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<Data>
    <jeux>
        <jeu id="78593" notgame="false">
            <path>1943kai.zip</path>
            <noms>
                <nom region="ss">1943 Kai</nom>
                <nom region="jp">1943 Kai</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">This is an enhanced version of 1943: The Battle of Midway, with most of the graphics and sounds reworked. There are also changes in the weapons and the inclusion of anachronical items such as laser-firing WWII planes and ships that run on ground. The player controls a biplane Boeing Stearman E75 N68828 instead of the P-38.

The PC Engine adaptation adds some original levels to those from the arcade version, as well as animated intermissions.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="1d1a50b3" md5="aa13786ddfa299755795636375a32e1f" sha1="cf1fac5cda27b8fbff0ac2d51cb6e3f5af2618ba" format="mp4" support="">media/video/1943kai.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="7ce3e5bc" md5="e46f012aabd728f20fa631b2ce8e68ce" sha1="698250e441a11a6a251d3617f175ea623004938a" format="png" support="">media/mixrbv2/1943kai.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="7ce3e5bc" md5="e46f012aabd728f20fa631b2ce8e68ce" sha1="698250e441a11a6a251d3617f175ea623004938a" format="png" support="">media/mixrbv2/1943kai.png</media>
            </medias>
            <dates>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="31">Capcom</developpeur>
            <editeur id="90">Naxat Soft</editeur>
            <genres>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="78594" romid="171972" notgame="false">
            <path>21emon.zip</path>
            <noms>
                <nom region="ss">21 Emon - Mezase Hotel Ou!!</nom>
                <nom region="jp">21 Emon : Mezase Hotel Ou!!</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Naturally a manga/TV anime tie-in, 21 Emon is one of those Japanese style board games that have never really made a big impact in the west. Four players (any combination of human and computer) take it in turns to roll dice and move around the isometric board, landing on various event squares. The ultimate aim is to build as many hotels as you can and make more loot than your opponents.

(From The PC Engine Software Bible website)</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="bed7eb7f" md5="b908a79ac6d805b1ea915d8f45277b5e" sha1="67c48ae5524275da8587d97a58aac7a8db782c36" format="mp4" support="">media/video/21emon.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="eba1efa1" md5="61b6bf74eb697783a985e81d60c5fa46" sha1="a30739cc81f232aa8eb17b7993cb9d7e817d3d0a" format="png" support="">media/mixrbv2/21emon.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="eba1efa1" md5="61b6bf74eb697783a985e81d60c5fa46" sha1="a30739cc81f232aa8eb17b7993cb9d7e817d3d0a" format="png" support="">media/mixrbv2/21emon.png</media>
            </medias>
            <dates>
                <date region="jp">1994</date>
            </dates>
            <developpeur id="8730">NEC</developpeur>
            <editeur id="8730">NEC</editeur>
            <genres>
                <genre id="33" principale="1" parentid="0" langue="en">Board game</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>1</topstaff>
            <note>17</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="59772" romid="171974" notgame="false">
            <path>aeroblst.zip</path>
            <noms>
                <nom region="ss">Aero Blasters</nom>
                <nom region="wor">Aero Blasters</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Air Buster is a fast side-scrolling shooter. The player controls a small craft through different levels with many enemies. Every level ends with a boss and some sections speed up the gameplay, offering fast obstacle courses both horizontally and vertically scrolling. Flying orange pods release many power-ups at once, enhancing the ships with new or more powerful lasers, wing men and shields. The player can also hold the fire key to charge a blast that removes all enemy bullets from the screen and deals damage to all enemies. With an unforgiving difficulty, every hit is fatal, but the game can be continued from any point as long as there are lives and credits left. The game can be played with two players cooperatively.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="b75b4b2e" md5="357147703750531cc2b251a2920ab9a9" sha1="f3be3f61e6b74c10b86696509ca333bb02b2b3d8" format="mp4" support="">media/video/aeroblst.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="aa2fcaf3" md5="a43c642180bb639bcd81e23f6dca24e0" sha1="4d45dacf226c74bd570b0efb1bae3703c7727438" format="png" support="">media/mixrbv2/aeroblst.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="ae0b45c9" md5="aabe7b3ec0523c427956e49a1232b5d5" sha1="ef52a5146af9178a3a0ac76666b73fdd93f89164" format="png" support="">media/mixrbv2/aeroblst.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="ae0b45c9" md5="aabe7b3ec0523c427956e49a1232b5d5" sha1="ef52a5146af9178a3a0ac76666b73fdd93f89164" format="png" support="">media/mixrbv2/aeroblst.png</media>
            </medias>
            <dates>
                <date region="jp">1990</date>
                <date region="us">1990</date>
                <date region="wor">1990</date>
            </dates>
            <developpeur id="83">Hudson</developpeur>
            <editeur id="83">Hudson</editeur>
            <genres>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="14523" romid="171976" notgame="false">
            <path>aburner2.zip</path>
            <noms>
                <nom region="ss">After Burner 2</nom>
                <nom region="jp">After Burner II</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Similar to its predecessor, the premise of After Burner II is to get on the F-14 Tomcat and fly mission after mission of shooting planes out of the sky. At your disposal is a vulcan cannon (basically a machine gun) and a limited number of missiles. In some versions of the game the guns fire automatically all the time. Sometimes you come across a friendly supply plane and if you dock with it you can replenish your missiles.

The game is viewed from behind the plane with you fighting wave after wave of enemy fighters. But at heart it offers the usual shooter mechanics, meaning you spend most of your time dodging and shooting. You also can speed up and slow down to deal with enemies which appear behind you.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="b53be6c1" md5="e36c58091ae114fe0e8939ceda7dd73f" sha1="a3a59639e13cbc1c95916d5ed8328c67dc61578c" format="mp4" support="">media/video/aburner2.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="2b9b68ae" md5="b0a1fe7cfc404fb16a08aa9a80b6d765" sha1="d79d9567b17fb53158f4dd76b701eeb2881661ee" format="png" support="">media/mixrbv2/aburner2.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="2b9b68ae" md5="b0a1fe7cfc404fb16a08aa9a80b6d765" sha1="d79d9567b17fb53158f4dd76b701eeb2881661ee" format="png" support="">media/mixrbv2/aburner2.png</media>
            </medias>
            <dates>
                <date region="jp">1990</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="8730">NEC</editeur>
            <genres>
                <genre id="2646" principale="1" parentid="0" langue="en">Shooter</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="14543" romid="171978" notgame="false">
            <path>acrush.zip</path>
            <noms>
                <nom region="ss">Alien Crush</nom>
                <nom region="wor">Alien Crush</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Alien Crush is an alien-themed video pinball game.  The graphics feature strong similarities to the art from the Alien movies, and everything has a dark and sinister look.

The main table has numerous moving targets and ball locks and is two screens high.  There are at least three bonus games that are accessible from the top screen.  Bonus games consist of knocking out moving targets on a separate single-screen bonus table.  </synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="7bf16faf" md5="a278e77a547400f8c850f83860d026a5" sha1="9b9b5c2660596fd5dbb5e7d7b57383cf53979cc7" format="mp4" support="">media/video/acrush.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="7afc8b3b" md5="4bf1b4c91f44386f2703fa4ca88ae349" sha1="bd0953ba8c7320d2d4673eafc202662db879a69f" format="png" support="">media/mixrbv2/acrush.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="bdfe1ddb" md5="b8c61b72579322c9776d5fb93463f9c7" sha1="b64bac469187b7bd3e9896c041edf04810a01fd5" format="png" support="">media/mixrbv2/acrush.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="bdfe1ddb" md5="b8c61b72579322c9776d5fb93463f9c7" sha1="b64bac469187b7bd3e9896c041edf04810a01fd5" format="png" support="">media/mixrbv2/acrush.png</media>
            </medias>
            <dates>
                <date region="us">1989</date>
                <date region="jp">1988</date>
                <date region="wor">1989</date>
            </dates>
            <developpeur id="48">Compile</developpeur>
            <editeur id="8730">NEC</editeur>
            <genres>
                <genre id="31" principale="1" parentid="0" langue="en">Pinball</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="78597" notgame="false">
            <path>aoiblink.zip</path>
            <noms>
                <nom region="ss">Aoi Blink</nom>
                <nom region="us">Aoi Blink</nom>
                <nom region="jp">Aoi Blink</nom>
            </noms>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Aoi Blink is a side-scrolling platformer based on the TV anime series of the same name. The five levels are similarly built as the ones in Super Mario Bros. 3: they are divided into various areas which are reached through a map screen with branching paths. Those areas need to be solved to be able to walk further on the map. 

The speciality of this game is that the player can switch between three characters with different abilities on the fly, e.g. one can jump high and another has a better gun. Those are important to be able to solve the challenges the levels bring, mostly consisting of traditional platforming and avoiding/shooting enemies.  However, the boss area at the end of the level map has to be opened with a master key. There is one hidden in every area.

The three characters are based on characters of the series and change depending on the level. The health pool is shared between all characters and losing all hearts results in losing a life. Hearts can be refilled by collecting money which is left behind by killed enemies.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="13e3f7a5" md5="f8671fc92a0c984aff303e6f1aeb2b5a" sha1="82db67382af320774ade66e7100862f917ec3347" format="mp4" support="">media/video/aoiblink.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="0fa4e9bf" md5="18f4d24ebba41ba5802f18223f29726d" sha1="d97e3cab7eb6bc2a88e545ca71d264a8945365ee" format="png" support="">media/mixrbv2/aoiblink.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="0fa4e9bf" md5="18f4d24ebba41ba5802f18223f29726d" sha1="d97e3cab7eb6bc2a88e545ca71d264a8945365ee" format="png" support="">media/mixrbv2/aoiblink.png</media>
            </medias>
            <dates>
                <date region="jp">1990</date>
            </dates>
            <developpeur id="11042">West One</developpeur>
            <editeur id="83">Hudson</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="78598" romid="171983" notgame="false">
            <path>appgateb.zip</path>
            <noms>
                <nom region="ss">Appare Gateball</nom>
                <nom region="jp">Appare! Gateball</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Appare! Gateball is a sports game featuring gateball, an Asian sport similar to croquet. The game consists of two teams of five players each. One team plays with a white ball, and one team plays with a red ball. The red team starts first. The goal is to pass the ball through three gates and hit the peg. Included options are playing on either a grass field or sand field, and choosing between 12 players, each with their own stats.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="b0566c04" md5="31aa8d1fa9f8455cbf0437a743ddcab7" sha1="268dbdc3a979e74abf871a8ad78dbd06c808a1f4" format="mp4" support="">media/video/appgateb.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="e4d57c04" md5="77161ff67cd4c4e3a2e51a679082d3b2" sha1="b656964e4d401384de41fa7e8ff29ce27ff796bf" format="png" support="">media/mixrbv2/appgateb.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="e4d57c04" md5="77161ff67cd4c4e3a2e51a679082d3b2" sha1="b656964e4d401384de41fa7e8ff29ce27ff796bf" format="png" support="">media/mixrbv2/appgateb.png</media>
            </medias>
            <dates>
                <date region="jp">1988</date>
            </dates>
            <developpeur id="11042">West One</developpeur>
            <editeur id="83">Hudson</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="78599" romid="171985" notgame="false">
            <path>arttool.zip</path>
            <noms>
                <nom region="ss">Artist Tool</nom>
                <nom region="jp">Artist Tool</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Artist Tool is a basic art creation program for the PC Engine developed by Hudson. It is operated by a drawing tablet peripheral named the "Illust Booster", which allowed users to draw directly onto the screen with a stylus similar to the art tablets of today, and another peripheral the "Print Booster", which allowed users to print their on-screen creations to paper as well the "Photo Reader" which worked as an image scanner. As well as a basic set of drawing tools, the player could switch between three music tracks to listen to as they worked. The game is a particularly rare and thus valuable HuCard to collectors, due to the number of equally rare and pricey peripherals that were sold along with it. Both the game and the peripherals command high prices on auction sites.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="ce557759" md5="2956857c13100ef8a7597ef097af69fc" sha1="936a83e44a4923d0c51e4637e3c292a8c93dd9bf" format="mp4" support="">media/video/arttool.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="6ab636f6" md5="eaad46892a50c56bd99bb5f979645d4a" sha1="cc188e29605b11e1a6e828e142c13111f5aee486" format="png" support="">media/mixrbv2/arttool.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="6ab636f6" md5="eaad46892a50c56bd99bb5f979645d4a" sha1="cc188e29605b11e1a6e828e142c13111f5aee486" format="png" support="">media/mixrbv2/arttool.png</media>
            </medias>
            <dates>
                <date region="jp">1989</date>
            </dates>
            <developpeur id="83">Hudson</developpeur>
            <editeur id="8730">NEC</editeur>
            <genres>
                <genre id="323" principale="1" parentid="0" langue="en">N/A</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="59773" romid="171986" notgame="false">
            <path>atomrobo.zip</path>
            <noms>
                <nom region="ss">Atomic Robo-kid Special</nom>
                <nom region="jp">Atomic Robo-Kid Special</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Atomic Robo-Kid Special is a PC Engine adaptation of Atomic Robo-Kid, originally released by UPL for the Arcade in 1988. Unlike the versions released for other systems, which were all straight Arcade conversions, the PC Engine was rebuilt from scratch and thus carries the "Special" modifier in its title.The PC Engine version would never be released outside of Japan. GameplayAs with the standard Atomic Robo-Kid, the eponymous robotic war machine passes through a series of stages to find the exit. Each exit is blocked by a boss enemy, which often needs to be destroyed before the exit becomes accessible. Atomic Robo-Kid can collect up to three weapon upgrades and switch between them: if they lose a life, they lose the presently equipped upgrade but keep the others.The game will switch up how each stage is presented. The first two stages are side-scrollers, while others include a single-screen "duel" with a rival, a maze-like stage that the player explores in various directions and other divergences.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="7387f6e5" md5="6e1ef15a49a99445b131f46bba50dbaf" sha1="000cb2e8c529f5326643a9099e5bc046ea9728d5" format="mp4" support="">media/video/atomrobo.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="317e6dcb" md5="387291012b7ca6a387e5f28c5daaf154" sha1="d3032df3239cbaffe044f2f7702edc7140c001cf" format="png" support="">media/mixrbv2/atomrobo.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="317e6dcb" md5="387291012b7ca6a387e5f28c5daaf154" sha1="d3032df3239cbaffe044f2f7702edc7140c001cf" format="png" support="">media/mixrbv2/atomrobo.png</media>
            </medias>
            <dates>
                <date region="jp">1990</date>
            </dates>
            <developpeur id="28178">UPL&amp;nbsp;Co.,&amp;nbsp;Ltd</developpeur>
            <editeur id="28178">UPL&amp;nbsp;Co.,&amp;nbsp;Ltd</editeur>
            <genres>
                <genre id="2646" principale="1" parentid="0" langue="en">Shooter</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="78600" notgame="false">
            <path>avpoker.zip</path>
            <noms>
                <nom region="ss">Av Poker</nom>
                <nom region="jp">AV Poker : World Gambler</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Unlicensed PC Engine release by Games Express. AV Poker is not a full poker simulator, but a simple gambling game. You choose from Normal, which is a standard game or Special Mode, where you travel around the world to show off your gambling skills. The poker part of the game is extremely simple. You place a bet, get a hand dealt to you, choose which cards to hold, and get a second deal to fill in the discards. If you match any of the standard poker hands, you win. You then get the options of taking the cash or playing a higher-lower game to increase your winnings significantly. Occasionally, you also get a fruit machine style mini-game which gives you the chance of winning 'special' cards that can be used during the game.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="5e86ef6c" md5="6801f00e6d3191941dcb896d079bf17e" sha1="76f5efdb8eb11402b8b282fdd7131ce881672c28" format="mp4" support="">media/video/avpoker.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="90383df9" md5="0d58c820c116cd877ad84160477778af" sha1="f25c6afc982c77fd3f9248ef49cbbdbcac9c238d" format="png" support="">media/mixrbv2/avpoker.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="90383df9" md5="0d58c820c116cd877ad84160477778af" sha1="f25c6afc982c77fd3f9248ef49cbbdbcac9c238d" format="png" support="">media/mixrbv2/avpoker.png</media>
            </medias>
            <dates>
                <date region="jp">1992</date>
                <date region="wor">1992</date>
            </dates>
            <developpeur id="2890">Hacker International</developpeur>
            <editeur id="29647">Games&amp;nbsp;Express</editeur>
            <genres>
                <genre id="320" principale="1" parentid="0" langue="en">Casino</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>0</topstaff>
            <note>6</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="59774" romid="171988" notgame="false">
            <path>ballistx.zip</path>
            <noms>
                <nom region="ss">Ballistix</nom>
                <nom region="wor">Ballistix</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Psygnosis' Ballistix is an arcade game in which you have to manipulate a ball in order to score a goal with your opponent. To do this, you will control an arrow that defines a direction, and pressing the fire key will launch a ball from this arrow in the direction the arrow points to; by launching balls at correct angles, you will manipulate the main ball and control the way it moves. Ballistix also keeps certain physics laws (namely gravity and friction), and will present you with varying obstacles in either one or two player mode.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="554e8f8f" md5="db961fe1237a8d0101bb63ee23511e69" sha1="171ee043e14f91e6922735a2b3fd2804285d1340" format="mp4" support="">media/video/ballistx.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="1c475b88" md5="48654e4665c27feecea378e6eaa2c645" sha1="f7d7cecb1f9082f13b252f453cb1515aa78b9c09" format="png" support="">media/mixrbv2/ballistx.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="c4bde6ef" md5="91d91d86095d4e714603d85c378cfdce" sha1="3070fd2f75d0b16f947099c42114d32da29247ad" format="png" support="">media/mixrbv2/ballistx.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="c4bde6ef" md5="91d91d86095d4e714603d85c378cfdce" sha1="3070fd2f75d0b16f947099c42114d32da29247ad" format="png" support="">media/mixrbv2/ballistx.png</media>
            </medias>
            <dates>
                <date region="jp">1991</date>
                <date region="us">1992</date>
            </dates>
            <developpeur id="8659">Reflections Interactive</developpeur>
            <editeur id="8730">NEC</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="78601" romid="171990" notgame="false">
            <path>baribari.zip</path>
            <noms>
                <nom region="ss">Bari Bari Densetsu</nom>
                <nom region="jp">Bari Bari Densetsu</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">The player takes the role of a young athlete who takes part in the motorcycle World Grand Prix. Every race consists of a qualifying and the race itself, the goal of course being to </synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="d38c943d" md5="8a81609d1808c9f4cfe6c6cb7f9b1a15" sha1="368f48167cbaf9d01dbd273e1636135fd206e06f" format="mp4" support="">media/video/baribari.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="44f64c0b" md5="a13f1173a511bcfbb77d6fbcf6fbd399" sha1="9e4c63728b759f08fc4f2c6e558b8cccf1c21a1f" format="png" support="">media/mixrbv2/baribari.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="44f64c0b" md5="a13f1173a511bcfbb77d6fbcf6fbd399" sha1="9e4c63728b759f08fc4f2c6e558b8cccf1c21a1f" format="png" support="">media/mixrbv2/baribari.png</media>
            </medias>
            <dates>
                <date region="jp">1989</date>
            </dates>
            <developpeur id="55">Taito</developpeur>
            <editeur id="55">Taito</editeur>
            <genres>
                <genre id="28" principale="1" parentid="0" langue="en">Race, Driving</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="78602" romid="641054" notgame="false">
            <path>barunba.zip</path>
            <noms>
                <nom region="ss">Barunba</nom>
                <nom region="jp">Barunba</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Barunba is a shooter in comic style. The levels automatically scroll and move in all directions.
You control a space craft that has a weapons ring around it and therefore can shoot in various directions. Weapons can be upgraded by shooting enemies and picking up the pods they might change in.

Each level has it's own theme and is quite long and has to bosses: a mid-level boss and an end boss. Both bosses have to be defeated before you can continue to finish the level or go to the next.
A status bar at the bottom of the screen shows the energy bar of your ship and it's Game Over when that bar has depleted.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="8d861278" md5="0167ce6c7b65a36b92c846b6bfae27f1" sha1="f29a6b60ed57047ccbe12ae1aa48e9558d0eb05f" format="mp4" support="">media/video/barunba.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="a07f5d2a" md5="d52f120723934c38605889ef1ade2db6" sha1="a3b32e551f52fba38548d497c42755fb2d43c8c3" format="png" support="">media/mixrbv2/barunba.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="a07f5d2a" md5="d52f120723934c38605889ef1ade2db6" sha1="a3b32e551f52fba38548d497c42755fb2d43c8c3" format="png" support="">media/mixrbv2/barunba.png</media>
            </medias>
            <dates>
                <date region="jp">1990</date>
            </dates>
            <developpeur id="4944">ZAP Corporation</developpeur>
            <editeur id="68">Namco</editeur>
            <genres>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>10</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="78603" romid="171992" notgame="false">
            <path>batman.zip</path>
            <noms>
                <nom region="ss">Batman</nom>
                <nom region="jp">Batman</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">The game consists of five stages based on the movie: the Streets of Gotham, Flugelheim Museum, AXIS Chemical Factory, the Parade a</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="e270b3c2" md5="bf1f73de782571d5e7b416030ff176fc" sha1="5b34e793bf45d32765063cb3041ac3d0e8489462" format="mp4" support="">media/video/batman.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="d0715c20" md5="1edf56d8643520e8f6cdf409d980e1fe" sha1="1497bacf38b53d4ee21ad096475c4381c48b24ef" format="png" support="">media/mixrbv2/batman.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="d0715c20" md5="1edf56d8643520e8f6cdf409d980e1fe" sha1="1497bacf38b53d4ee21ad096475c4381c48b24ef" format="png" support="">media/mixrbv2/batman.png</media>
            </medias>
            <dates>
                <date region="jp">1990</date>
            </dates>
            <developpeur id="37">Sunsoft</developpeur>
            <editeur id="37">Sunsoft</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="14566" romid="171993" notgame="false">
            <path>batloder.zip</path>
            <noms>
                <nom region="ss">Battle Lode Runner</nom>
                <nom region="jp">Battle Lode Runner</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Originally released only in Japan on the PC Engine (TurboGrafx-16), Battle Lode Runner is a sequel to Lode Runner and its major draw is a 5 player mode. Players move around several platforms collecting gold. Various enemies inhabit the levels, and the player, armed with a drill, attempts to drill holes to capture the enemies.  Unfortunately, this does not defeat the enemies, only disables them for a short time. After a few seconds, the enemies respawn and resume their chase of the player.

The five-player option was new to any incarnation of Lode Runner, and operates in a very similar manner to Bomberman, except with hole drilling instead of bombing.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="bc014cbc" md5="167827b9ec975d8cc2d4681da1d145d2" sha1="b70ccba6623cfa165448f45c4791f11f9336fd18" format="mp4" support="">media/video/batloder.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="e8257e9e" md5="d2d73f5380355a05bfba531d0966edb0" sha1="b732240d18753af191ef39e883607fe6c18c1174" format="png" support="">media/mixrbv2/batloder.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="e8257e9e" md5="d2d73f5380355a05bfba531d0966edb0" sha1="b732240d18753af191ef39e883607fe6c18c1174" format="png" support="">media/mixrbv2/batloder.png</media>
            </medias>
            <dates>
                <date region="jp">1993</date>
            </dates>
            <developpeur id="63">Broderbund Software</developpeur>
            <editeur id="63">Broderbund Software</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="78606" romid="172116" notgame="false">
            <path>gunhed.zip</path>
            <noms>
                <nom region="ss">Blazing Lazers</nom>
                <nom region="us">Blazing Lazers</nom>
                <nom region="jp">Gunhed</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Blazing Lazers is a top-down shooter featuring 9 levels of varied and fast-paced action.  The story here is the usual save-the-world variety. You must pilot your ship against 8 super-weapons and ultimately destroy the menace once and for all.

The power-up system in Blazing Lazers deserves special mention.  There are four main types of weapons, and each type of weapon can be upgraded several times to produce an incredible amount of firepower.  In addition, there are secondary weapons systems that provide you with shields, homing missiles, multi-fire units, or super weapon power.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="c65786b0" md5="6300d86f15981bf101cb71a40bd5d9e3" sha1="7fb688f84909f5795c4ffed3c4ad87fa76e1b1b8" format="mp4" support="">media/video/gunhed.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="29eb631b" md5="2f2ab5c4390c2fa9583a634f3f511b6a" sha1="117aacc92b2418080459d63278754104fac72f43" format="png" support="">media/mixrbv2/gunhed.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="10c0506c" md5="77f341ef380523529c190eacf2256517" sha1="cae3ef2a99885953bb6fadaf35ac14ca844bdc5f" format="png" support="">media/mixrbv2/gunhed.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="10c0506c" md5="77f341ef380523529c190eacf2256517" sha1="cae3ef2a99885953bb6fadaf35ac14ca844bdc5f" format="png" support="">media/mixrbv2/gunhed.png</media>
            </medias>
            <dates>
                <date region="jp">1989</date>
                <date region="us">1989</date>
            </dates>
            <developpeur id="48">Compile</developpeur>
            <editeur id="8730">NEC</editeur>
            <genres>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="78606" romid="172117" notgame="false">
            <path>gunhedht.zip</path>
            <noms>
                <nom region="ss">Blazing Lazers</nom>
                <nom region="us">Blazing Lazers</nom>
                <nom region="jp">Gunhed</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Blazing Lazers is a top-down shooter featuring 9 levels of varied and fast-paced action.  The story here is the usual save-the-world variety. You must pilot your ship against 8 super-weapons and ultimately destroy the menace once and for all.

The power-up system in Blazing Lazers deserves special mention.  There are four main types of weapons, and each type of weapon can be upgraded several times to produce an incredible amount of firepower.  In addition, there are secondary weapons systems that provide you with shields, homing missiles, multi-fire units, or super weapon power.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="c65786b0" md5="6300d86f15981bf101cb71a40bd5d9e3" sha1="7fb688f84909f5795c4ffed3c4ad87fa76e1b1b8" format="mp4" support="">media/video/gunhedht.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="29eb631b" md5="2f2ab5c4390c2fa9583a634f3f511b6a" sha1="117aacc92b2418080459d63278754104fac72f43" format="png" support="">media/mixrbv2/gunhedht.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="10c0506c" md5="77f341ef380523529c190eacf2256517" sha1="cae3ef2a99885953bb6fadaf35ac14ca844bdc5f" format="png" support="">media/mixrbv2/gunhedht.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="10c0506c" md5="77f341ef380523529c190eacf2256517" sha1="cae3ef2a99885953bb6fadaf35ac14ca844bdc5f" format="png" support="">media/mixrbv2/gunhedht.png</media>
            </medias>
            <dates>
                <date region="jp">1989</date>
                <date region="us">1989</date>
            </dates>
            <developpeur id="48">Compile</developpeur>
            <editeur id="8730">NEC</editeur>
            <genres>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="125863" romid="518924" notgame="false">
            <path>blodia.zip</path>
            <noms>
                <nom region="ss">Blodia</nom>
                <nom region="us">Timeball</nom>
                <nom region="jp">Blodia</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">The concept behind Blodia is very simple: 1-You have a screen of pipe-work. 2-There is a ball travelling down the pipe. 3-If the ball drops down a gap in the pipe you have to start again. That's it. So what this all amounts to is you frantically sliding the tiles around block-puzzle style to keep that cursed ball bearing on track. God forbid that you think the ball is moving too slowly, you can even push a button to speed the damn thing up, but you have to wonder why you would ever want to do that.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="820843b4" md5="05cbdbd1abf48ada02622af311c58490" sha1="2f1158b1b60a25eb1052452f1f2532735158d91f" format="mp4" support="">media/video/blodia.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="8ff475f6" md5="fd078ed789c4ae82b99f0758bc1c1e0a" sha1="649db6784cc3a0347a4383d4e56e207300284079" format="png" support="">media/mixrbv2/blodia.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="f8e336bd" md5="cf4ef603a30bce4403b73ca95bf0e713" sha1="4844c91806adf99095c943340e08051b609a5e83" format="png" support="">media/mixrbv2/blodia.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="f8e336bd" md5="cf4ef603a30bce4403b73ca95bf0e713" sha1="4844c91806adf99095c943340e08051b609a5e83" format="png" support="">media/mixrbv2/blodia.png</media>
            </medias>
            <dates>
                <date region="jp">1990</date>
                <date region="us">1990</date>
                <date region="us">1990</date>
            </dates>
            <developpeur id="83">Hudson</developpeur>
            <editeur id="8730">NEC</editeur>
            <genres>
                <genre id="26" principale="1" parentid="0" langue="en">Puzzle-Game</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="59776" romid="172198" notgame="false">
            <path>blodwolf.zip</path>
            <noms>
                <nom region="ss">Bloody Wolf</nom>
                <nom region="us">Bloody Wolf</nom>
                <nom region="jp">Narazumono Sentou Butai : Bloody Wolf</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Snake and Eagle, two commandos of the Bloody Wolf special forces, receive instructions from their commander to destroy the enemy's heavily armed base to rescue the President and any allies who have been reported as MIA.

Based off the 1988 arcade game, this single-player, top-down, run and gun shooter takes a nod to Contra-style gameplay, allowing one of the two mercenaries to blast their way through eight levels of enemy opposition armed with only a knife and a machine gun.  

Along the way, new weapons such as shotguns, bazookas, flash bombs and grenades grenades can be added to the arsenal, as well as health and defensive power-ups.  Players can even find a motorcycle to ride in some areas, or swim through certain parts of a level.

The President and your fellow soldiers need you!</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="95483cac" md5="4c4b71e0064d5891d04321b8035968d1" sha1="d65e0d8265cae12fee57a8991f356802df25ddd2" format="mp4" support="">media/video/blodwolf.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="60b40ac2" md5="ce7b98d798a15e4f9ac3fbf438b2a203" sha1="9866dd5e245430e53e9398993e944e8575bf9594" format="png" support="">media/mixrbv2/blodwolf.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="86cfc584" md5="58ceca0486b58fa9c367a83f4d7fd0fe" sha1="98ea84251142c8f1c5ddf16b6f156bcb2d2048c5" format="png" support="">media/mixrbv2/blodwolf.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="86cfc584" md5="58ceca0486b58fa9c367a83f4d7fd0fe" sha1="98ea84251142c8f1c5ddf16b6f156bcb2d2048c5" format="png" support="">media/mixrbv2/blodwolf.png</media>
            </medias>
            <dates>
                <date region="jp">1989</date>
                <date region="us">1990</date>
            </dates>
            <developpeur id="88">Data East</developpeur>
            <editeur id="88">Data East</editeur>
            <genres>
                <genre id="13" principale="1" parentid="0" langue="en">Adventure</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="78608" notgame="false">
            <path>bodycon2.zip</path>
            <noms>
                <nom region="ss">Body Conquest 2</nom>
                <nom region="jp">Bodycon Quest II</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">The story of this game is rather simple: the world is in peril, as the evil witch Topaz sends her seductive minions to terrorize the wilderness, plotting to overthrow the rightful king and conquer the world. A young prince is born, who is destined to be the one who slays Topaz. His first quest is to retrieve a magical armor which is essential for the victory. But the evil sexy female demons will do everything in their powers to stop the hero...

Bodyconquest II is in many ways a homage to the first  Dragon Quest game. The gameplay is nearly identical: the lone hero fights randomly appearing enemies in one-on-one battles, gains experience and money, gradually levels up, waits until he can afford better weapons and armor and venture into an area with stronger monsters, etc. Even the menu with commands such as "Talk" and "Search" is copied almost verbatim from the father of Japanese RPGs.

The one distinguishing feature of this game is the sex appeal of the enemies. They are young, female, and tend to wear less than what we would usually associate with the medieval codex of modesty. 

Scantily clad girls, suggestive poses, and sexual innuendo abound; but no explicit scenes which would warrant an adult rating.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="ac695c60" md5="d1c070ffaed7e850e3996b2ebb6ca008" sha1="56859edeaadf203141ed6c65f4487ac4c3de2cee" format="mp4" support="">media/video/bodycon2.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="d9b959b9" md5="2e9054fa662ab2bb815a3681b2a76124" sha1="28861c5493dbd7cfa7d44f23c2e7652b54126484" format="png" support="">media/mixrbv2/bodycon2.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="d9b959b9" md5="2e9054fa662ab2bb815a3681b2a76124" sha1="28861c5493dbd7cfa7d44f23c2e7652b54126484" format="png" support="">media/mixrbv2/bodycon2.png</media>
            </medias>
            <dates>
                <date region="jp">1993</date>
            </dates>
            <editeur id="29647">Games&amp;nbsp;Express</editeur>
            <genres>
                <genre id="8" principale="1" parentid="0" langue="en">Role playing games</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>7</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="59777" romid="172004" notgame="false">
            <path>bombman.zip</path>
            <noms>
                <nom region="ss">Bomberman</nom>
                <nom region="wor">Bomberman</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">The black spaceman kidnapped your beloved and brought her to his chambers in the castle, far beyond your reach, over the rivers, forest and mountains. Your job is to save her, battling the sea of the enemies, with only bombs at your disposal.

The range of explosion can be upgraded with time, but if you die, the range resets to minimum and you loose your previous skills, though. Some updates can make you walk through the walls, increase your speed, and give you some other assets to aid you in your quest to save the woman you love.

This top-down action-arcade game consists of nine levels per stage, each tougher than the other, and each final consisting of the boss you'll have to deal with. You can move horizontally and vertically and lay down bombs behind you thus evaporating the enemies, but beware, 'cos you can block yourself with your own bomb, and become a victim of your own tricks if you'll play in a huff.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="152b8e33" md5="2b925a7ee211c6c8cd13c3a92d6d9136" sha1="3659d0374cb393aef62cca84905a22e0e3941801" format="mp4" support="">media/video/bombman.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="6adcc186" md5="f25139935b37bad61ba573aecce435ba" sha1="3b3ca028d19e7412ffcae7bc57e11f38047e48f0" format="png" support="">media/mixrbv2/bombman.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="2855210e" md5="97063eb3997bf327651707b472f29e44" sha1="7ba2cab4b0c3f3ae59e4adedc4b22f470e8f7043" format="png" support="">media/mixrbv2/bombman.png</media>
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            </medias>
            <dates>
                <date region="jp">1990</date>
            </dates>
            <developpeur id="83">Hudson</developpeur>
            <editeur id="4948">Turbo Technologies, Inc.</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-5</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="14484" romid="172006" notgame="false">
            <path>bombmn93.zip</path>
            <noms>
                <nom region="ss">Bomberman '93</nom>
                <nom region="wor">Bomberman '93</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Black Bomberman has cut power to the galaxy's own power station, which resulted in disputes between seven planets, and it is up to White Bomberman to restore power to the station and bring peace to the planets again. The objective is the same as in Dyna Blaster: use bombs to destroy all enemies in a level. Once you have destroyed them all, find the exit hidden in a block so you can be transported to the next level. A block will also flash yellow to let you know that a power-up can be obtained there. Power-ups include more bombs, manual detonation, extra lives, and extended flames. Occasionally, you also get the ability to walk through bombs or walls, or to kick bombs.

If you manage to reveal the exit before all enemies are destroyed, it remains in an "inactive" state, meaning that you cannot be transported to the next level until you blow up all the enemies and therefore making it "active". If you accidentally blow up the exit, whether it is active or not, or if time runs out, you will unleash a few enemies that you also need to destroy. After every eighth level, there is a boss that you need to destroy to proceed to the next planet.

Besides this Normal mode, there are two other modes: Battle and Versus. In Battle, you can play against four human- or computer-controlled players in one of seven stages, each with different features like warp holes, conveyor belts, revolving doors, and much more. In Versus, you play head-to-head against a friend using the TurboExpress for non-stop action. Regardless of these two modes, you can still obtain power-ups to give out some punishment against your fellow players, and the maximum number of wins can be set before play.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="57897d12" md5="5fd5a4fb130dcdd462eaccd6d302a65f" sha1="1c5e3a1391bc38d4d553dd28ffacaa9ba6d01373" format="mp4" support="">media/video/bombmn93.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="a2508294" md5="dc4cb67f9670c3aa7506e7bcfe38975f" sha1="9e53e7d3d4138d0b59272d2c4cf7c4d294a26fd2" format="png" support="">media/mixrbv2/bombmn93.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="68bcb3fd" md5="863b0230e6be536b3f45de55c61deea4" sha1="4e5c20c6845ba066b9545eb155f0adde286aa9cd" format="png" support="">media/mixrbv2/bombmn93.png</media>
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            </medias>
            <dates>
                <date region="jp">1992</date>
                <date region="us">1993</date>
                <date region="jp">1992</date>
            </dates>
            <developpeur id="8730">NEC</developpeur>
            <editeur id="83">Hudson</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>1</topstaff>
            <note>17</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="190749" romid="172007" notgame="false">
            <path>bombmn93s.zip</path>
            <noms>
                <nom region="ss">Bomberman '93 Special</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>bombmn93.zip</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis/>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="a32e8bcf" md5="408abb67c7221e4b9cc056e7143fd2f5" sha1="cbf857300192b00796111262174ea89cc2f8bdd0" format="mp4" support="">media/video/bombmn93s.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="63fc2464" md5="591f1462236378d3e860eb9282146089" sha1="0784f234eec6d5023181cb41ffe7bffbe951c8b3" format="png" support="">media/mixrbv2/bombmn93s.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="63fc2464" md5="591f1462236378d3e860eb9282146089" sha1="0784f234eec6d5023181cb41ffe7bffbe951c8b3" format="png" support="">media/mixrbv2/bombmn93s.png</media>
            </medias>
            <dates>
                <date region="jp">1993</date>
            </dates>
            <developpeur id="83">Hudson</developpeur>
            <editeur id="83">Hudson</editeur>
            <genres>
                <genre id="26" principale="1" parentid="0" langue="en">Puzzle-Game</genre>
            </genres>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="14481" romid="172009" notgame="false">
            <path>bombmn94.zip</path>
            <noms>
                <nom region="ss">Bomberman '94</nom>
                <nom region="jp">Bomberman '94</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Never one to leave a good thing to be forgotten, Hudson are back with the third installment of the ever present Bomber Man series, and with this one comes a few changes. Apart from our dumpy little hero having lost a little weight since '93, the gameplay has also been altered significantly. While still retaining the basic bombing action, completing a level now no longer requires you to destroy all enemies on screen. Instead, you have to find and destroy a set of pillars on each level and these will unlock a broken piece of amulet from its protected dome. Collect the piece and all remaining destructible blocks turn into coins and you have about 15 seconds to collect as many as possible. Another major addition is kangaroo-type animals that you can jump on and ride. These have special abilities, like jumping and such and also count as an extra hit in case you walk into an enemy or stupidly blow yourself up.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="ef5f81cf" md5="52cdf4aea52abf89ed9a6a7b2fecefdd" sha1="46def4f1399dbe6ec6809e0722d1e012e9838500" format="mp4" support="">media/video/bombmn94.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="a729f95c" md5="2af02a6ded9be8d4ad4dc0cd2458e9ef" sha1="dbbfb5d8f9bacdbfb63063e538b48cc1dfef2403" format="png" support="">media/mixrbv2/bombmn94.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="3539494f" md5="93bc29f1c794661bf4106406ef050d9b" sha1="e04178a9d64a0cb88d1cb8b27e93bf556d97fcba" format="png" support="">media/mixrbv2/bombmn94.png</media>
            </medias>
            <dates>
                <date region="jp">1993</date>
            </dates>
            <developpeur id="83">Hudson</developpeur>
            <editeur id="83">Hudson</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-5</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="78610" romid="172010" notgame="false">
            <path>bombmnub.zip</path>
            <noms>
                <nom region="ss">Bomberman - Users Battle</nom>
                <nom region="jp">Bomberman : Users Battle</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Users Battle was a limited edition game with approximately only 1,000 copies produced. Some were distributed at Hudson Bomberman tournaments, though its main purpose appears to have been for demonstration purposes in demo kisoks.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="433dcddf" md5="639c6ebcb1206659b710b8c359e1b1c4" sha1="4c6d6e692c49058a75d05e372dca5a69e7765da7" format="mp4" support="">media/video/bombmnub.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="e5e15896" md5="5a44c35d8666adfdc4d3e1df853ba8a7" sha1="62cb42990e7c362e0b2ca98e307dd1b6ab0a927f" format="png" support="">media/mixrbv2/bombmnub.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="e5e15896" md5="5a44c35d8666adfdc4d3e1df853ba8a7" sha1="62cb42990e7c362e0b2ca98e307dd1b6ab0a927f" format="png" support="">media/mixrbv2/bombmnub.png</media>
            </medias>
            <dates>
                <date region="jp">1990</date>
            </dates>
            <developpeur id="83">Hudson</developpeur>
            <editeur id="83">Hudson</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-5</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="78609" romid="172014" notgame="false">
            <path>lostsunh.zip</path>
            <noms>
                <nom region="ss">Bouken Danshaku Don - The Lost Sunheart</nom>
                <nom region="jp">Bouken Danshaku Don : The Lost Sunheart</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Oddball shoot 'em up with the kind of crazy design of the Cho Aniki games.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="92799ab3" md5="e9c1d43cf8bf7aa2b5d25608f5e21b2b" sha1="bc063a9edeb76295876817d6c75e331484d3b167" format="mp4" support="">media/video/lostsunh.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="1f120751" md5="abdb4458d04ef26804905cdae0ec45db" sha1="47425092e51dd825a751fd33ad0f5fcee641c0cc" format="png" support="">media/mixrbv2/lostsunh.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="1f120751" md5="abdb4458d04ef26804905cdae0ec45db" sha1="47425092e51dd825a751fd33ad0f5fcee641c0cc" format="png" support="">media/mixrbv2/lostsunh.png</media>
            </medias>
            <dates>
                <date region="jp">1992</date>
            </dates>
            <developpeur id="9564">Manjyudo</developpeur>
            <editeur id="959">I'Max</editeur>
            <genres>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="78612" romid="172302" notgame="false">
            <path>sokoban.zip</path>
            <noms>
                <nom region="ss">Boxyboy</nom>
                <nom region="us">Boxyboy</nom>
                <nom region="jp">Soukoban World</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Mastermind your way to the top, as your first job turns into a mind-boggling game of strategy! Show 'em you've got the brains and muscle, and they'll send you around the world to face 100 mind-bending levels of puzzles. Just be cool, and you'll discover secret levels that twist brains into pretzels! Soon you can start calling the shots with your own puzzle creations! One thing's for sure. Once you're into this brain buster, you'll be too hooked to stop!</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="59a3cc26" md5="2eca586b912c0d5793a036d1c37408c6" sha1="4ebfa91705eaf6a942b35cf62c722de3a4b57df0" format="mp4" support="">media/video/sokoban.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="06b07f95" md5="2813cff550bb2037270bde7b39d75fdf" sha1="ca920b0a841c15f22d3b5fb92a9b778045b85e48" format="png" support="">media/mixrbv2/sokoban.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="99098d0c" md5="2535b9b7792bae561f17b0d2e9ca4c6a" sha1="6dc0b8f264a68fedac4b06ff9e98fb125855e1d4" format="png" support="">media/mixrbv2/sokoban.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="99098d0c" md5="2535b9b7792bae561f17b0d2e9ca4c6a" sha1="6dc0b8f264a68fedac4b06ff9e98fb125855e1d4" format="png" support="">media/mixrbv2/sokoban.png</media>
            </medias>
            <dates>
                <date region="jp">1990</date>
                <date region="us">1990</date>
            </dates>
            <developpeur id="8730">NEC</developpeur>
            <editeur id="854">Media Rings</editeur>
            <genres>
                <genre id="26" principale="1" parentid="0" langue="en">Puzzle-Game</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="78613" notgame="false">
            <path>bravoman.zip</path>
            <noms>
                <nom region="ss">Bravoman</nom>
                <nom region="us">Bravoman</nom>
                <nom region="jp">ChouZetsurinjin : Bravoman</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">The evil Dr. Bomb has taken over Nitta village and only you, an ordinary salary man, can stop his evil plans by transforming into the fabulous superhero Bravoman!

The game is a side-scrolling action platformer. As Bravoman, you have the power to elongate your members depending on how long you press each button allowing you to jump higher or punch enemies on the other side of the screen.

Features 22 stages filled with bizarre settings and enemies, all rendered using colorful 2D graphics.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="394dde35" md5="2eccac6107335cb7d9586d26bd2125e8" sha1="f657861dff44a8d1a06d6a007e251ddd78330637" format="mp4" support="">media/video/bravoman.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="6d4cc6c5" md5="914ba21eb3ce955eaaff625205c0cee1" sha1="3953ffdde4ed8a9bb2fdb0fc31cf720ae61bcb13" format="png" support="">media/mixrbv2/bravoman.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="2ec432df" md5="c3c293da9cea6212945cbbd3431f5143" sha1="1ca2bb56598593dca054aa2a140831d3fdac35ee" format="png" support="">media/mixrbv2/bravoman.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="2ec432df" md5="c3c293da9cea6212945cbbd3431f5143" sha1="1ca2bb56598593dca054aa2a140831d3fdac35ee" format="png" support="">media/mixrbv2/bravoman.png</media>
            </medias>
            <dates>
                <date region="jp">1990</date>
                <date region="us">1990</date>
            </dates>
            <developpeur id="109">Now Production</developpeur>
            <editeur id="8730">NEC</editeur>
            <genres>
                <genre id="1" principale="1" parentid="0" langue="en">Beat'em Up</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>10</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="14598" notgame="false">
            <path>breakin.zip</path>
            <noms>
                <nom region="ss">Break In</nom>
                <nom region="jp">Break In</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">The Engine doesn't really have much in the way of pool games. In fact, this is the only one that I can think of. It looks and plays like those games you used to see in arcades and has plenty of options to choose from. Firstly you get to choose from simula</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="e5bd0a9f" md5="42efab53bfa9bd629905d10f8417f1cc" sha1="48bba8df2e57a92d56b906f2d6deff19ddbb21bd" format="mp4" support="">media/video/breakin.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="50f1ca00" md5="40ca017cafcb7dc71f871d90fd4e722e" sha1="45f235750490a8ef357f1ebc0fa9a2cdf646f1a8" format="png" support="">media/mixrbv2/breakin.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="50f1ca00" md5="40ca017cafcb7dc71f871d90fd4e722e" sha1="45f235750490a8ef357f1ebc0fa9a2cdf646f1a8" format="png" support="">media/mixrbv2/breakin.png</media>
            </medias>
            <dates>
                <date region="jp">1989</date>
            </dates>
            <developpeur id="90">Naxat Soft</developpeur>
            <editeur id="90">Naxat Soft</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="3028" principale="0" parentid="685" langue="en">Sports / Pool</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>11</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="59781" notgame="false">
            <path>bubblegm.zip</path>
            <noms>
                <nom region="ss">Bubblegum Crash! - Knight Sabers 2034</nom>
                <nom region="jp">Bubblegum Crash! : Knight Sabers 2034</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">This is an adventure game based on the sequel to the superb classic cyberpunk anime Bubblegum Crisis. It puts you in the shoes of Nene from the Knight Sabers, a group of women in power suits out to sort out the problems that the AD Police canâ€™t handle. </synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="964d5ae2" md5="b5342f4fa99d2bcd238176f5418872f5" sha1="63f10762394d6050e0a039373d91a1cbe918d3c7" format="mp4" support="">media/video/bubblegm.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="e7057d43" md5="5e70353724ad7e0b3a3e36188d1c967e" sha1="9424c4c2bde6fb12d7411a85e238ee99d673a701" format="png" support="">media/mixrbv2/bubblegm.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="e7057d43" md5="5e70353724ad7e0b3a3e36188d1c967e" sha1="9424c4c2bde6fb12d7411a85e238ee99d673a701" format="png" support="">media/mixrbv2/bubblegm.png</media>
            </medias>
            <dates>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="11036">Spiel</developpeur>
            <editeur id="90">Naxat Soft</editeur>
            <genres>
                <genre id="13" principale="1" parentid="0" langue="en">Adventure</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="59782" romid="172019" notgame="false">
            <path>bullfght.zip</path>
            <noms>
                <nom region="ss">Bull Fight - Ring No Haja</nom>
                <nom region="jp">Bull Fight : Ring no Hasha</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Bullfight: Ring no Hasha is a boxing game in which the player takes part in a competition with eight boxers. The tournament consists of four fights and a finale and each boxer can be controlled by a human player. The boxers have different statistics (strength, agility and endurance) which can be improved between fights with a training fight. Each boxer has four moves (left swing, right swing, uppercut and dodge) and a hit both depletes the opponent's energy bar and gives points. Similar to real boxing, those points are used to determine the winner if no boxer is knocked out during the regular rounds. A knockout happens when the energy runs out, but when the player mashes a button fast enough when the boxer is given a count, he stands up again with a partly replenished energy bar. 

Additionally there is also a side-scrolling fighting game included. Here the player walks from left to right and fights enemies in martial arts melee combat.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="b7bd65e6" md5="7ca58cb4ce1eeb0146060b65bd5fd2b5" sha1="6b6d5f2fdad328e4805d7186ead602e46e38cb20" format="mp4" support="">media/video/bullfght.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="7ea34f61" md5="943823d9bc46fa382e2bfff137332d8d" sha1="0d0402f820d8656048e923a683038041296f44e4" format="png" support="">media/mixrbv2/bullfght.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="7ea34f61" md5="943823d9bc46fa382e2bfff137332d8d" sha1="0d0402f820d8656048e923a683038041296f44e4" format="png" support="">media/mixrbv2/bullfght.png</media>
            </medias>
            <dates>
                <date region="jp">1989</date>
            </dates>
            <developpeur id="3053">Cream</developpeur>
            <editeur id="3053">Cream</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2929" principale="0" parentid="685" langue="en">Sports / Boxing</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-8</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="59783" romid="172020" notgame="false">
            <path>burnangl.zip</path>
            <noms>
                <nom region="ss">Burning Angels</nom>
                <nom region="jp">Burning Angels</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">The Burning Angels are two scarcely clothed women who fight with space ships. Their current goal is to rescue the head of a science project who was kidnapped by aliens. Now they head into their ships, fly through the vertically scrolling levels and kill e</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="015af175" md5="95d39491a02304ede12cf6327bcc79a1" sha1="509cca772d9c06f7a91c2a4a86bc1c3986789ccf" format="mp4" support="">media/video/burnangl.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="f454f7cc" md5="d022f9bca57e9e01217320755fa1541c" sha1="2550fb20a5c869dfd4c869637a17775178234406" format="png" support="">media/mixrbv2/burnangl.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="f454f7cc" md5="d022f9bca57e9e01217320755fa1541c" sha1="2550fb20a5c869dfd4c869637a17775178234406" format="png" support="">media/mixrbv2/burnangl.png</media>
            </medias>
            <dates>
                <date region="jp">1990</date>
            </dates>
            <developpeur id="8866">Zap</developpeur>
            <editeur id="90">Naxat Soft</editeur>
            <genres>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
                <genre id="2851" principale="0" parentid="79" langue="en">Shoot'em up / Vertical</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="78614" romid="172021" notgame="false">
            <path>cyberx.zip</path>
            <noms>
                <nom region="ss">Busou Keiji - Cyber Cross</nom>
                <nom region="jp">Busou Keiji : Cyber Cross</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Rolling Thunder-esque platform beat 'em up which gives you the ability to transform into a brightly coloured Power Suit as you fight crime on the streets.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="30263dbf" md5="1e7ab9302dcd8404f4b83959902167dd" sha1="1f56e7302ca537ea2552820cd3cef796818b56f7" format="mp4" support="">media/video/cyberx.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="164e9b85" md5="9f0704bc11258dd6095e4f0de0e5d1ae" sha1="b78265ae2894dcb1882ae7d6ad5ff4a8fcc72c88" format="png" support="">media/mixrbv2/cyberx.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="164e9b85" md5="9f0704bc11258dd6095e4f0de0e5d1ae" sha1="b78265ae2894dcb1882ae7d6ad5ff4a8fcc72c88" format="png" support="">media/mixrbv2/cyberx.png</media>
            </medias>
            <dates>
                <date region="jp">1989</date>
            </dates>
            <developpeur id="574">FACE</developpeur>
            <editeur id="574">FACE</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>11</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="14511" romid="172022" notgame="false">
            <path>cadash.zip</path>
            <noms>
                <nom region="ss">Cadash</nom>
                <nom region="wor">Cadash</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Trouble is in the kingdom of Dilsarl: the young, beautiful princess Salasa was abducted by the evil arch-mage Balrog. The king seeks help from the four best warriors of the country. The task is clear, but not so simple: find Balrog, destroy his evil minions and other monsters roaming the land, and rescue the princess.

Cadash is a platform action role-playing game. The player chooses one of the four character classes in the beginning of the game: fighter, priestess, mage, or ninja (the Genesis version has only two characters: fighter and mage). The protagonist fights his or her way through dungeons, attacking physically or casting spells (as priestess or mage). Like in regular platform games, there are places where the player character is required to jump, duck, or climb. The protagonist gains experience for defeating monsters, and their level rises in a true RPG fashion.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="14d976cc" md5="3aa08d962072d1a73c0478120eb9dd19" sha1="a8cf6043d0624ecb8138bb15b16360d12b632289" format="mp4" support="">media/video/cadash.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="81d0fb9e" md5="96874ca5d428abf860ef0815ee96a1cf" sha1="655b4123011247c6127be4ca4c8af6333e24cb43" format="png" support="">media/mixrbv2/cadash.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="11f430bf" md5="751d0ef5ab6f06b62c56ad7853fa13e7" sha1="d0b6ef2436c561d5eaa98cd1c0e185da9f465c05" format="png" support="">media/mixrbv2/cadash.png</media>
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            </medias>
            <dates>
                <date region="us">1991</date>
                <date region="jp">1991</date>
                <date region="wor">1991</date>
            </dates>
            <developpeur id="55">Taito</developpeur>
            <editeur id="579">Working Designs</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="8" principale="1" parentid="0" langue="en">Role playing games</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="78615" romid="172024" notgame="false">
            <path>champwrs.zip</path>
            <noms>
                <nom region="ss">Champion Wrestler</nom>
                <nom region="jp">Champion Wrestler</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Champion Wrestler gained popularity in the arcade, and now it is reborn on the PC Engine! Up to 2 people can play simultaneously as well, and you can also enjoy a large number of wrestlers and tag team. In order to take the TWF championship belt, the game will challenge you with formidable enemy skills.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="de33e908" md5="99fc4ce674181510b2ca10b4229c7e23" sha1="3bd229211cc9c156474c3a5cbdd53081f7da7e71" format="mp4" support="">media/video/champwrs.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="9861a8a9" md5="90420efab15c6e174650c960cee8f510" sha1="4b028051ab32d357540cde5af78e475ec2c2c3a3" format="png" support="">media/mixrbv2/champwrs.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="9861a8a9" md5="90420efab15c6e174650c960cee8f510" sha1="4b028051ab32d357540cde5af78e475ec2c2c3a3" format="png" support="">media/mixrbv2/champwrs.png</media>
            </medias>
            <dates>
                <date region="jp">1990</date>
            </dates>
            <developpeur id="55">Taito</developpeur>
            <editeur id="55">Taito</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="14" principale="1" parentid="0" langue="en">Fight</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="14520" notgame="false">
            <path>chasehq.zip</path>
            <noms>
                <nom region="ss">Chase H.q.</nom>
                <nom region="us">Chase H.Q.</nom>
                <nom region="jp">Taito Chase H.Q</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">As an undercover agent of Chase Headquarters, your job is to patrol the streets and track down five criminals. You are given a mission briefing before you start which gives information on the suspect and what car they drive. Then you drive across the city without crashing into other cars, and catch up with the criminal's car. To arrest the suspects, you must keep bumping into their car until it is no longer functional. And you have to do this under a strict time limit. You can't afford to crash into cars or buildings or you waste time getting on the road again. 

However, once you've caught up with your suspect, you are given more time. Your car is also equipped with turbo boosts, which you can use to gain extra speed if you are way behind the criminal. Each arrest is based on a "suspicion".</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="e122fb4f" md5="358fc21f225c14986ed63695f525eeb5" sha1="71f9ac64742c97003dfb3bb7699de549bc401867" format="mp4" support="">media/video/chasehq.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="d261d1ae" md5="6d56cffffc38b286a406112a647a9798" sha1="04595b8e1327c529dd67381b0601a713c0b60c3c" format="png" support="">media/mixrbv2/chasehq.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="ae6bef6e" md5="3cf2b90662b3641e056e50bbbc4042db" sha1="95d70b5d99191f48c2e6296fb1f75dcfb2afa9e1" format="png" support="">media/mixrbv2/chasehq.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="ae6bef6e" md5="3cf2b90662b3641e056e50bbbc4042db" sha1="95d70b5d99191f48c2e6296fb1f75dcfb2afa9e1" format="png" support="">media/mixrbv2/chasehq.png</media>
            </medias>
            <dates>
                <date region="jp">1990</date>
                <date region="us">1992</date>
            </dates>
            <developpeur id="55">Taito</developpeur>
            <editeur id="55">Taito</editeur>
            <genres>
                <genre id="28" principale="1" parentid="0" langue="en">Race, Driving</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="14556" romid="171995" notgame="false">
            <path>beball.zip</path>
            <noms>
                <nom region="ss">Chew Man Fu</nom>
                <nom region="us">Chew Man Fu</nom>
                <nom region="jp">Be Ball</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Chew Man Fu has set a curse to rob the world of fried rice, egg rolls and all its other favourite foods. To stop him you must work through 550 rounds, clearing them by placing four different coloured balls into the appropriately-coloured hole.

Gameplay is something of a Pengo variant, as the single-screen levels are inhabited by enemies, who can be killed by firing one of the balls at them at speed. When it hits one it will continue moving in the same direction, rebounding off walls if neccessary, and pushing you backwards slightly if it comes back to you - but it can be instantaneously brought back under control. Blocks can also be moved at a more casual speed, including round corners. Once a block is placed onto its spot, it can be used again as a weapon. The levels are in a maze style, and parts of this can be opened up. The game also includes a small bonus Kick-Ball game for 2 players, which doubles as practice with the control system.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="e1e46a99" md5="6d650412544394a9dd9eb704ba222675" sha1="aa4a5030f10d4cdd8565c5f23711193f65699fcc" format="mp4" support="">media/video/beball.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="d3d61b71" md5="e973ec9170a951613329d7259b4e6ab8" sha1="31722244a555a5f8fa1823e3b9e32196fd996832" format="png" support="">media/mixrbv2/beball.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="33ae4da0" md5="4489f332ef4e528ab35d80a939cec4dd" sha1="fc40bc82bf012d196fe13a114c1c4c5274418763" format="png" support="">media/mixrbv2/beball.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="33ae4da0" md5="4489f332ef4e528ab35d80a939cec4dd" sha1="fc40bc82bf012d196fe13a114c1c4c5274418763" format="png" support="">media/mixrbv2/beball.png</media>
            </medias>
            <dates>
                <date region="us">1990</date>
                <date region="jp">1990</date>
            </dates>
            <developpeur id="109">Now Production</developpeur>
            <editeur id="8730">NEC</editeur>
            <genres>
                <genre id="26" principale="1" parentid="0" langue="en">Puzzle-Game</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>10</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="78617" romid="172027" notgame="false">
            <path>chibim.zip</path>
            <noms>
                <nom region="ss">Chibi Maruko Chan - Quiz De Piihyara</nom>
                <nom region="jp">Chibi Maruko-chan : Quiz de Piihyara</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Popular children's character Chibi Maruko-chan makes her way onto the PC Engine with this cleverly presented action/quiz game. Choose your difficulty and set off down the street...but beware as there are birds, cats and nasty robots intent on zapping you. You have as defense your explorer's helmet, and magical stars shoot out of it to dispatch the baddies (jumping on their heads for a quick escape is also an option if you need to). While all this is going on, you are presented with a series of questions at the top of the screen. You have a choice of answers from A-D and to make a selection you have to pick up the corresponding letter from a defeated enemy. Get three wrong and you're out.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="964717ef" md5="871ceca3e6dfd02f89a6c50f446ac384" sha1="7c2ed9227131af847f2255b9443eac240b547ebc" format="mp4" support="">media/video/chibim.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="83bdd531" md5="e1fa98c520e305f5982a6c4852401054" sha1="ea44243340705d99431cc6394da701d6ddd6ef96" format="png" support="">media/mixrbv2/chibim.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="83bdd531" md5="e1fa98c520e305f5982a6c4852401054" sha1="ea44243340705d99431cc6394da701d6ddd6ef96" format="png" support="">media/mixrbv2/chibim.png</media>
            </medias>
            <dates>
                <date region="jp">1992</date>
            </dates>
            <developpeur id="68">Namco</developpeur>
            <editeur id="68">Namco</editeur>
            <genres>
                <genre id="" principale="" parentid="" langue="en"></genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>1</topstaff>
            <note>17</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="78618" romid="172028" notgame="false">
            <path>chikuden.zip</path>
            <noms>
                <nom region="ss">Chikudenya Toubei - Kubikiri Yakata Yori</nom>
                <nom region="jp">Chikudenya Toubei : Kubikiri Yakata Yori</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Chikudenya Toubei (alternately Toubee, Tobe) is an adventure game originally released on the MSX2 in 1989 and ported to the PC Engine the following year. The player uses a menu of commands to move, pick up items, talk to NPCs and other necessary steps.

Referred to as a "digital comic", the game has a number of cutscenes that play out during the more dramatic parts of the game. The game also includes puzzles, including a sequence where the player recreates the face of a victim from memory using a number of facial features like scars and eyebrows.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="25a5a627" md5="bcb38764c45a797522b71654f95c5fe6" sha1="4f4c7d3c8c8bcba861f350d648b8316a1200e372" format="mp4" support="">media/video/chikuden.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="4a5e5af2" md5="2faf6a862c6d970b2c466110fed3f797" sha1="fb23772abcb1297c4170c759d7319d7ba1654aeb" format="png" support="">media/mixrbv2/chikuden.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="4a5e5af2" md5="2faf6a862c6d970b2c466110fed3f797" sha1="fb23772abcb1297c4170c759d7319d7ba1654aeb" format="png" support="">media/mixrbv2/chikuden.png</media>
            </medias>
            <dates>
                <date region="jp">1990</date>
            </dates>
            <developpeur id="90">Naxat Soft</developpeur>
            <editeur id="90">Naxat Soft</editeur>
            <genres>
                <genre id="13" principale="1" parentid="0" langue="en">Adventure</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="78618" romid="172029" notgame="false">
            <path>chikuden1.zip</path>
            <noms>
                <nom region="ss">Chikudenya Toubei - Kubikiri Yakata Yori</nom>
                <nom region="jp">Chikudenya Toubei : Kubikiri Yakata Yori</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>chikuden.zip</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Chikudenya Toubei (alternately Toubee, Tobe) is an adventure game originally released on the MSX2 in 1989 and ported to the PC Engine the following year. The player uses a menu of commands to move, pick up items, talk to NPCs and other necessary steps.

Referred to as a "digital comic", the game has a number of cutscenes that play out during the more dramatic parts of the game. The game also includes puzzles, including a sequence where the player recreates the face of a victim from memory using a number of facial features like scars and eyebrows.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="25a5a627" md5="bcb38764c45a797522b71654f95c5fe6" sha1="4f4c7d3c8c8bcba861f350d648b8316a1200e372" format="mp4" support="">media/video/chikuden1.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="4a5e5af2" md5="2faf6a862c6d970b2c466110fed3f797" sha1="fb23772abcb1297c4170c759d7319d7ba1654aeb" format="png" support="">media/mixrbv2/chikuden1.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="4a5e5af2" md5="2faf6a862c6d970b2c466110fed3f797" sha1="fb23772abcb1297c4170c759d7319d7ba1654aeb" format="png" support="">media/mixrbv2/chikuden1.png</media>
            </medias>
            <dates>
                <date region="jp">1990</date>
            </dates>
            <developpeur id="90">Naxat Soft</developpeur>
            <editeur id="90">Naxat Soft</editeur>
            <genres>
                <genre id="13" principale="1" parentid="0" langue="en">Adventure</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="78788" romid="172156" notgame="false">
            <path>kungfu.zip</path>
            <noms>
                <nom region="ss">China Warrior</nom>
                <nom region="us">China Warrior</nom>
                <nom region="jp">The Kung Fu</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">China Warrior is a game in the spirit of Kung-Fu Master.  The story is of a Kung-Fu warrior named Wang who sets out the destroy the Dark Emperor and liberate China.  The gameplay is a side-scroller and the goal of the game is to make it to the end of the stage and battle its boss, bashing bad guys along the way.  There are only three types of attack; punch, kick and jump-kick and there are four stages in all.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="66a13b11" md5="94c77425cfbbdfa571f5cc622fcb6ac1" sha1="a7b4e5816f2b69a706a619a5a6261ff2cf58dc29" format="mp4" support="">media/video/kungfu.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="b854aa1e" md5="6f34d135a2f224eed5280dd7882a8c47" sha1="4e53bc4b01ad5d9333ca0650b26453b23c543ac0" format="png" support="">media/mixrbv2/kungfu.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="8f5c318d" md5="35cc091cc2c8c2c6d3b9ce34709375ff" sha1="29fa71ff57cadd0ab4cbf4af015e1ad993ff9df6" format="png" support="">media/mixrbv2/kungfu.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="8f5c318d" md5="35cc091cc2c8c2c6d3b9ce34709375ff" sha1="29fa71ff57cadd0ab4cbf4af015e1ad993ff9df6" format="png" support="">media/mixrbv2/kungfu.png</media>
            </medias>
            <dates>
                <date region="jp">1987</date>
                <date region="us">1989</date>
            </dates>
            <developpeur id="83">Hudson</developpeur>
            <editeur id="8730">NEC</editeur>
            <genres>
                <genre id="1" principale="1" parentid="0" langue="en">Beat'em Up</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="78620" romid="172032" notgame="false">
            <path>circusld.zip</path>
            <noms>
                <nom region="ss">Circus Lido</nom>
                <nom region="jp">Circus Lido</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis/>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="4162ebd7" md5="81ed011f8fd8097e18bbdef342c9153c" sha1="35de3e997d7ff2ef8deb62408942e4087eb2e6bf" format="mp4" support="">media/video/circusld.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="9b678dfc" md5="f458df2222bffd844935ba8b3ba82f21" sha1="66e5d811fd06243357f3ffd3140b43caee505aa5" format="png" support="">media/mixrbv2/circusld.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="9b678dfc" md5="f458df2222bffd844935ba8b3ba82f21" sha1="66e5d811fd06243357f3ffd3140b43caee505aa5" format="png" support="">media/mixrbv2/circusld.png</media>
            </medias>
            <dates>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="9567">Uni Post Company</developpeur>
            <editeur id="9567">Uni Post Company</editeur>
            <genres>
                <genre id="26" principale="1" parentid="0" langue="en">Puzzle-Game</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="59789" romid="172033" notgame="false">
            <path>cityhunt.zip</path>
            <noms>
                <nom region="ss">City Hunter</nom>
                <nom region="jp">City Hunter</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">City Hunter is based on the manga by Tsukasa Hojo. The story focuses on Ryo Saeba, a young man with a mysterious past, who founds the City Hunter private detective agency in Shinjuku, Tokyo. 

The gameplay is a straightforward side-scrolling shooter with some adventure elements. The game lacks power-ups or variety of weapons and only one item can be carried at a time. The levels are usually designed as vast indoor areas, with many rooms Ryo can enter while solving 3 cases.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="f3caee7a" md5="48cc59056ddbb96e7dba43f6d25c0bfc" sha1="bbe60c27ffbe48db3de2fb101923060c8e2d553b" format="mp4" support="">media/video/cityhunt.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="bafedb5a" md5="42b4f391c6fe5e3abccc5d4405661482" sha1="dccde612283cdbd089f80632b80e24ff28e67022" format="png" support="">media/mixrbv2/cityhunt.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="bafedb5a" md5="42b4f391c6fe5e3abccc5d4405661482" sha1="dccde612283cdbd089f80632b80e24ff28e67022" format="png" support="">media/mixrbv2/cityhunt.png</media>
            </medias>
            <dates>
                <date region="jp">1990</date>
            </dates>
            <developpeur id="37">Sunsoft</developpeur>
            <editeur id="37">Sunsoft</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="59788" romid="551426" notgame="false">
            <path>columns.zip</path>
            <noms>
                <nom region="ss">Columns</nom>
                <nom region="jp">Columns</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Columns is loosely derived from Tetris, as it involves arranging falling blocks in such a way as to clear them. However, in columns they are groups of 3 same-size but varying color blocks, which must be arranged into sequences of 3 or more, either horizontally, vertically or diagonally. Sequences of 4 or 5 count for double or triple points, and diagonal sequences score the most. The real trick is to set up 'combos' - where one line causes other blocks to drop so as to create other lines.

As well as the normal game mode, there is also a 'flash' mode, in which the aim is simply to remove a particular block from the base of the pre-formed pile of bricks. The difficulty of this can be determined by increasing the number of complete rows which are already in place.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="1e49c3a6" md5="e790e6cc635a372cf3bf48862eb0cdc0" sha1="45dca5831ba3aae123d07d712ac95e0e0a73bd33" format="mp4" support="">media/video/columns.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="f6c57f59" md5="406f0bb41acb9cfad977857a711a2246" sha1="8a0d86cd12f7b943d0f06bd26e636ad6d4d8d695" format="png" support="">media/mixrbv2/columns.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="f6c57f59" md5="406f0bb41acb9cfad977857a711a2246" sha1="8a0d86cd12f7b943d0f06bd26e636ad6d4d8d695" format="png" support="">media/mixrbv2/columns.png</media>
            </medias>
            <dates>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="228">Laser Soft</developpeur>
            <editeur id="97">Telenet</editeur>
            <genres>
                <genre id="26" principale="1" parentid="0" langue="en">Puzzle-Game</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu>
            <path>contranes.zip</path>
            <noms>
                <nom region="wor">Contra (NES Mod Version 3.0)</nom>
            </noms>
            <systeme/>
            <dates>
                <date region="wor">1988</date>
            </dates>
            <developpeur id="">Konami</developpeur>
            <editeur id="">Konami</editeur>
        </jeu>
        <jeu id="78621" romid="172036" notgame="false">
            <path>coryoon1.zip</path>
            <noms>
                <nom region="ss">Coryoon - Child Of Dragon</nom>
                <nom region="jp">Coryoon : Child of Dragon</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>coryoon.zip</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Horizontal shoot 'em up that casts you as a baby dragon out to free a princess from the clutches of an evil....well, you get the idea. Gameplay is traditional, with power-up weapons that include multi-way shot and 'miniature' mode and a sort of reverse R-Type beam where you don't shoot to power it up. Also contains 2 minute and 5 minute time attack modes.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="b317f409" md5="6e447d8ccdef5cc59d31abecb1f32168" sha1="43eab461005bfc96a4c5f8a30e9cc2347fbd2725" format="mp4" support="">media/video/coryoon1.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="3fc70be2" md5="817283a5858b0d98c3d0164b8df1e61b" sha1="31277b7165a522228be30635017a5f48f5825292" format="png" support="">media/mixrbv2/coryoon1.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="3fc70be2" md5="817283a5858b0d98c3d0164b8df1e61b" sha1="31277b7165a522228be30635017a5f48f5825292" format="png" support="">media/mixrbv2/coryoon1.png</media>
            </medias>
            <dates>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="90">Naxat Soft</developpeur>
            <editeur id="90">Naxat Soft</editeur>
            <genres>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
                <genre id="2870" principale="0" parentid="79" langue="en">Shoot'em up / Horizontal</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="78621" romid="172035" notgame="false">
            <path>coryoon.zip</path>
            <noms>
                <nom region="ss">Coryoon - Child Of Dragon</nom>
                <nom region="jp">Coryoon : Child of Dragon</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Horizontal shoot 'em up that casts you as a baby dragon out to free a princess from the clutches of an evil....well, you get the idea. Gameplay is traditional, with power-up weapons that include multi-way shot and 'miniature' mode and a sort of reverse R-Type beam where you don't shoot to power it up. Also contains 2 minute and 5 minute time attack modes.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="b317f409" md5="6e447d8ccdef5cc59d31abecb1f32168" sha1="43eab461005bfc96a4c5f8a30e9cc2347fbd2725" format="mp4" support="">media/video/coryoon.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="3fc70be2" md5="817283a5858b0d98c3d0164b8df1e61b" sha1="31277b7165a522228be30635017a5f48f5825292" format="png" support="">media/mixrbv2/coryoon.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="3fc70be2" md5="817283a5858b0d98c3d0164b8df1e61b" sha1="31277b7165a522228be30635017a5f48f5825292" format="png" support="">media/mixrbv2/coryoon.png</media>
            </medias>
            <dates>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="90">Naxat Soft</developpeur>
            <editeur id="90">Naxat Soft</editeur>
            <genres>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
                <genre id="2870" principale="0" parentid="79" langue="en">Shoot'em up / Horizontal</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="59784" romid="172038" notgame="false">
            <path>xwiber.zip</path>
            <noms>
                <nom region="ss">Cross Wiber - Cyber Combat Police</nom>
                <nom region="jp">Cross Wiber : Cyber Combat Police</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Cross Wiber: Cyber Combat Police is a sequel to Cyber Cross and follows the adventures of Cross Wiber, an special inspector of the cyber combat police. Several years after the happenings in Cyber Cross, a new threat threatens Earth: Duma and his alien for</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="c035e5f3" md5="a931076a8de5f7e00fd4b2e7454e351a" sha1="0a664d1930ae76fb18dcf0d60fa51f0084294378" format="mp4" support="">media/video/xwiber.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="8249bbe9" md5="bb91591d714104dd5efb42aee9e5fbcb" sha1="dd9f4df2e3f9c59b3b0f73d9dd51133a4e04fd8e" format="png" support="">media/mixrbv2/xwiber.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="8249bbe9" md5="bb91591d714104dd5efb42aee9e5fbcb" sha1="dd9f4df2e3f9c59b3b0f73d9dd51133a4e04fd8e" format="png" support="">media/mixrbv2/xwiber.png</media>
            </medias>
            <dates>
                <date region="jp">1990</date>
            </dates>
            <developpeur id="11037">Sankindo</developpeur>
            <editeur id="574">FACE</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="59785" romid="172039" notgame="false">
            <path>cybrcore.zip</path>
            <noms>
                <nom region="ss">Cyber Core</nom>
                <nom region="wor">Cyber Core</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Cyber-Core is a vertically scrolling shooter in which the player fights insects. The basic idea is traditional: shooting everything before they can shoot/touch the player: after three hits the chitin armor breaks and a life is lost. Besides flying enemies</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="c2e3994d" md5="c80c5849a5b43073e69ddc7c8fb71c50" sha1="ac52795977d8afb7b3c482b93a669262b13830f3" format="mp4" support="">media/video/cybrcore.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="e241c01c" md5="5f527cbc9091a69b3ccfcffee825ce1b" sha1="2c9cf0efe0e7056433a044afa7016aa41d6d0525" format="png" support="">media/mixrbv2/cybrcore.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="e98af1e7" md5="7b280223162eda1ddcf8d7972647ddaa" sha1="997e2b150da3239cedfef298c6c3c47455943bc7" format="png" support="">media/mixrbv2/cybrcore.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="e98af1e7" md5="7b280223162eda1ddcf8d7972647ddaa" sha1="997e2b150da3239cedfef298c6c3c47455943bc7" format="png" support="">media/mixrbv2/cybrcore.png</media>
            </medias>
            <dates>
                <date region="jp">1990</date>
                <date region="us">1990</date>
            </dates>
            <developpeur id="1062">Alfa System</developpeur>
            <editeur id="8730">NEC</editeur>
            <genres>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="78622" romid="540664" notgame="false">
            <path>cyberdod.zip</path>
            <noms>
                <nom region="ss">Cyber Dodge</nom>
                <nom region="jp">Cyber Dodge</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Futuristic dodgeball game with a choice of fantastical teams (some suspiciously like certain famous movies) and a varied collection of themed courts.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="1f050f9d" md5="37455c4b8f357e9643156a14e2dd4a26" sha1="076cff036186258dabc219986f8e62e9a5f8cea1" format="mp4" support="">media/video/cyberdod.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="debad3f5" md5="59ea23d16d0f3e16ed4f9057a36c5050" sha1="da79cd46bc283450925e5ae40af8f5d7e4ac629d" format="png" support="">media/mixrbv2/cyberdod.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="debad3f5" md5="59ea23d16d0f3e16ed4f9057a36c5050" sha1="da79cd46bc283450925e5ae40af8f5d7e4ac629d" format="png" support="">media/mixrbv2/cyberdod.png</media>
            </medias>
            <dates>
                <date region="jp">1992</date>
            </dates>
            <developpeur id="620">Tonkin House</developpeur>
            <editeur id="620">Tonkin House</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>7</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="59787" romid="172042" notgame="false">
            <path>cyknight.zip</path>
            <noms>
                <nom region="ss">Cyber Knight</nom>
                <nom region="jp">Cyber Knight</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">In the 24th century, mankind has gone into space. The crew of the starship Swordfish are in an engagement with space pirates when the battle takes a turn for the worse. In desperation, the crew activate their jump drive without a destination... and end up flung across the galaxy to the galactic core. The Swordfish however is badly damaged with many casualties including the captain. Only 26 of the crew survive, and of them only 6 are qualified for combat: The commander, two soldiers, a mechanic and a doctor and six giant "Module" mechanized suits available for them. These survivors locate planet Farworld, apparently colonized by humans. There they discover the colony is under attack by a relentless mechanical aliens dubbed "Berserkers". The crew of the swordfish must fight back against the Berserkers and explore the galaxy for some means to return home.

Cyber Knight is an RPG with a science-fiction theme of being lost in an alien galaxy. The game takes place in a top-down view for movement on planets and areas, a side-view for combat sequences and a first person menu system when aboard the Swordfish starship. The Swordfish can travel between stars, scanning worlds for information. If the ship is able to land on a planet, three crew members piloting three Modules (giant robots) can be selected to debark and explore the planet. Many planets will have towns or people living on them which can be talked to in order to uncover information. Different quests are assigned in order to find the items necessary to progress. There is no system of currency or buying items. Instead, many defeated Berserkers leave behind "NeoParts", which can be brought back to the Swordfish's lab. Analysis of these Neo parts unlocks enhances statistics (endurance, agility, accuracy, etc) for the Modules and new weapons for them to carry. The six modules are unique in statistics, and also the six pilots each carry different skills.

Combat takes place in turn-based combat on a 6x6 squares field. Seen from the side view, the three modules can be positioned in relation to enemies in order to attack, using a variety of melee and long-ranged weaponry. Ammunition is unlimited, but each module also carries a number of "options" that are consumable attacks. Each Module has two sets of hitpoints: one for the pilot and one for the module itself. If either one of these reaches zero, the module is destroyed. In order to heal, the party carries 10 each of repair kits and first aid kits, which must when not in combat. These kits, as well as options and defeated pilots or modules can be restored by returning to the Swordfish.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="04f83177" md5="2882426ac19351d3506f048c6c15393c" sha1="d79bb523a016dce1e77df71b94160d5cc315106f" format="mp4" support="">media/video/cyknight.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="cab094e3" md5="994ec63cc8b40e3aea5cc40b15c81c12" sha1="afab60ed5dca7a5cebc56ad92b8abe52a7391aa8" format="png" support="">media/mixrbv2/cyknight.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="cab094e3" md5="994ec63cc8b40e3aea5cc40b15c81c12" sha1="afab60ed5dca7a5cebc56ad92b8abe52a7391aa8" format="png" support="">media/mixrbv2/cyknight.png</media>
            </medias>
            <dates>
                <date region="jp">1990</date>
            </dates>
            <developpeur id="48">Compile</developpeur>
            <editeur id="620">Tonkin House</editeur>
            <genres>
                <genre id="13" principale="1" parentid="0" langue="en">Adventure</genre>
                <genre id="8" principale="1" parentid="0" langue="en">Role playing games</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="78623" romid="172043" notgame="false">
            <path>donaturl.zip</path>
            <noms>
                <nom region="ss">Daichi-kun Crisis - Do Natural</nom>
                <nom region="jp">Daichi-kun Crisis : Do Natural</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Daichikun Crisis: Do Natural is a 1989 PC Engine game that follows a family of cow anthropomorphs as they cultivate their home of Moo Cow Island. It uses a real-time strategy format where players explore the island and plant various crops. They must also fight off the occasional monster attack from the nearby volcanos, and clear the resulting toxic ash away.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="75ae26c8" md5="382414ff6782bbb44acca864708e623c" sha1="3542d727baa855cff905e70c4dca530a7a51ed67" format="mp4" support="">media/video/donaturl.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="c5aa27ca" md5="a36d3cdd67de6689bd7d64ae7a0c7886" sha1="5e9930bf093645c549228ac8cad9dd5814dba884" format="png" support="">media/mixrbv2/donaturl.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="c5aa27ca" md5="a36d3cdd67de6689bd7d64ae7a0c7886" sha1="5e9930bf093645c549228ac8cad9dd5814dba884" format="png" support="">media/mixrbv2/donaturl.png</media>
            </medias>
            <dates>
                <date region="jp">1989</date>
            </dates>
            <developpeur id="9568">Salio, Inc.</developpeur>
            <editeur id="9568">Salio, Inc.</editeur>
            <genres>
                <genre id="27" principale="1" parentid="0" langue="en">Strategy</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>8</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="78624" romid="856852" notgame="false">
            <path>daisenpu.zip</path>
            <noms>
                <nom region="ss">Daisenpuu</nom>
                <nom region="jp">Daisenpuu</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Vertically scrolling shoot 'em up, graphically reminiscent of Raiden, with a World War II setting. You set out over various enemy landscapes destroying planes, tanks and boats. Power-ups give you increased weapon damage and you</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="b04d9918" md5="85ac2758dc0f30f492261fd85bbb31ba" sha1="f8351784ffd51ffa9e0aded661d399167838889e" format="mp4" support="">media/video/daisenpu.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="e5fa00b9" md5="60a007b5b9dd428340871b557cfd50a9" sha1="12badc0472f513641f7362e333b992ceb209c9a1" format="png" support="">media/mixrbv2/daisenpu.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="e5fa00b9" md5="60a007b5b9dd428340871b557cfd50a9" sha1="12badc0472f513641f7362e333b992ceb209c9a1" format="png" support="">media/mixrbv2/daisenpu.png</media>
            </medias>
            <dates>
                <date region="jp">1990</date>
            </dates>
            <developpeur id="110">Toaplan</developpeur>
            <editeur id="8730">NEC</editeur>
            <genres>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>10</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="59790" romid="172045" notgame="false">
            <path>dariusa.zip</path>
            <noms>
                <nom region="ss">Darius Alpha</nom>
                <nom region="jp">Darius Alpha</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">One of the rarest games for the PC Engine, Darius Alpha was only offered to those who bought both the CD and HuCard versions of Darius Plus (Which doesn't make much sense, considering how similar the two versions are). People who just couldn't get enough of Darius could now play another variation on the same theme. Darius Alpha is built on the same codebase as Darius Plus, but has been remodeled into a so-called "boss-fight" game, e.g. a game where you only fight the bosses of a game or game series. You start out with an unequipped ship and must take down the boss of the first level, King Fossil. Upon defeating King Fossil, you are granted some slight upgrades and proceed directly to the boss of the next level. And so on.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="e7462ade" md5="1274566b8941f3954ca3551d1c695625" sha1="2139973422d0f27c65fa9c07c39e3975d627f0e8" format="mp4" support="">media/video/dariusa.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="16c3d732" md5="b5577e5a12b515e9378f04d788e88382" sha1="4cc21c10dbb907296ab4bf24691d47ab5b071b9f" format="png" support="">media/mixrbv2/dariusa.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="16c3d732" md5="b5577e5a12b515e9378f04d788e88382" sha1="4cc21c10dbb907296ab4bf24691d47ab5b071b9f" format="png" support="">media/mixrbv2/dariusa.png</media>
            </medias>
            <dates>
                <date region="jp">1990</date>
            </dates>
            <developpeur id="8802">Bits Laboratory</developpeur>
            <editeur id="8730">NEC</editeur>
            <genres>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="59791" romid="172046" notgame="false">
            <path>dariusp.zip</path>
            <noms>
                <nom region="ss">Darius Plus</nom>
                <nom region="jp">Darius Plus</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Darius Plus when played on the SuperGrafx has enhanced sprite handing features which removes lots of the flickering issues experienced on the standard PC Engine.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="655d1bf4" md5="7020b96430f8712100d1a59da04cb9c5" sha1="59583c4747b18fb1dd590f1bab3d98618bb8d65a" format="mp4" support="">media/video/dariusp.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="c3649c4d" md5="cab37ed444f0f4489c2b5e740e4c9869" sha1="3dc9c85c873b00ce7ac99872f184a38326d2fa49" format="png" support="">media/mixrbv2/dariusp.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="c3649c4d" md5="cab37ed444f0f4489c2b5e740e4c9869" sha1="3dc9c85c873b00ce7ac99872f184a38326d2fa49" format="png" support="">media/mixrbv2/dariusp.png</media>
            </medias>
            <dates>
                <date region="jp">1990</date>
            </dates>
            <developpeur id="8802">Bits Laboratory</developpeur>
            <editeur id="8730">NEC</editeur>
            <genres>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="59792" notgame="false">
            <path>deadmoon.zip</path>
            <noms>
                <nom region="ss">Dead Moon</nom>
                <nom region="us">Dead Moon</nom>
                <nom region="jp">Dead Moon : Getsu Sekai no Akumu</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">About 200 years in the future, a comet is detected at the edge of the solar system.  Astronomers determine that it will pass near the earth, and send probes to examine it.  When the probes near the comet, it abruptly changes directions and heads towards earth.  At the last moment, the people of earth are able to launch surface-to-comet missiles and deflect its impact into the moon. At the center of the impact crater, alien war machines are gathering! The U.N. sends a lone spaceship to the moon to destroy the alien threat.

Dead Moon is a side scrolling shooter with 6 levels that take place on earth, in space, and on the moon.  It features 4 different primary weapon types, and several secondary weapon types.  Each level features mini-bosses and end of level bosses.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="59f61379" md5="6f7b9ac780223da27cf05fa4012b60fe" sha1="cbfbc3ba3fac7c048e34d566ffa01b76154132f0" format="mp4" support="">media/video/deadmoon.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="7144657b" md5="ec638cc6ef6873a29cefe262dbb0ec9b" sha1="4c892beec0aa598de28ce406a03d6d879732c1de" format="png" support="">media/mixrbv2/deadmoon.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="c8323920" md5="bc6e1b92a1e8b3d94ec3de962df7e893" sha1="e168316b14bc13b62e37831cd952d7c901445b24" format="png" support="">media/mixrbv2/deadmoon.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="c8323920" md5="bc6e1b92a1e8b3d94ec3de962df7e893" sha1="e168316b14bc13b62e37831cd952d7c901445b24" format="png" support="">media/mixrbv2/deadmoon.png</media>
            </medias>
            <dates>
                <date region="jp">1991</date>
                <date region="us">1992</date>
                <date region="wor">1992</date>
            </dates>
            <developpeur id="4952">Studio Ducks</developpeur>
            <editeur id="465">Natsume</editeur>
            <genres>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="59793" notgame="false">
            <path>deepblue.zip</path>
            <noms>
                <nom region="ss">Deep Blue</nom>
                <nom region="us">Deep Blue</nom>
                <nom region="jp">Deep Blue : Kaitei Shinwa</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Aliens are invading the ocean and have mutated the fish and other aquatic beings! But an A.N.G.E.L. Fish Attack Sub is on its way to blast through four scenes of swimming terror and stop the aliens from taking over the sea. Fortunately, the A.N.G.E.L. is </synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="9e4b3445" md5="5b4fde33f9c5a7845572686bd7520f53" sha1="9923df29b48cf0906fea60ef7f52ae6ead997192" format="mp4" support="">media/video/deepblue.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="63a9bc5c" md5="1b8ec64fc84927b9faca881fd47d0e51" sha1="2a8d672a09124c8eb847cca5981570dd16926cd6" format="png" support="">media/mixrbv2/deepblue.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="f3e74632" md5="3a47777a93cd928f13421f213679cdf3" sha1="4565bc06e343d185d2f2329952f4973e1d749ea6" format="png" support="">media/mixrbv2/deepblue.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="f3e74632" md5="3a47777a93cd928f13421f213679cdf3" sha1="4565bc06e343d185d2f2329952f4973e1d749ea6" format="png" support="">media/mixrbv2/deepblue.png</media>
            </medias>
            <dates>
                <date region="jp">1989</date>
                <date region="us">1990</date>
            </dates>
            <developpeur id="17379">Pack In Video</developpeur>
            <editeur id="8730">NEC</editeur>
            <genres>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="14541" romid="172053" notgame="false">
            <path>twinbee.zip</path>
            <noms>
                <nom region="ss">Detana!! Twinbee</nom>
                <nom region="jp">Detana!! TwinBee</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Another top-down shooter in the TwinBee series of "cute'em ups".

Detana!! Introduces for the first time the characters behind the TwinBee &amp; WinBee fighters, Pastel and Light, and chronicles their journey to save Princess Melora from an evil force that threatens the world. Nevertheless its still all about shooting the heck out of surreal and cute enemies through 6 stages of vertically-scrolling action.

Power-ups and upgrades can be gained by shooting the colored bells that some enemies leave behind until they stay the color you want them to, with many combinations possible. A new charge-shot feature has been added to your basic arsenal, and the game features single and 2-player cooperative gameplay.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="9ea39a64" md5="b2a1039af5a247769b083c4cc9151f97" sha1="30277632800ca6a53f28d1ddb584fd90599bcd40" format="mp4" support="">media/video/twinbee.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="97a2a97e" md5="196c14fef9a470f143f44626912b0177" sha1="9e7729d4aeb79aaf24c01c0436d9ac42d3c6d6f8" format="png" support="">media/mixrbv2/twinbee.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="97a2a97e" md5="196c14fef9a470f143f44626912b0177" sha1="9e7729d4aeb79aaf24c01c0436d9ac42d3c6d6f8" format="png" support="">media/mixrbv2/twinbee.png</media>
            </medias>
            <dates>
                <date region="jp">1992</date>
            </dates>
            <developpeur id="26">Konami</developpeur>
            <editeur id="26">Konami</editeur>
            <genres>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="78626" romid="172054" notgame="false">
            <path>devlcrsh.zip</path>
            <noms>
                <nom region="ss">Devil's Crush</nom>
                <nom region="us">Devil's Crush</nom>
                <nom region="jp">Devil Crash : Naxat Pinball</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Imagine an adventure game in the format of pinball, and you get Dragon's Fury. Your hero is a small silver ball, and your battlefield is a three-tiered pinball machine. Using your ball, you can defeat monsters, rack up points, and enter bonus stages. If you play with enough skill, you can trigger all sorts of point-accumulating bonuses. If you get one billion points, you get to fight the final boss and view the ending to the game.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="3853c66f" md5="81be6c66e67bc4c9036e03be0c351df0" sha1="f8673ca6fdac690014d9161f031d9b2db8963b7c" format="mp4" support="">media/video/devlcrsh.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="3bc8fcbe" md5="873431ce83b2452a3d86144b2424103e" sha1="db8e49c962c25bb2d30b5c39d208a7b1769c937a" format="png" support="">media/mixrbv2/devlcrsh.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="23f2dee8" md5="0bc20a3aeed5df5882625c2615a63038" sha1="ea52ca144336f0a0f2bfd37adbfdd42be1791b32" format="png" support="">media/mixrbv2/devlcrsh.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="23f2dee8" md5="0bc20a3aeed5df5882625c2615a63038" sha1="ea52ca144336f0a0f2bfd37adbfdd42be1791b32" format="png" support="">media/mixrbv2/devlcrsh.png</media>
            </medias>
            <dates>
                <date region="jp">1990</date>
                <date region="us">1990</date>
            </dates>
            <developpeur id="48">Compile</developpeur>
            <editeur id="8730">NEC</editeur>
            <genres>
                <genre id="31" principale="1" parentid="0" langue="en">Pinball</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="14515" notgame="false">
            <path>diehard.zip</path>
            <noms>
                <nom region="ss">Die Hard</nom>
                <nom region="jp">Die Hard</nom>
            </noms>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Terrorists are holding people hostage in Nakatomi Plaza  in an attempt to steal $600 million. John McClain decides to visit his wife Holly, who happens to be one of the hostages, and gets involved in the situation. Unlike other versions of Die Hard that are in the MobyGames database, the TurboGrafx-16 version is played from a top-down perspective, and consists of ten stages which has you fighting bad guys from forests, all the way through the Nakatomi Building, and finally on the roof where the final confrontation takes place. Weapons can be picked up by knocking down enemies, and include machine guns, laser shots, and flamethrowers. If you look hard enough, you may even obtain a bullet-proof vest, which may protects you from shots, but can also reduce its life.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="253c8fb8" md5="426bd5574b48fecea05abb49898fe664" sha1="a702c81a4d73fffb1bce49d81203a75e36594698" format="mp4" support="">media/video/diehard.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="5f4c4dbe" md5="3cb2a9a04f95779654097410015193a3" sha1="01bf5b7f80d01e92125511dac8590321773afa88" format="png" support="">media/mixrbv2/diehard.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="5f4c4dbe" md5="3cb2a9a04f95779654097410015193a3" sha1="01bf5b7f80d01e92125511dac8590321773afa88" format="png" support="">media/mixrbv2/diehard.png</media>
            </medias>
            <dates>
                <date region="jp">1990</date>
            </dates>
            <developpeur id="17379">Pack In Video</developpeur>
            <editeur id="8730">NEC</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="78627" romid="172057" notgame="false">
            <path>digichmp.zip</path>
            <noms>
                <nom region="ss">Digital Champ - Battle Boxing</nom>
                <nom region="jp">Digital Champ: Battle Boxing</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Set in the near future, DIGITAL CHAMP is a first-person-perspective boxing title that plunges players into the raw intensity of the ring! Determined to thwart Mother Computers plot to conquer mankind, you infiltrate the enemys domain, using your boxing skills to vanquish your foes. Each round is three minutes, with a total of twelve rounds to a match. Advance to the next contest through either a KO or by flattening an opponent three times in a round for a TKO. Utilize an arsenal of left and right jabs, hooks, power-charged crosses, and three different kinds of Devastator punches. Deftly block and slip your opponents attacks, and look for your chance to lay them out. Master these techniques and take down the greatest opponent of them all, DIGITAL CHAMP!</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="71120d91" md5="00b0b766c037a3973cedc84fe19c242b" sha1="dd2697d61d60986014bca526f297a4369a004e15" format="mp4" support="">media/video/digichmp.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="ce2b0268" md5="9f35e4ed055d90de12ccd6fc38b58a4d" sha1="d36504696d7ca8891379d9ea6f153976de012841" format="png" support="">media/mixrbv2/digichmp.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="ce2b0268" md5="9f35e4ed055d90de12ccd6fc38b58a4d" sha1="d36504696d7ca8891379d9ea6f153976de012841" format="png" support="">media/mixrbv2/digichmp.png</media>
            </medias>
            <dates>
                <date region="jp">1989</date>
            </dates>
            <developpeur id="90">Naxat Soft</developpeur>
            <editeur id="90">Naxat Soft</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2929" principale="0" parentid="685" langue="en">Sports / Boxing</genre>
            </genres>
            <topstaff>0</topstaff>
            <note>7</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="78628" romid="172058" notgame="false">
            <path>dondoko.zip</path>
            <noms>
                <nom region="ss">Don Doko Don!</nom>
                <nom region="jp">Don Doko Don!</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Don Doko Don is a Japanese action platformer first developed and published for arcades by Taito in 1989. One or two players control bearded dwarves as they make their way through fifty platforming and puzzle-like levels in an attempt to save their kidnapped girlfriend.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="55049087" md5="c87bba93e894319c8f0e6854c2b0801d" sha1="e258c9be31ca1f02974bab239bafb03d9a8fc440" format="mp4" support="">media/video/dondoko.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="2b643ab0" md5="a4778270d448f904ebcc3bff49758910" sha1="824dd463a0d19b89ec129966aeae7f06843d64b0" format="png" support="">media/mixrbv2/dondoko.png</media>
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            </medias>
            <dates>
                <date region="jp">1990</date>
            </dates>
            <developpeur id="55">Taito</developpeur>
            <editeur id="55">Taito</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="190750" romid="172059" notgame="false">
            <path>dorams.zip</path>
            <noms>
                <nom region="ss">Doraemon - Meikyuu Daisakusen</nom>
                <nom region="wor">Doraemon - Meikyuu Daisakusen</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Doraemon : Meikyuu Daisakusene is an action puzzle game viewed from an overhead perspective. Each stage consists of a maze filled with various enemies and items. You must collect all of the keys on the stage to open the exit door while avoiding or eliminating enemies. Your primary method of dealing with enemies is to dig holes; if an enemy walks into a hole, they are momentarily trapped and you can then fill the hole to kill the enemy.

You can also obtain temporary weapon powerups such as rayguns and yo-yos, as well as extend your digging reach to dig multiple holes at once. There are also several bosses encountered throughout the game.

The Japanese release, Doraemon: Meikyu Daisakusen, features popular children's character Doraemon and his friends. The game is a conversion of the 1987 Nichibutsu coin-op Kid no Hore Hore Daisakusen, which also saw a modified Famicom version called Booby Kids.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="081260c6" md5="480c9b9ba0eaa4396c6e4640adbe603f" sha1="78be1a740473e977265e8e1f646916c8842d2288" format="mp4" support="">media/video/dorams.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="014bca4f" md5="6a68cbd99a646b48855e24e68d8ef614" sha1="cf3a9c94d07f88836a38b1407393207aba7d7b9d" format="png" support="">media/mixrbv2/dorams.png</media>
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            </medias>
            <dates>
                <date region="us">1990</date>
                <date region="jp">1989</date>
            </dates>
            <developpeur id="226">Nichibutsu</developpeur>
            <editeur id="8730">NEC</editeur>
            <genres>
                <genre id="27" principale="1" parentid="0" langue="en">Strategy</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="59795" romid="172060" notgame="false">
            <path>dorandn.zip</path>
            <noms>
                <nom region="ss">Doraemon - Nobita No Dorabian Night</nom>
                <nom region="jp">Doraemon : Nobita no Dorabian Night</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Based on the popular Doraemon franchise, Nobita no Dorabian Night follows the adventures of the titular robotic cat, as he tries to rescue his friends from different time periods. How did this happen? Naturally, because of Nobita, Doraemon's best friend a</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="c25af02b" md5="e44fb850a728f060ad9dd42a6090d744" sha1="6681eb897ec79567e3d3738ec669e46649e2a654" format="mp4" support="">media/video/dorandn.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="add72d4d" md5="00ababdcf605210f4217dde6a1d8e245" sha1="8ce1736829aa196266302c5c7d649e2637f0c724" format="png" support="">media/mixrbv2/dorandn.png</media>
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            </medias>
            <dates>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="109">Now Production</developpeur>
            <editeur id="83">Hudson</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="78630" romid="172061" notgame="false">
            <path>ddungw.zip</path>
            <noms>
                <nom region="ss">Double Dungeons</nom>
                <nom region="wor">Double Dungeons</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Double Dungeons is a solo dungeon crawler in the strictest sense. One or two players can explore pseudo-3D, maze-like dungeons (without auto-map feature, but with directions displayed on the screen) and fight the monsters populating them. The player(s) can choose to venture into any of the available 20 dungeons. The dungeons have the same textures, but their layout varies; the higher is the number of the chosen dungeon, the more dangerous are its enemies. Two-player mode features a split screen; the two players start exploring the dungeon from different points.

The basic gameplay is very simple. Enemies appear at specific points (they can also re-spawn), and must be defeated in order to proceed. The combat is turn-based at its core, though the turns follow very quickly, and the enemies will attack even if the player does nothing. Attacking is done simply by pressing a button; there are no other combat options. 

The player can find equipment and healing items (which can also be dropped by enemies). These can be used to restore the player character's HP outside of battles. Leveling up is completely automatic.

There is no narrative in the game; the only story-related information comes in form of very short text intros to the different dungeons, along the lines of "the king wants to retrieve a treasure and sends a warrior into the dungeon" or comparable mission objectives.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="b1d84d5f" md5="bba69bf727873e65fa7638338b08ab55" sha1="8d6d337328e4134f3133f6cc5d7ce7bb768d40c2" format="mp4" support="">media/video/ddungw.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="1c9543f2" md5="fa17a9890959009abf4221f10a23ba7b" sha1="cd741a0debd6da61e4ff4ec5fb3ee5582a9704c1" format="png" support="">media/mixrbv2/ddungw.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="3352cb76" md5="1e1ea8de98f4697a59dad99389d571ad" sha1="11cba658a5d0bae6ba91579381c0604fe78bd560" format="png" support="">media/mixrbv2/ddungw.png</media>
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            </medias>
            <dates>
                <date region="jp">1989</date>
                <date region="us">1990</date>
            </dates>
            <developpeur id="29671">NCS&amp;nbsp;Corporation</developpeur>
            <editeur id="27311">Masaya Games</editeur>
            <genres>
                <genre id="8" principale="1" parentid="0" langue="en">Role playing games</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>8</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="78631" notgame="false">
            <path>download.zip</path>
            <noms>
                <nom region="ss">Download</nom>
                <nom region="jp">Download</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Download is a horizontal shoot 'em up set in a dystopian cyberpunk future in which the main character, Syd, is haunted by memories of his friend Ohala falling to a cybernetic menace. Meanwhile, he receives a call from his contact/partner Deva and must rush to her rescue when she is abducted by the Kabukicho police force. The game's story is depicted in a series of animated vignettes before each stage, similar to Ninja Gaiden. Beginning with the mean streets of Kabukicho, Syd will eventually jack into the internet and fights in a similar manner through cyberspace.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="79085afb" md5="1966dce93b688fe8939739e05f7bb40c" sha1="2ebd14a4e8d6ca3b697389958bb75b55bbaea205" format="mp4" support="">media/video/download.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="c5393dea" md5="b4227f217df862c2e7f97e975982b97b" sha1="ac464790f0ef9cec3cb24e95ac948781d89347a9" format="png" support="">media/mixrbv2/download.png</media>
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            </medias>
            <dates>
                <date region="jp">1990</date>
            </dates>
            <developpeur id="1062">Alfa System</developpeur>
            <editeur id="8730">NEC</editeur>
            <genres>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="78631" romid="172064" notgame="false">
            <path>download1.zip</path>
            <noms>
                <nom region="ss">Download</nom>
                <nom region="jp">Download</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>download.zip</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Download is a horizontal shoot 'em up set in a dystopian cyberpunk future in which the main character, Syd, is haunted by memories of his friend Ohala falling to a cybernetic menace. Meanwhile, he receives a call from his contact/partner Deva and must rush to her rescue when she is abducted by the Kabukicho police force. The game's story is depicted in a series of animated vignettes before each stage, similar to Ninja Gaiden. Beginning with the mean streets of Kabukicho, Syd will eventually jack into the internet and fights in a similar manner through cyberspace.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="79085afb" md5="1966dce93b688fe8939739e05f7bb40c" sha1="2ebd14a4e8d6ca3b697389958bb75b55bbaea205" format="mp4" support="">media/video/download1.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="c5393dea" md5="b4227f217df862c2e7f97e975982b97b" sha1="ac464790f0ef9cec3cb24e95ac948781d89347a9" format="png" support="">media/mixrbv2/download1.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="c5393dea" md5="b4227f217df862c2e7f97e975982b97b" sha1="ac464790f0ef9cec3cb24e95ac948781d89347a9" format="png" support="">media/mixrbv2/download1.png</media>
            </medias>
            <dates>
                <date region="jp">1990</date>
            </dates>
            <developpeur id="1062">Alfa System</developpeur>
            <editeur id="8730">NEC</editeur>
            <genres>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="78632" romid="172065" notgame="false">
            <path>dragnegg.zip</path>
            <noms>
                <nom region="ss">Dragon Egg!</nom>
                <nom region="jp">Dragon Egg!</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">A platformer where the player controls a small girl with an egg in her backpack, which can turn into a dragon.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="ccca39a4" md5="6c4abf6abfd4f1371270b44aaede7f3f" sha1="1c4dc0b62f91eb237011d45971e7eb95ddbe1f74" format="mp4" support="">media/video/dragnegg.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="4f46a684" md5="9ad87bfc64eadbf00eda7b5ab6df845e" sha1="ef43505152300ef9eb628fabe7636782a42f7c46" format="png" support="">media/mixrbv2/dragnegg.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="4f46a684" md5="9ad87bfc64eadbf00eda7b5ab6df845e" sha1="ef43505152300ef9eb628fabe7636782a42f7c46" format="png" support="">media/mixrbv2/dragnegg.png</media>
            </medias>
            <dates>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="27311">Masaya Games</developpeur>
            <editeur id="29671">NCS&amp;nbsp;Corporation</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="78633" romid="172066" notgame="false">
            <path>dsaber.zip</path>
            <noms>
                <nom region="ss">Dragon Saber - After Story Of Dragon Spirit</nom>
                <nom region="jp">Dragon Saber : After Story of Dragon Spirit</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Gameplay-wise, little has changed from the original, as both games are vertically-scrolling shoot 'em ups putting you in </synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="f7d7ab2b" md5="3bbe393984c6b8cb22916e3c2f9adb23" sha1="a25a084865e8cd44681f651315db7a8aed2ee7aa" format="mp4" support="">media/video/dsaber.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="00e82907" md5="fbac1f9de03b00539e8d1c9dbd73f763" sha1="e32dfff06eb71fa449228cbf2d73596661c220e3" format="png" support="">media/mixrbv2/dsaber.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="00e82907" md5="fbac1f9de03b00539e8d1c9dbd73f763" sha1="e32dfff06eb71fa449228cbf2d73596661c220e3" format="png" support="">media/mixrbv2/dsaber.png</media>
            </medias>
            <dates>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="68">Namco</developpeur>
            <editeur id="68">Namco</editeur>
            <genres>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="78633" romid="172067" notgame="false">
            <path>dsaber1.zip</path>
            <noms>
                <nom region="ss">Dragon Saber - After Story Of Dragon Spirit</nom>
                <nom region="jp">Dragon Saber : After Story of Dragon Spirit</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>dsaber.zip</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Gameplay-wise, little has changed from the original, as both games are vertically-scrolling shoot 'em ups putting you in </synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="f7d7ab2b" md5="3bbe393984c6b8cb22916e3c2f9adb23" sha1="a25a084865e8cd44681f651315db7a8aed2ee7aa" format="mp4" support="">media/video/dsaber1.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="00e82907" md5="fbac1f9de03b00539e8d1c9dbd73f763" sha1="e32dfff06eb71fa449228cbf2d73596661c220e3" format="png" support="">media/mixrbv2/dsaber1.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="00e82907" md5="fbac1f9de03b00539e8d1c9dbd73f763" sha1="e32dfff06eb71fa449228cbf2d73596661c220e3" format="png" support="">media/mixrbv2/dsaber1.png</media>
            </medias>
            <dates>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="68">Namco</developpeur>
            <editeur id="68">Namco</editeur>
            <genres>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="78634" romid="172068" notgame="false">
            <path>dspirit.zip</path>
            <noms>
                <nom region="ss">Dragon Spirit</nom>
                <nom region="wor">Dragon Spirit</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Amur, the spirit of the dragon, lives within you. As the winged creature that breathes mega-tons of fire, your mission is revealed. Rescue Princess Alicia from Zowel, Demon of Darkness. So take to the skies and destroy enemy creatures with breath and fireballs. Add dragon heads and incredible power-ups. Confront Zowel in a Super Battle of Beasts. (Careful not to breathe on Alicia).</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="06c781f1" md5="76ebe3bbf47b17206ffa863349954ace" sha1="64f2d0af0d8115fd3e781f96b1066c800e80d0c0" format="mp4" support="">media/video/dspirit.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="da45e06f" md5="08c6a2b1cfa0b408e8270d990a3d169e" sha1="cf3761bbd61a4d87650bd57939a218629c6a3418" format="png" support="">media/mixrbv2/dspirit.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="efd77b07" md5="708918abedee5d4a291da9d16f431946" sha1="727accbb525d82516f7b49a009877b8002200657" format="png" support="">media/mixrbv2/dspirit.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="efd77b07" md5="708918abedee5d4a291da9d16f431946" sha1="727accbb525d82516f7b49a009877b8002200657" format="png" support="">media/mixrbv2/dspirit.png</media>
            </medias>
            <dates>
                <date region="jp">1988</date>
                <date region="us">1989</date>
            </dates>
            <developpeur id="68">Namco</developpeur>
            <editeur id="8730">NEC</editeur>
            <genres>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="14468" romid="171973" notgame="false">
            <path>advislnd.zip</path>
            <noms>
                <nom region="ss">Dragon's Curse</nom>
                <nom region="us">Dragon's Curse</nom>
                <nom region="jp">Adventure Island</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Poor Hu-Man! he just isn't his old self. Trying to escape from the evil dragon Mecha, he's transformed into the horrific Lizard Man! Get ready to kick some serious dragon tail, because 5 more are waiting to stop you. Each is more vicious than the last. And each turns Hu-Man into a different kind of total gross out! Slash 'em, burn 'em, and blow 'em away! Then capture the Salamander Cross to break the DRAGON'S CURSE.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="cfdff733" md5="e3e1af46deb436ccc116636f85b8d2df" sha1="5dad6955ddbddd81a26e261c5b1edd5a76a5d9e8" format="mp4" support="">media/video/advislnd.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="961ef8a8" md5="dfebddba6b78bc618582f1b37dfebc03" sha1="214a25752a6c3ef91e37a95c1e687484fe5abd63" format="png" support="">media/mixrbv2/advislnd.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="330914c3" md5="642d4ab2c63fc4b8c157ce3937e13083" sha1="1287651f79fb3c6c31eea91ada6a855ab36cc415" format="png" support="">media/mixrbv2/advislnd.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="330914c3" md5="642d4ab2c63fc4b8c157ce3937e13083" sha1="1287651f79fb3c6c31eea91ada6a855ab36cc415" format="png" support="">media/mixrbv2/advislnd.png</media>
            </medias>
            <dates>
                <date region="us">1990</date>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="20">Westone</developpeur>
            <editeur id="8730">NEC</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>1</topstaff>
            <note>18</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="78635" romid="172071" notgame="false">
            <path>droprock.zip</path>
            <noms>
                <nom region="ss">Drop Off</nom>
                <nom region="us">Drop.Off</nom>
                <nom region="jp">Drop Rock Hora Hora</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Drop Off is similar to Breakout, in that the player controls a paddle which can move left and right, hitting a ball which the player is using to eliminate jewels at the upper end of the play field. The game differs from Bre</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="62ab623c" md5="fc5ad4e47b0dc617a55d7159dcd0a505" sha1="bc8c22bf92afe3f2669627f52fdb2b29f7f081d6" format="mp4" support="">media/video/droprock.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="ccd908ae" md5="c81c02f3e2b5c666d27d3e4086c837bc" sha1="385518f09f7524affaaea1f4b8c07482e396cb8e" format="png" support="">media/mixrbv2/droprock.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="421b5899" md5="042f292f7d882f9ddafbdcd073b8a0a5" sha1="605b693e4bfc71d542a2235088747904d6a0b99d" format="png" support="">media/mixrbv2/droprock.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="421b5899" md5="042f292f7d882f9ddafbdcd073b8a0a5" sha1="605b693e4bfc71d542a2235088747904d6a0b99d" format="png" support="">media/mixrbv2/droprock.png</media>
            </medias>
            <dates>
                <date region="jp">1990</date>
                <date region="us">1990</date>
            </dates>
            <developpeur id="88">Data East</developpeur>
            <editeur id="8730">NEC</editeur>
            <genres>
                <genre id="2917" principale="0" parentid="10" langue="en">Action / Breakout games</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>11</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="78635" romid="172072" notgame="false">
            <path>droprock1.zip</path>
            <noms>
                <nom region="ss">Drop Off</nom>
                <nom region="us">Drop.Off</nom>
                <nom region="jp">Drop Rock Hora Hora</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>droprock.zip</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Drop Off is similar to Breakout, in that the player controls a paddle which can move left and right, hitting a ball which the player is using to eliminate jewels at the upper end of the play field. The game differs from Bre</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="62ab623c" md5="fc5ad4e47b0dc617a55d7159dcd0a505" sha1="bc8c22bf92afe3f2669627f52fdb2b29f7f081d6" format="mp4" support="">media/video/droprock1.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="ccd908ae" md5="c81c02f3e2b5c666d27d3e4086c837bc" sha1="385518f09f7524affaaea1f4b8c07482e396cb8e" format="png" support="">media/mixrbv2/droprock1.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="421b5899" md5="042f292f7d882f9ddafbdcd073b8a0a5" sha1="605b693e4bfc71d542a2235088747904d6a0b99d" format="png" support="">media/mixrbv2/droprock1.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="421b5899" md5="042f292f7d882f9ddafbdcd073b8a0a5" sha1="605b693e4bfc71d542a2235088747904d6a0b99d" format="png" support="">media/mixrbv2/droprock1.png</media>
            </medias>
            <dates>
                <date region="jp">1990</date>
                <date region="us">1990</date>
            </dates>
            <developpeur id="88">Data East</developpeur>
            <editeur id="8730">NEC</editeur>
            <genres>
                <genre id="2917" principale="0" parentid="10" langue="en">Action / Breakout games</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>11</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="59794" romid="172075" notgame="false">
            <path>dungexpl.zip</path>
            <noms>
                <nom region="ss">Dungeon Explorer</nom>
                <nom region="wor">Dungeon Explorer</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">The former king of Oddesia has entrusted you with an important, dangerous task. You must find the sacred ORA stone, which possesses the powers of life, light and happiness, and retrieve it before the king of the alien race, Natas, does. He has conquered this land and plunged it into an age of terror and despair, plagued with violence. It is up to you to stand against him and return your world to its former glory.

Dungeon Explorer plays like Gauntlet: you choose one of several different characters to play as (Fighter, Thief, Warlock,  Witch, Bard, Bishop, Elf and Knome) and set out on your adventure alone or with up to four other players. Battles are real-time and of the shooter variety, ie, rather than swing a sword, you fire knives (or spells depending on your class). Enemies respawn out of holes in the ground which must be eradicated to keep them from pouring forth in waves. There are a number of items to be found and used throughout the game including potions of white and black magic, healing drinks and the like, but unlike Gauntlet there is no food to worry about.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="b10211d5" md5="a9ec728bc143ac940191a40da2d14649" sha1="755d3ffaff2c415ebee828519e8385ee4c147ebd" format="mp4" support="">media/video/dungexpl.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="ca9a26a6" md5="5fa68345a383765480f1abe16053c4e6" sha1="30e4b26c6a75917ee426d31b342fae9d9db31ee3" format="png" support="">media/mixrbv2/dungexpl.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="c25834c6" md5="e1c318e0166345d6a8f4e24d91f093a2" sha1="f59eebd5856848613a77f72098b9367de39d926d" format="png" support="">media/mixrbv2/dungexpl.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="c25834c6" md5="e1c318e0166345d6a8f4e24d91f093a2" sha1="f59eebd5856848613a77f72098b9367de39d926d" format="png" support="">media/mixrbv2/dungexpl.png</media>
            </medias>
            <dates>
                <date region="jp">1989</date>
                <date region="us">1989</date>
            </dates>
            <developpeur id="264">Atlus</developpeur>
            <editeur id="8730">NEC</editeur>
            <genres>
                <genre id="8" principale="1" parentid="0" langue="en">Role playing games</genre>
            </genres>
            <joueurs>1-5</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="78636" notgame="false">
            <path>energy.zip</path>
            <noms>
                <nom region="ss">Energy</nom>
                <nom region="jp">Energy</nom>
            </noms>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">The story of this game is rather simple: Tokyo has been destroyed by monsters! Terrifying creatures have invaded the city and ruined it. A scientist who possesses the secret knowledge of psychic powers known as ESP, imbues a young boy with them, and sends him to the streets and underground caverns of Tokyo, to rescue the few remaining survivors, and find out the source of the monstrous invasion!

Energy is a side-scrolling shooter. The player manipulates the young hero, who can shoot energy balls and jump. The energy attacks deplete his ESP bar, which refills itself gradually afterwards. The hero's life bar can only be refilled with healing potions which are sometimes dropped by the enemies. The boy can also collect items which change the properties or his ESP attack, and/or upgrade these attacks to the next level.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="e47f56df" md5="0cf35ae6571620a3ed49cb300ff1c759" sha1="5c319dc60855d815dbd56a234ffc724d9bf105c4" format="mp4" support="">media/video/energy.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="36579b64" md5="2c5a96730b2bdc1de5594eae2d3ccb07" sha1="556b1f57869ba91f7f08d394de0e303e1b739340" format="png" support="">media/mixrbv2/energy.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="36579b64" md5="2c5a96730b2bdc1de5594eae2d3ccb07" sha1="556b1f57869ba91f7f08d394de0e303e1b739340" format="png" support="">media/mixrbv2/energy.png</media>
            </medias>
            <dates>
                <date region="jp">1989</date>
            </dates>
            <developpeur id="4955">Quasar Soft</developpeur>
            <editeur id="29671">NCS&amp;nbsp;Corporation</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-5</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="78640" notgame="false">
            <path>f1dream.zip</path>
            <noms>
                <nom region="ss">F-1 Dream</nom>
                <nom region="jp">F-1 Dream</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Cute themed overhead racing game that takes you through the career of a wannabe F1 driver.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="9dac91f8" md5="92981c70d7849fdee92c74b9633beb21" sha1="d4a31953c1aee59f4a1f4764fd4a4fdb1ef30dde" format="mp4" support="">media/video/f1dream.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="a7652c66" md5="8b193698d3ac690ca0d63e1e07d93b8f" sha1="2578867016d728a656ef8878cba7251fa281474f" format="png" support="">media/mixrbv2/f1dream.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="a7652c66" md5="8b193698d3ac690ca0d63e1e07d93b8f" sha1="2578867016d728a656ef8878cba7251fa281474f" format="png" support="">media/mixrbv2/f1dream.png</media>
            </medias>
            <dates>
                <date region="jp">1989</date>
            </dates>
            <developpeur id="8730">NEC</developpeur>
            <editeur id="8730">NEC</editeur>
            <genres>
                <genre id="28" principale="1" parentid="0" langue="en">Race, Driving</genre>
            </genres>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="78641" romid="172080" notgame="false">
            <path>f1pilot.zip</path>
            <noms>
                <nom region="ss">F-1 Pilot - You're King Of Kings</nom>
                <nom region="jp">F-1 Pilot : You're King of Kings</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Feel the speed and excitement of racing a finely tuned vehicle through the twists and turns of the best race tracks from around the world. Tune your car before each race to maximize your chances of winning each race then hit the tracks to race against opponents that are all vying to win! Keep an eye on things in front and behind at all times to overtake and block your opponents.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="23cf22f1" md5="a3fef0f471387d246fcc382435f38ec8" sha1="4dbe0298f1ebd0f6df5502c7f403e9633e838c2d" format="mp4" support="">media/video/f1pilot.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="b8b71266" md5="0b7565081833e5c82481f4b3df0c8303" sha1="437f8a4c0d062bbfbc91aa6528cab3d4833156c5" format="png" support="">media/mixrbv2/f1pilot.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="b8b71266" md5="0b7565081833e5c82481f4b3df0c8303" sha1="437f8a4c0d062bbfbc91aa6528cab3d4833156c5" format="png" support="">media/mixrbv2/f1pilot.png</media>
            </medias>
            <dates>
                <date region="jp">1989</date>
            </dates>
            <developpeur id="17379">Pack In Video</developpeur>
            <editeur id="17379">Pack In Video</editeur>
            <genres>
                <genre id="28" principale="1" parentid="0" langue="en">Race, Driving</genre>
            </genres>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="78637" romid="172082" notgame="false">
            <path>f1circus1.zip</path>
            <noms>
                <nom region="ss">F1 Circus</nom>
                <nom region="jp">F1 Circus</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>f1circus.zip</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">F1 Circus is a Formula 1 simulation racing game. Unlike later entries in the series, this version does not feature an official license, and so only features generic teams and drivers. Races are viewed from a top-down perspective, and there are a variety of machine settings as well as basic vehicle damage.

A total of 15 courses are on offer, and there is a World Championship mode, as well as a "Constructors" mode for one or two players where the player can take the role of team manager while the computer does the actual racing. The Famicom release also adds a Time Attack mode for practicing and perfecting each course.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="1a2a9d27" md5="b196cabb02e42b578e34090657839a48" sha1="8b067ab16675e820e26a1ba086fff79c3a4ece22" format="mp4" support="">media/video/f1circus1.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="2210f9fb" md5="1f75f0ecad04e8d3b7986638f912ca02" sha1="8a25b59fef94a4579c01621db995d2137f5f471f" format="png" support="">media/mixrbv2/f1circus1.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="2210f9fb" md5="1f75f0ecad04e8d3b7986638f912ca02" sha1="8a25b59fef94a4579c01621db995d2137f5f471f" format="png" support="">media/mixrbv2/f1circus1.png</media>
            </medias>
            <dates>
                <date region="jp">1990</date>
            </dates>
            <developpeur id="226">Nichibutsu</developpeur>
            <editeur id="226">Nichibutsu</editeur>
            <genres>
                <genre id="28" principale="1" parentid="0" langue="en">Race, Driving</genre>
            </genres>
            <joueurs>1-5</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="78637" notgame="false">
            <path>f1circus.zip</path>
            <noms>
                <nom region="ss">F1 Circus</nom>
                <nom region="jp">F1 Circus</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">F1 Circus is a Formula 1 simulation racing game. Unlike later entries in the series, this version does not feature an official license, and so only features generic teams and drivers. Races are viewed from a top-down perspective, and there are a variety of machine settings as well as basic vehicle damage.

A total of 15 courses are on offer, and there is a World Championship mode, as well as a "Constructors" mode for one or two players where the player can take the role of team manager while the computer does the actual racing. The Famicom release also adds a Time Attack mode for practicing and perfecting each course.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="1a2a9d27" md5="b196cabb02e42b578e34090657839a48" sha1="8b067ab16675e820e26a1ba086fff79c3a4ece22" format="mp4" support="">media/video/f1circus.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="2210f9fb" md5="1f75f0ecad04e8d3b7986638f912ca02" sha1="8a25b59fef94a4579c01621db995d2137f5f471f" format="png" support="">media/mixrbv2/f1circus.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="2210f9fb" md5="1f75f0ecad04e8d3b7986638f912ca02" sha1="8a25b59fef94a4579c01621db995d2137f5f471f" format="png" support="">media/mixrbv2/f1circus.png</media>
            </medias>
            <dates>
                <date region="jp">1990</date>
            </dates>
            <developpeur id="226">Nichibutsu</developpeur>
            <editeur id="226">Nichibutsu</editeur>
            <genres>
                <genre id="28" principale="1" parentid="0" langue="en">Race, Driving</genre>
            </genres>
            <joueurs>1-5</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="78638" romid="172083" notgame="false">
            <path>f1circ91.zip</path>
            <noms>
                <nom region="ss">F1 Circus '91 - World Championship</nom>
                <nom region="jp">F1 Circus '91 : World Championship</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">F1 Circus '91 is a Formula 1 simulation racing game. The series did not yet feature an official license, and so just like the first game it only features generic team and driver names. The game itself plays much the same, with the overhead race view and focus on car tuning and damage. The World Championship mode has of course returned, though the managerial Constructors mode is no longer present. There is also a Free Attack mode, where any course can be freely practiced; a Training mode, where special training courses can be raced on to learn the ins and outs of the game; and a Watch mode, where the player can choose a course and watch a demonstration race.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="5a3f569e" md5="677ee47225c96e2cc26c6f7042021e80" sha1="32be751389dc122c9482fab5f926dd2c8fd24928" format="mp4" support="">media/video/f1circ91.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="564a794a" md5="5834fa5c306f1670651dc302de07e83c" sha1="5093f581ee4073c52b5710b3ae3679c2c0d5fee4" format="png" support="">media/mixrbv2/f1circ91.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="564a794a" md5="5834fa5c306f1670651dc302de07e83c" sha1="5093f581ee4073c52b5710b3ae3679c2c0d5fee4" format="png" support="">media/mixrbv2/f1circ91.png</media>
            </medias>
            <dates>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="226">Nichibutsu</developpeur>
            <editeur id="226">Nichibutsu</editeur>
            <genres>
                <genre id="28" principale="1" parentid="0" langue="en">Race, Driving</genre>
            </genres>
            <joueurs>1-5</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="78639" romid="172084" notgame="false">
            <path>f1circ92.zip</path>
            <noms>
                <nom region="ss">F1 Circus '92 - The Speed Of Sound</nom>
                <nom region="jp">F1 Circus '92 : The Speed of Sound</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis/>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="45010deb" md5="09876e0d734147f7a71ea6aacf40c088" sha1="315ca0d55f965e81048dafdf68fc80f6b1f6e7ba" format="mp4" support="">media/video/f1circ92.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="2880a1c4" md5="667de852c156e9fc43124ab99a48766a" sha1="2c8920f8cc44ebe5eeff66d0f0c4ff3cf96b55be" format="png" support="">media/mixrbv2/f1circ92.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="2880a1c4" md5="667de852c156e9fc43124ab99a48766a" sha1="2c8920f8cc44ebe5eeff66d0f0c4ff3cf96b55be" format="png" support="">media/mixrbv2/f1circ92.png</media>
            </medias>
            <dates>
                <date region="jp">1992</date>
            </dates>
            <developpeur id="226">Nichibutsu</developpeur>
            <editeur id="226">Nichibutsu</editeur>
            <genres>
                <genre id="28" principale="1" parentid="0" langue="en">Race, Driving</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="78642" romid="172085" notgame="false">
            <path>f1tb.zip</path>
            <noms>
                <nom region="ss">F1 Triple Battle</nom>
                <nom region="jp">F1 Triple Battle</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">F1 Triple Battle is a racing game for the PC Engine based on the open-wheel Formula One racing class. The screen is split three times horizontally and allows for up to three players to play simultaneously. When in single-player or two-player, the top part of the screen shows a map of the course. The game features a single-player World Championship mode, a training Test Run mode and the multiplayer Battle mode.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="f5f2043e" md5="531623973d51c26c872aaed39f902642" sha1="2722ace32f3a87dcf9a3783d9b447697d23133ca" format="mp4" support="">media/video/f1tb.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="2dfc9908" md5="ef982718c28678624e52e4130992ca3a" sha1="288591e8d829d28f012df629b0a9f642385c60d5" format="png" support="">media/mixrbv2/f1tb.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="2dfc9908" md5="ef982718c28678624e52e4130992ca3a" sha1="288591e8d829d28f012df629b0a9f642385c60d5" format="png" support="">media/mixrbv2/f1tb.png</media>
            </medias>
            <dates>
                <date region="jp">1989</date>
            </dates>
            <developpeur id="437">Human</developpeur>
            <editeur id="437">Human</editeur>
            <genres>
                <genre id="28" principale="1" parentid="0" langue="en">Race, Driving</genre>
            </genres>
            <joueurs>1-3</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="59796" romid="172087" notgame="false">
            <path>fantzone.zip</path>
            <noms>
                <nom region="ss">Fantasy Zone</nom>
                <nom region="wor">Fantasy Zone</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">The Fantasy Zone is a solar system consisting of eight brightly colored, fantastic planets. The evil Menons are trying to take over all of the planets in the Fantasy Zone by using misappropriated foreign currency to build their forces. It is the player's job to recover all of the coins and save the solar system! 

Fantasy Zone is an arcade style shooter for one or two players. The goal is to destroy all of the creatures on each planet and collect as many of the lost coins as possible. At the end of each level is a large enemy that will have to be defeated before moving on to the next world.  At various points in the game, the player will be able to find a parts shop, which allows purchasing improvements for his spaceship, including better weapons and faster engines.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="e47f96f1" md5="6f1a171c981c5805c1704390eec428f4" sha1="954236ff377a2ce8517e576e47c37cc9237cba14" format="mp4" support="">media/video/fantzone.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="5123e9cf" md5="ca7c0178944dd491e069aefdf5fe74a5" sha1="98a12c1a0065df807386bb6aeeb30ad4807287fe" format="png" support="">media/mixrbv2/fantzone.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="b0b78051" md5="2fe61e00cebaa5c5b27d560d47c1cafe" sha1="4214ad3343f52da6dcb718d00a8125cab6a5a900" format="png" support="">media/mixrbv2/fantzone.png</media>
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            </medias>
            <dates>
                <date region="jp">1988</date>
                <date region="us">1989</date>
            </dates>
            <developpeur id="8802">Bits Laboratory</developpeur>
            <editeur id="8730">NEC</editeur>
            <genres>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="78644" romid="172089" notgame="false">
            <path>fightrun.zip</path>
            <noms>
                <nom region="ss">Fighting Run</nom>
                <nom region="jp">Fighting Run</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Fighting Run is an action game by Nihon Bussan that features an unusual mix of racing and fighting. The player takes control of a humanoid biped robot engaged in a series of deadly races against other opponents. But these races have a twist - each racer can attack the opposing player in order to win the race and score points. In single-player mode, the player first needs to choose a track and an opponent. Then points need to be allocated to increase various abilities, from Speed, Power to Armor. Then the race is ready to go - each racer can freely move around the track, hit each other or use special attacks collected along the way (such as lightning bolts, grenades and so forth). Each robot also comes with a life bar and the race is over as soon as it reaches zero. Additionally, Fighting Run features a versus-mode where two players, or two AI controlled opponents, can race against each other, as well as a tournament-mode where eight robots and their pilots race (two at the time) for a golden trophy.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="5b39cf86" md5="7b49c314d8ea18f3a6033f12e4326bae" sha1="200918a4e5c5061d5fdca0459be44c1e3cc11f0f" format="mp4" support="">media/video/fightrun.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="b7ca7a1e" md5="6378ef5cab5ad68c2a695b65e2aa0497" sha1="da33d7521af67955cdb2ee5b0953666ae13b653f" format="png" support="">media/mixrbv2/fightrun.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="b7ca7a1e" md5="6378ef5cab5ad68c2a695b65e2aa0497" sha1="da33d7521af67955cdb2ee5b0953666ae13b653f" format="png" support="">media/mixrbv2/fightrun.png</media>
            </medias>
            <dates>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="226">Nichibutsu</developpeur>
            <editeur id="226">Nichibutsu</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>11</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="59797" romid="172090" notgame="false">
            <path>finlblst.zip</path>
            <noms>
                <nom region="ss">Final Blaster</nom>
                <nom region="jp">Final Blaster</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Final Blaster is a vertically scrolling shooter with seven levels. As usual, the player mans a space ship, has to kill the enemy opposition and a powerful boss enemy at the end of each level. A speciality is the dynamic difficulty: if the player offers a </synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="5944585b" md5="e1a4007030b80ae864cce003d007661c" sha1="303e93741c8a5abbc0fc63ed1980fa18324a0658" format="mp4" support="">media/video/finlblst.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="ef217983" md5="f643b18eb3f6baa1d89773de758f6df6" sha1="9b8e9b3117f7f83764a3434cb28f2caffda3e0a1" format="png" support="">media/mixrbv2/finlblst.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="ef217983" md5="f643b18eb3f6baa1d89773de758f6df6" sha1="9b8e9b3117f7f83764a3434cb28f2caffda3e0a1" format="png" support="">media/mixrbv2/finlblst.png</media>
            </medias>
            <dates>
                <date region="jp">1990</date>
            </dates>
            <developpeur id="198">Aisystem Tokyo</developpeur>
            <editeur id="68">Namco</editeur>
            <genres>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="14593" romid="172091" notgame="false">
            <path>finallap.zip</path>
            <noms>
                <nom region="ss">Final Lap Twin</nom>
                <nom region="wor">Final Lap Twin</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Final Lap Twin is an open-wheel F1-style racing game loosely based on Namco's Final Lap arcade game.  The game display is always in split screen mode, even if only one player is playing.  The other display shows your nearest rival if you are racing against the computer.

There are two basic modes: Grand Prix and Quest.  Grand Prix consists of a multi-race points championship.  There are two car types for this mode: F-3000 and F1.  Grand Prix mode can be played with one or two players.

Quest mode has more depth and forms the core of Final Lap Twin.  This is essentially a racing RPG.  You take the role of a boy who desires to become the World Champion.  To do so, you must travel from town to town finding challenges and winning them to gain money and special items to improve your car.  As you move around the game world, which is presented in an overhead view, you will encounter random challenges, much like random battles in a traditional RPG.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="60166273" md5="286208303c5b1d54019f8ee51c68e285" sha1="06416c7dc7813f396c394ffa35880308d64cfda0" format="mp4" support="">media/video/finallap.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="2d646960" md5="d549e1f2987fb758a76cec7b47862574" sha1="97877277aface902344b51609c4d6d735e982fa5" format="png" support="">media/mixrbv2/finallap.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="b50be403" md5="13d744e965188856edd6ec7e32ca31bf" sha1="1912bfdd67b86ba72304d1b8da163bc9f9149f6a" format="png" support="">media/mixrbv2/finallap.png</media>
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            </medias>
            <dates>
                <date region="jp">1989</date>
                <date region="us">1989</date>
            </dates>
            <developpeur id="8730">NEC</developpeur>
            <editeur id="68">Namco</editeur>
            <genres>
                <genre id="28" principale="1" parentid="0" langue="en">Race, Driving</genre>
                <genre id="8" principale="1" parentid="0" langue="en">Role playing games</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>1</topstaff>
            <note>18</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="14577" notgame="false">
            <path>finalmt.zip</path>
            <noms>
                <nom region="ss">Final Match Tennis</nom>
                <nom region="jp">Final Match Tennis</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Final Match Tennis is a typical Tennis game for the PC Engine and was only released in Japan. It features 16 different (all male) players and all the normal strokes like smashes, stop balls, lobs, volleys and the like. Through the use of a multiplayer adapter up to 4 people can play the game in any combination in singles and doubles. A tournament and practice mode is also present.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="d8c9d6a5" md5="03d0f2d350ff40839150490632198d30" sha1="81fd6ad57311af14d38173f26fa530501636adb2" format="mp4" support="">media/video/finalmt.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="435612bb" md5="f780fdd1904fa26883c2895328b20991" sha1="e61b7fcc96fae3381d2948ee1d6333a93d4097f2" format="png" support="">media/mixrbv2/finalmt.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="435612bb" md5="f780fdd1904fa26883c2895328b20991" sha1="e61b7fcc96fae3381d2948ee1d6333a93d4097f2" format="png" support="">media/mixrbv2/finalmt.png</media>
            </medias>
            <dates>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="437">Human</developpeur>
            <editeur id="437">Human</editeur>
            <genres>
                <genre id="2867" principale="0" parentid="685" langue="en">Sports / Tennis</genre>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>1</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="14580" notgame="false">
            <path>finalsols.zip</path>
            <noms>
                <nom region="ss">Final Soldier</nom>
                <nom region="jp">Final Soldier</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>finalsol.zip</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">A sci-fi top-down shooter, sequel to the Star Soldier games. Once again its your job to protect the Galactic Empire from an alien invasion using nothing but your trusty starfighter.

The game is divided in several stages in which enemies attack you in several waves until you reach the stage boss and proceed to the next one. Final Soldier incorporates four different gun pods mapped to each button, which can be fired independently or in conjunction. What you equip in each pod is up to you however as not only you get to select weapon loadouts between levels, but also shooting power-ups cycles to the available weapon types that you can incorporate mid-game.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="994a01ca" md5="3ced8b3d121ed3d6311450d89f919bb1" sha1="6f80657820114dd13e934078382697899155072b" format="mp4" support="">media/video/finalsols.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="14f5d707" md5="0adc5f7fced34545ffee2bf3f6d71eb3" sha1="f5902ee6ea71b68c45da2a2dfd30d10548c4b290" format="png" support="">media/mixrbv2/finalsols.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="14f5d707" md5="0adc5f7fced34545ffee2bf3f6d71eb3" sha1="f5902ee6ea71b68c45da2a2dfd30d10548c4b290" format="png" support="">media/mixrbv2/finalsols.png</media>
            </medias>
            <dates>
                <date region="us">1991</date>
            </dates>
            <developpeur id="83">Hudson</developpeur>
            <editeur id="83">Hudson</editeur>
            <genres>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="14580" notgame="false">
            <path>finalsol.zip</path>
            <noms>
                <nom region="ss">Final Soldier</nom>
                <nom region="jp">Final Soldier</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">A sci-fi top-down shooter, sequel to the Star Soldier games. Once again its your job to protect the Galactic Empire from an alien invasion using nothing but your trusty starfighter.

The game is divided in several stages in which enemies attack you in several waves until you reach the stage boss and proceed to the next one. Final Soldier incorporates four different gun pods mapped to each button, which can be fired independently or in conjunction. What you equip in each pod is up to you however as not only you get to select weapon loadouts between levels, but also shooting power-ups cycles to the available weapon types that you can incorporate mid-game.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="994a01ca" md5="3ced8b3d121ed3d6311450d89f919bb1" sha1="6f80657820114dd13e934078382697899155072b" format="mp4" support="">media/video/finalsol.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="14f5d707" md5="0adc5f7fced34545ffee2bf3f6d71eb3" sha1="f5902ee6ea71b68c45da2a2dfd30d10548c4b290" format="png" support="">media/mixrbv2/finalsol.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="14f5d707" md5="0adc5f7fced34545ffee2bf3f6d71eb3" sha1="f5902ee6ea71b68c45da2a2dfd30d10548c4b290" format="png" support="">media/mixrbv2/finalsol.png</media>
            </medias>
            <dates>
                <date region="us">1991</date>
            </dates>
            <developpeur id="83">Hudson</developpeur>
            <editeur id="83">Hudson</editeur>
            <genres>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="78647" romid="172096" notgame="false">
            <path>fireprow.zip</path>
            <noms>
                <nom region="ss">Fire Pro Wrestling - Combination Tag</nom>
                <nom region="jp">Fire Pro Wrestling : Combination Tag</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">The first in the critically acclaimed Fire Pro Wrestling series, allowing for rapid wrestling action with unprecedented number of moves and a large roster inspired by wrestling legends from around the world.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="792ad2d9" md5="2f0e7ff604a2338fc7a20e8a2397d803" sha1="c6061ed419bb6800c1f975ea7c782a818620a4b9" format="mp4" support="">media/video/fireprow.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="fd64a8ac" md5="1ee6e0a922acbf8cedd1d51e8736eca9" sha1="8d44a0379f21f71da3bd99dbc35cf93c15d376a2" format="png" support="">media/mixrbv2/fireprow.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="fd64a8ac" md5="1ee6e0a922acbf8cedd1d51e8736eca9" sha1="8d44a0379f21f71da3bd99dbc35cf93c15d376a2" format="png" support="">media/mixrbv2/fireprow.png</media>
            </medias>
            <dates>
                <date region="jp">1989</date>
            </dates>
            <developpeur id="437">Human</developpeur>
            <editeur id="437">Human</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="14" principale="1" parentid="0" langue="en">Fight</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="78645" romid="172097" notgame="false">
            <path>fireprw2.zip</path>
            <noms>
                <nom region="ss">Fire Pro Wrestling 2 - 2nd Bout</nom>
                <nom region="jp">Fire Pro Wrestling 2 : 2nd Bout</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Fire Pro Wrestling 2nd Bout is the second game in the Fire Pro Wrestling series. It is very similar to Fire Pro Wrestling Combination Tag and doesn't offer much in terms of new content, other than a few new modes, including Excite Series, World Champion Series, Super Tournament, and Elimination Match.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="f611c6ad" md5="643ff6ae9803b59f82d563c93f06449f" sha1="b484c87bb93cba7449a211448b82f6542b3e18be" format="mp4" support="">media/video/fireprw2.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="e368952f" md5="28131bbf87558fb924d9eed4d47bd783" sha1="31c37819bf2d8de722b8fb50b4db312ad88a0591" format="png" support="">media/mixrbv2/fireprw2.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="e368952f" md5="28131bbf87558fb924d9eed4d47bd783" sha1="31c37819bf2d8de722b8fb50b4db312ad88a0591" format="png" support="">media/mixrbv2/fireprw2.png</media>
            </medias>
            <dates>
                <date region="jp">1991</date>
            </dates>
            <editeur id="437">Human</editeur>
            <genres>
                <genre id="14" principale="1" parentid="0" langue="en">Fight</genre>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="78646" romid="172098" notgame="false">
            <path>fireprw3.zip</path>
            <noms>
                <nom region="ss">Fire Pro Wrestling 3 - Legend Bout</nom>
                <nom region="jp">Fire Pro Wrestling 3 : Legend Bout</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Fire Pro Wrestling 3: Legend Bout is the third game in the long-running Fire Pro Wrestling series. The game is very similar to the first two. There is a significant increase in the amount of wrestlers, however, and there are a few new modes, such as wrestler editing mode and "hidden mode". There are 28 regular wrestlers, and 4 hidden wrestlers. As usual, while fictitious, they are based on real wrestlers, such as Hulk Hogan. This was the last of the series for the PC Engine as a stand-alone console, with one more being released for its Arcade CD-ROM² add-on.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="cdd9df76" md5="382a1faf0f8f2d0963ab0a9230df92af" sha1="fa552619e7173dd5f97a8a9a3241c6b3911472ce" format="mp4" support="">media/video/fireprw3.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="f7e6232d" md5="78833ef4012987641dc0b9f0bc4fa672" sha1="0c96941f6b78783e196e0648957ba107123cd1e0" format="png" support="">media/mixrbv2/fireprw3.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="f7e6232d" md5="78833ef4012987641dc0b9f0bc4fa672" sha1="0c96941f6b78783e196e0648957ba107123cd1e0" format="png" support="">media/mixrbv2/fireprw3.png</media>
            </medias>
            <dates>
                <date region="jp">1992</date>
            </dates>
            <editeur id="437">Human</editeur>
            <genres>
                <genre id="14" principale="1" parentid="0" langue="en">Fight</genre>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="78648" romid="171984" notgame="false">
            <path>armedf.zip</path>
            <noms>
                <nom region="ss">Formation Armed F</nom>
                <nom region="jp">Armed F</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Formation Armed F, or simply Armed F, is a vertically-scrolling shoot 'em up originally developed by Manjyudo and published by Nichibutsu for the Arcade in 1988. It was later ported to the PC Engine by Pack-In-Video in 1990.The Vowger RC30, the most state of the art starfighter in the Milky Way Federation's fleet, is sent to investigate an unusual phenomenon that has engulfed a number of space stations at the edge of the galaxy. The Vowger is capable of adapting itself via numerous power-ups, which often require that the player switch their weapon formations to better target the enemies they must face.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="ad411962" md5="167a26ad2512cc0144f7653f69a78e87" sha1="ed27d0ad8d39da2753ef784af490b350ac7c5ae4" format="mp4" support="">media/video/armedf.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="f9944684" md5="a8430fed5c30cb59ef642161a5586e03" sha1="0437c5692565d6659c87d76e366dfb146c6ce3e5" format="png" support="">media/mixrbv2/armedf.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="f9944684" md5="a8430fed5c30cb59ef642161a5586e03" sha1="0437c5692565d6659c87d76e366dfb146c6ce3e5" format="png" support="">media/mixrbv2/armedf.png</media>
            </medias>
            <dates>
                <date region="jp">1990</date>
            </dates>
            <developpeur id="9564">Manjyudo</developpeur>
            <editeur id="17379">Pack In Video</editeur>
            <genres>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>11</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="78649" romid="172099" notgame="false">
            <path>fsoccr90.zip</path>
            <noms>
                <nom region="ss">Formation Soccer - Human Cup '90</nom>
                <nom region="jp">Formation Soccer : Human Cup '90</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis/>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="2b954b6f" md5="c40fa58c73053e1a4572a8d1e85c4479" sha1="5e1030bdf9d4ae361cb16c88c3702074cf0a7ea3" format="mp4" support="">media/video/fsoccr90.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="d9192e96" md5="cc5d80c5cb5b6031ef678ed7feb39a70" sha1="6c88d2684c948ae33db5aac370e5017b73142062" format="png" support="">media/mixrbv2/fsoccr90.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="d9192e96" md5="cc5d80c5cb5b6031ef678ed7feb39a70" sha1="6c88d2684c948ae33db5aac370e5017b73142062" format="png" support="">media/mixrbv2/fsoccr90.png</media>
            </medias>
            <dates>
                <date region="jp">1990</date>
            </dates>
            <developpeur id="437">Human</developpeur>
            <editeur id="437">Human</editeur>
            <genres>
                <genre id="2847" principale="0" parentid="685" langue="en">Sports / Soccer</genre>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="78650" romid="172100" notgame="false">
            <path>fsoccer.zip</path>
            <noms>
                <nom region="ss">Formation Soccer - On J. League</nom>
                <nom region="jp">Formation Soccer : On J. League</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis/>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="be41571d" md5="c2de2cc356cd10b524f0faec023d9f04" sha1="b4ae742018e7e32c0cfb906b1381f9a363b92179" format="mp4" support="">media/video/fsoccer.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="1734fcd1" md5="226e7298b52a3534cee443570d4534de" sha1="62db04b99dabf5ee0d6f550373d3a97d7de41947" format="png" support="">media/mixrbv2/fsoccer.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="1734fcd1" md5="226e7298b52a3534cee443570d4534de" sha1="62db04b99dabf5ee0d6f550373d3a97d7de41947" format="png" support="">media/mixrbv2/fsoccer.png</media>
            </medias>
            <dates>
                <date region="jp">1994</date>
            </dates>
            <developpeur id="437">Human</developpeur>
            <editeur id="437">Human</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2847" principale="0" parentid="685" langue="en">Sports / Soccer</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>1</topstaff>
            <note>19</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="78651" romid="172101" notgame="false">
            <path>alice.zip</path>
            <noms>
                <nom region="ss">Fushigi No Yume No Alice</nom>
                <nom region="jp">Fushigi no Yume no Alice</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Based on Lewis Carrol's Alice in Wonderland novels, Fushigi no Yume no Alice is a cute 2-D platformer which casts you as Alice, a blond-haired girl wearing a pink dress. Your job is to make your way through forests and caves, defeating enemies that you come across by either jumping on their heads or shouting 'IYA' at them. Some enemies will drop eggs which will explode. You can kick these eggs and use them to destroy the enemies themselves. There are three levels in each area, and each level ends with you defeating a boss.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="3587853b" md5="93f6ecf58fa3e8d392548bc80c44287c" sha1="199ac35af6b4a25fdadafc437c771da46b6accb2" format="mp4" support="">media/video/alice.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="48f53cdb" md5="104edb5d87a57ce1f86e853b2a2f1d01" sha1="211c09d11bf43c50df88368a13dd4b168cf76eb8" format="png" support="">media/mixrbv2/alice.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="48f53cdb" md5="104edb5d87a57ce1f86e853b2a2f1d01" sha1="211c09d11bf43c50df88368a13dd4b168cf76eb8" format="png" support="">media/mixrbv2/alice.png</media>
            </medias>
            <dates>
                <date region="jp">1990</date>
            </dates>
            <developpeur id="574">FACE</developpeur>
            <editeur id="574">FACE</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="78653" notgame="false">
            <path>gaiflame.zip</path>
            <noms>
                <nom region="ss">Gai Flame</nom>
                <nom region="jp">Gai Flame</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Gaiflame (or Gai Flame) is sci-fi, turn-based strategy, with giant, heavy armed humanoid robots. The player controls an army of giant robots and try to destroy enemies.

The game starts with macro-level view of the world (player can move units from battlefield to battlefield - each battlefield has 6 slot for troops), and battle mode - player commands several robots on a "fake-hexes" based map (squares with 6 neighbors) and tries to defeat the enemy's army. Fight between robots are animated on special, small screen - like in Advance War.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="f88b7718" md5="de3e33da28fe29dc0f3ac02b91109607" sha1="b9261758b15239ca1d3e2e73281870130aa821a4" format="mp4" support="">media/video/gaiflame.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="3004663d" md5="4a15ba9bbae45758bd7cdce87acfb86c" sha1="b1ac37af75bf06eedd03db9c75109488d2d0dbf9" format="png" support="">media/mixrbv2/gaiflame.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="3004663d" md5="4a15ba9bbae45758bd7cdce87acfb86c" sha1="b1ac37af75bf06eedd03db9c75109488d2d0dbf9" format="png" support="">media/mixrbv2/gaiflame.png</media>
            </medias>
            <dates>
                <date region="jp">1990</date>
            </dates>
            <developpeur id="27311">Masaya Games</developpeur>
            <genres>
                <genre id="27" principale="1" parentid="0" langue="en">Strategy</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="78652" notgame="false">
            <path>gaiamons.zip</path>
            <noms>
                <nom region="ss">Gaia No Monshou</nom>
                <nom region="us">Gaia no Monshou</nom>
                <nom region="jp">Gaia no Monshou</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Gaia no Monsh? (also known as the 'Crest of Gaia') is a fantasy round-based strategy game by NCS and conversion of a game originally released for the NEC PC-8801 in 1987. The Light and Dark forces are engaged in a fierce war and Böser, leader of the Dark Army, is now ready to capture the Rall Tower, source of the world's energy. Sieghart, leader of the Light army, is the only one who stands between the evil Böser and the complete decimation of the kingdom. Gaia no Monsh? is a turn-based strategy game at heart - the player moves troops around a battlefield and attacks nearby enemy units. An Auto Battle mode is also available and gives the option to let the AI figure out of the player's next move. The game offers several play modes - the first one (Scenario Mode) gives the player the chance to jump straight into battle using predefined troops. The second (Construction Mode) allows him to build his own army using unit points. The last one (Campaign Mode) conveys story plot elements and starts in the siege town of Dirl, where king Sieghart battles the fierce Böser. This mode requires more complex strategy and the player must assemble his own troops using unit points and units lost in battle don't come back during the campaign. Unlike the other two modes, it offers a password system to save the player's progress through the game.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="0ae04a46" md5="038ef5c004f6ab264b8d41428888ae99" sha1="7de475bb66fcce9de69d188800a04335329309f7" format="mp4" support="">media/video/gaiamons.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="e5aab296" md5="04aa50fbe40a5df24001db6174470657" sha1="805bdff82bfa89932d1c22fb3280e8f99c6a19b2" format="png" support="">media/mixrbv2/gaiamons.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="e5aab296" md5="04aa50fbe40a5df24001db6174470657" sha1="805bdff82bfa89932d1c22fb3280e8f99c6a19b2" format="png" support="">media/mixrbv2/gaiamons.png</media>
            </medias>
            <dates>
                <date region="jp">1988</date>
            </dates>
            <developpeur id="29671">NCS&amp;nbsp;Corporation</developpeur>
            <editeur id="29671">NCS&amp;nbsp;Corporation</editeur>
            <genres>
                <genre id="27" principale="1" parentid="0" langue="en">Strategy</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="14510" romid="172104" notgame="false">
            <path>galaga88.zip</path>
            <noms>
                <nom region="ss">Galaga '90</nom>
                <nom region="us">Galaga '90</nom>
                <nom region="jp">Galaga '88</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Galaga '88 takes the basic gameplay of Galaga and adds higher-quality graphics, triple ship abilities, parsec progression, power-ups, asteroids, bosses and other enhancements. Periodically the player encounters Challenging Stages, which are set to music and feature "dancing" enemies.  The objective is to shoot all 40 enemies before they disappear, for a bonus of at least 10,000 points. There are a total of 29 stages. The player can begin with one ship with two in reserve or start right out with a dual ship (but only one in reserve).  

Some enemies now have the ability to combine into a much larger single enemy that takes multiple shots to destroy. Others explode in a brilliant shower of fireworks when destroyed, and occasionally these enemies drop a small formation of much smaller enemies that "wiggle" their way down the screen.  Some enemies arrive in spherical "eggs" and emit a loud, high-pitched noise when hit. These creatures take multiple hits to destroy in flight (just one hit in formation), and their main attack pattern is to move about halfway down the screen, stop, fire multiple shots at once, and then fly straight down off the bottom of the screen.  Another type of enemy takes at least five hits to destroy, and it grows larger with each consecutive hit, making it both a larger target and allowing it to act as a shield to other enemies. 

Later in the game some enemies are equipped with armor that renders them invincible while in formation. When one of these enemies starts its dive, it will flip over and expose its vulnerable side, then flip over again and become invincible while it moves back up the screen, then flip one more time and finish its dive. While vulnerable, this enemy can be destroyed in one hit, scoring bonus points. In addition, many different kinds of obstacles appear throughout the game, including blue crystals, boulders and green blobs.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="f4399b24" md5="e2bf316c4cc1e18ebcd86afcc225608b" sha1="ebc9bfc511d00ccdbf8b94da4fccf6c4709d5ebd" format="mp4" support="">media/video/galaga88.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="e4fd8bd3" md5="611456ab02d3eb431ffdce4a872f87a3" sha1="b7619f0e5fc4c1fd98f1c9e5a2dcc59241d5b042" format="png" support="">media/mixrbv2/galaga88.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="4099be36" md5="790e940a16a67c2e08d38b4092123152" sha1="b7e882bd6a03e52666a888ae87088f5445cded68" format="png" support="">media/mixrbv2/galaga88.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="4099be36" md5="790e940a16a67c2e08d38b4092123152" sha1="b7e882bd6a03e52666a888ae87088f5445cded68" format="png" support="">media/mixrbv2/galaga88.png</media>
            </medias>
            <dates>
                <date region="jp">1988</date>
                <date region="us">1989</date>
            </dates>
            <developpeur id="68">Namco</developpeur>
            <editeur id="8730">NEC</editeur>
            <genres>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="78656" romid="172106" notgame="false">
            <path>ganbgolf.zip</path>
            <noms>
                <nom region="ss">Ganbare! Golf Boys</nom>
                <nom region="jp">Ganbare! Golf Boys</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Ganbare! Golf Boys ("Do Your Best! Golf Boys") is a PC Engine exclusive golf game that allows for up to four players to compete is a round of golf via the console's multi-tap peripheral. It did not receive a US localization.

The game has a permanent top-down view of each hole, zooming in whenever the player is on the green, and has the "hit the sweet spot" power gauge system standard to most golf simulators. It features a total of two courses, with eighteen holes apiece.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="d07ac085" md5="37daeacd7b472c7626eca1e46a9b3d1f" sha1="9af915602d3e955198b68d71caec5af0285ec4ee" format="mp4" support="">media/video/ganbgolf.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="b4f74a81" md5="1aa9f7d8d7f25387cedac5eb2aefb0bf" sha1="d14bcc66be82bd4df92564a98a687ab267b1b2a4" format="png" support="">media/mixrbv2/ganbgolf.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="b4f74a81" md5="1aa9f7d8d7f25387cedac5eb2aefb0bf" sha1="d14bcc66be82bd4df92564a98a687ab267b1b2a4" format="png" support="">media/mixrbv2/ganbgolf.png</media>
            </medias>
            <dates>
                <date region="jp">1989</date>
            </dates>
            <developpeur id="29671">NCS&amp;nbsp;Corporation</developpeur>
            <editeur id="29671">NCS&amp;nbsp;Corporation</editeur>
            <genres>
                <genre id="2913" principale="0" parentid="685" langue="en">Sports / Golf</genre>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="78657" notgame="false">
            <path>gekisboy.zip</path>
            <noms>
                <nom region="ss">Gekibo - Gekisha Boy</nom>
                <nom region="jp">Gekibo : Gekisha Boy</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Novel game in which you have to earn points by taking photographs of the most newsworthy happenings as you walk down the street. These involve people falling over, planes crashing, UFOs and many other bizarre events. You have a </synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="0cf4a2f9" md5="7cb3e18c29f80db3598c1e113384ed1f" sha1="b9a07a6455cd6e7f4a522b8af77933771f1ce5b7" format="mp4" support="">media/video/gekisboy.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="56f31efc" md5="e64fae287017b179c431f1f45b38b3a0" sha1="ab00fe48ccdbcd61559706b878756290419952b3" format="png" support="">media/mixrbv2/gekisboy.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="56f31efc" md5="e64fae287017b179c431f1f45b38b3a0" sha1="ab00fe48ccdbcd61559706b878756290419952b3" format="png" support="">media/mixrbv2/gekisboy.png</media>
            </medias>
            <dates>
                <date region="jp">1992</date>
            </dates>
            <developpeur id="962">Tomcat System</developpeur>
            <editeur id="279">Irem</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="78658" romid="172108" notgame="false">
            <path>genjitsu.zip</path>
            <noms>
                <nom region="ss">Genji Tsuushin Agedama</nom>
                <nom region="jp">Genji Tsuushin Agedama</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Agedama Genji is a 4th grader boy in elementary school, and a hero on the training from 'Hero Planet.' Though the cheerful kid is no one special in appearance, he can transforms into a superhero called "Agedaman" by combining himself with his computer friend called Wapuro. He believes in Kiai power and he tries to handle all the problems that he encounters with that, so his father decided to let him go training on the earth accompanied by only Wapuro on summer vacation. After his arrival to Morisoba city, where an enormously wealthy clan rules arbitrarily, he joined East-Morisoba elementary school, then met a diva girl of the clan named Rei Kuki who has an ambition to conquer the world and, as a first step, attacks the city with a variety of chimera monsters that she and her grandfather create with the Monster-Cooker, which the rich old man invented. When they plot to attack the city she transforms into a super-villainess called "Onyomiko". The battles of Agedaman and Onyomiko began!</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="bbb29376" md5="d24ca4089f43abf53f482b52ba953a16" sha1="ff621a3f189348fb8d3079deaace0279a78307e1" format="mp4" support="">media/video/genjitsu.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="2e6ebb3b" md5="3befe0555ce1a798bb6c026d01480d68" sha1="d95184a3532f2ab60c0296cda512ba50968f6cc0" format="png" support="">media/mixrbv2/genjitsu.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="2e6ebb3b" md5="3befe0555ce1a798bb6c026d01480d68" sha1="d95184a3532f2ab60c0296cda512ba50968f6cc0" format="png" support="">media/mixrbv2/genjitsu.png</media>
            </medias>
            <dates>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="8730">NEC</developpeur>
            <editeur id="8730">NEC</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="195409" romid="172109" notgame="false">
            <path>genpei.zip</path>
            <noms>
                <nom region="ss">Genpei Toumaden</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">In the year 1192, the darkness of the Minamoto clan has come and is spreading across Japan. The country is being ravaged, and only one man of the lost Heike clan can return from the depths of hell to put a stop to it. His name is Taira no Kagekiyo.

The story of Genpei T?ma Den ostensibly revolves around the historical Genpei War from Japanese history, and involves Taira no Kagekiyo fighting the evil Minamoto no Yoritomo and the Minamoto clan across Japan.

The game features three modes of play: &amp;quot;side mode&amp;quot;, a small-scale action platforming section; &amp;quot;big mode&amp;quot;, a large-scale fighting section comparable to the Taito coin-op Gladiator; and &amp;quot;flat mode&amp;quot;, an overhead-view section. In all three sections the goal is to destroy enemies, collect items, and reach the end before the life bar (represented by burning candles) runs out.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="mixrbv2" region="jp" crc="4752f20a" md5="c14d109da688e07e8bf9d5d4531a47f2" sha1="72f23e0fffc4d37aba0ad37079eb8229e2918566" format="png" support="">media/mixrbv2/genpei.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="4752f20a" md5="c14d109da688e07e8bf9d5d4531a47f2" sha1="72f23e0fffc4d37aba0ad37079eb8229e2918566" format="png" support="">media/mixrbv2/genpei.png</media>
            </medias>
            <dates>
                <date region="wor">1990</date>
            </dates>
            <developpeur id="68">Namco</developpeur>
            <editeur id="68">Namco</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="78661" romid="172112" notgame="false">
            <path>chukatai.zip</path>
            <noms>
                <nom region="ss">Gokuraku! Chuuka Taisen</nom>
                <nom region="jp">Gokuraku! Chuuka Taisen</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Cloud Master, or Chuuka Taisen as it's known in Japan, is a horizontal shoot 'em up featuring the literary character Sun Wukong, better known as the Monkey King and the deuteragonist of the Chinese novel Journey to the West. In the English localization of the game, the main character's name is changed to Mike Chen.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="c4a54828" md5="a278891e707b7500ca705d1dcce3a275" sha1="53d5105bf161a826c58d8ee36ac7880c8f4a2f14" format="mp4" support="">media/video/chukatai.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="d2feabd5" md5="6631fae306448d7a3d6b81cd6b3acb97" sha1="8888891229de9ff25b8b69ad513c25330969ef72" format="png" support="">media/mixrbv2/chukatai.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="d2feabd5" md5="6631fae306448d7a3d6b81cd6b3acb97" sha1="8888891229de9ff25b8b69ad513c25330969ef72" format="png" support="">media/mixrbv2/chukatai.png</media>
            </medias>
            <dates>
                <date region="jp">1992</date>
            </dates>
            <developpeur id="11038">Daiei Seisakusho</developpeur>
            <editeur id="55">Taito</editeur>
            <genres>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="78662" romid="172113" notgame="false">
            <path>gomola.zip</path>
            <noms>
                <nom region="ss">Gomola Speed</nom>
                <nom region="jp">Gomola Speed</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Gomola Speed is an action game featuring a robot snake. You must find the pieces of your body strewn about each maze-like stage, which increase your size, and use your length to surround items, food, and enemies in order to eliminate them. You can also use bombs to stun more dangerous enemies.

Different stages may have different goals -- for example, you may have to find a key, or use your surround ability on floor tiles to reveal items or enemies. Only your snake's head is vulnerable; if an enemy hits your body it will scatter all the pieces and you'll have to collect them again. After completing set conditions on each stage, a door will open that leads to the next stage, at which point you'll be just a head again, and will have to hunt for your body once more.

The game has the same unique UPL style that will be familiar to fans of games such as Atomic Robo-Kid and Mutant Night.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="127a3941" md5="d15477d4e488b53f3d9c46afaf4486da" sha1="8749de11a89a994c37aa5c5ac5a893dd0fa47d64" format="mp4" support="">media/video/gomola.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="5a51388c" md5="7ed5d82052937fd97625502b08ae92a3" sha1="24f05add447380d21825746b957a16a1580f3cfb" format="png" support="">media/mixrbv2/gomola.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="5a51388c" md5="7ed5d82052937fd97625502b08ae92a3" sha1="24f05add447380d21825746b957a16a1580f3cfb" format="png" support="">media/mixrbv2/gomola.png</media>
            </medias>
            <dates>
                <date region="jp">1990</date>
            </dates>
            <developpeur id="28178">UPL&amp;nbsp;Co.,&amp;nbsp;Ltd</developpeur>
            <editeur id="28178">UPL&amp;nbsp;Co.,&amp;nbsp;Ltd</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="59799" romid="551429" notgame="false">
            <path>gradius.zip</path>
            <noms>
                <nom region="ss">Gradius</nom>
                <nom region="jp">Gradius</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">The people of Gradius are in trouble. The ameoboid Bacterions have launched an all out attack against the planet, and it's up to you to fly into battle and save them. Along the way you'll be able to power up your ship with hyper speed, force fields, lasers, missiles, double beam cannons and more to help you battle. Based on the arcade game, Gradius is a side scrolling shooter. Shooting certain enemies will leave a power up pod behind which can be collected to add more power to your ship. Each level features a wide variety of enemies trying to stop you, with a large boss at the end. Gameplay is for one player or two players alternating.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="0a3d2289" md5="266aa63bc8d9bdb10707f2e8f9ce70d3" sha1="9a8e407ac2708e011108a9a30ef0c9ca1e7a5f92" format="mp4" support="">media/video/gradius.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="8d360533" md5="ae471d287fec1e8600c71f0db3b835d5" sha1="f2734b70b07bd43e651a2227db607ac3d9b6467d" format="png" support="">media/mixrbv2/gradius.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="8d360533" md5="ae471d287fec1e8600c71f0db3b835d5" sha1="f2734b70b07bd43e651a2227db607ac3d9b6467d" format="png" support="">media/mixrbv2/gradius.png</media>
            </medias>
            <dates>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="26">Konami</developpeur>
            <editeur id="26">Konami</editeur>
            <genres>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="78664" romid="172118" notgame="false">
            <path>hanataka.zip</path>
            <noms>
                <nom region="ss">Hana Taaka Daka!</nom>
                <nom region="jp">Hana Taaka Daka!</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Konta the little fox is in trouble - while on a walk with his girlfriend Inari, he "accidentally" broke the magical seal that held the evil tanuki raccoon Jikanda and his minions prisoner. They have abducted Inari and Konta is in great despair. He decides to seek assistance from the gods and ask them for help. A flying Tengu answers to his desperate plea.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="3863fe65" md5="aeb58f82f3d03ae4a533578e17842b33" sha1="7987295d99d76d49fa4994e44699e2092ac78056" format="mp4" support="">media/video/hanataka.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="b67e1f9f" md5="0909493fc06f90a177899b0b3879c70b" sha1="2b516ad7851450b629214a54e605989eb0f8b8d9" format="png" support="">media/mixrbv2/hanataka.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="b67e1f9f" md5="0909493fc06f90a177899b0b3879c70b" sha1="2b516ad7851450b629214a54e605989eb0f8b8d9" format="png" support="">media/mixrbv2/hanataka.png</media>
            </medias>
            <dates>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="55">Taito</developpeur>
            <editeur id="55">Taito</editeur>
            <genres>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="78666" romid="172119" notgame="false">
            <path>haniisky.zip</path>
            <noms>
                <nom region="ss">Hanii In The Sky</nom>
                <nom region="jp">Hanii in the Sky</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">One day, Hani (sometimes known as Honey), who is a phallic objet d'art from stoneage Japan, is summoned by the god Izanaki. Izanaki is worried because his wife Izanami's heart has been invaded by a demon. His once peaceful wife now kills thousands of humans each day and threatens to destroy the world that she once created together with her husband. Hani must fly into Izanami's heart and destroy the demon.

Once Hani has entered Izanami's heart, and you are put in control, it turns into a vertically-scrolling shoot'em up. One button fire the gun, but the other one rotates the gun clockwise, so that you may shoot at enemies coming from any direction. Hani is thus reminiscent of a flying tank. Hani starts out with only one life to spare and a weak weapon, usually giving few minutes of play before game over. However, each enemy shot gives spiritual power to Hani. Pressing the run button puts you in contact with Izanaki, who will let you trade in those power points in exchange for the usual assortment of power-ups, such as multiple shots. Izanaki will also grant you teleportation abilities, so that you may travel back and forth between levels.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="1487f106" md5="8c01fd34a1c54246e38d07fc737c1f6b" sha1="ba5be6645c75083de7928a445e9786201da51eb4" format="mp4" support="">media/video/haniisky.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="c8a14c23" md5="b6bc9481c506731ac65b72182d90030e" sha1="f0b54287243e5fb6aee6a36bdebeffadaadf61eb" format="png" support="">media/mixrbv2/haniisky.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="c8a14c23" md5="b6bc9481c506731ac65b72182d90030e" sha1="f0b54287243e5fb6aee6a36bdebeffadaadf61eb" format="png" support="">media/mixrbv2/haniisky.png</media>
            </medias>
            <dates>
                <date region="jp">1989</date>
            </dates>
            <developpeur id="574">FACE</developpeur>
            <editeur id="574">FACE</editeur>
            <genres>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>10</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="78665" romid="172120" notgame="false">
            <path>haniirod.zip</path>
            <noms>
                <nom region="ss">Hanii On The Road</nom>
                <nom region="jp">Hanii on the Road</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Also known as "Hany on the Road".  He might look like a condom, but Hany is one active little guy. Following on from Hany in the Sky (released the year before), Hany on the Road is a scrolling action game and bears a strong resemblance to Shockway Rider, </synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="868fa0ae" md5="32a0b3b8e6ba38e6e8f93163293795c2" sha1="eedd4f6ead7319d4da137f2b2a76a941a4a90c62" format="mp4" support="">media/video/haniirod.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="bb5122b8" md5="4652302622078a86363c5166630e7af1" sha1="5dae972fdd378a76b2bd0dfd118a95fd41fd8aff" format="png" support="">media/mixrbv2/haniirod.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="bb5122b8" md5="4652302622078a86363c5166630e7af1" sha1="5dae972fdd378a76b2bd0dfd118a95fd41fd8aff" format="png" support="">media/mixrbv2/haniirod.png</media>
            </medias>
            <dates>
                <date region="jp">1990</date>
            </dates>
            <developpeur id="574">FACE</developpeur>
            <editeur id="574">FACE</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="59801" romid="172121" notgame="false">
            <path>hatris.zip</path>
            <noms>
                <nom region="ss">Hatris</nom>
                <nom region="jp">Hatris</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">In Hatris, the falling blocks of Tetris are replaced by falling hats which are top hats, cowboy hats, baseball caps, derbys, party hats and crowns. The setting is a hat factory, where hats are dropped down from a conveyor belt two at a time and must be st</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="5fb87291" md5="9f840ab1dbc585f264980609c6201998" sha1="d9d313c1553520a40a295284c9ef620eca36d3fc" format="mp4" support="">media/video/hatris.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="d8a6ceae" md5="030a304e557d84bd8e2b2bca29a832dc" sha1="697d4ba4547650f76131d7b9a05b6d5ca9bffb78" format="png" support="">media/mixrbv2/hatris.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="d8a6ceae" md5="030a304e557d84bd8e2b2bca29a832dc" sha1="697d4ba4547650f76131d7b9a05b6d5ca9bffb78" format="png" support="">media/mixrbv2/hatris.png</media>
            </medias>
            <dates>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="9000">Micro Cabin</developpeur>
            <editeur id="9000">Micro Cabin</editeur>
            <genres>
                <genre id="26" principale="1" parentid="0" langue="en">Puzzle-Game</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="59802" romid="172122" notgame="false">
            <path>hvyunit.zip</path>
            <noms>
                <nom region="ss">Heavy Unit</nom>
                <nom region="jp">Heavy Unit</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Heavy Unit is a "shoot-'em-up" game.

It's year 2014 and human colony "Le Tau" is under attack by some strange aliens. You are given command a special starship that can be transformed into mecha (giant robot) through game by obtaining various power ups. Besides that it's a typical shooting game where you have to fly through various side scrolling levels and shoot everything you see.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="ba6ad526" md5="89778046100a3ba38eaab1fa0aeed719" sha1="1531b84d623f23f56bfe666be020d864eaadcbb3" format="mp4" support="">media/video/hvyunit.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="2d712d3c" md5="cdff0e057c249fb99854976b6e2073d6" sha1="ebabe1c322168a17c1a1a9241ba54e00addc4aec" format="png" support="">media/mixrbv2/hvyunit.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="2d712d3c" md5="cdff0e057c249fb99854976b6e2073d6" sha1="ebabe1c322168a17c1a1a9241ba54e00addc4aec" format="png" support="">media/mixrbv2/hvyunit.png</media>
            </medias>
            <dates>
                <date region="jp">1989</date>
            </dates>
            <developpeur id="11039">Inter State</developpeur>
            <editeur id="55">Taito</editeur>
            <genres>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>10</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="78668" romid="172124" notgame="false">
            <path>hitice.zip</path>
            <noms>
                <nom region="ss">Hit The Ice - Vhl The Official Video Hockey League</nom>
                <nom region="wor">Hit the Ice : VHL, The Official Video Hockey Leagu</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">This radical hockey game pits you and your team against some of the toughest skaters ever to burn a hole in the ice! Victory goes to the team that kicks, punches, and high-sticks its opponent into slush. Standard hockey rules apply, plus a few surprises to stir things up. So lace on your skates and fasten your face mask - hockey is about to break loose!</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="def0a189" md5="c0fa7a3a17969ba809573864f793e26a" sha1="c8f6280d995292ec1a9aab3eac53b37537e5ead6" format="mp4" support="">media/video/hitice.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="2b1ac5fb" md5="71eff50772c1a52432ca6ad9c8af051e" sha1="50526ddcbfb94afc9edc7bc350a1e3287075883f" format="png" support="">media/mixrbv2/hitice.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="12a9de3b" md5="ec7d3095a1c9f64be5082b5fdee4b7fa" sha1="0ca73120723d0115eb1638da43abbc895b88849d" format="png" support="">media/mixrbv2/hitice.png</media>
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            </medias>
            <dates>
                <date region="jp">1991</date>
                <date region="us">1992</date>
            </dates>
            <developpeur id="55">Taito</developpeur>
            <editeur id="55">Taito</editeur>
            <genres>
                <genre id="2933" principale="0" parentid="685" langue="en">Sports / Hockey</genre>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="78669" romid="172126" notgame="false">
            <path>ddanpei.zip</path>
            <noms>
                <nom region="ss">Honoo No Toukyuuji Dodge Danpei</nom>
                <nom region="jp">Honoo no Toukyuuji : Dodge Danpei</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Dodgeball game with loads of anime style sequences and even an RPG style story mode. Based on the manga of the same name.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="27b4d7fe" md5="307e76ddb136c3b1a0ce9ed0833077a8" sha1="9c9350f3098ab4f08ae0c2351f04f58079c1a6fc" format="mp4" support="">media/video/ddanpei.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="8da1e094" md5="a0d66ecb1e3d677c4fef152b43c2817c" sha1="4b799e91156cc39f01b2db6bcf20ac87eb87f820" format="png" support="">media/mixrbv2/ddanpei.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="8da1e094" md5="a0d66ecb1e3d677c4fef152b43c2817c" sha1="4b799e91156cc39f01b2db6bcf20ac87eb87f820" format="png" support="">media/mixrbv2/ddanpei.png</media>
            </medias>
            <dates>
                <date region="jp">1992</date>
            </dates>
            <developpeur id="7021">Aim Software</developpeur>
            <editeur id="83">Hudson</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="78670" notgame="false">
            <path>idolhana.zip</path>
            <noms>
                <nom region="ss">Idol Hanafuda Fan Club</nom>
                <nom region="jp">Idol Hanafuda Fan Club</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Idol Hanafuda Fan Club is a strip hanafuda card game. The available variant of the game is koi-koi, the most popular form of hanafuda in Japan. Players have to assemble specific combinations by matching cards dealt to them with those displayed on the board. There is no choice of partner; the matches advance linearly, and defeat in a single round leads to Game Over. Special cards can be chosen by the player before a game begins, for certain advantages and handicaps. The ladies are represented by realistic drawings (instead of the more common anime aesthetics) and undress upon defeat.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="2b5575a6" md5="76febba81afa896d9b2c41773ba465b0" sha1="02a2931b208a90470d7ab5cff5a3b8c93a91790e" format="mp4" support="">media/video/idolhana.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="f1511861" md5="f85908e738e187b14e6ad50712e7f789" sha1="a5d343fb40fd041d3efeec863749d70d33f9068d" format="png" support="">media/mixrbv2/idolhana.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="f1511861" md5="f85908e738e187b14e6ad50712e7f789" sha1="a5d343fb40fd041d3efeec863749d70d33f9068d" format="png" support="">media/mixrbv2/idolhana.png</media>
            </medias>
            <dates>
                <date region="wor">1991</date>
            </dates>
            <developpeur id="29647">Games&amp;nbsp;Express</developpeur>
            <editeur id="2890">Hacker International</editeur>
            <genres>
                <genre id="2647" principale="1" parentid="0" langue="en">Asiatic board game</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>4</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="59803" romid="172128" notgame="false">
            <path>imagefgt.zip</path>
            <noms>
                <nom region="ss">Image Fight</nom>
                <nom region="jp">Image Fight</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">A mysterious alien life form is spreading across the galaxy, trying to conquer the world. It took control of the moon base and is threatening to descend on the Earth. The humans have sent the most advanced fighter jet to oppose the aliens: the OF-1. The OF-1  has the ability to change speed at any time and equip different weapons and pods. OF-1 is humanity's last hope!

ImageFight is a top-down vertically scrolling space shooter. On every level there will be enemy ships, turrets, robots, and other machines shooting projectiles or trying to ram you. But there are also power-ups scattered around in small green containers. You must destroy these containers before you can obtain the power-up. Those power-ups include pods that add extra attack power or speed, new kinds of weapons, the ability to fire in different directions, etc.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="a8941b8d" md5="ed46b5274cd525cfa2b1343fa650589c" sha1="4c5352f6c93108a7928df430dd0f81cac270ffad" format="mp4" support="">media/video/imagefgt.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="bc09fdc2" md5="1d52bea2f4e9f25fe6b563beda71ed99" sha1="9bc1b5ae956e0f64fe06c23196f9cc9e168af163" format="png" support="">media/mixrbv2/imagefgt.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="bc09fdc2" md5="1d52bea2f4e9f25fe6b563beda71ed99" sha1="9bc1b5ae956e0f64fe06c23196f9cc9e168af163" format="png" support="">media/mixrbv2/imagefgt.png</media>
            </medias>
            <dates>
                <date region="jp">1990</date>
            </dates>
            <developpeur id="279">Irem</developpeur>
            <editeur id="279">Irem</editeur>
            <genres>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="78671" romid="172130" notgame="false">
            <path>jleag11.zip</path>
            <noms>
                <nom region="ss">J. League Greatest Eleven</nom>
                <nom region="jp">J. League Greatest Eleven</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis/>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="00578a58" md5="95b2eca4744fb0fb357b03843803b462" sha1="e461d2d988c87fcbc978df6a3be43846638447bb" format="mp4" support="">media/video/jleag11.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="51b6ea0e" md5="fb882973bce6313f680b6c945ec95780" sha1="bbd1363b6854b09970d3b0c8a5db2bfbbc3596bb" format="png" support="">media/mixrbv2/jleag11.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="51b6ea0e" md5="fb882973bce6313f680b6c945ec95780" sha1="bbd1363b6854b09970d3b0c8a5db2bfbbc3596bb" format="png" support="">media/mixrbv2/jleag11.png</media>
            </medias>
            <dates>
                <date region="jp">1993</date>
            </dates>
            <developpeur id="3053">Cream</developpeur>
            <editeur id="226">Nichibutsu</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2847" principale="0" parentid="685" langue="en">Sports / Soccer</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>1</topstaff>
            <note>17</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="78673" romid="172132" notgame="false">
            <path>nicklaus.zip</path>
            <noms>
                <nom region="ss">Jack Nicklaus' Turbo Golf</nom>
                <nom region="us">Jack Nicklaus' Turbo Golf</nom>
                <nom region="jp">Jack Nicklaus : Championship Golf</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Jack Nicklaus' Greatest 18 Holes of Major Championship Golf is a 3D golf simulation featuring an 18 Hole course created by Jack Nicklaus himself. Each of the 18 holes are from famous courses around the world and include number 8 at Pebble Beach, number 18 from Muirfield, number 12 from St. Andrews, number 12 from Augusta, number 10 at Riviera, and more. Gameplay is for one to four players and can be either stroke play or a skins game.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="c5b3f9f6" md5="e9f3eefd278eebabe3e34e8c596d22d5" sha1="45d0eff9ec9b194666541805002d8caecf5e0d7d" format="mp4" support="">media/video/nicklaus.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="dd12a9b8" md5="6ff0eebee9b69d2b9d0e180c708ec921" sha1="83ad6708d431a84cbcb0f014b71f08c12da11f50" format="png" support="">media/mixrbv2/nicklaus.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="d3ec376d" md5="d5e26c1f7de1929e7b6a7bac211e6a38" sha1="192a529e579cdf182994c2a5ecfcae1aafd9ddb2" format="png" support="">media/mixrbv2/nicklaus.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="d3ec376d" md5="d5e26c1f7de1929e7b6a7bac211e6a38" sha1="192a529e579cdf182994c2a5ecfcae1aafd9ddb2" format="png" support="">media/mixrbv2/nicklaus.png</media>
            </medias>
            <dates>
                <date region="jp">1989</date>
                <date region="us">1990</date>
                <date region="wor">1990</date>
            </dates>
            <developpeur id="321">Sculptured Software</developpeur>
            <editeur id="70">Accolade</editeur>
            <genres>
                <genre id="2913" principale="0" parentid="685" langue="en">Sports / Golf</genre>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>11</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="78675" romid="172134" notgame="false">
            <path>jchan.zip</path>
            <noms>
                <nom region="ss">Jackie Chan's Action Kung Fu</nom>
                <nom region="us">Jackie Chan's Action Kung Fu</nom>
                <nom region="jp">Jackie Chan</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Jackie Chan and his twin sister Josephine were great kung fu fighters in China and trained under a great master. One day when Jackie and Josephine were out walking, the Master's great enemy, The Sorcerer, appeared. The Sorcerer had come to rule over China and knew the twins would stand in his way, so he cast a spell to make Josephine disappear. Now it's up to Jackie Chan to follow after the Sorcerer and battle his minions in order to rescue his sister and save China.

Jackie Chan's Action Kung Fu is a side-scrolling fighting game. Jackie's controls are one button to jump and another one to attack or be used in combination with a direction for a special attack. On his quest, Jackie must punch and kick his way past frogs, ninjas, birds and other enemies. Jackie can acquire special-moves such as the Tornado attack, the 180 degree spin kick, the 360 degree spin kick and the Sky Attack. Other power-ups include energy refills and bonus points. </synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="af45d684" md5="1475fadd36d28db4c9a4cfdfd86d4d63" sha1="0bd418cb1ad9b44ecf819c3a47c238e40b5732da" format="mp4" support="">media/video/jchan.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="2430367e" md5="75b60dd51dcd670280f42652ffb5d470" sha1="549a0568bf57a2ff53ed87631f9edbdb94140b6b" format="png" support="">media/mixrbv2/jchan.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="fcd2dc81" md5="d2553617efaa983ca5cdc37486b269fe" sha1="9bfbfa22161a93e3003bdc15e1a484f49bf78545" format="png" support="">media/mixrbv2/jchan.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="fcd2dc81" md5="d2553617efaa983ca5cdc37486b269fe" sha1="9bfbfa22161a93e3003bdc15e1a484f49bf78545" format="png" support="">media/mixrbv2/jchan.png</media>
            </medias>
            <dates>
                <date region="jp">1991</date>
                <date region="us">1992</date>
                <date region="wor">1992</date>
            </dates>
            <developpeur id="83">Hudson</developpeur>
            <editeur id="83">Hudson</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="78676" romid="172137" notgame="false">
            <path>jigomegu.zip</path>
            <noms>
                <nom region="ss">Jigoku Meguri</nom>
                <nom region="us">Jigoku Meguri</nom>
                <nom region="jp">Jigoku Meguri</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Bonze Adventure, or Jigoku Meguri ("Hell Tour"), is an Arcade platformer featuring the eponymous Buddhist monk Bonze has he makes his way through the Shinto/Buddhist equivalent of Hell. He is beset by demons and yokai from all sides but is able to exorcise them with his prayer beads, which are thrown outwards with a bouncing motion.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="7726d364" md5="ee8a44e1a2647d7ce0e61ac1ade5ed65" sha1="2f0d2ed1185f321f893817d72a4f44d451b69770" format="mp4" support="">media/video/jigomegu.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="320c49eb" md5="020c114e7daa27799f11189a91141fa8" sha1="b3b45e03eefeeae1710ca7e7114433388fcf6531" format="png" support="">media/mixrbv2/jigomegu.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="320c49eb" md5="020c114e7daa27799f11189a91141fa8" sha1="b3b45e03eefeeae1710ca7e7114433388fcf6531" format="png" support="">media/mixrbv2/jigomegu.png</media>
            </medias>
            <dates>
                <date region="jp">1990</date>
            </dates>
            <developpeur id="55">Taito</developpeur>
            <editeur id="55">Taito</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="78677" romid="172138" notgame="false">
            <path>jinmu.zip</path>
            <noms>
                <nom region="ss">Jinmu Denshou</nom>
                <nom region="jp">Jinmu Denshou</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Jinmu Denshou is an action game in which the player character marches towards the horizon while enemies fly towards him. It looks and plays like Sega's Space Harrier, its clear inspiration, though a major difference is that the main character is a samurai-like figure who is usually limited to attacking incoming enemies with his sword. After an upgrade, he is able to fire projectiles and he can also charge up an attack and unleash it to cause a significant amount of damage. The game has a few superficial platforming elements as well.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="0bb3c899" md5="f5659cb9556e37433a924bf2151fc336" sha1="69aa91ca31d9595148e2a8ef397e57856d1c8bf1" format="mp4" support="">media/video/jinmu.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="927383f9" md5="84b9f730158861b44fa2794166993022" sha1="1b4ce67a105fdc278ee1efc26f16c2636d9538e9" format="png" support="">media/mixrbv2/jinmu.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="927383f9" md5="84b9f730158861b44fa2794166993022" sha1="1b4ce67a105fdc278ee1efc26f16c2636d9538e9" format="png" support="">media/mixrbv2/jinmu.png</media>
            </medias>
            <dates>
                <date region="jp">1989</date>
            </dates>
            <developpeur id="9570">Big Club</developpeur>
            <editeur id="28186">Wolf&amp;nbsp;Team</editeur>
            <genres>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="78677" romid="172139" notgame="false">
            <path>jinmu1.zip</path>
            <noms>
                <nom region="ss">Jinmu Denshou</nom>
                <nom region="jp">Jinmu Denshou</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>jinmu.zip</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Jinmu Denshou is an action game in which the player character marches towards the horizon while enemies fly towards him. It looks and plays like Sega's Space Harrier, its clear inspiration, though a major difference is that the main character is a samurai-like figure who is usually limited to attacking incoming enemies with his sword. After an upgrade, he is able to fire projectiles and he can also charge up an attack and unleash it to cause a significant amount of damage. The game has a few superficial platforming elements as well.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="0bb3c899" md5="f5659cb9556e37433a924bf2151fc336" sha1="69aa91ca31d9595148e2a8ef397e57856d1c8bf1" format="mp4" support="">media/video/jinmu1.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="927383f9" md5="84b9f730158861b44fa2794166993022" sha1="1b4ce67a105fdc278ee1efc26f16c2636d9538e9" format="png" support="">media/mixrbv2/jinmu1.png</media>
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            </medias>
            <dates>
                <date region="jp">1989</date>
            </dates>
            <developpeur id="9570">Big Club</developpeur>
            <editeur id="28186">Wolf&amp;nbsp;Team</editeur>
            <genres>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="14470" notgame="false">
            <path>juuouki.zip</path>
            <noms>
                <nom region="ss">Juuouki</nom>
                <nom region="jp">Juuouki</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">You are a hero raised from the dead by the god Zeus to rescue his daughter Athena. With scenery inspired by Ancient Greece, you have to fight hordes of undead and demons, with a boss at the end of each level until you meet the god Neff, who holds the girl captive.

The Altered Beast title refers to your shapeshifting abilities. In this platformer, you can collect spirit balls by defeating two-headed wolves, allowing you to mutate into different beasts such as a werewolf, a dragon, a tiger, a bear and others depending on the version. Each form, tied to a level, comes with special abilities such as flight and powerful attacks, easily superseding the basic set of punches and kicks in your human form.

The game can be played in single player mode, or in same-screen multiplayer co-op mode.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="861ad6d1" md5="88a2502e42cd65aaa7a4a509c37147b7" sha1="aa8a6c2eeeb2ef1a747e2a3c113a12d73c67e80a" format="mp4" support="">media/video/juuouki.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="906e5832" md5="0ab8151db0764dc8417de0e2842336c9" sha1="ed9dd714064e2e1601c4db3799f3ffb8934b46e7" format="png" support="">media/mixrbv2/juuouki.png</media>
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            </medias>
            <dates>
                <date region="jp">1989</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="8730">NEC</editeur>
            <genres>
                <genre id="1" principale="1" parentid="0" langue="en">Beat'em Up</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>1</topstaff>
            <note>17</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="14470" romid="172141" notgame="false">
            <path>juuouki1.zip</path>
            <noms>
                <nom region="ss">Juuouki</nom>
                <nom region="jp">Juuouki</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>juuouki.zip</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">You are a hero raised from the dead by the god Zeus to rescue his daughter Athena. With scenery inspired by Ancient Greece, you have to fight hordes of undead and demons, with a boss at the end of each level until you meet the god Neff, who holds the girl captive.

The Altered Beast title refers to your shapeshifting abilities. In this platformer, you can collect spirit balls by defeating two-headed wolves, allowing you to mutate into different beasts such as a werewolf, a dragon, a tiger, a bear and others depending on the version. Each form, tied to a level, comes with special abilities such as flight and powerful attacks, easily superseding the basic set of punches and kicks in your human form.

The game can be played in single player mode, or in same-screen multiplayer co-op mode.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="861ad6d1" md5="88a2502e42cd65aaa7a4a509c37147b7" sha1="aa8a6c2eeeb2ef1a747e2a3c113a12d73c67e80a" format="mp4" support="">media/video/juuouki1.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="906e5832" md5="0ab8151db0764dc8417de0e2842336c9" sha1="ed9dd714064e2e1601c4db3799f3ffb8934b46e7" format="png" support="">media/mixrbv2/juuouki1.png</media>
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            </medias>
            <dates>
                <date region="jp">1989</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="8730">NEC</editeur>
            <genres>
                <genre id="1" principale="1" parentid="0" langue="en">Beat'em Up</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>1</topstaff>
            <note>17</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="78679" romid="172142" notgame="false">
            <path>shubibi.zip</path>
            <noms>
                <nom region="ss">Kaizou Choujin Shubibinman</nom>
                <nom region="jp">Kaizou Choujin Shubibinman</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">The evil robot Dark Skull has escaped Doc's control and now threatens to destroy the city with his army of evil robots, now only Doc's newest creations: the cyborgs Tasuke and Kyapiko can put an end to his plans.

Shubibinman is a 2D side-scrolling action platformer, in which you play as either of the Shubibinmen (or both in the cooperative 2-player mode) and try to defeat Dark Skull's forces using your blade and your cyborg-powers. The game starts in a city-map from which you select which stage to tackle next, each stage features a hostage and a boss cyborg that must be defeated. Successful completion of these objectives rewards you with money that you can take back to "Doc" for upgrades that augment your existing powers or add new ones, which you'll surely need for the final battle. </synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="23be4e6c" md5="5d00e5c91ef3ac3430736813906e0e24" sha1="c2a1fcbcb9e94c397b69bcca706f3772822cb259" format="mp4" support="">media/video/shubibi.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="7ef2bb59" md5="473b138c1479aa128ff3f01c1f87c85f" sha1="4e2c16a25250c3faa0e0eb789c248f182aa3330c" format="png" support="">media/mixrbv2/shubibi.png</media>
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            </medias>
            <dates>
                <date region="jp">1989</date>
            </dates>
            <editeur id="27311">Masaya Games</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>10</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="78672" romid="172144" notgame="false">
            <path>katochan.zip</path>
            <noms>
                <nom region="ss">Kato-chan And Ken-chan</nom>
                <nom region="us">J.J. &amp; Jeff</nom>
                <nom region="jp">Kato-chan Ken-chan</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Kato &amp; Ken Detective Agency are assigned the task of locating a missing rich man, and you can choose either Kato or Ken to go on the mission. Your partner doesn't like this one bit, so he decides to make a nuisance of himself along the way. Similar to Adventure Island, you must make your way through several levels, destroying wildlife along the way, but instead of using a hammer, you have three different ways to kill them: jump on or kick them, or when they are walking on the ground, blow gas out of them. 

While scrolling through the level, your vitality will decrease, but it can be restored by collecting fruit and junk food. During your travels, you will also encounter your partner doing things that shouldn't be done in public, but sometimes, he will throw stuff at you to make you lose some of your vitality. The only way that you can deal with him is by kicking him where it hurts.

Along the way, you can enter doors. Doing this will give you a hint about the level and your vitality will be increased as well. You can kick certain objects such as lamp posts, trashcans, or thin air to obtain coins, or to make hidden platforms appear. Coins can be used in slot machines that will give you extra vitality, more lives, extra coins, and more. Slot machines only appear when you enter certain doors.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="0e18394e" md5="4607c2e92d1a8599828961cc576feb13" sha1="be86b25bba48f81ee5b1a50c9c4fb331482dee70" format="mp4" support="">media/video/katochan.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="40867650" md5="b90e17d7964d7b6a55cf11e932858ac8" sha1="c63ddb7d40b0d8166e1330db8fb78ca600dbd3c2" format="png" support="">media/mixrbv2/katochan.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="e7851d4f" md5="8fe6ab9e7d952aaa504a1c0e8902a98a" sha1="9aa912202f450ac15d19f033682737f71a6914a2" format="png" support="">media/mixrbv2/katochan.png</media>
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            </medias>
            <dates>
                <date region="jp">1987</date>
                <date region="us">1990</date>
            </dates>
            <developpeur id="83">Hudson</developpeur>
            <editeur id="8730">NEC</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="78682" romid="172145" notgame="false">
            <path>kattobi.zip</path>
            <noms>
                <nom region="ss">Kattobi! Takuhai Kun</nom>
                <nom region="jp">Kattobi! Takuhai-kun</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Kattobi! Takuhai-kun ("Fury! Delivery Boy") is a top-down action/driving game from Advance Communications Company and Tonkin House. The player is a delivery boy who must make a series of increasingly surreal deliveries across town, occasionally leaving the country and getting into trouble with drug trafficking. As the player complete jobs, they can use their earnings to buy better two-wheeled delivery vehicles, upgrading from a pedal bike to a moped to a state-of-the-art motorcycle. Destroying their vehicle (by losing a life) drops them back down to the regular pedal bike.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="e474a286" md5="19c4a6f444bdc92798120b31de1de426" sha1="204d2d4ee2b054ed522d86fd85f859dea89f0190" format="mp4" support="">media/video/kattobi.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="bac33a1e" md5="62a1a7665a3d1e3b4e76a4cfc51b68d7" sha1="7c0b3b5dc1e843df38b55988166bca230f9b51a8" format="png" support="">media/mixrbv2/kattobi.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="bac33a1e" md5="62a1a7665a3d1e3b4e76a4cfc51b68d7" sha1="7c0b3b5dc1e843df38b55988166bca230f9b51a8" format="png" support="">media/mixrbv2/kattobi.png</media>
            </medias>
            <dates>
                <date region="jp">1990</date>
            </dates>
            <developpeur id="2913">Advance Communication Company</developpeur>
            <editeur id="620">Tonkin House</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>10</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="78683" romid="172181" notgame="false">
            <path>wataru.zip</path>
            <noms>
                <nom region="ss">Keith Courage In Alpha Zones</nom>
                <nom region="us">Keith Courage in Alpha Zones</nom>
                <nom region="jp">Mashin Eiyuu Den Wataru</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">As a member of N.I.C.E. (Nations for International Citizens of Earth), Keith Courage takes up the fight against the aliens of B.A.D. (Bad Alien Dudes) through seven levels in this side-scrolling action platformer.

As Keith Courage makes his way through the various zones, he attacks various forms of enemies in order to gain coins.  The coins can be used in the shops for various power-ups, equipment, and other helpful items.

When he makes it to a certain point in each level, Keith Courage is given access to the Nova Suit, an armored suit with a powerful sword that is used to dispatch the end bosses of each level in the Underworld.  Once Keith Courage defeats the boss, the returns to the Overworld sans armor to complete the next set of challenges.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="92c86ce9" md5="db1beaef7047b3625da74ee1ae35ff05" sha1="acf23cd1aef6ab2cfa4da0ee143960d6de589860" format="mp4" support="">media/video/wataru.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="394286cc" md5="1570df59a1aa64c2c8ce0b3d9c6b4eda" sha1="19bc196dc147848a74fff43138a6529f3cb05413" format="png" support="">media/mixrbv2/wataru.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="85c33124" md5="7c5d6e44d79bb39d3523d99f9f88ed71" sha1="a813199b6c6f2e56b1df515796a2be9f13391a8b" format="png" support="">media/mixrbv2/wataru.png</media>
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            </medias>
            <dates>
                <date region="jp">1988</date>
                <date region="us">1989</date>
            </dates>
            <developpeur id="83">Hudson</developpeur>
            <editeur id="8730">NEC</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="59804" notgame="false">
            <path>kickball.zip</path>
            <noms>
                <nom region="ss">Kickball</nom>
                <nom region="jp">KickBall</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Kickball is a comedic sports game developed by Dual and published by Masaya exclusively for the Japanese PC Engine. It resembles baseball, complete with a diamond of bases to around, but the "batting" player is actually kicking the ball. The rest of the game plays like a normal round of baseball.

It features seven characters - each of which represents a team of identical athletes - each with their own special pitch/kick move. These characters also include the two protagonists from the Kaizou Choujin Shubibinman series: Tasuke and Kyapiko (or Arnold and Sonia, as they're known in Shockman). Each team also has an assigned stadium that fits their theme: the seal team, for instance, have a stadium with an ice-like floor.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="1b4e5657" md5="6486197a6284381c254be307aeeb6e5c" sha1="1eedcc22838a983260acd6f579537470bc1324a0" format="mp4" support="">media/video/kickball.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="689abb92" md5="9f5115c8322ca299110a426bd0c1825e" sha1="ec26a16d0fcba25006de9299f49d49767e80ef7c" format="png" support="">media/mixrbv2/kickball.png</media>
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            </medias>
            <dates>
                <date region="jp">1990</date>
            </dates>
            <developpeur id="772">Dual</developpeur>
            <editeur id="29671">NCS&amp;nbsp;Corporation</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="78684" romid="172148" notgame="false">
            <path>kikikai.zip</path>
            <noms>
                <nom region="ss">Kiki Kai Kai</nom>
                <nom region="jp">Kikikai-kai</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Sayo-chan/Pocky makes her way across various levels, changing directions occasionally, and using either a wand or scrolls to exorcise the unruly spirits she meets. She can only get hit once before dying, though some enemies will grab her instead to slow her down.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="40c6cce9" md5="53b0ad72ac8b5a6d1e93f6d37bce43ed" sha1="514057698c9f26cfd00a45206f44836e05ddac08" format="mp4" support="">media/video/kikikai.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="a2565188" md5="067f31b9ce64ae1737f58d31d0e06e5b" sha1="5f889319c39856fda7a98bd0f87ad3347ef0568a" format="png" support="">media/mixrbv2/kikikai.png</media>
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            </medias>
            <dates>
                <date region="jp">1990</date>
            </dates>
            <developpeur id="55">Taito</developpeur>
            <editeur id="55">Taito</editeur>
            <genres>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="59805" romid="172149" notgame="false">
            <path>kingcasn.zip</path>
            <noms>
                <nom region="ss">King Of Casino</nom>
                <nom region="wor">King of Casino</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">King of Casino is a casino simulation and offers five different games to win/lose some electronic money with: poker, slot machine, blackjack, roulette and Keno. After selecting one of the three playing modes (normal, fast or party), there are 15 casinos w</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="c262273f" md5="e10801ef842ede390b66378ec8afbb51" sha1="1edd5a51088603d425d99ef4e923d0c2643c3615" format="mp4" support="">media/video/kingcasn.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="e7eba633" md5="e1fd1a0bedf757c37dcced87253edb70" sha1="cd13cb8aeee915fc4cd6f8dcd491aac41283904e" format="png" support="">media/mixrbv2/kingcasn.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="e0171b31" md5="466732909a1e7cea53e47614b9a50684" sha1="c088b264a17d90889ec3b4897acc8638d190d8cd" format="png" support="">media/mixrbv2/kingcasn.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="e0171b31" md5="466732909a1e7cea53e47614b9a50684" sha1="c088b264a17d90889ec3b4897acc8638d190d8cd" format="png" support="">media/mixrbv2/kingcasn.png</media>
            </medias>
            <dates>
                <date region="jp">1990</date>
                <date region="us">1990</date>
            </dates>
            <developpeur id="8730">NEC</developpeur>
            <editeur id="8730">NEC</editeur>
            <genres>
                <genre id="320" principale="1" parentid="0" langue="en">Casino</genre>
            </genres>
            <joueurs>1-5</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="59807" romid="172151" notgame="false">
            <path>klax.zip</path>
            <noms>
                <nom region="ss">Klax</nom>
                <nom region="wor">Klax</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">An action/puzzle game, the object is to catch assorted color falling tiles and create rows, columns, or diagonals of a single color. Each level requires a different pattern to be made, and the tiles fall faster, more at a time, and in an increasing number of colors as the game progresses.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="b2811ede" md5="4800865b717ac7f2f81f117fb763bdfb" sha1="c3336600ac0944086d6b3b8550c9114c223f2b60" format="mp4" support="">media/video/klax.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="ef3d7810" md5="bd0b51744dca3aeaf442ad3f73b8f7ce" sha1="066f982fbc8ca7ba00547a152a04ed8fc7670a70" format="png" support="">media/mixrbv2/klax.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="7f09b596" md5="fd2d52ba4bae19f1e52cac73fc191faf" sha1="3b193dd2e742a2cad65ade4dd42ca6e62dad22f6" format="png" support="">media/mixrbv2/klax.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="7f09b596" md5="fd2d52ba4bae19f1e52cac73fc191faf" sha1="3b193dd2e742a2cad65ade4dd42ca6e62dad22f6" format="png" support="">media/mixrbv2/klax.png</media>
            </medias>
            <dates>
                <date region="jp">1990</date>
                <date region="us">1990</date>
            </dates>
            <developpeur id="136">Atari</developpeur>
            <editeur id="89">Tengen</editeur>
            <genres>
                <genre id="26" principale="1" parentid="0" langue="en">Puzzle-Game</genre>
                <genre id="27" principale="1" parentid="0" langue="en">Strategy</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="78685" notgame="false">
            <path>knightrs.zip</path>
            <noms>
                <nom region="ss">Knight Rider Special</nom>
                <nom region="jp">Knight Rider Special</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Michael Knight is a man on a mission. Reborn, so to speak, after getting shot in the face, Knight decides to dedicate his life to fighting for justice. Self-made billionaire Wilton Knight hires Michael to be the lead field agent in his Knight Foundation's public justice organization, part of which includes the developoing of KITT (Knight Industries Two Thousand), a superpowered, intelligent souped-up Pontiac Trans-Am. KITT can drive 300 miles an hour, is bulletproof, fireproof, can talk, and helps Michael fight injustices in the world.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="5f157413" md5="9accdff9f9aa355c3a2fa03a7de64b8d" sha1="d85907cb63f6041b81ab28f3818c0383eb73f50f" format="mp4" support="">media/video/knightrs.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="10d171fe" md5="cd1e8fd325d801b4557d96f225fbd408" sha1="cf1516d8a7d77699428bcfe0f2d83c31bc76956f" format="png" support="">media/mixrbv2/knightrs.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="10d171fe" md5="cd1e8fd325d801b4557d96f225fbd408" sha1="cf1516d8a7d77699428bcfe0f2d83c31bc76956f" format="png" support="">media/mixrbv2/knightrs.png</media>
            </medias>
            <dates>
                <date region="jp">1989</date>
            </dates>
            <developpeur id="17379">Pack In Video</developpeur>
            <editeur id="17379">Pack In Video</editeur>
            <genres>
                <genre id="28" principale="1" parentid="0" langue="en">Race, Driving</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="78686" romid="172154" notgame="false">
            <path>proyak89.zip</path>
            <noms>
                <nom region="ss">Kore Ga Pro Yakyuu '89</nom>
                <nom region="jp">Kore ga Pro Yakyuu '89</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Kore ga Pro Yakyuu '89 ("This is Professional Baseball '89") is a baseball game for the PC Engine and the first of two games with the Kore ga Pro Yakyuu brand, followed by Kore ga Pro Yakyuu '90. It features twelve teams from the Nippon Professional Baseball organization as it was in 1989.

The game resembles most baseball games of the era, with a behind-the-batter perspective when pitching and batting and a top-down view when fielding.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="782c007a" md5="68566456be7d5c065a4a20948e734067" sha1="c03094242efa0676a5a3866d554dd6021b61775d" format="mp4" support="">media/video/proyak89.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="eb234821" md5="771da9caf8418e2ec2ed26caa878c1ab" sha1="5c00b07290b1beccc650737cc527e7aded408c4e" format="png" support="">media/mixrbv2/proyak89.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="eb234821" md5="771da9caf8418e2ec2ed26caa878c1ab" sha1="5c00b07290b1beccc650737cc527e7aded408c4e" format="png" support="">media/mixrbv2/proyak89.png</media>
            </medias>
            <dates>
                <date region="jp">1989</date>
            </dates>
            <developpeur id="541">TOSE</developpeur>
            <editeur id="29665">Intec&amp;nbsp;Inc.</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2853" principale="0" parentid="685" langue="en">Sports / Baseball</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="78687" romid="172155" notgame="false">
            <path>proyak90.zip</path>
            <noms>
                <nom region="ss">Kore Ga Pro Yakyuu '90</nom>
                <nom region="jp">Kore ga Pro Yakyuu '90</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Kore ga Pro Yakyuu '90 ("This is Pro Baseball '90") is a PC Engine exclusive baseball game and the sequel to Kore ga Pro Yakyuu '89. It did not see a sequel. It features twelve teams and their players from the official Nippon Professional Baseball organization.

Kore ga Pro Yakyuu '90 is a traditional 16-bit baseball game. The camera is positioned behind the batter, with cutaways showing other players on the bases. The pitching player can also use this view to change the formation of their fielders before the next pitch. Once the ball connects with the bat, the view switches to a distant top-down view so that the player can manage their fielders.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="c310f988" md5="a254515074b41f58236d5680a9372192" sha1="284d190b7356af6cd37d2eb868471f9345420bb7" format="mp4" support="">media/video/proyak90.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="58811553" md5="f36866ae5666f37b22b6a67718f80d44" sha1="262030e4cd1f313574a83a54dc74e42a643ac930" format="png" support="">media/mixrbv2/proyak90.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="58811553" md5="f36866ae5666f37b22b6a67718f80d44" sha1="262030e4cd1f313574a83a54dc74e42a643ac930" format="png" support="">media/mixrbv2/proyak90.png</media>
            </medias>
            <dates>
                <date region="jp">1990</date>
            </dates>
            <developpeur id="541">TOSE</developpeur>
            <editeur id="29665">Intec&amp;nbsp;Inc.</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2853" principale="0" parentid="685" langue="en">Sports / Baseball</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="78689" notgame="false">
            <path>kyukyomj.zip</path>
            <noms>
                <nom region="ss">Kyuukyoku Mahjong - Idol Graphics</nom>
                <nom region="jp">Kyuukyoku Mahjong : Idol Graphics</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <systeme id="31">PC Engine</systeme>
            <synopsis/>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="98672d54" md5="eaaf052c076eaa06ccb40ecec2233da0" sha1="72c40f42410fed657566445c127153a3aebdb99c" format="mp4" support="">media/video/kyukyomj.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="44508593" md5="7f365f0812754afdaad82fb1903e1728" sha1="9b85e2acafb7b51fb4f0fe05c12f3d6b77d1c992" format="png" support="">media/mixrbv2/kyukyomj.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="44508593" md5="7f365f0812754afdaad82fb1903e1728" sha1="9b85e2acafb7b51fb4f0fe05c12f3d6b77d1c992" format="png" support="">media/mixrbv2/kyukyomj.png</media>
            </medias>
            <dates>
                <date region="wor"></date>
            </dates>
            <developpeur id="29647">Games&amp;nbsp;Express</developpeur>
            <editeur id="2890">Hacker International</editeur>
            <genres>
                <genre id="2647" principale="1" parentid="0" langue="en">Asiatic board game</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="78688" notgame="false">
            <path>kyukyom2.zip</path>
            <noms>
                <nom region="ss">Kyuukyoku Mahjong 2</nom>
                <nom region="us">Kyuukyoku Mahjong II</nom>
                <nom region="jp">Kyuukyoku Mahjong II</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <systeme id="31">PC Engine</systeme>
            <synopsis/>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="02009631" md5="51be09a5079960acf64fd3c4e00e76ac" sha1="f724aad90a18210d87c88d64680b554ab82a975f" format="mp4" support="">media/video/kyukyom2.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="5f76b418" md5="fa36605686be9e3c7b56ba40225e2865" sha1="5948a228c26fa6223600ca9b51c032319a893e3a" format="png" support="">media/mixrbv2/kyukyom2.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="5f76b418" md5="fa36605686be9e3c7b56ba40225e2865" sha1="5948a228c26fa6223600ca9b51c032319a893e3a" format="png" support="">media/mixrbv2/kyukyom2.png</media>
            </medias>
            <dates>
                <date region="jp">1993</date>
            </dates>
            <developpeur id="29647">Games&amp;nbsp;Express</developpeur>
            <editeur id="2890">Hacker International</editeur>
            <genres>
                <genre id="2647" principale="1" parentid="0" langue="en">Asiatic board game</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="78690" romid="172159" notgame="false">
            <path>ktiger.zip</path>
            <noms>
                <nom region="ss">Kyuukyoku Tiger</nom>
                <nom region="jp">Kyuukyoku Tiger</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Twin Cobra is a vertically scrolling shoot-em-up. You pilot the TC-17 Twin Cobra assault helicopter to fight the forces of Commander Anziga, the myopic leader of the nation of Kaban. Your job is to fly into Kaban and tak</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="6b04d950" md5="582a9b4aab7d5129ecc1626bf8ea390e" sha1="4939216f6af5abdf9e2ffb41d3551af926f1cbd0" format="mp4" support="">media/video/ktiger.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="6d374efc" md5="6e1c09e5f1acd9fecc9ebd821aab9c66" sha1="49263070602ea54b1df17e2b51d32fc7a41234e6" format="png" support="">media/mixrbv2/ktiger.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="6d374efc" md5="6e1c09e5f1acd9fecc9ebd821aab9c66" sha1="49263070602ea54b1df17e2b51d32fc7a41234e6" format="png" support="">media/mixrbv2/ktiger.png</media>
            </medias>
            <dates>
                <date region="jp">1989</date>
                <date region="us">1989</date>
            </dates>
            <developpeur id="110">Toaplan</developpeur>
            <editeur id="55">Taito</editeur>
            <genres>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="59809" notgame="false">
            <path>ladyswrd.zip</path>
            <noms>
                <nom region="ss">Lady Sword</nom>
                <nom region="jp">Lady Sword: Ryakudatsusareta 10-nin no Otome</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">In this game, the player takes control of a young nameless traveler. One day, the hero meets a man who tells him a sad story: monsters have kidnapped his granddaughter, and locked her away in a tower. Apparently, the monsters also took away nine other young girls, and have some evil plans in mind. The hero agrees to venture into the tower's labyrinth and succeed where no other adventurer could...

Lady Sword is a first-person solo dungeon crawler. The player navigates the hero through the complex, maze-like corridors of the tower (with an auto-map feature), trying to find the right way to the stairs to the next floor. Fake walls, teleporters, one-way doors, items that must be collected to unlock hidden passages, boss enemies, etc., are there to make this task harder than it looks. Regular enemies pop out randomly, and must be defeated in a very simple turn-based combat. 

There is no damage feedback for the hero (though the player can see exactly how badly the hero himself is hurt), no weapons, armor, or items for combat usage. The player can heal the hero's wounds by selecting "sleep" from the menu. Sleeping restores the hero to full HP; but if he rests too much, a tough demon will appear and attack.

Character growth is handled via direct stat increasing; there are no "levels", and the hero's HP, attack and defense power, as well as agility, increase gradually the more he fights.

On each floor, a digitized photo of a young woman will greet the hero and encourage the player to explore further - at the stairs to the next floor, should the hero overcome all the obstacles, the player will be able to see the girl naked.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="bbc012f5" md5="91411bf6b273df42357e8afafd9839cf" sha1="c7538d010dadf923c80ec7e3aade1ce894646da2" format="mp4" support="">media/video/ladyswrd.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="e4004dff" md5="1dd9ed65d07edef0927faed2b99c744f" sha1="102c54bc64e691a355d51757f26d055a20600c06" format="png" support="">media/mixrbv2/ladyswrd.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="e4004dff" md5="1dd9ed65d07edef0927faed2b99c744f" sha1="102c54bc64e691a355d51757f26d055a20600c06" format="png" support="">media/mixrbv2/ladyswrd.png</media>
            </medias>
            <dates>
                <date region="jp">1992</date>
            </dates>
            <developpeur id="2890">Hacker International</developpeur>
            <editeur id="29647">Games&amp;nbsp;Express</editeur>
            <genres>
                <genre id="8" principale="1" parentid="0" langue="en">Role playing games</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="59809" notgame="false">
            <path>ladyswrd1.zip</path>
            <noms>
                <nom region="ss">Lady Sword</nom>
                <nom region="jp">Lady Sword: Ryakudatsusareta 10-nin no Otome</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>ladyswrd.zip</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">In this game, the player takes control of a young nameless traveler. One day, the hero meets a man who tells him a sad story: monsters have kidnapped his granddaughter, and locked her away in a tower. Apparently, the monsters also took away nine other young girls, and have some evil plans in mind. The hero agrees to venture into the tower's labyrinth and succeed where no other adventurer could...

Lady Sword is a first-person solo dungeon crawler. The player navigates the hero through the complex, maze-like corridors of the tower (with an auto-map feature), trying to find the right way to the stairs to the next floor. Fake walls, teleporters, one-way doors, items that must be collected to unlock hidden passages, boss enemies, etc., are there to make this task harder than it looks. Regular enemies pop out randomly, and must be defeated in a very simple turn-based combat. 

There is no damage feedback for the hero (though the player can see exactly how badly the hero himself is hurt), no weapons, armor, or items for combat usage. The player can heal the hero's wounds by selecting "sleep" from the menu. Sleeping restores the hero to full HP; but if he rests too much, a tough demon will appear and attack.

Character growth is handled via direct stat increasing; there are no "levels", and the hero's HP, attack and defense power, as well as agility, increase gradually the more he fights.

On each floor, a digitized photo of a young woman will greet the hero and encourage the player to explore further - at the stairs to the next floor, should the hero overcome all the obstacles, the player will be able to see the girl naked.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="bbc012f5" md5="91411bf6b273df42357e8afafd9839cf" sha1="c7538d010dadf923c80ec7e3aade1ce894646da2" format="mp4" support="">media/video/ladyswrd1.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="e4004dff" md5="1dd9ed65d07edef0927faed2b99c744f" sha1="102c54bc64e691a355d51757f26d055a20600c06" format="png" support="">media/mixrbv2/ladyswrd1.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="e4004dff" md5="1dd9ed65d07edef0927faed2b99c744f" sha1="102c54bc64e691a355d51757f26d055a20600c06" format="png" support="">media/mixrbv2/ladyswrd1.png</media>
            </medias>
            <dates>
                <date region="jp">1992</date>
            </dates>
            <developpeur id="2890">Hacker International</developpeur>
            <editeur id="29647">Games&amp;nbsp;Express</editeur>
            <genres>
                <genre id="8" principale="1" parentid="0" langue="en">Role playing games</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="14583" romid="172162" notgame="false">
            <path>loht.zip</path>
            <noms>
                <nom region="ss">Legend Of Hero Tonma</nom>
                <nom region="wor">Legend of Hero Tonma</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">A little caped hero called Tommy must fight his way to the boss' castle through a cute world to rescue a princess, but stopping him from his rescue mission will be several enemies, which he has to deal with by launching little fireballs at them. Tommy may also jump on their heads to stun them for a moment.

Getting power-ups will make the fireball soon increase to a bouncing fireball, which will deal more damage to enemies. Treasure chests can be busted open, allowing Tommy to collect coins. Tommy's journey will have him explore ruins, cliffs, statues, dungeons, and finally the castle. At the end of each level, there is a boss that must be defeated in order to proceed to the next stage.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="fce5cc9c" md5="4c09a4cc5ac33ec45c4b86bc44928be5" sha1="20c352f94a2fcd5a9bb3ce5173a3ad3a7d9b425e" format="mp4" support="">media/video/loht.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="f1d04d0a" md5="06e4e98e8d15c8d8f6e546162f47735b" sha1="e51e043631d43bf543477fd809990a5d64dd39bf" format="png" support="">media/mixrbv2/loht.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="3335f0b9" md5="38f9b299a73205f63d1c44f15ab5f489" sha1="ef871be9ac819e60360da7d7c00953a3bfd7945f" format="png" support="">media/mixrbv2/loht.png</media>
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            </medias>
            <dates>
                <date region="jp">1991</date>
                <date region="us">1993</date>
            </dates>
            <developpeur id="279">Irem</developpeur>
            <editeur id="279">Irem</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="14607" romid="171981" notgame="false">
            <path>ankoku.zip</path>
            <noms>
                <nom region="ss">Legendary Axe 2, The</nom>
                <nom region="us">The Legendary Axe II</nom>
                <nom region="jp">Ankoku Densetsu</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">The Axe is back... with twice the force and twice the fury of 1989's "Videogame of the Year"! This time it's brother against brother locked in deadly combat. Your older brother has summoned unspeakable forces of evil to take control of the kingdom. Treachery rules! Your only hope is the legendary royal sword! But will its power be enough to overcome the Cliffs of Chaos? The Skull Dungeons? And the treacherous Crypts of Slime? Only your courage, your fighting skill, and the Legendary Axe can answer!

This game has you fighting monsters through seven stages with just a sword, but three other weapons can be picked up along the way, and include axes, chain spears, and smart bombs. These weapons can only be obtained by collecting the power-up that a defeated enemy leaves behind. Weapons can be switched along the way. At the end of each level, you must defeat a huge boss in order to go to the next stage.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="2ff0b6cd" md5="65adc8013505e7bf3cd4736fdf39f74d" sha1="37aae6ef3fa376a5efc791efe621bd49f8f12543" format="mp4" support="">media/video/ankoku.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="4135f39f" md5="4c739a55388ce9b07156a992efa79d1c" sha1="c2afc27ac65b891cf9db679061d60ee91bc50774" format="png" support="">media/mixrbv2/ankoku.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="f257d604" md5="c061ee00820a62029af36023bc1dde29" sha1="a1ce505bb4f6ce8a1d9ee55048ec5f76cd38b6bc" format="png" support="">media/mixrbv2/ankoku.png</media>
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            </medias>
            <dates>
                <date region="us">1990</date>
                <date region="jp">1990</date>
                <date region="wor">1990</date>
            </dates>
            <developpeur id="264">Atlus</developpeur>
            <editeur id="8730">NEC</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>1</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="14550" romid="172179" notgame="false">
            <path>makyoden.zip</path>
            <noms>
                <nom region="ss">Legendary Axe, The</nom>
                <nom region="us">The Legendary Axe</nom>
                <nom region="jp">Makyou Densetsu</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">You are the mighty warrior Gogan, whose village has been required  by the Jagu tribe to give a human sacrifice each year. Flare, your childhood friend, has been chosen as the sacrifice. Your task is to rescue Flare and destroy the Jagu and their leader. To help you complete your mission, you are given the Legendary Axe, which is said to possess tremendous power that is usable only to its wielder. 

There are six zones in the game and has Gogan exploring forests, caves, mountains, dungeons, and castles, while defeating enemies that get in his way with his axe. Idols can be broken to reveal power-ups that will increase the axe's power and speed up its swing. These power-ups can also award you extra lives, more points, and the ability to access secret areas. At the end of each zone, you have to defeat a boss in order to proceed.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="a4874694" md5="a8e1502414e6aa073a5f82472a0e1db7" sha1="f74e2dd912f74ed9d2eef4f0f27647b614944f91" format="mp4" support="">media/video/makyoden.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="c39ff675" md5="628e69e63c569033a3f7fa8aafb6edc5" sha1="f5f6d3b9ef8b891a4a21290bd16e23823b57a48d" format="png" support="">media/mixrbv2/makyoden.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="f633ac4d" md5="1f8fd3ee9e41d51e54f35579001702d3" sha1="d1d08dfcfaf303f8e006e44752ab1c71609d57b0" format="png" support="">media/mixrbv2/makyoden.png</media>
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            </medias>
            <dates>
                <date region="jp">1988</date>
                <date region="us">1989</date>
            </dates>
            <developpeur id="477">Marvelous Interactive</developpeur>
            <editeur id="8730">NEC</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="59808" notgame="false">
            <path>ldrun.zip</path>
            <noms>
                <nom region="ss">Lode Runner - Lost Labyrinth</nom>
                <nom region="jp">Lode Runner : Lost Labyrinth</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Lode Runner: Lost Labyrinth is an exact conversion of the original Lode Runner. However, this version features one hundred levels which mostly differ from the original ones. Another difference is that the levels scroll.  This is a platformer in which the </synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="132b0110" md5="f98eeeda2aaef5f6bf4972ddd9ae40ee" sha1="d92373a5e11c232174e12fd2dc3e751f699bd934" format="mp4" support="">media/video/ldrun.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="5951dc50" md5="d989dad575e70b76a24a1bd10ec49348" sha1="8bb3209f3dbeb80e31d1eafea628bdb5c6d05f91" format="png" support="">media/mixrbv2/ldrun.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="5951dc50" md5="d989dad575e70b76a24a1bd10ec49348" sha1="8bb3209f3dbeb80e31d1eafea628bdb5c6d05f91" format="png" support="">media/mixrbv2/ldrun.png</media>
            </medias>
            <dates>
                <date region="jp">1990</date>
            </dates>
            <developpeur id="63">Broderbund Software</developpeur>
            <editeur id="17379">Pack In Video</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="78701" notgame="false">
            <path>marchen.zip</path>
            <noms>
                <nom region="ss">Maerchen Maze</nom>
                <nom region="jp">Maerchen Maze</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Märchen Maze is a platform/shooter game and conversion of Namco's 1988 arcade game of the same name. The gameplay remains largely the same - the player takes control of Alice who must shoot bubbles at enemies to knock them off platforms. Unlike the arcade original which was in isometric perspective, Märchen Maze on the PC Engine is an overhead game. This version features different stages than the arcade game, and because of the lack of a time limit, many of the stages are much more expansive. The chequered platforms at the end of a level are static rather than moving, hopping on to them automatically takes you to the boss. Also, instead of starting from a checkpoint when you die, your lives are represented by balloons. Should Alice fall, you'll be respawned on the spot.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="41c9d0eb" md5="85bdeab9e914ef730720203f55049619" sha1="bae1f1f611c94312dec6dd72cca582e14191b179" format="mp4" support="">media/video/marchen.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="d855fcf8" md5="04a30d070e127186ca9f22f2dded668d" sha1="0e2c43b8934afacd8e19b214f5a6051d0ba8c1a9" format="png" support="">media/mixrbv2/marchen.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="d855fcf8" md5="04a30d070e127186ca9f22f2dded668d" sha1="0e2c43b8934afacd8e19b214f5a6051d0ba8c1a9" format="png" support="">media/mixrbv2/marchen.png</media>
            </medias>
            <dates>
                <date region="jp">1990</date>
            </dates>
            <developpeur id="68">Namco</developpeur>
            <editeur id="68">Namco</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="59810" romid="172168" notgame="false">
            <path>magchase.zip</path>
            <noms>
                <nom region="ss">Magical Chase</nom>
                <nom region="wor">Magical Chase</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Ripple is a student of magic, and her teacher is a terrifying witch. Ripple's particulary afraid of her teacher right now, because she's just broken a promise she made to the witch: Ripple took a peek inside the forbidden book Sleeping Demons! No sooner had she opened the cover than out jumped six demons, which raced away! Unless she can catch all six demons and get them back inside the book, the witch will turn Ripple into a frog for breaking her promise! Ripple sets off on her quest with her two Elf-Star friends, Topsy and Turvy. Good luck, Ripple!!</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="5744ff71" md5="feae117f88b280a6800c275ed3069c69" sha1="45444bbfeea4e445e5dd597adfc3852e11ba5b31" format="mp4" support="">media/video/magchase.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="a9245e9b" md5="42863821ca6f4dcd07cd907d1c2e78ed" sha1="00d9bc47a3aa55ac9c8ae3dc7b71c272b68a56f8" format="png" support="">media/mixrbv2/magchase.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="5a640d0d" md5="cf84b05f94f5f0ac026c135ff1a211da" sha1="0937f2fe4f0988c9e2a038d039e9cebb48138f73" format="png" support="">media/mixrbv2/magchase.png</media>
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            </medias>
            <dates>
                <date region="jp">1991</date>
                <date region="us">1993</date>
            </dates>
            <developpeur id="517">Quest</developpeur>
            <editeur id="8730">NEC</editeur>
            <genres>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="78692" romid="172170" notgame="false">
            <path>mjgakuen.zip</path>
            <noms>
                <nom region="ss">Mahjong Gakuen - Touma Soushirou Toujou</nom>
                <nom region="jp">Mahjong Gakuen : Touma Soushirou Toujou</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Mahjong Gakuen Touma Soushirou Toujou is a mahjong game for the PC Engine that features pixellated nudity. When playing female opponents, winning subsequent hands of mahjong causes them to undress, similar to strip poker. The game also has male opponents which the player simply beats up instead after every successful game.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="a2e139bb" md5="d1963ec1926d9a7825a5663c987e4481" sha1="b327eb02678032caffd29defdf10e4f67bcc1e52" format="mp4" support="">media/video/mjgakuen.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="d9f5800f" md5="f4be1d34b620b8d841ee5579102b05f0" sha1="1f48e866c9f31139c8ce0186d3fb875be94fdb70" format="png" support="">media/mixrbv2/mjgakuen.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="d9f5800f" md5="f4be1d34b620b8d841ee5579102b05f0" sha1="1f48e866c9f31139c8ce0186d3fb875be94fdb70" format="png" support="">media/mixrbv2/mjgakuen.png</media>
            </medias>
            <dates>
                <date region="jp">1989</date>
            </dates>
            <developpeur id="11037">Sankindo</developpeur>
            <editeur id="574">FACE</editeur>
            <genres>
                <genre id="2869" principale="0" parentid="2647" langue="en">Mahjong</genre>
                <genre id="2647" principale="1" parentid="0" langue="en">Asiatic board game</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="78691" romid="172172" notgame="false">
            <path>mjgakmld1.zip</path>
            <noms>
                <nom region="ss">Mahjong Gakuen Mild - Touma Soushirou Toujou</nom>
                <nom region="jp">Mahjong Gakuen Mild : Touma Soushirou Toujou</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>mjgakmld.zip</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">This is a simple game of Mahjong with not much to set it apart from the others. Graphics are sort of bland and the music is a bit on the screechy side. Other than that, it's just a simple Mahjong game with a badly rendered girl's head in a field of flowers at before the game begins.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="7e1de26a" md5="2835afc662d60b7fcb8d731cecf5a661" sha1="e679891688cec7b8b47e59f737c9a99d750a09c6" format="mp4" support="">media/video/mjgakmld1.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="12fa5535" md5="3560ebbd81513303440e9509aa3e295a" sha1="881d8061d323f22e9e457a8c9b0fb2c07ff3d80f" format="png" support="">media/mixrbv2/mjgakmld1.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="12fa5535" md5="3560ebbd81513303440e9509aa3e295a" sha1="881d8061d323f22e9e457a8c9b0fb2c07ff3d80f" format="png" support="">media/mixrbv2/mjgakmld1.png</media>
            </medias>
            <dates>
                <date region="jp">1990</date>
            </dates>
            <developpeur id="11037">Sankindo</developpeur>
            <editeur id="574">FACE</editeur>
            <genres>
                <genre id="2647" principale="1" parentid="0" langue="en">Asiatic board game</genre>
                <genre id="2869" principale="0" parentid="2647" langue="en">Mahjong</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="78691" romid="172171" notgame="false">
            <path>mjgakmld.zip</path>
            <noms>
                <nom region="ss">Mahjong Gakuen Mild - Touma Soushirou Toujou</nom>
                <nom region="jp">Mahjong Gakuen Mild : Touma Soushirou Toujou</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">This is a simple game of Mahjong with not much to set it apart from the others. Graphics are sort of bland and the music is a bit on the screechy side. Other than that, it's just a simple Mahjong game with a badly rendered girl's head in a field of flowers at before the game begins.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="7e1de26a" md5="2835afc662d60b7fcb8d731cecf5a661" sha1="e679891688cec7b8b47e59f737c9a99d750a09c6" format="mp4" support="">media/video/mjgakmld.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="12fa5535" md5="3560ebbd81513303440e9509aa3e295a" sha1="881d8061d323f22e9e457a8c9b0fb2c07ff3d80f" format="png" support="">media/mixrbv2/mjgakmld.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="12fa5535" md5="3560ebbd81513303440e9509aa3e295a" sha1="881d8061d323f22e9e457a8c9b0fb2c07ff3d80f" format="png" support="">media/mixrbv2/mjgakmld.png</media>
            </medias>
            <dates>
                <date region="jp">1990</date>
            </dates>
            <developpeur id="11037">Sankindo</developpeur>
            <editeur id="574">FACE</editeur>
            <genres>
                <genre id="2647" principale="1" parentid="0" langue="en">Asiatic board game</genre>
                <genre id="2869" principale="0" parentid="2647" langue="en">Mahjong</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="78693" romid="172173" notgame="false">
            <path>mjgokusp.zip</path>
            <noms>
                <nom region="ss">Mahjong Gokuu Special</nom>
                <nom region="jp">Mahjong Gokuu Special</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Mahjong Gokuu Special is a four-player mahjong game that features characters from the Chinese novel Journey to the West. The player controls Goku, a.k.a. Sun Wukong the Monkey King, and must combat the various demons his party come across by playing them at mahjong.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="c9f579e4" md5="f5e541b6a91c34fdfe40553e54742e00" sha1="fa7e999d6c09bc7cba713ba99a0da6449bdbacf9" format="mp4" support="">media/video/mjgokusp.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="175c5454" md5="3f7ff591c5a35a22d54b7023636787b4" sha1="f163580ae2b54464c62c0ade525ce4c629760783" format="png" support="">media/mixrbv2/mjgokusp.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="175c5454" md5="3f7ff591c5a35a22d54b7023636787b4" sha1="f163580ae2b54464c62c0ade525ce4c629760783" format="png" support="">media/mixrbv2/mjgokusp.png</media>
            </medias>
            <dates>
                <date region="jp">1990</date>
            </dates>
            <developpeur id="37">Sunsoft</developpeur>
            <editeur id="37">Sunsoft</editeur>
            <genres>
                <genre id="2647" principale="1" parentid="0" langue="en">Asiatic board game</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="78694" romid="172174" notgame="false">
            <path>mjkaiser.zip</path>
            <noms>
                <nom region="ss">Mahjong Haou Den - Kaiser's Quest</nom>
                <nom region="jp">Mahjong Haouden : Kaiser's Quest</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Mahjong Haouden: Kaiser's Quest ("Mahjong Overlord: Kaiser's Quest") is a mahjong game released exclusively for the PC Engine. The game features a handful of RPG heroes as they set out to remove the various monsters and villains that have taken over their kingdom. To defeat these monsters, the player must beat them in mahjong games. The player has three characters they can choose between initially, and more become available later.

The mahjong side of the game offers a standard one-vs-one mode. The player has to win a few games to obtain 100% of the points available, and more points can be earned depending on how the player won.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="67d2af2c" md5="4a1072a72c029e43184007b6aa73bf54" sha1="3201562b2716d57134ce9b4256b74849feb4cefb" format="mp4" support="">media/video/mjkaiser.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="405c393f" md5="ec5ef84fb8d7f2931820d31e619aeec3" sha1="5c86b1c8385b3b0168a482b96cdbf977040ec4b6" format="png" support="">media/mixrbv2/mjkaiser.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="405c393f" md5="ec5ef84fb8d7f2931820d31e619aeec3" sha1="5c86b1c8385b3b0168a482b96cdbf977040ec4b6" format="png" support="">media/mixrbv2/mjkaiser.png</media>
            </medias>
            <dates>
                <date region="jp">1992</date>
            </dates>
            <developpeur id="28178">UPL&amp;nbsp;Co.,&amp;nbsp;Ltd</developpeur>
            <editeur id="28178">UPL&amp;nbsp;Co.,&amp;nbsp;Ltd</editeur>
            <genres>
                <genre id="2647" principale="1" parentid="0" langue="en">Asiatic board game</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="78695" romid="172175" notgame="false">
            <path>mjwars.zip</path>
            <noms>
                <nom region="ss">Mahjong Shikyaku Retsuden - Mahjong Wars</nom>
                <nom region="jp">Mahjong Shikaku Retsuden : Mahjong Wars</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Mahjong Shikaku Retsuden: Mahjong Wars ("Mahjong Assassin Chronicles: Mahjong Wars") is a PC Engine Mahjong game from Nichibutsu/Nihon Bussan, related to their Mahjong Triple Wars game. It features two modes: in one, the player takes on different opponents in one-on-one games, while in the other the player is walking around in an RPG world with party members and mahjong games as the "battles".</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="bbe49d83" md5="9d856627e97164c10d63e1ed64efc7d1" sha1="04e57d73ca882326faf356df207a7f0e3b7d83c0" format="mp4" support="">media/video/mjwars.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="75c87a61" md5="c1cdcd4790d14ef00258a897925ccb0c" sha1="42b154ae0b5836c4d74757da72b406ad7bd01c34" format="png" support="">media/mixrbv2/mjwars.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="75c87a61" md5="c1cdcd4790d14ef00258a897925ccb0c" sha1="42b154ae0b5836c4d74757da72b406ad7bd01c34" format="png" support="">media/mixrbv2/mjwars.png</media>
            </medias>
            <dates>
                <date region="jp">1990</date>
            </dates>
            <developpeur id="226">Nichibutsu</developpeur>
            <editeur id="226">Nichibutsu</editeur>
            <genres>
                <genre id="2647" principale="1" parentid="0" langue="en">Asiatic board game</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="59811" notgame="false">
            <path>mikkoku.zip</path>
            <noms>
                <nom region="ss">Maison Ikkoku</nom>
                <nom region="jp">Maison Ikkoku</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">The game is based on the manga Maison Ikkoku by Rumiko Takahashi.  Set in Tokyo of the 80-ies, the story can be described as a romantic tale with a touch of comedy. It centers on a boarding house which is managed by the young and lovely widow Kyoko Otonas</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="100100ac" md5="7fe7cf1e8d5a957e118161365a1f9674" sha1="ef9daa74bffb03000ce536f6e03435c3671f7ed0" format="mp4" support="">media/video/mikkoku.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="623c45b9" md5="24639e21c640739b98a648e5957fc114" sha1="0cf030ed3074c7b53d7e15e55c528e742d0585ef" format="png" support="">media/mixrbv2/mikkoku.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="623c45b9" md5="24639e21c640739b98a648e5957fc114" sha1="0cf030ed3074c7b53d7e15e55c528e742d0585ef" format="png" support="">media/mixrbv2/mikkoku.png</media>
            </medias>
            <dates>
                <date region="jp">1989</date>
            </dates>
            <developpeur id="9000">Micro Cabin</developpeur>
            <editeur id="9000">Micro Cabin</editeur>
            <genres>
                <genre id="13" principale="1" parentid="0" langue="en">Adventure</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="78697" notgame="false">
            <path>makaihak.zip</path>
            <noms>
                <nom region="ss">Makai Hakken Den Shada</nom>
                <nom region="jp">Makai Hakkenden Shada</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">The story of this game is loosely based on the 19th century Japanese epic novel Nans? Satomi Hakkenden ("Tale of Eight Dogs") by Kyokutei Bakin. In the game, the player controls a young warrior named Shin. The elder of his home village tells him that a magical artifact known as the Statue of the Four Gods has been stolen. This artifact was sealing away the spirit of the evil Tamazusa. To prevent Tamazusa's resurrection, Shin must find seven other warriors. Only when they are united can the evil be defeated once and for all...

Despite the premise of eight warriors, Makai Hakkenden Shada is an action RPG in which the player controls only Shin. The game is similar to the better-known  Ys games in many ways. As in Ys, the hero fights enemies simply by "bumping" into them. Defeated enemies produce money, which can be spent in villages to purchase weapons and various types of armor, and experience points. Once a set amount of those is accumulated, the hero gains a level.

Later in the game Shin receives spells and special techniques, which must be executed actively, by pressing a button. There is also a "search" command in the game, which is required to use to solve certain situations.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="26ec82a9" md5="b44eab70244829f6cae4afd5b3801ecc" sha1="283f9abfb8d3726254df2d62c0884c19e54de119" format="mp4" support="">media/video/makaihak.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="f1d56fad" md5="4d593cc287ffe8e3e7252e02d68f07c8" sha1="91d0e0a9b85484901c8a968f6e75a4e2fc1be6a4" format="png" support="">media/mixrbv2/makaihak.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="f1d56fad" md5="4d593cc287ffe8e3e7252e02d68f07c8" sha1="91d0e0a9b85484901c8a968f6e75a4e2fc1be6a4" format="png" support="">media/mixrbv2/makaihak.png</media>
            </medias>
            <dates>
                <date region="jp">1989</date>
            </dates>
            <developpeur id="88">Data East</developpeur>
            <editeur id="88">Data East</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="8" principale="1" parentid="0" langue="en">Role playing games</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="78698" romid="172178" notgame="false">
            <path>makaipri.zip</path>
            <noms>
                <nom region="ss">Makai Prince Dorabocchan</nom>
                <nom region="us">Makai Prince Dorabocchan</nom>
                <nom region="jp">Makai Prince Dorabocchan</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Makai Prince Dorabocchan ("Demon Prince Dorabo") is a 2D platformer for the PC Engine. The player controls the titular character who is on a quest to rescue his master and defeat the evil demons that have invaded the kingdom.

As well as his own magical powers, he can be upgraded by finding suits of armor which boost his abilities as well as temporary power-ups that provide double-jumping, a syringe weapon that stuns enemies and cleats that allow him to jump on enemies to defeat them. If he finds a bat with a bell, he can summon his burly Moai guardians who use their stone bodies to create bridges that allow Dorabo to move forward or find secret areas.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="956c528d" md5="8859fc8d0b3a35d5b00584fb145884e2" sha1="98dad2498b7b1d4042d0e2c547100cb64ae16b57" format="mp4" support="">media/video/makaipri.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="f98be325" md5="bd87920c021edf8f7518e7bd4e04b782" sha1="3162cdba40029f99cf7304c57d7aa1b53087b56f" format="png" support="">media/mixrbv2/makaipri.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="f98be325" md5="bd87920c021edf8f7518e7bd4e04b782" sha1="3162cdba40029f99cf7304c57d7aa1b53087b56f" format="png" support="">media/mixrbv2/makaipri.png</media>
            </medias>
            <dates>
                <date region="jp">1990</date>
            </dates>
            <developpeur id="546">Red Company</developpeur>
            <editeur id="90">Naxat Soft</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="78700" romid="172180" notgame="false">
            <path>maniacpw.zip</path>
            <noms>
                <nom region="ss">Maniac Pro Wres - Asu E No Tatakai</nom>
                <nom region="us">Maniac Pro Wres - Asu e no Tatakai</nom>
                <nom region="jp">Maniac Pro Wres : Asu e no Tatakai</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">A strategic wrestling games which allows the player to set up their own moveset to diversify and strategically approach each match.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="8f4659ef" md5="ab956fdd6e17528cd14259f55069b418" sha1="074c8d5e36fda5b404d4a086b53d0e76442c023f" format="mp4" support="">media/video/maniacpw.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="e2072726" md5="6e4d80877dddc09b5d203da8e92e91ee" sha1="b57ad6a6e1843c58996f042ffb22cf84438142db" format="png" support="">media/mixrbv2/maniacpw.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="e2072726" md5="6e4d80877dddc09b5d203da8e92e91ee" sha1="b57ad6a6e1843c58996f042ffb22cf84438142db" format="png" support="">media/mixrbv2/maniacpw.png</media>
            </medias>
            <dates>
                <date region="jp">1990</date>
            </dates>
            <developpeur id="83">Hudson</developpeur>
            <editeur id="83">Hudson</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="14" principale="1" parentid="0" langue="en">Fight</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="59812" romid="172183" notgame="false">
            <path>metlstok.zip</path>
            <noms>
                <nom region="ss">Metal Stoker</nom>
                <nom region="jp">Metal Stoker</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Metal Stoker is a 2D top-down, multi-directional shooter. The player controls a female pilot (presented only in several cut-scenes) controlling a prototype CS-05 tank. The tank can freely be moved around the screen in any direction and the game scrolls along until the edge of the area is reached. The tank needs to destroy enemies and locate the exit. There are several weapons such as lasers, homing missiles, mines, a force field etc. The tank's turret can be locked into one position to shoot, so it is possible to strafe. Sometimes the player must destroy all the enemies or a boss to progress. The game has seven levels in totals and many parts of the levels are mazes.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="123512ca" md5="8e333fed8ccc687c619941686a2b9aa6" sha1="dde600ef95b8e7352f8b3fa4ce3e6a2abd308c06" format="mp4" support="">media/video/metlstok.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="7b004850" md5="fd87606beab0bb6ad5336e5bb1d7ebf4" sha1="c53f1e15cec6cf209ec5651516c5fbde2486ae0b" format="png" support="">media/mixrbv2/metlstok.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="7b004850" md5="fd87606beab0bb6ad5336e5bb1d7ebf4" sha1="c53f1e15cec6cf209ec5651516c5fbde2486ae0b" format="png" support="">media/mixrbv2/metlstok.png</media>
            </medias>
            <dates>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="11037">Sankindo</developpeur>
            <editeur id="574">FACE</editeur>
            <genres>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="14554" notgame="false">
            <path>nectaris.zip</path>
            <noms>
                <nom region="ss">Military Madness</nom>
                <nom region="us">Military Madness</nom>
                <nom region="jp">Nectaris</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Military Madness is a futuristic turn-based strategy war game.  The year is 2089 and the setting is Earth?s moon, which yields many important resources.  While the governments of Earth bicker over their staked claims on the moon, the evil Axis Empire launches a lunar military campaign and takes over the moon, using its factories to produce advanced weaponry, the most devastating of which is the SAM (Supreme Atomic Missile).  As commander of the Allied forces, it is the player?s responsibility to lead what?s left of the Allied armies in a desperate offensive against the Axis Empire on the lunar surface before they can use the SAM to destroy Earth.

There are 32 maps (2 different campaigns with 16 maps each) to play through.  In each map, the player must strategically defeat the outnumbering Axis forces either by destroying all enemy units or capturing the enemy base camp.  There are many different units that both sides utilize - infantry, tanks, aircraft, artillery, and a few others that have specialized functions.  Gameplay consists of moving units into positions that will gain the best advantage to attack the enemy, capitalizing on many factors, which include battle experience, terrain, support tactics, and - sometimes - pure luck.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="59776078" md5="c4c890272352798360b260b6d38d60fd" sha1="ce6347b3c04d819234575b8e9348c8f7f9f0f2cc" format="mp4" support="">media/video/nectaris.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="bef568de" md5="1f036ea009759fdac86415ea20c065de" sha1="eacd691fa12b263ac18fea5b4c198e76144c2357" format="png" support="">media/mixrbv2/nectaris.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="ba5faf04" md5="3d724ed4b54c40aff7cdfd4d97d255f8" sha1="f70194a16cce84597d05ba54f76fa19ca489f417" format="png" support="">media/mixrbv2/nectaris.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="ba5faf04" md5="3d724ed4b54c40aff7cdfd4d97d255f8" sha1="f70194a16cce84597d05ba54f76fa19ca489f417" format="png" support="">media/mixrbv2/nectaris.png</media>
            </medias>
            <dates>
                <date region="us">1989</date>
                <date region="jp">1989</date>
                <date region="wor">1990</date>
            </dates>
            <developpeur id="83">Hudson</developpeur>
            <editeur id="8730">NEC</editeur>
            <genres>
                <genre id="27" principale="1" parentid="0" langue="en">Strategy</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="78703" romid="172185" notgame="false">
            <path>mizubaku.zip</path>
            <noms>
                <nom region="ss">Mizubaku Dai Bouken</nom>
                <nom region="jp">Mizubaku Adventure</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">In Mizubaku Daibouken, you play Hipopo the Hippopotamus who must venture through a large number of enemy-packed levels in search for his missing girlfriend, as well as rescuing other hippo-like creatures along the way. </synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="17a86f99" md5="c5cb9a4648e6c10a23eb6c68b3f0d1a9" sha1="9b74a6054090b9d0dd50cb980c0f773cb944a2f6" format="mp4" support="">media/video/mizubaku.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="7926faa9" md5="2c075479380630f74b66ff6a08ea6204" sha1="a944f2e8bd6cacb7a9540b07557793e02a73498f" format="png" support="">media/mixrbv2/mizubaku.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="7926faa9" md5="2c075479380630f74b66ff6a08ea6204" sha1="a944f2e8bd6cacb7a9540b07557793e02a73498f" format="png" support="">media/mixrbv2/mizubaku.png</media>
            </medias>
            <dates>
                <date region="jp">1992</date>
            </dates>
            <developpeur id="55">Taito</developpeur>
            <editeur id="55">Taito</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="78705" romid="172187" notgame="false">
            <path>momo2.zip</path>
            <noms>
                <nom region="ss">Momotarou Densetsu 2</nom>
                <nom region="us">Momotarou Densetsu II</nom>
                <nom region="jp">Momotarou Densetsu II</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Role-playing game featuring the boy that hatched from a peach</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="ecfd14da" md5="566812cb36f2e3b19697f95a8b23df0e" sha1="84aa4d33f677636b08a9045275617baa6ec412fb" format="mp4" support="">media/video/momo2.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="b8a6b1e0" md5="2008eb784aca6c5df63f9096a53d165c" sha1="298fa2b7f2b908aeb163abb51fc9f306ce1df29b" format="png" support="">media/mixrbv2/momo2.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="b8a6b1e0" md5="2008eb784aca6c5df63f9096a53d165c" sha1="298fa2b7f2b908aeb163abb51fc9f306ce1df29b" format="png" support="">media/mixrbv2/momo2.png</media>
            </medias>
            <dates>
                <date region="jp">1990</date>
            </dates>
            <developpeur id="83">Hudson</developpeur>
            <editeur id="83">Hudson</editeur>
            <genres>
                <genre id="13" principale="1" parentid="0" langue="en">Adventure</genre>
                <genre id="8" principale="1" parentid="0" langue="en">Role playing games</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="78704" romid="172186" notgame="false">
            <path>momogdn.zip</path>
            <noms>
                <nom region="ss">Momotarou Densetsu Gaiden Dai 1 Shuu</nom>
                <nom region="jp">Momotarou Densetsu Gaiden : Dai-1-shuu</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Role-playing game where you get to choose to play one of three characters from the Peachboy stories</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="c975f3d3" md5="8d090047d9dad2899f9d39171d298d88" sha1="c17f858b6516348201a0dbf02d1ac9744bf1f0c0" format="mp4" support="">media/video/momogdn.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="53a2ee1f" md5="d18c4799881728f9308369957d04831b" sha1="c7b7e449125f998bced632150da9317b90c76d2b" format="png" support="">media/mixrbv2/momogdn.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="53a2ee1f" md5="d18c4799881728f9308369957d04831b" sha1="c7b7e449125f998bced632150da9317b90c76d2b" format="png" support="">media/mixrbv2/momogdn.png</media>
            </medias>
            <dates>
                <date region="jp">1992</date>
            </dates>
            <developpeur id="83">Hudson</developpeur>
            <editeur id="83">Hudson</editeur>
            <genres>
                <genre id="13" principale="1" parentid="0" langue="en">Adventure</genre>
                <genre id="8" principale="1" parentid="0" langue="en">Role playing games</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="78706" romid="172188" notgame="false">
            <path>momotrbo.zip</path>
            <noms>
                <nom region="ss">Momotarou Densetsu Turbo</nom>
                <nom region="jp">Momotarou Densetsu Turbo</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Momotarou Densetsu Turbo ("Peach Boy Legend Turbo") is the second game in the Momotarou Densetsu franchise, though is effectively a revamp of the first game released for the Famicom. The game displays Momotarou's origins as a baby born of a giant peach that a kindly couple found floating down a river, and covers how he met his animal companions and fought the Oni on their island.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="d1c94ba9" md5="e4aab451e3d417fcc5140ca02072148a" sha1="b0c7a33cf5bc396c8174f3f9f955553cd7644507" format="mp4" support="">media/video/momotrbo.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="56c85bec" md5="e62a34a5794ee54b74ac34606400c2a8" sha1="95dc581b5dc2c2f00e3cc92fa86488718665b705" format="png" support="">media/mixrbv2/momotrbo.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="56c85bec" md5="e62a34a5794ee54b74ac34606400c2a8" sha1="95dc581b5dc2c2f00e3cc92fa86488718665b705" format="png" support="">media/mixrbv2/momotrbo.png</media>
            </medias>
            <dates>
                <date region="jp">1990</date>
            </dates>
            <developpeur id="83">Hudson</developpeur>
            <editeur id="83">Hudson</editeur>
            <genres>
                <genre id="13" principale="1" parentid="0" langue="en">Adventure</genre>
                <genre id="8" principale="1" parentid="0" langue="en">Role playing games</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="78707" romid="172189" notgame="false">
            <path>momoktsg.zip</path>
            <noms>
                <nom region="ss">Momotarou Katsugeki</nom>
                <nom region="jp">Momotarou Katsugeki</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Momotaro Katsugeki ("Momotaro Action Movie") is a side-scrolling action-platformer from Hudson that uses their Momotaro character who is better known as the star of the Momotaro Dentetsu and Momotaro Densetsu series. It is a PC Engine exclusive and never saw international releases.

Momotaro Katsugeki seems influenced by and plays similarly to Westone's Wonder Boy in Monster Land and the sequels that followed: the goal is to move across a set of 2D stages, and the player can talk to NPCs for hints and to purchase better equipment with the money they find. There is also a world map that links the various stages together.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="a3d47093" md5="1324cd4b43fd199eb27de9cee42606a6" sha1="cf33a98fbc0fb08d26a58b86deeec519e2f7717f" format="mp4" support="">media/video/momoktsg.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="0952c4b5" md5="f64e23649ce342cba1ead01237c563eb" sha1="ea87454588c6526b8643cff7e89292454eb506fd" format="png" support="">media/mixrbv2/momoktsg.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="0952c4b5" md5="f64e23649ce342cba1ead01237c563eb" sha1="ea87454588c6526b8643cff7e89292454eb506fd" format="png" support="">media/mixrbv2/momoktsg.png</media>
            </medias>
            <dates>
                <date region="jp">1990</date>
            </dates>
            <developpeur id="83">Hudson</developpeur>
            <editeur id="83">Hudson</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="78814" romid="172190" notgame="false">
            <path>mnstprow.zip</path>
            <noms>
                <nom region="ss">Monster Pro Wrestling</nom>
                <nom region="jp">Monster Pro Wres</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Monster Pro Wrestling is a Japanese game in which you choose a monster and battle other monsters in turn-based battles. It is notable for its humorously nonsensical battle animations, such as the appearance of a dozen heads on screen and death blows literally tearing monsters apart.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="d7486e75" md5="9685dfbd119e31dfd3c14929abdac558" sha1="21472eef6cc2d00d9935c38502ba33ec7738b41d" format="mp4" support="">media/video/mnstprow.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="1de4499e" md5="51700511cbf28b2928e3e2c6beb991e5" sha1="834787227eebd5f13c271bf8c1c04241f56b5b3e" format="png" support="">media/mixrbv2/mnstprow.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="1de4499e" md5="51700511cbf28b2928e3e2c6beb991e5" sha1="834787227eebd5f13c271bf8c1c04241f56b5b3e" format="png" support="">media/mixrbv2/mnstprow.png</media>
            </medias>
            <dates>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="8798">Lenar</developpeur>
            <editeur id="18692">ASK Kodansha</editeur>
            <genres>
                <genre id="14" principale="1" parentid="0" langue="en">Fight</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="78709" romid="172191" notgame="false">
            <path>moritash.zip</path>
            <noms>
                <nom region="ss">Morita Shougi Pc</nom>
                <nom region="jp">Morita Shougi PC</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Morita Sh?gi PC is an adaptation of Shogi, a Japanese chess version. The game is very similar in concept to Battle Chess II: Chinese Chess (Shogi is the Japanese counterpart of the Chinese XiangQi) or Battle Chess. The player can play in special graphic mode where all figures are animated with various monsters like slimes, frogs, skeletons or minotaurs. During encounters fight animations are shown. The gameplay is generally identical to other Shogi games. The player controls various figures on a 9x9 board and tries to defeat an opponent. Each figure has its own rules for movement and attack.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="12dbc20d" md5="03554734865dbc9d0f88a6cf579a93ff" sha1="d81647c8a0d099f5e5921e52329f56a36e692e4e" format="mp4" support="">media/video/moritash.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="bc8d89b6" md5="bdfd7872c580da4e578fd3c5ac768959" sha1="105fcb5137b30dc0ffeba060d53093fefa697c5f" format="png" support="">media/mixrbv2/moritash.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="bc8d89b6" md5="bdfd7872c580da4e578fd3c5ac768959" sha1="105fcb5137b30dc0ffeba060d53093fefa697c5f" format="png" support="">media/mixrbv2/moritash.png</media>
            </medias>
            <dates>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="7266">Random House</developpeur>
            <editeur id="8730">NEC</editeur>
            <genres>
                <genre id="33" principale="1" parentid="0" langue="en">Board game</genre>
            </genres>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="14529" romid="172192" notgame="false">
            <path>motoroad.zip</path>
            <noms>
                <nom region="ss">Moto Roader</nom>
                <nom region="wor">Moto Roader</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">The action in this racing game is viewed from above and features rotational controls. There are 6 racetracks featured including real-world ones such as Laguna Seca. Before each race you can buy a full compliment of upgrades and weapons, with each area (engine, handling, turbo and so on) having several variably-priced options. The unusual thing about the racing system is that the action always follows the leader. If you slip too far behind, your car is blown up and placed back onto the track further on in order to keep up (similarly to Micro Machines). This can only happen a limited number of times before the game is over.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="a7428d3c" md5="850175b718087a5c35f47389bd47f2ca" sha1="ffaac72042cdbc29e2bfadd60f14b70b1a0459b0" format="mp4" support="">media/video/motoroad.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="e6ea1f7f" md5="88ac94282eda6ed1dcd94688558e15dd" sha1="84c0fc99b267bc3d478b76bf1f190add4c76a2dc" format="png" support="">media/mixrbv2/motoroad.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="52f1959e" md5="b35a80d4221a8449e64a41f99b4a37c8" sha1="bbcda0c48f710328cb2a0f88a4ad4cca71b16068" format="png" support="">media/mixrbv2/motoroad.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="52f1959e" md5="b35a80d4221a8449e64a41f99b4a37c8" sha1="bbcda0c48f710328cb2a0f88a4ad4cca71b16068" format="png" support="">media/mixrbv2/motoroad.png</media>
            </medias>
            <dates>
                <date region="us">1989</date>
                <date region="jp">1989</date>
                <date region="wor">1989</date>
            </dates>
            <developpeur id="29671">NCS&amp;nbsp;Corporation</developpeur>
            <editeur id="8730">NEC</editeur>
            <genres>
                <genre id="28" principale="1" parentid="0" langue="en">Race, Driving</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-5</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="59813" romid="172194" notgame="false">
            <path>motorod2.zip</path>
            <noms>
                <nom region="ss">Moto Roader 2</nom>
                <nom region="us">Moto Roader II</nom>
                <nom region="jp">Moto Roader II</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Moto Roader II is a racing game shown in a top-down perspective. Five vehicles compete on a course with the goal to finish first. However, the screen always follows the leading vehicle and if a vehicle is left behind, it gets replaced on the current scree</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="004a4d27" md5="445c4e4f15bc21e074f6b715710efe03" sha1="bb787990cb2e93c91bbda63b8cb01bcb1f2e9a31" format="mp4" support="">media/video/motorod2.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="326a6b43" md5="785b65aed9bd25932b307236a548ab81" sha1="0e6416e63476d21f9a8046c752321a40f5bc405b" format="png" support="">media/mixrbv2/motorod2.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="326a6b43" md5="785b65aed9bd25932b307236a548ab81" sha1="0e6416e63476d21f9a8046c752321a40f5bc405b" format="png" support="">media/mixrbv2/motorod2.png</media>
            </medias>
            <dates>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="29671">NCS&amp;nbsp;Corporation</developpeur>
            <editeur id="29671">NCS&amp;nbsp;Corporation</editeur>
            <genres>
                <genre id="28" principale="1" parentid="0" langue="en">Race, Driving</genre>
            </genres>
            <joueurs>1-5</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="59813" romid="172195" notgame="false">
            <path>motorod2a.zip</path>
            <noms>
                <nom region="ss">Moto Roader 2</nom>
                <nom region="us">Moto Roader II</nom>
                <nom region="jp">Moto Roader II</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>motorod2.zip</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Moto Roader II is a racing game shown in a top-down perspective. Five vehicles compete on a course with the goal to finish first. However, the screen always follows the leading vehicle and if a vehicle is left behind, it gets replaced on the current scree</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="004a4d27" md5="445c4e4f15bc21e074f6b715710efe03" sha1="bb787990cb2e93c91bbda63b8cb01bcb1f2e9a31" format="mp4" support="">media/video/motorod2a.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="326a6b43" md5="785b65aed9bd25932b307236a548ab81" sha1="0e6416e63476d21f9a8046c752321a40f5bc405b" format="png" support="">media/mixrbv2/motorod2a.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="326a6b43" md5="785b65aed9bd25932b307236a548ab81" sha1="0e6416e63476d21f9a8046c752321a40f5bc405b" format="png" support="">media/mixrbv2/motorod2a.png</media>
            </medias>
            <dates>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="29671">NCS&amp;nbsp;Corporation</developpeur>
            <editeur id="29671">NCS&amp;nbsp;Corporation</editeur>
            <genres>
                <genre id="28" principale="1" parentid="0" langue="en">Race, Driving</genre>
            </genres>
            <joueurs>1-5</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="14537" romid="172196" notgame="false">
            <path>mrheli.zip</path>
            <noms>
                <nom region="ss">Mr. Heli</nom>
                <nom region="jp">Mr. Heli no Daibouken</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">It is 2999 and Mr Muddy threatens your planet. Fortunately you have a fully armed large helicopter with which to attack his sadistic minions. You hop aboard and fly through four side-view levels, primiarly scrolling left to right but with some variant, each of which ends with a boss.

As well as enemies, there are many blocks on the levels. The weapon upgrade system is build into these, which function in two different ways. Most will drop crystals, which if collected are added to your cash total. The others reveal a picture of a weapon with a price - make contact with it while carrying enough credits and you will buy this weapon. When your energy bar runs out you lose a life; when this happens you lose all your money.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="102e467e" md5="1791c42bb2afbfeb1251312d59154193" sha1="a69e7c22c68bb10768a51622e77eaf7ed3d5559b" format="mp4" support="">media/video/mrheli.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="f47e7ac5" md5="f2871f0cccbaf434eec09715f7f7f127" sha1="cdaa95e7f513d54ecdbe0b4399dbc09d56699aed" format="png" support="">media/mixrbv2/mrheli.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="f47e7ac5" md5="f2871f0cccbaf434eec09715f7f7f127" sha1="cdaa95e7f513d54ecdbe0b4399dbc09d56699aed" format="png" support="">media/mixrbv2/mrheli.png</media>
            </medias>
            <dates>
                <date region="jp">1989</date>
            </dates>
            <developpeur id="279">Irem</developpeur>
            <editeur id="279">Irem</editeur>
            <genres>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="14537" romid="172197" notgame="false">
            <path>mrheli1.zip</path>
            <noms>
                <nom region="ss">Mr. Heli</nom>
                <nom region="jp">Mr. Heli no Daibouken</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>mrheli.zip</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">It is 2999 and Mr Muddy threatens your planet. Fortunately you have a fully armed large helicopter with which to attack his sadistic minions. You hop aboard and fly through four side-view levels, primiarly scrolling left to right but with some variant, each of which ends with a boss.

As well as enemies, there are many blocks on the levels. The weapon upgrade system is build into these, which function in two different ways. Most will drop crystals, which if collected are added to your cash total. The others reveal a picture of a weapon with a price - make contact with it while carrying enough credits and you will buy this weapon. When your energy bar runs out you lose a life; when this happens you lose all your money.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="102e467e" md5="1791c42bb2afbfeb1251312d59154193" sha1="a69e7c22c68bb10768a51622e77eaf7ed3d5559b" format="mp4" support="">media/video/mrheli1.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="f47e7ac5" md5="f2871f0cccbaf434eec09715f7f7f127" sha1="cdaa95e7f513d54ecdbe0b4399dbc09d56699aed" format="png" support="">media/mixrbv2/mrheli1.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="f47e7ac5" md5="f2871f0cccbaf434eec09715f7f7f127" sha1="cdaa95e7f513d54ecdbe0b4399dbc09d56699aed" format="png" support="">media/mixrbv2/mrheli1.png</media>
            </medias>
            <dates>
                <date region="jp">1989</date>
            </dates>
            <developpeur id="279">Irem</developpeur>
            <editeur id="279">Irem</editeur>
            <genres>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="78712" romid="172199" notgame="false">
            <path>naxopen.zip</path>
            <noms>
                <nom region="ss">Naxat Open</nom>
                <nom region="jp">Naxat Open</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Naxat's first foray into golf games features a full 18-hole course and lots of top professional opponents. You choose your clubs before starting play, and the game automatically chooses what it feels is the best club for each shot. Before each shot you can view either a fly-by of the course or a close-up of the green and its contours. The game's courses scroll in multiple directions form an overhead view, and feature bunkers, trees, water hazards and all the rest. A three-press control system is used for playing shots, switching to a two-click once you reach the green (as draw and fade become irrelevant).</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="24bb18eb" md5="817c9ec97530708013d832577035fb99" sha1="9ee4c58ec926c7ddcff777c7d69bfaa3a2a6c2c0" format="mp4" support="">media/video/naxopen.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="2d746666" md5="eee9d5eb76d2fdbc360b672bd8f2601e" sha1="31274dc9937f99fc1bb91e864c9836806a42f13a" format="png" support="">media/mixrbv2/naxopen.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="2d746666" md5="eee9d5eb76d2fdbc360b672bd8f2601e" sha1="31274dc9937f99fc1bb91e864c9836806a42f13a" format="png" support="">media/mixrbv2/naxopen.png</media>
            </medias>
            <dates>
                <date region="jp">1989</date>
            </dates>
            <developpeur id="90">Naxat Soft</developpeur>
            <editeur id="90">Naxat Soft</editeur>
            <genres>
                <genre id="2913" principale="0" parentid="685" langue="en">Sports / Golf</genre>
                <genre id="40" principale="1" parentid="0" langue="en">Simulation</genre>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>11</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="78713" romid="172200" notgame="false">
            <path>naxstad.zip</path>
            <noms>
                <nom region="ss">Naxat Stadium</nom>
                <nom region="jp">Naxat Stadium</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Baseball game with very dumpy players.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="b4c54d6b" md5="2555c2da558baa8f4540965d1422fd95" sha1="c2194b387167335216d8fc5299a8cba254a79672" format="mp4" support="">media/video/naxstad.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="0c86b77a" md5="dbca4c32f7a5864ac02a3b96f520e761" sha1="ba3da0da0179dc8e472d027e04de622c99509050" format="png" support="">media/mixrbv2/naxstad.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="0c86b77a" md5="dbca4c32f7a5864ac02a3b96f520e761" sha1="ba3da0da0179dc8e472d027e04de622c99509050" format="png" support="">media/mixrbv2/naxstad.png</media>
            </medias>
            <dates>
                <date region="jp">1990</date>
            </dates>
            <developpeur id="596">Sting</developpeur>
            <editeur id="90">Naxat Soft</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2853" principale="0" parentid="685" langue="en">Sports / Baseball</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>10</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="78714" romid="172201" notgame="false">
            <path>nazomasq.zip</path>
            <noms>
                <nom region="ss">Nazo No Mascarade</nom>
                <nom region="jp">Nazo no Mascarade</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Adventure game set in a mansion in 1921.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="44ffb0b2" md5="230de6b356a833492849b691eb4de982" sha1="6f61b9a90861a5c69eeb443ec1c23588d627ed9a" format="mp4" support="">media/video/nazomasq.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="5f832ea1" md5="9fac131ea5aeae76ef533a512628041f" sha1="328e712c2fbb5e0a79ef9d522a2471a2d59b7fe6" format="png" support="">media/mixrbv2/nazomasq.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="5f832ea1" md5="9fac131ea5aeae76ef533a512628041f" sha1="328e712c2fbb5e0a79ef9d522a2471a2d59b7fe6" format="png" support="">media/mixrbv2/nazomasq.png</media>
            </medias>
            <dates>
                <date region="jp">1990</date>
            </dates>
            <developpeur id="10106">Riverhillsoft</developpeur>
            <editeur id="29671">NCS&amp;nbsp;Corporation</editeur>
            <genres>
                <genre id="13" principale="1" parentid="0" langue="en">Adventure</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="59814" romid="172136" notgame="false">
            <path>necromcr.zip</path>
            <noms>
                <nom region="ss">Necromancer</nom>
                <nom region="us">Necromancer</nom>
                <nom region="jp">Jaseiken Necromancer</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Long time ago, the Gods fought the Demons in a cosmic battle. To ensure victory, the Gods had to sacrifice part of their divine nature, and forge a weapon that had both good and bad in it - the "Evil Holy Sword" Necromancer. The demons were forced to dwel</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="2c6270a7" md5="dac359a32268c14b3d3b9083b4733dcc" sha1="63cbee5d91e298e5be4907d3dd458659245f68c1" format="mp4" support="">media/video/necromcr.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="d06270c1" md5="8880bbfca787fd6e4194d8a0b390db83" sha1="a6eb46781ca04e08af917568b47dcff28ae9d073" format="png" support="">media/mixrbv2/necromcr.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="d06270c1" md5="8880bbfca787fd6e4194d8a0b390db83" sha1="a6eb46781ca04e08af917568b47dcff28ae9d073" format="png" support="">media/mixrbv2/necromcr.png</media>
            </medias>
            <dates>
                <date region="jp">1988</date>
            </dates>
            <developpeur id="83">Hudson</developpeur>
            <editeur id="83">Hudson</editeur>
            <genres>
                <genre id="8" principale="1" parentid="0" langue="en">Role playing games</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="78715" romid="172202" notgame="false">
            <path>necros.zip</path>
            <noms>
                <nom region="ss">Necros No Yousai</nom>
                <nom region="jp">Necros no Yousai</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Necros no Yousai, or Neclos no Yousai, ("Fortress of Neclos/Necros") is a traditional Japanese RPG that was released exclusively on the PC Engine. It is based on the toyline of the same name, which was one of many brands of "shokugan" or "food toys" - small figurines packaged with candy that were intended for children. The toyline featured the evil sorcerer Neclos/Necros, the eight heroic champions sent to defeat him and Neclos/Necros's various henchmonsters.

The game controls like a standard RPG and alternates between a top-down view for talking to NPCs and exploring towns and dungeons and a first-person view for its turn-based combat. The various characters launch into little animated vignettes whenever they attack, and each of the heroes has strengths and weaknesses specific to their class which the player can build strategies around.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="46da623c" md5="c64fb2a80a8004fc80646992ee5c8be2" sha1="c098479dece2242e8b17a7712be7e2646fc9242c" format="mp4" support="">media/video/necros.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="d4ea9e54" md5="77b3c1e57baf9de3f83a407e28665ef1" sha1="cff3151810486b48b86b92fceeb48dc906ed78df" format="png" support="">media/mixrbv2/necros.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="d4ea9e54" md5="77b3c1e57baf9de3f83a407e28665ef1" sha1="cff3151810486b48b86b92fceeb48dc906ed78df" format="png" support="">media/mixrbv2/necros.png</media>
            </medias>
            <dates>
                <date region="jp">1990</date>
            </dates>
            <developpeur id="28386">Adventure Planning Service</developpeur>
            <editeur id="18692">ASK Kodansha</editeur>
            <genres>
                <genre id="8" principale="1" parentid="0" langue="en">Role playing games</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="78717" romid="172205" notgame="false">
            <path>neksoccr.zip</path>
            <noms>
                <nom region="ss">Nekketsu Koukou Dodgeball Bu - Soccer Pc Hen</nom>
                <nom region="jp">Nekketsu Koukou Dodgeball-bu : Soccer PC Hen</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">While Kunio and Shinichi were practicing dodge ball, soccer manager Misako approached the two on the court. "Please! Instead of dodgeball, join me and play soccer in the national convention!"

Nekketsu High Soccer Club has come down with food poisoning, and Kunio must lead his dodgeball team into the soccer competition and go for the goal! Only through winning the championship can Kunio convince his whole team to join him.

The classic soccer game is now presented with high resolution graphics and enchanting sounds!</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="27b56147" md5="bc8f1454d17693cd313daaf237d3d40a" sha1="5480d2854638d39db5018bf22403cc78845c4996" format="mp4" support="">media/video/neksoccr.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="7a190856" md5="af4026d1b91f42c10d46f2c1ba92cef0" sha1="e19316e2660db4185154e8592fe11b67606dbb8e" format="png" support="">media/mixrbv2/neksoccr.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="7a190856" md5="af4026d1b91f42c10d46f2c1ba92cef0" sha1="e19316e2660db4185154e8592fe11b67606dbb8e" format="png" support="">media/mixrbv2/neksoccr.png</media>
            </medias>
            <dates>
                <date region="jp">1992</date>
            </dates>
            <developpeur id="382">Kid</developpeur>
            <editeur id="90">Naxat Soft</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>8</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="78716" romid="172204" notgame="false">
            <path>nekdodge.zip</path>
            <noms>
                <nom region="ss">Nekketsu Koukou Dodgeball-bu - Pc Bangai Hen</nom>
                <nom region="jp">Nekketsu Koukou Dodgeball-bu : PC Bangai Hen</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Team USA is on its way to a Cinderella success story in the Super Dodgy Ball World Cup Championships. From out of nowhere, this scrappy bunch of rookies is advancing to the final round of competition. Seven powerful teams still stand between Team USA and their ultimate challenge; the long awaited grudge match with the undefeated, defending world champions, Team USSR. Only you can lead the U.S. to victory over the highly-favored competition, and give them the chance to crush the mighty Soviets.

-1 or 2 players
-Multi-dimensional, high-resolution graphics
-3 increasing levels of challenge

Thrash, Bash, and Smash the Competition</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="61363979" md5="5019486a480ff96e3f0825794b4f31d5" sha1="f93d4308ef39071a3b450e51a8654538b853c785" format="mp4" support="">media/video/nekdodge.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="f1f39562" md5="9163e0d6f2e668ec78258dcb9d2c319a" sha1="a94d656b7d426d0b22798d8c07c6ef7e2cf8753a" format="png" support="">media/mixrbv2/nekdodge.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="f1f39562" md5="9163e0d6f2e668ec78258dcb9d2c319a" sha1="a94d656b7d426d0b22798d8c07c6ef7e2cf8753a" format="png" support="">media/mixrbv2/nekdodge.png</media>
            </medias>
            <dates>
                <date region="jp">1990</date>
            </dates>
            <developpeur id="382">Kid</developpeur>
            <editeur id="90">Naxat Soft</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="14568" notgame="false">
            <path>neutopia.zip</path>
            <noms>
                <nom region="ss">Neutopia</nom>
                <nom region="wor">Neutopia</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">The princess Aurora was kidnapped by the evil Dirth, and the king send a warrior named Jazeta on a mission to rescue her. It appears that once Dirth way sealed by eight wise men who used the power of eight sacred medallions. Princess Aurora is the only one who knows how to use those medallions, and that is why Dirth abducted her. The hero must explore the land, descend to the dangerous labyrinths, retrieve the eight medallions, rescue the princess, and defeat Dirth.

Very similar to  Zelda games, Neutopia allows the player to freely roam the vast land, fighting many different monsters in wilderness areas as well as in dungeons. Dungeons also require some puzzle-solving (pushing stones, blowing walls with bombs, etc.). The game has a slight RPG flavor, allowing the player to power-up by collecting various items, and equip different weapons and armor.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="c09c2df5" md5="4040002d5564229af14cbf0ab4e68046" sha1="3e27dcdfdcc394fd231f9630ddecd712faa2b204" format="mp4" support="">media/video/neutopia.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="93eb512f" md5="255a170cb990ca262ffeff29a84c19e9" sha1="3072a301c86bdbd2ea8f16f957f7994cb50778d3" format="png" support="">media/mixrbv2/neutopia.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="d09bffe3" md5="2356672ebe0b7b3f4012ea2449aecfaa" sha1="c6e5d6a8b3ab17dcf88fdd4922266229f58386ba" format="png" support="">media/mixrbv2/neutopia.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="d09bffe3" md5="2356672ebe0b7b3f4012ea2449aecfaa" sha1="c6e5d6a8b3ab17dcf88fdd4922266229f58386ba" format="png" support="">media/mixrbv2/neutopia.png</media>
            </medias>
            <dates>
                <date region="us">1990</date>
                <date region="jp">1989</date>
                <date region="wor">1990</date>
            </dates>
            <developpeur id="83">Hudson</developpeur>
            <editeur id="8730">NEC</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="13" principale="1" parentid="0" langue="en">Adventure</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="14552" romid="172208" notgame="false">
            <path>neutopi2.zip</path>
            <noms>
                <nom region="ss">Neutopia 2</nom>
                <nom region="us">Neutopia II</nom>
                <nom region="wor">Neutopia II</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Some years have passed since the brave hero Jazeta destroyed Dirth, the Emperor of Darkness. Peace has returned to the land of Neutopia. But there are still monsters roaming the countryside, and some of them were spotted near Yurius Shrine. Jazeta went there to find out what exactly had happened. But he didn't return... You are Jazeta's son, and you must first of all find your missing father! Can it be that the shadow of Emperor of Darkness threatens the peaceful land again?..

The sequel to "Neutopia" is similar to the predecessor in every way. Navigating your hero from a top-down view, you explore the vast countryside, fighting monsters in real time combat. The game is not a true RPG, but an action adventure: you don't gain any experience points from combat, only collect money to buy supplies. In dungeons, you must use bombs on walls to reveal secret passages, push stones, and fight many regular enemies and bosses.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="fe4a8da8" md5="88c9f0a909156500913f5d3cc14c95ae" sha1="16d28ab38e4b3b9d96d8a44b22ba926d4eb01e53" format="mp4" support="">media/video/neutopi2.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="72d18734" md5="8cb2cae465be4819a7020e87796884ff" sha1="f62a6abe3695de67b4915b14f59f175126d9f22b" format="png" support="">media/mixrbv2/neutopi2.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="55c07a4a" md5="e59b52dc8a839b9a6c06bde2053fb210" sha1="690c7a39ae359e8e7516d83de4fa1182402bd4bf" format="png" support="">media/mixrbv2/neutopi2.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="55c07a4a" md5="e59b52dc8a839b9a6c06bde2053fb210" sha1="690c7a39ae359e8e7516d83de4fa1182402bd4bf" format="png" support="">media/mixrbv2/neutopi2.png</media>
            </medias>
            <dates>
                <date region="us">1992</date>
                <date region="jp">1991</date>
                <date region="wor">1992</date>
            </dates>
            <developpeur id="83">Hudson</developpeur>
            <editeur id="83">Hudson</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="13" principale="1" parentid="0" langue="en">Adventure</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="14555" romid="172324" notgame="false">
            <path>takameib.zip</path>
            <noms>
                <nom region="ss">New Adventure Island</nom>
                <nom region="us">New Adventure Island</nom>
                <nom region="jp">Takahashi Meijin no Shin Bouken-jima</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Somewhere on the peaceful Adventure Island, Master Higgins weds Tina, the new "Miss Island". Everyone who was invited to the wedding begins to celebrate when, suddenly, the evil Baron Bronsky appears and snatches Tina away, while his henchmen take the six children away. To reach his castle and rescue Tina, Master Higgins must first rescue the six children, each of whom is hidden on a separate island.

New Adventure Island is a one-player action game that consists of seven areas, with four rounds each. In order to get through the areas, you must use your hatchet to destroy wildlife such as frogs, spiders, birds, snails, insects, and other pests, and watch out for hazards such as rocks, fire, water, and pits. 

As you progress further, your vitality will get low, so fruit must be collected in order to restore it. Along the way, you can smash open eggs that will award you with better weapons that include boomerangs, arrows, and magical fire. Some of the eggs will also reveal a fairy, which will protect you from getting hit. If you are unlucky enough to find an eggplant hidden in one of these eggs, your vitality will drain away very fast, and you need to get fruit every five seconds in order to survive.

When you get to the end of an area, you will have to defeat one of the henchmen and rescue a child from one of the four castles.

An update of the original NES game.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="c668e483" md5="2a51dfd2194133a723ddc211fedfb730" sha1="0e5821e6958828ca1bd6be13464b2138d9462a80" format="mp4" support="">media/video/takameib.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="597bffb5" md5="d1da34c2dbddc3f6eb137c1da93bb22d" sha1="c5fa0a43468a82c43a550bbb53e7fbc08585e303" format="png" support="">media/mixrbv2/takameib.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="2d4bec4d" md5="c81fd14a2dbf69dc3c9cb127b0019d7d" sha1="bdbfdcfb2a068e248c58c422b8bf2495c74fa995" format="png" support="">media/mixrbv2/takameib.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="2d4bec4d" md5="c81fd14a2dbf69dc3c9cb127b0019d7d" sha1="bdbfdcfb2a068e248c58c422b8bf2495c74fa995" format="png" support="">media/mixrbv2/takameib.png</media>
            </medias>
            <dates>
                <date region="us">1992</date>
                <date region="jp">1992</date>
            </dates>
            <developpeur id="83">Hudson</developpeur>
            <editeur id="83">Hudson</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="59815" romid="172211" notgame="false">
            <path>tnzs.zip</path>
            <noms>
                <nom region="ss">New Zealand Story, The</nom>
                <nom region="us">The New Zealand Story</nom>
                <nom region="jp">The New Zealand Story</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">One day, a kiwi tribe was having fun and games outside the zoo, only to be kidnapped by the evil-minded Leopard Seal, who plans to sell them at the black market. Fortunately, during the kidnapping process, Tiki, leader of the tribe, managed to escape the sack, and her job is to rescue Phee-Phee and the other kiwis scattered around New Zealand, and are held in cages in various locations that include Auckland, Rotorua, Waitomo Caves, Strait Cook, and Mt. Cook. 

If Tiki doesn't rescue a kiwi in a limited amount of time, the devil will appear and try to kill her. When Tiki reaches the outskirts of each city, except Strait Cook, there is a boss waiting to meet Tiki, and kill her by using their own choice of weapons. Also making the rescue mission difficult are several nasties that attempt to throw their own weapons, like bombs and arrows, at her. To defeat these enemies, Tiki shoots at them using her crossbow and arrows. More often than not, when Tiki shoots at enemies, they will leave behind pieces of fruit that she can pick up for points. However, it is likely that Tiki may get other weapons or the letters E, X, T, E, N, and D. Collecting all these letters will result in an extra life, and as for the weapons, they include laser shots, bombs, and fireballs. 

In some levels, a few areas are located further up than just left or right, and the only way that Tiki can go up is by snatching something off the enemy that gives her the ability to fly up. Other areas are underwater, and when Tiki goes underwater, her oxygen  meter decreases, so she has to rise up to the surface again to restore her oxygen levels. Apart from her own weapons, Tiki is able to squirt water at enemies if she gets to the top of the water.


</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="b0257014" md5="3573c17bb449dbe56bbc9678356d761d" sha1="f2cb1bf68ae2c703570c12450ca1937909ecc8dc" format="mp4" support="">media/video/tnzs.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="5ccceb7f" md5="da9fdada9636b03b7251fea28152dccf" sha1="f8ba079b7765fed7ff4c89b200d29ca0492a81c6" format="png" support="">media/mixrbv2/tnzs.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="5ccceb7f" md5="da9fdada9636b03b7251fea28152dccf" sha1="f8ba079b7765fed7ff4c89b200d29ca0492a81c6" format="png" support="">media/mixrbv2/tnzs.png</media>
            </medias>
            <dates>
                <date region="jp">1990</date>
            </dates>
            <developpeur id="55">Taito</developpeur>
            <editeur id="55">Taito</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="78719" romid="172212" notgame="false">
            <path>nhktaidr.zip</path>
            <noms>
                <nom region="ss">Nhk Taiga Drama - Taiheiki</nom>
                <nom region="jp">NHK Taiga Drama : Taiheiki</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">NHK Taiga Drama: Taiheiki is a strategy game exclusive to the PC Engine that was published by the video game division of NHK, a national broadcasting corporation in Japan. They had previously adapted their TV show Niko Niko Pun for the system the previous year.nnnnIt is based on one of NHK's annual hour-long historical fiction TV shows, collectively known as Taiga Drama, specifically the 1991 episode based on Taiheiki, a novel from the 14th century that is set between the years of 1319 to 1367 and concerns a war between the Southern Court of Emperor Go-Daigo in Yoshino and the Northern Court of Ashikaga Takauji in Kyoto</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="73bf5628" md5="e2fca19a1194bc7c5034d614d182ea9c" sha1="78f769b9875afe0a0ef2e0f93dcfec8d6ed1c4ff" format="mp4" support="">media/video/nhktaidr.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="20e50d93" md5="90c852ec6cb85321af70842c184d9306" sha1="d12781349f905a6c8cebdecdb630a0142c410805" format="png" support="">media/mixrbv2/nhktaidr.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="20e50d93" md5="90c852ec6cb85321af70842c184d9306" sha1="d12781349f905a6c8cebdecdb630a0142c410805" format="png" support="">media/mixrbv2/nhktaidr.png</media>
            </medias>
            <dates>
                <date region="jp">1992</date>
            </dates>
            <developpeur id="11040">NHK</developpeur>
            <editeur id="11040">NHK</editeur>
            <genres>
                <genre id="27" principale="1" parentid="0" langue="en">Strategy</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>1</topstaff>
            <note>18</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="14500" romid="172215" notgame="false">
            <path>nryukend.zip</path>
            <noms>
                <nom region="ss">Ninja Gaiden</nom>
                <nom region="jp">Ninja Ryuuken Den</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Ninja Gaiden begins with a cinematic animation in which two ninjas duel to the death and one goes down. It is then revealed that the doomed ninja is the father of Ryu Hayabusa. When Ryu learns of this, he embarks on a quest to find out who killed his father and why. This quest takes him to America to find an archaeologist with whom his father was working. From there, Ryu becomes embroiled in an evil, supernatural conspiracy involving a villain named Jaquio who has plans to use an ancient castle and some relics to unleash a terrifying evil upon the world.

Ninja Gaiden is a side scrolling game where Ryu the ninja can run, jump and slash with his ninja sword. He can also attach to any vertical surface. Power-ups that allow Ryu to toss fireballs and ninja stars as well as perform other feats are scattered throughout the landscape.

Ryu will battle through urban city settings, forests, jungles, snow covered castles, underground railroads and ancient castles. A major feature in Ninja Gaiden are the cinematic scenes ? sometimes fullscreen ? through which the storyline unfolds.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="ffb6f50a" md5="406ef6bbc32619691fad871ace71ff7d" sha1="7a2c3e41ac7fac35542940b679da38c2b127a4dd" format="mp4" support="">media/video/nryukend.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="2e4853a0" md5="ce54716ce51089fe49d05e971d2a0ac0" sha1="6bd3badc2322228222ef293fb117dfe5c26f8c2e" format="png" support="">media/mixrbv2/nryukend.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="2e4853a0" md5="ce54716ce51089fe49d05e971d2a0ac0" sha1="6bd3badc2322228222ef293fb117dfe5c26f8c2e" format="png" support="">media/mixrbv2/nryukend.png</media>
            </medias>
            <dates>
                <date region="jp">1992</date>
            </dates>
            <developpeur id="200">Tecmo</developpeur>
            <editeur id="83">Hudson</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="14512" romid="172278" notgame="false">
            <path>saigonin.zip</path>
            <noms>
                <nom region="ss">Ninja Spirit</nom>
                <nom region="us">Ninja Spirit</nom>
                <nom region="jp">Saigo no Nindou : Ninja Spirit</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">A ninja-based action game that has the player leading Moonlight through numerous enemy-riddled levels on a quest to exact revenge against his father's murderer. To accomplish this task Moonlight is armed with a katana, shurikens, bombs, and a sickle and chain weapon. Each weapon offers its own advantages and must be used at certain times to overcome specific obstacles or opponents. 

The game's coin-op origins are evident in the fact that that the home versions do not have passwords or saves. To compensate for this, however, adjustable difficulty settings were added.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="3077ca3a" md5="5845e786deafc936a685f8cb54c14b57" sha1="8d9c0758973d461ace77c9b8ffe1b7c56b43042b" format="mp4" support="">media/video/saigonin.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="86654f11" md5="7bab6b00c90f86d85d10059aa58c4f90" sha1="093ce25554f6b136769110a717e205d6ac460d8d" format="png" support="">media/mixrbv2/saigonin.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="b74d2c24" md5="08ff613421e109ae63d5e5fe0573bd48" sha1="3b7536b7db169f9f6b26c8f26f5fbfd0daab81df" format="png" support="">media/mixrbv2/saigonin.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="b74d2c24" md5="08ff613421e109ae63d5e5fe0573bd48" sha1="3b7536b7db169f9f6b26c8f26f5fbfd0daab81df" format="png" support="">media/mixrbv2/saigonin.png</media>
            </medias>
            <dates>
                <date region="us">1990</date>
                <date region="jp">1990</date>
                <date region="wor">1990</date>
            </dates>
            <developpeur id="279">Irem</developpeur>
            <editeur id="279">Irem</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="14488" romid="172217" notgame="false">
            <path>ninjawar.zip</path>
            <noms>
                <nom region="ss">Ninja Warriors, The</nom>
                <nom region="us">The Ninja Warriors</nom>
                <nom region="jp">The Ninja Warriors</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">The Ninja Warriors is a one or two player side-scrolling beat-em-up. The Taito coin-op featured three monitor screens side by side, while the Amiga version was developed in letterbox format in order to show as much of the wide screen background graphics as possible. 

The player(s) control robot Ninjas, which battle their way through the levels using Shuriken and knives. As the Ninja's take damage their classic Ninja garb is torn away to reveal robotic limbs, torso or head. When the damage reaches a critical level the Ninja Robot explodes scattering mechanical body parts.

As with The Sales Curve's later title SWIV, The Ninja Warriors uses the company's Dynamic Loading System to load sprites, sound and background graphics from disk on the fly.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="ca16fd9f" md5="9f364b6078bc5d921496b572db9f5ceb" sha1="01c34d0022e9e1f96cbce03fd04e2002ad326013" format="mp4" support="">media/video/ninjawar.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="c9f96c9c" md5="37cc0cb7970ea9f0999f2dcb5038c44b" sha1="6238850fffc64a95546d9be2f0be96a4efc97973" format="png" support="">media/mixrbv2/ninjawar.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="c9f96c9c" md5="37cc0cb7970ea9f0999f2dcb5038c44b" sha1="6238850fffc64a95546d9be2f0be96a4efc97973" format="png" support="">media/mixrbv2/ninjawar.png</media>
            </medias>
            <dates>
                <date region="jp">1989</date>
                <date region="wor">1989</date>
            </dates>
            <developpeur id="55">Taito</developpeur>
            <editeur id="55">Taito</editeur>
            <genres>
                <genre id="1" principale="1" parentid="0" langue="en">Beat'em Up</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>11</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="78723" romid="172218" notgame="false">
            <path>oboccha.zip</path>
            <noms>
                <nom region="ss">Obocchama Kun</nom>
                <nom region="jp">Obocchama-kun</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">From the manga of the same name, you will play Chama Obo, a young boy from a rich Japanese family. One day, a huge mountain in the shape of a turtle appears. It is said that this mountain was the home of the Obo ancestors and that a fabulous treasure would be found there. According to legend, the eruption of this mountain announces however a bad omen and would be initiated by a profanation. The young Chama does not support this idea and promises his father, ready to call the army, he will kick the buttocks intruders. With his friends, he goes to the mountains, in a hurry to fight. Unfortunately, soon after the beginning of their journey, his companions are removed by dark forces ... and that was not planned in the program!</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="022c8771" md5="4f5d0a1a7a455135c69d296aae3feb80" sha1="b5a9eb2f7372b5ffdd0e86a3f88e0785ca50040e" format="mp4" support="">media/video/oboccha.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="b16abb36" md5="5bc015e64d675f7fa44f72cf8e09ec04" sha1="1d075ed39afb2c75ff443f14ad9c7e936502c25e" format="png" support="">media/mixrbv2/oboccha.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="b16abb36" md5="5bc015e64d675f7fa44f72cf8e09ec04" sha1="1d075ed39afb2c75ff443f14ad9c7e936502c25e" format="png" support="">media/mixrbv2/oboccha.png</media>
            </medias>
            <dates>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="17379">Pack In Video</developpeur>
            <editeur id="68">Namco</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="14535" romid="172219" notgame="false">
            <path>opwolf.zip</path>
            <noms>
                <nom region="ss">Operation Wolf</nom>
                <nom region="jp">Operation Wolf</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">You have been recruited for Operation Wolf, a desperate attempt to rescue prisoners from the enemy. Through a series of missions, you'll engage a variety of enemies, from soldiers to ninjas, patrol boats to helicopters, and more. Can you carry the day?

Operation Wolf is an arcade game by Taito. It is essentially a bitmapped "rail-shooter", where you basically hold the gun and shoot just about everything that moves, while conserving your ammo and grenades. Shoot ammo/grenades and healing items on the screen to "pick them up". Your primary machine gun can kill everything if you hit it enough times, but you can also use the grenade launcher for really deadly targets like helicopters or armored cars. You can collect a machine gun which will allow you to shoot faster for a few seconds. 

You'll be pummelled by a LOT of enemies. Some will be shooting, others will be tossing grenades, knifes, and more. Some are armored and requires more than a few hits, others dodges. You can shoot grenades and knifes out of the air if you aim well enough. There are also civilians running around which can be shot, but it's not beneficial. 

Bosses appear at the end of some levels, and each has a specific weakness you need to exploit. </synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="0ecb4407" md5="9f72265b1de1b8b8e14ad1c4e32a1c96" sha1="3728d5efed1a5a218f252f200c9e1d14e9e3a220" format="mp4" support="">media/video/opwolf.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="12c19bfb" md5="f396d3092b47271ba44054d91a241b98" sha1="d8130f1b58d239ca1917a4bf07d4c2f1f6f2034a" format="png" support="">media/mixrbv2/opwolf.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="12c19bfb" md5="f396d3092b47271ba44054d91a241b98" sha1="d8130f1b58d239ca1917a4bf07d4c2f1f6f2034a" format="png" support="">media/mixrbv2/opwolf.png</media>
            </medias>
            <dates>
                <date region="jp">1990</date>
                <date region="wor">1990</date>
            </dates>
            <developpeur id="55">Taito</developpeur>
            <editeur id="8730">NEC</editeur>
            <genres>
                <genre id="2646" principale="1" parentid="0" langue="en">Shooter</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="78724" romid="172221" notgame="false">
            <path>ordyne.zip</path>
            <noms>
                <nom region="ss">Ordyne</nom>
                <nom region="wor">Ordyne</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Ordyne is a horizontal side-scrolling shoot 'em up (also considered a "cute 'em up" due to its lighter tone) that puts players in the role of Yûichirô Tomari, a genius scientist, and Sunday Chin, his faithful assistant.  The two heroes must rescue Tomari's fiancee Kana Aibara from the evil Dr. Kubota.

During gameplay, players can obtain crystals that can be used to buy special weapons, extra lives, and other power-ups at shops located throughout the levels. There are also bonus games that allow players to win multiple crystals or points by shooting at rotating targets.
 
Ordyne is two-player simultaneous.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="3eb4e920" md5="72567869dc8c40ba00ec5f805df85a7a" sha1="2ae646ec31096f30ee3ec85ba9a5cf8e62c9c843" format="mp4" support="">media/video/ordyne.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="9200d525" md5="77a9d784d434950f4549239f2098646f" sha1="7416b558136b93833ca11133c1f3c8f524e9ab06" format="png" support="">media/mixrbv2/ordyne.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="2d6a4006" md5="d8dad32dd84688a476213e7db570d89d" sha1="4f48617b65e51b4774ae49d7e7f77a7241b55580" format="png" support="">media/mixrbv2/ordyne.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="2d6a4006" md5="d8dad32dd84688a476213e7db570d89d" sha1="4f48617b65e51b4774ae49d7e7f77a7241b55580" format="png" support="">media/mixrbv2/ordyne.png</media>
            </medias>
            <dates>
                <date region="jp">1989</date>
                <date region="us">1990</date>
                <date region="wor">1989</date>
            </dates>
            <developpeur id="68">Namco</developpeur>
            <editeur id="8730">NEC</editeur>
            <genres>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>11</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="78725" notgame="false">
            <path>outlive.zip</path>
            <noms>
                <nom region="ss">Out Live</nom>
                <nom region="jp">Out Live</nom>
            </noms>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">A very important discovery was recently made on the planet Laffra - ancient ruins at an excavation site, containing relics of another civilization, with technique that would surely benefit the great intergalactic Empire. But a mysterious organization that calls itself Mars began to stir unrest on the planet. The head of Imperial Scouts sends the hero, piloting a combat robot known as FW, into the depths of the ruins, to face the enemies and retrieve the precious knowledge...

Out Live is a solo dungeon crawler; unlike most representatives of this genre, it is set in a sci-fi environment, and the player controls a giant robot rather than a medieval warrior. Most of the enemies are also machines and robots of different kinds.

Before venturing into the dungeon, the player has access to various shops, where it is possible to repair the robot, buy weapons, protective shields, and items that restore the robot's energy. Most of the gameplay takes place in pseudo-3D, maze like underground complexes (without an auto-map, but with a compass feature). There, the game plays similarly to other dungeon crawlers: random enemies must be fought in turn-based fashion; they drop money and award the player character with experience points.

A somewhat unusual feature is double leveling: the robot has two independent levels, for attack and for defense. The experience points the robot receives after battles also come in two different flavors. Depending on the enemy type and outcome of the battle, the robot receives different amounts of experience. The leveling-up itself is automatic, increasing maximum energy, attack and defense parameters.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="cbdb1bf9" md5="a8d2728c4180bd08dbfba995197af7dc" sha1="72b3f94a838fc1914202fbd3b9e0c05a4f10457c" format="mp4" support="">media/video/outlive.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="f57e4784" md5="4cca80d0d5b833cf7c8d997d8f3b1575" sha1="8b4741d61dba5d14926047afe0be55c05a900357" format="png" support="">media/mixrbv2/outlive.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="f57e4784" md5="4cca80d0d5b833cf7c8d997d8f3b1575" sha1="8b4741d61dba5d14926047afe0be55c05a900357" format="png" support="">media/mixrbv2/outlive.png</media>
            </medias>
            <dates>
                <date region="jp">1989</date>
            </dates>
            <developpeur id="37">Sunsoft</developpeur>
            <editeur id="37">Sunsoft</editeur>
            <genres>
                <genre id="8" principale="1" parentid="0" langue="en">Role playing games</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="14519" romid="172224" notgame="false">
            <path>outrun.zip</path>
            <noms>
                <nom region="ss">Out Run</nom>
                <nom region="us">Out Run</nom>
                <nom region="jp">Out Run</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Brace yourself for the most realistic racing experience yet. And to play, you've got to have what it takes: NERVE, SKILL and BRAINS. NERVE - you're behind the wheel of a supertuned race car with one speed only: fast. SKILL - you're maneuvering a car that can nearly reach a simulated 270 KMH. BRAINS - because you're in control of your car's speed and handling at a dangerous pace, you have to use your head and not just your hands to survive. So get geared for the ride of your life and stay alert. The track may look terrific, but at these speeds anything can turn into a danger zone.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="3af56267" md5="e20ccbef8986e65b31d9bef87653ba7e" sha1="74a1a265784caa5d3f3ff45e89820220edc5388e" format="mp4" support="">media/video/outrun.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="b347ae0b" md5="1f21b47f8c4c81fb5c70cc9dba8a8835" sha1="59b2687c0ad2d5773231ae1e8b675eba9b88dacf" format="png" support="">media/mixrbv2/outrun.png</media>
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            </medias>
            <dates>
                <date region="jp">1990</date>
            </dates>
            <developpeur id="8730">NEC</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="28" principale="1" parentid="0" langue="en">Race, Driving</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="78727" notgame="false">
            <path>override.zip</path>
            <noms>
                <nom region="ss">Override</nom>
                <nom region="jp">Override</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Override is a vertically-scrolling shooter in which the player controls a fighter craft on a mission to stop an alien invasion of the Earth. Much of the action takes place on planet surfaces, and enemies include spaceships of various kinds as well as ground enemies, mobile (tanks) or stationary (turrets). The player-controlled craft begins with two lives with three hit points each; restoring power-ups can repair the plane or increase its number of lives. nnnnOther power-ups come in two varieties: strength-increasing or secondary weapons. Depending on the color, the latter grants the plane wingmen with laser attacks, spreading fire, side lasers, rotating energy balls, etc. The strength of secondary weapons can be increase by flying over strength-increasing power-ups as well. Special weapon that hurts all enemies on screen must be activated by charging, which is achieved by not pressing the fire button for a certain amount of time.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="6cd6ae8c" md5="9007d8c927f440c75cff6c7b3488611b" sha1="c4a8f9e03d604cc9b64b4385a720af38d54f17d8" format="mp4" support="">media/video/override.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="3976ebf0" md5="8be71eeb121f424e174e892d4e2eedc7" sha1="ee356a3a38902a93e2fcb9f9cbe0c4371c04b039" format="png" support="">media/mixrbv2/override.png</media>
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            </medias>
            <dates>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="596">Sting</developpeur>
            <editeur id="88">Data East</editeur>
            <genres>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="78728" romid="172226" notgame="false">
            <path>p47.zip</path>
            <noms>
                <nom region="ss">P-47 - The Freedom Fighter</nom>
                <nom region="jp">P-47 : The Freedom Fighter</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">The P-47 was one of the toughest planes in use in World War 2, and this side-scrolling shoot 'em up puts you in control of one as you take on hordes of Nazis. 16-bit versions have a simultaneous 2-player mode, as well as the ability to wrap-around the game with increased difficulty up to 4 times.

You are initially armed with a machine gun, but can also pick up bombs, spray missiles and multi-missiles by picking up the appropriate letter. Each weapon can be upgraded by picking up further tokens of the same type. Tokens offering extra lives and speed-ups are also on offer.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="19bf2ae4" md5="d00c4545a4a585cc85b425ed8a6edf00" sha1="03b740d7bfb5b8f861a29b60f2db1b219b77ef37" format="mp4" support="">media/video/p47.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="4dd94e73" md5="ea3a4146a557ed9c66c054e7ec1ac3f9" sha1="773abafecf7b628668a33934de772e3e357fc0bd" format="png" support="">media/mixrbv2/p47.png</media>
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            </medias>
            <dates>
                <date region="jp">1989</date>
            </dates>
            <developpeur id="585">NMK</developpeur>
            <editeur id="19537">Aicom</editeur>
            <genres>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="14495" notgame="false">
            <path>pacland.zip</path>
            <noms>
                <nom region="ss">Pac-land</nom>
                <nom region="wor">Pac-Land</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Pac-Land is a side-scrolling 1-2 player game with a cartoony feel to it. Now equipped with arms, face, and legs, Pac must guide a fairy back to her home in Fairy Land, but this task will not be easy because Inky, Blinky, Pinky, Clyde, and Sue will pursue Pac-Man as he travels through Pac-Land. When he finally transports the fairy back to her home, Pac is given some magic shoes, which will help him get to his own home, where he will be greeted by his family: Ms. Pac-Man, Baby Pac-Man, Chomp Chomp, and Sourpuss. 

There are sixteen rounds to complete, with four trips each. During each round, he can grab a power pellet, which cause ghosts to turn blue, allowing Pac-Man to eat them for points. Points are also awarded by collecting fruit that appear, like cherries and strawberries. In some rounds, Pac must use a springboard to jump over a lake. He must also make it to the end of each round before time runs out, otherwise a ghost will chase him.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="4746f21d" md5="4a802bf3e76f5f7c67525745e8e68a1e" sha1="b23555f4098c726fec5b8948f224d0c818d6cb5e" format="mp4" support="">media/video/pacland.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="d1b9a0ee" md5="a657566d1c58e50a021c49c3fadd474d" sha1="749e69379bd0288a181bd40593dff82f04b3d374" format="png" support="">media/mixrbv2/pacland.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="51b3508f" md5="ed0add137252a9f0219b3afc7bdc38ff" sha1="39c0785bc952c3f6d2152b9f3b5c4fc93d6a04bf" format="png" support="">media/mixrbv2/pacland.png</media>
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            </medias>
            <dates>
                <date region="us">1990</date>
                <date region="jp">1989</date>
                <date region="wor">1990</date>
            </dates>
            <developpeur id="68">Namco</developpeur>
            <editeur id="8730">NEC</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="78737" romid="172241" notgame="false">
            <path>pcpachi.zip</path>
            <noms>
                <nom region="ss">Pachi-slot Pc - Idol Gambler</nom>
                <nom region="us">Pachi-Slot PC: Idol Gambler</nom>
                <nom region="jp">PC Pachi-Slot Idol Gambler</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Adult fruit machine simulator with 2 designs to choose from.

(From The PC Engine Software Bible)</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="577498c5" md5="8239e088f49f0d4c3918e62cfc09a843" sha1="af5a324c78916b2797a0eb2bc57dae9855a7f0fa" format="mp4" support="">media/video/pcpachi.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="09293825" md5="20c8be519bbdab5dfc40c4c4df34ffac" sha1="8ba0177107b6b5eb80f710630318dd87a8cd2377" format="png" support="">media/mixrbv2/pcpachi.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="09293825" md5="20c8be519bbdab5dfc40c4c4df34ffac" sha1="8ba0177107b6b5eb80f710630318dd87a8cd2377" format="png" support="">media/mixrbv2/pcpachi.png</media>
            </medias>
            <dates>
                <date region="jp">1992</date>
            </dates>
            <developpeur id="29647">Games&amp;nbsp;Express</developpeur>
            <editeur id="29647">Games&amp;nbsp;Express</editeur>
            <genres>
                <genre id="320" principale="1" parentid="0" langue="en">Casino</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>6</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="78729" romid="172229" notgame="false">
            <path>pachikun.zip</path>
            <noms>
                <nom region="ss">Pachiokun - Juban Shobu</nom>
                <nom region="us">Pachiokun: Juban Shobu</nom>
                <nom region="jp">Pachio-kun : Juuban Shoubu</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Pachiokun: Juban Shobu is a Role-playing adventure played out through a series of Pachinko games.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="de49933b" md5="f444553f8fb6aba72a45e6f6b18edef8" sha1="58d2363d39eee2234b2a67681c7a5fa5dddc113f" format="mp4" support="">media/video/pachikun.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="fc2e28a8" md5="cdd193c9d9a6771ffc70139ec7ec9723" sha1="5dd029823ac1b766bdc305fd493ead12bd8240fb" format="png" support="">media/mixrbv2/pachikun.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="fc2e28a8" md5="cdd193c9d9a6771ffc70139ec7ec9723" sha1="5dd029823ac1b766bdc305fd493ead12bd8240fb" format="png" support="">media/mixrbv2/pachikun.png</media>
            </medias>
            <dates>
                <date region="jp">1992</date>
            </dates>
            <developpeur id="963">Coconuts Japan</developpeur>
            <editeur id="963">Coconuts Japan</editeur>
            <genres>
                <genre id="320" principale="1" parentid="0" langue="en">Casino</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>1</topstaff>
            <note>17</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="141201" notgame="false">
            <path>paranoia.zip</path>
            <noms>
                <nom region="ss">Paranoia</nom>
                <nom region="us">Psychosis</nom>
                <nom region="jp">Paranoia</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">There is something wrong with your brain. It is being taken over by the Devil Ugar himself! Your only recourse is to fight back against this hostile invasion. Thankfully your mind has created the ultimate weapon: a ship with which you can navigate the five causes (stages) and blast back the Devil's evil minions. It is your only hope, your one last chance to free your mind from this evil influence.

Psychosis is a side-scrolling shooter where each level is meant to represent a different location within your mind. One looks like the sky, another filled with aquatic plants, one with what resemble tetris blocks. It is within these stages that you must blast everything in sight while collecting power ups to upgrade your weapon and shield. You can gain two floating balls that resemble mechanical eyes and can be directed 360 degrees around your ship to either act as a shield or to direct your weapon. Battle your way through each stage and defeat the boss at the end and eventually you'll do battle against the very DEVIL himself.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="076ca4c2" md5="6a43b9827d825334170ac81b9a00718d" sha1="4c70b641539e09ecf532cbc338375962320e687c" format="mp4" support="">media/video/paranoia.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="9b26cd87" md5="17fee31b0c8fb4695251e74f70ab7fb8" sha1="f49f13800bf34ac1a7e390a84accc408eaaf1684" format="png" support="">media/mixrbv2/paranoia.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="c62ffaf7" md5="6542905f856e523bf5a00714104a5bad" sha1="3cb9102bd61697a01663c8bd5ae78d89cf4bb535" format="png" support="">media/mixrbv2/paranoia.png</media>
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            </medias>
            <dates>
                <date region="jp">1990</date>
                <date region="us">1990</date>
            </dates>
            <developpeur id="90">Naxat Soft</developpeur>
            <editeur id="8730">NEC</editeur>
            <genres>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="78731" romid="172231" notgame="false">
            <path>parasol.zip</path>
            <noms>
                <nom region="ss">Parasol Stars - The Story Of Bubble Bobble 3</nom>
                <nom region="us">Parasol Stars : The Story of Bubble Bobble III</nom>
                <nom region="jp">Parasol Stars : The Story of Bubble Bobble 3</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">This sequel to Rainbow Islands sees a return to the gameplay of Bubble Bobble, but with Bub and Bob in their now-human forms.

The boys must clear a series of screens of bad guys - who take slightly more esoteric forms than the angry caterpillars from Rainbow Islands - and again pick up a whole bunch of power-ups.

But this time they're armed with umbrellas! Oh, okay then, parasols...</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="699a3735" md5="3ac1d0fa1e4e324010bb5cff423670fd" sha1="8ac52d66451927fff90e4f7b9d365965a0382a62" format="mp4" support="">media/video/parasol.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="b3562174" md5="9b43da207050ccffe19f98b6f25841cd" sha1="97d56e658a02fa48d157f9eb6f45602c4d7217e2" format="png" support="">media/mixrbv2/parasol.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="77e17c21" md5="a167a805209b375805e8ea61f597fa1b" sha1="9143360b352fd9fbdd8f5288ce8bf03c947f4a91" format="png" support="">media/mixrbv2/parasol.png</media>
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            </medias>
            <dates>
                <date region="us">1991</date>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="55">Taito</developpeur>
            <editeur id="579">Working Designs</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="78732" romid="172233" notgame="false">
            <path>parodius.zip</path>
            <noms>
                <nom region="ss">Parodius Da! - Shinwa Kara Owarai He</nom>
                <nom region="jp">Parodius Da! : Shinwa kara Owarai e</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">One day, our octopus friend gets into a fight to the death with his old rival, the bug. Our octopus wins and people start to call him Mr. Parodius. On his paid vacation he goes to the countryside to enjoy a little farming. Returning to our ready-made octopus pot, he reads the "People of the Universe" newspaper and nearly falls off his chopping board in surprise. There now is a picture of the mysterious Great Octopus with the Earth in his arms. "F... father?," he stutters. It was his father, who had disappeared just two years before, never to return home. So Octopus sets out on a search for the truth and with his companions begins to travel the world!</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="e6f3f2fe" md5="335a3ecad8b8c1fa1e2deef771af3a3b" sha1="2c2dc529aa99f66ea2b893eff927cc61112c60d5" format="mp4" support="">media/video/parodius.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="21c38c2f" md5="dd1ed6e60f7901df3ba3a6a29fa89b8a" sha1="d6a8dfb039ce3445cb97f5a85753eca1fceb04b2" format="png" support="">media/mixrbv2/parodius.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="21c38c2f" md5="dd1ed6e60f7901df3ba3a6a29fa89b8a" sha1="d6a8dfb039ce3445cb97f5a85753eca1fceb04b2" format="png" support="">media/mixrbv2/parodius.png</media>
            </medias>
            <dates>
                <date region="jp">1992</date>
            </dates>
            <developpeur id="26">Konami</developpeur>
            <editeur id="26">Konami</editeur>
            <genres>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>10</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="59780" romid="172236" notgame="false">
            <path>pcgenj.zip</path>
            <noms>
                <nom region="ss">Pc Genjin - Pithecanthropus Computerurus</nom>
                <nom region="us">Bonk's Adventure</nom>
                <nom region="jp">PC Genjin : Pithecanthropus Computerurus</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Bonk's Adventure is a prehistoric platform game where you are in control of a large bald headed caveman, guiding him through the levels taking out all manner of strange prehistoric creatures that get in your way including King Drools henchmen - all in effort to free the captured/controlled residents of Moonland (bosses) - including the Princess Za from King Drool attempted take over.

The game is not unlike other platform games of the era. Though it's unique in that you can climb walls and swing on rope with your teeth and your only method of attack is head butting enemies - straight forward or dive bomb style. The game starts off with simplistic point A to point B style, but focuses more on exploration in the later stages, which include finding hidden bonus areas. 

The game is also known for its trademark gameplay mechanism of 'spin attack', where Bonk floats through the air if you have the turbo button on. This can be used to float around the level and reach areas for extra/hidden items, but also as a method of attack as well. The game starts you off with 3 hearts, but allows you to increase this number when you find special heart container items, allowing Bonk to take a number of hits before dying.

A variety of bonus stages can be found throughout the game, which provide bonus points upon completion and thus resulting in accumulating extra lives. Enemies themselves can be 'milked' for points in that you can keep 'bonking' their dead bodies and not letting them hit the ground. Spin attack is another method for doing this.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="3fd2a123" md5="f83938fd5ee1772ef407e7be2ecc1ea6" sha1="924586e160a42f3efe15f90b907354c4af3995fc" format="mp4" support="">media/video/pcgenj.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="6ac40c81" md5="3879e140b3dd52f1395dfeab16b8fd10" sha1="e47acc8282d084338df5707ed3c3920ef381294b" format="png" support="">media/mixrbv2/pcgenj.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="ceaa2b08" md5="40010f3bafeb7bdd8c0d8b4c2b11b7b9" sha1="e9a053163a05b976b37855a5d7a93d26c65b69fa" format="png" support="">media/mixrbv2/pcgenj.png</media>
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            </medias>
            <dates>
                <date region="jp">1989</date>
                <date region="us">1990</date>
            </dates>
            <developpeur id="264">Atlus</developpeur>
            <editeur id="83">Hudson</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="59780" romid="172237" notgame="false">
            <path>pcgenja.zip</path>
            <noms>
                <nom region="ss">Pc Genjin - Pithecanthropus Computerurus</nom>
                <nom region="us">Bonk's Adventure</nom>
                <nom region="jp">PC Genjin : Pithecanthropus Computerurus</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>pcgenj.zip</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Bonk's Adventure is a prehistoric platform game where you are in control of a large bald headed caveman, guiding him through the levels taking out all manner of strange prehistoric creatures that get in your way including King Drools henchmen - all in effort to free the captured/controlled residents of Moonland (bosses) - including the Princess Za from King Drool attempted take over.

The game is not unlike other platform games of the era. Though it's unique in that you can climb walls and swing on rope with your teeth and your only method of attack is head butting enemies - straight forward or dive bomb style. The game starts off with simplistic point A to point B style, but focuses more on exploration in the later stages, which include finding hidden bonus areas. 

The game is also known for its trademark gameplay mechanism of 'spin attack', where Bonk floats through the air if you have the turbo button on. This can be used to float around the level and reach areas for extra/hidden items, but also as a method of attack as well. The game starts you off with 3 hearts, but allows you to increase this number when you find special heart container items, allowing Bonk to take a number of hits before dying.

A variety of bonus stages can be found throughout the game, which provide bonus points upon completion and thus resulting in accumulating extra lives. Enemies themselves can be 'milked' for points in that you can keep 'bonking' their dead bodies and not letting them hit the ground. Spin attack is another method for doing this.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="3fd2a123" md5="f83938fd5ee1772ef407e7be2ecc1ea6" sha1="924586e160a42f3efe15f90b907354c4af3995fc" format="mp4" support="">media/video/pcgenja.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="6ac40c81" md5="3879e140b3dd52f1395dfeab16b8fd10" sha1="e47acc8282d084338df5707ed3c3920ef381294b" format="png" support="">media/mixrbv2/pcgenja.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="ceaa2b08" md5="40010f3bafeb7bdd8c0d8b4c2b11b7b9" sha1="e9a053163a05b976b37855a5d7a93d26c65b69fa" format="png" support="">media/mixrbv2/pcgenja.png</media>
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            </medias>
            <dates>
                <date region="jp">1989</date>
                <date region="us">1990</date>
            </dates>
            <developpeur id="264">Atlus</developpeur>
            <editeur id="83">Hudson</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="78611" romid="172238" notgame="false">
            <path>pcgenj2.zip</path>
            <noms>
                <nom region="ss">Pc Genjin 2 - Pithecanthropus Computerurus</nom>
                <nom region="us">Bonk's Revenge</nom>
                <nom region="jp">PC Genjin 2 : Pithecanthropus Computerurus</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Bonk has his revenge on King Drool III in his second game for the TurboGrafx.  It's not exactly clear why Bonk is so vengeful, but it appears that King Drool is responsible.  Bonk uses his over-sized cranium as a lethal weapon in this sequel.

The gameplay in this adventure is very similar to the first game.  Bonk has  head-butting, head-stomping, and fire-breathing moves when he eats some spicy meat.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="b395236b" md5="03393bf0b4301c7cf2178f222c162b10" sha1="b49727a28e7e8868d52fc69cf0c3226ff84262f2" format="mp4" support="">media/video/pcgenj2.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="6c144726" md5="c656f74e02af13c8d037fa9307a84b92" sha1="2269a5a7dff49e94ac0b29e8d8040c32475ce347" format="png" support="">media/mixrbv2/pcgenj2.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="b57ba615" md5="2454b9944c8f25090d3aa402b2f4680b" sha1="95b71d71be1258630594655768c7925b082c1aeb" format="png" support="">media/mixrbv2/pcgenj2.png</media>
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            </medias>
            <dates>
                <date region="jp">1991</date>
                <date region="us">1991</date>
            </dates>
            <developpeur id="546">Red Company</developpeur>
            <editeur id="8730">NEC</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="59779" romid="172239" notgame="false">
            <path>pcgenj3.zip</path>
            <noms>
                <nom region="ss">Pc Genjin 3 - Pithecanthropus Computerurus</nom>
                <nom region="us">Bonk III : Bonk's Big Adventure</nom>
                <nom region="jp">PC Genjin 3 : Pithecanthropus Computerurus</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Bonk's Big Adventure is the third instalment in the side-scrolling platformer series. As in previous games, the player assumes the role of a caveman named Bonk who headbutts his way through various enemies in order to defeat King Drool. Familiar moves inc</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="072a419d" md5="82c41f85fb0dc99c1560213edacf4eed" sha1="360d35fa104a2fae71822d50cb9ae453ad29e33c" format="mp4" support="">media/video/pcgenj3.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="d4c7a78f" md5="685e5b0461fe1b7358608055c1bbb8fc" sha1="681fa4e37969ad683afd85c19baf97b4b41533ca" format="png" support="">media/mixrbv2/pcgenj3.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="4c7b8a92" md5="f92982fc1fdcc74df0b74e8aa483d7ac" sha1="f86bc3c713461659f8488d0f13491aa039782f8d" format="png" support="">media/mixrbv2/pcgenj3.png</media>
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            </medias>
            <dates>
                <date region="jp">1993</date>
                <date region="us">1993</date>
            </dates>
            <developpeur id="83">Hudson</developpeur>
            <editeur id="4948">Turbo Technologies, Inc.</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1-5</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="59779" romid="172240" notgame="false">
            <path>pcgenj3t.zip</path>
            <noms>
                <nom region="ss">Pc Genjin 3 - Pithecanthropus Computerurus</nom>
                <nom region="us">Bonk III : Bonk's Big Adventure</nom>
                <nom region="jp">PC Genjin 3 : Pithecanthropus Computerurus</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Bonk's Big Adventure is the third instalment in the side-scrolling platformer series. As in previous games, the player assumes the role of a caveman named Bonk who headbutts his way through various enemies in order to defeat King Drool. Familiar moves inc</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="072a419d" md5="82c41f85fb0dc99c1560213edacf4eed" sha1="360d35fa104a2fae71822d50cb9ae453ad29e33c" format="mp4" support="">media/video/pcgenj3t.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="d4c7a78f" md5="685e5b0461fe1b7358608055c1bbb8fc" sha1="681fa4e37969ad683afd85c19baf97b4b41533ca" format="png" support="">media/mixrbv2/pcgenj3t.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="4c7b8a92" md5="f92982fc1fdcc74df0b74e8aa483d7ac" sha1="f86bc3c713461659f8488d0f13491aa039782f8d" format="png" support="">media/mixrbv2/pcgenj3t.png</media>
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            </medias>
            <dates>
                <date region="jp">1993</date>
                <date region="us">1993</date>
            </dates>
            <developpeur id="83">Hudson</developpeur>
            <editeur id="4948">Turbo Technologies, Inc.</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1-5</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="14501" notgame="false">
            <path>populous.zip</path>
            <noms>
                <nom region="ss">Populous</nom>
                <nom region="jp">Populous</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">You play a god, gaming against other gods in a celestial game of conquest.  To win, you must help your chosen people take over the world and wipe out the vermin who worship that other god.

Each god starts out with a single human, dumped into the middle of the wilderness.  Sometimes there is inhabitable land in sight, sometimes not.  To get win, you must change the landscape, creating flat land for your followers to build on.  The more followers you have you have, the more powerful you will be, so take care of them. Build as fast as you can, because the other god is doing the same.

When you have enough followers, you can make the leader of your people into a hero.  He will then go around the land you have built, literally taking strength from the people into himself, and working his way toward the enemy.  When he gets there, he will engage in holy warfare upon your enemy's people.  He will burn; he will kill.  And he won't stop until they're all dead... or he is.

But you don't have to let your people have all the fun; the god's have other tools as well.  You can drown your enemies one at a time with your land lowering powers.  Submerge their towns in swamps. Raise a volcano in the middle of their best farmland.  Even better, you can flood the land and drain all the people who didn't build on high-ground. 

And when you win, you'll have 500 more worlds to conquer.  A god's play is just never done.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="ef24656c" md5="44f5731ea01c9ff97d49d7203750e76f" sha1="07c8982668f11ad9bc25f1a7f514f2c6ca896e6a" format="mp4" support="">media/video/populous.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="f57e9220" md5="c56457054795528885d84462f85a22e1" sha1="6115d80df5888a9eadcf912054264999960b79b9" format="png" support="">media/mixrbv2/populous.png</media>
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            </medias>
            <dates>
                <date region="us">1991</date>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="18">Bullfrog</developpeur>
            <editeur id="83">Hudson</editeur>
            <genres>
                <genre id="27" principale="1" parentid="0" langue="en">Strategy</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>1</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="14501" romid="172243" notgame="false">
            <path>populous1.zip</path>
            <noms>
                <nom region="ss">Populous</nom>
                <nom region="jp">Populous</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>populous.zip</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">You play a god, gaming against other gods in a celestial game of conquest.  To win, you must help your chosen people take over the world and wipe out the vermin who worship that other god.

Each god starts out with a single human, dumped into the middle of the wilderness.  Sometimes there is inhabitable land in sight, sometimes not.  To get win, you must change the landscape, creating flat land for your followers to build on.  The more followers you have you have, the more powerful you will be, so take care of them. Build as fast as you can, because the other god is doing the same.

When you have enough followers, you can make the leader of your people into a hero.  He will then go around the land you have built, literally taking strength from the people into himself, and working his way toward the enemy.  When he gets there, he will engage in holy warfare upon your enemy's people.  He will burn; he will kill.  And he won't stop until they're all dead... or he is.

But you don't have to let your people have all the fun; the god's have other tools as well.  You can drown your enemies one at a time with your land lowering powers.  Submerge their towns in swamps. Raise a volcano in the middle of their best farmland.  Even better, you can flood the land and drain all the people who didn't build on high-ground. 

And when you win, you'll have 500 more worlds to conquer.  A god's play is just never done.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="ef24656c" md5="44f5731ea01c9ff97d49d7203750e76f" sha1="07c8982668f11ad9bc25f1a7f514f2c6ca896e6a" format="mp4" support="">media/video/populous1.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="f57e9220" md5="c56457054795528885d84462f85a22e1" sha1="6115d80df5888a9eadcf912054264999960b79b9" format="png" support="">media/mixrbv2/populous1.png</media>
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            </medias>
            <dates>
                <date region="us">1991</date>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="18">Bullfrog</developpeur>
            <editeur id="83">Hudson</editeur>
            <genres>
                <genre id="27" principale="1" parentid="0" langue="en">Strategy</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>1</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="14603" romid="172245" notgame="false">
            <path>pdrift1.zip</path>
            <noms>
                <nom region="ss">Power Drift</nom>
                <nom region="jp">Power Drift</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>pdrift.zip</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Ever wanted to race dune buggies at high speed on a variety of tracks? Power Drift is an arcade racer that gives you the chance to do just that.

There are 5 tracks to choose from, each with 5 stages. The stages range from cities, to deserts to tracks over water. There are also 12 drivers to pick from, from businessmen to skinheads and mohicans. 

Your buggy has 2 gears, high and low. Once the light goes green, just keep the pedal to the metal. You’ll need to place third or higher to continue to the next stage. Be careful not to bump into other buggies or objects next to the road. While you’re buggy can take a pounding, crashing will slow you down. 

Finish all 5 stages in a level and you’ll be presented with a bonus level.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="77dd6eb9" md5="73995d997d15354781811209efd38525" sha1="eea9c7ec56210c998e470bcbc7e77d42db60867d" format="mp4" support="">media/video/pdrift1.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="fb6d20bb" md5="619db36117ff8994ab415937c0064d1a" sha1="7e9f4c7038c04ef03680346d0d75aac364dc4221" format="png" support="">media/mixrbv2/pdrift1.png</media>
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            </medias>
            <dates>
                <date region="jp">1990</date>
            </dates>
            <developpeur id="18401">Asmik</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="28" principale="1" parentid="0" langue="en">Race, Driving</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>11</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="14603" romid="172244" notgame="false">
            <path>pdrift.zip</path>
            <noms>
                <nom region="ss">Power Drift</nom>
                <nom region="jp">Power Drift</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Ever wanted to race dune buggies at high speed on a variety of tracks? Power Drift is an arcade racer that gives you the chance to do just that.

There are 5 tracks to choose from, each with 5 stages. The stages range from cities, to deserts to tracks over water. There are also 12 drivers to pick from, from businessmen to skinheads and mohicans. 

Your buggy has 2 gears, high and low. Once the light goes green, just keep the pedal to the metal. You’ll need to place third or higher to continue to the next stage. Be careful not to bump into other buggies or objects next to the road. While you’re buggy can take a pounding, crashing will slow you down. 

Finish all 5 stages in a level and you’ll be presented with a bonus level.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="77dd6eb9" md5="73995d997d15354781811209efd38525" sha1="eea9c7ec56210c998e470bcbc7e77d42db60867d" format="mp4" support="">media/video/pdrift.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="fb6d20bb" md5="619db36117ff8994ab415937c0064d1a" sha1="7e9f4c7038c04ef03680346d0d75aac364dc4221" format="png" support="">media/mixrbv2/pdrift.png</media>
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            </medias>
            <dates>
                <date region="jp">1990</date>
            </dates>
            <developpeur id="18401">Asmik</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="28" principale="1" parentid="0" langue="en">Race, Driving</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>11</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="59819" romid="172246" notgame="false">
            <path>power11.zip</path>
            <noms>
                <nom region="ss">Power Eleven</nom>
                <nom region="jp">Power Eleven</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Power Eleven is a top-down soccer game with three playing modes: multiplayer, penalty kicks (shown from the back of the transparent goalkeeper) and a tournament mode. The latter is the main mode for solo players and features twelve national soccer teams. </synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="dbaa3b68" md5="8d5cfb07caa74c7d7eee99a201dee658" sha1="8d32a3a83b773411fb5f3ab9858033f807fcb66b" format="mp4" support="">media/video/power11.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="25ce7f25" md5="1c7e20c77555ea2b1fde7cd8326ceaed" sha1="cf85c4b56619dd69d845685b4d371d4eb1bdf6eb" format="png" support="">media/mixrbv2/power11.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="25ce7f25" md5="1c7e20c77555ea2b1fde7cd8326ceaed" sha1="cf85c4b56619dd69d845685b4d371d4eb1bdf6eb" format="png" support="">media/mixrbv2/power11.png</media>
            </medias>
            <dates>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="11042">West One</developpeur>
            <editeur id="83">Hudson</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2847" principale="0" parentid="685" langue="en">Sports / Soccer</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="78738" romid="172247" notgame="false">
            <path>powergat.zip</path>
            <noms>
                <nom region="ss">Power Gate</nom>
                <nom region="jp">Power Gate</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Pack-In-Video was not the most amazing publisher for the PC Engine system and here they are back with the horizontal shooter Power Gate. The player takes control of a high-tech fighter plane and fly through canyons, enemy cities and giant battle cruisers. The fighter plane starts with a simple and slow vulcan gun which can be upgraded during the game by destroying flashing enemies, often in the shape of planes or missiles. Other power-ups are also available, like ground bombs or energy-cells restoring one of your plane shield bar. However, your fighting plane can also carry a secondary weapon. There are six of them including Homing missiles, Napalm Bomb, 8-ways and even one interesting option which will mirror your plane and triple its fire-power. This secondary weapons are triggered using the other action button, they can be collected in the same way the other items are and can be stocked up. </synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="07d96f05" md5="f7b3f337762b584dae3228948c0edd38" sha1="e824bb0211b51420989789d050fd473a23e177f8" format="mp4" support="">media/video/powergat.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="015c282a" md5="d4d51d33a2299753cecbe7815fa6e7e8" sha1="08c5a5a946e24790a6c03a0b7394e8e1721be619" format="png" support="">media/mixrbv2/powergat.png</media>
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            </medias>
            <dates>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="8819">Make</developpeur>
            <editeur id="17379">Pack In Video</editeur>
            <genres>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="14567" romid="172248" notgame="false">
            <path>pgolf.zip</path>
            <noms>
                <nom region="ss">Power Golf</nom>
                <nom region="wor">Power Golf</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Power Golf is played primarily with a top-down view of each hole, and a 3rd person perspective for hitting the ball.  There is also stroke and match play, and a competition mode for up to three players.

The object of the game is simply that of golf: To complete the course with the fewest shots and lowest score. 

Game modes:

Stroke Play -- Regular mode where competition is based on the total strokes, lowest number of course, is the winner. 

Match Play --  This mode can be against the computer or another player. Players compete for each hole, or, in Club Match, for each other's clubs.

Competition -- This is the three-player mode.  The game operates in the form of a contest, and is recommended for players of differing abilities.  Driving and pin contests are also included in this mode.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="79b9bb46" md5="5acc29031e723d57422dba6f420fccd3" sha1="18035541f0000f7c9b3c8db9610f199b427dd43b" format="mp4" support="">media/video/pgolf.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="0561871a" md5="8683fa641cb99a533f7fe28249f827b6" sha1="f2a9be4c9da3eb0b57bf3371a0499d0f8c72cbcf" format="png" support="">media/mixrbv2/pgolf.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="62d033f8" md5="9b45ec2546e5c0f93da0a231e88f8eec" sha1="7931284bb6c2f2f321ca3c6c557cdd24b3bc51e6" format="png" support="">media/mixrbv2/pgolf.png</media>
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            </medias>
            <dates>
                <date region="jp">1989</date>
                <date region="us">1989</date>
            </dates>
            <developpeur id="83">Hudson</developpeur>
            <editeur id="83">Hudson</editeur>
            <genres>
                <genre id="2913" principale="0" parentid="685" langue="en">Sports / Golf</genre>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-3</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="78740" romid="172252" notgame="false">
            <path>pleag93.zip</path>
            <noms>
                <nom region="ss">Power League '93</nom>
                <nom region="jp">Power League '93</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Smell the freshly cut grass, listen to the umpire's calls and prepare yourself for some world-famous baseball action! Power League '93 is an amazing sporting adventure through the international baseball season of 1993! Select your team and then play the computer, taking on every aspect of the wonderful game - from fielding, pitching and eventually batting the balls out of the park!</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="077f22f9" md5="e2379392677ccd4e27b1859ac146f348" sha1="78a5b7a8201bd1b1e67dad760593459dabcb0f74" format="mp4" support="">media/video/pleag93.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="fabfcab9" md5="4a92d14cc03347e9963d4a25ee2e337f" sha1="2fc27eccf819e0e2b8531edef13a2e9c335abffa" format="png" support="">media/mixrbv2/pleag93.png</media>
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            </medias>
            <dates>
                <date region="jp">1993</date>
            </dates>
            <developpeur id="83">Hudson</developpeur>
            <editeur id="83">Hudson</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2853" principale="0" parentid="685" langue="en">Sports / Baseball</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="78741" romid="172255" notgame="false">
            <path>pleag2.zip</path>
            <noms>
                <nom region="ss">Power League 2</nom>
                <nom region="us">Power League II</nom>
                <nom region="jp">Power League II</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Become part of the baseball action, feel the breeze, sense the pitch and then bat that ball right out of the park in the badass Power League II! Use your all round skills to field, pitch and bat like a true pro to beat all the other teams and emerge as the true baseball champion of the world! Keep your eye on the ball to become an absolute champion of the game!</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="c7b597a0" md5="66e5623bf7a91ee170f8295a3e54dfe2" sha1="68287d706893c15face65c49c96ed95c8f89b707" format="mp4" support="">media/video/pleag2.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="21d5f060" md5="8ea3ad9b7590a6845a27bcdc5fda70ff" sha1="adbe394b53f1240459cea47905aeb091c2f3ac52" format="png" support="">media/mixrbv2/pleag2.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="21d5f060" md5="8ea3ad9b7590a6845a27bcdc5fda70ff" sha1="adbe394b53f1240459cea47905aeb091c2f3ac52" format="png" support="">media/mixrbv2/pleag2.png</media>
            </medias>
            <dates>
                <date region="jp">1989</date>
            </dates>
            <developpeur id="83">Hudson</developpeur>
            <editeur id="83">Hudson</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>1</topstaff>
            <note>18</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="78742" romid="172256" notgame="false">
            <path>pleag3.zip</path>
            <noms>
                <nom region="ss">Power League 3</nom>
                <nom region="us">Power League III</nom>
                <nom region="jp">Power League III</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">The fantastic Power League III is the full baseball experience wrapped into this amazing title. Become a true baseball superstar by selecting your team and then taking to the oval to bat, pitch and field your way to victory over the best teams in the world! Immerse yourself totally in the game and feel the every move of the player while smacking that ball out of the park!</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="9a9cec10" md5="845381aa0f0887055453f4c563fb40cd" sha1="3bda4ee4a46fbdf047a2f1d76ed7b58646bd5b71" format="mp4" support="">media/video/pleag3.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="47e05857" md5="601f8a09366891a588a079a134a6b0e4" sha1="0caec760ae2cc9f270c939336f548e678a2d31da" format="png" support="">media/mixrbv2/pleag3.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="47e05857" md5="601f8a09366891a588a079a134a6b0e4" sha1="0caec760ae2cc9f270c939336f548e678a2d31da" format="png" support="">media/mixrbv2/pleag3.png</media>
            </medias>
            <dates>
                <date region="jp">1990</date>
            </dates>
            <developpeur id="83">Hudson</developpeur>
            <editeur id="83">Hudson</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2853" principale="0" parentid="685" langue="en">Sports / Baseball</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="78743" romid="172253" notgame="false">
            <path>pleag4.zip</path>
            <noms>
                <nom region="ss">Power League 4</nom>
                <nom region="us">Power League IV</nom>
                <nom region="jp">Power League 4</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Put your world-class baseball skills to the test by playing the best teams in the world! Get your baseball on in the fantastic Power League IV by fielding, pitching and batting your way through a fictional league of all time great teams! Involve yourself in every aspect of the great game in this amazingly cool title that allows you to feel part of the action with the cheering crowds and amazing players.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="461ecd60" md5="cf833c0bf095d427b5b4e8624c84741f" sha1="d55a358b153d4bb5bb4adf760a1a070b97f4600b" format="mp4" support="">media/video/pleag4.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="f6737d8e" md5="f4dde7988b2fc706e1c1e87decdf8cad" sha1="86fab0775e40f5f4443dddc70145c9623ec96524" format="png" support="">media/mixrbv2/pleag4.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="f6737d8e" md5="f4dde7988b2fc706e1c1e87decdf8cad" sha1="86fab0775e40f5f4443dddc70145c9623ec96524" format="png" support="">media/mixrbv2/pleag4.png</media>
            </medias>
            <dates>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="83">Hudson</developpeur>
            <editeur id="83">Hudson</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2853" principale="0" parentid="685" langue="en">Sports / Baseball</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>1</topstaff>
            <note>17</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="78744" romid="172254" notgame="false">
            <path>pleag5.zip</path>
            <noms>
                <nom region="ss">Power League 5</nom>
                <nom region="us">Power League V</nom>
                <nom region="jp">Power League 5</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Step up to the plate prepare yourself and then swing that bat with all your might so the world will know how a true professional plays ball! As a key part of the baseball action you take control of your team and every aspect of the great game - from fielding to pitching and definitely batting - then hit homeruns so your players can score big and take the world of professional baseball by storm!</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="e1a30cc2" md5="0b48a565e3a445f3aeddc0c1ec2a2ead" sha1="cd90a0ec0990f93e8e4c1b64f90f779ce54cbdb1" format="mp4" support="">media/video/pleag5.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="f0596986" md5="cd1bc271d733a3cff81837df156ddec6" sha1="f80ec6f49431c3ace4c309247bf9f744c8025d49" format="png" support="">media/mixrbv2/pleag5.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="f0596986" md5="cd1bc271d733a3cff81837df156ddec6" sha1="f80ec6f49431c3ace4c309247bf9f744c8025d49" format="png" support="">media/mixrbv2/pleag5.png</media>
            </medias>
            <dates>
                <date region="jp">1992</date>
            </dates>
            <developpeur id="83">Hudson</developpeur>
            <editeur id="83">Hudson</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2853" principale="0" parentid="685" langue="en">Sports / Baseball</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="78748" romid="172260" notgame="false">
            <path>proyak.zip</path>
            <noms>
                <nom region="ss">Pro Yakyuu World Stadium</nom>
                <nom region="jp">Pro Yakyuu World Stadium</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">The game involves ten teams - nine based freely on pro clubs of Japanese baseball, and the Namco team whose list is filled with characters from the older Namco games. Neither the teams nor the names are licensed (which happened only in 1992), and some of the teams are amalgams of real clubs - the 'R' team, abbreviation for 'Railways', is formed in from a mix of players from the three clubs owned by rail companies: the Kintetsu Buffaloes (missing in 2004), the Nankai Hawks (now Fukuoka Softbank Hawks) and Hankyu Braves (now the Buffalo Orix). There are also some hidden teams accessible via password.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="2b846363" md5="af943428a619b1f695f3867e7fd7563c" sha1="3ade78a0fe4c6929321f0212742e3b2f375d0bfd" format="mp4" support="">media/video/proyak.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="47189a78" md5="892f2dd7a048f319ad0277a72284642f" sha1="5fb4b89d61c63177f7883adf370bfa90311ba721" format="png" support="">media/mixrbv2/proyak.png</media>
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            </medias>
            <dates>
                <date region="jp">1988</date>
            </dates>
            <developpeur id="68">Namco</developpeur>
            <editeur id="68">Namco</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2853" principale="0" parentid="685" langue="en">Sports / Baseball</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="78749" romid="172261" notgame="false">
            <path>proyak91.zip</path>
            <noms>
                <nom region="ss">Pro Yakyuu World Stadium '91</nom>
                <nom region="jp">Pro Yakyuu World Stadium '91</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">This game with its super deformed characters has more Arcade style rather than a serious simulation of the sport. The player can always customize the teams before the matches, and there can be a maximum of four human players per game. The player can also choose to watch two CPU opponents challenge themselves.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="94a391a5" md5="3260b01ec9a4068b5fae0715f1323d8d" sha1="60170abb9b65e07cb73db29f0221bc6979774d9f" format="mp4" support="">media/video/proyak91.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="7f4fcc3e" md5="43986324f6fe7b267fe53964ba84c945" sha1="ff0a2ed62701f914c656e50423b36d7f1fb4cd9d" format="png" support="">media/mixrbv2/proyak91.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="7f4fcc3e" md5="43986324f6fe7b267fe53964ba84c945" sha1="ff0a2ed62701f914c656e50423b36d7f1fb4cd9d" format="png" support="">media/mixrbv2/proyak91.png</media>
            </medias>
            <dates>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="68">Namco</developpeur>
            <editeur id="68">Namco</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2853" principale="0" parentid="685" langue="en">Sports / Baseball</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>0</topstaff>
            <note>4</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="78750" romid="172262" notgame="false">
            <path>psychas.zip</path>
            <noms>
                <nom region="ss">Psycho Chaser</nom>
                <nom region="jp">Psycho Chaser</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Space year X2981Y. Earth has developed battle androids to fight bloodless wars. A new battle android called "Aura" was developed and sent into battle, and seemed to be leading its country to victory. However, Aura broke free of human control and revolted against the Earth, taking control of the other androids and starting a war against humanity. In a last ditch effort, humanity developed one more android, stronger than any before and imbued with the wishes of humanity, dubbed "Psycho Chaser." It is making its assault on Aura's stronghold to end the war.

Psycho Chaser is a vertically-scrolling sci-fi shooter. The player takes control of the titular battle android. There are multiple weapons which can be picked up and freely switched between, and also power-ups which allow for weapon and energy upgrades between stages.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="a18837e5" md5="8ba196c1462a3a87c6b6e11bcb9798dc" sha1="e70d797f1be733478cbb604c0ba17aab8f0251dd" format="mp4" support="">media/video/psychas.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="5554277f" md5="918da31b54541e5a8d632a9848daf5d9" sha1="a9b6e633f7d9395f48adb08ff4df24f5ca317e0c" format="png" support="">media/mixrbv2/psychas.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="5554277f" md5="918da31b54541e5a8d632a9848daf5d9" sha1="a9b6e633f7d9395f48adb08ff4df24f5ca317e0c" format="png" support="">media/mixrbv2/psychas.png</media>
            </medias>
            <dates>
                <date region="jp">1990</date>
            </dates>
            <developpeur id="3075">Sting, Inc.</developpeur>
            <editeur id="90">Naxat Soft</editeur>
            <genres>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="59820" notgame="false">
            <path>puzzlboy.zip</path>
            <noms>
                <nom region="ss">Puzzle Boy</nom>
                <nom region="jp">Puzzle Boy</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Puzzle Boy is a port of the Game Boy title Kwirk, but features more and different levels along with changed graphics. In contrast to the original version, the perspective is straight top-down and there is no undo-function.  However, regarding gameplay thi</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="7d9a86fa" md5="5d497fe0905d25db83796ade5064e5ed" sha1="eaeb0dc21513084d109bdedf488ccd0e37fe4808" format="mp4" support="">media/video/puzzlboy.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="bb5369b6" md5="14cf424c7928af4bdb413cb0a38081cd" sha1="d258615691014d86db888eba17487f9792b51051" format="png" support="">media/mixrbv2/puzzlboy.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="bb5369b6" md5="14cf424c7928af4bdb413cb0a38081cd" sha1="d258615691014d86db888eba17487f9792b51051" format="png" support="">media/mixrbv2/puzzlboy.png</media>
            </medias>
            <dates>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="264">Atlus</developpeur>
            <editeur id="97">Telenet</editeur>
            <genres>
                <genre id="26" principale="1" parentid="0" langue="en">Puzzle-Game</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="14602" romid="172265" notgame="false">
            <path>puzznic.zip</path>
            <noms>
                <nom region="ss">Puzznic</nom>
                <nom region="jp">Puzznic</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">The challenge in each level of Puzznic is to maneuvre a selection of blocks into place so as to clear them all, by making them make contact with blocks of the same design. You control a cross-hair, which can move a block left or right, which can cause it to fall if there is no block under the space it would occupy.

There are many complications in terms of solving the levels. Moving platforms meaning that you need to move a block at a particular time, or in particular order, to prevent them being blockaded. In some situations there are an odd number of a certain type of block - solving these requires positioning two of the blocks one space apart, such that a move will result in a piece making contact with 2 others, and immediately removing all 3. You will also encounter blocks positioned on platforms suspended in space and gaps in level arrangements meaning that a certain number of blocks must be in place to make a certain move possible (by forming a stack, for example)

The game structure is slightly unusual, as after you complete each batch of four levels you get a choice of 2 sets of levels - you are progressing through an expanding matrix of levels, which means there are 2 sets on level 2, 3 on level 3, 4 on level 4, and so on. This means that there are a total of 220 screens in the game. Each screen is played against a time limit, and losing a level (either by running out of time, or by making a poor move and leaving an impossible position) loses one of your 3 lives.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="7bd378c3" md5="ea40f7e345c3b1fdd5a99869b9fc583c" sha1="d1d5fb0bc364e131dc28021964557f8497a96ca0" format="mp4" support="">media/video/puzznic.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="54ed0ed5" md5="697f5b9da767d42496ec0d85b0bf0c4f" sha1="f4f51b1820503a9d05ee3111805d4c814ebe6367" format="png" support="">media/mixrbv2/puzznic.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="54ed0ed5" md5="697f5b9da767d42496ec0d85b0bf0c4f" sha1="f4f51b1820503a9d05ee3111805d4c814ebe6367" format="png" support="">media/mixrbv2/puzznic.png</media>
            </medias>
            <dates>
                <date region="jp">1990</date>
            </dates>
            <developpeur id="55">Taito</developpeur>
            <editeur id="55">Taito</editeur>
            <genres>
                <genre id="26" principale="1" parentid="0" langue="en">Puzzle-Game</genre>
                <genre id="27" principale="1" parentid="0" langue="en">Strategy</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="78751" notgame="false">
            <path>quizts.zip</path>
            <noms>
                <nom region="ss">Quiz Toukou Shashin</nom>
                <nom region="jp">Quiz Toukou Shashin</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Unofficial PC Engine quiz game where answering the questions correctly removes panels covering nudie anime style pictures.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="81e093e5" md5="ed06929d3c7e52a568bf44f7f4bd5d05" sha1="61a021c5607dcf78cba472c8c50279408507ae2d" format="mp4" support="">media/video/quizts.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="d14c37c1" md5="67705551c884b7b870f070a614799f7c" sha1="5e35ec778a5564493f509d8fc91caeb6b4817cfc" format="png" support="">media/mixrbv2/quizts.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="d14c37c1" md5="67705551c884b7b870f070a614799f7c" sha1="5e35ec778a5564493f509d8fc91caeb6b4817cfc" format="png" support="">media/mixrbv2/quizts.png</media>
            </medias>
            <dates>
                <date region="jp">1992</date>
            </dates>
            <developpeur id="29647">Games&amp;nbsp;Express</developpeur>
            <editeur id="29647">Games&amp;nbsp;Express</editeur>
            <genres>
                <genre id="2649" principale="1" parentid="0" langue="en">Quiz</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="14553" romid="172268" notgame="false">
            <path>rtypep1.zip</path>
            <noms>
                <nom region="ss">R-type</nom>
                <nom region="us">R-Type</nom>
                <nom region="jp">R-Type I</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">R-Type is a side scrolling shoot 'em up best known for its extremely tough and strategic gameplay.  You control the R-9 spaceship as it launches a last-ditch effort to repel the evil Bydo empire.

The R-9 comes equipped as standard with a small gun which can only take down the smallest of enemies without firing several shots. By holding down the fire button, it can be loaded up so as to release a large burst of energy, eliminating all but the strongest enemies in its path. From time to time, pods will come flying in your direction. Upon being shot, they release an upgrade. The first one will invariably be the one called "The Force", which is a weapons pod that clings either to the front or the back of your ship, absorbing any enemy bullets or acting as a bumper with which you can fly head-on into them. You can also use it as an offensive weapon by firing it and pulling it back in. Mastering the Force is vital to surviving in R-Type, since it must be used both as protection against bullet clusters, as a remote controlled cannon, and in order to clear the screen from obstacles. Other upgrades give you target-seeking missiles or a bigger main gun. Different gun types, differentiated by their colour, serve different purposes. The blue one sends laser beams bouncing across the screen (good for tunnels), the red one fires straight ahead, and the yellow one follows any walls it may encounter (good for artillery emplacements).

The stages of R-Type are made in an organic style, certainly inspired by H. R. Giger's artwork for the Alien movies. When it came out, it was considered trend-setting since it broke off from the stereotypical sci-fi mould of other shoot'em'ups. In part, the levels themselves are your enemy, which is exemplified by the fourth, where spider-like creatures weave webs that cover the screen and block your path, or levels with intricate tunnel systems. Still, the levels are best handled with a combination of strategy and reflexes, without the memorisation that is required of R-Type's contemporary rival, Gradius.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="89e9801f" md5="928f5fbb6e2dc813c50c6d5f043c8f7a" sha1="b8057f91ef2978a8b57fa5e4951a742803a65596" format="mp4" support="">media/video/rtypep1.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="92346663" md5="d18a1820b64f8d424672ddf5d2d099ea" sha1="7d834b75a688a1f1bd7f46b5c6caa91859ca7065" format="png" support="">media/mixrbv2/rtypep1.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="3bcbecb7" md5="1c8338f13c0be64d2e2f511b2178fcf2" sha1="119d21560882ab37e267bf88ee01311ee803a0d0" format="png" support="">media/mixrbv2/rtypep1.png</media>
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            </medias>
            <dates>
                <date region="jp">1988</date>
                <date region="us">1989</date>
            </dates>
            <developpeur id="279">Irem</developpeur>
            <editeur id="8730">NEC</editeur>
            <genres>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="78756" romid="172269" notgame="false">
            <path>rtypep2.zip</path>
            <noms>
                <nom region="ss">R-type Part-2</nom>
                <nom region="jp">R-Type II</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">The PC Engine port of the shoot'em up classic R-Type was released in two parts in Japan: R-Type I includes the first four, R-Type II the last four levels.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="4cb70d91" md5="65081aa5f3b8f110bb95f06231fa5cd8" sha1="f7fa45801332dc8f07a40df5b389026ae156f400" format="mp4" support="">media/video/rtypep2.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="f74fb2b0" md5="d95a24d307e0aafd39f223fa9caa8def" sha1="7194dfca2a2bd8c6e3006bdc3432c19b46c99c95" format="png" support="">media/mixrbv2/rtypep2.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="f74fb2b0" md5="d95a24d307e0aafd39f223fa9caa8def" sha1="7194dfca2a2bd8c6e3006bdc3432c19b46c99c95" format="png" support="">media/mixrbv2/rtypep2.png</media>
            </medias>
            <dates>
                <date region="jp">1988</date>
            </dates>
            <developpeur id="83">Hudson</developpeur>
            <editeur id="83">Hudson</editeur>
            <genres>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="78752" romid="172270" notgame="false">
            <path>rabiolep.zip</path>
            <noms>
                <nom region="ss">Rabio Lepus Special</nom>
                <nom region="jp">Rabio Lepus Special</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Horizontal shooter that puts you in control of a robotic rabbit.

(From the PC Engine Software Bible)</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="21079c7d" md5="227480f544ed1c706b1a5bb974ad03c5" sha1="d323b978d0c4179668d43b688de8946edc4c6faf" format="mp4" support="">media/video/rabiolep.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="d43b192c" md5="e4e988b73a8ad007b6005a921d7bf622" sha1="f4768482ce00c36a729cf1b2cc5e8d04d059d3d3" format="png" support="">media/mixrbv2/rabiolep.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="d43b192c" md5="e4e988b73a8ad007b6005a921d7bf622" sha1="f4768482ce00c36a729cf1b2cc5e8d04d059d3d3" format="png" support="">media/mixrbv2/rabiolep.png</media>
            </medias>
            <dates>
                <date region="jp">1990</date>
            </dates>
            <developpeur id="183">Video System</developpeur>
            <editeur id="183">Video System</editeur>
            <genres>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="78753" romid="172271" notgame="false">
            <path>racindam.zip</path>
            <noms>
                <nom region="ss">Racing Damashii</nom>
                <nom region="us">Racing Damashii</nom>
                <nom region="jp">Racing Damashii</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Racing Damashii (Racing Spirit) is a motorcycle racing video game from Irem , released in 1991 exclusively in Japan. The game features tracks all over Japan.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="6534a9ee" md5="a4200f3725486d42a4273f84cbfe9e5e" sha1="4ebd80a5aaf3ecc5ecbab1851dfa1d9caf75b074" format="mp4" support="">media/video/racindam.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="4f2a1fa1" md5="80396f23ede4485b00d33df1836aacdc" sha1="05f63b0281753f3273c9162ef29a209410e6b03c" format="png" support="">media/mixrbv2/racindam.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="4f2a1fa1" md5="80396f23ede4485b00d33df1836aacdc" sha1="05f63b0281753f3273c9162ef29a209410e6b03c" format="png" support="">media/mixrbv2/racindam.png</media>
            </medias>
            <dates>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="279">Irem</developpeur>
            <editeur id="279">Irem</editeur>
            <genres>
                <genre id="28" principale="1" parentid="0" langue="en">Race, Driving</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="14545" romid="172272" notgame="false">
            <path>raiden.zip</path>
            <noms>
                <nom region="ss">Raiden</nom>
                <nom region="wor">Raiden</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">In the year 2090, Earth is invaded by extra-terrestrials. The World Alliance of Nations has developed a supersonic attack fighter, Raiden, to defend the Earth. A pilot must take control of the experimental fighter to destroy the alien warships that just happen to look like odd variations of typical military tanks and planes with gadgets attached to them. 

Raiden (called Raiden Trad on the Genesis and SNES) is an over-head vertical-scrolling shooter, based on an arcade game of the same title. It features two forms of weapon upgrades and two types of missiles (normal or homing). You start the game with several bombs which you can use to destroy most enemies on the screen to get yourself out of a jam. Each level ends with a large boss or bosses.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="2fad2d75" md5="ede77e5664b72e45032d6db7fb873957" sha1="7390e7724286ab2f01b7050e75b9c94e5c777ce4" format="mp4" support="">media/video/raiden.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="580ad2da" md5="1143a530f78749c64c9dfd6f4db88452" sha1="bf29d20bdcecc9909bbadf60ee64200a6f67b91b" format="png" support="">media/mixrbv2/raiden.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="77421f3f" md5="c25a0f39a333b071f8187cce097f8342" sha1="61b03fcf3a27b8065ff378e327c4a8eaefaf3499" format="png" support="">media/mixrbv2/raiden.png</media>
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            </medias>
            <dates>
                <date region="us">1991</date>
                <date region="jp">1991</date>
                <date region="wor">1991</date>
            </dates>
            <developpeur id="201">Seibu Kaihatsu</developpeur>
            <editeur id="8730">NEC</editeur>
            <genres>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="14563" romid="172274" notgame="false">
            <path>rastan2.zip</path>
            <noms>
                <nom region="ss">Rastan Saga 2</nom>
                <nom region="jp">Rastan Saga II</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">The "Rastania" was a sacred place, in which the sacred temple, "Skyscraper", soared into the sky. It is said that whoever conquer the "Skyscraper" would rule the "Rastania". A wicked group has invaded the "Skyscraper" and has tried to make it their own. If the situation is left as it is, the place would eventually be controlled by the wicked group.

Rastan Saga II is the sequel to Rastan,   containing the same hack-em'/slash-'em gameplay as the original. You are a warrior who must get through a number of levels, and trying to collect gems which can only be obtained by defeating the end-of-level bosses.  Collecting power-ups along the way awards you with extra life or better weapons.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="1b544690" md5="0dd8d54536f06e61f683839afcb918ca" sha1="bd8c5f91b1e3a9c22d94c331e59e85ee22fd303d" format="mp4" support="">media/video/rastan2.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="f275c103" md5="2d8fd86a627e8e89b5857e650a792ca3" sha1="dc8db6b6939ee703db12af04c70a4d539ec5ba83" format="png" support="">media/mixrbv2/rastan2.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="f275c103" md5="2d8fd86a627e8e89b5857e650a792ca3" sha1="dc8db6b6939ee703db12af04c70a4d539ec5ba83" format="png" support="">media/mixrbv2/rastan2.png</media>
            </medias>
            <dates>
                <date region="jp">1990</date>
            </dates>
            <developpeur id="55">Taito</developpeur>
            <editeur id="55">Taito</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="97395" notgame="false">
            <path>reflectron.zip</path>
            <noms>
                <nom region="ss">Reflectron</nom>
                <nom region="wor">Reflectron</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">You are a Biological Entity Remover Node And Repair Droid (or B.E.R.N.A.R.D. for short), working for the evil robot overlord on his deadly mobile space station. Charged with maintaining the primary laser cannon, B.E.R.N.A.R.D has, however, developed something of a conscience. Instead, he has chosen to defy his master and do his best to stop the cannon's DELTA CRYSTAL from charging up by destroying the MEGA PROTONS with his cranial gun. Will he be able to stop the cannon from decimating another innocent world?</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="8f2dfd5d" md5="d363e3aaf93b00fb7b06a6c5f212e4cf" sha1="fe13b3407e45754b1f65c595ec104adfe73b2e34" format="mp4" support="">media/video/reflectron.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="358719c2" md5="d8286907ca000cbb67e2474ca1c493d6" sha1="73c4eb63a8882c4875e892b51a6ce586a4297bc0" format="png" support="">media/mixrbv2/reflectron.png</media>
            </medias>
            <dates>
                <date region="wor"></date>
            </dates>
            <developpeur id="11057">Andrew Darovich</developpeur>
            <editeur id="11056">Aetherbyte</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="78754" romid="172275" notgame="false">
            <path>rockon.zip</path>
            <noms>
                <nom region="ss">Rock-on</nom>
                <nom region="jp">Rock-On</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">You are a Buster and your mission is to make your fortune by finding FISA (Mysterious Fortune Hidden by the Ancient People) in your flying craft over various levels. At the start you are just armed with a small cannon and move slowly but scattered around each level are icons which can improve your weaponry and speed. These include 2-way, 3-way, laser and back-fire. The whole world will be watching on TV to see if you can succeed.

Rock-On is a horizontal side scrolling shoot 'em up moving from left to right.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="dca6b707" md5="fdf152d8bbfe556776c9570a42524992" sha1="dab5dc577241c855469c6c1d3e84aafb23733f75" format="mp4" support="">media/video/rockon.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="fcf584c2" md5="8ae6e2a2c51acd7b14b4a6a9910bc008" sha1="ee8c7f7e4c9f6d7e745a4b6e2008f5662160449f" format="png" support="">media/mixrbv2/rockon.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="fcf584c2" md5="8ae6e2a2c51acd7b14b4a6a9910bc008" sha1="ee8c7f7e4c9f6d7e745a4b6e2008f5662160449f" format="png" support="">media/mixrbv2/rockon.png</media>
            </medias>
            <dates>
                <date region="jp">1989</date>
            </dates>
            <developpeur id="9564">Manjyudo</developpeur>
            <editeur id="9570">Big Club</editeur>
            <genres>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="78757" romid="827436" notgame="false">
            <path>ryukyu.zip</path>
            <noms>
                <nom region="ss">Ryuukyuu</nom>
                <nom region="jp">Ryuukyuu</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">A puzzle game where you have to drop playing cards so they make poker-valid lines horizontally, vertically and diagonally.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="8e4d30de" md5="5046091b6bbd1ba72e0945f9047698b6" sha1="f1ca5475a621261dd79ae7512d287cfee7fa8f51" format="mp4" support="">media/video/ryukyu.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="5becdc19" md5="171970af0a7ea70264d980210c748d1f" sha1="faee5339583d1d53c3d95f00d22ef23ccadd29d9" format="png" support="">media/mixrbv2/ryukyu.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="5becdc19" md5="171970af0a7ea70264d980210c748d1f" sha1="faee5339583d1d53c3d95f00d22ef23ccadd29d9" format="png" support="">media/mixrbv2/ryukyu.png</media>
            </medias>
            <dates>
                <date region="jp">1990</date>
            </dates>
            <developpeur id="11037">Sankindo</developpeur>
            <editeur id="574">FACE</editeur>
            <genres>
                <genre id="26" principale="1" parentid="0" langue="en">Puzzle-Game</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="78758" romid="172277" notgame="false">
            <path>sadaki7.zip</path>
            <noms>
                <nom region="ss">Sadakichi 7 Series - Hideyoshi No Ougon</nom>
                <nom region="jp">Sadakichi Seven : Hideyoshi no Ougon</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Sadakichi Seven: Hideyoshi no Ougon is a menu-driven adventure game that focuses on a silly James Bond style story of an evil organization known as N.A.T.T.O. (natto is a regional Japanese dish) and a chef-like spy determined to stop them. Several allusions to the 007 franchise are made throughout the game, including an opening cutscene viewed from the barrel of a gun and the hero casually tossing his hat onto a hat rack as the game begins.

Besides the odd narrative elements, it plays much like any Portopia-derived adventure game: The player can interact with their environment through a list of commands on the right side of the screen and the goal is to talk to NPCs, explore the surroundings and discover clues in order to solve a mystery.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="d2bb33f2" md5="091e7a39daad921520984a1e4fc9853d" sha1="a44ac11608bf657e2075d554695ca060ba87319a" format="mp4" support="">media/video/sadaki7.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="7c94d836" md5="48a83df8e99b89bac22205d26e5e53f3" sha1="844427e582f01cbf6d48f1e97af3c2fa0c50c5b8" format="png" support="">media/mixrbv2/sadaki7.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="7c94d836" md5="48a83df8e99b89bac22205d26e5e53f3" sha1="844427e582f01cbf6d48f1e97af3c2fa0c50c5b8" format="png" support="">media/mixrbv2/sadaki7.png</media>
            </medias>
            <dates>
                <date region="jp">1988</date>
            </dates>
            <developpeur id="83">Hudson</developpeur>
            <editeur id="83">Hudson</editeur>
            <genres>
                <genre id="13" principale="1" parentid="0" langue="en">Adventure</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="14521" romid="172279" notgame="false">
            <path>salamand.zip</path>
            <noms>
                <nom region="ss">Salamander</nom>
                <nom region="jp">Salamander</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Salamander (or LifeForce on other media) is a shoot'em up on PC Engine. Aboard your severely armed ship, you must progress through the levels by shooting everything that moves up to the final boss. A multiplayer option allows you to play two at the same time.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="d1f6dc9a" md5="0443f81eedcf24adab5b782cf60a6db7" sha1="9d623f19c4f773238d31df47d88bdcb5450a0b7f" format="mp4" support="">media/video/salamand.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="92412f95" md5="101eb45388c96a7b9b76563ac8640191" sha1="dab93ffa9d00c957b19deebdccf4112cd00f7b1b" format="png" support="">media/mixrbv2/salamand.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="92412f95" md5="101eb45388c96a7b9b76563ac8640191" sha1="dab93ffa9d00c957b19deebdccf4112cd00f7b1b" format="png" support="">media/mixrbv2/salamand.png</media>
            </medias>
            <dates>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="26">Konami</developpeur>
            <editeur id="26">Konami</editeur>
            <genres>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>1</topstaff>
            <note>17</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="189146" romid="172110" notgame="false">
            <path>genpemak.zip</path>
            <noms>
                <nom region="ss">Samurai-ghost</nom>
                <nom region="us">Samurai-Ghost</nom>
                <nom region="jp">Genpei Toumaden - Ni No Maki</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">In the year 1192, the darkness of the Minamoto clan has come and is spreading across Japan. The country is being ravaged, and only one man of the lost Heike clan can return from the depths of hell to put a stop to it. His name is Taira no Kagekiyo.

The story of Genpei T?ma Den ostensibly revolves around the historical Genpei War from Japanese history, and involves Taira no Kagekiyo fighting the evil Minamoto no Yoritomo and the Minamoto clan across Japan.

The game features three modes of play: "side mode", a small-scale action platforming section; "big mode", a large-scale fighting section comparable to the Taito coin-op Gladiator; and "flat mode", an overhead-view section. In all three sections the goal is to destroy enemies, collect items, and reach the end before the life bar (represented by burning candles) runs out.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="a34c0538" md5="c801cfe41edcf97c5e977efe3988e417" sha1="ec84c21042fba4c17514ea055e1b92fed8b90b5e" format="mp4" support="">media/video/genpemak.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="3c22cb77" md5="f04a4c1544683ab6a05e4ffac29cb860" sha1="8183dcf4e12f67547a43f61fb4bd4696df625e13" format="png" support="">media/mixrbv2/genpemak.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="e7072637" md5="c2426d010cdacf9de8379353abdabefb" sha1="028b1a4318ca848ea6e12b86e090b414bfe52121" format="png" support="">media/mixrbv2/genpemak.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="e7072637" md5="c2426d010cdacf9de8379353abdabefb" sha1="028b1a4318ca848ea6e12b86e090b414bfe52121" format="png" support="">media/mixrbv2/genpemak.png</media>
            </medias>
            <dates>
                <date region="jp">1992</date>
                <date region="us">1992</date>
            </dates>
            <developpeur id="68">Namco</developpeur>
            <editeur id="68">Namco</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="97396" notgame="false">
            <path>santatlantean.zip</path>
            <noms>
                <nom region="ss">Santatlantean</nom>
                <nom region="wor">Santatlantean</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Jealous of all the time her husband spends drinking sherry and eating biscuits in other people's houses, Mrs Claus decides the only way to be rid of her overweight husband is to put an evil spell on the Christmas decorations and let them do the dirty work for her. As Santa, you must destroy these festive fiends, but beware; evil baubles are lying in wait, candy canes attack without warning and scented candles are out to burn your beard off!

Santatlantean is a festive high-score action shoot 'em up (based on Aetherbyte's Atlantean) which is free to download and play on a PC Engine emulator of your choice (such as Magic Engine, Mednafen or Ootake) or flash card.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="mixrbv2" region="wor" crc="edbf2d2d" md5="aeefb0c83c9c8ee7f5be7c96f7cab7a8" sha1="8cb69178f8a244643880e64941e820e4f8538441" format="png" support="">media/mixrbv2/santatlantean.png</media>
            </medias>
            <dates>
                <date region="wor"></date>
            </dates>
            <developpeur id="11057">Andrew Darovich</developpeur>
            <editeur id="11056">Aetherbyte</editeur>
            <genres>
                <genre id="2870" principale="0" parentid="79" langue="en">Shoot'em up / Horizontal</genre>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="78760" romid="172281" notgame="false">
            <path>sekigaha.zip</path>
            <noms>
                <nom region="ss">Sekigahara</nom>
                <nom region="jp">Sekigahara</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Sekigahara is a hex-based strategy war-sim published by Tonkin House. The game is named for and depicts the Battle of Sekigahara, which would later establish the Tokagawa shogunate and ended the Sengoku era of Japan. Players move their various samurai units in alternating turns as they set up their armies for a climactic battle.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="2b45c8c8" md5="dcc98385c6de50eb5f75f65093e58982" sha1="ff486c5270898ae935ab36910557c2d1180a142d" format="mp4" support="">media/video/sekigaha.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="09cd5302" md5="c7829d004d5cd6fd47f68e7fa2adf011" sha1="e2f0484833e1b6105ec9aaed3d7b558fbe491f9b" format="png" support="">media/mixrbv2/sekigaha.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="09cd5302" md5="c7829d004d5cd6fd47f68e7fa2adf011" sha1="e2f0484833e1b6105ec9aaed3d7b558fbe491f9b" format="png" support="">media/mixrbv2/sekigaha.png</media>
            </medias>
            <dates>
                <date region="jp">1990</date>
            </dates>
            <developpeur id="620">Tonkin House</developpeur>
            <editeur id="620">Tonkin House</editeur>
            <genres>
                <genre id="27" principale="1" parentid="0" langue="en">Strategy</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="78761" romid="172282" notgame="false">
            <path>sengokmj.zip</path>
            <noms>
                <nom region="ss">Sengoku Mahjong</nom>
                <nom region="jp">Sengoku Mahjong</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Sengoku Mahjong is a mahjong game that takes place in feudal Japan. There are 12 different opponents, and two different modes of gameplay. In normal mode, the player chooses 3 opponents and plays mahjong against all of them at once. In battle mode, the play aims to unify the world by becoming a warlord and playing against all the others.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="e8aa8273" md5="6c197c4b61eb49dc681c33da64213299" sha1="eb431e921b7c776a3fc46cdd5f039b736895db83" format="mp4" support="">media/video/sengokmj.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="a97bb7cb" md5="2913ace751b395268e8c51e6c83d6653" sha1="41d0eae33854016ba873d6b604b57e53702aced2" format="png" support="">media/mixrbv2/sengokmj.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="a97bb7cb" md5="2913ace751b395268e8c51e6c83d6653" sha1="41d0eae33854016ba873d6b604b57e53702aced2" format="png" support="">media/mixrbv2/sengokmj.png</media>
            </medias>
            <dates>
                <date region="jp">1988</date>
            </dates>
            <developpeur id="83">Hudson</developpeur>
            <editeur id="83">Hudson</editeur>
            <genres>
                <genre id="2869" principale="0" parentid="2647" langue="en">Mahjong</genre>
                <genre id="2647" principale="1" parentid="0" langue="en">Asiatic board game</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="59822" notgame="false">
            <path>shanghai.zip</path>
            <noms>
                <nom region="ss">Shanghai</nom>
                <nom region="jp">Shanghai</nom>
            </noms>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Shanghai is one of the first video game adaptations of the tile-based game played with the Chinese mahjong stones - essentially a puzzle game that has little to do with real mahjong rules.

The gameplay involves 144 tiles, each depicting different images, which have to be removed by matching them into pairs. The tiles are arranged in a gridded pattern, which is higher near the centre. A tile can only be removed if it has no tile next to it on at least one side.

This computer implementation can generate a random board layout to take on and features five preset challenges, some of which have time limits of five or ten minutes, as well as a multiplayer mode.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="eb81fd68" md5="0e3e4258458dba927cea94e7996c4a08" sha1="db3f2d4c6f663872170f4987c2b131b914a03e4e" format="mp4" support="">media/video/shanghai.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="177e5caa" md5="079d57e70dc25cae9dbd4187b47788ec" sha1="23fa6aaede608474c030b7519f5fbcca234fa74f" format="png" support="">media/mixrbv2/shanghai.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="177e5caa" md5="079d57e70dc25cae9dbd4187b47788ec" sha1="23fa6aaede608474c030b7519f5fbcca234fa74f" format="png" support="">media/mixrbv2/shanghai.png</media>
            </medias>
            <dates>
                <date region="jp">1987</date>
            </dates>
            <developpeur id="83">Hudson</developpeur>
            <editeur id="83">Hudson</editeur>
            <genres>
                <genre id="2869" principale="0" parentid="2647" langue="en">Mahjong</genre>
                <genre id="2647" principale="1" parentid="0" langue="en">Asiatic board game</genre>
                <genre id="27" principale="1" parentid="0" langue="en">Strategy</genre>
                <genre id="26" principale="1" parentid="0" langue="en">Puzzle-Game</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="14469" notgame="false">
            <path>shinobi.zip</path>
            <noms>
                <nom region="ss">Shinobi</nom>
                <nom region="jp">Shinobi</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">You control a ninja, Shinobi, who must battle his way through each level in search of hostages which must be rescued. You have shurikens, kicks and punches to defend yourself with. As well as the powerful ninja magic which can clear the screen of enemies in one go.

Each level is broken down into smaller scenes and hostages are guarded by big blokes who throw swords. Watch out for gun-toting enemy henchmen and ninjas.

Reaching the end of each level will find you battling it out with a boss. These range from 8ft giants to helicopter gunships.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="aa904e15" md5="1f7bcb3b4f9fac7df322f3478b72e6e2" sha1="02891a399633b1236667c4d7b2b4116c581d4754" format="mp4" support="">media/video/shinobi.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="86d3bae5" md5="d0f7503d360aa75517628f0a56317b45" sha1="824ebfb1e697dca35c0590b7d5fce029379b0ac7" format="png" support="">media/mixrbv2/shinobi.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="86d3bae5" md5="d0f7503d360aa75517628f0a56317b45" sha1="824ebfb1e697dca35c0590b7d5fce029379b0ac7" format="png" support="">media/mixrbv2/shinobi.png</media>
            </medias>
            <dates>
                <date region="jp">1989</date>
            </dates>
            <developpeur id="18401">Asmik</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>1</topstaff>
            <note>19</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="59823" romid="172285" notgame="false">
            <path>shiryo.zip</path>
            <noms>
                <nom region="ss">Shiryou Sensen</nom>
                <nom region="jp">Shiryou Sensen : War of the Dead</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">This version of Shiry Sensen: War of the Dead can be described as a cross between the MSX and the PC-88 releases. 

Similarly to the original MSX release, guns require ammunition, battles have backgrounds, several enemies may attack at once, and it is possible to leave the side-scrolling battle area (which became larger in this release) by walking to its edge. However, map layout and locations are almost identical with those of the PC-88 version, hence being completely different from those of the MSX release.

The most significant change - which is unique to this version - is the addition of a RPG system. Whereas in the two other versions the battles didn't serve any other purpose but challenge the player and impede the progress of the story, in the PC Engine (TurboGrafx-16) release they are essential to Laila's character growth. Like in most RPGs, Laila can now gain levels, which enhance her parameters and make her stronger in combat. When defeated, enemies leave orbs of various colors and chests; these serve to heal Laila, grant her experience points, "mind points" (to replenish her psychic abilities), or ammunition for the firearms.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="cb97ac7c" md5="e8c344fa8fb119e1b4501c899e900a73" sha1="99a6add72f6c4c5f67bc2f60799fec8be2ca6238" format="mp4" support="">media/video/shiryo.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="b2142ea7" md5="6943c6bed8a7f834b9cbf4d0c979f3b8" sha1="0f2bf6d0e812e4aaff9c981a224f4817ffbcc60a" format="png" support="">media/mixrbv2/shiryo.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="b2142ea7" md5="6943c6bed8a7f834b9cbf4d0c979f3b8" sha1="0f2bf6d0e812e4aaff9c981a224f4817ffbcc60a" format="png" support="">media/mixrbv2/shiryo.png</media>
            </medias>
            <dates>
                <date region="jp">1989</date>
            </dates>
            <developpeur id="30817">Fun Project</developpeur>
            <editeur id="2111">Victor Entertainment</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="8" principale="1" parentid="0" langue="en">Role playing games</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>10</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="14601" romid="172143" notgame="false">
            <path>shubibi2.zip</path>
            <noms>
                <nom region="ss">Shockman</nom>
                <nom region="us">Shockman</nom>
                <nom region="jp">Kaizou Choujin Shubibinman 2 : Aratanaru Teki</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">In the sequel to Kaizou Choujin Shubibinman once again the player takes the role of either cyborg Tasuke or Kyapiko (renamed Arnold and Sonya for their US debut) to face an alien threat to the world.

Both cyborgs have traded their energy blades for ranged attacks, which change the pacing of the game a bit but nevertheless remains an action-oriented side-scrolling platformer in which your objective is to clear the stage of all enemies and bosses, while picking up any power-ups that can aid you in your quest. The game makes a linear progression from stage to stage, losing the world map from the original as well as the upgrade buying between levels (since "Doc" the inventor of both cyborgs and provider of upgrades has been abducted by the aliens), although new shooter stages have been included to spice things up.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="fcd38918" md5="b0f03ee1c1c8771032d4ad4fd7ec8426" sha1="7f98d77972ab21c96c9de14384bc0f4358d9d7a0" format="mp4" support="">media/video/shubibi2.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="5dc7f814" md5="0403856437acab7180afd1a82b8dd668" sha1="d24660fa6a5e9292f4b6a5c26ca36bec4abff2f1" format="png" support="">media/mixrbv2/shubibi2.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="83c6fe36" md5="4bf908241c59ed57bc414739448d4ca6" sha1="f2ba653dc0695f48797c2f8b17f8b16d1505428c" format="png" support="">media/mixrbv2/shubibi2.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="83c6fe36" md5="4bf908241c59ed57bc414739448d4ca6" sha1="f2ba653dc0695f48797c2f8b17f8b16d1505428c" format="png" support="">media/mixrbv2/shubibi2.png</media>
            </medias>
            <dates>
                <date region="us">1992</date>
                <date region="jp">1991</date>
                <date region="wor">1992</date>
            </dates>
            <developpeur id="4956">Winds Co., Ltd.</developpeur>
            <editeur id="29671">NCS&amp;nbsp;Corporation</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="78762" romid="172287" notgame="false">
            <path>shogisi.zip</path>
            <noms>
                <nom region="ss">Shougi Shodan Icchokusen</nom>
                <nom region="jp">Shougi Shodan Icchokusen</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Shogi Shodan Icchokusen ("Shogi First-Dan Straight Line") is a Shogi game for the PC Engine released by Home Data (which was renamed Magical Company in 1993) in 1990.The game features two modes:The standard mode involves playing various NPCs at shogi at various difficulty levels.The story mode involves playing through a campaign as the legendary Japanese folk hero Momotaro, as he competes with oni and other foes at shogi. In this mode the player's cursor switches to Momotaro's dog companion. </synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="69763bd4" md5="957dbdffba767aabdfbe00019e07f153" sha1="a49335e4fbb3596f0150a16d6d8f031fd51b4b3b" format="mp4" support="">media/video/shogisi.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="dc6b4d97" md5="ca41fb5c88fc5952a47f86c34ef41a91" sha1="cda6e50b7090ed49207d6c995ec4f6215309c9ae" format="png" support="">media/mixrbv2/shogisi.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="dc6b4d97" md5="ca41fb5c88fc5952a47f86c34ef41a91" sha1="cda6e50b7090ed49207d6c995ec4f6215309c9ae" format="png" support="">media/mixrbv2/shogisi.png</media>
            </medias>
            <dates>
                <date region="jp">1990</date>
            </dates>
            <developpeur id="5424">Home Data</developpeur>
            <editeur id="5424">Home Data</editeur>
            <genres>
                <genre id="2961" principale="0" parentid="2647" langue="en">Shougi</genre>
                <genre id="2647" principale="1" parentid="0" langue="en">Asiatic board game</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="78763" romid="172288" notgame="false">
            <path>shogism.zip</path>
            <noms>
                <nom region="ss">Shougi Shoshinsha Muyou</nom>
                <nom region="jp">Shougi Shoshinsha Muyou</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Shogi game entirely in Japanese.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="5fa0c4b2" md5="05124f01cf52678d84528b4243aa79a9" sha1="86de4de6caa939257e5ec9e6c7903565ab8f9b0a" format="mp4" support="">media/video/shogism.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="ecba5a0d" md5="47241543cb997ca1cf444334b3fa709c" sha1="96d12873e0ea7deefc154befc0c2115daff90f13" format="png" support="">media/mixrbv2/shogism.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="ecba5a0d" md5="47241543cb997ca1cf444334b3fa709c" sha1="96d12873e0ea7deefc154befc0c2115daff90f13" format="png" support="">media/mixrbv2/shogism.png</media>
            </medias>
            <dates>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="5424">Home Data</developpeur>
            <editeur id="5424">Home Data</editeur>
            <genres>
                <genre id="2961" principale="0" parentid="2647" langue="en">Shougi</genre>
                <genre id="2647" principale="1" parentid="0" langue="en">Asiatic board game</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>11</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="14591" notgame="false">
            <path>sidearms.zip</path>
            <noms>
                <nom region="ss">Side Arms Hyper Dyne</nom>
                <nom region="us">SideArms</nom>
                <nom region="wor">SideArms : Hyper Dyne</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Originating in the arcades, Side Arms is a horizontally scrolling shoot ?em up in which you control Lieutenant Henry (a second player can control Sergeant Sanders in some versions), armed with crude weaponry and protective jump-suits. They must save the earth from the mercenary invaders of Bozon. You must first reach Bozon?s territories, then wipe out its forces hidden in caverns and lurking in underground seas, before destroying the main invasion ship. Lots of extra weapons can be picked up, often with similar tokens to those in 1943 and some other Capcom titles. Most weapons can be shot either to the left or the right, giving you more range to launch attacks.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="fdf2e9a1" md5="e9bdd204761e8c1a0161e035f026c6a7" sha1="ce63ba6f13190fb9947b846ec391467b36e1f5fc" format="mp4" support="">media/video/sidearms.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="6c71c035" md5="dac7d1fe39bff2f749ef958c22f76f75" sha1="9dd6d6ecf1f29976185ddf75b25fd5b92b1ca1f4" format="png" support="">media/mixrbv2/sidearms.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="5e114925" md5="3fc393f1d26a0e4dfb95ee1086bacca2" sha1="7673fb499776190024d0eb44a14eefc45fbd0939" format="png" support="">media/mixrbv2/sidearms.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="5e114925" md5="3fc393f1d26a0e4dfb95ee1086bacca2" sha1="7673fb499776190024d0eb44a14eefc45fbd0939" format="png" support="">media/mixrbv2/sidearms.png</media>
            </medias>
            <dates>
                <date region="jp">1989</date>
                <date region="us">1989</date>
                <date region="wor">1989</date>
            </dates>
            <developpeur id="31">Capcom</developpeur>
            <editeur id="231">Radiance Software</editeur>
            <genres>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="59828" romid="172291" notgame="false">
            <path>silentd.zip</path>
            <noms>
                <nom region="ss">Silent Debuggers</nom>
                <nom region="wor">Silent Debuggers</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Arriving at a desolate cargo station searching for treasure, a debugger and his buddy Leon encounter monsters instead.

Silent Debuggers is an action game with a first-person perspective. The game advances in real-time but movement progresses in fixed steps like in many first-person dungeon games. Enemies are targeted with a crosshair that can be moved around the screen.

Fight monsters with a variety of weapons and protect the valuable utility rooms around the center of the station from being cut-off by monsters as you advance through each level of the station.  Tools provided by Leon give the player special abilities.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="7029adce" md5="ce703131ca4e0ac31c08cdec0aa2bb57" sha1="dd4aed632171771a950263f26003975d3b96e40d" format="mp4" support="">media/video/silentd.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="20311472" md5="7860b5aadc08fa0b4762fc4717e8481a" sha1="1942d7f910b45e1f686e2b6e287d61a7d672993d" format="png" support="">media/mixrbv2/silentd.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="93e2c201" md5="f2949fd97235dc9418953df453c2b9fe" sha1="c3db86f7e987521efa3c7ed7f5ea7a7ff7407d73" format="png" support="">media/mixrbv2/silentd.png</media>
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            </medias>
            <dates>
                <date region="jp">1991</date>
                <date region="us">1991</date>
            </dates>
            <developpeur id="88">Data East</developpeur>
            <editeur id="8730">NEC</editeur>
            <genres>
                <genre id="3024" principale="0" parentid="2646" langue="en">Shooter / 1st person</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="78765" romid="172293" notgame="false">
            <path>sindibad.zip</path>
            <noms>
                <nom region="ss">Sindibad Chitei No Dai Makyuu</nom>
                <nom region="jp">Sindibad : Chitei no Daimakyuu</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">The setting and the story of Sindibad: Chitei no Daimaky is inspired by the popular stories from the 1001 Nights, though it does not follow any of them specifically, but rather uses popular names and brings together various heroes that had nothing to do with each other in the original stories. The titular character (more commonly spelled Sinbad in English) is a young boy who lives together with his father Alibaba and dreams of marrying the king's daughter Scheherazade. One night, they find out that the princess has been kidnapped; whoever rescues her receives a big prize and Scheherazade herself as a wife! Without further delay, Sindibad and Alibaba begin the perilous journey...

The game is a traditional Japanese-style RPG with all the common ingredients of the genre: the player navigates Sindibad's party over a top-down world map, visiting towns and dungeons (represented as icons), fighting randomly appearing enemies in turn-based combat viewed from first-person perspective, receiving money and experience points, buying better weapons and armor, leveling up automatically, and advancing the story in a linear fashion.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="4b8a8b33" md5="f4c553702e18b4c1e1293cae16df6291" sha1="48ee2397f7431fdf1e0ddc649e9c5bbd6fba9f66" format="mp4" support="">media/video/sindibad.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="131b0967" md5="1f5ffa4a9ccac69548fd84579b766c1d" sha1="a265608311120af4b5d2fb7f7044ea12350ea76e" format="png" support="">media/mixrbv2/sindibad.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="131b0967" md5="1f5ffa4a9ccac69548fd84579b766c1d" sha1="a265608311120af4b5d2fb7f7044ea12350ea76e" format="png" support="">media/mixrbv2/sindibad.png</media>
            </medias>
            <dates>
                <date region="jp">1990</date>
            </dates>
            <developpeur id="30818">Game Princess</developpeur>
            <editeur id="252">IGS</editeur>
            <genres>
                <genre id="8" principale="1" parentid="0" langue="en">Role playing games</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>10</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="78766" romid="172363" notgame="false">
            <path>violents.zip</path>
            <noms>
                <nom region="ss">Sinistron</nom>
                <nom region="us">Sinistron</nom>
                <nom region="jp">Violent Soldier</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Sinistron is a side scrolling shooter similar to R-Type, but has a unique weapons system in which you can open and close your shields to improve your fire power at the expense of making your ship vulnerable. There are also several different powerups you can pick up such as missiles and different types of lasers.

The plot in the game is not real clear according to the instruction booklet. Apparently something called a "Sinistron" has invaded your quadrant of the galaxy and you have to blow it up, just because.

This game has large enemy sprites and large boss characters. The levels take place mostly in outer space and alien environments. Some of the sprites are Macross-like mechs.

The Japanese version, "Violent Soldier", had slightly different graphics.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="be62bd9b" md5="8a9a0b6b08ad758afe5b631e72ce9ca3" sha1="ed6086236cbf2d212ad7130e1fcdf28a836ac111" format="mp4" support="">media/video/violents.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="4e464030" md5="a88fd8f1c849fc308b8b6f8765479cb4" sha1="85294fabe4671e4b6438c7b3eb8a0315a48145e7" format="png" support="">media/mixrbv2/violents.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="a9ff2ddd" md5="5a098b1877645b1261d8153e7b800155" sha1="dc5e69829d09ce4479a352335b299f3117c72661" format="png" support="">media/mixrbv2/violents.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="a9ff2ddd" md5="5a098b1877645b1261d8153e7b800155" sha1="dc5e69829d09ce4479a352335b299f3117c72661" format="png" support="">media/mixrbv2/violents.png</media>
            </medias>
            <dates>
                <date region="jp">1990</date>
                <date region="us">1991</date>
            </dates>
            <developpeur id="252">IGS</developpeur>
            <editeur id="8730">NEC</editeur>
            <genres>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="14513" romid="551434" notgame="false">
            <path>skweek.zip</path>
            <noms>
                <nom region="ss">Skweek</nom>
                <nom region="jp">Skweek</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">The Skweeks lived in harmony for centuries, being a naturally peaceful peoples, until Pitark arrived. He ruined their bright pink land by removing the colour, and it was only after he died that they had the opportunity to clean the land up. Your job is to travel through the 99 continents and clean each one in sequence.

Skweek can move in each of the four compass directions, and is armed with a simple weapon, whose shots rebound around before they hit one of Pitark's minions, the Schnoreuls - contact with which is instantly fatal. Some squares contain arrows which force you in a particular direction, while there are also blockades to avoid. Bomb squares blow up surrounding squares but give you time to move away from them as they do this, while Shortcut squares allow you to move to another teleport-type square by pushing the joystick in its direction.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="a1ae2b68" md5="b8710dbfc08a97ec7be3db35c3bfad3c" sha1="6493dfd5f66eb7e678aff636255fff2b33bceb0b" format="mp4" support="">media/video/skweek.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="93a93e62" md5="edafa80481eb841c93ed5723839a4e94" sha1="f6e52405ccf7fad3e151169fba08537bee751987" format="png" support="">media/mixrbv2/skweek.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="93a93e62" md5="edafa80481eb841c93ed5723839a4e94" sha1="f6e52405ccf7fad3e151169fba08537bee751987" format="png" support="">media/mixrbv2/skweek.png</media>
            </medias>
            <dates>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="3114">Loriciel SA</developpeur>
            <editeur id="2111">Victor Entertainment</editeur>
            <genres>
                <genre id="26" principale="1" parentid="0" langue="en">Puzzle-Game</genre>
                <genre id="27" principale="1" parentid="0" langue="en">Strategy</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="14565" romid="172298" notgame="false">
            <path>soldblas.zip</path>
            <noms>
                <nom region="ss">Soldier Blade</nom>
                <nom region="wor">Soldier Blade</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">A top down sci-fi shooter in which you take to the skies of several planets in an advanced starfighter in order to eradicate an alien invasion.

Soldier Blade puts you in direct control of a starfighter as you make your way through each enemy-infested stage. You are not alone in the fight this time however, as a small mecha follows your fighter at all times, and provides cover and supporting firepower at regular intervals.

The game also features a unique weapon system with three customizable gun pods, in which you can mount any of the several types of weapons available. Additionally you can sacrifice each of your pods to incorporate "option" satellites, bombs and other super moves depending on the pod/weapon combination you have equipped.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="b70ecb2a" md5="b1176811e1f1204b490b0cf765fe5c71" sha1="09b7259a50b9ee29528f5c1cdc9035d45242a34e" format="mp4" support="">media/video/soldblas.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="d5cd7c2b" md5="2e4814784a01fe4e54225d5cf7903cbc" sha1="5faa57ff2fcc516e73597398efe10a80b61b7aaf" format="png" support="">media/mixrbv2/soldblas.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="eae6358d" md5="728681b79497211f97c34f5c2b002b77" sha1="5dc09af340016261a78ef026b130a08701cee7b7" format="png" support="">media/mixrbv2/soldblas.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="eae6358d" md5="728681b79497211f97c34f5c2b002b77" sha1="5dc09af340016261a78ef026b130a08701cee7b7" format="png" support="">media/mixrbv2/soldblas.png</media>
            </medias>
            <dates>
                <date region="us">1992</date>
                <date region="jp">1992</date>
            </dates>
            <developpeur id="83">Hudson</developpeur>
            <editeur id="83">Hudson</editeur>
            <genres>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="14565" romid="172296" notgame="false">
            <path>soldblad.zip</path>
            <noms>
                <nom region="ss">Soldier Blade</nom>
                <nom region="wor">Soldier Blade</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">A top down sci-fi shooter in which you take to the skies of several planets in an advanced starfighter in order to eradicate an alien invasion.

Soldier Blade puts you in direct control of a starfighter as you make your way through each enemy-infested stage. You are not alone in the fight this time however, as a small mecha follows your fighter at all times, and provides cover and supporting firepower at regular intervals.

The game also features a unique weapon system with three customizable gun pods, in which you can mount any of the several types of weapons available. Additionally you can sacrifice each of your pods to incorporate "option" satellites, bombs and other super moves depending on the pod/weapon combination you have equipped.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="b70ecb2a" md5="b1176811e1f1204b490b0cf765fe5c71" sha1="09b7259a50b9ee29528f5c1cdc9035d45242a34e" format="mp4" support="">media/video/soldblad.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="d5cd7c2b" md5="2e4814784a01fe4e54225d5cf7903cbc" sha1="5faa57ff2fcc516e73597398efe10a80b61b7aaf" format="png" support="">media/mixrbv2/soldblad.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="eae6358d" md5="728681b79497211f97c34f5c2b002b77" sha1="5dc09af340016261a78ef026b130a08701cee7b7" format="png" support="">media/mixrbv2/soldblad.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="eae6358d" md5="728681b79497211f97c34f5c2b002b77" sha1="5dc09af340016261a78ef026b130a08701cee7b7" format="png" support="">media/mixrbv2/soldblad.png</media>
            </medias>
            <dates>
                <date region="us">1992</date>
                <date region="jp">1992</date>
            </dates>
            <developpeur id="83">Hudson</developpeur>
            <editeur id="83">Hudson</editeur>
            <genres>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="78768" romid="172182" notgame="false">
            <path>mesopot.zip</path>
            <noms>
                <nom region="ss">Somer Assault</nom>
                <nom region="us">Somer Assault</nom>
                <nom region="jp">Mesopotamia</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Somer Assault is a difficult to describe game.  In it you control a pink slinky character with guns attached to it.  You move around mazes, climbing on walls, on the ceiling, through shortcuts, and attempt to find you way to the end.  Along the way, you have to shoot out many, many enemies.  And at the end, you will find a nasty boss surprise.

The story is bizarre, which fits the concept of the game.  A sorceress has plans to rule the world.  To do so, she has summoned 12 beasts, each based on a sign of the zodiac.  It up to you, pink slinky, to defeat the 12 astrological signs.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="5d63d1a6" md5="1948103103a5f122491cf40d4a9da19c" sha1="09ec28ae7803e537dcdc7f8cceff2746395dd4ab" format="mp4" support="">media/video/mesopot.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="17746036" md5="ba42bf7ed9de69de023bda0d54028321" sha1="52e09a9ac31d6901e1f3299df2827dfea84ed037" format="png" support="">media/mixrbv2/mesopot.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="7b3c9177" md5="c6ecc4e6b90efd98d5785b4281676dcc" sha1="c415f5f58bfe08e9bac97d5f2187995817da5480" format="png" support="">media/mixrbv2/mesopot.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="7b3c9177" md5="c6ecc4e6b90efd98d5785b4281676dcc" sha1="c415f5f58bfe08e9bac97d5f2187995817da5480" format="png" support="">media/mixrbv2/mesopot.png</media>
            </medias>
            <dates>
                <date region="jp">1991</date>
                <date region="us">1992</date>
            </dates>
            <developpeur id="264">Atlus</developpeur>
            <editeur id="264">Atlus</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="14532" notgame="false">
            <path>sonson2.zip</path>
            <noms>
                <nom region="ss">Son Son 2</nom>
                <nom region="us">Son Son II</nom>
                <nom region="jp">Son Son II</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">In this platformer, loosely based on the classic Chinese novel Xi You Ji, players take control of Son Goku who has to rescue his friends from a mysterious villain. In seven levels, Son Goku has to survive various jumping puzzles, fight off enemies with his staff and collect money in form of fruit. Along the way, he can pick up various helpful items that can either be bought in stores or found hidden within the levels. They include: Medicine that refills Son Goku's health, a magic lamp that allows him to continue after losing a life, keys that open doors, a glove that breaks certain walls and a cloud that Son Goku can use to fly during boss-battles. Additionally, Son Goku can buy longer and more powerful staffs if he finds somebody who sells them.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="39c5f680" md5="91da36199a8afb36912e487afc3ad68a" sha1="f8da9b5f0f896bc7e6729c41361514316150fac1" format="mp4" support="">media/video/sonson2.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="35138b7c" md5="4555be818ea4b3dd7b4224cd41cfaecf" sha1="83f3c9417b2db520dde4135751d9003be64ccf6a" format="png" support="">media/mixrbv2/sonson2.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="35138b7c" md5="4555be818ea4b3dd7b4224cd41cfaecf" sha1="83f3c9417b2db520dde4135751d9003be64ccf6a" format="png" support="">media/mixrbv2/sonson2.png</media>
            </medias>
            <dates>
                <date region="jp">1989</date>
            </dates>
            <developpeur id="8730">NEC</developpeur>
            <editeur id="31">Capcom</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="13" principale="1" parentid="0" langue="en">Adventure</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="78770" romid="172370" notgame="false">
            <path>wbeach.zip</path>
            <noms>
                <nom region="ss">Sonic Spike - World Championship Beach Volleyball</nom>
                <nom region="us">Sonic Spike : World Championship Beach Volleyball</nom>
                <nom region="jp">World Beach Volley</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Sonic Spike is a beach volleyball game. The player takes the role of a volleyball team with two athletes (which have different strengths and disadvantages) and tries to win a tournament. The second athlete can also be played by a second human player. The controls offer no surprises: players move an athlete over the field and use two buttons for jumping and hitting. Single players also have to switch between the two athletes.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="e892f803" md5="0f955e49becc4e2acc1b8e2f3f58cb25" sha1="ca930cd82132e943b13738db85a78456f7045931" format="mp4" support="">media/video/wbeach.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="0891388c" md5="4dc476b29c67813e26c917d957db54f8" sha1="855ee59d42e280d98692f9da2417141dabddbd3c" format="png" support="">media/mixrbv2/wbeach.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="b029b141" md5="07639f27d6409511cf6f7c8568b7ef08" sha1="72df9f3c59debcf2b059b97884b9428d84b609dd" format="png" support="">media/mixrbv2/wbeach.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="b029b141" md5="07639f27d6409511cf6f7c8568b7ef08" sha1="72df9f3c59debcf2b059b97884b9428d84b609dd" format="png" support="">media/mixrbv2/wbeach.png</media>
            </medias>
            <dates>
                <date region="jp">1990</date>
                <date region="us">1990</date>
            </dates>
            <developpeur id="252">IGS</developpeur>
            <editeur id="252">IGS</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2883" principale="0" parentid="685" langue="en">Sports / Volleyball</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>10</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="14514" romid="172303" notgame="false">
            <path>sharrier.zip</path>
            <noms>
                <nom region="ss">Space Harrier</nom>
                <nom region="wor">Space Harrier</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Run? fly? dodge those obstacles, but return fire on wave after wave of attacking aliens. Armed with a really big gun, you have to defend yourself against the alien hordes using your wits to navigate around the screen. But watch out for those end of level bosses!

Originating in the arcades, Space Harrier is a third-person rail shooter with pseudo-3D graphics, set in the same world as Fantasy Zone. The lone titular hero fights aliens with a fireball-launching cannon, which can also be used to transform the hero into a flying rocket. The protagonist is constantly in motion, but the speed of his movement can be regulated by the player.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="a3612ff9" md5="2a8ae5cb8dc4f73ac4b8e49c6277881e" sha1="100265b925b6fa8eac37a073d3ad24dda447eb88" format="mp4" support="">media/video/sharrier.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="be685a1c" md5="75780697fbae4998c4c03c383d3a4d3f" sha1="db105855270c333f355356156e83fcd953f745d7" format="png" support="">media/mixrbv2/sharrier.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="fc84acbc" md5="3bcf4250512121d111dd72bb34e5e4f6" sha1="ea443854aae01451065248981c760310c8d21fb8" format="png" support="">media/mixrbv2/sharrier.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="fc84acbc" md5="3bcf4250512121d111dd72bb34e5e4f6" sha1="ea443854aae01451065248981c760310c8d21fb8" format="png" support="">media/mixrbv2/sharrier.png</media>
            </medias>
            <dates>
                <date region="us">1990</date>
                <date region="jp">1988</date>
                <date region="wor">1990</date>
            </dates>
            <developpeur id="172">AM R&amp;D Dept. #2</developpeur>
            <editeur id="8730">NEC</editeur>
            <genres>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="78771" romid="172305" notgame="false">
            <path>spaceinv.zip</path>
            <noms>
                <nom region="ss">Space Invaders - Fukkatsu No Hi</nom>
                <nom region="jp">Space Invaders : Fukkatsu no Hi</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">The Invaders are back and tougher than ever! Space Invaders: Fukkatsu no Hi (Day of Resurrection) is an update of the iconic game from Taito. The game features updated graphics and nearly a dozen different weapon types, as well as a much wider variety of enemy Invaders to shoot down.

Also included is a conversion of the original 1978 coin-op.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="ada07823" md5="09191bdb422841c551f28a3dd1554823" sha1="7923ca19ecf925ecfea5b29e8fc883b66d5fd307" format="mp4" support="">media/video/spaceinv.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="aebdb66b" md5="6810095d1a6fea2497efe4dad0f7b164" sha1="9a9ea8e67e736aa9a1e06d7d89cc70664c830e3d" format="png" support="">media/mixrbv2/spaceinv.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="aebdb66b" md5="6810095d1a6fea2497efe4dad0f7b164" sha1="9a9ea8e67e736aa9a1e06d7d89cc70664c830e3d" format="png" support="">media/mixrbv2/spaceinv.png</media>
            </medias>
            <dates>
                <date region="jp">1990</date>
            </dates>
            <developpeur id="55">Taito</developpeur>
            <editeur id="55">Taito</editeur>
            <genres>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="78772" romid="172306" notgame="false">
            <path>sci.zip</path>
            <noms>
                <nom region="ss">Special Criminal Investigation</nom>
                <nom region="jp">S.C.I. : Special Criminal Investigation</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Three girls have been reported missing including the mayor's daughter, and Chase Special Investigations has asked you to track down five vehicles, mentioned in the mission briefing, who are believed to be involved in the kidnapping. Using a heavy-designed machine with a V6 DOHC 3000CC Twin Turbo Engine, five sets of nitro-fuel boosts, and a gun attached to the steering wheel (which you can use to damage the target vehicle), your mission is to patrol the streets and find these vehicles.

The gameplay is similar to Chase H.Q., but there are a few differences. For example, cars travel in both directions instead of one, and some of them will catch up to your car and shoot at you. At least once in every stage a helicopter does a fly by and drops you some grenades you can use to further damage the target vehicle. A guy on a motorcycle will catch up to you and throw grenades at your car. And, most importantly, as mentioned earlier, you can shoot at the target vehicle rather than just bumping into it.

Have fun driving around, but remember, there is a strict time limit, so I wouldn't waste time or keep crashing into things if I were you.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="90e9b617" md5="32157b409b695f34ff0ea02ba8bae648" sha1="ee49daba1a24405afc93f227477f7af817bbc09b" format="mp4" support="">media/video/sci.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="2527d7fd" md5="c2a590baed484767db0b15d3b5e9a47a" sha1="29fe35dd51d537a0110e5ef46d9d677bcefbf1d1" format="png" support="">media/mixrbv2/sci.png</media>
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            </medias>
            <dates>
                <date region="jp">1991</date>
                <date region="wor">1991</date>
            </dates>
            <developpeur id="55">Taito</developpeur>
            <genres>
                <genre id="28" principale="1" parentid="0" langue="en">Race, Driving</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="78773" notgame="false">
            <path>spinpair.zip</path>
            <noms>
                <nom region="ss">Spin Pair</nom>
                <nom region="jp">Spin Pair</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">This might look like a typical drop-the-block puzzle game, but there?s a twist (or spin) to it. Instead of just matching block colours, you also have to fill in the blocks by rotating their 'full' half so it matches the 'empty' half of the shape below. As levels progress, blocks represent different things like plants, animals etc to give some variety. There are several modes of play, including a story mode and link-up.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="a5457b40" md5="68272466ca1aaf74bcdc6877968a6548" sha1="9c756daa4bc0f831dce64102c97ea80ee7371467" format="mp4" support="">media/video/spinpair.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="b69a4455" md5="2e245b548e8d67567629d1747f2ff38d" sha1="0601ad2293793de1a0456263809b5bf48cd51bed" format="png" support="">media/mixrbv2/spinpair.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="b69a4455" md5="2e245b548e8d67567629d1747f2ff38d" sha1="0601ad2293793de1a0456263809b5bf48cd51bed" format="png" support="">media/mixrbv2/spinpair.png</media>
            </medias>
            <dates>
                <date region="jp">1990</date>
            </dates>
            <developpeur id="854">Media Rings</developpeur>
            <editeur id="854">Media Rings</editeur>
            <genres>
                <genre id="26" principale="1" parentid="0" langue="en">Puzzle-Game</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="78774" romid="172308" notgame="false">
            <path>spirwave.zip</path>
            <noms>
                <nom region="ss">Spiral Wave</nom>
                <nom region="jp">Spiral Wave</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Space based adventure with Galaxy Force II style into-the-screen action sequences.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="15193872" md5="fcc8b3e251aca2a73c70cf2bdcd59437" sha1="7e923b388a5ba1700e3b725e53edb4ab064aa48b" format="mp4" support="">media/video/spirwave.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="b54fe8d7" md5="2a8ff199c935c75d2d2bd504b4f62765" sha1="ab6276b6b6719d7beb661a962bb8d7c15e464789" format="png" support="">media/mixrbv2/spirwave.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="b54fe8d7" md5="2a8ff199c935c75d2d2bd504b4f62765" sha1="ab6276b6b6719d7beb661a962bb8d7c15e464789" format="png" support="">media/mixrbv2/spirwave.png</media>
            </medias>
            <dates>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="854">Media Rings</developpeur>
            <editeur id="854">Media Rings</editeur>
            <genres>
                <genre id="2646" principale="1" parentid="0" langue="en">Shooter</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="78775" romid="172309" notgame="false">
            <path>splatth.zip</path>
            <noms>
                <nom region="ss">Splatterhouse</nom>
                <nom region="wor">Splatterhouse</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Splatterhouse is the first game in the series, but only the second game to appear on a home console (after Splatterhouse: Wanpaku Graffiti on the NES), which was later continued on the SEGA Genesis.

Rick and his girlfriend Jennifer enter West Mansion (known as Splatterhouse) to study Dr. West's parapsychology teachings for a school project.  After a flash of lightning and a scream, Jennifer is gone, and Rick is left wearing the Terror Mask, which gives the wearer great strength.

Rick must survive seven blood-soaked levels full of corpses, demons, and other disturbing creatures in this arcade side-scrolling beat-em-up. Several weapons are at Rick's disposal throughout the house, such as a meat cleaver, a two by four, and a shotgun. If Rick wants to find Jennifer alive, he must move quickly through the floors of the mansion.... as a happy reunion is not always guaranteed.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="6cbc7751" md5="4f7f6bd83b7e89f85581c1ee444ca685" sha1="838e2bdfeb42c4f5a9eb53aae087529931d4eeeb" format="mp4" support="">media/video/splatth.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="3f972210" md5="8272f65d4f082da20047187cf0ce1383" sha1="930849c807b9af23f1c105e7feb7328f807ccad5" format="png" support="">media/mixrbv2/splatth.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="028555a6" md5="2e25747e27aa07a6e1aaf7a3b38c2275" sha1="8e1ab9a9d2466bd8d006cb4a97ecd1195dd43f6f" format="png" support="">media/mixrbv2/splatth.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="028555a6" md5="2e25747e27aa07a6e1aaf7a3b38c2275" sha1="8e1ab9a9d2466bd8d006cb4a97ecd1195dd43f6f" format="png" support="">media/mixrbv2/splatth.png</media>
            </medias>
            <dates>
                <date region="jp">1990</date>
                <date region="us">1990</date>
                <date region="wor">1990</date>
            </dates>
            <developpeur id="68">Namco</developpeur>
            <editeur id="8730">NEC</editeur>
            <genres>
                <genre id="1" principale="1" parentid="0" langue="en">Beat'em Up</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="59827" notgame="false">
            <path>stratego.zip</path>
            <noms>
                <nom region="ss">Stratego</nom>
                <nom region="jp">Stratego</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">The board game Stratego is a more elaborate version of Capture the Flag. Each player starts with 40 pieces; made up by the flag, 5 bombs, and an assortment of 9 types of military units. After these have been placed, each player takes it in turn to move th</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="677ab081" md5="1e76a0aeed0b679826d9765b63299038" sha1="1a2c5b04ed253288c65032a8a667622b4ea9552c" format="mp4" support="">media/video/stratego.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="7a4e921a" md5="4112a5081d38408c313b345296d79a98" sha1="96f75e4b745ca63fa4e105ee6fe607d071741f6a" format="png" support="">media/mixrbv2/stratego.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="7a4e921a" md5="4112a5081d38408c313b345296d79a98" sha1="96f75e4b745ca63fa4e105ee6fe607d071741f6a" format="png" support="">media/mixrbv2/stratego.png</media>
            </medias>
            <dates>
                <date region="jp">1992</date>
            </dates>
            <developpeur id="70">Accolade</developpeur>
            <editeur id="9597">Victor Interactive</editeur>
            <genres>
                <genre id="33" principale="1" parentid="0" langue="en">Board game</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="78776" romid="172312" notgame="false">
            <path>sf2ce.zip</path>
            <noms>
                <nom region="ss">Street Fighter 2' - Champion Edition</nom>
                <nom region="us">Street Fighter II' - Champion Edition</nom>
                <nom region="jp">Street Fighter II' : Champion Edition</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">This version of Street Fighter II is similar in most aspects to the original, save that all 12 characters are selectable from the get-go (the boss characters were originally locked), and the game engine has been revamped.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="9467bb65" md5="8c28c019cff648e395b7e72523bd73c7" sha1="7b5cec94c31572943c14b2cef8a8a9b6f7e7e41a" format="mp4" support="">media/video/sf2ce.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="8e13dee8" md5="38638cfdb9b4a960815f0c14c356c5d5" sha1="5c222ab60a5b649fe3652e86621948ebf2db6f4c" format="png" support="">media/mixrbv2/sf2ce.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="8e13dee8" md5="38638cfdb9b4a960815f0c14c356c5d5" sha1="5c222ab60a5b649fe3652e86621948ebf2db6f4c" format="png" support="">media/mixrbv2/sf2ce.png</media>
            </medias>
            <dates>
                <date region="jp">1993</date>
                <date region="wor">1993</date>
            </dates>
            <developpeur id="31">Capcom</developpeur>
            <editeur id="8730">NEC</editeur>
            <genres>
                <genre id="14" principale="1" parentid="0" langue="en">Fight</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>1</topstaff>
            <note>18</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="59825" romid="172313" notgame="false">
            <path>stripf2.zip</path>
            <noms>
                <nom region="ss">Strip Fighter 2</nom>
                <nom region="us">Strip Fighter II</nom>
                <nom region="jp">Strip Fighter II</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Strip Fighter II is similar to Street Fighter II, but has a distinguishing feature: in this fighting game all the participants are attractive women. Players can choose one of six female characters. The player-controlled character must use her fighting and combat strengths to defeat the other five girls and a palette-swap of herself. 

The game has some fairly explicit content: during some moves the fighters would take their clothes off; after each fight the player is presented with a picture of female stripper.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="73e146d9" md5="cf9a19e59d0c5f9922fa7cb9dde9c683" sha1="b36f6e155f8883c6c138b936232528f2000505ed" format="mp4" support="">media/video/stripf2.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="7926e18c" md5="ca641d1273dc76bbab6ac6ffa8828d25" sha1="522877d684e8aa933040bcbd1f991e9b94a7d000" format="png" support="">media/mixrbv2/stripf2.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="7926e18c" md5="ca641d1273dc76bbab6ac6ffa8828d25" sha1="522877d684e8aa933040bcbd1f991e9b94a7d000" format="png" support="">media/mixrbv2/stripf2.png</media>
            </medias>
            <dates>
                <date region="jp">1993</date>
                <date region="wor">1993</date>
            </dates>
            <developpeur id="29647">Games&amp;nbsp;Express</developpeur>
            <editeur id="29647">Games&amp;nbsp;Express</editeur>
            <genres>
                <genre id="14" principale="1" parentid="0" langue="en">Fight</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>10</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="59824" romid="172314" notgame="false">
            <path>smcrush.zip</path>
            <noms>
                <nom region="ss">Super Metal Crusher</nom>
                <nom region="jp">Super Metal Crusher</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Strategy game where you design a robot by allocating points to various stats, then let it scrap it out with an opponent while you watch.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="2fbac692" md5="805dab9da50224a456e8d6929d15e8b7" sha1="162619c7c113dcdd5b4eb157d8149f7f3ec321e2" format="mp4" support="">media/video/smcrush.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="dbcd67df" md5="ccf9d224cf51ba2946bfd835d77c6a36" sha1="a574bca818b30dc698cd146b8960537fa05ad582" format="png" support="">media/mixrbv2/smcrush.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="dbcd67df" md5="ccf9d224cf51ba2946bfd835d77c6a36" sha1="a574bca818b30dc698cd146b8960537fa05ad582" format="png" support="">media/mixrbv2/smcrush.png</media>
            </medias>
            <dates>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="8819">Make</developpeur>
            <editeur id="17379">Pack In Video</editeur>
            <genres>
                <genre id="27" principale="1" parentid="0" langue="en">Strategy</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>1</topstaff>
            <note>17</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="78778" romid="172315" notgame="false">
            <path>smomo.zip</path>
            <noms>
                <nom region="ss">Super Momotarou Dentetsu</nom>
                <nom region="jp">Super Momotarou Dentetsu</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Super Momotarou Dentetsu is a train and conveyance-based board game with financial elements that features Hudson's Momotarou character, based on the Japanese folklore hero of the same name. It is the second game in the Momotarou Dentetsu series and the first to be released on a 16-bit console - the PC Engine - hence the "Super" in the title. Several years after its PC Engine release, Super Momotarou Detetsu was also released on the Nintendo Famicom and Game Boy. It received a sequel in Super Momotarou Dentetsu II and a large number of successors.

The goal of the game is to travel the map and acquire territory through business deals, similar to Monopoly or Itadaki Street. Players have to contend with each other for limited resources, as well as CPU threats like the God of Poverty.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="23501122" md5="4b7eb79cd89008d9914bd70fc91712d2" sha1="8096dee1c1288e2cfc751bb528161a8212985428" format="mp4" support="">media/video/smomo.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="fbf5dba9" md5="39c06fcddfe85e8861fe7fa86b27a046" sha1="8c476768f0bb31752efe49ec28782788d2e56483" format="png" support="">media/mixrbv2/smomo.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="fbf5dba9" md5="39c06fcddfe85e8861fe7fa86b27a046" sha1="8c476768f0bb31752efe49ec28782788d2e56483" format="png" support="">media/mixrbv2/smomo.png</media>
            </medias>
            <dates>
                <date region="jp">1989</date>
            </dates>
            <developpeur id="83">Hudson</developpeur>
            <editeur id="83">Hudson</editeur>
            <genres>
                <genre id="33" principale="1" parentid="0" langue="en">Board game</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>1</topstaff>
            <note>17</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="78779" romid="172316" notgame="false">
            <path>smomo2.zip</path>
            <noms>
                <nom region="ss">Super Momotarou Dentetsu 2</nom>
                <nom region="us">Super Momotarou Dentetsu II</nom>
                <nom region="jp">Super Momotarou Dentetsu II</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Super Momotarou Dentetsu II is the second "Super" game in the long-running Momotarou Dentetsu series and the third overall. It was the first game in the series to be released on the Super Famicom: both Momotarou Dentetsu and Super Momotarou Dentetsu were Famicom games (though the latter was also released on the PC Engine and Game Boy, like Dentetsu II).

The games focus on each player's burgeoning real estate corporation, allowing the players to take turns and move their trains around the board to buy properties and trade resources. It plays similarly to the Parker Brothers board game Monopoly or the Itadaki Street games.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="bc8cdb6b" md5="e439a9cff58d56f7b116044fbfffc286" sha1="05eb9140d2c3cff090958b505bae575388757a88" format="mp4" support="">media/video/smomo2.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="85295dff" md5="03212f506f6cd9151a6c12a7d5c3b14b" sha1="09c3fb3e6b66baffde0a9c0b872ad83efc86cbc6" format="png" support="">media/mixrbv2/smomo2.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="85295dff" md5="03212f506f6cd9151a6c12a7d5c3b14b" sha1="09c3fb3e6b66baffde0a9c0b872ad83efc86cbc6" format="png" support="">media/mixrbv2/smomo2.png</media>
            </medias>
            <dates>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="83">Hudson</developpeur>
            <editeur id="83">Hudson</editeur>
            <genres>
                <genre id="33" principale="1" parentid="0" langue="en">Board game</genre>
            </genres>
            <joueurs>1-5</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="14588" romid="172317" notgame="false">
            <path>sssoldr.zip</path>
            <noms>
                <nom region="ss">Super Star Soldier</nom>
                <nom region="wor">Super Star Soldier</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Super Star Soldier takes place in the far future, where you are the last hope for planet Earth, which is being attacked by an alien race.

The game features top-down view with vertical scrolling levels, similar to its predecessor Star Soldier. 
The game features the following game play modes: normal play, score play, 2 minutes play and 5 minutes play.
Each level has its own tough boss at the end.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="0a335366" md5="44dff88437c341c7b252a82d9a317286" sha1="9a5d251096baf80f65cb748c516c64aa381ca0ff" format="mp4" support="">media/video/sssoldr.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="5b692104" md5="74066eceec02811b3b0a581173e0a75f" sha1="4f32d6803ac81f96c1485f31c68769d2500decdb" format="png" support="">media/mixrbv2/sssoldr.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="7d81c5e3" md5="dc9b36a2961fbc3813d9fb76af70b169" sha1="48fcab547c5d1f8675f00f545f28cc8f5f02d26e" format="png" support="">media/mixrbv2/sssoldr.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="7d81c5e3" md5="dc9b36a2961fbc3813d9fb76af70b169" sha1="48fcab547c5d1f8675f00f545f28cc8f5f02d26e" format="png" support="">media/mixrbv2/sssoldr.png</media>
            </medias>
            <dates>
                <date region="us">1991</date>
                <date region="jp">1990</date>
                <date region="wor">1991</date>
            </dates>
            <developpeur id="11039">Inter State</developpeur>
            <editeur id="83">Hudson</editeur>
            <genres>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>1</topstaff>
            <note>17</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="78780" romid="172319" notgame="false">
            <path>svolley.zip</path>
            <noms>
                <nom region="ss">Super Volleyball</nom>
                <nom region="wor">Super Volleyball</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Super Volleyball is an indoor volleyball game for one or two players. The single player mode offers two game options: normal game and World League. Choosing normal game pits the player against the computer in a single game. Choosing World League pits the player against all other teams available. A password save is available in this mode.

The game features eight national teams (USA, USSR, Brazil, Holland, France, Italy, Japan and China), with fictitiously named players. Players can be changed during gameplay by pressing C. There is also an option to create new teams, choosing the team's name, color, player's position and names.

Gameplay is viewed from a side scrolling perspective, with the camera fixed on the ball. A small radar on the top of the screen shows the players' positions of both teams. Players can, bump, set, spike, dump, block and dig. A collection of serves is also available: underhand, overhand and jump serve. There are also options for three ball speeds, beginning points (from 0 to 10, out of 15) and handicap.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="60304106" md5="31a3a2c2d86d960c7c74efc55e8445c5" sha1="79e58108d20213e29e240b9508afd7c153a44bdc" format="mp4" support="">media/video/svolley.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="5fb863a1" md5="5ec991286658dc3dd9f1c20b075cce9f" sha1="324fa787f71d0936a59d231b112cc474c74a7935" format="png" support="">media/mixrbv2/svolley.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="576fb4c6" md5="413d63a63816c6377072a24d42737d45" sha1="7d6c15d1449d19df5338a337705d60bf12211a77" format="png" support="">media/mixrbv2/svolley.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="576fb4c6" md5="413d63a63816c6377072a24d42737d45" sha1="7d6c15d1449d19df5338a337705d60bf12211a77" format="png" support="">media/mixrbv2/svolley.png</media>
            </medias>
            <dates>
                <date region="jp">1990</date>
                <date region="us">1990</date>
            </dates>
            <developpeur id="183">Video System</developpeur>
            <editeur id="8730">NEC</editeur>
            <genres>
                <genre id="2883" principale="0" parentid="685" langue="en">Sports / Volleyball</genre>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="78781" romid="172321" notgame="false">
            <path>susano.zip</path>
            <noms>
                <nom region="ss">Susano O Densetsu
</nom>
                <nom region="us">Susano O Densetsu
</nom>
                <nom region="jp">Susanoou Densetsu</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">The game is based on the eponymous manga (sometimes transliterated as Susa no Oh) by  Go Nagai. The protagonist is a seemingly ordinary teenager named Susa, who discovers that he contains within himself another persona, the destructive Japanese god Susanoo. The game's story begins right where the manga ended (with a cliffhanger): Susa faces his rival Uryu, who causes him to unleash the power of Susanoo, devastating the world and releasing evil spirits that take it in their possession. Having returned to his normal self, Susa has to find his sweetheart Yukishiro and other friends, and figure out a way to undo the damage he has inflicted on the world.

Susano? Densetsu is notable for implementing a setting and gameplay themes unusual for Japanese RPGs of its time. Among those is a day/night cycle, which influences the appearance of monsters on the world map as well as schedules of characters in the towns (for example, shops are closed at night). It is also one of the first Japanese RPGs in which enemies wander around visibly on the world map, sometimes surrounding the player,  Ultima-style, and can be avoided.

The battle system is also reminiscent of Ultima, featuring free movement on the top-down battle screen. The fights are held in fast-paced turn-based style; to pause the fight, the player has to bring up the menu and select a command. Similarly to  Emerald Dragon, action points are spent when moving and/or selecting commands.

Later in the game Susa teams up with two other characters; he can also recruit mercenaries to help him in battles. Characters learn the so-called "ESP powers" when leveling up, which are equivalent to magic spells.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="cda1e3c5" md5="6eb793da2fff5da17c061160d6f5a141" sha1="bacb475a49fada25996d098dd5f11f57baaf2762" format="mp4" support="">media/video/susano.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="134b7e68" md5="2e471ba098490d95c08837bcf989341f" sha1="22309e54947059f15aed6817c0279c7131aceb64" format="png" support="">media/mixrbv2/susano.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="134b7e68" md5="2e471ba098490d95c08837bcf989341f" sha1="22309e54947059f15aed6817c0279c7131aceb64" format="png" support="">media/mixrbv2/susano.png</media>
            </medias>
            <dates>
                <date region="jp">1989</date>
            </dates>
            <developpeur id="1062">Alfa System</developpeur>
            <editeur id="83">Hudson</editeur>
            <genres>
                <genre id="8" principale="1" parentid="0" langue="en">Role playing games</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>1</topstaff>
            <note>17</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="59844" romid="172349" notgame="false">
            <path>tvbasket.zip</path>
            <noms>
                <nom region="ss">Tv Sports Basketball</nom>
                <nom region="wor">TV Sports Basketball</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Basketball was the second sport to which Cinemaware applied their philosophy of lavish production and advanced cutscenes. Exhibition and league matches are on offer, with the opportunity to recreate a full league season with 1 player assigned to each of the 28 clubs. The game uses varying camera positions, with top-down views when the ball is close to either hoop, and a side-view when the ball is mid-court - controls remain unchanged for these, so the switch doesn't cause a sudden change in player movement.

As well as playing the matches you have full coaching control. This can involve making substitutions but also assigning marking and game strategies.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="1428ab9a" md5="b11d75fcb1bc8636d3e541aa7795e35c" sha1="293230abf8641dcbb7a9bf64deaa315ee220b46f" format="mp4" support="">media/video/tvbasket.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="94db0f40" md5="c4fb3848e49cceab787e4a51cb82bb01" sha1="78b2fb2e4774818a7738494789747354453fa999" format="png" support="">media/mixrbv2/tvbasket.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="d1920280" md5="e47f79a7f6be2f8be92a1b85bff31570" sha1="c4e30b20209b172a5f608ff91a0b5547c5c18e3f" format="png" support="">media/mixrbv2/tvbasket.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="d1920280" md5="e47f79a7f6be2f8be92a1b85bff31570" sha1="c4e30b20209b172a5f608ff91a0b5547c5c18e3f" format="png" support="">media/mixrbv2/tvbasket.png</media>
            </medias>
            <dates>
                <date region="us">1991</date>
                <date region="jp">1991</date>
                <date region="wor">1991</date>
            </dates>
            <developpeur id="362">Cinemaware</developpeur>
            <editeur id="8730">NEC</editeur>
            <genres>
                <genre id="2852" principale="0" parentid="685" langue="en">Sports / Basketball</genre>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-5</joueurs>
            <topstaff>0</topstaff>
            <note>7</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="59843" romid="172351" notgame="false">
            <path>tvfootbl.zip</path>
            <noms>
                <nom region="ss">Tv Sports Football</nom>
                <nom region="wor">TV Sports Football</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Before Electronic Arts sought to imitate television coverage of sports with their EA Sports titles, Cinemaware had the same idea, initially applying it to (American) Football. Cutscenes follow dramatic moments in the match, and each match is preceded by a TV-style introduction. The game is primarily action-based, although you also choose your plays before executing them. You then bring the passes and runs to life on the pitch itself. You can play single matches or full leagues, with any of the NFL teams of the time.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="03739bd2" md5="1a86f7ea93c81bc82ca1ada7e51a9348" sha1="3efaef17914cdeb49ab954594ed2b6e3ba834d21" format="mp4" support="">media/video/tvfootbl.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="373cd687" md5="420b47036625905c1eb45054eb4182e1" sha1="32d7f083000047b7c0f45e556b821d95c5ebb0b0" format="png" support="">media/mixrbv2/tvfootbl.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="f044d80a" md5="2a46bcb31133de2b470216f486b14cb5" sha1="766c83009b5ff43381b91352822efcb15096eed3" format="png" support="">media/mixrbv2/tvfootbl.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="f044d80a" md5="2a46bcb31133de2b470216f486b14cb5" sha1="766c83009b5ff43381b91352822efcb15096eed3" format="png" support="">media/mixrbv2/tvfootbl.png</media>
            </medias>
            <dates>
                <date region="us">1990</date>
                <date region="jp">1991</date>
                <date region="wor">1990</date>
            </dates>
            <developpeur id="362">Cinemaware</developpeur>
            <editeur id="8730">NEC</editeur>
            <genres>
                <genre id="2846" principale="0" parentid="685" langue="en">Sports / Football</genre>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-5</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="59841" romid="172353" notgame="false">
            <path>tvhockey.zip</path>
            <noms>
                <nom region="ss">Tv Sports Hockey</nom>
                <nom region="wor">TV Sports Hockey</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Cinemaware's TV Sports series got an exclusive entry on the TurboGrafx-16 with this hockey game.

The game offers exhibition matches and a tournament mode, eight international teams (each with unique player statistics), and support for up two five players via the TurboTap.

After a dramatic close-up of the face-off, actual game play is seen from a top-down perspective with a vertically scrolling field. Every player (including the goalie) can be controlled. On offense, quick shots, slap shots and even faked slap shots are possible. On defense, body checking an opposing player can lead to a special fight sequence.

Exhibition games can be played with either full or easy rules - easy mode has less penalties and infractions like offside. In tournaments, every scheduled game can either be played or the results simulated. Tournament progress is saved via a password. When two or more players play, they can be put on any team. Thus teams featuring five human players are just as possible as mixed competitive matches.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="7c8485b8" md5="20a2d2bb0aaf37c70427911ab4f4861b" sha1="a18b187468fc549f10c9aa86923770dda67dcc1a" format="mp4" support="">media/video/tvhockey.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="b0fa9afd" md5="a2692952ddc1af21eb9c61275dfcc0e8" sha1="80e319b55b5e032a58f0a354149fa8d8f06bba43" format="png" support="">media/mixrbv2/tvhockey.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="35e69699" md5="5b7c731062f38e4710216efd9aed58ec" sha1="2839d87e715cea1a737e432bdcbc6ab388e3e179" format="png" support="">media/mixrbv2/tvhockey.png</media>
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            </medias>
            <dates>
                <date region="us">1991</date>
                <date region="jp">1993</date>
                <date region="wor">1991</date>
            </dates>
            <developpeur id="362">Cinemaware</developpeur>
            <editeur id="8730">NEC</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2933" principale="0" parentid="685" langue="en">Sports / Hockey</genre>
            </genres>
            <joueurs>1-5</joueurs>
            <topstaff>0</topstaff>
            <note>11</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="78784" romid="172326" notgame="false">
            <path>shingen1.zip</path>
            <noms>
                <nom region="ss">Takeda Shingen</nom>
                <nom region="jp">Takeda Shingen</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>shingen.zip</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Takeda Shingen is a 2D beat 'em up set in feudal Japan. The action takes place in Sengoku period. The player takes the role of the daimy? Takeda Shingen, who must defeat his adversary Uesugi Kenshin. Gameplay is typical of the genre, similar to King of Dragons or Knights of the Round. Takeda wields a Japanese sword (katana) and dons red armor. He must proceed from left to right and eliminate all enemies and bosses. Sometimes, the daimy? can visit some shops to buy various items.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="ea6ef9f7" md5="761895851c936cca2618b9c869f6c37f" sha1="7d080bf38499365b314126f74b8aef11eb79e2e7" format="mp4" support="">media/video/shingen1.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="9bcfeefc" md5="fedfc06731c797ccf1dd760725c48ce3" sha1="b2d3017bac6d266c8025ec12994f37abb1cba78e" format="png" support="">media/mixrbv2/shingen1.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="9bcfeefc" md5="fedfc06731c797ccf1dd760725c48ce3" sha1="b2d3017bac6d266c8025ec12994f37abb1cba78e" format="png" support="">media/mixrbv2/shingen1.png</media>
            </medias>
            <dates>
                <date region="jp">1989</date>
            </dates>
            <developpeur id="19537">Aicom</developpeur>
            <editeur id="19537">Aicom</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="78784" romid="172325" notgame="false">
            <path>shingen.zip</path>
            <noms>
                <nom region="ss">Takeda Shingen</nom>
                <nom region="jp">Takeda Shingen</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Takeda Shingen is a 2D beat 'em up set in feudal Japan. The action takes place in Sengoku period. The player takes the role of the daimy? Takeda Shingen, who must defeat his adversary Uesugi Kenshin. Gameplay is typical of the genre, similar to King of Dragons or Knights of the Round. Takeda wields a Japanese sword (katana) and dons red armor. He must proceed from left to right and eliminate all enemies and bosses. Sometimes, the daimy? can visit some shops to buy various items.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="ea6ef9f7" md5="761895851c936cca2618b9c869f6c37f" sha1="7d080bf38499365b314126f74b8aef11eb79e2e7" format="mp4" support="">media/video/shingen.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="9bcfeefc" md5="fedfc06731c797ccf1dd760725c48ce3" sha1="b2d3017bac6d266c8025ec12994f37abb1cba78e" format="png" support="">media/mixrbv2/shingen.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="9bcfeefc" md5="fedfc06731c797ccf1dd760725c48ce3" sha1="b2d3017bac6d266c8025ec12994f37abb1cba78e" format="png" support="">media/mixrbv2/shingen.png</media>
            </medias>
            <dates>
                <date region="jp">1989</date>
            </dates>
            <developpeur id="19537">Aicom</developpeur>
            <editeur id="19537">Aicom</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="59840" romid="172355" notgame="false">
            <path>usaprobs.zip</path>
            <noms>
                <nom region="ss">Takin' It To The Hoop</nom>
                <nom region="us">Takin' It to the Hoop</nom>
                <nom region="jp">USA Pro Basketball</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Takin' it to the Hoop is a basketball game with comic graphics. The player either participates in a league, play-offs or a single match and chooses one of eight American teams with twelve athletes. The team's performance during a match does not only depend on the player's ability but also on the athlethe's statistics (e.g. agility or dribbling) and their energy. Energy decreases during the course of a match and describes how much power an athlete has left. There are also three different defense tactics (one-on-one defense, zone defense or a mix between the two) which can be set before the match or during interceptions.

During the matches, the player controls the ball carrier when in offense and manually switches between athletes when in defense. Passes can be performed in a high or low variation. While most of the match is shown in a slightly heightened side-scrolling perspective, the game switches to a close-up view during a penalty throw or a dunking try. Here the player needs to press a button at the correct timing for a successful throw. When a defense athlete is nearby during a during maneuver, he has the opportunity to block the ball when the correct timing is met.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="2b05609e" md5="04ea4b43779973c6437db3a458854616" sha1="b3cd9e93632d25400fbaa594a73dba4725b44e34" format="mp4" support="">media/video/usaprobs.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="d92dcaca" md5="f701edd210062f93979e58421473cb61" sha1="b5d73b638d4a995af2df70f8708df604a769d5ac" format="png" support="">media/mixrbv2/usaprobs.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="4a3a174e" md5="f2b55e34384feeb540db4e1283f8237d" sha1="54da98c0addc227d6068e3bf89e5064b872685dd" format="png" support="">media/mixrbv2/usaprobs.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="4a3a174e" md5="f2b55e34384feeb540db4e1283f8237d" sha1="54da98c0addc227d6068e3bf89e5064b872685dd" format="png" support="">media/mixrbv2/usaprobs.png</media>
            </medias>
            <dates>
                <date region="jp">1989</date>
                <date region="us">1990</date>
                <date region="wor">1990</date>
            </dates>
            <developpeur id="19537">Aicom</developpeur>
            <editeur id="8730">NEC</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2852" principale="0" parentid="685" langue="en">Sports / Basketball</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>9</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="78785" romid="172331" notgame="false">
            <path>tatsunok.zip</path>
            <noms>
                <nom region="ss">Tatsu No Ko Fighter</nom>
                <nom region="us">Tatsu no Ko Fighter</nom>
                <nom region="jp">Tatsunoko Fighter</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Tonkin House presents another cute platformer for the Engine. Armed with only a floppy hat and long stick, you must run, leap and poke your way through various levels filled with spiders, flying balls of fire and thug-types, no doubt all in the name of honour and justice.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="45b2e25d" md5="899d1005fd67336397ff37be06a0d813" sha1="7ed5718f33ff5eb4dd3d3a5a389902d134407f9a" format="mp4" support="">media/video/tatsunok.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="57eb5365" md5="2ea62dc09850666ca0448feea4df3820" sha1="ec3c164bbcf8263637c29db25ac390a38ea16c9b" format="png" support="">media/mixrbv2/tatsunok.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="57eb5365" md5="2ea62dc09850666ca0448feea4df3820" sha1="ec3c164bbcf8263637c29db25ac390a38ea16c9b" format="png" support="">media/mixrbv2/tatsunok.png</media>
            </medias>
            <dates>
                <date region="jp">1989</date>
            </dates>
            <developpeur id="2913">Advance Communication Company</developpeur>
            <editeur id="620">Tonkin House</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>11</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="59848" romid="172330" notgame="false">
            <path>tatsujinp.zip</path>
            <noms>
                <nom region="ss">Tatsujin</nom>
                <nom region="jp">Tatsujin</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>tatsujin.zip</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Power on! All systems go! Takeoff! Meet the alien attack head-on in your Super Fighter! Before the Gidans overrun your planet, destroy them in an explosive scramble in space. You are the one pilot alive with the guts to do it! The Gidans have blown up your planet's cargo barge and are on their way to Borogo with a swarm of flying fortresses - asteroids loaded with tanks, guns, and explosives for an all-points takeover! Attack them face-to-face in your Super Fighter, the most powerful assault ship in the universe. Blast them to kingdom come with Power Shots. Fire the incredible Truxton Beam to disintegrate their speeding onslaught. And when there's no escape through their force fields, surprise them with the devastating Rainbow Circle Shot! You CAN save the planet!</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="3627794f" md5="23bd0d3e5148d470743467c3eea8c60f" sha1="0dc5c8783bd614a21aede06b5aa0fab0e1328342" format="mp4" support="">media/video/tatsujinp.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="ea2ccb77" md5="2ef6a33fcfc27e9460720b7e47d1f98c" sha1="055e1005e430a9d616f204a87ed3cd4a4c0fd1e9" format="png" support="">media/mixrbv2/tatsujinp.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="ea2ccb77" md5="2ef6a33fcfc27e9460720b7e47d1f98c" sha1="055e1005e430a9d616f204a87ed3cd4a4c0fd1e9" format="png" support="">media/mixrbv2/tatsujinp.png</media>
            </medias>
            <dates>
                <date region="jp">1992</date>
            </dates>
            <developpeur id="596">Sting</developpeur>
            <editeur id="55">Taito</editeur>
            <genres>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="59848" romid="551295" notgame="false">
            <path>tatsujin.zip</path>
            <noms>
                <nom region="ss">Tatsujin</nom>
                <nom region="jp">Tatsujin</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Power on! All systems go! Takeoff! Meet the alien attack head-on in your Super Fighter! Before the Gidans overrun your planet, destroy them in an explosive scramble in space. You are the one pilot alive with the guts to do it! The Gidans have blown up your planet's cargo barge and are on their way to Borogo with a swarm of flying fortresses - asteroids loaded with tanks, guns, and explosives for an all-points takeover! Attack them face-to-face in your Super Fighter, the most powerful assault ship in the universe. Blast them to kingdom come with Power Shots. Fire the incredible Truxton Beam to disintegrate their speeding onslaught. And when there's no escape through their force fields, surprise them with the devastating Rainbow Circle Shot! You CAN save the planet!</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="3627794f" md5="23bd0d3e5148d470743467c3eea8c60f" sha1="0dc5c8783bd614a21aede06b5aa0fab0e1328342" format="mp4" support="">media/video/tatsujin.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="ea2ccb77" md5="2ef6a33fcfc27e9460720b7e47d1f98c" sha1="055e1005e430a9d616f204a87ed3cd4a4c0fd1e9" format="png" support="">media/mixrbv2/tatsujin.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="ea2ccb77" md5="2ef6a33fcfc27e9460720b7e47d1f98c" sha1="055e1005e430a9d616f204a87ed3cd4a4c0fd1e9" format="png" support="">media/mixrbv2/tatsujin.png</media>
            </medias>
            <dates>
                <date region="jp">1992</date>
            </dates>
            <developpeur id="596">Sting</developpeur>
            <editeur id="55">Taito</editeur>
            <genres>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="78787" romid="172333" notgame="false">
            <path>sdragon.zip</path>
            <noms>
                <nom region="ss">Tenseiryuu - Saint Dragon</nom>
                <nom region="jp">Tenseiryuu : Saint Dragon</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Shoot 'em up where you play as a robotic dragon with the ability to use your tail to deflect bullets and harm enemies.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="e82105a3" md5="740bee3cbe916604f2e1c63f5119968a" sha1="997445489c08b22943adc6ea95a3b4a47c91dddd" format="mp4" support="">media/video/sdragon.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="156024c7" md5="99e18f8f09691f2be0a654337c75a047" sha1="9f5d0768a305209c046f25aefb0f7573fea2be2d" format="png" support="">media/mixrbv2/sdragon.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="156024c7" md5="99e18f8f09691f2be0a654337c75a047" sha1="9f5d0768a305209c046f25aefb0f7573fea2be2d" format="png" support="">media/mixrbv2/sdragon.png</media>
            </medias>
            <dates>
                <date region="jp">1990</date>
            </dates>
            <developpeur id="436">NMK Co. Ltd.</developpeur>
            <editeur id="19537">Aicom</editeur>
            <genres>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="59847" romid="172334" notgame="false">
            <path>terracr2.zip</path>
            <noms>
                <nom region="ss">Terra Cresta 2 - Mandoraa No Gyakushuu</nom>
                <nom region="us">Terra Cresta II - Mandoraa no Gyakushuu</nom>
                <nom region="jp">Terra Cresta II : Mandoraa no Gyakushuu</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Vertically scrolling shoot 'em up where you collect modules that can either combine with your ship or fly in formation with you to alter their effectiveness.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="5082d7f7" md5="509492d71ebf4b7921740be6c1495ef2" sha1="015b1391c6a7b6758714ee38df0244e718285941" format="mp4" support="">media/video/terracr2.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="4610e350" md5="bc23fce2e200a59e49e13466f4d9e4e2" sha1="f2197f63f6ed31f68dc6759fe9476c65bc32e365" format="png" support="">media/mixrbv2/terracr2.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="4610e350" md5="bc23fce2e200a59e49e13466f4d9e4e2" sha1="f2197f63f6ed31f68dc6759fe9476c65bc32e365" format="png" support="">media/mixrbv2/terracr2.png</media>
            </medias>
            <dates>
                <date region="jp">1992</date>
            </dates>
            <developpeur id="226">Nichibutsu</developpeur>
            <editeur id="226">Nichibutsu</editeur>
            <genres>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="14562" romid="172335" notgame="false">
            <path>tblade.zip</path>
            <noms>
                <nom region="ss">Thunder Blade</nom>
                <nom region="jp">Thunder Blade</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Get ready to take part in the greatest helicopter battle of the century with THUNDER BLADE! You're the Gunship Gladiator. You fly the Thunder Blade chopper. Some say you're unstoppable. This mission will put you to the test! The enemy has invaded your country. That makes you mad. So you're going to stop them... all by yourself! In cities... over deserts and oceans... in caves and through refineries... you're cutting loose with your cannons and dropping air-to-surface missiles from your skids. They've got tanks, airpower and incredible super fortresses. But you have guts, a taste for glory... and the meanest fightin' copter in the sky!</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="5d87c933" md5="4c5e75493226060dd611b750060179bf" sha1="2de6b445ee2fed0bd9a4f1fc26bd8024d81e768a" format="mp4" support="">media/video/tblade.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="f6258068" md5="f57215023f953e1501cef8eb5d549306" sha1="ebc995886a7e0e6ea8a6918674ed75c74b54ec1a" format="png" support="">media/mixrbv2/tblade.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="f6258068" md5="f57215023f953e1501cef8eb5d549306" sha1="ebc995886a7e0e6ea8a6918674ed75c74b54ec1a" format="png" support="">media/mixrbv2/tblade.png</media>
            </medias>
            <dates>
                <date region="jp">1990</date>
            </dates>
            <developpeur id="8730">NEC</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="14531" romid="172342" notgame="false">
            <path>toramich.zip</path>
            <noms>
                <nom region="ss">Tiger Road</nom>
                <nom region="us">Tiger Road</nom>
                <nom region="jp">Tora e no Michi</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">This arcade conversion is a  beat 'em up in which you (as Lee Wong) must rescue the village children from the evil Ryo Ken Oh. Many levels are horizontally scrolling, although with high ledges to jump onto and follow for a slightly different path. Magic urns containing improved weapons appear frequently. Most enemies are easy to attack and only need one hit to kill, although they come at you in large hordes. Once you get to the indoor sections you will find big enemies with the ability to kill you with one hit, in sections set on multiple levels complete with stairways.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="21e09944" md5="0fe78b352c3db359a1ca6e3dfff37e45" sha1="014c4f1b243249854b656e8483c4dd4f3091627a" format="mp4" support="">media/video/toramich.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="6de1255b" md5="7def3e5b1e175876cd2b567d8dc5c651" sha1="351f7ff67f60dcf2120275c074d405cd975b83a2" format="png" support="">media/mixrbv2/toramich.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="27687f95" md5="7ffcf62bbd4f913ce7a9866b984651b6" sha1="ab41e4f48b5b1c1bf868bd286a7697f546afe517" format="png" support="">media/mixrbv2/toramich.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="27687f95" md5="7ffcf62bbd4f913ce7a9866b984651b6" sha1="ab41e4f48b5b1c1bf868bd286a7697f546afe517" format="png" support="">media/mixrbv2/toramich.png</media>
            </medias>
            <dates>
                <date region="jp">1990</date>
                <date region="us">1990</date>
            </dates>
            <developpeur id="582">Go!</developpeur>
            <editeur id="31">Capcom</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>1</topstaff>
            <note>17</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="78791" romid="172338" notgame="false">
            <path>timcrus2.zip</path>
            <noms>
                <nom region="ss">Time Cruise</nom>
                <nom region="us">Time Cruise</nom>
                <nom region="jp">Time Cruise II</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Time Cruise is a pinball game with a story.  The story has a scientist by the name of Eric who one day hears a voice claiming to be an extraterrestrial and through this voice learns the secret to time travel.  After several years of building his creation, he is finally finished and crawls in to his round metal time machine and is off on a quest to travel through time and meet his extraterrestrial friend.

The goal of the game, much like many others in the genre, is to reach and certain amount of points in one of several different pinball tables that range in different time periods including prehistoric times and up to the future.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="6b0e430a" md5="52745ba3f1a8ca4ff1467bdc65f6184e" sha1="e8fd966c174b81b352ba8019bc6dfaf227fbd3fc" format="mp4" support="">media/video/timcrus2.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="dc4e5158" md5="d3943bb712572c81e95fcc9d09b0b1a7" sha1="6704925be48e007d26534f1439a8e37291a89a41" format="png" support="">media/mixrbv2/timcrus2.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="0633ffa5" md5="2e2a1029f573d2f2861452acf53b3c0a" sha1="fd59ed5fbefd13e74333d55cbf33e57cdbfd7730" format="png" support="">media/mixrbv2/timcrus2.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="0633ffa5" md5="2e2a1029f573d2f2861452acf53b3c0a" sha1="fd59ed5fbefd13e74333d55cbf33e57cdbfd7730" format="png" support="">media/mixrbv2/timcrus2.png</media>
            </medias>
            <dates>
                <date region="jp">1991</date>
                <date region="us">1992</date>
            </dates>
            <developpeur id="574">FACE</developpeur>
            <editeur id="8730">NEC</editeur>
            <genres>
                <genre id="31" principale="1" parentid="0" langue="en">Pinball</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="14509" romid="172340" notgame="false">
            <path>titan.zip</path>
            <noms>
                <nom region="ss">Titan</nom>
                <nom region="jp">Titan</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Titan is a 2D arcade game / puzzle game hybrid.

For some reason, mad professors of the future tend to invent strange entertainment games in which every participant dies. Professor Hybrys’ variant is called Titan and involves a ball, a control unit and 80 labyrinths. Your objective is either to destroy all destructible blocks in each level by hitting them with the sphere, or to pilot it to the exit. The black ball is beyond your control; it will bounce straight or diagonally through the labyrinth with constant speed. You move the control unit, a small box, with you are to position in a way that the ball bounces off it in the desired direction. You can also catch the sphere by quickly moving over it, and then release it in a direction of your choice.

The labyrinths not only contain harmless, destructible blocks, but also increasingly difficult hazards. If the sphere or your control unit hit a skull symbol, one of your nine lives is lost. Teleporters exchange the position of you and the ball, wall pieces can be pushed around or destroyed by your unit, floor tiles will grow into walls when you pass over them too often. The high game speed can be slowed down by holding the space key – a very useful option in tricky situations.

Titan mixes an arcade game foundation (requiring quick reflexes and good nerves) with puzzle game elements (requiring logical thinking to beat the complex levels). The challenge is to control the sphere accurately, yet indirectly.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="04d6adee" md5="9eb26291d132bc2ea8a91884b439b055" sha1="c3cbbead6690bad4fe7ee78b0aa9f00b97c7b668" format="mp4" support="">media/video/titan.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="89fd8cfc" md5="32bc2bc567e053670bdc00a5ecf44734" sha1="00b7bd7951ba10bea1bb59d77a2b48955baeac45" format="png" support="">media/mixrbv2/titan.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="89fd8cfc" md5="32bc2bc567e053670bdc00a5ecf44734" sha1="00b7bd7951ba10bea1bb59d77a2b48955baeac45" format="png" support="">media/mixrbv2/titan.png</media>
            </medias>
            <dates>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="90">Naxat Soft</developpeur>
            <editeur id="292">Titus</editeur>
            <genres>
                <genre id="2917" principale="0" parentid="10" langue="en">Action / Breakout games</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="27" principale="1" parentid="0" langue="en">Strategy</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="78792" romid="172341" notgame="false">
            <path>toiletk.zip</path>
            <noms>
                <nom region="ss">Toilet Kids</nom>
                <nom region="jp">Toilet Kids</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">One night, while visiting the bathroom, the protagonist suddenly finds himself flushed down the toilet and transported to a mysterious realm filled with strange monsters. Piloting a flying vehicle, the protagonist is tasked to defeat the the inhabitants of the mysterious world and find a way to return home.

Toilet Kids is an Japanese exclusive PC Engine vertical-scrolling shooter very similar in gameplay to Xevious. The game has only four stages and makes heavy use of toilet humor and scatological references.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="6f2005f5" md5="d96f1b5c82902ebddae7bcc719c071ee" sha1="625c3708fc50779f4aef447a1bfecb17e9db5412" format="mp4" support="">media/video/toiletk.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="9c4c9796" md5="ab8abde0bd1cd7f85e1d4a1fc917413d" sha1="0ed3be503258ee50577b1f3a2027c5bf657a1ae7" format="png" support="">media/mixrbv2/toiletk.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="9c4c9796" md5="ab8abde0bd1cd7f85e1d4a1fc917413d" sha1="0ed3be503258ee50577b1f3a2027c5bf657a1ae7" format="png" support="">media/mixrbv2/toiletk.png</media>
            </medias>
            <dates>
                <date region="jp">1992</date>
            </dates>
            <developpeur id="8802">Bits Laboratory</developpeur>
            <editeur id="854">Media Rings</editeur>
            <genres>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>9</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="78794" romid="172078" notgame="false">
            <path>etercity.zip</path>
            <noms>
                <nom region="ss">Toshi Tensou Keikaku - Eternal City</nom>
                <nom region="jp">Eternal City : Toshi Tensou Keikaku</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Horizontal run and shoot game with some mecha design by the legendary Masamune Shirow.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="441f0810" md5="61ee001e3662d047a7514ac4d1671ea9" sha1="690f001d752fe55012b12ff6b1cfef891f47d5e2" format="mp4" support="">media/video/etercity.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="5c958f8f" md5="59f3b4ad87237eaaaec334833174f48a" sha1="fa2c6f931aa052f328b9bf65a15952547cc5d237" format="png" support="">media/mixrbv2/etercity.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="5c958f8f" md5="59f3b4ad87237eaaaec334833174f48a" sha1="fa2c6f931aa052f328b9bf65a15952547cc5d237" format="png" support="">media/mixrbv2/etercity.png</media>
            </medias>
            <dates>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="90">Naxat Soft</developpeur>
            <editeur id="90">Naxat Soft</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="78790" notgame="false">
            <path>druaga.zip</path>
            <noms>
                <nom region="ss">Tower Of Druaga, The</nom>
                <nom region="us">The Tower of Druaga</nom>
                <nom region="jp">Druaga no Tou</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">This is a remake of the original game. The story still's the same: Ishtar sends Gilgamesh up the 60 maze levels of the Druaga's tower to rescue Ki and retrieve the Blue Crystal Rod. He must find each level's key to proceed to the next one.

Besides the updated graphics, this remake features a 3/4 view instead of the original top-down one. It also bears some RPG elements, as Gilgamesh gathers experience points for killing enemies, which are spent at the end of each level, to improve his stats (such as speed, health, etc.). He'll also find equipment such as swords, helmets, armors, shields, gauntlets and boots, which can be changed to better his stats, and will also find special items in hidden chests. The way to find theses chests is different for each floor. There are new treasures and new enemies.

The game also features four different difficulty levels (easy, normal, hard and pro), as well as a password feature.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="6b9ee031" md5="3a3768281bdcee7977076da00f7b4eee" sha1="29ac957baaacc08ba236da02d643224d4d2c7862" format="mp4" support="">media/video/druaga.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="c518929e" md5="61454ddd95b4037622657c9fb7dfff5b" sha1="88561517f9cc8e8a367a5f71af3a9ac7d5f4f1de" format="png" support="">media/mixrbv2/druaga.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="c518929e" md5="61454ddd95b4037622657c9fb7dfff5b" sha1="88561517f9cc8e8a367a5f71af3a9ac7d5f4f1de" format="png" support="">media/mixrbv2/druaga.png</media>
            </medias>
            <dates>
                <date region="jp">1992</date>
            </dates>
            <developpeur id="68">Namco</developpeur>
            <editeur id="68">Namco</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="8" principale="1" parentid="0" langue="en">Role playing games</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>11</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="78795" romid="172343" notgame="false">
            <path>toyshopb.zip</path>
            <noms>
                <nom region="ss">Toy Shop Boys</nom>
                <nom region="jp">Toy Shop Boys</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Toy Shop Boys is a vertical shoot 'em up exclusive to the PC Engine. It features three kids - the titular Toy Shop Boys - who fight to recover their toys from a villain named Gamma.

The player can switch between the three at any time: the kid in the red cap fires a straightforward shot that will branch out into a spreadshot when upgraded; the kid in the yellow cap fires boomerangs which home in on enemies on the screen, with power-ups increasing the number fired at once; the kid in the blue cap swings around a lightsaber that catches projectiles and works as a close-range weapon.

Most of the game's enemies are toy based: a giant cymbal monkey, for instance, or a pair of toy Formula 1 cars.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="a277291d" md5="260eeb05cac3aa80264fed825d3609fc" sha1="40bcbd7c9b6e626fd32a6945f0189c7042ae2059" format="mp4" support="">media/video/toyshopb.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="d0e15c91" md5="450c3648b77d17bf063f89c4762cfaa1" sha1="c0abbafb6d1b65d3759ef92c04d200aea14ffec1" format="png" support="">media/mixrbv2/toyshopb.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="d0e15c91" md5="450c3648b77d17bf063f89c4762cfaa1" sha1="c0abbafb6d1b65d3759ef92c04d200aea14ffec1" format="png" support="">media/mixrbv2/toyshopb.png</media>
            </medias>
            <dates>
                <date region="jp">1990</date>
            </dates>
            <developpeur id="2111">Victor Entertainment</developpeur>
            <editeur id="2111">Victor Entertainment</editeur>
            <genres>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="78796" romid="172344" notgame="false">
            <path>tricky.zip</path>
            <noms>
                <nom region="ss">Tricky Kick</nom>
                <nom region="us">Tricky Kick</nom>
                <nom region="jp">Tricky</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Tricky Kick is a sliding block puzzle game for the TurboGrafix-16.

You have to kick two of the same item together, and they disappear, until you clear the board of pieces. You can 
bump one item with another unless the way is blocked.

There are also enemies that you have to kick into bumpers to destroy them.

The game has a regular mode and a special mode with 60 puzzles each.  Many of the puzzles are quite difficult even in regular mode.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="9f834e3c" md5="3f1307291a83c4d695e0706766b0d302" sha1="3ecb59c03f76ab0e8627605544658174a6b5674f" format="mp4" support="">media/video/tricky.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="bd7a7c89" md5="9ae99433ff346d6b5a96ae6202f09a16" sha1="7ed47dac81482b49f0135c21f1874b230d9c2966" format="png" support="">media/mixrbv2/tricky.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="cac494d5" md5="31b444ec970089bf87ea06d8684d6c06" sha1="2233f5218d0b5a1647876ae55b5503f4b9aa97de" format="png" support="">media/mixrbv2/tricky.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="cac494d5" md5="31b444ec970089bf87ea06d8684d6c06" sha1="2233f5218d0b5a1647876ae55b5503f4b9aa97de" format="png" support="">media/mixrbv2/tricky.png</media>
            </medias>
            <dates>
                <date region="us">1990</date>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="252">IGS</developpeur>
            <editeur id="252">IGS</editeur>
            <genres>
                <genre id="26" principale="1" parentid="0" langue="en">Puzzle-Game</genre>
                <genre id="27" principale="1" parentid="0" langue="en">Strategy</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>9</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="78797" romid="172346" notgame="false">
            <path>tsuppari.zip</path>
            <noms>
                <nom region="ss">Tsuppari Oozumou - Heisei Ban</nom>
                <nom region="jp">Tsuppari Oozumou : Heisei Ban</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Tsuppari Oozumou essentially means "Shove Sumo", Tsuppari being a move performed by Sumo wrestlers to push their opponent out of the ring. The game works like any other tournament-based fighter: The player character must fight a series of increasingly difficult opponents until they reach the top and are declared Yokozuna: The highest rank of Sumo.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="aa6b2674" md5="2c69fad90687e0353ad551f9bbfea7db" sha1="4925033dd77410be28a00a275c419c35da4e9079" format="mp4" support="">media/video/tsuppari.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="9fd8907f" md5="398519ca65c916495f3b28b15f3f2465" sha1="a0e7a9883fa22ee3f0ab0acc126380dc8c6cc4d0" format="png" support="">media/mixrbv2/tsuppari.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="9fd8907f" md5="398519ca65c916495f3b28b15f3f2465" sha1="a0e7a9883fa22ee3f0ab0acc126380dc8c6cc4d0" format="png" support="">media/mixrbv2/tsuppari.png</media>
            </medias>
            <dates>
                <date region="jp">1993</date>
            </dates>
            <developpeur id="90">Naxat Soft</developpeur>
            <editeur id="90">Naxat Soft</editeur>
            <genres>
                <genre id="2947" principale="0" parentid="685" langue="en">Sports / Sumo</genre>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>11</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="78798" romid="172347" notgame="false">
            <path>baibai.zip</path>
            <noms>
                <nom region="ss">Tsuru Teruhito No Jissen Kabushiki Bai Bai Game</nom>
                <nom region="jp">Tsuru Teruhito no Jissen Kabushiki Bai Bai Game</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Tsuru Teruhito no Jissen Kabushiki Bi-Game (or Buy Game, or Bai Game) is a PC Engine stock trading simulation game from TOSE and Intec. The player views and trades in stocks while keeping a keen eye on fluctuations and the market prices. When buying and selling, they instruct their secretary (who will change depending on the player's fortune) to make a call and buy/sell the chosen stock.

As with many games of its type it did not see an English localization, and its vast amount of Japanese text makes it difficult for non-speakers to understand.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="2db0d028" md5="3a8faaf36569ca3105151863f1a565f9" sha1="fe6422e4020ea1e33495f95c67c2e32d51e2ef76" format="mp4" support="">media/video/baibai.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="5b7d9a2e" md5="66832fab4438e5b10d62dfa604920f52" sha1="2d99a3c05a0a59d4f9745244c283c1c942ca3d16" format="png" support="">media/mixrbv2/baibai.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="5b7d9a2e" md5="66832fab4438e5b10d62dfa604920f52" sha1="2d99a3c05a0a59d4f9745244c283c1c942ca3d16" format="png" support="">media/mixrbv2/baibai.png</media>
            </medias>
            <dates>
                <date region="jp">1989</date>
            </dates>
            <developpeur id="541">TOSE</developpeur>
            <editeur id="29665">Intec&amp;nbsp;Inc.</editeur>
            <genres>
                <genre id="40" principale="1" parentid="0" langue="en">Simulation</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="14479" notgame="false">
            <path>valkyrie.zip</path>
            <noms>
                <nom region="ss">Valkyrie No Densetsu</nom>
                <nom region="jp">Valkyrie no Densetsu</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Legend of Valkyrie puts you in the shoes of a young Valkyrie of Norse mythology as she sets out to reclaim the fabled golden seed, which has been stolen by an evil god.

The game plays as a top-down action/adventure title with some RPG and platformer elements. You must navigate the many levels that compose Valhalla and defeat all the enemies in your path while sorting out chasms and other platformer-styled obstacles.

You can also find several NPCs in each stage, who offer gameplay hints, clues and items to buy with the gold stolen from fallen enemies. You can buy health power-ups, improved weapons and even magic spells for added fire-power.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="834c6242" md5="df1c935006aab3661312199b9b39ebbf" sha1="dcc7c5ce2fe2c5065ee4784f2e0de4ad12529a4b" format="mp4" support="">media/video/valkyrie.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="1df7aafc" md5="01709c97a596ddc606b6ca9055c14571" sha1="d51e974f3972f64f0e75dd983e35a056eaf80102" format="png" support="">media/mixrbv2/valkyrie.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="1df7aafc" md5="01709c97a596ddc606b6ca9055c14571" sha1="d51e974f3972f64f0e75dd983e35a056eaf80102" format="png" support="">media/mixrbv2/valkyrie.png</media>
            </medias>
            <dates>
                <date region="jp">1990</date>
            </dates>
            <developpeur id="68">Namco</developpeur>
            <editeur id="68">Namco</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="13" principale="1" parentid="0" langue="en">Adventure</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>1</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="78800" romid="172357" notgame="false">
            <path>veigues.zip</path>
            <noms>
                <nom region="ss">Veigues - Tactical Gladiator</nom>
                <nom region="wor">Veigues : Tactical Gladiator</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">For 3 years, alien invaders have been pounding the earth into a smoldering ruin. There isn't a man alive who can stop them. But now there's Veigues, a devastating fighting machine! Built with captured enemy technology, he's our last desperate hope for survival... and you're in control! Trash the invaders with the Plazma Cannon! Just keep your firepower hot and fight like there's no tomorrow. Destroy the aliens or there won't be!</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="e451ebb7" md5="ebf0eafc6f95d07b7ffd129b5b6cb1b1" sha1="097775e4f594ff49e9c0020e83221cfd7962fbdd" format="mp4" support="">media/video/veigues.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="5f3621e6" md5="1caa51594eeca3c4a9ca680f25677425" sha1="7c6ed6a159220ca6f88c96b0c4f3a84081e4e9ad" format="png" support="">media/mixrbv2/veigues.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="ee4a709f" md5="64dda5adcf8d3a183776bbe978ddbafb" sha1="bfb1821505b017ccfccb589ad489850a263d1446" format="png" support="">media/mixrbv2/veigues.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="ee4a709f" md5="64dda5adcf8d3a183776bbe978ddbafb" sha1="bfb1821505b017ccfccb589ad489850a263d1446" format="png" support="">media/mixrbv2/veigues.png</media>
            </medias>
            <dates>
                <date region="jp">1990</date>
                <date region="us">1990</date>
            </dates>
            <developpeur id="35">Game Arts</developpeur>
            <editeur id="8730">NEC</editeur>
            <genres>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="14573" romid="172359" notgame="false">
            <path>victoryr.zip</path>
            <noms>
                <nom region="ss">Victory Run</nom>
                <nom region="wor">Victory Run</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Victory Run is an arcade racer based on the Paris-Dakar rally. The gameplay is similar to OutRun, with your car appearing near the bottom of the screen, and a course made of scaling sprites laid out ahead.  

At the start of the race, you choose how many spare engines, tires, brakes, and so on to take with you on the rally. As you finish each segment, you have to decide to use those parts so that you can repair your car so you can complete the race.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="1ac452d5" md5="4b86af9184a5dfa46c4fe527209b2d21" sha1="b7009b1cef4618d34fb33f3c671b4a6c3f9241fb" format="mp4" support="">media/video/victoryr.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="ccd79748" md5="c52e43736bcd69f507bbcfe595f3cecb" sha1="99c43d9beeaab74b0944174751fcce1479dc82aa" format="png" support="">media/mixrbv2/victoryr.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="a780e469" md5="daa3e6ade832b063ecefd7e08f125bd9" sha1="6e26726d4fcd83ab9b3460ef085c9f992b01aa73" format="png" support="">media/mixrbv2/victoryr.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="a780e469" md5="daa3e6ade832b063ecefd7e08f125bd9" sha1="6e26726d4fcd83ab9b3460ef085c9f992b01aa73" format="png" support="">media/mixrbv2/victoryr.png</media>
            </medias>
            <dates>
                <date region="jp">1987</date>
                <date region="us">1989</date>
            </dates>
            <developpeur id="83">Hudson</developpeur>
            <editeur id="83">Hudson</editeur>
            <genres>
                <genre id="28" principale="1" parentid="0" langue="en">Race, Driving</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="14560" romid="172361" notgame="false">
            <path>vigilant.zip</path>
            <noms>
                <nom region="ss">Vigilante</nom>
                <nom region="wor">Vigilante</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Vigilante is a side-scrolling beat-em-up, based on the popular coin-up. It features an anonymous tough hero that roams the streets to beat up The Rogues gang that kidnapped his girlfriend Maria. 

The game offers five distinct locations, such as city streets and a junkyard, with many different thugs with different strengths. You fight with your fists, feet and a chain. Each level features an end boss which requires a special tactic in order to progress.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="f3d1b417" md5="311182bb472db5be5f2eaca8c3ad6f29" sha1="b3d6618f948e1934b26fd21863bbfba16dfda35a" format="mp4" support="">media/video/vigilant.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="a0525500" md5="85081bb243a6e629f2111f7d5fbf5854" sha1="96c23551ef6d276d394a25959595f2347202e31a" format="png" support="">media/mixrbv2/vigilant.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="fcd823eb" md5="b918ada46ef6b0abe417dedd364a0473" sha1="8c2415cdd42ee0c337e6679eb907734840b56e0c" format="png" support="">media/mixrbv2/vigilant.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="fcd823eb" md5="b918ada46ef6b0abe417dedd364a0473" sha1="8c2415cdd42ee0c337e6679eb907734840b56e0c" format="png" support="">media/mixrbv2/vigilant.png</media>
            </medias>
            <dates>
                <date region="jp">1989</date>
                <date region="us">1989</date>
            </dates>
            <developpeur id="8730">NEC</developpeur>
            <editeur id="279">Irem</editeur>
            <genres>
                <genre id="1" principale="1" parentid="0" langue="en">Beat'em Up</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="14606" notgame="false">
            <path>volfied.zip</path>
            <noms>
                <nom region="ss">Volfied</nom>
                <nom region="jp">Volfied</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Volfied is a home conversion of an arcade coin-op developed by Taito in the late '80s. The game is very similar to Qix -- the player takes control of an object whose purpose is to roam the screen, forming shapes and removing them from the play field. By way of reward, a picture is gradually revealed in the removed areas of the screen. The borders of the area which the player has not cleared become the border of the area the player's pointer can move along.

The player's object must avoid contact with any of the enemies which float around the screen, as this will weaken and eventually destroy it. Barriers limit which parts of the border boxes can be formed through. The goal is to clear 80% or more of the screen, and each additional percent adds bonus points.

As an arcade conversion this game allows for one or two player games in three difficulty levels, but offers no passwords or saved games across its numerous levels.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="55c5c0fd" md5="8a95416174c30eb7308deb044dd5cfa8" sha1="965cfb71efef0d72310d9736a1a9fd313a57b780" format="mp4" support="">media/video/volfied.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="187c8573" md5="2713356103c733f318d4f09febf9706c" sha1="82e75db10e65b6fbe5468e37bc8c061a8847c0ba" format="png" support="">media/mixrbv2/volfied.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="187c8573" md5="2713356103c733f318d4f09febf9706c" sha1="82e75db10e65b6fbe5468e37bc8c061a8847c0ba" format="png" support="">media/mixrbv2/volfied.png</media>
            </medias>
            <dates>
                <date region="jp">1989</date>
            </dates>
            <developpeur id="55">Taito</developpeur>
            <editeur id="176">Empire Interactive</editeur>
            <genres>
                <genre id="26" principale="1" parentid="0" langue="en">Puzzle-Game</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="78804" romid="172365" notgame="false">
            <path>wring.zip</path>
            <noms>
                <nom region="ss">W-ring - The Double Rings</nom>
                <nom region="jp">W-Ring : The Double Rings</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">W Ring: The Double Rings is a shoot 'em up developed and published by Naxat Soft for the PC Engine platform. The player makes their way across horizontal levels collecting power-ups from fallen foes.

The game has three difficulty modes which determine the amount of enemies and their health: Beginner, Normal and Expert.
Each power-up provides a different weapon to the player depending on the color, and collecting subsequent power-ups increases the power of that weapon. If the player switches colored power-ups, they'll acquire the stronger versions of those power-ups. If the player gets hit, they'll lose the current power-ups they have; if they don't have a power-up, they'll lose a life.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="f5cae11b" md5="b90b8ff859b78571f58ccb2e6df3091c" sha1="f4986d505086ee9a2fde70b6fb232b4b50d45c4f" format="mp4" support="">media/video/wring.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="754bcc39" md5="f21b7423df374a4e76f7f282e2d7d877" sha1="3192d96fb9a1ace2c98e462a6fbb581e6667b64d" format="png" support="">media/mixrbv2/wring.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="754bcc39" md5="f21b7423df374a4e76f7f282e2d7d877" sha1="3192d96fb9a1ace2c98e462a6fbb581e6667b64d" format="png" support="">media/mixrbv2/wring.png</media>
            </medias>
            <dates>
                <date region="jp">1990</date>
            </dates>
            <developpeur id="90">Naxat Soft</developpeur>
            <editeur id="90">Naxat Soft</editeur>
            <genres>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="78801" romid="172366" notgame="false">
            <path>waiwaimj.zip</path>
            <noms>
                <nom region="ss">Wai Wai Mahjong - Yukaina Janyuu Tachi</nom>
                <nom region="jp">Wai Wai Mahjong : Yukai na Janyuu-tachi</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Wai Wai Mahjong ("wai wai" is Japanese onomatopoeia for the sound of a noisy/busy location) is a Mahjong game in which the player plays against various cartoonish opponents including a racing car driver and a nun. The game is one-on-one - unlike actual Mahjong which is generally played with four players - due to the limitations of Mahjong simulators back in the 8-bit/16-bit era.

Wai Wai Mahjong is the second Mahjong game for the PC Engine (after Sengoku Mahjong) and was only released in Japan.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="e85b88b4" md5="21c1c4eb58ed4c77bbb8fe9c92f0f2c6" sha1="ee42dca891da3eabdf040c10e643d7c67877892c" format="mp4" support="">media/video/waiwaimj.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="2733c2ae" md5="c8b6a88e80d20f98db4e33a432f04148" sha1="9b6e50247ccc052a41b52646eb83fe9aadc02e9a" format="png" support="">media/mixrbv2/waiwaimj.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="2733c2ae" md5="c8b6a88e80d20f98db4e33a432f04148" sha1="9b6e50247ccc052a41b52646eb83fe9aadc02e9a" format="png" support="">media/mixrbv2/waiwaimj.png</media>
            </medias>
            <dates>
                <date region="jp">1989</date>
            </dates>
            <developpeur id="183">Video System</developpeur>
            <editeur id="183">Video System</editeur>
            <genres>
                <genre id="2869" principale="0" parentid="2647" langue="en">Mahjong</genre>
                <genre id="2647" principale="1" parentid="0" langue="en">Asiatic board game</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>1</topstaff>
            <note>18</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="78799" romid="172367" notgame="false">
            <path>wallaby.zip</path>
            <noms>
                <nom region="ss">Wallaby!! - Usagi No Kuni No Kangaroo Race</nom>
                <nom region="jp">Wallaby!! : Usagi no Kuni no Kangaroo Race</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Wallaby!! is a racing simulation game from Tenky and Masaya. It plays similarly to a number of horse racing simulators for Japanese systems, but switches the horses for kangaroos and wallabies and human riders for rabbits. The player selects a rabbit as their protagonist and can either raise marsupials for racing or simply bet on those belonging to other rabbits.

As was the case for the majority of Japanese horse racing games, it did not see an international release.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="59f40528" md5="3235fd87119f61f7bd4173d0f42262ea" sha1="daf2afa7dd9582b5a1b487f6c8d8761b4250a471" format="mp4" support="">media/video/wallaby.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="5894998a" md5="5c4cf9bc7f73e0e5b200f2acd6754eb8" sha1="22ce3190b96c6ee9ae547d5b35a4aec540f79aa6" format="png" support="">media/mixrbv2/wallaby.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="5894998a" md5="5c4cf9bc7f73e0e5b200f2acd6754eb8" sha1="22ce3190b96c6ee9ae547d5b35a4aec540f79aa6" format="png" support="">media/mixrbv2/wallaby.png</media>
            </medias>
            <dates>
                <date region="jp">1990</date>
            </dates>
            <developpeur id="11045">Tenky</developpeur>
            <editeur id="29671">NCS&amp;nbsp;Corporation</editeur>
            <genres>
                <genre id="2918" principale="0" parentid="2650" langue="en">Horses race</genre>
                <genre id="2650" principale="1" parentid="0" langue="en">Sports with Animals</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="59833" romid="172368" notgame="false">
            <path>winshot.zip</path>
            <noms>
                <nom region="ss">Winning Shot</nom>
                <nom region="jp">Winning Shot</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Winning Shot is a golf game for the PC Engine/Turbogfrafx-16 and was the very first game based on the sport to be released for the system. Up to four human players can play, though because of the nature of golf, each player takes alternating turns depending on their distance from the hole. The game has many similar features to golf games of this era - the player can select which club to use, whether or not to hit the ball at a slight angle to adjust its trajectory and which direction to hit the ball towards, before hitting the requisite power gauge at the right point to send the ball flying as close to the hole as possible.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="817fb525" md5="665fd3541448fef3e09dffa0b34627ea" sha1="0041c354c031fe3ed2e64041b9cd590d4d08d921" format="mp4" support="">media/video/winshot.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="b28a8804" md5="10856c67869dde0e89cd9111dc3f385a" sha1="89c5301c84cd87225227b2cdcf4f65186d6129ec" format="png" support="">media/mixrbv2/winshot.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="b28a8804" md5="10856c67869dde0e89cd9111dc3f385a" sha1="89c5301c84cd87225227b2cdcf4f65186d6129ec" format="png" support="">media/mixrbv2/winshot.png</media>
            </medias>
            <dates>
                <date region="jp">1989</date>
            </dates>
            <developpeur id="88">Data East</developpeur>
            <editeur id="88">Data East</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2913" principale="0" parentid="685" langue="en">Sports / Golf</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="38336" romid="171998" notgame="false">
            <path>bikkuri.zip</path>
            <noms>
                <nom region="ss">Wonder Boy In Monster Land</nom>
                <nom region="jp">Bikkuri Man World</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Eleven years have gone by since Tom-Tom rescued his girlfriend Tanya from the clutches of the evil King. Word of Tom-Tom's dangerous adventure soon spread throughout Wonder Land. The people were very proud of him and gave Tom-Tom the highest honor of all - the legendary name of Wonder Boy. With the evil King defeated, Wonder Land returned to its peaceful state, and for over one decade, the kingdom was a paradise, and everything and everyone lived happily together.

Eventually, the peace was broken when a ferocious fire-breathing dragon appeared out of nowhere and took over Wonder Land with an army of evil, monsterous henchmen, causing Wonder Land was immediately thrown into utter chaos. Defenseless that they were, the people were quickly taken over and the tranquil and serene kingdom was transformed into a land of demons and devils. Wonder Land was now a Monster Land. Tom-Tom was summoned to set out on a journey, destroy this dragon, and restore peace once again. Tom-Tom is Wonder Land's last hope.

There are twelve locations in which Tom-Tom must venture through, including (but not limited to): the city of Wonder Land, Valley of Peace, The Coastal Town of Baraboro, The Mam Desert, and Pororo Islands. During his journey, he must defeat monsters with the sword that he got at the beginning of his adventure. These monsters will leave either gold coins or bags of cash, which he can use to buy better weapons, shields, armors, and boots. At the end of each location, there is usually a boss that Tom-Tom must defeat in order to obtain a gold key that will unlock the exit gate, as well as plenty of gold coins or bags of cash. If he touches any enemies, or is shot at, he will lose health. During his travels, Tom-Tom must take note of the hourglass; if the hourglass display sands at the bottom, he must get another one that appears out of nowhere, or he'll also lose health. There are two ways in which he can restore it. He can either go into bars to have a drink that will restore it and get a hint about what lies ahead as well, or go into hospitals and heal himself to restore the lost health.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="72f8dfd5" md5="81a314f63fbedbe5564316b78c6138e2" sha1="df52cb330490c39b60512b1d01db41a35f1ff254" format="mp4" support="">media/video/bikkuri.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="fb12d32f" md5="75a5eab4b9ba2df948246a08472ff748" sha1="f63624cfe36d5ea6ceb5e9368b7e2e250819b7ba" format="png" support="">media/mixrbv2/bikkuri.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="fb12d32f" md5="75a5eab4b9ba2df948246a08472ff748" sha1="f63624cfe36d5ea6ceb5e9368b7e2e250819b7ba" format="png" support="">media/mixrbv2/bikkuri.png</media>
            </medias>
            <dates>
                <date region="jp">1987</date>
            </dates>
            <developpeur id="435">Westone Co., Ltd.</developpeur>
            <editeur id="83">Hudson</editeur>
            <genres>
                <genre id="3566" principale="0" parentid="10" langue="en">Action / Adventure</genre>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="38336" romid="171999" notgame="false">
            <path>bikkuri1.zip</path>
            <noms>
                <nom region="ss">Wonder Boy In Monster Land</nom>
                <nom region="jp">Bikkuri Man World</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>bikkuri.zip</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Eleven years have gone by since Tom-Tom rescued his girlfriend Tanya from the clutches of the evil King. Word of Tom-Tom's dangerous adventure soon spread throughout Wonder Land. The people were very proud of him and gave Tom-Tom the highest honor of all - the legendary name of Wonder Boy. With the evil King defeated, Wonder Land returned to its peaceful state, and for over one decade, the kingdom was a paradise, and everything and everyone lived happily together.

Eventually, the peace was broken when a ferocious fire-breathing dragon appeared out of nowhere and took over Wonder Land with an army of evil, monsterous henchmen, causing Wonder Land was immediately thrown into utter chaos. Defenseless that they were, the people were quickly taken over and the tranquil and serene kingdom was transformed into a land of demons and devils. Wonder Land was now a Monster Land. Tom-Tom was summoned to set out on a journey, destroy this dragon, and restore peace once again. Tom-Tom is Wonder Land's last hope.

There are twelve locations in which Tom-Tom must venture through, including (but not limited to): the city of Wonder Land, Valley of Peace, The Coastal Town of Baraboro, The Mam Desert, and Pororo Islands. During his journey, he must defeat monsters with the sword that he got at the beginning of his adventure. These monsters will leave either gold coins or bags of cash, which he can use to buy better weapons, shields, armors, and boots. At the end of each location, there is usually a boss that Tom-Tom must defeat in order to obtain a gold key that will unlock the exit gate, as well as plenty of gold coins or bags of cash. If he touches any enemies, or is shot at, he will lose health. During his travels, Tom-Tom must take note of the hourglass; if the hourglass display sands at the bottom, he must get another one that appears out of nowhere, or he'll also lose health. There are two ways in which he can restore it. He can either go into bars to have a drink that will restore it and get a hint about what lies ahead as well, or go into hospitals and heal himself to restore the lost health.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="72f8dfd5" md5="81a314f63fbedbe5564316b78c6138e2" sha1="df52cb330490c39b60512b1d01db41a35f1ff254" format="mp4" support="">media/video/bikkuri1.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="fb12d32f" md5="75a5eab4b9ba2df948246a08472ff748" sha1="f63624cfe36d5ea6ceb5e9368b7e2e250819b7ba" format="png" support="">media/mixrbv2/bikkuri1.png</media>
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            </medias>
            <dates>
                <date region="jp">1987</date>
            </dates>
            <developpeur id="435">Westone Co., Ltd.</developpeur>
            <editeur id="83">Hudson</editeur>
            <genres>
                <genre id="3566" principale="0" parentid="10" langue="en">Action / Adventure</genre>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="14502" romid="172369" notgame="false">
            <path>wonderm.zip</path>
            <noms>
                <nom region="ss">Wonder Momo</nom>
                <nom region="jp">Wonder Momo</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">In Wonder Momo you play as Momo, an actress playing the lead role in a kid's show about a crime-fighting heroine that puts the hurt on several alien monsters and assorted criminals.

Set in the stage of the "Namco Theater", the game plays as an action side-scroller in which you progress across each stage kicking the snot out of all the enemies you run across. By collecting the right power-up you can transform into Wonder Momo for a limited time, who can perform ranged attacks with a hoola-hoop and is more powerful than regular Momo.

Not only must you clear the enemies of each stage, but also please the crowd with your performances, being wary of perverts that attempt to take pictures of your underwear whenever you attack (Momo shows quite a bit of leg whenever she "kicks high") which results in blinding flashes that stun Momo and leave her open to an attack.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="8360742f" md5="96a29c67190cb9f684c12496fa101a76" sha1="97bf90c197af3954b818fd2cb8b3157cf0a320c3" format="mp4" support="">media/video/wonderm.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="3c3e2f44" md5="89cddf8fc058803704691bc4caf19959" sha1="cce5bd34aedefd7c991a8db061164c885525b4c4" format="png" support="">media/mixrbv2/wonderm.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="3c3e2f44" md5="89cddf8fc058803704691bc4caf19959" sha1="cce5bd34aedefd7c991a8db061164c885525b4c4" format="png" support="">media/mixrbv2/wonderm.png</media>
            </medias>
            <dates>
                <date region="jp">1989</date>
            </dates>
            <developpeur id="68">Namco</developpeur>
            <editeur id="68">Namco</editeur>
            <genres>
                <genre id="1" principale="1" parentid="0" langue="en">Beat'em Up</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>6</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="59835" romid="172371" notgame="false">
            <path>wcircuit.zip</path>
            <noms>
                <nom region="ss">World Circuit</nom>
                <nom region="jp">World Circuit</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Overhead Formula-1 racing game.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="aeed2f3f" md5="511f82eae04e1c75f40977ab34797c0e" sha1="d430e766f965194d80200962e98e20049d742893" format="mp4" support="">media/video/wcircuit.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="f6b8cc6a" md5="8c678625c159dd0c81f75a6522a4fbed" sha1="e88e1783bfd2cde93139435af7d12b3efcfa258f" format="png" support="">media/mixrbv2/wcircuit.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="f6b8cc6a" md5="8c678625c159dd0c81f75a6522a4fbed" sha1="e88e1783bfd2cde93139435af7d12b3efcfa258f" format="png" support="">media/mixrbv2/wcircuit.png</media>
            </medias>
            <dates>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="672">Game Studio</developpeur>
            <editeur id="68">Namco</editeur>
            <genres>
                <genre id="2924" principale="0" parentid="28" langue="en">Race, Driving / Race</genre>
                <genre id="28" principale="1" parentid="0" langue="en">Race, Driving</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="59836" romid="172251" notgame="false">
            <path>pleague.zip</path>
            <noms>
                <nom region="ss">World Class Baseball</nom>
                <nom region="us">World Class Baseball</nom>
                <nom region="jp">Power League</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">World Class Baseball is a baseball game. The player controls the pitcher and fielders (through an automatic systemthat, following baseball games' tradition, gives to him control on the one of the players who is closest to the ball); not the batter. One or</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="069339ef" md5="684c92cb3f54adee3b6f70a8aa1944a4" sha1="f3c30e5f641bd1344c101add6bfbced4aaa4158a" format="mp4" support="">media/video/pleague.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="f81f7c1f" md5="bed06d4f2794c2633f41d287de2648c8" sha1="3cfb85ea5be9ad40b01dd498ca4efaf0c419531a" format="png" support="">media/mixrbv2/pleague.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="eeffd404" md5="576a57cfdd1d4e7cced9315af07876fe" sha1="bd1348dc3769ec9ef50572944c30ce5a3fdb3be1" format="png" support="">media/mixrbv2/pleague.png</media>
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            </medias>
            <dates>
                <date region="jp">1988</date>
                <date region="us">1989</date>
            </dates>
            <developpeur id="83">Hudson</developpeur>
            <editeur id="8730">NEC</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2853" principale="0" parentid="685" langue="en">Sports / Baseball</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="59836" romid="172250" notgame="false">
            <path>pleagas.zip</path>
            <noms>
                <nom region="ss">World Class Baseball</nom>
                <nom region="us">World Class Baseball</nom>
                <nom region="jp">Power League</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">World Class Baseball is a baseball game. The player controls the pitcher and fielders (through an automatic systemthat, following baseball games' tradition, gives to him control on the one of the players who is closest to the ball); not the batter. One or</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="069339ef" md5="684c92cb3f54adee3b6f70a8aa1944a4" sha1="f3c30e5f641bd1344c101add6bfbced4aaa4158a" format="mp4" support="">media/video/pleagas.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="f81f7c1f" md5="bed06d4f2794c2633f41d287de2648c8" sha1="3cfb85ea5be9ad40b01dd498ca4efaf0c419531a" format="png" support="">media/mixrbv2/pleagas.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="eeffd404" md5="576a57cfdd1d4e7cced9315af07876fe" sha1="bd1348dc3769ec9ef50572944c30ce5a3fdb3be1" format="png" support="">media/mixrbv2/pleagas.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="eeffd404" md5="576a57cfdd1d4e7cced9315af07876fe" sha1="bd1348dc3769ec9ef50572944c30ce5a3fdb3be1" format="png" support="">media/mixrbv2/pleagas.png</media>
            </medias>
            <dates>
                <date region="jp">1988</date>
                <date region="us">1989</date>
            </dates>
            <developpeur id="83">Hudson</developpeur>
            <editeur id="8730">NEC</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2853" principale="0" parentid="685" langue="en">Sports / Baseball</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="59837" romid="172259" notgame="false">
            <path>ptennwc.zip</path>
            <noms>
                <nom region="ss">World Court Tennis</nom>
                <nom region="us">World Court Tennis</nom>
                <nom region="jp">Pro Tennis World Court</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">World Court Tennis is a tennis game with a twist. The action itself features no big surprises: the players control their characters over the scrolling tennis field and try to counter balls from their opponents. It is possible to perform typical tennis act</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="36ef56b9" md5="8e5eb8e3859639e1f7d2798adb8509ab" sha1="d8fa84c31d2b37b1b77f4641c736066755bbfa69" format="mp4" support="">media/video/ptennwc.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="5722a0ff" md5="9293195803bb1c150adfbf10df9764e3" sha1="a79ceacf87ca2baa154d4993d5326938f5eb71ff" format="png" support="">media/mixrbv2/ptennwc.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="de116f65" md5="fea98675d4c983a25a24f56a1ae36c1e" sha1="acadc4858cde5305dd9c353fd96668237ecc3f29" format="png" support="">media/mixrbv2/ptennwc.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="de116f65" md5="fea98675d4c983a25a24f56a1ae36c1e" sha1="acadc4858cde5305dd9c353fd96668237ecc3f29" format="png" support="">media/mixrbv2/ptennwc.png</media>
            </medias>
            <dates>
                <date region="jp">1988</date>
                <date region="us">1989</date>
            </dates>
            <developpeur id="68">Namco</developpeur>
            <editeur id="8730">NEC</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2867" principale="0" parentid="685" langue="en">Sports / Tennis</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="78802" romid="172374" notgame="false">
            <path>wjockey.zip</path>
            <noms>
                <nom region="ss">World Jockey</nom>
                <nom region="jp">World Jockey</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">World Jockey is a horse racing game, we have in particular a "Family Game" mode which itself is a sub-mode of "Jockey Play" mode, where you choose the number of races you want to do (four, eight, twelve or sixteen).
The madness of the racecourse will begin to seize you, from the betting screen, where we choose on which horses we want to bet! For the uninitiated, know that we put on the couple that we think will be the winner (unless you're really stupid ...) and it is possible to multiply his chances of winning, to bet on three different couples. Each horse has its own hill, which is attributed to him according to his attitudes towards the terrain on which he will run and his previous performances. Without wishing to bore you with mathematical formulas, also know that in case of victory, your gain will be inversely proportional to the winning couple's edge ... Logic.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="c0f31689" md5="31a172d58085b86f31eaea9f5193b756" sha1="827e66ab28c45e643620cc9e1541a657fcecb4e6" format="mp4" support="">media/video/wjockey.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="9dd85158" md5="c5a2fb5133e9ba544daa8a45ef282efc" sha1="d08c306bdc6180e53a4951748d9a952928521b2b" format="png" support="">media/mixrbv2/wjockey.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="9dd85158" md5="c5a2fb5133e9ba544daa8a45ef282efc" sha1="d08c306bdc6180e53a4951748d9a952928521b2b" format="png" support="">media/mixrbv2/wjockey.png</media>
            </medias>
            <dates>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="68">Namco</developpeur>
            <editeur id="68">Namco</editeur>
            <genres>
                <genre id="2918" principale="0" parentid="2650" langue="en">Horses race</genre>
                <genre id="2650" principale="1" parentid="0" langue="en">Sports with Animals</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="78803" romid="172257" notgame="false">
            <path>psports.zip</path>
            <noms>
                <nom region="ss">World Sports Competition</nom>
                <nom region="us">World Sports Competition</nom>
                <nom region="jp">Power Sports</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Events include: Archery Field - Broad Jump, Triple Jump, High Jump, Discus Throw, Hammer Throw &amp; Javelin Throw Rowing Shooting - Clay pigeon &amp; pistol target shooting. Swimming - Back Stroke, Breast Str</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="85729e4d" md5="df1e38279c0f7be5e803d18895715598" sha1="c61c759a2ee794e4f93df2298b52cde1d9a3737e" format="mp4" support="">media/video/psports.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="530d9598" md5="61397fcaeabfe79e139cda857e59d92b" sha1="b009467e47b2322b1e5359132a610825f5c6c54d" format="png" support="">media/mixrbv2/psports.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="c31c8e16" md5="cf8fef705d471995bbc4badffd593015" sha1="ffd777eb0b67bb3f24b17b003c46a75a30ebc1be" format="png" support="">media/mixrbv2/psports.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="c31c8e16" md5="cf8fef705d471995bbc4badffd593015" sha1="ffd777eb0b67bb3f24b17b003c46a75a30ebc1be" format="png" support="">media/mixrbv2/psports.png</media>
            </medias>
            <dates>
                <date region="jp">1992</date>
                <date region="us">1993</date>
            </dates>
            <developpeur id="83">Hudson</developpeur>
            <editeur id="83">Hudson</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-5</joueurs>
            <topstaff>0</topstaff>
            <note>9</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="59831" romid="172376" notgame="false">
            <path>xevious.zip</path>
            <noms>
                <nom region="ss">Xevious - Fardraut Densetsu</nom>
                <nom region="jp">Xevious : Fardraut Saga</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Xevious: Fardraut Densetsu, despite sharing its name with Xevious: Fardraut Saga (Fardraut Densetsu in Japanese), can be considered a sequel to that game. The humans' battle against the bio-computer GAMP continues, with new pilots rising to the challenge </synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="c009a86e" md5="c86efd3b3923acef15bbdc7360be42af" sha1="9b4638ce41b7edc4e7ecacb3379e72dfb74d971f" format="mp4" support="">media/video/xevious.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="cb29565e" md5="5c3f8147ce1fbff8ae3daf97f8a13be6" sha1="0c30c03657b0589360333e7ef8b9a4a6e5bfca8a" format="png" support="">media/mixrbv2/xevious.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="cb29565e" md5="5c3f8147ce1fbff8ae3daf97f8a13be6" sha1="0c30c03657b0589360333e7ef8b9a4a6e5bfca8a" format="png" support="">media/mixrbv2/xevious.png</media>
            </medias>
            <dates>
                <date region="jp">1990</date>
            </dates>
            <developpeur id="48">Compile</developpeur>
            <editeur id="68">Namco</editeur>
            <genres>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="78805" romid="172378" notgame="false">
            <path>youkaid.zip</path>
            <noms>
                <nom region="ss">Youkai Douchuuki</nom>
                <nom region="us">Youkai Douchuuki</nom>
                <nom region="jp">Youkai Douchuuki</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Youkai Dochuuki is a side-scrolling 2D platformer with multiple branching paths. Each stage is full of bonuses, secrets and alternate exits and the player must be economical with their savings to purchase items that will help them progress. Though Tarosuke only has one life, he has a health bar with sixteen segments allowing for multiple enemy attacks. The player can recover some or all Tarosuke's lost health with healing items.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="338dd460" md5="7608d914bd432ff84a79ac2947aed108" sha1="926bace9fbcd9fdd961e1c5c5eb39eecdef21346" format="mp4" support="">media/video/youkaid.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="c41f29ce" md5="7f3ff016444e599072957d9da7cc0c92" sha1="61ded6591af5977fb40acded267be8d570cb23da" format="png" support="">media/mixrbv2/youkaid.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="c41f29ce" md5="7f3ff016444e599072957d9da7cc0c92" sha1="61ded6591af5977fb40acded267be8d570cb23da" format="png" support="">media/mixrbv2/youkaid.png</media>
            </medias>
            <dates>
                <date region="jp">1988</date>
            </dates>
            <developpeur id="68">Namco</developpeur>
            <editeur id="68">Namco</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="78806" romid="172379" notgame="false">
            <path>yuyu.zip</path>
            <noms>
                <nom region="ss">Yuu Yuu Jinsei - Victory Life</nom>
                <nom region="jp">Yuu Yuu Jinsei : Victory Life</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Yuu Yuu Jinsei, or Victory Life, is a board game simulation which shares more than a few similarities to Milton Bradley's The Game of Life, not least of which include the automobile player pieces and the player's journey through various stages of life via a series of randomly occurring events. The game is actually licensed to Takara, the Japanese publisher of the board game (who would also create a few Game of Life video games of their own).

The goal is to make it to retirement with the most assets. The player can also get married, have kids and experience various other important life changes, but the primary goal is the acquisition of funds. The player is also able to invest funds and gamble, the outcome of which is dependent on pure luck.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="ef119965" md5="34335acd5f60bafe8a27d7f29468970a" sha1="f93c2a80119c53246c89fd8c2ad0f3c7a8ee1d0e" format="mp4" support="">media/video/yuyu.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="5f47de62" md5="223e13ef13c588485b2d1971525c9b1b" sha1="29299a821483b5bbb67155c35b1a5cac9a463481" format="png" support="">media/mixrbv2/yuyu.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="5f47de62" md5="223e13ef13c588485b2d1971525c9b1b" sha1="29299a821483b5bbb67155c35b1a5cac9a463481" format="png" support="">media/mixrbv2/yuyu.png</media>
            </medias>
            <dates>
                <date region="jp">1988</date>
            </dates>
            <developpeur id="83">Hudson</developpeur>
            <editeur id="83">Hudson</editeur>
            <genres>
                <genre id="33" principale="1" parentid="0" langue="en">Board game</genre>
            </genres>
            <joueurs>1-5</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="78807" romid="172380" notgame="false">
            <path>zero4ca.zip</path>
            <noms>
                <nom region="ss">Zero 4 Champ</nom>
                <nom region="jp">Zero 4 Champ</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>zero4c.zip</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">A versus mode allows players to compete against each other or computer AI in first-person-view race</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="eb08d40d" md5="b05dd17132408226432ac9b038e06b1a" sha1="1f476b2718fa1a21b0feaa0c83433457a974fe29" format="mp4" support="">media/video/zero4ca.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="9f0a2b8d" md5="b9b585e16caa3000e255f107b2c7bba2" sha1="999b05b2336a1f2852f50fe744e0f0df89c38862" format="png" support="">media/mixrbv2/zero4ca.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="9f0a2b8d" md5="b9b585e16caa3000e255f107b2c7bba2" sha1="999b05b2336a1f2852f50fe744e0f0df89c38862" format="png" support="">media/mixrbv2/zero4ca.png</media>
            </medias>
            <dates>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="854">Media Rings</developpeur>
            <editeur id="854">Media Rings</editeur>
            <genres>
                <genre id="2924" principale="0" parentid="28" langue="en">Race, Driving / Race</genre>
                <genre id="28" principale="1" parentid="0" langue="en">Race, Driving</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="78807" romid="172381" notgame="false">
            <path>zero4c.zip</path>
            <noms>
                <nom region="ss">Zero 4 Champ</nom>
                <nom region="jp">Zero 4 Champ</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">A versus mode allows players to compete against each other or computer AI in first-person-view race</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="eb08d40d" md5="b05dd17132408226432ac9b038e06b1a" sha1="1f476b2718fa1a21b0feaa0c83433457a974fe29" format="mp4" support="">media/video/zero4c.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="9f0a2b8d" md5="b9b585e16caa3000e255f107b2c7bba2" sha1="999b05b2336a1f2852f50fe744e0f0df89c38862" format="png" support="">media/mixrbv2/zero4c.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="9f0a2b8d" md5="b9b585e16caa3000e255f107b2c7bba2" sha1="999b05b2336a1f2852f50fe744e0f0df89c38862" format="png" support="">media/mixrbv2/zero4c.png</media>
            </medias>
            <dates>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="854">Media Rings</developpeur>
            <editeur id="854">Media Rings</editeur>
            <genres>
                <genre id="2924" principale="0" parentid="28" langue="en">Race, Driving / Race</genre>
                <genre id="28" principale="1" parentid="0" langue="en">Race, Driving</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="78808" romid="172382" notgame="false">
            <path>zipang.zip</path>
            <noms>
                <nom region="ss">Zipang</nom>
                <nom region="jp">Zipang</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="31">PC Engine</systeme>
            <synopsis>
                <synopsis langue="en">Zipang is a puzzle game released exclusively for the PC Engine in 1990. It is based on the movie of the same name (which in turn is an antiquated word for the nation of Japan): a comedy action movie from director Kaizo Hayashi that was loosely based on Japanese mythology and was also released in 1990. The same movie would also be the inspiration for the NES game Kabuki Quantum Fighter, which in Japan was named Jigoku Gokurakumaru: the name of the movie's protagonist.

Zipang plays similarly to Solomon's Key/Solomon no Kagi by Tecmo. The player character can destroy and place blocks, using them as platforms to get higher up in the stage. The player needs to remove enemies in their way and collect necessary items along the way to the exit. After each stage, a prefecture of Japan is placed on a map of Japan: upon completing them all, the game is over.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="5de9d41d" md5="ff2ac9b4c759d43aab4e37c2b9fe9bbb" sha1="3508efff57f111dfb8903bdc578800867c5c488f" format="mp4" support="">media/video/zipang.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="1d3a3e2e" md5="52d8043d80412f00d886a572d8f63d59" sha1="3356e2013749352783a98f0622f06f7b83d0b208" format="png" support="">media/mixrbv2/zipang.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="1d3a3e2e" md5="52d8043d80412f00d886a572d8f63d59" sha1="3356e2013749352783a98f0622f06f7b83d0b208" format="png" support="">media/mixrbv2/zipang.png</media>
            </medias>
            <dates>
                <date region="jp">1990</date>
            </dates>
            <developpeur id="522">Arc System Works</developpeur>
            <editeur id="17379">Pack In Video</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="26" principale="1" parentid="0" langue="en">Puzzle-Game</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
    </jeux>
</Data>
