2/starwars.png</media>
            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="eu">1993</date>
                <date region="us">1993</date>
            </dates>
            <developpeur id="12242">Tiertex</developpeur>
            <editeur id="2779">U.S. Gold</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12875">
            <path>starwarsu.zip</path>
            <noms>
                <nom region="ss">Star Wars</nom>
                <nom region="eu">Star Wars</nom>
                <nom region="wor">Star Wars</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>starwars.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">This game is based closely on Star Wars Episode IV: A New Hope.  It combines a number of gameplay styles, but primarily it is a side scrolling run-and-jump platformer.

The game begins on Tatooine, where you, as Luke Skywalker, must travel around and meet up with R2D2, C3PO, Obi-Wan, and so on. Eventually, you travel through Mos Eisley and the Death Star as well.  While most of the game has you controlling Luke, Han or Leia directly, some of the various game styles include a first-person Millennium Falcon asteroid belt sequence, and an overhead view Death Star trench run.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="450c74e8" md5="a8e6ca7690e103287c5cadac463d83aa" sha1="fd0a0b5ecae934bb362f6afabfb359ffd084191d" format="mp4" support="">media/video/starwarsu.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="e74709bc" md5="994637343a2258f9ee14812ab97d65a3" sha1="84ee4505c5ff0c912ba7b2f646c47d3377687a30" format="png" support="">media/mixrbv2/starwarsu.png</media>
            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="eu">1993</date>
                <date region="us">1993</date>
            </dates>
            <developpeur id="12242">Tiertex</developpeur>
            <editeur id="2779">U.S. Gold</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="46304">
            <path>stargate.zip</path>
            <noms>
                <nom region="ss">Stargate</nom>
                <nom region="wor">Stargate</nom>
            </noms>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">The handheld version of Stargate is a matching puzzle game, similar to a 3-D  Tetris. Players drop tiles into a Stargate, and try to stack three identical symbols. Doing so clears those tiles. Mismatched tiles simply build stacks higher and higher, and the player loses if the tiles reach the top of the gate. The player is also given a seven-symbol Stargate "address" along the top of the screen. Stacking three copies of a symbol listed in the address will clear the stack and counts toward completing the address.

There are two game modes building on this basic concept:

1. Skill Mode is a single-player challenge where the player tries to complete as many addresses as they can before being overwhelmed. Speed increases with completed addresses.

Battle Mode can be played against the computer, or against a second player connected with a link cable. In Battle Mode, any stacks you clear are sent through the Stargate and appear on your opponent's side. A height level meter is added on the sides to show how close you and your opponent are to overflowing their gates. You can win by outlasting your opponent (while sending complete stacks through to make things more difficult for them) or by being the first to complete the address.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="6a6227b9" md5="bc4f451e80b9c21b9a6ac735cd0e8baf" sha1="fa4d1b7d8d6212e0764cb7e4e73f229153a80f76" format="mp4" support="">media/video/stargate.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="46219a49" md5="9f3f4c7391236b23a4fc0ec46d8e4187" sha1="d57718edb77723e6d265fedd53faf3464c5d42ff" format="png" support="">media/mixrbv2/stargate.png</media>
            </medias>
            <dates>
                <date region="wor">1994</date>
                <date region="eu">1995</date>
                <date region="us">1994</date>
                <date region="jp">1995</date>
            </dates>
            <developpeur id="2758">Probe Software Ltd.</developpeur>
            <editeur id="17097">Acclaim</editeur>
            <genres>
                <genre id="27" principale="1" parentid="0" langue="en">Strategy</genre>
                <genre id="26" principale="1" parentid="0" langue="en">Puzzle-Game</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="71594" romid="181235">
            <path>sheroa.zip</path>
            <noms>
                <nom region="ss">Street Hero</nom>
                <nom region="us">Street Hero</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>shero.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Janggun-ui Adeul is an unlicensed beat-'em-up game released in South Korea for the Sega Master System. It was at one point planned for a Sega Game Gear release in North America as Street Hero, but the plans fell through. A prototype has since emerged. Game based on the South Korean film with the same name, which can be translated like General's Son (or Son of the General).</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="dd2eee42" md5="513e70ff0a752ed300697092e68f1bb0" sha1="394793921d5d433c0ea3637ae9863b0963b88760" format="mp4" support="">media/video/sheroa.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="bf9d65cb" md5="13bb7d6c089c6b17bbadd92008fada23" sha1="769ec223a79583cdb5e7b0db1458121fbfc2b49e" format="png" support="">media/mixrbv2/sheroa.png</media>
            </medias>
            <dates>
                <date region="us">1993</date>
            </dates>
            <developpeur id="12357">Daou Infosys</developpeur>
            <editeur id="9001">Innovation Tech</editeur>
            <genres>
                <genre id="1" principale="1" parentid="0" langue="en">Beat'em Up</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>0</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="71594" romid="181234">
            <path>shero.zip</path>
            <noms>
                <nom region="ss">Street Hero</nom>
                <nom region="us">Street Hero</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Janggun-ui Adeul is an unlicensed beat-'em-up game released in South Korea for the Sega Master System. It was at one point planned for a Sega Game Gear release in North America as Street Hero, but the plans fell through. A prototype has since emerged. Game based on the South Korean film with the same name, which can be translated like General's Son (or Son of the General).</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="dd2eee42" md5="513e70ff0a752ed300697092e68f1bb0" sha1="394793921d5d433c0ea3637ae9863b0963b88760" format="mp4" support="">media/video/shero.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="bf9d65cb" md5="13bb7d6c089c6b17bbadd92008fada23" sha1="769ec223a79583cdb5e7b0db1458121fbfc2b49e" format="png" support="">media/mixrbv2/shero.png</media>
            </medias>
            <dates>
                <date region="us">1993</date>
            </dates>
            <developpeur id="12357">Daou Infosys</developpeur>
            <editeur id="9001">Innovation Tech</editeur>
            <genres>
                <genre id="1" principale="1" parentid="0" langue="en">Beat'em Up</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>0</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12859" romid="180855">
            <path>sor.zip</path>
            <noms>
                <nom region="ss">Streets Of Rage</nom>
                <nom region="jp">Bare Knuckle: Iron Fist of Anger</nom>
                <nom region="wor">Streets of Rage</nom>
            </noms>
            <regions>
                <region>wor</region>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Streets of Rage, Sega's answer to Final Fight, follows the story of three young police officers (Adam Hunter, Axel Stone and Blaze Fielding) in a city controlled by a criminal syndicate led by a "Mr. X" where crime is rampant, which leads the three heroes to make a pact to leave the force and topple the syndicate by themselves.

Gameplay is straightforward and simple. Three buttons are used, one to jump, other to attack and another to perform a range attack from a support police car. Each character has a limited set of moves that include punching and kicking or performing a back attack (if in the open), two grapple moves (depending if holding the opponent in front or by the back), a flying attack, and if playing with another player two additional tag attacks, and different abilities: Adam is slow, but a good jumper and a hard hitter, Axel fast and also a hard hitter, but a lousy jumper and Blaze fast and a good jumper, but weak hitter.
Levels are in typical arcade side-scroller fashion: move from left to right (with two exceptions), clearing screens from enemies one after another as fast as possible while avoid taking damage with a boss in the end. Some levels feature "death drops" where the player must avoid falling, while throwing enemies there at the same time, including a typical elevator level.  Several items are scattered on the ground, from melee weapons and bonus points (and lives or additional police cars) to apples and turkeys (to restore health).</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="aabff159" md5="f766f583880b57e40abd9a56a2f6dc54" sha1="9859e530efb6f3422330fd4149ede706d490f343" format="mp4" support="">media/video/sor.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="481e4325" md5="8dea753b2d2ae6632d5c1c98552409e0" sha1="d9e1eac635db71321fd24901b4addc45ca8ded4b" format="png" support="">media/mixrbv2/sor.png</media>
            </medias>
            <dates>
                <date region="fr">1992</date>
                <date region="eu">1992</date>
                <date region="us">1992</date>
                <date region="jp">1992</date>
                <date region="wor">1992</date>
                <date region="br">1993</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="1" principale="1" parentid="0" langue="en">Beat'em Up</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12861" romid="180854">
            <path>sor2.zip</path>
            <noms>
                <nom region="ss">Streets Of Rage 2</nom>
                <nom region="jp">Bare Knuckle II: Requiem to the Deadly Struggle</nom>
                <nom region="eu">Streets of Rage II</nom>
                <nom region="wor">Streets of Rage II</nom>
            </noms>
            <regions>
                <region>wor</region>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">After Axel Stone, Blaze Fielding and Adam Hunter destroyed the evil Syndicate leader, Mr. X, the city became a peaceful place to live, and each one of them followed their own paths. One year later, after their reunion, Adam's brother Sammy returned from school to find their apartment in a mess, and Adam nowhere to be seen, and after calling his two friends, one of them notices a photo of Adam chained to a wall, next to someone they knew very well - Mr. X, who returned to turn the peaceful city once again into a war zone. Now, Axel, Blaze, Sammy, and Axel's good friend Max, a pro wrestler, must head out to stop Mr. X once again...hopefully for good...

Streets of Rage 2 differs from the previous title in several ways. There are changes in both graphics (characters now are bigger, more detailed and with more animation frames, and scenarios are less grainy) and gameplay (the rocket move was replaced by a special move that doubles in offense and defense along several new moves), along other new features such as life bars (and names) for all enemies and the radically different new characters.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="ba6ecbe9" md5="9d99790131408f7f9e9a61275be60ed1" sha1="acca2d064ada3c344f8a969a2381947ca924535b" format="mp4" support="">media/video/sor2.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="f2c39214" md5="cd2bd08710eb8c4c1febd7a4b34a7de5" sha1="a1616d5ff60cc3dc9afcf23e1830ec1f01364b9e" format="png" support="">media/mixrbv2/sor2.png</media>
            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="eu">1993</date>
                <date region="us">1993</date>
                <date region="jp">1993</date>
                <date region="wor">1993</date>
                <date region="br">1993</date>
            </dates>
            <developpeur id="27312">Japan System House Co., Ltd.</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="1" principale="1" parentid="0" langue="en">Beat'em Up</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="71595">
            <path>striker.zip</path>
            <noms>
                <nom region="ss">Striker</nom>
                <nom region="eu">Striker</nom>
                <nom region="wor">Striker</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Confusingly it is the fourth game by Rage Software to use the Striker moniker - the original Striker was released for the Amiga in 1992 (later ported to the Amiga CD32 in 1994) and formed the basis for all Striker games to come. A second Striker was released for the Super Nintendo in 1993, being known as World Soccer '94: Road to Glory in North America, World Soccer in Japan and Eric Cantona Football Challenge in France, which was followed by World Cup Striker (released as Elite Soccer in North America) the next year. This fourth Striker was made exclusive to Sega systems as a spiritual sequel to Ultimate Soccer.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="c3f6ba6e" md5="32b3f1f39bed48ed810239f66c766557" sha1="41019ac82f0d27b579de8bf625367306663d6523" format="mp4" support="">media/video/striker.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="99ea93b7" md5="09b7871a370b11d5c8c9a0f132f5bece" sha1="380084521eb85ea551bef73b31a7322d07ae7631" format="png" support="">media/mixrbv2/striker.png</media>
            </medias>
            <dates>
                <date region="eu">1995</date>
                <date region="wor">1995</date>
            </dates>
            <developpeur id="3059">Rage Software Ltd.</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2847" principale="0" parentid="685" langue="en">Sports / Soccer</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="71596" romid="181237">
            <path>sbtank.zip</path>
            <noms>
                <nom region="ss">Super Battletank</nom>
                <nom region="us">Super Battletank</nom>
                <nom region="wor">Super Battletank</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>wor</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">In February 1991, The United States of America sent troops into Kuwait and fought in armed combat against the forces of Iraq. Operation Desert Storm featured many different types of units including mobile armor. The M1 Abrams tank division is deployed in a variety of missions to destroy marked Iraqi targets.

Super Battletank: War in the Gulf is a 1st person tank simulation. Players sit in the cockpit to of a M1 Abrams tank. Controls allow the player to accelerate forward, decelerate, rotate the tank's trajectory left and right, move the tank's cannon left and right, fire the weapon and check the map. The goal of the player is to travel to the location of enemy targets, line them up with the Abrams cannon and fire upon them until destroyed. Each mission covers a large area of land and the player will need to consult the real-time map to travel appropriately to target locations. The M1 Abrams tank also features 2 special weapons: The laser which is more powerful than regular cannon, and the smoke screen which allows the player to escape.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="fda02ce1" md5="dcaba7e8bd16559b459f278176726a49" sha1="2abc9fad715ca36ea1c1394939b5b4ef336be939" format="mp4" support="">media/video/sbtank.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="6b887738" md5="79d32095036d66ce9fcfeb625d62c300" sha1="26d56ae506a3c96bb1502ccdf63fb9d78e35f3dd" format="png" support="">media/mixrbv2/sbtank.png</media>
            </medias>
            <dates>
                <date region="us">2001</date>
                <date region="wor">1994</date>
            </dates>
            <developpeur id="351">Absolute Entertainment</developpeur>
            <editeur id="215">Majesco</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="40" principale="1" parentid="0" langue="en">Simulation</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>8</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="71597">
            <path>supercolp2.zip</path>
            <noms>
                <nom region="ss">Super Columns</nom>
                <nom region="jp">Super Columns</nom>
                <nom region="wor">Super Columns</nom>
            </noms>
            <cloneof>supercol.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Super Columns is an updated version of Columns with more options of play, but with the same setup, maneuvering falling blocks into groups of three or more to eliminate them from the screen.  Along with a Versus mode there is also a Story mode as well.

An evil sorcerer by the name of Surhand has stolen a mystical amulet which brings peace and serenity to the land of Phoenicia and hopes to use it to bring death and destruction to the land.  The player must battle their way through his four guards in a series of best two-out-of-three games of Columns in order to face off against Surhand and bring peace back to the land.

The Flash Mode also returns to this version as well as the new Endless Mode where the main objective is to score as many points as possible before the timer runs out.  There are also special columns throughout these modes such as Glitter Columns which eliminates all blocks of the same color on the screen at once as well as Stone Block Columns which can only be eliminated through magic power-ups that can be obtained by eliminating the base blocks.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="fa4d4b8c" md5="58124143c53368cb41bf28d38d9351c9" sha1="8b0e725a73b490dadce02dc47e8bebca95f98a15" format="mp4" support="">media/video/supercolp2.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="3b9aca92" md5="a9d3b4292ff321ed0001af014ac8da57" sha1="68ed05bebcf6a8b6026bbd6dbffa170f5d32be33" format="png" support="">media/mixrbv2/supercolp2.png</media>
            </medias>
            <dates>
                <date region="jp">1995</date>
                <date region="us">1995</date>
                <date region="eu">1995</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="26" principale="1" parentid="0" langue="en">Puzzle-Game</genre>
                <genre id="2912" principale="0" parentid="26" langue="en">Puzzle-Game / Fall</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="71597">
            <path>supercolp1.zip</path>
            <noms>
                <nom region="ss">Super Columns</nom>
                <nom region="jp">Super Columns</nom>
                <nom region="wor">Super Columns</nom>
            </noms>
            <cloneof>supercol.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Super Columns is an updated version of Columns with more options of play, but with the same setup, maneuvering falling blocks into groups of three or more to eliminate them from the screen.  Along with a Versus mode there is also a Story mode as well.

An evil sorcerer by the name of Surhand has stolen a mystical amulet which brings peace and serenity to the land of Phoenicia and hopes to use it to bring death and destruction to the land.  The player must battle their way through his four guards in a series of best two-out-of-three games of Columns in order to face off against Surhand and bring peace back to the land.

The Flash Mode also returns to this version as well as the new Endless Mode where the main objective is to score as many points as possible before the timer runs out.  There are also special columns throughout these modes such as Glitter Columns which eliminates all blocks of the same color on the screen at once as well as Stone Block Columns which can only be eliminated through magic power-ups that can be obtained by eliminating the base blocks.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="fa4d4b8c" md5="58124143c53368cb41bf28d38d9351c9" sha1="8b0e725a73b490dadce02dc47e8bebca95f98a15" format="mp4" support="">media/video/supercolp1.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="3b9aca92" md5="a9d3b4292ff321ed0001af014ac8da57" sha1="68ed05bebcf6a8b6026bbd6dbffa170f5d32be33" format="png" support="">media/mixrbv2/supercolp1.png</media>
            </medias>
            <dates>
                <date region="jp">1995</date>
                <date region="us">1995</date>
                <date region="eu">1995</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="26" principale="1" parentid="0" langue="en">Puzzle-Game</genre>
                <genre id="2912" principale="0" parentid="26" langue="en">Puzzle-Game / Fall</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="71597">
            <path>supercolj.zip</path>
            <noms>
                <nom region="ss">Super Columns</nom>
                <nom region="jp">Super Columns</nom>
                <nom region="wor">Super Columns</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>supercol.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Super Columns is an updated version of Columns with more options of play, but with the same setup, maneuvering falling blocks into groups of three or more to eliminate them from the screen.  Along with a Versus mode there is also a Story mode as well.

An evil sorcerer by the name of Surhand has stolen a mystical amulet which brings peace and serenity to the land of Phoenicia and hopes to use it to bring death and destruction to the land.  The player must battle their way through his four guards in a series of best two-out-of-three games of Columns in order to face off against Surhand and bring peace back to the land.

The Flash Mode also returns to this version as well as the new Endless Mode where the main objective is to score as many points as possible before the timer runs out.  There are also special columns throughout these modes such as Glitter Columns which eliminates all blocks of the same color on the screen at once as well as Stone Block Columns which can only be eliminated through magic power-ups that can be obtained by eliminating the base blocks.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="fa4d4b8c" md5="58124143c53368cb41bf28d38d9351c9" sha1="8b0e725a73b490dadce02dc47e8bebca95f98a15" format="mp4" support="">media/video/supercolj.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="3b9aca92" md5="a9d3b4292ff321ed0001af014ac8da57" sha1="68ed05bebcf6a8b6026bbd6dbffa170f5d32be33" format="png" support="">media/mixrbv2/supercolj.png</media>
            </medias>
            <dates>
                <date region="jp">1995</date>
                <date region="us">1995</date>
                <date region="eu">1995</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="26" principale="1" parentid="0" langue="en">Puzzle-Game</genre>
                <genre id="2912" principale="0" parentid="26" langue="en">Puzzle-Game / Fall</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="71597">
            <path>supercolp7.zip</path>
            <noms>
                <nom region="ss">Super Columns</nom>
                <nom region="jp">Super Columns</nom>
                <nom region="wor">Super Columns</nom>
            </noms>
            <cloneof>supercol.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Super Columns is an updated version of Columns with more options of play, but with the same setup, maneuvering falling blocks into groups of three or more to eliminate them from the screen.  Along with a Versus mode there is also a Story mode as well.

An evil sorcerer by the name of Surhand has stolen a mystical amulet which brings peace and serenity to the land of Phoenicia and hopes to use it to bring death and destruction to the land.  The player must battle their way through his four guards in a series of best two-out-of-three games of Columns in order to face off against Surhand and bring peace back to the land.

The Flash Mode also returns to this version as well as the new Endless Mode where the main objective is to score as many points as possible before the timer runs out.  There are also special columns throughout these modes such as Glitter Columns which eliminates all blocks of the same color on the screen at once as well as Stone Block Columns which can only be eliminated through magic power-ups that can be obtained by eliminating the base blocks.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="fa4d4b8c" md5="58124143c53368cb41bf28d38d9351c9" sha1="8b0e725a73b490dadce02dc47e8bebca95f98a15" format="mp4" support="">media/video/supercolp7.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="3b9aca92" md5="a9d3b4292ff321ed0001af014ac8da57" sha1="68ed05bebcf6a8b6026bbd6dbffa170f5d32be33" format="png" support="">media/mixrbv2/supercolp7.png</media>
            </medias>
            <dates>
                <date region="jp">1995</date>
                <date region="us">1995</date>
                <date region="eu">1995</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="26" principale="1" parentid="0" langue="en">Puzzle-Game</genre>
                <genre id="2912" principale="0" parentid="26" langue="en">Puzzle-Game / Fall</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="71597">
            <path>supercolp3.zip</path>
            <noms>
                <nom region="ss">Super Columns</nom>
                <nom region="jp">Super Columns</nom>
                <nom region="wor">Super Columns</nom>
            </noms>
            <cloneof>supercol.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Super Columns is an updated version of Columns with more options of play, but with the same setup, maneuvering falling blocks into groups of three or more to eliminate them from the screen.  Along with a Versus mode there is also a Story mode as well.

An evil sorcerer by the name of Surhand has stolen a mystical amulet which brings peace and serenity to the land of Phoenicia and hopes to use it to bring death and destruction to the land.  The player must battle their way through his four guards in a series of best two-out-of-three games of Columns in order to face off against Surhand and bring peace back to the land.

The Flash Mode also returns to this version as well as the new Endless Mode where the main objective is to score as many points as possible before the timer runs out.  There are also special columns throughout these modes such as Glitter Columns which eliminates all blocks of the same color on the screen at once as well as Stone Block Columns which can only be eliminated through magic power-ups that can be obtained by eliminating the base blocks.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="fa4d4b8c" md5="58124143c53368cb41bf28d38d9351c9" sha1="8b0e725a73b490dadce02dc47e8bebca95f98a15" format="mp4" support="">media/video/supercolp3.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="3b9aca92" md5="a9d3b4292ff321ed0001af014ac8da57" sha1="68ed05bebcf6a8b6026bbd6dbffa170f5d32be33" format="png" support="">media/mixrbv2/supercolp3.png</media>
            </medias>
            <dates>
                <date region="jp">1995</date>
                <date region="us">1995</date>
                <date region="eu">1995</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="26" principale="1" parentid="0" langue="en">Puzzle-Game</genre>
                <genre id="2912" principale="0" parentid="26" langue="en">Puzzle-Game / Fall</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="71597">
            <path>supercolp4.zip</path>
            <noms>
                <nom region="ss">Super Columns</nom>
                <nom region="jp">Super Columns</nom>
                <nom region="wor">Super Columns</nom>
            </noms>
            <cloneof>supercol.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Super Columns is an updated version of Columns with more options of play, but with the same setup, maneuvering falling blocks into groups of three or more to eliminate them from the screen.  Along with a Versus mode there is also a Story mode as well.

An evil sorcerer by the name of Surhand has stolen a mystical amulet which brings peace and serenity to the land of Phoenicia and hopes to use it to bring death and destruction to the land.  The player must battle their way through his four guards in a series of best two-out-of-three games of Columns in order to face off against Surhand and bring peace back to the land.

The Flash Mode also returns to this version as well as the new Endless Mode where the main objective is to score as many points as possible before the timer runs out.  There are also special columns throughout these modes such as Glitter Columns which eliminates all blocks of the same color on the screen at once as well as Stone Block Columns which can only be eliminated through magic power-ups that can be obtained by eliminating the base blocks.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="fa4d4b8c" md5="58124143c53368cb41bf28d38d9351c9" sha1="8b0e725a73b490dadce02dc47e8bebca95f98a15" format="mp4" support="">media/video/supercolp4.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="3b9aca92" md5="a9d3b4292ff321ed0001af014ac8da57" sha1="68ed05bebcf6a8b6026bbd6dbffa170f5d32be33" format="png" support="">media/mixrbv2/supercolp4.png</media>
            </medias>
            <dates>
                <date region="jp">1995</date>
                <date region="us">1995</date>
                <date region="eu">1995</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="26" principale="1" parentid="0" langue="en">Puzzle-Game</genre>
                <genre id="2912" principale="0" parentid="26" langue="en">Puzzle-Game / Fall</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="71597">
            <path>supercolp5.zip</path>
            <noms>
                <nom region="ss">Super Columns</nom>
                <nom region="jp">Super Columns</nom>
                <nom region="wor">Super Columns</nom>
            </noms>
            <cloneof>supercol.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Super Columns is an updated version of Columns with more options of play, but with the same setup, maneuvering falling blocks into groups of three or more to eliminate them from the screen.  Along with a Versus mode there is also a Story mode as well.

An evil sorcerer by the name of Surhand has stolen a mystical amulet which brings peace and serenity to the land of Phoenicia and hopes to use it to bring death and destruction to the land.  The player must battle their way through his four guards in a series of best two-out-of-three games of Columns in order to face off against Surhand and bring peace back to the land.

The Flash Mode also returns to this version as well as the new Endless Mode where the main objective is to score as many points as possible before the timer runs out.  There are also special columns throughout these modes such as Glitter Columns which eliminates all blocks of the same color on the screen at once as well as Stone Block Columns which can only be eliminated through magic power-ups that can be obtained by eliminating the base blocks.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="fa4d4b8c" md5="58124143c53368cb41bf28d38d9351c9" sha1="8b0e725a73b490dadce02dc47e8bebca95f98a15" format="mp4" support="">media/video/supercolp5.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="3b9aca92" md5="a9d3b4292ff321ed0001af014ac8da57" sha1="68ed05bebcf6a8b6026bbd6dbffa170f5d32be33" format="png" support="">media/mixrbv2/supercolp5.png</media>
            </medias>
            <dates>
                <date region="jp">1995</date>
                <date region="us">1995</date>
                <date region="eu">1995</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="26" principale="1" parentid="0" langue="en">Puzzle-Game</genre>
                <genre id="2912" principale="0" parentid="26" langue="en">Puzzle-Game / Fall</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="71597">
            <path>supercolp6.zip</path>
            <noms>
                <nom region="ss">Super Columns</nom>
                <nom region="jp">Super Columns</nom>
                <nom region="wor">Super Columns</nom>
            </noms>
            <cloneof>supercol.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Super Columns is an updated version of Columns with more options of play, but with the same setup, maneuvering falling blocks into groups of three or more to eliminate them from the screen.  Along with a Versus mode there is also a Story mode as well.

An evil sorcerer by the name of Surhand has stolen a mystical amulet which brings peace and serenity to the land of Phoenicia and hopes to use it to bring death and destruction to the land.  The player must battle their way through his four guards in a series of best two-out-of-three games of Columns in order to face off against Surhand and bring peace back to the land.

The Flash Mode also returns to this version as well as the new Endless Mode where the main objective is to score as many points as possible before the timer runs out.  There are also special columns throughout these modes such as Glitter Columns which eliminates all blocks of the same color on the screen at once as well as Stone Block Columns which can only be eliminated through magic power-ups that can be obtained by eliminating the base blocks.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="fa4d4b8c" md5="58124143c53368cb41bf28d38d9351c9" sha1="8b0e725a73b490dadce02dc47e8bebca95f98a15" format="mp4" support="">media/video/supercolp6.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="3b9aca92" md5="a9d3b4292ff321ed0001af014ac8da57" sha1="68ed05bebcf6a8b6026bbd6dbffa170f5d32be33" format="png" support="">media/mixrbv2/supercolp6.png</media>
            </medias>
            <dates>
                <date region="jp">1995</date>
                <date region="us">1995</date>
                <date region="eu">1995</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="26" principale="1" parentid="0" langue="en">Puzzle-Game</genre>
                <genre id="2912" principale="0" parentid="26" langue="en">Puzzle-Game / Fall</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="71597">
            <path>supercol.zip</path>
            <noms>
                <nom region="ss">Super Columns</nom>
                <nom region="jp">Super Columns</nom>
                <nom region="wor">Super Columns</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>eu</region>
            </regions>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Super Columns is an updated version of Columns with more options of play, but with the same setup, maneuvering falling blocks into groups of three or more to eliminate them from the screen.  Along with a Versus mode there is also a Story mode as well.

An evil sorcerer by the name of Surhand has stolen a mystical amulet which brings peace and serenity to the land of Phoenicia and hopes to use it to bring death and destruction to the land.  The player must battle their way through his four guards in a series of best two-out-of-three games of Columns in order to face off against Surhand and bring peace back to the land.

The Flash Mode also returns to this version as well as the new Endless Mode where the main objective is to score as many points as possible before the timer runs out.  There are also special columns throughout these modes such as Glitter Columns which eliminates all blocks of the same color on the screen at once as well as Stone Block Columns which can only be eliminated through magic power-ups that can be obtained by eliminating the base blocks.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="fa4d4b8c" md5="58124143c53368cb41bf28d38d9351c9" sha1="8b0e725a73b490dadce02dc47e8bebca95f98a15" format="mp4" support="">media/video/supercol.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="3b9aca92" md5="a9d3b4292ff321ed0001af014ac8da57" sha1="68ed05bebcf6a8b6026bbd6dbffa170f5d32be33" format="png" support="">media/mixrbv2/supercol.png</media>
            </medias>
            <dates>
                <date region="jp">1995</date>
                <date region="us">1995</date>
                <date region="eu">1995</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="26" principale="1" parentid="0" langue="en">Puzzle-Game</genre>
                <genre id="2912" principale="0" parentid="26" langue="en">Puzzle-Game / Fall</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="71598" romid="181240">
            <path>supgolfj.zip</path>
            <noms>
                <nom region="ss">Super Golf</nom>
                <nom region="jp">Super Golf</nom>
                <nom region="wor">Super Golf</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>supgolf.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Super Golf is a golf game developed by Sigma Enterprises and published by Sigma in Japan, Sage's Creation in the US, for the Sega Game Gear.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="8fd94f1e" md5="4b6ff26a4ad236479b4799b50951d2e6" sha1="debc7e8e95c173ab900aa9307e157a5682c34418" format="mp4" support="">media/video/supgolfj.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="ae6901a6" md5="38384e1136a3f7bd0a30b6cb5d531ba7" sha1="bf76c950bfa0101ca86d64b2dde4d35c6164b3b7" format="png" support="">media/mixrbv2/supgolfj.png</media>
            </medias>
            <dates>
                <date region="jp">1991</date>
                <date region="us">1991</date>
            </dates>
            <developpeur id="5431">Sigma Enterprises</developpeur>
            <editeur id="206">Sage's Creation</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2913" principale="0" parentid="685" langue="en">Sports / Golf</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="71598" romid="181241">
            <path>supgolf.zip</path>
            <noms>
                <nom region="ss">Super Golf</nom>
                <nom region="jp">Super Golf</nom>
                <nom region="wor">Super Golf</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Super Golf is a golf game developed by Sigma Enterprises and published by Sigma in Japan, Sage's Creation in the US, for the Sega Game Gear.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="8fd94f1e" md5="4b6ff26a4ad236479b4799b50951d2e6" sha1="debc7e8e95c173ab900aa9307e157a5682c34418" format="mp4" support="">media/video/supgolf.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="ae6901a6" md5="38384e1136a3f7bd0a30b6cb5d531ba7" sha1="bf76c950bfa0101ca86d64b2dde4d35c6164b3b7" format="png" support="">media/mixrbv2/supgolf.png</media>
            </medias>
            <dates>
                <date region="jp">1991</date>
                <date region="us">1991</date>
            </dates>
            <developpeur id="5431">Sigma Enterprises</developpeur>
            <editeur id="206">Sage's Creation</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2913" principale="0" parentid="685" langue="en">Sports / Golf</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="13056">
            <path>skickoff.zip</path>
            <noms>
                <nom region="ss">Super Kick Off</nom>
                <nom region="jp">Super Kick Off</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Super Kick Off is an enhanced developed version of the popular football game developed by Dino Dini for consoles. It includes 40 teams (16 national and 24 club), along the ability to edit club team names and shirts and player names and looks. Game modes include friendlies, Domestic League and Cup  (composed by eight English teams), European League (16 European teams) and International cup (eight team tournament). Training allows to practice free kicks, penalties or to pass, shoot and dribble without opposition. 
Players can compete head to head, or play cooperatively against the computer in the same team. Other game options include player speed, wind and grass cut, along the typical half length, offside rules, extra time and difficulty setting. All changes, from team edits to options, are stored in the cartridge internal memory.

About the game itself, it was one of the most popular of the time, featuring a top-down view  with the ball not sticking to the players' feet being the most prominent gameplay feature.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="81dec9e2" md5="64d10c3c6d798055230f507d94dce960" sha1="b5215a73504a3584c77ad3e0e557656f6e14298e" format="mp4" support="">media/video/skickoff.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="41fa1e43" md5="6c0ccb330f69e1865b4ac2f17ec93aab" sha1="3d61e433c6ab8572bcc9db130c151c41bbe32df5" format="png" support="">media/mixrbv2/skickoff.png</media>
            </medias>
            <dates>
                <date region="fr">1991</date>
                <date region="eu">1992</date>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="12242">Tiertex</developpeur>
            <editeur id="2779">U.S. Gold</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2847" principale="0" parentid="685" langue="en">Sports / Soccer</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="71599" romid="181243">
            <path>smomo3.zip</path>
            <noms>
                <nom region="ss">Super Momotarou Dentetsu 3</nom>
                <nom region="us">Super Momotarou Dentetsu III</nom>
                <nom region="jp">Super Momotarou Dentetsu III</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Super Momotarou Dentetsu III is a Miscellaneous game, published by Hudson,  which was released in Japan in 1995.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="dc63129c" md5="f10d909540e8550b981595471b7a8308" sha1="ef9cfd55b46add8298a9a767f211c9933a87beb8" format="mp4" support="">media/video/smomo3.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="dc518f5f" md5="edcc9e13500bc716fd55e8ad272446c7" sha1="9f8aa14df950f18c80e576e7a02c9c54a8442a8c" format="png" support="">media/mixrbv2/smomo3.png</media>
            </medias>
            <dates>
                <date region="jp">1995</date>
            </dates>
            <developpeur id="83">Hudson</developpeur>
            <editeur id="83">Hudson</editeur>
            <genres>
                <genre id="2647" principale="1" parentid="0" langue="en">Asiatic board game</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12963">
            <path>smgpj.zip</path>
            <noms>
                <nom region="ss">Super Monaco Gp</nom>
                <nom region="jp">Super Monaco GP</nom>
                <nom region="wor">Super Monaco GP</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>smgp.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Super Monaco GP is a modified conversion of the arcade game, a first-person perspective racing game. As well as the famous Monaco course, others from around the world have been added, to give the game a longer shelf life. You must complete qualification sessions and the races as fast as possible.

The Genesis version of Super Monaco adds a complete career mode, however.  In the career mode, your goal is to win a season of races. Unfortunately, you start with a relatively slow car.  By challenging other drivers, you can move to a better team and car, and ultimately win the F1 World Title.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="375f1f02" md5="92fd06d79fb1d3d94ce9295286a5af05" sha1="aa9085c893bc99ca87e46011b70a5eddf191b408" format="mp4" support="">media/video/smgpj.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="f5569f79" md5="7e2519dbb75bb0cafe61b78231d32333" sha1="48d5396f08132973046e4948827f0bd43c21cd9e" format="png" support="">media/mixrbv2/smgpj.png</media>
            </medias>
            <dates>
                <date region="fr">1991</date>
                <date region="eu">1991</date>
                <date region="us">1991</date>
                <date region="jp">1990</date>
                <date region="wor">1991</date>
                <date region="br">1991</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="28" principale="1" parentid="0" langue="en">Race, Driving</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>11</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12963">
            <path>smgp.zip</path>
            <noms>
                <nom region="ss">Super Monaco Gp</nom>
                <nom region="jp">Super Monaco GP</nom>
                <nom region="wor">Super Monaco GP</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>eu</region>
                <region>wor</region>
            </regions>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Super Monaco GP is a modified conversion of the arcade game, a first-person perspective racing game. As well as the famous Monaco course, others from around the world have been added, to give the game a longer shelf life. You must complete qualification sessions and the races as fast as possible.

The Genesis version of Super Monaco adds a complete career mode, however.  In the career mode, your goal is to win a season of races. Unfortunately, you start with a relatively slow car.  By challenging other drivers, you can move to a better team and car, and ultimately win the F1 World Title.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="375f1f02" md5="92fd06d79fb1d3d94ce9295286a5af05" sha1="aa9085c893bc99ca87e46011b70a5eddf191b408" format="mp4" support="">media/video/smgp.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="f5569f79" md5="7e2519dbb75bb0cafe61b78231d32333" sha1="48d5396f08132973046e4948827f0bd43c21cd9e" format="png" support="">media/mixrbv2/smgp.png</media>
            </medias>
            <dates>
                <date region="fr">1991</date>
                <date region="eu">1991</date>
                <date region="us">1991</date>
                <date region="jp">1990</date>
                <date region="wor">1991</date>
                <date region="br">1991</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="28" principale="1" parentid="0" langue="en">Race, Driving</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>11</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12921" romid="181246">
            <path>superoff.zip</path>
            <noms>
                <nom region="ss">Super Off Road</nom>
                <nom region="wor">Super Off Road</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>eu</region>
                <region>wor</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Super Off-Road is the ultimate off-road racing event. Four tough trucks speed around rough and ready tracks packed with pitfalls, power-boosters and prizes. No one knows the meaning of sportsmanship here. Have you got the skill and determination to come out on top?</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="ad895a72" md5="06b929ebe22e7295a6ef491969a46911" sha1="305ec8023487ad979145d97ff21b77c53da83313" format="mp4" support="">media/video/superoff.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="77ca52e9" md5="f53289592062ef234c6bdeb3b41384c3" sha1="0a7b1b8d091941dbef0af1de0d3a3902925eeeb9" format="png" support="">media/mixrbv2/superoff.png</media>
            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="eu">1993</date>
                <date region="us">1993</date>
                <date region="wor">1993</date>
            </dates>
            <developpeur id="2833">Graftgold Creative Software</developpeur>
            <editeur id="6">Virgin</editeur>
            <genres>
                <genre id="28" principale="1" parentid="0" langue="en">Race, Driving</genre>
                <genre id="2943" principale="0" parentid="28" langue="en">Race, Driving / Motorcycle</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>9</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12874" romid="181247">
            <path>suprjedi.zip</path>
            <noms>
                <nom region="ss">Super Star Wars - Return Of The Jedi</nom>
                <nom region="us">Super Star Wars : Return of the Jedi</nom>
                <nom region="wor">Super Return of the Jedi</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">You select your character from the movie (Luke Skywalker, Han Solo, Princess Leia, or Chewbacca) before each level, as each one has different abilities, and go try to beat levels based on the movie's scenes brandishing lightsabers, blasters or crossbows, etc. depending on your choice of character.

Gameplay consists of standard platform action spiced up with some slightly different (gameplay-wise) sequences. Race to Jabba the Hutt's palace in a speeder, fight your way through Jabba the Hutt's minions before killing Jabba himself, control speeder bikes and the Millennium Falcon, and much more.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="12d20136" md5="ed360d74c55e6027d0f41dcfd94619ab" sha1="35dd21eb834245e51bfa35f4e44d54528d56d095" format="mp4" support="">media/video/suprjedi.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="a86ccc36" md5="cbf279fb88ec2ecc135fdc55deb7c6bf" sha1="c442e2c07b32c78de3dfe3da002ed768b78fd423" format="png" support="">media/mixrbv2/suprjedi.png</media>
            </medias>
            <dates>
                <date region="fr">1995</date>
                <date region="us">1995</date>
                <date region="wor">1995</date>
                <date region="eu">1995</date>
            </dates>
            <developpeur id="152">Realtime Associates</developpeur>
            <editeur id="237">Black Pearl Software</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="13027">
            <path>smashtv.zip</path>
            <noms>
                <nom region="ss">Smash T.v.</nom>
                <nom region="us">Super Smash T.V.</nom>
                <nom region="jp">Super Smash T.V.</nom>
                <nom region="eu">Super Smash T.V.</nom>
                <nom region="wor">Super Smash T.V.</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">The year is 1999. The world's most popular television show is Smash T.V., an ultra-violent contest between two armed-to-the-teeth combatants, set loose in a series of deadly arenas that are filled to bursting with hordes of mindless beasts and killer robots. The aim of the game is to blast everything in sight and try to grab more cash and prizes than the other guy. Toaster ovens, VCRs, fancy cars and luxury holidays are there for the taking... for anyone who can survive long enough to enjoy them.

Smash T.V. is an insane shoot-em-up from the brain of Eugene Jarvis, creator of Robotron: 2084. It retains that game's frantic style of play and two-joystick control method, but adds plenty of gore, violence, a hint of satire and that all-important two player mode.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="bd5a9408" md5="852f74ac0a06e286a97d2363aac871a1" sha1="6fb8e0eafadb7d7c11b550eca9d16c0c65f44ab9" format="mp4" support="">media/video/smashtv.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="3e4427ba" md5="e999fb16ac6ce1ecf334d58551ffd43d" sha1="a6f3d8a02752a53fe930091f4c1d87cebdbab9c1" format="png" support="">media/mixrbv2/smashtv.png</media>
            </medias>
            <dates>
                <date region="fr">1992</date>
                <date region="eu">1992</date>
                <date region="us">1992</date>
                <date region="jp">1994</date>
                <date region="wor">1992</date>
            </dates>
            <developpeur id="2758">Probe Software Ltd.</developpeur>
            <editeur id="2811">Flying Edge, Inc.</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
                <genre id="2851" principale="0" parentid="79" langue="en">Shoot'em up / Vertical</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="13010">
            <path>ssinv.zip</path>
            <noms>
                <nom region="ss">Super Space Invaders</nom>
                <nom region="wor">Super Space Invaders</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>eu</region>
                <region>wor</region>
            </regions>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Remember that arcade classic Invaders? Well this game takes it to the next level with harder aliens, bosses, power ups, and a variety of scenery!  Invaders come in several configurations for you to try to blast, and power-ups help you with more weapons to choose from.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="d2ff842b" md5="06ac7f5411676739178229f8c59f7150" sha1="63e26de963d224595ead8b087109ff1fb1ba2437" format="mp4" support="">media/video/ssinv.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="79b18f35" md5="8a7ff12fcfe8e0a6e05e5a59e95289a5" sha1="8fa840258a49c6c8aff96ffc0ffbd029f73f5d1c" format="png" support="">media/mixrbv2/ssinv.png</media>
            </medias>
            <dates>
                <date region="fr">1992</date>
                <date region="eu">1992</date>
                <date region="us">1993</date>
                <date region="wor">1991</date>
            </dates>
            <developpeur id="12242">Tiertex</developpeur>
            <editeur id="78">Domark</editeur>
            <genres>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="108776" romid="346806">
            <path>stetris.zip</path>
            <noms>
                <nom region="ss">Super Tetris</nom>
                <nom region="kr">Super Tetris</nom>
            </noms>
            <regions>
                <region>kr</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis/>
            <medias>
                <media parent="jeu" type="mixrbv2" region="wor" crc="91ac1b3f" md5="836c91769018a1987129613a5b9a9a4b" sha1="05a74bb1ce99615663dc91bb6479b12872748028" format="png" support="">media/mixrbv2/stetris.png</media>
            </medias>
            <dates>
                <date region="wor"></date>
            </dates>
            <editeur id="18184">S.H.ENG</editeur>
            <genres>
                <genre id="26" principale="1" parentid="0" langue="en">Puzzle-Game</genre>
            </genres>
            <topstaff>0</topstaff>
            <note>0</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="71600" romid="181251">
            <path>supermanp.zip</path>
            <noms>
                <nom region="ss">Superman - The Man Of Steel</nom>
                <nom region="us">Superman</nom>
                <nom region="eu">Superman : The Man of Steel</nom>
                <nom region="wor">Superman</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>superman.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Lois Lane has been kidnapped by Braniac. The Doom Star orbits the Earth. The deadliest adversaries Superman has ever encountered are running amok. What greater challenge for The Man of Steel, his Heat Vision, and the might of his Super Punch?</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="ae80b6c8" md5="ecfd0f576b468ba446b2150cab3a9e92" sha1="11f92a7d49f1f5dd404c152de5beece92d05fb63" format="mp4" support="">media/video/supermanp.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="8b2a844e" md5="4fd9dd27ad091e1955abfc82571fa8fe" sha1="8ece00c357c69dba0d0d305e9a59ec56ca426f39" format="png" support="">media/mixrbv2/supermanp.png</media>
            </medias>
            <dates>
                <date region="eu">1993</date>
                <date region="wor">1992</date>
            </dates>
            <developpeur id="2833">Graftgold Creative Software</developpeur>
            <editeur id="6">Virgin</editeur>
            <genres>
                <genre id="13" principale="1" parentid="0" langue="en">Adventure</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>5</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="71600">
            <path>superman.zip</path>
            <noms>
                <nom region="ss">Superman - The Man Of Steel</nom>
                <nom region="us">Superman</nom>
                <nom region="eu">Superman : The Man of Steel</nom>
                <nom region="wor">Superman</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Lois Lane has been kidnapped by Braniac. The Doom Star orbits the Earth. The deadliest adversaries Superman has ever encountered are running amok. What greater challenge for The Man of Steel, his Heat Vision, and the might of his Super Punch?</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="ae80b6c8" md5="ecfd0f576b468ba446b2150cab3a9e92" sha1="11f92a7d49f1f5dd404c152de5beece92d05fb63" format="mp4" support="">media/video/superman.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="8b2a844e" md5="4fd9dd27ad091e1955abfc82571fa8fe" sha1="8ece00c357c69dba0d0d305e9a59ec56ca426f39" format="png" support="">media/mixrbv2/superman.png</media>
            </medias>
            <dates>
                <date region="eu">1993</date>
                <date region="wor">1992</date>
            </dates>
            <developpeur id="2833">Graftgold Creative Software</developpeur>
            <editeur id="6">Virgin</editeur>
            <genres>
                <genre id="13" principale="1" parentid="0" langue="en">Adventure</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>5</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="71601">
            <path>surfninj.zip</path>
            <noms>
                <nom region="ss">Surf Ninjas</nom>
                <nom region="us">Surf Ninjas</nom>
                <nom region="wor">Surf Ninjas</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>wor</region>
            </regions>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Surf Ninjas was created as a tie-on for the 1993 New Line Cinema movie of the same name and is loosely based on its content. The entire introduction of how the surfers discover they are the sons of a Patusani king is not mentioned and instead the player is thrown in the story as a ninja trainee right away. Colonel Chi wants to overthrow the kingdom and kill the last heirs, so he sends troops of ninjas to kill the two brothers.

Players control one of the brothers as he travels through different locations such as the Palace restaurant, the docks at Venice (California), the island of Patu San and more. The 2D side-scrolling platforms missions contains platforms, enemies and ninjas and various hazards. One button is used to jump while the other, in combination with the D-pad, launches punches, kicks, throws and various combos. Attacks can also be performed from the air or using very high jumps.

During gameplay an options screen can be accessed to review the statistics (health, strength, reflex and fight), get a hint through Adam's Game Gear, call the ninja Zatch to launch a powerful attack or select a weapon such as shurikens, fireballs, a knife and a sword. By defeating enemies coins are collected to be spent on bonus time on the clock, Zatch power-ups, a bonus life, complete regeneration, a hint, a weapon or a continue.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="3cdd695c" md5="d7a9cf1e5ed3493428d088be1482d607" sha1="56acf1e5c57d69d8adb652f991d30e3ac44693cc" format="mp4" support="">media/video/surfninj.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="fc457570" md5="82ac857e692e24e5292bc92b3b027613" sha1="a7ba18869f27160ef6a2ac9ddc3eb5a557e0cf4b" format="png" support="">media/mixrbv2/surfninj.png</media>
            </medias>
            <dates>
                <date region="us">1993</date>
                <date region="wor">1993</date>
                <date region="eu">1993</date>
                <date region="br">1993</date>
            </dates>
            <developpeur id="6511">NuFX, Inc.</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>10</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="71602" romid="595588">
            <path>sylvane.zip</path>
            <noms>
                <nom region="ss">Sylvan Tale</nom>
                <nom region="jp">Sylvan Tale</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>sylvan.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">In "Sylvan Tale", you play a young warrior who strolls in the forest and suddenly notices a mysterious glowing object. He touches the object, and gets teleported to the land of Verda. A mysterious voice talk to him, saying that he has to visit six fortresses scattered across the land, and to retrieve six magic droplets, which is the only way to save the inhabitants of Verda from perishing.

This is an action adventure with RPG elements. You wander around the world, visiting towns and descending into dungeons, fighting enemies in real-time combat and getting various items (for healing, HP-increasing, etc.). As the game progresses, you will also collect items that can be used to transform into various creatures with different abilities. As a mole you can dig and destroy certain stones, as a merman you can swim, as a turtle you can use your shell as protection, as a mouse you can go through mouse holes and manipulate certain magnetic stones, and as a bird you can fly and dodge attacks.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="b6258017" md5="ee9b0f13368e50679c4be5f575791886" sha1="f215d91877b8850516e62d7f6364637a7584afba" format="mp4" support="">media/video/sylvane.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="ed2684c7" md5="14a2d07f03bae7c3a5600540c7e1341d" sha1="630ddf74cc8d5b3964ae7b2df2dc2277e2bd5309" format="png" support="">media/mixrbv2/sylvane.png</media>
            </medias>
            <dates>
                <date region="jp">1995</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="8" principale="1" parentid="0" langue="en">Role playing games</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="71602" romid="181253">
            <path>sylvan.zip</path>
            <noms>
                <nom region="ss">Sylvan Tale</nom>
                <nom region="jp">Sylvan Tale</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">In "Sylvan Tale", you play a young warrior who strolls in the forest and suddenly notices a mysterious glowing object. He touches the object, and gets teleported to the land of Verda. A mysterious voice talk to him, saying that he has to visit six fortresses scattered across the land, and to retrieve six magic droplets, which is the only way to save the inhabitants of Verda from perishing.

This is an action adventure with RPG elements. You wander around the world, visiting towns and descending into dungeons, fighting enemies in real-time combat and getting various items (for healing, HP-increasing, etc.). As the game progresses, you will also collect items that can be used to transform into various creatures with different abilities. As a mole you can dig and destroy certain stones, as a merman you can swim, as a turtle you can use your shell as protection, as a mouse you can go through mouse holes and manipulate certain magnetic stones, and as a bird you can fly and dodge attacks.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="b6258017" md5="ee9b0f13368e50679c4be5f575791886" sha1="f215d91877b8850516e62d7f6364637a7584afba" format="mp4" support="">media/video/sylvan.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="ed2684c7" md5="14a2d07f03bae7c3a5600540c7e1341d" sha1="630ddf74cc8d5b3964ae7b2df2dc2277e2bd5309" format="png" support="">media/mixrbv2/sylvan.png</media>
            </medias>
            <dates>
                <date region="jp">1995</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="8" principale="1" parentid="0" langue="en">Role playing games</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12988" romid="181254">
            <path>t2ag.zip</path>
            <noms>
                <nom region="ss">T2 - The Arcade Game</nom>
                <nom region="us">T2 : The Arcade Game</nom>
                <nom region="wor">T2 : The Arcade Game</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>eu</region>
                <region>wor</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">As the title states, this is the home conversion of the arcade rail-shooter based on the film Terminator 2: Judgement Day. Up to two players shoot through future and present levels as robotic killers reprogrammed to serve the human resistance. 

Both players wield a machine gun with infinite ammo that lowers its firing rate (overheats) as it is continuously fired. A secondary weapon (missile launchers in the future, shotguns in the present) has limited ammo but deals heavy damage. Powerups inside the game world include secondary weapon ammo and coolant for the machine guns, and are shot to be collected.

T2: The Arcade Game features seven levels based on specific scenes or general concepts in the film. The first four levels act as a prelude, as the player guns down waves of metal Terminators across a post-apocalyptic Battlefield, a besieged Human Hideout, and through the security checkpoints of the enemy supercomputer SkyNet. After destroying the computer, players travel back in time to protect John and Sarah Connor, while also destroying every scrap of SkyNet research at the headquarters of its manufacturer. From there, players must fend off the indestructible T-1000 until the final showdown in the Steel Mill.

Assets from the movie are used when possible, such as voice clips from Arnold Schwarzenegger, and close-up digital stills of Robert Patrick for the final battle against the T-1000. The Genesis and SNES versions also support lightguns (the Menacer and Super Scope, respectively).
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="c8e7762e" md5="827b1aee730c63cc2f4420ffb29871a5" sha1="58c836f3c355dd5bd1f7f78ee28dc210c57475d9" format="mp4" support="">media/video/t2ag.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="c7d7165c" md5="3e2e92224b6e8dec3ea0400d46416efe" sha1="3b39c6ffc459ae19f1264905ac208433e3dc6e3c" format="png" support="">media/mixrbv2/t2ag.png</media>
            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="wor">1993</date>
                <date region="jp">1994</date>
                <date region="eu">1994</date>
                <date region="us">1993</date>
            </dates>
            <developpeur id="2758">Probe Software Ltd.</developpeur>
            <editeur id="74">Arena Entertainment</editeur>
            <genres>
                <genre id="32" principale="1" parentid="0" langue="en">Lightgun Shooter</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>7</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12988" romid="181255">
            <path>t2agj.zip</path>
            <noms>
                <nom region="ss">T2 - The Arcade Game</nom>
                <nom region="us">T2 : The Arcade Game</nom>
                <nom region="wor">T2 : The Arcade Game</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>t2ag.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">As the title states, this is the home conversion of the arcade rail-shooter based on the film Terminator 2: Judgement Day. Up to two players shoot through future and present levels as robotic killers reprogrammed to serve the human resistance. 

Both players wield a machine gun with infinite ammo that lowers its firing rate (overheats) as it is continuously fired. A secondary weapon (missile launchers in the future, shotguns in the present) has limited ammo but deals heavy damage. Powerups inside the game world include secondary weapon ammo and coolant for the machine guns, and are shot to be collected.

T2: The Arcade Game features seven levels based on specific scenes or general concepts in the film. The first four levels act as a prelude, as the player guns down waves of metal Terminators across a post-apocalyptic Battlefield, a besieged Human Hideout, and through the security checkpoints of the enemy supercomputer SkyNet. After destroying the computer, players travel back in time to protect John and Sarah Connor, while also destroying every scrap of SkyNet research at the headquarters of its manufacturer. From there, players must fend off the indestructible T-1000 until the final showdown in the Steel Mill.

Assets from the movie are used when possible, such as voice clips from Arnold Schwarzenegger, and close-up digital stills of Robert Patrick for the final battle against the T-1000. The Genesis and SNES versions also support lightguns (the Menacer and Super Scope, respectively).
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="c8e7762e" md5="827b1aee730c63cc2f4420ffb29871a5" sha1="58c836f3c355dd5bd1f7f78ee28dc210c57475d9" format="mp4" support="">media/video/t2agj.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="c7d7165c" md5="3e2e92224b6e8dec3ea0400d46416efe" sha1="3b39c6ffc459ae19f1264905ac208433e3dc6e3c" format="png" support="">media/mixrbv2/t2agj.png</media>
            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="wor">1993</date>
                <date region="jp">1994</date>
                <date region="eu">1994</date>
                <date region="us">1993</date>
            </dates>
            <developpeur id="2758">Probe Software Ltd.</developpeur>
            <editeur id="74">Arena Entertainment</editeur>
            <genres>
                <genre id="32" principale="1" parentid="0" langue="en">Lightgun Shooter</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>7</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12891" romid="181256">
            <path>tailsadv.zip</path>
            <noms>
                <nom region="ss">Tails Adventure</nom>
                <nom region="wor">Tails Adventures</nom>
            </noms>
            <regions>
                <region>wor</region>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Before Tails met Sonic the Hedgehog he lived on Cocoa Island, a place that isn't on the map. It's an island pulled up by the Chaos Emeralds. Suddenly, while relaxing, Tails hears an explosion that seems like it's coming from inside the island. A Flicky tells Tails that Battle Kukku has invaded the island. He also tells Tails that Battle Kukku is mining here for the Chaos Emeralds, to obtain it's power. Tails gears up and heads for his quest to find the machine parts to build his weapon to defeat the evil Battle Kukku. There are however major plot differences between the Japanese and the western release. In the US and European version of the game it tells the story how Sonic and Tails decide to go separate ways for a while. Tails finds an unknown island and decides to dub it Tails Island. While resting there, a large explosion occurs and a Flicky tells him birds are invading the island.

Unlike the other games in the series, this spin-off is less of a traditional platformer, but has a much slower pace with rpg elements and a focus on puzzle-solving. Tails can walk, jump, fly (momentarily), hang on ledges and throw bombs. He starts with ten health points that can be replenished with rings, but the amount can be extended to 99 by collecting chaos emeralds. In the twelve stages Tails can collect up to 26 items. Per level however, he is only allowed to bring along four and this adds a tactical dimension. One of the most vital tools is the Remote Robot that can squeeze through small areas that Tails cannot reach. Underwater he changes into the small submarine Sea Fox.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="416532d1" md5="51bc379153e4c7586e2f74f6451dc0d9" sha1="48a0e5231261dfa0dc94f8e583e757551394821b" format="mp4" support="">media/video/tailsadv.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="d9c49772" md5="3b8241c57de26fff1f1f4f8bc1b75320" sha1="364c0fe2069fbc205d9871c662b9d1b4ce2565ed" format="png" support="">media/mixrbv2/tailsadv.png</media>
            </medias>
            <dates>
                <date region="fr">1995</date>
                <date region="us">1995</date>
                <date region="jp">1995</date>
                <date region="eu">1995</date>
                <date region="wor">1995</date>
            </dates>
            <developpeur id="27177">Aspect Co., Ltd.</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="8" principale="1" parentid="0" langue="en">Role playing games</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12995" romid="181257">
            <path>tailskyp.zip</path>
            <noms>
                <nom region="ss">Tails' Skypatrol</nom>
                <nom region="jp">Tails no Skypatrol</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Tails' Skypatrol is the first solo adventure of the Sonic sidekick Tails in the Sonic the Hedgehog series and it was only released in Japan.

While flying around, Tails discovers an island. It seems to be completely abandoned except for some mine cart tracks. As he lands on the island a cart approaches, and Tails hides in the bushes. The passing silver cart is driven by a woman who says she is Wendy Witchcart. She proclaims that everything on the island is hers and threatens to transform everyone in crystal who does not follow her rules. Tails, determined to save all the animals on the island, sets in a chase to the Witchcart.

Gameplay is fairly similar to the Sonic series. Tails need to defeat enemies and complete obstacles. He can fly, but is constantly suspended. He carries a golden rind that is used to take out enemies or to latch on to devices. Sonic, the emeralds and Dr. Robotnik are not presented, and neither are there rings to collect during the levels.

The game came to other territories as an unlockable minigame in the GameCube version of Sonic Adventure DX and as one of the titles in the Sonic Gems Collection.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="3c439856" md5="8c5886d9cdd740d90f59ca3efb2af96b" sha1="89afb124d8473b0b9fc4cf9f7c20c2f061c88bc8" format="mp4" support="">media/video/tailskyp.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="902aa009" md5="0c931d5a34085f8cade9f7d7f4c51d9e" sha1="0addb975d738989771f2f8e91ac7fb4616cee249" format="png" support="">media/mixrbv2/tailskyp.png</media>
            </medias>
            <dates>
                <date region="jp">1995</date>
            </dates>
            <developpeur id="27312">Japan System House Co., Ltd.</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="71603" romid="181258">
            <path>taisnmj.zip</path>
            <noms>
                <nom region="ss">Taisen Mahjong Haopai</nom>
                <nom region="jp">Taisen Mahjong HaoPai</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Taisen Mahjong Haopai is a board game, developed by Arc System Works and published by Sega,  which was released in Japan in 1990.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="90cf55f8" md5="d90e8c74d8f09f1855a3cfab2775647e" sha1="76380a040a59af6cd6787154e9ea6345055a7ed9" format="mp4" support="">media/video/taisnmj.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="c3ba4b48" md5="6d751a2aa85c83e6d097b87aff8261e2" sha1="22fa848c5ef755c2c3a56f51d5fe28e6429fd707" format="png" support="">media/mixrbv2/taisnmj.png</media>
            </medias>
            <dates>
                <date region="jp">1990</date>
            </dates>
            <developpeur id="8915">Arc Co., Ltd.</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="2647" principale="1" parentid="0" langue="en">Asiatic board game</genre>
                <genre id="2869" principale="0" parentid="2647" langue="en">Mahjong</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="71604" romid="181259">
            <path>taisnmj2.zip</path>
            <noms>
                <nom region="ss">Taisen Mahjong Haopai 2</nom>
                <nom region="jp">Taisen Mahjong HaoPai 2</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Taisen Mahjong Haopai 2 is a board game, published by Sega,  which was released in Japan in 1993.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="bce2cd41" md5="ce8b212dd27984bcdf21408716a2da19" sha1="2be62adff826bc4fad951e161d10f48652fd5fdc" format="mp4" support="">media/video/taisnmj2.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="61d06b29" md5="ceba9c925d3e0296dbbd9e80cc81a962" sha1="63fe197c054d018bfb0666f0e0065edc171d225b" format="png" support="">media/mixrbv2/taisnmj2.png</media>
            </medias>
            <dates>
                <date region="jp">1993</date>
            </dates>
            <developpeur id="522">Arc System Works</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="2647" principale="1" parentid="0" langue="en">Asiatic board game</genre>
                <genre id="2869" principale="0" parentid="2647" langue="en">Mahjong</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="13040" romid="532076">
            <path>daisenrg.zip</path>
            <noms>
                <nom region="ss">Taisen-gata Daisenryaku G</nom>
                <nom region="us">Taisen-gata Daisenryaku G</nom>
                <nom region="jp">Taisen-gata Daisenryaku G</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">The Game Gear version of the grand old lady of war simulations, Daisenryaku, arranges a war between the fictive Red and Blue countries. On one of thirty different maps, units are produced and moved out into combat, and the war is only over when the enemy capital has been conquered.

Three basic phases make up each turn: production, movement and combat. Each city or airbase within a distance of five hexagons from your capital may produce one unit each turn, as long as your funds allow it. Each turn yields new funds, whose amount is proportional to the number of cities and airports you have occupied.

Units are moved on the map, which is based on "fake hexagons"; the hexagons are in fact square, but offset on each row so that each square borders six other squares. Each terrain type has different movement and defence values, which makes movement and combat more complicated.

The outcome of combat is determined by the attack strength which varies between different unit types, and by their experience. Each time a unit survives combat, it gains experience points and eventually gains in experience level, which makes the chance of winning in combat higher. As each unit is in fact a squadron of ten, a typical combat will only destroy a certain number of the members of the unit.

An additional moment in the gameplay is the recharging phase. Units which have lost members can be built up to full force in a city or airbase, and those which have run out of ammunition can do the same. Ammunition can also be replenished in the battlefield using supply trucks.

A total of thirteen airbourne and land-based units are available. Some units cannot fight other units; tanks can do nothing against bombers, and mechanised infantry can't protect itself well against a howitzer two squares away.

The game can be played both against the computer or against another human player by linking two Game Gears together.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="9c2dc487" md5="29b52b3852302ff1c4d96aa0efc4450e" sha1="9f447cfd90aa62b92b356c89da5db85d9b625e82" format="mp4" support="">media/video/daisenrg.mp4</media>
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            </medias>
            <dates>
                <date region="fr">2018</date>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="1519">Systemsoft</developpeur>
            <editeur id="1519">Systemsoft</editeur>
            <genres>
                <genre id="27" principale="1" parentid="0" langue="en">Strategy</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>11</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12967">
            <path>chasehqj.zip</path>
            <noms>
                <nom region="ss">Taito Chase H.q.</nom>
                <nom region="jp">Chase H.Q.</nom>
                <nom region="wor">Taito Chase H.Q.</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>chasehq.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">As an undercover agent of Chase Headquarters, your job is to patrol the streets and track down five criminals. You are given a mission briefing before you start which gives information on the suspect and what car they drive. Then you drive across the city without crashing into other cars, and catch up with the criminal's car. To arrest the suspects, you must keep bumping into their car until it is no longer functional. And you have to do this under a strict time limit. You can't afford to crash into cars or buildings or you waste time getting on the road again. 

However, once you've caught up with your suspect, you are given more time. Your car is also equipped with turbo boosts, which you can use to gain extra speed if you are way behind the criminal. Each arrest is based on a "suspicion".</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="2fef9d6f" md5="b3e3bc3832f28001612c944c14cb0584" sha1="3ebb49713d86228a54e419edd9ed7344763f03cf" format="mp4" support="">media/video/chasehqj.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="49f52897" md5="789999ffdc0eb2396e0ff7812bab77d2" sha1="374d2d210eb438f8d813154341996ab2069239f5" format="png" support="">media/mixrbv2/chasehqj.png</media>
            </medias>
            <dates>
                <date region="fr">2018</date>
                <date region="us">1991</date>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="55">Taito</developpeur>
            <editeur id="55">Taito</editeur>
            <genres>
                <genre id="28" principale="1" parentid="0" langue="en">Race, Driving</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12967">
            <path>chasehq.zip</path>
            <noms>
                <nom region="ss">Taito Chase H.q.</nom>
                <nom region="jp">Chase H.Q.</nom>
                <nom region="wor">Taito Chase H.Q.</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">As an undercover agent of Chase Headquarters, your job is to patrol the streets and track down five criminals. You are given a mission briefing before you start which gives information on the suspect and what car they drive. Then you drive across the city without crashing into other cars, and catch up with the criminal's car. To arrest the suspects, you must keep bumping into their car until it is no longer functional. And you have to do this under a strict time limit. You can't afford to crash into cars or buildings or you waste time getting on the road again. 

However, once you've caught up with your suspect, you are given more time. Your car is also equipped with turbo boosts, which you can use to gain extra speed if you are way behind the criminal. Each arrest is based on a "suspicion".</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="2fef9d6f" md5="b3e3bc3832f28001612c944c14cb0584" sha1="3ebb49713d86228a54e419edd9ed7344763f03cf" format="mp4" support="">media/video/chasehq.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="49f52897" md5="789999ffdc0eb2396e0ff7812bab77d2" sha1="374d2d210eb438f8d813154341996ab2069239f5" format="png" support="">media/mixrbv2/chasehq.png</media>
            </medias>
            <dates>
                <date region="fr">2018</date>
                <date region="us">1991</date>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="55">Taito</developpeur>
            <editeur id="55">Taito</editeur>
            <genres>
                <genre id="28" principale="1" parentid="0" langue="en">Race, Driving</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12969">
            <path>talespin.zip</path>
            <noms>
                <nom region="ss">Talespin</nom>
                <nom region="wor">TaleSpin</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Baloo the Bear is the chief and only pilot at the always struggling air-frieght company of Higher for Hire. With his cargo plane, the Sea Duck and the young orphan, Kit Cloudkicker... Baloo is ready to take to the sky and face down air pirates, bad weather and the ruthless Shere Khan.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="eeca5de1" md5="4d10a236d1ea878c9e6295819b4c6ec6" sha1="204c221aa1ace221506de71d6a846ab8da5d57b7" format="mp4" support="">media/video/talespin.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="31e2c0a6" md5="ccae1d1b433200fae77da9014cbc4f6d" sha1="f47bef22dd42c61ac159c1f54d3bc8c70e97690f" format="png" support="">media/mixrbv2/talespin.png</media>
            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="eu">1993</date>
                <date region="us">1993</date>
                <date region="wor">1993</date>
                <date region="br">1993</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>10</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="71605" romid="181264">
            <path>tamalymp.zip</path>
            <noms>
                <nom region="ss">Tama And Friends 3 Choume Kouen - Tamalympic</nom>
                <nom region="us">Tama &amp; Friends 3 Choume Kouen - Tamalympic</nom>
                <nom region="jp">Tama &amp; Friends 3 Choume Kouen : Tamalympic</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Tama &amp; Friends: 3 Choume Kouen Tamalympic is an action game for the Sega Game Gear. It is based upon the 1994 Tama and Friends anime series.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="e2c03303" md5="7b9dcddfb4198824cc8434d02a1affee" sha1="028d6a6617c514591babda1636fd2697d99327ee" format="mp4" support="">media/video/tamalymp.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="f6b51a03" md5="957b9c5f561d1eb076f2dc78edffd0b1" sha1="6ffb32003af0d38f2d91343a02ee3a7fdd2e8792" format="png" support="">media/mixrbv2/tamalymp.png</media>
            </medias>
            <dates>
                <date region="jp">1995</date>
            </dates>
            <developpeur id="27177">Aspect Co., Ltd.</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>8</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="71607" romid="181266">
            <path>tarzan.zip</path>
            <noms>
                <nom region="ss">Tarzan - Lord Of The Jungle</nom>
                <nom region="eu">Tarzan : Lord of the Jungle</nom>
                <nom region="wor">Tarzan</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>wor</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Tarzan is an Action game, developed by Eurocom Entertainment Software and published by GameTek, which was released in Europe in 1994.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="4091ac9e" md5="ea9f143d38fb4c4e88c99d8a19c90ce5" sha1="56991363b8a720e992f954e06ada9b9f9f5de905" format="mp4" support="">media/video/tarzan.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="5a713470" md5="725095d12a235998ea2bb34867628a81" sha1="04436959021bb0d7be61a166e70ff46fd606dedb" format="png" support="">media/mixrbv2/tarzan.png</media>
            </medias>
            <dates>
                <date region="eu">1994</date>
                <date region="wor">1994</date>
            </dates>
            <developpeur id="46">Eurocom</developpeur>
            <editeur id="179">GameTek</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>2</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="71608" romid="181267">
            <path>proyaktl.zip</path>
            <noms>
                <nom region="ss">Tatakae! Pro Yakyuu Twin League</nom>
                <nom region="jp">Tatakae! Pro Yakyuu Twin League</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Tatakae! Pro Yakyuu Twin League is a Sports game, developed by ITL and published by Sega,  which was released in Japan in 1995.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="823a2fee" md5="47753b6b70f2bc6ae7352e3567faef5c" sha1="02680f551ab8d93e369cff34d9770e4deedacffa" format="mp4" support="">media/video/proyaktl.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="c2cabe55" md5="97a942fc2b91c8a84cc955558d5431c2" sha1="2e2f0199b3c7f6735a19632e7d86147205438308" format="png" support="">media/mixrbv2/proyaktl.png</media>
            </medias>
            <dates>
                <date region="jp">1995</date>
            </dates>
            <developpeur id="9612">ITL Co., Ltd.</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2853" principale="0" parentid="685" langue="en">Sports / Baseball</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>3</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="13011">
            <path>tazmarsp05.zip</path>
            <noms>
                <nom region="ss">Taz In Escape From Mars</nom>
                <nom region="wor">Taz in Escape from Mars</nom>
            </noms>
            <cloneof>tazmars.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">You play as Taz, the famous cartoon-character. Taz is captured by Marvin the Martian and transfered to his intergalactic Zoo! Now it is your job to aid Taz in his great escape from the Zoo-prison and also find a way back home to Earth. To make the escape a little easier, there are items placed here and there, such as cakes which make regain your health. You also find gas tanks, which you can eat and then breath fire.

You will travel trough the Zoo, and a big wasteland and many other hostile zones with lots of weird enemies and bizarre bosses.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="a670019e" md5="d7e68af3f7cee68de4ebb90ef9770891" sha1="d1be6397abac0ddfe6d5a9634729a48cd595e1b6" format="mp4" support="">media/video/tazmarsp05.mp4</media>
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            </medias>
            <dates>
                <date region="fr">1995</date>
                <date region="eu">1994</date>
                <date region="us">1994</date>
                <date region="wor">1994</date>
                <date region="br">1994</date>
            </dates>
            <developpeur id="295">Al Baker &amp; Associates</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="13011">
            <path>tazmarsp13.zip</path>
            <noms>
                <nom region="ss">Taz In Escape From Mars</nom>
                <nom region="wor">Taz in Escape from Mars</nom>
            </noms>
            <cloneof>tazmars.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">You play as Taz, the famous cartoon-character. Taz is captured by Marvin the Martian and transfered to his intergalactic Zoo! Now it is your job to aid Taz in his great escape from the Zoo-prison and also find a way back home to Earth. To make the escape a little easier, there are items placed here and there, such as cakes which make regain your health. You also find gas tanks, which you can eat and then breath fire.

You will travel trough the Zoo, and a big wasteland and many other hostile zones with lots of weird enemies and bizarre bosses.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="a670019e" md5="d7e68af3f7cee68de4ebb90ef9770891" sha1="d1be6397abac0ddfe6d5a9634729a48cd595e1b6" format="mp4" support="">media/video/tazmarsp13.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="7ffc7379" md5="4a6bf7c6d0a386271d635cac23eeb3da" sha1="2b2c8296a82881ee98a85764c59fad9e0ea30c84" format="png" support="">media/mixrbv2/tazmarsp13.png</media>
            </medias>
            <dates>
                <date region="fr">1995</date>
                <date region="eu">1994</date>
                <date region="us">1994</date>
                <date region="wor">1994</date>
                <date region="br">1994</date>
            </dates>
            <developpeur id="295">Al Baker &amp; Associates</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="13011">
            <path>tazmarsp12.zip</path>
            <noms>
                <nom region="ss">Taz In Escape From Mars</nom>
                <nom region="wor">Taz in Escape from Mars</nom>
            </noms>
            <cloneof>tazmars.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">You play as Taz, the famous cartoon-character. Taz is captured by Marvin the Martian and transfered to his intergalactic Zoo! Now it is your job to aid Taz in his great escape from the Zoo-prison and also find a way back home to Earth. To make the escape a little easier, there are items placed here and there, such as cakes which make regain your health. You also find gas tanks, which you can eat and then breath fire.

You will travel trough the Zoo, and a big wasteland and many other hostile zones with lots of weird enemies and bizarre bosses.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="a670019e" md5="d7e68af3f7cee68de4ebb90ef9770891" sha1="d1be6397abac0ddfe6d5a9634729a48cd595e1b6" format="mp4" support="">media/video/tazmarsp12.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="7ffc7379" md5="4a6bf7c6d0a386271d635cac23eeb3da" sha1="2b2c8296a82881ee98a85764c59fad9e0ea30c84" format="png" support="">media/mixrbv2/tazmarsp12.png</media>
            </medias>
            <dates>
                <date region="fr">1995</date>
                <date region="eu">1994</date>
                <date region="us">1994</date>
                <date region="wor">1994</date>
                <date region="br">1994</date>
            </dates>
            <developpeur id="295">Al Baker &amp; Associates</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="13011">
            <path>tazmarsp08.zip</path>
            <noms>
                <nom region="ss">Taz In Escape From Mars</nom>
                <nom region="wor">Taz in Escape from Mars</nom>
            </noms>
            <cloneof>tazmars.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">You play as Taz, the famous cartoon-character. Taz is captured by Marvin the Martian and transfered to his intergalactic Zoo! Now it is your job to aid Taz in his great escape from the Zoo-prison and also find a way back home to Earth. To make the escape a little easier, there are items placed here and there, such as cakes which make regain your health. You also find gas tanks, which you can eat and then breath fire.

You will travel trough the Zoo, and a big wasteland and many other hostile zones with lots of weird enemies and bizarre bosses.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="a670019e" md5="d7e68af3f7cee68de4ebb90ef9770891" sha1="d1be6397abac0ddfe6d5a9634729a48cd595e1b6" format="mp4" support="">media/video/tazmarsp08.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="7ffc7379" md5="4a6bf7c6d0a386271d635cac23eeb3da" sha1="2b2c8296a82881ee98a85764c59fad9e0ea30c84" format="png" support="">media/mixrbv2/tazmarsp08.png</media>
            </medias>
            <dates>
                <date region="fr">1995</date>
                <date region="eu">1994</date>
                <date region="us">1994</date>
                <date region="wor">1994</date>
                <date region="br">1994</date>
            </dates>
            <developpeur id="295">Al Baker &amp; Associates</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="13011">
            <path>tazmarsp10.zip</path>
            <noms>
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You will travel trough the Zoo, and a big wasteland and many other hostile zones with lots of weird enemies and bizarre bosses.</synopsis>
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You will travel trough the Zoo, and a big wasteland and many other hostile zones with lots of weird enemies and bizarre bosses.</synopsis>
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You will travel trough the Zoo, and a big wasteland and many other hostile zones with lots of weird enemies and bizarre bosses.</synopsis>
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You will travel trough the Zoo, and a big wasteland and many other hostile zones with lots of weird enemies and bizarre bosses.</synopsis>
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You will travel trough the Zoo, and a big wasteland and many other hostile zones with lots of weird enemies and bizarre bosses.</synopsis>
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You will travel trough the Zoo, and a big wasteland and many other hostile zones with lots of weird enemies and bizarre bosses.</synopsis>
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You will travel trough the Zoo, and a big wasteland and many other hostile zones with lots of weird enemies and bizarre bosses.</synopsis>
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You will travel trough the Zoo, and a big wasteland and many other hostile zones with lots of weird enemies and bizarre bosses.</synopsis>
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You will travel trough the Zoo, and a big wasteland and many other hostile zones with lots of weird enemies and bizarre bosses.</synopsis>
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You will travel trough the Zoo, and a big wasteland and many other hostile zones with lots of weird enemies and bizarre bosses.</synopsis>
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You will travel trough the Zoo, and a big wasteland and many other hostile zones with lots of weird enemies and bizarre bosses.</synopsis>
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            <path>tazmania.zip</path>
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                <nom region="ss">Taz-mania</nom>
                <nom region="wor">Taz-Mania : The Search for the Lost Seabirds</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">One evening, Taz's father is telling an intriguing tale. Somewhere on Tazmania is a Lost Valley, and in that valley nests a huge seabird, so huge that one of it's eggs could feed a family for a year! Just think of the omelette one of those could make!

Thus Taz becomes fascinated and leaves in search of one of those eggs before his Dad has even finished the story...

Taz can Jump, perform a Spinning Jump and a Spin Attack. Munch roast chickens to replenish life. Gain extra points by moving quickly through the levels - there are six stages and each stage has two rounds.

There are a few other items and pickups such as:

1. Spring: boings Taz up to high ledges.
2. Blocks: destructible.
3. 1-UP: extra life.
4. Star: invulnerability. Unless you run into a bomb.
5. Bomb: does what it says on the tin.</synopsis>
            </synopsis>
            <medias>
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            </medias>
            <dates>
                <date region="eu">1992</date>
                <date region="us">1992</date>
                <date region="wor">1992</date>
                <date region="br">1993</date>
            </dates>
            <developpeur id="6511">NuFX, Inc.</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
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            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="46306">
            <path>tempojrp1.zip</path>
            <noms>
                <nom region="ss">Tempo Jr.</nom>
                <nom region="wor">Tempo Jr.</nom>
            </noms>
            <cloneof>tempojr.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Tempo Jr. is platforming game and sequel to Tempo on the Sega 32X. The player again takes control of the cute grasshopper Tempo and guides him through various stages. The goal in each level is just to find the exit. Each level consists of two stages and a boss fight. After finishing a level, Tempo can take part in a mini game if he found coins in the completed level and win additional points or lives. Tempo can shoot notes from his hands to stun enemies, which will then automatically be kicked away on contact. He can also use his wings to move faster, float in the air or fall more slowly and more controlled.</synopsis>
            </synopsis>
            <medias>
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            </medias>
            <dates>
                <date region="eu">1995</date>
                <date region="us">1995</date>
                <date region="jp">1995</date>
                <date region="wor">1995</date>
            </dates>
            <developpeur id="2806">SIMS Co., Ltd.</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="46306">
            <path>tempojrp9.zip</path>
            <noms>
                <nom region="ss">Tempo Jr.</nom>
                <nom region="wor">Tempo Jr.</nom>
            </noms>
            <cloneof>tempojr.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Tempo Jr. is platforming game and sequel to Tempo on the Sega 32X. The player again takes control of the cute grasshopper Tempo and guides him through various stages. The goal in each level is just to find the exit. Each level consists of two stages and a boss fight. After finishing a level, Tempo can take part in a mini game if he found coins in the completed level and win additional points or lives. Tempo can shoot notes from his hands to stun enemies, which will then automatically be kicked away on contact. He can also use his wings to move faster, float in the air or fall more slowly and more controlled.</synopsis>
            </synopsis>
            <medias>
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            </medias>
            <dates>
                <date region="eu">1995</date>
                <date region="us">1995</date>
                <date region="jp">1995</date>
                <date region="wor">1995</date>
            </dates>
            <developpeur id="2806">SIMS Co., Ltd.</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="46306">
            <path>tempojrp8.zip</path>
            <noms>
                <nom region="ss">Tempo Jr.</nom>
                <nom region="wor">Tempo Jr.</nom>
            </noms>
            <cloneof>tempojr.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Tempo Jr. is platforming game and sequel to Tempo on the Sega 32X. The player again takes control of the cute grasshopper Tempo and guides him through various stages. The goal in each level is just to find the exit. Each level consists of two stages and a boss fight. After finishing a level, Tempo can take part in a mini game if he found coins in the completed level and win additional points or lives. Tempo can shoot notes from his hands to stun enemies, which will then automatically be kicked away on contact. He can also use his wings to move faster, float in the air or fall more slowly and more controlled.</synopsis>
            </synopsis>
            <medias>
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            </medias>
            <dates>
                <date region="eu">1995</date>
                <date region="us">1995</date>
                <date region="jp">1995</date>
                <date region="wor">1995</date>
            </dates>
            <developpeur id="2806">SIMS Co., Ltd.</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="46306">
            <path>tempojrp7.zip</path>
            <noms>
                <nom region="ss">Tempo Jr.</nom>
                <nom region="wor">Tempo Jr.</nom>
            </noms>
            <cloneof>tempojr.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Tempo Jr. is platforming game and sequel to Tempo on the Sega 32X. The player again takes control of the cute grasshopper Tempo and guides him through various stages. The goal in each level is just to find the exit. Each level consists of two stages and a boss fight. After finishing a level, Tempo can take part in a mini game if he found coins in the completed level and win additional points or lives. Tempo can shoot notes from his hands to stun enemies, which will then automatically be kicked away on contact. He can also use his wings to move faster, float in the air or fall more slowly and more controlled.</synopsis>
            </synopsis>
            <medias>
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            </medias>
            <dates>
                <date region="eu">1995</date>
                <date region="us">1995</date>
                <date region="jp">1995</date>
                <date region="wor">1995</date>
            </dates>
            <developpeur id="2806">SIMS Co., Ltd.</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="46306">
            <path>tempojrp6.zip</path>
            <noms>
                <nom region="ss">Tempo Jr.</nom>
                <nom region="wor">Tempo Jr.</nom>
            </noms>
            <cloneof>tempojr.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Tempo Jr. is platforming game and sequel to Tempo on the Sega 32X. The player again takes control of the cute grasshopper Tempo and guides him through various stages. The goal in each level is just to find the exit. Each level consists of two stages and a boss fight. After finishing a level, Tempo can take part in a mini game if he found coins in the completed level and win additional points or lives. Tempo can shoot notes from his hands to stun enemies, which will then automatically be kicked away on contact. He can also use his wings to move faster, float in the air or fall more slowly and more controlled.</synopsis>
            </synopsis>
            <medias>
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            </medias>
            <dates>
                <date region="eu">1995</date>
                <date region="us">1995</date>
                <date region="jp">1995</date>
                <date region="wor">1995</date>
            </dates>
            <developpeur id="2806">SIMS Co., Ltd.</developpeur>
            <editeur id="3">Sega</editeur>
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                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
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            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="46306">
            <path>tempojrp5.zip</path>
            <noms>
                <nom region="ss">Tempo Jr.</nom>
                <nom region="wor">Tempo Jr.</nom>
            </noms>
            <cloneof>tempojr.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Tempo Jr. is platforming game and sequel to Tempo on the Sega 32X. The player again takes control of the cute grasshopper Tempo and guides him through various stages. The goal in each level is just to find the exit. Each level consists of two stages and a boss fight. After finishing a level, Tempo can take part in a mini game if he found coins in the completed level and win additional points or lives. Tempo can shoot notes from his hands to stun enemies, which will then automatically be kicked away on contact. He can also use his wings to move faster, float in the air or fall more slowly and more controlled.</synopsis>
            </synopsis>
            <medias>
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            <dates>
                <date region="eu">1995</date>
                <date region="us">1995</date>
                <date region="jp">1995</date>
                <date region="wor">1995</date>
            </dates>
            <developpeur id="2806">SIMS Co., Ltd.</developpeur>
            <editeur id="3">Sega</editeur>
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                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
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        </jeu>
        <jeu id="46306">
            <path>tempojrp4.zip</path>
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                <nom region="ss">Tempo Jr.</nom>
                <nom region="wor">Tempo Jr.</nom>
            </noms>
            <cloneof>tempojr.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Tempo Jr. is platforming game and sequel to Tempo on the Sega 32X. The player again takes control of the cute grasshopper Tempo and guides him through various stages. The goal in each level is just to find the exit. Each level consists of two stages and a boss fight. After finishing a level, Tempo can take part in a mini game if he found coins in the completed level and win additional points or lives. Tempo can shoot notes from his hands to stun enemies, which will then automatically be kicked away on contact. He can also use his wings to move faster, float in the air or fall more slowly and more controlled.</synopsis>
            </synopsis>
            <medias>
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            </medias>
            <dates>
                <date region="eu">1995</date>
                <date region="us">1995</date>
                <date region="jp">1995</date>
                <date region="wor">1995</date>
            </dates>
            <developpeur id="2806">SIMS Co., Ltd.</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
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            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="46306">
            <path>tempojrp3.zip</path>
            <noms>
                <nom region="ss">Tempo Jr.</nom>
                <nom region="wor">Tempo Jr.</nom>
            </noms>
            <cloneof>tempojr.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Tempo Jr. is platforming game and sequel to Tempo on the Sega 32X. The player again takes control of the cute grasshopper Tempo and guides him through various stages. The goal in each level is just to find the exit. Each level consists of two stages and a boss fight. After finishing a level, Tempo can take part in a mini game if he found coins in the completed level and win additional points or lives. Tempo can shoot notes from his hands to stun enemies, which will then automatically be kicked away on contact. He can also use his wings to move faster, float in the air or fall more slowly and more controlled.</synopsis>
            </synopsis>
            <medias>
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            </medias>
            <dates>
                <date region="eu">1995</date>
                <date region="us">1995</date>
                <date region="jp">1995</date>
                <date region="wor">1995</date>
            </dates>
            <developpeur id="2806">SIMS Co., Ltd.</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
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            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="46306">
            <path>tempojr.zip</path>
            <noms>
                <nom region="ss">Tempo Jr.</nom>
                <nom region="wor">Tempo Jr.</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Tempo Jr. is platforming game and sequel to Tempo on the Sega 32X. The player again takes control of the cute grasshopper Tempo and guides him through various stages. The goal in each level is just to find the exit. Each level consists of two stages and a boss fight. After finishing a level, Tempo can take part in a mini game if he found coins in the completed level and win additional points or lives. Tempo can shoot notes from his hands to stun enemies, which will then automatically be kicked away on contact. He can also use his wings to move faster, float in the air or fall more slowly and more controlled.</synopsis>
            </synopsis>
            <medias>
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            <dates>
                <date region="eu">1995</date>
                <date region="us">1995</date>
                <date region="jp">1995</date>
                <date region="wor">1995</date>
            </dates>
            <developpeur id="2806">SIMS Co., Ltd.</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
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            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="46306">
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                <nom region="ss">Tempo Jr.</nom>
                <nom region="wor">Tempo Jr.</nom>
            </noms>
            <cloneof>tempojr.zip</cloneof>
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            <synopsis>
                <synopsis langue="en">Tempo Jr. is platforming game and sequel to Tempo on the Sega 32X. The player again takes control of the cute grasshopper Tempo and guides him through various stages. The goal in each level is just to find the exit. Each level consists of two stages and a boss fight. After finishing a level, Tempo can take part in a mini game if he found coins in the completed level and win additional points or lives. Tempo can shoot notes from his hands to stun enemies, which will then automatically be kicked away on contact. He can also use his wings to move faster, float in the air or fall more slowly and more controlled.</synopsis>
            </synopsis>
            <medias>
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            </medias>
            <dates>
                <date region="eu">1995</date>
                <date region="us">1995</date>
                <date region="jp">1995</date>
                <date region="wor">1995</date>
            </dates>
            <developpeur id="2806">SIMS Co., Ltd.</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="65680" romid="181271">
            <path>tengenwc.zip</path>
            <noms>
                <nom region="ss">World Cup Soccer</nom>
                <nom region="us">World Cup Soccer</nom>
                <nom region="jp">Kick &amp; Rush</nom>
                <nom region="eu">Tengen World Cup Soccer</nom>
                <nom region="wor">Tengen World Cup Soccer</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>eu</region>
                <region>wor</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">World Cup Soccer lets the player choose from 24 International soccer teams where the player can enter in the World Cup tournament.  The player will compete in an Elimination League where the player must earn enough points, either through victories or draws, to qualify for the World Cup tournament where the games are a Sudden Death format.  Friends can also compete head-to-head in an Exhibition mode using the Gear-to-Gear cable.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="dfbb5578" md5="99bb13500688336fddc1d643d4f59908" sha1="a5fc8368dcb5a51d148e88b167b4bfa1d3fb8d9a" format="mp4" support="">media/video/tengenwc.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="6aa676ed" md5="3755681fa7865eff84337b49178f83c3" sha1="98da963defa431044cd145ba2bcc8b2afbdf2219" format="png" support="">media/mixrbv2/tengenwc.png</media>
            </medias>
            <dates>
                <date region="jp">1993</date>
                <date region="us">1993</date>
                <date region="eu">1993</date>
                <date region="wor">1993</date>
            </dates>
            <developpeur id="2806">SIMS Co., Ltd.</developpeur>
            <editeur id="89">Tengen</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2847" principale="0" parentid="685" langue="en">Sports / Soccer</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="65680" romid="181031">
            <path>kickrush.zip</path>
            <noms>
                <nom region="ss">World Cup Soccer</nom>
                <nom region="us">World Cup Soccer</nom>
                <nom region="jp">Kick &amp; Rush</nom>
                <nom region="eu">Tengen World Cup Soccer</nom>
                <nom region="wor">Tengen World Cup Soccer</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>tengenwc.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">World Cup Soccer lets the player choose from 24 International soccer teams where the player can enter in the World Cup tournament.  The player will compete in an Elimination League where the player must earn enough points, either through victories or draws, to qualify for the World Cup tournament where the games are a Sudden Death format.  Friends can also compete head-to-head in an Exhibition mode using the Gear-to-Gear cable.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="dfbb5578" md5="99bb13500688336fddc1d643d4f59908" sha1="a5fc8368dcb5a51d148e88b167b4bfa1d3fb8d9a" format="mp4" support="">media/video/kickrush.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="6aa676ed" md5="3755681fa7865eff84337b49178f83c3" sha1="98da963defa431044cd145ba2bcc8b2afbdf2219" format="png" support="">media/mixrbv2/kickrush.png</media>
            </medias>
            <dates>
                <date region="jp">1993</date>
                <date region="us">1993</date>
                <date region="eu">1993</date>
                <date region="wor">1993</date>
            </dates>
            <developpeur id="2806">SIMS Co., Ltd.</developpeur>
            <editeur id="89">Tengen</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2847" principale="0" parentid="685" langue="en">Sports / Soccer</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12903" romid="181272">
            <path>term2.zip</path>
            <noms>
                <nom region="ss">Terminator 2 - Judgment Day</nom>
                <nom region="us">Terminator 2 : Judgment Day</nom>
                <nom region="wor">Terminator 2 : Judgment Day</nom>
            </noms>
            <regions>
                <region>wor</region>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Terminator 2: Judgment Day is based on the movie of the same name. The player takes the role of the T-800 Terminator and has to protect John Connor from being terminated by the T-1000 Terminator. 

The game is set over five levels with the following goals:

1. Level 1: Acquire a weapon.
Level 2: An isometric racing course on a motorcycle in which the player needs to out-run a tanker truck that is chasing them. This stage was omitted from the Game Gear version.
Level 3: Locate and rescue Sarah Connor from the Pescadero asylum.
Level 4: Plant explosive charges to destroy the Cyberdyne building.
Level 5: Defeat the T-1000 within the steel mill.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="22e0a52c" md5="36de7b482b1835cd44517d15f0480ea3" sha1="ec7230c9cd6f91e964464124df8134968453b915" format="mp4" support="">media/video/term2.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="cdd1d91d" md5="363f883813b0a783aa5aa1b421304794" sha1="a09b82de29b2ad7556cb63d7c478fa2364b2bd9b" format="png" support="">media/mixrbv2/term2.png</media>
            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="wor">1993</date>
                <date region="eu">1993</date>
                <date region="us">1993</date>
                <date region="jp">1994</date>
            </dates>
            <developpeur id="225">Arc Developments</developpeur>
            <editeur id="2811">Flying Edge, Inc.</editeur>
            <genres>
                <genre id="1" principale="1" parentid="0" langue="en">Beat'em Up</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>6</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="46307">
            <path>tesserae.zip</path>
            <noms>
                <nom region="ss">Tesserae</nom>
                <nom region="wor">Tesserae</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Tesserae is a 2-d combination of Rubic's Cube and the more advanced levels of Q-Bert. Simple yet colorful symbol graphics make for endless hours of gameplay... akin to how one can play MineSweeper or Tetris on end, this game got into your head. Gameplay consisted of "flipping" tesserae, or tiles, from squares over adjacent squares. The result would either create a complex tile, or cancel out, resulting in the deletion of a tile. The goal was to clear the board entirely. Higher levels were designated by added tile complexity, and larger board grid sizes.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="cacdc7ee" md5="817453a7224ef689ee36c42ff37efecb" sha1="193b66773839c6d412e9ede7ff7d25d474fe75f6" format="mp4" support="">media/video/tesserae.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="c2f54ca3" md5="cb03c89f1a59d0d285686df267db1e17" sha1="367874bc04fe5cb0444985cde4c9f5e44332885c" format="png" support="">media/mixrbv2/tesserae.png</media>
            </medias>
            <dates>
                <date region="us">1993</date>
                <date region="wor">1993</date>
            </dates>
            <developpeur id="46">Eurocom</developpeur>
            <editeur id="179">GameTek</editeur>
            <genres>
                <genre id="27" principale="1" parentid="0" langue="en">Strategy</genre>
                <genre id="26" principale="1" parentid="0" langue="en">Puzzle-Game</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12951" romid="531539">
            <path>addfam.zip</path>
            <noms>
                <nom region="ss">Addams Family, The</nom>
                <nom region="wor">The Addams Family</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">The Addams Family is a side-scrolling platformer based on the movie of the same name. The player takes the role of Gomez who searches for his missing family members. To find them he has to explore six different parts of the mansion, e.g. the woods, which are basic platform levels: the player moves from left to right while jumping a lot and avoiding enemies. Some of them can be dispatched of by a jump on their heads. 

The main difference to the other versions of this game is a unique level design. There is also a life meter which allows to get hit more often before dying.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="05d38bea" md5="2ce7fded0f0b53855a493de944ed002a" sha1="515d62a5cc1315aaab4f5efd98c5bfd1c01b9ac6" format="mp4" support="">media/video/addfam.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="dd6e2eac" md5="ae2d0a32006689b37b2a5dc02c7fde6b" sha1="f1c13f2831309eda6094286c3a1ae00d0a1edf10" format="png" support="">media/mixrbv2/addfam.png</media>
            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="eu">1994</date>
                <date region="us">1994</date>
                <date region="jp">1994</date>
                <date region="wor">1993</date>
            </dates>
            <developpeur id="225">Arc Developments</developpeur>
            <editeur id="2811">Flying Edge, Inc.</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12897" romid="531540">
            <path>advbatmr.zip</path>
            <noms>
                <nom region="ss">Adventures Of Batman And Robin, The</nom>
                <nom region="us">The Adventures of Batman &amp; Robin</nom>
                <nom region="wor">The Adventures of Batman &amp; Robin</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">The game is based on the famous 1990s animated series of the same name. The player takes control solely of Batman, as the Joker has kidnapped Robin in order to lure Batman into a game. Furthermore, the Jokers lets Gotham's most feared criminals compete with one another in order to distract Batman. Naturally, Batman has to take care of the other master criminals, too, while trying to free Robin.

The Adventures of Batman &amp; Robin is 2D platformer/ beat'em up. The goal in each stage and level is to walk from left to right to reach the (sub)boss and the end of the stage. To beat his foes, Batman uses punches and kicks in close combat and several weapons for short distances. Batman has an unlimited supply of Batarangs with him from the beginning, and there are four more weapons available. Apart from simple jumping, Batman can also perform a double jump to reach higher places and can hold on to ledges.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="03ac3a07" md5="174b8a7f9f9604a7013406011fd30841" sha1="4262fec5e08981d944534a3a96b2fd5aff153c89" format="mp4" support="">media/video/advbatmr.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="31df55f7" md5="4033b7ebc13e3af4bb3345375557275d" sha1="50028127313f0c42ba9ffafdd88394a35d259116" format="png" support="">media/mixrbv2/advbatmr.png</media>
            </medias>
            <dates>
                <date region="fr">1995</date>
                <date region="wor">1995</date>
                <date region="eu">1995</date>
                <date region="us">1995</date>
                <date region="br">1995</date>
            </dates>
            <developpeur id="18493">Novotrade</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="1" principale="1" parentid="0" langue="en">Beat'em Up</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12996" romid="532051">
            <path>berlin.zip</path>
            <noms>
                <nom region="ss">Berlin No Kabe</nom>
                <nom region="fr">Berlin Wall</nom>
                <nom region="us">Berlin Wall</nom>
                <nom region="jp">Berlin no Kabe</nom>
                <nom region="wor">The Berlin Wall</nom>
                <nom region="de">Berlin Wall</nom>
                <nom region="sp">Berlin Wall</nom>
                <nom region="pt">Berlin Wall</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">The Berlin Wall (also known as Berlin no Kabe) is a platform arcade game released by Kaneko in 1991. The player takes control of a boy who must use his hammer to break the blocks that form part of the platform levels that form each stage. These holes act as traps for the many patrolling monsters and once one has fallen into a hole, the player may then use the hammer on the monster to make it fall through the hole and down to the platform below - causing it to change into fruit or power-ups, which can then be collected.

This game bears a number of similarities to Space Panic, generally considered as the first platform video game.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="b4d128f8" md5="5d2372a456f7517c8153c48219588f57" sha1="bfcac16a194b78848c305643bac737d67e062cc0" format="mp4" support="">media/video/berlin.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="58c6cda3" md5="7a6fe276bd8bfbc6dd1ad4be0861e942" sha1="726b2fd747944cb43512ca68c216803fa5ae7091" format="png" support="">media/mixrbv2/berlin.png</media>
            </medias>
            <dates>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="11039">Inter State</developpeur>
            <editeur id="358">Kaneko Co., Ltd.</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="13022" romid="532065">
            <path>chessmst.zip</path>
            <noms>
                <nom region="ss">Chessmaster, The</nom>
                <nom region="us">The Chessmaster</nom>
                <nom region="wor">The Chessmaster</nom>
                <nom region="br">Sega Chess</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">The Chessmaster is a game where the player has the chance to play against the CPU controlled Chessmaster at a standard game of chess. 

To play the game the player must pick up the chess pieces with there hand cursor and place it in the desired location, within the rules a standard chess game. There are 16 different difficulty levels that includes 2 beginner levels, 13 standard levels (ranging from an average of 5 seconds to 4.5 minutes per shot depending on level), and a infinite level that will keep thinking of a shot until a perfect shot can be made or it is forced to move. There is also a teaching mode that shows the player all the possible moves with the selected piece. Two players can play each other with two controllers and there is also an option of letting the Chessmaster play itself.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="bd40ff6f" md5="2162c38c91d2a8b2653b303f449c097d" sha1="b09635b6100640d7443b1d1241656cd4d83a002c" format="mp4" support="">media/video/chessmst.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="1916438a" md5="c19598630cebc5d60cc19799d9133fe2" sha1="a0aedc96a10eb54329f74c88454a7cb1858f1b95" format="png" support="">media/mixrbv2/chessmst.png</media>
            </medias>
            <dates>
                <date region="fr">1991</date>
                <date region="us">1991</date>
                <date region="eu">1991</date>
                <date region="wor">1991</date>
                <date region="br">1992</date>
            </dates>
            <developpeur id="5217">NovaLogic, Inc.</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="26" principale="1" parentid="0" langue="en">Puzzle-Game</genre>
                <genre id="27" principale="1" parentid="0" langue="en">Strategy</genre>
                <genre id="33" principale="1" parentid="0" langue="en">Board game</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>9</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12991" romid="532072">
            <path>crashdum.zip</path>
            <noms>
                <nom region="ss">Incredible Crash Dummies, The</nom>
                <nom region="us">The Incredible Crash Dummies</nom>
                <nom region="jp">Crash Dummy: Slick Bouya no Daichousen</nom>
                <nom region="eu">Crash Dummies</nom>
                <nom region="wor">The Incredible Crash Dummies</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">It's a crashing, bashing good time guaranteed to break you up! Whether it's an avalanche of laughs on the ski slopes, the boulevard bounce after a stunt jump, or a burst of high pressure humour testing air bags, The Incredible Crash Dummies are a real crack-up! They may have a few screws loose . . . but The Incredible Crash Dummies will knock themselves out so you can have a good time!</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="888b5569" md5="67df7ce48776f4d2bed776424161d65c" sha1="3d6f93463f71e16137e1f59d798b10eefe74e5b9" format="mp4" support="">media/video/crashdum.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="535b938f" md5="93de8100706c29b1178283524271489b" sha1="45f23f62b58d4feedba193a7635075598fada373" format="png" support="">media/mixrbv2/crashdum.png</media>
            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="eu">1993</date>
                <date region="us">1993</date>
                <date region="jp">1994</date>
                <date region="wor">1993</date>
            </dates>
            <developpeur id="6509">Teeny Weeny Games, Ltd.</developpeur>
            <editeur id="2811">Flying Edge, Inc.</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>11</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="13046" romid="832562">
            <path>hulk.zip</path>
            <noms>
                <nom region="ss">Incredible Hulk, The</nom>
                <nom region="us">The Incredible Hulk</nom>
                <nom region="wor">The Incredible Hulk</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">As The Incredible Hulk you must defeat The Leader's evil forces. Plans are afoot to produce a destructive biochemical army and The Leader has enlisted the assistance of your deadliest foes - Tyrannus, Absorbing Man, Abomination and Rhino in a quest for world domination! The Leader awaits you!</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="97ca675d" md5="2979d35d02610a1d85ad61520205c399" sha1="16e3b847ae2c13203e669b1379c4fe627689067d" format="mp4" support="">media/video/hulk.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="e6bf4da0" md5="98915fde2721486a406027f6c8c04d5d" sha1="182d28d154e44d34d8680be32b27f6687df24b8c" format="png" support="">media/mixrbv2/hulk.png</media>
            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="eu">1994</date>
                <date region="us">1994</date>
                <date region="wor">1994</date>
            </dates>
            <developpeur id="2758">Probe Software Ltd.</developpeur>
            <editeur id="2779">U.S. Gold</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="65669" romid="181007">
            <path>itchy.zip</path>
            <noms>
                <nom region="ss">Itchy And Scratchy Game, The</nom>
                <nom region="us">The Itchy &amp; Scratchy Game</nom>
                <nom region="wor">The Itchy &amp; Scratchy Game</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>eu</region>
                <region>wor</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">They fight! and fight! and fight, and fight, and fight!... Itchy &amp; Scratchy, from The Simpsons, are a cat and mouse cartoon duo. Itchy the mouse and Scratchy the cat exist only to find new and creative ways to attack and kill one another. As the latest cartoon adventures appear on the television, the violence spreads to brand new places.

Itchy &amp; Scratchy is a single player platform side-scroller. The player controls Itchy, the mouse, and must defeat Scratchy, the cat, with a variety of weapons. Itchy caries a default mallet, but can pick up additional weapons on particular levels. Each of the seven levels takes place in a different fictional location and is designed as a maze of doors and platforms. After defeating Scratchy, he usually will return with a special contraption to attack Itchy, and must therefore be defeated again.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="b6074f24" md5="60ea46f0e3df43a77944c0ba1d4ede36" sha1="e1230ab2fc614996ddbe5b53ad6097d5b9fa33db" format="mp4" support="">media/video/itchy.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="38720294" md5="67a85dae109aa0c97cd4b1462f46c601" sha1="af0b22f1f369161c865f63dbfe07ab6c3b4633f3" format="png" support="">media/mixrbv2/itchy.png</media>
            </medias>
            <dates>
                <date region="us">1995</date>
                <date region="eu">1995</date>
                <date region="wor">1994</date>
            </dates>
            <developpeur id="371">Bits Corporation</developpeur>
            <editeur id="17097">Acclaim</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>10</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12904" romid="181023">
            <path>jungle.zip</path>
            <noms>
                <nom region="ss">Jungle Book, The</nom>
                <nom region="fr">Le Livre de la Jungle</nom>
                <nom region="wor">The Jungle Book</nom>
                <nom region="de">Das Dschungelbuch</nom>
                <nom region="il">Il Libro Della Giungla</nom>
                <nom region="sp">El Libro de la Selva</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>wor</region>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">This 8-bit adaptation of Disney's 1967 animated film Jungle Book is slightly different from the other versions. Although most of the main elements remain the same, the most noticeable differences are in level design and some missing items.

The player controls Mowgli in his journey to the human village. Mowgli will swing on and climb vines, run and jump while facing enemies such as coconut-throwing monkeys, snakes and vampire bats. To fight them, Mowgli can throw bananas in eight directions. He'll also find upgrades and weapons such as boomerangs inside banana bunches. There are some boss fights with main characters of the movie, such as the snake Kaa.

The objective of each of the 10 time-limited levels (or "scenes") is to collect gems scattered around them. Collecting certain amounts of gems grant access to bonus levels. The player starts the game with 4 lives and 1 continue.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="273fa74e" md5="075f5f3356aba87341d123debdb25564" sha1="d8744c40f1792a0391159db37cfd30ea382b8355" format="mp4" support="">media/video/jungle.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="6021ad73" md5="cf6e877453fd8f832eb4d82db752411a" sha1="83d3a75d4238730515735eb5530f76c1943d1ffb" format="png" support="">media/mixrbv2/jungle.png</media>
            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="eu">1994</date>
                <date region="us">1994</date>
                <date region="wor">1993</date>
            </dates>
            <developpeur id="442">Syrox Developments, Ltd.</developpeur>
            <editeur id="6">Virgin</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
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            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12904" romid="181024">
            <path>jungleu.zip</path>
            <noms>
                <nom region="ss">Jungle Book, The</nom>
                <nom region="fr">Le Livre de la Jungle</nom>
                <nom region="wor">The Jungle Book</nom>
                <nom region="de">Das Dschungelbuch</nom>
                <nom region="il">Il Libro Della Giungla</nom>
                <nom region="sp">El Libro de la Selva</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>jungle.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">This 8-bit adaptation of Disney's 1967 animated film Jungle Book is slightly different from the other versions. Although most of the main elements remain the same, the most noticeable differences are in level design and some missing items.

The player controls Mowgli in his journey to the human village. Mowgli will swing on and climb vines, run and jump while facing enemies such as coconut-throwing monkeys, snakes and vampire bats. To fight them, Mowgli can throw bananas in eight directions. He'll also find upgrades and weapons such as boomerangs inside banana bunches. There are some boss fights with main characters of the movie, such as the snake Kaa.

The objective of each of the 10 time-limited levels (or "scenes") is to collect gems scattered around them. Collecting certain amounts of gems grant access to bonus levels. The player starts the game with 4 lives and 1 continue.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="273fa74e" md5="075f5f3356aba87341d123debdb25564" sha1="d8744c40f1792a0391159db37cfd30ea382b8355" format="mp4" support="">media/video/jungleu.mp4</media>
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            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="eu">1994</date>
                <date region="us">1994</date>
                <date region="wor">1993</date>
            </dates>
            <developpeur id="442">Syrox Developments, Ltd.</developpeur>
            <editeur id="6">Virgin</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12863" romid="181044">
            <path>lionking.zip</path>
            <noms>
                <nom region="ss">Roi Lion, Le</nom>
                <nom region="fr">Le Roi Lion</nom>
                <nom region="us">The Lion King</nom>
                <nom region="eu">The Lion King</nom>
                <nom region="wor">The Lion King</nom>
                <nom region="de">Der König der Löwen</nom>
                <nom region="il">Il Re Leone</nom>
                <nom region="sp">El Rey León</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Young Simba just can't wait to be king. His father is the current King of the Savannah and the young prince is able to frolic the lands at will; jumping on and around other subjects of this animal kingdom. When Simba's father, King Mufasa, is killed and his evil brother Scar takes over the kingdom, Simba is banished from the lands of his birthright and has to grow up fast, honing his skills, for the day of his return.

The Lion King, based on the famous Disney movie, is a platform game where you control Simba - initially as a young cub, and later as an adult lion. The plot of the game follows the plot of the movie. Each of the levels represents a part of the movie. 

As young Simba, you can fight various beasts, such as lizards, by jumping on them. You can also roar to scare some creatures into submission, though every time you roar, you have to wait for your &amp;quot;roar meter&amp;quot; to charge. 

As an adult lion, you can still roar and jump, but now you fight enemies by slashing at them with your claws (if you're skillful enough, you can also grab them and toss them off the screen). 

The game features no in-game save function, and it needs to be replayed from the beginning every time.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="10c58622" md5="7a216db139c8bdb74d272343456532d3" sha1="012eaf7b8c7470ecd1bd0f0abb5beebeb36d734d" format="mp4" support="">media/video/lionking.mp4</media>
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            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="eu">1994</date>
                <date region="us">1994</date>
                <date region="jp">1995</date>
                <date region="br">1994</date>
            </dates>
            <developpeur id="442">Syrox Developments, Ltd.</developpeur>
            <editeur id="6">Virgin</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>17</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12863">
            <path>lionkingp8.zip</path>
            <noms>
                <nom region="ss">Roi Lion, Le</nom>
                <nom region="fr">Le Roi Lion</nom>
                <nom region="us">The Lion King</nom>
                <nom region="eu">The Lion King</nom>
                <nom region="wor">The Lion King</nom>
                <nom region="de">Der König der Löwen</nom>
                <nom region="il">Il Re Leone</nom>
                <nom region="sp">El Rey León</nom>
            </noms>
            <cloneof>lionking.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Young Simba just can't wait to be king. His father is the current King of the Savannah and the young prince is able to frolic the lands at will; jumping on and around other subjects of this animal kingdom. When Simba's father, King Mufasa, is killed and his evil brother Scar takes over the kingdom, Simba is banished from the lands of his birthright and has to grow up fast, honing his skills, for the day of his return.

The Lion King, based on the famous Disney movie, is a platform game where you control Simba - initially as a young cub, and later as an adult lion. The plot of the game follows the plot of the movie. Each of the levels represents a part of the movie. 

As young Simba, you can fight various beasts, such as lizards, by jumping on them. You can also roar to scare some creatures into submission, though every time you roar, you have to wait for your &amp;quot;roar meter&amp;quot; to charge. 

As an adult lion, you can still roar and jump, but now you fight enemies by slashing at them with your claws (if you're skillful enough, you can also grab them and toss them off the screen). 

The game features no in-game save function, and it needs to be replayed from the beginning every time.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="10c58622" md5="7a216db139c8bdb74d272343456532d3" sha1="012eaf7b8c7470ecd1bd0f0abb5beebeb36d734d" format="mp4" support="">media/video/lionkingp8.mp4</media>
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            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="eu">1994</date>
                <date region="us">1994</date>
                <date region="jp">1995</date>
                <date region="br">1994</date>
            </dates>
            <developpeur id="442">Syrox Developments, Ltd.</developpeur>
            <editeur id="6">Virgin</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>17</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12863">
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            <noms>
                <nom region="ss">Roi Lion, Le</nom>
                <nom region="fr">Le Roi Lion</nom>
                <nom region="us">The Lion King</nom>
                <nom region="eu">The Lion King</nom>
                <nom region="wor">The Lion King</nom>
                <nom region="de">Der König der Löwen</nom>
                <nom region="il">Il Re Leone</nom>
                <nom region="sp">El Rey León</nom>
            </noms>
            <cloneof>lionking.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Young Simba just can't wait to be king. His father is the current King of the Savannah and the young prince is able to frolic the lands at will; jumping on and around other subjects of this animal kingdom. When Simba's father, King Mufasa, is killed and his evil brother Scar takes over the kingdom, Simba is banished from the lands of his birthright and has to grow up fast, honing his skills, for the day of his return.

The Lion King, based on the famous Disney movie, is a platform game where you control Simba - initially as a young cub, and later as an adult lion. The plot of the game follows the plot of the movie. Each of the levels represents a part of the movie. 

As young Simba, you can fight various beasts, such as lizards, by jumping on them. You can also roar to scare some creatures into submission, though every time you roar, you have to wait for your &amp;quot;roar meter&amp;quot; to charge. 

As an adult lion, you can still roar and jump, but now you fight enemies by slashing at them with your claws (if you're skillful enough, you can also grab them and toss them off the screen). 

The game features no in-game save function, and it needs to be replayed from the beginning every time.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="10c58622" md5="7a216db139c8bdb74d272343456532d3" sha1="012eaf7b8c7470ecd1bd0f0abb5beebeb36d734d" format="mp4" support="">media/video/lionkingp2.mp4</media>
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            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="eu">1994</date>
                <date region="us">1994</date>
                <date region="jp">1995</date>
                <date region="br">1994</date>
            </dates>
            <developpeur id="442">Syrox Developments, Ltd.</developpeur>
            <editeur id="6">Virgin</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
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            <note>17</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12863">
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            <noms>
                <nom region="ss">Roi Lion, Le</nom>
                <nom region="fr">Le Roi Lion</nom>
                <nom region="us">The Lion King</nom>
                <nom region="eu">The Lion King</nom>
                <nom region="wor">The Lion King</nom>
                <nom region="de">Der König der Löwen</nom>
                <nom region="il">Il Re Leone</nom>
                <nom region="sp">El Rey León</nom>
            </noms>
            <cloneof>lionking.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Young Simba just can't wait to be king. His father is the current King of the Savannah and the young prince is able to frolic the lands at will; jumping on and around other subjects of this animal kingdom. When Simba's father, King Mufasa, is killed and his evil brother Scar takes over the kingdom, Simba is banished from the lands of his birthright and has to grow up fast, honing his skills, for the day of his return.

The Lion King, based on the famous Disney movie, is a platform game where you control Simba - initially as a young cub, and later as an adult lion. The plot of the game follows the plot of the movie. Each of the levels represents a part of the movie. 

As young Simba, you can fight various beasts, such as lizards, by jumping on them. You can also roar to scare some creatures into submission, though every time you roar, you have to wait for your &amp;quot;roar meter&amp;quot; to charge. 

As an adult lion, you can still roar and jump, but now you fight enemies by slashing at them with your claws (if you're skillful enough, you can also grab them and toss them off the screen). 

The game features no in-game save function, and it needs to be replayed from the beginning every time.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="10c58622" md5="7a216db139c8bdb74d272343456532d3" sha1="012eaf7b8c7470ecd1bd0f0abb5beebeb36d734d" format="mp4" support="">media/video/lionkingp3.mp4</media>
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            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="eu">1994</date>
                <date region="us">1994</date>
                <date region="jp">1995</date>
                <date region="br">1994</date>
            </dates>
            <developpeur id="442">Syrox Developments, Ltd.</developpeur>
            <editeur id="6">Virgin</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>17</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12863">
            <path>lionkingp4.zip</path>
            <noms>
                <nom region="ss">Roi Lion, Le</nom>
                <nom region="fr">Le Roi Lion</nom>
                <nom region="us">The Lion King</nom>
                <nom region="eu">The Lion King</nom>
                <nom region="wor">The Lion King</nom>
                <nom region="de">Der König der Löwen</nom>
                <nom region="il">Il Re Leone</nom>
                <nom region="sp">El Rey León</nom>
            </noms>
            <cloneof>lionking.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Young Simba just can't wait to be king. His father is the current King of the Savannah and the young prince is able to frolic the lands at will; jumping on and around other subjects of this animal kingdom. When Simba's father, King Mufasa, is killed and his evil brother Scar takes over the kingdom, Simba is banished from the lands of his birthright and has to grow up fast, honing his skills, for the day of his return.

The Lion King, based on the famous Disney movie, is a platform game where you control Simba - initially as a young cub, and later as an adult lion. The plot of the game follows the plot of the movie. Each of the levels represents a part of the movie. 

As young Simba, you can fight various beasts, such as lizards, by jumping on them. You can also roar to scare some creatures into submission, though every time you roar, you have to wait for your &amp;quot;roar meter&amp;quot; to charge. 

As an adult lion, you can still roar and jump, but now you fight enemies by slashing at them with your claws (if you're skillful enough, you can also grab them and toss them off the screen). 

The game features no in-game save function, and it needs to be replayed from the beginning every time.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="10c58622" md5="7a216db139c8bdb74d272343456532d3" sha1="012eaf7b8c7470ecd1bd0f0abb5beebeb36d734d" format="mp4" support="">media/video/lionkingp4.mp4</media>
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            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="eu">1994</date>
                <date region="us">1994</date>
                <date region="jp">1995</date>
                <date region="br">1994</date>
            </dates>
            <developpeur id="442">Syrox Developments, Ltd.</developpeur>
            <editeur id="6">Virgin</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>17</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12863">
            <path>lionkingp5.zip</path>
            <noms>
                <nom region="ss">Roi Lion, Le</nom>
                <nom region="fr">Le Roi Lion</nom>
                <nom region="us">The Lion King</nom>
                <nom region="eu">The Lion King</nom>
                <nom region="wor">The Lion King</nom>
                <nom region="de">Der König der Löwen</nom>
                <nom region="il">Il Re Leone</nom>
                <nom region="sp">El Rey León</nom>
            </noms>
            <cloneof>lionking.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Young Simba just can't wait to be king. His father is the current King of the Savannah and the young prince is able to frolic the lands at will; jumping on and around other subjects of this animal kingdom. When Simba's father, King Mufasa, is killed and his evil brother Scar takes over the kingdom, Simba is banished from the lands of his birthright and has to grow up fast, honing his skills, for the day of his return.

The Lion King, based on the famous Disney movie, is a platform game where you control Simba - initially as a young cub, and later as an adult lion. The plot of the game follows the plot of the movie. Each of the levels represents a part of the movie. 

As young Simba, you can fight various beasts, such as lizards, by jumping on them. You can also roar to scare some creatures into submission, though every time you roar, you have to wait for your &amp;quot;roar meter&amp;quot; to charge. 

As an adult lion, you can still roar and jump, but now you fight enemies by slashing at them with your claws (if you're skillful enough, you can also grab them and toss them off the screen). 

The game features no in-game save function, and it needs to be replayed from the beginning every time.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="10c58622" md5="7a216db139c8bdb74d272343456532d3" sha1="012eaf7b8c7470ecd1bd0f0abb5beebeb36d734d" format="mp4" support="">media/video/lionkingp5.mp4</media>
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            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="eu">1994</date>
                <date region="us">1994</date>
                <date region="jp">1995</date>
                <date region="br">1994</date>
            </dates>
            <developpeur id="442">Syrox Developments, Ltd.</developpeur>
            <editeur id="6">Virgin</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>17</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12863">
            <path>lionkingp6.zip</path>
            <noms>
                <nom region="ss">Roi Lion, Le</nom>
                <nom region="fr">Le Roi Lion</nom>
                <nom region="us">The Lion King</nom>
                <nom region="eu">The Lion King</nom>
                <nom region="wor">The Lion King</nom>
                <nom region="de">Der König der Löwen</nom>
                <nom region="il">Il Re Leone</nom>
                <nom region="sp">El Rey León</nom>
            </noms>
            <cloneof>lionking.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Young Simba just can't wait to be king. His father is the current King of the Savannah and the young prince is able to frolic the lands at will; jumping on and around other subjects of this animal kingdom. When Simba's father, King Mufasa, is killed and his evil brother Scar takes over the kingdom, Simba is banished from the lands of his birthright and has to grow up fast, honing his skills, for the day of his return.

The Lion King, based on the famous Disney movie, is a platform game where you control Simba - initially as a young cub, and later as an adult lion. The plot of the game follows the plot of the movie. Each of the levels represents a part of the movie. 

As young Simba, you can fight various beasts, such as lizards, by jumping on them. You can also roar to scare some creatures into submission, though every time you roar, you have to wait for your &amp;quot;roar meter&amp;quot; to charge. 

As an adult lion, you can still roar and jump, but now you fight enemies by slashing at them with your claws (if you're skillful enough, you can also grab them and toss them off the screen). 

The game features no in-game save function, and it needs to be replayed from the beginning every time.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="10c58622" md5="7a216db139c8bdb74d272343456532d3" sha1="012eaf7b8c7470ecd1bd0f0abb5beebeb36d734d" format="mp4" support="">media/video/lionkingp6.mp4</media>
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            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="eu">1994</date>
                <date region="us">1994</date>
                <date region="jp">1995</date>
                <date region="br">1994</date>
            </dates>
            <developpeur id="442">Syrox Developments, Ltd.</developpeur>
            <editeur id="6">Virgin</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>17</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12863">
            <path>lionkingp7.zip</path>
            <noms>
                <nom region="ss">Roi Lion, Le</nom>
                <nom region="fr">Le Roi Lion</nom>
                <nom region="us">The Lion King</nom>
                <nom region="eu">The Lion King</nom>
                <nom region="wor">The Lion King</nom>
                <nom region="de">Der König der Löwen</nom>
                <nom region="il">Il Re Leone</nom>
                <nom region="sp">El Rey León</nom>
            </noms>
            <cloneof>lionking.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Young Simba just can't wait to be king. His father is the current King of the Savannah and the young prince is able to frolic the lands at will; jumping on and around other subjects of this animal kingdom. When Simba's father, King Mufasa, is killed and his evil brother Scar takes over the kingdom, Simba is banished from the lands of his birthright and has to grow up fast, honing his skills, for the day of his return.

The Lion King, based on the famous Disney movie, is a platform game where you control Simba - initially as a young cub, and later as an adult lion. The plot of the game follows the plot of the movie. Each of the levels represents a part of the movie. 

As young Simba, you can fight various beasts, such as lizards, by jumping on them. You can also roar to scare some creatures into submission, though every time you roar, you have to wait for your &amp;quot;roar meter&amp;quot; to charge. 

As an adult lion, you can still roar and jump, but now you fight enemies by slashing at them with your claws (if you're skillful enough, you can also grab them and toss them off the screen). 

The game features no in-game save function, and it needs to be replayed from the beginning every time.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="10c58622" md5="7a216db139c8bdb74d272343456532d3" sha1="012eaf7b8c7470ecd1bd0f0abb5beebeb36d734d" format="mp4" support="">media/video/lionkingp7.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="96a41594" md5="942eae45363f5231c0d0c4fa3f1d35dd" sha1="1e0c05d1a4bb26d2d2407b5350b0cf4648785999" format="png" support="">media/mixrbv2/lionkingp7.png</media>
            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="eu">1994</date>
                <date region="us">1994</date>
                <date region="jp">1995</date>
                <date region="br">1994</date>
            </dates>
            <developpeur id="442">Syrox Developments, Ltd.</developpeur>
            <editeur id="6">Virgin</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>17</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12863" romid="181045">
            <path>lionkingu.zip</path>
            <noms>
                <nom region="ss">Roi Lion, Le</nom>
                <nom region="fr">Le Roi Lion</nom>
                <nom region="us">The Lion King</nom>
                <nom region="eu">The Lion King</nom>
                <nom region="wor">The Lion King</nom>
                <nom region="de">Der König der Löwen</nom>
                <nom region="il">Il Re Leone</nom>
                <nom region="sp">El Rey León</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>lionking.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Young Simba just can't wait to be king. His father is the current King of the Savannah and the young prince is able to frolic the lands at will; jumping on and around other subjects of this animal kingdom. When Simba's father, King Mufasa, is killed and his evil brother Scar takes over the kingdom, Simba is banished from the lands of his birthright and has to grow up fast, honing his skills, for the day of his return.

The Lion King, based on the famous Disney movie, is a platform game where you control Simba - initially as a young cub, and later as an adult lion. The plot of the game follows the plot of the movie. Each of the levels represents a part of the movie. 

As young Simba, you can fight various beasts, such as lizards, by jumping on them. You can also roar to scare some creatures into submission, though every time you roar, you have to wait for your &amp;quot;roar meter&amp;quot; to charge. 

As an adult lion, you can still roar and jump, but now you fight enemies by slashing at them with your claws (if you're skillful enough, you can also grab them and toss them off the screen). 

The game features no in-game save function, and it needs to be replayed from the beginning every time.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="10c58622" md5="7a216db139c8bdb74d272343456532d3" sha1="012eaf7b8c7470ecd1bd0f0abb5beebeb36d734d" format="mp4" support="">media/video/lionkingu.mp4</media>
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            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="eu">1994</date>
                <date region="us">1994</date>
                <date region="jp">1995</date>
                <date region="br">1994</date>
            </dates>
            <developpeur id="442">Syrox Developments, Ltd.</developpeur>
            <editeur id="6">Virgin</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>17</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12863">
            <path>lionkingp9.zip</path>
            <noms>
                <nom region="ss">Roi Lion, Le</nom>
                <nom region="fr">Le Roi Lion</nom>
                <nom region="us">The Lion King</nom>
                <nom region="eu">The Lion King</nom>
                <nom region="wor">The Lion King</nom>
                <nom region="de">Der König der Löwen</nom>
                <nom region="il">Il Re Leone</nom>
                <nom region="sp">El Rey León</nom>
            </noms>
            <cloneof>lionking.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Young Simba just can't wait to be king. His father is the current King of the Savannah and the young prince is able to frolic the lands at will; jumping on and around other subjects of this animal kingdom. When Simba's father, King Mufasa, is killed and his evil brother Scar takes over the kingdom, Simba is banished from the lands of his birthright and has to grow up fast, honing his skills, for the day of his return.

The Lion King, based on the famous Disney movie, is a platform game where you control Simba - initially as a young cub, and later as an adult lion. The plot of the game follows the plot of the movie. Each of the levels represents a part of the movie. 

As young Simba, you can fight various beasts, such as lizards, by jumping on them. You can also roar to scare some creatures into submission, though every time you roar, you have to wait for your &amp;quot;roar meter&amp;quot; to charge. 

As an adult lion, you can still roar and jump, but now you fight enemies by slashing at them with your claws (if you're skillful enough, you can also grab them and toss them off the screen). 

The game features no in-game save function, and it needs to be replayed from the beginning every time.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="10c58622" md5="7a216db139c8bdb74d272343456532d3" sha1="012eaf7b8c7470ecd1bd0f0abb5beebeb36d734d" format="mp4" support="">media/video/lionkingp9.mp4</media>
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            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="eu">1994</date>
                <date region="us">1994</date>
                <date region="jp">1995</date>
                <date region="br">1994</date>
            </dates>
            <developpeur id="442">Syrox Developments, Ltd.</developpeur>
            <editeur id="6">Virgin</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>17</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12863">
            <path>lionkingp1.zip</path>
            <noms>
                <nom region="ss">Roi Lion, Le</nom>
                <nom region="fr">Le Roi Lion</nom>
                <nom region="us">The Lion King</nom>
                <nom region="eu">The Lion King</nom>
                <nom region="wor">The Lion King</nom>
                <nom region="de">Der König der Löwen</nom>
                <nom region="il">Il Re Leone</nom>
                <nom region="sp">El Rey León</nom>
            </noms>
            <cloneof>lionking.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Young Simba just can't wait to be king. His father is the current King of the Savannah and the young prince is able to frolic the lands at will; jumping on and around other subjects of this animal kingdom. When Simba's father, King Mufasa, is killed and his evil brother Scar takes over the kingdom, Simba is banished from the lands of his birthright and has to grow up fast, honing his skills, for the day of his return.

The Lion King, based on the famous Disney movie, is a platform game where you control Simba - initially as a young cub, and later as an adult lion. The plot of the game follows the plot of the movie. Each of the levels represents a part of the movie. 

As young Simba, you can fight various beasts, such as lizards, by jumping on them. You can also roar to scare some creatures into submission, though every time you roar, you have to wait for your &amp;quot;roar meter&amp;quot; to charge. 

As an adult lion, you can still roar and jump, but now you fight enemies by slashing at them with your claws (if you're skillful enough, you can also grab them and toss them off the screen). 

The game features no in-game save function, and it needs to be replayed from the beginning every time.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="10c58622" md5="7a216db139c8bdb74d272343456532d3" sha1="012eaf7b8c7470ecd1bd0f0abb5beebeb36d734d" format="mp4" support="">media/video/lionkingp1.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="96a41594" md5="942eae45363f5231c0d0c4fa3f1d35dd" sha1="1e0c05d1a4bb26d2d2407b5350b0cf4648785999" format="png" support="">media/mixrbv2/lionkingp1.png</media>
            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="eu">1994</date>
                <date region="us">1994</date>
                <date region="jp">1995</date>
                <date region="br">1994</date>
            </dates>
            <developpeur id="442">Syrox Developments, Ltd.</developpeur>
            <editeur id="6">Virgin</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>17</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12863" romid="181046">
            <path>lionkingj.zip</path>
            <noms>
                <nom region="ss">Roi Lion, Le</nom>
                <nom region="fr">Le Roi Lion</nom>
                <nom region="us">The Lion King</nom>
                <nom region="eu">The Lion King</nom>
                <nom region="wor">The Lion King</nom>
                <nom region="de">Der König der Löwen</nom>
                <nom region="il">Il Re Leone</nom>
                <nom region="sp">El Rey León</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>lionking.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Young Simba just can't wait to be king. His father is the current King of the Savannah and the young prince is able to frolic the lands at will; jumping on and around other subjects of this animal kingdom. When Simba's father, King Mufasa, is killed and his evil brother Scar takes over the kingdom, Simba is banished from the lands of his birthright and has to grow up fast, honing his skills, for the day of his return.

The Lion King, based on the famous Disney movie, is a platform game where you control Simba - initially as a young cub, and later as an adult lion. The plot of the game follows the plot of the movie. Each of the levels represents a part of the movie. 

As young Simba, you can fight various beasts, such as lizards, by jumping on them. You can also roar to scare some creatures into submission, though every time you roar, you have to wait for your &amp;quot;roar meter&amp;quot; to charge. 

As an adult lion, you can still roar and jump, but now you fight enemies by slashing at them with your claws (if you're skillful enough, you can also grab them and toss them off the screen). 

The game features no in-game save function, and it needs to be replayed from the beginning every time.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="10c58622" md5="7a216db139c8bdb74d272343456532d3" sha1="012eaf7b8c7470ecd1bd0f0abb5beebeb36d734d" format="mp4" support="">media/video/lionkingj.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="96a41594" md5="942eae45363f5231c0d0c4fa3f1d35dd" sha1="1e0c05d1a4bb26d2d2407b5350b0cf4648785999" format="png" support="">media/mixrbv2/lionkingj.png</media>
            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="eu">1994</date>
                <date region="us">1994</date>
                <date region="jp">1995</date>
                <date region="br">1994</date>
            </dates>
            <developpeur id="442">Syrox Developments, Ltd.</developpeur>
            <editeur id="6">Virgin</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>17</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="108001" romid="831820">
            <path>lostwrld.zip</path>
            <noms>
                <nom region="ss">Lost World - Jurassic Park, The</nom>
                <nom region="us">The Lost World : Jurassic Park</nom>
                <nom region="wor">The Lost World - Jurassic Park</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">The Lost World: Jurassic Park developed by Aspect Co. and published by Sega, was also the final game released in North America and Europe for the Sega Game Gear, released in August 1997.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="44c4f211" md5="0b341d953a1895a9634ce8fffacdf4ec" sha1="ee68afe40746790d1b70956dd53869229067bc03" format="mp4" support="">media/video/lostwrld.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="8f7f767c" md5="399682028ad42ca10c0fe31fb9cea90b" sha1="e5ce2d4d8ec86714cd2b2e8c573e043a17e0fd36" format="png" support="">media/mixrbv2/lostwrld.png</media>
            </medias>
            <dates>
                <date region="wor">1997</date>
                <date region="us">1997</date>
            </dates>
            <developpeur id="27177">Aspect Co., Ltd.</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>10</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12940" romid="181048">
            <path>luckydim.zip</path>
            <noms>
                <nom region="ss">Lucky Dime Caper Starring Donald Duck, The</nom>
                <nom region="us">The Lucky Dime Caper starring Donald Duck</nom>
                <nom region="jp">Donald Duck no Lucky Dime</nom>
                <nom region="wor">The Lucky Dime Caper Starring Donald Duck</nom>
                <nom region="br">The Lucky Dime Caper : Estrelando Pato Donald</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>eu</region>
                <region>wor</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">The Lucky Dime Caper is a 2D platform game featuring Donald Duck in search of Uncle Scrooge's lucky dime, stolen by Magica De Spell.

The game is the 8-bit counterpart for Quack Shot (released only for Sega Genesis), which also features Donald Duck, but the story and gameplay are totally different.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="1dedfb20" md5="d882fb203ed5643a38b5a94cf2e5a16f" sha1="613bced5d123daa2b9e5c89b8d9e989f5ee5f00d" format="mp4" support="">media/video/luckydim.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="4d2b8780" md5="3ab698b8735de79d67b43b5a8c0e7d31" sha1="5fb299215c114d86e6d838995cd1a986e31f5ef5" format="png" support="">media/mixrbv2/luckydim.png</media>
            </medias>
            <dates>
                <date region="fr">1991</date>
                <date region="eu">1991</date>
                <date region="us">1991</date>
                <date region="jp">1991</date>
                <date region="wor">1991</date>
                <date region="br">1992</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>17</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12940" romid="180919">
            <path>donaldld.zip</path>
            <noms>
                <nom region="ss">Lucky Dime Caper Starring Donald Duck, The</nom>
                <nom region="us">The Lucky Dime Caper starring Donald Duck</nom>
                <nom region="jp">Donald Duck no Lucky Dime</nom>
                <nom region="wor">The Lucky Dime Caper Starring Donald Duck</nom>
                <nom region="br">The Lucky Dime Caper : Estrelando Pato Donald</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>luckydim.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">The Lucky Dime Caper is a 2D platform game featuring Donald Duck in search of Uncle Scrooge's lucky dime, stolen by Magica De Spell.

The game is the 8-bit counterpart for Quack Shot (released only for Sega Genesis), which also features Donald Duck, but the story and gameplay are totally different.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="1dedfb20" md5="d882fb203ed5643a38b5a94cf2e5a16f" sha1="613bced5d123daa2b9e5c89b8d9e989f5ee5f00d" format="mp4" support="">media/video/donaldld.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="4d2b8780" md5="3ab698b8735de79d67b43b5a8c0e7d31" sha1="5fb299215c114d86e6d838995cd1a986e31f5ef5" format="png" support="">media/mixrbv2/donaldld.png</media>
            </medias>
            <dates>
                <date region="fr">1991</date>
                <date region="eu">1991</date>
                <date region="us">1991</date>
                <date region="jp">1991</date>
                <date region="wor">1991</date>
                <date region="br">1992</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>17</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="65686" romid="181061">
            <path>majors.zip</path>
            <noms>
                <nom region="ss">Majors - Pro Baseball, The</nom>
                <nom region="us">The Majors Pro Baseball</nom>
                <nom region="wor">The Majors Pro Baseball</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>wor</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">The Majors: Pro Baseball is a Sports game, developed and published by Sega, which was released in 1992.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="20d844e2" md5="6c93f6fcd0c4e0743944b696640a73c5" sha1="5fdb5deb358cca6cd109aa963deb6ac05e15305c" format="mp4" support="">media/video/majors.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="37929031" md5="b500be853dd80b0cf7602c81338d5e32" sha1="bcc805e9276aa8316026c59103f9a2d8aeab0c87" format="png" support="">media/mixrbv2/majors.png</media>
            </medias>
            <dates>
                <date region="us">1992</date>
                <date region="wor">1992</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2853" principale="0" parentid="685" langue="en">Sports / Baseball</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>10</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12869" romid="532047">
            <path>bartvssm.zip</path>
            <noms>
                <nom region="ss">Simpsons - Bart Vs The Space Mutants, The</nom>
                <nom region="us">The Simpsons : Bart vs the Space Mutants</nom>
                <nom region="wor">The Simpsons : Bart vs. the Space Mutants</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Bart vs. The Space Mutants is a platform game where the player goes into the role of Bart Simpson (from the TV show The Simpsons) and must stop the Space Mutants from invading Springfield.

On each of the five levels, Bart must collect (or get rid of) the ingredients that the Space Mutants are planning to use to build their machine, such as purple objects or balloons. He also has to collect enough "proof" of the aliens existence (brown coins left behind when they are jumped on), so his family members will help him when he meets a boss (characters such as Nelson and Sideshow Bob). This won't be easy since the Space Mutants are "using" human bodies as disguise. In order to discover who are the real Space Mutants, Bart must use his X-ray Specs.

The ways Bart can get rid of those objects sought by the Space Mutants are numerous. For instance, in the first stage, Bart must get rid of purple objects. He can dye them red, cover them, wash them, etc. Some even involve a little puzzle solving, like playing a trick on Moe to make him get out of the bar.

Bart also has some coins that can be used in many ways throughout the game, like buying things, getting devices operating, etc. Those coins are essential to solve some puzzles in the game.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="d2dcc3dd" md5="67f0758dc28cf254d40a48f33940be58" sha1="2c72e371368247ec4149d53667552e5aa58ac66b" format="mp4" support="">media/video/bartvssm.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="90c02317" md5="3fe0de43ef252c967e258371bfda31e1" sha1="f79ce4139021057feb249c2cf8b04bec89e54145" format="png" support="">media/mixrbv2/bartvssm.png</media>
            </medias>
            <dates>
                <date region="fr">1992</date>
                <date region="wor">1992</date>
                <date region="eu">1993</date>
                <date region="us">1992</date>
            </dates>
            <developpeur id="225">Arc Developments</developpeur>
            <editeur id="2811">Flying Edge, Inc.</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>8</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="13019" romid="532048">
            <path>bartvswd.zip</path>
            <noms>
                <nom region="ss">Simpsons - Bart Vs The World, The</nom>
                <nom region="us">The Simpsons : Bart vs the World</nom>
                <nom region="wor">The Simpsons : Bart vs. the World</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">This game is actually a compilation of smaller games belonging to different genres. Krusty the clown appears in the beginning of the game and presents a menu with five games to play (one of which is not available from the start): A jump-and-run game, where Bart must find an exit on a ship, while enemies fire at him and try to prevent him from reaching the exit; a card game, where you have five tries to find hidden cards on a board; a simple jigsaw puzzle; a series of trivia questions concerning the Simpsons; and finally, a platform-skateboard game (available only after you have completed the ship level). Needless to say all games are connected to the famous TV series "The Simpsons".
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="53986f9c" md5="29021ccfe094d6258fb6233b6186f177" sha1="d3e9506425586d70dcd309c1ef9372b6cfa2b128" format="mp4" support="">media/video/bartvswd.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="6cd4f9c7" md5="2907b8ad5b5957fce9872f7b3f167eb0" sha1="c2be36524da18cca1d1440d730ad9021ae16a87e" format="png" support="">media/mixrbv2/bartvswd.png</media>
            </medias>
            <dates>
                <date region="fr">1992</date>
                <date region="wor">1993</date>
                <date region="eu">1993</date>
                <date region="us">1993</date>
                <date region="jp">1994</date>
            </dates>
            <developpeur id="225">Arc Developments</developpeur>
            <editeur id="2811">Flying Edge, Inc.</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="65819" romid="532046">
            <path>bartman.zip</path>
            <noms>
                <nom region="ss">Simpsons - Bartman Meets Radioactive Man, The</nom>
                <nom region="us">The Simpsons: Bartman Meets Radioactive Man</nom>
                <nom region="wor">The Simpsons: Bartman Meets Radioactive Man</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">LISTEN UP, CRIME FIGHTERS!

The greatest comic book hero of all time, Radioactive Man, has been kidnapped...and it's up to yours truly to save the R-Man.

I'll put all my awesome super-powers to the best when I battle the slimy Swamp Hag, the evil Dr. Crab and the bad-tempered Lava Man. Once I wipe these villains out and restore Radioactive Man's powers, we'll take on the brains behind this ugly scheme, Brain-O The Magnificent.

So quit reading and buy this game OR ELSE. That's an order from Bartman, man!!!

-THIS LOOKS LIKE A JOB...FOR BARTMAN!
-WILL A BLAST OF COLD BREATH PUT THE FREEZE ON SWAMP HAG?
-THE TERRORS OF THE DEEP ARE NO  MATCH FOR THE MIGHTY BARTMAN!
-DANGER LURKS EVERYWHERE IN THE JUNKYARD!
-IT'S FIST AGAINST CLAW IN THE EVIL DR. CRAB'S LAIR!</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="1ce9071a" md5="50449019d797f191611f06eb79eaae97" sha1="b8f289f8068da2d99dd499d505e03a63654de463" format="mp4" support="">media/video/bartman.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="31d6333b" md5="a3c1b759bedcff63911f01a7508031f3" sha1="188a6d79e62062bf630da8f22fae40eea585c06f" format="png" support="">media/mixrbv2/bartman.png</media>
            </medias>
            <dates>
                <date region="us">1994</date>
                <date region="wor">1993</date>
            </dates>
            <developpeur id="6509">Teeny Weeny Games, Ltd.</developpeur>
            <editeur id="2811">Flying Edge, Inc.</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>4</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="71588">
            <path>alexkidd.zip</path>
            <noms>
                <nom region="ss">Smurfs Travel The World, The</nom>
                <nom region="fr">Les Schtroumpfs autour du monde</nom>
                <nom region="eu">The Smurfs Travel the World</nom>
                <nom region="wor">The Smurfs 2</nom>
                <nom region="de">Die Schlümpfe reisen um die Welt</nom>
                <nom region="se">Smurfarna reser runt jorden</nom>
                <nom region="il">I Puffi a zonzo per il mondo</nom>
                <nom region="sp">Los Pitufos viajan por el mundo</nom>
                <nom region="nl">De Smurfen verkennen de wereld</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Inquisitive Smurf and Smurfette have broken the magic crystal and now they are being taken off to various parts of the world. Collect all the crystals to be found along your route. To reveal them, brave the sea-lions of the North Pole, the Indians of America, and the octopuses of the deep... Only after you have smurfed all these challenges and many others will you be able to return to the village.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="5e713d30" md5="4ab70a07f2134f0546da3d6eb499e6d9" sha1="51f3098b6e3fef41d4d03eb1b833ba760c9adf68" format="mp4" support="">media/video/alexkidd.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="7b30af9c" md5="62e368c5f43e846fcb5e91164e0c8001" sha1="475b127f15a45a5d5fa0e19c55b85570f6649e7a" format="png" support="">media/mixrbv2/alexkidd.png</media>
            </medias>
            <dates>
                <date region="eu">1996</date>
                <date region="wor">1995</date>
            </dates>
            <developpeur id="116">Virtual Studio</developpeur>
            <editeur id="32">Infogrames</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>4</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="71588" romid="181200">
            <path>smurfs2.zip</path>
            <noms>
                <nom region="ss">Smurfs Travel The World, The</nom>
                <nom region="fr">Les Schtroumpfs autour du monde</nom>
                <nom region="eu">The Smurfs Travel the World</nom>
                <nom region="wor">The Smurfs 2</nom>
                <nom region="de">Die Schlümpfe reisen um die Welt</nom>
                <nom region="se">Smurfarna reser runt jorden</nom>
                <nom region="il">I Puffi a zonzo per il mondo</nom>
                <nom region="sp">Los Pitufos viajan por el mundo</nom>
                <nom region="nl">De Smurfen verkennen de wereld</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>wor</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Inquisitive Smurf and Smurfette have broken the magic crystal and now they are being taken off to various parts of the world. Collect all the crystals to be found along your route. To reveal them, brave the sea-lions of the North Pole, the Indians of America, and the octopuses of the deep... Only after you have smurfed all these challenges and many others will you be able to return to the village.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="5e713d30" md5="4ab70a07f2134f0546da3d6eb499e6d9" sha1="51f3098b6e3fef41d4d03eb1b833ba760c9adf68" format="mp4" support="">media/video/smurfs2.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="7b30af9c" md5="62e368c5f43e846fcb5e91164e0c8001" sha1="475b127f15a45a5d5fa0e19c55b85570f6649e7a" format="png" support="">media/mixrbv2/smurfs2.png</media>
            </medias>
            <dates>
                <date region="eu">1996</date>
                <date region="wor">1995</date>
            </dates>
            <developpeur id="116">Virtual Studio</developpeur>
            <editeur id="32">Infogrames</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>4</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12954" romid="181273">
            <path>termntr.zip</path>
            <noms>
                <nom region="ss">Terminator, The</nom>
                <nom region="us">The Terminator</nom>
                <nom region="wor">The Terminator</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>eu</region>
                <region>wor</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">The Terminator licensed game for the Sega consoles was a fairly standard side-scrolling platform game. However, the game's six levels mirror the story-line of The Terminator movie very closely as you take on the role of Kyle Reese and his quest to save Sarah Connor from termination.

Because the game follows the movie so closely, the first mission which involves blowing up the SkyNet computer and escaping through time is one of the hardest and something that most players remember with love/hate.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="1ca643a5" md5="3fb108c41a87f0e5731cd482e0f23987" sha1="16b66e0bc955d4153492bb51e968952c3801f004" format="mp4" support="">media/video/termntr.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="e88b5cc9" md5="cbd48c4444aef4e6f9b6c3e001abfc12" sha1="57c674930ebfd1acbf96690861dc53466b56b5e7" format="png" support="">media/mixrbv2/termntr.png</media>
            </medias>
            <dates>
                <date region="fr">1992</date>
                <date region="eu">1992</date>
                <date region="us">1992</date>
                <date region="wor">1992</date>
            </dates>
            <developpeur id="2758">Probe Software Ltd.</developpeur>
            <editeur id="6">Virgin</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>10</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12866">
            <path>tintin.zip</path>
            <noms>
                <nom region="ss">Tintin Au Tibet</nom>
                <nom region="fr">Tintin au Tibet</nom>
                <nom region="eu">Tintin in Tibet</nom>
                <nom region="wor">Tintin in Tibet</nom>
                <nom region="de">Tim in Tibet</nom>
                <nom region="se">Tintin i Tibet</nom>
                <nom region="il">Tintin nel Tibet</nom>
                <nom region="sp">Tintín en el Tibet</nom>
                <nom region="nl">Kuifje in Tibet</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>wor</region>
            </regions>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">A platform game starring Tin Tin. Tintin in Tibet follows on the heel of Infograme's Asterix &amp; Obelix, with the same gameplay. Although the game will prove easy for the expert gamer, there are many levels to pass, each of which features new locations, enemies, and obstacles that serve to advance the storyline.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="aaacc850" md5="6d40bbb07c45b6850e6c140c7045ef68" sha1="f001705552a4af519e95c52c756dfd4b1078e0de" format="mp4" support="">media/video/tintin.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="2d456deb" md5="40d0cf6a3ba88274815f105c31a4af82" sha1="fb31b27d6937cfe4a66e005b33722ec7a4b9756a" format="png" support="">media/mixrbv2/tintin.png</media>
            </medias>
            <dates>
                <date region="fr">1995</date>
                <date region="wor">1995</date>
                <date region="eu">1995</date>
            </dates>
            <developpeur id="8894">Bit Managers S.L.</developpeur>
            <editeur id="32">Infogrames</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>18</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="13021" romid="181276">
            <path>tomjermv.zip</path>
            <noms>
                <nom region="ss">Tom And Jerry - The Movie</nom>
                <nom region="us">Tom and Jerry : The Movie</nom>
                <nom region="wor">Tom and Jerry : The Movie</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>eu</region>
                <region>wor</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Tom &amp; Jerry: The Movie is a Tom &amp; Jerry game that's pretty much just Tom chasing Jerry while negotiating a bunch of ridiculously-placed platforms.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="dce5d7e5" md5="4dd07b656e10b1de8ca6e25431defb87" sha1="cee1e86b6825edcb6a9d479cc0ff1e8bd5d67160" format="mp4" support="">media/video/tomjermv.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="00716d14" md5="716f805d38f6213eabe12c7d8edb92a8" sha1="099c072085a296981d50491bf9f5194838a5d357" format="png" support="">media/mixrbv2/tomjermv.png</media>
            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="wor">1993</date>
                <date region="jp">1993</date>
                <date region="eu">1993</date>
                <date region="us">1993</date>
            </dates>
            <developpeur id="2806">SIMS Co., Ltd.</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>10</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="13021" romid="181277">
            <path>tomjermvj.zip</path>
            <noms>
                <nom region="ss">Tom And Jerry - The Movie</nom>
                <nom region="us">Tom and Jerry : The Movie</nom>
                <nom region="wor">Tom and Jerry : The Movie</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>tomjermv.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Tom &amp; Jerry: The Movie is a Tom &amp; Jerry game that's pretty much just Tom chasing Jerry while negotiating a bunch of ridiculously-placed platforms.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="dce5d7e5" md5="4dd07b656e10b1de8ca6e25431defb87" sha1="cee1e86b6825edcb6a9d479cc0ff1e8bd5d67160" format="mp4" support="">media/video/tomjermvj.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="00716d14" md5="716f805d38f6213eabe12c7d8edb92a8" sha1="099c072085a296981d50491bf9f5194838a5d357" format="png" support="">media/mixrbv2/tomjermvj.png</media>
            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="wor">1993</date>
                <date region="jp">1993</date>
                <date region="eu">1993</date>
                <date region="us">1993</date>
            </dates>
            <developpeur id="2806">SIMS Co., Ltd.</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>10</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="71610" romid="181278">
            <path>torarete.zip</path>
            <noms>
                <nom region="ss">Torarete Tamaruka</nom>
                <nom region="jp">Torarete Tamaruka!?</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Torarete Tamaruka!? is an Action game, published by Sega,  which was released in Japan in 1994.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="fc071ffd" md5="19828fb8c2bfff54659a631567972e6e" sha1="bd6fa070ed31edf8c14176fa4c0bd1cb5e6f2e6d" format="mp4" support="">media/video/torarete.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="fe48f13c" md5="2c5f72575a8304ba7b62a078ed502eb6" sha1="01d1d1a98f76d5c6e3e54d1c36a61b77dd49689f" format="png" support="">media/mixrbv2/torarete.png</media>
            </medias>
            <dates>
                <date region="jp">1994</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="13005">
            <path>truelies.zip</path>
            <noms>
                <nom region="ss">True Lies</nom>
                <nom region="wor">True Lies</nom>
            </noms>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Take charge of gun toting Arnie in this top down omni-scrolling action shooter. Arnie takes on the terrorists using a variety of weapons in all the locations from the movie of the same name.
In each location you have a mission such as retrieve data or capture a terrorist.This usually involves searching around for your goal while dispatching enemies and trying to minimise civilian casualties. The emphasis is on action and weapons, in particular Arnold's favourites: flame thrower and the uzi. He also has a diving roll to help him dodge the enemies bullets and come back guns blazing..</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="a37d457f" md5="f4c9e35f58f797e97588d27a8654bd65" sha1="87f27cd20c546eb16da96114f54d55381a31291b" format="mp4" support="">media/video/truelies.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="36eaaf05" md5="370382e3bcb68947d8630995811f73a8" sha1="7406c885bb4bd680f4262c2aa2843b80d64b0b99" format="png" support="">media/mixrbv2/truelies.png</media>
            </medias>
            <dates>
                <date region="fr">1995</date>
                <date region="eu">1995</date>
                <date region="us">1995</date>
                <date region="jp">1995</date>
                <date region="wor">1995</date>
            </dates>
            <developpeur id="108">Beam Software</developpeur>
            <editeur id="17097">Acclaim</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="2646" principale="1" parentid="0" langue="en">Shooter</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>11</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="13014">
            <path>ultsoccr.zip</path>
            <noms>
                <nom region="ss">Ultimate Soccer</nom>
                <nom region="wor">Ultimate Soccer</nom>
            </noms>
            <regions>
                <region>jp</region>
                <region>eu</region>
                <region>wor</region>
            </regions>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Ultimate Soccer is a football (European) game composed by 64 (unlicensed) international teams, each with it's own values for running, ball control and strength. There are five game modes (friendly, penalty shootout, tournament, playoff and league), but the lack of password or built-in battery means each one of them must be completed in one sitting.

The gameplay can be tweaked for the players' preference by changing several key aspects of the physics engine, such as wind strength and direction, ball weight (lighter balls travel higher, faster  and farther but are more prone to be deflected by winds than heavy balls, who barely lift of the ground and are slowed down by wet grass), tightness of ball control and players speed and momentum. A five-a-side mode, where the ball is never out of play is also included. Thanks to the many options regarding the physics, the game allows a lot of flexibility in playmaking, from building up the play with small passes from the midfield to belting the ball upwards in hope of a goalmouth deflection.

Graphically, the game is similar to EA's Madden NFL series, with pseudo-3D effects allowing the view to be tilted up to show more detail up front or tilted down to show more of the field. 

The series later continued with Striker on the same console and Striker' 96 on PC, Saturn and PlayStation.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="22ac0e8e" md5="cdafa1f141f8dd7476d1e45d3bf64ddc" sha1="977d30199debab87be329c0649cec2f54ff1e939" format="mp4" support="">media/video/ultsoccr.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="464f9936" md5="27e40f96a26ba2206e671166090aa3cb" sha1="be5fd6539e6f5154f4be17a03beb5a87d9c31f69" format="png" support="">media/mixrbv2/ultsoccr.png</media>
            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="eu">1993</date>
                <date region="jp">1993</date>
                <date region="wor">1993</date>
            </dates>
            <developpeur id="3059">Rage Software Ltd.</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2847" principale="0" parentid="685" langue="en">Sports / Soccer</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12981">
            <path>ustrike.zip</path>
            <noms>
                <nom region="ss">Urban Strike</nom>
                <nom region="wor">Urban Strike</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>eu</region>
                <region>wor</region>
            </regions>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Urban Strike is the third  in EA's long running series of helicopter action games.  An evil genius named H. R. Malone has started a cult and managed to gather millions of followers.  Malone is using his influence and wealth to build a super weapon with which he will overthrow the government.  You will once again suit up and take control of various types of helicopters to stop Malone's evil scheme.

Urban Strike is the first, and only, game in the Strike series to feature non-vehicular combat.  In some levels you will leave your helicopter and proceed on foot.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="3c9194e0" md5="020c01d53c738d509697b916bf440805" sha1="8fac34e314b2c67d49dbbcfe1869f16017e69203" format="mp4" support="">media/video/ustrike.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="d4acbfd2" md5="ecefed08a254155761a81e1396252621" sha1="e7ad4742fd1cc5177f11142cbe695128ae86a6c4" format="png" support="">media/mixrbv2/ustrike.png</media>
            </medias>
            <dates>
                <date region="fr">1995</date>
                <date region="us">1995</date>
                <date region="wor">1995</date>
            </dates>
            <developpeur id="28053">Borta, Inc.</developpeur>
            <editeur id="237">Black Pearl Software</editeur>
            <genres>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>18</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="46301" romid="181285">
            <path>vrtroop.zip</path>
            <noms>
                <nom region="ss">Saban's Vr Troopers</nom>
                <nom region="eu">VR Troopers</nom>
                <nom region="wor">VR Troopers</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>eu</region>
                <region>wor</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Saban's VR Troopers is based on the TV show of the same name and is made by the same company that produced the Mighty Morphin' Power Rangers.  The story has the evil Grimlord transport the VR Troopers into (ironically) a video game and it is up to the player (literally) to save them and bring them back to the real world.

The gameplay is the standard fighting game, using one of the three different Troopers to kick, punch and use special abilities to defeat a fighter to advance to the next one.  Each Trooper has their own strengths, weaknesses and special moves and each has their own separate stages, depending on which the player chooses.  It also has multi player capabilities that lets two friends battle head-to-head in a Duel Mode.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="73cccfe2" md5="a1f008098315ad893d568e06cd9c78df" sha1="6f81f85cda3a2f3604d6b143aebc89c4bf6cf6bd" format="mp4" support="">media/video/vrtroop.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="b9bf2911" md5="f85a54180f169e4a5c2ccd93d755c12c" sha1="374a996ba59191e4d09a04bc9d897fa2e25829e8" format="png" support="">media/mixrbv2/vrtroop.png</media>
            </medias>
            <dates>
                <date region="eu">1995</date>
                <date region="us">1995</date>
                <date region="wor">1995</date>
            </dates>
            <developpeur id="442">Syrox Developments, Ltd.</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="14" principale="1" parentid="0" langue="en">Fight</genre>
                <genre id="2914" principale="0" parentid="14" langue="en">Fight / 2D</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>7</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12993" romid="181283">
            <path>vfa.zip</path>
            <noms>
                <nom region="ss">Virtua Fighter Animation</nom>
                <nom region="jp">Virtua Fighter Mini</nom>
                <nom region="wor">Virtua Fighter Animation</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>eu</region>
                <region>wor</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Virtua Fighter Animation is an one-on-one 2D fighting game based on the Virtua Fighter anime series. It has two game modes: story and versus.

In the story mode, the player follows the anime's plot, with anime style cutscenes before and after each fight. The story is divided in acts, each one of them corresponding to one fight. The player starts controlling Akira Yuki, as as he beats his opponents, each one of them joins his party, so they can be chosen in the next fights. Besides Akira, the other characters which become available are Pai Chan, Jacky Bryant, Wolf Hawkfield, Kage-Maru, Sarah Bryant and Lau Chan. In the final act, the player must fight against Dural.

The versus mode allows players to choose any of the seven available characters to fight against the CPU. In the two player versus game, Kage-Maru is removed from the character selection.

The Game Gear version has 3 different viewing modes: Normal, Large and Real-Time. The Normal viewing mode shows the fighters from a more distant position (smaller sprites) than the Large mode (larger sprites). The Real-Time mode simulates the zooming camera effects from the other Virtua Fighter games, alternating between the Normal and Large modes. It also has an extended intro sequence, with anime style cutscenes.

In regards to gameplay, the game doesn't differ much from any other 2D fighting game, as the player can perform punches (button 1), kicks (button 2) and jumps (up), as well as some special maneuvers. The Game Gear version has also a block function (START button), absent in the Master System version. The fights are regular best of 3 round matches, and players will loose a round if one of this three possibilities happen: their energy is depleted, they fall out of the ring or they have less energy than the opponent if the time runs out.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="b9a40899" md5="725912d4755a2707a6145ea89533237d" sha1="6465edc071427c62fd8f486e40516a10eb620e01" format="mp4" support="">media/video/vfa.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="91dbfeb2" md5="ed2c1e301aab33ac39c14d75bcd00265" sha1="1e58a53e4add3b230ebd2e93de5e5f20750b44a9" format="png" support="">media/mixrbv2/vfa.png</media>
            </medias>
            <dates>
                <date region="fr">1996</date>
                <date region="eu">1996</date>
                <date region="us">1996</date>
                <date region="jp">1996</date>
                <date region="wor">1996</date>
            </dates>
            <developpeur id="27177">Aspect Co., Ltd.</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="14" principale="1" parentid="0" langue="en">Fight</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="2914" principale="0" parentid="14" langue="en">Fight / 2D</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12993" romid="181284">
            <path>vfmini.zip</path>
            <noms>
                <nom region="ss">Virtua Fighter Animation</nom>
                <nom region="jp">Virtua Fighter Mini</nom>
                <nom region="wor">Virtua Fighter Animation</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>vfa.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Virtua Fighter Animation is an one-on-one 2D fighting game based on the Virtua Fighter anime series. It has two game modes: story and versus.

In the story mode, the player follows the anime's plot, with anime style cutscenes before and after each fight. The story is divided in acts, each one of them corresponding to one fight. The player starts controlling Akira Yuki, as as he beats his opponents, each one of them joins his party, so they can be chosen in the next fights. Besides Akira, the other characters which become available are Pai Chan, Jacky Bryant, Wolf Hawkfield, Kage-Maru, Sarah Bryant and Lau Chan. In the final act, the player must fight against Dural.

The versus mode allows players to choose any of the seven available characters to fight against the CPU. In the two player versus game, Kage-Maru is removed from the character selection.

The Game Gear version has 3 different viewing modes: Normal, Large and Real-Time. The Normal viewing mode shows the fighters from a more distant position (smaller sprites) than the Large mode (larger sprites). The Real-Time mode simulates the zooming camera effects from the other Virtua Fighter games, alternating between the Normal and Large modes. It also has an extended intro sequence, with anime style cutscenes.

In regards to gameplay, the game doesn't differ much from any other 2D fighting game, as the player can perform punches (button 1), kicks (button 2) and jumps (up), as well as some special maneuvers. The Game Gear version has also a block function (START button), absent in the Master System version. The fights are regular best of 3 round matches, and players will loose a round if one of this three possibilities happen: their energy is depleted, they fall out of the ring or they have less energy than the opponent if the time runs out.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="b9a40899" md5="725912d4755a2707a6145ea89533237d" sha1="6465edc071427c62fd8f486e40516a10eb620e01" format="mp4" support="">media/video/vfmini.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="91dbfeb2" md5="ed2c1e301aab33ac39c14d75bcd00265" sha1="1e58a53e4add3b230ebd2e93de5e5f20750b44a9" format="png" support="">media/mixrbv2/vfmini.png</media>
            </medias>
            <dates>
                <date region="fr">1996</date>
                <date region="eu">1996</date>
                <date region="us">1996</date>
                <date region="jp">1996</date>
                <date region="wor">1996</date>
            </dates>
            <developpeur id="27177">Aspect Co., Ltd.</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="14" principale="1" parentid="0" langue="en">Fight</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="2914" principale="0" parentid="14" langue="en">Fight / 2D</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="46308">
            <path>wwfraw.zip</path>
            <noms>
                <nom region="ss">Wwf Raw</nom>
                <nom region="wor">WWF Raw</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>eu</region>
                <region>wor</region>
            </regions>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">WWF Raw is a professional wrestling game featuring 10 superstars from the World Wrestling Federation.  The wrestlers you can choose from include Bret "Hit Man" Hart, Bam Bam Bigelow, 1-2-3 Kid, Diesel, Doink, Lex Luger, Luna Vachon, Owen Hart, Razor Ramon, Shawn Michaels, Undertaker, and Yokozuna.

In this game, you attempt to pin your opponent to the mat by reducing his power meter until he can fight no more.  There is a large number of moves to perform, including turnbuckle maneuvers and "illegal" acts such as hitting your opponent with a metal folding chair.

This game supports up to 4 simultaneous players, and has the following game modes: One-on-One, Tag Team, Bedlam, Survivor Series, Royal Rumble, Raw Endurance Match, and Rematch.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="77b95cc1" md5="d55d53f5e38827c0336ba7d759ae4ae3" sha1="4971a9e8aca1ae441695d81cf7c03955a79ea0ca" format="mp4" support="">media/video/wwfraw.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="5f4910d2" md5="173dac2180b7e4604c9a794a5f34153c" sha1="fa5a18bae590a409518fea22e491b07a5f0e98da" format="png" support="">media/mixrbv2/wwfraw.png</media>
            </medias>
            <dates>
                <date region="eu">1994</date>
                <date region="us">1994</date>
                <date region="wor">1994</date>
            </dates>
            <developpeur id="152">Realtime Associates</developpeur>
            <editeur id="17097">Acclaim</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="14" principale="1" parentid="0" langue="en">Fight</genre>
                <genre id="3034" principale="0" parentid="685" langue="en">Sports / Fighting</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="71615" romid="181307">
            <path>wwfsteel.zip</path>
            <noms>
                <nom region="ss">Wwf Wrestlemania Steel Cage Challenge</nom>
                <nom region="eu">WWF Wrestlemania Steel Cage Challenge</nom>
                <nom region="wor">WWF WrestleMania Steel Cage Challenge</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>wor</region>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">WWF Wrestlemania: Steel Cage Challenge is a Sports game, developed by Teeny Weeny Games and published by Flying Edge, which was released in 1993.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="4113fc70" md5="04ab8995d1f707582da20ac378ab7173" sha1="dde3d97ecef7659ac8fe613e0762425bf01a04b0" format="mp4" support="">media/video/wwfsteel.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="8a7d0afa" md5="f20459fda5299021d87ee69464dc13c7" sha1="fbf7dd695b4185cad3fc6b3da99c7feb289e1b67" format="png" support="">media/mixrbv2/wwfsteel.png</media>
            </medias>
            <dates>
                <date region="wor">1993</date>
                <date region="eu">1993</date>
                <date region="us">1993</date>
            </dates>
            <developpeur id="6509">Teeny Weeny Games, Ltd.</developpeur>
            <editeur id="2811">Flying Edge, Inc.</editeur>
            <genres>
                <genre id="14" principale="1" parentid="0" langue="en">Fight</genre>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="3034" principale="0" parentid="685" langue="en">Sports / Fighting</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>11</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="71611" romid="181286">
            <path>wagyan.zip</path>
            <noms>
                <nom region="ss">Wagyan Land</nom>
                <nom region="us">Wagan Land</nom>
                <nom region="jp">Wagyan Land</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Wagyan Land was only released in Japan, and is a slightly enhanced port of a 1989 Famicom game of the same name and was released as part of the Wagyan Land series.

Wagyan Land is a semi-educational title, comprised of both platforming segments and minigames such as shiritori (which is seen as the main reason no games in the series have seen western releases). The Game Gear port features redesigned levels to accommodate the smaller screen, a slightly altered plot and some powerups from Wagyan Land 2.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="d4721da9" md5="b596388e21b8d98cc384081c877055f4" sha1="65200127881d240f97a9f6c88b7a061a58ffaab6" format="mp4" support="">media/video/wagyan.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="dc9df867" md5="eda6a9e3d6cf02a85f05c683a4c7170f" sha1="f1e75d74cd40ed216e62e50a268fad098087d549" format="png" support="">media/mixrbv2/wagyan.png</media>
            </medias>
            <dates>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="109">Now Production</developpeur>
            <editeur id="68">Namco</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="71611" romid="548630">
            <path>wagyana.zip</path>
            <noms>
                <nom region="ss">Wagyan Land</nom>
                <nom region="us">Wagan Land</nom>
                <nom region="jp">Wagyan Land</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>wagyan.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Wagyan Land was only released in Japan, and is a slightly enhanced port of a 1989 Famicom game of the same name and was released as part of the Wagyan Land series.

Wagyan Land is a semi-educational title, comprised of both platforming segments and minigames such as shiritori (which is seen as the main reason no games in the series have seen western releases). The Game Gear port features redesigned levels to accommodate the smaller screen, a slightly altered plot and some powerups from Wagyan Land 2.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="d4721da9" md5="b596388e21b8d98cc384081c877055f4" sha1="65200127881d240f97a9f6c88b7a061a58ffaab6" format="mp4" support="">media/video/wagyana.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="dc9df867" md5="eda6a9e3d6cf02a85f05c683a4c7170f" sha1="f1e75d74cd40ed216e62e50a268fad098087d549" format="png" support="">media/mixrbv2/wagyana.png</media>
            </medias>
            <dates>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="109">Now Production</developpeur>
            <editeur id="68">Namco</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="13060" romid="181287">
            <path>wheelof.zip</path>
            <noms>
                <nom region="ss">Wheel Of Fortune</nom>
                <nom region="us">Wheel of Fortune: Featuring Vanna White</nom>
                <nom region="wor">Wheel of Fortune</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>wor</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Wheel of Fortune: featuring Vanna White is one of a series games based on the famous TV game show. The goal is to solve a word puzzle by guessing letters. The players take turns spinning a wheel that has designated money amounts in most spaces, but can also bankrupt the player in the wheel lands on the wrong space. A player can guess a letter and if that letter is in the puzzle, those spaces are flipped to reveal the letter and the player earns the cash amount specified by the wheel spin, multiplied by the number of occurrences of the letter. Only English consonants can be guessed-- the 5 English vowels can be purchased using a player's earnings.

This NES edition of the game allows 1, 2, or 3 human players to play against each other. Human players can also elect to play against computer players and at 3 difficulty levels. 

The Vanna White Edition differs from previous Wheel of Fortune games on the NES in that it actually bears the likeness of Vanna White. Also, there are avatars for the player contestants, and the wheel animation is different.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="904705b6" md5="79dcd857c8a36917026e35b5daa36009" sha1="f2a1c1a1590b964df2f73e50b4ff2c51c6eb802c" format="mp4" support="">media/video/wheelof.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="699d685f" md5="f68e8aa01e8543ab93d2c2e1af4c9ed8" sha1="d43e7f10b2205b24178b94936e98032529e66fbd" format="png" support="">media/mixrbv2/wheelof.png</media>
            </medias>
            <dates>
                <date region="us">1992</date>
                <date region="wor">1993</date>
            </dates>
            <developpeur id="180">Imagitec Design</developpeur>
            <editeur id="179">GameTek</editeur>
            <genres>
                <genre id="26" principale="1" parentid="0" langue="en">Puzzle-Game</genre>
                <genre id="33" principale="1" parentid="0" langue="en">Board game</genre>
                <genre id="2649" principale="1" parentid="0" langue="en">Quiz</genre>
            </genres>
            <joueurs>1-3</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="78379">
            <path>wildsnake.zip</path>
            <noms>
                <nom region="ss">Wild Snake</nom>
                <nom region="us">Wild Snake</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">WildSnake is a puzzle game released for the Super Nintendo Entertainment System and Game Boy in 1994.

Both Sega Mega Drive and Sega Game Gear versions of WildSnake were advertised for release, but both were cancelled for unknown reasons. Pototypes of both have since surfaced.

Advertising saw Tetris creator Alexey Pajitnov lend his name to the game, however Pajitnov was not involved in its development.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="1724f6d5" md5="5f4638de4ab14fd5e0da12269fad12f4" sha1="bac29c013cd948ce7bbe9af5cdb2b17dc41b5934" format="mp4" support="">media/video/wildsnake.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="7b737b83" md5="2164fc41c64bc7db5601c4bbf77b04b4" sha1="015be712e1fef9119cb2fede25c1cfae58618189" format="png" support="">media/mixrbv2/wildsnake.png</media>
            </medias>
            <dates>
                <date region="wor"></date>
            </dates>
            <developpeur id="445">Leadfilm</developpeur>
            <editeur id="600">Spectrum Holobyte</editeur>
            <genres>
                <genre id="26" principale="1" parentid="0" langue="en">Puzzle-Game</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>0</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12982" romid="181289">
            <path>wimbled.zip</path>
            <noms>
                <nom region="ss">Wimbledon</nom>
                <nom region="wor">Wimbledon</nom>
            </noms>
            <regions>
                <region>wor</region>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">The oldest of the four Grand Slam tournaments, held in London on grass every July, is the basis for this tennis game. The ball comes off the grass surface fast and low, reflecting the surface's reputation for providing the most exciting tennis. It's viewed in the typical third person perspective, although with quite a distinct 3D effect and with shadows. You can play standard 1 or 2 player matches, or play the full tournament from the quarter-final stages onwards. You can play standard shots as well as lobs and drop shots, and full service rules are featured. You can select your character and build up their skills as the game progresses.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="4f6107c5" md5="149b3e455b607367f498504a7786804e" sha1="febbc647d9ff7a959438983ec4d561064b45fee5" format="mp4" support="">media/video/wimbled.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="1a8e3ee5" md5="2ad69f26748a5ebe8ae5e8dae417bcf3" sha1="d5de470e71f1ef2987a6fc23a4d31034cdc5e170" format="png" support="">media/mixrbv2/wimbled.png</media>
            </medias>
            <dates>
                <date region="fr">1992</date>
                <date region="eu">1992</date>
                <date region="us">1992</date>
                <date region="jp">1993</date>
                <date region="wor">1992</date>
            </dates>
            <developpeur id="2806">SIMS Co., Ltd.</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2867" principale="0" parentid="685" langue="en">Sports / Tennis</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="13006" romid="181291">
            <path>wintol.zip</path>
            <noms>
                <nom region="ss">Winter Olympics - Lillehammer '94</nom>
                <nom region="us">Winter Olympic Games</nom>
                <nom region="jp">The XVII Olympic Winter Games - Lillehammer 1994</nom>
                <nom region="wor">Winter Olympics : Lillehammer '94</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>eu</region>
                <region>wor</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">This is the official license of Winter Olympics tournament in 1994 at Lillehammer, Norway. You can practice in any event before the tournament. The game offers two modes - Full Olympics and Mini Olympics, which vary in the number of events.

It includes 5 different types of sports - biathlon, alpine skiing (downhill, slalom, giant slalom and Super-G), ski jumping (90 m, 120 m), bobsleigh (2/4 men bob, 1/2 men luge) and skating (elimination, pursuit, time trial).  The events use 3D views
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="223095a1" md5="71f4b994895a6677b6edcfefffd6f551" sha1="f648d044bd1a1f6bdf0ec04fb70e90492d2965a6" format="mp4" support="">media/video/wintol.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="fd065827" md5="27bf45e15763eefb6e8bf9633a0169f2" sha1="076b95e907f19177471671ce9689df4e858ad312" format="png" support="">media/mixrbv2/wintol.png</media>
            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="jp">1994</date>
                <date region="wor">1993</date>
                <date region="eu">1994</date>
                <date region="us">1993</date>
            </dates>
            <developpeur id="12242">Tiertex</developpeur>
            <editeur id="2779">U.S. Gold</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="13006" romid="181290">
            <path>wintolj.zip</path>
            <noms>
                <nom region="ss">Winter Olympics - Lillehammer '94</nom>
                <nom region="us">Winter Olympic Games</nom>
                <nom region="jp">The XVII Olympic Winter Games - Lillehammer 1994</nom>
                <nom region="wor">Winter Olympics : Lillehammer '94</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>wintol.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">This is the official license of Winter Olympics tournament in 1994 at Lillehammer, Norway. You can practice in any event before the tournament. The game offers two modes - Full Olympics and Mini Olympics, which vary in the number of events.

It includes 5 different types of sports - biathlon, alpine skiing (downhill, slalom, giant slalom and Super-G), ski jumping (90 m, 120 m), bobsleigh (2/4 men bob, 1/2 men luge) and skating (elimination, pursuit, time trial).  The events use 3D views
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="223095a1" md5="71f4b994895a6677b6edcfefffd6f551" sha1="f648d044bd1a1f6bdf0ec04fb70e90492d2965a6" format="mp4" support="">media/video/wintolj.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="fd065827" md5="27bf45e15763eefb6e8bf9633a0169f2" sha1="076b95e907f19177471671ce9689df4e858ad312" format="png" support="">media/mixrbv2/wintolj.png</media>
            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="jp">1994</date>
                <date region="wor">1993</date>
                <date region="eu">1994</date>
                <date region="us">1993</date>
            </dates>
            <developpeur id="12242">Tiertex</developpeur>
            <editeur id="2779">U.S. Gold</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="71612">
            <path>wizard.zip</path>
            <noms>
                <nom region="ss">Wizard Pinball</nom>
                <nom region="eu">Wizard Pinball</nom>
                <nom region="wor">Wizard Pinball</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>wor</region>
                <region>us</region>
            </regions>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Wizard Pinball is a pinball game that offers one table with a fantasy theme, featuring wizards, dragons, ghosts and skeletons. Two players can play taking turns, each starting with five balls. The table features various secrets and bonuses, including several hidden extra levels and a multi-ball feature. A high score list is available, but there is no way to save it upon turning off.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="920c7716" md5="a39a82f9e81dea04277cd1d381339ca9" sha1="3fc142cf58a5e829206fe47417169421252c4cb3" format="mp4" support="">media/video/wizard.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="0724986e" md5="fbf2e5441df432044f6bfd38dfc3c095" sha1="7d16ca30d99afed846b1daab4227a6b04d329c5f" format="png" support="">media/mixrbv2/wizard.png</media>
            </medias>
            <dates>
                <date region="fr">1995</date>
                <date region="eu">1995</date>
                <date region="wor">1995</date>
            </dates>
            <developpeur id="22207">Teque</developpeur>
            <editeur id="78">Domark</editeur>
            <genres>
                <genre id="31" principale="1" parentid="0" langue="en">Pinball</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>10</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="13007">
            <path>wolfchld.zip</path>
            <noms>
                <nom region="ss">Wolfchild</nom>
                <nom region="eu">Wolfchild</nom>
                <nom region="wor">Wolfchild</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>wor</region>
                <region>us</region>
            </regions>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Dr. Kal Morrow, expert in genetic research and creation of human-animal hybrids, has been kidnapped and his family brutally murdered by the terrorist organization CHIMERA. His surviving son Saul takes it upon himself to avenge his family. Using his father's research, he turns into a man-wolf and sets out to find CHIMERA's base and defeat their leader Karl Draxx.

As Saul, it is your job to traverse five different areas on your way to Draxx. When Saul collects enough power-ups, he turns into his wolf form and gains a special psychic shot attack, which can be improved by collecting futher power-ups. However, if Saul loses health, he turns back into his human form and only has his fists to fight the numerous enemies.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="4e00e737" md5="8e515422d44a3112855e2f1b4866468e" sha1="f7c27937471dab5bdb855e47b33f0498028d25a7" format="mp4" support="">media/video/wolfchld.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="c215f72c" md5="c3c977facbc4b03f8a08ddab6daef582" sha1="b4f4693514e4e289f11ddd359906c3fde58377b9" format="png" support="">media/mixrbv2/wolfchld.png</media>
            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="eu">1993</date>
                <date region="wor">1993</date>
            </dates>
            <developpeur id="49">Core Design</developpeur>
            <editeur id="6">Virgin</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>19</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12966" romid="181294">
            <path>wboy.zip</path>
            <noms>
                <nom region="ss">Wonder Boy - Revenge Of Drancon</nom>
                <nom region="us">Revenge of Drancon</nom>
                <nom region="jp">Wonder Boy</nom>
                <nom region="eu">Wonder Boy</nom>
                <nom region="wor">Wonder Boy</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Just when things were going great with Tom-Tom and his girlfriend Tanya, some thug of a woodland king had to kidnap her and hide her away, and Tom-Tom doesn't have a clue where. That's why he has to explore deep dark forests, cross endless oceans, climb treacherous slopes, survive endless volcanoes, and even walk through clouds. But Tom-Tom will never be totally alone. You see, when he goes through the exotic locations, he has to come face to face with its inhabitants, like bees, spiders, snakes, coal-kids, frogs, bats, snails, coyotes, and octopuses, to name a few. The hatchet is Tom-Tom's only line of defense against these menaces.

There are ten areas, each containing four rounds each, but the tenth area can't be accessed unless Tom-Tom collects all the dolls during his rescue mission. During his journey, he can break open different eggs that will reveal hatchets, skateboards, mushrooms, milk, and even guardian angels. You can ride the skateboard through each round, as long as you don't collide with an inhabitant. When you complete each round while still riding the skateboard, you'll start the next round still riding it. As you progress through each round, your vitality will start to get low, but it can be increased by getting milk, mushrooms, potato chips,or fruit that appear everywhere you go. As well as the normal eggs, there are also speckled eggs that must be avoided, otherwise the God of Death will be released, and once he follows you, you'll lose vitality much quickly. At the end of every fourth round, there is a king waiting to destroy you with his fireballs or lightning bolts.

There are also warp-gates, but you don't find them, they find you. You see, warp-gates appear in rounds 1-4 of each area. If you happen to get one fruit, a special item will appear. These special items include handbags, wrist watches, a pair of shoes, a teddy bear, and a bottle of perfume. Another girl will appear and take you up to the clouds where the object is to collect as many hearts as you can without falling down or getting the item again. Once you have collected all the hearts, you can get the item to return to the surface, and more often than not, you'll get further in the round.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="2a64b22c" md5="1900d4c599b96324269fab7710989fc9" sha1="ea5433f4b279f374828fdeadf16685f9849603ed" format="mp4" support="">media/video/wboy.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="7d524a7f" md5="a09353a60e0d70e042846907e1ebe8cc" sha1="4815ec70abef4ee13e6ec1398805674ed846091c" format="png" support="">media/mixrbv2/wboy.png</media>
            </medias>
            <dates>
                <date region="fr">1991</date>
                <date region="eu">1991</date>
                <date region="us">1991</date>
                <date region="jp">1990</date>
                <date region="br">1991</date>
            </dates>
            <developpeur id="435">Westone Co., Ltd.</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>17</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12966" romid="181295">
            <path>wboyj.zip</path>
            <noms>
                <nom region="ss">Wonder Boy - Revenge Of Drancon</nom>
                <nom region="us">Revenge of Drancon</nom>
                <nom region="jp">Wonder Boy</nom>
                <nom region="eu">Wonder Boy</nom>
                <nom region="wor">Wonder Boy</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>wboy.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Just when things were going great with Tom-Tom and his girlfriend Tanya, some thug of a woodland king had to kidnap her and hide her away, and Tom-Tom doesn't have a clue where. That's why he has to explore deep dark forests, cross endless oceans, climb treacherous slopes, survive endless volcanoes, and even walk through clouds. But Tom-Tom will never be totally alone. You see, when he goes through the exotic locations, he has to come face to face with its inhabitants, like bees, spiders, snakes, coal-kids, frogs, bats, snails, coyotes, and octopuses, to name a few. The hatchet is Tom-Tom's only line of defense against these menaces.

There are ten areas, each containing four rounds each, but the tenth area can't be accessed unless Tom-Tom collects all the dolls during his rescue mission. During his journey, he can break open different eggs that will reveal hatchets, skateboards, mushrooms, milk, and even guardian angels. You can ride the skateboard through each round, as long as you don't collide with an inhabitant. When you complete each round while still riding the skateboard, you'll start the next round still riding it. As you progress through each round, your vitality will start to get low, but it can be increased by getting milk, mushrooms, potato chips,or fruit that appear everywhere you go. As well as the normal eggs, there are also speckled eggs that must be avoided, otherwise the God of Death will be released, and once he follows you, you'll lose vitality much quickly. At the end of every fourth round, there is a king waiting to destroy you with his fireballs or lightning bolts.

There are also warp-gates, but you don't find them, they find you. You see, warp-gates appear in rounds 1-4 of each area. If you happen to get one fruit, a special item will appear. These special items include handbags, wrist watches, a pair of shoes, a teddy bear, and a bottle of perfume. Another girl will appear and take you up to the clouds where the object is to collect as many hearts as you can without falling down or getting the item again. Once you have collected all the hearts, you can get the item to return to the surface, and more often than not, you'll get further in the round.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="2a64b22c" md5="1900d4c599b96324269fab7710989fc9" sha1="ea5433f4b279f374828fdeadf16685f9849603ed" format="mp4" support="">media/video/wboyj.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="7d524a7f" md5="a09353a60e0d70e042846907e1ebe8cc" sha1="4815ec70abef4ee13e6ec1398805674ed846091c" format="png" support="">media/mixrbv2/wboyj.png</media>
            </medias>
            <dates>
                <date region="fr">1991</date>
                <date region="eu">1991</date>
                <date region="us">1991</date>
                <date region="jp">1990</date>
                <date region="br">1991</date>
            </dates>
            <developpeur id="435">Westone Co., Ltd.</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>17</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12966" romid="181164">
            <path>revenged.zip</path>
            <noms>
                <nom region="ss">Wonder Boy - Revenge Of Drancon</nom>
                <nom region="us">Revenge of Drancon</nom>
                <nom region="jp">Wonder Boy</nom>
                <nom region="eu">Wonder Boy</nom>
                <nom region="wor">Wonder Boy</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>wboy.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Just when things were going great with Tom-Tom and his girlfriend Tanya, some thug of a woodland king had to kidnap her and hide her away, and Tom-Tom doesn't have a clue where. That's why he has to explore deep dark forests, cross endless oceans, climb treacherous slopes, survive endless volcanoes, and even walk through clouds. But Tom-Tom will never be totally alone. You see, when he goes through the exotic locations, he has to come face to face with its inhabitants, like bees, spiders, snakes, coal-kids, frogs, bats, snails, coyotes, and octopuses, to name a few. The hatchet is Tom-Tom's only line of defense against these menaces.

There are ten areas, each containing four rounds each, but the tenth area can't be accessed unless Tom-Tom collects all the dolls during his rescue mission. During his journey, he can break open different eggs that will reveal hatchets, skateboards, mushrooms, milk, and even guardian angels. You can ride the skateboard through each round, as long as you don't collide with an inhabitant. When you complete each round while still riding the skateboard, you'll start the next round still riding it. As you progress through each round, your vitality will start to get low, but it can be increased by getting milk, mushrooms, potato chips,or fruit that appear everywhere you go. As well as the normal eggs, there are also speckled eggs that must be avoided, otherwise the God of Death will be released, and once he follows you, you'll lose vitality much quickly. At the end of every fourth round, there is a king waiting to destroy you with his fireballs or lightning bolts.

There are also warp-gates, but you don't find them, they find you. You see, warp-gates appear in rounds 1-4 of each area. If you happen to get one fruit, a special item will appear. These special items include handbags, wrist watches, a pair of shoes, a teddy bear, and a bottle of perfume. Another girl will appear and take you up to the clouds where the object is to collect as many hearts as you can without falling down or getting the item again. Once you have collected all the hearts, you can get the item to return to the surface, and more often than not, you'll get further in the round.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="2a64b22c" md5="1900d4c599b96324269fab7710989fc9" sha1="ea5433f4b279f374828fdeadf16685f9849603ed" format="mp4" support="">media/video/revenged.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="7d524a7f" md5="a09353a60e0d70e042846907e1ebe8cc" sha1="4815ec70abef4ee13e6ec1398805674ed846091c" format="png" support="">media/mixrbv2/revenged.png</media>
            </medias>
            <dates>
                <date region="fr">1991</date>
                <date region="eu">1991</date>
                <date region="us">1991</date>
                <date region="jp">1990</date>
                <date region="br">1991</date>
            </dates>
            <developpeur id="435">Westone Co., Ltd.</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>17</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12870">
            <path>mworld2.zip</path>
            <noms>
                <nom region="ss">Wonder Boy - The Dragon's Trap</nom>
                <nom region="us">Wonder Boy: The Dragon's Trap</nom>
                <nom region="jp">Monster World II : Dragon no Wana</nom>
                <nom region="eu">Wonder Boy : The Dragon's Trap</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>wboydtrp.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Wonder Boy III: The Dragon's Trap is a direct sequel to Wonder Boy in Monster Land. When Tom-Tom defeats the MEKA dragon, the wounded beast casts a spell on him, turning him into a Lizard-Man. To regain your original human form, you have to find the Salamander Cross, hidden by the Vampire Dragon in Monster Land.

In this side-scrolling platform game, you can still buy equipment and items, but unlike its predecessor, it is not divided in sequences of levels. You are allowed to go anywhere, as long as you have the right shape or equipment. During his quest, Tom-Tom has to defeat various dragon bosses. Each win will give you a new shape with new abilities such as flying, swimming, walking on ceilings or clinging to walls, which also give you to access new parts of the world. The possible shapes are Lizard-Man, Mouse-Man, Piranha-Man, Lion-Man and Hawk-Man and the main abilities are defined by attacking power, defense points and charm points (needed for equipment by collecting charm stones). Also, certain blocks can only be destroyed by specific weapons or are only accessible to certain shapes.

The basic actions consist of attacking and jumping, and in the status screen you can equip swords, shields and armour. Special attacks include fire balls, tornadoes, arrows, boomerangs and thunder strikes. Along the way, you collect keys (only one at all times) and gold left behind by defeated creatures, and you often have to revisit places to access new areas. A password is given at the beginning of each town to continue from there.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="ac675d3b" md5="1e99812bd0b6e992bf592258a5815e15" sha1="30ff692ec1abc2968d6dd9ef2062af604ae4688d" format="mp4" support="">media/video/mworld2.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="008484a7" md5="e9e1346f0d7a7daed73e89d1baea67e0" sha1="248a807120117784b62ef6c7b51031d4c1a8c7ab" format="png" support="">media/mixrbv2/mworld2.png</media>
            </medias>
            <dates>
                <date region="fr">1992</date>
                <date region="jp">1992</date>
                <date region="wor">1992</date>
                <date region="eu">1992</date>
            </dates>
            <developpeur id="435">Westone Co., Ltd.</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12870">
            <path>wboydtrpp.zip</path>
            <noms>
                <nom region="ss">Wonder Boy - The Dragon's Trap</nom>
                <nom region="us">Wonder Boy: The Dragon's Trap</nom>
                <nom region="jp">Monster World II : Dragon no Wana</nom>
                <nom region="eu">Wonder Boy : The Dragon's Trap</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>wor</region>
            </regions>
            <cloneof>wboydtrp.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Wonder Boy III: The Dragon's Trap is a direct sequel to Wonder Boy in Monster Land. When Tom-Tom defeats the MEKA dragon, the wounded beast casts a spell on him, turning him into a Lizard-Man. To regain your original human form, you have to find the Salamander Cross, hidden by the Vampire Dragon in Monster Land.

In this side-scrolling platform game, you can still buy equipment and items, but unlike its predecessor, it is not divided in sequences of levels. You are allowed to go anywhere, as long as you have the right shape or equipment. During his quest, Tom-Tom has to defeat various dragon bosses. Each win will give you a new shape with new abilities such as flying, swimming, walking on ceilings or clinging to walls, which also give you to access new parts of the world. The possible shapes are Lizard-Man, Mouse-Man, Piranha-Man, Lion-Man and Hawk-Man and the main abilities are defined by attacking power, defense points and charm points (needed for equipment by collecting charm stones). Also, certain blocks can only be destroyed by specific weapons or are only accessible to certain shapes.

The basic actions consist of attacking and jumping, and in the status screen you can equip swords, shields and armour. Special attacks include fire balls, tornadoes, arrows, boomerangs and thunder strikes. Along the way, you collect keys (only one at all times) and gold left behind by defeated creatures, and you often have to revisit places to access new areas. A password is given at the beginning of each town to continue from there.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="ac675d3b" md5="1e99812bd0b6e992bf592258a5815e15" sha1="30ff692ec1abc2968d6dd9ef2062af604ae4688d" format="mp4" support="">media/video/wboydtrpp.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="008484a7" md5="e9e1346f0d7a7daed73e89d1baea67e0" sha1="248a807120117784b62ef6c7b51031d4c1a8c7ab" format="png" support="">media/mixrbv2/wboydtrpp.png</media>
            </medias>
            <dates>
                <date region="fr">1992</date>
                <date region="jp">1992</date>
                <date region="wor">1992</date>
                <date region="eu">1992</date>
            </dates>
            <developpeur id="435">Westone Co., Ltd.</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12870">
            <path>wboydtrp.zip</path>
            <noms>
                <nom region="ss">Wonder Boy - The Dragon's Trap</nom>
                <nom region="us">Wonder Boy: The Dragon's Trap</nom>
                <nom region="jp">Monster World II : Dragon no Wana</nom>
                <nom region="eu">Wonder Boy : The Dragon's Trap</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>wor</region>
            </regions>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Wonder Boy III: The Dragon's Trap is a direct sequel to Wonder Boy in Monster Land. When Tom-Tom defeats the MEKA dragon, the wounded beast casts a spell on him, turning him into a Lizard-Man. To regain your original human form, you have to find the Salamander Cross, hidden by the Vampire Dragon in Monster Land.

In this side-scrolling platform game, you can still buy equipment and items, but unlike its predecessor, it is not divided in sequences of levels. You are allowed to go anywhere, as long as you have the right shape or equipment. During his quest, Tom-Tom has to defeat various dragon bosses. Each win will give you a new shape with new abilities such as flying, swimming, walking on ceilings or clinging to walls, which also give you to access new parts of the world. The possible shapes are Lizard-Man, Mouse-Man, Piranha-Man, Lion-Man and Hawk-Man and the main abilities are defined by attacking power, defense points and charm points (needed for equipment by collecting charm stones). Also, certain blocks can only be destroyed by specific weapons or are only accessible to certain shapes.

The basic actions consist of attacking and jumping, and in the status screen you can equip swords, shields and armour. Special attacks include fire balls, tornadoes, arrows, boomerangs and thunder strikes. Along the way, you collect keys (only one at all times) and gold left behind by defeated creatures, and you often have to revisit places to access new areas. A password is given at the beginning of each town to continue from there.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="ac675d3b" md5="1e99812bd0b6e992bf592258a5815e15" sha1="30ff692ec1abc2968d6dd9ef2062af604ae4688d" format="mp4" support="">media/video/wboydtrp.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="008484a7" md5="e9e1346f0d7a7daed73e89d1baea67e0" sha1="248a807120117784b62ef6c7b51031d4c1a8c7ab" format="png" support="">media/mixrbv2/wboydtrp.png</media>
            </medias>
            <dates>
                <date region="fr">1992</date>
                <date region="jp">1992</date>
                <date region="wor">1992</date>
                <date region="eu">1992</date>
            </dates>
            <developpeur id="435">Westone Co., Ltd.</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="13057">
            <path>woodypop.zip</path>
            <noms>
                <nom region="ss">Woody Pop</nom>
                <nom region="wor">Woody Pop</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Every system must have a Breakout clone, and every self-respecting developer must have one, especially in the mid-eighties, following the success of Taito's Arkanoid. Sega's answer was called Woody Pop.

With a wooden paddle, which in fact is Woody the tree spirit, you bounce your ball against bricks laid out in a big house filled with toys. The toys will come out to disturb you. When you hit "mystery bricks", wind-up toy soldiers or robots come out, obstructing your ball. On some levels, a toy train will cross your path as well. Speaking of wells, the bottom of the screen is not a big black hole as in most other games of this kind – instead the whole covers only a part of the wall, so that even if you miss the ball, it might bounce back in the corners.

Once a room is cleared, you can choose freely between up to three adjacent rooms to progress to, making this game less linear than usual.

Like any post-Arkanoid game, there is a range of powerups released from special blocks. Most are known from other games such as the double-ball, the growing bat or the "diamond ball", which destroys all blocks in its path without ricocheting. Some invented by Sega are the fire ball, which sets blocks on fire, allowing them to destroy even neighbouring blocks, and the big ball, which hits bricks with more power, thereby destroying brick with one hit that would otherwise have required several.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="529a20b2" md5="17444f22a18b9fc1cbf188ae56ab5287" sha1="9df67b7d2d56c46f8f6cc4d0c5006d9c22637f30" format="mp4" support="">media/video/woodypop.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="60904b99" md5="b97e3b677e8ffdeaf124cc279dfb9549" sha1="f82e62faaa319cc56d0f18426a17af133f912e92" format="png" support="">media/mixrbv2/woodypop.png</media>
            </medias>
            <dates>
                <date region="fr">1991</date>
                <date region="eu">1991</date>
                <date region="us">1991</date>
                <date region="jp">1991</date>
                <date region="wor">1991</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="13057" romid="181298">
            <path>woodypop1.zip</path>
            <noms>
                <nom region="ss">Woody Pop</nom>
                <nom region="wor">Woody Pop</nom>
            </noms>
            <regions>
                <region>wor</region>
            </regions>
            <cloneof>woodypop.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Every system must have a Breakout clone, and every self-respecting developer must have one, especially in the mid-eighties, following the success of Taito's Arkanoid. Sega's answer was called Woody Pop.

With a wooden paddle, which in fact is Woody the tree spirit, you bounce your ball against bricks laid out in a big house filled with toys. The toys will come out to disturb you. When you hit "mystery bricks", wind-up toy soldiers or robots come out, obstructing your ball. On some levels, a toy train will cross your path as well. Speaking of wells, the bottom of the screen is not a big black hole as in most other games of this kind – instead the whole covers only a part of the wall, so that even if you miss the ball, it might bounce back in the corners.

Once a room is cleared, you can choose freely between up to three adjacent rooms to progress to, making this game less linear than usual.

Like any post-Arkanoid game, there is a range of powerups released from special blocks. Most are known from other games such as the double-ball, the growing bat or the "diamond ball", which destroys all blocks in its path without ricocheting. Some invented by Sega are the fire ball, which sets blocks on fire, allowing them to destroy even neighbouring blocks, and the big ball, which hits bricks with more power, thereby destroying brick with one hit that would otherwise have required several.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="529a20b2" md5="17444f22a18b9fc1cbf188ae56ab5287" sha1="9df67b7d2d56c46f8f6cc4d0c5006d9c22637f30" format="mp4" support="">media/video/woodypop1.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="60904b99" md5="b97e3b677e8ffdeaf124cc279dfb9549" sha1="f82e62faaa319cc56d0f18426a17af133f912e92" format="png" support="">media/mixrbv2/woodypop1.png</media>
            </medias>
            <dates>
                <date region="fr">1991</date>
                <date region="eu">1991</date>
                <date region="us">1991</date>
                <date region="jp">1991</date>
                <date region="wor">1991</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="13069" romid="181300">
            <path>wclead.zip</path>
            <noms>
                <nom region="ss">World Class Leader Board</nom>
                <nom region="us">World Class Leaderboard Golf</nom>
                <nom region="eu">World Class Leader Board</nom>
                <nom region="wor">World Class Leader Board</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>eu</region>
                <region>wor</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Before the long-running Links series, Access produced the Leader Board lineage, which concludes here. Wind, snap and power are the main considerations as you dodge the bunkers, water and rough which make for more complex courses than the 8-bit versions of the original.

A course editor is provided.  The courses provided include real courses like St. Andrews, a fictional designs such as The Gauntlet, which as the name suggests is designed to push your skills to the maximum.

The PC version revolutionized the use of the PC speaker to reproduce voice samples via their patented "RealSound" process. Quips like "No doubt about it, he's deep in the sandtrap", "Straight onto the fairway", and "Looks like he hit the tree, Jim." are used to provide running commentary on the gameplay.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="dd69b0f6" md5="3541e45e8f5b2651c6ba9329a11efc30" sha1="5dda177c0a067c4ae172be26e1951d954c97f49f" format="mp4" support="">media/video/wclead.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="dafe2522" md5="d47811f27d3166345a8dca4ab3f4157d" sha1="eb8d51674540d34e72b7846aa820c168ce7b833e" format="png" support="">media/mixrbv2/wclead.png</media>
            </medias>
            <dates>
                <date region="fr">1991</date>
                <date region="eu">1991</date>
                <date region="us">1991</date>
                <date region="wor">1991</date>
            </dates>
            <developpeur id="12242">Tiertex</developpeur>
            <editeur id="2779">U.S. Gold</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2913" principale="0" parentid="685" langue="en">Sports / Golf</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="12994" romid="181301">
            <path>wcup94.zip</path>
            <noms>
                <nom region="ss">World Cup Usa 94</nom>
                <nom region="wor">World Cup USA 94</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>eu</region>
                <region>wor</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">For the third World Cup in succession, US Gold had the license to produce the official game. They entrusted Tiertex with the task, who produced a top-down game recreating the full tournament. As well as the 24 teams who qualified for the tournament, other significant footballing nations like England, France and Denmark could be drafted in. The presentation of the menus is largely icon-based, with the official mascot featuring prominently. Tackling is difficult and passing is easy, making for a flowing end-to-end style of play.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="89a2945d" md5="b1992e70319ff28351f9adb58815d4c9" sha1="fa555bfe2a9b5e6d26c7f5bb5ff3750ffdcd5ad7" format="mp4" support="">media/video/wcup94.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="10feb958" md5="7dd9d384b2884b533613072eac3ee7f4" sha1="e0a3eaf28e1845594dad3bfe37280350fe2b571c" format="png" support="">media/mixrbv2/wcup94.png</media>
            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="eu">1994</date>
                <date region="us">1994</date>
                <date region="wor">1994</date>
                <date region="br">1994</date>
            </dates>
            <developpeur id="12242">Tiertex</developpeur>
            <editeur id="2779">U.S. Gold</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="2847" principale="0" parentid="685" langue="en">Sports / Soccer</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="71614" romid="181302">
            <path>wderby.zip</path>
            <noms>
                <nom region="ss">World Derby</nom>
                <nom region="jp">World Derby</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">A Japanese derby stallion racing game/betting simulator for the Game Gear handheld.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="6059ca2c" md5="dd3157aa6aed7a2868a74b4c0eca6dc7" sha1="db9ceb7d46cc920dfb2b2f20a9ebe69b57810011" format="mp4" support="">media/video/wderby.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="6b170c4e" md5="6467b9ce49f80ae86a946443f74ec8ad" sha1="a0fe3c925c593c95117c25878cfe23144ab11f19" format="png" support="">media/mixrbv2/wderby.png</media>
            </medias>
            <dates>
                <date region="jp">1994</date>
            </dates>
            <developpeur id="2775">CSK Research Institute Corp.</developpeur>
            <editeur id="2775">CSK Research Institute Corp.</editeur>
            <genres>
                <genre id="320" principale="1" parentid="0" langue="en">Casino</genre>
                <genre id="2650" principale="1" parentid="0" langue="en">Sports with Animals</genre>
                <genre id="2918" principale="0" parentid="2650" langue="en">Horses race</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="97405">
            <path>xmen.zip</path>
            <noms>
                <nom region="ss">X-men</nom>
                <nom region="us">X-Men</nom>
                <nom region="wor">X-Men</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>wor</region>
            </regions>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">X-Men is a sidescrolling beat'em up/platform game, much like its homonymous Mega Drive/ Genesis counterpart. Several X-Men characters are playable throughout the game. The player can choose from two characters from the start, Cyclops and Wolverine, and three Levels are accessible. In the course of the game, the player can unlock five other X-Men, namely Storm, Iceman, Rogue, Nightcrawler and Psylocke.

The story is that most of the X-Men have been kidnapped by Magneto, which is the reason why only Cyclops and Wolverine are available from the start. Apparently, unlocking the characters equals rescuing him. On the way, there several foes from the X-Men universe to beat, and at the end, Magneto once again needs a reprehension.

The basic mechanics of the game are punching, (double-)jumping and jump-kicking. Furthermore, pressing Start activates/ deactivates the characters mutant ability, for example Wolverine's claws or Cyclops' laser beams. Using it however drains a limited amount of energy, which can be refreshed by finding "X"-symbols.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="65726eae" md5="5585206b9f31a25891db45c677b42e0a" sha1="08d596b719020ef32fc8aefb5b88de8bfd85bdc3" format="mp4" support="">media/video/xmen.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="47aab3b6" md5="fb2e39d48741f2c6fafd603d7c6710a9" sha1="c1556d13a721a894aa5749ccb9cb7bed013fbeba" format="png" support="">media/mixrbv2/xmen.png</media>
            </medias>
            <dates>
                <date region="us">1994</date>
                <date region="wor">1994</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="46313">
            <path>xmengl.zip</path>
            <noms>
                <nom region="ss">X-men - Gamemaster's Legacy</nom>
                <nom region="us">X-Men : Gamemaster's Legacy</nom>
                <nom region="wor">X-Men : Gamemaster's Legacy</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>eu</region>
                <region>wor</region>
            </regions>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">A plague AND a deadly double-cross! The Legacy Virus is annihilating mutantkind and the GamesMaster is holding the key. He offers the X-Men a chance to play his game and win the secret...BUT he also offers the same to their arch-enemies with the ADDED satisfaction of destroying the X-Men! The X-Men must split up to find the cure or perish forever.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="a0badcdf" md5="8c2bdc31e617edbf976ef73b0db4cbe6" sha1="951f8d4addc13b3ce34112d9c4c069260bdfa83d" format="mp4" support="">media/video/xmengl.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="cbbdf0fe" md5="454979a09702361f7174c2ff54b3450c" sha1="ac14bd8a05e9c5edf57a1ae3dd8a676e91383717" format="png" support="">media/mixrbv2/xmengl.png</media>
            </medias>
            <dates>
                <date region="us">1994</date>
                <date region="fr">1994</date>
                <date region="wor">1994</date>
                <date region="eu">1994</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="46313">
            <path>xmenglp3.zip</path>
            <noms>
                <nom region="ss">X-men - Gamemaster's Legacy</nom>
                <nom region="us">X-Men : Gamemaster's Legacy</nom>
                <nom region="wor">X-Men : Gamemaster's Legacy</nom>
            </noms>
            <cloneof>xmengl.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">A plague AND a deadly double-cross! The Legacy Virus is annihilating mutantkind and the GamesMaster is holding the key. He offers the X-Men a chance to play his game and win the secret...BUT he also offers the same to their arch-enemies with the ADDED satisfaction of destroying the X-Men! The X-Men must split up to find the cure or perish forever.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="a0badcdf" md5="8c2bdc31e617edbf976ef73b0db4cbe6" sha1="951f8d4addc13b3ce34112d9c4c069260bdfa83d" format="mp4" support="">media/video/xmenglp3.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="cbbdf0fe" md5="454979a09702361f7174c2ff54b3450c" sha1="ac14bd8a05e9c5edf57a1ae3dd8a676e91383717" format="png" support="">media/mixrbv2/xmenglp3.png</media>
            </medias>
            <dates>
                <date region="us">1994</date>
                <date region="fr">1994</date>
                <date region="wor">1994</date>
                <date region="eu">1994</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="46313">
            <path>xmenglp1.zip</path>
            <noms>
                <nom region="ss">X-men - Gamemaster's Legacy</nom>
                <nom region="us">X-Men : Gamemaster's Legacy</nom>
                <nom region="wor">X-Men : Gamemaster's Legacy</nom>
            </noms>
            <cloneof>xmengl.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">A plague AND a deadly double-cross! The Legacy Virus is annihilating mutantkind and the GamesMaster is holding the key. He offers the X-Men a chance to play his game and win the secret...BUT he also offers the same to their arch-enemies with the ADDED satisfaction of destroying the X-Men! The X-Men must split up to find the cure or perish forever.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="a0badcdf" md5="8c2bdc31e617edbf976ef73b0db4cbe6" sha1="951f8d4addc13b3ce34112d9c4c069260bdfa83d" format="mp4" support="">media/video/xmenglp1.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="cbbdf0fe" md5="454979a09702361f7174c2ff54b3450c" sha1="ac14bd8a05e9c5edf57a1ae3dd8a676e91383717" format="png" support="">media/mixrbv2/xmenglp1.png</media>
            </medias>
            <dates>
                <date region="us">1994</date>
                <date region="fr">1994</date>
                <date region="wor">1994</date>
                <date region="eu">1994</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="46313">
            <path>xmenglp2.zip</path>
            <noms>
                <nom region="ss">X-men - Gamemaster's Legacy</nom>
                <nom region="us">X-Men : Gamemaster's Legacy</nom>
                <nom region="wor">X-Men : Gamemaster's Legacy</nom>
            </noms>
            <cloneof>xmengl.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">A plague AND a deadly double-cross! The Legacy Virus is annihilating mutantkind and the GamesMaster is holding the key. He offers the X-Men a chance to play his game and win the secret...BUT he also offers the same to their arch-enemies with the ADDED satisfaction of destroying the X-Men! The X-Men must split up to find the cure or perish forever.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="a0badcdf" md5="8c2bdc31e617edbf976ef73b0db4cbe6" sha1="951f8d4addc13b3ce34112d9c4c069260bdfa83d" format="mp4" support="">media/video/xmenglp2.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="cbbdf0fe" md5="454979a09702361f7174c2ff54b3450c" sha1="ac14bd8a05e9c5edf57a1ae3dd8a676e91383717" format="png" support="">media/mixrbv2/xmenglp2.png</media>
            </medias>
            <dates>
                <date region="us">1994</date>
                <date region="fr">1994</date>
                <date region="wor">1994</date>
                <date region="eu">1994</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="13012">
            <path>xmenmojop6.zip</path>
            <noms>
                <nom region="ss">X-men - Mojo World</nom>
                <nom region="us">X-Men : Mojo World</nom>
                <nom region="wor">X-Men : Mojo World</nom>
            </noms>
            <cloneof>xmenmojo.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">In a dark future, Mojo has his own TV show where the participants fight to death. He has imprisoned some X-Men from the past to recreate their greatest battles. Wolverine and Rogue have to enter the game and rescue their friends, then defeating Mojo to return back home. 

In this platform game, the player starts choosing either Wolverine or Rogue. At each new level beaten, a new X-Men will be available: first Gambit, then Cyclops, Havoc and finally Shard. If one of the X-Men dies, the player has to start the level again, choosing among the remaining X-Men the one to play. After all the X-Men have died, the game is over.

Each character can activate his/her power at will. Wolverine can use his claws, Rogue can fly, Gambit can throw explosive cards, Cyclops will fire optic blasts, Havoc fires plasma blasts and Shard fires energy blasts. The characters have an energy meter and a power meter, which will worn out as they are hit or use their powers, respectively. They can find items to restore their energy and power.

Gameplay consists basically in finding the way out of each of the six levels. Once finding it, the character will face a boss, usually known characters from the comics like Magneto, Fitzroy, a Sentinel, etc. The last boss is Mojo himself.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="7824cba1" md5="e9e2eb1184f14be4023a773b8a27b8f5" sha1="2d7fd09a14308233b3b18fafaddfe23aa819fc53" format="mp4" support="">media/video/xmenmojop6.mp4</media>
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            </medias>
            <dates>
                <date region="us">1996</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="13012">
            <path>xmenmojop7.zip</path>
            <noms>
                <nom region="ss">X-men - Mojo World</nom>
                <nom region="us">X-Men : Mojo World</nom>
                <nom region="wor">X-Men : Mojo World</nom>
            </noms>
            <cloneof>xmenmojo.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">In a dark future, Mojo has his own TV show where the participants fight to death. He has imprisoned some X-Men from the past to recreate their greatest battles. Wolverine and Rogue have to enter the game and rescue their friends, then defeating Mojo to return back home. 

In this platform game, the player starts choosing either Wolverine or Rogue. At each new level beaten, a new X-Men will be available: first Gambit, then Cyclops, Havoc and finally Shard. If one of the X-Men dies, the player has to start the level again, choosing among the remaining X-Men the one to play. After all the X-Men have died, the game is over.

Each character can activate his/her power at will. Wolverine can use his claws, Rogue can fly, Gambit can throw explosive cards, Cyclops will fire optic blasts, Havoc fires plasma blasts and Shard fires energy blasts. The characters have an energy meter and a power meter, which will worn out as they are hit or use their powers, respectively. They can find items to restore their energy and power.

Gameplay consists basically in finding the way out of each of the six levels. Once finding it, the character will face a boss, usually known characters from the comics like Magneto, Fitzroy, a Sentinel, etc. The last boss is Mojo himself.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="7824cba1" md5="e9e2eb1184f14be4023a773b8a27b8f5" sha1="2d7fd09a14308233b3b18fafaddfe23aa819fc53" format="mp4" support="">media/video/xmenmojop7.mp4</media>
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            </medias>
            <dates>
                <date region="us">1996</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="13012">
            <path>xmenmojop5.zip</path>
            <noms>
                <nom region="ss">X-men - Mojo World</nom>
                <nom region="us">X-Men : Mojo World</nom>
                <nom region="wor">X-Men : Mojo World</nom>
            </noms>
            <cloneof>xmenmojo.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">In a dark future, Mojo has his own TV show where the participants fight to death. He has imprisoned some X-Men from the past to recreate their greatest battles. Wolverine and Rogue have to enter the game and rescue their friends, then defeating Mojo to return back home. 

In this platform game, the player starts choosing either Wolverine or Rogue. At each new level beaten, a new X-Men will be available: first Gambit, then Cyclops, Havoc and finally Shard. If one of the X-Men dies, the player has to start the level again, choosing among the remaining X-Men the one to play. After all the X-Men have died, the game is over.

Each character can activate his/her power at will. Wolverine can use his claws, Rogue can fly, Gambit can throw explosive cards, Cyclops will fire optic blasts, Havoc fires plasma blasts and Shard fires energy blasts. The characters have an energy meter and a power meter, which will worn out as they are hit or use their powers, respectively. They can find items to restore their energy and power.

Gameplay consists basically in finding the way out of each of the six levels. Once finding it, the character will face a boss, usually known characters from the comics like Magneto, Fitzroy, a Sentinel, etc. The last boss is Mojo himself.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="7824cba1" md5="e9e2eb1184f14be4023a773b8a27b8f5" sha1="2d7fd09a14308233b3b18fafaddfe23aa819fc53" format="mp4" support="">media/video/xmenmojop5.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="2c0e2935" md5="09f1a08bc321c3987262d3fc56f87517" sha1="20030e73f99e14b778afc2e452bde3e97f61ec00" format="png" support="">media/mixrbv2/xmenmojop5.png</media>
            </medias>
            <dates>
                <date region="us">1996</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="13012">
            <path>xmenmojop2.zip</path>
            <noms>
                <nom region="ss">X-men - Mojo World</nom>
                <nom region="us">X-Men : Mojo World</nom>
                <nom region="wor">X-Men : Mojo World</nom>
            </noms>
            <cloneof>xmenmojo.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">In a dark future, Mojo has his own TV show where the participants fight to death. He has imprisoned some X-Men from the past to recreate their greatest battles. Wolverine and Rogue have to enter the game and rescue their friends, then defeating Mojo to return back home. 

In this platform game, the player starts choosing either Wolverine or Rogue. At each new level beaten, a new X-Men will be available: first Gambit, then Cyclops, Havoc and finally Shard. If one of the X-Men dies, the player has to start the level again, choosing among the remaining X-Men the one to play. After all the X-Men have died, the game is over.

Each character can activate his/her power at will. Wolverine can use his claws, Rogue can fly, Gambit can throw explosive cards, Cyclops will fire optic blasts, Havoc fires plasma blasts and Shard fires energy blasts. The characters have an energy meter and a power meter, which will worn out as they are hit or use their powers, respectively. They can find items to restore their energy and power.

Gameplay consists basically in finding the way out of each of the six levels. Once finding it, the character will face a boss, usually known characters from the comics like Magneto, Fitzroy, a Sentinel, etc. The last boss is Mojo himself.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="7824cba1" md5="e9e2eb1184f14be4023a773b8a27b8f5" sha1="2d7fd09a14308233b3b18fafaddfe23aa819fc53" format="mp4" support="">media/video/xmenmojop2.mp4</media>
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            </medias>
            <dates>
                <date region="us">1996</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="13012">
            <path>xmenmojop4.zip</path>
            <noms>
                <nom region="ss">X-men - Mojo World</nom>
                <nom region="us">X-Men : Mojo World</nom>
                <nom region="wor">X-Men : Mojo World</nom>
            </noms>
            <cloneof>xmenmojo.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">In a dark future, Mojo has his own TV show where the participants fight to death. He has imprisoned some X-Men from the past to recreate their greatest battles. Wolverine and Rogue have to enter the game and rescue their friends, then defeating Mojo to return back home. 

In this platform game, the player starts choosing either Wolverine or Rogue. At each new level beaten, a new X-Men will be available: first Gambit, then Cyclops, Havoc and finally Shard. If one of the X-Men dies, the player has to start the level again, choosing among the remaining X-Men the one to play. After all the X-Men have died, the game is over.

Each character can activate his/her power at will. Wolverine can use his claws, Rogue can fly, Gambit can throw explosive cards, Cyclops will fire optic blasts, Havoc fires plasma blasts and Shard fires energy blasts. The characters have an energy meter and a power meter, which will worn out as they are hit or use their powers, respectively. They can find items to restore their energy and power.

Gameplay consists basically in finding the way out of each of the six levels. Once finding it, the character will face a boss, usually known characters from the comics like Magneto, Fitzroy, a Sentinel, etc. The last boss is Mojo himself.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="7824cba1" md5="e9e2eb1184f14be4023a773b8a27b8f5" sha1="2d7fd09a14308233b3b18fafaddfe23aa819fc53" format="mp4" support="">media/video/xmenmojop4.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="2c0e2935" md5="09f1a08bc321c3987262d3fc56f87517" sha1="20030e73f99e14b778afc2e452bde3e97f61ec00" format="png" support="">media/mixrbv2/xmenmojop4.png</media>
            </medias>
            <dates>
                <date region="us">1996</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="13012">
            <path>xmenmojop3.zip</path>
            <noms>
                <nom region="ss">X-men - Mojo World</nom>
                <nom region="us">X-Men : Mojo World</nom>
                <nom region="wor">X-Men : Mojo World</nom>
            </noms>
            <cloneof>xmenmojo.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">In a dark future, Mojo has his own TV show where the participants fight to death. He has imprisoned some X-Men from the past to recreate their greatest battles. Wolverine and Rogue have to enter the game and rescue their friends, then defeating Mojo to return back home. 

In this platform game, the player starts choosing either Wolverine or Rogue. At each new level beaten, a new X-Men will be available: first Gambit, then Cyclops, Havoc and finally Shard. If one of the X-Men dies, the player has to start the level again, choosing among the remaining X-Men the one to play. After all the X-Men have died, the game is over.

Each character can activate his/her power at will. Wolverine can use his claws, Rogue can fly, Gambit can throw explosive cards, Cyclops will fire optic blasts, Havoc fires plasma blasts and Shard fires energy blasts. The characters have an energy meter and a power meter, which will worn out as they are hit or use their powers, respectively. They can find items to restore their energy and power.

Gameplay consists basically in finding the way out of each of the six levels. Once finding it, the character will face a boss, usually known characters from the comics like Magneto, Fitzroy, a Sentinel, etc. The last boss is Mojo himself.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="7824cba1" md5="e9e2eb1184f14be4023a773b8a27b8f5" sha1="2d7fd09a14308233b3b18fafaddfe23aa819fc53" format="mp4" support="">media/video/xmenmojop3.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="2c0e2935" md5="09f1a08bc321c3987262d3fc56f87517" sha1="20030e73f99e14b778afc2e452bde3e97f61ec00" format="png" support="">media/mixrbv2/xmenmojop3.png</media>
            </medias>
            <dates>
                <date region="us">1996</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="13012">
            <path>xmenmojop1.zip</path>
            <noms>
                <nom region="ss">X-men - Mojo World</nom>
                <nom region="us">X-Men : Mojo World</nom>
                <nom region="wor">X-Men : Mojo World</nom>
            </noms>
            <cloneof>xmenmojo.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">In a dark future, Mojo has his own TV show where the participants fight to death. He has imprisoned some X-Men from the past to recreate their greatest battles. Wolverine and Rogue have to enter the game and rescue their friends, then defeating Mojo to return back home. 

In this platform game, the player starts choosing either Wolverine or Rogue. At each new level beaten, a new X-Men will be available: first Gambit, then Cyclops, Havoc and finally Shard. If one of the X-Men dies, the player has to start the level again, choosing among the remaining X-Men the one to play. After all the X-Men have died, the game is over.

Each character can activate his/her power at will. Wolverine can use his claws, Rogue can fly, Gambit can throw explosive cards, Cyclops will fire optic blasts, Havoc fires plasma blasts and Shard fires energy blasts. The characters have an energy meter and a power meter, which will worn out as they are hit or use their powers, respectively. They can find items to restore their energy and power.

Gameplay consists basically in finding the way out of each of the six levels. Once finding it, the character will face a boss, usually known characters from the comics like Magneto, Fitzroy, a Sentinel, etc. The last boss is Mojo himself.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="7824cba1" md5="e9e2eb1184f14be4023a773b8a27b8f5" sha1="2d7fd09a14308233b3b18fafaddfe23aa819fc53" format="mp4" support="">media/video/xmenmojop1.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="2c0e2935" md5="09f1a08bc321c3987262d3fc56f87517" sha1="20030e73f99e14b778afc2e452bde3e97f61ec00" format="png" support="">media/mixrbv2/xmenmojop1.png</media>
            </medias>
            <dates>
                <date region="us">1996</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="13012" romid="181310">
            <path>xmenmojo.zip</path>
            <noms>
                <nom region="ss">X-men - Mojo World</nom>
                <nom region="us">X-Men : Mojo World</nom>
                <nom region="wor">X-Men : Mojo World</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>eu</region>
                <region>wor</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">In a dark future, Mojo has his own TV show where the participants fight to death. He has imprisoned some X-Men from the past to recreate their greatest battles. Wolverine and Rogue have to enter the game and rescue their friends, then defeating Mojo to return back home. 

In this platform game, the player starts choosing either Wolverine or Rogue. At each new level beaten, a new X-Men will be available: first Gambit, then Cyclops, Havoc and finally Shard. If one of the X-Men dies, the player has to start the level again, choosing among the remaining X-Men the one to play. After all the X-Men have died, the game is over.

Each character can activate his/her power at will. Wolverine can use his claws, Rogue can fly, Gambit can throw explosive cards, Cyclops will fire optic blasts, Havoc fires plasma blasts and Shard fires energy blasts. The characters have an energy meter and a power meter, which will worn out as they are hit or use their powers, respectively. They can find items to restore their energy and power.

Gameplay consists basically in finding the way out of each of the six levels. Once finding it, the character will face a boss, usually known characters from the comics like Magneto, Fitzroy, a Sentinel, etc. The last boss is Mojo himself.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="7824cba1" md5="e9e2eb1184f14be4023a773b8a27b8f5" sha1="2d7fd09a14308233b3b18fafaddfe23aa819fc53" format="mp4" support="">media/video/xmenmojo.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="2c0e2935" md5="09f1a08bc321c3987262d3fc56f87517" sha1="20030e73f99e14b778afc2e452bde3e97f61ec00" format="png" support="">media/mixrbv2/xmenmojo.png</media>
            </medias>
            <dates>
                <date region="us">1996</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="46310" romid="181311">
            <path>yogibear.zip</path>
            <noms>
                <nom region="ss">Yogi Bear In Yogi Bear's Goldrush</nom>
                <nom region="wor">Yogi Bear in Yogi Bears Goldrush</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Yogi Bear in Yogi Bear's Gold Rush is an Action game, developed by Empire Interactive and published by GameTek,  which was cancelled before it was released.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="6485a965" md5="7ca17f9b694ae98055eb51e548ea9e33" sha1="f8c181bc92dc0fc55d1e9776ced6c7773f4f995f" format="mp4" support="">media/video/yogibear.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="84e00d28" md5="121782916402062e4fdc42f4e842bdf4" sha1="c86017706e2c40d2a739f3b5751f32fb115f9b25" format="png" support="">media/mixrbv2/yogibear.png</media>
            </medias>
            <dates>
                <date region="wor">1994</date>
            </dates>
            <developpeur id="176">Empire Interactive</developpeur>
            <editeur id="179">GameTek</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="46311" romid="181312">
            <path>yuyu.zip</path>
            <noms>
                <nom region="ss">Yu Yu Hakusho - Horobishimono No Gyakushuu</nom>
                <nom region="us">Yu Yu Hakusho - Horobishimono no Gyakushuu</nom>
                <nom region="jp">Yu Yu Hakusho : Horobishimono no Gyakushuu</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Yu Yu Hakusho: Horobishi Mono no Gyakushuu is an action game for the Sega Game Gear. It is based upon the YuYu Hakusho manga and anime series.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="2f448a82" md5="a67ca30f6a9046143e59c49cd22aa34a" sha1="edacca8ba2d217afa7ee8acf91b5e07529c53546" format="mp4" support="">media/video/yuyu.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="767d7231" md5="509c3beae4078416a3bfbd7f3493cd5e" sha1="9221373737bf7e5a5f7a73317f6a749a8ac4c4c5" format="png" support="">media/mixrbv2/yuyu.png</media>
            </medias>
            <dates>
                <date region="jp">1994</date>
            </dates>
            <developpeur id="8774">Minato Giken</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="1" principale="1" parentid="0" langue="en">Beat'em Up</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="46312" romid="181313">
            <path>yuyu2.zip</path>
            <noms>
                <nom region="ss">Yu Yu Hakusho 2 - Gekitou! Nanakyou No Tatakai</nom>
                <nom region="us">Yu Yu Hakusho 2 - Gekitou! Nanakyou no Tatakai</nom>
                <nom region="jp">Yu Yu Hakusho 2 : Gekitou! Nanakyou no Tatakai</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Yu Yu Hakusho II: Gekitou! Nanakyou no Tatakai is an action game for the Sega Game Gear. It is based upon the YuYu Hakusho manga and anime series.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="44628d7a" md5="9cf2974013d86cfc9532209b087e8ef5" sha1="4ab70af1412c9e1008529c2d4e19a966c6c700c4" format="mp4" support="">media/video/yuyu2.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="0592ec1f" md5="99e9d6ddadb0180a999af270f9778627" sha1="cfb1335a98c0bd7daddae6470786c8340596c224" format="png" support="">media/mixrbv2/yuyu2.png</media>
            </medias>
            <dates>
                <date region="jp">1994</date>
            </dates>
            <developpeur id="8774">Minato Giken</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="14" principale="1" parentid="0" langue="en">Fight</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>11</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="46309">
            <path>zangear.zip</path>
            <noms>
                <nom region="ss">Zan Gear</nom>
                <nom region="jp">Zan Gear</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Zan Gear is a simulation game for the Sega Game Gear.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="bb7e73c7" md5="c441b7bcd720e168c59c03ad5c7f8c6b" sha1="1fa45f46e03e1bc651321c966c4e04c67390685a" format="mp4" support="">media/video/zangear.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="b70dfb7e" md5="7d234fa4ecc28638565515df89325b15" sha1="7018214d3da4642bdc71b461993fef2a1d972e8a" format="png" support="">media/mixrbv2/zangear.png</media>
            </medias>
            <dates>
                <date region="jp">1990</date>
            </dates>
            <developpeur id="28186">Wolf&amp;nbsp;Team</developpeur>
            <editeur id="28186">Wolf&amp;nbsp;Team</editeur>
            <genres>
                <genre id="27" principale="1" parentid="0" langue="en">Strategy</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>11</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="13013" romid="181316">
            <path>zool.zip</path>
            <noms>
                <nom region="ss">Zool</nom>
                <nom region="jp">Zool no Yume Bouken</nom>
                <nom region="eu">Zool: Ninja of the Nth Dimension</nom>
                <nom region="wor">Zool : Ninja of the 'Nth' Dimension</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">His name is Zool. He is a Ninja in the 2345th dimension, 6 worlds each with 3 stages. 

In this platformer, you can run, jump, climb walls and shoot the enemies. In the levels are also some power-ups for Zool. There are life-spending hearts, smart bombs, shields, more powerful jump-skill and a twin Zool. This "twin" makes all your motions a few seconds after you do.

In the options you can change the difficulty and the game-speed two times, the continues and the background music (Rock or Funk).</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="cc886e45" md5="1916935ee8fa7439ad1d2624638856f8" sha1="f277fdcbe351f573d884d8d53091642fa9c7b70e" format="mp4" support="">media/video/zool.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="8a72c1e4" md5="e88fb607055d13c3c893fc5c17aa932f" sha1="8bc4f63c3e033aee41f7ce4a9917c4c10895a6c3" format="png" support="">media/mixrbv2/zool.png</media>
            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="eu">1994</date>
                <date region="us">1994</date>
                <date region="jp">1994</date>
                <date region="wor">1994</date>
            </dates>
            <developpeur id="28106">Gremlin Graphics Software</developpeur>
            <editeur id="28106">Gremlin Graphics Software</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>10</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="13013" romid="181317">
            <path>zoolj.zip</path>
            <noms>
                <nom region="ss">Zool</nom>
                <nom region="jp">Zool no Yume Bouken</nom>
                <nom region="eu">Zool: Ninja of the Nth Dimension</nom>
                <nom region="wor">Zool : Ninja of the 'Nth' Dimension</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>zool.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">His name is Zool. He is a Ninja in the 2345th dimension, 6 worlds each with 3 stages. 

In this platformer, you can run, jump, climb walls and shoot the enemies. In the levels are also some power-ups for Zool. There are life-spending hearts, smart bombs, shields, more powerful jump-skill and a twin Zool. This "twin" makes all your motions a few seconds after you do.

In the options you can change the difficulty and the game-speed two times, the continues and the background music (Rock or Funk).</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="cc886e45" md5="1916935ee8fa7439ad1d2624638856f8" sha1="f277fdcbe351f573d884d8d53091642fa9c7b70e" format="mp4" support="">media/video/zoolj.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="8a72c1e4" md5="e88fb607055d13c3c893fc5c17aa932f" sha1="8bc4f63c3e033aee41f7ce4a9917c4c10895a6c3" format="png" support="">media/mixrbv2/zoolj.png</media>
            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="eu">1994</date>
                <date region="us">1994</date>
                <date region="jp">1994</date>
                <date region="wor">1994</date>
            </dates>
            <developpeur id="28106">Gremlin Graphics Software</developpeur>
            <editeur id="28106">Gremlin Graphics Software</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>10</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="13013" romid="181315">
            <path>zoolu.zip</path>
            <noms>
                <nom region="ss">Zool</nom>
                <nom region="jp">Zool no Yume Bouken</nom>
                <nom region="eu">Zool: Ninja of the Nth Dimension</nom>
                <nom region="wor">Zool : Ninja of the 'Nth' Dimension</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>wor</region>
            </regions>
            <cloneof>zool.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">His name is Zool. He is a Ninja in the 2345th dimension, 6 worlds each with 3 stages. 

In this platformer, you can run, jump, climb walls and shoot the enemies. In the levels are also some power-ups for Zool. There are life-spending hearts, smart bombs, shields, more powerful jump-skill and a twin Zool. This "twin" makes all your motions a few seconds after you do.

In the options you can change the difficulty and the game-speed two times, the continues and the background music (Rock or Funk).</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="cc886e45" md5="1916935ee8fa7439ad1d2624638856f8" sha1="f277fdcbe351f573d884d8d53091642fa9c7b70e" format="mp4" support="">media/video/zoolu.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="8a72c1e4" md5="e88fb607055d13c3c893fc5c17aa932f" sha1="8bc4f63c3e033aee41f7ce4a9917c4c10895a6c3" format="png" support="">media/mixrbv2/zoolu.png</media>
            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="eu">1994</date>
                <date region="us">1994</date>
                <date region="jp">1994</date>
                <date region="wor">1994</date>
            </dates>
            <developpeur id="28106">Gremlin Graphics Software</developpeur>
            <editeur id="28106">Gremlin Graphics Software</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>10</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="13070">
            <path>zoop.zip</path>
            <noms>
                <nom region="ss">Zoop</nom>
                <nom region="us">Zoop</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Fast-paced action-puzzle game where the player eliminates colored shapes that are approaching his alter ego, another colored shape, before they reach the top, ala Tetris.

In order to eliminate the other shapes, you must point your piece at it and 'fire'. If the shape is the same color as your piece, the shape is eliminated, as well as all of the shapes of the same color behind it, until your piece hits a piece of a different color. If the shape is of a different color, or it is hit when collecting a line of similar shapes, your piece exchanges colors with the shape.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="400430a3" md5="4bf577e88d89c09a929a03811fff3011" sha1="f3749d3d04797d7e6ff2a2ad0f205604b9f9d09f" format="mp4" support="">media/video/zoop.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="cd93a2f2" md5="c6f0a38acc30a286c7795ba70d96b916" sha1="0706b8ba51a28edafb600bb3a4da246fb313800b" format="png" support="">media/mixrbv2/zoop.png</media>
            </medias>
            <dates>
                <date region="us">1995</date>
            </dates>
            <developpeur id="11393">Hookstone Ltd.</developpeur>
            <editeur id="27403">Viacom New Media</editeur>
            <genres>
                <genre id="26" principale="1" parentid="0" langue="en">Puzzle-Game</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="13070">
            <path>zoopp.zip</path>
            <noms>
                <nom region="ss">Zoop</nom>
                <nom region="us">Zoop</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>zoop.zip</cloneof>
            <systeme id="21" parentid="0">Game Gear</systeme>
            <synopsis>
                <synopsis langue="en">Fast-paced action-puzzle game where the player eliminates colored shapes that are approaching his alter ego, another colored shape, before they reach the top, ala Tetris.

In order to eliminate the other shapes, you must point your piece at it and 'fire'. If the shape is the same color as your piece, the shape is eliminated, as well as all of the shapes of the same color behind it, until your piece hits a piece of a different color. If the shape is of a different color, or it is hit when collecting a line of similar shapes, your piece exchanges colors with the shape.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="unk" crc="400430a3" md5="4bf577e88d89c09a929a03811fff3011" sha1="f3749d3d04797d7e6ff2a2ad0f205604b9f9d09f" format="mp4" support="">media/video/zoopp.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="cd93a2f2" md5="c6f0a38acc30a286c7795ba70d96b916" sha1="0706b8ba51a28edafb600bb3a4da246fb313800b" format="png" support="">media/mixrbv2/zoopp.png</media>
            </medias>
            <dates>
                <date region="us">1995</date>
            </dates>
            <developpeur id="11393">Hookstone Ltd.</developpeur>
            <editeur id="27403">Viacom New Media</editeur>
            <genres>
                <genre id="26" principale="1" parentid="0" langue="en">Puzzle-Game</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
    </jeux>
</Data>
