<?xml version="1.0" encoding="UTF-8"?>
<Data>
    <jeux>
        <jeu id="64827" romid="539399" notgame="false">
            <path>12in1.zip</path>
            <noms>
                <nom region="ss">12 In 1</nom>
                <nom region="wor">12 in 1</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Unofficial compilation of megadrive games.
The main menu of the game allows to choose from 12 options, for a total of 6 functional games in the end:
- Dragon Ball Z et 7 Dragon Ball : not working, back to main menu 
- Bomber Man et Bomber King : run Mega Bomberman 
- Shangai et Dragons Eye : run Dragon's Eye Shangai 3 
- Space Invaders et Star Wars : run Space Invaders 90 
- Volfide et Volley Fire : run Volfied 
- Flicky : run Flicky 
- Columns : run Columns</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="2809d620" md5="49ad4ebaedb942d375fed331144886d5" sha1="31898f4815ec68175ba1ef888076a05a8133c67c" format="mp4" support="">media/video/12in1.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="082c96f0" md5="0fa3825a263a65a67d4afac786ab9d96" sha1="620068be5b554dc063ff800ce695c6761b83b036" format="png" support="">media/mixrbv2/12in1.png</media>
            </medias>
            <dates>
                <date region="wor"></date>
            </dates>
            <genres>
                <genre id="34" principale="1" parentid="0" langue="en">Compilation</genre>
            </genres>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="107165" romid="177129" notgame="false">
            <path>majian.zip</path>
            <noms>
                <nom region="ss">13 Tiles Mahjong - 98 Pretty Girl</nom>
                <nom region="wor">13 Tiles Mahjong - 98 Pretty Girl</nom>
            </noms>
            <regions>
                <region>cn</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Adult Majhong game.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="22b7f088" md5="53099f83d483d32b88f631f502a6d352" sha1="a6fb1bb1b28166653ca4674d3e5d8b4a7e85bec4" format="mp4" support="">media/video/majian.mp4</media>
                <media parent="jeu" type="mixrbv2" region="cn" crc="c618e883" md5="f907c116564d3f9d354118ac892c33f2" sha1="09a8b723c2c7af2896df1c7ff44bb2dbb3c092b2" format="png" support="">media/mixrbv2/majian.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="c618e883" md5="f907c116564d3f9d354118ac892c33f2" sha1="09a8b723c2c7af2896df1c7ff44bb2dbb3c092b2" format="png" support="">media/mixrbv2/majian.png</media>
            </medias>
            <dates>
                <date region="wor"></date>
            </dates>
            <genres>
                <genre id="2869" principale="0" parentid="2647" langue="en">Mahjong</genre>
                <genre id="2647" principale="1" parentid="0" langue="en">Asiatic board game</genre>
            </genres>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="38950" romid="176820" notgame="false">
            <path>16zhan.zip</path>
            <noms>
                <nom region="ss">16 Zhang Mahjong</nom>
                <nom region="cn">16 Zhang Ma Jiang</nom>
                <nom region="tw">16 Tile Mahjong</nom>
            </noms>
            <regions>
                <region>cn</region>
                <region>tw</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">16 Zhang Mahjong is one of several unlicensed pornographic mahjong games for the Sega Mega Drive, developed by Gamtec and released in some unknown year. Not much is known about the release of this particular one. This one also appears to have a story but it is in Chinese.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="0df0358b" md5="577b18add31fa7d670150b0e0596764f" sha1="1fcc29fae712f7419cf034e3daca3dd0f59bc7d7" format="mp4" support="">media/video/16zhan.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="17411c49" md5="493b816b115d20a72c962a22ecca760d" sha1="5c903fa6110c21c2a061b72ecd633f1ffdd1217f" format="png" support="">media/mixrbv2/16zhan.png</media>
            </medias>
            <dates>
                <date region="jp">1992</date>
                <date region="tw">1992</date>
            </dates>
            <developpeur id="303">Gamtec</developpeur>
            <editeur id="6163">Sun Green</editeur>
            <genres>
                <genre id="26" principale="1" parentid="0" langue="en">Puzzle-Game</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1011" romid="867774" notgame="false">
            <path>16ton.zip</path>
            <noms>
                <nom region="ss">16t</nom>
                <nom region="jp">16t</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">16t is a scrolling platform action game similar to Teddy Boy, in which the player controls a youngster in prison garb named Apple Gaikichi, who must eliminate all the enemies on each stage. Apple's only method of attack is throwing enormous 16 ton weights (thus the title), which can and will crush enemies in a bloody mess. However, these weights will bounce off each other, so the player must be careful to not let Apple get crushed himself. They are also not entirely unlimited, as the player can only hold five at once, and they must be allowed to recharge when Apple runs out. Enemies on each stage will appear from the top of the screen in waves, through a randomly cycling "slots" meter, and once all slots and enemies have been cleared, the player moves on to the next stage.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="e82bbf4e" md5="35458713ac6a45880120a066746843ca" sha1="61895eb37a600df918478432bd0195c16e8c51e9" format="mp4" support="">media/video/16ton.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="cbd03b1a" md5="83f0ecb4068609ecb737f98a29cd3c25" sha1="ff32f523529ab28b13348fc41d46e8327dfafe93" format="png" support="">media/mixrbv2/16ton.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="cbd03b1a" md5="83f0ecb4068609ecb737f98a29cd3c25" sha1="ff32f523529ab28b13348fc41d46e8327dfafe93" format="png" support="">media/mixrbv2/16ton.png</media>
            </medias>
            <dates>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1011" romid="867774" notgame="false">
            <path>16tongnk.zip</path>
            <noms>
                <nom region="ss">16t</nom>
                <nom region="jp">16t</nom>
            </noms>
            <cloneof>16ton.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">16t is a scrolling platform action game similar to Teddy Boy, in which the player controls a youngster in prison garb named Apple Gaikichi, who must eliminate all the enemies on each stage. Apple's only method of attack is throwing enormous 16 ton weights (thus the title), which can and will crush enemies in a bloody mess. However, these weights will bounce off each other, so the player must be careful to not let Apple get crushed himself. They are also not entirely unlimited, as the player can only hold five at once, and they must be allowed to recharge when Apple runs out. Enemies on each stage will appear from the top of the screen in waves, through a randomly cycling "slots" meter, and once all slots and enemies have been cleared, the player moves on to the next stage.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="e82bbf4e" md5="35458713ac6a45880120a066746843ca" sha1="61895eb37a600df918478432bd0195c16e8c51e9" format="mp4" support="">media/video/16tongnk.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="cbd03b1a" md5="83f0ecb4068609ecb737f98a29cd3c25" sha1="ff32f523529ab28b13348fc41d46e8327dfafe93" format="png" support="">media/mixrbv2/16tongnk.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="cbd03b1a" md5="83f0ecb4068609ecb737f98a29cd3c25" sha1="ff32f523529ab28b13348fc41d46e8327dfafe93" format="png" support="">media/mixrbv2/16tongnk.png</media>
            </medias>
            <dates>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="574" romid="616510" notgame="false">
            <path>naruto.zip</path>
            <noms>
                <nom region="ss">3 Ninjas Kick Back</nom>
                <nom region="us">3 Ninjas Kick Back</nom>
            </noms>
            <cloneof>3ninja.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">You must help an old samurai to retrieve a dagger he once got as an award for his achievements in martial arts. The dagger was stolen by somebody who envied the old warrior - now he cannot give this prize to the warriors of the next generation. Choose one of the three young ninjas to help the old man!

This is a traditional platform game based on the movie 3 Ninjas Kick Back. Each one of the three ninjas has unique weapons and abilities. All three of them can run, duck, crawl, climb, jump, and hang on trees, ropes, etc. You'll encounter many obstacles and enemies, both regular and boss-like, which you'll have to overcome and defeat.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="93a61d3e" md5="a814d6b8f7adf2dcedb0edf8f5a0aead" sha1="fac06d6db4dd7b77ba781da5b08d46c58c8432cd" format="mp4" support="">media/video/naruto.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="f8a2d869" md5="ac66ca3df78473f9140690414fe36649" sha1="73bf9648e1b00b0911f74a87e4e8913d2af80811" format="png" support="">media/mixrbv2/naruto.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="55656721" md5="8993f3041b4eb856bd041c9db2f17bb2" sha1="5b15ce8cc13868649b347f90c7c0f096a211ce0d" format="png" support="">media/mixrbv2/naruto.png</media>
            </medias>
            <dates>
                <date region="us">1994</date>
            </dates>
            <developpeur id="27165">Malibu Games</developpeur>
            <editeur id="41">Psygnosis</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>10</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="574" romid="133721" notgame="false">
            <path>3ninja.zip</path>
            <noms>
                <nom region="ss">3 Ninjas Kick Back</nom>
                <nom region="us">3 Ninjas Kick Back</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">You must help an old samurai to retrieve a dagger he once got as an award for his achievements in martial arts. The dagger was stolen by somebody who envied the old warrior - now he cannot give this prize to the warriors of the next generation. Choose one of the three young ninjas to help the old man!

This is a traditional platform game based on the movie 3 Ninjas Kick Back. Each one of the three ninjas has unique weapons and abilities. All three of them can run, duck, crawl, climb, jump, and hang on trees, ropes, etc. You'll encounter many obstacles and enemies, both regular and boss-like, which you'll have to overcome and defeat.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="93a61d3e" md5="a814d6b8f7adf2dcedb0edf8f5a0aead" sha1="fac06d6db4dd7b77ba781da5b08d46c58c8432cd" format="mp4" support="">media/video/3ninja.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="f8a2d869" md5="ac66ca3df78473f9140690414fe36649" sha1="73bf9648e1b00b0911f74a87e4e8913d2af80811" format="png" support="">media/mixrbv2/3ninja.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="55656721" md5="8993f3041b4eb856bd041c9db2f17bb2" sha1="5b15ce8cc13868649b347f90c7c0f096a211ce0d" format="png" support="">media/mixrbv2/3ninja.png</media>
            </medias>
            <dates>
                <date region="us">1994</date>
            </dates>
            <developpeur id="27165">Malibu Games</developpeur>
            <editeur id="41">Psygnosis</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>10</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="64830" romid="524656" notgame="false">
            <path>4in1pb.zip</path>
            <noms>
                <nom region="ss">4 In 1</nom>
                <nom region="wor">4 in 1</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Unofficial 4 games compilation</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="mixrbv2" region="wor" crc="5b04258e" md5="da1ca4b6829b861f632a4bdf569f40fa" sha1="1238b46c121909e2ec64ad2487227b92dcdb58d2" format="png" support="">media/mixrbv2/4in1pb.png</media>
            </medias>
            <dates>
                <date region="wor"></date>
            </dates>
            <genres>
                <genre id="34" principale="1" parentid="0" langue="en">Compilation</genre>
            </genres>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="18359" romid="133722" notgame="false">
            <path>6pak.zip</path>
            <noms>
                <nom region="ss">6-pak</nom>
                <nom region="us">6-Pak</nom>
                <nom region="br">6-Pak</nom>
                <nom region="asi">6-Pak</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">6-PAK is a compilation of six of SEGA's most popular "franchise" games released in the early days of the Genesis. Included are the following:

1. Columns
2. Golden Axe
3. Revenge of Shinobi
4. Sonic the Hedgehog
5. Streets of Rage
6. Super Hang-On</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="a953fa9f" md5="ee992ae10031402eae55c523c3de4a62" sha1="02e9b935eabfd5f72cdecc79926708cf6a86e5d6" format="mp4" support="">media/video/6pak.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="de29126e" md5="2c145178d5d6ddb640a6c64e2ba4732e" sha1="973c9ae710565934e7c20303a74fec58bd5999ee" format="png" support="">media/mixrbv2/6pak.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="de29126e" md5="2c145178d5d6ddb640a6c64e2ba4732e" sha1="973c9ae710565934e7c20303a74fec58bd5999ee" format="png" support="">media/mixrbv2/6pak.png</media>
            </medias>
            <dates>
                <date region="us">1995</date>
                <date region="br">1997</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="34" principale="1" parentid="0" langue="en">Compilation</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="394" romid="133723" notgame="false">
            <path>688atsub.zip</path>
            <noms>
                <nom region="ss">688 Attack Sub</nom>
                <nom region="us">688 Attack Sub</nom>
                <nom region="eu">688 Attack Sub</nom>
                <nom region="wor">688 Attack Sub</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>eu</region>
                <region>wor</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">An early submarine game with ten missions which can be played with both American and Soviet attack submarines. The game focuses on realism with several stations the player can use (sonar, weapons, navigation, helm, radio and periscope) but most duties can be delegated to crew members. 
The graphics are mostly close-up views of the control panels but in some occasions they feature digitized images of surface ships and crew.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="cdadd399" md5="ad1c2a719880300a6b8ded318c3553f9" sha1="5c4851903b2ed7c9b835ac3bc7ee12cae41779e1" format="mp4" support="">media/video/688atsub.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="06c3511d" md5="b6183245c25323311de90e7504a7ccae" sha1="a4cfc1c0d5f9c17f09452ce01588153b18d404f5" format="png" support="">media/mixrbv2/688atsub.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="95a9e169" md5="db00593c91f5581f5e1ed07a833aeeff" sha1="47be7600d6bb5eac25e77f9a5c920e012d37d133" format="png" support="">media/mixrbv2/688atsub.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="06c3511d" md5="b6183245c25323311de90e7504a7ccae" sha1="a4cfc1c0d5f9c17f09452ce01588153b18d404f5" format="png" support="">media/mixrbv2/688atsub.png</media>
            </medias>
            <dates>
                <date region="eu">1991</date>
                <date region="us">1991</date>
                <date region="wor">1991</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="13">Electronic Arts</editeur>
            <genres>
                <genre id="40" principale="1" parentid="0" langue="en">Simulation</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>10</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1012" notgame="false">
            <path>aaharima.zip</path>
            <noms>
                <nom region="ss">Aa Harimanada</nom>
                <nom region="jp">Aa Harimanada</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Aa Harimanada is a sumo wrestling game based on the manga and anime created by Kei Sadayasu. As in the real sport, the goal is to knock the opponent out of the ring. However, it is not a particularly realistic interpretation of sumo, playing much like a traditional 1-vs-1 fighting game. There are grabs, throws, and special moves, and the player can also win by knockout by draining the opponent's stamina. There is a single-player mode that follows the story of protagonist Harimanada, as well as a versus mode for one or two players where any of 15 characters can be used.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="1a34f928" md5="a125e6b1f0c1870d05247a94797ea14f" sha1="fc31ebfb13d83215f99665a947913f6cfe3f0768" format="mp4" support="">media/video/aaharima.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="e359fe70" md5="f9400c8cbc2697cb17a09c593d71f959" sha1="3aacf3c5b2ba6a8059c50b9b2f0445a28675ecce" format="png" support="">media/mixrbv2/aaharima.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="e359fe70" md5="f9400c8cbc2697cb17a09c593d71f959" sha1="3aacf3c5b2ba6a8059c50b9b2f0445a28675ecce" format="png" support="">media/mixrbv2/aaharima.png</media>
            </medias>
            <dates>
                <date region="jp">1993</date>
            </dates>
            <developpeur id="299">Megasoft</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="14" principale="1" parentid="0" langue="en">Fight</genre>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1013" romid="133726" notgame="false">
            <path>aaahhrmu.zip</path>
            <noms>
                <nom region="ss">Aaahh!!! Real Monsters</nom>
                <nom region="us">Aaahh!!! Real Monsters</nom>
                <nom region="eu">Aaahh!!! Real Monsters</nom>
                <nom region="wor">Aaahh!!! Real Monsters</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>us</region>
                <region>wor</region>
            </regions>
            <cloneof>aaahhrm.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">In this game, based on popular Nickelodeon comics, you control three monsters: Ickis, Oblina, and Krumm. The Gromble, a headmaster in monster school, needs you to perform the final test - monster Midterm Exam - in order to prove yourselves to be real monsters. You should collect trash, throw it on people, and scare them!

This is a platform game, where you control three characters. Each one of them has a special move that is often used to solve puzzles and overcome obstacles: Ickis can fly for a short time, Oblina can reach high ledges, and Krumm can scan off-screen areas. They can also collect monster books, that will teach them to scare people. Help the three monsters to graduate!
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="98b51035" md5="0a1f2c6e79c7f818cd4b3937fa1b3e7a" sha1="9e7fb2de956d7f0decc35a1ea76778af933a0e78" format="mp4" support="">media/video/aaahhrmu.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="f65b7f24" md5="0172540b465f20fbcc870ade4d2f3c6a" sha1="74660410577384c2f8ceb80483da65ef34db773c" format="png" support="">media/mixrbv2/aaahhrmu.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="d736e01d" md5="7c471ebbb23b9ff18674d14e48db4b5b" sha1="87b986f3a3461deea94982866fc6891fb6498e98" format="png" support="">media/mixrbv2/aaahhrmu.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="fff485ca" md5="52e77d5db5431a4338aed2025e4d5dea" sha1="c25cf76cd890b56fef9563d82e6e15b77f8f0e52" format="png" support="">media/mixrbv2/aaahhrmu.png</media>
            </medias>
            <dates>
                <date region="fr">1995</date>
                <date region="eu">1995</date>
                <date region="us">1995</date>
                <date region="wor">1995</date>
            </dates>
            <developpeur id="152">Realtime Associates</developpeur>
            <editeur id="152">Realtime Associates</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1013" romid="176823" notgame="false">
            <path>aaahhrm.zip</path>
            <noms>
                <nom region="ss">Aaahh!!! Real Monsters</nom>
                <nom region="us">Aaahh!!! Real Monsters</nom>
                <nom region="eu">Aaahh!!! Real Monsters</nom>
                <nom region="wor">Aaahh!!! Real Monsters</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">In this game, based on popular Nickelodeon comics, you control three monsters: Ickis, Oblina, and Krumm. The Gromble, a headmaster in monster school, needs you to perform the final test - monster Midterm Exam - in order to prove yourselves to be real monsters. You should collect trash, throw it on people, and scare them!

This is a platform game, where you control three characters. Each one of them has a special move that is often used to solve puzzles and overcome obstacles: Ickis can fly for a short time, Oblina can reach high ledges, and Krumm can scan off-screen areas. They can also collect monster books, that will teach them to scare people. Help the three monsters to graduate!
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="98b51035" md5="0a1f2c6e79c7f818cd4b3937fa1b3e7a" sha1="9e7fb2de956d7f0decc35a1ea76778af933a0e78" format="mp4" support="">media/video/aaahhrm.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="f65b7f24" md5="0172540b465f20fbcc870ade4d2f3c6a" sha1="74660410577384c2f8ceb80483da65ef34db773c" format="png" support="">media/mixrbv2/aaahhrm.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="d736e01d" md5="7c471ebbb23b9ff18674d14e48db4b5b" sha1="87b986f3a3461deea94982866fc6891fb6498e98" format="png" support="">media/mixrbv2/aaahhrm.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="fff485ca" md5="52e77d5db5431a4338aed2025e4d5dea" sha1="c25cf76cd890b56fef9563d82e6e15b77f8f0e52" format="png" support="">media/mixrbv2/aaahhrm.png</media>
            </medias>
            <dates>
                <date region="fr">1995</date>
                <date region="eu">1995</date>
                <date region="us">1995</date>
                <date region="wor">1995</date>
            </dates>
            <developpeur id="152">Realtime Associates</developpeur>
            <editeur id="152">Realtime Associates</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1014" notgame="false">
            <path>action52.zip</path>
            <noms>
                <nom region="ss">Action 52</nom>
                <nom region="us">Action 52</nom>
                <nom region="wor">Action 52</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Action 52 features 52 different games in a single cartridge! The games are selected from one of three menus and are mostly side scrolling, platform or shooter action games. The games included are:
Fire Breathers
2. Star-Evil
3. Illuminator
4. G-Force Fighters
5. Oooze
6. Silver Sword
7. Critical Bypass
8. Jupiter Scope
9. Alfredo and the Fettucinni's
10. Operation Full-Moon
11. Dam Busters
12. Thrusters
13. Haunted Hills of Wentworth
14. Chill-Out
15. Sharks
16. Megalonia
17. The French Baker
18. Atmos-Quake
19. Meong
20. Space Dreams
21. Streemerz
22. Spread-Fire
23. Bubblegum Rosie
24. Micro-Mike
25. Underground
26. Rocket Jockey
27. Non-Human
28. Cry Baby
29. Slashers
30. Crazy Shuffle
31. Fuzz Power
32. Shooting Gallery
33. Lollipops
34. The Evil Empire
35. Sombrero's
36. Storm Over the Desert
37. Mash-Man
38. They Came From Outer Space
39. Laser League
40. Billy-Bob
41. City of Doom
42. Bits and Pieces
43. Beeps and Blips
44. Manchester Beat
45. Boss
46. Dedant
47. Hambo's Adventures
48. Time Warp Tickers
49. Jigsaw
50. Ninja Assault
51. Robbie and the Robots
52. The Cheetahmen (The Action Gamemaster)</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="5c7435ba" md5="cf2fed7997017f1e4207d0f3a958a297" sha1="4b20a26370d2cd757ad2662b1c5d7024cc775902" format="mp4" support="">media/video/action52.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="d3b3ef72" md5="e725fa2d6bc443f454060603926b9a06" sha1="daf6e5b3ca33cb27fa4c3735a7c7fc861e02cd7d" format="png" support="">media/mixrbv2/action52.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="d3b3ef72" md5="e725fa2d6bc443f454060603926b9a06" sha1="daf6e5b3ca33cb27fa4c3735a7c7fc861e02cd7d" format="png" support="">media/mixrbv2/action52.png</media>
            </medias>
            <dates>
                <date region="us">1993</date>
                <date region="wor">1993</date>
            </dates>
            <developpeur id="301">Active Enterprises</developpeur>
            <editeur id="301">Active Enterprises</editeur>
            <genres>
                <genre id="34" principale="1" parentid="0" langue="en">Compilation</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>2</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1014" romid="176825" notgame="false">
            <path>action52a.zip</path>
            <noms>
                <nom region="ss">Action 52</nom>
                <nom region="us">Action 52</nom>
                <nom region="wor">Action 52</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>wor</region>
            </regions>
            <cloneof>action52.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Action 52 features 52 different games in a single cartridge! The games are selected from one of three menus and are mostly side scrolling, platform or shooter action games. The games included are:
Fire Breathers
2. Star-Evil
3. Illuminator
4. G-Force Fighters
5. Oooze
6. Silver Sword
7. Critical Bypass
8. Jupiter Scope
9. Alfredo and the Fettucinni's
10. Operation Full-Moon
11. Dam Busters
12. Thrusters
13. Haunted Hills of Wentworth
14. Chill-Out
15. Sharks
16. Megalonia
17. The French Baker
18. Atmos-Quake
19. Meong
20. Space Dreams
21. Streemerz
22. Spread-Fire
23. Bubblegum Rosie
24. Micro-Mike
25. Underground
26. Rocket Jockey
27. Non-Human
28. Cry Baby
29. Slashers
30. Crazy Shuffle
31. Fuzz Power
32. Shooting Gallery
33. Lollipops
34. The Evil Empire
35. Sombrero's
36. Storm Over the Desert
37. Mash-Man
38. They Came From Outer Space
39. Laser League
40. Billy-Bob
41. City of Doom
42. Bits and Pieces
43. Beeps and Blips
44. Manchester Beat
45. Boss
46. Dedant
47. Hambo's Adventures
48. Time Warp Tickers
49. Jigsaw
50. Ninja Assault
51. Robbie and the Robots
52. The Cheetahmen (The Action Gamemaster)</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="5c7435ba" md5="cf2fed7997017f1e4207d0f3a958a297" sha1="4b20a26370d2cd757ad2662b1c5d7024cc775902" format="mp4" support="">media/video/action52a.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="d3b3ef72" md5="e725fa2d6bc443f454060603926b9a06" sha1="daf6e5b3ca33cb27fa4c3735a7c7fc861e02cd7d" format="png" support="">media/mixrbv2/action52a.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="d3b3ef72" md5="e725fa2d6bc443f454060603926b9a06" sha1="daf6e5b3ca33cb27fa4c3735a7c7fc861e02cd7d" format="png" support="">media/mixrbv2/action52a.png</media>
            </medias>
            <dates>
                <date region="us">1993</date>
                <date region="wor">1993</date>
            </dates>
            <developpeur id="301">Active Enterprises</developpeur>
            <editeur id="301">Active Enterprises</editeur>
            <genres>
                <genre id="34" principale="1" parentid="0" langue="en">Compilation</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>2</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="195" romid="133728" notgame="false">
            <path>addfamv.zip</path>
            <noms>
                <nom region="ss">Addams Family Values</nom>
                <nom region="eu">Addams Family Values</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The evil Debbie Jelinksi is harming the Addams family once again... She has kidnapped Baby Pubert, and Uncle Fester is the one who must find him and to bring him back to his loving family. The game is based on the live-action movie of the same name.

Addams Family Values is an action adventure game with slight RPG elements (you gain more hit points while proceeding in the game, can upgrade your equipment and special attacks). You control Fester, by moving him around, fighting regular enemies and bosses, talking to members of Addams household, and occasionally solving puzzles. The combat is pure action,  Zelda-style.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="55ffb6e0" md5="c17155b9bafb8cf6fd55571ecffd28b8" sha1="726f5cd28d6e2739d6c5d510105122d1fe60116b" format="mp4" support="">media/video/addfamv.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="35907c88" md5="b107a950040e3d836732bc2c1e7bc511" sha1="271f4394b90504133d59b32d15a79f325f1ccb78" format="png" support="">media/mixrbv2/addfamv.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="35907c88" md5="b107a950040e3d836732bc2c1e7bc511" sha1="271f4394b90504133d59b32d15a79f325f1ccb78" format="png" support="">media/mixrbv2/addfamv.png</media>
            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="eu">1995</date>
            </dates>
            <developpeur id="43">Ocean</developpeur>
            <editeur id="43">Ocean</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="283" romid="867805" notgame="false">
            <path>gleylanc.zip</path>
            <noms>
                <nom region="ss">Advanced Busterhawk Gley Lancer</nom>
                <nom region="jp">Advanced Busterhawk Gleylancer</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">A side-scrolling sci-fi shooter, Gleylancer casts you as Lucia, a young pilot in the Space Fleet of starfighters that hijacks the experimental Gleylancer fighter to go explore the outer borders of known space in search of her missing father. Along the way Lucia will have to shoot down dozens of enemies in standard shooter fashion, while avoiding destruction and collecting power-ups that extend her ship's energy, upgrade weapons and gather screen-clearing bombs.

The Gleylancer comes equipped with two hovering satellites that can receive weapon upgrades of their own, and can lock their positions at specific angles to increase your firepower and protect the player from enemy attacks. Features only a single-player campaign with two different endings depending on how the final stages are completed (e.g. if Lucia's father is rescued or not).
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="e4ada4da" md5="75a764acc442ff58fae705d64594573d" sha1="a4d5740512a4503097a1c37201c74f23f813f42a" format="mp4" support="">media/video/gleylanc.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="8940faba" md5="d21b29574eb02c8ef61b1ebff98c5728" sha1="66fb7066e3078a7807e049461b86e7f1abba7b0c" format="png" support="">media/mixrbv2/gleylanc.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="eaf4fa69" md5="4ac2fdcab83cf64747aed1cd5687b95c" sha1="0b65be6aa2995268d801b9500b33cd1c9cf4cc86" format="png" support="">media/mixrbv2/gleylanc.png</media>
            </medias>
            <dates>
                <date region="us">1992</date>
                <date region="jp">1992</date>
            </dates>
            <developpeur id="27311">Masaya Games</developpeur>
            <editeur id="29671">NCS&amp;nbsp;Corporation</editeur>
            <genres>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="283" romid="867805" notgame="false">
            <path>gleylance.zip</path>
            <noms>
                <nom region="ss">Advanced Busterhawk Gley Lancer</nom>
                <nom region="jp">Advanced Busterhawk Gleylancer</nom>
            </noms>
            <cloneof>gleylanc.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">A side-scrolling sci-fi shooter, Gleylancer casts you as Lucia, a young pilot in the Space Fleet of starfighters that hijacks the experimental Gleylancer fighter to go explore the outer borders of known space in search of her missing father. Along the way Lucia will have to shoot down dozens of enemies in standard shooter fashion, while avoiding destruction and collecting power-ups that extend her ship's energy, upgrade weapons and gather screen-clearing bombs.

The Gleylancer comes equipped with two hovering satellites that can receive weapon upgrades of their own, and can lock their positions at specific angles to increase your firepower and protect the player from enemy attacks. Features only a single-player campaign with two different endings depending on how the final stages are completed (e.g. if Lucia's father is rescued or not).
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="e4ada4da" md5="75a764acc442ff58fae705d64594573d" sha1="a4d5740512a4503097a1c37201c74f23f813f42a" format="mp4" support="">media/video/gleylance.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="8940faba" md5="d21b29574eb02c8ef61b1ebff98c5728" sha1="66fb7066e3078a7807e049461b86e7f1abba7b0c" format="png" support="">media/mixrbv2/gleylance.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="eaf4fa69" md5="4ac2fdcab83cf64747aed1cd5687b95c" sha1="0b65be6aa2995268d801b9500b33cd1c9cf4cc86" format="png" support="">media/mixrbv2/gleylance.png</media>
            </medias>
            <dates>
                <date region="us">1992</date>
                <date region="jp">1992</date>
            </dates>
            <developpeur id="27311">Masaya Games</developpeur>
            <editeur id="29671">NCS&amp;nbsp;Corporation</editeur>
            <genres>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="38952" romid="133731" notgame="false">
            <path>advdaisn.zip</path>
            <noms>
                <nom region="ss">Advanced Daisenryaku - Deutsch Dengeki Sakusen</nom>
                <nom region="us">Advanced Military Commander</nom>
                <nom region="jp">Advanced Daisenryaku : Deutsch Dengeki Sakusen</nom>
                <nom region="eu">Advanced Military Commander</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Advanced Daisenryaku: Deutsch Dengeki Sakusen  commonly referred to simply as Advanced Daisenryaku, is a 1991 strategy game developed jointly by Sega and SystemSoft and published by Sega for the Sega Mega Drive exclusively in Japan. It is part of SystemSoft's Daisenryaku series of strategy games, and is one of the few retail Mega Drive games to have online play compatibility via Sega Meganet. It also started the Advanced Daisenryaku line, all of which have been published by Sega.

Sega and now-renamed SystemSoft Alpha rereleased the game in 2006 as part of Sega Ages 2500.

In 2002-2006, Nebelwurfer fan-translated the game to English as Advanced Military Commander along with a translated manual.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="688b132b" md5="e350c1bf64e172bb01285afe8123081d" sha1="04c75b00ea72025be64271c77074abcf9bce29a0" format="mp4" support="">media/video/advdaisn.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="3452a8e5" md5="7a6bbfb4d748e5140da294efa185d188" sha1="938f768717db87d0e1a7f60279a2c913578d1f75" format="png" support="">media/mixrbv2/advdaisn.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="ce33a712" md5="c6a435e7892f623ff8cf41787520c553" sha1="c1cb12539e1bd7c53067f263b55cb69d4589a5bf" format="png" support="">media/mixrbv2/advdaisn.png</media>
            </medias>
            <dates>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="1519">Systemsoft</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="39" principale="1" parentid="0" langue="en">Various</genre>
                <genre id="27" principale="1" parentid="0" langue="en">Strategy</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="52" romid="878644" notgame="false">
            <path>advbatrp06.zip</path>
            <noms>
                <nom region="ss">Adventures Of Batman And Robin, The</nom>
                <nom region="us">The Adventures of Batman &amp; Robin</nom>
                <nom region="eu">The Adventures of Batman &amp; Robin</nom>
            </noms>
            <cloneof>advbatr.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Based on the award-winning TV series, The Adventures of Batman and Robin pits the player against the diabolical Mr. Freeze who wants to free Gotham with a huge ice cannon and his hired help of other Gotham super villains: The Joker, Mad Hatter, and Two-Face. The player can take the role of either Batman or Robin but this choice doesn't make a difference regarding gameplay. 

This is a side-scrolling action game. The player basically walks from left to right while fighting numerous foes in hand-to-hand combat. Weapons which are found during the levels are used to shoot enemies from a greater distance. These weapons can also be upgraded by picking up the corresponding symbols. 

There are overall four areas (one for each villain) with three levels each, including a film studio or the Gotham University. While most stages are typical fighting levels with occasional 3D effects there are also a few flying ones where the player uses the Batwing or a jet pack.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="a6b0ee32" md5="10b236f1185f3f8d3b4efe2c2d78a58a" sha1="a0bd7d60db865181503b22575024f4cc654b86dc" format="mp4" support="">media/video/advbatrp06.mp4</media>
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This is a side-scrolling action game. The player basically walks from left to right while fighting numerous foes in hand-to-hand combat. Weapons which are found during the levels are used to shoot enemies from a greater distance. These weapons can also be upgraded by picking up the corresponding symbols. 

There are overall four areas (one for each villain) with three levels each, including a film studio or the Gotham University. While most stages are typical fighting levels with occasional 3D effects there are also a few flying ones where the player uses the Batwing or a jet pack.</synopsis>
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This is a side-scrolling action game. The player basically walks from left to right while fighting numerous foes in hand-to-hand combat. Weapons which are found during the levels are used to shoot enemies from a greater distance. These weapons can also be upgraded by picking up the corresponding symbols. 

There are overall four areas (one for each villain) with three levels each, including a film studio or the Gotham University. While most stages are typical fighting levels with occasional 3D effects there are also a few flying ones where the player uses the Batwing or a jet pack.</synopsis>
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This is a side-scrolling action game. The player basically walks from left to right while fighting numerous foes in hand-to-hand combat. Weapons which are found during the levels are used to shoot enemies from a greater distance. These weapons can also be upgraded by picking up the corresponding symbols. 

There are overall four areas (one for each villain) with three levels each, including a film studio or the Gotham University. While most stages are typical fighting levels with occasional 3D effects there are also a few flying ones where the player uses the Batwing or a jet pack.</synopsis>
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This is a side-scrolling action game. The player basically walks from left to right while fighting numerous foes in hand-to-hand combat. Weapons which are found during the levels are used to shoot enemies from a greater distance. These weapons can also be upgraded by picking up the corresponding symbols. 

There are overall four areas (one for each villain) with three levels each, including a film studio or the Gotham University. While most stages are typical fighting levels with occasional 3D effects there are also a few flying ones where the player uses the Batwing or a jet pack.</synopsis>
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This is a side-scrolling action game. The player basically walks from left to right while fighting numerous foes in hand-to-hand combat. Weapons which are found during the levels are used to shoot enemies from a greater distance. These weapons can also be upgraded by picking up the corresponding symbols. 

There are overall four areas (one for each villain) with three levels each, including a film studio or the Gotham University. While most stages are typical fighting levels with occasional 3D effects there are also a few flying ones where the player uses the Batwing or a jet pack.</synopsis>
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This is a side-scrolling action game. The player basically walks from left to right while fighting numerous foes in hand-to-hand combat. Weapons which are found during the levels are used to shoot enemies from a greater distance. These weapons can also be upgraded by picking up the corresponding symbols. 

There are overall four areas (one for each villain) with three levels each, including a film studio or the Gotham University. While most stages are typical fighting levels with occasional 3D effects there are also a few flying ones where the player uses the Batwing or a jet pack.</synopsis>
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This is a side-scrolling action game. The player basically walks from left to right while fighting numerous foes in hand-to-hand combat. Weapons which are found during the levels are used to shoot enemies from a greater distance. These weapons can also be upgraded by picking up the corresponding symbols. 

There are overall four areas (one for each villain) with three levels each, including a film studio or the Gotham University. While most stages are typical fighting levels with occasional 3D effects there are also a few flying ones where the player uses the Batwing or a jet pack.</synopsis>
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This is a side-scrolling action game. The player basically walks from left to right while fighting numerous foes in hand-to-hand combat. Weapons which are found during the levels are used to shoot enemies from a greater distance. These weapons can also be upgraded by picking up the corresponding symbols. 

There are overall four areas (one for each villain) with three levels each, including a film studio or the Gotham University. While most stages are typical fighting levels with occasional 3D effects there are also a few flying ones where the player uses the Batwing or a jet pack.</synopsis>
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            <dates>
                <date region="fr">1995</date>
                <date region="eu">1995</date>
                <date region="us">1995</date>
            </dates>
            <developpeur id="34">Clockworks Entertainment</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="1" principale="1" parentid="0" langue="en">Beat'em Up</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
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            <rotation>0</rotation>
        </jeu>
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                <nom region="ss">Adventures Of Batman And Robin, The</nom>
                <nom region="us">The Adventures of Batman &amp; Robin</nom>
                <nom region="eu">The Adventures of Batman &amp; Robin</nom>
            </noms>
            <cloneof>advbatr.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Based on the award-winning TV series, The Adventures of Batman and Robin pits the player against the diabolical Mr. Freeze who wants to free Gotham with a huge ice cannon and his hired help of other Gotham super villains: The Joker, Mad Hatter, and Two-Face. The player can take the role of either Batman or Robin but this choice doesn't make a difference regarding gameplay. 

This is a side-scrolling action game. The player basically walks from left to right while fighting numerous foes in hand-to-hand combat. Weapons which are found during the levels are used to shoot enemies from a greater distance. These weapons can also be upgraded by picking up the corresponding symbols. 

There are overall four areas (one for each villain) with three levels each, including a film studio or the Gotham University. While most stages are typical fighting levels with occasional 3D effects there are also a few flying ones where the player uses the Batwing or a jet pack.</synopsis>
            </synopsis>
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            <dates>
                <date region="fr">1995</date>
                <date region="eu">1995</date>
                <date region="us">1995</date>
            </dates>
            <developpeur id="34">Clockworks Entertainment</developpeur>
            <editeur id="3">Sega</editeur>
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                <genre id="1" principale="1" parentid="0" langue="en">Beat'em Up</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
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            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="52" romid="878640" notgame="false">
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                <nom region="ss">Adventures Of Batman And Robin, The</nom>
                <nom region="us">The Adventures of Batman &amp; Robin</nom>
                <nom region="eu">The Adventures of Batman &amp; Robin</nom>
            </noms>
            <cloneof>advbatr.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
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This is a side-scrolling action game. The player basically walks from left to right while fighting numerous foes in hand-to-hand combat. Weapons which are found during the levels are used to shoot enemies from a greater distance. These weapons can also be upgraded by picking up the corresponding symbols. 

There are overall four areas (one for each villain) with three levels each, including a film studio or the Gotham University. While most stages are typical fighting levels with occasional 3D effects there are also a few flying ones where the player uses the Batwing or a jet pack.</synopsis>
            </synopsis>
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            <dates>
                <date region="fr">1995</date>
                <date region="eu">1995</date>
                <date region="us">1995</date>
            </dates>
            <developpeur id="34">Clockworks Entertainment</developpeur>
            <editeur id="3">Sega</editeur>
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                <genre id="1" principale="1" parentid="0" langue="en">Beat'em Up</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
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            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
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                <nom region="ss">Adventures Of Batman And Robin, The</nom>
                <nom region="us">The Adventures of Batman &amp; Robin</nom>
                <nom region="eu">The Adventures of Batman &amp; Robin</nom>
            </noms>
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            <synopsis>
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This is a side-scrolling action game. The player basically walks from left to right while fighting numerous foes in hand-to-hand combat. Weapons which are found during the levels are used to shoot enemies from a greater distance. These weapons can also be upgraded by picking up the corresponding symbols. 

There are overall four areas (one for each villain) with three levels each, including a film studio or the Gotham University. While most stages are typical fighting levels with occasional 3D effects there are also a few flying ones where the player uses the Batwing or a jet pack.</synopsis>
            </synopsis>
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            <dates>
                <date region="fr">1995</date>
                <date region="eu">1995</date>
                <date region="us">1995</date>
            </dates>
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            <editeur id="3">Sega</editeur>
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                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
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            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="52" romid="878638" notgame="false">
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                <nom region="ss">Adventures Of Batman And Robin, The</nom>
                <nom region="us">The Adventures of Batman &amp; Robin</nom>
                <nom region="eu">The Adventures of Batman &amp; Robin</nom>
            </noms>
            <cloneof>advbatr.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Based on the award-winning TV series, The Adventures of Batman and Robin pits the player against the diabolical Mr. Freeze who wants to free Gotham with a huge ice cannon and his hired help of other Gotham super villains: The Joker, Mad Hatter, and Two-Face. The player can take the role of either Batman or Robin but this choice doesn't make a difference regarding gameplay. 

This is a side-scrolling action game. The player basically walks from left to right while fighting numerous foes in hand-to-hand combat. Weapons which are found during the levels are used to shoot enemies from a greater distance. These weapons can also be upgraded by picking up the corresponding symbols. 

There are overall four areas (one for each villain) with three levels each, including a film studio or the Gotham University. While most stages are typical fighting levels with occasional 3D effects there are also a few flying ones where the player uses the Batwing or a jet pack.</synopsis>
            </synopsis>
            <medias>
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                <date region="fr">1995</date>
                <date region="eu">1995</date>
                <date region="us">1995</date>
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            <editeur id="3">Sega</editeur>
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            <topstaff>0</topstaff>
            <note>14</note>
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                <nom region="ss">Adventures Of Batman And Robin, The</nom>
                <nom region="us">The Adventures of Batman &amp; Robin</nom>
                <nom region="eu">The Adventures of Batman &amp; Robin</nom>
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            <synopsis>
                <synopsis langue="en">Based on the award-winning TV series, The Adventures of Batman and Robin pits the player against the diabolical Mr. Freeze who wants to free Gotham with a huge ice cannon and his hired help of other Gotham super villains: The Joker, Mad Hatter, and Two-Face. The player can take the role of either Batman or Robin but this choice doesn't make a difference regarding gameplay. 

This is a side-scrolling action game. The player basically walks from left to right while fighting numerous foes in hand-to-hand combat. Weapons which are found during the levels are used to shoot enemies from a greater distance. These weapons can also be upgraded by picking up the corresponding symbols. 

There are overall four areas (one for each villain) with three levels each, including a film studio or the Gotham University. While most stages are typical fighting levels with occasional 3D effects there are also a few flying ones where the player uses the Batwing or a jet pack.</synopsis>
            </synopsis>
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                <date region="fr">1995</date>
                <date region="eu">1995</date>
                <date region="us">1995</date>
            </dates>
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            <editeur id="3">Sega</editeur>
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            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
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        <jeu id="303" romid="176830" notgame="false">
            <path>mightmax.zip</path>
            <noms>
                <nom region="ss">Adventures Of Mighty Max, The</nom>
                <nom region="us">The Adventures of Mighty Max</nom>
                <nom region="eu">The Adventures of Mighty Max</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
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Max is a kid who possesses a magic cap that allows you to travel across different world and to save people who get in trouble in other dimensions. But his archenemy, the demonic Skull Master, has recently locked all the portals Max was using for inter-dimensional travel. However, the Skull Master has kept some of the portals for himself, keeping there some of his destructive weapons. It's time to destroy those weapons and to stop Skull Master!

This is a platform game in which you control Max himself or one of his two side-kicks (that doesn't influence the gameplay). You travel through several different worlds. Your goal is to find Skull Master's weapons, which are scattered around the level, and to destroy them. The levels are timed, and there are also plenty of enemies who will disturb you on your way to the goal.</synopsis>
            </synopsis>
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            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="us">1994</date>
                <date region="eu">1994</date>
                <date region="eu">1994</date>
                <date region="us">1995</date>
            </dates>
            <developpeur id="43">Ocean</developpeur>
            <editeur id="43">Ocean</editeur>
            <genres>
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                <genre id="13" principale="1" parentid="0" langue="en">Adventure</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
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            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
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                <nom region="us">The Adventures of Mighty Max</nom>
                <nom region="eu">The Adventures of Mighty Max</nom>
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            <regions>
                <region>us</region>
            </regions>
            <cloneof>mightmax.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The Adventures of Mighty Max is based on the TV cartoon Mighty Max which in turn is based on a series of toys.
Max is a kid who possesses a magic cap that allows you to travel across different world and to save people who get in trouble in other dimensions. But his archenemy, the demonic Skull Master, has recently locked all the portals Max was using for inter-dimensional travel. However, the Skull Master has kept some of the portals for himself, keeping there some of his destructive weapons. It's time to destroy those weapons and to stop Skull Master!

This is a platform game in which you control Max himself or one of his two side-kicks (that doesn't influence the gameplay). You travel through several different worlds. Your goal is to find Skull Master's weapons, which are scattered around the level, and to destroy them. The levels are timed, and there are also plenty of enemies who will disturb you on your way to the goal.</synopsis>
            </synopsis>
            <medias>
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            <dates>
                <date region="fr">1994</date>
                <date region="us">1994</date>
                <date region="eu">1994</date>
                <date region="eu">1994</date>
                <date region="us">1995</date>
            </dates>
            <developpeur id="43">Ocean</developpeur>
            <editeur id="43">Ocean</editeur>
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                <genre id="13" principale="1" parentid="0" langue="en">Adventure</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
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            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="588" romid="133734" notgame="false">
            <path>rockybw.zip</path>
            <noms>
                <nom region="ss">Adventures Of Rocky And Bullwinkle And Friends, The</nom>
                <nom region="us">The Adventures of Rocky and Bullwinkle and Friends</nom>
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            <regions>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The Adventures of Rocky and Bullwinkle is the video game adaptation of the 60's cartoon series staring Bullwinkle, a moose, and Rocky, a flying squirrel.  The game plays out much like an episode of the show.  The story begins at the dedication of the Frostbite Falls Rocky and Bullwinkle museum.  Unfortunately, the not-so-nice Boris and Natasha have disguised themselves as security guards for the museum and managed to steal some of the priceless artifacts.

Bullwinkle and Rocky must track down the stolen artifacts and return order to Frostbite Falls.  Most of the action is of the side-scrolling platformer variety, but along the way, you will get to play lots of mini-games involving characters from the show. During the platforming sections you can switch instantly between the two protagonists. Both play differently: Bullwinkle can throw bombs at enemies and Rocky can fly for short instances.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="ee30b7a8" md5="02464f847004c6db4d8362008c386503" sha1="769670495da4f8026d9274b36cf3c9cf26604208" format="mp4" support="">media/video/rockybw.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="cfff5143" md5="d6d5ef7fbbb3e6407df1f0ff9d65678c" sha1="2857fa4f1d3464e6b24065989d3fda7efd41addf" format="png" support="">media/mixrbv2/rockybw.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="cfff5143" md5="d6d5ef7fbbb3e6407df1f0ff9d65678c" sha1="2857fa4f1d3464e6b24065989d3fda7efd41addf" format="png" support="">media/mixrbv2/rockybw.png</media>
            </medias>
            <dates>
                <date region="us">1993</date>
            </dates>
            <developpeur id="351">Absolute Entertainment</developpeur>
            <editeur id="6297">Imagineering</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>9</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1015" romid="176831" notgame="false">
            <path>adveboy.zip</path>
            <noms>
                <nom region="ss">Adventurous Boy - Mao Xian Xiao Zi</nom>
                <nom region="cn">Adventurous Boy : Mao Xian Xiao Zi</nom>
            </noms>
            <regions>
                <region>cn</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Adventurous Boy: Mao Xian Xiao Zi is an unlicensed Fantasy Zone clone, though features completely original graphics and sound.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="36fb31fc" md5="4051c4cf919c8fa0784bf7ba281882af" sha1="87cb2a0310ad971f39d1719a7b6a2b32821c5c6a" format="mp4" support="">media/video/adveboy.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="9be2da34" md5="4fa7c5a515be8d0b9dcb84611ec6401f" sha1="eb63bf34345019cf5d927666f9b04de1c2a9b4b1" format="png" support="">media/mixrbv2/adveboy.png</media>
            </medias>
            <dates>
                <date region="jp">1992</date>
            </dates>
            <developpeur id="179">GameTek</developpeur>
            <editeur id="303">Gamtec</editeur>
            <genres>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>11</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="609" romid="133735" notgame="false">
            <path>aeroblst.zip</path>
            <noms>
                <nom region="ss">Aero Blasters - Trouble Specialty Raid Unit</nom>
                <nom region="us">Air Buster</nom>
                <nom region="jp">Aero Blasters</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>airbustr.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Air Buster is a fast side-scrolling shooter. The player controls a small craft through different levels with many enemies. Every level ends with a boss and some section speed up the gameplay, offering fast obstacle courses both horizontally and vertically scrolling. Flying orange pods release many power-ups at once, enhancing the ships with new or more powerful lasers, wing men and shields. The player can also hold the fire key to charge a blast that removes all enemy bullets from the screen and deals damage to all enemies. With an unforgiving difficulty, every hit is fatal, but the game can be continued from any points as long as there are lives and credits left. The game can be played with two players cooperatively.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="0e33baba" md5="b5d40eaa609cf2cba5ccda747fd7297b" sha1="723a04cc8a59a98573868f5d95c399220218835e" format="mp4" support="">media/video/aeroblst.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="a34e891c" md5="e501e422a78a8ef129f7fc4c2da77292" sha1="55a9be6bffa33fa1fad07e7075f3ca31270c6ab4" format="png" support="">media/mixrbv2/aeroblst.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="945ff999" md5="8f4b9ff41f2dc73b998cdf047e42581f" sha1="0191e09702450dc59dbfd204b1d745e72d4a3539" format="png" support="">media/mixrbv2/aeroblst.png</media>
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            </medias>
            <dates>
                <date region="fr">1991</date>
                <date region="us">1991</date>
                <date region="jp">1991</date>
                <date region="us">1991</date>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="130">Kaneko</developpeur>
            <editeur id="130">Kaneko</editeur>
            <genres>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>1</topstaff>
            <note>18</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="609" romid="133741" notgame="false">
            <path>airbustr.zip</path>
            <noms>
                <nom region="ss">Aero Blasters - Trouble Specialty Raid Unit</nom>
                <nom region="us">Air Buster</nom>
                <nom region="jp">Aero Blasters</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Air Buster is a fast side-scrolling shooter. The player controls a small craft through different levels with many enemies. Every level ends with a boss and some section speed up the gameplay, offering fast obstacle courses both horizontally and vertically scrolling. Flying orange pods release many power-ups at once, enhancing the ships with new or more powerful lasers, wing men and shields. The player can also hold the fire key to charge a blast that removes all enemy bullets from the screen and deals damage to all enemies. With an unforgiving difficulty, every hit is fatal, but the game can be continued from any points as long as there are lives and credits left. The game can be played with two players cooperatively.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="0e33baba" md5="b5d40eaa609cf2cba5ccda747fd7297b" sha1="723a04cc8a59a98573868f5d95c399220218835e" format="mp4" support="">media/video/airbustr.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="a34e891c" md5="e501e422a78a8ef129f7fc4c2da77292" sha1="55a9be6bffa33fa1fad07e7075f3ca31270c6ab4" format="png" support="">media/mixrbv2/airbustr.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="945ff999" md5="8f4b9ff41f2dc73b998cdf047e42581f" sha1="0191e09702450dc59dbfd204b1d745e72d4a3539" format="png" support="">media/mixrbv2/airbustr.png</media>
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            </medias>
            <dates>
                <date region="fr">1991</date>
                <date region="us">1991</date>
                <date region="jp">1991</date>
                <date region="us">1991</date>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="130">Kaneko</developpeur>
            <editeur id="130">Kaneko</editeur>
            <genres>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>1</topstaff>
            <note>18</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="129" romid="133736" notgame="false">
            <path>aerou.zip</path>
            <noms>
                <nom region="ss">Aero The Acro-bat</nom>
                <nom region="us">Aero the Acro-Bat</nom>
                <nom region="eu">Aero the Acro-Bat</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>aero.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">You play as bat Aero, who have to stop the mad scientist Edgar Ektor, who is trying to rid the world of amusement and fun. So you jump through the circus-style levels, using different kinds of machines such as catapults, cannons, bubble machines, platforms, etc., collecting various power-ups such as cheese, soda, keys, clocks, etc. and avoiding lethal obstacles.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="96f1fc5d" md5="0259b2902bae040de24f8e2ca2d7433c" sha1="b77800d2bfce80814049980d83ba47335be32d39" format="mp4" support="">media/video/aerou.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="6403e8bf" md5="8c081962cae3f72409f5a040330af7b2" sha1="1426394b7b8a012d394ac50e82b48cdf4b0e210a" format="png" support="">media/mixrbv2/aerou.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="7b8e211f" md5="ec3a7b9a306d4931da7631d06572a8f7" sha1="d545907f3aa10c573cfe6584117b912e2c5ef288" format="png" support="">media/mixrbv2/aerou.png</media>
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            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="eu">1993</date>
                <date region="us">1993</date>
            </dates>
            <developpeur id="51">Iguana Entertainment</developpeur>
            <editeur id="18399">Iguana Entertainment</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>10</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="129" romid="878649" notgame="false">
            <path>aerop.zip</path>
            <noms>
                <nom region="ss">Aero The Acro-bat</nom>
                <nom region="us">Aero the Acro-Bat</nom>
                <nom region="eu">Aero the Acro-Bat</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>aero.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">You play as bat Aero, who have to stop the mad scientist Edgar Ektor, who is trying to rid the world of amusement and fun. So you jump through the circus-style levels, using different kinds of machines such as catapults, cannons, bubble machines, platforms, etc., collecting various power-ups such as cheese, soda, keys, clocks, etc. and avoiding lethal obstacles.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="96f1fc5d" md5="0259b2902bae040de24f8e2ca2d7433c" sha1="b77800d2bfce80814049980d83ba47335be32d39" format="mp4" support="">media/video/aerop.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="6403e8bf" md5="8c081962cae3f72409f5a040330af7b2" sha1="1426394b7b8a012d394ac50e82b48cdf4b0e210a" format="png" support="">media/mixrbv2/aerop.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="7b8e211f" md5="ec3a7b9a306d4931da7631d06572a8f7" sha1="d545907f3aa10c573cfe6584117b912e2c5ef288" format="png" support="">media/mixrbv2/aerop.png</media>
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            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="eu">1993</date>
                <date region="us">1993</date>
            </dates>
            <developpeur id="51">Iguana Entertainment</developpeur>
            <editeur id="18399">Iguana Entertainment</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>10</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="129" romid="176832" notgame="false">
            <path>aero.zip</path>
            <noms>
                <nom region="ss">Aero The Acro-bat</nom>
                <nom region="us">Aero the Acro-Bat</nom>
                <nom region="eu">Aero the Acro-Bat</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">You play as bat Aero, who have to stop the mad scientist Edgar Ektor, who is trying to rid the world of amusement and fun. So you jump through the circus-style levels, using different kinds of machines such as catapults, cannons, bubble machines, platforms, etc., collecting various power-ups such as cheese, soda, keys, clocks, etc. and avoiding lethal obstacles.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="96f1fc5d" md5="0259b2902bae040de24f8e2ca2d7433c" sha1="b77800d2bfce80814049980d83ba47335be32d39" format="mp4" support="">media/video/aero.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="6403e8bf" md5="8c081962cae3f72409f5a040330af7b2" sha1="1426394b7b8a012d394ac50e82b48cdf4b0e210a" format="png" support="">media/mixrbv2/aero.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="7b8e211f" md5="ec3a7b9a306d4931da7631d06572a8f7" sha1="d545907f3aa10c573cfe6584117b912e2c5ef288" format="png" support="">media/mixrbv2/aero.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="6403e8bf" md5="8c081962cae3f72409f5a040330af7b2" sha1="1426394b7b8a012d394ac50e82b48cdf4b0e210a" format="png" support="">media/mixrbv2/aero.png</media>
            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="eu">1993</date>
                <date region="us">1993</date>
            </dates>
            <developpeur id="51">Iguana Entertainment</developpeur>
            <editeur id="18399">Iguana Entertainment</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>10</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="556" romid="133737" notgame="false">
            <path>aero2u.zip</path>
            <noms>
                <nom region="ss">Aero The Acro-bat 2</nom>
                <nom region="us">Aero the Acro-Bat 2</nom>
                <nom region="eu">Aero the Acro-Bat 2</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>aero2.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">In the sequel to Aero the Acro-Bat you have to defeat evil industrialist Edgar Ektor once again. He is back and again with bad ideas, so you -  in the role of Aero - have to find and destroy him before he carries out his diabolical "Plan B". Like in the last installment, you have to jump, escape lethal obstacles and progress in time. This game features more moves for Aero, more mechanisms to use and more items to collect.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="b233ae42" md5="85ef1ad6fc2a8ec0cab5d994d25e0e0e" sha1="70026acc37bc6a4a3ca1f8618099694ff661011a" format="mp4" support="">media/video/aero2u.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="15386d5b" md5="45e283153d630fa8802e1c0a431cb9fd" sha1="043f6a8ff194fee6e93101983fb16842491b5842" format="png" support="">media/mixrbv2/aero2u.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="171c6390" md5="de66318b5530816cc0eee81aa83e1087" sha1="695ae4602958473b1094bb0b5089c537f804955d" format="png" support="">media/mixrbv2/aero2u.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="15386d5b" md5="45e283153d630fa8802e1c0a431cb9fd" sha1="043f6a8ff194fee6e93101983fb16842491b5842" format="png" support="">media/mixrbv2/aero2u.png</media>
            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="eu">1995</date>
                <date region="us">1995</date>
            </dates>
            <developpeur id="51">Iguana Entertainment</developpeur>
            <editeur id="18399">Iguana Entertainment</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="556" romid="176833" notgame="false">
            <path>aero2.zip</path>
            <noms>
                <nom region="ss">Aero The Acro-bat 2</nom>
                <nom region="us">Aero the Acro-Bat 2</nom>
                <nom region="eu">Aero the Acro-Bat 2</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">In the sequel to Aero the Acro-Bat you have to defeat evil industrialist Edgar Ektor once again. He is back and again with bad ideas, so you -  in the role of Aero - have to find and destroy him before he carries out his diabolical "Plan B". Like in the last installment, you have to jump, escape lethal obstacles and progress in time. This game features more moves for Aero, more mechanisms to use and more items to collect.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="b233ae42" md5="85ef1ad6fc2a8ec0cab5d994d25e0e0e" sha1="70026acc37bc6a4a3ca1f8618099694ff661011a" format="mp4" support="">media/video/aero2.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="15386d5b" md5="45e283153d630fa8802e1c0a431cb9fd" sha1="043f6a8ff194fee6e93101983fb16842491b5842" format="png" support="">media/mixrbv2/aero2.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="171c6390" md5="de66318b5530816cc0eee81aa83e1087" sha1="695ae4602958473b1094bb0b5089c537f804955d" format="png" support="">media/mixrbv2/aero2.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="15386d5b" md5="45e283153d630fa8802e1c0a431cb9fd" sha1="043f6a8ff194fee6e93101983fb16842491b5842" format="png" support="">media/mixrbv2/aero2.png</media>
            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="eu">1995</date>
                <date region="us">1995</date>
            </dates>
            <developpeur id="51">Iguana Entertainment</developpeur>
            <editeur id="18399">Iguana Entertainment</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="198" romid="176834" notgame="false">
            <path>aburner2j.zip</path>
            <noms>
                <nom region="ss">After Burner 2</nom>
                <nom region="us">After Burner II</nom>
                <nom region="jp">After Burner II</nom>
                <nom region="eu">After Burner II</nom>
                <nom region="wor">After Burner II</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>aburner2.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Similar to its predecessor, the premise of After Burner II is to get on the F-14 Tomcat and fly mission after mission of shooting planes out of the sky. At your disposal is a vulcan cannon (basically a machine gun) and a limited number of missiles. In some versions of the game the guns fire automatically all the time. Sometimes you come across a friendly supply plane and if you dock with it you can replenish your missiles.

The game is viewed from behind the plane with you fighting wave after wave of enemy fighters. But at heart it offers the usual shooter mechanics, meaning you spend most of your time dodging and shooting. You also can speed up and slow down to deal with enemies which appear behind you.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="e6d4eefc" md5="ae71aaf264de5bdde1ff32106dfaed22" sha1="c9ba28b435fe52b97980900bf08f601df864cccf" format="mp4" support="">media/video/aburner2j.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="66f6a909" md5="c573ce31f5dac1a031ab7cac52d622b0" sha1="e13a491d1e6f51500acf3ba2cde3f4dd740ae275" format="png" support="">media/mixrbv2/aburner2j.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="5f6423e8" md5="ec68dbc5ac22f382f7cb74a0dbc73377" sha1="11e5deac94e29085fa3204bd748784b0571355b7" format="png" support="">media/mixrbv2/aburner2j.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="504cd741" md5="12c7a2bce6d6cf7a4e8cfdb31537523a" sha1="f3a52e190a848fbff9442d7ba6bb940d8b428fe6" format="png" support="">media/mixrbv2/aburner2j.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="ab4622f0" md5="babf90f1fd6910226cc78148b89b68c0" sha1="a2569a631a5e8a658752f5e6b9f94a7d0c2dbe3a" format="png" support="">media/mixrbv2/aburner2j.png</media>
            </medias>
            <dates>
                <date region="fr">1990</date>
                <date region="eu">1991</date>
                <date region="us">1990</date>
                <date region="jp">1990</date>
                <date region="wor">1990</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="18400">Dempa - Sega</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="13" principale="1" parentid="0" langue="en">Adventure</genre>
                <genre id="14" principale="1" parentid="0" langue="en">Fight</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="198" romid="571702" notgame="false">
            <path>aburner2.zip</path>
            <noms>
                <nom region="ss">After Burner 2</nom>
                <nom region="us">After Burner II</nom>
                <nom region="jp">After Burner II</nom>
                <nom region="eu">After Burner II</nom>
                <nom region="wor">After Burner II</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Similar to its predecessor, the premise of After Burner II is to get on the F-14 Tomcat and fly mission after mission of shooting planes out of the sky. At your disposal is a vulcan cannon (basically a machine gun) and a limited number of missiles. In some versions of the game the guns fire automatically all the time. Sometimes you come across a friendly supply plane and if you dock with it you can replenish your missiles.

The game is viewed from behind the plane with you fighting wave after wave of enemy fighters. But at heart it offers the usual shooter mechanics, meaning you spend most of your time dodging and shooting. You also can speed up and slow down to deal with enemies which appear behind you.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="e6d4eefc" md5="ae71aaf264de5bdde1ff32106dfaed22" sha1="c9ba28b435fe52b97980900bf08f601df864cccf" format="mp4" support="">media/video/aburner2.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="66f6a909" md5="c573ce31f5dac1a031ab7cac52d622b0" sha1="e13a491d1e6f51500acf3ba2cde3f4dd740ae275" format="png" support="">media/mixrbv2/aburner2.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="5f6423e8" md5="ec68dbc5ac22f382f7cb74a0dbc73377" sha1="11e5deac94e29085fa3204bd748784b0571355b7" format="png" support="">media/mixrbv2/aburner2.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="504cd741" md5="12c7a2bce6d6cf7a4e8cfdb31537523a" sha1="f3a52e190a848fbff9442d7ba6bb940d8b428fe6" format="png" support="">media/mixrbv2/aburner2.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="ab4622f0" md5="babf90f1fd6910226cc78148b89b68c0" sha1="a2569a631a5e8a658752f5e6b9f94a7d0c2dbe3a" format="png" support="">media/mixrbv2/aburner2.png</media>
            </medias>
            <dates>
                <date region="fr">1990</date>
                <date region="eu">1991</date>
                <date region="us">1990</date>
                <date region="jp">1990</date>
                <date region="wor">1990</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="18400">Dempa - Sega</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="13" principale="1" parentid="0" langue="en">Adventure</genre>
                <genre id="14" principale="1" parentid="0" langue="en">Fight</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="124844" romid="616426" notgame="false">
            <path>kuzyaeo.zip</path>
            <noms>
                <nom region="ss">Agent Hugo - Environment At Risk</nom>
                <nom region="wor">Agent Hugo - Environment At Risk</nom>
            </noms>
            <cloneof>chukrck2.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis/>
            <medias>
                <media parent="jeu" type="mixrbv2" region="wor" crc="2ffc4517" md5="b0e76377c36dc187413b4a8f11409726" sha1="1358d5397efe2dcd6a53701b1d0344dd55e638aa" format="png" support="">media/mixrbv2/kuzyaeo.png</media>
            </medias>
            <dates>
                <date region="wor"></date>
            </dates>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="124845" romid="616427" notgame="false">
            <path>kuzyamd.zip</path>
            <noms>
                <nom region="ss">Agent Hugo - In The World Of Dinosaurs</nom>
                <nom region="wor">Agent Hugo - In The World Of Dinosaurs</nom>
            </noms>
            <regions>
                <region>ru</region>
            </regions>
            <cloneof>chukrck2.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis/>
            <medias>
                <media parent="jeu" type="mixrbv2" region="wor" crc="6b6a6bf6" md5="719ed5472f255273ec6f44afafdb66a5" sha1="e1cafef8d5ef988e2bca7099c7b006ebb785e902" format="png" support="">media/mixrbv2/kuzyamd.png</media>
            </medias>
            <dates>
                <date region="wor"></date>
            </dates>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="510" notgame="false">
            <path>airdiver.zip</path>
            <noms>
                <nom region="ss">Air Diver</nom>
                <nom region="us">Air Diver</nom>
                <nom region="jp">Air Diver</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">A terrorist organization led by a fanatic operating out of the Middle East has brought together a military force capable of holding the entire world hostage, backed by a lot of evil governments. The player needs to board a F-119 stealth fighter and stay undetected while taking out all opposition.

Although technically boarding a stealth fighter, no stealth elements are involved. After choosing one from the different locations on the map, the player is shown flying from a first-person cockpit perspective and enemies do not seem to have trouble locating the player's aircraft. In different solo missions the player needs to take out all opposition using regular bullets and lock-on missiles. All statistics, including the remaining time before running out of fuel and the enemies on the radar, are shown in the cockpit HUD. The craft is able to move left and right, and use a boost to do sideways rolls or complete loops to get behind enemies. Some shots can be taken, leading to body damage, but incoming missiles are usually fatal and those need to be shot or avoided. Next to regular enemies, there are also a few boss planes. Missions take place all over the world during different times of day.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="b7d17bd3" md5="b1c5b3a3d6782e9213bac6b5261ef642" sha1="c6cc4ff0de7e8e319bef97b76ccc22a305970bc6" format="mp4" support="">media/video/airdiver.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="742d84ee" md5="cec4f32e2b4f46ea99c2e6d7b9e7f1a9" sha1="2132beb2561df76d685b7cc31ef7df595d70478d" format="png" support="">media/mixrbv2/airdiver.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="c9dccf94" md5="865667b8f65cbb5a0288b1fdb75dfb52" sha1="5fab8d5f5a6d8fe3f607c5340c387d26d3de4b97" format="png" support="">media/mixrbv2/airdiver.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="c9dccf94" md5="865667b8f65cbb5a0288b1fdb75dfb52" sha1="5fab8d5f5a6d8fe3f607c5340c387d26d3de4b97" format="png" support="">media/mixrbv2/airdiver.png</media>
            </medias>
            <dates>
                <date region="us">1990</date>
                <date region="jp">1990</date>
            </dates>
            <developpeur id="606">Copya System</developpeur>
            <editeur id="2828">Seismic</editeur>
            <genres>
                <genre id="40" principale="1" parentid="0" langue="en">Simulation</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>8</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="510" romid="176835" notgame="false">
            <path>airdiverj.zip</path>
            <noms>
                <nom region="ss">Air Diver</nom>
                <nom region="us">Air Diver</nom>
                <nom region="jp">Air Diver</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>airdiver.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">A terrorist organization led by a fanatic operating out of the Middle East has brought together a military force capable of holding the entire world hostage, backed by a lot of evil governments. The player needs to board a F-119 stealth fighter and stay undetected while taking out all opposition.

Although technically boarding a stealth fighter, no stealth elements are involved. After choosing one from the different locations on the map, the player is shown flying from a first-person cockpit perspective and enemies do not seem to have trouble locating the player's aircraft. In different solo missions the player needs to take out all opposition using regular bullets and lock-on missiles. All statistics, including the remaining time before running out of fuel and the enemies on the radar, are shown in the cockpit HUD. The craft is able to move left and right, and use a boost to do sideways rolls or complete loops to get behind enemies. Some shots can be taken, leading to body damage, but incoming missiles are usually fatal and those need to be shot or avoided. Next to regular enemies, there are also a few boss planes. Missions take place all over the world during different times of day.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="b7d17bd3" md5="b1c5b3a3d6782e9213bac6b5261ef642" sha1="c6cc4ff0de7e8e319bef97b76ccc22a305970bc6" format="mp4" support="">media/video/airdiverj.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="742d84ee" md5="cec4f32e2b4f46ea99c2e6d7b9e7f1a9" sha1="2132beb2561df76d685b7cc31ef7df595d70478d" format="png" support="">media/mixrbv2/airdiverj.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="c9dccf94" md5="865667b8f65cbb5a0288b1fdb75dfb52" sha1="5fab8d5f5a6d8fe3f607c5340c387d26d3de4b97" format="png" support="">media/mixrbv2/airdiverj.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="c9dccf94" md5="865667b8f65cbb5a0288b1fdb75dfb52" sha1="5fab8d5f5a6d8fe3f607c5340c387d26d3de4b97" format="png" support="">media/mixrbv2/airdiverj.png</media>
            </medias>
            <dates>
                <date region="us">1990</date>
                <date region="jp">1990</date>
            </dates>
            <developpeur id="606">Copya System</developpeur>
            <editeur id="2828">Seismic</editeur>
            <genres>
                <genre id="40" principale="1" parentid="0" langue="en">Simulation</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>8</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="501" romid="537066" notgame="false">
            <path>aerobiz.zip</path>
            <noms>
                <nom region="ss">Air Management - Oozora Ni Kakeru</nom>
                <nom region="us">Aerobiz</nom>
                <nom region="jp">Air Management : Oozora ni Kakeru</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">You are the CEO of an airline company. Your goal is to become the most successful airline in the world by connecting all 22 cities with air routes, maintain a profit, and meet the required quota of passengers. If you cannot turn a profit for a year or meet the victory conditions in 32 years you lose. Some strategic decisions you must make include negotiating for open air routes, purchasing or selling aircraft, invest in branch offices and hotels, advertise your airline and set budgets. You must also pay attention to statistics like quarterly and annual sales reports, as well as city data. World events also affect your airline, from natural disasters to war and even the Olympic games, all of which will affect how many passengers you get. All the planes in the game are based on real-life aircraft, such as the Boeing 747 and the Concorde.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="bded3382" md5="dc9c10f7aef305706bf9da4aac0b4885" sha1="39eb4d17fd7dd3c3124a871075fe4486670457c3" format="mp4" support="">media/video/aerobiz.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="ea5e231b" md5="636433f2b5d4fe069965d4e79d49922b" sha1="e9b71e53edfcc169e37bef5c16206315684a2250" format="png" support="">media/mixrbv2/aerobiz.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="8faa19b3" md5="e64e4273973ef421af649e36a52e2e5b" sha1="a91f372c673f03e5a9d223922ff260a3ee7b2747" format="png" support="">media/mixrbv2/aerobiz.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="8faa19b3" md5="e64e4273973ef421af649e36a52e2e5b" sha1="a91f372c673f03e5a9d223922ff260a3ee7b2747" format="png" support="">media/mixrbv2/aerobiz.png</media>
            </medias>
            <dates>
                <date region="us">1992</date>
                <date region="jp">1992</date>
            </dates>
            <developpeur id="192">Koei</developpeur>
            <editeur id="192">Koei</editeur>
            <genres>
                <genre id="40" principale="1" parentid="0" langue="en">Simulation</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="501" romid="176836" notgame="false">
            <path>airmanag.zip</path>
            <noms>
                <nom region="ss">Air Management - Oozora Ni Kakeru</nom>
                <nom region="us">Aerobiz</nom>
                <nom region="jp">Air Management : Oozora ni Kakeru</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>aerobiz.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">You are the CEO of an airline company. Your goal is to become the most successful airline in the world by connecting all 22 cities with air routes, maintain a profit, and meet the required quota of passengers. If you cannot turn a profit for a year or meet the victory conditions in 32 years you lose. Some strategic decisions you must make include negotiating for open air routes, purchasing or selling aircraft, invest in branch offices and hotels, advertise your airline and set budgets. You must also pay attention to statistics like quarterly and annual sales reports, as well as city data. World events also affect your airline, from natural disasters to war and even the Olympic games, all of which will affect how many passengers you get. All the planes in the game are based on real-life aircraft, such as the Boeing 747 and the Concorde.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="bded3382" md5="dc9c10f7aef305706bf9da4aac0b4885" sha1="39eb4d17fd7dd3c3124a871075fe4486670457c3" format="mp4" support="">media/video/airmanag.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="ea5e231b" md5="636433f2b5d4fe069965d4e79d49922b" sha1="e9b71e53edfcc169e37bef5c16206315684a2250" format="png" support="">media/mixrbv2/airmanag.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="8faa19b3" md5="e64e4273973ef421af649e36a52e2e5b" sha1="a91f372c673f03e5a9d223922ff260a3ee7b2747" format="png" support="">media/mixrbv2/airmanag.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="8faa19b3" md5="e64e4273973ef421af649e36a52e2e5b" sha1="a91f372c673f03e5a9d223922ff260a3ee7b2747" format="png" support="">media/mixrbv2/airmanag.png</media>
            </medias>
            <dates>
                <date region="us">1992</date>
                <date region="jp">1992</date>
            </dates>
            <developpeur id="192">Koei</developpeur>
            <editeur id="192">Koei</editeur>
            <genres>
                <genre id="40" principale="1" parentid="0" langue="en">Simulation</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="537" romid="176837" notgame="false">
            <path>airmang2.zip</path>
            <noms>
                <nom region="ss">Air Management 2 - Koukuuou O Mezase</nom>
                <nom region="us">Aerobiz Supersonic</nom>
                <nom region="jp">Air Management II : Koukuuou o Mezase</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>aerobizs.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">You have just been elected as the CEO of a brand new airline company that must compete against 3 other airlines for global dominance. Set up new routes, buy businesses, and manage all your resources including planes, cashflow, and company representatives.

The basic premise of the game is the same as that of the original Aerobiz, but this time you have more planes to choose from, more city airports spanned over 7 different global regions, and 4 different time period scenarios complete with historically accurate political relationships and events.

Do you have what it takes to make your company fly high? Or will it crash and burn?</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="cb5d3ecb" md5="f39dc7d232b60b3c2ace40f4713754b0" sha1="a5a16e2dcabc74745e1f4f698a02eb68b61fd570" format="mp4" support="">media/video/airmang2.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="63f7540c" md5="8f5efb76ecee21e84684cf960e948101" sha1="c863d5d73e262dc0817f5a9d83fc527afb48773d" format="png" support="">media/mixrbv2/airmang2.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="ec50d476" md5="4c9d4555f2ed0819aa5ac6d5995cf7f6" sha1="e60dd6c5cda21920fe95c498aa378e3cacdb0e53" format="png" support="">media/mixrbv2/airmang2.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="ec50d476" md5="4c9d4555f2ed0819aa5ac6d5995cf7f6" sha1="e60dd6c5cda21920fe95c498aa378e3cacdb0e53" format="png" support="">media/mixrbv2/airmang2.png</media>
            </medias>
            <dates>
                <date region="us">1994</date>
                <date region="jp">1994</date>
            </dates>
            <developpeur id="192">Koei</developpeur>
            <editeur id="192">Koei</editeur>
            <genres>
                <genre id="40" principale="1" parentid="0" langue="en">Simulation</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="537" romid="133739" notgame="false">
            <path>aerobizs.zip</path>
            <noms>
                <nom region="ss">Air Management 2 - Koukuuou O Mezase</nom>
                <nom region="us">Aerobiz Supersonic</nom>
                <nom region="jp">Air Management II : Koukuuou o Mezase</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">You have just been elected as the CEO of a brand new airline company that must compete against 3 other airlines for global dominance. Set up new routes, buy businesses, and manage all your resources including planes, cashflow, and company representatives.

The basic premise of the game is the same as that of the original Aerobiz, but this time you have more planes to choose from, more city airports spanned over 7 different global regions, and 4 different time period scenarios complete with historically accurate political relationships and events.

Do you have what it takes to make your company fly high? Or will it crash and burn?</synopsis>
            </synopsis>
            <medias>
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            <dates>
                <date region="us">1994</date>
                <date region="jp">1994</date>
            </dates>
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            <editeur id="192">Koei</editeur>
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                <genre id="40" principale="1" parentid="0" langue="en">Simulation</genre>
            </genres>
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            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="736" notgame="false">
            <path>hardbal3.zip</path>
            <noms>
                <nom region="ss">Al Michaels Announces Hardball 3</nom>
                <nom region="us">HardBall III</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The third game in the Hardball baseball series.  This revision features 256 colour VGA graphics, and announcer Al Michaels provides running commentary while you play.</synopsis>
            </synopsis>
            <medias>
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                <date region="eu">1993</date>
                <date region="us">1993</date>
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            <developpeur id="274">MindSpan</developpeur>
            <editeur id="70">Accolade</editeur>
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                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
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            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="109050" romid="758662" notgame="false">
            <path>aladdin2.zip</path>
            <noms>
                <nom region="ss">Aladdin 2</nom>
                <nom region="wor">Aladdin 2</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
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            <synopsis>
                <synopsis langue="en">Aladdin II is an unlicensed Mega Drive port of the SNES version of Disney's Aladdin, originally made by Capcom in 1994.
It was developed by an unknown company and was likely published by X Boy.
This port can be considered the "opposite" of Aladdin 2000, a port of Virgin's Aladdin to the SNES.
Some of Aladdin's moves as well as some of the enemy sprites can be found in Hercules 2, which was published by X Boy in 1999.</synopsis>
            </synopsis>
            <medias>
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                <date region="us">1993</date>
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            <editeur id="12477">X BOY</editeur>
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                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
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            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="34" romid="133745" notgame="false">
            <path>alexkiddu.zip</path>
            <noms>
                <nom region="ss">Alex Kidd In The Enchanted Castle</nom>
                <nom region="fr">Alex Kidd in the Enchanted Castle</nom>
                <nom region="us">Alex Kidd in the Enchanted Castle</nom>
                <nom region="jp">Alex Kidd : Tenkuu Majou</nom>
                <nom region="eu">Alex Kidd in the Enchanted Castle</nom>
                <nom region="kr">Alex Kidd : Cheongong Maseong</nom>
                <nom region="de">Alex Kidd in the Enchanted Castle</nom>
                <nom region="sp">Alex Kidd in the Enchanted Castle</nom>
                <nom region="pt">Alex Kidd in the Enchanted Castle</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>alexkidd.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Alex Kidd, resident of planet Aries, is the brother to the king. One day he comes across a rumor that his long lost father, King Thor, is alive and somewhere on the planet Paperock. 

Now Paperock is a place where you have to be good at the game of 'Paper, Rock and Scissors' to get anywhere. With that knowledge you must take control of Alex, guide him through the odd natured, unfriendly planet and help him find his father.</synopsis>
            </synopsis>
            <medias>
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            </medias>
            <dates>
                <date region="fr">1989</date>
                <date region="eu">1990</date>
                <date region="us">1989</date>
                <date region="jp">1989</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>11</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="34" romid="176843" notgame="false">
            <path>alexkidd.zip</path>
            <noms>
                <nom region="ss">Alex Kidd In The Enchanted Castle</nom>
                <nom region="fr">Alex Kidd in the Enchanted Castle</nom>
                <nom region="us">Alex Kidd in the Enchanted Castle</nom>
                <nom region="jp">Alex Kidd : Tenkuu Majou</nom>
                <nom region="eu">Alex Kidd in the Enchanted Castle</nom>
                <nom region="kr">Alex Kidd : Cheongong Maseong</nom>
                <nom region="de">Alex Kidd in the Enchanted Castle</nom>
                <nom region="sp">Alex Kidd in the Enchanted Castle</nom>
                <nom region="pt">Alex Kidd in the Enchanted Castle</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Alex Kidd, resident of planet Aries, is the brother to the king. One day he comes across a rumor that his long lost father, King Thor, is alive and somewhere on the planet Paperock. 

Now Paperock is a place where you have to be good at the game of 'Paper, Rock and Scissors' to get anywhere. With that knowledge you must take control of Alex, guide him through the odd natured, unfriendly planet and help him find his father.</synopsis>
            </synopsis>
            <medias>
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            <dates>
                <date region="fr">1989</date>
                <date region="eu">1990</date>
                <date region="us">1989</date>
                <date region="jp">1989</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>11</note>
            <rotation>0</rotation>
        </jeu>
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            <noms>
                <nom region="ss">Alex Kidd In The Enchanted Castle</nom>
                <nom region="fr">Alex Kidd in the Enchanted Castle</nom>
                <nom region="us">Alex Kidd in the Enchanted Castle</nom>
                <nom region="jp">Alex Kidd : Tenkuu Majou</nom>
                <nom region="eu">Alex Kidd in the Enchanted Castle</nom>
                <nom region="kr">Alex Kidd : Cheongong Maseong</nom>
                <nom region="de">Alex Kidd in the Enchanted Castle</nom>
                <nom region="sp">Alex Kidd in the Enchanted Castle</nom>
                <nom region="pt">Alex Kidd in the Enchanted Castle</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>alexkidd.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Alex Kidd, resident of planet Aries, is the brother to the king. One day he comes across a rumor that his long lost father, King Thor, is alive and somewhere on the planet Paperock. 

Now Paperock is a place where you have to be good at the game of 'Paper, Rock and Scissors' to get anywhere. With that knowledge you must take control of Alex, guide him through the odd natured, unfriendly planet and help him find his father.</synopsis>
            </synopsis>
            <medias>
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            </medias>
            <dates>
                <date region="fr">1989</date>
                <date region="eu">1990</date>
                <date region="us">1989</date>
                <date region="jp">1989</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
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            <topstaff>0</topstaff>
            <note>11</note>
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        </jeu>
        <jeu id="34" romid="133744" notgame="false">
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            <noms>
                <nom region="ss">Alex Kidd In The Enchanted Castle</nom>
                <nom region="fr">Alex Kidd in the Enchanted Castle</nom>
                <nom region="us">Alex Kidd in the Enchanted Castle</nom>
                <nom region="jp">Alex Kidd : Tenkuu Majou</nom>
                <nom region="eu">Alex Kidd in the Enchanted Castle</nom>
                <nom region="kr">Alex Kidd : Cheongong Maseong</nom>
                <nom region="de">Alex Kidd in the Enchanted Castle</nom>
                <nom region="sp">Alex Kidd in the Enchanted Castle</nom>
                <nom region="pt">Alex Kidd in the Enchanted Castle</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>alexkidd.zip</cloneof>
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                <synopsis langue="en">Alex Kidd, resident of planet Aries, is the brother to the king. One day he comes across a rumor that his long lost father, King Thor, is alive and somewhere on the planet Paperock. 

Now Paperock is a place where you have to be good at the game of 'Paper, Rock and Scissors' to get anywhere. With that knowledge you must take control of Alex, guide him through the odd natured, unfriendly planet and help him find his father.</synopsis>
            </synopsis>
            <medias>
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            <dates>
                <date region="fr">1989</date>
                <date region="eu">1990</date>
                <date region="us">1989</date>
                <date region="jp">1989</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
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                <nom region="fr">Alex Kidd in the Enchanted Castle</nom>
                <nom region="us">Alex Kidd in the Enchanted Castle</nom>
                <nom region="jp">Alex Kidd : Tenkuu Majou</nom>
                <nom region="eu">Alex Kidd in the Enchanted Castle</nom>
                <nom region="kr">Alex Kidd : Cheongong Maseong</nom>
                <nom region="de">Alex Kidd in the Enchanted Castle</nom>
                <nom region="sp">Alex Kidd in the Enchanted Castle</nom>
                <nom region="pt">Alex Kidd in the Enchanted Castle</nom>
            </noms>
            <regions>
                <region>kr</region>
            </regions>
            <cloneof>alexkidd.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Alex Kidd, resident of planet Aries, is the brother to the king. One day he comes across a rumor that his long lost father, King Thor, is alive and somewhere on the planet Paperock. 

Now Paperock is a place where you have to be good at the game of 'Paper, Rock and Scissors' to get anywhere. With that knowledge you must take control of Alex, guide him through the odd natured, unfriendly planet and help him find his father.</synopsis>
            </synopsis>
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            </medias>
            <dates>
                <date region="fr">1989</date>
                <date region="eu">1990</date>
                <date region="us">1989</date>
                <date region="jp">1989</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>11</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="130" romid="176844" notgame="false">
            <path>alien3a.zip</path>
            <noms>
                <nom region="ss">Alien 3</nom>
                <nom region="us">Alien 3</nom>
                <nom region="eu">Alien 3</nom>
                <nom region="wor">Alien 3</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>us</region>
                <region>wor</region>
            </regions>
            <cloneof>alien3.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Alien³ is a video game based on the movie sequel of the same name. The plot of the movie picks up directly after the end of Aliens. Ellen Ripley, the main character of the Alien series, is in cryo-sleep aboard the space ship Sulaco. Unfortunately, an alien or two has stowed away on the Sulaco, and wreaked havoc within the ship.  Thus, it crash lands on the prison colony planet Fiorina 161.  Ripley and the unarmed prisoners have to figure out a way to survive the aliens terrorizing the colony until help arrives.

The game play of the various Alien³ conversions varies from platform to platform. The Genesis Alien³ game is a side-scrolling action game with large maze-like levels. In each level, you have to rescue all the trapped prisoners and then make your way to the exit, all while surviving multiple alien attacks.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="17549c9f" md5="3d36dd2ed402c9ff17a12309231139df" sha1="d26a144351c24016c16f6935a0b78577b2a52398" format="mp4" support="">media/video/alien3a.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="c55dd172" md5="321fa3e2b1096a9e20bfa6cfc92ad077" sha1="f1aa089d080a32e2b408f1d666ab8ab29d3fb115" format="png" support="">media/mixrbv2/alien3a.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="3ce9cb2d" md5="d128b1a42546b1d4d1d8502f007c4c1a" sha1="92010d845335b22f6ce446b6e8212c81e7a91e19" format="png" support="">media/mixrbv2/alien3a.png</media>
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            </medias>
            <dates>
                <date region="us">1992</date>
                <date region="eu">1993</date>
                <date region="wor">1992</date>
            </dates>
            <developpeur id="74">Arena Entertainment</developpeur>
            <editeur id="17097">Acclaim</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="130" romid="554554" notgame="false">
            <path>alien3.zip</path>
            <noms>
                <nom region="ss">Alien 3</nom>
                <nom region="us">Alien 3</nom>
                <nom region="eu">Alien 3</nom>
                <nom region="wor">Alien 3</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Alien³ is a video game based on the movie sequel of the same name. The plot of the movie picks up directly after the end of Aliens. Ellen Ripley, the main character of the Alien series, is in cryo-sleep aboard the space ship Sulaco. Unfortunately, an alien or two has stowed away on the Sulaco, and wreaked havoc within the ship.  Thus, it crash lands on the prison colony planet Fiorina 161.  Ripley and the unarmed prisoners have to figure out a way to survive the aliens terrorizing the colony until help arrives.

The game play of the various Alien³ conversions varies from platform to platform. The Genesis Alien³ game is a side-scrolling action game with large maze-like levels. In each level, you have to rescue all the trapped prisoners and then make your way to the exit, all while surviving multiple alien attacks.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="17549c9f" md5="3d36dd2ed402c9ff17a12309231139df" sha1="d26a144351c24016c16f6935a0b78577b2a52398" format="mp4" support="">media/video/alien3.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="c55dd172" md5="321fa3e2b1096a9e20bfa6cfc92ad077" sha1="f1aa089d080a32e2b408f1d666ab8ab29d3fb115" format="png" support="">media/mixrbv2/alien3.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="3ce9cb2d" md5="d128b1a42546b1d4d1d8502f007c4c1a" sha1="92010d845335b22f6ce446b6e8212c81e7a91e19" format="png" support="">media/mixrbv2/alien3.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="c55dd172" md5="321fa3e2b1096a9e20bfa6cfc92ad077" sha1="f1aa089d080a32e2b408f1d666ab8ab29d3fb115" format="png" support="">media/mixrbv2/alien3.png</media>
            </medias>
            <dates>
                <date region="us">1992</date>
                <date region="eu">1993</date>
                <date region="wor">1992</date>
            </dates>
            <developpeur id="74">Arena Entertainment</developpeur>
            <editeur id="17097">Acclaim</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="36" romid="133747" notgame="false">
            <path>aliensol.zip</path>
            <noms>
                <nom region="ss">Alien Soldier</nom>
                <nom region="jp">Alien Soldier</nom>
                <nom region="eu">Alien Soldier</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">In the year 2015 the planet Sierra is in the grips of Xi-Tiger's Scarlet terrorists. All hope now lies with Epsilon-Eagle, a fearsome warrior with a lethal arsenal. Armed with all the hardware you can carry, blast, shoot and burn through level after level of incredible cyber-action before confronting the mighty Xi-Tiger.
Various weapons to pick up and loads of boss battles. Each boss has it's own weakness, which you must exploit. You can change forms to vary your attack pattern.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="6bcda29f" md5="1225857345036d7ed4a4304a66a3b354" sha1="c25c14990bfbe0ee60a8b002a3ce7def2dcabf7e" format="mp4" support="">media/video/aliensol.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="24a65e6c" md5="a036d7b2c3200c8537f7ee9dc57aac41" sha1="27ce30052791a774e54f37692a848335bc43c342" format="png" support="">media/mixrbv2/aliensol.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="2f783ff3" md5="3715d12efcac71d1ef428b3d211c4b4a" sha1="c9ffe06620fb96f91f7fef139aeaa7c7c931dd45" format="png" support="">media/mixrbv2/aliensol.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="f8a7933d" md5="ec0950b7904d6912e711d1c2bb85075c" sha1="2a99228d0980f39c605cf524da84cb2798a03457" format="png" support="">media/mixrbv2/aliensol.png</media>
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            </medias>
            <dates>
                <date region="fr">1995</date>
                <date region="jp">1995</date>
                <date region="eu">1995</date>
            </dates>
            <developpeur id="23">Treasure</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>1</topstaff>
            <note>18</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="36" romid="176845" notgame="false">
            <path>aliensolj.zip</path>
            <noms>
                <nom region="ss">Alien Soldier</nom>
                <nom region="jp">Alien Soldier</nom>
                <nom region="eu">Alien Soldier</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>aliensol.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">In the year 2015 the planet Sierra is in the grips of Xi-Tiger's Scarlet terrorists. All hope now lies with Epsilon-Eagle, a fearsome warrior with a lethal arsenal. Armed with all the hardware you can carry, blast, shoot and burn through level after level of incredible cyber-action before confronting the mighty Xi-Tiger.
Various weapons to pick up and loads of boss battles. Each boss has it's own weakness, which you must exploit. You can change forms to vary your attack pattern.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="6bcda29f" md5="1225857345036d7ed4a4304a66a3b354" sha1="c25c14990bfbe0ee60a8b002a3ce7def2dcabf7e" format="mp4" support="">media/video/aliensolj.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="24a65e6c" md5="a036d7b2c3200c8537f7ee9dc57aac41" sha1="27ce30052791a774e54f37692a848335bc43c342" format="png" support="">media/mixrbv2/aliensolj.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="2f783ff3" md5="3715d12efcac71d1ef428b3d211c4b4a" sha1="c9ffe06620fb96f91f7fef139aeaa7c7c931dd45" format="png" support="">media/mixrbv2/aliensolj.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="f8a7933d" md5="ec0950b7904d6912e711d1c2bb85075c" sha1="2a99228d0980f39c605cf524da84cb2798a03457" format="png" support="">media/mixrbv2/aliensolj.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="24a65e6c" md5="a036d7b2c3200c8537f7ee9dc57aac41" sha1="27ce30052791a774e54f37692a848335bc43c342" format="png" support="">media/mixrbv2/aliensolj.png</media>
            </medias>
            <dates>
                <date region="fr">1995</date>
                <date region="jp">1995</date>
                <date region="eu">1995</date>
            </dates>
            <developpeur id="23">Treasure</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>1</topstaff>
            <note>18</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="106" romid="133748" notgame="false">
            <path>astorm.zip</path>
            <noms>
                <nom region="ss">Alien Storm</nom>
                <nom region="wor">Alien Storm</nom>
            </noms>
            <regions>
                <region>wor</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The aliens are invading Earth, and it's up to the "Alien Busters" to wipe them out and destroy their creator. The Busters consist of Karla, Gordon, and Scooter. Each one of them have their own weapons and special attacks.

When you start the game, you can select any one of these characters to play as. There are six missions to complete (eight in the Genesis version) with several stages, and each mission has you blasting aliens all the way to the end, from the streets to the mother ship where you'll meet the mother of all aliens. Unfortunately, blasting these aliens will not be an easy task, as they get tougher in every mission, and are capable of hiding into objects such as plants, postboxes, trashcans, drums, and several others. Each mission has an objective such as rescuing people destroying an UFO.

When you deal with a few aliens, flying heads will appear, which you can shoot to collect life or energy (by the way, life is important to you, since if yours get empty, you're dead). However, rather than using your ordinary weapons, you can use the special attacks that are enough to kill aliens you currently see. These types of attack vary depending on the character you choose at the start of the game. For instance, Gordon summons a U.S. Air Force Jet that drop bombs across the street, while Scooter is able to teleport out of his present location, and leave a series of bombs that will blow up aliens on sight, he will then re-appear. However, using your character's special attack uses up a lot of energy, and if you have little or no energy, you can't use it.

At the end of some missions is an alien boss, which you must destroy in order to complete the mission. Also, at the end of every one, you have to enter buildings where you participate in a shooting gallery. The object is to kill aliens popping up from several locations with the building. 

You can play Alien Storm by yourself, or with another person.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="58611d67" md5="eebe4cac979d809fd8735e310da26e49" sha1="50d6059b78250c3ee88dac91e32cbd515c251811" format="mp4" support="">media/video/astorm.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="a0c2d618" md5="ccb1b03405321ff04d40bfc767a64ae2" sha1="07992dadf5eddb326643a3c152ed26b997a11c38" format="png" support="">media/mixrbv2/astorm.png</media>
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            </medias>
            <dates>
                <date region="fr">1991</date>
                <date region="us">1991</date>
                <date region="eu">1991</date>
                <date region="jp">1991</date>
                <date region="wor">1991</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="1" principale="1" parentid="0" langue="en">Beat'em Up</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="53" romid="176846" notgame="false">
            <path>alisiad.zip</path>
            <noms>
                <nom region="ss">Alisia Dragoon</nom>
                <nom region="us">Alisia Dragoon</nom>
                <nom region="jp">Alisia Dragoon</nom>
                <nom region="eu">Alisia Dragoon</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The pace is intense. Enemies come at Alisia from everywhere. And nowhere. Battle hordes of crazed barbarians, mow down mobs of poisonous centipedes, and slay squadrons of winged gargoyles. Blast enemies in waves or one by one with multi-directional, auto-targeting laser fire.

Recruit killer companions like the DragonFrye, Ball O'Fire, Thunder Raven and Boomerang Lizard. Use them to hurl blistering boomerangs, fireballs, and electrical attacks. With Alisia's super-tough fighting skills, fry enemies to a crisp. And prove once and for all that you can go hand-to-hand with evil and come out the champion!</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="9b52b1e6" md5="3a194f156636e0f40839a4f136a8ecc1" sha1="aa7fcc6afca47391bd4a7878d69e16fba9340db3" format="mp4" support="">media/video/alisiad.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="5bbc059e" md5="724a2c40567c62a1605c7c27669f41ba" sha1="e41538a7564a26a73aaffba3a6424ff6be045b08" format="png" support="">media/mixrbv2/alisiad.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="e4eab82a" md5="792c29551c95c4b61575aed376a7e77e" sha1="4baf1963dd2582ebbbb6767e9eaf95d7d1ad137d" format="png" support="">media/mixrbv2/alisiad.png</media>
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                <media parent="jeu" type="mixrbv2" region="wor" crc="5bbc059e" md5="724a2c40567c62a1605c7c27669f41ba" sha1="e41538a7564a26a73aaffba3a6424ff6be045b08" format="png" support="">media/mixrbv2/alisiad.png</media>
            </medias>
            <dates>
                <date region="fr">1992</date>
                <date region="eu">1992</date>
                <date region="us">1992</date>
                <date region="jp">1992</date>
            </dates>
            <developpeur id="35">Game Arts</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="53" romid="133749" notgame="false">
            <path>alisiadu.zip</path>
            <noms>
                <nom region="ss">Alisia Dragoon</nom>
                <nom region="us">Alisia Dragoon</nom>
                <nom region="jp">Alisia Dragoon</nom>
                <nom region="eu">Alisia Dragoon</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>alisiad.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The pace is intense. Enemies come at Alisia from everywhere. And nowhere. Battle hordes of crazed barbarians, mow down mobs of poisonous centipedes, and slay squadrons of winged gargoyles. Blast enemies in waves or one by one with multi-directional, auto-targeting laser fire.

Recruit killer companions like the DragonFrye, Ball O'Fire, Thunder Raven and Boomerang Lizard. Use them to hurl blistering boomerangs, fireballs, and electrical attacks. With Alisia's super-tough fighting skills, fry enemies to a crisp. And prove once and for all that you can go hand-to-hand with evil and come out the champion!</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="9b52b1e6" md5="3a194f156636e0f40839a4f136a8ecc1" sha1="aa7fcc6afca47391bd4a7878d69e16fba9340db3" format="mp4" support="">media/video/alisiadu.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="5bbc059e" md5="724a2c40567c62a1605c7c27669f41ba" sha1="e41538a7564a26a73aaffba3a6424ff6be045b08" format="png" support="">media/mixrbv2/alisiadu.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="e4eab82a" md5="792c29551c95c4b61575aed376a7e77e" sha1="4baf1963dd2582ebbbb6767e9eaf95d7d1ad137d" format="png" support="">media/mixrbv2/alisiadu.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="099a6389" md5="1f8c1bb71af425bfdc8a012a42b71757" sha1="cae89223d0106787dea12169f27d2a255430a589" format="png" support="">media/mixrbv2/alisiadu.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="5bbc059e" md5="724a2c40567c62a1605c7c27669f41ba" sha1="e41538a7564a26a73aaffba3a6424ff6be045b08" format="png" support="">media/mixrbv2/alisiadu.png</media>
            </medias>
            <dates>
                <date region="fr">1992</date>
                <date region="eu">1992</date>
                <date region="us">1992</date>
                <date region="jp">1992</date>
            </dates>
            <developpeur id="35">Game Arts</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="53" romid="176847" notgame="false">
            <path>alisiadj.zip</path>
            <noms>
                <nom region="ss">Alisia Dragoon</nom>
                <nom region="us">Alisia Dragoon</nom>
                <nom region="jp">Alisia Dragoon</nom>
                <nom region="eu">Alisia Dragoon</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>alisiad.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The pace is intense. Enemies come at Alisia from everywhere. And nowhere. Battle hordes of crazed barbarians, mow down mobs of poisonous centipedes, and slay squadrons of winged gargoyles. Blast enemies in waves or one by one with multi-directional, auto-targeting laser fire.

Recruit killer companions like the DragonFrye, Ball O'Fire, Thunder Raven and Boomerang Lizard. Use them to hurl blistering boomerangs, fireballs, and electrical attacks. With Alisia's super-tough fighting skills, fry enemies to a crisp. And prove once and for all that you can go hand-to-hand with evil and come out the champion!</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="9b52b1e6" md5="3a194f156636e0f40839a4f136a8ecc1" sha1="aa7fcc6afca47391bd4a7878d69e16fba9340db3" format="mp4" support="">media/video/alisiadj.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="5bbc059e" md5="724a2c40567c62a1605c7c27669f41ba" sha1="e41538a7564a26a73aaffba3a6424ff6be045b08" format="png" support="">media/mixrbv2/alisiadj.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="e4eab82a" md5="792c29551c95c4b61575aed376a7e77e" sha1="4baf1963dd2582ebbbb6767e9eaf95d7d1ad137d" format="png" support="">media/mixrbv2/alisiadj.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="099a6389" md5="1f8c1bb71af425bfdc8a012a42b71757" sha1="cae89223d0106787dea12169f27d2a255430a589" format="png" support="">media/mixrbv2/alisiadj.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="5bbc059e" md5="724a2c40567c62a1605c7c27669f41ba" sha1="e41538a7564a26a73aaffba3a6424ff6be045b08" format="png" support="">media/mixrbv2/alisiadj.png</media>
            </medias>
            <dates>
                <date region="fr">1992</date>
                <date region="eu">1992</date>
                <date region="us">1992</date>
                <date region="jp">1992</date>
            </dates>
            <developpeur id="35">Game Arts</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="15" romid="134138" notgame="false">
            <path>juuouki1.zip</path>
            <noms>
                <nom region="ss">Altered Beast</nom>
                <nom region="us">Altered Beast</nom>
                <nom region="jp">Juuouki</nom>
                <nom region="eu">Altered Beast</nom>
                <nom region="wor">Altered Beast</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>altbeast.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">In this coin-op conversion, you are a hero raised from the dead by the god Zeus to rescue his daughter Athena. With a scenery inspired by Ancient Greece, you have to fight hordes of undead and demons, with a boss at the end of each level until you meet the god Neff, who holds the girl captive.

The title refers to your shapeshifting abilities. In this platformer, you can collect spirit balls by defeating two-headed wolves, allowing you to mutate into different beasts such as a werewolf, a dragon, a tiger, a bear and others depending on the version. Each form, tied to a level, comes with special abilities such as flight and powerful attacks, easily superseding the basic set of punches and kicks in your human form.

The game can be played in singleplayer mode, or in same-screen multiplayer co-op mode.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="8b2aadef" md5="d0f92fcf59c0235253f5f31e0e22fb8d" sha1="e92087967ebe14f9e98e032002e8317cac7f74bc" format="mp4" support="">media/video/juuouki1.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="c248adc3" md5="4a0f14637cc5ca7a738a25fca7358ae3" sha1="8e7fbc4a97b25535d603d3545c8255e069ffe3a5" format="png" support="">media/mixrbv2/juuouki1.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="d06672e2" md5="e141eafef0a4d6a39cf22fdcf89a047b" sha1="adc29255fe04e75ed8e7e3e0d306b33b560c17d7" format="png" support="">media/mixrbv2/juuouki1.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="f2c7ad89" md5="9b87468ef2830ca17a12335b64573607" sha1="d7400202ed9f85b7761af63cd25d6f3257008e11" format="png" support="">media/mixrbv2/juuouki1.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="c853a19a" md5="7047a1138fc375cfa9700932093e596a" sha1="d87aa888a6030dcce4a2e6ec2c275f4e2ef220e1" format="png" support="">media/mixrbv2/juuouki1.png</media>
            </medias>
            <dates>
                <date region="jp">1988</date>
                <date region="us">1989</date>
                <date region="eu">1990</date>
                <date region="wor">1988</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="1" principale="1" parentid="0" langue="en">Beat'em Up</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="15" notgame="false">
            <path>juuouki.zip</path>
            <noms>
                <nom region="ss">Altered Beast</nom>
                <nom region="us">Altered Beast</nom>
                <nom region="jp">Juuouki</nom>
                <nom region="eu">Altered Beast</nom>
                <nom region="wor">Altered Beast</nom>
            </noms>
            <cloneof>altbeast.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">In this coin-op conversion, you are a hero raised from the dead by the god Zeus to rescue his daughter Athena. With a scenery inspired by Ancient Greece, you have to fight hordes of undead and demons, with a boss at the end of each level until you meet the god Neff, who holds the girl captive.

The title refers to your shapeshifting abilities. In this platformer, you can collect spirit balls by defeating two-headed wolves, allowing you to mutate into different beasts such as a werewolf, a dragon, a tiger, a bear and others depending on the version. Each form, tied to a level, comes with special abilities such as flight and powerful attacks, easily superseding the basic set of punches and kicks in your human form.

The game can be played in singleplayer mode, or in same-screen multiplayer co-op mode.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="8b2aadef" md5="d0f92fcf59c0235253f5f31e0e22fb8d" sha1="e92087967ebe14f9e98e032002e8317cac7f74bc" format="mp4" support="">media/video/juuouki.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="c248adc3" md5="4a0f14637cc5ca7a738a25fca7358ae3" sha1="8e7fbc4a97b25535d603d3545c8255e069ffe3a5" format="png" support="">media/mixrbv2/juuouki.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="d06672e2" md5="e141eafef0a4d6a39cf22fdcf89a047b" sha1="adc29255fe04e75ed8e7e3e0d306b33b560c17d7" format="png" support="">media/mixrbv2/juuouki.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="f2c7ad89" md5="9b87468ef2830ca17a12335b64573607" sha1="d7400202ed9f85b7761af63cd25d6f3257008e11" format="png" support="">media/mixrbv2/juuouki.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="c853a19a" md5="7047a1138fc375cfa9700932093e596a" sha1="d87aa888a6030dcce4a2e6ec2c275f4e2ef220e1" format="png" support="">media/mixrbv2/juuouki.png</media>
            </medias>
            <dates>
                <date region="jp">1988</date>
                <date region="us">1989</date>
                <date region="eu">1990</date>
                <date region="wor">1988</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="1" principale="1" parentid="0" langue="en">Beat'em Up</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="15" romid="133750" notgame="false">
            <path>altbeast.zip</path>
            <noms>
                <nom region="ss">Altered Beast</nom>
                <nom region="us">Altered Beast</nom>
                <nom region="jp">Juuouki</nom>
                <nom region="eu">Altered Beast</nom>
                <nom region="wor">Altered Beast</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>us</region>
                <region>wor</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">In this coin-op conversion, you are a hero raised from the dead by the god Zeus to rescue his daughter Athena. With a scenery inspired by Ancient Greece, you have to fight hordes of undead and demons, with a boss at the end of each level until you meet the god Neff, who holds the girl captive.

The title refers to your shapeshifting abilities. In this platformer, you can collect spirit balls by defeating two-headed wolves, allowing you to mutate into different beasts such as a werewolf, a dragon, a tiger, a bear and others depending on the version. Each form, tied to a level, comes with special abilities such as flight and powerful attacks, easily superseding the basic set of punches and kicks in your human form.

The game can be played in singleplayer mode, or in same-screen multiplayer co-op mode.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="8b2aadef" md5="d0f92fcf59c0235253f5f31e0e22fb8d" sha1="e92087967ebe14f9e98e032002e8317cac7f74bc" format="mp4" support="">media/video/altbeast.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="c248adc3" md5="4a0f14637cc5ca7a738a25fca7358ae3" sha1="8e7fbc4a97b25535d603d3545c8255e069ffe3a5" format="png" support="">media/mixrbv2/altbeast.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="d06672e2" md5="e141eafef0a4d6a39cf22fdcf89a047b" sha1="adc29255fe04e75ed8e7e3e0d306b33b560c17d7" format="png" support="">media/mixrbv2/altbeast.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="f2c7ad89" md5="9b87468ef2830ca17a12335b64573607" sha1="d7400202ed9f85b7761af63cd25d6f3257008e11" format="png" support="">media/mixrbv2/altbeast.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="c853a19a" md5="7047a1138fc375cfa9700932093e596a" sha1="d87aa888a6030dcce4a2e6ec2c275f4e2ef220e1" format="png" support="">media/mixrbv2/altbeast.png</media>
            </medias>
            <dates>
                <date region="jp">1988</date>
                <date region="us">1989</date>
                <date region="eu">1990</date>
                <date region="wor">1988</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="1" principale="1" parentid="0" langue="en">Beat'em Up</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="685" romid="134650" notgame="false">
            <path>warrior.zip</path>
            <noms>
                <nom region="ss">Ambition Of Caesar</nom>
                <nom region="fr">Warrior of Rome</nom>
                <nom region="us">Warrior of Rome</nom>
                <nom region="jp">Caesar no Yabou</nom>
                <nom region="de">Warrior of Rome</nom>
                <nom region="sp">Warrior of Rome</nom>
                <nom region="pt">Warrior of Rome</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The player had four maps (based in Egypt) to command their troops over. Players are given control over each unit of troops on the Section Map. The player can select six different options for each troop unit including approach speed, retreat to allow the unit to regain strength or setting traps. Once the troops have encountered an enemy unit, the Battle Screen appears showing a side shot of the player's troops in combat. The player can save their game progress or use a password system at the end of a completed stage.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="b6f5c87a" md5="7db0edd490231c63b7a1758812f84a6d" sha1="db1dad934f9700a6c498f0474899a850d40036ce" format="mp4" support="">media/video/warrior.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="edbd35f2" md5="b22d0bc20583153886d84b319f830e04" sha1="657fa76c3749e61f895ffa69d0602f10eedf4d10" format="png" support="">media/mixrbv2/warrior.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="df2c4bea" md5="993032853512d0ea46993185e0d06280" sha1="3a0ca06d528689fa465d7e2245e131dda7e34972" format="png" support="">media/mixrbv2/warrior.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="e9dfb4c0" md5="6ad2c277d0ce9a070ffe467c8a5a9b2c" sha1="baa1c00d701c59fdd777398e7332cdb685b4be01" format="png" support="">media/mixrbv2/warrior.png</media>
            </medias>
            <dates>
                <date region="us">1991</date>
                <date region="jp">1991</date>
            </dates>
            <genres>
                <genre id="27" principale="1" parentid="0" langue="en">Strategy</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="685" romid="176903" notgame="false">
            <path>caesar.zip</path>
            <noms>
                <nom region="ss">Ambition Of Caesar</nom>
                <nom region="fr">Warrior of Rome</nom>
                <nom region="us">Warrior of Rome</nom>
                <nom region="jp">Caesar no Yabou</nom>
                <nom region="de">Warrior of Rome</nom>
                <nom region="sp">Warrior of Rome</nom>
                <nom region="pt">Warrior of Rome</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>warrior.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The player had four maps (based in Egypt) to command their troops over. Players are given control over each unit of troops on the Section Map. The player can select six different options for each troop unit including approach speed, retreat to allow the unit to regain strength or setting traps. Once the troops have encountered an enemy unit, the Battle Screen appears showing a side shot of the player's troops in combat. The player can save their game progress or use a password system at the end of a completed stage.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="b6f5c87a" md5="7db0edd490231c63b7a1758812f84a6d" sha1="db1dad934f9700a6c498f0474899a850d40036ce" format="mp4" support="">media/video/caesar.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="edbd35f2" md5="b22d0bc20583153886d84b319f830e04" sha1="657fa76c3749e61f895ffa69d0602f10eedf4d10" format="png" support="">media/mixrbv2/caesar.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="df2c4bea" md5="993032853512d0ea46993185e0d06280" sha1="3a0ca06d528689fa465d7e2245e131dda7e34972" format="png" support="">media/mixrbv2/caesar.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="e9dfb4c0" md5="6ad2c277d0ce9a070ffe467c8a5a9b2c" sha1="baa1c00d701c59fdd777398e7332cdb685b4be01" format="png" support="">media/mixrbv2/caesar.png</media>
            </medias>
            <dates>
                <date region="us">1991</date>
                <date region="jp">1991</date>
            </dates>
            <genres>
                <genre id="27" principale="1" parentid="0" langue="en">Strategy</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="512" romid="133751" notgame="false">
            <path>amerglad.zip</path>
            <noms>
                <nom region="ss">American Gladiators</nom>
                <nom region="us">American Gladiators</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">American Gladiators is licensed from the popular TV show of the same name. It features a series of events testing players' strength, speed and skill against a trained team of ten 'Gladiators', five male and five female. The female characters are Ice, Gold, Lace, Blaze and Zap, most of them know by their bodybuilding achievements. Main male characters are Turbo, Nitro (he featured several US National TV commercials), Gemini, Thunder and Laser (Mr. Montana on 1986).

In total there are seven events, all viewed from third-person views. The final one is the Eliminator assault course., in which you compete directly against an opponent.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="ece4a1e5" md5="b108dc81d37b270ddec70c4fac1d2c20" sha1="822b1e86088cdce6b69d22aace84f99aca1a7cdc" format="mp4" support="">media/video/amerglad.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="009a91c1" md5="e1f48e95342a91de6e2b2b7e057f8f12" sha1="51682aec9d231fc0675db876d7015bab2ec21d7d" format="png" support="">media/mixrbv2/amerglad.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="009a91c1" md5="e1f48e95342a91de6e2b2b7e057f8f12" sha1="51682aec9d231fc0675db876d7015bab2ec21d7d" format="png" support="">media/mixrbv2/amerglad.png</media>
            </medias>
            <dates>
                <date region="fr">1992</date>
                <date region="us">1993</date>
            </dates>
            <developpeur id="180">Imagitec Design</developpeur>
            <editeur id="179">GameTek</editeur>
            <genres>
                <genre id="14" principale="1" parentid="0" langue="en">Fight</genre>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="40" principale="1" parentid="0" langue="en">Simulation</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>5</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="422" romid="133752" notgame="false">
            <path>agassiu.zip</path>
            <noms>
                <nom region="ss">Andre Agassi Tennis</nom>
                <nom region="us">Andre Agassi Tennis</nom>
                <nom region="eu">Andre Agassi Tennis</nom>
                <nom region="wor">Andre Agassi Tennis</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>agassi.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">A game endorsed by the American player who stunned the tennis world in the early 90s with his "Image is everything" looks, sporting long hair, earrings and colorful shirts, Andre Agassi Tennis includes eight players (male and female and as as expected, only Agassi is a real player) rated according to movement speed and both accuracy and strength on serve, backhand and forehand.

Gameplay features all the usual moves: smashes, passing shots, volleys and all kinds of backhand and forehand plays, but unlike other games, precise positioning and timing are crucial to avoid hitting the ball outside the court, swinging the racket into thin air or more embarrassing, let the ball hit you on the head.
Three courts are available: Grass, Clay and Indoor (Sega versions  add a fourth, Hard), but the differences between them are minimal. Game modes change according to the version, with the 16-bit versions including a "Skins" game, where each point is worth a sum of money based on the number of times the ball was hit.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="e29d60df" md5="f3f3bf2b577517473739dc36a6a56138" sha1="40ce56654c6672560e979ba3892756dcbe5e0d73" format="mp4" support="">media/video/agassiu.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="c54f2ad4" md5="b28d15688916386d7eba09f58a750019" sha1="f40cc4f8bb58698d01a169e52a7d7bba7d922cbc" format="png" support="">media/mixrbv2/agassiu.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="5c864e0b" md5="e455160723b997f2222ed3adf6677f5a" sha1="c3f70a6e6e6f66fcb603075163c7f8b098b2763c" format="png" support="">media/mixrbv2/agassiu.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="c54f2ad4" md5="b28d15688916386d7eba09f58a750019" sha1="f40cc4f8bb58698d01a169e52a7d7bba7d922cbc" format="png" support="">media/mixrbv2/agassiu.png</media>
            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="us">1993</date>
                <date region="eu">1993</date>
                <date region="wor">1992</date>
            </dates>
            <developpeur id="117">Tecmagik</developpeur>
            <editeur id="117">Tecmagik</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>8</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="422" romid="176848" notgame="false">
            <path>agassi.zip</path>
            <noms>
                <nom region="ss">Andre Agassi Tennis</nom>
                <nom region="us">Andre Agassi Tennis</nom>
                <nom region="eu">Andre Agassi Tennis</nom>
                <nom region="wor">Andre Agassi Tennis</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">A game endorsed by the American player who stunned the tennis world in the early 90s with his "Image is everything" looks, sporting long hair, earrings and colorful shirts, Andre Agassi Tennis includes eight players (male and female and as as expected, only Agassi is a real player) rated according to movement speed and both accuracy and strength on serve, backhand and forehand.

Gameplay features all the usual moves: smashes, passing shots, volleys and all kinds of backhand and forehand plays, but unlike other games, precise positioning and timing are crucial to avoid hitting the ball outside the court, swinging the racket into thin air or more embarrassing, let the ball hit you on the head.
Three courts are available: Grass, Clay and Indoor (Sega versions  add a fourth, Hard), but the differences between them are minimal. Game modes change according to the version, with the 16-bit versions including a "Skins" game, where each point is worth a sum of money based on the number of times the ball was hit.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="e29d60df" md5="f3f3bf2b577517473739dc36a6a56138" sha1="40ce56654c6672560e979ba3892756dcbe5e0d73" format="mp4" support="">media/video/agassi.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="c54f2ad4" md5="b28d15688916386d7eba09f58a750019" sha1="f40cc4f8bb58698d01a169e52a7d7bba7d922cbc" format="png" support="">media/mixrbv2/agassi.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="5c864e0b" md5="e455160723b997f2222ed3adf6677f5a" sha1="c3f70a6e6e6f66fcb603075163c7f8b098b2763c" format="png" support="">media/mixrbv2/agassi.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="c54f2ad4" md5="b28d15688916386d7eba09f58a750019" sha1="f40cc4f8bb58698d01a169e52a7d7bba7d922cbc" format="png" support="">media/mixrbv2/agassi.png</media>
            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="us">1993</date>
                <date region="eu">1993</date>
                <date region="wor">1992</date>
            </dates>
            <developpeur id="117">Tecmagik</developpeur>
            <editeur id="117">Tecmagik</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>8</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="422" romid="176849" notgame="false">
            <path>agassiup.zip</path>
            <noms>
                <nom region="ss">Andre Agassi Tennis</nom>
                <nom region="us">Andre Agassi Tennis</nom>
                <nom region="eu">Andre Agassi Tennis</nom>
                <nom region="wor">Andre Agassi Tennis</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>wor</region>
            </regions>
            <cloneof>agassi.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">A game endorsed by the American player who stunned the tennis world in the early 90s with his "Image is everything" looks, sporting long hair, earrings and colorful shirts, Andre Agassi Tennis includes eight players (male and female and as as expected, only Agassi is a real player) rated according to movement speed and both accuracy and strength on serve, backhand and forehand.

Gameplay features all the usual moves: smashes, passing shots, volleys and all kinds of backhand and forehand plays, but unlike other games, precise positioning and timing are crucial to avoid hitting the ball outside the court, swinging the racket into thin air or more embarrassing, let the ball hit you on the head.
Three courts are available: Grass, Clay and Indoor (Sega versions  add a fourth, Hard), but the differences between them are minimal. Game modes change according to the version, with the 16-bit versions including a "Skins" game, where each point is worth a sum of money based on the number of times the ball was hit.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="e29d60df" md5="f3f3bf2b577517473739dc36a6a56138" sha1="40ce56654c6672560e979ba3892756dcbe5e0d73" format="mp4" support="">media/video/agassiup.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="c54f2ad4" md5="b28d15688916386d7eba09f58a750019" sha1="f40cc4f8bb58698d01a169e52a7d7bba7d922cbc" format="png" support="">media/mixrbv2/agassiup.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="5c864e0b" md5="e455160723b997f2222ed3adf6677f5a" sha1="c3f70a6e6e6f66fcb603075163c7f8b098b2763c" format="png" support="">media/mixrbv2/agassiup.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="c54f2ad4" md5="b28d15688916386d7eba09f58a750019" sha1="f40cc4f8bb58698d01a169e52a7d7bba7d922cbc" format="png" support="">media/mixrbv2/agassiup.png</media>
            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="us">1993</date>
                <date region="eu">1993</date>
                <date region="wor">1992</date>
            </dates>
            <developpeur id="117">Tecmagik</developpeur>
            <editeur id="117">Tecmagik</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>8</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="156" romid="176850" notgame="false">
            <path>animania.zip</path>
            <noms>
                <nom region="ss">Animaniacs</nom>
                <nom region="us">Animaniacs</nom>
                <nom region="eu">Animaniacs</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Animaniacs is a side-scrolling action/puzzle game based on the animated TV series of the same name.  The Warner kids, Yakko, Wakko, and Dot have escaped the water tower again and are on a quest to retrieve movie memorabilia from the Warner Bros. studio lot.  

There are 4 stages, and in each stage the Warners must work together to get past obstacles and enemies. Yakko can push or pull boxes, Wakko can use his hammer to smash things, and Dot can blow kisses to charm simple minded foes.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="082bb793" md5="408e4a16f11b2e695542d1d23c101cf0" sha1="d918a083fa76c39dc45aa8f204cc32b3ed4fe8e5" format="mp4" support="">media/video/animania.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="36b3c1da" md5="894a80fe44ad58fea28ea47a1dd790e3" sha1="89e6413297f33de2bad2157ab75cdf470a14ba88" format="png" support="">media/mixrbv2/animania.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="64eac895" md5="1cfe41ef7fb43aa5381d69352a9260e6" sha1="413bedaa7f0bbb9329c72e513d3d555ff89f4727" format="png" support="">media/mixrbv2/animania.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="36b3c1da" md5="894a80fe44ad58fea28ea47a1dd790e3" sha1="89e6413297f33de2bad2157ab75cdf470a14ba88" format="png" support="">media/mixrbv2/animania.png</media>
            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="us">1994</date>
                <date region="eu">1994</date>
            </dates>
            <developpeur id="26">Konami</developpeur>
            <editeur id="26">Konami</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="156" romid="133753" notgame="false">
            <path>animaniau.zip</path>
            <noms>
                <nom region="ss">Animaniacs</nom>
                <nom region="us">Animaniacs</nom>
                <nom region="eu">Animaniacs</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>animania.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Animaniacs is a side-scrolling action/puzzle game based on the animated TV series of the same name.  The Warner kids, Yakko, Wakko, and Dot have escaped the water tower again and are on a quest to retrieve movie memorabilia from the Warner Bros. studio lot.  

There are 4 stages, and in each stage the Warners must work together to get past obstacles and enemies. Yakko can push or pull boxes, Wakko can use his hammer to smash things, and Dot can blow kisses to charm simple minded foes.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="082bb793" md5="408e4a16f11b2e695542d1d23c101cf0" sha1="d918a083fa76c39dc45aa8f204cc32b3ed4fe8e5" format="mp4" support="">media/video/animaniau.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="36b3c1da" md5="894a80fe44ad58fea28ea47a1dd790e3" sha1="89e6413297f33de2bad2157ab75cdf470a14ba88" format="png" support="">media/mixrbv2/animaniau.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="64eac895" md5="1cfe41ef7fb43aa5381d69352a9260e6" sha1="413bedaa7f0bbb9329c72e513d3d555ff89f4727" format="png" support="">media/mixrbv2/animaniau.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="36b3c1da" md5="894a80fe44ad58fea28ea47a1dd790e3" sha1="89e6413297f33de2bad2157ab75cdf470a14ba88" format="png" support="">media/mixrbv2/animaniau.png</media>
            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="us">1994</date>
                <date region="eu">1994</date>
            </dates>
            <developpeur id="26">Konami</developpeur>
            <editeur id="26">Konami</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="10" romid="530342" notgame="false">
            <path>ootwp.zip</path>
            <noms>
                <nom region="ss">Another World</nom>
                <nom region="us">Out of this World</nom>
                <nom region="jp">Outer World</nom>
                <nom region="eu">Another World</nom>
            </noms>
            <cloneof>anotherw.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Out of This World (known as Another World in Europe and Outer World in Japan) is an action-adventure game designed and developed by Eric Chahi which thrusts the player into the role of a red-headed physicist trapped on an alien planet.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="b6375e93" md5="23f7aa16208dc39d5e5c2688c41db6c8" sha1="fabe53e3cf7bc21887259ad88546ebc654accdb9" format="mp4" support="">media/video/ootwp.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="e0ef52bc" md5="1f447fa3fd8d7e65fae0a6796a060dda" sha1="8e3ea22a59468e28db2d46797bf32a692d6efcf3" format="png" support="">media/mixrbv2/ootwp.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="4d8d6cd8" md5="ace1147095c96228ad6936d8a43f32aa" sha1="ae22cacdc61ed5c24649089c571c36a7bc3c8303" format="png" support="">media/mixrbv2/ootwp.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="e0ef52bc" md5="1f447fa3fd8d7e65fae0a6796a060dda" sha1="8e3ea22a59468e28db2d46797bf32a692d6efcf3" format="png" support="">media/mixrbv2/ootwp.png</media>
            </medias>
            <dates>
                <date region="fr">1992</date>
                <date region="eu">1993</date>
                <date region="us">1993</date>
            </dates>
            <developpeur id="9">Delphine Software International</developpeur>
            <editeur id="18403">Delphine - Virgin</editeur>
            <genres>
                <genre id="13" principale="1" parentid="0" langue="en">Adventure</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="10" romid="134303" notgame="false">
            <path>ootw.zip</path>
            <noms>
                <nom region="ss">Another World</nom>
                <nom region="us">Out of this World</nom>
                <nom region="jp">Outer World</nom>
                <nom region="eu">Another World</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>anotherw.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Out of This World (known as Another World in Europe and Outer World in Japan) is an action-adventure game designed and developed by Eric Chahi which thrusts the player into the role of a red-headed physicist trapped on an alien planet.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="b6375e93" md5="23f7aa16208dc39d5e5c2688c41db6c8" sha1="fabe53e3cf7bc21887259ad88546ebc654accdb9" format="mp4" support="">media/video/ootw.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="e0ef52bc" md5="1f447fa3fd8d7e65fae0a6796a060dda" sha1="8e3ea22a59468e28db2d46797bf32a692d6efcf3" format="png" support="">media/mixrbv2/ootw.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="4d8d6cd8" md5="ace1147095c96228ad6936d8a43f32aa" sha1="ae22cacdc61ed5c24649089c571c36a7bc3c8303" format="png" support="">media/mixrbv2/ootw.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="e0ef52bc" md5="1f447fa3fd8d7e65fae0a6796a060dda" sha1="8e3ea22a59468e28db2d46797bf32a692d6efcf3" format="png" support="">media/mixrbv2/ootw.png</media>
            </medias>
            <dates>
                <date region="fr">1992</date>
                <date region="eu">1993</date>
                <date region="us">1993</date>
            </dates>
            <developpeur id="9">Delphine Software International</developpeur>
            <editeur id="18403">Delphine - Virgin</editeur>
            <genres>
                <genre id="13" principale="1" parentid="0" langue="en">Adventure</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="10" romid="176851" notgame="false">
            <path>anotherw.zip</path>
            <noms>
                <nom region="ss">Another World</nom>
                <nom region="us">Out of this World</nom>
                <nom region="jp">Outer World</nom>
                <nom region="eu">Another World</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Out of This World (known as Another World in Europe and Outer World in Japan) is an action-adventure game designed and developed by Eric Chahi which thrusts the player into the role of a red-headed physicist trapped on an alien planet.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="b6375e93" md5="23f7aa16208dc39d5e5c2688c41db6c8" sha1="fabe53e3cf7bc21887259ad88546ebc654accdb9" format="mp4" support="">media/video/anotherw.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="e0ef52bc" md5="1f447fa3fd8d7e65fae0a6796a060dda" sha1="8e3ea22a59468e28db2d46797bf32a692d6efcf3" format="png" support="">media/mixrbv2/anotherw.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="4d8d6cd8" md5="ace1147095c96228ad6936d8a43f32aa" sha1="ae22cacdc61ed5c24649089c571c36a7bc3c8303" format="png" support="">media/mixrbv2/anotherw.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="e0ef52bc" md5="1f447fa3fd8d7e65fae0a6796a060dda" sha1="8e3ea22a59468e28db2d46797bf32a692d6efcf3" format="png" support="">media/mixrbv2/anotherw.png</media>
            </medias>
            <dates>
                <date region="fr">1992</date>
                <date region="eu">1993</date>
                <date region="us">1993</date>
            </dates>
            <developpeur id="9">Delphine Software International</developpeur>
            <editeur id="18403">Delphine - Virgin</editeur>
            <genres>
                <genre id="13" principale="1" parentid="0" langue="en">Adventure</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="640" romid="134042" notgame="false">
            <path>genghis2.zip</path>
            <noms>
                <nom region="ss">Aoki Ookami To Shiroki Meshika - Genchou Hishi</nom>
                <nom region="us">Genghis Khan II : Clan of the Gray Wolf</nom>
                <nom region="jp">Aoki Ookami to Shiroki Mejika : Genchou Hishi</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">As in the first part you could participate in two conquests: Mongol conquest and world conquest. In the first you must unite all the little tribes of the country. The world conquest is more complex: You must use all your senses to make the world as you wish.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="26eea59a" md5="cca51cbba45b5e26abd844c009026071" sha1="c15026a3e12c0f52c339586f32d3460133a0f552" format="mp4" support="">media/video/genghis2.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="00911e58" md5="8c80e0311022ec1ff9e6a48bb7c74156" sha1="404f3e204dfdc7062c0f762e580e380f6c8b8485" format="png" support="">media/mixrbv2/genghis2.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="00911e58" md5="8c80e0311022ec1ff9e6a48bb7c74156" sha1="404f3e204dfdc7062c0f762e580e380f6c8b8485" format="png" support="">media/mixrbv2/genghis2.png</media>
            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="jp">1993</date>
            </dates>
            <developpeur id="192">Koei</developpeur>
            <editeur id="192">Koei</editeur>
            <genres>
                <genre id="27" principale="1" parentid="0" langue="en">Strategy</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>11</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="640" romid="133754" notgame="false">
            <path>genchohi.zip</path>
            <noms>
                <nom region="ss">Aoki Ookami To Shiroki Meshika - Genchou Hishi</nom>
                <nom region="us">Genghis Khan II : Clan of the Gray Wolf</nom>
                <nom region="jp">Aoki Ookami to Shiroki Mejika : Genchou Hishi</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>genghis2.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">As in the first part you could participate in two conquests: Mongol conquest and world conquest. In the first you must unite all the little tribes of the country. The world conquest is more complex: You must use all your senses to make the world as you wish.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="26eea59a" md5="cca51cbba45b5e26abd844c009026071" sha1="c15026a3e12c0f52c339586f32d3460133a0f552" format="mp4" support="">media/video/genchohi.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="00911e58" md5="8c80e0311022ec1ff9e6a48bb7c74156" sha1="404f3e204dfdc7062c0f762e580e380f6c8b8485" format="png" support="">media/mixrbv2/genchohi.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="00911e58" md5="8c80e0311022ec1ff9e6a48bb7c74156" sha1="404f3e204dfdc7062c0f762e580e380f6c8b8485" format="png" support="">media/mixrbv2/genchohi.png</media>
            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="jp">1993</date>
            </dates>
            <developpeur id="192">Koei</developpeur>
            <editeur id="192">Koei</editeur>
            <genres>
                <genre id="27" principale="1" parentid="0" langue="en">Strategy</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>11</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="38953" romid="176852" notgame="false">
            <path>aqrenk.zip</path>
            <noms>
                <nom region="ss">Aq Renkan Awa</nom>
                <nom region="cn">Aq Renkan Awa</nom>
            </noms>
            <regions>
                <region>cn</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Aq Renkan Awa is an unlicensed educational game for the Sega Mega Drive by C&amp;E Inc. released in 1995. There are five game modes. The first three are some variants of the normal gameplay: you are a student on a game board-like path. You roll a die to see how many spaces you move. At most spaces there is a building where you are asked five questions. If you get a certain number correct, you can stay at the spot you were in; otherwise you go back to the previous position. Play continues with the next player.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="72aac922" md5="2e85a7e6f8fbf3be0be81ba9386eef7b" sha1="392286b99a12a2d02dcfe003d55b96624710dc2b" format="mp4" support="">media/video/aqrenk.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="2d584627" md5="2c95d45c6935e745bc8d429600826f51" sha1="bcd9cf0ff590dd3e7ec1b8810dc34ccd8e7b47a7" format="png" support="">media/mixrbv2/aqrenk.png</media>
            </medias>
            <dates>
                <date region="tw">1995</date>
            </dates>
            <developpeur id="22094">C&amp;E</developpeur>
            <editeur id="22094">C&amp;E</editeur>
            <genres>
                <genre id="30" principale="1" parentid="0" langue="en">Educational</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1016" romid="133755" notgame="false">
            <path>aquagame.zip</path>
            <noms>
                <nom region="ss">Aquatic Games Starring James Pond And The Aquabats, The</nom>
                <nom region="us">The Aquatic Games Starring James Pond and the Aquabats</nom>
                <nom region="eu">The Aquatic Games Starring James Pond and the Aqua</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">James Pond is on a break from baddie bashing to compete in the Aquatic Games in Basselona. Play with Pond's fishy friends as they vie for the coveted Goldfish medal in 10 wet and wacky events. Practice all you want and qualify for the Official Games, or play with up to four friends in your own maritime match. Your porpoise - uh... purpose - is to be the first across the finish line, but you'll be hooked long before then!</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="7a1d1ec6" md5="a15015c30b60943260c8789d227b986d" sha1="57c0a5380d404db36d7c032a83a7921bb1190522" format="mp4" support="">media/video/aquagame.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="7c3e9126" md5="13614bac79f6b3d7b3db938d9a009d22" sha1="6df1f3e98752810c2f11e21287369bd417a99c06" format="png" support="">media/mixrbv2/aquagame.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="07ac27f6" md5="838015de400e68a89813771bf3978ce8" sha1="2dca328494933cb628b94fc62a1c5d73badf2294" format="png" support="">media/mixrbv2/aquagame.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="7c3e9126" md5="13614bac79f6b3d7b3db938d9a009d22" sha1="6df1f3e98752810c2f11e21287369bd417a99c06" format="png" support="">media/mixrbv2/aquagame.png</media>
            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="eu">1992</date>
                <date region="us">1992</date>
            </dates>
            <developpeur id="306">Millennium Interactive Ltd.</developpeur>
            <editeur id="305">Millenium Interactive</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>0</topstaff>
            <note>10</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="289" romid="133756" notgame="false">
            <path>arcadecl.zip</path>
            <noms>
                <nom region="ss">Arcade Classics</nom>
                <nom region="us">Arcade Classics</nom>
                <nom region="eu">Arcade Classics</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Arcade Classics offers three classic Atari titles. It includes the following games:

1. Missile CommandCentipedePong (Ultrapong: both Pong and Hockey)

All games have selectable difficulty options. They contain a classic mode as well as a Genesis mode (SEGA mode in the Game Gear version), which enhances the graphics and adds new sound effects.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="069e9cd9" md5="eec2b4d157ce39437361de5f61aad071" sha1="853f0a1a4aabb318afae677f8684433c9e696129" format="mp4" support="">media/video/arcadecl.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="3027f36d" md5="92ce00b97e0ed1d6d18c6b7f8ba70aef" sha1="7656d07cef7635b5790b583f522cfb62334f3f31" format="png" support="">media/mixrbv2/arcadecl.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="f0481bdc" md5="34d34662cd9cd7694a096b329c83eebb" sha1="ce005a7f4836015b1dde61e6ec442a037aba2fe6" format="png" support="">media/mixrbv2/arcadecl.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="ca94de51" md5="a6dd210f595b06aed4a60b04e8f938f7" sha1="d06e42310828fbdfe940a67d5590393f3cc084a7" format="png" support="">media/mixrbv2/arcadecl.png</media>
            </medias>
            <dates>
                <date region="fr">1996</date>
                <date region="eu">1996</date>
                <date region="us">1996</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="34" principale="1" parentid="0" langue="en">Compilation</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="493" romid="133757" notgame="false">
            <path>archrivl.zip</path>
            <noms>
                <nom region="ss">Arch Rivals - The Arcade Game</nom>
                <nom region="us">Arch Rivals : The Arcade Game</nom>
                <nom region="eu">Arch Rivals : The Arcade Game</nom>
                <nom region="wor">Arch Rivals</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>us</region>
                <region>wor</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Arch Rivals is a conversion of the hit Midway arcade game.  It's a 2-on-2 basketball game that stands out from the crowd for its "no rules" approach.  Fouling out other players is more than accepted, it's encouraged.  Choose from twelve different teams and eight players, each with their own traits and personalities.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="315f4a8d" md5="076b47969bee1ef9283a92adaef639b0" sha1="8e090c08eadf75971cda69b3fe0cae8524b62f85" format="mp4" support="">media/video/archrivl.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="c1d8e2e8" md5="28446da913151d2f7436039ee008635b" sha1="e0cd719eb7d3b352968fbfe77c26bacbdb4f9a9f" format="png" support="">media/mixrbv2/archrivl.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="471d6cd1" md5="c4690d3e35ea002be44a6870bf756911" sha1="8a5bc28936a626d88e8cd7f26f3322c00c6413a6" format="png" support="">media/mixrbv2/archrivl.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="c1d8e2e8" md5="28446da913151d2f7436039ee008635b" sha1="e0cd719eb7d3b352968fbfe77c26bacbdb4f9a9f" format="png" support="">media/mixrbv2/archrivl.png</media>
            </medias>
            <dates>
                <date region="fr">1992</date>
                <date region="eu">1992</date>
                <date region="us">1992</date>
                <date region="wor">1992</date>
            </dates>
            <developpeur id="212">Arc Entertainment</developpeur>
            <editeur id="17097">Acclaim</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="433" romid="176853" notgame="false">
            <path>arcusj.zip</path>
            <noms>
                <nom region="ss">Arcus Odyssey</nom>
                <nom region="us">Arcus Odyssey</nom>
                <nom region="jp">Arcus Odyssey</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>arcus.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Long time ago, an evil sorceress Castomira decided to conquer the world. But a good princess revolted against her, and in a great fight defeated the sorceress. But in order to completely seal the sorceress' powers, the princess had to forge a magic sword. For a long time this sword guarded the peace of the citizens of Arcus. But now the followers of Castomira stole it, and the world is facing a great peril...

This is a  Gauntlet-like game: lots of action and magic, with items to collects, and many dungeons to free from monsters. The game is also viewed from an isometric perspective, typical for the genre. Choose one of four characters to battle your way through dungeons and castles, or play with a friend in a 2-player mode.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="ffc33cdb" md5="169c96a5872e627a07e251a655d7a13a" sha1="2f7e7022e5e5f2589bde2601a5d8065a0408bf90" format="mp4" support="">media/video/arcusj.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="0296ba21" md5="f6fe39b0a121cda81245a3a57850e326" sha1="a7c42c79369b4d583a2f26c79f92b662c691120b" format="png" support="">media/mixrbv2/arcusj.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="20b9cc53" md5="ee931be7f8d1832cfc301a5b8b42d80a" sha1="3abe1ec11644a40303ba717d3cc87e7f07328eb5" format="png" support="">media/mixrbv2/arcusj.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="3f96cf25" md5="8381e87159144116b7469d97498636af" sha1="dd61e95069b53ff0a2fcdb0c26ca75a782c992fd" format="png" support="">media/mixrbv2/arcusj.png</media>
            </medias>
            <dates>
                <date region="us">1991</date>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="28186">Wolf&amp;nbsp;Team</developpeur>
            <editeur id="84">Renovation Products</editeur>
            <genres>
                <genre id="13" principale="1" parentid="0" langue="en">Adventure</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="433" romid="133758" notgame="false">
            <path>arcus.zip</path>
            <noms>
                <nom region="ss">Arcus Odyssey</nom>
                <nom region="us">Arcus Odyssey</nom>
                <nom region="jp">Arcus Odyssey</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Long time ago, an evil sorceress Castomira decided to conquer the world. But a good princess revolted against her, and in a great fight defeated the sorceress. But in order to completely seal the sorceress' powers, the princess had to forge a magic sword. For a long time this sword guarded the peace of the citizens of Arcus. But now the followers of Castomira stole it, and the world is facing a great peril...

This is a  Gauntlet-like game: lots of action and magic, with items to collects, and many dungeons to free from monsters. The game is also viewed from an isometric perspective, typical for the genre. Choose one of four characters to battle your way through dungeons and castles, or play with a friend in a 2-player mode.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="ffc33cdb" md5="169c96a5872e627a07e251a655d7a13a" sha1="2f7e7022e5e5f2589bde2601a5d8065a0408bf90" format="mp4" support="">media/video/arcus.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="0296ba21" md5="f6fe39b0a121cda81245a3a57850e326" sha1="a7c42c79369b4d583a2f26c79f92b662c691120b" format="png" support="">media/mixrbv2/arcus.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="20b9cc53" md5="ee931be7f8d1832cfc301a5b8b42d80a" sha1="3abe1ec11644a40303ba717d3cc87e7f07328eb5" format="png" support="">media/mixrbv2/arcus.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="3f96cf25" md5="8381e87159144116b7469d97498636af" sha1="dd61e95069b53ff0a2fcdb0c26ca75a782c992fd" format="png" support="">media/mixrbv2/arcus.png</media>
            </medias>
            <dates>
                <date region="us">1991</date>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="28186">Wolf&amp;nbsp;Team</developpeur>
            <editeur id="84">Renovation Products</editeur>
            <genres>
                <genre id="13" principale="1" parentid="0" langue="en">Adventure</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="137" romid="133759" notgame="false">
            <path>ariel.zip</path>
            <noms>
                <nom region="ss">Ariel - The Little Mermaid</nom>
                <nom region="us">Ariel the Little Mermaid</nom>
                <nom region="eu">Ariel the Little Mermaid</nom>
                <nom region="wor">Ariel - The Little Mermaid</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>us</region>
                <region>wor</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Help either Ariel, the gleeful little mermaid, or Triton, her father, foil the evil Ursula, who has transformed everyone into small, green worm-like creatures, including the character you dont initially choose.

Rescuing requires you to simply swim into the unfortunate little victims as they hang about at fixed places in the watery world; while fending off and dodging enemies like eels, clams, sharks, and several other sea meanies. Friends like Flounder and Sebastian can also be summoned for a little helping hand.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="5bf5ce46" md5="52058d8efb68a1a993db5917387173f0" sha1="5a3935055eeb9f2d30a63eea0c574968c4d35e36" format="mp4" support="">media/video/ariel.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="d7b146f7" md5="b75ccf24f186a2c5a83f52eef6592052" sha1="da9b2cf5a94200a1406cc007895c6ee1fda20997" format="png" support="">media/mixrbv2/ariel.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="cac21f93" md5="80cfd1681ae108594177c06d6188c609" sha1="e8c067d78d5f2489f16708adda5ba95a602a39ed" format="png" support="">media/mixrbv2/ariel.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="d7b146f7" md5="b75ccf24f186a2c5a83f52eef6592052" sha1="da9b2cf5a94200a1406cc007895c6ee1fda20997" format="png" support="">media/mixrbv2/ariel.png</media>
            </medias>
            <dates>
                <date region="fr">1992</date>
                <date region="eu">1992</date>
                <date region="us">1992</date>
                <date region="wor">1992</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="39" principale="1" parentid="0" langue="en">Various</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>5</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="212" romid="133761" notgame="false">
            <path>arrowp.zip</path>
            <noms>
                <nom region="ss">Arrow Flash</nom>
                <nom region="us">Arrow Flash</nom>
                <nom region="jp">Arrow Flash</nom>
                <nom region="eu">Arrow Flash</nom>
                <nom region="wor">Arrow Flash</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>us</region>
                <region>wor</region>
            </regions>
            <cloneof>arrow.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">"Arrow Flash" is a side-scrolling space shooter. You control a female spaceship pilot who is sent on a mission into deep space to save the Earth from an assault by an evil dragon from another galaxy. Moving vertically or horizontally, you must avoid or kill the enemies and make it to the end of the level alive, where a boss battle awaits you. During gameplay, you can switch at any time between two modes: normal spaceship and flying robot. The two forms use different weapons and also have different special abilities, called Arrow Flash. While the spaceship can fire destructive lasers for major damage, the robot can raise a shield that will protect you from enemy attacks for some time and instantly kill anything that touches it. You can either charge Arrow Flash attacks by holding a button for several seconds, or collect icons during your flight to release it quickly afterwards.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="594110db" md5="fe82e4433901f0b604f521d4ff16b7d6" sha1="f3fc44b3778c0011efd3700544f8bfed1f1b5b1d" format="mp4" support="">media/video/arrowp.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="dc2d2e32" md5="d3b013cb5cf07fc6ab06986e31e68389" sha1="6174a4b99d16a1daec9855a4365cb00978d980ac" format="png" support="">media/mixrbv2/arrowp.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="3376707a" md5="0cdde6125054aae3713dec2645f128ea" sha1="a38ba60f534dc5031b8e57b51e1125c3f714b47f" format="png" support="">media/mixrbv2/arrowp.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="df0ef758" md5="ead0cebca4cb7d9eadd2e906caa07273" sha1="b43dd783f7883aa3a410e3a0cbdf8966674fcef8" format="png" support="">media/mixrbv2/arrowp.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="dc2d2e32" md5="d3b013cb5cf07fc6ab06986e31e68389" sha1="6174a4b99d16a1daec9855a4365cb00978d980ac" format="png" support="">media/mixrbv2/arrowp.png</media>
            </medias>
            <dates>
                <date region="fr">1990</date>
                <date region="us">1990</date>
                <date region="eu">1991</date>
                <date region="jp">1990</date>
                <date region="wor">1990</date>
            </dates>
            <developpeur id="84">Renovation Products</developpeur>
            <editeur id="84">Renovation Products</editeur>
            <genres>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="212" romid="176854" notgame="false">
            <path>arrow.zip</path>
            <noms>
                <nom region="ss">Arrow Flash</nom>
                <nom region="us">Arrow Flash</nom>
                <nom region="jp">Arrow Flash</nom>
                <nom region="eu">Arrow Flash</nom>
                <nom region="wor">Arrow Flash</nom>
            </noms>
            <regions>
                <region>jp</region>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">"Arrow Flash" is a side-scrolling space shooter. You control a female spaceship pilot who is sent on a mission into deep space to save the Earth from an assault by an evil dragon from another galaxy. Moving vertically or horizontally, you must avoid or kill the enemies and make it to the end of the level alive, where a boss battle awaits you. During gameplay, you can switch at any time between two modes: normal spaceship and flying robot. The two forms use different weapons and also have different special abilities, called Arrow Flash. While the spaceship can fire destructive lasers for major damage, the robot can raise a shield that will protect you from enemy attacks for some time and instantly kill anything that touches it. You can either charge Arrow Flash attacks by holding a button for several seconds, or collect icons during your flight to release it quickly afterwards.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="594110db" md5="fe82e4433901f0b604f521d4ff16b7d6" sha1="f3fc44b3778c0011efd3700544f8bfed1f1b5b1d" format="mp4" support="">media/video/arrow.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="dc2d2e32" md5="d3b013cb5cf07fc6ab06986e31e68389" sha1="6174a4b99d16a1daec9855a4365cb00978d980ac" format="png" support="">media/mixrbv2/arrow.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="3376707a" md5="0cdde6125054aae3713dec2645f128ea" sha1="a38ba60f534dc5031b8e57b51e1125c3f714b47f" format="png" support="">media/mixrbv2/arrow.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="df0ef758" md5="ead0cebca4cb7d9eadd2e906caa07273" sha1="b43dd783f7883aa3a410e3a0cbdf8966674fcef8" format="png" support="">media/mixrbv2/arrow.png</media>
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            </medias>
            <dates>
                <date region="fr">1990</date>
                <date region="us">1990</date>
                <date region="eu">1991</date>
                <date region="jp">1990</date>
                <date region="wor">1990</date>
            </dates>
            <developpeur id="84">Renovation Products</developpeur>
            <editeur id="84">Renovation Products</editeur>
            <genres>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="503" notgame="false">
            <path>artalive.zip</path>
            <noms>
                <nom region="ss">Art Alive!</nom>
                <nom region="wor">Art Alive</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Art Alive is a strange little title for the genesis, it's not even really a game, more of a Paintbrush type of program. Despite its originality though, there are just too many flaws littered throughout the ''game'' to make it quite unbearable to play. It's really only worth trying out for a novelty purpose.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="64e9d79e" md5="9d7a40742576be97c2df2599a3bccf77" sha1="e9563d640cb74153d15f6a9e2537b84850b23a8c" format="mp4" support="">media/video/artalive.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="a5cc94e8" md5="55c8f67b05a11852a9de3c8590ab93f5" sha1="ed935b89523536f3cb44c089cfeb8e292cd7d315" format="png" support="">media/mixrbv2/artalive.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="81b28730" md5="13236f9cdffa09db608f69c9a4efcb87" sha1="499961303d5c32c28a580a378406bed257ab89b3" format="png" support="">media/mixrbv2/artalive.png</media>
            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="eu">1992</date>
                <date region="us">1991</date>
                <date region="jp">1992</date>
            </dates>
            <developpeur id="214">FarSight Studios</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="39" principale="1" parentid="0" langue="en">Various</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>2</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="124853" romid="616237" notgame="false">
            <path>asscreed.zip</path>
            <noms>
                <nom region="ss">Assassin's Creed (dragon's Lair)</nom>
            </noms>
            <cloneof>dlair.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Assassin's Creed is a Russian hack of the unreleased port of the SNES version Dragon's Lair. It was released for the Sega Mega Drive by an unknown company. Since the original game was released for PlayStation 3, Xbox 360, and Windows, this game was released some time after 2007.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="mixrbv2" region="wor" crc="4b667af6" md5="66e809d3287ff0a7b8b325c0c73081c5" sha1="f3f6e4a76ed49ea9b7d8eabfe0ad1cbafcdbbf37" format="png" support="">media/mixrbv2/asscreed.png</media>
            </medias>
            <dates>
                <date region="wor"></date>
            </dates>
            <developpeur id="4622">Cinematronics</developpeur>
            <genres>
                <genre id="" principale="" parentid="" langue="en"></genre>
            </genres>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="100" romid="133765" notgame="false">
            <path>asterpg.zip</path>
            <noms>
                <nom region="ss">Asterix And The Power Of The Gods</nom>
                <nom region="fr">Astérix et le Pouvoir des Dieux</nom>
                <nom region="eu">Astérix and the Power of the Gods</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Based on the French comics series Asterix. Asterix and Obelix are great warriors of Gaul (today's France), that was conquered by the Roman Empire 50 B.C. Vercingetorix, the great leader of the Gauls, was defeated by Julius Caesar, and lost his shield to him. Now it's up to Asterix to recover this shield from the Romans!

In this platform game, you guide Asterix through various levels. You can move on an isometric overview map to access different locations. You can jump, run, and defeat your enemies by spinning and hitting them. There is a variety of items to collect and obstacles to overcome.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="18b8447f" md5="3e505ec1f539c50658fc1aa95c521aa6" sha1="f875cb9d976dfb0e6872a878b756c588e525840a" format="mp4" support="">media/video/asterpg.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="138ca655" md5="f94d54186a14703d4e9d1b0fc80cbf3e" sha1="afebd8c19ae8da7849f5efae6967d0ee739638ca" format="png" support="">media/mixrbv2/asterpg.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="138ca655" md5="f94d54186a14703d4e9d1b0fc80cbf3e" sha1="afebd8c19ae8da7849f5efae6967d0ee739638ca" format="png" support="">media/mixrbv2/asterpg.png</media>
            </medias>
            <dates>
                <date region="fr">1995</date>
                <date region="us">1995</date>
                <date region="eu">1995</date>
            </dates>
            <developpeur id="49">Core Design</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="100" romid="176857" notgame="false">
            <path>asterpgp.zip</path>
            <noms>
                <nom region="ss">Asterix And The Power Of The Gods</nom>
                <nom region="fr">Astérix et le Pouvoir des Dieux</nom>
                <nom region="eu">Astérix and the Power of the Gods</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>asterpg.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Based on the French comics series Asterix. Asterix and Obelix are great warriors of Gaul (today's France), that was conquered by the Roman Empire 50 B.C. Vercingetorix, the great leader of the Gauls, was defeated by Julius Caesar, and lost his shield to him. Now it's up to Asterix to recover this shield from the Romans!

In this platform game, you guide Asterix through various levels. You can move on an isometric overview map to access different locations. You can jump, run, and defeat your enemies by spinning and hitting them. There is a variety of items to collect and obstacles to overcome.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="18b8447f" md5="3e505ec1f539c50658fc1aa95c521aa6" sha1="f875cb9d976dfb0e6872a878b756c588e525840a" format="mp4" support="">media/video/asterpgp.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="138ca655" md5="f94d54186a14703d4e9d1b0fc80cbf3e" sha1="afebd8c19ae8da7849f5efae6967d0ee739638ca" format="png" support="">media/mixrbv2/asterpgp.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="138ca655" md5="f94d54186a14703d4e9d1b0fc80cbf3e" sha1="afebd8c19ae8da7849f5efae6967d0ee739638ca" format="png" support="">media/mixrbv2/asterpgp.png</media>
            </medias>
            <dates>
                <date region="fr">1995</date>
                <date region="us">1995</date>
                <date region="eu">1995</date>
            </dates>
            <developpeur id="49">Core Design</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="86" romid="133764" notgame="false">
            <path>astergreu.zip</path>
            <noms>
                <nom region="ss">Astérix And The Great Rescue</nom>
                <nom region="us">Astérix and the Great Rescue</nom>
                <nom region="eu">Astérix and the Great Rescue</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>astergre.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The game is based on the popular French comics series Astérix. It is 50 B.C., and the entire Gaul (today's France) is conquered by the Romans. Only one village still remains independent, thanks to the incredible powers of its two great warriors, Asterix and Obelix. In the game, they must first of all liberate the village Orvio and rescue their friend Dogmatix.

You can play as either Asterix or Obelix. You make your way through platform levels, fighting enemies by punching them, and jumping to access higher ares or to avoid falling down. There are also some items you can collect, such as bombs, with which you can overcome obstacles and advance in the game.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="af152d75" md5="7482fa210a32adae596fcef437393737" sha1="deeb477b1ccee2abfa723fa80f5b69f38f101f0d" format="mp4" support="">media/video/astergreu.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="4f9d6208" md5="fb7ed92479ee8ae8d56a511404399572" sha1="699280729c0a4cf5cac4a3f81680c6ca612b5773" format="png" support="">media/mixrbv2/astergreu.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="03de5d53" md5="9151c905d7082caade244d18b19f67f9" sha1="ec09fc5fded7e19c0b03963d3444e59ea93d07eb" format="png" support="">media/mixrbv2/astergreu.png</media>
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            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="us">1994</date>
                <date region="eu">1993</date>
            </dates>
            <developpeur id="49">Core Design</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>8</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="86" romid="176856" notgame="false">
            <path>astergre.zip</path>
            <noms>
                <nom region="ss">Astérix And The Great Rescue</nom>
                <nom region="us">Astérix and the Great Rescue</nom>
                <nom region="eu">Astérix and the Great Rescue</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The game is based on the popular French comics series Astérix. It is 50 B.C., and the entire Gaul (today's France) is conquered by the Romans. Only one village still remains independent, thanks to the incredible powers of its two great warriors, Asterix and Obelix. In the game, they must first of all liberate the village Orvio and rescue their friend Dogmatix.

You can play as either Asterix or Obelix. You make your way through platform levels, fighting enemies by punching them, and jumping to access higher ares or to avoid falling down. There are also some items you can collect, such as bombs, with which you can overcome obstacles and advance in the game.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="af152d75" md5="7482fa210a32adae596fcef437393737" sha1="deeb477b1ccee2abfa723fa80f5b69f38f101f0d" format="mp4" support="">media/video/astergre.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="4f9d6208" md5="fb7ed92479ee8ae8d56a511404399572" sha1="699280729c0a4cf5cac4a3f81680c6ca612b5773" format="png" support="">media/mixrbv2/astergre.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="03de5d53" md5="9151c905d7082caade244d18b19f67f9" sha1="ec09fc5fded7e19c0b03963d3444e59ea93d07eb" format="png" support="">media/mixrbv2/astergre.png</media>
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            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="us">1994</date>
                <date region="eu">1993</date>
            </dates>
            <developpeur id="49">Core Design</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>8</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="363" romid="133766" notgame="false">
            <path>atomrobo.zip</path>
            <noms>
                <nom region="ss">Atomic Robo-kid</nom>
                <nom region="us">Atomic Robo-Kid</nom>
                <nom region="jp">Atomic Robo-Kid</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">As the half-human half-cyborg flying machine of the title, you are faced with 28 levels to clear of enemies. The gameplay is horizontally scrolling. Your unit is able to fly and then hold at a certain level in space. Defeated enemies often release gems, which can be collected towards power-ups. These include more powerful or multi-directional firing.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="7fd3564d" md5="ff073648946ddd9b7557602d89c29b72" sha1="010b7eae26d82cc61a46d8c9c8e3f770013c8889" format="mp4" support="">media/video/atomrobo.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="2c9a8abc" md5="b5a20d5c926c5aa518b81527c5b1bc6d" sha1="80d4b1afd7bc10db2d8c424de6aa8cd08c6a7731" format="png" support="">media/mixrbv2/atomrobo.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="24be95c5" md5="e279568a366a093458fcc465f570effb" sha1="563c844b657b27b91c0ba862f54bae1f6691c4dc" format="png" support="">media/mixrbv2/atomrobo.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="24be95c5" md5="e279568a366a093458fcc465f570effb" sha1="563c844b657b27b91c0ba862f54bae1f6691c4dc" format="png" support="">media/mixrbv2/atomrobo.png</media>
            </medias>
            <dates>
                <date region="us">1990</date>
                <date region="jp">1990</date>
            </dates>
            <developpeur id="28178">UPL&amp;nbsp;Co.,&amp;nbsp;Ltd</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="363" romid="176858" notgame="false">
            <path>atomroboj.zip</path>
            <noms>
                <nom region="ss">Atomic Robo-kid</nom>
                <nom region="us">Atomic Robo-Kid</nom>
                <nom region="jp">Atomic Robo-Kid</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>atomrobo.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">As the half-human half-cyborg flying machine of the title, you are faced with 28 levels to clear of enemies. The gameplay is horizontally scrolling. Your unit is able to fly and then hold at a certain level in space. Defeated enemies often release gems, which can be collected towards power-ups. These include more powerful or multi-directional firing.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="7fd3564d" md5="ff073648946ddd9b7557602d89c29b72" sha1="010b7eae26d82cc61a46d8c9c8e3f770013c8889" format="mp4" support="">media/video/atomroboj.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="2c9a8abc" md5="b5a20d5c926c5aa518b81527c5b1bc6d" sha1="80d4b1afd7bc10db2d8c424de6aa8cd08c6a7731" format="png" support="">media/mixrbv2/atomroboj.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="24be95c5" md5="e279568a366a093458fcc465f570effb" sha1="563c844b657b27b91c0ba862f54bae1f6691c4dc" format="png" support="">media/mixrbv2/atomroboj.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="24be95c5" md5="e279568a366a093458fcc465f570effb" sha1="563c844b657b27b91c0ba862f54bae1f6691c4dc" format="png" support="">media/mixrbv2/atomroboj.png</media>
            </medias>
            <dates>
                <date region="us">1990</date>
                <date region="jp">1990</date>
            </dates>
            <developpeur id="28178">UPL&amp;nbsp;Co.,&amp;nbsp;Ltd</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="481" romid="176860" notgame="false">
            <path>atptour.zip</path>
            <noms>
                <nom region="ss">Atp Tour Championship Tennis</nom>
                <nom region="fr">ATP Tour</nom>
                <nom region="us">ATP Tour Championship Tennis</nom>
                <nom region="eu">ATP Tour</nom>
                <nom region="de">ATP Tour</nom>
                <nom region="sp">ATP Tour</nom>
                <nom region="pt">ATP Tour</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">In this quasi-sequel of Wimbledon, Sega secured the ATP license, bringing 32 players (including Pete Sampras, John McEnroe and Stefan Edberg) plus a few others from the Senior Tour (among six others, legends such as Ilie Nastase and Stan Smith), as well as the option to create four players that can be developed in the ATP Tour mode. Each player has seven attributes that define their  control and power in both serve, forehand and backhand, as well as their footwork. Four court types are available which affect the speed and bounce of the ball in different ways, and 11 real ATP tournaments are available to play.

There are three game modes: Exhibition match, Exhibition Tournament (where the player competes in a 32-player tournament), ATP Senior Tour Event (where the player chooses one of the retired players and competes in a 8-player tournament) and the ATP Tour, where it's possible to create a player and develop his skills by winning (or simply doing well) on tournaments, with one extra point on each round won.

Gameplay uses a simple 3-button layout, where the A button lobs the ball, B performs a controlled passing shot and C allows the fastest top spin shots, with the directional pad affecting the direction and depth of the shot.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="1e1d94c8" md5="6afa372d3c84a095276d305aa74550ec" sha1="d3eb3df24d39a2911c7e15ffe13dc46139a93978" format="mp4" support="">media/video/atptour.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="542fd901" md5="873eb7721ba443aedea00ea44327bcca" sha1="81324458bcfa64f4007a65b876e15a01b1a787ee" format="png" support="">media/mixrbv2/atptour.png</media>
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            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="eu">1995</date>
                <date region="us">1995</date>
            </dates>
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            <editeur id="3">Sega</editeur>
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                <nom region="fr">ATP Tour</nom>
                <nom region="us">ATP Tour Championship Tennis</nom>
                <nom region="eu">ATP Tour</nom>
                <nom region="de">ATP Tour</nom>
                <nom region="sp">ATP Tour</nom>
                <nom region="pt">ATP Tour</nom>
            </noms>
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There are three game modes: Exhibition match, Exhibition Tournament (where the player competes in a 32-player tournament), ATP Senior Tour Event (where the player chooses one of the retired players and competes in a 8-player tournament) and the ATP Tour, where it's possible to create a player and develop his skills by winning (or simply doing well) on tournaments, with one extra point on each round won.

Gameplay uses a simple 3-button layout, where the A button lobs the ball, B performs a controlled passing shot and C allows the fastest top spin shots, with the directional pad affecting the direction and depth of the shot.</synopsis>
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                <date region="eu">1995</date>
                <date region="us">1995</date>
            </dates>
            <developpeur id="102">Sims</developpeur>
            <editeur id="3">Sega</editeur>
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                <nom region="fr">ATP Tour</nom>
                <nom region="us">ATP Tour Championship Tennis</nom>
                <nom region="eu">ATP Tour</nom>
                <nom region="de">ATP Tour</nom>
                <nom region="sp">ATP Tour</nom>
                <nom region="pt">ATP Tour</nom>
            </noms>
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There are three game modes: Exhibition match, Exhibition Tournament (where the player competes in a 32-player tournament), ATP Senior Tour Event (where the player chooses one of the retired players and competes in a 8-player tournament) and the ATP Tour, where it's possible to create a player and develop his skills by winning (or simply doing well) on tournaments, with one extra point on each round won.

Gameplay uses a simple 3-button layout, where the A button lobs the ball, B performs a controlled passing shot and C allows the fastest top spin shots, with the directional pad affecting the direction and depth of the shot.</synopsis>
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                <date region="fr">1994</date>
                <date region="eu">1995</date>
                <date region="us">1995</date>
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            <developpeur id="102">Sims</developpeur>
            <editeur id="3">Sega</editeur>
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                <nom region="fr">ATP Tour</nom>
                <nom region="us">ATP Tour Championship Tennis</nom>
                <nom region="eu">ATP Tour</nom>
                <nom region="de">ATP Tour</nom>
                <nom region="sp">ATP Tour</nom>
                <nom region="pt">ATP Tour</nom>
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There are three game modes: Exhibition match, Exhibition Tournament (where the player competes in a 32-player tournament), ATP Senior Tour Event (where the player chooses one of the retired players and competes in a 8-player tournament) and the ATP Tour, where it's possible to create a player and develop his skills by winning (or simply doing well) on tournaments, with one extra point on each round won.

Gameplay uses a simple 3-button layout, where the A button lobs the ball, B performs a controlled passing shot and C allows the fastest top spin shots, with the directional pad affecting the direction and depth of the shot.</synopsis>
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                <date region="eu">1995</date>
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            <developpeur id="102">Sims</developpeur>
            <editeur id="3">Sega</editeur>
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                <nom region="fr">ATP Tour</nom>
                <nom region="us">ATP Tour Championship Tennis</nom>
                <nom region="eu">ATP Tour</nom>
                <nom region="de">ATP Tour</nom>
                <nom region="sp">ATP Tour</nom>
                <nom region="pt">ATP Tour</nom>
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There are three game modes: Exhibition match, Exhibition Tournament (where the player competes in a 32-player tournament), ATP Senior Tour Event (where the player chooses one of the retired players and competes in a 8-player tournament) and the ATP Tour, where it's possible to create a player and develop his skills by winning (or simply doing well) on tournaments, with one extra point on each round won.

Gameplay uses a simple 3-button layout, where the A button lobs the ball, B performs a controlled passing shot and C allows the fastest top spin shots, with the directional pad affecting the direction and depth of the shot.</synopsis>
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                <nom region="fr">ATP Tour</nom>
                <nom region="us">ATP Tour Championship Tennis</nom>
                <nom region="eu">ATP Tour</nom>
                <nom region="de">ATP Tour</nom>
                <nom region="sp">ATP Tour</nom>
                <nom region="pt">ATP Tour</nom>
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There are three game modes: Exhibition match, Exhibition Tournament (where the player competes in a 32-player tournament), ATP Senior Tour Event (where the player chooses one of the retired players and competes in a 8-player tournament) and the ATP Tour, where it's possible to create a player and develop his skills by winning (or simply doing well) on tournaments, with one extra point on each round won.

Gameplay uses a simple 3-button layout, where the A button lobs the ball, B performs a controlled passing shot and C allows the fastest top spin shots, with the directional pad affecting the direction and depth of the shot.</synopsis>
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                <nom region="us">ATP Tour Championship Tennis</nom>
                <nom region="eu">ATP Tour</nom>
                <nom region="de">ATP Tour</nom>
                <nom region="sp">ATP Tour</nom>
                <nom region="pt">ATP Tour</nom>
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There are three game modes: Exhibition match, Exhibition Tournament (where the player competes in a 32-player tournament), ATP Senior Tour Event (where the player chooses one of the retired players and competes in a 8-player tournament) and the ATP Tour, where it's possible to create a player and develop his skills by winning (or simply doing well) on tournaments, with one extra point on each round won.

Gameplay uses a simple 3-button layout, where the A button lobs the ball, B performs a controlled passing shot and C allows the fastest top spin shots, with the directional pad affecting the direction and depth of the shot.</synopsis>
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                <nom region="us">ATP Tour Championship Tennis</nom>
                <nom region="eu">ATP Tour</nom>
                <nom region="de">ATP Tour</nom>
                <nom region="sp">ATP Tour</nom>
                <nom region="pt">ATP Tour</nom>
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There are three game modes: Exhibition match, Exhibition Tournament (where the player competes in a 32-player tournament), ATP Senior Tour Event (where the player chooses one of the retired players and competes in a 8-player tournament) and the ATP Tour, where it's possible to create a player and develop his skills by winning (or simply doing well) on tournaments, with one extra point on each round won.

Gameplay uses a simple 3-button layout, where the A button lobs the ball, B performs a controlled passing shot and C allows the fastest top spin shots, with the directional pad affecting the direction and depth of the shot.</synopsis>
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                <nom region="us">ATP Tour Championship Tennis</nom>
                <nom region="eu">ATP Tour</nom>
                <nom region="de">ATP Tour</nom>
                <nom region="sp">ATP Tour</nom>
                <nom region="pt">ATP Tour</nom>
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            <synopsis>
                <synopsis langue="en">In this quasi-sequel of Wimbledon, Sega secured the ATP license, bringing 32 players (including Pete Sampras, John McEnroe and Stefan Edberg) plus a few others from the Senior Tour (among six others, legends such as Ilie Nastase and Stan Smith), as well as the option to create four players that can be developed in the ATP Tour mode. Each player has seven attributes that define their  control and power in both serve, forehand and backhand, as well as their footwork. Four court types are available which affect the speed and bounce of the ball in different ways, and 11 real ATP tournaments are available to play.

There are three game modes: Exhibition match, Exhibition Tournament (where the player competes in a 32-player tournament), ATP Senior Tour Event (where the player chooses one of the retired players and competes in a 8-player tournament) and the ATP Tour, where it's possible to create a player and develop his skills by winning (or simply doing well) on tournaments, with one extra point on each round won.

Gameplay uses a simple 3-button layout, where the A button lobs the ball, B performs a controlled passing shot and C allows the fastest top spin shots, with the directional pad affecting the direction and depth of the shot.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="1e1d94c8" md5="6afa372d3c84a095276d305aa74550ec" sha1="d3eb3df24d39a2911c7e15ffe13dc46139a93978" format="mp4" support="">media/video/atptourp7.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="542fd901" md5="873eb7721ba443aedea00ea44327bcca" sha1="81324458bcfa64f4007a65b876e15a01b1a787ee" format="png" support="">media/mixrbv2/atptourp7.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="11769c0c" md5="a688cee6bdf28127b956a511d5f29d4a" sha1="1a67a09d88cef8054181b328fed06bdd6d07f682" format="png" support="">media/mixrbv2/atptourp7.png</media>
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            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="eu">1995</date>
                <date region="us">1995</date>
            </dates>
            <developpeur id="102">Sims</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1017" romid="133769" notgame="false">
            <path>austrarl.zip</path>
            <noms>
                <nom region="ss">Australian Rugby League</nom>
                <nom region="eu">Australian Rugby League</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Australian Rugby League is the "sequel" of some sorts of Rugby World Cup 95, but focusing on Rugby League rather than Union. In addition to the 20-team league that names the game and the State of Origin, a competition between two selections of players from New South Wales and Queensland, an European League (composed by twelve teams) and international playoffs (eight) are also available. It is possible to play friendlies, or jump straight to the club competition playoffs.

Gameplay is simple, and focus on quick passing and running rather than kicking to gain distance. The A button controls kicks the ball (tackles in defense), B passes (or changes players) and C rushes and breaks tackles. There are a few additional tricks, such as pressing A+B to perform a short, lobbed kick or A+C to clear the ball from the defense. Kicking from a dead ball situation uses a three-click method. The first sets the bar in motion, the second the strength, and the third the accuracy. The stronger the shot, the less accurate it will be, and the initial position of the kicker also affects the direction of the ball. Each button represents a different ball height, from A (which is the lowest) to C (highest). Weather also affects how the game is played, as high temperatures with hard grounds make longer games tougher on the players (slowing them down) and cold, wet weather makes passing the ball more difficult.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="d46d82ef" md5="b3f5a2c5d00efc34bcbb49bd00e9bdae" sha1="17557f91313fba8034fbec0f4230630509be48b9" format="mp4" support="">media/video/austrarl.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="21b26415" md5="ba3c094a5a6707282d8fd56f11376d96" sha1="6c1e2518092a6e28fcebe78537c4359d758e4c8b" format="png" support="">media/mixrbv2/austrarl.png</media>
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            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="eu">1995</date>
            </dates>
            <developpeur id="13">Electronic Arts</developpeur>
            <editeur id="61">EA Sports</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="528" romid="616428" notgame="false">
            <path>iceage.zip</path>
            <noms>
                <nom region="ss">Awesome Possum Kicks Dr. Machino's Butt!</nom>
                <nom region="us">Awesome Possum... ...Kicks Dr. Machino's Butt</nom>
                <nom region="jp">Awesome Possum... ...Kicks Dr. Machino's Butt</nom>
            </noms>
            <cloneof>awepossm.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">In just a few years, mankind has succeeded in destroying the environment and endangering all living species. Under the guidance of the evil Dr. Machino, robotic machines were built to turn the Earth into a soulless place without live nature. There is only one hero who can save the living beings of the planet - you, a little possum. Fight Dr. Machino's robots and liberate the Earth!

This is an action platformer very similar in gameplay style to  Sonic games. The possum can jump and run very quickly, as well as spin to hurt the enemies and breeze through the levels. Various robotic creatures will will try to kill you during your journey to Dr. Machino's lair. You can either avoid or try to defeat them on your way.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="67e8080b" md5="17d918a8bc05817714d47d4b87c101e4" sha1="859b64fdf0502362c86667785346c006025fb3c5" format="mp4" support="">media/video/iceage.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="5bbc7f76" md5="ddb8b9032617ca06662f2de3f403f022" sha1="7751cdbdd2456661fb80f4657cd123e13c12faa8" format="png" support="">media/mixrbv2/iceage.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="604aa1f9" md5="434d581709afc05424fc4612bdf8ba9e" sha1="49cef55a4a210fbd96e7751b5804765df525a33a" format="png" support="">media/mixrbv2/iceage.png</media>
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            </medias>
            <dates>
                <date region="us">1993</date>
                <date region="jp">1993</date>
            </dates>
            <developpeur id="89">Tengen</developpeur>
            <editeur id="89">Tengen</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>6</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="528" romid="621606" notgame="false">
            <path>awepossmp.zip</path>
            <noms>
                <nom region="ss">Awesome Possum Kicks Dr. Machino's Butt!</nom>
                <nom region="us">Awesome Possum... ...Kicks Dr. Machino's Butt</nom>
                <nom region="jp">Awesome Possum... ...Kicks Dr. Machino's Butt</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>awepossm.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">In just a few years, mankind has succeeded in destroying the environment and endangering all living species. Under the guidance of the evil Dr. Machino, robotic machines were built to turn the Earth into a soulless place without live nature. There is only one hero who can save the living beings of the planet - you, a little possum. Fight Dr. Machino's robots and liberate the Earth!

This is an action platformer very similar in gameplay style to  Sonic games. The possum can jump and run very quickly, as well as spin to hurt the enemies and breeze through the levels. Various robotic creatures will will try to kill you during your journey to Dr. Machino's lair. You can either avoid or try to defeat them on your way.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="67e8080b" md5="17d918a8bc05817714d47d4b87c101e4" sha1="859b64fdf0502362c86667785346c006025fb3c5" format="mp4" support="">media/video/awepossmp.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="5bbc7f76" md5="ddb8b9032617ca06662f2de3f403f022" sha1="7751cdbdd2456661fb80f4657cd123e13c12faa8" format="png" support="">media/mixrbv2/awepossmp.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="604aa1f9" md5="434d581709afc05424fc4612bdf8ba9e" sha1="49cef55a4a210fbd96e7751b5804765df525a33a" format="png" support="">media/mixrbv2/awepossmp.png</media>
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            </medias>
            <dates>
                <date region="us">1993</date>
                <date region="jp">1993</date>
            </dates>
            <developpeur id="89">Tengen</developpeur>
            <editeur id="89">Tengen</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>6</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="528" romid="621606" notgame="false">
            <path>awepossm.zip</path>
            <noms>
                <nom region="ss">Awesome Possum Kicks Dr. Machino's Butt!</nom>
                <nom region="us">Awesome Possum... ...Kicks Dr. Machino's Butt</nom>
                <nom region="jp">Awesome Possum... ...Kicks Dr. Machino's Butt</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">In just a few years, mankind has succeeded in destroying the environment and endangering all living species. Under the guidance of the evil Dr. Machino, robotic machines were built to turn the Earth into a soulless place without live nature. There is only one hero who can save the living beings of the planet - you, a little possum. Fight Dr. Machino's robots and liberate the Earth!

This is an action platformer very similar in gameplay style to  Sonic games. The possum can jump and run very quickly, as well as spin to hurt the enemies and breeze through the levels. Various robotic creatures will will try to kill you during your journey to Dr. Machino's lair. You can either avoid or try to defeat them on your way.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="67e8080b" md5="17d918a8bc05817714d47d4b87c101e4" sha1="859b64fdf0502362c86667785346c006025fb3c5" format="mp4" support="">media/video/awepossm.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="5bbc7f76" md5="ddb8b9032617ca06662f2de3f403f022" sha1="7751cdbdd2456661fb80f4657cd123e13c12faa8" format="png" support="">media/mixrbv2/awepossm.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="604aa1f9" md5="434d581709afc05424fc4612bdf8ba9e" sha1="49cef55a4a210fbd96e7751b5804765df525a33a" format="png" support="">media/mixrbv2/awepossm.png</media>
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            </medias>
            <dates>
                <date region="us">1993</date>
                <date region="jp">1993</date>
            </dates>
            <developpeur id="89">Tengen</developpeur>
            <editeur id="89">Tengen</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>6</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1018" romid="133771" notgame="false">
            <path>aworg.zip</path>
            <noms>
                <nom region="ss">Aworg - Hero In The Sky</nom>
                <nom region="jp">Aworg</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Aworg is an Action game, developed and published by Sega,  which was released in Japan in 1991.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="f06c13d0" md5="e0c15ad80376d915017077687bfe8981" sha1="71b22349c36d1f5ebe5959ff4bc389b79aec0584" format="mp4" support="">media/video/aworg.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="e356bcb6" md5="53c3f8f696c716651f7c325ae0791d70" sha1="0ba9c7bcfc4032206a3a79b32bab381d43e8ce29" format="png" support="">media/mixrbv2/aworg.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="c81827e9" md5="6bcc835a163232089f410ff19c1f4476" sha1="974ca9ac35711e557b0c5dbcef51e32570cd9324" format="png" support="">media/mixrbv2/aworg.png</media>
            </medias>
            <dates>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>8</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="296" romid="133773" notgame="false">
            <path>smgp2u.zip</path>
            <noms>
                <nom region="ss">Ayrton Senna's Super Monaco Gp 2</nom>
                <nom region="us">Ayrton Senna's Super Monaco GP II</nom>
                <nom region="jp">Ayrton Senna's Super Monaco GP II</nom>
                <nom region="eu">Ayrton Senna's Super Monaco GP II</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>smgp2.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Ayrton Senna won the Monaco Grand Prix six times, as well as 3 Formula One world championships, so he was the perfect man to license a home sequel to the classic arcade racing game. As before, the action is viewed from within the cockpit, but depicted using sprites rather than polygons. 

There are three main modes:

1. Senna GP: Features three non-championship circuits with a preliminary race followed by three laps. 

2. World Championship: The full 16-race championship. There are two modes in the championship mode that affect how the game is played. Beginner is a regular season, with the same difficulty level as the remaining modes, and cars have roughly the same power. Each race has three laps. In Master things get a twist. There are five groups of cars, and the player starts on the lowly competitive SERGA team. To climb the ranks and get a chance of claim the title the player must challenge a driver from other team and beat him to the top spot. The winner of this particular race gets (or holds) the fastest car. Races are also longer in this mode, and pit-stops are activated, required if the player knocks on too many objects or other cars frequently. 

3. Free Practice: This allows the player to drive on any race without caring for championship positions. There are two options in Free Practice: Free Run is just the player against the clock and Image Training is a race, but instead of having to quality and then run the three laps, the player can set the number of laps (between one and six), starting position and the condition of the track (dry or wet, only on some circuits).

While each mode presents it's own variations, the core of each race is the same: Along controller setup options, the player can choose between an Automatic or Manual with 4 or 7 speeds gearbox, and races against 16 drivers. The car can be instantly wrecked if it goes on top speed against a roadside object.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="92d9df26" md5="8525f9072396bef04b0a17171138294f" sha1="1217df8dd5a364464ecd2afcf27ce7b841a48052" format="mp4" support="">media/video/smgp2u.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="25c654d0" md5="922ac342a07f07b531c1d549b42b45b8" sha1="d8ce33d8e3c68348ce97300a3617635148d0bbc7" format="png" support="">media/mixrbv2/smgp2u.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="357188e4" md5="a70720aa1758857d4c187f9e58de3d4e" sha1="d9b33bd3c30900eecce6bb3f7d8afc4bfb26eaf5" format="png" support="">media/mixrbv2/smgp2u.png</media>
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            </medias>
            <dates>
                <date region="fr">1992</date>
                <date region="us">1992</date>
                <date region="eu">1992</date>
                <date region="jp">1992</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="28" principale="1" parentid="0" langue="en">Race, Driving</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="296" romid="176863" notgame="false">
            <path>smgp2.zip</path>
            <noms>
                <nom region="ss">Ayrton Senna's Super Monaco Gp 2</nom>
                <nom region="us">Ayrton Senna's Super Monaco GP II</nom>
                <nom region="jp">Ayrton Senna's Super Monaco GP II</nom>
                <nom region="eu">Ayrton Senna's Super Monaco GP II</nom>
            </noms>
            <regions>
                <region>jp</region>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Ayrton Senna won the Monaco Grand Prix six times, as well as 3 Formula One world championships, so he was the perfect man to license a home sequel to the classic arcade racing game. As before, the action is viewed from within the cockpit, but depicted using sprites rather than polygons. 

There are three main modes:

1. Senna GP: Features three non-championship circuits with a preliminary race followed by three laps. 

2. World Championship: The full 16-race championship. There are two modes in the championship mode that affect how the game is played. Beginner is a regular season, with the same difficulty level as the remaining modes, and cars have roughly the same power. Each race has three laps. In Master things get a twist. There are five groups of cars, and the player starts on the lowly competitive SERGA team. To climb the ranks and get a chance of claim the title the player must challenge a driver from other team and beat him to the top spot. The winner of this particular race gets (or holds) the fastest car. Races are also longer in this mode, and pit-stops are activated, required if the player knocks on too many objects or other cars frequently. 

3. Free Practice: This allows the player to drive on any race without caring for championship positions. There are two options in Free Practice: Free Run is just the player against the clock and Image Training is a race, but instead of having to quality and then run the three laps, the player can set the number of laps (between one and six), starting position and the condition of the track (dry or wet, only on some circuits).

While each mode presents it's own variations, the core of each race is the same: Along controller setup options, the player can choose between an Automatic or Manual with 4 or 7 speeds gearbox, and races against 16 drivers. The car can be instantly wrecked if it goes on top speed against a roadside object.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="92d9df26" md5="8525f9072396bef04b0a17171138294f" sha1="1217df8dd5a364464ecd2afcf27ce7b841a48052" format="mp4" support="">media/video/smgp2.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="25c654d0" md5="922ac342a07f07b531c1d549b42b45b8" sha1="d8ce33d8e3c68348ce97300a3617635148d0bbc7" format="png" support="">media/mixrbv2/smgp2.png</media>
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            </medias>
            <dates>
                <date region="fr">1992</date>
                <date region="us">1992</date>
                <date region="eu">1992</date>
                <date region="jp">1992</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="28" principale="1" parentid="0" langue="en">Race, Driving</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu>
            <path>bcdverifier.zip</path>
            <noms>
                <nom region="wor">BCD Verifier (Test)</nom>
            </noms>
            <systeme/>
            <dates>
                <date region="wor">2016</date>
            </dates>
            <developpeur id="">2016 Flamewing</developpeur>
            <editeur id="">2016 Flamewing</editeur>
        </jeu>
        <jeu id="107166" romid="758665" notgame="false">
            <path>babyboom2.zip</path>
            <noms>
                <nom region="ss">Baby Boom</nom>
                <nom region="wor">Baby Boom</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>babyboom.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Baby Boom is an unreleased action game originally announced at Sega Gamer's Day 1994 for the Sega Mega Drive, Sega Mega-CD and Sega Game Gear. It was subsequently cancelled for unknown reasons.
Three early prototypes of the Mega Drive version have since been leaked onto the internet,showing that the game was largely about picking up babies and taking them to an exit in the fastest possible time. Only three normal levels and two bonus levels exist in the latest prototype (dated 1994-08-11).</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="mixrbv2" region="us" crc="b51cdea8" md5="00179acb7aebfec028834508d534b9b3" sha1="bd8acff4d2fe0545c5c7c3bae7acbe9f25216577" format="png" support="">media/mixrbv2/babyboom2.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="b51cdea8" md5="00179acb7aebfec028834508d534b9b3" sha1="bd8acff4d2fe0545c5c7c3bae7acbe9f25216577" format="png" support="">media/mixrbv2/babyboom2.png</media>
            </medias>
            <dates>
                <date region="wor">2008</date>
            </dates>
            <developpeur id="30610">Foley</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="107166" romid="758663" notgame="false">
            <path>babyboom1.zip</path>
            <noms>
                <nom region="ss">Baby Boom</nom>
                <nom region="wor">Baby Boom</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>babyboom.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Baby Boom is an unreleased action game originally announced at Sega Gamer's Day 1994 for the Sega Mega Drive, Sega Mega-CD and Sega Game Gear. It was subsequently cancelled for unknown reasons.
Three early prototypes of the Mega Drive version have since been leaked onto the internet,showing that the game was largely about picking up babies and taking them to an exit in the fastest possible time. Only three normal levels and two bonus levels exist in the latest prototype (dated 1994-08-11).</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="mixrbv2" region="us" crc="b51cdea8" md5="00179acb7aebfec028834508d534b9b3" sha1="bd8acff4d2fe0545c5c7c3bae7acbe9f25216577" format="png" support="">media/mixrbv2/babyboom1.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="b51cdea8" md5="00179acb7aebfec028834508d534b9b3" sha1="bd8acff4d2fe0545c5c7c3bae7acbe9f25216577" format="png" support="">media/mixrbv2/babyboom1.png</media>
            </medias>
            <dates>
                <date region="wor">2008</date>
            </dates>
            <developpeur id="30610">Foley</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="107166" notgame="false">
            <path>babyboom.zip</path>
            <noms>
                <nom region="ss">Baby Boom</nom>
                <nom region="wor">Baby Boom</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Baby Boom is an unreleased action game originally announced at Sega Gamer's Day 1994 for the Sega Mega Drive, Sega Mega-CD and Sega Game Gear. It was subsequently cancelled for unknown reasons.
Three early prototypes of the Mega Drive version have since been leaked onto the internet,showing that the game was largely about picking up babies and taking them to an exit in the fastest possible time. Only three normal levels and two bonus levels exist in the latest prototype (dated 1994-08-11).</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="mixrbv2" region="us" crc="b51cdea8" md5="00179acb7aebfec028834508d534b9b3" sha1="bd8acff4d2fe0545c5c7c3bae7acbe9f25216577" format="png" support="">media/mixrbv2/babyboom.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="b51cdea8" md5="00179acb7aebfec028834508d534b9b3" sha1="bd8acff4d2fe0545c5c7c3bae7acbe9f25216577" format="png" support="">media/mixrbv2/babyboom.png</media>
            </medias>
            <dates>
                <date region="wor">2008</date>
            </dates>
            <developpeur id="30610">Foley</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1019" romid="542217" notgame="false">
            <path>babydo.zip</path>
            <noms>
                <nom region="ss">Baby's Day Out</nom>
                <nom region="us">Baby's Day Out</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>babyd.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Baby's Day is a video game of reflexion released in 1994 on Mega Drive. The game has been developed by Designer Software and edited by Hi-Tech Enterprises. The game system is a bit like Lemmings in the sense that the baby is controlled and directed to the end of the level.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="3db503a6" md5="69f36ba9bac6cbed405e6198667497a5" sha1="fec80ed6601e78a3e342ca238ea4e9e8d4fe8bee" format="mp4" support="">media/video/babydo.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="6ff0ec3c" md5="25d69b1f068e984b8e2220692c717e47" sha1="e7ea2513dfb3fa555f729068475f5505f63a7cb9" format="png" support="">media/mixrbv2/babydo.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="116a743f" md5="144040ac0e60b88c87e1103b40c72ac2" sha1="57d7655ee9f2af571b4894962ca1de52222ed583" format="png" support="">media/mixrbv2/babydo.png</media>
            </medias>
            <dates>
                <date region="us">1994</date>
            </dates>
            <developpeur id="308">Designer Software</developpeur>
            <editeur id="308">Designer Software</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1019" romid="542217" notgame="false">
            <path>babyd.zip</path>
            <noms>
                <nom region="ss">Baby's Day Out</nom>
                <nom region="us">Baby's Day Out</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Baby's Day is a video game of reflexion released in 1994 on Mega Drive. The game has been developed by Designer Software and edited by Hi-Tech Enterprises. The game system is a bit like Lemmings in the sense that the baby is controlled and directed to the end of the level.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="3db503a6" md5="69f36ba9bac6cbed405e6198667497a5" sha1="fec80ed6601e78a3e342ca238ea4e9e8d4fe8bee" format="mp4" support="">media/video/babyd.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="6ff0ec3c" md5="25d69b1f068e984b8e2220692c717e47" sha1="e7ea2513dfb3fa555f729068475f5505f63a7cb9" format="png" support="">media/mixrbv2/babyd.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="116a743f" md5="144040ac0e60b88c87e1103b40c72ac2" sha1="57d7655ee9f2af571b4894962ca1de52222ed583" format="png" support="">media/mixrbv2/babyd.png</media>
            </medias>
            <dates>
                <date region="us">1994</date>
            </dates>
            <developpeur id="308">Designer Software</developpeur>
            <editeur id="308">Designer Software</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="269" notgame="false">
            <path>backtof3u.zip</path>
            <noms>
                <nom region="ss">Back To The Future Part 3</nom>
                <nom region="us">Back to the Future Part III</nom>
                <nom region="eu">Back to the Future Part III</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>backtof3.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Back to the Future III is a collection of four arcade games. Marty McFly and Doc Brown have traveled back through time to the year 1885 - and they're soon deep in trouble when they face "Mad Dog" Tannen's gang and have to find a way to return to the present. This game takes four scenes from the Hollywood movie Back to the Future III and turns them into arcade sequences:

1. Buckboard Chase: Doc Brown goes horseback in an attempt to save Hill Valley's lovely school teacher Clara. This game of quick ducking, jumping and shooting alternates between a side-scrolling and a top-down perspective.

2. Shooting Gallery: The name says it all. A classic game of aim-and-shoot, spiced up by hidden extras and bonus targets.

3. Pie Throwing: Meet the Mad Dog gang. They have guns, and you have... cream pies. It's an isometric version of the shooting gallery, only with ammo. And the targets shoot back.

4. The Train: Basically a side-scrolling beat-em-up on train wagons with some ducking and jumping. Get rid of the mechanics and collect speed logs to push the engine to a magic 88 mph.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="d1f60297" md5="9396c94742d356b605e684fdd93f78cb" sha1="01ceb2f29c62d88511b44df46a0e6cc45f001a7b" format="mp4" support="">media/video/backtof3u.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="59fe35dd" md5="e876175d1d0138062e9ce30954c0a141" sha1="ac7eefffc5af705e696e85154ad88729275953b2" format="png" support="">media/mixrbv2/backtof3u.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="551ab2f6" md5="6be2cfddb7aafe6624729bd1a3aa88ed" sha1="605535b13a8335f7538fcb7b4be7a9dbe6517e12" format="png" support="">media/mixrbv2/backtof3u.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="59fe35dd" md5="e876175d1d0138062e9ce30954c0a141" sha1="ac7eefffc5af705e696e85154ad88729275953b2" format="png" support="">media/mixrbv2/backtof3u.png</media>
            </medias>
            <dates>
                <date region="fr">1991</date>
                <date region="us">1991</date>
                <date region="eu">1991</date>
            </dates>
            <developpeur id="2758">Probe Software Ltd.</developpeur>
            <editeur id="124">Imageworks</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>5</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="269" notgame="false">
            <path>backtof3.zip</path>
            <noms>
                <nom region="ss">Back To The Future Part 3</nom>
                <nom region="us">Back to the Future Part III</nom>
                <nom region="eu">Back to the Future Part III</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Back to the Future III is a collection of four arcade games. Marty McFly and Doc Brown have traveled back through time to the year 1885 - and they're soon deep in trouble when they face "Mad Dog" Tannen's gang and have to find a way to return to the present. This game takes four scenes from the Hollywood movie Back to the Future III and turns them into arcade sequences:

1. Buckboard Chase: Doc Brown goes horseback in an attempt to save Hill Valley's lovely school teacher Clara. This game of quick ducking, jumping and shooting alternates between a side-scrolling and a top-down perspective.

2. Shooting Gallery: The name says it all. A classic game of aim-and-shoot, spiced up by hidden extras and bonus targets.

3. Pie Throwing: Meet the Mad Dog gang. They have guns, and you have... cream pies. It's an isometric version of the shooting gallery, only with ammo. And the targets shoot back.

4. The Train: Basically a side-scrolling beat-em-up on train wagons with some ducking and jumping. Get rid of the mechanics and collect speed logs to push the engine to a magic 88 mph.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="d1f60297" md5="9396c94742d356b605e684fdd93f78cb" sha1="01ceb2f29c62d88511b44df46a0e6cc45f001a7b" format="mp4" support="">media/video/backtof3.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="59fe35dd" md5="e876175d1d0138062e9ce30954c0a141" sha1="ac7eefffc5af705e696e85154ad88729275953b2" format="png" support="">media/mixrbv2/backtof3.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="551ab2f6" md5="6be2cfddb7aafe6624729bd1a3aa88ed" sha1="605535b13a8335f7538fcb7b4be7a9dbe6517e12" format="png" support="">media/mixrbv2/backtof3.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="59fe35dd" md5="e876175d1d0138062e9ce30954c0a141" sha1="ac7eefffc5af705e696e85154ad88729275953b2" format="png" support="">media/mixrbv2/backtof3.png</media>
            </medias>
            <dates>
                <date region="fr">1991</date>
                <date region="us">1991</date>
                <date region="eu">1991</date>
            </dates>
            <developpeur id="2758">Probe Software Ltd.</developpeur>
            <editeur id="124">Imageworks</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>5</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="18366" romid="867791" notgame="false">
            <path>bahamuts.zip</path>
            <noms>
                <nom region="ss">Bahamut Senki</nom>
                <nom region="jp">Bahamut Senki</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The world of Bahumut is divided into eight powerful countries, four of which are ruled by humans or human-like creatures, while the other four are ruled by evil forces. These countries constantly wage war against one another trying to dominate and destroy the others. It's the player's job to choose which country to control and make it the most powerful country in all of Bahumut.  
 
At the beginning of each turn, you control your leader and take certain actions such as: recruit soldiers, declare war, engage in diplomatic talks, ect. In battles you can control several units of soldiers or magical creatures you can summon to assist you in battle.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="bbff56d3" md5="336c1e257df2b813b3f2fa615ea1a6b6" sha1="0b175d8b8755c5f1e038daf5e4579df5c3da69d5" format="mp4" support="">media/video/bahamuts.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="5a9e311d" md5="d8e3aaf896f5bd675179138d3bb28faa" sha1="72b978a895bbb006f4f119be9877c9ec5301e887" format="png" support="">media/mixrbv2/bahamuts.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="4f0a7bf1" md5="ecdf9486612b53d1ea5e058eb7214b49" sha1="a102e5d447f4f8756cf16eeef9bcba34675f7c97" format="png" support="">media/mixrbv2/bahamuts.png</media>
            </medias>
            <dates>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="27" principale="1" parentid="0" langue="en">Strategy</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>0</topstaff>
            <note>10</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="563" romid="133778" notgame="false">
            <path>balljack.zip</path>
            <noms>
                <nom region="ss">Ball Jacks</nom>
                <nom region="jp">Ball Jacks</nom>
                <nom region="eu">Ball Jacks</nom>
                <nom region="wor">Ball Jacks</nom>
            </noms>
            <regions>
                <region>jp</region>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Ball Jacks is a competitive action game taking place in the distant future. Two robot crabs, piloted by men seeking fame and fortune, face opposite each other in an arena. Behind them is a conveyor belt with large metal balls rotating around. The goal is to capture the opponent's balls and hold them until their timer runs out. Each crab has two claws which operate independently; they can be used to grab balls from the opposite side of the screen, as well as to knock them out of the opponent's grip. The player must also be careful, as taking a hit from behind will damage the crab, and if it takes too much damage then the crab must return to the pit area to be repaired.

There are several game modes included. The main focus is the World Championship mode, in which one player takes on a succession of increasingly skilled computer opponents. Also available is a two-player versus mode with a number of handicap options. There is also a training mode where the player can freely practice to get a feel for the controls, as well as a time trial mode where the goal is to grab as many balls as possible within the time limit.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="f48d562a" md5="a12cde73f10270cacb7719c923ae3610" sha1="1515047d502be0057754a8950c11dcbb819d9c4c" format="mp4" support="">media/video/balljack.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="fb31561d" md5="444102975aa9e5361b65181ca8b2fccc" sha1="7952649f2bc6feba7870abe5af532ffd96e83e1d" format="png" support="">media/mixrbv2/balljack.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="18530847" md5="1fffc8531c193e5972ab0cb027e2545f" sha1="42fbca7af9fd472df457bce987acaf8403745cfb" format="png" support="">media/mixrbv2/balljack.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="fb31561d" md5="444102975aa9e5361b65181ca8b2fccc" sha1="7952649f2bc6feba7870abe5af532ffd96e83e1d" format="png" support="">media/mixrbv2/balljack.png</media>
            </medias>
            <dates>
                <date region="eu">1993</date>
                <date region="jp">1993</date>
                <date region="wor">1993</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="26" principale="1" parentid="0" langue="en">Puzzle-Game</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>9</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="449" notgame="false">
            <path>ballz3d.zip</path>
            <noms>
                <nom region="ss">Ballz 3d</nom>
                <nom region="us">Ballz 3D : Fighting at Its Ballziest</nom>
                <nom region="eu">Ballz 3D : The Battle of the Ballz</nom>
                <nom region="wor">Ballz</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Ballz is a fighting game, but what makes it uniqe is the fact that your player is made out of balls. The game has a detailed 3D engine with a fixed camera. The game plays like your normal beat 'em up game. This game supports 2 players, 3 difficulties and up to 21 matches.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="51150777" md5="723f84149a29727b49bcf8b630e8bca8" sha1="574ea60e86ad69012d3ac0f70f12051667bababd" format="mp4" support="">media/video/ballz3d.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="4eaaf5ce" md5="86849f26344748cd152de8345c593512" sha1="3d5ce3d47ce01d830d0f5ae97255b6c2458d4a0c" format="png" support="">media/mixrbv2/ballz3d.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="053520dd" md5="7c80132343eb370e3fb96d2a52f4dcfa" sha1="df19eb125efdf5db4905879bf98afcaec63e4272" format="png" support="">media/mixrbv2/ballz3d.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="4eaaf5ce" md5="86849f26344748cd152de8345c593512" sha1="3d5ce3d47ce01d830d0f5ae97255b6c2458d4a0c" format="png" support="">media/mixrbv2/ballz3d.png</media>
            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="eu">1994</date>
                <date region="us">1994</date>
                <date region="wor">1994</date>
            </dates>
            <developpeur id="70">Accolade</developpeur>
            <editeur id="70">Accolade</editeur>
            <genres>
                <genre id="14" principale="1" parentid="0" langue="en">Fight</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>6</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="513" romid="617667" notgame="false">
            <path>barbiesm.zip</path>
            <noms>
                <nom region="ss">Barbie Super Model</nom>
                <nom region="us">Barbie Super Model</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Help Barbie become a great fashion model!  This is an arcade game with many different activities to participate in.

In each level, Barbie starts by going left to right with forced scrolling.  She has a default speed and can speed up as well.  She must avoid moving obstacles by moving up and down and controlling her speed.  If she hits one, she loses a chance and it's game over if she runs out of chances.  She must pick up items which grant point bonuses and extra chances.

There is also a camera item to pick up which brings you to a magazine cover shoot.  You are shown a cover with barbie wearing an outfit which is themed to the level.  You must then go to her dressing room and dress her in a matching outfit.  You are also given separate control of the colors of three different components and must match these.  You are awarded points for each correct match.

When you reach the right side of the level, you are given a runway practice.  This consists of four positions on the runway floor labeled to tell you which button you must press at each one.

Barbie then goes back through the level right-to-left.  On the return trip, there is a handbag to pick up.  This brings you to another magazine cover.  You then go to a makeup mirror where you must match Barbie's hairstyle, earrings, eyeshadow and lip and nail color to the cover.  Again, you are awarded points for each item which you get correct.

When you reach the left side of the level, you must then do Barbie's runway walk that you were given earlier.  You are awarded points for each station at which you perform the correct move.

Barbie then continues to the next level.  There are a total of four: Barbie driving down the street, skating on the beach, walking through a ski resort and walking through the park.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="7b31d5e2" md5="732fb3bb46ad1e495000715e6ce3c083" sha1="da7f12234528528f6194ce10d0a573f2614edb64" format="mp4" support="">media/video/barbiesm.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="7da3cc1f" md5="5544c76bb85941efae02afc98258d39e" sha1="43006efd7e32885a661b8dd7ffa5b394cea3406c" format="png" support="">media/mixrbv2/barbiesm.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="7da3cc1f" md5="5544c76bb85941efae02afc98258d39e" sha1="43006efd7e32885a661b8dd7ffa5b394cea3406c" format="png" support="">media/mixrbv2/barbiesm.png</media>
            </medias>
            <dates>
                <date region="fr">1992</date>
                <date region="us">1993</date>
            </dates>
            <developpeur id="221">Tahoe</developpeur>
            <editeur id="29155">HiTech Software</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>1</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="602" romid="133781" notgame="false">
            <path>barbvac.zip</path>
            <noms>
                <nom region="ss">Barbie Vacation Adventure</nom>
                <nom region="us">Barbie Vacation Adventure</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">In Barbie Vacation Adventure, Barbie, along with her friend Midge in two-player mode, travels around the country to four different vacation spots, each with its own set of mini games.

In Iowa, at a county fair, Barbie must catch an escaped pig by walking up to it and pressing the action button, after that she can play carnival games.  The options are a strength test, knocking down cans and a hit-the clown game.  In the latter two, players can  aim balls with the d-pad, then throw with the action button.  Leading targets is required.  The strength test has a mater that goes up and down and Barbie must land her hit when the indicator is on the bell to ring it.

In Wyoming, Barbie goes camping.  First, she must assemble her tent.  This is essentially a jigsaw puzzle.  Next, she must jump from rock to rock to get to the other side of the park where she can go on a nature hike.  In the next segment, players aim a camera cursor at animals as Barbie walks along the path and hit the action button to take photos.  This requires good reaction time.

There's a ranch in Texas where Barbie can ride horses.  The horse runs on its own.  The player pushes the action button to make it jump.  There are numerous gates on the course and the player must time jumps correctly to clear them.  If they hit too many, they must start over.  There is also the option to play horseshoes.  The cursor moves about erratically and you must press the action button when it passes over the stake.

In Florida, Barbie can play volleyball against Midge.  This game allows both players to play simultaneously in two-player mode.  Barbie and Midge can move forward or backward on the court and hit action to set the ball.  First one to ten points wins.  There is also a diving segment where barbies must navigate an underwater maze to collect sunken treasure. It might remind some people of Barbie's Ocean Discovery.

Finally, there is Barbie's home in California.  Ken has hidden presents around the house and Barbie must find them and identify them by shape.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="050532ee" md5="f2e3e9dbf8d3f985c164a21549a90871" sha1="14304f521f8ebba38581fb744b4a5397d95a3bed" format="mp4" support="">media/video/barbvac.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="3f1e2bd9" md5="c188a857aed3e8f5184919ea31c94cf5" sha1="da6bb06b13f6e6d30a3e56fbfaf8f349b8b55a95" format="png" support="">media/mixrbv2/barbvac.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="7bca6ef4" md5="82a58c2dbb333a1442573b73b7f311ed" sha1="9be389ae5c99556f8987875345e18d7310da8609" format="png" support="">media/mixrbv2/barbvac.png</media>
            </medias>
            <dates>
                <date region="fr">1994</date>
            </dates>
            <developpeur id="40">Software Creations</developpeur>
            <editeur id="249">HiTech Creations</editeur>
            <genres>
                <genre id="39" principale="1" parentid="0" langue="en">Various</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>6</note>
            <rotation>0</rotation>
        </jeu>
        <jeu>
            <path>sor3bk3p.zip</path>
            <noms>
                <nom region="wor">Bare Knuckle 3 Project (World) (Hack, 2019)</nom>
            </noms>
            <cloneof>sor3</cloneof>
            <systeme/>
            <dates>
                <date region="wor">1994</date>
            </dates>
            <developpeur id="">2019 Gsaurus</developpeur>
            <editeur id="">2019 Gsaurus</editeur>
        </jeu>
        <jeu>
            <path>bk3pro.zip</path>
            <noms>
                <nom region="wor">Bare Knuckle III Project (Japan) (Hack, 0.3)</nom>
            </noms>
            <cloneof>sor3</cloneof>
            <systeme/>
            <dates>
                <date region="wor">1994</date>
            </dates>
            <developpeur id="">2018 Gsaurus</developpeur>
            <editeur id="">2018 Gsaurus</editeur>
        </jeu>
        <jeu id="557" romid="617669" notgame="false">
            <path>barkley2.zip</path>
            <noms>
                <nom region="ss">Barkley Shut Up And Jam 2</nom>
                <nom region="us">Barkley Shut Up and Jam 2</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">This game is a sequel to Barkley: Shut Up and Jam!. It is a street basketball game which means no referees to enforce fouls and no shot clock to force a player to take a shot. The game features an exhibition and a tournament mode. 

In exhibition mode the player chooses 2 players out of a possible 10 to play in a 2 on 2 game. The game can either be played for 3 minutes, 5 minutes, or til the first team gets to either 21 or 50 points depending on what option is chosen.

The tournament mode is also a 2 on 2 game against various teams that represent cities across the United States.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="1a35e0bf" md5="ee28f1233c29916533907ddf05b0a113" sha1="c0b3a30d97ea06814e8d2b77e315400f5793d09f" format="mp4" support="">media/video/barkley2.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="ce2bf96f" md5="bcefdb6c86d5dd3d9ead84b149d25be3" sha1="43ab9b4b9715563c16eaf3a818aca9571053ff21" format="png" support="">media/mixrbv2/barkley2.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="ce2bf96f" md5="bcefdb6c86d5dd3d9ead84b149d25be3" sha1="43ab9b4b9715563c16eaf3a818aca9571053ff21" format="png" support="">media/mixrbv2/barkley2.png</media>
            </medias>
            <dates>
                <date region="us">1995</date>
            </dates>
            <developpeur id="70">Accolade</developpeur>
            <editeur id="70">Accolade</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>0</topstaff>
            <note>10</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="557" romid="617669" notgame="false">
            <path>barkley2p.zip</path>
            <noms>
                <nom region="ss">Barkley Shut Up And Jam 2</nom>
                <nom region="us">Barkley Shut Up and Jam 2</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>barkley2.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">This game is a sequel to Barkley: Shut Up and Jam!. It is a street basketball game which means no referees to enforce fouls and no shot clock to force a player to take a shot. The game features an exhibition and a tournament mode. 

In exhibition mode the player chooses 2 players out of a possible 10 to play in a 2 on 2 game. The game can either be played for 3 minutes, 5 minutes, or til the first team gets to either 21 or 50 points depending on what option is chosen.

The tournament mode is also a 2 on 2 game against various teams that represent cities across the United States.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="1a35e0bf" md5="ee28f1233c29916533907ddf05b0a113" sha1="c0b3a30d97ea06814e8d2b77e315400f5793d09f" format="mp4" support="">media/video/barkley2p.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="ce2bf96f" md5="bcefdb6c86d5dd3d9ead84b149d25be3" sha1="43ab9b4b9715563c16eaf3a818aca9571053ff21" format="png" support="">media/mixrbv2/barkley2p.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="ce2bf96f" md5="bcefdb6c86d5dd3d9ead84b149d25be3" sha1="43ab9b4b9715563c16eaf3a818aca9571053ff21" format="png" support="">media/mixrbv2/barkley2p.png</media>
            </medias>
            <dates>
                <date region="us">1995</date>
            </dates>
            <developpeur id="70">Accolade</developpeur>
            <editeur id="70">Accolade</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>0</topstaff>
            <note>10</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="594" romid="133784" notgame="false">
            <path>barkley.zip</path>
            <noms>
                <nom region="ss">Barkley Shut Up And Jam!</nom>
                <nom region="us">Barkley Shut Up and Jam!</nom>
                <nom region="eu">Barkley Shut Up and Jam!</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">In the game you play street basketball two-on-two with your friends on with computer. So there are no referees, no fouls, and no shot clock, but the teams called by the names of cities such as Phoenix or Chicago. You can choose your player from 16 available players, including Barkley himself.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="ecc67d43" md5="01b6beb87b9dd71d911094f2b281cecb" sha1="e6cc2ea68e9dad4bfc71c0e32f915f8b0aa0551b" format="mp4" support="">media/video/barkley.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="04e8045c" md5="4d10e3bcd4f90361d069fbf4c27c9182" sha1="bd2d00c8a56396b2b207ba10354095b9a1b141fa" format="png" support="">media/mixrbv2/barkley.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="16c4b8e0" md5="4b4bfb8c1f18cf1450d86695c1c2c148" sha1="2579ad0bc87f1fd5870d8404f7529e7447621d9b" format="png" support="">media/mixrbv2/barkley.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="04e8045c" md5="4d10e3bcd4f90361d069fbf4c27c9182" sha1="bd2d00c8a56396b2b207ba10354095b9a1b141fa" format="png" support="">media/mixrbv2/barkley.png</media>
            </medias>
            <dates>
                <date region="us">1994</date>
                <date region="eu">1994</date>
            </dates>
            <developpeur id="70">Accolade</developpeur>
            <editeur id="70">Accolade</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>0</topstaff>
            <note>9</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="627" romid="133786" notgame="false">
            <path>barney.zip</path>
            <noms>
                <nom region="ss">Barney's Hide And Seek Game</nom>
                <nom region="us">Barney's Hide &amp; Seek Game</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Barney is a friendly dinosaur who likes playing with children. One day Barney and his little friends decide to play hide-and-seek game. Barney's task is to find the children and the presents they have hidden.

Barney travels across four different levels. On each one there are five children and five presents to find. You can only jump in the game when there are higher platforms to access. Despite being a platformer, this is not an action game, since Barney can't die and there is no quick reaction required to complete the game. The game is designed for little children and has a very low difficulty level.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="a27fa351" md5="2405f93765e3194fdce2198929624e31" sha1="bcda5188932a3195c101929bce93499a9e9ba6a1" format="mp4" support="">media/video/barney.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="39032738" md5="21e36bae12ec36cdfbb4b537433fadaa" sha1="3379a128d5255dc27a50aa15c93756548d923b85" format="png" support="">media/mixrbv2/barney.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="39032738" md5="21e36bae12ec36cdfbb4b537433fadaa" sha1="3379a128d5255dc27a50aa15c93756548d923b85" format="png" support="">media/mixrbv2/barney.png</media>
            </medias>
            <dates>
                <date region="us">1993</date>
            </dates>
            <developpeur id="152">Realtime Associates</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="30" principale="1" parentid="0" langue="en">Educational</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>4</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1020" notgame="false">
            <path>barvere.zip</path>
            <noms>
                <nom region="ss">Barver Battle Saga - Tai Kong Zhan Shi</nom>
                <nom region="us">Brave Battle Saga: Legend of the Magic Warrior</nom>
                <nom region="eu">Brave Battle Saga: Legend of the Magic Warrior</nom>
                <nom region="cn">Barver Battle Saga : Tai Kong Zhan Shi</nom>
            </noms>
            <regions>
                <region>cn</region>
            </regions>
            <cloneof>barver.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Humans and daemons develop civilization independently using technology and magic, respectively. Technology comes to triumph over magic, and the world is destroyed in an technological accident. Survivors continued without technology for a thousand years, until the old technology was discovered and returned to use.

Furthermore, the world is divided into four kingdoms, each representing one of the four natural forces and with four temples: Cruz, whose Moon Temple controls water, Galien, whose Sun Temple controls the earth, Zak, whose Star Temple controls technology, and Lear, whose Wind Temple controls wind.

Now the daemons have returned...

</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="8b350e55" md5="22368cb4ad8e5a1392fd0ac508f95dfb" sha1="520898d3d71f327519e4a73d8ec3371941c26612" format="mp4" support="">media/video/barvere.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="5c8c3385" md5="2154e012bb0b2ca67ff8572f5449e7c4" sha1="2b517f5aa1b4275e9dbb30b03c4e6b137707e64f" format="png" support="">media/mixrbv2/barvere.png</media>
            </medias>
            <dates>
                <date region="jp">1996</date>
            </dates>
            <developpeur id="310">Chuanpu Technologies</developpeur>
            <editeur id="309">Chuanpu</editeur>
            <genres>
                <genre id="8" principale="1" parentid="0" langue="en">Role playing games</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1020" notgame="false">
            <path>barver.zip</path>
            <noms>
                <nom region="ss">Barver Battle Saga - Tai Kong Zhan Shi</nom>
                <nom region="us">Brave Battle Saga: Legend of the Magic Warrior</nom>
                <nom region="eu">Brave Battle Saga: Legend of the Magic Warrior</nom>
                <nom region="cn">Barver Battle Saga : Tai Kong Zhan Shi</nom>
            </noms>
            <regions>
                <region>cn</region>
            </regions>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Humans and daemons develop civilization independently using technology and magic, respectively. Technology comes to triumph over magic, and the world is destroyed in an technological accident. Survivors continued without technology for a thousand years, until the old technology was discovered and returned to use.

Furthermore, the world is divided into four kingdoms, each representing one of the four natural forces and with four temples: Cruz, whose Moon Temple controls water, Galien, whose Sun Temple controls the earth, Zak, whose Star Temple controls technology, and Lear, whose Wind Temple controls wind.

Now the daemons have returned...

</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="8b350e55" md5="22368cb4ad8e5a1392fd0ac508f95dfb" sha1="520898d3d71f327519e4a73d8ec3371941c26612" format="mp4" support="">media/video/barver.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="5c8c3385" md5="2154e012bb0b2ca67ff8572f5449e7c4" sha1="2b517f5aa1b4275e9dbb30b03c4e6b137707e64f" format="png" support="">media/mixrbv2/barver.png</media>
            </medias>
            <dates>
                <date region="jp">1996</date>
            </dates>
            <developpeur id="310">Chuanpu Technologies</developpeur>
            <editeur id="309">Chuanpu</editeur>
            <genres>
                <genre id="8" principale="1" parentid="0" langue="en">Role playing games</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="691" romid="820556" notgame="false">
            <path>bassmc.zip</path>
            <noms>
                <nom region="ss">Bass Masters Classic</nom>
                <nom region="us">Bass Masters Classic</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">This game consists of five 3-day tournaments at four lakes. The mission is to catch as much large bass as possible. Once the day of the fishing tournament is over, the five largest bass that were caught get weighed and are compared to the other fisherman's catches. The one with the heaviest catch is the winner.

The player starts off choosing an angler. Then the player can either go to the bait shop, practice pond, or start in the tournament. In the bait shop, choices of baits, lines, rods, reels, fish finders, and boat engines are available for purchase. The practice pond mode is just where the player can cut his teeth on the game mechanics without consequence.

The tournament mode is the main part of the game. Players start out in a fishing boat. Some of the factors that can affect your fishing are temperature, wind speed, water clarity and time of day. After casting the line, the game goes from an above the lake view to a side view of the lake water depths. Then it's just up to the player to attract the fish with the bait, and after the fish is caught on the hook, reel it in.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="a8d44559" md5="74e596e9f28e950964884d86c67cca1f" sha1="ad16a95076ff2439387396746c8221343af2d6be" format="mp4" support="">media/video/bassmc.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="42e8852c" md5="2adcce39d29bf9146a5c83dac33f53fb" sha1="2d108b3b7e3b067973f07234bc155f839444c37d" format="png" support="">media/mixrbv2/bassmc.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="42e8852c" md5="2adcce39d29bf9146a5c83dac33f53fb" sha1="2d108b3b7e3b067973f07234bc155f839444c37d" format="png" support="">media/mixrbv2/bassmc.png</media>
            </medias>
            <dates>
                <date region="us">1995</date>
            </dates>
            <developpeur id="237">Black Pearl Software</developpeur>
            <editeur id="237">Black Pearl Software</editeur>
            <genres>
                <genre id="40" principale="1" parentid="0" langue="en">Simulation</genre>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>8</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="727" romid="133788" notgame="false">
            <path>bassmpro.zip</path>
            <noms>
                <nom region="ss">Bass Masters Classic - Pro Edition</nom>
                <nom region="us">Bass Masters Classic : Pro Edition</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">This game is basically an update to Bass Masters Classic. Updates involve adding 6 pro fishermen, five different lakes instead of four, an expanded lineup of different fishing equipment, 2 difficulty level settings, a zoom function, larger lakes, and new music tracks.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="e422d4da" md5="17ec63ca5c4b14aa97035e6cefd46f65" sha1="f5ea7091c0a0e075e19f89f8e0e68b1b036681d2" format="mp4" support="">media/video/bassmpro.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="ece4e0a3" md5="a79efbd8a5ad82bdf62fc563da6fd1e2" sha1="e500d1a9afd1ebd3162e1249c80557c01ba57f0a" format="png" support="">media/mixrbv2/bassmpro.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="ece4e0a3" md5="a79efbd8a5ad82bdf62fc563da6fd1e2" sha1="e500d1a9afd1ebd3162e1249c80557c01ba57f0a" format="png" support="">media/mixrbv2/bassmpro.png</media>
            </medias>
            <dates>
                <date region="us">1996</date>
            </dates>
            <developpeur id="237">Black Pearl Software</developpeur>
            <editeur id="237">Black Pearl Software</editeur>
            <genres>
                <genre id="2648" principale="1" parentid="0" langue="en">Hunting and Fishing</genre>
                <genre id="2895" principale="0" parentid="2648" langue="en">Fishing</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>4</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="62" romid="133789" notgame="false">
            <path>batmanu.zip</path>
            <noms>
                <nom region="ss">Batman</nom>
                <nom region="us">Batman : The Video Game</nom>
                <nom region="jp">Batman</nom>
                <nom region="eu">Batman</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>batman.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The Genesis version of Batman: The Video Game follows closely the plot from the 1989 movie.

The game consists in six stages, four of side-scrolling platform action and two side-scrolling shooter ones, in the following order: Gotham City Street, Axis Chemical Factory, Flugelheim Museum, Gotham City Street (with the Batmobile and after that on foot), In the Sky over Gotham City (with the Batwing) and the Cathedral, where Batman finally faces the Joker.

Batman can beat his enemies by punching them, slide kicking (by pressing down and the B button) or throwing his Batarang. By holding down the B button, Batman will block projectile-based attacks. He can also use his double jump (pressing the C button a second time while ascending) to leap greater distances or attack his enemies. To reach higher platforms, Batman can use his Grappling Hook (by pressing up and C to shoot, C again to climb). While piloting the Batmobile or the Batwing, Batman can shoot the Twin Vulcan Cannons (B button) or Twin Homing Missiles (A button).

Through the levels, Batman will collect Batman emblems (which will give him Batarangs or Twin Homing Missiles, depending on the stage played), Hearts (which give him health) and Batman heads (which give him an extra life).
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="7eb75bbc" md5="687a3cf907725170b00e5904156b7680" sha1="8af55af691e3ee222410b1526227b39d66e69d83" format="mp4" support="">media/video/batmanu.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="bf7e13cd" md5="bcf35af4a00eab9e2046c05a41dbc955" sha1="2432e149d49b99992eae16da8cd35ead814c81d1" format="png" support="">media/mixrbv2/batmanu.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="56b334b9" md5="c5cd6d32d0b0b7dd57717a330743455d" sha1="2a2d8d055728c8a7240f3ed7dd2c1700f8223bae" format="png" support="">media/mixrbv2/batmanu.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="6ea35242" md5="b60032a08478b7a093a5fb0b106bb65e" sha1="3c3ce6e0418f968228892e3a57f3348076ef89ed" format="png" support="">media/mixrbv2/batmanu.png</media>
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            </medias>
            <dates>
                <date region="fr">1990</date>
                <date region="eu">1992</date>
                <date region="us">1991</date>
                <date region="jp">1990</date>
            </dates>
            <developpeur id="37">Sunsoft</developpeur>
            <editeur id="37">Sunsoft</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="62" romid="176875" notgame="false">
            <path>batmanj.zip</path>
            <noms>
                <nom region="ss">Batman</nom>
                <nom region="us">Batman : The Video Game</nom>
                <nom region="jp">Batman</nom>
                <nom region="eu">Batman</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>batman.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The Genesis version of Batman: The Video Game follows closely the plot from the 1989 movie.

The game consists in six stages, four of side-scrolling platform action and two side-scrolling shooter ones, in the following order: Gotham City Street, Axis Chemical Factory, Flugelheim Museum, Gotham City Street (with the Batmobile and after that on foot), In the Sky over Gotham City (with the Batwing) and the Cathedral, where Batman finally faces the Joker.

Batman can beat his enemies by punching them, slide kicking (by pressing down and the B button) or throwing his Batarang. By holding down the B button, Batman will block projectile-based attacks. He can also use his double jump (pressing the C button a second time while ascending) to leap greater distances or attack his enemies. To reach higher platforms, Batman can use his Grappling Hook (by pressing up and C to shoot, C again to climb). While piloting the Batmobile or the Batwing, Batman can shoot the Twin Vulcan Cannons (B button) or Twin Homing Missiles (A button).

Through the levels, Batman will collect Batman emblems (which will give him Batarangs or Twin Homing Missiles, depending on the stage played), Hearts (which give him health) and Batman heads (which give him an extra life).
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="7eb75bbc" md5="687a3cf907725170b00e5904156b7680" sha1="8af55af691e3ee222410b1526227b39d66e69d83" format="mp4" support="">media/video/batmanj.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="bf7e13cd" md5="bcf35af4a00eab9e2046c05a41dbc955" sha1="2432e149d49b99992eae16da8cd35ead814c81d1" format="png" support="">media/mixrbv2/batmanj.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="56b334b9" md5="c5cd6d32d0b0b7dd57717a330743455d" sha1="2a2d8d055728c8a7240f3ed7dd2c1700f8223bae" format="png" support="">media/mixrbv2/batmanj.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="6ea35242" md5="b60032a08478b7a093a5fb0b106bb65e" sha1="3c3ce6e0418f968228892e3a57f3348076ef89ed" format="png" support="">media/mixrbv2/batmanj.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="bf7e13cd" md5="bcf35af4a00eab9e2046c05a41dbc955" sha1="2432e149d49b99992eae16da8cd35ead814c81d1" format="png" support="">media/mixrbv2/batmanj.png</media>
            </medias>
            <dates>
                <date region="fr">1990</date>
                <date region="eu">1992</date>
                <date region="us">1991</date>
                <date region="jp">1990</date>
            </dates>
            <developpeur id="37">Sunsoft</developpeur>
            <editeur id="37">Sunsoft</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="62" romid="176874" notgame="false">
            <path>batman.zip</path>
            <noms>
                <nom region="ss">Batman</nom>
                <nom region="us">Batman : The Video Game</nom>
                <nom region="jp">Batman</nom>
                <nom region="eu">Batman</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The Genesis version of Batman: The Video Game follows closely the plot from the 1989 movie.

The game consists in six stages, four of side-scrolling platform action and two side-scrolling shooter ones, in the following order: Gotham City Street, Axis Chemical Factory, Flugelheim Museum, Gotham City Street (with the Batmobile and after that on foot), In the Sky over Gotham City (with the Batwing) and the Cathedral, where Batman finally faces the Joker.

Batman can beat his enemies by punching them, slide kicking (by pressing down and the B button) or throwing his Batarang. By holding down the B button, Batman will block projectile-based attacks. He can also use his double jump (pressing the C button a second time while ascending) to leap greater distances or attack his enemies. To reach higher platforms, Batman can use his Grappling Hook (by pressing up and C to shoot, C again to climb). While piloting the Batmobile or the Batwing, Batman can shoot the Twin Vulcan Cannons (B button) or Twin Homing Missiles (A button).

Through the levels, Batman will collect Batman emblems (which will give him Batarangs or Twin Homing Missiles, depending on the stage played), Hearts (which give him health) and Batman heads (which give him an extra life).
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="7eb75bbc" md5="687a3cf907725170b00e5904156b7680" sha1="8af55af691e3ee222410b1526227b39d66e69d83" format="mp4" support="">media/video/batman.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="bf7e13cd" md5="bcf35af4a00eab9e2046c05a41dbc955" sha1="2432e149d49b99992eae16da8cd35ead814c81d1" format="png" support="">media/mixrbv2/batman.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="56b334b9" md5="c5cd6d32d0b0b7dd57717a330743455d" sha1="2a2d8d055728c8a7240f3ed7dd2c1700f8223bae" format="png" support="">media/mixrbv2/batman.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="6ea35242" md5="b60032a08478b7a093a5fb0b106bb65e" sha1="3c3ce6e0418f968228892e3a57f3348076ef89ed" format="png" support="">media/mixrbv2/batman.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="bf7e13cd" md5="bcf35af4a00eab9e2046c05a41dbc955" sha1="2432e149d49b99992eae16da8cd35ead814c81d1" format="png" support="">media/mixrbv2/batman.png</media>
            </medias>
            <dates>
                <date region="fr">1990</date>
                <date region="eu">1992</date>
                <date region="us">1991</date>
                <date region="jp">1990</date>
            </dates>
            <developpeur id="37">Sunsoft</developpeur>
            <editeur id="37">Sunsoft</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="199" romid="133790" notgame="false">
            <path>batmanrj.zip</path>
            <noms>
                <nom region="ss">Batman - Revenge Of The Joker</nom>
                <nom region="us">Batman : Revenge of the Joker</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">While the life of a multi-millionaire may sound easy and carefree, don't tell that to Bruce Wayne. He may be one of the richest men in the world, but he's also got a secret he's Batman. Fighting against all that is evil, Batman is constantly chasing after his archenemies and keeping Gotham safe. It seems that the Joker has stolen a huge quantity of precious metals used as explosives in missiles. Now it's up to the Dark Knight to take to the streets and thwart the Joker's plans whatever they may be. As you battle the Joker's henchmen, you'll have a wide assortment of weapons at your disposal: batarangs, sonic neutralizers, shield stars, and a crossbow. Even though the Joker always has a smile on his face, the safety of Gotham City is no laughing matter are you up to the challenge?</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="17bcc60c" md5="3bbd977fa2d11767b9c24da100881efa" sha1="a625566bdebba1f1fc81cd5135fee0843babf681" format="mp4" support="">media/video/batmanrj.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="bd670c53" md5="a147219f1550ab887783c51a67979569" sha1="56c69d313f16df4de82d90d4d62d340a9f8c6fa1" format="png" support="">media/mixrbv2/batmanrj.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="bd670c53" md5="a147219f1550ab887783c51a67979569" sha1="56c69d313f16df4de82d90d4d62d340a9f8c6fa1" format="png" support="">media/mixrbv2/batmanrj.png</media>
            </medias>
            <dates>
                <date region="us">1992</date>
            </dates>
            <developpeur id="112">Ringler Studios</developpeur>
            <editeur id="37">Sunsoft</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>7</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="92" notgame="false">
            <path>batmanf.zip</path>
            <noms>
                <nom region="ss">Batman Forever</nom>
                <nom region="wor">Batman Forever</nom>
            </noms>
            <regions>
                <region>wor</region>
            </regions>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Batman Forever is the officially licensed game based on the 1995 movie. The bad guys this time around are The Riddler and Two-Face.

This game is an usual hybrid of side-scrolling platformer and one-on-one fighter. You make your way through levels that include some platform jumping elements, but you typically take on opponents one at a time like in a fighting game. You arsenal includes a lot of nifty bat-gadgets, and a collection of fighting moves that are unleashed with special button combinations.

The graphics were rendered completely with digitized actors and objects, but none of the actors from the movie make an appearance in the game.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="30c6672a" md5="aaf61e4e709ec662b53fe53887d73e5e" sha1="a2d802823c72dae020592f475684f98d491ed38b" format="mp4" support="">media/video/batmanf.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="c86eaef3" md5="d0e3cb69869379d92af66d283cee22e2" sha1="db4a224f67df596ff6167bac9a7e71ea5b70cab6" format="png" support="">media/mixrbv2/batmanf.png</media>
            </medias>
            <dates>
                <date region="fr">1995</date>
                <date region="us">1995</date>
                <date region="jp">1995</date>
                <date region="eu">1995</date>
                <date region="wor">1995</date>
            </dates>
            <developpeur id="51">Iguana Entertainment</developpeur>
            <editeur id="17097">Acclaim</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="103" romid="133792" notgame="false">
            <path>batmanrn.zip</path>
            <noms>
                <nom region="ss">Batman Returns</nom>
                <nom region="wor">Batman Returns</nom>
            </noms>
            <regions>
                <region>wor</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The Genesis title based on Batman Returns is a platform game in which the Dark Knight must traverse five action-filled levels on his way to confront the Penguin.

Areas include the rooftops of Gotham City, Max Shreck's department store, the Red Triangle Circus and the sewers. Besides run-and-jump action, there's also a lot of combat in the game, as many of the Penguin's henchmen stand in Batman's way. He can knock them out with punches and kicks and a number of extra weapons stored in his utility belt. These include batarangs, which come in standard and self-seeking varieties, and smoke bombs that stun enemies for a while. In addition, Batman can shoot from his grappling gun and unleash a deadly swarm of bats towards enemies. All of these weapons have limited ammo, however, that must be collected.

Other special tools Batman can use include the grappling hook to reach high places or swing across chasms, and his cape, which can be used to slow falls.

Each of the five levels features several boss battles against Catwoman, the Penguin and others.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="63a9086d" md5="106e8caf49dbff073c34397aab4fc8ac" sha1="d1abcfcc8cf9981ca8bb02c01d5080d5830788dd" format="mp4" support="">media/video/batmanrn.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="aaa504f0" md5="8818c2eee6f8b5be75b5d023e37094d1" sha1="1fbf18c1b0368c9838090f43f610802314dcbe9e" format="png" support="">media/mixrbv2/batmanrn.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="108934cf" md5="6b7fe43cbeda540ccf71d22a60d03169" sha1="428c3772e9a047a7423e5787c37dfb221dff7eaa" format="png" support="">media/mixrbv2/batmanrn.png</media>
            </medias>
            <dates>
                <date region="fr">1992</date>
                <date region="us">1992</date>
                <date region="jp">1993</date>
                <date region="eu">1992</date>
                <date region="wor">1992</date>
            </dates>
            <developpeur id="27165">Malibu Games</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>11</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1021" notgame="false">
            <path>battlyuie.zip</path>
            <noms>
                <nom region="ss">Battle Golfer Yui</nom>
                <nom region="jp">Battle Golfer Yui</nom>
            </noms>
            <cloneof>battlyui.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Gil Hazard, president of the Hazard Foundation, is secretly Professor G, the leader of the evil Dark Hazard organization. He has designs on world domination, and has plans to use the power of golf toward this end; this is the Battle Golfer project. Yui Mizuhara and Ran Ryuzaki are two ordinary high school girls who just so happen to be golf prodigies, and so are prime candidates for the Battle Golfer project. They are abducted by Professor G, but are rescued by a mysterious man before they can be taken under his control. Having escaped, Yui hears about a golf tournament being held by the Hazard Foundation, and suspecting more nefarious plans, she secretly enters the tournament to stop him for good.

Battle Golfer Yui is a unique genre fusion between a golf game and a Japanese-style adventure game. The main adventure mode casts the player as Yui competing in the Hazard Cup tournament. The player can interact with other characters on the course, and will need to defeat several different opponents at match play on oddly-themed courses in order to proceed. The system is quite simple and fast-paced; simply choose a direction, a club, spin, and hit the bar with the right timing to adjust shot power. Each character also has special abilities to help them out, but these are limited in use. There is also a regular golf mode for one or two players, offered as both stroke and match play.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="fe3f8dc2" md5="35de39862c74cbf8a92762e6f5b0c36c" sha1="1eae5a86756e219cb6c8d2d45a558b4d688c8788" format="mp4" support="">media/video/battlyuie.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="69d1a917" md5="9a92192aeac5f356aaa586ff940a4a58" sha1="97d94c6bae642f258bad987c40c9b2b9808d3d8c" format="png" support="">media/mixrbv2/battlyuie.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="69d1a917" md5="9a92192aeac5f356aaa586ff940a4a58" sha1="97d94c6bae642f258bad987c40c9b2b9808d3d8c" format="png" support="">media/mixrbv2/battlyuie.png</media>
            </medias>
            <dates>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="311">Santos</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2913" principale="0" parentid="685" langue="en">Sports / Golf</genre>
                <genre id="8" principale="1" parentid="0" langue="en">Role playing games</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>10</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1021" notgame="false">
            <path>battlyui.zip</path>
            <noms>
                <nom region="ss">Battle Golfer Yui</nom>
                <nom region="jp">Battle Golfer Yui</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Gil Hazard, president of the Hazard Foundation, is secretly Professor G, the leader of the evil Dark Hazard organization. He has designs on world domination, and has plans to use the power of golf toward this end; this is the Battle Golfer project. Yui Mizuhara and Ran Ryuzaki are two ordinary high school girls who just so happen to be golf prodigies, and so are prime candidates for the Battle Golfer project. They are abducted by Professor G, but are rescued by a mysterious man before they can be taken under his control. Having escaped, Yui hears about a golf tournament being held by the Hazard Foundation, and suspecting more nefarious plans, she secretly enters the tournament to stop him for good.

Battle Golfer Yui is a unique genre fusion between a golf game and a Japanese-style adventure game. The main adventure mode casts the player as Yui competing in the Hazard Cup tournament. The player can interact with other characters on the course, and will need to defeat several different opponents at match play on oddly-themed courses in order to proceed. The system is quite simple and fast-paced; simply choose a direction, a club, spin, and hit the bar with the right timing to adjust shot power. Each character also has special abilities to help them out, but these are limited in use. There is also a regular golf mode for one or two players, offered as both stroke and match play.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="fe3f8dc2" md5="35de39862c74cbf8a92762e6f5b0c36c" sha1="1eae5a86756e219cb6c8d2d45a558b4d688c8788" format="mp4" support="">media/video/battlyui.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="69d1a917" md5="9a92192aeac5f356aaa586ff940a4a58" sha1="97d94c6bae642f258bad987c40c9b2b9808d3d8c" format="png" support="">media/mixrbv2/battlyui.png</media>
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            </medias>
            <dates>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="311">Santos</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2913" principale="0" parentid="685" langue="en">Sports / Golf</genre>
                <genre id="8" principale="1" parentid="0" langue="en">Role playing games</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>10</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="313" romid="133794" notgame="false">
            <path>btlmania.zip</path>
            <noms>
                <nom region="ss">Battle Mania</nom>
                <nom region="us">Trouble Shooter</nom>
                <nom region="jp">Battle Mania</nom>
            </noms>
            <regions>
                <region>jp</region>
                <region>us</region>
            </regions>
            <cloneof>troubsht.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">King Frederick's son and heir to the throne, Prince Eldon, has been kidnapped by Blackball, an evil military weapons genius.  Just as international disaster seems imminent, Colonel Patch calls in the "Trouble Shooter" to take care of Blackball and his evil robot minions.  Play as Madison and her faithful sidekick Crystal in this action side-scrolling adventure which takes you through 5 levels of Blackball's domain to the very mastermind himself.  Will Madison be able to defeat Blackball and rescue Prince Eldon in time?</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="2575194f" md5="cf4c3a5a8b8abaf0f05a72dbd89415b6" sha1="f030419817fae57a5d684592efc8810e9a235299" format="mp4" support="">media/video/btlmania.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="7048f39b" md5="4dada250020823f441aaee996180bdab" sha1="7d6e0941f2409521730ea80b1c57cb030047c9cd" format="png" support="">media/mixrbv2/btlmania.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="cf87d9a0" md5="b82845ee4da533ec19796b670a24cafd" sha1="3eee958df86ab4e10488564055fd05aae2b1ba15" format="png" support="">media/mixrbv2/btlmania.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="7c236b01" md5="1ff24f4b0c6fac326d80aa47e4aed236" sha1="1245bec2cc54dc40a58eb000ac89dac75bb10fef" format="png" support="">media/mixrbv2/btlmania.png</media>
            </medias>
            <dates>
                <date region="us">1991</date>
                <date region="jp">1992</date>
            </dates>
            <developpeur id="29399">Tokai Engineering</developpeur>
            <editeur id="29399">Tokai Engineering</editeur>
            <genres>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="313" romid="134605" notgame="false">
            <path>troubsht.zip</path>
            <noms>
                <nom region="ss">Battle Mania</nom>
                <nom region="us">Trouble Shooter</nom>
                <nom region="jp">Battle Mania</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">King Frederick's son and heir to the throne, Prince Eldon, has been kidnapped by Blackball, an evil military weapons genius.  Just as international disaster seems imminent, Colonel Patch calls in the "Trouble Shooter" to take care of Blackball and his evil robot minions.  Play as Madison and her faithful sidekick Crystal in this action side-scrolling adventure which takes you through 5 levels of Blackball's domain to the very mastermind himself.  Will Madison be able to defeat Blackball and rescue Prince Eldon in time?</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="2575194f" md5="cf4c3a5a8b8abaf0f05a72dbd89415b6" sha1="f030419817fae57a5d684592efc8810e9a235299" format="mp4" support="">media/video/troubsht.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="7048f39b" md5="4dada250020823f441aaee996180bdab" sha1="7d6e0941f2409521730ea80b1c57cb030047c9cd" format="png" support="">media/mixrbv2/troubsht.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="cf87d9a0" md5="b82845ee4da533ec19796b670a24cafd" sha1="3eee958df86ab4e10488564055fd05aae2b1ba15" format="png" support="">media/mixrbv2/troubsht.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="7c236b01" md5="1ff24f4b0c6fac326d80aa47e4aed236" sha1="1245bec2cc54dc40a58eb000ac89dac75bb10fef" format="png" support="">media/mixrbv2/troubsht.png</media>
            </medias>
            <dates>
                <date region="us">1991</date>
                <date region="jp">1992</date>
            </dates>
            <developpeur id="29399">Tokai Engineering</developpeur>
            <editeur id="29399">Tokai Engineering</editeur>
            <genres>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1022" romid="867860" notgame="false">
            <path>btlmanide.zip</path>
            <noms>
                <nom region="ss">Battle Mania Daiginjou</nom>
                <nom region="jp">Battle Mania Daiginjou</nom>
                <nom region="kr">Battle Mania Daiginjou</nom>
            </noms>
            <cloneof>btlmanid.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The Trouble Shooters, Mania Otorii and Maria Haneda, are a pair of bounty hunters who will take any job that involves lots of trouble and plenty of shooting. Their last job saw them saving the Crown Prince Denka from the evil military mastermind Don Morguestein, presumably ending his evil plans. However, three days later, Morguestein has returned once more to take revenge upon the Trouble Shooters. Mania and Maria, never wanting to miss out on the action, head off to take care of him once and for all.

Battle Mania Daiginjo is a comical anime-themed scrolling shooter, and the sequel to Trouble Shooter. The player controls the Dirty Pair-esque Mania and Maria simultaneously, with Maria following closely behind Mania, and also able to turn around and fire to the rear. Unlike most shooters, Mania has a health meter which can be replenished via pickups. There are a variety of weapons to choose from at the start of each stage, and during the game, weapons can be powered up. There is also a screen-clearing bomb attack, but it must be allowed to charge back up each time it is used.

The game includes a standard single-player mode with three difficulty settings. There is also a score attack mode which challenges the player to earn the most points possible in two minutes on a set stage.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="6f7b52ec" md5="b6091781c7b50ec8c4effb6dab87e63c" sha1="68e9a4e79093ef449f29cf431461992e494225e1" format="mp4" support="">media/video/btlmanide.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="e5e75cf9" md5="e0c7caaf2bc86e1bf6cae3aec8c4e6e3" sha1="2c274409809f35f2eecdd148f21b1e3cd89ae857" format="png" support="">media/mixrbv2/btlmanide.png</media>
                <media parent="jeu" type="mixrbv2" region="kr" crc="9d69cae4" md5="d50221de1c3ec777610100d0a85a3374" sha1="879d20632ead3d6db21647f68a568ff177e12ef2" format="png" support="">media/mixrbv2/btlmanide.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="3e9d7e3d" md5="e817d5b608842d2a338ddeaa02de5b90" sha1="e61f0bb1adffbe3543fb3237018f7e434b330ec7" format="png" support="">media/mixrbv2/btlmanide.png</media>
            </medias>
            <dates>
                <date region="jp">1993</date>
            </dates>
            <developpeur id="312">Vic Tokai Corporation</developpeur>
            <editeur id="29399">Tokai Engineering</editeur>
            <genres>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
                <genre id="2870" principale="0" parentid="79" langue="en">Shoot'em up / Horizontal</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>1</topstaff>
            <note>17</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1022" romid="176876" notgame="false">
            <path>btlmanid.zip</path>
            <noms>
                <nom region="ss">Battle Mania Daiginjou</nom>
                <nom region="jp">Battle Mania Daiginjou</nom>
                <nom region="kr">Battle Mania Daiginjou</nom>
            </noms>
            <regions>
                <region>jp</region>
                <region>kr</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The Trouble Shooters, Mania Otorii and Maria Haneda, are a pair of bounty hunters who will take any job that involves lots of trouble and plenty of shooting. Their last job saw them saving the Crown Prince Denka from the evil military mastermind Don Morguestein, presumably ending his evil plans. However, three days later, Morguestein has returned once more to take revenge upon the Trouble Shooters. Mania and Maria, never wanting to miss out on the action, head off to take care of him once and for all.

Battle Mania Daiginjo is a comical anime-themed scrolling shooter, and the sequel to Trouble Shooter. The player controls the Dirty Pair-esque Mania and Maria simultaneously, with Maria following closely behind Mania, and also able to turn around and fire to the rear. Unlike most shooters, Mania has a health meter which can be replenished via pickups. There are a variety of weapons to choose from at the start of each stage, and during the game, weapons can be powered up. There is also a screen-clearing bomb attack, but it must be allowed to charge back up each time it is used.

The game includes a standard single-player mode with three difficulty settings. There is also a score attack mode which challenges the player to earn the most points possible in two minutes on a set stage.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="6f7b52ec" md5="b6091781c7b50ec8c4effb6dab87e63c" sha1="68e9a4e79093ef449f29cf431461992e494225e1" format="mp4" support="">media/video/btlmanid.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="e5e75cf9" md5="e0c7caaf2bc86e1bf6cae3aec8c4e6e3" sha1="2c274409809f35f2eecdd148f21b1e3cd89ae857" format="png" support="">media/mixrbv2/btlmanid.png</media>
                <media parent="jeu" type="mixrbv2" region="kr" crc="9d69cae4" md5="d50221de1c3ec777610100d0a85a3374" sha1="879d20632ead3d6db21647f68a568ff177e12ef2" format="png" support="">media/mixrbv2/btlmanid.png</media>
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            </medias>
            <dates>
                <date region="jp">1993</date>
            </dates>
            <developpeur id="312">Vic Tokai Corporation</developpeur>
            <editeur id="29399">Tokai Engineering</editeur>
            <genres>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
                <genre id="2870" principale="0" parentid="79" langue="en">Shoot'em up / Horizontal</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>1</topstaff>
            <note>17</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="125792" romid="615402" notgame="false">
            <path>redcliffa.zip</path>
            <noms>
                <nom region="ss">Battle Of Red Cliffs, The</nom>
                <nom region="us">The Battle of Red Cliffs</nom>
                <nom region="asi">San Guo Yan Yi: Huo Shao Chi Bi</nom>
            </noms>
            <cloneof>redcliff.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">San Guo Yan Yi: Huo Shao Chi Bi, also known as The Battle of Red Cliffs, is an unlicensed beat-'em-up game. The game is an unofficial port of the Sega Saturn title Tenchi wo Kurau II: Sekiheki no Tatakai.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="30e08660" md5="fdf81adfbc743fa161ba0c1ba1238ea7" sha1="b765e2a40ee78e872960a1f9f9cb4da1b18421a7" format="mp4" support="">media/video/redcliffa.mp4</media>
                <media parent="jeu" type="mixrbv2" region="cn" crc="84831421" md5="5247e034f3783ea25ae9645f0b49991b" sha1="bb7f9f83e0ccc85538110423079989c901fb8e90" format="png" support="">media/mixrbv2/redcliffa.png</media>
                <media parent="jeu" type="mixrbv2" region="tw" crc="e7100ab1" md5="a4ce9aab66bf2331d07605cf18e61f49" sha1="bdb62d5748965520a90c1aaff0d6bfff02397743" format="png" support="">media/mixrbv2/redcliffa.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="756ef3d5" md5="299a618ff9b27f3ab77777bbffde2f63" sha1="0a90ad3e7148aa401be0793d08eb3693b349c0c9" format="png" support="">media/mixrbv2/redcliffa.png</media>
            </medias>
            <dates>
                <date region="wor"></date>
            </dates>
            <developpeur id="303">Gamtec</developpeur>
            <editeur id="303">Gamtec</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="125792" romid="867861" notgame="false">
            <path>redcliff.zip</path>
            <noms>
                <nom region="ss">Battle Of Red Cliffs, The</nom>
                <nom region="us">The Battle of Red Cliffs</nom>
                <nom region="asi">San Guo Yan Yi: Huo Shao Chi Bi</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">San Guo Yan Yi: Huo Shao Chi Bi, also known as The Battle of Red Cliffs, is an unlicensed beat-'em-up game. The game is an unofficial port of the Sega Saturn title Tenchi wo Kurau II: Sekiheki no Tatakai.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="30e08660" md5="fdf81adfbc743fa161ba0c1ba1238ea7" sha1="b765e2a40ee78e872960a1f9f9cb4da1b18421a7" format="mp4" support="">media/video/redcliff.mp4</media>
                <media parent="jeu" type="mixrbv2" region="cn" crc="84831421" md5="5247e034f3783ea25ae9645f0b49991b" sha1="bb7f9f83e0ccc85538110423079989c901fb8e90" format="png" support="">media/mixrbv2/redcliff.png</media>
                <media parent="jeu" type="mixrbv2" region="tw" crc="e7100ab1" md5="a4ce9aab66bf2331d07605cf18e61f49" sha1="bdb62d5748965520a90c1aaff0d6bfff02397743" format="png" support="">media/mixrbv2/redcliff.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="756ef3d5" md5="299a618ff9b27f3ab77777bbffde2f63" sha1="0a90ad3e7148aa401be0793d08eb3693b349c0c9" format="png" support="">media/mixrbv2/redcliff.png</media>
            </medias>
            <dates>
                <date region="wor"></date>
            </dates>
            <developpeur id="303">Gamtec</developpeur>
            <editeur id="303">Gamtec</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="338" romid="133795" notgame="false">
            <path>battlesq.zip</path>
            <noms>
                <nom region="ss">Battle Squadron</nom>
                <nom region="us">Battle Squadron</nom>
                <nom region="eu">Battle Squadron</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Battle Squadron is a classic arcade style shooter for 1 or 2 players.You take a space ship and fly it over a high tech hostile surface, and then into an organic setting.  

You can control the number of 'credits' you have from 1 to 3.  You choose how many lives you get.  You also get to choose the max number of enemy bullets and their speed.

You get powerups along the way that modify your weapons, and also the "Nova Smart Bomb".</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="174c11a6" md5="16ad9171621d055c91bcd47a89c09532" sha1="bb0eb2b8eac0b8b850f0fa9fafa3b92aa3f05252" format="mp4" support="">media/video/battlesq.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="74e3aa39" md5="57965f174c7022e6f1c47122bd2eab3c" sha1="bbde2ae39dd40194fc2d16dccfe939b1e863956e" format="png" support="">media/mixrbv2/battlesq.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="72a7d161" md5="466719feb6946b9f7573b14ccd6e8855" sha1="bfbcec17d295351d484f5cace09206eeffeaf214" format="png" support="">media/mixrbv2/battlesq.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="74e3aa39" md5="57965f174c7022e6f1c47122bd2eab3c" sha1="bbde2ae39dd40194fc2d16dccfe939b1e863956e" format="png" support="">media/mixrbv2/battlesq.png</media>
            </medias>
            <dates>
                <date region="eu">1990</date>
                <date region="us">1990</date>
            </dates>
            <developpeur id="13">Electronic Arts</developpeur>
            <editeur id="13">Electronic Arts</editeur>
            <genres>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>11</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1023" notgame="false">
            <path>battlems.zip</path>
            <noms>
                <nom region="ss">Battlemaster</nom>
                <nom region="us">Battlemaster</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">An early squad based combat strategy game set in a medieval style fantasy world.

The player decides which race they want to play (Human, Orc, Dwarf or Elf) each with their own strengths and weaknesses. It is then a matter of clearing out areas of opponents and finding items to enhance your character's and companions abilities. 

There are many traps to avoid and death is a constant in what most people would find a very tough game. 

The nearest game to compare it to would be Rage Of Mages, though that has more of an RPG focus, it does bear aesthetic similarities and a squad based fantasy fighting theme.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="28af52fc" md5="a4eca0fabfea9914d93d34835f9b318e" sha1="ad552c25b0fea3c9b24c798c63ccb991adf8225f" format="mp4" support="">media/video/battlems.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="06518fa3" md5="2f6db159db95ce1d3f3206ff6fd2a058" sha1="f1258b90b26b17e1008686f73315fc87ee77ef37" format="png" support="">media/mixrbv2/battlems.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="06518fa3" md5="2f6db159db95ce1d3f3206ff6fd2a058" sha1="f1258b90b26b17e1008686f73315fc87ee77ef37" format="png" support="">media/mixrbv2/battlems.png</media>
            </medias>
            <dates>
                <date region="us">1991</date>
            </dates>
            <developpeur id="314">Personal Software Services</developpeur>
            <editeur id="313">Mirrorsoft</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>9</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="615" romid="133797" notgame="false">
            <path>btech.zip</path>
            <noms>
                <nom region="ss">Battletech - A Game Of Armored Combat</nom>
                <nom region="us">BattleTech : A Game of Armored Combat</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Take control of a Matcat Mech as you fight your way through several level of mechanized mayhem.   Use machine guns, rocket launchers, homing missiles, flame throwers, mines and atomic bombs to defeat the encroaching enemy threat.  The different levels have different terrains, such as snow, ice and swamps which affect the progress of your mech.   You can also kill the littler mechs by stomping on them, which is always fun.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="e611902e" md5="451d6c7a049d22dc67f3c23af5ea7352" sha1="f454e47a5c2efd270717065782cfb64e4e8fc6bf" format="mp4" support="">media/video/btech.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="5e0649b4" md5="363eb724d4137bed988d57e23adfbff8" sha1="4f7e3f9e5c4b7bb8ad530468af4f8f7bff4ff7e1" format="png" support="">media/mixrbv2/btech.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="5e0649b4" md5="363eb724d4137bed988d57e23adfbff8" sha1="4f7e3f9e5c4b7bb8ad530468af4f8f7bff4ff7e1" format="png" support="">media/mixrbv2/btech.png</media>
            </medias>
            <dates>
                <date region="us">1994</date>
            </dates>
            <developpeur id="253">Extreme Entertainment Group</developpeur>
            <editeur id="27165">Malibu Games</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1" romid="133799" notgame="false">
            <path>btoads.zip</path>
            <noms>
                <nom region="ss">Battletoads</nom>
                <nom region="wor">Battletoads</nom>
            </noms>
            <regions>
                <region>wor</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The Dark Queen has attacked and kidnapped (toadnapped?) your best buddy.. To make matters worse, she nabbed the best looking girl around! So, what will you do? Cry? Whimper? Hide? Call the Starcops? NO! Cause you're a Battletoad! Battletoads don't cry, hide or call for help! And they certainly don't whimper! They get MAD then they get EVEN! So grab your blaster, hop on the Toadster and go get 'em!

You will control a battletoad through various levels. Some are side-scrolling beat-em-ups, other are vertical drops down a shaft, fighting as you go, others have you riding a rocket or surfboard, shooting or avoiding enemies. At the end of each area, there is a boss. In some areas, about half-way through, you may have a mini-boss.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="40387683" md5="1551b6607157aa781e45c5d2394019eb" sha1="a007fbb781840d6cbc16e7cf93ce8b1eddb8e687" format="mp4" support="">media/video/btoads.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="e51c61ea" md5="b063cfac9df6ebb708ecbbcf2997ae83" sha1="18b1508efb952f28cb0cbe4adaa8c18c4f41803c" format="png" support="">media/mixrbv2/btoads.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="78cce47b" md5="4c8542e021ea6c82d4bf6baac7106fc9" sha1="f810bd902192e7ed235b29c99038a76a81e2d933" format="png" support="">media/mixrbv2/btoads.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="e51c61ea" md5="b063cfac9df6ebb708ecbbcf2997ae83" sha1="18b1508efb952f28cb0cbe4adaa8c18c4f41803c" format="png" support="">media/mixrbv2/btoads.png</media>
            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="us">1991</date>
                <date region="jp">1993</date>
                <date region="eu">1993</date>
            </dates>
            <developpeur id="2">Rareware</developpeur>
            <editeur id="1">Tradewest</editeur>
            <genres>
                <genre id="1" principale="1" parentid="0" langue="en">Beat'em Up</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="2" romid="133798" notgame="false">
            <path>btoadsdd.zip</path>
            <noms>
                <nom region="ss">Battletoads And Double Dragon - The Ultimate Team</nom>
                <nom region="us">Battletoads &amp; Double Dragon</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Earth is under fire by Colossus, a battleship the size of a city. Using powerful laser cannons, it has destroyed most of Earth's defence forces, while its many troops clean up the rest of the planet. All expect for 5 warriors.

The Battletoads, who are well aware of evil forces in the galaxy, join forces with Billy and Jimmy Lee from Double Dragon to defend Earth from the deadly ship and its troops. Using a range of special moves you must fight your way through the streets into the heart of the ship and destroy it.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="4d096222" md5="d8481911f27504332b560f0a228421b9" sha1="c411a5ded587b20bfad7dc823276887a173b969a" format="mp4" support="">media/video/btoadsdd.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="ac4abe03" md5="006961eb3b00778cbd9bd1d8eab0af29" sha1="23b2133b6c6b9631a0f08a6c6fd4683c7bb56897" format="png" support="">media/mixrbv2/btoadsdd.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="ac4abe03" md5="006961eb3b00778cbd9bd1d8eab0af29" sha1="23b2133b6c6b9631a0f08a6c6fd4683c7bb56897" format="png" support="">media/mixrbv2/btoadsdd.png</media>
            </medias>
            <dates>
                <date region="us">1995</date>
            </dates>
            <developpeur id="2">Rareware</developpeur>
            <editeur id="1">Tradewest</editeur>
            <genres>
                <genre id="1" principale="1" parentid="0" langue="en">Beat'em Up</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="716" romid="133800" notgame="false">
            <path>beastwj.zip</path>
            <noms>
                <nom region="ss">Beast Warriors</nom>
                <nom region="us">Beast Wrestler</nom>
                <nom region="jp">Beast Warriors</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>beastw.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">A one on one fighting game seen from an isometric perspective. All beasts or dragons have two basic attacks: a punch and a tail attack, as well as a special attack that can only be performed while a certain icon is displayed. During close combat, pressing the A or C button rapidly will result in a throwing or choking attack. There is no visible health bar, but three icons are displayed at the bottom of the screen. Once a dragon is knocked down for a longer moment, one icon turns red. Once all icons are red, the fight is lost. The battle arena is surrounded by an electric fence, that opponents can be thrown into and which can also be used to initiate jump attacks.

There are two modes of play: Match and Tournament. Match is a single match for one or two players, where several different dragons are available. Tournament sees the player starting out with a week dragon who has to fight increasingly difficult battles and increase his stats (Power, Speed and Stamina).  After every other battle, a shop can be visited that offers different items including food that increases Power, Speed or Stamina, Data Disks that contain information on other Dragons and more. After visiting the shop, Dragons can be trained. The training consists of simply selecting an attribute to be increased. At a few points in the game, it is possible to splice the player's Dragon's genes which that of a defeated Opponent to gain different abilities.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="a14edd52" md5="69de68fd31b5dfdac5bce3934e5ad244" sha1="58ea4aaee3289eeb2ba8a18ab7fd63bf2bff2710" format="mp4" support="">media/video/beastwj.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="67a43525" md5="5fab959bce9fb32dc841ee5270181db8" sha1="f0a50978cbb19ea630b37b6f25fc56ce16414684" format="png" support="">media/mixrbv2/beastwj.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="ff6e1f9a" md5="74e6e07faabc9fc76961642fb4ae731d" sha1="23c30cc16d7e75709fc67758d3671e13e9cc88e0" format="png" support="">media/mixrbv2/beastwj.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="ff6e1f9a" md5="74e6e07faabc9fc76961642fb4ae731d" sha1="23c30cc16d7e75709fc67758d3671e13e9cc88e0" format="png" support="">media/mixrbv2/beastwj.png</media>
            </medias>
            <dates>
                <date region="us">1991</date>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="272">Riot Games</developpeur>
            <editeur id="84">Renovation Products</editeur>
            <genres>
                <genre id="14" principale="1" parentid="0" langue="en">Fight</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>6</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="716" romid="133801" notgame="false">
            <path>beastw.zip</path>
            <noms>
                <nom region="ss">Beast Warriors</nom>
                <nom region="us">Beast Wrestler</nom>
                <nom region="jp">Beast Warriors</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">A one on one fighting game seen from an isometric perspective. All beasts or dragons have two basic attacks: a punch and a tail attack, as well as a special attack that can only be performed while a certain icon is displayed. During close combat, pressing the A or C button rapidly will result in a throwing or choking attack. There is no visible health bar, but three icons are displayed at the bottom of the screen. Once a dragon is knocked down for a longer moment, one icon turns red. Once all icons are red, the fight is lost. The battle arena is surrounded by an electric fence, that opponents can be thrown into and which can also be used to initiate jump attacks.

There are two modes of play: Match and Tournament. Match is a single match for one or two players, where several different dragons are available. Tournament sees the player starting out with a week dragon who has to fight increasingly difficult battles and increase his stats (Power, Speed and Stamina).  After every other battle, a shop can be visited that offers different items including food that increases Power, Speed or Stamina, Data Disks that contain information on other Dragons and more. After visiting the shop, Dragons can be trained. The training consists of simply selecting an attribute to be increased. At a few points in the game, it is possible to splice the player's Dragon's genes which that of a defeated Opponent to gain different abilities.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="a14edd52" md5="69de68fd31b5dfdac5bce3934e5ad244" sha1="58ea4aaee3289eeb2ba8a18ab7fd63bf2bff2710" format="mp4" support="">media/video/beastw.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="67a43525" md5="5fab959bce9fb32dc841ee5270181db8" sha1="f0a50978cbb19ea630b37b6f25fc56ce16414684" format="png" support="">media/mixrbv2/beastw.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="ff6e1f9a" md5="74e6e07faabc9fc76961642fb4ae731d" sha1="23c30cc16d7e75709fc67758d3671e13e9cc88e0" format="png" support="">media/mixrbv2/beastw.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="ff6e1f9a" md5="74e6e07faabc9fc76961642fb4ae731d" sha1="23c30cc16d7e75709fc67758d3671e13e9cc88e0" format="png" support="">media/mixrbv2/beastw.png</media>
            </medias>
            <dates>
                <date region="us">1991</date>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="272">Riot Games</developpeur>
            <editeur id="84">Renovation Products</editeur>
            <genres>
                <genre id="14" principale="1" parentid="0" langue="en">Fight</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>6</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="64832" notgame="false">
            <path>beastbal.zip</path>
            <noms>
                <nom region="ss">Beastball</nom>
                <nom region="wor">Beastball</nom>
            </noms>
            <regions>
                <region>wor</region>
            </regions>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Beastball is an unreleased Sega Mega Drive sports game. It is a console adaption of the 1993 Amiga title Brutal Football/Crazy Football (ported to the Amiga CD32 in 1994, IBM PC in 1995 and to the Atari Jagauar in 1994 as Brutal Sports Football). Beastball was also set to be released on the Super Nintendo but was presumably cancelled at the same time as this Mega Drive adaption.

A prototype has since been released showing a mostly completed game. Both the Mega Drive and Super Nintendo releases were advertised in North America during late 1993, possibly asserting either a release in time for Christmas of that year, or in early 1994. The Mega Drive version was also sent out in small numbers for the press for review.

Despite being built in Europe, no plans appear to have been put in place to release Beastball outside of North America.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="ebe73450" md5="98ae4bc86e2316aab5d5163d3ce461cb" sha1="fd6d6434513109c91a5ca6961452d56b17dde390" format="mp4" support="">media/video/beastbal.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="4a559ff0" md5="0244d8a55c0f706b4c9eb8abf0039323" sha1="cc2c48d500ba17bcb387117a90b3a608e014acd6" format="png" support="">media/mixrbv2/beastbal.png</media>
            </medias>
            <dates>
                <date region="wor">1993</date>
            </dates>
            <developpeur id="22207">Teque</developpeur>
            <editeur id="305">Millenium Interactive</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="179" romid="133802" notgame="false">
            <path>beauty.zip</path>
            <noms>
                <nom region="ss">Beauty And The Beast - Belle's Quest</nom>
                <nom region="us">Beauty and the Beast : Belle's Quest</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Play as Belle from Disney's "Beauty and the Beast" and (loosely) follow the animated film's story. Jump and duck to ward off hindrances, which can come in forms of birds, rats, bats, etc. 

Also have the 'beauty' interact with her supporting characters as you lead her from her start as a village girl, to the final dance with her prince in the ball room.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="94d68218" md5="6fcd84daa32325ce68bd2a84986d8968" sha1="eb1890073cd07cc9f823eb85520be11517308c6f" format="mp4" support="">media/video/beauty.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="3cc21f25" md5="9658864a3bd7f15831d764d823a7cb00" sha1="5734292518f3e50b035bf71ae3dc1a394a85ca41" format="png" support="">media/mixrbv2/beauty.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="f8c124b5" md5="639751fcafb8db5d467d4f9ea564617d" sha1="e64dfc1c1c892f93d775d742a919c6faab40428a" format="png" support="">media/mixrbv2/beauty.png</media>
            </medias>
            <dates>
                <date region="us">1993</date>
            </dates>
            <developpeur id="40">Software Creations</developpeur>
            <editeur id="37">Sunsoft</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="39" principale="1" parentid="0" langue="en">Various</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>6</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="181" romid="133803" notgame="false">
            <path>beautyrb.zip</path>
            <noms>
                <nom region="ss">Beauty And The Beast - Roar Of The Beast</nom>
                <nom region="us">Beauty and the Beast : Roar of the Beast</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Roar of the Beast is the second Genesis game based on the Beauty and the Beast animated film, only this time the player does not control Belle but Beast throughout the entire game. It is not a sequel to the first game, as both games were released in the same year. This title largely retells the story from Beast's perspective. It starts with Beast living in a castle in the dark woods with his servants (Lumiere, Cogsworth and Mrs. Potts). A powerful storm hits the castle and enchants all animals around it. Initially the beast needs to protect the magic rose against the creatures. Soon, Belle and her father Maurice become involved, and eventually the villagers who invade the castle.

The game takes place in Beast's castle and the surrounding woods. Through side-scrolling platform gameplay Beast can attack from three different stances (crouch, stand up, jump) and unleash a limited amount of roars that stun enemies for a short time. After regular levels, a sequence with a boss follows. There are also a few mini-games where Beast needs to finish a puzzle and catch rosebuds. Certain events are time limited. The game keeps track of the player's score, based on defeated enemies and collected treasures. There is an unlimited amount of continues and the story is told through static, drawn cut-scenes between missions.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="a9e5269c" md5="bcc9ccaf163e8dba028213ae018b00c9" sha1="133f40c5878dcccef8c295c8fe99d8b8b2af7bf7" format="mp4" support="">media/video/beautyrb.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="d5ad8194" md5="f91d08793eb67cf0ae00f929a0981868" sha1="0986d6276793317532fc614e20f60bd2cb3c5825" format="png" support="">media/mixrbv2/beautyrb.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="d5ad8194" md5="f91d08793eb67cf0ae00f929a0981868" sha1="0986d6276793317532fc614e20f60bd2cb3c5825" format="png" support="">media/mixrbv2/beautyrb.png</media>
            </medias>
            <dates>
                <date region="us">1993</date>
            </dates>
            <developpeur id="37">Sunsoft</developpeur>
            <editeur id="37">Sunsoft</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="13" principale="1" parentid="0" langue="en">Adventure</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>8</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="370" romid="176879" notgame="false">
            <path>beavisup.zip</path>
            <noms>
                <nom region="ss">Beavis And Butt-head</nom>
                <nom region="us">Beavis and Butt-Head</nom>
                <nom region="eu">Beavis and Butt-Head</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>beavis.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Based on the successful cartoon 'Beavis and Butthead',
the game is very faithful to the series.

It game stars at  the home of Beavis and Butthead - and from there you can choose to go to different locations like: Turbo mall 2000, the street, burger world, hospital, GWAR concert and more...
your main goal is to find money to the GWAR concert.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="9431c579" md5="11eb93ce546d74942d72780ae324ccd6" sha1="67b1eba62c34732d5b931a27d1fe64597509c003" format="mp4" support="">media/video/beavisup.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="1ea77554" md5="008c9cedd4f118a979e91c5497eeaa70" sha1="a31f7d74ab13ebf167bff8a6baf1b44cf0910cf8" format="png" support="">media/mixrbv2/beavisup.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="a16c6178" md5="cd0549a60fa57255d94964a3e01a5872" sha1="5fa104f4c731035f6b4bc2ee40bd84e9bfba0d04" format="png" support="">media/mixrbv2/beavisup.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="1ea77554" md5="008c9cedd4f118a979e91c5497eeaa70" sha1="a31f7d74ab13ebf167bff8a6baf1b44cf0910cf8" format="png" support="">media/mixrbv2/beavisup.png</media>
            </medias>
            <dates>
                <date region="fr">1995</date>
                <date region="us">1994</date>
                <date region="eu">1995</date>
            </dates>
            <developpeur id="27403">Viacom New Media</developpeur>
            <editeur id="27403">Viacom New Media</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>1</topstaff>
            <note>17</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="370" romid="176878" notgame="false">
            <path>beavis.zip</path>
            <noms>
                <nom region="ss">Beavis And Butt-head</nom>
                <nom region="us">Beavis and Butt-Head</nom>
                <nom region="eu">Beavis and Butt-Head</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Based on the successful cartoon 'Beavis and Butthead',
the game is very faithful to the series.

It game stars at  the home of Beavis and Butthead - and from there you can choose to go to different locations like: Turbo mall 2000, the street, burger world, hospital, GWAR concert and more...
your main goal is to find money to the GWAR concert.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="9431c579" md5="11eb93ce546d74942d72780ae324ccd6" sha1="67b1eba62c34732d5b931a27d1fe64597509c003" format="mp4" support="">media/video/beavis.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="1ea77554" md5="008c9cedd4f118a979e91c5497eeaa70" sha1="a31f7d74ab13ebf167bff8a6baf1b44cf0910cf8" format="png" support="">media/mixrbv2/beavis.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="a16c6178" md5="cd0549a60fa57255d94964a3e01a5872" sha1="5fa104f4c731035f6b4bc2ee40bd84e9bfba0d04" format="png" support="">media/mixrbv2/beavis.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="1ea77554" md5="008c9cedd4f118a979e91c5497eeaa70" sha1="a31f7d74ab13ebf167bff8a6baf1b44cf0910cf8" format="png" support="">media/mixrbv2/beavis.png</media>
            </medias>
            <dates>
                <date region="fr">1995</date>
                <date region="us">1994</date>
                <date region="eu">1995</date>
            </dates>
            <developpeur id="27403">Viacom New Media</developpeur>
            <editeur id="27403">Viacom New Media</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>1</topstaff>
            <note>17</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="370" romid="133804" notgame="false">
            <path>beavisu.zip</path>
            <noms>
                <nom region="ss">Beavis And Butt-head</nom>
                <nom region="us">Beavis and Butt-Head</nom>
                <nom region="eu">Beavis and Butt-Head</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>beavis.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Based on the successful cartoon 'Beavis and Butthead',
the game is very faithful to the series.

It game stars at  the home of Beavis and Butthead - and from there you can choose to go to different locations like: Turbo mall 2000, the street, burger world, hospital, GWAR concert and more...
your main goal is to find money to the GWAR concert.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="9431c579" md5="11eb93ce546d74942d72780ae324ccd6" sha1="67b1eba62c34732d5b931a27d1fe64597509c003" format="mp4" support="">media/video/beavisu.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="1ea77554" md5="008c9cedd4f118a979e91c5497eeaa70" sha1="a31f7d74ab13ebf167bff8a6baf1b44cf0910cf8" format="png" support="">media/mixrbv2/beavisu.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="a16c6178" md5="cd0549a60fa57255d94964a3e01a5872" sha1="5fa104f4c731035f6b4bc2ee40bd84e9bfba0d04" format="png" support="">media/mixrbv2/beavisu.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="1ea77554" md5="008c9cedd4f118a979e91c5497eeaa70" sha1="a31f7d74ab13ebf167bff8a6baf1b44cf0910cf8" format="png" support="">media/mixrbv2/beavisu.png</media>
            </medias>
            <dates>
                <date region="fr">1995</date>
                <date region="us">1994</date>
                <date region="eu">1995</date>
            </dates>
            <developpeur id="27403">Viacom New Media</developpeur>
            <editeur id="27403">Viacom New Media</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>1</topstaff>
            <note>17</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1024" notgame="false">
            <path>xinqig.zip</path>
            <noms>
                <nom region="ss">Xin Qi Gai Wang Zi</nom>
                <nom region="fr">Beggar Prince</nom>
                <nom region="us">Beggar Prince</nom>
                <nom region="cn">Xin Qi Gai Wang Zi</nom>
                <nom region="wor">Beggar Prince</nom>
                <nom region="tw">Xin Qi Gai Wang Zi</nom>
                <nom region="de">Beggar Prince</nom>
                <nom region="sp">Beggar Prince</nom>
                <nom region="pt">Beggar Prince</nom>
            </noms>
            <regions>
                <region>cn</region>
                <region>tw</region>
            </regions>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Beggar Prince (Xin Qigai Wangzi) is a Chinese-made RPG loosely based on the famous novel by Mark Twain, Prince and the Pauper. A young prince is bored with the life in the palace, and one day manages to go outside the gate, distracting the guards. In the town he meets a young boy who looks very similar to him. The prince offers him to switch their clothes, because he wants to spend the day as an ordinary boy. But when he comes back to the palace, the guards don't recognize him in his beggar's clothes and refuse to let him in. A new life, full of danger and adventures, begins for the young prince...

The game is conceived in the tradition of Japanese RPGs. You navigate the prince on the world map and around towns, fighting random enemies and descending into dungeons. The battles are turn-based and are viewed from an isometric perspective. You can attack physically or use a variety of magic spells, classified in types. In the beginning of you turn you have a full SP bar; each action reduces it, and when it is depleted, your turn ends. You can for example heal, cast magic, and physically attack different enemies during the same turn. Your enemies utilize the same system and can unleash multiple attacks on you.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="bb6f4fe1" md5="902fa4797f6173bffecd2e716c3358a9" sha1="bd0d82f4772a017bef082ab4c83ca0b3e120862e" format="mp4" support="">media/video/xinqig.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="300c2bac" md5="7a72c66df9f0cbe572589c73e3ba3cd7" sha1="7be1c2378b708834c2422d6a431b8d8d15a62ea1" format="png" support="">media/mixrbv2/xinqig.png</media>
            </medias>
            <dates>
                <date region="us">1996</date>
                <date region="tw">1996</date>
            </dates>
            <developpeur id="316">Computer &amp; Entertainment Inc.</developpeur>
            <editeur id="22094">C&amp;E</editeur>
            <genres>
                <genre id="8" principale="1" parentid="0" langue="en">Role playing games</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1024" notgame="false">
            <path>xinqig1.zip</path>
            <noms>
                <nom region="ss">Xin Qi Gai Wang Zi</nom>
                <nom region="fr">Beggar Prince</nom>
                <nom region="us">Beggar Prince</nom>
                <nom region="cn">Xin Qi Gai Wang Zi</nom>
                <nom region="wor">Beggar Prince</nom>
                <nom region="tw">Xin Qi Gai Wang Zi</nom>
                <nom region="de">Beggar Prince</nom>
                <nom region="sp">Beggar Prince</nom>
                <nom region="pt">Beggar Prince</nom>
            </noms>
            <regions>
                <region>cn</region>
                <region>tw</region>
            </regions>
            <cloneof>xinqig.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Beggar Prince (Xin Qigai Wangzi) is a Chinese-made RPG loosely based on the famous novel by Mark Twain, Prince and the Pauper. A young prince is bored with the life in the palace, and one day manages to go outside the gate, distracting the guards. In the town he meets a young boy who looks very similar to him. The prince offers him to switch their clothes, because he wants to spend the day as an ordinary boy. But when he comes back to the palace, the guards don't recognize him in his beggar's clothes and refuse to let him in. A new life, full of danger and adventures, begins for the young prince...

The game is conceived in the tradition of Japanese RPGs. You navigate the prince on the world map and around towns, fighting random enemies and descending into dungeons. The battles are turn-based and are viewed from an isometric perspective. You can attack physically or use a variety of magic spells, classified in types. In the beginning of you turn you have a full SP bar; each action reduces it, and when it is depleted, your turn ends. You can for example heal, cast magic, and physically attack different enemies during the same turn. Your enemies utilize the same system and can unleash multiple attacks on you.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="bb6f4fe1" md5="902fa4797f6173bffecd2e716c3358a9" sha1="bd0d82f4772a017bef082ab4c83ca0b3e120862e" format="mp4" support="">media/video/xinqig1.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="300c2bac" md5="7a72c66df9f0cbe572589c73e3ba3cd7" sha1="7be1c2378b708834c2422d6a431b8d8d15a62ea1" format="png" support="">media/mixrbv2/xinqig1.png</media>
            </medias>
            <dates>
                <date region="us">1996</date>
                <date region="tw">1996</date>
            </dates>
            <developpeur id="316">Computer &amp; Entertainment Inc.</developpeur>
            <editeur id="22094">C&amp;E</editeur>
            <genres>
                <genre id="8" principale="1" parentid="0" langue="en">Role playing games</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="124882" romid="616274" notgame="false">
            <path>ben10.zip</path>
            <noms>
                <nom region="ss">Ben 10 - Alien Force</nom>
                <nom region="ru">Ben 10: Alien Force</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Ben 10: Alien Force is an unlicensed Russian Sega Mega Drive port of a beat-em-up for Java phones Ben 10: The Power Of Omnitrix, based on the TV series of the same name. No developer credits exist in the game, but several elements point it to having been made by BMB.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="efb2efa4" md5="7c0248b98b28d8edd445d8bdddc9afb5" sha1="b32eaa0bbe018e8cfbd3a68ff48a65f85428022e" format="mp4" support="">media/video/ben10.mp4</media>
                <media parent="jeu" type="mixrbv2" region="ru" crc="bea2b234" md5="8337ed03e602a1052acf7a481984125b" sha1="884a6f12fe39e0591fabe4123132c23abcfd8d2e" format="png" support="">media/mixrbv2/ben10.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="bea2b234" md5="8337ed03e602a1052acf7a481984125b" sha1="884a6f12fe39e0591fabe4123132c23abcfd8d2e" format="png" support="">media/mixrbv2/ben10.png</media>
            </medias>
            <dates>
                <date region="wor"></date>
            </dates>
            <developpeur id="16555">BMB</developpeur>
            <editeur id="22169">Kudos</editeur>
            <genres>
                <genre id="" principale="" parentid="" langue="en"></genre>
            </genres>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="728" romid="878673" notgame="false">
            <path>berensp16.zip</path>
            <noms>
                <nom region="ss">Berenstain Bears' Camping Adventure, The</nom>
                <nom region="us">The Berenstain Bears' Camping Adventure</nom>
            </noms>
            <cloneof>berens.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">A bear family - Father Bear, Mother Bear, Sister Bear, and Brother Bear - decide to go camping to the nearby forest. While they sit by the fire, the two cubs decide to explore the area. Visit dangerous places, avoid or destroy the enemies, and collect things that bears like most - such as honey or fresh fish!

You can play as either Sister or Brother Bear. From the beginning, you can access four different levels. Once you complete them, you'll unlock the final stage. The bears can jump, throw rocks at enemies, or swing a net to hit them. In each area there are a lot of things to gather - mostly food. After a level is completed, you'll be shown how much valuable stuff you have managed to get.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="39a58a46" md5="0ef31fa3c1d61fb09a42f35ef2c9d54c" sha1="470d247e2c7d406763571c6a282320a51aafaaac" format="mp4" support="">media/video/berensp16.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="ab560dc8" md5="1415049d159b3931e909e580b77440a5" sha1="d2e5e5bee59d24500b33a1145d2615b4cd191582" format="png" support="">media/mixrbv2/berensp16.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="ab560dc8" md5="1415049d159b3931e909e580b77440a5" sha1="d2e5e5bee59d24500b33a1145d2615b4cd191582" format="png" support="">media/mixrbv2/berensp16.png</media>
            </medias>
            <dates>
                <date region="us">1994</date>
            </dates>
            <developpeur id="152">Realtime Associates</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>9</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="728" romid="878684" notgame="false">
            <path>berensp05.zip</path>
            <noms>
                <nom region="ss">Berenstain Bears' Camping Adventure, The</nom>
                <nom region="us">The Berenstain Bears' Camping Adventure</nom>
            </noms>
            <cloneof>berens.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">A bear family - Father Bear, Mother Bear, Sister Bear, and Brother Bear - decide to go camping to the nearby forest. While they sit by the fire, the two cubs decide to explore the area. Visit dangerous places, avoid or destroy the enemies, and collect things that bears like most - such as honey or fresh fish!

You can play as either Sister or Brother Bear. From the beginning, you can access four different levels. Once you complete them, you'll unlock the final stage. The bears can jump, throw rocks at enemies, or swing a net to hit them. In each area there are a lot of things to gather - mostly food. After a level is completed, you'll be shown how much valuable stuff you have managed to get.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="39a58a46" md5="0ef31fa3c1d61fb09a42f35ef2c9d54c" sha1="470d247e2c7d406763571c6a282320a51aafaaac" format="mp4" support="">media/video/berensp05.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="ab560dc8" md5="1415049d159b3931e909e580b77440a5" sha1="d2e5e5bee59d24500b33a1145d2615b4cd191582" format="png" support="">media/mixrbv2/berensp05.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="ab560dc8" md5="1415049d159b3931e909e580b77440a5" sha1="d2e5e5bee59d24500b33a1145d2615b4cd191582" format="png" support="">media/mixrbv2/berensp05.png</media>
            </medias>
            <dates>
                <date region="us">1994</date>
            </dates>
            <developpeur id="152">Realtime Associates</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>9</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="728" romid="878669" notgame="false">
            <path>berensp20.zip</path>
            <noms>
                <nom region="ss">Berenstain Bears' Camping Adventure, The</nom>
                <nom region="us">The Berenstain Bears' Camping Adventure</nom>
            </noms>
            <cloneof>berens.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">A bear family - Father Bear, Mother Bear, Sister Bear, and Brother Bear - decide to go camping to the nearby forest. While they sit by the fire, the two cubs decide to explore the area. Visit dangerous places, avoid or destroy the enemies, and collect things that bears like most - such as honey or fresh fish!

You can play as either Sister or Brother Bear. From the beginning, you can access four different levels. Once you complete them, you'll unlock the final stage. The bears can jump, throw rocks at enemies, or swing a net to hit them. In each area there are a lot of things to gather - mostly food. After a level is completed, you'll be shown how much valuable stuff you have managed to get.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="39a58a46" md5="0ef31fa3c1d61fb09a42f35ef2c9d54c" sha1="470d247e2c7d406763571c6a282320a51aafaaac" format="mp4" support="">media/video/berensp20.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="ab560dc8" md5="1415049d159b3931e909e580b77440a5" sha1="d2e5e5bee59d24500b33a1145d2615b4cd191582" format="png" support="">media/mixrbv2/berensp20.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="ab560dc8" md5="1415049d159b3931e909e580b77440a5" sha1="d2e5e5bee59d24500b33a1145d2615b4cd191582" format="png" support="">media/mixrbv2/berensp20.png</media>
            </medias>
            <dates>
                <date region="us">1994</date>
            </dates>
            <developpeur id="152">Realtime Associates</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>9</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="728" romid="878672" notgame="false">
            <path>berensp17.zip</path>
            <noms>
                <nom region="ss">Berenstain Bears' Camping Adventure, The</nom>
                <nom region="us">The Berenstain Bears' Camping Adventure</nom>
            </noms>
            <cloneof>berens.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">A bear family - Father Bear, Mother Bear, Sister Bear, and Brother Bear - decide to go camping to the nearby forest. While they sit by the fire, the two cubs decide to explore the area. Visit dangerous places, avoid or destroy the enemies, and collect things that bears like most - such as honey or fresh fish!

You can play as either Sister or Brother Bear. From the beginning, you can access four different levels. Once you complete them, you'll unlock the final stage. The bears can jump, throw rocks at enemies, or swing a net to hit them. In each area there are a lot of things to gather - mostly food. After a level is completed, you'll be shown how much valuable stuff you have managed to get.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="39a58a46" md5="0ef31fa3c1d61fb09a42f35ef2c9d54c" sha1="470d247e2c7d406763571c6a282320a51aafaaac" format="mp4" support="">media/video/berensp17.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="ab560dc8" md5="1415049d159b3931e909e580b77440a5" sha1="d2e5e5bee59d24500b33a1145d2615b4cd191582" format="png" support="">media/mixrbv2/berensp17.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="ab560dc8" md5="1415049d159b3931e909e580b77440a5" sha1="d2e5e5bee59d24500b33a1145d2615b4cd191582" format="png" support="">media/mixrbv2/berensp17.png</media>
            </medias>
            <dates>
                <date region="us">1994</date>
            </dates>
            <developpeur id="152">Realtime Associates</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>9</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="728" romid="878682" notgame="false">
            <path>berensp07.zip</path>
            <noms>
                <nom region="ss">Berenstain Bears' Camping Adventure, The</nom>
                <nom region="us">The Berenstain Bears' Camping Adventure</nom>
            </noms>
            <cloneof>berens.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">A bear family - Father Bear, Mother Bear, Sister Bear, and Brother Bear - decide to go camping to the nearby forest. While they sit by the fire, the two cubs decide to explore the area. Visit dangerous places, avoid or destroy the enemies, and collect things that bears like most - such as honey or fresh fish!

You can play as either Sister or Brother Bear. From the beginning, you can access four different levels. Once you complete them, you'll unlock the final stage. The bears can jump, throw rocks at enemies, or swing a net to hit them. In each area there are a lot of things to gather - mostly food. After a level is completed, you'll be shown how much valuable stuff you have managed to get.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="39a58a46" md5="0ef31fa3c1d61fb09a42f35ef2c9d54c" sha1="470d247e2c7d406763571c6a282320a51aafaaac" format="mp4" support="">media/video/berensp07.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="ab560dc8" md5="1415049d159b3931e909e580b77440a5" sha1="d2e5e5bee59d24500b33a1145d2615b4cd191582" format="png" support="">media/mixrbv2/berensp07.png</media>
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            </medias>
            <dates>
                <date region="us">1994</date>
            </dates>
            <developpeur id="152">Realtime Associates</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
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            <topstaff>0</topstaff>
            <note>9</note>
            <rotation>0</rotation>
        </jeu>
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            <noms>
                <nom region="ss">Berenstain Bears' Camping Adventure, The</nom>
                <nom region="us">The Berenstain Bears' Camping Adventure</nom>
            </noms>
            <cloneof>berens.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">A bear family - Father Bear, Mother Bear, Sister Bear, and Brother Bear - decide to go camping to the nearby forest. While they sit by the fire, the two cubs decide to explore the area. Visit dangerous places, avoid or destroy the enemies, and collect things that bears like most - such as honey or fresh fish!

You can play as either Sister or Brother Bear. From the beginning, you can access four different levels. Once you complete them, you'll unlock the final stage. The bears can jump, throw rocks at enemies, or swing a net to hit them. In each area there are a lot of things to gather - mostly food. After a level is completed, you'll be shown how much valuable stuff you have managed to get.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="39a58a46" md5="0ef31fa3c1d61fb09a42f35ef2c9d54c" sha1="470d247e2c7d406763571c6a282320a51aafaaac" format="mp4" support="">media/video/berensp18.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="ab560dc8" md5="1415049d159b3931e909e580b77440a5" sha1="d2e5e5bee59d24500b33a1145d2615b4cd191582" format="png" support="">media/mixrbv2/berensp18.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="ab560dc8" md5="1415049d159b3931e909e580b77440a5" sha1="d2e5e5bee59d24500b33a1145d2615b4cd191582" format="png" support="">media/mixrbv2/berensp18.png</media>
            </medias>
            <dates>
                <date region="us">1994</date>
            </dates>
            <developpeur id="152">Realtime Associates</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>9</note>
            <rotation>0</rotation>
        </jeu>
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            <path>berensp19.zip</path>
            <noms>
                <nom region="ss">Berenstain Bears' Camping Adventure, The</nom>
                <nom region="us">The Berenstain Bears' Camping Adventure</nom>
            </noms>
            <cloneof>berens.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">A bear family - Father Bear, Mother Bear, Sister Bear, and Brother Bear - decide to go camping to the nearby forest. While they sit by the fire, the two cubs decide to explore the area. Visit dangerous places, avoid or destroy the enemies, and collect things that bears like most - such as honey or fresh fish!

You can play as either Sister or Brother Bear. From the beginning, you can access four different levels. Once you complete them, you'll unlock the final stage. The bears can jump, throw rocks at enemies, or swing a net to hit them. In each area there are a lot of things to gather - mostly food. After a level is completed, you'll be shown how much valuable stuff you have managed to get.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="39a58a46" md5="0ef31fa3c1d61fb09a42f35ef2c9d54c" sha1="470d247e2c7d406763571c6a282320a51aafaaac" format="mp4" support="">media/video/berensp19.mp4</media>
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            </medias>
            <dates>
                <date region="us">1994</date>
            </dates>
            <developpeur id="152">Realtime Associates</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>9</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="728" romid="878685" notgame="false">
            <path>berensp04.zip</path>
            <noms>
                <nom region="ss">Berenstain Bears' Camping Adventure, The</nom>
                <nom region="us">The Berenstain Bears' Camping Adventure</nom>
            </noms>
            <cloneof>berens.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">A bear family - Father Bear, Mother Bear, Sister Bear, and Brother Bear - decide to go camping to the nearby forest. While they sit by the fire, the two cubs decide to explore the area. Visit dangerous places, avoid or destroy the enemies, and collect things that bears like most - such as honey or fresh fish!

You can play as either Sister or Brother Bear. From the beginning, you can access four different levels. Once you complete them, you'll unlock the final stage. The bears can jump, throw rocks at enemies, or swing a net to hit them. In each area there are a lot of things to gather - mostly food. After a level is completed, you'll be shown how much valuable stuff you have managed to get.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="39a58a46" md5="0ef31fa3c1d61fb09a42f35ef2c9d54c" sha1="470d247e2c7d406763571c6a282320a51aafaaac" format="mp4" support="">media/video/berensp04.mp4</media>
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            </medias>
            <dates>
                <date region="us">1994</date>
            </dates>
            <developpeur id="152">Realtime Associates</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>9</note>
            <rotation>0</rotation>
        </jeu>
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            <noms>
                <nom region="ss">Berenstain Bears' Camping Adventure, The</nom>
                <nom region="us">The Berenstain Bears' Camping Adventure</nom>
            </noms>
            <cloneof>berens.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">A bear family - Father Bear, Mother Bear, Sister Bear, and Brother Bear - decide to go camping to the nearby forest. While they sit by the fire, the two cubs decide to explore the area. Visit dangerous places, avoid or destroy the enemies, and collect things that bears like most - such as honey or fresh fish!

You can play as either Sister or Brother Bear. From the beginning, you can access four different levels. Once you complete them, you'll unlock the final stage. The bears can jump, throw rocks at enemies, or swing a net to hit them. In each area there are a lot of things to gather - mostly food. After a level is completed, you'll be shown how much valuable stuff you have managed to get.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="39a58a46" md5="0ef31fa3c1d61fb09a42f35ef2c9d54c" sha1="470d247e2c7d406763571c6a282320a51aafaaac" format="mp4" support="">media/video/berensp03.mp4</media>
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            </medias>
            <dates>
                <date region="us">1994</date>
            </dates>
            <developpeur id="152">Realtime Associates</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>9</note>
            <rotation>0</rotation>
        </jeu>
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            <noms>
                <nom region="ss">Berenstain Bears' Camping Adventure, The</nom>
                <nom region="us">The Berenstain Bears' Camping Adventure</nom>
            </noms>
            <cloneof>berens.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">A bear family - Father Bear, Mother Bear, Sister Bear, and Brother Bear - decide to go camping to the nearby forest. While they sit by the fire, the two cubs decide to explore the area. Visit dangerous places, avoid or destroy the enemies, and collect things that bears like most - such as honey or fresh fish!

You can play as either Sister or Brother Bear. From the beginning, you can access four different levels. Once you complete them, you'll unlock the final stage. The bears can jump, throw rocks at enemies, or swing a net to hit them. In each area there are a lot of things to gather - mostly food. After a level is completed, you'll be shown how much valuable stuff you have managed to get.</synopsis>
            </synopsis>
            <medias>
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            </medias>
            <dates>
                <date region="us">1994</date>
            </dates>
            <developpeur id="152">Realtime Associates</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
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            <topstaff>0</topstaff>
            <note>9</note>
            <rotation>0</rotation>
        </jeu>
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            <noms>
                <nom region="ss">Berenstain Bears' Camping Adventure, The</nom>
                <nom region="us">The Berenstain Bears' Camping Adventure</nom>
            </noms>
            <cloneof>berens.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">A bear family - Father Bear, Mother Bear, Sister Bear, and Brother Bear - decide to go camping to the nearby forest. While they sit by the fire, the two cubs decide to explore the area. Visit dangerous places, avoid or destroy the enemies, and collect things that bears like most - such as honey or fresh fish!

You can play as either Sister or Brother Bear. From the beginning, you can access four different levels. Once you complete them, you'll unlock the final stage. The bears can jump, throw rocks at enemies, or swing a net to hit them. In each area there are a lot of things to gather - mostly food. After a level is completed, you'll be shown how much valuable stuff you have managed to get.</synopsis>
            </synopsis>
            <medias>
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            </medias>
            <dates>
                <date region="us">1994</date>
            </dates>
            <developpeur id="152">Realtime Associates</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
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            <topstaff>0</topstaff>
            <note>9</note>
            <rotation>0</rotation>
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            <noms>
                <nom region="ss">Berenstain Bears' Camping Adventure, The</nom>
                <nom region="us">The Berenstain Bears' Camping Adventure</nom>
            </noms>
            <cloneof>berens.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">A bear family - Father Bear, Mother Bear, Sister Bear, and Brother Bear - decide to go camping to the nearby forest. While they sit by the fire, the two cubs decide to explore the area. Visit dangerous places, avoid or destroy the enemies, and collect things that bears like most - such as honey or fresh fish!

You can play as either Sister or Brother Bear. From the beginning, you can access four different levels. Once you complete them, you'll unlock the final stage. The bears can jump, throw rocks at enemies, or swing a net to hit them. In each area there are a lot of things to gather - mostly food. After a level is completed, you'll be shown how much valuable stuff you have managed to get.</synopsis>
            </synopsis>
            <medias>
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            </medias>
            <dates>
                <date region="us">1994</date>
            </dates>
            <developpeur id="152">Realtime Associates</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
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            <topstaff>0</topstaff>
            <note>9</note>
            <rotation>0</rotation>
        </jeu>
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            <noms>
                <nom region="ss">Berenstain Bears' Camping Adventure, The</nom>
                <nom region="us">The Berenstain Bears' Camping Adventure</nom>
            </noms>
            <cloneof>berens.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">A bear family - Father Bear, Mother Bear, Sister Bear, and Brother Bear - decide to go camping to the nearby forest. While they sit by the fire, the two cubs decide to explore the area. Visit dangerous places, avoid or destroy the enemies, and collect things that bears like most - such as honey or fresh fish!

You can play as either Sister or Brother Bear. From the beginning, you can access four different levels. Once you complete them, you'll unlock the final stage. The bears can jump, throw rocks at enemies, or swing a net to hit them. In each area there are a lot of things to gather - mostly food. After a level is completed, you'll be shown how much valuable stuff you have managed to get.</synopsis>
            </synopsis>
            <medias>
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            </medias>
            <dates>
                <date region="us">1994</date>
            </dates>
            <developpeur id="152">Realtime Associates</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>9</note>
            <rotation>0</rotation>
        </jeu>
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            <noms>
                <nom region="ss">Berenstain Bears' Camping Adventure, The</nom>
                <nom region="us">The Berenstain Bears' Camping Adventure</nom>
            </noms>
            <cloneof>berens.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">A bear family - Father Bear, Mother Bear, Sister Bear, and Brother Bear - decide to go camping to the nearby forest. While they sit by the fire, the two cubs decide to explore the area. Visit dangerous places, avoid or destroy the enemies, and collect things that bears like most - such as honey or fresh fish!

You can play as either Sister or Brother Bear. From the beginning, you can access four different levels. Once you complete them, you'll unlock the final stage. The bears can jump, throw rocks at enemies, or swing a net to hit them. In each area there are a lot of things to gather - mostly food. After a level is completed, you'll be shown how much valuable stuff you have managed to get.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="39a58a46" md5="0ef31fa3c1d61fb09a42f35ef2c9d54c" sha1="470d247e2c7d406763571c6a282320a51aafaaac" format="mp4" support="">media/video/berensp12.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="ab560dc8" md5="1415049d159b3931e909e580b77440a5" sha1="d2e5e5bee59d24500b33a1145d2615b4cd191582" format="png" support="">media/mixrbv2/berensp12.png</media>
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            </medias>
            <dates>
                <date region="us">1994</date>
            </dates>
            <developpeur id="152">Realtime Associates</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>9</note>
            <rotation>0</rotation>
        </jeu>
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            <noms>
                <nom region="ss">Berenstain Bears' Camping Adventure, The</nom>
                <nom region="us">The Berenstain Bears' Camping Adventure</nom>
            </noms>
            <cloneof>berens.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">A bear family - Father Bear, Mother Bear, Sister Bear, and Brother Bear - decide to go camping to the nearby forest. While they sit by the fire, the two cubs decide to explore the area. Visit dangerous places, avoid or destroy the enemies, and collect things that bears like most - such as honey or fresh fish!

You can play as either Sister or Brother Bear. From the beginning, you can access four different levels. Once you complete them, you'll unlock the final stage. The bears can jump, throw rocks at enemies, or swing a net to hit them. In each area there are a lot of things to gather - mostly food. After a level is completed, you'll be shown how much valuable stuff you have managed to get.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="39a58a46" md5="0ef31fa3c1d61fb09a42f35ef2c9d54c" sha1="470d247e2c7d406763571c6a282320a51aafaaac" format="mp4" support="">media/video/berensp01.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="ab560dc8" md5="1415049d159b3931e909e580b77440a5" sha1="d2e5e5bee59d24500b33a1145d2615b4cd191582" format="png" support="">media/mixrbv2/berensp01.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="ab560dc8" md5="1415049d159b3931e909e580b77440a5" sha1="d2e5e5bee59d24500b33a1145d2615b4cd191582" format="png" support="">media/mixrbv2/berensp01.png</media>
            </medias>
            <dates>
                <date region="us">1994</date>
            </dates>
            <developpeur id="152">Realtime Associates</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>9</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="728" romid="133805" notgame="false">
            <path>berens.zip</path>
            <noms>
                <nom region="ss">Berenstain Bears' Camping Adventure, The</nom>
                <nom region="us">The Berenstain Bears' Camping Adventure</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">A bear family - Father Bear, Mother Bear, Sister Bear, and Brother Bear - decide to go camping to the nearby forest. While they sit by the fire, the two cubs decide to explore the area. Visit dangerous places, avoid or destroy the enemies, and collect things that bears like most - such as honey or fresh fish!

You can play as either Sister or Brother Bear. From the beginning, you can access four different levels. Once you complete them, you'll unlock the final stage. The bears can jump, throw rocks at enemies, or swing a net to hit them. In each area there are a lot of things to gather - mostly food. After a level is completed, you'll be shown how much valuable stuff you have managed to get.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="39a58a46" md5="0ef31fa3c1d61fb09a42f35ef2c9d54c" sha1="470d247e2c7d406763571c6a282320a51aafaaac" format="mp4" support="">media/video/berens.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="ab560dc8" md5="1415049d159b3931e909e580b77440a5" sha1="d2e5e5bee59d24500b33a1145d2615b4cd191582" format="png" support="">media/mixrbv2/berens.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="ab560dc8" md5="1415049d159b3931e909e580b77440a5" sha1="d2e5e5bee59d24500b33a1145d2615b4cd191582" format="png" support="">media/mixrbv2/berens.png</media>
            </medias>
            <dates>
                <date region="us">1994</date>
            </dates>
            <developpeur id="152">Realtime Associates</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>9</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="728" romid="878678" notgame="false">
            <path>berensp11.zip</path>
            <noms>
                <nom region="ss">Berenstain Bears' Camping Adventure, The</nom>
                <nom region="us">The Berenstain Bears' Camping Adventure</nom>
            </noms>
            <cloneof>berens.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">A bear family - Father Bear, Mother Bear, Sister Bear, and Brother Bear - decide to go camping to the nearby forest. While they sit by the fire, the two cubs decide to explore the area. Visit dangerous places, avoid or destroy the enemies, and collect things that bears like most - such as honey or fresh fish!

You can play as either Sister or Brother Bear. From the beginning, you can access four different levels. Once you complete them, you'll unlock the final stage. The bears can jump, throw rocks at enemies, or swing a net to hit them. In each area there are a lot of things to gather - mostly food. After a level is completed, you'll be shown how much valuable stuff you have managed to get.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="39a58a46" md5="0ef31fa3c1d61fb09a42f35ef2c9d54c" sha1="470d247e2c7d406763571c6a282320a51aafaaac" format="mp4" support="">media/video/berensp11.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="ab560dc8" md5="1415049d159b3931e909e580b77440a5" sha1="d2e5e5bee59d24500b33a1145d2615b4cd191582" format="png" support="">media/mixrbv2/berensp11.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="ab560dc8" md5="1415049d159b3931e909e580b77440a5" sha1="d2e5e5bee59d24500b33a1145d2615b4cd191582" format="png" support="">media/mixrbv2/berensp11.png</media>
            </medias>
            <dates>
                <date region="us">1994</date>
            </dates>
            <developpeur id="152">Realtime Associates</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>9</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="728" romid="878679" notgame="false">
            <path>berensp10.zip</path>
            <noms>
                <nom region="ss">Berenstain Bears' Camping Adventure, The</nom>
                <nom region="us">The Berenstain Bears' Camping Adventure</nom>
            </noms>
            <cloneof>berens.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">A bear family - Father Bear, Mother Bear, Sister Bear, and Brother Bear - decide to go camping to the nearby forest. While they sit by the fire, the two cubs decide to explore the area. Visit dangerous places, avoid or destroy the enemies, and collect things that bears like most - such as honey or fresh fish!

You can play as either Sister or Brother Bear. From the beginning, you can access four different levels. Once you complete them, you'll unlock the final stage. The bears can jump, throw rocks at enemies, or swing a net to hit them. In each area there are a lot of things to gather - mostly food. After a level is completed, you'll be shown how much valuable stuff you have managed to get.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="39a58a46" md5="0ef31fa3c1d61fb09a42f35ef2c9d54c" sha1="470d247e2c7d406763571c6a282320a51aafaaac" format="mp4" support="">media/video/berensp10.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="ab560dc8" md5="1415049d159b3931e909e580b77440a5" sha1="d2e5e5bee59d24500b33a1145d2615b4cd191582" format="png" support="">media/mixrbv2/berensp10.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="ab560dc8" md5="1415049d159b3931e909e580b77440a5" sha1="d2e5e5bee59d24500b33a1145d2615b4cd191582" format="png" support="">media/mixrbv2/berensp10.png</media>
            </medias>
            <dates>
                <date region="us">1994</date>
            </dates>
            <developpeur id="152">Realtime Associates</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>9</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="728" romid="878680" notgame="false">
            <path>berensp09.zip</path>
            <noms>
                <nom region="ss">Berenstain Bears' Camping Adventure, The</nom>
                <nom region="us">The Berenstain Bears' Camping Adventure</nom>
            </noms>
            <cloneof>berens.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">A bear family - Father Bear, Mother Bear, Sister Bear, and Brother Bear - decide to go camping to the nearby forest. While they sit by the fire, the two cubs decide to explore the area. Visit dangerous places, avoid or destroy the enemies, and collect things that bears like most - such as honey or fresh fish!

You can play as either Sister or Brother Bear. From the beginning, you can access four different levels. Once you complete them, you'll unlock the final stage. The bears can jump, throw rocks at enemies, or swing a net to hit them. In each area there are a lot of things to gather - mostly food. After a level is completed, you'll be shown how much valuable stuff you have managed to get.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="39a58a46" md5="0ef31fa3c1d61fb09a42f35ef2c9d54c" sha1="470d247e2c7d406763571c6a282320a51aafaaac" format="mp4" support="">media/video/berensp09.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="ab560dc8" md5="1415049d159b3931e909e580b77440a5" sha1="d2e5e5bee59d24500b33a1145d2615b4cd191582" format="png" support="">media/mixrbv2/berensp09.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="ab560dc8" md5="1415049d159b3931e909e580b77440a5" sha1="d2e5e5bee59d24500b33a1145d2615b4cd191582" format="png" support="">media/mixrbv2/berensp09.png</media>
            </medias>
            <dates>
                <date region="us">1994</date>
            </dates>
            <developpeur id="152">Realtime Associates</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>9</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="728" romid="878681" notgame="false">
            <path>berensp08.zip</path>
            <noms>
                <nom region="ss">Berenstain Bears' Camping Adventure, The</nom>
                <nom region="us">The Berenstain Bears' Camping Adventure</nom>
            </noms>
            <cloneof>berens.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">A bear family - Father Bear, Mother Bear, Sister Bear, and Brother Bear - decide to go camping to the nearby forest. While they sit by the fire, the two cubs decide to explore the area. Visit dangerous places, avoid or destroy the enemies, and collect things that bears like most - such as honey or fresh fish!

You can play as either Sister or Brother Bear. From the beginning, you can access four different levels. Once you complete them, you'll unlock the final stage. The bears can jump, throw rocks at enemies, or swing a net to hit them. In each area there are a lot of things to gather - mostly food. After a level is completed, you'll be shown how much valuable stuff you have managed to get.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="39a58a46" md5="0ef31fa3c1d61fb09a42f35ef2c9d54c" sha1="470d247e2c7d406763571c6a282320a51aafaaac" format="mp4" support="">media/video/berensp08.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="ab560dc8" md5="1415049d159b3931e909e580b77440a5" sha1="d2e5e5bee59d24500b33a1145d2615b4cd191582" format="png" support="">media/mixrbv2/berensp08.png</media>
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            </medias>
            <dates>
                <date region="us">1994</date>
            </dates>
            <developpeur id="152">Realtime Associates</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>9</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="728" romid="878683" notgame="false">
            <path>berensp06.zip</path>
            <noms>
                <nom region="ss">Berenstain Bears' Camping Adventure, The</nom>
                <nom region="us">The Berenstain Bears' Camping Adventure</nom>
            </noms>
            <cloneof>berens.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">A bear family - Father Bear, Mother Bear, Sister Bear, and Brother Bear - decide to go camping to the nearby forest. While they sit by the fire, the two cubs decide to explore the area. Visit dangerous places, avoid or destroy the enemies, and collect things that bears like most - such as honey or fresh fish!

You can play as either Sister or Brother Bear. From the beginning, you can access four different levels. Once you complete them, you'll unlock the final stage. The bears can jump, throw rocks at enemies, or swing a net to hit them. In each area there are a lot of things to gather - mostly food. After a level is completed, you'll be shown how much valuable stuff you have managed to get.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="39a58a46" md5="0ef31fa3c1d61fb09a42f35ef2c9d54c" sha1="470d247e2c7d406763571c6a282320a51aafaaac" format="mp4" support="">media/video/berensp06.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="ab560dc8" md5="1415049d159b3931e909e580b77440a5" sha1="d2e5e5bee59d24500b33a1145d2615b4cd191582" format="png" support="">media/mixrbv2/berensp06.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="ab560dc8" md5="1415049d159b3931e909e580b77440a5" sha1="d2e5e5bee59d24500b33a1145d2615b4cd191582" format="png" support="">media/mixrbv2/berensp06.png</media>
            </medias>
            <dates>
                <date region="us">1994</date>
            </dates>
            <developpeur id="152">Realtime Associates</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>9</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="142764" romid="176883" notgame="false">
            <path>beyondzt.zip</path>
            <noms>
                <nom region="ss">Beyond Zero Tolerance</nom>
                <nom region="us">Beyond Zero Tolerance</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Beyond Zero Tolerance is an unreleased Sega Mega Drive sequel to Zero Tolerance. As with its prequel, it is a first person shooter, one of the few available for the system.

A prototype of Beyond Zero Tolerance (labeled "Build: 062395a", suggesting a build date of 23 June 1995) was released as freeware by its creator (as was Zero Tolerance). It is mostly the same game as Zero Tolerance bar new graphics, and is far from being complete. All of the music in the prototype is recycled from the first game.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="941e0eaf" md5="17b1c1e8ab812c574f6d57b908fe951c" sha1="9ad115904e293db2c65ae429e14d0648a5b705a5" format="mp4" support="">media/video/beyondzt.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="97c7935a" md5="4737ff996eb88a7da6184022a941e2f4" sha1="6dd5e7291b6c77ca6be0cc5f04829e6d71d04ed5" format="png" support="">media/mixrbv2/beyondzt.png</media>
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            </medias>
            <dates>
                <date region="wor"></date>
            </dates>
            <developpeur id="11358">Technopop</developpeur>
            <editeur id="11358">Technopop</editeur>
            <genres>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
                <genre id="3024" principale="0" parentid="2646" langue="en">Shooter / 1st person</genre>
                <genre id="2646" principale="1" parentid="0" langue="en">Shooter</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="514" notgame="false">
            <path>bibleadv.zip</path>
            <noms>
                <nom region="ss">Bible Adventures</nom>
                <nom region="us">Bible Adventures</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Bible Adventures contains three different side scrolling platform games, each with a different bible theme. 

The first game is Noah's Ark. Here the player needs to search forests, caverns, and mountains to find a male and female of each species and bring them back to the ark before the flood begins. The next game is Save Baby Moses, where the player needs to get past numerous soldiers and other obstacles to bring the baby Moses to safety. The last game is David and Goliath. As the shepherd David, the player needs to round up and protect the family's flock of sheep. After all of the sheep are safe, the player will then need to face Goliath.

The game features scripture taken from the Holy Bible, New International Version to provide clues or information.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="797a336d" md5="86368be55532f404f38960fa50d17333" sha1="26c36a9b5866c06ecc51c4966b369cce2cf362b5" format="mp4" support="">media/video/bibleadv.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="4ad77f94" md5="5f3dd74af7284cd8de3451aed7ca14dc" sha1="b6eb0b6f66e6200cde7c2f746a9943ea8ed20e12" format="png" support="">media/mixrbv2/bibleadv.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="4ad77f94" md5="5f3dd74af7284cd8de3451aed7ca14dc" sha1="b6eb0b6f66e6200cde7c2f746a9943ea8ed20e12" format="png" support="">media/mixrbv2/bibleadv.png</media>
            </medias>
            <dates>
                <date region="us">1995</date>
            </dates>
            <developpeur id="223">Color Dreams</developpeur>
            <editeur id="222">Wisdom Tree</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>9</note>
            <rotation>0</rotation>
        </jeu>
        <jeu>
            <path>bigfd.zip</path>
            <noms>
                <nom region="wor">Big's Fishing Derby</nom>
            </noms>
            <systeme/>
            <dates>
                <date region="wor">2014</date>
            </dates>
            <developpeur id="">2014 flamewing</developpeur>
            <editeur id="">2014 flamewing</editeur>
        </jeu>
        <jeu id="747" romid="133809" notgame="false">
            <path>billwlsh.zip</path>
            <noms>
                <nom region="ss">Bill Walsh College Football</nom>
                <nom region="us">Bill Walsh College Football</nom>
                <nom region="eu">Bill Walsh College Football</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The game features 24 college football teams from the 1993 season and 24 of the all-time college teams since 1978. Play modes include exhibition, playoffs and all-time playoffs and the SNES version also has an eleven week season mode.with the National Championship as the ultimate goal. 

The playbook consists of 56 offensive plays and 52 defensive plays.
On offense, running backs can dive, spin and hurdle. Also, passing is dealt with by having the receivers in their own windowed boxes . When on defense, defenders can dive at the ball carrier, and raise hands to block kicks or intercept passes.

The game also features four weather conditions (fair, windy, rain and snow), and three different quarter lengths (20, 40 and 60 minutes).</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="7a704fd6" md5="edf8a84e83e952199e3e6cc6254e1fd9" sha1="dfb30ab0c669618c19ef85d5f20563d97ab2738b" format="mp4" support="">media/video/billwlsh.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="e4743b03" md5="f819164805d56f69b96d7193ddfbec87" sha1="17c03834ba6bb0effe76446f6e4c331255ce990e" format="png" support="">media/mixrbv2/billwlsh.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="c839775d" md5="1a657953dae117baca9e022b985fe9d0" sha1="eb76db9e2e74746ce1c748309f8882ac39fe305c" format="png" support="">media/mixrbv2/billwlsh.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="78943678" md5="8af8f8ca4702b5e946b0fafce8860ead" sha1="8fd0fb47d0a07197628f23aeec7ac4d9c15f69e0" format="png" support="">media/mixrbv2/billwlsh.png</media>
            </medias>
            <dates>
                <date region="us">1993</date>
                <date region="eu">1993</date>
            </dates>
            <developpeur id="61">EA Sports</developpeur>
            <editeur id="38">Visual Concepts</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="729" notgame="false">
            <path>billwl95.zip</path>
            <noms>
                <nom region="ss">Bill Walsh College Football '95</nom>
                <nom region="us">Bill Walsh College Football 95</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Bill Walsh College Football 95 was one of the many football games released by Electronic Arts back in the day. This one was a bit different as it includes a full season team and player stats, weekly rankings and a windowless passing mode. It has 38 powerhouse teams, such as Florida, Florida State, Texas and Notre Dame to name a few. There are many offensive and defensive plays, over eleven different offensive formations with close to eight options a piece, and six different defensive formations.

The game is endorsed by the late great Bill Walsh, former college and pro coach who had won three Super Bowls.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="fc6f35ae" md5="a1174d25fc4860a8d10a6b814bef361a" sha1="57f255634b04906fa392c2b36a6fb2f0d370277c" format="mp4" support="">media/video/billwl95.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="bac9dba6" md5="302946ed2a834c19421fcb944a91646d" sha1="0b8eef6b136d2766145c545f295a5a1560a842ac" format="png" support="">media/mixrbv2/billwl95.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="bac9dba6" md5="302946ed2a834c19421fcb944a91646d" sha1="0b8eef6b136d2766145c545f295a5a1560a842ac" format="png" support="">media/mixrbv2/billwl95.png</media>
            </medias>
            <dates>
                <date region="us">1994</date>
            </dates>
            <developpeur id="58">High Score Productions</developpeur>
            <editeur id="61">EA Sports</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1025" romid="133811" notgame="false">
            <path>bimini.zip</path>
            <noms>
                <nom region="ss">Bimini Run</nom>
                <nom region="us">Bimini Run</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">You are Kenji Ohara, a motor boat expert. The evil Dr. Orca has kidnapped your sister Kim. Together with your best friend Luka you must find his hideout on a deserted island, and rescue your sister from his clutches. But that won't be easy, as Dr. Orca has sent his henchmen to stop you!

This is a sailing action game. You navigate your motor boat from a third person perspective view, increasing and decreasing your speed, avoiding yachts and other obstacles, and shooting down the enemies who are trying to stop you.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="69d7b208" md5="a056d7debab9aa00c0224bc8d4b22ef1" sha1="ed10aab8d7a037335eecefc967bfdba93d9b5ced" format="mp4" support="">media/video/bimini.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="8d6ea3a0" md5="8220e66fef0c37ab84afa2c5cc130060" sha1="62066a200f604ba230a1a53b0c6b28286c018684" format="png" support="">media/mixrbv2/bimini.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="8d6ea3a0" md5="8220e66fef0c37ab84afa2c5cc130060" sha1="62066a200f604ba230a1a53b0c6b28286c018684" format="png" support="">media/mixrbv2/bimini.png</media>
            </medias>
            <dates>
                <date region="us">1990</date>
            </dates>
            <developpeur id="318">Microsmiths, Inc.</developpeur>
            <editeur id="317">Nuvision Entertainment</editeur>
            <genres>
                <genre id="28" principale="1" parentid="0" langue="en">Race, Driving</genre>
                <genre id="2911" principale="0" parentid="28" langue="en">Race, Driving / Boat</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>10</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="333" romid="133814" notgame="false">
            <path>bladeven.zip</path>
            <noms>
                <nom region="ss">Blades Of Vengeance</nom>
                <nom region="us">Blades of Vengeance</nom>
                <nom region="eu">Blades of Vengeance</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Blades of Vengeance is a platform game incorporating RPG elements and character styling, reminiscent of Gods by The Bitmap Brothers. The Dark Lady has unleashed hordes of monsters who you must slay.

The player can choose from three main characters - the Huntress, Warrior and Sorcerer, all of which have different abilities. Throughout the game the player has the option to improve their powers by collecting armour and weapons (such as a mace and a crossbow) or by using spells. Each of the 8 levels ends with a boss.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="b62c525e" md5="b1e54a586b3b3c23cf00a9aedafa9f4c" sha1="73632ecb140ca387e09a2510d9911b7c5338d7c0" format="mp4" support="">media/video/bladeven.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="f4345ca3" md5="6b923b390f07e7ec137306713db2914a" sha1="8631a0f769d384e33ef27ed2ddd8d193a607047a" format="png" support="">media/mixrbv2/bladeven.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="8d777036" md5="935653e9eb2197390117fd64e5eab66b" sha1="ae40578172d5bb616e4851fbe0f13734293648d8" format="png" support="">media/mixrbv2/bladeven.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="f4345ca3" md5="6b923b390f07e7ec137306713db2914a" sha1="8631a0f769d384e33ef27ed2ddd8d193a607047a" format="png" support="">media/mixrbv2/bladeven.png</media>
            </medias>
            <dates>
                <date region="us">1993</date>
                <date region="eu">1993</date>
            </dates>
            <developpeur id="108">Beam Software</developpeur>
            <editeur id="13">Electronic Arts</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="8" principale="1" parentid="0" langue="en">Role playing games</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="628" romid="176886" notgame="false">
            <path>bmaster2p.zip</path>
            <noms>
                <nom region="ss">Blaster Master 2</nom>
                <nom region="us">Blaster Master 2</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>bmaster2.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Some time has passe since the boy Jason and his tank Sophia defeated the evil Plutonium Boss and his radioactive underground mutant henchmen. However, not all is well. It appears that one of Plutonium Boss' underlings has survived. He has destroyed Sophia and is now using its parts in order to rise to the surface of the Earth and to conquer it. Jason builds a new Sophia tank and is prepared to defend his planet!

This is an action platform game. You control Sophia that can roll, jump, and fire two different kinds of attacks at enemies. being a tank, Sophia cannot perform some actions (such as climbing ladders), so often Jason will have to leave the tank and to fight his way through the level alone.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="9a4a1f4d" md5="7327d9c2c492734473c374b5d4b8f052" sha1="8d4e7f3313922c611533f38b0e859d992aedfb46" format="mp4" support="">media/video/bmaster2p.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="a93e89a4" md5="afc14dab0da0108f72e988ccffd29b56" sha1="df3a134f0a5b2bd137b2ec34083eb3d3689e32d5" format="png" support="">media/mixrbv2/bmaster2p.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="a93e89a4" md5="afc14dab0da0108f72e988ccffd29b56" sha1="df3a134f0a5b2bd137b2ec34083eb3d3689e32d5" format="png" support="">media/mixrbv2/bmaster2p.png</media>
            </medias>
            <dates>
                <date region="us">1993</date>
            </dates>
            <developpeur id="40">Software Creations</developpeur>
            <editeur id="37">Sunsoft</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="628" romid="133815" notgame="false">
            <path>bmaster2.zip</path>
            <noms>
                <nom region="ss">Blaster Master 2</nom>
                <nom region="us">Blaster Master 2</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Some time has passe since the boy Jason and his tank Sophia defeated the evil Plutonium Boss and his radioactive underground mutant henchmen. However, not all is well. It appears that one of Plutonium Boss' underlings has survived. He has destroyed Sophia and is now using its parts in order to rise to the surface of the Earth and to conquer it. Jason builds a new Sophia tank and is prepared to defend his planet!

This is an action platform game. You control Sophia that can roll, jump, and fire two different kinds of attacks at enemies. being a tank, Sophia cannot perform some actions (such as climbing ladders), so often Jason will have to leave the tank and to fight his way through the level alone.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="9a4a1f4d" md5="7327d9c2c492734473c374b5d4b8f052" sha1="8d4e7f3313922c611533f38b0e859d992aedfb46" format="mp4" support="">media/video/bmaster2.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="a93e89a4" md5="afc14dab0da0108f72e988ccffd29b56" sha1="df3a134f0a5b2bd137b2ec34083eb3d3689e32d5" format="png" support="">media/mixrbv2/bmaster2.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="a93e89a4" md5="afc14dab0da0108f72e988ccffd29b56" sha1="df3a134f0a5b2bd137b2ec34083eb3d3689e32d5" format="png" support="">media/mixrbv2/bmaster2.png</media>
            </medias>
            <dates>
                <date region="us">1993</date>
            </dates>
            <developpeur id="40">Software Creations</developpeur>
            <editeur id="37">Sunsoft</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1026" romid="133816" notgame="false">
            <path>blockb.zip</path>
            <noms>
                <nom region="ss">Blockbuster World Video Game Championship 2</nom>
                <nom region="us">Blockbuster World Video Game Championship II</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Blockbuster World Video Game Championship II is a special cartridge used for, as the name suggests, the second Blockbuster World Video Game Championships, held in branches of Blockbuster. It was built by Acclaim for North American Sega Mega Drive units, and contains watered down versions of NBA Jam Tournament Edition and Judge Dredd.

The event was organised in 1995, splitting contestants into categories - those aged under and including 13, and those aged 14 or above. Players could pick between Sega's console or Nintendo's SNES (which had a different cartridge - one produced by Rare featuring Donkey Kong Country). Each Blockbuster store in North America ran the event between June 14 and July 9, producing "store champions" who would then progress to further round in August, set at GamePro's headquarters in San Francisco. Despite the name it was not actually a "world championship".</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="7320806f" md5="42193b1186591c57dc9ae3bf620785cd" sha1="c0ce5776b5f5e336fca2317db64f97aa2e56ff33" format="mp4" support="">media/video/blockb.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="6d6563aa" md5="b81bb270c48354cd62a486f315f8b09e" sha1="825765aa30d85879544054c46aaf7742966d8914" format="png" support="">media/mixrbv2/blockb.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="6d6563aa" md5="b81bb270c48354cd62a486f315f8b09e" sha1="825765aa30d85879544054c46aaf7742966d8914" format="png" support="">media/mixrbv2/blockb.png</media>
            </medias>
            <dates>
                <date region="us">1995</date>
            </dates>
            <developpeur id="319">Various</developpeur>
            <editeur id="319">Various</editeur>
            <genres>
                <genre id="39" principale="1" parentid="0" langue="en">Various</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>11</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1027" notgame="false">
            <path>blockout.zip</path>
            <noms>
                <nom region="ss">Blockout</nom>
                <nom region="wor">Blockout</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Blockout is a Tetris clone with an added twist: it's in 3D. You can rotate the blocks in 3D in order to fit them into the pit they are being guided into. Advanced users can play this game with odd three-dimensional pieces, or change the size of the pit, for depth of between 6 and 18 piles, and width and length of between 3 and 7.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="75a7ac0a" md5="434beae7203671e8ac454f03aff2f103" sha1="4240ece9846678a1627f6fc3a4151f059df8f471" format="mp4" support="">media/video/blockout.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="eb31ab13" md5="55bf25c02f2fd1c3019af0a5325446f1" sha1="4a187882638f3a70c18ee5e2a703e90ea7a1bb8c" format="png" support="">media/mixrbv2/blockout.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="c0aa1101" md5="c0e449d23abc8db38614faa920162e55" sha1="b988c7fef5f288f6b51c7db9fe71153d859b9f77" format="png" support="">media/mixrbv2/blockout.png</media>
            </medias>
            <dates>
                <date region="us">1991</date>
                <date region="eu">1991</date>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="320">P.Z.Karen Co. Development Group</developpeur>
            <editeur id="235">California Dreams</editeur>
            <genres>
                <genre id="26" principale="1" parentid="0" langue="en">Puzzle-Game</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>10</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="408" romid="133818" notgame="false">
            <path>bloodsht.zip</path>
            <noms>
                <nom region="ss">Bloodshot</nom>
                <nom region="eu">Bloodshot</nom>
                <nom region="de">Battle Frenzy</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The year is 2049. An alien armada assaults the Solar System. You are a nameless hero whose mission is to board the enemy's main battle cruiser and to disable all sixteen of its main plasma nodes.  A special Battle Frenzy chip (code name Bloodshot) is implanted into your neural net, making you the one ultimate soldier on whom the entire humanity depends now.

This is a 3D first-person shooter. You move through maze-like corridors of the alien ship, getting weapons and items, and blasting everything you encounter on your way. There is also a two players mode with split screens.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="363538c9" md5="092a974b2ff05cdc94683a84929483c7" sha1="210cbe63f26ee19b41f8c01cf093dc77c4d9e08e" format="mp4" support="">media/video/bloodsht.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="c51e76f6" md5="855d6c855bc13ad0a7918653510dcba5" sha1="93ec615fca4bedd0e17ac6e8d373a9251c07cb19" format="png" support="">media/mixrbv2/bloodsht.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="c51e76f6" md5="855d6c855bc13ad0a7918653510dcba5" sha1="93ec615fca4bedd0e17ac6e8d373a9251c07cb19" format="png" support="">media/mixrbv2/bloodsht.png</media>
            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="us">1994</date>
                <date region="eu">1995</date>
            </dates>
            <developpeur id="78">Domark</developpeur>
            <editeur id="17097">Acclaim</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>7</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="492" romid="176887" notgame="false">
            <path>bodycop.zip</path>
            <noms>
                <nom region="ss">Body Count</nom>
                <nom region="eu">Body Count</nom>
                <nom region="br">Body Count</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>bodyco.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">"Body Count" has a simple story: aliens have invaded the Earth, and you, a lone soldier who is particularly skilled at shooting and sniping, are called to save the planet. 

"Body Count" is an arcade-style shooter. You shoot from a first person perspective at enemies that keep appearing on the screen. Once you have eliminated enough enemies, you are automatically transferred to the next fixed screen. On your way, you can pick special items that allow you to use a powerful all-screen attack a limited number of times.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="a0487f67" md5="eb15e1ee873b96ea08b13409ecd4c0eb" sha1="e1668e27f65743a4fae3e5d101c5fe5ac601336d" format="mp4" support="">media/video/bodycop.mp4</media>
                <media parent="jeu" type="mixrbv2" region="br" crc="2fa5808b" md5="ff5305194066f383a0c046a7a1c48767" sha1="2ebba30adf2f831dec708b85c8c3df176fb07a53" format="png" support="">media/mixrbv2/bodycop.png</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="6b15bef4" md5="fa872e0c8b250addb614a062e5da1022" sha1="9feb135c63197b7642abf44dc21dd713a15ff66c" format="png" support="">media/mixrbv2/bodycop.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="b15d6c86" md5="2953b12b99e9ea90075fac77c80d8edb" sha1="9e4e3af2755f9c8bc39fbc7c20a173d6c028f635" format="png" support="">media/mixrbv2/bodycop.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="6b15bef4" md5="fa872e0c8b250addb614a062e5da1022" sha1="9feb135c63197b7642abf44dc21dd713a15ff66c" format="png" support="">media/mixrbv2/bodycop.png</media>
            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="eu">1994</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="32" principale="1" parentid="0" langue="en">Lightgun Shooter</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="492" romid="133820" notgame="false">
            <path>bodyco.zip</path>
            <noms>
                <nom region="ss">Body Count</nom>
                <nom region="eu">Body Count</nom>
                <nom region="br">Body Count</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">"Body Count" has a simple story: aliens have invaded the Earth, and you, a lone soldier who is particularly skilled at shooting and sniping, are called to save the planet. 

"Body Count" is an arcade-style shooter. You shoot from a first person perspective at enemies that keep appearing on the screen. Once you have eliminated enough enemies, you are automatically transferred to the next fixed screen. On your way, you can pick special items that allow you to use a powerful all-screen attack a limited number of times.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="a0487f67" md5="eb15e1ee873b96ea08b13409ecd4c0eb" sha1="e1668e27f65743a4fae3e5d101c5fe5ac601336d" format="mp4" support="">media/video/bodyco.mp4</media>
                <media parent="jeu" type="mixrbv2" region="br" crc="2fa5808b" md5="ff5305194066f383a0c046a7a1c48767" sha1="2ebba30adf2f831dec708b85c8c3df176fb07a53" format="png" support="">media/mixrbv2/bodyco.png</media>
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            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="eu">1994</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="32" principale="1" parentid="0" langue="en">Lightgun Shooter</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="492" romid="878690" notgame="false">
            <path>bodycop5.zip</path>
            <noms>
                <nom region="ss">Body Count</nom>
                <nom region="eu">Body Count</nom>
                <nom region="br">Body Count</nom>
            </noms>
            <cloneof>bodyco.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">"Body Count" has a simple story: aliens have invaded the Earth, and you, a lone soldier who is particularly skilled at shooting and sniping, are called to save the planet. 

"Body Count" is an arcade-style shooter. You shoot from a first person perspective at enemies that keep appearing on the screen. Once you have eliminated enough enemies, you are automatically transferred to the next fixed screen. On your way, you can pick special items that allow you to use a powerful all-screen attack a limited number of times.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="a0487f67" md5="eb15e1ee873b96ea08b13409ecd4c0eb" sha1="e1668e27f65743a4fae3e5d101c5fe5ac601336d" format="mp4" support="">media/video/bodycop5.mp4</media>
                <media parent="jeu" type="mixrbv2" region="br" crc="2fa5808b" md5="ff5305194066f383a0c046a7a1c48767" sha1="2ebba30adf2f831dec708b85c8c3df176fb07a53" format="png" support="">media/mixrbv2/bodycop5.png</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="6b15bef4" md5="fa872e0c8b250addb614a062e5da1022" sha1="9feb135c63197b7642abf44dc21dd713a15ff66c" format="png" support="">media/mixrbv2/bodycop5.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="b15d6c86" md5="2953b12b99e9ea90075fac77c80d8edb" sha1="9e4e3af2755f9c8bc39fbc7c20a173d6c028f635" format="png" support="">media/mixrbv2/bodycop5.png</media>
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            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="eu">1994</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="32" principale="1" parentid="0" langue="en">Lightgun Shooter</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="492" romid="878692" notgame="false">
            <path>bodycop2.zip</path>
            <noms>
                <nom region="ss">Body Count</nom>
                <nom region="eu">Body Count</nom>
                <nom region="br">Body Count</nom>
            </noms>
            <cloneof>bodyco.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">"Body Count" has a simple story: aliens have invaded the Earth, and you, a lone soldier who is particularly skilled at shooting and sniping, are called to save the planet. 

"Body Count" is an arcade-style shooter. You shoot from a first person perspective at enemies that keep appearing on the screen. Once you have eliminated enough enemies, you are automatically transferred to the next fixed screen. On your way, you can pick special items that allow you to use a powerful all-screen attack a limited number of times.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="a0487f67" md5="eb15e1ee873b96ea08b13409ecd4c0eb" sha1="e1668e27f65743a4fae3e5d101c5fe5ac601336d" format="mp4" support="">media/video/bodycop2.mp4</media>
                <media parent="jeu" type="mixrbv2" region="br" crc="2fa5808b" md5="ff5305194066f383a0c046a7a1c48767" sha1="2ebba30adf2f831dec708b85c8c3df176fb07a53" format="png" support="">media/mixrbv2/bodycop2.png</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="6b15bef4" md5="fa872e0c8b250addb614a062e5da1022" sha1="9feb135c63197b7642abf44dc21dd713a15ff66c" format="png" support="">media/mixrbv2/bodycop2.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="b15d6c86" md5="2953b12b99e9ea90075fac77c80d8edb" sha1="9e4e3af2755f9c8bc39fbc7c20a173d6c028f635" format="png" support="">media/mixrbv2/bodycop2.png</media>
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            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="eu">1994</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="32" principale="1" parentid="0" langue="en">Lightgun Shooter</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="492" romid="176888" notgame="false">
            <path>bodycob.zip</path>
            <noms>
                <nom region="ss">Body Count</nom>
                <nom region="eu">Body Count</nom>
                <nom region="br">Body Count</nom>
            </noms>
            <regions>
                <region>br</region>
            </regions>
            <cloneof>bodyco.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">"Body Count" has a simple story: aliens have invaded the Earth, and you, a lone soldier who is particularly skilled at shooting and sniping, are called to save the planet. 

"Body Count" is an arcade-style shooter. You shoot from a first person perspective at enemies that keep appearing on the screen. Once you have eliminated enough enemies, you are automatically transferred to the next fixed screen. On your way, you can pick special items that allow you to use a powerful all-screen attack a limited number of times.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="a0487f67" md5="eb15e1ee873b96ea08b13409ecd4c0eb" sha1="e1668e27f65743a4fae3e5d101c5fe5ac601336d" format="mp4" support="">media/video/bodycob.mp4</media>
                <media parent="jeu" type="mixrbv2" region="br" crc="2fa5808b" md5="ff5305194066f383a0c046a7a1c48767" sha1="2ebba30adf2f831dec708b85c8c3df176fb07a53" format="png" support="">media/mixrbv2/bodycob.png</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="6b15bef4" md5="fa872e0c8b250addb614a062e5da1022" sha1="9feb135c63197b7642abf44dc21dd713a15ff66c" format="png" support="">media/mixrbv2/bodycob.png</media>
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            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="eu">1994</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="32" principale="1" parentid="0" langue="en">Lightgun Shooter</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="492" romid="878693" notgame="false">
            <path>bodycop3.zip</path>
            <noms>
                <nom region="ss">Body Count</nom>
                <nom region="eu">Body Count</nom>
                <nom region="br">Body Count</nom>
            </noms>
            <cloneof>bodyco.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">"Body Count" has a simple story: aliens have invaded the Earth, and you, a lone soldier who is particularly skilled at shooting and sniping, are called to save the planet. 

"Body Count" is an arcade-style shooter. You shoot from a first person perspective at enemies that keep appearing on the screen. Once you have eliminated enough enemies, you are automatically transferred to the next fixed screen. On your way, you can pick special items that allow you to use a powerful all-screen attack a limited number of times.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="a0487f67" md5="eb15e1ee873b96ea08b13409ecd4c0eb" sha1="e1668e27f65743a4fae3e5d101c5fe5ac601336d" format="mp4" support="">media/video/bodycop3.mp4</media>
                <media parent="jeu" type="mixrbv2" region="br" crc="2fa5808b" md5="ff5305194066f383a0c046a7a1c48767" sha1="2ebba30adf2f831dec708b85c8c3df176fb07a53" format="png" support="">media/mixrbv2/bodycop3.png</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="6b15bef4" md5="fa872e0c8b250addb614a062e5da1022" sha1="9feb135c63197b7642abf44dc21dd713a15ff66c" format="png" support="">media/mixrbv2/bodycop3.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="b15d6c86" md5="2953b12b99e9ea90075fac77c80d8edb" sha1="9e4e3af2755f9c8bc39fbc7c20a173d6c028f635" format="png" support="">media/mixrbv2/bodycop3.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="6b15bef4" md5="fa872e0c8b250addb614a062e5da1022" sha1="9feb135c63197b7642abf44dc21dd713a15ff66c" format="png" support="">media/mixrbv2/bodycop3.png</media>
            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="eu">1994</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="32" principale="1" parentid="0" langue="en">Lightgun Shooter</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="492" romid="878691" notgame="false">
            <path>bodycop4.zip</path>
            <noms>
                <nom region="ss">Body Count</nom>
                <nom region="eu">Body Count</nom>
                <nom region="br">Body Count</nom>
            </noms>
            <cloneof>bodyco.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">"Body Count" has a simple story: aliens have invaded the Earth, and you, a lone soldier who is particularly skilled at shooting and sniping, are called to save the planet. 

"Body Count" is an arcade-style shooter. You shoot from a first person perspective at enemies that keep appearing on the screen. Once you have eliminated enough enemies, you are automatically transferred to the next fixed screen. On your way, you can pick special items that allow you to use a powerful all-screen attack a limited number of times.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="a0487f67" md5="eb15e1ee873b96ea08b13409ecd4c0eb" sha1="e1668e27f65743a4fae3e5d101c5fe5ac601336d" format="mp4" support="">media/video/bodycop4.mp4</media>
                <media parent="jeu" type="mixrbv2" region="br" crc="2fa5808b" md5="ff5305194066f383a0c046a7a1c48767" sha1="2ebba30adf2f831dec708b85c8c3df176fb07a53" format="png" support="">media/mixrbv2/bodycop4.png</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="6b15bef4" md5="fa872e0c8b250addb614a062e5da1022" sha1="9feb135c63197b7642abf44dc21dd713a15ff66c" format="png" support="">media/mixrbv2/bodycop4.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="b15d6c86" md5="2953b12b99e9ea90075fac77c80d8edb" sha1="9e4e3af2755f9c8bc39fbc7c20a173d6c028f635" format="png" support="">media/mixrbv2/bodycop4.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="6b15bef4" md5="fa872e0c8b250addb614a062e5da1022" sha1="9feb135c63197b7642abf44dc21dd713a15ff66c" format="png" support="">media/mixrbv2/bodycop4.png</media>
            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="eu">1994</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="32" principale="1" parentid="0" langue="en">Lightgun Shooter</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="124888" romid="758673" notgame="false">
            <path>bomber.zip</path>
            <noms>
                <nom region="ss">Bomber</nom>
                <nom region="wor">Bomber</nom>
            </noms>
            <regions>
                <region>br</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Unofficial port of Bomberman.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="mixrbv2" region="wor" crc="efabb543" md5="093dafb8f6715959022ada0f03f1856a" sha1="05b21a099c1c65200ea4fecb3fa5e2b00242eb35" format="png" support="">media/mixrbv2/bomber.png</media>
            </medias>
            <dates>
                <date region="wor"></date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="64833" romid="176889" notgame="false">
            <path>bomboy.zip</path>
            <noms>
                <nom region="ss">Bomboy</nom>
                <nom region="tw">Bomboy</nom>
            </noms>
            <regions>
                <region>tw</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">It is a simple clone of Bomberman. Bomboy is said to have been a pack-in game with the unlicensed Dynacom Megavision console.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="dd298f2a" md5="4539db100091afe38f13f3b46760714e" sha1="3b2f2e5abb3038330f7768ed469e54ad3c53aa3b" format="mp4" support="">media/video/bomboy.mp4</media>
                <media parent="jeu" type="mixrbv2" region="tw" crc="c4ebcf24" md5="7f0d37989f8e7ceeb9f531f5a31aac55" sha1="cebc24b3e20f306966276f827781ab9116cc9ce9" format="png" support="">media/mixrbv2/bomboy.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="238301b6" md5="0ceca0bc9a8548d44b2e4653e124007e" sha1="41b47d7b0520c1ffdf84366eaa2787f4c1a34155" format="png" support="">media/mixrbv2/bomboy.png</media>
            </medias>
            <dates>
                <date region="tw">1993</date>
            </dates>
            <developpeur id="303">Gamtec</developpeur>
            <editeur id="303">Gamtec</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="334" notgame="false">
            <path>bnzabros.zip</path>
            <noms>
                <nom region="ss">Bonanza Bros.</nom>
                <nom region="jp">Bonanza Bros.</nom>
                <nom region="eu">Bonanza Bros.</nom>
                <nom region="wor">Bonanza Bros.</nom>
            </noms>
            <regions>
                <region>jp</region>
                <region>eu</region>
                <region>us</region>
            </regions>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Mobo and Robo Bonanza are enjoying their favorite television show when the picture crackles and a shadowy figure of a mysterious stranger appears on screen. This figure asks them to collect certain items that he has placed inside various buildings to test his security force. If they return the items successfully, Mobo and Robo will be rewarded. The two of them state that they will get the job done in just three minutes. However, little do they know that each building is packed with security guards who will raise the alarm if they are caught red-handed. Fortunately both Mobo and Robo are equipped with bullets that can knock the guards unconscious for a few seconds. An $100 reward will be given out if Mobo and Robo are apprehended.

As either Mobo or Robo, you must collect all the treasures before leaving the ten buildings and shoot any security guards that get in your way. Remember that you are under a time limit. An in-game map will help you locate the treasures. There is a bonus stage after three buildings, where the object is to collect the gold bars in a limited amount of time without  one of the three spotlights shining on you. If it is possible, hide behind open doors. If you manage to get all the gold bars, 10,000 points is added to your score. There are three of these bonus stages, but each of them varies.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="d772f311" md5="b8b4312797306b3e3dceb91b7e0087cf" sha1="29f6d109a0e1f952c32e78e7ecae87cda09590fa" format="mp4" support="">media/video/bnzabros.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="c68f8c9c" md5="86fcf5d7a8f15690cf1a744b9db908af" sha1="528828a9b5be526f660a4efb72af6c5d669fc4d0" format="png" support="">media/mixrbv2/bnzabros.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="4aa8b710" md5="f4b1235293a6452d7761b3a8dc976490" sha1="d689b1f7983cc0aa0f4dabe6c7892caaf36ed5b7" format="png" support="">media/mixrbv2/bnzabros.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="a183daaf" md5="c64c176e3baa4151cdd6c461dbfaeccc" sha1="457cdafc80407b3a3c8a9e1c4f4d68d0272ff2d2" format="png" support="">media/mixrbv2/bnzabros.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="c68f8c9c" md5="86fcf5d7a8f15690cf1a744b9db908af" sha1="528828a9b5be526f660a4efb72af6c5d669fc4d0" format="png" support="">media/mixrbv2/bnzabros.png</media>
            </medias>
            <dates>
                <date region="fr">1991</date>
                <date region="us">1991</date>
                <date region="jp">1991</date>
                <date region="eu">1991</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="334" notgame="false">
            <path>bnzabrosu.zip</path>
            <noms>
                <nom region="ss">Bonanza Bros.</nom>
                <nom region="jp">Bonanza Bros.</nom>
                <nom region="eu">Bonanza Bros.</nom>
                <nom region="wor">Bonanza Bros.</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>us</region>
            </regions>
            <cloneof>bnzabros.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Mobo and Robo Bonanza are enjoying their favorite television show when the picture crackles and a shadowy figure of a mysterious stranger appears on screen. This figure asks them to collect certain items that he has placed inside various buildings to test his security force. If they return the items successfully, Mobo and Robo will be rewarded. The two of them state that they will get the job done in just three minutes. However, little do they know that each building is packed with security guards who will raise the alarm if they are caught red-handed. Fortunately both Mobo and Robo are equipped with bullets that can knock the guards unconscious for a few seconds. An $100 reward will be given out if Mobo and Robo are apprehended.

As either Mobo or Robo, you must collect all the treasures before leaving the ten buildings and shoot any security guards that get in your way. Remember that you are under a time limit. An in-game map will help you locate the treasures. There is a bonus stage after three buildings, where the object is to collect the gold bars in a limited amount of time without  one of the three spotlights shining on you. If it is possible, hide behind open doors. If you manage to get all the gold bars, 10,000 points is added to your score. There are three of these bonus stages, but each of them varies.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="d772f311" md5="b8b4312797306b3e3dceb91b7e0087cf" sha1="29f6d109a0e1f952c32e78e7ecae87cda09590fa" format="mp4" support="">media/video/bnzabrosu.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="c68f8c9c" md5="86fcf5d7a8f15690cf1a744b9db908af" sha1="528828a9b5be526f660a4efb72af6c5d669fc4d0" format="png" support="">media/mixrbv2/bnzabrosu.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="4aa8b710" md5="f4b1235293a6452d7761b3a8dc976490" sha1="d689b1f7983cc0aa0f4dabe6c7892caaf36ed5b7" format="png" support="">media/mixrbv2/bnzabrosu.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="a183daaf" md5="c64c176e3baa4151cdd6c461dbfaeccc" sha1="457cdafc80407b3a3c8a9e1c4f4d68d0272ff2d2" format="png" support="">media/mixrbv2/bnzabrosu.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="c68f8c9c" md5="86fcf5d7a8f15690cf1a744b9db908af" sha1="528828a9b5be526f660a4efb72af6c5d669fc4d0" format="png" support="">media/mixrbv2/bnzabrosu.png</media>
            </medias>
            <dates>
                <date region="fr">1991</date>
                <date region="us">1991</date>
                <date region="jp">1991</date>
                <date region="eu">1991</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="334" notgame="false">
            <path>bnzabros1.zip</path>
            <noms>
                <nom region="ss">Bonanza Bros.</nom>
                <nom region="jp">Bonanza Bros.</nom>
                <nom region="eu">Bonanza Bros.</nom>
                <nom region="wor">Bonanza Bros.</nom>
            </noms>
            <regions>
                <region>jp</region>
                <region>eu</region>
                <region>us</region>
            </regions>
            <cloneof>bnzabros.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Mobo and Robo Bonanza are enjoying their favorite television show when the picture crackles and a shadowy figure of a mysterious stranger appears on screen. This figure asks them to collect certain items that he has placed inside various buildings to test his security force. If they return the items successfully, Mobo and Robo will be rewarded. The two of them state that they will get the job done in just three minutes. However, little do they know that each building is packed with security guards who will raise the alarm if they are caught red-handed. Fortunately both Mobo and Robo are equipped with bullets that can knock the guards unconscious for a few seconds. An $100 reward will be given out if Mobo and Robo are apprehended.

As either Mobo or Robo, you must collect all the treasures before leaving the ten buildings and shoot any security guards that get in your way. Remember that you are under a time limit. An in-game map will help you locate the treasures. There is a bonus stage after three buildings, where the object is to collect the gold bars in a limited amount of time without  one of the three spotlights shining on you. If it is possible, hide behind open doors. If you manage to get all the gold bars, 10,000 points is added to your score. There are three of these bonus stages, but each of them varies.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="d772f311" md5="b8b4312797306b3e3dceb91b7e0087cf" sha1="29f6d109a0e1f952c32e78e7ecae87cda09590fa" format="mp4" support="">media/video/bnzabros1.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="c68f8c9c" md5="86fcf5d7a8f15690cf1a744b9db908af" sha1="528828a9b5be526f660a4efb72af6c5d669fc4d0" format="png" support="">media/mixrbv2/bnzabros1.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="4aa8b710" md5="f4b1235293a6452d7761b3a8dc976490" sha1="d689b1f7983cc0aa0f4dabe6c7892caaf36ed5b7" format="png" support="">media/mixrbv2/bnzabros1.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="a183daaf" md5="c64c176e3baa4151cdd6c461dbfaeccc" sha1="457cdafc80407b3a3c8a9e1c4f4d68d0272ff2d2" format="png" support="">media/mixrbv2/bnzabros1.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="c68f8c9c" md5="86fcf5d7a8f15690cf1a744b9db908af" sha1="528828a9b5be526f660a4efb72af6c5d669fc4d0" format="png" support="">media/mixrbv2/bnzabros1.png</media>
            </medias>
            <dates>
                <date region="fr">1991</date>
                <date region="us">1991</date>
                <date region="jp">1991</date>
                <date region="eu">1991</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="232" notgame="false">
            <path>bonkers.zip</path>
            <noms>
                <nom region="ss">Bonkers</nom>
                <nom region="us">Bonkers</nom>
                <nom region="eu">Bonkers</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The game is based on the Disney TV series of the same name. Bonkers is a bob-cat police officer. One day, he reads in a newspaper that a contest for the best policeman is announced. Since his partner is away, Bonkers decides that would be the best opportunity to grab the first prize. In order to win the contest, Bonkers has to catch four famous criminals.

Catching each one of the criminals is a separate mini-game. The first one involves you running horizontally in a museum room and throwing doughnuts at thieves who are trying to steal valuable things. In the second one, you try to lock a criminal in a yard by quickly building a brick wall around him. In the third one, you must find clothes hidden in crates before a bomb explodes. Finally, the fourth and last game involves you driving a car from top-down view, chasing a criminal. Each mini-game also features a unique bonus game, which you get when you successfully complete three games with gradually advancing difficulty in a row.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="ede43521" md5="fdce203e680d90cdf9ed621c06e83a64" sha1="8134f2a3667a7008291aeb4315cb154f073a01df" format="mp4" support="">media/video/bonkers.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="34ec44da" md5="e4f9531b55c1f8cf0c7c89f425a62b24" sha1="c1385d21c210255714a331aade68b61453c57b1e" format="png" support="">media/mixrbv2/bonkers.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="206c19ae" md5="78eaaaaf87962dcd7f5dd11808292ba1" sha1="69664a74d11b8b712588dac27fd38a6f08388f87" format="png" support="">media/mixrbv2/bonkers.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="ed0bd349" md5="7b4dfb71d9f4c9d2dc68330c669e2df5" sha1="e8bb24c29ae25edc3b569010c807b9d2ba70e5f3" format="png" support="">media/mixrbv2/bonkers.png</media>
            </medias>
            <dates>
                <date region="fr">1995</date>
                <date region="us">1994</date>
                <date region="eu">1995</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="28" principale="1" parentid="0" langue="en">Race, Driving</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="232" romid="878698" notgame="false">
            <path>bonkersp1.zip</path>
            <noms>
                <nom region="ss">Bonkers</nom>
                <nom region="us">Bonkers</nom>
                <nom region="eu">Bonkers</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>bonkers.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The game is based on the Disney TV series of the same name. Bonkers is a bob-cat police officer. One day, he reads in a newspaper that a contest for the best policeman is announced. Since his partner is away, Bonkers decides that would be the best opportunity to grab the first prize. In order to win the contest, Bonkers has to catch four famous criminals.

Catching each one of the criminals is a separate mini-game. The first one involves you running horizontally in a museum room and throwing doughnuts at thieves who are trying to steal valuable things. In the second one, you try to lock a criminal in a yard by quickly building a brick wall around him. In the third one, you must find clothes hidden in crates before a bomb explodes. Finally, the fourth and last game involves you driving a car from top-down view, chasing a criminal. Each mini-game also features a unique bonus game, which you get when you successfully complete three games with gradually advancing difficulty in a row.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="ede43521" md5="fdce203e680d90cdf9ed621c06e83a64" sha1="8134f2a3667a7008291aeb4315cb154f073a01df" format="mp4" support="">media/video/bonkersp1.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="34ec44da" md5="e4f9531b55c1f8cf0c7c89f425a62b24" sha1="c1385d21c210255714a331aade68b61453c57b1e" format="png" support="">media/mixrbv2/bonkersp1.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="206c19ae" md5="78eaaaaf87962dcd7f5dd11808292ba1" sha1="69664a74d11b8b712588dac27fd38a6f08388f87" format="png" support="">media/mixrbv2/bonkersp1.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="ed0bd349" md5="7b4dfb71d9f4c9d2dc68330c669e2df5" sha1="e8bb24c29ae25edc3b569010c807b9d2ba70e5f3" format="png" support="">media/mixrbv2/bonkersp1.png</media>
            </medias>
            <dates>
                <date region="fr">1995</date>
                <date region="us">1994</date>
                <date region="eu">1995</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="28" principale="1" parentid="0" langue="en">Race, Driving</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="232" romid="878697" notgame="false">
            <path>bonkersp2.zip</path>
            <noms>
                <nom region="ss">Bonkers</nom>
                <nom region="us">Bonkers</nom>
                <nom region="eu">Bonkers</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>bonkers.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The game is based on the Disney TV series of the same name. Bonkers is a bob-cat police officer. One day, he reads in a newspaper that a contest for the best policeman is announced. Since his partner is away, Bonkers decides that would be the best opportunity to grab the first prize. In order to win the contest, Bonkers has to catch four famous criminals.

Catching each one of the criminals is a separate mini-game. The first one involves you running horizontally in a museum room and throwing doughnuts at thieves who are trying to steal valuable things. In the second one, you try to lock a criminal in a yard by quickly building a brick wall around him. In the third one, you must find clothes hidden in crates before a bomb explodes. Finally, the fourth and last game involves you driving a car from top-down view, chasing a criminal. Each mini-game also features a unique bonus game, which you get when you successfully complete three games with gradually advancing difficulty in a row.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="ede43521" md5="fdce203e680d90cdf9ed621c06e83a64" sha1="8134f2a3667a7008291aeb4315cb154f073a01df" format="mp4" support="">media/video/bonkersp2.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="34ec44da" md5="e4f9531b55c1f8cf0c7c89f425a62b24" sha1="c1385d21c210255714a331aade68b61453c57b1e" format="png" support="">media/mixrbv2/bonkersp2.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="206c19ae" md5="78eaaaaf87962dcd7f5dd11808292ba1" sha1="69664a74d11b8b712588dac27fd38a6f08388f87" format="png" support="">media/mixrbv2/bonkersp2.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="ed0bd349" md5="7b4dfb71d9f4c9d2dc68330c669e2df5" sha1="e8bb24c29ae25edc3b569010c807b9d2ba70e5f3" format="png" support="">media/mixrbv2/bonkersp2.png</media>
            </medias>
            <dates>
                <date region="fr">1995</date>
                <date region="us">1994</date>
                <date region="eu">1995</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="28" principale="1" parentid="0" langue="en">Race, Driving</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="232" romid="878696" notgame="false">
            <path>bonkersp3.zip</path>
            <noms>
                <nom region="ss">Bonkers</nom>
                <nom region="us">Bonkers</nom>
                <nom region="eu">Bonkers</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>bonkers.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The game is based on the Disney TV series of the same name. Bonkers is a bob-cat police officer. One day, he reads in a newspaper that a contest for the best policeman is announced. Since his partner is away, Bonkers decides that would be the best opportunity to grab the first prize. In order to win the contest, Bonkers has to catch four famous criminals.

Catching each one of the criminals is a separate mini-game. The first one involves you running horizontally in a museum room and throwing doughnuts at thieves who are trying to steal valuable things. In the second one, you try to lock a criminal in a yard by quickly building a brick wall around him. In the third one, you must find clothes hidden in crates before a bomb explodes. Finally, the fourth and last game involves you driving a car from top-down view, chasing a criminal. Each mini-game also features a unique bonus game, which you get when you successfully complete three games with gradually advancing difficulty in a row.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="ede43521" md5="fdce203e680d90cdf9ed621c06e83a64" sha1="8134f2a3667a7008291aeb4315cb154f073a01df" format="mp4" support="">media/video/bonkersp3.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="34ec44da" md5="e4f9531b55c1f8cf0c7c89f425a62b24" sha1="c1385d21c210255714a331aade68b61453c57b1e" format="png" support="">media/mixrbv2/bonkersp3.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="206c19ae" md5="78eaaaaf87962dcd7f5dd11808292ba1" sha1="69664a74d11b8b712588dac27fd38a6f08388f87" format="png" support="">media/mixrbv2/bonkersp3.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="ed0bd349" md5="7b4dfb71d9f4c9d2dc68330c669e2df5" sha1="e8bb24c29ae25edc3b569010c807b9d2ba70e5f3" format="png" support="">media/mixrbv2/bonkersp3.png</media>
            </medias>
            <dates>
                <date region="fr">1995</date>
                <date region="us">1994</date>
                <date region="eu">1995</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="28" principale="1" parentid="0" langue="en">Race, Driving</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="232" romid="878694" notgame="false">
            <path>bonkersp4.zip</path>
            <noms>
                <nom region="ss">Bonkers</nom>
                <nom region="us">Bonkers</nom>
                <nom region="eu">Bonkers</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>bonkers.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The game is based on the Disney TV series of the same name. Bonkers is a bob-cat police officer. One day, he reads in a newspaper that a contest for the best policeman is announced. Since his partner is away, Bonkers decides that would be the best opportunity to grab the first prize. In order to win the contest, Bonkers has to catch four famous criminals.

Catching each one of the criminals is a separate mini-game. The first one involves you running horizontally in a museum room and throwing doughnuts at thieves who are trying to steal valuable things. In the second one, you try to lock a criminal in a yard by quickly building a brick wall around him. In the third one, you must find clothes hidden in crates before a bomb explodes. Finally, the fourth and last game involves you driving a car from top-down view, chasing a criminal. Each mini-game also features a unique bonus game, which you get when you successfully complete three games with gradually advancing difficulty in a row.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="ede43521" md5="fdce203e680d90cdf9ed621c06e83a64" sha1="8134f2a3667a7008291aeb4315cb154f073a01df" format="mp4" support="">media/video/bonkersp4.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="34ec44da" md5="e4f9531b55c1f8cf0c7c89f425a62b24" sha1="c1385d21c210255714a331aade68b61453c57b1e" format="png" support="">media/mixrbv2/bonkersp4.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="206c19ae" md5="78eaaaaf87962dcd7f5dd11808292ba1" sha1="69664a74d11b8b712588dac27fd38a6f08388f87" format="png" support="">media/mixrbv2/bonkersp4.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="ed0bd349" md5="7b4dfb71d9f4c9d2dc68330c669e2df5" sha1="e8bb24c29ae25edc3b569010c807b9d2ba70e5f3" format="png" support="">media/mixrbv2/bonkersp4.png</media>
            </medias>
            <dates>
                <date region="fr">1995</date>
                <date region="us">1994</date>
                <date region="eu">1995</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="28" principale="1" parentid="0" langue="en">Race, Driving</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="232" romid="878695" notgame="false">
            <path>bonkersp5.zip</path>
            <noms>
                <nom region="ss">Bonkers</nom>
                <nom region="us">Bonkers</nom>
                <nom region="eu">Bonkers</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>bonkers.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The game is based on the Disney TV series of the same name. Bonkers is a bob-cat police officer. One day, he reads in a newspaper that a contest for the best policeman is announced. Since his partner is away, Bonkers decides that would be the best opportunity to grab the first prize. In order to win the contest, Bonkers has to catch four famous criminals.

Catching each one of the criminals is a separate mini-game. The first one involves you running horizontally in a museum room and throwing doughnuts at thieves who are trying to steal valuable things. In the second one, you try to lock a criminal in a yard by quickly building a brick wall around him. In the third one, you must find clothes hidden in crates before a bomb explodes. Finally, the fourth and last game involves you driving a car from top-down view, chasing a criminal. Each mini-game also features a unique bonus game, which you get when you successfully complete three games with gradually advancing difficulty in a row.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="ede43521" md5="fdce203e680d90cdf9ed621c06e83a64" sha1="8134f2a3667a7008291aeb4315cb154f073a01df" format="mp4" support="">media/video/bonkersp5.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="34ec44da" md5="e4f9531b55c1f8cf0c7c89f425a62b24" sha1="c1385d21c210255714a331aade68b61453c57b1e" format="png" support="">media/mixrbv2/bonkersp5.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="206c19ae" md5="78eaaaaf87962dcd7f5dd11808292ba1" sha1="69664a74d11b8b712588dac27fd38a6f08388f87" format="png" support="">media/mixrbv2/bonkersp5.png</media>
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            </medias>
            <dates>
                <date region="fr">1995</date>
                <date region="us">1994</date>
                <date region="eu">1995</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="28" principale="1" parentid="0" langue="en">Race, Driving</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="18371" notgame="false">
            <path>booger.zip</path>
            <noms>
                <nom region="ss">Boogerman - A Pick And Flick Adventure</nom>
                <nom region="us">Boogerman : A Pick and Flick Adventure</nom>
                <nom region="eu">Boogerman : A Pick and Flick Adventure</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Boogerman is just your standard jump n run... no, wait! You usually don't flick boogers or fart on your enemies in standard jump and run games, do you? Well, here you have to, at least if you want to stand a chance against the evil Boogermeister. The game features about 20 levels of dirt, slime and bad taste in worlds like "Mucous Mountains", "The Pits" or "Flatulent Swamps". Parents will want to keep this game away from young children.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="5919be33" md5="af728a3ac2266e3211251f18264649b6" sha1="171bf11242482ad8aceb78e275a5a099d0bd4135" format="mp4" support="">media/video/booger.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="5017c1df" md5="1b23b7656e62843aa40abf156bb953e8" sha1="9f743b00d1d37cad5d05e4351a93c99baf091b89" format="png" support="">media/mixrbv2/booger.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="237ea8da" md5="06098235dd0eee7bde861931a1445251" sha1="46063c3fae32fbe6934e8961122e45631c47393f" format="png" support="">media/mixrbv2/booger.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="5017c1df" md5="1b23b7656e62843aa40abf156bb953e8" sha1="9f743b00d1d37cad5d05e4351a93c99baf091b89" format="png" support="">media/mixrbv2/booger.png</media>
            </medias>
            <dates>
                <date region="fr">1995</date>
                <date region="eu">1994</date>
                <date region="us">1994</date>
            </dates>
            <developpeur id="28">Interplay</developpeur>
            <editeur id="28">Interplay</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="18371" notgame="false">
            <path>boogeru.zip</path>
            <noms>
                <nom region="ss">Boogerman - A Pick And Flick Adventure</nom>
                <nom region="us">Boogerman : A Pick and Flick Adventure</nom>
                <nom region="eu">Boogerman : A Pick and Flick Adventure</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>booger.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Boogerman is just your standard jump n run... no, wait! You usually don't flick boogers or fart on your enemies in standard jump and run games, do you? Well, here you have to, at least if you want to stand a chance against the evil Boogermeister. The game features about 20 levels of dirt, slime and bad taste in worlds like "Mucous Mountains", "The Pits" or "Flatulent Swamps". Parents will want to keep this game away from young children.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="5919be33" md5="af728a3ac2266e3211251f18264649b6" sha1="171bf11242482ad8aceb78e275a5a099d0bd4135" format="mp4" support="">media/video/boogeru.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="5017c1df" md5="1b23b7656e62843aa40abf156bb953e8" sha1="9f743b00d1d37cad5d05e4351a93c99baf091b89" format="png" support="">media/mixrbv2/boogeru.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="237ea8da" md5="06098235dd0eee7bde861931a1445251" sha1="46063c3fae32fbe6934e8961122e45631c47393f" format="png" support="">media/mixrbv2/boogeru.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="5017c1df" md5="1b23b7656e62843aa40abf156bb953e8" sha1="9f743b00d1d37cad5d05e4351a93c99baf091b89" format="png" support="">media/mixrbv2/boogeru.png</media>
            </medias>
            <dates>
                <date region="fr">1995</date>
                <date region="eu">1994</date>
                <date region="us">1994</date>
            </dates>
            <developpeur id="28">Interplay</developpeur>
            <editeur id="28">Interplay</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1031" romid="133855" notgame="false">
            <path>champbwl.zip</path>
            <noms>
                <nom region="ss">Boogie Woogie Bowling</nom>
                <nom region="us">Championship Bowling</nom>
                <nom region="jp">Boogie Woogie Bowling</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Championship Bowling is a standard bowling game for one or two players, and the only one available for the Genesis. The player picks one of four different bowlers and the ball they want to use, then heads out to the lanes. The player controls the throw, spin, and power by stopping bars at the right time.

The game includes three different play modes: standard bowling; spare mode, where a handful of pins are placed with the goal being to pick up a spare; and bonus mode, where specific pins are worth different amounts of points. Each mode can be played against either the computer or a friend, and there are three different lane types available. There is also a practice mode for each of the game types.

The Japanese version, Boogie Woogie Bowling, is largely the same but features different, more anime-style characters to play as (including a robot for no explained reason), as well as minor tweaks to the timing for throws.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="8b867382" md5="ad426a090f3302cd1246039df77d38de" sha1="02119254d7fe736ac21c21a55937b8cc6ffd0e13" format="mp4" support="">media/video/champbwl.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="1c8b8257" md5="f3595555513091a53ad30d310e159b4a" sha1="70b872f8bccbb9d054ea89f62a3071c8e909b332" format="png" support="">media/mixrbv2/champbwl.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="87fb0f57" md5="33ca519d2f4f2e6870c522decf74a5cd" sha1="d10f00563c6e175a2501de50c121be2bc41061b9" format="png" support="">media/mixrbv2/champbwl.png</media>
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            </medias>
            <dates>
                <date region="us">1993</date>
                <date region="jp">1993</date>
            </dates>
            <developpeur id="327">Soft Machine</developpeur>
            <editeur id="325">Visco</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2901" principale="0" parentid="685" langue="en">Sports / Bowling</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>10</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1031" romid="133824" notgame="false">
            <path>boogie.zip</path>
            <noms>
                <nom region="ss">Boogie Woogie Bowling</nom>
                <nom region="us">Championship Bowling</nom>
                <nom region="jp">Boogie Woogie Bowling</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>champbwl.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Championship Bowling is a standard bowling game for one or two players, and the only one available for the Genesis. The player picks one of four different bowlers and the ball they want to use, then heads out to the lanes. The player controls the throw, spin, and power by stopping bars at the right time.

The game includes three different play modes: standard bowling; spare mode, where a handful of pins are placed with the goal being to pick up a spare; and bonus mode, where specific pins are worth different amounts of points. Each mode can be played against either the computer or a friend, and there are three different lane types available. There is also a practice mode for each of the game types.

The Japanese version, Boogie Woogie Bowling, is largely the same but features different, more anime-style characters to play as (including a robot for no explained reason), as well as minor tweaks to the timing for throws.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="8b867382" md5="ad426a090f3302cd1246039df77d38de" sha1="02119254d7fe736ac21c21a55937b8cc6ffd0e13" format="mp4" support="">media/video/boogie.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="1c8b8257" md5="f3595555513091a53ad30d310e159b4a" sha1="70b872f8bccbb9d054ea89f62a3071c8e909b332" format="png" support="">media/mixrbv2/boogie.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="87fb0f57" md5="33ca519d2f4f2e6870c522decf74a5cd" sha1="d10f00563c6e175a2501de50c121be2bc41061b9" format="png" support="">media/mixrbv2/boogie.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="87fb0f57" md5="33ca519d2f4f2e6870c522decf74a5cd" sha1="d10f00563c6e175a2501de50c121be2bc41061b9" format="png" support="">media/mixrbv2/boogie.png</media>
            </medias>
            <dates>
                <date region="us">1993</date>
                <date region="jp">1993</date>
            </dates>
            <developpeur id="327">Soft Machine</developpeur>
            <editeur id="325">Visco</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2901" principale="0" parentid="685" langue="en">Sports / Bowling</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>10</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1028" romid="133825" notgame="false">
            <path>boxinglg.zip</path>
            <noms>
                <nom region="ss">Boxing Legends Of The Ring</nom>
                <nom region="us">Boxing Legends of the Ring</nom>
                <nom region="cus">Chavez II</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Boxing Legends of the Ring lets you take control of eight middleweight legends of boxing, Roberto Duran, Tommy "Hitman" Duran, Jake "Raging Bull" La Motta, Rocky Graziano, "Sugar" Ray Robinson, "Sugar" Ray Leonard, "Marveleous" Marvin Hagler and James Toney.  You can either compete in an exhibition mode or play in career mode and become the greatest of all time.

The set of punches in the game is pretty much standard, jab, hook, uppercut, even the ever popular but illegal low blow.  Also, for each round and every knockdown you score on an opponent, you get a super punch, a straight shot to the face and is almost unstoppable and connected right could knock out your opponent, but if you miss, you lose your punch for the round.

There are two main displays during a fight, a damage inflict meter in the form of two boxing gloves, one on each side and as a player connects a punch, the glove will show a black area of where the glove connected and a damage meter that show's the two fighters faces.  As the round progresses, the fighter shows more bruises and cuts and starts to flash red when the fighter is getting tired and is the best time to land your super punch.

Another feature is from round to round, your view will alternate, from looking over your shoulder to the next round and looking at yourself over your opponents shoulder.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="bcd7523b" md5="a65d8c33259a91aaa934d7ee48e85d73" sha1="c3636141d98d59bd6101b50280116089b0eed153" format="mp4" support="">media/video/boxinglg.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="82afe11f" md5="81c81aa01fb3865a632f65f4a2c0ca06" sha1="fbcbb73ee27ba6c50ae66b51e19f0e94c2e9af4c" format="png" support="">media/mixrbv2/boxinglg.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="82afe11f" md5="81c81aa01fb3865a632f65f4a2c0ca06" sha1="fbcbb73ee27ba6c50ae66b51e19f0e94c2e9af4c" format="png" support="">media/mixrbv2/boxinglg.png</media>
            </medias>
            <dates>
                <date region="us">1993</date>
            </dates>
            <developpeur id="321">Sculptured Software</developpeur>
            <editeur id="321">Sculptured Software</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2929" principale="0" parentid="685" langue="en">Sports / Boxing</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>9</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="268" romid="133826" notgame="false">
            <path>draculau.zip</path>
            <noms>
                <nom region="ss">Bram Stoker's Dracula</nom>
                <nom region="us">Bram Stoker's Dracula</nom>
                <nom region="eu">Bram Stoker's Dracula</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>dracula.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Bram Stoker's Dracula is the title given to a number of games based on the 1992 film of the same name. Gameplay for each game varies greatly from platform to platform, but they all retain a similar plot based on the movie. The 16-bit console versions are side-scrolling hack-and-slash games.

The player controls a young lawyer named Jonathan Harker. Harker must free himself from Dracula's capture, follow him to London, and end his reign of terror.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="c223ea81" md5="5b648026df47c86b00cd0991db4dceb5" sha1="48d1c1d1fc81b0e673d616309234e4a41de1956a" format="mp4" support="">media/video/draculau.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="dfdba991" md5="4f4882682bbe2f949da45e2b204f9c7b" sha1="0620ebe09be3192250b49decb30b1058537b0fd4" format="png" support="">media/mixrbv2/draculau.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="28f7e514" md5="baf7d03995c8daea0ac2095035bf11ff" sha1="1772afe7d07a9fa2f7b73f514efd78b979d6c6f8" format="png" support="">media/mixrbv2/draculau.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="dfdba991" md5="4f4882682bbe2f949da45e2b204f9c7b" sha1="0620ebe09be3192250b49decb30b1058537b0fd4" format="png" support="">media/mixrbv2/draculau.png</media>
            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="eu">1993</date>
                <date region="us">1993</date>
            </dates>
            <developpeur id="24">Sony</developpeur>
            <editeur id="31647">Travellers Tales</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>8</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="268" romid="176893" notgame="false">
            <path>dracula.zip</path>
            <noms>
                <nom region="ss">Bram Stoker's Dracula</nom>
                <nom region="us">Bram Stoker's Dracula</nom>
                <nom region="eu">Bram Stoker's Dracula</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Bram Stoker's Dracula is the title given to a number of games based on the 1992 film of the same name. Gameplay for each game varies greatly from platform to platform, but they all retain a similar plot based on the movie. The 16-bit console versions are side-scrolling hack-and-slash games.

The player controls a young lawyer named Jonathan Harker. Harker must free himself from Dracula's capture, follow him to London, and end his reign of terror.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="c223ea81" md5="5b648026df47c86b00cd0991db4dceb5" sha1="48d1c1d1fc81b0e673d616309234e4a41de1956a" format="mp4" support="">media/video/dracula.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="dfdba991" md5="4f4882682bbe2f949da45e2b204f9c7b" sha1="0620ebe09be3192250b49decb30b1058537b0fd4" format="png" support="">media/mixrbv2/dracula.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="28f7e514" md5="baf7d03995c8daea0ac2095035bf11ff" sha1="1772afe7d07a9fa2f7b73f514efd78b979d6c6f8" format="png" support="">media/mixrbv2/dracula.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="dfdba991" md5="4f4882682bbe2f949da45e2b204f9c7b" sha1="0620ebe09be3192250b49decb30b1058537b0fd4" format="png" support="">media/mixrbv2/dracula.png</media>
            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="eu">1993</date>
                <date region="us">1993</date>
            </dates>
            <developpeur id="24">Sony</developpeur>
            <editeur id="31647">Travellers Tales</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>8</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="741" notgame="false">
            <path>bretth.zip</path>
            <noms>
                <nom region="ss">Brett Hull Hockey '95</nom>
                <nom region="us">Brett Hull Hockey '95</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Motion-captured graphics made their first appearance in a hockey game with this Brett Hull license. Al Michaels provides a full running commentary, while a mode allowing the player to improve their game with Brett's help is also included. The game is viewed isometrically, with all the realistic fouls and gameplay situations included. Full pre-match analysis and forecasting is provided, as are post match statistics.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="6e94ff9c" md5="47fb5e0161920bc9b446cd4165532d35" sha1="216704dea9be1b1877fc66bb9be646d3d31b97bd" format="mp4" support="">media/video/bretth.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="3c360a97" md5="052e9a6bd108eb9c948cbba3111e057a" sha1="a200b89f1b83ad3a557bd2b8d8890324e7137475" format="png" support="">media/mixrbv2/bretth.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="3c360a97" md5="052e9a6bd108eb9c948cbba3111e057a" sha1="a200b89f1b83ad3a557bd2b8d8890324e7137475" format="png" support="">media/mixrbv2/bretth.png</media>
            </medias>
            <dates>
                <date region="us">1994</date>
            </dates>
            <developpeur id="245">Radical Entertainment</developpeur>
            <editeur id="70">Accolade</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2933" principale="0" parentid="685" langue="en">Sports / Hockey</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>9</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="573" notgame="false">
            <path>brianlar1.zip</path>
            <noms>
                <nom region="ss">Brian Lara Cricket</nom>
                <nom region="eu">Brian Lara Cricket</nom>
                <nom region="au">Brian Lara Cricket</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>brianlar.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Brian Lara Cricket '96 is an updated version of Brian Lara Cricket on the SEGA Genesis. It is basically the same game, with updated sprites and roster.

The game features international matches, English county matches (with 18 teams) and 6 classic historical matches (from 1960 to 1994). Also available are the World Cup competition (with 12 national teams) and a Test Series. The game also features a team editor, battery back-up save and one to four multiplayer mode.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="2f68d644" md5="0ccc6b54b2457841575a47f6959974d8" sha1="90f5b160a7da77465209be749afc09bf0a0a6cef" format="mp4" support="">media/video/brianlar1.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="96cf08e2" md5="21588ec6691d4fa90de2ff66da38f070" sha1="ce41d9a94f67e4dd67ffd688ed10fce5e6debf96" format="png" support="">media/mixrbv2/brianlar1.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="96cf08e2" md5="21588ec6691d4fa90de2ff66da38f070" sha1="ce41d9a94f67e4dd67ffd688ed10fce5e6debf96" format="png" support="">media/mixrbv2/brianlar1.png</media>
            </medias>
            <dates>
                <date region="us">1995</date>
                <date region="eu">1995</date>
                <date region="eu">1996</date>
            </dates>
            <developpeur id="29294">Audiogenic Software Ltd.</developpeur>
            <editeur id="87">Codemasters</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="573" notgame="false">
            <path>brianlar.zip</path>
            <noms>
                <nom region="ss">Brian Lara Cricket</nom>
                <nom region="eu">Brian Lara Cricket</nom>
                <nom region="au">Brian Lara Cricket</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Brian Lara Cricket '96 is an updated version of Brian Lara Cricket on the SEGA Genesis. It is basically the same game, with updated sprites and roster.

The game features international matches, English county matches (with 18 teams) and 6 classic historical matches (from 1960 to 1994). Also available are the World Cup competition (with 12 national teams) and a Test Series. The game also features a team editor, battery back-up save and one to four multiplayer mode.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="2f68d644" md5="0ccc6b54b2457841575a47f6959974d8" sha1="90f5b160a7da77465209be749afc09bf0a0a6cef" format="mp4" support="">media/video/brianlar.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="96cf08e2" md5="21588ec6691d4fa90de2ff66da38f070" sha1="ce41d9a94f67e4dd67ffd688ed10fce5e6debf96" format="png" support="">media/mixrbv2/brianlar.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="96cf08e2" md5="21588ec6691d4fa90de2ff66da38f070" sha1="ce41d9a94f67e4dd67ffd688ed10fce5e6debf96" format="png" support="">media/mixrbv2/brianlar.png</media>
            </medias>
            <dates>
                <date region="us">1995</date>
                <date region="eu">1995</date>
                <date region="eu">1996</date>
            </dates>
            <developpeur id="29294">Audiogenic Software Ltd.</developpeur>
            <editeur id="87">Codemasters</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="108003" notgame="false">
            <path>brianl96a.zip</path>
            <noms>
                <nom region="ss">Brian Lara Cricket 96</nom>
                <nom region="eu">Brian Lara Cricket 96</nom>
                <nom region="au">Shane Warne Cricket</nom>
                <nom region="nz">Shane Warne Cricket</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>brianl96.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Brian Lara Cricket '96 (also known as Lara '96 and Shane Warne Cricket in Australia and New Zealand) is a follow up to Brian Lara Cricket and the second game in the Brian Lara-endorsed series of cricket video games.
The style and method of game play is almost identical to previous versions of the game. Lara '96 featured the updated player names and statistics of the 1997 cricket season. Notable additional features include the capability to play as English county sides as well as a player editor.
Lara '96 uses the same pseudo-3D graphics used in its predecessor, but the animations and sprites were updated.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="0a0c3fd9" md5="270b4e1c33657338fd7eca193f69768a" sha1="b971dc3d06e471fde150ceee399fe0564a964257" format="mp4" support="">media/video/brianl96a.mp4</media>
                <media parent="jeu" type="mixrbv2" region="au" crc="dc4d235a" md5="5e33a468e82d68cf6f6aa2d6f5a2a7c4" sha1="822a194be3f3e36d33197f5d7c69f7ea10613020" format="png" support="">media/mixrbv2/brianl96a.png</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="465d1881" md5="6547cee8c3de13e5d745f1777d73cfe0" sha1="1162aeb66e1f2bd4cc50c7a98d92da46b31a57f4" format="png" support="">media/mixrbv2/brianl96a.png</media>
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            </medias>
            <dates>
                <date region="eu">1996</date>
            </dates>
            <developpeur id="29294">Audiogenic Software Ltd.</developpeur>
            <editeur id="87">Codemasters</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="108003" notgame="false">
            <path>shanewar.zip</path>
            <noms>
                <nom region="ss">Brian Lara Cricket 96</nom>
                <nom region="eu">Brian Lara Cricket 96</nom>
                <nom region="au">Shane Warne Cricket</nom>
                <nom region="nz">Shane Warne Cricket</nom>
            </noms>
            <regions>
                <region>au</region>
                <region>eu</region>
            </regions>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Brian Lara Cricket '96 (also known as Lara '96 and Shane Warne Cricket in Australia and New Zealand) is a follow up to Brian Lara Cricket and the second game in the Brian Lara-endorsed series of cricket video games.
The style and method of game play is almost identical to previous versions of the game. Lara '96 featured the updated player names and statistics of the 1997 cricket season. Notable additional features include the capability to play as English county sides as well as a player editor.
Lara '96 uses the same pseudo-3D graphics used in its predecessor, but the animations and sprites were updated.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="0a0c3fd9" md5="270b4e1c33657338fd7eca193f69768a" sha1="b971dc3d06e471fde150ceee399fe0564a964257" format="mp4" support="">media/video/shanewar.mp4</media>
                <media parent="jeu" type="mixrbv2" region="au" crc="dc4d235a" md5="5e33a468e82d68cf6f6aa2d6f5a2a7c4" sha1="822a194be3f3e36d33197f5d7c69f7ea10613020" format="png" support="">media/mixrbv2/shanewar.png</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="465d1881" md5="6547cee8c3de13e5d745f1777d73cfe0" sha1="1162aeb66e1f2bd4cc50c7a98d92da46b31a57f4" format="png" support="">media/mixrbv2/shanewar.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="465d1881" md5="6547cee8c3de13e5d745f1777d73cfe0" sha1="1162aeb66e1f2bd4cc50c7a98d92da46b31a57f4" format="png" support="">media/mixrbv2/shanewar.png</media>
            </medias>
            <dates>
                <date region="eu">1996</date>
            </dates>
            <developpeur id="29294">Audiogenic Software Ltd.</developpeur>
            <editeur id="87">Codemasters</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="108003" notgame="false">
            <path>brianl96.zip</path>
            <noms>
                <nom region="ss">Brian Lara Cricket 96</nom>
                <nom region="eu">Brian Lara Cricket 96</nom>
                <nom region="au">Shane Warne Cricket</nom>
                <nom region="nz">Shane Warne Cricket</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Brian Lara Cricket '96 (also known as Lara '96 and Shane Warne Cricket in Australia and New Zealand) is a follow up to Brian Lara Cricket and the second game in the Brian Lara-endorsed series of cricket video games.
The style and method of game play is almost identical to previous versions of the game. Lara '96 featured the updated player names and statistics of the 1997 cricket season. Notable additional features include the capability to play as English county sides as well as a player editor.
Lara '96 uses the same pseudo-3D graphics used in its predecessor, but the animations and sprites were updated.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="0a0c3fd9" md5="270b4e1c33657338fd7eca193f69768a" sha1="b971dc3d06e471fde150ceee399fe0564a964257" format="mp4" support="">media/video/brianl96.mp4</media>
                <media parent="jeu" type="mixrbv2" region="au" crc="dc4d235a" md5="5e33a468e82d68cf6f6aa2d6f5a2a7c4" sha1="822a194be3f3e36d33197f5d7c69f7ea10613020" format="png" support="">media/mixrbv2/brianl96.png</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="465d1881" md5="6547cee8c3de13e5d745f1777d73cfe0" sha1="1162aeb66e1f2bd4cc50c7a98d92da46b31a57f4" format="png" support="">media/mixrbv2/brianl96.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="465d1881" md5="6547cee8c3de13e5d745f1777d73cfe0" sha1="1162aeb66e1f2bd4cc50c7a98d92da46b31a57f4" format="png" support="">media/mixrbv2/brianl96.png</media>
            </medias>
            <dates>
                <date region="eu">1996</date>
            </dates>
            <developpeur id="29294">Audiogenic Software Ltd.</developpeur>
            <editeur id="87">Codemasters</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="384" romid="176896" notgame="false">
            <path>brutal.zip</path>
            <noms>
                <nom region="ss">Brutal - Paws Of Fury</nom>
                <nom region="us">Brutal : Paws of Fury</nom>
                <nom region="eu">Brutal : Paws of Fury</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The Dalai Llama (bad pun or what?) has organised a martial arts contest for animals of all species to prove their skills, and you are competing in it. There are a wide variety of furry creatures to take on, and finally the Dalai Llama himself. 

Brutal: Paws of Fury is a standard one-on-one beat 'em up across a variety of levels, with mostly outdoor terrain. You can choose of the many characters. Throughout the game, your character travels across Dalai Llama's island, fighting a series of duels before getting to the final showdown. 

During a duel, you can punch and kick your opponent, try to use special attacks on him/her, or use a "taunt" that restores a bit of your health. Each battle lasts a number of rounds (how many - that is determined in the options menu); once one combatant has won that number of times during the battle, he wins. If the computer-controlled player won, it's game over (but you can still use a continue to start the fight anew); if you won, you move on to the next opponent. Once you have defeated them, you can watch an ending animation, different depending on the character you have chosen. 

Instead of beginning a whole new game, you can fight a single duel, choosing the opponent and terrain. You can choose to fight either a computer-controlled opponent or another human player. 

The visuals are leant towards cutesiness, which makes a change from the gore of Mortal Kombat and the metal of Rise of the Robots.

In the console versions, you start the game without special moves, but get a new one after each successful best-of-three bout. The computer versions drop this feature, though.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="69b4452b" md5="dccdcff9beac85740557af02357e74d7" sha1="f6b08a418422527790273d0e0701ae7f09c36365" format="mp4" support="">media/video/brutal.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="268f7f9d" md5="87c7c8d0ccfa4a04847200aecba96f7e" sha1="abdc0390953085ff317a04e17626373e8a44d4e3" format="png" support="">media/mixrbv2/brutal.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="f35d2bc4" md5="b516637b0c0a5cd1e54218d9744fd0c0" sha1="5b2b43625abd412b0547e43052d5506cea643c61" format="png" support="">media/mixrbv2/brutal.png</media>
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            </medias>
            <dates>
                <date region="us">1994</date>
                <date region="eu">1994</date>
            </dates>
            <developpeur id="180">Imagitec Design</developpeur>
            <editeur id="179">GameTek</editeur>
            <genres>
                <genre id="14" principale="1" parentid="0" langue="en">Fight</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="384" romid="616458" notgame="false">
            <path>kfpanda2.zip</path>
            <noms>
                <nom region="ss">Brutal - Paws Of Fury</nom>
                <nom region="us">Brutal : Paws of Fury</nom>
                <nom region="eu">Brutal : Paws of Fury</nom>
            </noms>
            <cloneof>brutal.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The Dalai Llama (bad pun or what?) has organised a martial arts contest for animals of all species to prove their skills, and you are competing in it. There are a wide variety of furry creatures to take on, and finally the Dalai Llama himself. 

Brutal: Paws of Fury is a standard one-on-one beat 'em up across a variety of levels, with mostly outdoor terrain. You can choose of the many characters. Throughout the game, your character travels across Dalai Llama's island, fighting a series of duels before getting to the final showdown. 

During a duel, you can punch and kick your opponent, try to use special attacks on him/her, or use a "taunt" that restores a bit of your health. Each battle lasts a number of rounds (how many - that is determined in the options menu); once one combatant has won that number of times during the battle, he wins. If the computer-controlled player won, it's game over (but you can still use a continue to start the fight anew); if you won, you move on to the next opponent. Once you have defeated them, you can watch an ending animation, different depending on the character you have chosen. 

Instead of beginning a whole new game, you can fight a single duel, choosing the opponent and terrain. You can choose to fight either a computer-controlled opponent or another human player. 

The visuals are leant towards cutesiness, which makes a change from the gore of Mortal Kombat and the metal of Rise of the Robots.

In the console versions, you start the game without special moves, but get a new one after each successful best-of-three bout. The computer versions drop this feature, though.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="69b4452b" md5="dccdcff9beac85740557af02357e74d7" sha1="f6b08a418422527790273d0e0701ae7f09c36365" format="mp4" support="">media/video/kfpanda2.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="268f7f9d" md5="87c7c8d0ccfa4a04847200aecba96f7e" sha1="abdc0390953085ff317a04e17626373e8a44d4e3" format="png" support="">media/mixrbv2/kfpanda2.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="f35d2bc4" md5="b516637b0c0a5cd1e54218d9744fd0c0" sha1="5b2b43625abd412b0547e43052d5506cea643c61" format="png" support="">media/mixrbv2/kfpanda2.png</media>
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            </medias>
            <dates>
                <date region="us">1994</date>
                <date region="eu">1994</date>
            </dates>
            <developpeur id="180">Imagitec Design</developpeur>
            <editeur id="179">GameTek</editeur>
            <genres>
                <genre id="14" principale="1" parentid="0" langue="en">Fight</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="384" romid="133830" notgame="false">
            <path>brutalu.zip</path>
            <noms>
                <nom region="ss">Brutal - Paws Of Fury</nom>
                <nom region="us">Brutal : Paws of Fury</nom>
                <nom region="eu">Brutal : Paws of Fury</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>brutal.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The Dalai Llama (bad pun or what?) has organised a martial arts contest for animals of all species to prove their skills, and you are competing in it. There are a wide variety of furry creatures to take on, and finally the Dalai Llama himself. 

Brutal: Paws of Fury is a standard one-on-one beat 'em up across a variety of levels, with mostly outdoor terrain. You can choose of the many characters. Throughout the game, your character travels across Dalai Llama's island, fighting a series of duels before getting to the final showdown. 

During a duel, you can punch and kick your opponent, try to use special attacks on him/her, or use a "taunt" that restores a bit of your health. Each battle lasts a number of rounds (how many - that is determined in the options menu); once one combatant has won that number of times during the battle, he wins. If the computer-controlled player won, it's game over (but you can still use a continue to start the fight anew); if you won, you move on to the next opponent. Once you have defeated them, you can watch an ending animation, different depending on the character you have chosen. 

Instead of beginning a whole new game, you can fight a single duel, choosing the opponent and terrain. You can choose to fight either a computer-controlled opponent or another human player. 

The visuals are leant towards cutesiness, which makes a change from the gore of Mortal Kombat and the metal of Rise of the Robots.

In the console versions, you start the game without special moves, but get a new one after each successful best-of-three bout. The computer versions drop this feature, though.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="69b4452b" md5="dccdcff9beac85740557af02357e74d7" sha1="f6b08a418422527790273d0e0701ae7f09c36365" format="mp4" support="">media/video/brutalu.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="268f7f9d" md5="87c7c8d0ccfa4a04847200aecba96f7e" sha1="abdc0390953085ff317a04e17626373e8a44d4e3" format="png" support="">media/mixrbv2/brutalu.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="f35d2bc4" md5="b516637b0c0a5cd1e54218d9744fd0c0" sha1="5b2b43625abd412b0547e43052d5506cea643c61" format="png" support="">media/mixrbv2/brutalu.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="268f7f9d" md5="87c7c8d0ccfa4a04847200aecba96f7e" sha1="abdc0390953085ff317a04e17626373e8a44d4e3" format="png" support="">media/mixrbv2/brutalu.png</media>
            </medias>
            <dates>
                <date region="us">1994</date>
                <date region="eu">1994</date>
            </dates>
            <developpeur id="180">Imagitec Design</developpeur>
            <editeur id="179">GameTek</editeur>
            <genres>
                <genre id="14" principale="1" parentid="0" langue="en">Fight</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="476" romid="176898" notgame="false">
            <path>bubbap.zip</path>
            <noms>
                <nom region="ss">Bubba 'n' Stix</nom>
                <nom region="us">Bubba 'N' Stix</nom>
                <nom region="eu">Bubba 'N' Stix</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>bubba.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Bubba and his sidekick Stix are an interesting pair, Bubba is a happy-go-lucky animal delivery guy for the local Zoo here on Earth . One day while going about his daily routine, Bubba is abducted by an alien that plans on delivering him along with several other aliens in their zoo. On the way back to his home planet, the alien spacecraft loses control and crashes, Bubba, the other aliens and Stix (a sentient twig like alien) are able to escape. Bubba and Stix become friends and start on their journey home, They're now on an alien planet, things are a little bit different than they are on Earth. Take control of Bubba as he wields Stix as various puzzle solving tools (including a weapon), as they try to find a way back home. You'll have to solve mind-boggling puzzles and fight all kinds of wacky aliens if you're planning to return to Earth, so you'll have to have fast reflexes and be able to think fast and sometimes sideways.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="acfdaeb2" md5="f234fece050f2456c140aa99911b27d7" sha1="fb36f4ae93878dcb294e3cdcdda04883a33f3789" format="mp4" support="">media/video/bubbap.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="5b288076" md5="50bcc838ee236e8cf2307ff948bfad5b" sha1="0a9aec168161f29964d8c220b57a5adf2e183ba7" format="png" support="">media/mixrbv2/bubbap.png</media>
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            </medias>
            <dates>
                <date region="us">1993</date>
                <date region="eu">1994</date>
            </dates>
            <developpeur id="49">Core Design</developpeur>
            <editeur id="49">Core Design</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="476" romid="176897" notgame="false">
            <path>bubbau.zip</path>
            <noms>
                <nom region="ss">Bubba 'n' Stix</nom>
                <nom region="us">Bubba 'N' Stix</nom>
                <nom region="eu">Bubba 'N' Stix</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>bubba.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Bubba and his sidekick Stix are an interesting pair, Bubba is a happy-go-lucky animal delivery guy for the local Zoo here on Earth . One day while going about his daily routine, Bubba is abducted by an alien that plans on delivering him along with several other aliens in their zoo. On the way back to his home planet, the alien spacecraft loses control and crashes, Bubba, the other aliens and Stix (a sentient twig like alien) are able to escape. Bubba and Stix become friends and start on their journey home, They're now on an alien planet, things are a little bit different than they are on Earth. Take control of Bubba as he wields Stix as various puzzle solving tools (including a weapon), as they try to find a way back home. You'll have to solve mind-boggling puzzles and fight all kinds of wacky aliens if you're planning to return to Earth, so you'll have to have fast reflexes and be able to think fast and sometimes sideways.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="acfdaeb2" md5="f234fece050f2456c140aa99911b27d7" sha1="fb36f4ae93878dcb294e3cdcdda04883a33f3789" format="mp4" support="">media/video/bubbau.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="5b288076" md5="50bcc838ee236e8cf2307ff948bfad5b" sha1="0a9aec168161f29964d8c220b57a5adf2e183ba7" format="png" support="">media/mixrbv2/bubbau.png</media>
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            </medias>
            <dates>
                <date region="us">1993</date>
                <date region="eu">1994</date>
            </dates>
            <developpeur id="49">Core Design</developpeur>
            <editeur id="49">Core Design</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="476" romid="133831" notgame="false">
            <path>bubba.zip</path>
            <noms>
                <nom region="ss">Bubba 'n' Stix</nom>
                <nom region="us">Bubba 'N' Stix</nom>
                <nom region="eu">Bubba 'N' Stix</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Bubba and his sidekick Stix are an interesting pair, Bubba is a happy-go-lucky animal delivery guy for the local Zoo here on Earth . One day while going about his daily routine, Bubba is abducted by an alien that plans on delivering him along with several other aliens in their zoo. On the way back to his home planet, the alien spacecraft loses control and crashes, Bubba, the other aliens and Stix (a sentient twig like alien) are able to escape. Bubba and Stix become friends and start on their journey home, They're now on an alien planet, things are a little bit different than they are on Earth. Take control of Bubba as he wields Stix as various puzzle solving tools (including a weapon), as they try to find a way back home. You'll have to solve mind-boggling puzzles and fight all kinds of wacky aliens if you're planning to return to Earth, so you'll have to have fast reflexes and be able to think fast and sometimes sideways.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="acfdaeb2" md5="f234fece050f2456c140aa99911b27d7" sha1="fb36f4ae93878dcb294e3cdcdda04883a33f3789" format="mp4" support="">media/video/bubba.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="5b288076" md5="50bcc838ee236e8cf2307ff948bfad5b" sha1="0a9aec168161f29964d8c220b57a5adf2e183ba7" format="png" support="">media/mixrbv2/bubba.png</media>
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            </medias>
            <dates>
                <date region="us">1993</date>
                <date region="eu">1994</date>
            </dates>
            <developpeur id="49">Core Design</developpeur>
            <editeur id="49">Core Design</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1029" romid="176899" notgame="false">
            <path>bubblesq.zip</path>
            <noms>
                <nom region="ss">Bubble And Squeak</nom>
                <nom region="us">Bubble and Squeak</nom>
                <nom region="eu">Bubble and Squeak</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Bubble and Squeak starts off similarly to many other platform games. Controlling a bald child, you move through a scrolling array of ledges, avoiding contact with nasties who release coins when shot. There are hidden areas to find as well.

Halfway through the first of the 30 levels, you meet Squeak and the full nature of the game starts. Squeak is a blue alien, who must also be guided through the levels. As he can't jump as high as you, he must sometimes be instructed to wait while you flick a switch or otherwise solve the puzzle of how to guide him through. If you stand on top of Squeak you can be launched into an extra-high jump.

Bubble Mode is an equivalent of Super Mario mode - it allows you to jump higher, run faster and shoot more lethal weaponry (bubbles in this case). It is activated by placing a coin into a Bubblegum machine, and then jumping on Squeak's back.

In between the main platform levels there are side-view shoot 'em up sections taking place underwater – completing these earns bonuses.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="2b0e4cc4" md5="14701e27e23873f0af38f9f15f0273d3" sha1="4c709bc762ed45fc75b90f62ad68bf0cc17cee21" format="mp4" support="">media/video/bubblesq.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="0af3ffcb" md5="ff2c8f9868db9453af98e8facc71e89a" sha1="a117e810ce7f3edb02a3182854a0fea9a2e7e38c" format="png" support="">media/mixrbv2/bubblesq.png</media>
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            </medias>
            <dates>
                <date region="us">1994</date>
                <date region="eu">1994</date>
            </dates>
            <developpeur id="324">Fox Williams</developpeur>
            <editeur id="29294">Audiogenic Software Ltd.</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1029" romid="133832" notgame="false">
            <path>bubblesqu.zip</path>
            <noms>
                <nom region="ss">Bubble And Squeak</nom>
                <nom region="us">Bubble and Squeak</nom>
                <nom region="eu">Bubble and Squeak</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>bubblesq.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Bubble and Squeak starts off similarly to many other platform games. Controlling a bald child, you move through a scrolling array of ledges, avoiding contact with nasties who release coins when shot. There are hidden areas to find as well.

Halfway through the first of the 30 levels, you meet Squeak and the full nature of the game starts. Squeak is a blue alien, who must also be guided through the levels. As he can't jump as high as you, he must sometimes be instructed to wait while you flick a switch or otherwise solve the puzzle of how to guide him through. If you stand on top of Squeak you can be launched into an extra-high jump.

Bubble Mode is an equivalent of Super Mario mode - it allows you to jump higher, run faster and shoot more lethal weaponry (bubbles in this case). It is activated by placing a coin into a Bubblegum machine, and then jumping on Squeak's back.

In between the main platform levels there are side-view shoot 'em up sections taking place underwater – completing these earns bonuses.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="2b0e4cc4" md5="14701e27e23873f0af38f9f15f0273d3" sha1="4c709bc762ed45fc75b90f62ad68bf0cc17cee21" format="mp4" support="">media/video/bubblesqu.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="0af3ffcb" md5="ff2c8f9868db9453af98e8facc71e89a" sha1="a117e810ce7f3edb02a3182854a0fea9a2e7e38c" format="png" support="">media/mixrbv2/bubblesqu.png</media>
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            </medias>
            <dates>
                <date region="us">1994</date>
                <date region="eu">1994</date>
            </dates>
            <developpeur id="324">Fox Williams</developpeur>
            <editeur id="29294">Audiogenic Software Ltd.</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="380" notgame="false">
            <path>bubsy2.zip</path>
            <noms>
                <nom region="ss">Bubsy 2</nom>
                <nom region="us">Bubsy II</nom>
                <nom region="eu">Bubsy II</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>us</region>
            </regions>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Bubsy is back! After defeating the evil Woolies in the first game, Bubsy, the brave bob-cat, has to participate in an even more dangerous adventure: to explore a mysterious hyperdimensional mansion, inside of which there are portals that lead to different area in different locations and times. 

Similarly to  Sonic games, Bubsy moves very fast and can also jump very high. Bubsy kills the enemies by jumping on their heads. The levels are large and can be accessed right from the beginning of the game (except the ultimate level), starting in either west or east wing. There are five types of regular levels: Egyptian pyramid, sci-fi space-like environment, a world filled with musical instruments and notes, a "green" level with trees and hills, and a side-scrolling group of levels where Bubsy has to navigate an airplane.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="e66d035a" md5="18ce5e991b120683bb78ae85f8f09b84" sha1="e5039a349294ca567c911675bf7c7a1899e10fe4" format="mp4" support="">media/video/bubsy2.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="3e50865c" md5="b9b6864afa203b32918df1053070ae91" sha1="7816a3ae1143dbec614cff1b0818558fdfce9b5c" format="png" support="">media/mixrbv2/bubsy2.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="5eb09332" md5="7a259ab8b19587a2dde57ab6e801f553" sha1="2a7fd540361a2531b6903219033e4383befb3599" format="png" support="">media/mixrbv2/bubsy2.png</media>
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            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="eu">1994</date>
                <date region="us">1994</date>
            </dates>
            <developpeur id="70">Accolade</developpeur>
            <editeur id="70">Accolade</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="279" romid="133834" notgame="false">
            <path>bubsy.zip</path>
            <noms>
                <nom region="ss">Bubsy In Claws Encounters Of The Furred Kind</nom>
                <nom region="us">Bubsy in : Claws Encounters of the Furred Kind</nom>
                <nom region="eu">Bubsy in : Claws Encounters of the Furred Kind</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">In this 15-level action game the player is Bubsy the bobcat, who has to defeat the Woolies the aliens, which steal balls of yarn. There are five different locations such as jungle, wild west, etc., where the player has to jump and land on their enemies to kill them. Each time to finish the level the player has to defeat the boss, who sits in an alien ship.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="b114b2b7" md5="c7c91ef977fef2314adeec6c0ab833e8" sha1="18ae2fa733074cfc57fef8f17e0c4f8449c38ff0" format="mp4" support="">media/video/bubsy.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="cf88bc3f" md5="00b532ae60e894833d2af3e114b67650" sha1="5e6c353f4da66d6771bc14b6e321f745dcfb5978" format="png" support="">media/mixrbv2/bubsy.png</media>
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            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="eu">1993</date>
                <date region="us">1993</date>
            </dates>
            <developpeur id="70">Accolade</developpeur>
            <editeur id="70">Accolade</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="401" romid="133835" notgame="false">
            <path>buckrog.zip</path>
            <noms>
                <nom region="ss">Buck Rogers - Countdown To Doomsday</nom>
                <nom region="us">Buck Rogers : Countdown to Doomsday</nom>
                <nom region="eu">Buck Rogers : Countdown to Doomsday</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">It is the year 2456.

Humanity has spread across the terraformed planets and satellites of the solar system. Colonies drift though the upper regions of the Jupiter gas clouds and cities have been carved out of asteroids. Mars, the seat of power among the inner worlds, is home to a powerful, despotic Russo-American Mercantile (RAM). Its goal: The enslavement of the solar system.

But what of Earth?

The ancesteral home of mankind now struggles to overcome the devistation of war and pollution. All hope for a return to its former glory lies in a daring band of rebels, the New Earth Organization (NEO) led by Buck Rogers.

Now you and the members of your team can join Buck and his allies to rid the solar system of RAM tyranny!
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="a78d4026" md5="215e19d076350451ec04d8b6b19b6a7e" sha1="2c5436926e8992b29c340e657e647ef3faa512aa" format="mp4" support="">media/video/buckrog.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="35697549" md5="5d1334d34f255f433d580c04e3927813" sha1="0b47d658181376eae71247cdfab0ed06a994e60d" format="png" support="">media/mixrbv2/buckrog.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="26c2b645" md5="fb71d37af81bdde1312bcf2647c695f4" sha1="8617a7aa907f1ce31ddd05bfacfcd95fa514b09b" format="png" support="">media/mixrbv2/buckrog.png</media>
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            </medias>
            <dates>
                <date region="us">1991</date>
                <date region="eu">1992</date>
            </dates>
            <developpeur id="8648">Strategic Simulations</developpeur>
            <editeur id="13">Electronic Arts</editeur>
            <genres>
                <genre id="8" principale="1" parentid="0" langue="en">Role playing games</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="388" romid="133836" notgame="false">
            <path>budokanu.zip</path>
            <noms>
                <nom region="ss">Budokan - The Martial Spirit</nom>
                <nom region="us">Budokan : The Martial Spirit</nom>
                <nom region="eu">Budokan : The Martial Spirit</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>budokan.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Budokan is a martial arts game covering Karate (unarmed combat), Kendo (using a wooden sword), Nunchaku (using piercing chain weapons) and Bo (using a staff). The player has a realistic range of moves and must use them wisely, as Ki (life-force) is drained for every move made, whether successful or not, and both this and your stamina level must be kept high.

You can practice your skills alone, or spar against the instructors or your friends. Finally, when you feel you are ready, you can travel to the martial arts world championship tournament at Budokan.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="ca8f61b7" md5="5f310585cba36059d12e9916730acf1f" sha1="2d5a60e2ab7ada026ca597416917ceb3baf75c82" format="mp4" support="">media/video/budokanu.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="116b6849" md5="ea0fedcd650d6539e9d9056a58ec7135" sha1="72cdf3cc06d2d777940bd646bc916abf6ccf1e62" format="png" support="">media/mixrbv2/budokanu.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="d9af6535" md5="a272e6d864337ee422096f21dc61ca69" sha1="d2d65a0cc9fae412432cbfabadd393c89a4c8665" format="png" support="">media/mixrbv2/budokanu.png</media>
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            </medias>
            <dates>
                <date region="us">1990</date>
                <date region="eu">1990</date>
                <date region="br">1990</date>
            </dates>
            <developpeur id="13">Electronic Arts</developpeur>
            <editeur id="13">Electronic Arts</editeur>
            <genres>
                <genre id="14" principale="1" parentid="0" langue="en">Fight</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>7</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="388" romid="176900" notgame="false">
            <path>budokan.zip</path>
            <noms>
                <nom region="ss">Budokan - The Martial Spirit</nom>
                <nom region="us">Budokan : The Martial Spirit</nom>
                <nom region="eu">Budokan : The Martial Spirit</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Budokan is a martial arts game covering Karate (unarmed combat), Kendo (using a wooden sword), Nunchaku (using piercing chain weapons) and Bo (using a staff). The player has a realistic range of moves and must use them wisely, as Ki (life-force) is drained for every move made, whether successful or not, and both this and your stamina level must be kept high.

You can practice your skills alone, or spar against the instructors or your friends. Finally, when you feel you are ready, you can travel to the martial arts world championship tournament at Budokan.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="ca8f61b7" md5="5f310585cba36059d12e9916730acf1f" sha1="2d5a60e2ab7ada026ca597416917ceb3baf75c82" format="mp4" support="">media/video/budokan.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="116b6849" md5="ea0fedcd650d6539e9d9056a58ec7135" sha1="72cdf3cc06d2d777940bd646bc916abf6ccf1e62" format="png" support="">media/mixrbv2/budokan.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="d9af6535" md5="a272e6d864337ee422096f21dc61ca69" sha1="d2d65a0cc9fae412432cbfabadd393c89a4c8665" format="png" support="">media/mixrbv2/budokan.png</media>
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            </medias>
            <dates>
                <date region="us">1990</date>
                <date region="eu">1990</date>
                <date region="br">1990</date>
            </dates>
            <developpeur id="13">Electronic Arts</developpeur>
            <editeur id="13">Electronic Arts</editeur>
            <genres>
                <genre id="14" principale="1" parentid="0" langue="en">Fight</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>7</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="103612" romid="758675" notgame="false">
            <path>bugslife.zip</path>
            <noms>
                <nom region="ss">Bug's Life, A</nom>
                <nom region="tw">A Bug's Life</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Pixar's second animated feature, A Bug's Life, arrived in movie theatres in 1998, and the videogame adaptation was released on the Nintendo GameBoy Color and the Sony Playstation.

It wasn't supposed to appear on the Genesis at all -- Sega's 16-bit system was well past its commercial prime by the late 1990's, even on the hand-me-down/bedroom system basis that tends to keep a trickle of kids' titles coming late in a console's life.  And it never did in any legal form.  But enterprising Asian game pirates saw an opportunity to cash in on Sega and Disney in one go, and thus this wholly unlicensed conversion of the GameBoy Color version of A Bug's Life appeared on the Genesis:</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="afd41458" md5="3e60b6524ca1a67ac7031be66f84cf65" sha1="7fac0ae0203301b438de365ed63f802a413563a8" format="mp4" support="">media/video/bugslife.mp4</media>
                <media parent="jeu" type="mixrbv2" region="tw" crc="19d77b5b" md5="5ca2bf90959dab81509f5965df081f12" sha1="6bf074e648737c28c90b3c4aaadffeecb4b5731c" format="png" support="">media/mixrbv2/bugslife.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="8a378aef" md5="4789aee3042e992ee46474f2450fd943" sha1="33f86fc472ef871b71f19e997d32c00e576dc1cb" format="png" support="">media/mixrbv2/bugslife.png</media>
            </medias>
            <dates>
                <date region="tw">1999</date>
            </dates>
            <developpeur id="12477">X BOY</developpeur>
            <editeur id="12477">X BOY</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="103612" notgame="false">
            <path>bugslifea.zip</path>
            <noms>
                <nom region="ss">Bug's Life, A</nom>
                <nom region="tw">A Bug's Life</nom>
            </noms>
            <cloneof>bugslife.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Pixar's second animated feature, A Bug's Life, arrived in movie theatres in 1998, and the videogame adaptation was released on the Nintendo GameBoy Color and the Sony Playstation.

It wasn't supposed to appear on the Genesis at all -- Sega's 16-bit system was well past its commercial prime by the late 1990's, even on the hand-me-down/bedroom system basis that tends to keep a trickle of kids' titles coming late in a console's life.  And it never did in any legal form.  But enterprising Asian game pirates saw an opportunity to cash in on Sega and Disney in one go, and thus this wholly unlicensed conversion of the GameBoy Color version of A Bug's Life appeared on the Genesis:</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="afd41458" md5="3e60b6524ca1a67ac7031be66f84cf65" sha1="7fac0ae0203301b438de365ed63f802a413563a8" format="mp4" support="">media/video/bugslifea.mp4</media>
                <media parent="jeu" type="mixrbv2" region="tw" crc="19d77b5b" md5="5ca2bf90959dab81509f5965df081f12" sha1="6bf074e648737c28c90b3c4aaadffeecb4b5731c" format="png" support="">media/mixrbv2/bugslifea.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="8a378aef" md5="4789aee3042e992ee46474f2450fd943" sha1="33f86fc472ef871b71f19e997d32c00e576dc1cb" format="png" support="">media/mixrbv2/bugslifea.png</media>
            </medias>
            <dates>
                <date region="tw">1999</date>
            </dates>
            <developpeur id="12477">X BOY</developpeur>
            <editeur id="12477">X BOY</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="356" romid="820266" notgame="false">
            <path>bugsbun.zip</path>
            <noms>
                <nom region="ss">Bugs Bunny In Double Trouble</nom>
                <nom region="us">Bugs Bunny in Double Trouble</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The game is based on the Looney Tunes cartoon movies. Bugs Bunny falls asleep, and in his dream sees Yosemite Sam developing a robot called Gossamer. The robot disobeys the commands of his master and goes out of control. Now Bugs Bunny has to enter the TV world and to correct things, bringing order back to the lives of Looney Tunes inhabitants.

The game consists of several platform-based stages, each one having a different goal (guiding another character to a safe place, defeating a big monster, etc.) Bugs Bunny can jump and run quickly, as well as collect items and throw them at enemies.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="c476d664" md5="97bfaec58ab5988aed5ccbc7ebbf74c2" sha1="3900b95508699b8026066f75e7b26c3558ddc0d6" format="mp4" support="">media/video/bugsbun.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="8f7da5d6" md5="aea08824289a51c99ae54f5dc106747d" sha1="4a9d17d415a90a8c769422aeb7b1b05d746d17dc" format="png" support="">media/mixrbv2/bugsbun.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="2eee0c8e" md5="4908fefff677f8dcb7b06bc9c13381b3" sha1="59ed98e3ba65ffa3867630df8fef327ab5bddb52" format="png" support="">media/mixrbv2/bugsbun.png</media>
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            </medias>
            <dates>
                <date region="us">1996</date>
                <date region="eu">1996</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="356" romid="133837" notgame="false">
            <path>bugsbunu.zip</path>
            <noms>
                <nom region="ss">Bugs Bunny In Double Trouble</nom>
                <nom region="us">Bugs Bunny in Double Trouble</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>bugsbun.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The game is based on the Looney Tunes cartoon movies. Bugs Bunny falls asleep, and in his dream sees Yosemite Sam developing a robot called Gossamer. The robot disobeys the commands of his master and goes out of control. Now Bugs Bunny has to enter the TV world and to correct things, bringing order back to the lives of Looney Tunes inhabitants.

The game consists of several platform-based stages, each one having a different goal (guiding another character to a safe place, defeating a big monster, etc.) Bugs Bunny can jump and run quickly, as well as collect items and throw them at enemies.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="c476d664" md5="97bfaec58ab5988aed5ccbc7ebbf74c2" sha1="3900b95508699b8026066f75e7b26c3558ddc0d6" format="mp4" support="">media/video/bugsbunu.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="8f7da5d6" md5="aea08824289a51c99ae54f5dc106747d" sha1="4a9d17d415a90a8c769422aeb7b1b05d746d17dc" format="png" support="">media/mixrbv2/bugsbunu.png</media>
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            </medias>
            <dates>
                <date region="us">1996</date>
                <date region="eu">1996</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="448" romid="176901" notgame="false">
            <path>burnforc.zip</path>
            <noms>
                <nom region="ss">Burning Force</nom>
                <nom region="us">Burning Force</nom>
                <nom region="jp">Burning Force</nom>
                <nom region="eu">Burning Force</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">In this game, you play the role of Hiromo, a blue-haired girl who roams the skies on her trusty red airbike. One day, during a routine patrol, she discovered aliens have attacked the Earth. Of course, it is up to our heroine to go on a solo mission, flying in her airbike around the Earth, fighting regular enemies and bosses, and ultimately saving the planet.

This is a pseudo-3D scrolling shooter similar to  Space Harrier. The game is viewed from behind-the-character perspective. You can use regular fire attacks or limited super-powerful shots that do big damage.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="d8cddad0" md5="3a25955ffcfff4127154f7321391bcf2" sha1="67443d34c974bf00f4b6f06cf9bc479d8c135ce1" format="mp4" support="">media/video/burnforc.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="63f5cbd4" md5="78488cb768460113ad5b8d281ca5a0a9" sha1="376ca4871e2f79a4bef2144d69d9ab5c592bc99d" format="png" support="">media/mixrbv2/burnforc.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="e52c1fa6" md5="d77dced924e060d9b2f2cafcb98ec0e3" sha1="76941d1c1f9e43fdaf2f4445997bad0027df9ead" format="png" support="">media/mixrbv2/burnforc.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="11605587" md5="bc19f7520fb5efea183778974a09bd14" sha1="eeef4229e878f615a7b612a3e00a69180417c9d7" format="png" support="">media/mixrbv2/burnforc.png</media>
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            </medias>
            <dates>
                <date region="us">1990</date>
                <date region="eu">1991</date>
                <date region="jp">1990</date>
            </dates>
            <developpeur id="68">Namco</developpeur>
            <editeur id="68">Namco</editeur>
            <genres>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="448" romid="133840" notgame="false">
            <path>burnforcu.zip</path>
            <noms>
                <nom region="ss">Burning Force</nom>
                <nom region="us">Burning Force</nom>
                <nom region="jp">Burning Force</nom>
                <nom region="eu">Burning Force</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>burnforc.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">In this game, you play the role of Hiromo, a blue-haired girl who roams the skies on her trusty red airbike. One day, during a routine patrol, she discovered aliens have attacked the Earth. Of course, it is up to our heroine to go on a solo mission, flying in her airbike around the Earth, fighting regular enemies and bosses, and ultimately saving the planet.

This is a pseudo-3D scrolling shooter similar to  Space Harrier. The game is viewed from behind-the-character perspective. You can use regular fire attacks or limited super-powerful shots that do big damage.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="d8cddad0" md5="3a25955ffcfff4127154f7321391bcf2" sha1="67443d34c974bf00f4b6f06cf9bc479d8c135ce1" format="mp4" support="">media/video/burnforcu.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="63f5cbd4" md5="78488cb768460113ad5b8d281ca5a0a9" sha1="376ca4871e2f79a4bef2144d69d9ab5c592bc99d" format="png" support="">media/mixrbv2/burnforcu.png</media>
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                <media parent="jeu" type="mixrbv2" region="us" crc="11605587" md5="bc19f7520fb5efea183778974a09bd14" sha1="eeef4229e878f615a7b612a3e00a69180417c9d7" format="png" support="">media/mixrbv2/burnforcu.png</media>
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            </medias>
            <dates>
                <date region="us">1990</date>
                <date region="eu">1991</date>
                <date region="jp">1990</date>
            </dates>
            <developpeur id="68">Namco</developpeur>
            <editeur id="68">Namco</editeur>
            <genres>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="448" romid="176902" notgame="false">
            <path>burnforcj.zip</path>
            <noms>
                <nom region="ss">Burning Force</nom>
                <nom region="us">Burning Force</nom>
                <nom region="jp">Burning Force</nom>
                <nom region="eu">Burning Force</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>burnforc.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">In this game, you play the role of Hiromo, a blue-haired girl who roams the skies on her trusty red airbike. One day, during a routine patrol, she discovered aliens have attacked the Earth. Of course, it is up to our heroine to go on a solo mission, flying in her airbike around the Earth, fighting regular enemies and bosses, and ultimately saving the planet.

This is a pseudo-3D scrolling shooter similar to  Space Harrier. The game is viewed from behind-the-character perspective. You can use regular fire attacks or limited super-powerful shots that do big damage.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="d8cddad0" md5="3a25955ffcfff4127154f7321391bcf2" sha1="67443d34c974bf00f4b6f06cf9bc479d8c135ce1" format="mp4" support="">media/video/burnforcj.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="63f5cbd4" md5="78488cb768460113ad5b8d281ca5a0a9" sha1="376ca4871e2f79a4bef2144d69d9ab5c592bc99d" format="png" support="">media/mixrbv2/burnforcj.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="e52c1fa6" md5="d77dced924e060d9b2f2cafcb98ec0e3" sha1="76941d1c1f9e43fdaf2f4445997bad0027df9ead" format="png" support="">media/mixrbv2/burnforcj.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="11605587" md5="bc19f7520fb5efea183778974a09bd14" sha1="eeef4229e878f615a7b612a3e00a69180417c9d7" format="png" support="">media/mixrbv2/burnforcj.png</media>
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            </medias>
            <dates>
                <date region="us">1990</date>
                <date region="eu">1991</date>
                <date region="jp">1990</date>
            </dates>
            <developpeur id="68">Namco</developpeur>
            <editeur id="68">Namco</editeur>
            <genres>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="260" romid="309826" notgame="false">
            <path>cadash.zip</path>
            <noms>
                <nom region="ss">Cadash</nom>
                <nom region="us">Cadash</nom>
                <nom region="kr">Cadash</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Trouble is in the kingdom of Dilsarl: the young, beautiful princess Salasa was abducted by the evil arch-mage Balrog! The king seeks help by the four best warriors of the country. Your task is clear, but not so simple: find Balrog, destroy his evil minions and other monsters who try to stop you, and rescue the princess!

This is a platform action RPG. You choose one of the four character classes in the beginning of the game: fighter, priestess, mage, or ninja. You fight your way through dungeons, attacking physically or casting spells (as priestess or mage). Like in regular platform games, there are places where you should jump, duck, or climb. You gain experience for defeating monsters, and your level rises in a true RPG fashion.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="d82bd77d" md5="e1a52e4e562b5ec64d7772bdff428742" sha1="ea639fe0256f55c58d2e5ab54dbfd7d02e05ec1a" format="mp4" support="">media/video/cadash.mp4</media>
                <media parent="jeu" type="mixrbv2" region="kr" crc="318cfaef" md5="60dbc7a15f4e0cd861ee59494be22701" sha1="ad766197ea049ff52d847bd2c58f57723ffe00e0" format="png" support="">media/mixrbv2/cadash.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="3d54695e" md5="3112e275bc8621d25137deb64963bfa0" sha1="b860d71de83d559a13ea997f958f79cd04a6fbc4" format="png" support="">media/mixrbv2/cadash.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="2271ef93" md5="2fae967fac1a3dfe067a155354418310" sha1="326e0745af19b4733112a61c6aae0d59b2d7cc93" format="png" support="">media/mixrbv2/cadash.png</media>
            </medias>
            <dates>
                <date region="us">1992</date>
            </dates>
            <developpeur id="55">Taito</developpeur>
            <editeur id="55">Taito</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="8" principale="1" parentid="0" langue="en">Role playing games</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1225" romid="134651" notgame="false">
            <path>warrior2.zip</path>
            <noms>
                <nom region="ss">Caesar No Yabou 2</nom>
                <nom region="us">Warrior of Rome II</nom>
                <nom region="jp">Caesar no Yabou II</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The danger and action of the Roman era are recreated in this 8-Meg, 1 or 2-player military simulation spectacular! Plot and maneuver your forces as they battle the menacing armies of ancient Persia, Egypt and Arabia. Sail the Mediterranean in search of new lands to master in glorious triumph!

- Over 15 maps to conquer for hundreds of hours of game play
- Message and status windows to plot strategy
- 2-Player simultaneous "Real-Time" actionnn- Split screen for head to head action
- Game save feature with battery back-up
- 3 different game play modes</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="8561da0b" md5="5be38f1fcb9029278f3f6745d3bf5b13" sha1="a5adf33e4b06b1a1175126dadd67e2cf5f94a9c4" format="mp4" support="">media/video/warrior2.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="6dbb178a" md5="79bbb18740f0c9c5aea45e2fb0f6c509" sha1="be684eeebef0d24b4ea4d48140bfba6ecdc04b87" format="png" support="">media/mixrbv2/warrior2.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="a36f93b7" md5="e00fd64ba2da727d8383bda0f832dd75" sha1="130edfaee0c443f4167639810b648341567ab563" format="png" support="">media/mixrbv2/warrior2.png</media>
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            </medias>
            <dates>
                <date region="us">1992</date>
                <date region="jp">1992</date>
            </dates>
            <developpeur id="444">Micronet Co. Ltd.</developpeur>
            <editeur id="18556">Bignet - Micronet</editeur>
            <genres>
                <genre id="27" principale="1" parentid="0" langue="en">Strategy</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1225" romid="176904" notgame="false">
            <path>caesar2.zip</path>
            <noms>
                <nom region="ss">Caesar No Yabou 2</nom>
                <nom region="us">Warrior of Rome II</nom>
                <nom region="jp">Caesar no Yabou II</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>warrior2.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The danger and action of the Roman era are recreated in this 8-Meg, 1 or 2-player military simulation spectacular! Plot and maneuver your forces as they battle the menacing armies of ancient Persia, Egypt and Arabia. Sail the Mediterranean in search of new lands to master in glorious triumph!

- Over 15 maps to conquer for hundreds of hours of game play
- Message and status windows to plot strategy
- 2-Player simultaneous "Real-Time" actionnn- Split screen for head to head action
- Game save feature with battery back-up
- 3 different game play modes</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="8561da0b" md5="5be38f1fcb9029278f3f6745d3bf5b13" sha1="a5adf33e4b06b1a1175126dadd67e2cf5f94a9c4" format="mp4" support="">media/video/caesar2.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="6dbb178a" md5="79bbb18740f0c9c5aea45e2fb0f6c509" sha1="be684eeebef0d24b4ea4d48140bfba6ecdc04b87" format="png" support="">media/mixrbv2/caesar2.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="a36f93b7" md5="e00fd64ba2da727d8383bda0f832dd75" sha1="130edfaee0c443f4167639810b648341567ab563" format="png" support="">media/mixrbv2/caesar2.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="ca5d51bc" md5="6b684261d3a4d8dba726c18df839cf8c" sha1="790b5af974088c72282343705c58f3c648e9e324" format="png" support="">media/mixrbv2/caesar2.png</media>
            </medias>
            <dates>
                <date region="us">1992</date>
                <date region="jp">1992</date>
            </dates>
            <developpeur id="444">Micronet Co. Ltd.</developpeur>
            <editeur id="18556">Bignet - Micronet</editeur>
            <genres>
                <genre id="27" principale="1" parentid="0" langue="en">Strategy</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="450" notgame="false">
            <path>caesars.zip</path>
            <noms>
                <nom region="ss">Caesars Palace</nom>
                <nom region="us">Caesars Palace</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">CAESARS PALACE stretches your entertainment dollar to the hilt with more casino gaming action than ever before available for the Genesis! With over 11 games to choose from, you'll experience the pulse-quickening excitement of casino gaming in the world famous CAESARS PALACE without leaving home. Special invitation-only VIP tables: Make the big bucks and you may be invited to play with the big boys. One-stop shopping at the ATM machines: Withdraw money, keep track of your winnings and play a scratcher at any of the ATMs scattered throughout the casino. Actual casino to explore: Travel the escalators and peruse the casino to find just the right table or machine. Password feature: Save your prior earnings for future use with this special password feature.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="bf263250" md5="3c0be2bd3050a4cce26b93542791b749" sha1="3d6a386feefbb1daaa1fc118165c0e933d87302a" format="mp4" support="">media/video/caesars.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="aaead526" md5="b496841e165ded20dd0846634d807021" sha1="71dedc1e01165cdf248b4b857e6924e7cca7ac43" format="png" support="">media/mixrbv2/caesars.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="aaead526" md5="b496841e165ded20dd0846634d807021" sha1="71dedc1e01165cdf248b4b857e6924e7cca7ac43" format="png" support="">media/mixrbv2/caesars.png</media>
            </medias>
            <dates>
                <date region="us">1993</date>
            </dates>
            <developpeur id="6">Virgin</developpeur>
            <editeur id="6">Virgin</editeur>
            <genres>
                <genre id="320" principale="1" parentid="0" langue="en">Casino</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>11</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="730" notgame="false">
            <path>calripkn.zip</path>
            <noms>
                <nom region="ss">Cal Ripken Jr. Baseball</nom>
                <nom region="us">Cal Ripken Jr. Baseball</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">This baseball game is your basic SNES baseball game, play as one of 16 teams, along with two special teams, the All-Stars and the MVP's. Cal Ripken, the featured player is the only real player to appear in this game.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="de0065a6" md5="ac1a5fc005ab00e61fb12428e2552031" sha1="ab107acc74085ad0d398c448ad44e0b93db2f97d" format="mp4" support="">media/video/calripkn.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="e719e6e0" md5="6b4d62f3ccf5d7225258771f41355158" sha1="4637e701a515a1b0bac79e7146d6bb5f2c61509e" format="png" support="">media/mixrbv2/calripkn.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="e719e6e0" md5="6b4d62f3ccf5d7225258771f41355158" sha1="4637e701a515a1b0bac79e7146d6bb5f2c61509e" format="png" support="">media/mixrbv2/calripkn.png</media>
            </medias>
            <dates>
                <date region="us">1992</date>
            </dates>
            <developpeur id="165">Mindscape</developpeur>
            <editeur id="108">Beam Software</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2853" principale="0" parentid="685" langue="en">Sports / Baseball</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>10</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1030" romid="133844" notgame="false">
            <path>cal50.zip</path>
            <noms>
                <nom region="ss">Caliber.50</nom>
                <nom region="us">Caliber.50</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">You play as Captain Addis, a former officer in the US army during the Vietnam war. Now, twenty years after the war, you are sent on a mission to follow the Ho Chi Minh trail and to rescue American airmen that were left behind.

In this action game, you navigate your character in top-down view and continuously fire at enemies, turning him in different directions, since he doesn't always face the direction he is moving in. You can for example walk backwards, firing at the enemies who pursue you. Enemies include not only various types of gunmen, armed with rifles, flamethrowers, or grenade launchers, but also tanks and helicopters. You can blast open crates to find ammo and supplies. Defeated enemies also leave you items.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="942ec6c5" md5="f40e9b4b79cfdafb8ea9040b20d91bb6" sha1="37b8547c1e026416138199b963dab659d1c86178" format="mp4" support="">media/video/cal50.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="e1eac63e" md5="f25906e0753214e4510dc84f2093af80" sha1="5e417efd0ffaa91221b8810b30848c46bc68dd2f" format="png" support="">media/mixrbv2/cal50.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="e1eac63e" md5="f25906e0753214e4510dc84f2093af80" sha1="5e417efd0ffaa91221b8810b30848c46bc68dd2f" format="png" support="">media/mixrbv2/cal50.png</media>
            </medias>
            <dates>
                <date region="us">1991</date>
            </dates>
            <developpeur id="326">SETA Corporation</developpeur>
            <editeur id="325">Visco</editeur>
            <genres>
                <genre id="3026" principale="0" parentid="2646" langue="en">Shooter / Run and Gun</genre>
                <genre id="2646" principale="1" parentid="0" langue="en">Shooter</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>10</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="348" romid="133845" notgame="false">
            <path>calgames.zip</path>
            <noms>
                <nom region="ss">California Games</nom>
                <nom region="us">California Games</nom>
                <nom region="eu">California Games</nom>
                <nom region="br">Jogos de Verão</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">California Games was the original "Extreme Games" – what today's generation might call "X-Games in the sun".  Players can select sponsors (absent in some versions) and compete in events such as skateboarding, footbag, surfing, roller skating, flying disc (frisbee) and BMX.  The surfing event is ranked by judges, which give a score to help the players improve their routine.

The Atari versions (2600 and Lynx) of the game omit the flying disc and roller skating events, while the Genesis version omits only the flying disc event.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="dfb5388f" md5="8a1d3957914c1ecbee802b254b01cd30" sha1="48f715e21ec964c69b91de5e8483a95125152753" format="mp4" support="">media/video/calgames.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="daab4438" md5="92b1c38238f17e096ee2d8985b3bf924" sha1="4eea42ef8980f74fe0fd804adfc753d4bf1e22c4" format="png" support="">media/mixrbv2/calgames.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="a1c4aa85" md5="7dfc83ab8a4d44020967b22f15312b64" sha1="58a8a3a417bf20734589500b17cd434bf5eedb58" format="png" support="">media/mixrbv2/calgames.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="daab4438" md5="92b1c38238f17e096ee2d8985b3bf924" sha1="4eea42ef8980f74fe0fd804adfc753d4bf1e22c4" format="png" support="">media/mixrbv2/calgames.png</media>
            </medias>
            <dates>
                <date region="us">1991</date>
                <date region="eu">1991</date>
            </dates>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>8+</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="241" romid="133846" notgame="false">
            <path>cfodder.zip</path>
            <noms>
                <nom region="ss">Cannon Fodder</nom>
                <nom region="eu">Cannon Fodder</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Guide a team of up to four soldiers through 72 levels of combat in this innovative top-down action/strategy hybrid, best thought of as Lemmings crossed with Commando crossed with Dune 2. The characters are controlled indirectly using the mouse, as you activate each soldier or group of them by highlighting them, click the left button to move them to a particular spot, and the right button for them to fire guns at an enemy. You can also pick up grenades, which can be used to destroy groups of enemies or buildings (by pressing both buttons at once). 

Each mission has a specific objective, and some feature vehicles such as tanks to make things easier. Your troops can cross water but can't shoot within it, so finding and controlling bridges is often crucial. You can use the arrangement of trees to find hiding places to shoot from, and should watch out for CPU soldiers also doing so.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="cdfad8e7" md5="8824ba55ce9715678ce41c3f9e757b78" sha1="7b34aefac1de1a4d13e5ef88d620a484275e2a04" format="mp4" support="">media/video/cfodder.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="b96e0df2" md5="afc7dc5f64c2b868a7e443d22b134164" sha1="d54ddb50a36bbea3deb341332bd73a41374adf71" format="png" support="">media/mixrbv2/cfodder.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="b96e0df2" md5="afc7dc5f64c2b868a7e443d22b134164" sha1="d54ddb50a36bbea3deb341332bd73a41374adf71" format="png" support="">media/mixrbv2/cfodder.png</media>
            </medias>
            <dates>
                <date region="eu">1994</date>
            </dates>
            <developpeur id="120">Sensible Software</developpeur>
            <editeur id="7">Virgin Interactive</editeur>
            <genres>
                <genre id="27" principale="1" parentid="0" langue="en">Strategy</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="258" romid="176906" notgame="false">
            <path>captavenup.zip</path>
            <noms>
                <nom region="ss">Captain America And The Avengers</nom>
                <nom region="us">Captain America and the Avengers</nom>
                <nom region="eu">Captain America and the Avengers</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>captaven.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">A conversion of the arcade game of the same name, Captain America and The Avengers is a one or two player (simultaneous) side-scrolling beat 'em up in which four Marvel Comics licensed heroes (Captain America, Iron Man, Hawkeye and Vision) take on the evil Red Skull (who "by assembling a team of super-villains seeks to conquer the world"). Isn't that always the way?</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="3b35a79d" md5="2399c5b69875dcf117757da30a1a9e74" sha1="6dff6f769d119f01890d1d559397e00edaf507d6" format="mp4" support="">media/video/captavenup.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="bda6cd32" md5="df21dd8dc8cd25699937b30d60bac21d" sha1="5eaf4182a7deac92163c7f9ab7def9d913242452" format="png" support="">media/mixrbv2/captavenup.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="10316290" md5="f55d7da87f38df68bed8c74f4a68ab8c" sha1="9dc012be152f0ff4476f325bc07826059726b476" format="png" support="">media/mixrbv2/captavenup.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="bda6cd32" md5="df21dd8dc8cd25699937b30d60bac21d" sha1="5eaf4182a7deac92163c7f9ab7def9d913242452" format="png" support="">media/mixrbv2/captavenup.png</media>
            </medias>
            <dates>
                <date region="us">1992</date>
                <date region="eu">1993</date>
            </dates>
            <developpeur id="88">Data East</developpeur>
            <editeur id="88">Data East</editeur>
            <genres>
                <genre id="1" principale="1" parentid="0" langue="en">Beat'em Up</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="258" romid="133847" notgame="false">
            <path>captavenu.zip</path>
            <noms>
                <nom region="ss">Captain America And The Avengers</nom>
                <nom region="us">Captain America and the Avengers</nom>
                <nom region="eu">Captain America and the Avengers</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>captaven.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">A conversion of the arcade game of the same name, Captain America and The Avengers is a one or two player (simultaneous) side-scrolling beat 'em up in which four Marvel Comics licensed heroes (Captain America, Iron Man, Hawkeye and Vision) take on the evil Red Skull (who "by assembling a team of super-villains seeks to conquer the world"). Isn't that always the way?</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="3b35a79d" md5="2399c5b69875dcf117757da30a1a9e74" sha1="6dff6f769d119f01890d1d559397e00edaf507d6" format="mp4" support="">media/video/captavenu.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="bda6cd32" md5="df21dd8dc8cd25699937b30d60bac21d" sha1="5eaf4182a7deac92163c7f9ab7def9d913242452" format="png" support="">media/mixrbv2/captavenu.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="10316290" md5="f55d7da87f38df68bed8c74f4a68ab8c" sha1="9dc012be152f0ff4476f325bc07826059726b476" format="png" support="">media/mixrbv2/captavenu.png</media>
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            </medias>
            <dates>
                <date region="us">1992</date>
                <date region="eu">1993</date>
            </dates>
            <developpeur id="88">Data East</developpeur>
            <editeur id="88">Data East</editeur>
            <genres>
                <genre id="1" principale="1" parentid="0" langue="en">Beat'em Up</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="258" romid="176905" notgame="false">
            <path>captaven.zip</path>
            <noms>
                <nom region="ss">Captain America And The Avengers</nom>
                <nom region="us">Captain America and the Avengers</nom>
                <nom region="eu">Captain America and the Avengers</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">A conversion of the arcade game of the same name, Captain America and The Avengers is a one or two player (simultaneous) side-scrolling beat 'em up in which four Marvel Comics licensed heroes (Captain America, Iron Man, Hawkeye and Vision) take on the evil Red Skull (who "by assembling a team of super-villains seeks to conquer the world"). Isn't that always the way?</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="3b35a79d" md5="2399c5b69875dcf117757da30a1a9e74" sha1="6dff6f769d119f01890d1d559397e00edaf507d6" format="mp4" support="">media/video/captaven.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="bda6cd32" md5="df21dd8dc8cd25699937b30d60bac21d" sha1="5eaf4182a7deac92163c7f9ab7def9d913242452" format="png" support="">media/mixrbv2/captaven.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="10316290" md5="f55d7da87f38df68bed8c74f4a68ab8c" sha1="9dc012be152f0ff4476f325bc07826059726b476" format="png" support="">media/mixrbv2/captaven.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="bda6cd32" md5="df21dd8dc8cd25699937b30d60bac21d" sha1="5eaf4182a7deac92163c7f9ab7def9d913242452" format="png" support="">media/mixrbv2/captaven.png</media>
            </medias>
            <dates>
                <date region="us">1992</date>
                <date region="eu">1993</date>
            </dates>
            <developpeur id="88">Data East</developpeur>
            <editeur id="88">Data East</editeur>
            <genres>
                <genre id="1" principale="1" parentid="0" langue="en">Beat'em Up</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="18391" romid="177055" notgame="false">
            <path>havoc.zip</path>
            <noms>
                <nom region="ss">Captain Lang</nom>
                <nom region="fr">Havoc</nom>
                <nom region="us">High Seas Havoc</nom>
                <nom region="jp">Captain Lang</nom>
                <nom region="eu">Havoc</nom>
                <nom region="de">Havoc</nom>
                <nom region="sp">Havoc</nom>
                <nom region="uk">Havoc</nom>
                <nom region="pt">Havoc</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Havoc is a young traveler and treasure hunter, who roams the seas with his shipmate Tide. One day, he finds an unconscious girl on the seashore. She tells Havoc that her name is Bridget, and that she has a treasure map that leads to the location of Emeralda, the legendary treasure with unique power. But the evil pirate Bernardo has kidnapped Bridget and Tide, and stolen the treasure map. Havoc has to rescue his friends and to get the map back!

This is an action platformer. Havoc can roll, jump, and attack enemies while jumping - or hit them by simply jumping on their heads. He can also collect various items and open treasure chests on the way.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="18ca2a4a" md5="84c0fd88798c7e30044437b2ed9ab74d" sha1="29c7375de171697a8d32fd06236a12580a4c88ef" format="mp4" support="">media/video/havoc.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="6b41a520" md5="332fed78b3ed1948be7a64221848997b" sha1="a5ff72a3f94199300a5460a8a7bb16a1ddf6a8ec" format="png" support="">media/mixrbv2/havoc.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="355d9a71" md5="bd51ae031f2dffc6788685696b3e56de" sha1="5963a0d873bd689d117f5cce105beae237f146a7" format="png" support="">media/mixrbv2/havoc.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="73d07f2a" md5="31a3272369d51588697db4ba157e4bc8" sha1="4b0b701d20c2e78776b574a8322f9c3b470135b2" format="png" support="">media/mixrbv2/havoc.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="ce17eea1" md5="642aaeba61534bbcaac3198a2d37a70d" sha1="412bfdde06c2cd31dccf75e29603117eaa1939ee" format="png" support="">media/mixrbv2/havoc.png</media>
            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="us">1993</date>
                <date region="eu">1994</date>
                <date region="jp">1994</date>
            </dates>
            <developpeur id="88">Data East</developpeur>
            <editeur id="87">Codemasters</editeur>
            <genres>
                <genre id="13" principale="1" parentid="0" langue="en">Adventure</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="18391" romid="134073" notgame="false">
            <path>havocu.zip</path>
            <noms>
                <nom region="ss">Captain Lang</nom>
                <nom region="fr">Havoc</nom>
                <nom region="us">High Seas Havoc</nom>
                <nom region="jp">Captain Lang</nom>
                <nom region="eu">Havoc</nom>
                <nom region="de">Havoc</nom>
                <nom region="sp">Havoc</nom>
                <nom region="uk">Havoc</nom>
                <nom region="pt">Havoc</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>havoc.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Havoc is a young traveler and treasure hunter, who roams the seas with his shipmate Tide. One day, he finds an unconscious girl on the seashore. She tells Havoc that her name is Bridget, and that she has a treasure map that leads to the location of Emeralda, the legendary treasure with unique power. But the evil pirate Bernardo has kidnapped Bridget and Tide, and stolen the treasure map. Havoc has to rescue his friends and to get the map back!

This is an action platformer. Havoc can roll, jump, and attack enemies while jumping - or hit them by simply jumping on their heads. He can also collect various items and open treasure chests on the way.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="18ca2a4a" md5="84c0fd88798c7e30044437b2ed9ab74d" sha1="29c7375de171697a8d32fd06236a12580a4c88ef" format="mp4" support="">media/video/havocu.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="6b41a520" md5="332fed78b3ed1948be7a64221848997b" sha1="a5ff72a3f94199300a5460a8a7bb16a1ddf6a8ec" format="png" support="">media/mixrbv2/havocu.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="355d9a71" md5="bd51ae031f2dffc6788685696b3e56de" sha1="5963a0d873bd689d117f5cce105beae237f146a7" format="png" support="">media/mixrbv2/havocu.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="73d07f2a" md5="31a3272369d51588697db4ba157e4bc8" sha1="4b0b701d20c2e78776b574a8322f9c3b470135b2" format="png" support="">media/mixrbv2/havocu.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="ce17eea1" md5="642aaeba61534bbcaac3198a2d37a70d" sha1="412bfdde06c2cd31dccf75e29603117eaa1939ee" format="png" support="">media/mixrbv2/havocu.png</media>
            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="us">1993</date>
                <date region="eu">1994</date>
                <date region="jp">1994</date>
            </dates>
            <developpeur id="88">Data East</developpeur>
            <editeur id="87">Codemasters</editeur>
            <genres>
                <genre id="13" principale="1" parentid="0" langue="en">Adventure</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="18391" romid="176907" notgame="false">
            <path>captlang.zip</path>
            <noms>
                <nom region="ss">Captain Lang</nom>
                <nom region="fr">Havoc</nom>
                <nom region="us">High Seas Havoc</nom>
                <nom region="jp">Captain Lang</nom>
                <nom region="eu">Havoc</nom>
                <nom region="de">Havoc</nom>
                <nom region="sp">Havoc</nom>
                <nom region="uk">Havoc</nom>
                <nom region="pt">Havoc</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>havoc.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Havoc is a young traveler and treasure hunter, who roams the seas with his shipmate Tide. One day, he finds an unconscious girl on the seashore. She tells Havoc that her name is Bridget, and that she has a treasure map that leads to the location of Emeralda, the legendary treasure with unique power. But the evil pirate Bernardo has kidnapped Bridget and Tide, and stolen the treasure map. Havoc has to rescue his friends and to get the map back!

This is an action platformer. Havoc can roll, jump, and attack enemies while jumping - or hit them by simply jumping on their heads. He can also collect various items and open treasure chests on the way.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="18ca2a4a" md5="84c0fd88798c7e30044437b2ed9ab74d" sha1="29c7375de171697a8d32fd06236a12580a4c88ef" format="mp4" support="">media/video/captlang.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="6b41a520" md5="332fed78b3ed1948be7a64221848997b" sha1="a5ff72a3f94199300a5460a8a7bb16a1ddf6a8ec" format="png" support="">media/mixrbv2/captlang.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="355d9a71" md5="bd51ae031f2dffc6788685696b3e56de" sha1="5963a0d873bd689d117f5cce105beae237f146a7" format="png" support="">media/mixrbv2/captlang.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="73d07f2a" md5="31a3272369d51588697db4ba157e4bc8" sha1="4b0b701d20c2e78776b574a8322f9c3b470135b2" format="png" support="">media/mixrbv2/captlang.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="ce17eea1" md5="642aaeba61534bbcaac3198a2d37a70d" sha1="412bfdde06c2cd31dccf75e29603117eaa1939ee" format="png" support="">media/mixrbv2/captlang.png</media>
            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="us">1993</date>
                <date region="eu">1994</date>
                <date region="jp">1994</date>
            </dates>
            <developpeur id="88">Data East</developpeur>
            <editeur id="87">Codemasters</editeur>
            <genres>
                <genre id="13" principale="1" parentid="0" langue="en">Adventure</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="446" romid="176908" notgame="false">
            <path>captplan.zip</path>
            <noms>
                <nom region="ss">Captain Planet And The Planeteers</nom>
                <nom region="us">Captain Planet and the Planeteers</nom>
                <nom region="eu">Captain Planet and the Planeteers</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Children growing up in the early 90s were worried about impending environmental doom. The popular Captain Planet cartoons told them they were doomed, unless a superhero could be formed by a multinational group of youths (the Planeteers of the title), to take on the polluters and deforesters.

Each of the five levels of this platform game has a specific mission and boss, and is undertaken by a specific Planeteer. These involve destroying hazards, shooting enemies, moving across suspended poles, and jumping onto ledges. 

You have four energy and four power units - more can be collected up to a limit of 8, and they will always be recharged to four (if necessary) when you reach a boss. You have an unlimited standard shot and a more powerful Super shot, which drains power.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="4c557a1f" md5="dee3fc8ecec832192768d7cb93572465" sha1="bdaf668071c3d36e7bb30942d15c56fb41855a1b" format="mp4" support="">media/video/captplan.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="88b55b21" md5="becd4a73282c623ea63f9f78249ab286" sha1="19f423b00313e74f307fe33d2f91496d5eff01f2" format="png" support="">media/mixrbv2/captplan.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="88b55b21" md5="becd4a73282c623ea63f9f78249ab286" sha1="19f423b00313e74f307fe33d2f91496d5eff01f2" format="png" support="">media/mixrbv2/captplan.png</media>
            </medias>
            <dates>
                <date region="us">1992</date>
                <date region="eu">1993</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="199">Novalogic</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>10</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="446" romid="133848" notgame="false">
            <path>captplanu.zip</path>
            <noms>
                <nom region="ss">Captain Planet And The Planeteers</nom>
                <nom region="us">Captain Planet and the Planeteers</nom>
                <nom region="eu">Captain Planet and the Planeteers</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>captplan.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Children growing up in the early 90s were worried about impending environmental doom. The popular Captain Planet cartoons told them they were doomed, unless a superhero could be formed by a multinational group of youths (the Planeteers of the title), to take on the polluters and deforesters.

Each of the five levels of this platform game has a specific mission and boss, and is undertaken by a specific Planeteer. These involve destroying hazards, shooting enemies, moving across suspended poles, and jumping onto ledges. 

You have four energy and four power units - more can be collected up to a limit of 8, and they will always be recharged to four (if necessary) when you reach a boss. You have an unlimited standard shot and a more powerful Super shot, which drains power.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="4c557a1f" md5="dee3fc8ecec832192768d7cb93572465" sha1="bdaf668071c3d36e7bb30942d15c56fb41855a1b" format="mp4" support="">media/video/captplanu.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="88b55b21" md5="becd4a73282c623ea63f9f78249ab286" sha1="19f423b00313e74f307fe33d2f91496d5eff01f2" format="png" support="">media/mixrbv2/captplanu.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="88b55b21" md5="becd4a73282c623ea63f9f78249ab286" sha1="19f423b00313e74f307fe33d2f91496d5eff01f2" format="png" support="">media/mixrbv2/captplanu.png</media>
            </medias>
            <dates>
                <date region="us">1992</date>
                <date region="eu">1993</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="199">Novalogic</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>10</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="22" romid="133850" notgame="false">
            <path>castlill.zip</path>
            <noms>
                <nom region="ss">Castle Of Illusion Starring Mickey Mouse</nom>
                <nom region="fr">Castle of Illusion Starring Mickey Mouse</nom>
                <nom region="us">Castle of Illusion Starring Mickey Mouse</nom>
                <nom region="jp">Castle of Illusion : Fushigi no Oshiro Daibouken</nom>
                <nom region="eu">Castle of Illusion Starring Mickey Mouse</nom>
                <nom region="br">Castle of Illusion Estrelando Mickey Mouse</nom>
                <nom region="de">Castle of Illusion Starring Mickey Mouse</nom>
                <nom region="sp">Castle of Illusion Starring Mickey Mouse</nom>
                <nom region="pt">Castle of Illusion Starring Mickey Mouse</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">This is the first Mickey Mouse game for Sega consoles. In this game the famous Disney character must face the dangers of weird fantasy lands such as an enchanted forest and a toy world. Mickey must rescue his girlfriend Minnie who's been kidnapped by the evil witch Mizrabel.

The game play follows the traditional 2D hop 'n' bop platform style in both 8-bit and 16-bit versions. Apart from the story and the music, which is the same, all the rest (including controls, moves, stages and, obviously, graphics), are totally different.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="f2e6004d" md5="a0035a58c219ebac8de8e2293f0cd2df" sha1="7ff4a5295b20bec355ab1319c89bd92a9a595b09" format="mp4" support="">media/video/castlill.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="fa8c3d7a" md5="508b7e4220d98924cf3378bbd0b17cfc" sha1="d640f426006e6f9cb9bcdf086aa2b19db6714d0f" format="png" support="">media/mixrbv2/castlill.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="5e5c27ad" md5="24539a58c68e43dd5a2035cf93440139" sha1="225dbe21212dcfce097af640de20132e013244eb" format="png" support="">media/mixrbv2/castlill.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="6f180821" md5="e0604257607dd96fadc45c3d16f28d27" sha1="499be9eb881b0b128d76b03464ccbb4d61fd3426" format="png" support="">media/mixrbv2/castlill.png</media>
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            </medias>
            <dates>
                <date region="jp">1990</date>
                <date region="eu">1990</date>
                <date region="us">1990</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="22" romid="133849" notgame="false">
            <path>castlillj.zip</path>
            <noms>
                <nom region="ss">Castle Of Illusion Starring Mickey Mouse</nom>
                <nom region="fr">Castle of Illusion Starring Mickey Mouse</nom>
                <nom region="us">Castle of Illusion Starring Mickey Mouse</nom>
                <nom region="jp">Castle of Illusion : Fushigi no Oshiro Daibouken</nom>
                <nom region="eu">Castle of Illusion Starring Mickey Mouse</nom>
                <nom region="br">Castle of Illusion Estrelando Mickey Mouse</nom>
                <nom region="de">Castle of Illusion Starring Mickey Mouse</nom>
                <nom region="sp">Castle of Illusion Starring Mickey Mouse</nom>
                <nom region="pt">Castle of Illusion Starring Mickey Mouse</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>castlill.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">This is the first Mickey Mouse game for Sega consoles. In this game the famous Disney character must face the dangers of weird fantasy lands such as an enchanted forest and a toy world. Mickey must rescue his girlfriend Minnie who's been kidnapped by the evil witch Mizrabel.

The game play follows the traditional 2D hop 'n' bop platform style in both 8-bit and 16-bit versions. Apart from the story and the music, which is the same, all the rest (including controls, moves, stages and, obviously, graphics), are totally different.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="f2e6004d" md5="a0035a58c219ebac8de8e2293f0cd2df" sha1="7ff4a5295b20bec355ab1319c89bd92a9a595b09" format="mp4" support="">media/video/castlillj.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="fa8c3d7a" md5="508b7e4220d98924cf3378bbd0b17cfc" sha1="d640f426006e6f9cb9bcdf086aa2b19db6714d0f" format="png" support="">media/mixrbv2/castlillj.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="5e5c27ad" md5="24539a58c68e43dd5a2035cf93440139" sha1="225dbe21212dcfce097af640de20132e013244eb" format="png" support="">media/mixrbv2/castlillj.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="6f180821" md5="e0604257607dd96fadc45c3d16f28d27" sha1="499be9eb881b0b128d76b03464ccbb4d61fd3426" format="png" support="">media/mixrbv2/castlillj.png</media>
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            </medias>
            <dates>
                <date region="jp">1990</date>
                <date region="eu">1990</date>
                <date region="us">1990</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="40" romid="176909" notgame="false">
            <path>cvania.zip</path>
            <noms>
                <nom region="ss">Castlevania - The New Generation</nom>
                <nom region="fr">Castlevania: The New Generation</nom>
                <nom region="us">Castlevania : Bloodlines</nom>
                <nom region="jp">Akumajou Dracula - Vampire Killer</nom>
                <nom region="eu">Castlevania : The New Generation</nom>
                <nom region="au">Castlevania: Bloodlines</nom>
                <nom region="de">Castlevania: The New Generation</nom>
                <nom region="sp">Castlevania: The New Generation</nom>
                <nom region="pt">Castlevania: The New Generation</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">In the year 1917, evil had threatened to rise up again in Transylvania. A young lady named Elizabeth Bartley, who was tried as a witch and killed centuries before, was planning to resurrect the Prince of Darkness, Count Dracula, once again.

The latest of the Belmont lineage, John Morris, and his friend Eric Lecarde, must now travel across Europe to the Palace of Versailles in France, where Bartley is planning the resurrection. And in their way stands Dracula's strongest followers yet...</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="519f5cee" md5="840a4e8f0f00db493dd2051808f27658" sha1="189124d822dc51c031f44c2a18d84b59de045ef1" format="mp4" support="">media/video/cvania.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="ad39d132" md5="50fa1cc7e225e92817e92b3d842d56cf" sha1="81b3cef7d44ab78ed7a5a70829f02e8155b8a50f" format="png" support="">media/mixrbv2/cvania.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="26141b24" md5="c28b79f702a2e3dd79ff177ea1400fa0" sha1="0acd6a684f11ad5395de19cfc339d656fd5d3917" format="png" support="">media/mixrbv2/cvania.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="fc16c94d" md5="e7ea3a17e7593d74839f3e96caacf5a9" sha1="42d1be8c5b0db231ce8c44139d0090a9abc782c3" format="png" support="">media/mixrbv2/cvania.png</media>
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            </medias>
            <dates>
                <date region="us">1994</date>
                <date region="jp">1994</date>
                <date region="eu">1994</date>
            </dates>
            <developpeur id="26">Konami</developpeur>
            <editeur id="26">Konami</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>18</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="40" romid="134631" notgame="false">
            <path>akumajo.zip</path>
            <noms>
                <nom region="ss">Castlevania - The New Generation</nom>
                <nom region="fr">Castlevania: The New Generation</nom>
                <nom region="us">Castlevania : Bloodlines</nom>
                <nom region="jp">Akumajou Dracula - Vampire Killer</nom>
                <nom region="eu">Castlevania : The New Generation</nom>
                <nom region="au">Castlevania: Bloodlines</nom>
                <nom region="de">Castlevania: The New Generation</nom>
                <nom region="sp">Castlevania: The New Generation</nom>
                <nom region="pt">Castlevania: The New Generation</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>cvania.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">In the year 1917, evil had threatened to rise up again in Transylvania. A young lady named Elizabeth Bartley, who was tried as a witch and killed centuries before, was planning to resurrect the Prince of Darkness, Count Dracula, once again.

The latest of the Belmont lineage, John Morris, and his friend Eric Lecarde, must now travel across Europe to the Palace of Versailles in France, where Bartley is planning the resurrection. And in their way stands Dracula's strongest followers yet...</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="519f5cee" md5="840a4e8f0f00db493dd2051808f27658" sha1="189124d822dc51c031f44c2a18d84b59de045ef1" format="mp4" support="">media/video/akumajo.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="ad39d132" md5="50fa1cc7e225e92817e92b3d842d56cf" sha1="81b3cef7d44ab78ed7a5a70829f02e8155b8a50f" format="png" support="">media/mixrbv2/akumajo.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="26141b24" md5="c28b79f702a2e3dd79ff177ea1400fa0" sha1="0acd6a684f11ad5395de19cfc339d656fd5d3917" format="png" support="">media/mixrbv2/akumajo.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="fc16c94d" md5="e7ea3a17e7593d74839f3e96caacf5a9" sha1="42d1be8c5b0db231ce8c44139d0090a9abc782c3" format="png" support="">media/mixrbv2/akumajo.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="ad39d132" md5="50fa1cc7e225e92817e92b3d842d56cf" sha1="81b3cef7d44ab78ed7a5a70829f02e8155b8a50f" format="png" support="">media/mixrbv2/akumajo.png</media>
            </medias>
            <dates>
                <date region="us">1994</date>
                <date region="jp">1994</date>
                <date region="eu">1994</date>
            </dates>
            <developpeur id="26">Konami</developpeur>
            <editeur id="26">Konami</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>18</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="40" romid="133851" notgame="false">
            <path>cvaniau.zip</path>
            <noms>
                <nom region="ss">Castlevania - The New Generation</nom>
                <nom region="fr">Castlevania: The New Generation</nom>
                <nom region="us">Castlevania : Bloodlines</nom>
                <nom region="jp">Akumajou Dracula - Vampire Killer</nom>
                <nom region="eu">Castlevania : The New Generation</nom>
                <nom region="au">Castlevania: Bloodlines</nom>
                <nom region="de">Castlevania: The New Generation</nom>
                <nom region="sp">Castlevania: The New Generation</nom>
                <nom region="pt">Castlevania: The New Generation</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>cvania.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">In the year 1917, evil had threatened to rise up again in Transylvania. A young lady named Elizabeth Bartley, who was tried as a witch and killed centuries before, was planning to resurrect the Prince of Darkness, Count Dracula, once again.

The latest of the Belmont lineage, John Morris, and his friend Eric Lecarde, must now travel across Europe to the Palace of Versailles in France, where Bartley is planning the resurrection. And in their way stands Dracula's strongest followers yet...</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="519f5cee" md5="840a4e8f0f00db493dd2051808f27658" sha1="189124d822dc51c031f44c2a18d84b59de045ef1" format="mp4" support="">media/video/cvaniau.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="ad39d132" md5="50fa1cc7e225e92817e92b3d842d56cf" sha1="81b3cef7d44ab78ed7a5a70829f02e8155b8a50f" format="png" support="">media/mixrbv2/cvaniau.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="26141b24" md5="c28b79f702a2e3dd79ff177ea1400fa0" sha1="0acd6a684f11ad5395de19cfc339d656fd5d3917" format="png" support="">media/mixrbv2/cvaniau.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="fc16c94d" md5="e7ea3a17e7593d74839f3e96caacf5a9" sha1="42d1be8c5b0db231ce8c44139d0090a9abc782c3" format="png" support="">media/mixrbv2/cvaniau.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="ad39d132" md5="50fa1cc7e225e92817e92b3d842d56cf" sha1="81b3cef7d44ab78ed7a5a70829f02e8155b8a50f" format="png" support="">media/mixrbv2/cvaniau.png</media>
            </medias>
            <dates>
                <date region="us">1994</date>
                <date region="jp">1994</date>
                <date region="eu">1994</date>
            </dates>
            <developpeur id="26">Konami</developpeur>
            <editeur id="26">Konami</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>18</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="40" romid="176910" notgame="false">
            <path>cvaniap.zip</path>
            <noms>
                <nom region="ss">Castlevania - The New Generation</nom>
                <nom region="fr">Castlevania: The New Generation</nom>
                <nom region="us">Castlevania : Bloodlines</nom>
                <nom region="jp">Akumajou Dracula - Vampire Killer</nom>
                <nom region="eu">Castlevania : The New Generation</nom>
                <nom region="au">Castlevania: Bloodlines</nom>
                <nom region="de">Castlevania: The New Generation</nom>
                <nom region="sp">Castlevania: The New Generation</nom>
                <nom region="pt">Castlevania: The New Generation</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>cvania.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">In the year 1917, evil had threatened to rise up again in Transylvania. A young lady named Elizabeth Bartley, who was tried as a witch and killed centuries before, was planning to resurrect the Prince of Darkness, Count Dracula, once again.

The latest of the Belmont lineage, John Morris, and his friend Eric Lecarde, must now travel across Europe to the Palace of Versailles in France, where Bartley is planning the resurrection. And in their way stands Dracula's strongest followers yet...</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="519f5cee" md5="840a4e8f0f00db493dd2051808f27658" sha1="189124d822dc51c031f44c2a18d84b59de045ef1" format="mp4" support="">media/video/cvaniap.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="ad39d132" md5="50fa1cc7e225e92817e92b3d842d56cf" sha1="81b3cef7d44ab78ed7a5a70829f02e8155b8a50f" format="png" support="">media/mixrbv2/cvaniap.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="26141b24" md5="c28b79f702a2e3dd79ff177ea1400fa0" sha1="0acd6a684f11ad5395de19cfc339d656fd5d3917" format="png" support="">media/mixrbv2/cvaniap.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="fc16c94d" md5="e7ea3a17e7593d74839f3e96caacf5a9" sha1="42d1be8c5b0db231ce8c44139d0090a9abc782c3" format="png" support="">media/mixrbv2/cvaniap.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="ad39d132" md5="50fa1cc7e225e92817e92b3d842d56cf" sha1="81b3cef7d44ab78ed7a5a70829f02e8155b8a50f" format="png" support="">media/mixrbv2/cvaniap.png</media>
            </medias>
            <dates>
                <date region="us">1994</date>
                <date region="jp">1994</date>
                <date region="eu">1994</date>
            </dates>
            <developpeur id="26">Konami</developpeur>
            <editeur id="26">Konami</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>18</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="247" romid="133852" notgame="false">
            <path>centur.zip</path>
            <noms>
                <nom region="ss">Centurion - Defender Of Rome</nom>
                <nom region="us">Centurion : Defender of Rome</nom>
                <nom region="eu">Centurion : Defender of Rome</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Lead the greatest invasion of all time! Conquer the land, rule the sea and build a mighty Roman Empire. Hear clashing swords and trumpeting elephants as you wage war in real-time battles that you control. Take on the world in this cinematic adventure to become the absolute ruler of Rome. Conquer, invade and plunder with sheer force or heartless diplomacy. Ram the enemy's hull, launch arrows and catapult fire in real-time sea battles. Win colossal races. Whip your opponents and shatter their chariots. You control the attack: Charge and drive a wedge through the barbarian hordes. No two battles are ever the same.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="c8bb19cc" md5="fda0f80f0d9a34cae8c61d497e8da69b" sha1="e1d1a3def3af1237bf4d80fedcf8b5a024d2f832" format="mp4" support="">media/video/centur.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="a2f308e8" md5="ffa2c86117af9b82160b1ffb99faa91f" sha1="1237561f449aab9bad8f0d3272d217fc600a28b0" format="png" support="">media/mixrbv2/centur.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="98052055" md5="d37467fa6e68bed524b12071553b98c3" sha1="efe519768db2585863b306b60ab5e35eb0f6fccf" format="png" support="">media/mixrbv2/centur.png</media>
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            </medias>
            <dates>
                <date region="us">1991</date>
                <date region="eu">1991</date>
            </dates>
            <developpeur id="134">Bits of Magic</developpeur>
            <editeur id="13">Electronic Arts</editeur>
            <genres>
                <genre id="27" principale="1" parentid="0" langue="en">Strategy</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="133" romid="640346" notgame="false">
            <path>chakan.zip</path>
            <noms>
                <nom region="ss">Chakan</nom>
                <nom region="us">Chakan</nom>
                <nom region="eu">Chakan</nom>
                <nom region="wor">Chakan - The Forever Man</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Chakan is a fairly standard platform game in which you control a dead guy (Chakan has lost his soul) through many levels of hack and slash platforming. The ultimate goal is defeat all the bad-guys and so finally achieve inner-peace.

The story-line (if you can call it that), does give this game an interesting image and it is much darker than most other titles available on the Genesis.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="ac05c9b4" md5="d32372d850f920d4d5e12bb00b6e9420" sha1="2af8fa5dc20b7cfa4c3a9ba6799889baa72e687a" format="mp4" support="">media/video/chakan.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="b57dc50e" md5="6c9248937a170a6680d1f8fa20c5a792" sha1="51c31ba1feda00063032d6a15f05ace6e217eb74" format="png" support="">media/mixrbv2/chakan.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="be093bc6" md5="4610430051fb518205a644bb9189ed75" sha1="cc9fd92fcd02d45d8559ddb66d42174ee367d929" format="png" support="">media/mixrbv2/chakan.png</media>
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            </medias>
            <dates>
                <date region="us">1992</date>
                <date region="eu">1992</date>
                <date region="wor">1992</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="639" romid="133854" notgame="false">
            <path>champwcs.zip</path>
            <noms>
                <nom region="ss">Champions World Class Soccer</nom>
                <nom region="fr">Champions World Class Soccer P.S.G.</nom>
                <nom region="eu">Champions World Class Soccer</nom>
                <nom region="wor">Champions World Class Soccer</nom>
            </noms>
            <regions>
                <region>wor</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">This soccer game offers 32 national teams to play, with none of the players' names shown. Shown from a slightly tilted 3rd-person side perspective, players can do an exhibition match, full tournament or go against a human player in the 2-player exhibition mode. The different teams are ranked by speed, offense and defence, and different team formations can be selected.

The gameplay is very basic: players can pass, shoot, tackle with a third button used to switch between players. In the options menu, fouls and offside can be disabled, the amount of time per half can be determined and there is a radar and mini-map to track the other players. The European edition is endorsed by Ryan Giggs and the game uses a password system to continue tournaments.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="90a7a6b9" md5="5964df178080aaa5c7dd4bcfd5a3e7c1" sha1="6db2808b99209a6f54b1a2a74d535930c380ad12" format="mp4" support="">media/video/champwcs.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="50444742" md5="17ff3aa2690d5a70bd99533dba7d098a" sha1="77917f5241443a44c878d919a7211252b57f8a2f" format="png" support="">media/mixrbv2/champwcs.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="266b5d22" md5="3443539dc3505f1b32aa301817bbeb22" sha1="07acf49bc9d17718eeb0ab3127555a542d26918d" format="png" support="">media/mixrbv2/champwcs.png</media>
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            </medias>
            <dates>
                <date region="us">1993</date>
                <date region="eu">1993</date>
                <date region="jp">1994</date>
            </dates>
            <developpeur id="149">Park Place Productions</developpeur>
            <editeur id="76">Flying Edge</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2847" principale="0" parentid="685" langue="en">Sports / Soccer</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>8</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="743" romid="133856" notgame="false">
            <path>champool.zip</path>
            <noms>
                <nom region="ss">Championship Pool</nom>
                <nom region="us">Championship Pool</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Championship Pool is a pool game where players can 8-ball or 9-ball pool tournament that starts off with the BCA Regional Championship where the player must defeat 32 opponents in a first to four games match. If the player loses against any of the 32 opponents, they are then eliminated from the tournament. The winner of that then goes onto the World Championship.

All of the gameplay is done from a top down view of the table. The player moves an icon to indicate location they want to hit the ball too. To aid in the aiming, a ghost of the cue ball and the first ball that is hit is repetitively played out to show the path of the hit ball. With the all the shots there is a very small margin of error, but this is only notable when a long shot is played or a shot from a sharp angle and the ghost balls will randomly play out all the possible occurrences. The player can also change the power and spin of the played shot with the ghost balls will updating to show the outcome of those changes. 

There are 4 different game modes that can be chosen, each with a different set of pool games. The different game modes and there games are:

1. Tournament: The player must defeat 32 different players in a first to four knockout tournament in 8-ball or 9-ball pool before going on to the World Championship. During the tournament the opponent is never actually is seen playing there shots. Instead, when it is the opponents turn, it cuts to an image of the player with a caption and then returns the control to the player with some balls removed and moved. This way the opponent can finish the game within 4 turns regardless of if they where snookered or not.

2. Challenge:  It has many different pool games that are played, all with one player without an opponent. The games are:

1. 14.1 Challenge – After the break the ball is placed anywhere at the top of the table behind the line. At that point, the player can hit any ball but once the fails to hit a ball in a hole the game is over. If there is only one ball left on the table the rest of the balls are re-racked and play continues. At the end score is given based on the number of balls that where hit in the holes. The score are tallied up over 5 games to get the total score.

2. Eight Ball - After the break the ball is placed anywhere at the top of the table behind the line. The player must hit all the chosen set of balls (stripes or solids) and the 8-ball in one turn.  The score is based on how many balls where hit in.

3. Nine Ball - After the break the ball is placed anywhere at the top of the table behind the line. The player must hit the 9 ball in one turn. The score is based on how many balls where hit in.

4. Equal Offence – Same as 14.1 Challenge but there is only one game played.

5. Three Pool – Only have 3 balls on the table. Score is based on how many shots it takes to get all three balls in with lower been better.

6. Speed Pool – Objective is to hit all the balls in as quickly as possible as a timer is timing how long the game takes. Any ball can be hit at any time and the player can miss the shot and not be penalised (other than taking longer).

3. Party:  It has many different multiplayer pool games that are played with ether just 2 or 2 to 8 human players. The games are:

1. Eight Ball (2 Players)  – A standard eight ball game with the players taking turns to play.

7. Nine Ball (2-8 Players)  – A standard nine ball game with up to 8 players taking turns. First player to get the 9-ball in wins.

8. 14.1 Continuous (2 Players)  – Players can hit any ball in for a point. If a shot is missed then other player plays. If there is only one ball on the table the pocketed balls are re-racked. Play continues until one of the players reaches the score chosen at the start of the game.

9. Ten Ball (2-8 Players)  – Same as Nine Ball except with 10 balls.

10. Rotation (2-8 Players)  – Only the lowest ball can be hit and the score for getting a ball in is the value of the ball (e.g. 8-ball is 8 points). Player with the highest score at the end of the game wins.

11. Straight Pool (2 Players)  –  Same as 14.1 Continuous but the player with the highest score after one game wins.

12. Equal Offence (2-8 Players)  –  Same as Equal Offence in challenge mode but players can take turns to beat each others score.

13. Fifteen Ball (2-8 Players)  – Same as Rotation except that any ball can be hit not just the lowest.

14. One Pocket (2 Players)  – The two players are given one of the two pockets at the end of the table. The player must hit all the balls in there nominated pocket with the one with the most balls wins.

  
Three Ball (2-8 Players)  – Same as Three Ball in challenge mode but players can take turns to beat each other’s score.

15. Speed Ball (2-8 Players)  – Same as Speed Ball in challenge mode but players can take turns to beat each other’s score.

4. Freestyle: Lets the player practice with no opponent, no penalties, the ability to move any ball to the desired location (or remove by throwing the ball in the pocket), and the ability to place potted balls back on the table.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="d44acbf6" md5="34189393ea8b5f00011feb9bfc29ae6e" sha1="154322178d85320154543b4df8be6002e1f6956d" format="mp4" support="">media/video/champool.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="4ddc71ae" md5="9af2eb89fc6de10406c8aeb794e4129b" sha1="fb856e0dd70c41249dd9e0e5055108505ec161bb" format="png" support="">media/mixrbv2/champool.png</media>
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            </medias>
            <dates>
                <date region="us">1993</date>
            </dates>
            <developpeur id="275">Bitmasters</developpeur>
            <editeur id="165">Mindscape</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="3028" principale="0" parentid="685" langue="en">Sports / Pool</genre>
            </genres>
            <joueurs>1-8</joueurs>
            <topstaff>0</topstaff>
            <note>11</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="603" romid="133857" notgame="false">
            <path>cproam.zip</path>
            <noms>
                <nom region="ss">Championship Pro-am</nom>
                <nom region="us">Championship Pro-Am</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">You can keep your high-tech Formula One racers and your massive Indy cars. The hottest racing cars around are smaller than a shoe box! Championship Pro-Am is a breakneck Genesis version of the action-packed, NES car racing games RC Pro-Am I and II.

Like the Pros, you whip a small radio-controlled model car around 24 tracks against four computer- controlled opponents -- and you have a blast doing it!</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="53ec75c8" md5="8b449ba9e009cc426df86b31b044061a" sha1="a6a4a7774b093e0ff552f4a827e83b75b3fe8033" format="mp4" support="">media/video/cproam.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="71f359a5" md5="14bae7d4ca3399b882ffb8b258bbb649" sha1="1d8218c0a065187a4b38c77d8806f2a5b54a831e" format="png" support="">media/mixrbv2/cproam.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="71f359a5" md5="14bae7d4ca3399b882ffb8b258bbb649" sha1="1d8218c0a065187a4b38c77d8806f2a5b54a831e" format="png" support="">media/mixrbv2/cproam.png</media>
            </medias>
            <dates>
                <date region="fr">1992</date>
                <date region="us">1992</date>
            </dates>
            <developpeur id="26866">Rare,&amp;nbsp;Ltd.</developpeur>
            <editeur id="1">Tradewest</editeur>
            <genres>
                <genre id="28" principale="1" parentid="0" langue="en">Race, Driving</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>8</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="603" romid="616298" notgame="false">
            <path>cars.zip</path>
            <noms>
                <nom region="ss">Championship Pro-am</nom>
                <nom region="us">Championship Pro-Am</nom>
            </noms>
            <cloneof>sskid.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">You can keep your high-tech Formula One racers and your massive Indy cars. The hottest racing cars around are smaller than a shoe box! Championship Pro-Am is a breakneck Genesis version of the action-packed, NES car racing games RC Pro-Am I and II.

Like the Pros, you whip a small radio-controlled model car around 24 tracks against four computer- controlled opponents -- and you have a blast doing it!</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="53ec75c8" md5="8b449ba9e009cc426df86b31b044061a" sha1="a6a4a7774b093e0ff552f4a827e83b75b3fe8033" format="mp4" support="">media/video/cars.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="71f359a5" md5="14bae7d4ca3399b882ffb8b258bbb649" sha1="1d8218c0a065187a4b38c77d8806f2a5b54a831e" format="png" support="">media/mixrbv2/cars.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="71f359a5" md5="14bae7d4ca3399b882ffb8b258bbb649" sha1="1d8218c0a065187a4b38c77d8806f2a5b54a831e" format="png" support="">media/mixrbv2/cars.png</media>
            </medias>
            <dates>
                <date region="fr">1992</date>
                <date region="us">1992</date>
            </dates>
            <developpeur id="26866">Rare,&amp;nbsp;Ltd.</developpeur>
            <editeur id="1">Tradewest</editeur>
            <genres>
                <genre id="28" principale="1" parentid="0" langue="en">Race, Driving</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>8</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="603" romid="616299" notgame="false">
            <path>cars2.zip</path>
            <noms>
                <nom region="ss">Championship Pro-am</nom>
                <nom region="us">Championship Pro-Am</nom>
            </noms>
            <cloneof>cproam.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">You can keep your high-tech Formula One racers and your massive Indy cars. The hottest racing cars around are smaller than a shoe box! Championship Pro-Am is a breakneck Genesis version of the action-packed, NES car racing games RC Pro-Am I and II.

Like the Pros, you whip a small radio-controlled model car around 24 tracks against four computer- controlled opponents -- and you have a blast doing it!</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="53ec75c8" md5="8b449ba9e009cc426df86b31b044061a" sha1="a6a4a7774b093e0ff552f4a827e83b75b3fe8033" format="mp4" support="">media/video/cars2.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="71f359a5" md5="14bae7d4ca3399b882ffb8b258bbb649" sha1="1d8218c0a065187a4b38c77d8806f2a5b54a831e" format="png" support="">media/mixrbv2/cars2.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="71f359a5" md5="14bae7d4ca3399b882ffb8b258bbb649" sha1="1d8218c0a065187a4b38c77d8806f2a5b54a831e" format="png" support="">media/mixrbv2/cars2.png</media>
            </medias>
            <dates>
                <date region="fr">1992</date>
                <date region="us">1992</date>
            </dates>
            <developpeur id="26866">Rare,&amp;nbsp;Ltd.</developpeur>
            <editeur id="1">Tradewest</editeur>
            <genres>
                <genre id="28" principale="1" parentid="0" langue="en">Race, Driving</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>8</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="38954" romid="590915" notgame="false">
            <path>cjfuweng.zip</path>
            <noms>
                <nom region="ss">Chao Ji Da Fu Weng</nom>
                <nom region="cn">Chao Ji Da Fu Weng</nom>
            </noms>
            <regions>
                <region>cn</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Chao Ji Da Fu Weng is an unlicensed Sega Mega Drive video board game released in Taiwan. It is unknown who made it, though Gamtec's logo appears on a slot machine in-game.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="ea804c33" md5="aa4e2308c4fa2911c5dbfa0e38ecad37" sha1="b0ce0d0c45f509073d63dbe218e48d795582dd80" format="mp4" support="">media/video/cjfuweng.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="c4ddb154" md5="eb0534a634aba45f1fda669b37175a35" sha1="7178369ffeac9bd73fa4c89473372b883e94427c" format="png" support="">media/mixrbv2/cjfuweng.png</media>
            </medias>
            <dates>
                <date region="tw">1994</date>
            </dates>
            <developpeur id="303">Gamtec</developpeur>
            <editeur id="303">Gamtec</editeur>
            <genres>
                <genre id="33" principale="1" parentid="0" langue="en">Board game</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1032" romid="176913" notgame="false">
            <path>chaosen2.zip</path>
            <noms>
                <nom region="ss">Chaos Engine 2, The</nom>
                <nom region="eu">The Chaos Engine 2</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The Chaos Engine 2 is a video game by The Bitmap Brothers and the sequel to The Chaos Engine (known as Soldiers of Fortune in North America). It was released for the Commodore Amiga in 1996, though was also once set for release for the Sega Mega Drive before this version was cancelled. The Chaos Engine 2 is a top-down action game like its predecessor, but is this time always a split-screen two-player game (with the computer taking on the role as player 2 if needs-be). The characters "Thug" and "Preacher" have been cut for this sequel.

An prototype of the Mega Drive version of The Chaos Engine 2 was leaked onto the internet, showing an early build with no computer players, vertical split-screen (as opposed to the Amiga, which splits play horizontally) and only one level. According to an interview gaming site Sega-16 had with Mike Montgomery from The Bitmap Brothers, the games was canceled as no publishing deal could be established. Had it been released, it would have arrived on the console quite late in its lifespan.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="2ed82894" md5="5ede9344b89fbf40279137afeb19c718" sha1="1fd854534b228b23927c84a2a1236d952a99428f" format="mp4" support="">media/video/chaosen2.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="cfafa3d4" md5="9d7393149745477918019f6a8a53f09e" sha1="b2ce37c2d8fca1d72a2a4e7f2a57bd288e5660a8" format="png" support="">media/mixrbv2/chaosen2.png</media>
            </medias>
            <dates>
                <date region="fr">1996</date>
            </dates>
            <developpeur id="115">The Bitmap Brothers</developpeur>
            <editeur id="115">The Bitmap Brothers</editeur>
            <genres>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
            </genres>
            <joueurs>2</joueurs>
            <topstaff>0</topstaff>
            <note>10</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="205" romid="134463" notgame="false">
            <path>soldfort.zip</path>
            <noms>
                <nom region="ss">Chaos Engine, The</nom>
                <nom region="us">Soldiers of Fortune</nom>
                <nom region="eu">The Chaos Engine</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>chaoseng.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Sixteen levels (in four groups of four) await you in this long-developed Bitmap Brothers title. The basic gameplay is similar to Gauntlet, but in an open air setting, with bridges across rivers and such in the maps. The visuals are in the 'metallic and blue' style the Bitmaps appeared to favor.

There were 6 characters available in the game, each with different strengths and weaknesses, and different starting prices. In 2-player mode you each chose a character and played co-operatively, but in one-player games you also choose a character for the computer to control, with its Artificial Intelligence allowing it to open doors, pick up power-ups and take on baddies away from the ones occupying your character.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="44f02a44" md5="1a3280fe86a5c9e3dd5ddc07574c1f3a" sha1="f7db45e76285df300022e132edceaf0cfa9ebe05" format="mp4" support="">media/video/soldfort.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="45308221" md5="9bc582edcbb444422378bc618df4e156" sha1="26c23b8b29d79e85a08cec2b21851b33d8db28f7" format="png" support="">media/mixrbv2/soldfort.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="d1872e50" md5="86ff7626449643e71ef3ea6a6bbc409d" sha1="6a7fc049d36952d70bb48946697c1ba45b771205" format="png" support="">media/mixrbv2/soldfort.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="45308221" md5="9bc582edcbb444422378bc618df4e156" sha1="26c23b8b29d79e85a08cec2b21851b33d8db28f7" format="png" support="">media/mixrbv2/soldfort.png</media>
            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="us">1993</date>
                <date region="eu">1994</date>
            </dates>
            <developpeur id="115">The Bitmap Brothers</developpeur>
            <editeur id="114">MicroProse</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="3026" principale="0" parentid="2646" langue="en">Shooter / Run and Gun</genre>
                <genre id="2646" principale="1" parentid="0" langue="en">Shooter</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="205" romid="176914" notgame="false">
            <path>chaoseng.zip</path>
            <noms>
                <nom region="ss">Chaos Engine, The</nom>
                <nom region="us">Soldiers of Fortune</nom>
                <nom region="eu">The Chaos Engine</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Sixteen levels (in four groups of four) await you in this long-developed Bitmap Brothers title. The basic gameplay is similar to Gauntlet, but in an open air setting, with bridges across rivers and such in the maps. The visuals are in the 'metallic and blue' style the Bitmaps appeared to favor.

There were 6 characters available in the game, each with different strengths and weaknesses, and different starting prices. In 2-player mode you each chose a character and played co-operatively, but in one-player games you also choose a character for the computer to control, with its Artificial Intelligence allowing it to open doors, pick up power-ups and take on baddies away from the ones occupying your character.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="44f02a44" md5="1a3280fe86a5c9e3dd5ddc07574c1f3a" sha1="f7db45e76285df300022e132edceaf0cfa9ebe05" format="mp4" support="">media/video/chaoseng.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="45308221" md5="9bc582edcbb444422378bc618df4e156" sha1="26c23b8b29d79e85a08cec2b21851b33d8db28f7" format="png" support="">media/mixrbv2/chaoseng.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="d1872e50" md5="86ff7626449643e71ef3ea6a6bbc409d" sha1="6a7fc049d36952d70bb48946697c1ba45b771205" format="png" support="">media/mixrbv2/chaoseng.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="45308221" md5="9bc582edcbb444422378bc618df4e156" sha1="26c23b8b29d79e85a08cec2b21851b33d8db28f7" format="png" support="">media/mixrbv2/chaoseng.png</media>
            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="us">1993</date>
                <date region="eu">1994</date>
            </dates>
            <developpeur id="115">The Bitmap Brothers</developpeur>
            <editeur id="114">MicroProse</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="3026" principale="0" parentid="2646" langue="en">Shooter / Run and Gun</genre>
                <genre id="2646" principale="1" parentid="0" langue="en">Shooter</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu>
            <path>chase.zip</path>
            <noms>
                <nom region="wor">Chase</nom>
            </noms>
            <systeme/>
            <dates>
                <date region="wor">2014</date>
            </dates>
            <developpeur id="">2014 Jack Nolddor &amp; Davidian</developpeur>
            <editeur id="">2014 Jack Nolddor &amp; Davidian</editeur>
        </jeu>
        <jeu id="152481" romid="621640" notgame="false">
            <path>chavez2.zip</path>
            <noms>
                <nom region="ss">Chavez 2</nom>
                <nom region="us">Chavez II</nom>
                <nom region="ame">Chavez II</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>boxinglg.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Chavez II is a boxing video game for the Genesis. The boxers are represented by 2D sprites seen from over the shoulder of one of the fighters.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="c8fc8651" md5="de6966d6a74bf23c981969d577dd2df0" sha1="8fd0ad53d1f8f9366fa03ba4520e7619bae31209" format="mp4" support="">media/video/chavez2.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="6a2d6fc9" md5="b122e17778b95ebb5dd09de0b3e8c533" sha1="0bfe9da8d714100fc0046ae020071cd975a4f094" format="png" support="">media/mixrbv2/chavez2.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="6a2d6fc9" md5="b122e17778b95ebb5dd09de0b3e8c533" sha1="0bfe9da8d714100fc0046ae020071cd975a4f094" format="png" support="">media/mixrbv2/chavez2.png</media>
            </medias>
            <dates>
                <date region="us">1993</date>
            </dates>
            <developpeur id="321">Sculptured Software</developpeur>
            <editeur id="26943">Electro&amp;nbsp;Brain&amp;nbsp;Corp.</editeur>
            <genres>
                <genre id="2929" principale="0" parentid="685" langue="en">Sports / Boxing</genre>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="298" romid="133860" notgame="false">
            <path>cheese.zip</path>
            <noms>
                <nom region="ss">Cheese Cat-astrophe Starring Speedy Gonzales</nom>
                <nom region="eu">Cheese Cat-Astrophe Starring Speedy Gonzales</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Hola! Sylvester's alter-ego, Dr Cheesefinger, has captured Speedy's girlfriend Carmel and took the whole cheese supply with him. With the help of some other Looney Tunes characters, you can fight back through a large number of platform levels.

Speedy can throw his hat or jump enemies to defeat them. To get an ally, you need to collect certain objects (e.g. carrots for Bugs Bunny) and in the meantime, you also have to free your captured friends. Ay, carumba!</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="d511de8e" md5="6cf2594408ae840afdbfe1932d39d15a" sha1="e34b781e755363dfcc1142cb22fdb80590e05fd6" format="mp4" support="">media/video/cheese.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="c89dc278" md5="71415f52b184c9d0df26eab705bfa8ae" sha1="0dd971537fdc26ff7e39a175e78f498d2703c3fd" format="png" support="">media/mixrbv2/cheese.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="c89dc278" md5="71415f52b184c9d0df26eab705bfa8ae" sha1="0dd971537fdc26ff7e39a175e78f498d2703c3fd" format="png" support="">media/mixrbv2/cheese.png</media>
            </medias>
            <dates>
                <date region="us">1995</date>
                <date region="eu">1995</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="69">Time Warner Interactive</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>9</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="272" romid="176859" notgame="false">
            <path>atomrun.zip</path>
            <noms>
                <nom region="ss">Chelnov</nom>
                <nom region="fr">Atomic Runner</nom>
                <nom region="us">Atomic Runner</nom>
                <nom region="jp">Chelnov</nom>
                <nom region="eu">Atomic Runner</nom>
                <nom region="de">Atomic Runner</nom>
                <nom region="sp">Atomic Runner</nom>
                <nom region="pt">Atomic Runner</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">One windy day, there was an explosion at a nuclear power station, causing heavy doses of radiation to be poured over many people. One of these people was a young scientist named Chelnov. When he survived the deadly accident, he was possessed with abnormal powers. Having realized this, he decided to act in the cause of justice. He is determined to escape the Eastern Bloc country he called home and run and jump across the world to finish in the US.

What distinguishes Chelnov from other platform games is its use of forced scrolling. This occurs when the screen moves continuously from left to right, forcing players to negotiate the game's many obstacles and enemies without controlling Chelnov's speed of progress. Enemies attack from left, right, above, and below, and Chelnov can switch the direction he's facing to attack enemies that are behind him. Some enemies in the game carry different types of weapons and power-ups, and when they are shot at, the power-ups drop to the ground and can be picked up.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="d8750f5a" md5="92ef3c6a91f12a8b1abc43ef7c908cfd" sha1="cbe76aa94227502609b8fc73929b25fa6a5e1b0d" format="mp4" support="">media/video/atomrun.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="84e41886" md5="91cf7fefe19daaa6c4e491805c22505f" sha1="1266a6c175ce8fcaf5feda1632e259be577984d6" format="png" support="">media/mixrbv2/atomrun.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="43bd8250" md5="bbfda9406ddd6580e9682984ef0f927f" sha1="54508539da6fbcc8a1c9b53033a26de954f02710" format="png" support="">media/mixrbv2/atomrun.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="670b379b" md5="e712e8fecd6d00c265a9cca4b0b5818d" sha1="51d5910e1ccef73b40179d3c76b711e6787b4d45" format="png" support="">media/mixrbv2/atomrun.png</media>
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            </medias>
            <dates>
                <date region="fr">1992</date>
                <date region="eu">1992</date>
                <date region="us">1992</date>
                <date region="jp">1992</date>
            </dates>
            <developpeur id="88">Data East</developpeur>
            <editeur id="88">Data East</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="272" notgame="false">
            <path>chelnov.zip</path>
            <noms>
                <nom region="ss">Chelnov</nom>
                <nom region="fr">Atomic Runner</nom>
                <nom region="us">Atomic Runner</nom>
                <nom region="jp">Chelnov</nom>
                <nom region="eu">Atomic Runner</nom>
                <nom region="de">Atomic Runner</nom>
                <nom region="sp">Atomic Runner</nom>
                <nom region="pt">Atomic Runner</nom>
            </noms>
            <cloneof>atomrun.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">One windy day, there was an explosion at a nuclear power station, causing heavy doses of radiation to be poured over many people. One of these people was a young scientist named Chelnov. When he survived the deadly accident, he was possessed with abnormal powers. Having realized this, he decided to act in the cause of justice. He is determined to escape the Eastern Bloc country he called home and run and jump across the world to finish in the US.

What distinguishes Chelnov from other platform games is its use of forced scrolling. This occurs when the screen moves continuously from left to right, forcing players to negotiate the game's many obstacles and enemies without controlling Chelnov's speed of progress. Enemies attack from left, right, above, and below, and Chelnov can switch the direction he's facing to attack enemies that are behind him. Some enemies in the game carry different types of weapons and power-ups, and when they are shot at, the power-ups drop to the ground and can be picked up.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="d8750f5a" md5="92ef3c6a91f12a8b1abc43ef7c908cfd" sha1="cbe76aa94227502609b8fc73929b25fa6a5e1b0d" format="mp4" support="">media/video/chelnov.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="84e41886" md5="91cf7fefe19daaa6c4e491805c22505f" sha1="1266a6c175ce8fcaf5feda1632e259be577984d6" format="png" support="">media/mixrbv2/chelnov.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="43bd8250" md5="bbfda9406ddd6580e9682984ef0f927f" sha1="54508539da6fbcc8a1c9b53033a26de954f02710" format="png" support="">media/mixrbv2/chelnov.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="670b379b" md5="e712e8fecd6d00c265a9cca4b0b5818d" sha1="51d5910e1ccef73b40179d3c76b711e6787b4d45" format="png" support="">media/mixrbv2/chelnov.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="84e41886" md5="91cf7fefe19daaa6c4e491805c22505f" sha1="1266a6c175ce8fcaf5feda1632e259be577984d6" format="png" support="">media/mixrbv2/chelnov.png</media>
            </medias>
            <dates>
                <date region="fr">1992</date>
                <date region="eu">1992</date>
                <date region="us">1992</date>
                <date region="jp">1992</date>
            </dates>
            <developpeur id="88">Data East</developpeur>
            <editeur id="88">Data East</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="272" romid="133767" notgame="false">
            <path>atomrunu.zip</path>
            <noms>
                <nom region="ss">Chelnov</nom>
                <nom region="fr">Atomic Runner</nom>
                <nom region="us">Atomic Runner</nom>
                <nom region="jp">Chelnov</nom>
                <nom region="eu">Atomic Runner</nom>
                <nom region="de">Atomic Runner</nom>
                <nom region="sp">Atomic Runner</nom>
                <nom region="pt">Atomic Runner</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>atomrun.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">One windy day, there was an explosion at a nuclear power station, causing heavy doses of radiation to be poured over many people. One of these people was a young scientist named Chelnov. When he survived the deadly accident, he was possessed with abnormal powers. Having realized this, he decided to act in the cause of justice. He is determined to escape the Eastern Bloc country he called home and run and jump across the world to finish in the US.

What distinguishes Chelnov from other platform games is its use of forced scrolling. This occurs when the screen moves continuously from left to right, forcing players to negotiate the game's many obstacles and enemies without controlling Chelnov's speed of progress. Enemies attack from left, right, above, and below, and Chelnov can switch the direction he's facing to attack enemies that are behind him. Some enemies in the game carry different types of weapons and power-ups, and when they are shot at, the power-ups drop to the ground and can be picked up.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="d8750f5a" md5="92ef3c6a91f12a8b1abc43ef7c908cfd" sha1="cbe76aa94227502609b8fc73929b25fa6a5e1b0d" format="mp4" support="">media/video/atomrunu.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="84e41886" md5="91cf7fefe19daaa6c4e491805c22505f" sha1="1266a6c175ce8fcaf5feda1632e259be577984d6" format="png" support="">media/mixrbv2/atomrunu.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="43bd8250" md5="bbfda9406ddd6580e9682984ef0f927f" sha1="54508539da6fbcc8a1c9b53033a26de954f02710" format="png" support="">media/mixrbv2/atomrunu.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="670b379b" md5="e712e8fecd6d00c265a9cca4b0b5818d" sha1="51d5910e1ccef73b40179d3c76b711e6787b4d45" format="png" support="">media/mixrbv2/atomrunu.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="84e41886" md5="91cf7fefe19daaa6c4e491805c22505f" sha1="1266a6c175ce8fcaf5feda1632e259be577984d6" format="png" support="">media/mixrbv2/atomrunu.png</media>
            </medias>
            <dates>
                <date region="fr">1992</date>
                <date region="eu">1992</date>
                <date region="us">1992</date>
                <date region="jp">1992</date>
            </dates>
            <developpeur id="88">Data East</developpeur>
            <editeur id="88">Data East</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="124915" romid="616309" notgame="false">
            <path>chessa.zip</path>
            <noms>
                <nom region="ss">Chess</nom>
                <nom region="wor">Chess</nom>
            </noms>
            <cloneof>chess.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The game is just a typical Chess game, but is played from a 2.5D perspective. The board can also be customized, and the music can also be turned off.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="mixrbv2" region="wor" crc="a8913920" md5="e567ca54078cb63d8f32aa2d655519c2" sha1="0bb744af6fdb765437d0712857d5a0f0b1b92cea" format="png" support="">media/mixrbv2/chessa.png</media>
            </medias>
            <dates>
                <date region="wor"></date>
            </dates>
            <developpeur id="22107">Grandstand</developpeur>
            <editeur id="22107">Grandstand</editeur>
            <genres>
                <genre id="" principale="" parentid="" langue="en"></genre>
            </genres>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="124915" romid="616308" notgame="false">
            <path>chessb.zip</path>
            <noms>
                <nom region="ss">Chess</nom>
                <nom region="wor">Chess</nom>
            </noms>
            <cloneof>chess.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The game is just a typical Chess game, but is played from a 2.5D perspective. The board can also be customized, and the music can also be turned off.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="mixrbv2" region="wor" crc="a8913920" md5="e567ca54078cb63d8f32aa2d655519c2" sha1="0bb744af6fdb765437d0712857d5a0f0b1b92cea" format="png" support="">media/mixrbv2/chessb.png</media>
            </medias>
            <dates>
                <date region="wor"></date>
            </dates>
            <developpeur id="22107">Grandstand</developpeur>
            <editeur id="22107">Grandstand</editeur>
            <genres>
                <genre id="" principale="" parentid="" langue="en"></genre>
            </genres>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="124915" romid="479364" notgame="false">
            <path>chess.zip</path>
            <noms>
                <nom region="ss">Chess</nom>
                <nom region="wor">Chess</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The game is just a typical Chess game, but is played from a 2.5D perspective. The board can also be customized, and the music can also be turned off.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="mixrbv2" region="wor" crc="a8913920" md5="e567ca54078cb63d8f32aa2d655519c2" sha1="0bb744af6fdb765437d0712857d5a0f0b1b92cea" format="png" support="">media/mixrbv2/chess.png</media>
            </medias>
            <dates>
                <date region="wor"></date>
            </dates>
            <developpeur id="22107">Grandstand</developpeur>
            <editeur id="22107">Grandstand</editeur>
            <genres>
                <genre id="" principale="" parentid="" langue="en"></genre>
            </genres>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="376" romid="133862" notgame="false">
            <path>chester.zip</path>
            <noms>
                <nom region="ss">Chester Cheetah - Too Cool To Fool</nom>
                <nom region="us">Chester Cheetah : Too Cool to Fool</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The game's hero is the Frito-Lay mascot, Chester the Cheetah. Chester leaves peacefully in a zoo with other animals, until the big brute Mean Eugene steals his beloved motor scooter. What's worse, without knowing how to handle the scooter, Mean Eugene broke it to pieces and threw them away. Now it's up to Cheetah to travel across the zoo and to retrieve parts of his scooter.

The game is composed of platform levels. On each level there is a hidden scooter part, which Chester has to recover before being able to exit the level. On the way there are various creatures that will try to eliminate Chester and obstacles to watch for. Chester can dash and stun enemies by jumping on their heads.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="d1586a39" md5="11c1cc4350694db0507d0dad17d326b6" sha1="ae61391c1164b8451bdaff16418e42f240cdaf23" format="mp4" support="">media/video/chester.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="53c129ca" md5="7f440d652eccd426992e8f88fb77fae2" sha1="b6291a6f96ae6c93a1acbd03217f90ed499f8e15" format="png" support="">media/mixrbv2/chester.png</media>
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            </medias>
            <dates>
                <date region="us">1993</date>
            </dates>
            <developpeur id="130">Kaneko</developpeur>
            <editeur id="130">Kaneko</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>10</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="692" romid="133863" notgame="false">
            <path>chesterw.zip</path>
            <noms>
                <nom region="ss">Chester Cheetah - Wild Wild Quest</nom>
                <nom region="us">Chester Cheetah : Wild Wild Quest</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Players must explore the entire United States looking for Cheetos to eat while either avoiding or defeating enemies. Levels include a ship, in front of a castle, under the sea, and inside the city. Each level comes with a time limit and each hit results in an "instant death" situation unless the Cheetos snacks have been consumed. The main adversary in the game is Mean Eugene; Chester's main adversary in the commercials.

Each level comes with a boss at the end and losing the game gives the players a limited number of continues along with a time limit to implement those continues. Both the Genesis and the Super NES versions of the game come with an option mode that allows players to alter their controls.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="722120fa" md5="e38c702d9582fb7442f9185cb0b40067" sha1="0f741f75d4ef0af98e5e7c0abb2af41f075e102e" format="mp4" support="">media/video/chesterw.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="cf3e50b6" md5="8da27cf12367aaa4335e903af96b99eb" sha1="3bcaad7f94a0da6bc6bdb4be18ab1e6ba58d51f6" format="png" support="">media/mixrbv2/chesterw.png</media>
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            </medias>
            <dates>
                <date region="us">1994</date>
            </dates>
            <developpeur id="130">Kaneko</developpeur>
            <editeur id="130">Kaneko</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>3</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="672" romid="134594" notgame="false">
            <path>topgolf2.zip</path>
            <noms>
                <nom region="ss">Chi Chi's Pro Challenge Golf</nom>
                <nom region="us">Chi Chi's Pro Challenge Golf</nom>
                <nom region="jp">Top Pro Golf 2</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>chichi.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Chi Chi's Pro Challenge Golf is a golf game featuring Juan "Chi Chi" Rodriguez. It has options that allow for match, stroke, and tournament play. The player can also choose to play against different levels of opponents, whose skills are measured on that opponent's putting, approach, and control abilities. 

The game lets the player choose whether to play on a US or Japanese golf course. Once out on the course, the player must choose which golf club to use, where to make contact with the ball, and where to aim in the direction they want the ball to go. Once that's decided the player fills a swing meter and hits the ball trying to get the ball into the hole.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="668f0562" md5="ba979d898edece5ed1aa238cfe8d0890" sha1="3eff16076840afdbb36bdd02e2ae2fadf16d3513" format="mp4" support="">media/video/topgolf2.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="221c6ab2" md5="75a6c734bc52cabeb139b0bda46c47d9" sha1="f66fbaeba46dcf32afb60ffa721ce3142da37569" format="png" support="">media/mixrbv2/topgolf2.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="caaf8af3" md5="9f0916f6fa1f15becd1b9e4eca5b6931" sha1="4e39625540b99b5883818cc4ebdcee2d062f3c94" format="png" support="">media/mixrbv2/topgolf2.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="caaf8af3" md5="9f0916f6fa1f15becd1b9e4eca5b6931" sha1="4e39625540b99b5883818cc4ebdcee2d062f3c94" format="png" support="">media/mixrbv2/topgolf2.png</media>
            </medias>
            <dates>
                <date region="us">1993</date>
                <date region="jp">1993</date>
            </dates>
            <developpeur id="6">Virgin</developpeur>
            <editeur id="6">Virgin</editeur>
            <genres>
                <genre id="2913" principale="0" parentid="685" langue="en">Sports / Golf</genre>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>0</topstaff>
            <note>9</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="672" romid="133864" notgame="false">
            <path>chichi.zip</path>
            <noms>
                <nom region="ss">Chi Chi's Pro Challenge Golf</nom>
                <nom region="us">Chi Chi's Pro Challenge Golf</nom>
                <nom region="jp">Top Pro Golf 2</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Chi Chi's Pro Challenge Golf is a golf game featuring Juan "Chi Chi" Rodriguez. It has options that allow for match, stroke, and tournament play. The player can also choose to play against different levels of opponents, whose skills are measured on that opponent's putting, approach, and control abilities. 

The game lets the player choose whether to play on a US or Japanese golf course. Once out on the course, the player must choose which golf club to use, where to make contact with the ball, and where to aim in the direction they want the ball to go. Once that's decided the player fills a swing meter and hits the ball trying to get the ball into the hole.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="668f0562" md5="ba979d898edece5ed1aa238cfe8d0890" sha1="3eff16076840afdbb36bdd02e2ae2fadf16d3513" format="mp4" support="">media/video/chichi.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="221c6ab2" md5="75a6c734bc52cabeb139b0bda46c47d9" sha1="f66fbaeba46dcf32afb60ffa721ce3142da37569" format="png" support="">media/mixrbv2/chichi.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="caaf8af3" md5="9f0916f6fa1f15becd1b9e4eca5b6931" sha1="4e39625540b99b5883818cc4ebdcee2d062f3c94" format="png" support="">media/mixrbv2/chichi.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="caaf8af3" md5="9f0916f6fa1f15becd1b9e4eca5b6931" sha1="4e39625540b99b5883818cc4ebdcee2d062f3c94" format="png" support="">media/mixrbv2/chichi.png</media>
            </medias>
            <dates>
                <date region="us">1993</date>
                <date region="jp">1993</date>
            </dates>
            <developpeur id="6">Virgin</developpeur>
            <editeur id="6">Virgin</editeur>
            <genres>
                <genre id="2913" principale="0" parentid="685" langue="en">Sports / Golf</genre>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>0</topstaff>
            <note>9</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="18373" romid="133865" notgame="false">
            <path>chibim.zip</path>
            <noms>
                <nom region="ss">Chibi Maruko-chan - Waku Waku Shopping</nom>
                <nom region="jp">Chibi Maruko-chan : Wakuwaku Shopping</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">It's vacation time for Maruko and her friends. Hanawa, the ladies' man with rich parents, invites Maruko and Tamae to an island down south to relax, and rounding out the group, Maruo butts in and comes along as well. Since they're going to get souvenirs and such while they're there, they decide to make a game of it and see who is best at shopping!

Waku Waku Shopping is a sugoroku-style board game based on the popular characters created by Momoko Sakura. The game takes place on a board made up of various spaces: there are spaces which increase or decrease the character's money or happiness, spaces where the player can spend their money to buy things to increase their happiness, and spaces that trigger various events. The game ends when the goal has been reached a set number of times, and the winner is the player with the most happiness at the end of the game. Up to four players can play, with the computer taking control of any remaining characters.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="5e2c70eb" md5="3b44861f98aa04f2640304bbd02ad817" sha1="353afd3925b025c66689e2f8c0f286d03febd2c5" format="mp4" support="">media/video/chibim.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="04d7d4e9" md5="8283f9904dd57a883157a46a0299ac00" sha1="7b5b45370d7510da3cbf04f3155efb7aeaa86a86" format="png" support="">media/mixrbv2/chibim.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="04d7d4e9" md5="8283f9904dd57a883157a46a0299ac00" sha1="7b5b45370d7510da3cbf04f3155efb7aeaa86a86" format="png" support="">media/mixrbv2/chibim.png</media>
            </medias>
            <dates>
                <date region="jp">1992</date>
            </dates>
            <developpeur id="68">Namco</developpeur>
            <editeur id="68">Namco</editeur>
            <genres>
                <genre id="27" principale="1" parentid="0" langue="en">Strategy</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>0</topstaff>
            <note>4</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="320" romid="133866" notgame="false">
            <path>chiki.zip</path>
            <noms>
                <nom region="ss">Chiki Chiki Boys</nom>
                <nom region="us">Chiki Chiki Boys</nom>
                <nom region="jp">Chiki Chiki Boys</nom>
                <nom region="eu">Chiki Chiki Boys</nom>
                <nom region="kr">Chiki Chiki Boys</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">This platform-based adventure was converted from a Capcom arcade game, and set in the land of Alurea. The idyllic life of the Alurean people was shattered when the King is killed by a dragon, and a range of nasties inhabit the lands. Fortunately his twin sons have come to the rescue, and you must take control of one or the other to put the world right.

The boys have differing skills - one is more skilled in sword-fighting (which you are always armed with), the other in magic (available in limited amounts on each level). You collect coins as the game goes on, and spend these in the shop on extra magic, extra lives and enhanced swords.

There are 3 levels on offer - Earth, The Heavens and The Sea, and these can be tackled in any order. The first is straight platform action, the second involves jumping across clouds, and the third sees your characters swim. After those are completed, you must venture into the Monster Castle and finally slay the dragon.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="577133e4" md5="489237fd6009b7ac24d886f89349340f" sha1="8213f70efe25f07618864bf91134a136efcbbfbf" format="mp4" support="">media/video/chiki.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="8215f9f5" md5="8e79e7befcb350a384160dd9cb5e5cf2" sha1="6ed3650a8eac9d8bb1ccbd2c4b275fca0cc1ae70" format="png" support="">media/mixrbv2/chiki.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="2101ff30" md5="4c6c6c20736971fb6b38c7cf4013c936" sha1="e32ec26b7fc39571283686c5d35a56870a1ecdeb" format="png" support="">media/mixrbv2/chiki.png</media>
                <media parent="jeu" type="mixrbv2" region="kr" crc="daaf2e78" md5="ee23df1a737a0934d90be3c98be49bf6" sha1="3f8c543eed68c1e2ddec7a5e99aea213a44dee3f" format="png" support="">media/mixrbv2/chiki.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="1db57e6b" md5="ed84fa9cb6fec768981503b5ff791b0a" sha1="d1553919a9491ed30649108a72df4ccb305b1f02" format="png" support="">media/mixrbv2/chiki.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="8215f9f5" md5="8e79e7befcb350a384160dd9cb5e5cf2" sha1="6ed3650a8eac9d8bb1ccbd2c4b275fca0cc1ae70" format="png" support="">media/mixrbv2/chiki.png</media>
            </medias>
            <dates>
                <date region="us">1993</date>
                <date region="jp">1992</date>
                <date region="eu">1993</date>
            </dates>
            <developpeur id="31">Capcom</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="13" principale="1" parentid="0" langue="en">Adventure</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="320" romid="176915" notgame="false">
            <path>chikij.zip</path>
            <noms>
                <nom region="ss">Chiki Chiki Boys</nom>
                <nom region="us">Chiki Chiki Boys</nom>
                <nom region="jp">Chiki Chiki Boys</nom>
                <nom region="eu">Chiki Chiki Boys</nom>
                <nom region="kr">Chiki Chiki Boys</nom>
            </noms>
            <regions>
                <region>jp</region>
                <region>kr</region>
            </regions>
            <cloneof>chiki.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">This platform-based adventure was converted from a Capcom arcade game, and set in the land of Alurea. The idyllic life of the Alurean people was shattered when the King is killed by a dragon, and a range of nasties inhabit the lands. Fortunately his twin sons have come to the rescue, and you must take control of one or the other to put the world right.

The boys have differing skills - one is more skilled in sword-fighting (which you are always armed with), the other in magic (available in limited amounts on each level). You collect coins as the game goes on, and spend these in the shop on extra magic, extra lives and enhanced swords.

There are 3 levels on offer - Earth, The Heavens and The Sea, and these can be tackled in any order. The first is straight platform action, the second involves jumping across clouds, and the third sees your characters swim. After those are completed, you must venture into the Monster Castle and finally slay the dragon.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="577133e4" md5="489237fd6009b7ac24d886f89349340f" sha1="8213f70efe25f07618864bf91134a136efcbbfbf" format="mp4" support="">media/video/chikij.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="8215f9f5" md5="8e79e7befcb350a384160dd9cb5e5cf2" sha1="6ed3650a8eac9d8bb1ccbd2c4b275fca0cc1ae70" format="png" support="">media/mixrbv2/chikij.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="2101ff30" md5="4c6c6c20736971fb6b38c7cf4013c936" sha1="e32ec26b7fc39571283686c5d35a56870a1ecdeb" format="png" support="">media/mixrbv2/chikij.png</media>
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                <media parent="jeu" type="mixrbv2" region="us" crc="1db57e6b" md5="ed84fa9cb6fec768981503b5ff791b0a" sha1="d1553919a9491ed30649108a72df4ccb305b1f02" format="png" support="">media/mixrbv2/chikij.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="8215f9f5" md5="8e79e7befcb350a384160dd9cb5e5cf2" sha1="6ed3650a8eac9d8bb1ccbd2c4b275fca0cc1ae70" format="png" support="">media/mixrbv2/chikij.png</media>
            </medias>
            <dates>
                <date region="us">1993</date>
                <date region="jp">1992</date>
                <date region="eu">1993</date>
            </dates>
            <developpeur id="31">Capcom</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="13" principale="1" parentid="0" langue="en">Adventure</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="109352" notgame="false">
            <path>chinesec.zip</path>
            <noms>
                <nom region="ss">Chinese Chess</nom>
                <nom region="tw">Zhong Guo Xiang Qi Chinese Chess</nom>
            </noms>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Unlicenced Chinese Chess game. Only in Chinese language.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="25c19699" md5="377cf951fcddff4b3d9b2c645b551649" sha1="ef9ec39e7d3558632668fa62e24123cf39e732c0" format="mp4" support="">media/video/chinesec.mp4</media>
                <media parent="jeu" type="mixrbv2" region="cn" crc="a61e62c4" md5="60fc30db2563f6f229f4accbc3fa38e7" sha1="036fdc8b623aa07a673cd7ffdb1e2143d3123d5a" format="png" support="">media/mixrbv2/chinesec.png</media>
                <media parent="jeu" type="mixrbv2" region="tw" crc="ea7911c5" md5="cc5f523df64172b09dc7e774c01b646b" sha1="4e8da5682ea22a0a6bc1e0397b5c45f6f552e22b" format="png" support="">media/mixrbv2/chinesec.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="afdb6e2a" md5="a984c6aec0c5f5d38dc58969e5d385a3" sha1="7448a6307952f0e58dfde854ded990f4b70ccd7e" format="png" support="">media/mixrbv2/chinesec.png</media>
            </medias>
            <dates>
                <date region="tw">1992</date>
            </dates>
            <developpeur id="12687">Dragons Team</developpeur>
            <editeur id="344">Realtec</editeur>
            <genres>
                <genre id="2647" principale="1" parentid="0" langue="en">Asiatic board game</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1034" romid="830581" notgame="false">
            <path>miracle9.zip</path>
            <noms>
                <nom region="ss">Chou Kyuukai Miracle Nine</nom>
                <nom region="jp">Chou Kyuukai Miracle Nine</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Chokyukai Miracle Nine is a fast-paced arcade-style baseball game similar to Konami's Power Pro series. The game has a cartoonish superdeformed visual style much like Konami's title, and also features an official NPB license, meaning it includes all 12 Central and Pacific League teams and full player rosters from the 1995 season.

The game offers a full-season "Pennant" mode, as well as All-Star and Exhibition matches for one or two players. You can also opt to watch the computer control both teams. The game also allows for simplified play per player, as well as shorter games with as few as three innings.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="2d7976c0" md5="60e62cb799fe6d617f1bbfd5504af600" sha1="47a078673259164e7d5d95f2df1d99b12960d99e" format="mp4" support="">media/video/miracle9.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="a7b0321b" md5="755339227a702f18127a4e06fb9b4e27" sha1="43cf7d7fa4091a759a0659b9d4a1c9f9cb03db1b" format="png" support="">media/mixrbv2/miracle9.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="a7b0321b" md5="755339227a702f18127a4e06fb9b4e27" sha1="43cf7d7fa4091a759a0659b9d4a1c9f9cb03db1b" format="png" support="">media/mixrbv2/miracle9.png</media>
            </medias>
            <dates>
                <date region="jp">1995</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="2853" principale="0" parentid="685" langue="en">Sports / Baseball</genre>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>11</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="593" romid="176916" notgame="false">
            <path>dinolandj.zip</path>
            <noms>
                <nom region="ss">Chou Touryuu Retsuden Dino Land</nom>
                <nom region="us">Dino Land</nom>
                <nom region="jp">Chou Touryuu Retsuden Dino Land</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>dinoland.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Dino Land is a dinosaur themed pinball machine. You basically have the shoot your pinball at dinosaur targets. As you go along, you get more points after you have hit all the dinosaur targets in the board. There are 4 pinball boards, one on ground with ground creatures, an air one that represents flying creatures, a sea level which has sea creatures, and a boss level where you are trying to save your girlfriend from the boss.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="02cefb41" md5="951cf95225043f009e17615e4186f0b3" sha1="38d9cc811a8524dbf4e43d169a8f102be4340900" format="mp4" support="">media/video/dinolandj.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="b5c260ac" md5="6a355a792f7284b2cf6f90cbd107b751" sha1="35f2f292a16cae983638047f38d36c73d7407dd7" format="png" support="">media/mixrbv2/dinolandj.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="75b4f4bf" md5="ab04ba27a7200583e40b3a2dff548f47" sha1="bf892f2f3a3478610c7748bb8d802afad1b3df06" format="png" support="">media/mixrbv2/dinolandj.png</media>
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            </medias>
            <dates>
                <date region="fr">1991</date>
                <date region="us">1991</date>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="28186">Wolf&amp;nbsp;Team</developpeur>
            <editeur id="28186">Wolf&amp;nbsp;Team</editeur>
            <genres>
                <genre id="31" principale="1" parentid="0" langue="en">Pinball</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="593" romid="133931" notgame="false">
            <path>dinoland.zip</path>
            <noms>
                <nom region="ss">Chou Touryuu Retsuden Dino Land</nom>
                <nom region="us">Dino Land</nom>
                <nom region="jp">Chou Touryuu Retsuden Dino Land</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Dino Land is a dinosaur themed pinball machine. You basically have the shoot your pinball at dinosaur targets. As you go along, you get more points after you have hit all the dinosaur targets in the board. There are 4 pinball boards, one on ground with ground creatures, an air one that represents flying creatures, a sea level which has sea creatures, and a boss level where you are trying to save your girlfriend from the boss.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="02cefb41" md5="951cf95225043f009e17615e4186f0b3" sha1="38d9cc811a8524dbf4e43d169a8f102be4340900" format="mp4" support="">media/video/dinoland.mp4</media>
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            </medias>
            <dates>
                <date region="fr">1991</date>
                <date region="us">1991</date>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="28186">Wolf&amp;nbsp;Team</developpeur>
            <editeur id="28186">Wolf&amp;nbsp;Team</editeur>
            <genres>
                <genre id="31" principale="1" parentid="0" langue="en">Pinball</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="165" romid="133868" notgame="false">
            <path>chuckrcku.zip</path>
            <noms>
                <nom region="ss">Chuck Rock</nom>
                <nom region="us">Chuck Rock</nom>
                <nom region="eu">Chuck Rock</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>chuckrck.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Chuck Rock is your typical average cave man.  He likes to spend his Sunday afternoons watching football and drinking beer.  Unfortunately, his peaceful existence is interrupted one day when his wife, Ophelia Rock, is kidnapped by the village wierdo, Gary Gritter.  So, Chuck is rather upset about this whole situation and you have to help him make things right.

The game is a side-scrolling platformer.  Chuck fights of a variety of dinosaurs using his belly-buster attack and a jump kick.  Occasionally he has to pick up and throw rocks to defeat enemies and allow him to jump to greater heights.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="4c9c62c9" md5="e24615b1874dca7b0f870b7e63381ce9" sha1="f3a6680b02e19169012e8eddb1162d875c9c727b" format="mp4" support="">media/video/chuckrcku.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="96cba6f4" md5="4367272a3f19c1884824623d4b8dd1a4" sha1="28f02a7c885d396d850998da792e3aa6b851c51e" format="png" support="">media/mixrbv2/chuckrcku.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="0de45a7e" md5="84c2211e5b9066b5c267f5ea7cd8888d" sha1="41a6762df25f212602d46d6f0d9eef0261799385" format="png" support="">media/mixrbv2/chuckrcku.png</media>
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            </medias>
            <dates>
                <date region="eu">1992</date>
                <date region="us">1991</date>
            </dates>
            <developpeur id="6">Virgin</developpeur>
            <editeur id="49">Core Design</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="165" romid="176917" notgame="false">
            <path>chuckrck.zip</path>
            <noms>
                <nom region="ss">Chuck Rock</nom>
                <nom region="us">Chuck Rock</nom>
                <nom region="eu">Chuck Rock</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Chuck Rock is your typical average cave man.  He likes to spend his Sunday afternoons watching football and drinking beer.  Unfortunately, his peaceful existence is interrupted one day when his wife, Ophelia Rock, is kidnapped by the village wierdo, Gary Gritter.  So, Chuck is rather upset about this whole situation and you have to help him make things right.

The game is a side-scrolling platformer.  Chuck fights of a variety of dinosaurs using his belly-buster attack and a jump kick.  Occasionally he has to pick up and throw rocks to defeat enemies and allow him to jump to greater heights.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="4c9c62c9" md5="e24615b1874dca7b0f870b7e63381ce9" sha1="f3a6680b02e19169012e8eddb1162d875c9c727b" format="mp4" support="">media/video/chuckrck.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="96cba6f4" md5="4367272a3f19c1884824623d4b8dd1a4" sha1="28f02a7c885d396d850998da792e3aa6b851c51e" format="png" support="">media/mixrbv2/chuckrck.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="0de45a7e" md5="84c2211e5b9066b5c267f5ea7cd8888d" sha1="41a6762df25f212602d46d6f0d9eef0261799385" format="png" support="">media/mixrbv2/chuckrck.png</media>
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            </medias>
            <dates>
                <date region="eu">1992</date>
                <date region="us">1991</date>
            </dates>
            <developpeur id="6">Virgin</developpeur>
            <editeur id="49">Core Design</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="165" romid="616430" notgame="false">
            <path>iceage4.zip</path>
            <noms>
                <nom region="ss">Chuck Rock</nom>
                <nom region="us">Chuck Rock</nom>
                <nom region="eu">Chuck Rock</nom>
            </noms>
            <cloneof>chuckrck.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Chuck Rock is your typical average cave man.  He likes to spend his Sunday afternoons watching football and drinking beer.  Unfortunately, his peaceful existence is interrupted one day when his wife, Ophelia Rock, is kidnapped by the village wierdo, Gary Gritter.  So, Chuck is rather upset about this whole situation and you have to help him make things right.

The game is a side-scrolling platformer.  Chuck fights of a variety of dinosaurs using his belly-buster attack and a jump kick.  Occasionally he has to pick up and throw rocks to defeat enemies and allow him to jump to greater heights.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="4c9c62c9" md5="e24615b1874dca7b0f870b7e63381ce9" sha1="f3a6680b02e19169012e8eddb1162d875c9c727b" format="mp4" support="">media/video/iceage4.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="96cba6f4" md5="4367272a3f19c1884824623d4b8dd1a4" sha1="28f02a7c885d396d850998da792e3aa6b851c51e" format="png" support="">media/mixrbv2/iceage4.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="0de45a7e" md5="84c2211e5b9066b5c267f5ea7cd8888d" sha1="41a6762df25f212602d46d6f0d9eef0261799385" format="png" support="">media/mixrbv2/iceage4.png</media>
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            </medias>
            <dates>
                <date region="eu">1992</date>
                <date region="us">1991</date>
            </dates>
            <developpeur id="6">Virgin</developpeur>
            <editeur id="49">Core Design</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="165" romid="616429" notgame="false">
            <path>iceage3.zip</path>
            <noms>
                <nom region="ss">Chuck Rock</nom>
                <nom region="us">Chuck Rock</nom>
                <nom region="eu">Chuck Rock</nom>
            </noms>
            <cloneof>chuckrck.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Chuck Rock is your typical average cave man.  He likes to spend his Sunday afternoons watching football and drinking beer.  Unfortunately, his peaceful existence is interrupted one day when his wife, Ophelia Rock, is kidnapped by the village wierdo, Gary Gritter.  So, Chuck is rather upset about this whole situation and you have to help him make things right.

The game is a side-scrolling platformer.  Chuck fights of a variety of dinosaurs using his belly-buster attack and a jump kick.  Occasionally he has to pick up and throw rocks to defeat enemies and allow him to jump to greater heights.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="4c9c62c9" md5="e24615b1874dca7b0f870b7e63381ce9" sha1="f3a6680b02e19169012e8eddb1162d875c9c727b" format="mp4" support="">media/video/iceage3.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="96cba6f4" md5="4367272a3f19c1884824623d4b8dd1a4" sha1="28f02a7c885d396d850998da792e3aa6b851c51e" format="png" support="">media/mixrbv2/iceage3.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="0de45a7e" md5="84c2211e5b9066b5c267f5ea7cd8888d" sha1="41a6762df25f212602d46d6f0d9eef0261799385" format="png" support="">media/mixrbv2/iceage3.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="96cba6f4" md5="4367272a3f19c1884824623d4b8dd1a4" sha1="28f02a7c885d396d850998da792e3aa6b851c51e" format="png" support="">media/mixrbv2/iceage3.png</media>
            </medias>
            <dates>
                <date region="eu">1992</date>
                <date region="us">1991</date>
            </dates>
            <developpeur id="6">Virgin</developpeur>
            <editeur id="49">Core Design</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="251" romid="176919" notgame="false">
            <path>chukrck2.zip</path>
            <noms>
                <nom region="ss">Chuck Rock 2</nom>
                <nom region="fr">Chuck Rock II: Son of Chuck</nom>
                <nom region="us">Chuck Rock II : Son of Chuck</nom>
                <nom region="jp">Chuck Rock II</nom>
                <nom region="eu">Chuck Rock II : Son of Chuck</nom>
                <nom region="de">Chuck Rock II: Son of Chuck</nom>
                <nom region="sp">Chuck Rock II: Son of Chuck</nom>
                <nom region="pt">Chuck Rock II: Son of Chuck</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The story in this Chuck Rock game takes up a little while after the end of the first game.  As you may remember, Chuck Rock had to rescue his girl, Ophelia from the bad dude Gary Gritter.  Well, he was successful in his efforts, and now Chuck and Ophelia are married.  Eventually, they have a son, named Junior. Chuck works in a factory, where he develops great skill at carving automobiles out of stone. A rival manufacturer becomes jealous of Chuck's abilities and kidnaps him.  Now it is up to Junior to rescue his dad!

The gameplay in this sequel is similar to the first game, but with some minor differences since you are playing as Junior, rather than Chuck. This is a side-scrolling platform game with occasional rock-moving puzzles thrown in. Unlike Chuck, Junior carries a club that gives his attacks further reach.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="deb6660e" md5="483ab5a0b53347039a3350dbb2fc55d5" sha1="8f0465046e10aea707d5f069796f1a8c05b914a7" format="mp4" support="">media/video/chukrck2.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="28399974" md5="749a3008bff8045fefe95fa22632c091" sha1="01014117ab2f4fd27119181854eeedcb68c12484" format="png" support="">media/mixrbv2/chukrck2.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="eeffc933" md5="25102cb3b41ac10e9a1793a0619e0403" sha1="e1d423fa9268da6569c896cb77d476530ee6b4be" format="png" support="">media/mixrbv2/chukrck2.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="5a4ee6c7" md5="f38389e61253e42cb6c8a6ce5ba3f1fc" sha1="ebd4a51878f764e3267212b7a445d60b4a008af3" format="png" support="">media/mixrbv2/chukrck2.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="28399974" md5="749a3008bff8045fefe95fa22632c091" sha1="01014117ab2f4fd27119181854eeedcb68c12484" format="png" support="">media/mixrbv2/chukrck2.png</media>
            </medias>
            <dates>
                <date region="us">1993</date>
                <date region="eu">1993</date>
                <date region="jp">1994</date>
            </dates>
            <developpeur id="6">Virgin</developpeur>
            <editeur id="49">Core Design</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="251" romid="176920" notgame="false">
            <path>chukrck2up.zip</path>
            <noms>
                <nom region="ss">Chuck Rock 2</nom>
                <nom region="fr">Chuck Rock II: Son of Chuck</nom>
                <nom region="us">Chuck Rock II : Son of Chuck</nom>
                <nom region="jp">Chuck Rock II</nom>
                <nom region="eu">Chuck Rock II : Son of Chuck</nom>
                <nom region="de">Chuck Rock II: Son of Chuck</nom>
                <nom region="sp">Chuck Rock II: Son of Chuck</nom>
                <nom region="pt">Chuck Rock II: Son of Chuck</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>chukrck2.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The story in this Chuck Rock game takes up a little while after the end of the first game.  As you may remember, Chuck Rock had to rescue his girl, Ophelia from the bad dude Gary Gritter.  Well, he was successful in his efforts, and now Chuck and Ophelia are married.  Eventually, they have a son, named Junior. Chuck works in a factory, where he develops great skill at carving automobiles out of stone. A rival manufacturer becomes jealous of Chuck's abilities and kidnaps him.  Now it is up to Junior to rescue his dad!

The gameplay in this sequel is similar to the first game, but with some minor differences since you are playing as Junior, rather than Chuck. This is a side-scrolling platform game with occasional rock-moving puzzles thrown in. Unlike Chuck, Junior carries a club that gives his attacks further reach.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="deb6660e" md5="483ab5a0b53347039a3350dbb2fc55d5" sha1="8f0465046e10aea707d5f069796f1a8c05b914a7" format="mp4" support="">media/video/chukrck2up.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="28399974" md5="749a3008bff8045fefe95fa22632c091" sha1="01014117ab2f4fd27119181854eeedcb68c12484" format="png" support="">media/mixrbv2/chukrck2up.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="eeffc933" md5="25102cb3b41ac10e9a1793a0619e0403" sha1="e1d423fa9268da6569c896cb77d476530ee6b4be" format="png" support="">media/mixrbv2/chukrck2up.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="5a4ee6c7" md5="f38389e61253e42cb6c8a6ce5ba3f1fc" sha1="ebd4a51878f764e3267212b7a445d60b4a008af3" format="png" support="">media/mixrbv2/chukrck2up.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="28399974" md5="749a3008bff8045fefe95fa22632c091" sha1="01014117ab2f4fd27119181854eeedcb68c12484" format="png" support="">media/mixrbv2/chukrck2up.png</media>
            </medias>
            <dates>
                <date region="us">1993</date>
                <date region="eu">1993</date>
                <date region="jp">1994</date>
            </dates>
            <developpeur id="6">Virgin</developpeur>
            <editeur id="49">Core Design</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="251" romid="133869" notgame="false">
            <path>chukrck2u.zip</path>
            <noms>
                <nom region="ss">Chuck Rock 2</nom>
                <nom region="fr">Chuck Rock II: Son of Chuck</nom>
                <nom region="us">Chuck Rock II : Son of Chuck</nom>
                <nom region="jp">Chuck Rock II</nom>
                <nom region="eu">Chuck Rock II : Son of Chuck</nom>
                <nom region="de">Chuck Rock II: Son of Chuck</nom>
                <nom region="sp">Chuck Rock II: Son of Chuck</nom>
                <nom region="pt">Chuck Rock II: Son of Chuck</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>chukrck2.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The story in this Chuck Rock game takes up a little while after the end of the first game.  As you may remember, Chuck Rock had to rescue his girl, Ophelia from the bad dude Gary Gritter.  Well, he was successful in his efforts, and now Chuck and Ophelia are married.  Eventually, they have a son, named Junior. Chuck works in a factory, where he develops great skill at carving automobiles out of stone. A rival manufacturer becomes jealous of Chuck's abilities and kidnaps him.  Now it is up to Junior to rescue his dad!

The gameplay in this sequel is similar to the first game, but with some minor differences since you are playing as Junior, rather than Chuck. This is a side-scrolling platform game with occasional rock-moving puzzles thrown in. Unlike Chuck, Junior carries a club that gives his attacks further reach.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="deb6660e" md5="483ab5a0b53347039a3350dbb2fc55d5" sha1="8f0465046e10aea707d5f069796f1a8c05b914a7" format="mp4" support="">media/video/chukrck2u.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="28399974" md5="749a3008bff8045fefe95fa22632c091" sha1="01014117ab2f4fd27119181854eeedcb68c12484" format="png" support="">media/mixrbv2/chukrck2u.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="eeffc933" md5="25102cb3b41ac10e9a1793a0619e0403" sha1="e1d423fa9268da6569c896cb77d476530ee6b4be" format="png" support="">media/mixrbv2/chukrck2u.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="5a4ee6c7" md5="f38389e61253e42cb6c8a6ce5ba3f1fc" sha1="ebd4a51878f764e3267212b7a445d60b4a008af3" format="png" support="">media/mixrbv2/chukrck2u.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="28399974" md5="749a3008bff8045fefe95fa22632c091" sha1="01014117ab2f4fd27119181854eeedcb68c12484" format="png" support="">media/mixrbv2/chukrck2u.png</media>
            </medias>
            <dates>
                <date region="us">1993</date>
                <date region="eu">1993</date>
                <date region="jp">1994</date>
            </dates>
            <developpeur id="6">Virgin</developpeur>
            <editeur id="49">Core Design</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="251" romid="176918" notgame="false">
            <path>chukrck2j.zip</path>
            <noms>
                <nom region="ss">Chuck Rock 2</nom>
                <nom region="fr">Chuck Rock II: Son of Chuck</nom>
                <nom region="us">Chuck Rock II : Son of Chuck</nom>
                <nom region="jp">Chuck Rock II</nom>
                <nom region="eu">Chuck Rock II : Son of Chuck</nom>
                <nom region="de">Chuck Rock II: Son of Chuck</nom>
                <nom region="sp">Chuck Rock II: Son of Chuck</nom>
                <nom region="pt">Chuck Rock II: Son of Chuck</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>chukrck2.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The story in this Chuck Rock game takes up a little while after the end of the first game.  As you may remember, Chuck Rock had to rescue his girl, Ophelia from the bad dude Gary Gritter.  Well, he was successful in his efforts, and now Chuck and Ophelia are married.  Eventually, they have a son, named Junior. Chuck works in a factory, where he develops great skill at carving automobiles out of stone. A rival manufacturer becomes jealous of Chuck's abilities and kidnaps him.  Now it is up to Junior to rescue his dad!

The gameplay in this sequel is similar to the first game, but with some minor differences since you are playing as Junior, rather than Chuck. This is a side-scrolling platform game with occasional rock-moving puzzles thrown in. Unlike Chuck, Junior carries a club that gives his attacks further reach.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="deb6660e" md5="483ab5a0b53347039a3350dbb2fc55d5" sha1="8f0465046e10aea707d5f069796f1a8c05b914a7" format="mp4" support="">media/video/chukrck2j.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="28399974" md5="749a3008bff8045fefe95fa22632c091" sha1="01014117ab2f4fd27119181854eeedcb68c12484" format="png" support="">media/mixrbv2/chukrck2j.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="eeffc933" md5="25102cb3b41ac10e9a1793a0619e0403" sha1="e1d423fa9268da6569c896cb77d476530ee6b4be" format="png" support="">media/mixrbv2/chukrck2j.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="5a4ee6c7" md5="f38389e61253e42cb6c8a6ce5ba3f1fc" sha1="ebd4a51878f764e3267212b7a445d60b4a008af3" format="png" support="">media/mixrbv2/chukrck2j.png</media>
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            </medias>
            <dates>
                <date region="us">1993</date>
                <date region="eu">1993</date>
                <date region="jp">1994</date>
            </dates>
            <developpeur id="6">Virgin</developpeur>
            <editeur id="49">Core Design</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="18374" romid="133870" notgame="false">
            <path>classicc.zip</path>
            <noms>
                <nom region="ss">Classic Collection</nom>
                <nom region="eu">Classic Collection</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">A collection of four games on a single cartridge, selectable from an in-game menu. The games included are:

1. Alex Kidd in the Enchanted Castle
2. Altered Beast
3. Flicky
4. Gunstar Heroes</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="44cf71bb" md5="13cb8eba91834f03f19a97fb67b00798" sha1="9d056adbabfe2fdc73c483cccc6cc1fca8bcf44a" format="mp4" support="">media/video/classicc.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="2e25a743" md5="f71b3ddff89c9571340cd84636d2753d" sha1="2894a3d601e2481614b6f6edda161c659d1b1eb1" format="png" support="">media/mixrbv2/classicc.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="2e25a743" md5="f71b3ddff89c9571340cd84636d2753d" sha1="2894a3d601e2481614b6f6edda161c659d1b1eb1" format="png" support="">media/mixrbv2/classicc.png</media>
            </medias>
            <dates>
                <date region="eu">1994</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="34" principale="1" parentid="0" langue="en">Compilation</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="457" romid="133871" notgame="false">
            <path>clayfghtu.zip</path>
            <noms>
                <nom region="ss">Clayfighter</nom>
                <nom region="us">Clay Fighter</nom>
                <nom region="eu">Clay Fighter</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>clayfght.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Clay Fighter is a 2D fighting game released in which the characters, as the name suggests, are made completely out of clay.  This allows for interesting moves and stylized graphics.  The zany roster includes: Bad Mr. Frosty, a snowman; Taffy, a piece of stretchable candy; Blob, a character who can morph into different shapes; Blue Suede Goo, an Elvis knock-off; Ickybod Clay, a pumpkin-headed ghost; Helga, an opera singer; and Bonker, the crazed clown. Each character also has their own level and individual taunts.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="8782f215" md5="6bbbedbe2356ff8480609c441ec6f950" sha1="1cfbb1ac48f6c07ffcf380be08d67525a9f721c9" format="mp4" support="">media/video/clayfghtu.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="e99961a2" md5="d3740ad8121c3f7784ecfbdd9eb6dfa9" sha1="f72ee20dd24c7036e5d16daa53843d4b0708c24f" format="png" support="">media/mixrbv2/clayfghtu.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="15753ec4" md5="980ace9c63e40d7d3e0ae8a96d2847a4" sha1="de41da0d7f3f83a1092d93ef842c66febf6ab0fa" format="png" support="">media/mixrbv2/clayfghtu.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="e99961a2" md5="d3740ad8121c3f7784ecfbdd9eb6dfa9" sha1="f72ee20dd24c7036e5d16daa53843d4b0708c24f" format="png" support="">media/mixrbv2/clayfghtu.png</media>
            </medias>
            <dates>
                <date region="us">1994</date>
                <date region="eu">1994</date>
            </dates>
            <developpeur id="38">Visual Concepts</developpeur>
            <editeur id="28">Interplay</editeur>
            <genres>
                <genre id="14" principale="1" parentid="0" langue="en">Fight</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="457" romid="176921" notgame="false">
            <path>clayfght.zip</path>
            <noms>
                <nom region="ss">Clayfighter</nom>
                <nom region="us">Clay Fighter</nom>
                <nom region="eu">Clay Fighter</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Clay Fighter is a 2D fighting game released in which the characters, as the name suggests, are made completely out of clay.  This allows for interesting moves and stylized graphics.  The zany roster includes: Bad Mr. Frosty, a snowman; Taffy, a piece of stretchable candy; Blob, a character who can morph into different shapes; Blue Suede Goo, an Elvis knock-off; Ickybod Clay, a pumpkin-headed ghost; Helga, an opera singer; and Bonker, the crazed clown. Each character also has their own level and individual taunts.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="8782f215" md5="6bbbedbe2356ff8480609c441ec6f950" sha1="1cfbb1ac48f6c07ffcf380be08d67525a9f721c9" format="mp4" support="">media/video/clayfght.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="e99961a2" md5="d3740ad8121c3f7784ecfbdd9eb6dfa9" sha1="f72ee20dd24c7036e5d16daa53843d4b0708c24f" format="png" support="">media/mixrbv2/clayfght.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="15753ec4" md5="980ace9c63e40d7d3e0ae8a96d2847a4" sha1="de41da0d7f3f83a1092d93ef842c66febf6ab0fa" format="png" support="">media/mixrbv2/clayfght.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="e99961a2" md5="d3740ad8121c3f7784ecfbdd9eb6dfa9" sha1="f72ee20dd24c7036e5d16daa53843d4b0708c24f" format="png" support="">media/mixrbv2/clayfght.png</media>
            </medias>
            <dates>
                <date region="us">1994</date>
                <date region="eu">1994</date>
            </dates>
            <developpeur id="38">Visual Concepts</developpeur>
            <editeur id="28">Interplay</editeur>
            <genres>
                <genre id="14" principale="1" parentid="0" langue="en">Fight</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="531" romid="867830" notgame="false">
            <path>cliffhp.zip</path>
            <noms>
                <nom region="ss">Cliffhanger</nom>
                <nom region="us">Cliffhanger</nom>
                <nom region="eu">Cliffhanger</nom>
            </noms>
            <cloneof>cliffh.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Standard side-scrolling fighter based off of the Stallone film of the same name. Sly must fight thugs and the elements as he tracks down suitcases of stolen cash dropped around the peaks of the Rockies. Combat follows the Final Fight standard, broken up by some mountain climbing and running (or 3-D snowboarding on the Sega CD) from avalanches. 

Enemies are the standard brawler crooks, occasionally carrying guns and knives the player can pick up. The game tends to follow a pattern of having you deal with a natural hazard (scaling a cliff, leaping over gaps), then locking the screen down for a fighting segment, nature again, fighting again, etc. The available fighting moves is limited, compared to other games of this type, and the ability to hit an enemy character is noticeably less accurate.

The plot is identical to the film, with levels based off of, or inspired by, scenes in the movie. Animated cutscenes move the story along on the cartridge systems, while brief clips from the film play between levels on the Sega CD.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="4d53c52c" md5="58e25412922d6c113d9e87693284033e" sha1="bcfdb7a8f6b88fb65de835d7a5cd1c9389941689" format="mp4" support="">media/video/cliffhp.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="4af9bd5a" md5="f07f86c5e3f89e2b20570c28b81d4a57" sha1="e9aeae247b83aa9668ae4cf098226db8d1f49a8a" format="png" support="">media/mixrbv2/cliffhp.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="9011eb32" md5="13e06086ed219f69383cdf9b3a230471" sha1="596872eeaadfeaf4d34715d37008e48f215b1a0c" format="png" support="">media/mixrbv2/cliffhp.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="4af9bd5a" md5="f07f86c5e3f89e2b20570c28b81d4a57" sha1="e9aeae247b83aa9668ae4cf098226db8d1f49a8a" format="png" support="">media/mixrbv2/cliffhp.png</media>
            </medias>
            <dates>
                <date region="us">1993</date>
                <date region="eu">1993</date>
            </dates>
            <developpeur id="27165">Malibu Games</developpeur>
            <editeur id="24">Sony</editeur>
            <genres>
                <genre id="1" principale="1" parentid="0" langue="en">Beat'em Up</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>8</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="531" romid="176922" notgame="false">
            <path>cliffh.zip</path>
            <noms>
                <nom region="ss">Cliffhanger</nom>
                <nom region="us">Cliffhanger</nom>
                <nom region="eu">Cliffhanger</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Standard side-scrolling fighter based off of the Stallone film of the same name. Sly must fight thugs and the elements as he tracks down suitcases of stolen cash dropped around the peaks of the Rockies. Combat follows the Final Fight standard, broken up by some mountain climbing and running (or 3-D snowboarding on the Sega CD) from avalanches. 

Enemies are the standard brawler crooks, occasionally carrying guns and knives the player can pick up. The game tends to follow a pattern of having you deal with a natural hazard (scaling a cliff, leaping over gaps), then locking the screen down for a fighting segment, nature again, fighting again, etc. The available fighting moves is limited, compared to other games of this type, and the ability to hit an enemy character is noticeably less accurate.

The plot is identical to the film, with levels based off of, or inspired by, scenes in the movie. Animated cutscenes move the story along on the cartridge systems, while brief clips from the film play between levels on the Sega CD.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="4d53c52c" md5="58e25412922d6c113d9e87693284033e" sha1="bcfdb7a8f6b88fb65de835d7a5cd1c9389941689" format="mp4" support="">media/video/cliffh.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="4af9bd5a" md5="f07f86c5e3f89e2b20570c28b81d4a57" sha1="e9aeae247b83aa9668ae4cf098226db8d1f49a8a" format="png" support="">media/mixrbv2/cliffh.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="9011eb32" md5="13e06086ed219f69383cdf9b3a230471" sha1="596872eeaadfeaf4d34715d37008e48f215b1a0c" format="png" support="">media/mixrbv2/cliffh.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="4af9bd5a" md5="f07f86c5e3f89e2b20570c28b81d4a57" sha1="e9aeae247b83aa9668ae4cf098226db8d1f49a8a" format="png" support="">media/mixrbv2/cliffh.png</media>
            </medias>
            <dates>
                <date region="us">1993</date>
                <date region="eu">1993</date>
            </dates>
            <developpeur id="27165">Malibu Games</developpeur>
            <editeur id="24">Sony</editeur>
            <genres>
                <genre id="1" principale="1" parentid="0" langue="en">Beat'em Up</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>8</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="531" romid="133872" notgame="false">
            <path>cliffhu.zip</path>
            <noms>
                <nom region="ss">Cliffhanger</nom>
                <nom region="us">Cliffhanger</nom>
                <nom region="eu">Cliffhanger</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>cliffh.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Standard side-scrolling fighter based off of the Stallone film of the same name. Sly must fight thugs and the elements as he tracks down suitcases of stolen cash dropped around the peaks of the Rockies. Combat follows the Final Fight standard, broken up by some mountain climbing and running (or 3-D snowboarding on the Sega CD) from avalanches. 

Enemies are the standard brawler crooks, occasionally carrying guns and knives the player can pick up. The game tends to follow a pattern of having you deal with a natural hazard (scaling a cliff, leaping over gaps), then locking the screen down for a fighting segment, nature again, fighting again, etc. The available fighting moves is limited, compared to other games of this type, and the ability to hit an enemy character is noticeably less accurate.

The plot is identical to the film, with levels based off of, or inspired by, scenes in the movie. Animated cutscenes move the story along on the cartridge systems, while brief clips from the film play between levels on the Sega CD.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="4d53c52c" md5="58e25412922d6c113d9e87693284033e" sha1="bcfdb7a8f6b88fb65de835d7a5cd1c9389941689" format="mp4" support="">media/video/cliffhu.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="4af9bd5a" md5="f07f86c5e3f89e2b20570c28b81d4a57" sha1="e9aeae247b83aa9668ae4cf098226db8d1f49a8a" format="png" support="">media/mixrbv2/cliffhu.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="9011eb32" md5="13e06086ed219f69383cdf9b3a230471" sha1="596872eeaadfeaf4d34715d37008e48f215b1a0c" format="png" support="">media/mixrbv2/cliffhu.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="4af9bd5a" md5="f07f86c5e3f89e2b20570c28b81d4a57" sha1="e9aeae247b83aa9668ae4cf098226db8d1f49a8a" format="png" support="">media/mixrbv2/cliffhu.png</media>
            </medias>
            <dates>
                <date region="us">1993</date>
                <date region="eu">1993</date>
            </dates>
            <developpeur id="27165">Malibu Games</developpeur>
            <editeur id="24">Sony</editeur>
            <genres>
                <genre id="1" principale="1" parentid="0" langue="en">Beat'em Up</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>8</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="549" romid="133873" notgame="false">
            <path>clue.zip</path>
            <noms>
                <nom region="ss">Clue</nom>
                <nom region="us">Clue</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">In addition to play by the original rules, Clue has an additional mode that allows movement via "points." Each turn begins with nine points and every action the player takes costs points. The player can only do as many things as he has points. For example, moving from square to square costs one point, making a suggestion costs three points. Many players prefer this mode of play as it makes the game more balanced since each player gets the same number of "moves" each turn.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="2c0cc73b" md5="0d8feaf7a70d3e40677b54f9f40662de" sha1="9020fa6e7b4f3e0de47df1ed340041cc25198c01" format="mp4" support="">media/video/clue.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="46cab1e5" md5="1e78ab484c1dc58fa42ef54e05e7c267" sha1="866949e24ae31e0cc237c12bc8b3e5fcd824bfd9" format="png" support="">media/mixrbv2/clue.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="46cab1e5" md5="1e78ab484c1dc58fa42ef54e05e7c267" sha1="866949e24ae31e0cc237c12bc8b3e5fcd824bfd9" format="png" support="">media/mixrbv2/clue.png</media>
            </medias>
            <dates>
                <date region="us">1992</date>
            </dates>
            <developpeur id="73">Parker Brothers</developpeur>
            <editeur id="321">Sculptured Software</editeur>
            <genres>
                <genre id="33" principale="1" parentid="0" langue="en">Board game</genre>
                <genre id="27" principale="1" parentid="0" langue="en">Strategy</genre>
            </genres>
            <joueurs>1-6</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1035" notgame="false">
            <path>coachk.zip</path>
            <noms>
                <nom region="ss">Coach K College Basketball</nom>
                <nom region="us">Coach K College Basketball</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Mike Krzyzewski, the lifetime coach of the Duke University basketball team, endorses this NCAA-licensed spin-off from the NBA Live engine. The game includes 32 NCAA teams (including K's own Duke Blue Devils and the 1994 NCAA Champions Arkansas Razorbacks), as well as eight classic teams, but the license does not include player names.

There are three game modes: Season, Tournament (with three save slots for both) and Exhibition, and options follow the standard set from the NBA Live series. Gameplay also remains unchanged, with the typical three basic actions (fast running/steal, pass and shoot/block for A, B and C buttons) and the ability to call moves on the fly by pressing one of the buttons along Start (three or six moves can be set, depending on the joypad used).</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="c194a7a9" md5="d1c547507ce70a4f934a7b2876776b18" sha1="d5ca183677a0d2362222f7ea990d81e1e9038f7d" format="mp4" support="">media/video/coachk.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="3e03143a" md5="aced07c0168075d4612e46ac040a3565" sha1="fd6759ef9203cc5d119e64a3445a108ae9ba7319" format="png" support="">media/mixrbv2/coachk.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="3e03143a" md5="aced07c0168075d4612e46ac040a3565" sha1="fd6759ef9203cc5d119e64a3445a108ae9ba7319" format="png" support="">media/mixrbv2/coachk.png</media>
            </medias>
            <dates>
                <date region="us">1995</date>
            </dates>
            <developpeur id="13">Electronic Arts</developpeur>
            <editeur id="13">Electronic Arts</editeur>
            <genres>
                <genre id="2852" principale="0" parentid="685" langue="en">Sports / Basketball</genre>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="712" romid="133875" notgame="false">
            <path>colleg96.zip</path>
            <noms>
                <nom region="ss">College Football Usa 96</nom>
                <nom region="us">College Football USA 96</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">College Football USA 96 features gridiron action of the college ranks with 108 Division 1-A teams complete with 45 man rosters for each team.  It features the standard game modes including Exhibition and Season along with the ability to play in the four major bowl games (Rose, Orange, Fiesta &amp; Sugar) in an effort to win the National Championship.

The gameplay is virtually identical to many of its competitors by passing, running, special teams, etc.  It also featured a 5 receiver window at the top of the screen when the player switches to passing mode to view all available receivers at one time.  Player and team stats were up to date at the time and featured classic football plays such as the Hail Mary and the Wishbone.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="98c217fd" md5="dd4a3b40ce2b9fe45d43c326bfd156fc" sha1="a5e08e42d7b981857a0c51f2dfb3679350f46805" format="mp4" support="">media/video/colleg96.mp4</media>
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            </medias>
            <dates>
                <date region="us">1995</date>
            </dates>
            <developpeur id="58">High Score Productions</developpeur>
            <editeur id="61">EA Sports</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2846" principale="0" parentid="685" langue="en">Sports / Football</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>0</topstaff>
            <note>9</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="529" notgame="false">
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            <noms>
                <nom region="ss">College Football Usa 97</nom>
                <nom region="us">College Football USA 97</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">September is a wonderful time of year as the leaves start to change, the kids go back to school, and Christmas is only a few months away but it also means the college football season. Well, now you can stage your own college football season anytime you want thanks to COLLEGE FOOTBALL USA '97. Choose from 111 Division I teams and hit the gridiron for some hard-hitting football action as you try to lead your team to the national championship. There are eight different conferences in which you can compete ACC, Big 12, Big East, SEC, WAC, Big 10, Conference USA, and PAC 10 each with their own style of play. If you don't have time for a full schedule, customize your own tournament with up to 16 players! If you're ready to lead your team to the Promised Land of college football, then get your hands on COLLEGE FOOTBALL USA '97.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="9fb34095" md5="111f48f494c86a8ef5a99064659ebf31" sha1="b5bcedb03572ad94bda40466f2c9f5e01ebe10e0" format="mp4" support="">media/video/colleg97.mp4</media>
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            </medias>
            <dates>
                <date region="us">1996</date>
            </dates>
            <developpeur id="58">High Score Productions</developpeur>
            <editeur id="61">EA Sports</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2846" principale="0" parentid="685" langue="en">Sports / Football</genre>
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            <joueurs>1-4</joueurs>
            <topstaff>0</topstaff>
            <note>10</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1036" romid="878722" notgame="false">
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            <noms>
                <nom region="ss">College Football's National Championship</nom>
                <nom region="us">College Football's National Championship</nom>
            </noms>
            <cloneof>collnc.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Released about the same time as Bill Walsh College Football 95, this American football game was unlicensed and did not feature any big names to it.  It was considered a clone of NFL Football '94 Starring Joe Montana, just an updated version but now with college teams. It features 32 college powerhouses from four major divisions, letting you play exhibition games or letting you compete in a tournament to achieve an #1 ranking, as opposed to competing in a season to obtain it.  It also has the option to play it on Team Player letting you control four players at once.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="be43b9f4" md5="43641d674bf9694e22a339b4f5830fe1" sha1="a8179c77ec910b170839968e138e474f100612b7" format="mp4" support="">media/video/collncp01.mp4</media>
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            </medias>
            <dates>
                <date region="us">1994</date>
            </dates>
            <developpeur id="33">BlueSky Software, Inc.</developpeur>
            <editeur id="329">Bluesky Innovations</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2846" principale="0" parentid="685" langue="en">Sports / Football</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>0</topstaff>
            <note>8</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1036" romid="133877" notgame="false">
            <path>collnc.zip</path>
            <noms>
                <nom region="ss">College Football's National Championship</nom>
                <nom region="us">College Football's National Championship</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Released about the same time as Bill Walsh College Football 95, this American football game was unlicensed and did not feature any big names to it.  It was considered a clone of NFL Football '94 Starring Joe Montana, just an updated version but now with college teams. It features 32 college powerhouses from four major divisions, letting you play exhibition games or letting you compete in a tournament to achieve an #1 ranking, as opposed to competing in a season to obtain it.  It also has the option to play it on Team Player letting you control four players at once.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="be43b9f4" md5="43641d674bf9694e22a339b4f5830fe1" sha1="a8179c77ec910b170839968e138e474f100612b7" format="mp4" support="">media/video/collnc.mp4</media>
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            </medias>
            <dates>
                <date region="us">1994</date>
            </dates>
            <developpeur id="33">BlueSky Software, Inc.</developpeur>
            <editeur id="329">Bluesky Innovations</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2846" principale="0" parentid="685" langue="en">Sports / Football</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>0</topstaff>
            <note>8</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1036" romid="878704" notgame="false">
            <path>collncp19.zip</path>
            <noms>
                <nom region="ss">College Football's National Championship</nom>
                <nom region="us">College Football's National Championship</nom>
            </noms>
            <cloneof>collnc.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Released about the same time as Bill Walsh College Football 95, this American football game was unlicensed and did not feature any big names to it.  It was considered a clone of NFL Football '94 Starring Joe Montana, just an updated version but now with college teams. It features 32 college powerhouses from four major divisions, letting you play exhibition games or letting you compete in a tournament to achieve an #1 ranking, as opposed to competing in a season to obtain it.  It also has the option to play it on Team Player letting you control four players at once.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="be43b9f4" md5="43641d674bf9694e22a339b4f5830fe1" sha1="a8179c77ec910b170839968e138e474f100612b7" format="mp4" support="">media/video/collncp19.mp4</media>
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            </medias>
            <dates>
                <date region="us">1994</date>
            </dates>
            <developpeur id="33">BlueSky Software, Inc.</developpeur>
            <editeur id="329">Bluesky Innovations</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2846" principale="0" parentid="685" langue="en">Sports / Football</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>0</topstaff>
            <note>8</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1036" romid="878705" notgame="false">
            <path>collncp18.zip</path>
            <noms>
                <nom region="ss">College Football's National Championship</nom>
                <nom region="us">College Football's National Championship</nom>
            </noms>
            <cloneof>collnc.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Released about the same time as Bill Walsh College Football 95, this American football game was unlicensed and did not feature any big names to it.  It was considered a clone of NFL Football '94 Starring Joe Montana, just an updated version but now with college teams. It features 32 college powerhouses from four major divisions, letting you play exhibition games or letting you compete in a tournament to achieve an #1 ranking, as opposed to competing in a season to obtain it.  It also has the option to play it on Team Player letting you control four players at once.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="be43b9f4" md5="43641d674bf9694e22a339b4f5830fe1" sha1="a8179c77ec910b170839968e138e474f100612b7" format="mp4" support="">media/video/collncp18.mp4</media>
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            </medias>
            <dates>
                <date region="us">1994</date>
            </dates>
            <developpeur id="33">BlueSky Software, Inc.</developpeur>
            <editeur id="329">Bluesky Innovations</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2846" principale="0" parentid="685" langue="en">Sports / Football</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>0</topstaff>
            <note>8</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1036" romid="878706" notgame="false">
            <path>collncp17.zip</path>
            <noms>
                <nom region="ss">College Football's National Championship</nom>
                <nom region="us">College Football's National Championship</nom>
            </noms>
            <cloneof>collnc.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Released about the same time as Bill Walsh College Football 95, this American football game was unlicensed and did not feature any big names to it.  It was considered a clone of NFL Football '94 Starring Joe Montana, just an updated version but now with college teams. It features 32 college powerhouses from four major divisions, letting you play exhibition games or letting you compete in a tournament to achieve an #1 ranking, as opposed to competing in a season to obtain it.  It also has the option to play it on Team Player letting you control four players at once.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="be43b9f4" md5="43641d674bf9694e22a339b4f5830fe1" sha1="a8179c77ec910b170839968e138e474f100612b7" format="mp4" support="">media/video/collncp17.mp4</media>
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            </medias>
            <dates>
                <date region="us">1994</date>
            </dates>
            <developpeur id="33">BlueSky Software, Inc.</developpeur>
            <editeur id="329">Bluesky Innovations</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2846" principale="0" parentid="685" langue="en">Sports / Football</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>0</topstaff>
            <note>8</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1036" romid="878707" notgame="false">
            <path>collncp16.zip</path>
            <noms>
                <nom region="ss">College Football's National Championship</nom>
                <nom region="us">College Football's National Championship</nom>
            </noms>
            <cloneof>collnc.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Released about the same time as Bill Walsh College Football 95, this American football game was unlicensed and did not feature any big names to it.  It was considered a clone of NFL Football '94 Starring Joe Montana, just an updated version but now with college teams. It features 32 college powerhouses from four major divisions, letting you play exhibition games or letting you compete in a tournament to achieve an #1 ranking, as opposed to competing in a season to obtain it.  It also has the option to play it on Team Player letting you control four players at once.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="be43b9f4" md5="43641d674bf9694e22a339b4f5830fe1" sha1="a8179c77ec910b170839968e138e474f100612b7" format="mp4" support="">media/video/collncp16.mp4</media>
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            </medias>
            <dates>
                <date region="us">1994</date>
            </dates>
            <developpeur id="33">BlueSky Software, Inc.</developpeur>
            <editeur id="329">Bluesky Innovations</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2846" principale="0" parentid="685" langue="en">Sports / Football</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>0</topstaff>
            <note>8</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1036" romid="878708" notgame="false">
            <path>collncp15.zip</path>
            <noms>
                <nom region="ss">College Football's National Championship</nom>
                <nom region="us">College Football's National Championship</nom>
            </noms>
            <cloneof>collnc.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Released about the same time as Bill Walsh College Football 95, this American football game was unlicensed and did not feature any big names to it.  It was considered a clone of NFL Football '94 Starring Joe Montana, just an updated version but now with college teams. It features 32 college powerhouses from four major divisions, letting you play exhibition games or letting you compete in a tournament to achieve an #1 ranking, as opposed to competing in a season to obtain it.  It also has the option to play it on Team Player letting you control four players at once.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="be43b9f4" md5="43641d674bf9694e22a339b4f5830fe1" sha1="a8179c77ec910b170839968e138e474f100612b7" format="mp4" support="">media/video/collncp15.mp4</media>
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            <dates>
                <date region="us">1994</date>
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            <developpeur id="33">BlueSky Software, Inc.</developpeur>
            <editeur id="329">Bluesky Innovations</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2846" principale="0" parentid="685" langue="en">Sports / Football</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>0</topstaff>
            <note>8</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1036" romid="878709" notgame="false">
            <path>collncp14.zip</path>
            <noms>
                <nom region="ss">College Football's National Championship</nom>
                <nom region="us">College Football's National Championship</nom>
            </noms>
            <cloneof>collnc.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Released about the same time as Bill Walsh College Football 95, this American football game was unlicensed and did not feature any big names to it.  It was considered a clone of NFL Football '94 Starring Joe Montana, just an updated version but now with college teams. It features 32 college powerhouses from four major divisions, letting you play exhibition games or letting you compete in a tournament to achieve an #1 ranking, as opposed to competing in a season to obtain it.  It also has the option to play it on Team Player letting you control four players at once.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="be43b9f4" md5="43641d674bf9694e22a339b4f5830fe1" sha1="a8179c77ec910b170839968e138e474f100612b7" format="mp4" support="">media/video/collncp14.mp4</media>
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            </medias>
            <dates>
                <date region="us">1994</date>
            </dates>
            <developpeur id="33">BlueSky Software, Inc.</developpeur>
            <editeur id="329">Bluesky Innovations</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2846" principale="0" parentid="685" langue="en">Sports / Football</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>0</topstaff>
            <note>8</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1036" romid="878710" notgame="false">
            <path>collncp13.zip</path>
            <noms>
                <nom region="ss">College Football's National Championship</nom>
                <nom region="us">College Football's National Championship</nom>
            </noms>
            <cloneof>collnc.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Released about the same time as Bill Walsh College Football 95, this American football game was unlicensed and did not feature any big names to it.  It was considered a clone of NFL Football '94 Starring Joe Montana, just an updated version but now with college teams. It features 32 college powerhouses from four major divisions, letting you play exhibition games or letting you compete in a tournament to achieve an #1 ranking, as opposed to competing in a season to obtain it.  It also has the option to play it on Team Player letting you control four players at once.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="be43b9f4" md5="43641d674bf9694e22a339b4f5830fe1" sha1="a8179c77ec910b170839968e138e474f100612b7" format="mp4" support="">media/video/collncp13.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="c1665edc" md5="f1e2dfdbb04f20737a79e2b71b3fb660" sha1="b6fc2479f71170114e74206bf720d867f72f83c0" format="png" support="">media/mixrbv2/collncp13.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="c1665edc" md5="f1e2dfdbb04f20737a79e2b71b3fb660" sha1="b6fc2479f71170114e74206bf720d867f72f83c0" format="png" support="">media/mixrbv2/collncp13.png</media>
            </medias>
            <dates>
                <date region="us">1994</date>
            </dates>
            <developpeur id="33">BlueSky Software, Inc.</developpeur>
            <editeur id="329">Bluesky Innovations</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2846" principale="0" parentid="685" langue="en">Sports / Football</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>0</topstaff>
            <note>8</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1036" romid="878712" notgame="false">
            <path>collncp11.zip</path>
            <noms>
                <nom region="ss">College Football's National Championship</nom>
                <nom region="us">College Football's National Championship</nom>
            </noms>
            <cloneof>collnc.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Released about the same time as Bill Walsh College Football 95, this American football game was unlicensed and did not feature any big names to it.  It was considered a clone of NFL Football '94 Starring Joe Montana, just an updated version but now with college teams. It features 32 college powerhouses from four major divisions, letting you play exhibition games or letting you compete in a tournament to achieve an #1 ranking, as opposed to competing in a season to obtain it.  It also has the option to play it on Team Player letting you control four players at once.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="be43b9f4" md5="43641d674bf9694e22a339b4f5830fe1" sha1="a8179c77ec910b170839968e138e474f100612b7" format="mp4" support="">media/video/collncp11.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="c1665edc" md5="f1e2dfdbb04f20737a79e2b71b3fb660" sha1="b6fc2479f71170114e74206bf720d867f72f83c0" format="png" support="">media/mixrbv2/collncp11.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="c1665edc" md5="f1e2dfdbb04f20737a79e2b71b3fb660" sha1="b6fc2479f71170114e74206bf720d867f72f83c0" format="png" support="">media/mixrbv2/collncp11.png</media>
            </medias>
            <dates>
                <date region="us">1994</date>
            </dates>
            <developpeur id="33">BlueSky Software, Inc.</developpeur>
            <editeur id="329">Bluesky Innovations</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2846" principale="0" parentid="685" langue="en">Sports / Football</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>0</topstaff>
            <note>8</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1036" romid="878721" notgame="false">
            <path>collncp02.zip</path>
            <noms>
                <nom region="ss">College Football's National Championship</nom>
                <nom region="us">College Football's National Championship</nom>
            </noms>
            <cloneof>collnc.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Released about the same time as Bill Walsh College Football 95, this American football game was unlicensed and did not feature any big names to it.  It was considered a clone of NFL Football '94 Starring Joe Montana, just an updated version but now with college teams. It features 32 college powerhouses from four major divisions, letting you play exhibition games or letting you compete in a tournament to achieve an #1 ranking, as opposed to competing in a season to obtain it.  It also has the option to play it on Team Player letting you control four players at once.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="be43b9f4" md5="43641d674bf9694e22a339b4f5830fe1" sha1="a8179c77ec910b170839968e138e474f100612b7" format="mp4" support="">media/video/collncp02.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="c1665edc" md5="f1e2dfdbb04f20737a79e2b71b3fb660" sha1="b6fc2479f71170114e74206bf720d867f72f83c0" format="png" support="">media/mixrbv2/collncp02.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="c1665edc" md5="f1e2dfdbb04f20737a79e2b71b3fb660" sha1="b6fc2479f71170114e74206bf720d867f72f83c0" format="png" support="">media/mixrbv2/collncp02.png</media>
            </medias>
            <dates>
                <date region="us">1994</date>
            </dates>
            <developpeur id="33">BlueSky Software, Inc.</developpeur>
            <editeur id="329">Bluesky Innovations</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2846" principale="0" parentid="685" langue="en">Sports / Football</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>0</topstaff>
            <note>8</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1036" romid="878720" notgame="false">
            <path>collncp03.zip</path>
            <noms>
                <nom region="ss">College Football's National Championship</nom>
                <nom region="us">College Football's National Championship</nom>
            </noms>
            <cloneof>collnc.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Released about the same time as Bill Walsh College Football 95, this American football game was unlicensed and did not feature any big names to it.  It was considered a clone of NFL Football '94 Starring Joe Montana, just an updated version but now with college teams. It features 32 college powerhouses from four major divisions, letting you play exhibition games or letting you compete in a tournament to achieve an #1 ranking, as opposed to competing in a season to obtain it.  It also has the option to play it on Team Player letting you control four players at once.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="be43b9f4" md5="43641d674bf9694e22a339b4f5830fe1" sha1="a8179c77ec910b170839968e138e474f100612b7" format="mp4" support="">media/video/collncp03.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="c1665edc" md5="f1e2dfdbb04f20737a79e2b71b3fb660" sha1="b6fc2479f71170114e74206bf720d867f72f83c0" format="png" support="">media/mixrbv2/collncp03.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="c1665edc" md5="f1e2dfdbb04f20737a79e2b71b3fb660" sha1="b6fc2479f71170114e74206bf720d867f72f83c0" format="png" support="">media/mixrbv2/collncp03.png</media>
            </medias>
            <dates>
                <date region="us">1994</date>
            </dates>
            <developpeur id="33">BlueSky Software, Inc.</developpeur>
            <editeur id="329">Bluesky Innovations</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2846" principale="0" parentid="685" langue="en">Sports / Football</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>0</topstaff>
            <note>8</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1036" romid="878719" notgame="false">
            <path>collncp04.zip</path>
            <noms>
                <nom region="ss">College Football's National Championship</nom>
                <nom region="us">College Football's National Championship</nom>
            </noms>
            <cloneof>collnc.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Released about the same time as Bill Walsh College Football 95, this American football game was unlicensed and did not feature any big names to it.  It was considered a clone of NFL Football '94 Starring Joe Montana, just an updated version but now with college teams. It features 32 college powerhouses from four major divisions, letting you play exhibition games or letting you compete in a tournament to achieve an #1 ranking, as opposed to competing in a season to obtain it.  It also has the option to play it on Team Player letting you control four players at once.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="be43b9f4" md5="43641d674bf9694e22a339b4f5830fe1" sha1="a8179c77ec910b170839968e138e474f100612b7" format="mp4" support="">media/video/collncp04.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="c1665edc" md5="f1e2dfdbb04f20737a79e2b71b3fb660" sha1="b6fc2479f71170114e74206bf720d867f72f83c0" format="png" support="">media/mixrbv2/collncp04.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="c1665edc" md5="f1e2dfdbb04f20737a79e2b71b3fb660" sha1="b6fc2479f71170114e74206bf720d867f72f83c0" format="png" support="">media/mixrbv2/collncp04.png</media>
            </medias>
            <dates>
                <date region="us">1994</date>
            </dates>
            <developpeur id="33">BlueSky Software, Inc.</developpeur>
            <editeur id="329">Bluesky Innovations</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2846" principale="0" parentid="685" langue="en">Sports / Football</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>0</topstaff>
            <note>8</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1036" romid="878718" notgame="false">
            <path>collncp05.zip</path>
            <noms>
                <nom region="ss">College Football's National Championship</nom>
                <nom region="us">College Football's National Championship</nom>
            </noms>
            <cloneof>collnc.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Released about the same time as Bill Walsh College Football 95, this American football game was unlicensed and did not feature any big names to it.  It was considered a clone of NFL Football '94 Starring Joe Montana, just an updated version but now with college teams. It features 32 college powerhouses from four major divisions, letting you play exhibition games or letting you compete in a tournament to achieve an #1 ranking, as opposed to competing in a season to obtain it.  It also has the option to play it on Team Player letting you control four players at once.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="be43b9f4" md5="43641d674bf9694e22a339b4f5830fe1" sha1="a8179c77ec910b170839968e138e474f100612b7" format="mp4" support="">media/video/collncp05.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="c1665edc" md5="f1e2dfdbb04f20737a79e2b71b3fb660" sha1="b6fc2479f71170114e74206bf720d867f72f83c0" format="png" support="">media/mixrbv2/collncp05.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="c1665edc" md5="f1e2dfdbb04f20737a79e2b71b3fb660" sha1="b6fc2479f71170114e74206bf720d867f72f83c0" format="png" support="">media/mixrbv2/collncp05.png</media>
            </medias>
            <dates>
                <date region="us">1994</date>
            </dates>
            <developpeur id="33">BlueSky Software, Inc.</developpeur>
            <editeur id="329">Bluesky Innovations</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2846" principale="0" parentid="685" langue="en">Sports / Football</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>0</topstaff>
            <note>8</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1036" romid="878717" notgame="false">
            <path>collncp06.zip</path>
            <noms>
                <nom region="ss">College Football's National Championship</nom>
                <nom region="us">College Football's National Championship</nom>
            </noms>
            <cloneof>collnc.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Released about the same time as Bill Walsh College Football 95, this American football game was unlicensed and did not feature any big names to it.  It was considered a clone of NFL Football '94 Starring Joe Montana, just an updated version but now with college teams. It features 32 college powerhouses from four major divisions, letting you play exhibition games or letting you compete in a tournament to achieve an #1 ranking, as opposed to competing in a season to obtain it.  It also has the option to play it on Team Player letting you control four players at once.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="be43b9f4" md5="43641d674bf9694e22a339b4f5830fe1" sha1="a8179c77ec910b170839968e138e474f100612b7" format="mp4" support="">media/video/collncp06.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="c1665edc" md5="f1e2dfdbb04f20737a79e2b71b3fb660" sha1="b6fc2479f71170114e74206bf720d867f72f83c0" format="png" support="">media/mixrbv2/collncp06.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="c1665edc" md5="f1e2dfdbb04f20737a79e2b71b3fb660" sha1="b6fc2479f71170114e74206bf720d867f72f83c0" format="png" support="">media/mixrbv2/collncp06.png</media>
            </medias>
            <dates>
                <date region="us">1994</date>
            </dates>
            <developpeur id="33">BlueSky Software, Inc.</developpeur>
            <editeur id="329">Bluesky Innovations</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2846" principale="0" parentid="685" langue="en">Sports / Football</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>0</topstaff>
            <note>8</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1036" romid="878714" notgame="false">
            <path>collncp09.zip</path>
            <noms>
                <nom region="ss">College Football's National Championship</nom>
                <nom region="us">College Football's National Championship</nom>
            </noms>
            <cloneof>collnc.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Released about the same time as Bill Walsh College Football 95, this American football game was unlicensed and did not feature any big names to it.  It was considered a clone of NFL Football '94 Starring Joe Montana, just an updated version but now with college teams. It features 32 college powerhouses from four major divisions, letting you play exhibition games or letting you compete in a tournament to achieve an #1 ranking, as opposed to competing in a season to obtain it.  It also has the option to play it on Team Player letting you control four players at once.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="be43b9f4" md5="43641d674bf9694e22a339b4f5830fe1" sha1="a8179c77ec910b170839968e138e474f100612b7" format="mp4" support="">media/video/collncp09.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="c1665edc" md5="f1e2dfdbb04f20737a79e2b71b3fb660" sha1="b6fc2479f71170114e74206bf720d867f72f83c0" format="png" support="">media/mixrbv2/collncp09.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="c1665edc" md5="f1e2dfdbb04f20737a79e2b71b3fb660" sha1="b6fc2479f71170114e74206bf720d867f72f83c0" format="png" support="">media/mixrbv2/collncp09.png</media>
            </medias>
            <dates>
                <date region="us">1994</date>
            </dates>
            <developpeur id="33">BlueSky Software, Inc.</developpeur>
            <editeur id="329">Bluesky Innovations</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2846" principale="0" parentid="685" langue="en">Sports / Football</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>0</topstaff>
            <note>8</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1036" romid="878711" notgame="false">
            <path>collncp12.zip</path>
            <noms>
                <nom region="ss">College Football's National Championship</nom>
                <nom region="us">College Football's National Championship</nom>
            </noms>
            <cloneof>collnc.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Released about the same time as Bill Walsh College Football 95, this American football game was unlicensed and did not feature any big names to it.  It was considered a clone of NFL Football '94 Starring Joe Montana, just an updated version but now with college teams. It features 32 college powerhouses from four major divisions, letting you play exhibition games or letting you compete in a tournament to achieve an #1 ranking, as opposed to competing in a season to obtain it.  It also has the option to play it on Team Player letting you control four players at once.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="be43b9f4" md5="43641d674bf9694e22a339b4f5830fe1" sha1="a8179c77ec910b170839968e138e474f100612b7" format="mp4" support="">media/video/collncp12.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="c1665edc" md5="f1e2dfdbb04f20737a79e2b71b3fb660" sha1="b6fc2479f71170114e74206bf720d867f72f83c0" format="png" support="">media/mixrbv2/collncp12.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="c1665edc" md5="f1e2dfdbb04f20737a79e2b71b3fb660" sha1="b6fc2479f71170114e74206bf720d867f72f83c0" format="png" support="">media/mixrbv2/collncp12.png</media>
            </medias>
            <dates>
                <date region="us">1994</date>
            </dates>
            <developpeur id="33">BlueSky Software, Inc.</developpeur>
            <editeur id="329">Bluesky Innovations</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2846" principale="0" parentid="685" langue="en">Sports / Football</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>0</topstaff>
            <note>8</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1036" romid="878713" notgame="false">
            <path>collncp10.zip</path>
            <noms>
                <nom region="ss">College Football's National Championship</nom>
                <nom region="us">College Football's National Championship</nom>
            </noms>
            <cloneof>collnc.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Released about the same time as Bill Walsh College Football 95, this American football game was unlicensed and did not feature any big names to it.  It was considered a clone of NFL Football '94 Starring Joe Montana, just an updated version but now with college teams. It features 32 college powerhouses from four major divisions, letting you play exhibition games or letting you compete in a tournament to achieve an #1 ranking, as opposed to competing in a season to obtain it.  It also has the option to play it on Team Player letting you control four players at once.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="be43b9f4" md5="43641d674bf9694e22a339b4f5830fe1" sha1="a8179c77ec910b170839968e138e474f100612b7" format="mp4" support="">media/video/collncp10.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="c1665edc" md5="f1e2dfdbb04f20737a79e2b71b3fb660" sha1="b6fc2479f71170114e74206bf720d867f72f83c0" format="png" support="">media/mixrbv2/collncp10.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="c1665edc" md5="f1e2dfdbb04f20737a79e2b71b3fb660" sha1="b6fc2479f71170114e74206bf720d867f72f83c0" format="png" support="">media/mixrbv2/collncp10.png</media>
            </medias>
            <dates>
                <date region="us">1994</date>
            </dates>
            <developpeur id="33">BlueSky Software, Inc.</developpeur>
            <editeur id="329">Bluesky Innovations</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2846" principale="0" parentid="685" langue="en">Sports / Football</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>0</topstaff>
            <note>8</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1036" romid="878716" notgame="false">
            <path>collncp07.zip</path>
            <noms>
                <nom region="ss">College Football's National Championship</nom>
                <nom region="us">College Football's National Championship</nom>
            </noms>
            <cloneof>collnc.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Released about the same time as Bill Walsh College Football 95, this American football game was unlicensed and did not feature any big names to it.  It was considered a clone of NFL Football '94 Starring Joe Montana, just an updated version but now with college teams. It features 32 college powerhouses from four major divisions, letting you play exhibition games or letting you compete in a tournament to achieve an #1 ranking, as opposed to competing in a season to obtain it.  It also has the option to play it on Team Player letting you control four players at once.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="be43b9f4" md5="43641d674bf9694e22a339b4f5830fe1" sha1="a8179c77ec910b170839968e138e474f100612b7" format="mp4" support="">media/video/collncp07.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="c1665edc" md5="f1e2dfdbb04f20737a79e2b71b3fb660" sha1="b6fc2479f71170114e74206bf720d867f72f83c0" format="png" support="">media/mixrbv2/collncp07.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="c1665edc" md5="f1e2dfdbb04f20737a79e2b71b3fb660" sha1="b6fc2479f71170114e74206bf720d867f72f83c0" format="png" support="">media/mixrbv2/collncp07.png</media>
            </medias>
            <dates>
                <date region="us">1994</date>
            </dates>
            <developpeur id="33">BlueSky Software, Inc.</developpeur>
            <editeur id="329">Bluesky Innovations</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2846" principale="0" parentid="685" langue="en">Sports / Football</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>0</topstaff>
            <note>8</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1036" romid="878715" notgame="false">
            <path>collncp08.zip</path>
            <noms>
                <nom region="ss">College Football's National Championship</nom>
                <nom region="us">College Football's National Championship</nom>
            </noms>
            <cloneof>collnc.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Released about the same time as Bill Walsh College Football 95, this American football game was unlicensed and did not feature any big names to it.  It was considered a clone of NFL Football '94 Starring Joe Montana, just an updated version but now with college teams. It features 32 college powerhouses from four major divisions, letting you play exhibition games or letting you compete in a tournament to achieve an #1 ranking, as opposed to competing in a season to obtain it.  It also has the option to play it on Team Player letting you control four players at once.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="be43b9f4" md5="43641d674bf9694e22a339b4f5830fe1" sha1="a8179c77ec910b170839968e138e474f100612b7" format="mp4" support="">media/video/collncp08.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="c1665edc" md5="f1e2dfdbb04f20737a79e2b71b3fb660" sha1="b6fc2479f71170114e74206bf720d867f72f83c0" format="png" support="">media/mixrbv2/collncp08.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="c1665edc" md5="f1e2dfdbb04f20737a79e2b71b3fb660" sha1="b6fc2479f71170114e74206bf720d867f72f83c0" format="png" support="">media/mixrbv2/collncp08.png</media>
            </medias>
            <dates>
                <date region="us">1994</date>
            </dates>
            <developpeur id="33">BlueSky Software, Inc.</developpeur>
            <editeur id="329">Bluesky Innovations</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2846" principale="0" parentid="685" langue="en">Sports / Football</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>0</topstaff>
            <note>8</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1037" romid="133878" notgame="false">
            <path>collnc2.zip</path>
            <noms>
                <nom region="ss">College Football's National Championship 2</nom>
                <nom region="us">College Football's National Championship II</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">This is the follow-up to College Football's National Championship with the exact same game engine as before which is essentially a clone of NFL Football starring Joe Montana.

It still has the standard set of modes such as Exhibition, Tournament and Season and updated rosters for the top schools of the time, reflecting the 1994 season.  There are 32 teams with five added ones to this version (Wisconsin, North Carolina, Colorado State, Oregon and Washington State), however to add these schools five others were taken out that were in the previous game (San Diego State, Pitt, LSU, Arkansas and Houston).  It also keeps track of 19 different stats along with authentic offensive and defensive plays attributed to each team.

It also features a battery backup to keep track of stats and save games along with the ability to let four different players compete utilizing multi-tap.  There are also new sound effects added to this version with the announcer from the previous version removed from this one.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="0554c7ed" md5="d75374c878ff4b7832db0d363e316494" sha1="8227319a78a314f492f318c64abff69ae4975102" format="mp4" support="">media/video/collnc2.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="7ad95c6d" md5="7fbfd64676e7b833a8c52b2e88711c09" sha1="074381a8cec730a88ed8a5017ffe143268068375" format="png" support="">media/mixrbv2/collnc2.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="7ad95c6d" md5="7fbfd64676e7b833a8c52b2e88711c09" sha1="074381a8cec730a88ed8a5017ffe143268068375" format="png" support="">media/mixrbv2/collnc2.png</media>
            </medias>
            <dates>
                <date region="us">1995</date>
            </dates>
            <developpeur id="33">BlueSky Software, Inc.</developpeur>
            <editeur id="329">Bluesky Innovations</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2846" principale="0" parentid="685" langue="en">Sports / Football</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="658" romid="133879" notgame="false">
            <path>collslam.zip</path>
            <noms>
                <nom region="ss">College Slam</nom>
                <nom region="us">College Slam</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Part of the NBA Jam series of basketball games, College Slam allows you to choose from over 40 real college teams and take part in head-to-head games, tournament games, and season-long play. The gameplay is arcade-style two-on-two fast action featuring backboard shattering wild dunks, power-ups and other crazy moves. The game also features fight songs from all the available teams.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="bfb2ad29" md5="0132b80f7b3e85625e62821635308a0d" sha1="680de2bea512847281b7bc12b65c34d162b7ae61" format="mp4" support="">media/video/collslam.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="138564be" md5="7aec6f8b33f69a0ff52371f16f240664" sha1="55b0ef4dde9b8e258dc1d0ef574aff7017a74f46" format="png" support="">media/mixrbv2/collslam.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="138564be" md5="7aec6f8b33f69a0ff52371f16f240664" sha1="55b0ef4dde9b8e258dc1d0ef574aff7017a74f46" format="png" support="">media/mixrbv2/collslam.png</media>
            </medias>
            <dates>
                <date region="us">1996</date>
            </dates>
            <developpeur id="51">Iguana Entertainment</developpeur>
            <editeur id="17097">Acclaim</editeur>
            <genres>
                <genre id="2852" principale="0" parentid="685" langue="en">Sports / Basketball</genre>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="264" notgame="false">
            <path>columns1.zip</path>
            <noms>
                <nom region="ss">Columns</nom>
                <nom region="wor">Columns</nom>
            </noms>
            <regions>
                <region>wor</region>
                <region>us</region>
            </regions>
            <cloneof>columns.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Columns is loosely derived from Tetris, as it involves arranging falling blocks in such a way as to clear them. However, in columns they are groups of 3 same-size but varying color blocks, which must be arranged into sequences of 3 or more, either horizontally, vertically or diagonally. Sequences of 4 or 5 count for double or triple points, and diagonal sequences score the most. The real trick is to set up 'combos' - where one line causes other blocks to drop so as to create other lines.

As well as the normal game mode, there is also a 'flash' mode, in which the aim is simply to remove a particular block from the base of the pre-formed pile of bricks. The difficulty of this can be determined by increasing the number of complete rows which are already in place.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="fec43e2e" md5="2a47b777eb675cd8426f368bfeac05ed" sha1="f3e9206bc734fba94b5e4384ad8e5bf7c4bb61bf" format="mp4" support="">media/video/columns1.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="820b3ad1" md5="16bfcd3b18ea0bab60f9682773176ae8" sha1="a10c8fe340e8a56a705d9a91d539ddf12fb8072f" format="png" support="">media/mixrbv2/columns1.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="0567ba4b" md5="2cf35edc4b281260c16c47c938c8c4d7" sha1="b6844dc8c7aafbff013b87c51148812a43dd2b2c" format="png" support="">media/mixrbv2/columns1.png</media>
            </medias>
            <dates>
                <date region="jp">1990</date>
                <date region="us">1990</date>
                <date region="eu">1991</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="26" principale="1" parentid="0" langue="en">Puzzle-Game</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="264" notgame="false">
            <path>columns.zip</path>
            <noms>
                <nom region="ss">Columns</nom>
                <nom region="wor">Columns</nom>
            </noms>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Columns is loosely derived from Tetris, as it involves arranging falling blocks in such a way as to clear them. However, in columns they are groups of 3 same-size but varying color blocks, which must be arranged into sequences of 3 or more, either horizontally, vertically or diagonally. Sequences of 4 or 5 count for double or triple points, and diagonal sequences score the most. The real trick is to set up 'combos' - where one line causes other blocks to drop so as to create other lines.

As well as the normal game mode, there is also a 'flash' mode, in which the aim is simply to remove a particular block from the base of the pre-formed pile of bricks. The difficulty of this can be determined by increasing the number of complete rows which are already in place.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="fec43e2e" md5="2a47b777eb675cd8426f368bfeac05ed" sha1="f3e9206bc734fba94b5e4384ad8e5bf7c4bb61bf" format="mp4" support="">media/video/columns.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="820b3ad1" md5="16bfcd3b18ea0bab60f9682773176ae8" sha1="a10c8fe340e8a56a705d9a91d539ddf12fb8072f" format="png" support="">media/mixrbv2/columns.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="0567ba4b" md5="2cf35edc4b281260c16c47c938c8c4d7" sha1="b6844dc8c7aafbff013b87c51148812a43dd2b2c" format="png" support="">media/mixrbv2/columns.png</media>
            </medias>
            <dates>
                <date region="jp">1990</date>
                <date region="us">1990</date>
                <date region="eu">1991</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="26" principale="1" parentid="0" langue="en">Puzzle-Game</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="567" romid="133881" notgame="false">
            <path>columns3.zip</path>
            <noms>
                <nom region="ss">Columns 3 - Revenge Of Columns</nom>
                <nom region="fr">Columns III: Revenge of Columns</nom>
                <nom region="us">Columns III</nom>
                <nom region="jp">Columns III : Taiketsu! Columns World</nom>
                <nom region="kr">Columns III : Taiketsu! Columns World</nom>
                <nom region="de">Columns III: Revenge of Columns</nom>
                <nom region="sp">Columns III: Revenge of Columns</nom>
                <nom region="pt">Columns III: Revenge of Columns</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Third game in the Columns series. In this fast-paced puzzle mayhem, your goal is to arrange three or more jewels of the same colour horizontally, vertically or diagonally to remove them from the playing screen. While the jewels are falling, you can change the order of their colours. In the Arcade, Versus, and Time Trial modes, you can test your skills against an opponent, a clock, or a specific task such as removing a particular jewel. New features include a rising bar that can be used to annoy opponents and magical items that have strategic value to alter the outcome mid-game.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="1739e9e0" md5="f619c24d95b8b829b6c7b9da219ceed1" sha1="4e5f2505b3d5412342814db7ae502233209d69e6" format="mp4" support="">media/video/columns3.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="6cd99875" md5="d54678aeaffcd94b974953690bfb859a" sha1="48a56f714bdde18c43ab4d1168ec2b25ee361e1d" format="png" support="">media/mixrbv2/columns3.png</media>
                <media parent="jeu" type="mixrbv2" region="kr" crc="6def6905" md5="23f4737e5209136763c102089b411e3d" sha1="51ff5d74adb69c5954232a5c2359ae1f8efc4139" format="png" support="">media/mixrbv2/columns3.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="4a42d681" md5="57ebc9cacbb1311b44ecc1deed4e3ed2" sha1="4f87f61b749ef5e5b75c91cf71e6a6b33c4bd816" format="png" support="">media/mixrbv2/columns3.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="bd1ffbdc" md5="4689c94bb4ff3ba15e1a7cd2609dec62" sha1="e1d035c31d904eeb97243ee580f2e1d79a0793e3" format="png" support="">media/mixrbv2/columns3.png</media>
            </medias>
            <dates>
                <date region="us">1993</date>
                <date region="jp">1993</date>
            </dates>
            <developpeur id="29399">Tokai Engineering</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="26" principale="1" parentid="0" langue="en">Puzzle-Game</genre>
            </genres>
            <joueurs>1-5</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="567" romid="176924" notgame="false">
            <path>columns3j.zip</path>
            <noms>
                <nom region="ss">Columns 3 - Revenge Of Columns</nom>
                <nom region="fr">Columns III: Revenge of Columns</nom>
                <nom region="us">Columns III</nom>
                <nom region="jp">Columns III : Taiketsu! Columns World</nom>
                <nom region="kr">Columns III : Taiketsu! Columns World</nom>
                <nom region="de">Columns III: Revenge of Columns</nom>
                <nom region="sp">Columns III: Revenge of Columns</nom>
                <nom region="pt">Columns III: Revenge of Columns</nom>
            </noms>
            <regions>
                <region>jp</region>
                <region>kr</region>
            </regions>
            <cloneof>columns3.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Third game in the Columns series. In this fast-paced puzzle mayhem, your goal is to arrange three or more jewels of the same colour horizontally, vertically or diagonally to remove them from the playing screen. While the jewels are falling, you can change the order of their colours. In the Arcade, Versus, and Time Trial modes, you can test your skills against an opponent, a clock, or a specific task such as removing a particular jewel. New features include a rising bar that can be used to annoy opponents and magical items that have strategic value to alter the outcome mid-game.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="1739e9e0" md5="f619c24d95b8b829b6c7b9da219ceed1" sha1="4e5f2505b3d5412342814db7ae502233209d69e6" format="mp4" support="">media/video/columns3j.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="6cd99875" md5="d54678aeaffcd94b974953690bfb859a" sha1="48a56f714bdde18c43ab4d1168ec2b25ee361e1d" format="png" support="">media/mixrbv2/columns3j.png</media>
                <media parent="jeu" type="mixrbv2" region="kr" crc="6def6905" md5="23f4737e5209136763c102089b411e3d" sha1="51ff5d74adb69c5954232a5c2359ae1f8efc4139" format="png" support="">media/mixrbv2/columns3j.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="4a42d681" md5="57ebc9cacbb1311b44ecc1deed4e3ed2" sha1="4f87f61b749ef5e5b75c91cf71e6a6b33c4bd816" format="png" support="">media/mixrbv2/columns3j.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="bd1ffbdc" md5="4689c94bb4ff3ba15e1a7cd2609dec62" sha1="e1d035c31d904eeb97243ee580f2e1d79a0793e3" format="png" support="">media/mixrbv2/columns3j.png</media>
            </medias>
            <dates>
                <date region="us">1993</date>
                <date region="jp">1993</date>
            </dates>
            <developpeur id="29399">Tokai Engineering</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="26" principale="1" parentid="0" langue="en">Puzzle-Game</genre>
            </genres>
            <joueurs>1-5</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="124932" notgame="false">
            <path>combat.zip</path>
            <noms>
                <nom region="ss">Combat Aces</nom>
                <nom region="wor">Combat Aces</nom>
            </noms>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Combat Aces is a prototype cancelled due to the lack of release of the Teleplay Modem .</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="mixrbv2" region="wor" crc="35d343f5" md5="3faa0e96de68c4c5e8c2846ca908e654" sha1="d9eb61c31e2d779eb9248d21bbc84e2becb99730" format="png" support="">media/mixrbv2/combat.png</media>
            </medias>
            <dates>
                <date region="wor"></date>
            </dates>
            <developpeur id="30395">Chuck Peavey</developpeur>
            <genres>
                <genre id="2893" principale="0" parentid="28" langue="en">Race, Driving / Plane</genre>
                <genre id="28" principale="1" parentid="0" langue="en">Race, Driving</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="659" romid="133882" notgame="false">
            <path>combatca.zip</path>
            <noms>
                <nom region="ss">Combat Cars</nom>
                <nom region="us">Combat Cars</nom>
                <nom region="eu">Combat Cars</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Combat Cars is a racing game in which the player not only competes with other cars, trying to outrun them, but also uses all kinds of weapons and gadgets to damage their opponents. In the beginning of the game, the player can choose one of the eight available characters. Each character has his/her own strengths and weaknesses (speed, car handling, etc.), as well as unique weapons. The weapons include a simple gun, glue spots they can leave to trap other cars, homing missile, and others. There are 24 different tracks available in the game. The player must complete them in a linear fashion, and once they run out of time, the game is over.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="e3e5e855" md5="bb7d2bfca4e1ec95375c02a79ca45093" sha1="96068f72317431e97e918babe042d94d6542749f" format="mp4" support="">media/video/combatca.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="bf972746" md5="7f23d3ac24f1bef7a4d17a9f2f23070d" sha1="ed9086d02f442cb6b81ddd6a46cdbe7a64bc26b6" format="png" support="">media/mixrbv2/combatca.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="5a28612e" md5="87577d118725a76784a7967ac6a153be" sha1="1bfeb77e2924a66187dbb08386de5a2f2392dc2d" format="png" support="">media/mixrbv2/combatca.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="ab061905" md5="49130a02334536ea4e9663864239aca1" sha1="b6ffc80b7c049693f8db205a06b32aef353f5355" format="png" support="">media/mixrbv2/combatca.png</media>
            </medias>
            <dates>
                <date region="us">1994</date>
                <date region="eu">1994</date>
            </dates>
            <developpeur id="70">Accolade</developpeur>
            <editeur id="70">Accolade</editeur>
            <genres>
                <genre id="28" principale="1" parentid="0" langue="en">Race, Driving</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>10</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="35" romid="878733" notgame="false">
            <path>comixup03.zip</path>
            <noms>
                <nom region="ss">Comix Zone</nom>
                <nom region="us">Comix Zone</nom>
                <nom region="jp">Comix Zone</nom>
                <nom region="eu">Comix Zone</nom>
                <nom region="wor">Comix Zone</nom>
            </noms>
            <cloneof>comix.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Sketch Turner was a starving comic book artist, living with his pet rat Roadkill... that is until a lightning storm mysteriously brought his cartoon villain, Mortus, to life and imprisoned Sketch within the pages of his own comic book. Now trapped in the world that he himself created, but someone else is now drawing, Sketch must battle through the pages of his own comic book, and past his own creations, to a final battle with Mortus. Perhaps one of his own creations, General Alissa Cyan might be able to help...

Comix Zone is a side-scrolling fighting game with a difference, you're inside of a comic book and you yourself know it. Smash enemies into the sides of frames, rip through the paper to unleash a super move and otherwise wreck havoc throughout the limitations of the graphic novel. Sketch himself can jump, attack and use various items that he finds along the comic book, including his rat friend, Roadkill. Button combinations can be used to unleash powerful techniques.

The game progresses linear through each page of the comic book, however secret paths and alternate routes through the story can be discovered. At the end of each level, Sketch receives a super hero rating for how well he's progressing.</synopsis>
            </synopsis>
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                <date region="eu">1995</date>
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                <nom region="us">Comix Zone</nom>
                <nom region="jp">Comix Zone</nom>
                <nom region="eu">Comix Zone</nom>
                <nom region="wor">Comix Zone</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>comix.zip</cloneof>
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            <synopsis>
                <synopsis langue="en">Sketch Turner was a starving comic book artist, living with his pet rat Roadkill... that is until a lightning storm mysteriously brought his cartoon villain, Mortus, to life and imprisoned Sketch within the pages of his own comic book. Now trapped in the world that he himself created, but someone else is now drawing, Sketch must battle through the pages of his own comic book, and past his own creations, to a final battle with Mortus. Perhaps one of his own creations, General Alissa Cyan might be able to help...

Comix Zone is a side-scrolling fighting game with a difference, you're inside of a comic book and you yourself know it. Smash enemies into the sides of frames, rip through the paper to unleash a super move and otherwise wreck havoc throughout the limitations of the graphic novel. Sketch himself can jump, attack and use various items that he finds along the comic book, including his rat friend, Roadkill. Button combinations can be used to unleash powerful techniques.

The game progresses linear through each page of the comic book, however secret paths and alternate routes through the story can be discovered. At the end of each level, Sketch receives a super hero rating for how well he's progressing.</synopsis>
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                <nom region="eu">Comix Zone</nom>
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Comix Zone is a side-scrolling fighting game with a difference, you're inside of a comic book and you yourself know it. Smash enemies into the sides of frames, rip through the paper to unleash a super move and otherwise wreck havoc throughout the limitations of the graphic novel. Sketch himself can jump, attack and use various items that he finds along the comic book, including his rat friend, Roadkill. Button combinations can be used to unleash powerful techniques.

The game progresses linear through each page of the comic book, however secret paths and alternate routes through the story can be discovered. At the end of each level, Sketch receives a super hero rating for how well he's progressing.</synopsis>
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Comix Zone is a side-scrolling fighting game with a difference, you're inside of a comic book and you yourself know it. Smash enemies into the sides of frames, rip through the paper to unleash a super move and otherwise wreck havoc throughout the limitations of the graphic novel. Sketch himself can jump, attack and use various items that he finds along the comic book, including his rat friend, Roadkill. Button combinations can be used to unleash powerful techniques.

The game progresses linear through each page of the comic book, however secret paths and alternate routes through the story can be discovered. At the end of each level, Sketch receives a super hero rating for how well he's progressing.</synopsis>
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Comix Zone is a side-scrolling fighting game with a difference, you're inside of a comic book and you yourself know it. Smash enemies into the sides of frames, rip through the paper to unleash a super move and otherwise wreck havoc throughout the limitations of the graphic novel. Sketch himself can jump, attack and use various items that he finds along the comic book, including his rat friend, Roadkill. Button combinations can be used to unleash powerful techniques.

The game progresses linear through each page of the comic book, however secret paths and alternate routes through the story can be discovered. At the end of each level, Sketch receives a super hero rating for how well he's progressing.</synopsis>
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Comix Zone is a side-scrolling fighting game with a difference, you're inside of a comic book and you yourself know it. Smash enemies into the sides of frames, rip through the paper to unleash a super move and otherwise wreck havoc throughout the limitations of the graphic novel. Sketch himself can jump, attack and use various items that he finds along the comic book, including his rat friend, Roadkill. Button combinations can be used to unleash powerful techniques.

The game progresses linear through each page of the comic book, however secret paths and alternate routes through the story can be discovered. At the end of each level, Sketch receives a super hero rating for how well he's progressing.</synopsis>
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            </noms>
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Comix Zone is a side-scrolling fighting game with a difference, you're inside of a comic book and you yourself know it. Smash enemies into the sides of frames, rip through the paper to unleash a super move and otherwise wreck havoc throughout the limitations of the graphic novel. Sketch himself can jump, attack and use various items that he finds along the comic book, including his rat friend, Roadkill. Button combinations can be used to unleash powerful techniques.

The game progresses linear through each page of the comic book, however secret paths and alternate routes through the story can be discovered. At the end of each level, Sketch receives a super hero rating for how well he's progressing.</synopsis>
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Comix Zone is a side-scrolling fighting game with a difference, you're inside of a comic book and you yourself know it. Smash enemies into the sides of frames, rip through the paper to unleash a super move and otherwise wreck havoc throughout the limitations of the graphic novel. Sketch himself can jump, attack and use various items that he finds along the comic book, including his rat friend, Roadkill. Button combinations can be used to unleash powerful techniques.

The game progresses linear through each page of the comic book, however secret paths and alternate routes through the story can be discovered. At the end of each level, Sketch receives a super hero rating for how well he's progressing.</synopsis>
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Comix Zone is a side-scrolling fighting game with a difference, you're inside of a comic book and you yourself know it. Smash enemies into the sides of frames, rip through the paper to unleash a super move and otherwise wreck havoc throughout the limitations of the graphic novel. Sketch himself can jump, attack and use various items that he finds along the comic book, including his rat friend, Roadkill. Button combinations can be used to unleash powerful techniques.

The game progresses linear through each page of the comic book, however secret paths and alternate routes through the story can be discovered. At the end of each level, Sketch receives a super hero rating for how well he's progressing.</synopsis>
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Comix Zone is a side-scrolling fighting game with a difference, you're inside of a comic book and you yourself know it. Smash enemies into the sides of frames, rip through the paper to unleash a super move and otherwise wreck havoc throughout the limitations of the graphic novel. Sketch himself can jump, attack and use various items that he finds along the comic book, including his rat friend, Roadkill. Button combinations can be used to unleash powerful techniques.

The game progresses linear through each page of the comic book, however secret paths and alternate routes through the story can be discovered. At the end of each level, Sketch receives a super hero rating for how well he's progressing.</synopsis>
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Comix Zone is a side-scrolling fighting game with a difference, you're inside of a comic book and you yourself know it. Smash enemies into the sides of frames, rip through the paper to unleash a super move and otherwise wreck havoc throughout the limitations of the graphic novel. Sketch himself can jump, attack and use various items that he finds along the comic book, including his rat friend, Roadkill. Button combinations can be used to unleash powerful techniques.

The game progresses linear through each page of the comic book, however secret paths and alternate routes through the story can be discovered. At the end of each level, Sketch receives a super hero rating for how well he's progressing.</synopsis>
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Comix Zone is a side-scrolling fighting game with a difference, you're inside of a comic book and you yourself know it. Smash enemies into the sides of frames, rip through the paper to unleash a super move and otherwise wreck havoc throughout the limitations of the graphic novel. Sketch himself can jump, attack and use various items that he finds along the comic book, including his rat friend, Roadkill. Button combinations can be used to unleash powerful techniques.

The game progresses linear through each page of the comic book, however secret paths and alternate routes through the story can be discovered. At the end of each level, Sketch receives a super hero rating for how well he's progressing.</synopsis>
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Comix Zone is a side-scrolling fighting game with a difference, you're inside of a comic book and you yourself know it. Smash enemies into the sides of frames, rip through the paper to unleash a super move and otherwise wreck havoc throughout the limitations of the graphic novel. Sketch himself can jump, attack and use various items that he finds along the comic book, including his rat friend, Roadkill. Button combinations can be used to unleash powerful techniques.

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Comix Zone is a side-scrolling fighting game with a difference, you're inside of a comic book and you yourself know it. Smash enemies into the sides of frames, rip through the paper to unleash a super move and otherwise wreck havoc throughout the limitations of the graphic novel. Sketch himself can jump, attack and use various items that he finds along the comic book, including his rat friend, Roadkill. Button combinations can be used to unleash powerful techniques.

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                <media parent="jeu" type="mixrbv2" region="us" crc="31de1f90" md5="17614784504493fc314daff8eb5852fc" sha1="92da37c11ba7954ac5f7c05e65e1d448b22a6f73" format="png" support="">media/mixrbv2/comix.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="6d591fac" md5="252bed5f340907c24a8a9743cc81650d" sha1="0695a5253ea8b1836f057a5a5b1f00bbdcad0c8f" format="png" support="">media/mixrbv2/comix.png</media>
            </medias>
            <dates>
                <date region="us">1995</date>
                <date region="jp">1995</date>
                <date region="eu">1995</date>
                <date region="wor">1995</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="1" principale="1" parentid="0" langue="en">Beat'em Up</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="35" romid="176926" notgame="false">
            <path>comixj.zip</path>
            <noms>
                <nom region="ss">Comix Zone</nom>
                <nom region="us">Comix Zone</nom>
                <nom region="jp">Comix Zone</nom>
                <nom region="eu">Comix Zone</nom>
                <nom region="wor">Comix Zone</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>comix.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Sketch Turner was a starving comic book artist, living with his pet rat Roadkill... that is until a lightning storm mysteriously brought his cartoon villain, Mortus, to life and imprisoned Sketch within the pages of his own comic book. Now trapped in the world that he himself created, but someone else is now drawing, Sketch must battle through the pages of his own comic book, and past his own creations, to a final battle with Mortus. Perhaps one of his own creations, General Alissa Cyan might be able to help...

Comix Zone is a side-scrolling fighting game with a difference, you're inside of a comic book and you yourself know it. Smash enemies into the sides of frames, rip through the paper to unleash a super move and otherwise wreck havoc throughout the limitations of the graphic novel. Sketch himself can jump, attack and use various items that he finds along the comic book, including his rat friend, Roadkill. Button combinations can be used to unleash powerful techniques.

The game progresses linear through each page of the comic book, however secret paths and alternate routes through the story can be discovered. At the end of each level, Sketch receives a super hero rating for how well he's progressing.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="4d010b94" md5="87754bc9b459190509fb043bbb21d8fa" sha1="6bfafd70a481de64f6c4620fe03e1c1e4b33fcad" format="mp4" support="">media/video/comixj.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="6d591fac" md5="252bed5f340907c24a8a9743cc81650d" sha1="0695a5253ea8b1836f057a5a5b1f00bbdcad0c8f" format="png" support="">media/mixrbv2/comixj.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="136ab0c7" md5="2e7767077dd70a503891fc7bd4348993" sha1="fad5356dc8a1a91f8771aacf1b25bf6fd14d70bf" format="png" support="">media/mixrbv2/comixj.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="31de1f90" md5="17614784504493fc314daff8eb5852fc" sha1="92da37c11ba7954ac5f7c05e65e1d448b22a6f73" format="png" support="">media/mixrbv2/comixj.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="6d591fac" md5="252bed5f340907c24a8a9743cc81650d" sha1="0695a5253ea8b1836f057a5a5b1f00bbdcad0c8f" format="png" support="">media/mixrbv2/comixj.png</media>
            </medias>
            <dates>
                <date region="us">1995</date>
                <date region="jp">1995</date>
                <date region="eu">1995</date>
                <date region="wor">1995</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="1" principale="1" parentid="0" langue="en">Beat'em Up</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="35" romid="878730" notgame="false">
            <path>comixkp.zip</path>
            <noms>
                <nom region="ss">Comix Zone</nom>
                <nom region="us">Comix Zone</nom>
                <nom region="jp">Comix Zone</nom>
                <nom region="eu">Comix Zone</nom>
                <nom region="wor">Comix Zone</nom>
            </noms>
            <cloneof>comix.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Sketch Turner was a starving comic book artist, living with his pet rat Roadkill... that is until a lightning storm mysteriously brought his cartoon villain, Mortus, to life and imprisoned Sketch within the pages of his own comic book. Now trapped in the world that he himself created, but someone else is now drawing, Sketch must battle through the pages of his own comic book, and past his own creations, to a final battle with Mortus. Perhaps one of his own creations, General Alissa Cyan might be able to help...

Comix Zone is a side-scrolling fighting game with a difference, you're inside of a comic book and you yourself know it. Smash enemies into the sides of frames, rip through the paper to unleash a super move and otherwise wreck havoc throughout the limitations of the graphic novel. Sketch himself can jump, attack and use various items that he finds along the comic book, including his rat friend, Roadkill. Button combinations can be used to unleash powerful techniques.

The game progresses linear through each page of the comic book, however secret paths and alternate routes through the story can be discovered. At the end of each level, Sketch receives a super hero rating for how well he's progressing.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="4d010b94" md5="87754bc9b459190509fb043bbb21d8fa" sha1="6bfafd70a481de64f6c4620fe03e1c1e4b33fcad" format="mp4" support="">media/video/comixkp.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="6d591fac" md5="252bed5f340907c24a8a9743cc81650d" sha1="0695a5253ea8b1836f057a5a5b1f00bbdcad0c8f" format="png" support="">media/mixrbv2/comixkp.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="136ab0c7" md5="2e7767077dd70a503891fc7bd4348993" sha1="fad5356dc8a1a91f8771aacf1b25bf6fd14d70bf" format="png" support="">media/mixrbv2/comixkp.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="31de1f90" md5="17614784504493fc314daff8eb5852fc" sha1="92da37c11ba7954ac5f7c05e65e1d448b22a6f73" format="png" support="">media/mixrbv2/comixkp.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="6d591fac" md5="252bed5f340907c24a8a9743cc81650d" sha1="0695a5253ea8b1836f057a5a5b1f00bbdcad0c8f" format="png" support="">media/mixrbv2/comixkp.png</media>
            </medias>
            <dates>
                <date region="us">1995</date>
                <date region="jp">1995</date>
                <date region="eu">1995</date>
                <date region="wor">1995</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="1" principale="1" parentid="0" langue="en">Beat'em Up</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="35" romid="878731" notgame="false">
            <path>comixp.zip</path>
            <noms>
                <nom region="ss">Comix Zone</nom>
                <nom region="us">Comix Zone</nom>
                <nom region="jp">Comix Zone</nom>
                <nom region="eu">Comix Zone</nom>
                <nom region="wor">Comix Zone</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>comix.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Sketch Turner was a starving comic book artist, living with his pet rat Roadkill... that is until a lightning storm mysteriously brought his cartoon villain, Mortus, to life and imprisoned Sketch within the pages of his own comic book. Now trapped in the world that he himself created, but someone else is now drawing, Sketch must battle through the pages of his own comic book, and past his own creations, to a final battle with Mortus. Perhaps one of his own creations, General Alissa Cyan might be able to help...

Comix Zone is a side-scrolling fighting game with a difference, you're inside of a comic book and you yourself know it. Smash enemies into the sides of frames, rip through the paper to unleash a super move and otherwise wreck havoc throughout the limitations of the graphic novel. Sketch himself can jump, attack and use various items that he finds along the comic book, including his rat friend, Roadkill. Button combinations can be used to unleash powerful techniques.

The game progresses linear through each page of the comic book, however secret paths and alternate routes through the story can be discovered. At the end of each level, Sketch receives a super hero rating for how well he's progressing.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="4d010b94" md5="87754bc9b459190509fb043bbb21d8fa" sha1="6bfafd70a481de64f6c4620fe03e1c1e4b33fcad" format="mp4" support="">media/video/comixp.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="6d591fac" md5="252bed5f340907c24a8a9743cc81650d" sha1="0695a5253ea8b1836f057a5a5b1f00bbdcad0c8f" format="png" support="">media/mixrbv2/comixp.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="136ab0c7" md5="2e7767077dd70a503891fc7bd4348993" sha1="fad5356dc8a1a91f8771aacf1b25bf6fd14d70bf" format="png" support="">media/mixrbv2/comixp.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="31de1f90" md5="17614784504493fc314daff8eb5852fc" sha1="92da37c11ba7954ac5f7c05e65e1d448b22a6f73" format="png" support="">media/mixrbv2/comixp.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="6d591fac" md5="252bed5f340907c24a8a9743cc81650d" sha1="0695a5253ea8b1836f057a5a5b1f00bbdcad0c8f" format="png" support="">media/mixrbv2/comixp.png</media>
            </medias>
            <dates>
                <date region="us">1995</date>
                <date region="jp">1995</date>
                <date region="eu">1995</date>
                <date region="wor">1995</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="1" principale="1" parentid="0" langue="en">Beat'em Up</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="124934" romid="473275" notgame="false">
            <path>commconq.zip</path>
            <noms>
                <nom region="ss">Command And Conquer</nom>
                <nom region="wor">Command And Conquer</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The Command &amp; Conquer (Beta) originally was Tommy Xie's project on backporting the original DOS version of Command &amp; Conquer by Westwood to the Sega Genesis, but only an early beta is available to the public. Many people confuse this as an official port due to the fact the original Westwood copyright remains, although the ROM header of clearly says that it was developed using TomSoft MegaDrive SDK. The only buildings and units are from Nod.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="mixrbv2" region="wor" crc="e2227395" md5="f824a8e86cba82c4f2b68d52d95ce4d4" sha1="cc7ee4b32f24ed1984b5374ca1f5d63a30b8938e" format="png" support="">media/mixrbv2/commconq.png</media>
            </medias>
            <dates>
                <date region="wor"></date>
            </dates>
            <genres>
                <genre id="" principale="" parentid="" langue="en"></genre>
            </genres>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="108948" romid="346821" notgame="false">
            <path>commands.zip</path>
            <noms>
                <nom region="ss">Commandos - Behind Enemy Lines</nom>
                <nom region="wor">Commandos - Behind Enemy Lines</nom>
            </noms>
            <regions>
                <region>ru</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Commandos: Behind Enemy Lines (CBEL) was released on July 1, 1998. It was published by Eidos Interactive, and developed by Pyro Studios. It features 20 missions. The view is isometric with tactical gameplay. A Sega Mega Drive/Genesis version of Commandos: Behind Enemy Lines, with the first 5 missions, was also made by Russian homebrew programmers, but lacked sound and certain other features of the PC version.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="1a93dd5e" md5="78205a5d34ade955ca864471878d1bc8" sha1="6e78920d964ab8809c3d9ac31bdf1c0e2cbf4798" format="mp4" support="">media/video/commands.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="d95a57fc" md5="98a8cb75786bafcd5507cf21ea754513" sha1="f6b76f265a8081f1b4e7dc03399c4cead173516f" format="png" support="">media/mixrbv2/commands.png</media>
            </medias>
            <dates>
                <date region="wor"></date>
            </dates>
            <genres>
                <genre id="" principale="" parentid="" langue="en"></genre>
            </genres>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1038" romid="176929" notgame="false">
            <path>congo.zip</path>
            <noms>
                <nom region="ss">Congo</nom>
                <nom region="wor">Congo</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The game was canceled due to development problems, a prototype is still available.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="bb4f951e" md5="1a00ff65861ea9e9a680a53378458aaa" sha1="bb86aad4177e45c5bcbd8d236944d7a239f40953" format="mp4" support="">media/video/congo.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="74ec930b" md5="0cb3b639c51de81dab9f980f63dff39d" sha1="8d6c06c91008474fa18a079c23927706334c9234" format="png" support="">media/mixrbv2/congo.png</media>
            </medias>
            <dates>
                <date region="us">1994</date>
            </dates>
            <developpeur id="330">Visual Concepts Entertainment, Inc.</developpeur>
            <editeur id="38">Visual Concepts</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1215" romid="830432" notgame="false">
            <path>tunshi.zip</path>
            <noms>
                <nom region="ss">Tun Shi Tian Di 3</nom>
                <nom region="us">Tun Shi Tian Di III</nom>
                <nom region="cn">Tun Shi Tian Di III</nom>
                <nom region="wor">Conquering the World III</nom>
            </noms>
            <regions>
                <region>cn</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The game's story is based on "Romance of the Three Kingdoms" and "Tenchi o Kurau series (But unrelated of story)". The game evidently is based on the same engine as that of Ya-se Chuan Shuo and Barver Battle Saga: Tai Kong Zhan Shi, with the exceptions of a different battle view.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="4dfa091c" md5="2837f3abc11001b1edcdbaaeb9ec7848" sha1="7981cb0458da01f38eae52de499ab38270766393" format="mp4" support="">media/video/tunshi.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="fefd5d78" md5="19760bcd475083d497579c6883d7c0d2" sha1="54fe28b7bb9ba49b4e61eecb4e840551cf51d3c1" format="png" support="">media/mixrbv2/tunshi.png</media>
            </medias>
            <dates>
                <date region="jp">2003</date>
            </dates>
            <developpeur id="434">SKOB</developpeur>
            <editeur id="434">SKOB</editeur>
            <genres>
                <genre id="8" principale="1" parentid="0" langue="en">Role playing games</genre>
            </genres>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1215" romid="830432" notgame="false">
            <path>tunshi1.zip</path>
            <noms>
                <nom region="ss">Tun Shi Tian Di 3</nom>
                <nom region="us">Tun Shi Tian Di III</nom>
                <nom region="cn">Tun Shi Tian Di III</nom>
                <nom region="wor">Conquering the World III</nom>
            </noms>
            <regions>
                <region>cn</region>
            </regions>
            <cloneof>tunshi.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The game's story is based on "Romance of the Three Kingdoms" and "Tenchi o Kurau series (But unrelated of story)". The game evidently is based on the same engine as that of Ya-se Chuan Shuo and Barver Battle Saga: Tai Kong Zhan Shi, with the exceptions of a different battle view.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="4dfa091c" md5="2837f3abc11001b1edcdbaaeb9ec7848" sha1="7981cb0458da01f38eae52de499ab38270766393" format="mp4" support="">media/video/tunshi1.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="fefd5d78" md5="19760bcd475083d497579c6883d7c0d2" sha1="54fe28b7bb9ba49b4e61eecb4e840551cf51d3c1" format="png" support="">media/mixrbv2/tunshi1.png</media>
            </medias>
            <dates>
                <date region="jp">2003</date>
            </dates>
            <developpeur id="434">SKOB</developpeur>
            <editeur id="434">SKOB</editeur>
            <genres>
                <genre id="8" principale="1" parentid="0" langue="en">Role playing games</genre>
            </genres>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="104" notgame="false">
            <path>coolspot.zip</path>
            <noms>
                <nom region="ss">Cool Spot</nom>
                <nom region="us">Cool Spot</nom>
                <nom region="jp">Cool Spot</nom>
                <nom region="eu">Cool Spot</nom>
                <nom region="kr">Cool Spot</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Cool Spot is a solid, colorful platform game featuring the 7-up mascot in the hero position. The game objective is fairly simple; you have to collect enough number of bonuses throughout each level in order to find the trapped Spots.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="9d8bd091" md5="eb8ccc2ab131193b00d2424268a83545" sha1="5272ce39cd7b36e23cdc3864214d2449d775b42f" format="mp4" support="">media/video/coolspot.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="73c9cf7a" md5="26f3eb7945dd376d5225d710f8b1b933" sha1="edc8d581aef3d9157aa8982f48085ddf166e8825" format="png" support="">media/mixrbv2/coolspot.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="0b55fec4" md5="b2b02e45676f7e1481e8e1be0f857cf3" sha1="20dafeac352bb4c7e0df61b019ba6dedd8ebcb51" format="png" support="">media/mixrbv2/coolspot.png</media>
                <media parent="jeu" type="mixrbv2" region="kr" crc="6f0c0685" md5="4062dff97eabea28febbebd11355a7fd" sha1="88054aa68e82d29ba50e99f577e5fa99def03a9c" format="png" support="">media/mixrbv2/coolspot.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="a83e6840" md5="1bb66989f6f76551d7a4accbe28df253" sha1="d836e968f172cf83570225816ef2c8884cc02a8e" format="png" support="">media/mixrbv2/coolspot.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="73c9cf7a" md5="26f3eb7945dd376d5225d710f8b1b933" sha1="edc8d581aef3d9157aa8982f48085ddf166e8825" format="png" support="">media/mixrbv2/coolspot.png</media>
            </medias>
            <dates>
                <date region="us">1994</date>
                <date region="jp">1994</date>
                <date region="eu">1994</date>
            </dates>
            <developpeur id="6">Virgin</developpeur>
            <editeur id="6">Virgin</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="104" romid="133885" notgame="false">
            <path>coolspotu.zip</path>
            <noms>
                <nom region="ss">Cool Spot</nom>
                <nom region="us">Cool Spot</nom>
                <nom region="jp">Cool Spot</nom>
                <nom region="eu">Cool Spot</nom>
                <nom region="kr">Cool Spot</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>coolspot.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Cool Spot is a solid, colorful platform game featuring the 7-up mascot in the hero position. The game objective is fairly simple; you have to collect enough number of bonuses throughout each level in order to find the trapped Spots.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="9d8bd091" md5="eb8ccc2ab131193b00d2424268a83545" sha1="5272ce39cd7b36e23cdc3864214d2449d775b42f" format="mp4" support="">media/video/coolspotu.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="73c9cf7a" md5="26f3eb7945dd376d5225d710f8b1b933" sha1="edc8d581aef3d9157aa8982f48085ddf166e8825" format="png" support="">media/mixrbv2/coolspotu.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="0b55fec4" md5="b2b02e45676f7e1481e8e1be0f857cf3" sha1="20dafeac352bb4c7e0df61b019ba6dedd8ebcb51" format="png" support="">media/mixrbv2/coolspotu.png</media>
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                <media parent="jeu" type="mixrbv2" region="us" crc="a83e6840" md5="1bb66989f6f76551d7a4accbe28df253" sha1="d836e968f172cf83570225816ef2c8884cc02a8e" format="png" support="">media/mixrbv2/coolspotu.png</media>
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            </medias>
            <dates>
                <date region="us">1994</date>
                <date region="jp">1994</date>
                <date region="eu">1994</date>
            </dates>
            <developpeur id="6">Virgin</developpeur>
            <editeur id="6">Virgin</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="104" romid="176932" notgame="false">
            <path>coolspotup.zip</path>
            <noms>
                <nom region="ss">Cool Spot</nom>
                <nom region="us">Cool Spot</nom>
                <nom region="jp">Cool Spot</nom>
                <nom region="eu">Cool Spot</nom>
                <nom region="kr">Cool Spot</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>coolspot.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Cool Spot is a solid, colorful platform game featuring the 7-up mascot in the hero position. The game objective is fairly simple; you have to collect enough number of bonuses throughout each level in order to find the trapped Spots.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="9d8bd091" md5="eb8ccc2ab131193b00d2424268a83545" sha1="5272ce39cd7b36e23cdc3864214d2449d775b42f" format="mp4" support="">media/video/coolspotup.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="73c9cf7a" md5="26f3eb7945dd376d5225d710f8b1b933" sha1="edc8d581aef3d9157aa8982f48085ddf166e8825" format="png" support="">media/mixrbv2/coolspotup.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="0b55fec4" md5="b2b02e45676f7e1481e8e1be0f857cf3" sha1="20dafeac352bb4c7e0df61b019ba6dedd8ebcb51" format="png" support="">media/mixrbv2/coolspotup.png</media>
                <media parent="jeu" type="mixrbv2" region="kr" crc="6f0c0685" md5="4062dff97eabea28febbebd11355a7fd" sha1="88054aa68e82d29ba50e99f577e5fa99def03a9c" format="png" support="">media/mixrbv2/coolspotup.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="a83e6840" md5="1bb66989f6f76551d7a4accbe28df253" sha1="d836e968f172cf83570225816ef2c8884cc02a8e" format="png" support="">media/mixrbv2/coolspotup.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="73c9cf7a" md5="26f3eb7945dd376d5225d710f8b1b933" sha1="edc8d581aef3d9157aa8982f48085ddf166e8825" format="png" support="">media/mixrbv2/coolspotup.png</media>
            </medias>
            <dates>
                <date region="us">1994</date>
                <date region="jp">1994</date>
                <date region="eu">1994</date>
            </dates>
            <developpeur id="6">Virgin</developpeur>
            <editeur id="6">Virgin</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="104" romid="176933" notgame="false">
            <path>coolspotj.zip</path>
            <noms>
                <nom region="ss">Cool Spot</nom>
                <nom region="us">Cool Spot</nom>
                <nom region="jp">Cool Spot</nom>
                <nom region="eu">Cool Spot</nom>
                <nom region="kr">Cool Spot</nom>
            </noms>
            <regions>
                <region>jp</region>
                <region>kr</region>
            </regions>
            <cloneof>coolspot.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Cool Spot is a solid, colorful platform game featuring the 7-up mascot in the hero position. The game objective is fairly simple; you have to collect enough number of bonuses throughout each level in order to find the trapped Spots.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="9d8bd091" md5="eb8ccc2ab131193b00d2424268a83545" sha1="5272ce39cd7b36e23cdc3864214d2449d775b42f" format="mp4" support="">media/video/coolspotj.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="73c9cf7a" md5="26f3eb7945dd376d5225d710f8b1b933" sha1="edc8d581aef3d9157aa8982f48085ddf166e8825" format="png" support="">media/mixrbv2/coolspotj.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="0b55fec4" md5="b2b02e45676f7e1481e8e1be0f857cf3" sha1="20dafeac352bb4c7e0df61b019ba6dedd8ebcb51" format="png" support="">media/mixrbv2/coolspotj.png</media>
                <media parent="jeu" type="mixrbv2" region="kr" crc="6f0c0685" md5="4062dff97eabea28febbebd11355a7fd" sha1="88054aa68e82d29ba50e99f577e5fa99def03a9c" format="png" support="">media/mixrbv2/coolspotj.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="a83e6840" md5="1bb66989f6f76551d7a4accbe28df253" sha1="d836e968f172cf83570225816ef2c8884cc02a8e" format="png" support="">media/mixrbv2/coolspotj.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="73c9cf7a" md5="26f3eb7945dd376d5225d710f8b1b933" sha1="edc8d581aef3d9157aa8982f48085ddf166e8825" format="png" support="">media/mixrbv2/coolspotj.png</media>
            </medias>
            <dates>
                <date region="us">1994</date>
                <date region="jp">1994</date>
                <date region="eu">1994</date>
            </dates>
            <developpeur id="6">Virgin</developpeur>
            <editeur id="6">Virgin</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="548" romid="133886" notgame="false">
            <path>cosmic.zip</path>
            <noms>
                <nom region="ss">Cosmic Spacehead</nom>
                <nom region="us">Cosmic Spacehead</nom>
                <nom region="eu">Cosmic Spacehead</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Linus had crash landed on a distant planet called Earth, and made his way back home again. Trouble is, no one believes his tale of the planet he discovered! Your job is to help Linus make his way back to planet Earth so he can take some pictures to convince his friends. Gameplay consists of two parts, an adventure and arcade action. In adventure mode you can explore lands, find objects, and talk to people. Sentences can be constructed by using the pointer to select actions or objects on the screen (This is similar to the interface LucasArts used in games such as Maniac Mansion.) To reach many new locations involves the action mode, where you will need to cross treacherous landscapes and evade dangerous creatures. This portion resembles a side scrolling platform game. Once you've cleared an action sequence, you will not need to do so again if you decide to revisit a location. Whenever you wish you can receive a password allowing you to continue the game later from the same point.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="844e7819" md5="b4d1effbecff22d172f23a39ff7b6424" sha1="986b5627ff0f29bd1b8dc7940996e11e8d6e8c44" format="mp4" support="">media/video/cosmic.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="1d61408b" md5="839113b4f656e9689f5a42e4e8232bcd" sha1="de52e40b990a179fbe30af8c838cb7cc0f1b7f42" format="png" support="">media/mixrbv2/cosmic.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="e9de54e3" md5="7e3377d102efd48d5e49f31dba8b8968" sha1="2396db391afd8572ed47582674d67fab90298afa" format="png" support="">media/mixrbv2/cosmic.png</media>
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            </medias>
            <dates>
                <date region="us">1993</date>
                <date region="eu">1993</date>
            </dates>
            <developpeur id="87">Codemasters</developpeur>
            <editeur id="87">Codemasters</editeur>
            <genres>
                <genre id="13" principale="1" parentid="0" langue="en">Adventure</genre>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="124939" romid="867787" notgame="false">
            <path>cstrike.zip</path>
            <noms>
                <nom region="ss">Counter-strike 2d</nom>
                <nom region="wor">Counter-strike 2d</nom>
            </noms>
            <cloneof>lethalen.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">CS 2D is a shooter (shooter) with a view from above. In principle, the 3D version differs only in the form of the camera. Also in the version of Counter-Strike 2D for PC there is a variety of weapons and even one that is not in the original Counter-Strike . The game is ideal for being transferred (ported) to Sega Mega Drive . Strictly speaking, this was done.
Now about Counter-Strike 2D SMD . Unfortunately, the game is not quite complete. There is no music and no sounds. The game process is almost completely completed. There are no hostages and a bomb.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="mixrbv2" region="wor" crc="3433e469" md5="899f944b1439ad3a49f54879748204ac" sha1="3f4ba2fcd7b3b315c945d1b9fa681b79878e9559" format="png" support="">media/mixrbv2/cstrike.png</media>
            </medias>
            <dates>
                <date region="wor"></date>
            </dates>
            <genres>
                <genre id="" principale="" parentid="" langue="en"></genre>
            </genres>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="257" notgame="false">
            <path>crkdown.zip</path>
            <noms>
                <nom region="ss">Crack Down</nom>
                <nom region="us">Crack Down</nom>
                <nom region="jp">Crack Down</nom>
                <nom region="eu">Crack Down</nom>
            </noms>
            <regions>
                <region>jp</region>
                <region>eu</region>
            </regions>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Crack Down is a time-limited action game. The two heroes, Ben and Andy, have to get through the levels as quickly as possible placing bombs on X marks scattered around the levels. Although the levels are heavily defended, the player has an array of weaponry including a cannon, machine gun, and superbombs. 

The game may be played as either a one or two-player game.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="2c384872" md5="5e47c5f853df4abc550afa6b529950dc" sha1="b9683aa61738290741c041be20b40b7d7c21bfa7" format="mp4" support="">media/video/crkdown.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="49388189" md5="74bbb5643d0562d3a6e189ef6ff8e5e6" sha1="73360db4db2e8381b3285c55c4005f29ff374492" format="png" support="">media/mixrbv2/crkdown.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="9079e69d" md5="a6936949f5435977abdb67480957f5ca" sha1="04e5361ae29276d73933a89c84892b65b4e44177" format="png" support="">media/mixrbv2/crkdown.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="f811fb48" md5="626eaf0628ae07fdb2f1c4af935d9779" sha1="bf9aa35ddde4ee3d57ec59ed067e5f0d44815ba1" format="png" support="">media/mixrbv2/crkdown.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="49388189" md5="74bbb5643d0562d3a6e189ef6ff8e5e6" sha1="73360db4db2e8381b3285c55c4005f29ff374492" format="png" support="">media/mixrbv2/crkdown.png</media>
            </medias>
            <dates>
                <date region="fr">1991</date>
                <date region="eu">1991</date>
                <date region="us">1991</date>
                <date region="jp">1990</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="257" notgame="false">
            <path>crkdown1.zip</path>
            <noms>
                <nom region="ss">Crack Down</nom>
                <nom region="us">Crack Down</nom>
                <nom region="jp">Crack Down</nom>
                <nom region="eu">Crack Down</nom>
            </noms>
            <regions>
                <region>jp</region>
                <region>eu</region>
            </regions>
            <cloneof>crkdown.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Crack Down is a time-limited action game. The two heroes, Ben and Andy, have to get through the levels as quickly as possible placing bombs on X marks scattered around the levels. Although the levels are heavily defended, the player has an array of weaponry including a cannon, machine gun, and superbombs. 

The game may be played as either a one or two-player game.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="2c384872" md5="5e47c5f853df4abc550afa6b529950dc" sha1="b9683aa61738290741c041be20b40b7d7c21bfa7" format="mp4" support="">media/video/crkdown1.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="49388189" md5="74bbb5643d0562d3a6e189ef6ff8e5e6" sha1="73360db4db2e8381b3285c55c4005f29ff374492" format="png" support="">media/mixrbv2/crkdown1.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="9079e69d" md5="a6936949f5435977abdb67480957f5ca" sha1="04e5361ae29276d73933a89c84892b65b4e44177" format="png" support="">media/mixrbv2/crkdown1.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="f811fb48" md5="626eaf0628ae07fdb2f1c4af935d9779" sha1="bf9aa35ddde4ee3d57ec59ed067e5f0d44815ba1" format="png" support="">media/mixrbv2/crkdown1.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="49388189" md5="74bbb5643d0562d3a6e189ef6ff8e5e6" sha1="73360db4db2e8381b3285c55c4005f29ff374492" format="png" support="">media/mixrbv2/crkdown1.png</media>
            </medias>
            <dates>
                <date region="fr">1991</date>
                <date region="eu">1991</date>
                <date region="us">1991</date>
                <date region="jp">1990</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="257" notgame="false">
            <path>mgs.zip</path>
            <noms>
                <nom region="ss">Crack Down</nom>
                <nom region="us">Crack Down</nom>
                <nom region="jp">Crack Down</nom>
                <nom region="eu">Crack Down</nom>
            </noms>
            <cloneof>crkdown.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Crack Down is a time-limited action game. The two heroes, Ben and Andy, have to get through the levels as quickly as possible placing bombs on X marks scattered around the levels. Although the levels are heavily defended, the player has an array of weaponry including a cannon, machine gun, and superbombs. 

The game may be played as either a one or two-player game.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="2c384872" md5="5e47c5f853df4abc550afa6b529950dc" sha1="b9683aa61738290741c041be20b40b7d7c21bfa7" format="mp4" support="">media/video/mgs.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="49388189" md5="74bbb5643d0562d3a6e189ef6ff8e5e6" sha1="73360db4db2e8381b3285c55c4005f29ff374492" format="png" support="">media/mixrbv2/mgs.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="9079e69d" md5="a6936949f5435977abdb67480957f5ca" sha1="04e5361ae29276d73933a89c84892b65b4e44177" format="png" support="">media/mixrbv2/mgs.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="f811fb48" md5="626eaf0628ae07fdb2f1c4af935d9779" sha1="bf9aa35ddde4ee3d57ec59ed067e5f0d44815ba1" format="png" support="">media/mixrbv2/mgs.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="49388189" md5="74bbb5643d0562d3a6e189ef6ff8e5e6" sha1="73360db4db2e8381b3285c55c4005f29ff374492" format="png" support="">media/mixrbv2/mgs.png</media>
            </medias>
            <dates>
                <date region="fr">1991</date>
                <date region="eu">1991</date>
                <date region="us">1991</date>
                <date region="jp">1990</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="257" notgame="false">
            <path>crkdownu.zip</path>
            <noms>
                <nom region="ss">Crack Down</nom>
                <nom region="us">Crack Down</nom>
                <nom region="jp">Crack Down</nom>
                <nom region="eu">Crack Down</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>us</region>
            </regions>
            <cloneof>crkdown.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Crack Down is a time-limited action game. The two heroes, Ben and Andy, have to get through the levels as quickly as possible placing bombs on X marks scattered around the levels. Although the levels are heavily defended, the player has an array of weaponry including a cannon, machine gun, and superbombs. 

The game may be played as either a one or two-player game.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="2c384872" md5="5e47c5f853df4abc550afa6b529950dc" sha1="b9683aa61738290741c041be20b40b7d7c21bfa7" format="mp4" support="">media/video/crkdownu.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="49388189" md5="74bbb5643d0562d3a6e189ef6ff8e5e6" sha1="73360db4db2e8381b3285c55c4005f29ff374492" format="png" support="">media/mixrbv2/crkdownu.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="9079e69d" md5="a6936949f5435977abdb67480957f5ca" sha1="04e5361ae29276d73933a89c84892b65b4e44177" format="png" support="">media/mixrbv2/crkdownu.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="f811fb48" md5="626eaf0628ae07fdb2f1c4af935d9779" sha1="bf9aa35ddde4ee3d57ec59ed067e5f0d44815ba1" format="png" support="">media/mixrbv2/crkdownu.png</media>
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            </medias>
            <dates>
                <date region="fr">1991</date>
                <date region="eu">1991</date>
                <date region="us">1991</date>
                <date region="jp">1990</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1040" notgame="false">
            <path>crayon.zip</path>
            <noms>
                <nom region="ss">Crayon Shin-chan - Arashi O Yobu Enji</nom>
                <nom region="jp">Crayon Shin-chan : Arashi o Yobu Enji</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Five-year-old Shinnosuke Nohara is the epitome of noisy children: loud and inappropriate, infuriating to his parents, and hilarious to onlookers. Shin-chan is always getting in trouble with his parents and saying bizarre or offensive things to everyone he meets. Every so often, though, he'll try to do what his mom wants him to, but more often than not, he'll misunderstand and simply confound his parents further.

Arashi o Yobu Enji ("A Kindergartner Called Tempest") is one of many games based on the manga and anime created by Yoshito Usui. In four stages, each made up of five areas, Shin-chan must explore his neighborhood looking for a specific object. He can enter houses to ask people for information, but will often end up simply insulting them. He must also avoid or knock over the other children in the neighborhood, and has various ability cards that he can use to assist him, which might give him a water pistol or refill his health. After finding what he's looking for, Shin-chan will move on to the next area.

Also included is a minigame mode with eight different minigames, such as a bubble-blowing contest, a three-legged race, and a desperate search for clothing before school. The entire game, including the minigames, is filled with dialogue containing the same humor as the source material.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="73edff35" md5="93aaa2da77b7af6d1d39d3b30ccbe8a2" sha1="30623a75c48daf1edc999365fc1d78e52b5e0e8e" format="mp4" support="">media/video/crayon.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="eaa71eb4" md5="f1964c84af578121c9ac6054a75133a3" sha1="28b474491a8e823aac00606b2a7a1a2a53319717" format="png" support="">media/mixrbv2/crayon.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="eaa71eb4" md5="f1964c84af578121c9ac6054a75133a3" sha1="28b474491a8e823aac00606b2a7a1a2a53319717" format="png" support="">media/mixrbv2/crayon.png</media>
            </medias>
            <dates>
                <date region="jp">1994</date>
            </dates>
            <developpeur id="144">Ma-Ba</developpeur>
            <editeur id="144">Ma-Ba</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="407" notgame="false">
            <path>crueball.zip</path>
            <noms>
                <nom region="ss">Crüe Ball</nom>
                <nom region="fr">Crüe Ball: Heavy Metal Pinball</nom>
                <nom region="us">Crüe Ball : Heavy Metal Pinball</nom>
                <nom region="jp">Crüe Ball</nom>
                <nom region="eu">Crüe Ball : Heavy Metal Pinball</nom>
                <nom region="wor">Crue Ball</nom>
                <nom region="de">Crüe Ball: Heavy Metal Pinball</nom>
                <nom region="sp">Crüe Ball: Heavy Metal Pinball</nom>
                <nom region="pt">Crüe Ball: Heavy Metal Pinball</nom>
            </noms>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Crüe Ball is a pinball game based on the glam-rock supergroup Motley Crüe.  The game features Genesis-style renditions of the songs "Live Wire", "Dr. Feelgood", and "Home Sweet Home." 

The main pinball table is three screens high. The goal of the game is to knock out certain targets in the two lower screens in order to gain access to the top screen.  Once you get the ball into the top screen, you can hit a ramp shot to advance to the next level.  All told, there are nine levels, each with varying goals to complete. 

Four players can play in a round, with each player taking turns. There's also a bonus game where you play pong versus freaky exploding skeleton things.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="2e9a4e19" md5="72ba3bc7ef510019845915736e628140" sha1="a184ce8b9e200f8aa33f84a011601d6feb853bd6" format="mp4" support="">media/video/crueball.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="a0671e8a" md5="aab979264aa6924ef4488a7f4a3777be" sha1="14f9267af73c96f587344d51a3d7fcd7c3f37667" format="png" support="">media/mixrbv2/crueball.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="44052bd8" md5="4b1623e692767b7af73bc6db5949206f" sha1="1868e1353158ea6982ad690df701738ad64f85f6" format="png" support="">media/mixrbv2/crueball.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="30deb10d" md5="d3ed1bd8215ebe62b2d601bf367c0701" sha1="b958f8a9e68ecb0148ef4ed2b5ed492722b669a6" format="png" support="">media/mixrbv2/crueball.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="a0671e8a" md5="aab979264aa6924ef4488a7f4a3777be" sha1="14f9267af73c96f587344d51a3d7fcd7c3f37667" format="png" support="">media/mixrbv2/crueball.png</media>
            </medias>
            <dates>
                <date region="us">1991</date>
                <date region="eu">1992</date>
                <date region="jp">1993</date>
                <date region="wor">1992</date>
            </dates>
            <developpeur id="13">Electronic Arts</developpeur>
            <editeur id="13">Electronic Arts</editeur>
            <genres>
                <genre id="31" principale="1" parentid="0" langue="en">Pinball</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="407" notgame="false">
            <path>twistedf.zip</path>
            <noms>
                <nom region="ss">Crüe Ball</nom>
                <nom region="fr">Crüe Ball: Heavy Metal Pinball</nom>
                <nom region="us">Crüe Ball : Heavy Metal Pinball</nom>
                <nom region="jp">Crüe Ball</nom>
                <nom region="eu">Crüe Ball : Heavy Metal Pinball</nom>
                <nom region="wor">Crue Ball</nom>
                <nom region="de">Crüe Ball: Heavy Metal Pinball</nom>
                <nom region="sp">Crüe Ball: Heavy Metal Pinball</nom>
                <nom region="pt">Crüe Ball: Heavy Metal Pinball</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>wor</region>
            </regions>
            <cloneof>crueball.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Crüe Ball is a pinball game based on the glam-rock supergroup Motley Crüe.  The game features Genesis-style renditions of the songs "Live Wire", "Dr. Feelgood", and "Home Sweet Home." 

The main pinball table is three screens high. The goal of the game is to knock out certain targets in the two lower screens in order to gain access to the top screen.  Once you get the ball into the top screen, you can hit a ramp shot to advance to the next level.  All told, there are nine levels, each with varying goals to complete. 

Four players can play in a round, with each player taking turns. There's also a bonus game where you play pong versus freaky exploding skeleton things.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="2e9a4e19" md5="72ba3bc7ef510019845915736e628140" sha1="a184ce8b9e200f8aa33f84a011601d6feb853bd6" format="mp4" support="">media/video/twistedf.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="a0671e8a" md5="aab979264aa6924ef4488a7f4a3777be" sha1="14f9267af73c96f587344d51a3d7fcd7c3f37667" format="png" support="">media/mixrbv2/twistedf.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="44052bd8" md5="4b1623e692767b7af73bc6db5949206f" sha1="1868e1353158ea6982ad690df701738ad64f85f6" format="png" support="">media/mixrbv2/twistedf.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="30deb10d" md5="d3ed1bd8215ebe62b2d601bf367c0701" sha1="b958f8a9e68ecb0148ef4ed2b5ed492722b669a6" format="png" support="">media/mixrbv2/twistedf.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="a0671e8a" md5="aab979264aa6924ef4488a7f4a3777be" sha1="14f9267af73c96f587344d51a3d7fcd7c3f37667" format="png" support="">media/mixrbv2/twistedf.png</media>
            </medias>
            <dates>
                <date region="us">1991</date>
                <date region="eu">1992</date>
                <date region="jp">1993</date>
                <date region="wor">1992</date>
            </dates>
            <developpeur id="13">Electronic Arts</developpeur>
            <editeur id="13">Electronic Arts</editeur>
            <genres>
                <genre id="31" principale="1" parentid="0" langue="en">Pinball</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="407" notgame="false">
            <path>crueballj.zip</path>
            <noms>
                <nom region="ss">Crüe Ball</nom>
                <nom region="fr">Crüe Ball: Heavy Metal Pinball</nom>
                <nom region="us">Crüe Ball : Heavy Metal Pinball</nom>
                <nom region="jp">Crüe Ball</nom>
                <nom region="eu">Crüe Ball : Heavy Metal Pinball</nom>
                <nom region="wor">Crue Ball</nom>
                <nom region="de">Crüe Ball: Heavy Metal Pinball</nom>
                <nom region="sp">Crüe Ball: Heavy Metal Pinball</nom>
                <nom region="pt">Crüe Ball: Heavy Metal Pinball</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>crueball.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Crüe Ball is a pinball game based on the glam-rock supergroup Motley Crüe.  The game features Genesis-style renditions of the songs "Live Wire", "Dr. Feelgood", and "Home Sweet Home." 

The main pinball table is three screens high. The goal of the game is to knock out certain targets in the two lower screens in order to gain access to the top screen.  Once you get the ball into the top screen, you can hit a ramp shot to advance to the next level.  All told, there are nine levels, each with varying goals to complete. 

Four players can play in a round, with each player taking turns. There's also a bonus game where you play pong versus freaky exploding skeleton things.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="2e9a4e19" md5="72ba3bc7ef510019845915736e628140" sha1="a184ce8b9e200f8aa33f84a011601d6feb853bd6" format="mp4" support="">media/video/crueballj.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="a0671e8a" md5="aab979264aa6924ef4488a7f4a3777be" sha1="14f9267af73c96f587344d51a3d7fcd7c3f37667" format="png" support="">media/mixrbv2/crueballj.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="44052bd8" md5="4b1623e692767b7af73bc6db5949206f" sha1="1868e1353158ea6982ad690df701738ad64f85f6" format="png" support="">media/mixrbv2/crueballj.png</media>
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                <media parent="jeu" type="mixrbv2" region="wor" crc="a0671e8a" md5="aab979264aa6924ef4488a7f4a3777be" sha1="14f9267af73c96f587344d51a3d7fcd7c3f37667" format="png" support="">media/mixrbv2/crueballj.png</media>
            </medias>
            <dates>
                <date region="us">1991</date>
                <date region="eu">1992</date>
                <date region="jp">1993</date>
                <date region="wor">1992</date>
            </dates>
            <developpeur id="13">Electronic Arts</developpeur>
            <editeur id="13">Electronic Arts</editeur>
            <genres>
                <genre id="31" principale="1" parentid="0" langue="en">Pinball</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="13" romid="133892" notgame="false">
            <path>crusader.zip</path>
            <noms>
                <nom region="ss">Crusader Of Centy</nom>
                <nom region="fr">Soleil</nom>
                <nom region="us">Crusader of Centy</nom>
                <nom region="jp">Shin Souseiki Ragnacenty</nom>
                <nom region="eu">Soleil</nom>
                <nom region="kr">Ragnacenty</nom>
                <nom region="asi">Ragnacenty</nom>
                <nom region="de">Soleil</nom>
                <nom region="sp">Soleil</nom>
                <nom region="pt">Soleil</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>soleil.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Before the time of plants and animals, the earth was completely dark, and inhabited by things we now call 'monsters'. When some voice said 'Let There Be Light' , many monsters died because they could not live in this new light world. Not all died however; some of them hid in caves, and grew stronger. Now, they want to return to the world, and in these days you live your life.

On your fourteenth birthday you are given your deceased father's sword and shield. Now you are considered ready for the trials and maybe, just maybe, you can become a hero yourself.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="2b93d3cf" md5="07227249b7bf5d01ba972b3d5f278a58" sha1="7677bdbcb69400bc5e0eb0b5207b85206a402cc7" format="mp4" support="">media/video/crusader.mp4</media>
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                <media parent="jeu" type="mixrbv2" region="eu" crc="644fa3cc" md5="59d1047bd0c3a97140095198e886a166" sha1="d7474fcdbdec01327b485ed9f93953d91a1bbc83" format="png" support="">media/mixrbv2/crusader.png</media>
                <media parent="jeu" type="mixrbv2" region="fr" crc="2721064c" md5="d2c8b6a635a519dcc0aeb21badfa66b4" sha1="e4052a7ccac97fe813fb2ba06b61ae73902a650e" format="png" support="">media/mixrbv2/crusader.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="03c25d6d" md5="389ccd227b38698865de9195b3b6875c" sha1="a4ffae48b974820e96a8b41622b2fdae6b28da59" format="png" support="">media/mixrbv2/crusader.png</media>
                <media parent="jeu" type="mixrbv2" region="kr" crc="30075401" md5="60e415130f532b887f16b6600b5ac6dd" sha1="f3fbe7f2032408b48b422b5d3840b9ba8e724244" format="png" support="">media/mixrbv2/crusader.png</media>
                <media parent="jeu" type="mixrbv2" region="sp" crc="d6710775" md5="8a63cb10db139ec9ca42e8a86dc70917" sha1="d66ad86f99a42097edc7fb7e6eea062a7a8c518f" format="png" support="">media/mixrbv2/crusader.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="cd104b4c" md5="58f72e6e497aaafcb236cb91f7beec6c" sha1="22b66e323a0633d83b91fdaf97295ace135b2860" format="png" support="">media/mixrbv2/crusader.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="644fa3cc" md5="59d1047bd0c3a97140095198e886a166" sha1="d7474fcdbdec01327b485ed9f93953d91a1bbc83" format="png" support="">media/mixrbv2/crusader.png</media>
            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="jp">1994</date>
                <date region="us">1994</date>
                <date region="kr">1995</date>
                <date region="de">1994</date>
                <date region="sp">1994</date>
                <date region="eu">1994</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="264">Atlus</editeur>
            <genres>
                <genre id="8" principale="1" parentid="0" langue="en">Role playing games</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>17</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="13" romid="177345" notgame="false">
            <path>ragnacenp.zip</path>
            <noms>
                <nom region="ss">Crusader Of Centy</nom>
                <nom region="fr">Soleil</nom>
                <nom region="us">Crusader of Centy</nom>
                <nom region="jp">Shin Souseiki Ragnacenty</nom>
                <nom region="eu">Soleil</nom>
                <nom region="kr">Ragnacenty</nom>
                <nom region="asi">Ragnacenty</nom>
                <nom region="de">Soleil</nom>
                <nom region="sp">Soleil</nom>
                <nom region="pt">Soleil</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>soleil.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Before the time of plants and animals, the earth was completely dark, and inhabited by things we now call 'monsters'. When some voice said 'Let There Be Light' , many monsters died because they could not live in this new light world. Not all died however; some of them hid in caves, and grew stronger. Now, they want to return to the world, and in these days you live your life.

On your fourteenth birthday you are given your deceased father's sword and shield. Now you are considered ready for the trials and maybe, just maybe, you can become a hero yourself.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="2b93d3cf" md5="07227249b7bf5d01ba972b3d5f278a58" sha1="7677bdbcb69400bc5e0eb0b5207b85206a402cc7" format="mp4" support="">media/video/ragnacenp.mp4</media>
                <media parent="jeu" type="mixrbv2" region="de" crc="6a22f568" md5="1508ea6e3db11c94f57aebe90e410200" sha1="f39176a80e662b11dcebe1435daf2d1bfea1dfa8" format="png" support="">media/mixrbv2/ragnacenp.png</media>
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                <media parent="jeu" type="mixrbv2" region="us" crc="cd104b4c" md5="58f72e6e497aaafcb236cb91f7beec6c" sha1="22b66e323a0633d83b91fdaf97295ace135b2860" format="png" support="">media/mixrbv2/ragnacenp.png</media>
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            </medias>
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                <nom region="ss">Crusader Of Centy</nom>
                <nom region="fr">Soleil</nom>
                <nom region="us">Crusader of Centy</nom>
                <nom region="jp">Shin Souseiki Ragnacenty</nom>
                <nom region="eu">Soleil</nom>
                <nom region="kr">Ragnacenty</nom>
                <nom region="asi">Ragnacenty</nom>
                <nom region="de">Soleil</nom>
                <nom region="sp">Soleil</nom>
                <nom region="pt">Soleil</nom>
            </noms>
            <regions>
                <region>kr</region>
            </regions>
            <cloneof>soleil.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Before the time of plants and animals, the earth was completely dark, and inhabited by things we now call 'monsters'. When some voice said 'Let There Be Light' , many monsters died because they could not live in this new light world. Not all died however; some of them hid in caves, and grew stronger. Now, they want to return to the world, and in these days you live your life.

On your fourteenth birthday you are given your deceased father's sword and shield. Now you are considered ready for the trials and maybe, just maybe, you can become a hero yourself.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="2b93d3cf" md5="07227249b7bf5d01ba972b3d5f278a58" sha1="7677bdbcb69400bc5e0eb0b5207b85206a402cc7" format="mp4" support="">media/video/ragnacenk.mp4</media>
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                <media parent="jeu" type="mixrbv2" region="kr" crc="30075401" md5="60e415130f532b887f16b6600b5ac6dd" sha1="f3fbe7f2032408b48b422b5d3840b9ba8e724244" format="png" support="">media/mixrbv2/ragnacenk.png</media>
                <media parent="jeu" type="mixrbv2" region="sp" crc="d6710775" md5="8a63cb10db139ec9ca42e8a86dc70917" sha1="d66ad86f99a42097edc7fb7e6eea062a7a8c518f" format="png" support="">media/mixrbv2/ragnacenk.png</media>
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            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="jp">1994</date>
                <date region="us">1994</date>
                <date region="kr">1995</date>
                <date region="de">1994</date>
                <date region="sp">1994</date>
                <date region="eu">1994</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="264">Atlus</editeur>
            <genres>
                <genre id="8" principale="1" parentid="0" langue="en">Role playing games</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>17</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="152" notgame="false">
            <path>crying.zip</path>
            <noms>
                <nom region="ss">Crying - Aseimei Sensou</nom>
                <nom region="fr">Bio-Hazard Battle</nom>
                <nom region="us">Bio Hazard Battle</nom>
                <nom region="jp">Crying : Aseimei Sensou</nom>
                <nom region="eu">Bio Hazard Battle</nom>
                <nom region="de">Bio-Hazard Battle</nom>
                <nom region="sp">Bio-Hazard Battle</nom>
                <nom region="pt">Bio-Hazard Battle</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>biohazrb.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The civilization on the planet Avaron is by far more advanced than that of the Earth. People developed special biogenetical creatures - giant flies, crabs, and other animals. Unfortunately, those monsters rebelled against the Avaronians and threatened to conquer the planet. It is up to you to save the planet Avaron from the invasion!

"Bio-Hazard Battle" is a horizontally scrolling space shooter. You can choose one of the four ships, each one having its own attacks. During the game, you can upgrade your ships' weapons by collecting colored balls floating around. You can store up to three different weapons at the same time, executing attacks in different directions.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="22b31ca8" md5="9855e606c4ff2d9c9229f17350e7d37d" sha1="1524091439f4cd291887a9b4ea834d3332587718" format="mp4" support="">media/video/crying.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="68f64b48" md5="b7004a9864319987c6e62cbcf852f873" sha1="4e1cbe9f699207697d09baa4d7241d05e9273c10" format="png" support="">media/mixrbv2/crying.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="fdb12118" md5="04915036eb8da8ec41d8d5abb9bbf773" sha1="fe67a83c6c09947c72bf60ad5a9c4fc9a528be5a" format="png" support="">media/mixrbv2/crying.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="069cf56f" md5="c8ab6683fc2a5bd0f309d1ca3aa3795f" sha1="887d25c002b1023c1d09fbfb56cf966060340199" format="png" support="">media/mixrbv2/crying.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="68f64b48" md5="b7004a9864319987c6e62cbcf852f873" sha1="4e1cbe9f699207697d09baa4d7241d05e9273c10" format="png" support="">media/mixrbv2/crying.png</media>
            </medias>
            <dates>
                <date region="fr">1992</date>
                <date region="eu">1992</date>
                <date region="us">1992</date>
                <date region="jp">1992</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="13" principale="1" parentid="0" langue="en">Adventure</genre>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>1</topstaff>
            <note>17</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="152" notgame="false">
            <path>biohazrb.zip</path>
            <noms>
                <nom region="ss">Crying - Aseimei Sensou</nom>
                <nom region="fr">Bio-Hazard Battle</nom>
                <nom region="us">Bio Hazard Battle</nom>
                <nom region="jp">Crying : Aseimei Sensou</nom>
                <nom region="eu">Bio Hazard Battle</nom>
                <nom region="de">Bio-Hazard Battle</nom>
                <nom region="sp">Bio-Hazard Battle</nom>
                <nom region="pt">Bio-Hazard Battle</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>us</region>
            </regions>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The civilization on the planet Avaron is by far more advanced than that of the Earth. People developed special biogenetical creatures - giant flies, crabs, and other animals. Unfortunately, those monsters rebelled against the Avaronians and threatened to conquer the planet. It is up to you to save the planet Avaron from the invasion!

"Bio-Hazard Battle" is a horizontally scrolling space shooter. You can choose one of the four ships, each one having its own attacks. During the game, you can upgrade your ships' weapons by collecting colored balls floating around. You can store up to three different weapons at the same time, executing attacks in different directions.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="22b31ca8" md5="9855e606c4ff2d9c9229f17350e7d37d" sha1="1524091439f4cd291887a9b4ea834d3332587718" format="mp4" support="">media/video/biohazrb.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="68f64b48" md5="b7004a9864319987c6e62cbcf852f873" sha1="4e1cbe9f699207697d09baa4d7241d05e9273c10" format="png" support="">media/mixrbv2/biohazrb.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="fdb12118" md5="04915036eb8da8ec41d8d5abb9bbf773" sha1="fe67a83c6c09947c72bf60ad5a9c4fc9a528be5a" format="png" support="">media/mixrbv2/biohazrb.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="069cf56f" md5="c8ab6683fc2a5bd0f309d1ca3aa3795f" sha1="887d25c002b1023c1d09fbfb56cf966060340199" format="png" support="">media/mixrbv2/biohazrb.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="68f64b48" md5="b7004a9864319987c6e62cbcf852f873" sha1="4e1cbe9f699207697d09baa4d7241d05e9273c10" format="png" support="">media/mixrbv2/biohazrb.png</media>
            </medias>
            <dates>
                <date region="fr">1992</date>
                <date region="eu">1992</date>
                <date region="us">1992</date>
                <date region="jp">1992</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="13" principale="1" parentid="0" langue="en">Adventure</genre>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>1</topstaff>
            <note>17</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="152" notgame="false">
            <path>biohazrbp.zip</path>
            <noms>
                <nom region="ss">Crying - Aseimei Sensou</nom>
                <nom region="fr">Bio-Hazard Battle</nom>
                <nom region="us">Bio Hazard Battle</nom>
                <nom region="jp">Crying : Aseimei Sensou</nom>
                <nom region="eu">Bio Hazard Battle</nom>
                <nom region="de">Bio-Hazard Battle</nom>
                <nom region="sp">Bio-Hazard Battle</nom>
                <nom region="pt">Bio-Hazard Battle</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>biohazrb.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The civilization on the planet Avaron is by far more advanced than that of the Earth. People developed special biogenetical creatures - giant flies, crabs, and other animals. Unfortunately, those monsters rebelled against the Avaronians and threatened to conquer the planet. It is up to you to save the planet Avaron from the invasion!

"Bio-Hazard Battle" is a horizontally scrolling space shooter. You can choose one of the four ships, each one having its own attacks. During the game, you can upgrade your ships' weapons by collecting colored balls floating around. You can store up to three different weapons at the same time, executing attacks in different directions.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="22b31ca8" md5="9855e606c4ff2d9c9229f17350e7d37d" sha1="1524091439f4cd291887a9b4ea834d3332587718" format="mp4" support="">media/video/biohazrbp.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="68f64b48" md5="b7004a9864319987c6e62cbcf852f873" sha1="4e1cbe9f699207697d09baa4d7241d05e9273c10" format="png" support="">media/mixrbv2/biohazrbp.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="fdb12118" md5="04915036eb8da8ec41d8d5abb9bbf773" sha1="fe67a83c6c09947c72bf60ad5a9c4fc9a528be5a" format="png" support="">media/mixrbv2/biohazrbp.png</media>
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            </medias>
            <dates>
                <date region="fr">1992</date>
                <date region="eu">1992</date>
                <date region="us">1992</date>
                <date region="jp">1992</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="13" principale="1" parentid="0" langue="en">Adventure</genre>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>1</topstaff>
            <note>17</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1041" romid="878751" notgame="false">
            <path>crystlptp03.zip</path>
            <noms>
                <nom region="ss">Crystal's Pony Tale</nom>
                <nom region="us">Crystal's Pony Tale</nom>
            </noms>
            <cloneof>crystlpt.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">In this game, you play the role of the Crystal Pony. One day, her pony friends decide to make a party in a nearby castle. But an evil witch has captured and imprisoned all the ponies. The only pony who is still free is Crystal Pony. She must now carefully explore the surroundings, find gems that are scattered in various places, and use them in places where the ponies are captured to release them.

You navigate your pony through various locations, collecting horseshoes on your way and "paying" them at level gates to pass to another location. You can explore the locations in any order you wish, traveling directly between them or using teleportation pictures. The game has more adventure than action elements. Crystal Pony cannot die in the game; if an enemy hits her, she merely loses one of her horseshoes. The only battles are against the witch, occurring every time you use a gem at the correct place. The pony would automatically jump over obstacles, but you can also make her jump with a corresponding button. You can get extra items by interacting with various objects and characters, pressing the action button.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="5a0de6a0" md5="5a9659e387e43c0c7f1774f9b873d32d" sha1="77f4a007856a74de7c5f5c6c934fd1e5b175af9a" format="mp4" support="">media/video/crystlptp03.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="559a1a0d" md5="dc97a53e4ce8a728436a5b5611820c2e" sha1="4a449a699508422549755157a72973d23774bde9" format="png" support="">media/mixrbv2/crystlptp03.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="559a1a0d" md5="dc97a53e4ce8a728436a5b5611820c2e" sha1="4a449a699508422549755157a72973d23774bde9" format="png" support="">media/mixrbv2/crystlptp03.png</media>
            </medias>
            <dates>
                <date region="us">1994</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="288">Artech Studios</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="13" principale="1" parentid="0" langue="en">Adventure</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>9</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1041" romid="878745" notgame="false">
            <path>crystlptp09.zip</path>
            <noms>
                <nom region="ss">Crystal's Pony Tale</nom>
                <nom region="us">Crystal's Pony Tale</nom>
            </noms>
            <cloneof>crystlpt.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">In this game, you play the role of the Crystal Pony. One day, her pony friends decide to make a party in a nearby castle. But an evil witch has captured and imprisoned all the ponies. The only pony who is still free is Crystal Pony. She must now carefully explore the surroundings, find gems that are scattered in various places, and use them in places where the ponies are captured to release them.

You navigate your pony through various locations, collecting horseshoes on your way and "paying" them at level gates to pass to another location. You can explore the locations in any order you wish, traveling directly between them or using teleportation pictures. The game has more adventure than action elements. Crystal Pony cannot die in the game; if an enemy hits her, she merely loses one of her horseshoes. The only battles are against the witch, occurring every time you use a gem at the correct place. The pony would automatically jump over obstacles, but you can also make her jump with a corresponding button. You can get extra items by interacting with various objects and characters, pressing the action button.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="5a0de6a0" md5="5a9659e387e43c0c7f1774f9b873d32d" sha1="77f4a007856a74de7c5f5c6c934fd1e5b175af9a" format="mp4" support="">media/video/crystlptp09.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="559a1a0d" md5="dc97a53e4ce8a728436a5b5611820c2e" sha1="4a449a699508422549755157a72973d23774bde9" format="png" support="">media/mixrbv2/crystlptp09.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="559a1a0d" md5="dc97a53e4ce8a728436a5b5611820c2e" sha1="4a449a699508422549755157a72973d23774bde9" format="png" support="">media/mixrbv2/crystlptp09.png</media>
            </medias>
            <dates>
                <date region="us">1994</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="288">Artech Studios</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="13" principale="1" parentid="0" langue="en">Adventure</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>9</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1041" romid="133894" notgame="false">
            <path>crystlpt.zip</path>
            <noms>
                <nom region="ss">Crystal's Pony Tale</nom>
                <nom region="us">Crystal's Pony Tale</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">In this game, you play the role of the Crystal Pony. One day, her pony friends decide to make a party in a nearby castle. But an evil witch has captured and imprisoned all the ponies. The only pony who is still free is Crystal Pony. She must now carefully explore the surroundings, find gems that are scattered in various places, and use them in places where the ponies are captured to release them.

You navigate your pony through various locations, collecting horseshoes on your way and "paying" them at level gates to pass to another location. You can explore the locations in any order you wish, traveling directly between them or using teleportation pictures. The game has more adventure than action elements. Crystal Pony cannot die in the game; if an enemy hits her, she merely loses one of her horseshoes. The only battles are against the witch, occurring every time you use a gem at the correct place. The pony would automatically jump over obstacles, but you can also make her jump with a corresponding button. You can get extra items by interacting with various objects and characters, pressing the action button.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="5a0de6a0" md5="5a9659e387e43c0c7f1774f9b873d32d" sha1="77f4a007856a74de7c5f5c6c934fd1e5b175af9a" format="mp4" support="">media/video/crystlpt.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="559a1a0d" md5="dc97a53e4ce8a728436a5b5611820c2e" sha1="4a449a699508422549755157a72973d23774bde9" format="png" support="">media/mixrbv2/crystlpt.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="559a1a0d" md5="dc97a53e4ce8a728436a5b5611820c2e" sha1="4a449a699508422549755157a72973d23774bde9" format="png" support="">media/mixrbv2/crystlpt.png</media>
            </medias>
            <dates>
                <date region="us">1994</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="288">Artech Studios</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="13" principale="1" parentid="0" langue="en">Adventure</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>9</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1041" romid="878753" notgame="false">
            <path>crystlptp01.zip</path>
            <noms>
                <nom region="ss">Crystal's Pony Tale</nom>
                <nom region="us">Crystal's Pony Tale</nom>
            </noms>
            <cloneof>crystlpt.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">In this game, you play the role of the Crystal Pony. One day, her pony friends decide to make a party in a nearby castle. But an evil witch has captured and imprisoned all the ponies. The only pony who is still free is Crystal Pony. She must now carefully explore the surroundings, find gems that are scattered in various places, and use them in places where the ponies are captured to release them.

You navigate your pony through various locations, collecting horseshoes on your way and "paying" them at level gates to pass to another location. You can explore the locations in any order you wish, traveling directly between them or using teleportation pictures. The game has more adventure than action elements. Crystal Pony cannot die in the game; if an enemy hits her, she merely loses one of her horseshoes. The only battles are against the witch, occurring every time you use a gem at the correct place. The pony would automatically jump over obstacles, but you can also make her jump with a corresponding button. You can get extra items by interacting with various objects and characters, pressing the action button.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="5a0de6a0" md5="5a9659e387e43c0c7f1774f9b873d32d" sha1="77f4a007856a74de7c5f5c6c934fd1e5b175af9a" format="mp4" support="">media/video/crystlptp01.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="559a1a0d" md5="dc97a53e4ce8a728436a5b5611820c2e" sha1="4a449a699508422549755157a72973d23774bde9" format="png" support="">media/mixrbv2/crystlptp01.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="559a1a0d" md5="dc97a53e4ce8a728436a5b5611820c2e" sha1="4a449a699508422549755157a72973d23774bde9" format="png" support="">media/mixrbv2/crystlptp01.png</media>
            </medias>
            <dates>
                <date region="us">1994</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="288">Artech Studios</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="13" principale="1" parentid="0" langue="en">Adventure</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>9</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1041" romid="878750" notgame="false">
            <path>crystlptp04.zip</path>
            <noms>
                <nom region="ss">Crystal's Pony Tale</nom>
                <nom region="us">Crystal's Pony Tale</nom>
            </noms>
            <cloneof>crystlpt.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">In this game, you play the role of the Crystal Pony. One day, her pony friends decide to make a party in a nearby castle. But an evil witch has captured and imprisoned all the ponies. The only pony who is still free is Crystal Pony. She must now carefully explore the surroundings, find gems that are scattered in various places, and use them in places where the ponies are captured to release them.

You navigate your pony through various locations, collecting horseshoes on your way and "paying" them at level gates to pass to another location. You can explore the locations in any order you wish, traveling directly between them or using teleportation pictures. The game has more adventure than action elements. Crystal Pony cannot die in the game; if an enemy hits her, she merely loses one of her horseshoes. The only battles are against the witch, occurring every time you use a gem at the correct place. The pony would automatically jump over obstacles, but you can also make her jump with a corresponding button. You can get extra items by interacting with various objects and characters, pressing the action button.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="5a0de6a0" md5="5a9659e387e43c0c7f1774f9b873d32d" sha1="77f4a007856a74de7c5f5c6c934fd1e5b175af9a" format="mp4" support="">media/video/crystlptp04.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="559a1a0d" md5="dc97a53e4ce8a728436a5b5611820c2e" sha1="4a449a699508422549755157a72973d23774bde9" format="png" support="">media/mixrbv2/crystlptp04.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="559a1a0d" md5="dc97a53e4ce8a728436a5b5611820c2e" sha1="4a449a699508422549755157a72973d23774bde9" format="png" support="">media/mixrbv2/crystlptp04.png</media>
            </medias>
            <dates>
                <date region="us">1994</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="288">Artech Studios</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="13" principale="1" parentid="0" langue="en">Adventure</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>9</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1041" romid="878752" notgame="false">
            <path>crystlptp02.zip</path>
            <noms>
                <nom region="ss">Crystal's Pony Tale</nom>
                <nom region="us">Crystal's Pony Tale</nom>
            </noms>
            <cloneof>crystlpt.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">In this game, you play the role of the Crystal Pony. One day, her pony friends decide to make a party in a nearby castle. But an evil witch has captured and imprisoned all the ponies. The only pony who is still free is Crystal Pony. She must now carefully explore the surroundings, find gems that are scattered in various places, and use them in places where the ponies are captured to release them.

You navigate your pony through various locations, collecting horseshoes on your way and "paying" them at level gates to pass to another location. You can explore the locations in any order you wish, traveling directly between them or using teleportation pictures. The game has more adventure than action elements. Crystal Pony cannot die in the game; if an enemy hits her, she merely loses one of her horseshoes. The only battles are against the witch, occurring every time you use a gem at the correct place. The pony would automatically jump over obstacles, but you can also make her jump with a corresponding button. You can get extra items by interacting with various objects and characters, pressing the action button.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="5a0de6a0" md5="5a9659e387e43c0c7f1774f9b873d32d" sha1="77f4a007856a74de7c5f5c6c934fd1e5b175af9a" format="mp4" support="">media/video/crystlptp02.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="559a1a0d" md5="dc97a53e4ce8a728436a5b5611820c2e" sha1="4a449a699508422549755157a72973d23774bde9" format="png" support="">media/mixrbv2/crystlptp02.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="559a1a0d" md5="dc97a53e4ce8a728436a5b5611820c2e" sha1="4a449a699508422549755157a72973d23774bde9" format="png" support="">media/mixrbv2/crystlptp02.png</media>
            </medias>
            <dates>
                <date region="us">1994</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="288">Artech Studios</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="13" principale="1" parentid="0" langue="en">Adventure</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>9</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1041" romid="878739" notgame="false">
            <path>crystlptp15.zip</path>
            <noms>
                <nom region="ss">Crystal's Pony Tale</nom>
                <nom region="us">Crystal's Pony Tale</nom>
            </noms>
            <cloneof>crystlpt.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">In this game, you play the role of the Crystal Pony. One day, her pony friends decide to make a party in a nearby castle. But an evil witch has captured and imprisoned all the ponies. The only pony who is still free is Crystal Pony. She must now carefully explore the surroundings, find gems that are scattered in various places, and use them in places where the ponies are captured to release them.

You navigate your pony through various locations, collecting horseshoes on your way and "paying" them at level gates to pass to another location. You can explore the locations in any order you wish, traveling directly between them or using teleportation pictures. The game has more adventure than action elements. Crystal Pony cannot die in the game; if an enemy hits her, she merely loses one of her horseshoes. The only battles are against the witch, occurring every time you use a gem at the correct place. The pony would automatically jump over obstacles, but you can also make her jump with a corresponding button. You can get extra items by interacting with various objects and characters, pressing the action button.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="5a0de6a0" md5="5a9659e387e43c0c7f1774f9b873d32d" sha1="77f4a007856a74de7c5f5c6c934fd1e5b175af9a" format="mp4" support="">media/video/crystlptp15.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="559a1a0d" md5="dc97a53e4ce8a728436a5b5611820c2e" sha1="4a449a699508422549755157a72973d23774bde9" format="png" support="">media/mixrbv2/crystlptp15.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="559a1a0d" md5="dc97a53e4ce8a728436a5b5611820c2e" sha1="4a449a699508422549755157a72973d23774bde9" format="png" support="">media/mixrbv2/crystlptp15.png</media>
            </medias>
            <dates>
                <date region="us">1994</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="288">Artech Studios</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="13" principale="1" parentid="0" langue="en">Adventure</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>9</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1041" romid="878740" notgame="false">
            <path>crystlptp14.zip</path>
            <noms>
                <nom region="ss">Crystal's Pony Tale</nom>
                <nom region="us">Crystal's Pony Tale</nom>
            </noms>
            <cloneof>crystlpt.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">In this game, you play the role of the Crystal Pony. One day, her pony friends decide to make a party in a nearby castle. But an evil witch has captured and imprisoned all the ponies. The only pony who is still free is Crystal Pony. She must now carefully explore the surroundings, find gems that are scattered in various places, and use them in places where the ponies are captured to release them.

You navigate your pony through various locations, collecting horseshoes on your way and "paying" them at level gates to pass to another location. You can explore the locations in any order you wish, traveling directly between them or using teleportation pictures. The game has more adventure than action elements. Crystal Pony cannot die in the game; if an enemy hits her, she merely loses one of her horseshoes. The only battles are against the witch, occurring every time you use a gem at the correct place. The pony would automatically jump over obstacles, but you can also make her jump with a corresponding button. You can get extra items by interacting with various objects and characters, pressing the action button.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="5a0de6a0" md5="5a9659e387e43c0c7f1774f9b873d32d" sha1="77f4a007856a74de7c5f5c6c934fd1e5b175af9a" format="mp4" support="">media/video/crystlptp14.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="559a1a0d" md5="dc97a53e4ce8a728436a5b5611820c2e" sha1="4a449a699508422549755157a72973d23774bde9" format="png" support="">media/mixrbv2/crystlptp14.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="559a1a0d" md5="dc97a53e4ce8a728436a5b5611820c2e" sha1="4a449a699508422549755157a72973d23774bde9" format="png" support="">media/mixrbv2/crystlptp14.png</media>
            </medias>
            <dates>
                <date region="us">1994</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="288">Artech Studios</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="13" principale="1" parentid="0" langue="en">Adventure</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>9</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1041" romid="878741" notgame="false">
            <path>crystlptp13.zip</path>
            <noms>
                <nom region="ss">Crystal's Pony Tale</nom>
                <nom region="us">Crystal's Pony Tale</nom>
            </noms>
            <cloneof>crystlpt.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">In this game, you play the role of the Crystal Pony. One day, her pony friends decide to make a party in a nearby castle. But an evil witch has captured and imprisoned all the ponies. The only pony who is still free is Crystal Pony. She must now carefully explore the surroundings, find gems that are scattered in various places, and use them in places where the ponies are captured to release them.

You navigate your pony through various locations, collecting horseshoes on your way and "paying" them at level gates to pass to another location. You can explore the locations in any order you wish, traveling directly between them or using teleportation pictures. The game has more adventure than action elements. Crystal Pony cannot die in the game; if an enemy hits her, she merely loses one of her horseshoes. The only battles are against the witch, occurring every time you use a gem at the correct place. The pony would automatically jump over obstacles, but you can also make her jump with a corresponding button. You can get extra items by interacting with various objects and characters, pressing the action button.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="5a0de6a0" md5="5a9659e387e43c0c7f1774f9b873d32d" sha1="77f4a007856a74de7c5f5c6c934fd1e5b175af9a" format="mp4" support="">media/video/crystlptp13.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="559a1a0d" md5="dc97a53e4ce8a728436a5b5611820c2e" sha1="4a449a699508422549755157a72973d23774bde9" format="png" support="">media/mixrbv2/crystlptp13.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="559a1a0d" md5="dc97a53e4ce8a728436a5b5611820c2e" sha1="4a449a699508422549755157a72973d23774bde9" format="png" support="">media/mixrbv2/crystlptp13.png</media>
            </medias>
            <dates>
                <date region="us">1994</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="288">Artech Studios</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="13" principale="1" parentid="0" langue="en">Adventure</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>9</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1041" romid="878742" notgame="false">
            <path>crystlptp12.zip</path>
            <noms>
                <nom region="ss">Crystal's Pony Tale</nom>
                <nom region="us">Crystal's Pony Tale</nom>
            </noms>
            <cloneof>crystlpt.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">In this game, you play the role of the Crystal Pony. One day, her pony friends decide to make a party in a nearby castle. But an evil witch has captured and imprisoned all the ponies. The only pony who is still free is Crystal Pony. She must now carefully explore the surroundings, find gems that are scattered in various places, and use them in places where the ponies are captured to release them.

You navigate your pony through various locations, collecting horseshoes on your way and "paying" them at level gates to pass to another location. You can explore the locations in any order you wish, traveling directly between them or using teleportation pictures. The game has more adventure than action elements. Crystal Pony cannot die in the game; if an enemy hits her, she merely loses one of her horseshoes. The only battles are against the witch, occurring every time you use a gem at the correct place. The pony would automatically jump over obstacles, but you can also make her jump with a corresponding button. You can get extra items by interacting with various objects and characters, pressing the action button.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="5a0de6a0" md5="5a9659e387e43c0c7f1774f9b873d32d" sha1="77f4a007856a74de7c5f5c6c934fd1e5b175af9a" format="mp4" support="">media/video/crystlptp12.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="559a1a0d" md5="dc97a53e4ce8a728436a5b5611820c2e" sha1="4a449a699508422549755157a72973d23774bde9" format="png" support="">media/mixrbv2/crystlptp12.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="559a1a0d" md5="dc97a53e4ce8a728436a5b5611820c2e" sha1="4a449a699508422549755157a72973d23774bde9" format="png" support="">media/mixrbv2/crystlptp12.png</media>
            </medias>
            <dates>
                <date region="us">1994</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="288">Artech Studios</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="13" principale="1" parentid="0" langue="en">Adventure</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>9</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1041" romid="878743" notgame="false">
            <path>crystlptp11.zip</path>
            <noms>
                <nom region="ss">Crystal's Pony Tale</nom>
                <nom region="us">Crystal's Pony Tale</nom>
            </noms>
            <cloneof>crystlpt.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">In this game, you play the role of the Crystal Pony. One day, her pony friends decide to make a party in a nearby castle. But an evil witch has captured and imprisoned all the ponies. The only pony who is still free is Crystal Pony. She must now carefully explore the surroundings, find gems that are scattered in various places, and use them in places where the ponies are captured to release them.

You navigate your pony through various locations, collecting horseshoes on your way and "paying" them at level gates to pass to another location. You can explore the locations in any order you wish, traveling directly between them or using teleportation pictures. The game has more adventure than action elements. Crystal Pony cannot die in the game; if an enemy hits her, she merely loses one of her horseshoes. The only battles are against the witch, occurring every time you use a gem at the correct place. The pony would automatically jump over obstacles, but you can also make her jump with a corresponding button. You can get extra items by interacting with various objects and characters, pressing the action button.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="5a0de6a0" md5="5a9659e387e43c0c7f1774f9b873d32d" sha1="77f4a007856a74de7c5f5c6c934fd1e5b175af9a" format="mp4" support="">media/video/crystlptp11.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="559a1a0d" md5="dc97a53e4ce8a728436a5b5611820c2e" sha1="4a449a699508422549755157a72973d23774bde9" format="png" support="">media/mixrbv2/crystlptp11.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="559a1a0d" md5="dc97a53e4ce8a728436a5b5611820c2e" sha1="4a449a699508422549755157a72973d23774bde9" format="png" support="">media/mixrbv2/crystlptp11.png</media>
            </medias>
            <dates>
                <date region="us">1994</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="288">Artech Studios</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="13" principale="1" parentid="0" langue="en">Adventure</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>9</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1041" romid="878744" notgame="false">
            <path>crystlptp10.zip</path>
            <noms>
                <nom region="ss">Crystal's Pony Tale</nom>
                <nom region="us">Crystal's Pony Tale</nom>
            </noms>
            <cloneof>crystlpt.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">In this game, you play the role of the Crystal Pony. One day, her pony friends decide to make a party in a nearby castle. But an evil witch has captured and imprisoned all the ponies. The only pony who is still free is Crystal Pony. She must now carefully explore the surroundings, find gems that are scattered in various places, and use them in places where the ponies are captured to release them.

You navigate your pony through various locations, collecting horseshoes on your way and "paying" them at level gates to pass to another location. You can explore the locations in any order you wish, traveling directly between them or using teleportation pictures. The game has more adventure than action elements. Crystal Pony cannot die in the game; if an enemy hits her, she merely loses one of her horseshoes. The only battles are against the witch, occurring every time you use a gem at the correct place. The pony would automatically jump over obstacles, but you can also make her jump with a corresponding button. You can get extra items by interacting with various objects and characters, pressing the action button.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="5a0de6a0" md5="5a9659e387e43c0c7f1774f9b873d32d" sha1="77f4a007856a74de7c5f5c6c934fd1e5b175af9a" format="mp4" support="">media/video/crystlptp10.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="559a1a0d" md5="dc97a53e4ce8a728436a5b5611820c2e" sha1="4a449a699508422549755157a72973d23774bde9" format="png" support="">media/mixrbv2/crystlptp10.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="559a1a0d" md5="dc97a53e4ce8a728436a5b5611820c2e" sha1="4a449a699508422549755157a72973d23774bde9" format="png" support="">media/mixrbv2/crystlptp10.png</media>
            </medias>
            <dates>
                <date region="us">1994</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="288">Artech Studios</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="13" principale="1" parentid="0" langue="en">Adventure</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>9</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1041" romid="878746" notgame="false">
            <path>crystlptp08.zip</path>
            <noms>
                <nom region="ss">Crystal's Pony Tale</nom>
                <nom region="us">Crystal's Pony Tale</nom>
            </noms>
            <cloneof>crystlpt.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">In this game, you play the role of the Crystal Pony. One day, her pony friends decide to make a party in a nearby castle. But an evil witch has captured and imprisoned all the ponies. The only pony who is still free is Crystal Pony. She must now carefully explore the surroundings, find gems that are scattered in various places, and use them in places where the ponies are captured to release them.

You navigate your pony through various locations, collecting horseshoes on your way and "paying" them at level gates to pass to another location. You can explore the locations in any order you wish, traveling directly between them or using teleportation pictures. The game has more adventure than action elements. Crystal Pony cannot die in the game; if an enemy hits her, she merely loses one of her horseshoes. The only battles are against the witch, occurring every time you use a gem at the correct place. The pony would automatically jump over obstacles, but you can also make her jump with a corresponding button. You can get extra items by interacting with various objects and characters, pressing the action button.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="5a0de6a0" md5="5a9659e387e43c0c7f1774f9b873d32d" sha1="77f4a007856a74de7c5f5c6c934fd1e5b175af9a" format="mp4" support="">media/video/crystlptp08.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="559a1a0d" md5="dc97a53e4ce8a728436a5b5611820c2e" sha1="4a449a699508422549755157a72973d23774bde9" format="png" support="">media/mixrbv2/crystlptp08.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="559a1a0d" md5="dc97a53e4ce8a728436a5b5611820c2e" sha1="4a449a699508422549755157a72973d23774bde9" format="png" support="">media/mixrbv2/crystlptp08.png</media>
            </medias>
            <dates>
                <date region="us">1994</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="288">Artech Studios</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="13" principale="1" parentid="0" langue="en">Adventure</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>9</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1041" romid="878747" notgame="false">
            <path>crystlptp07.zip</path>
            <noms>
                <nom region="ss">Crystal's Pony Tale</nom>
                <nom region="us">Crystal's Pony Tale</nom>
            </noms>
            <cloneof>crystlpt.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">In this game, you play the role of the Crystal Pony. One day, her pony friends decide to make a party in a nearby castle. But an evil witch has captured and imprisoned all the ponies. The only pony who is still free is Crystal Pony. She must now carefully explore the surroundings, find gems that are scattered in various places, and use them in places where the ponies are captured to release them.

You navigate your pony through various locations, collecting horseshoes on your way and "paying" them at level gates to pass to another location. You can explore the locations in any order you wish, traveling directly between them or using teleportation pictures. The game has more adventure than action elements. Crystal Pony cannot die in the game; if an enemy hits her, she merely loses one of her horseshoes. The only battles are against the witch, occurring every time you use a gem at the correct place. The pony would automatically jump over obstacles, but you can also make her jump with a corresponding button. You can get extra items by interacting with various objects and characters, pressing the action button.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="5a0de6a0" md5="5a9659e387e43c0c7f1774f9b873d32d" sha1="77f4a007856a74de7c5f5c6c934fd1e5b175af9a" format="mp4" support="">media/video/crystlptp07.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="559a1a0d" md5="dc97a53e4ce8a728436a5b5611820c2e" sha1="4a449a699508422549755157a72973d23774bde9" format="png" support="">media/mixrbv2/crystlptp07.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="559a1a0d" md5="dc97a53e4ce8a728436a5b5611820c2e" sha1="4a449a699508422549755157a72973d23774bde9" format="png" support="">media/mixrbv2/crystlptp07.png</media>
            </medias>
            <dates>
                <date region="us">1994</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="288">Artech Studios</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="13" principale="1" parentid="0" langue="en">Adventure</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>9</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1041" romid="878748" notgame="false">
            <path>crystlptp06.zip</path>
            <noms>
                <nom region="ss">Crystal's Pony Tale</nom>
                <nom region="us">Crystal's Pony Tale</nom>
            </noms>
            <cloneof>crystlpt.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">In this game, you play the role of the Crystal Pony. One day, her pony friends decide to make a party in a nearby castle. But an evil witch has captured and imprisoned all the ponies. The only pony who is still free is Crystal Pony. She must now carefully explore the surroundings, find gems that are scattered in various places, and use them in places where the ponies are captured to release them.

You navigate your pony through various locations, collecting horseshoes on your way and "paying" them at level gates to pass to another location. You can explore the locations in any order you wish, traveling directly between them or using teleportation pictures. The game has more adventure than action elements. Crystal Pony cannot die in the game; if an enemy hits her, she merely loses one of her horseshoes. The only battles are against the witch, occurring every time you use a gem at the correct place. The pony would automatically jump over obstacles, but you can also make her jump with a corresponding button. You can get extra items by interacting with various objects and characters, pressing the action button.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="5a0de6a0" md5="5a9659e387e43c0c7f1774f9b873d32d" sha1="77f4a007856a74de7c5f5c6c934fd1e5b175af9a" format="mp4" support="">media/video/crystlptp06.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="559a1a0d" md5="dc97a53e4ce8a728436a5b5611820c2e" sha1="4a449a699508422549755157a72973d23774bde9" format="png" support="">media/mixrbv2/crystlptp06.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="559a1a0d" md5="dc97a53e4ce8a728436a5b5611820c2e" sha1="4a449a699508422549755157a72973d23774bde9" format="png" support="">media/mixrbv2/crystlptp06.png</media>
            </medias>
            <dates>
                <date region="us">1994</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="288">Artech Studios</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="13" principale="1" parentid="0" langue="en">Adventure</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>9</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1041" romid="878749" notgame="false">
            <path>crystlptp05.zip</path>
            <noms>
                <nom region="ss">Crystal's Pony Tale</nom>
                <nom region="us">Crystal's Pony Tale</nom>
            </noms>
            <cloneof>crystlpt.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">In this game, you play the role of the Crystal Pony. One day, her pony friends decide to make a party in a nearby castle. But an evil witch has captured and imprisoned all the ponies. The only pony who is still free is Crystal Pony. She must now carefully explore the surroundings, find gems that are scattered in various places, and use them in places where the ponies are captured to release them.

You navigate your pony through various locations, collecting horseshoes on your way and "paying" them at level gates to pass to another location. You can explore the locations in any order you wish, traveling directly between them or using teleportation pictures. The game has more adventure than action elements. Crystal Pony cannot die in the game; if an enemy hits her, she merely loses one of her horseshoes. The only battles are against the witch, occurring every time you use a gem at the correct place. The pony would automatically jump over obstacles, but you can also make her jump with a corresponding button. You can get extra items by interacting with various objects and characters, pressing the action button.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="5a0de6a0" md5="5a9659e387e43c0c7f1774f9b873d32d" sha1="77f4a007856a74de7c5f5c6c934fd1e5b175af9a" format="mp4" support="">media/video/crystlptp05.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="559a1a0d" md5="dc97a53e4ce8a728436a5b5611820c2e" sha1="4a449a699508422549755157a72973d23774bde9" format="png" support="">media/mixrbv2/crystlptp05.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="559a1a0d" md5="dc97a53e4ce8a728436a5b5611820c2e" sha1="4a449a699508422549755157a72973d23774bde9" format="png" support="">media/mixrbv2/crystlptp05.png</media>
            </medias>
            <dates>
                <date region="us">1994</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="288">Artech Studios</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="13" principale="1" parentid="0" langue="en">Adventure</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>9</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="150" romid="878754" notgame="false">
            <path>curse.zip</path>
            <noms>
                <nom region="ss">Curse</nom>
                <nom region="jp">Curse</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Curse is a basic horizontal-scrolling shooter, one of the first released for the Megadrive, where one pilots a space fighter through deadly environments such as a mutated jungle, a ruined city, and an underground volcano. The game features five stages, and at several points in each stage, a larger boss enemy appears which must be destroyed to continue.

There a variety of weapon power-ups to collect, each with three power levels. There is a spread shot that can cover nearly the entire screen, a bomb that explodes into shrapnel when it connects, and a twisting wide shot that can pass through environmental obstacles. There are also homing missiles, smart bombs, speed-ups, and an option that can be placed on any side of the ship. The ship also has a shield which can absorb damage from smaller bullets, meaning it can take a few hits before exploding unless it's hit by an enemy ship, part of the landscape or some special enemy weapons that just ignore the shield.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="66f6c34b" md5="6682c338fe0d7bb61208ec68800367fd" sha1="5efc7d5626479ec6947048e74c4b6046b671b1bc" format="mp4" support="">media/video/curse.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="92e723c7" md5="b61eda7da810752c283473f35bd8244a" sha1="e2a74c24f37b422453fc5247049d7539738f5aec" format="png" support="">media/mixrbv2/curse.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="38751e1f" md5="ee25c0aead1e301791dd7cc0a5531326" sha1="de706b2332e4fd5b2f6762083c2b7ab5fd97c4e6" format="png" support="">media/mixrbv2/curse.png</media>
            </medias>
            <dates>
                <date region="jp">1989</date>
            </dates>
            <developpeur id="82">Micronet</developpeur>
            <editeur id="82">Micronet</editeur>
            <genres>
                <genre id="2870" principale="0" parentid="79" langue="en">Shoot'em up / Horizontal</genre>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1042" romid="830434" notgame="false">
            <path>cutiesuz.zip</path>
            <noms>
                <nom region="ss">Cutie Suzuki No Ringside Angel</nom>
                <nom region="jp">Cutie Suzuki no Ringside Angel</nom>
            </noms>
            <regions>
                <region>jp</region>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">"Cutie Suzuki no Ringside Angel" is a wrestling game in which you can choose to play as one of the nine female wrestlers available. Each girl has her own strengths and weaknesses. There are three modes in the game: you can fight against any of the opponents with the character you have chosen; you can participate in a playoff tournament; and there is an additional "watch" mode in which you can simply watch the fights without participating. Beside the traditional moves, the wrestling style of the girls allows punching the opponents.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="a52a9897" md5="2baef30ce50323e4ac1f6592b29b6428" sha1="6994d41600b8e18cf562da6c43643c41016ce202" format="mp4" support="">media/video/cutiesuz.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="585730e4" md5="01a22e22922ad17a7d8bd48cf5b5d8fe" sha1="4caefbc6d164c1e538850732e2814926c33c2519" format="png" support="">media/mixrbv2/cutiesuz.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="585730e4" md5="01a22e22922ad17a7d8bd48cf5b5d8fe" sha1="4caefbc6d164c1e538850732e2814926c33c2519" format="png" support="">media/mixrbv2/cutiesuz.png</media>
            </medias>
            <dates>
                <date region="jp">1990</date>
            </dates>
            <developpeur id="333">Copya System Ltd.</developpeur>
            <editeur id="18401">Asmik</editeur>
            <genres>
                <genre id="3034" principale="0" parentid="685" langue="en">Sports / Fighting</genre>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>8</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="432" notgame="false">
            <path>cutthrp.zip</path>
            <noms>
                <nom region="ss">Cutthroat Island</nom>
                <nom region="us">Cutthroat Island</nom>
                <nom region="eu">Cutthroat Island</nom>
                <nom region="wor">Cutthroat Island</nom>
            </noms>
            <cloneof>cutthr.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">In this game you play the role of a pirate lady called Morgan who was given a piece of a map by her father before he died. In the game you set out to find more pieces of the map so that you can find the hidden treasure buried on Cutthroat Island. The gameplay involves you scrolling along the screen and sword fighting pirates and other scoundrels one on one with various different attacks. As you progress you unlock more combos. This game is based on the film by the same name.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="3bd3e660" md5="4354092e83c2d02598b047d60f8316d1" sha1="41c27e63fc700a9fbded6a3e4ae7d6818b8c1b0f" format="mp4" support="">media/video/cutthrp.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="d88125b0" md5="5cb109db5842e4800c0cfcc64c487cfa" sha1="e6f3cd047389bd518b247adc12d0b155e8360669" format="png" support="">media/mixrbv2/cutthrp.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="8938a4f9" md5="7a6eaceda38da0a6cc5dedee0d3f47e9" sha1="9f6d9ab5992c8dbebacc6ad455b91cb4ce3a57f9" format="png" support="">media/mixrbv2/cutthrp.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="7891adc9" md5="08f46bcf3f2433d636625d075676b932" sha1="b874e685efc4358d3e748b402154014db800fc76" format="png" support="">media/mixrbv2/cutthrp.png</media>
            </medias>
            <dates>
                <date region="us">1995</date>
                <date region="eu">1995</date>
                <date region="wor">1995</date>
            </dates>
            <developpeur id="40">Software Creations</developpeur>
            <editeur id="17097">Acclaim</editeur>
            <genres>
                <genre id="1" principale="1" parentid="0" langue="en">Beat'em Up</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>9</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="432" notgame="false">
            <path>cutthr.zip</path>
            <noms>
                <nom region="ss">Cutthroat Island</nom>
                <nom region="us">Cutthroat Island</nom>
                <nom region="eu">Cutthroat Island</nom>
                <nom region="wor">Cutthroat Island</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>us</region>
                <region>wor</region>
            </regions>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">In this game you play the role of a pirate lady called Morgan who was given a piece of a map by her father before he died. In the game you set out to find more pieces of the map so that you can find the hidden treasure buried on Cutthroat Island. The gameplay involves you scrolling along the screen and sword fighting pirates and other scoundrels one on one with various different attacks. As you progress you unlock more combos. This game is based on the film by the same name.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="3bd3e660" md5="4354092e83c2d02598b047d60f8316d1" sha1="41c27e63fc700a9fbded6a3e4ae7d6818b8c1b0f" format="mp4" support="">media/video/cutthr.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="d88125b0" md5="5cb109db5842e4800c0cfcc64c487cfa" sha1="e6f3cd047389bd518b247adc12d0b155e8360669" format="png" support="">media/mixrbv2/cutthr.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="8938a4f9" md5="7a6eaceda38da0a6cc5dedee0d3f47e9" sha1="9f6d9ab5992c8dbebacc6ad455b91cb4ce3a57f9" format="png" support="">media/mixrbv2/cutthr.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="7891adc9" md5="08f46bcf3f2433d636625d075676b932" sha1="b874e685efc4358d3e748b402154014db800fc76" format="png" support="">media/mixrbv2/cutthr.png</media>
            </medias>
            <dates>
                <date region="us">1995</date>
                <date region="eu">1995</date>
                <date region="wor">1995</date>
            </dates>
            <developpeur id="40">Software Creations</developpeur>
            <editeur id="17097">Acclaim</editeur>
            <genres>
                <genre id="1" principale="1" parentid="0" langue="en">Beat'em Up</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>9</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="38955" romid="176934" notgame="false">
            <path>corporat.zip</path>
            <noms>
                <nom region="ss">Cyber-cop</nom>
                <nom region="fr">Corporation</nom>
                <nom region="us">Cyber-Cop</nom>
                <nom region="eu">Corporation</nom>
                <nom region="de">Corporation</nom>
                <nom region="sp">Corporation</nom>
                <nom region="pt">Corporation</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">A first person shooter that requires you to think things through rather than just attack anything that moves.  This game preceded Wolfenstein 3D by a number of years, and while the walls were not ray cast, but solid fill polygons, it was still one of the earliest simulations to tackle a human viewpoint with complete, 360 degree freedom of movement.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="6ca32f9b" md5="1e6ff4bcaecae050a3fda14633d6ea9c" sha1="2f08a326aa447a3f7a99dda80fd43066a1c37438" format="mp4" support="">media/video/corporat.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="aaed6540" md5="90da1d94e6cb3a52a79d704b26ac96e3" sha1="fc5e5c6fc812f09b9b308442f799814527740e98" format="png" support="">media/mixrbv2/corporat.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="b91d2cf6" md5="6056644fbb1ce290872f9b9d6bafb350" sha1="8e29ce50b13b67f0c989f31404eecc9f63fdec99" format="png" support="">media/mixrbv2/corporat.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="aaed6540" md5="90da1d94e6cb3a52a79d704b26ac96e3" sha1="fc5e5c6fc812f09b9b308442f799814527740e98" format="png" support="">media/mixrbv2/corporat.png</media>
            </medias>
            <dates>
                <date region="us">1992</date>
                <date region="eu">1992</date>
            </dates>
            <developpeur id="6">Virgin</developpeur>
            <editeur id="49">Core Design</editeur>
            <genres>
                <genre id="3024" principale="0" parentid="2646" langue="en">Shooter / 1st person</genre>
                <genre id="2646" principale="1" parentid="0" langue="en">Shooter</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>5</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="38955" notgame="false">
            <path>cybercop.zip</path>
            <noms>
                <nom region="ss">Cyber-cop</nom>
                <nom region="fr">Corporation</nom>
                <nom region="us">Cyber-Cop</nom>
                <nom region="eu">Corporation</nom>
                <nom region="de">Corporation</nom>
                <nom region="sp">Corporation</nom>
                <nom region="pt">Corporation</nom>
            </noms>
            <cloneof>corporat.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">A first person shooter that requires you to think things through rather than just attack anything that moves.  This game preceded Wolfenstein 3D by a number of years, and while the walls were not ray cast, but solid fill polygons, it was still one of the earliest simulations to tackle a human viewpoint with complete, 360 degree freedom of movement.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="6ca32f9b" md5="1e6ff4bcaecae050a3fda14633d6ea9c" sha1="2f08a326aa447a3f7a99dda80fd43066a1c37438" format="mp4" support="">media/video/cybercop.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="aaed6540" md5="90da1d94e6cb3a52a79d704b26ac96e3" sha1="fc5e5c6fc812f09b9b308442f799814527740e98" format="png" support="">media/mixrbv2/cybercop.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="b91d2cf6" md5="6056644fbb1ce290872f9b9d6bafb350" sha1="8e29ce50b13b67f0c989f31404eecc9f63fdec99" format="png" support="">media/mixrbv2/cybercop.png</media>
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            </medias>
            <dates>
                <date region="us">1992</date>
                <date region="eu">1992</date>
            </dates>
            <developpeur id="6">Virgin</developpeur>
            <editeur id="49">Core Design</editeur>
            <genres>
                <genre id="3024" principale="0" parentid="2646" langue="en">Shooter / 1st person</genre>
                <genre id="2646" principale="1" parentid="0" langue="en">Shooter</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>5</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="496" notgame="false">
            <path>cyberbal.zip</path>
            <noms>
                <nom region="ss">Cyberball</nom>
                <nom region="wor">Cyberball</nom>
            </noms>
            <regions>
                <region>wor</region>
            </regions>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">After American Football players started cheating by using bionic parts, the game was forced to change its rules. By 2022, the game was played not by humans, but two teams of seven robots. To spice things up, the usual pig skin ball was replaced with a 350 pound bomb.

Cyberball brings this fast and furious action to life. Gameplay is essentially the same as the real sport, although the 'downs' are replaced by the bomb's heat gradually increasing towards 'critical'. After this it will explode and possession will be swapped. This is prevented when you cross the 50-yard line, lose possession or score a touchdown, in which cases it resets to 'cool'. Field goals and punts are not featured - the only kick is the initial kick-off you receive.

Control passes from the quarterback (thrower) to the intended catcher as soon as a pass is released. The two-player game is co-operative - on offense one player passes and the other receives</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="b6f1cdb1" md5="f4110881fba4d1bbb984dbd4e6d769f5" sha1="79376ce449f036a21a481b0b9c449a7e63a29b46" format="mp4" support="">media/video/cyberbal.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="7c9edf65" md5="81883e24da420d216c2c796331a70a49" sha1="20832e22cf07bc092a880a077cc07a41c0b0d2ef" format="png" support="">media/mixrbv2/cyberbal.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="da3584b8" md5="80325346d4eeab48537d29110197b304" sha1="0e911a4ae46488a17a03cebfe9bfe3ca3510a311" format="png" support="">media/mixrbv2/cyberbal.png</media>
            </medias>
            <dates>
                <date region="jp">1990</date>
                <date region="us">1990</date>
                <date region="eu">1990</date>
                <date region="wor">1990</date>
            </dates>
            <developpeur id="136">Atari</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="2846" principale="0" parentid="685" langue="en">Sports / Football</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>10</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="425" romid="133900" notgame="false">
            <path>cyborgj.zip</path>
            <noms>
                <nom region="ss">Cyborg Justice</nom>
                <nom region="us">Cyborg Justice</nom>
                <nom region="eu">Cyborg Justice</nom>
                <nom region="wor">Cyborg Justice</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>us</region>
                <region>wor</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">You are a member of the Galatic Unity Agency on routine patrol in deep space when your patrol ship is damaged after accidently passing through a meteor storm and starts to lose control, smashing into a nearby planet and blacking out.  The next thing you remember you are rummaging through scrap metal and welding together steel to make parts for weapons. You have become a cyborg slave in a munitions factory for the Cydrek Federation, a twisted machine with a human brain, unable to comprehend your situation, clouded by cybernetic programming until one day your human side finally starts to break through.  You remember everything and realize that the Cydrek Federation is building an army to take on the G.U.A. and you must stop it. You must take on the entire Federation using your new cybernetic body and stop them from taking over the universe.

You can build up to 216 different combinations of cyborg body parts to rip, tear and burn your opponents in submission, even using the destroyed parts of your downed foes and putting them onto your body. You can also play in Arcade mode in which you take on wave after wave after wave of opponents until your cyborg is finally destroyed or even play co-op with a buddy.  The game features up to five levels from the plants surface, the Cydrek Command Center even a futuristic jungle.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="a8b216b4" md5="e605226475099041a5cd800f611601cb" sha1="6f4ed1e4fb7ca1149c355aa1ac39b0e6949dfd62" format="mp4" support="">media/video/cyborgj.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="63c5fb9a" md5="915c37e2f28171dd5a41b6e3d15cd263" sha1="207203b973986d1a1708caed6cad803bc0c2d5a3" format="png" support="">media/mixrbv2/cyborgj.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="ebbff749" md5="e22727801697700f159fea75d6072b5b" sha1="6cdfe025227ab3fd7677d801aae4fff8bbd33af3" format="png" support="">media/mixrbv2/cyborgj.png</media>
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            </medias>
            <dates>
                <date region="us">1993</date>
                <date region="eu">1993</date>
                <date region="wor">1993</date>
            </dates>
            <developpeur id="31">Capcom</developpeur>
            <editeur id="31">Capcom</editeur>
            <genres>
                <genre id="1" principale="1" parentid="0" langue="en">Beat'em Up</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="425" romid="529551" notgame="false">
            <path>cyborgjp.zip</path>
            <noms>
                <nom region="ss">Cyborg Justice</nom>
                <nom region="us">Cyborg Justice</nom>
                <nom region="eu">Cyborg Justice</nom>
                <nom region="wor">Cyborg Justice</nom>
            </noms>
            <cloneof>cyborgj.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">You are a member of the Galatic Unity Agency on routine patrol in deep space when your patrol ship is damaged after accidently passing through a meteor storm and starts to lose control, smashing into a nearby planet and blacking out.  The next thing you remember you are rummaging through scrap metal and welding together steel to make parts for weapons. You have become a cyborg slave in a munitions factory for the Cydrek Federation, a twisted machine with a human brain, unable to comprehend your situation, clouded by cybernetic programming until one day your human side finally starts to break through.  You remember everything and realize that the Cydrek Federation is building an army to take on the G.U.A. and you must stop it. You must take on the entire Federation using your new cybernetic body and stop them from taking over the universe.

You can build up to 216 different combinations of cyborg body parts to rip, tear and burn your opponents in submission, even using the destroyed parts of your downed foes and putting them onto your body. You can also play in Arcade mode in which you take on wave after wave after wave of opponents until your cyborg is finally destroyed or even play co-op with a buddy.  The game features up to five levels from the plants surface, the Cydrek Command Center even a futuristic jungle.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="a8b216b4" md5="e605226475099041a5cd800f611601cb" sha1="6f4ed1e4fb7ca1149c355aa1ac39b0e6949dfd62" format="mp4" support="">media/video/cyborgjp.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="63c5fb9a" md5="915c37e2f28171dd5a41b6e3d15cd263" sha1="207203b973986d1a1708caed6cad803bc0c2d5a3" format="png" support="">media/mixrbv2/cyborgjp.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="ebbff749" md5="e22727801697700f159fea75d6072b5b" sha1="6cdfe025227ab3fd7677d801aae4fff8bbd33af3" format="png" support="">media/mixrbv2/cyborgjp.png</media>
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            </medias>
            <dates>
                <date region="us">1993</date>
                <date region="eu">1993</date>
                <date region="wor">1993</date>
            </dates>
            <developpeur id="31">Capcom</developpeur>
            <editeur id="31">Capcom</editeur>
            <genres>
                <genre id="1" principale="1" parentid="0" langue="en">Beat'em Up</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="274" romid="133901" notgame="false">
            <path>daffy.zip</path>
            <noms>
                <nom region="ss">Daffy Duck In Hollywood</nom>
                <nom region="eu">Daffy Duck in Hollywood</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Yosemite Sam calls on Detective Daffy Duck to attempt to retrieve his precious golden movie awards. Mad Professor Duckbrain has stolen the awards and wants a million bucks to give them back.  Daffy Duck grabs his trusty bubble gun and must explore film sets and retrieve the awards. The themed movie worlds range from horror to western and jungle to sci-fi. Along the way Daffy can power up his bubble gun to fire different types of bubbles. Enemies are defeated by capturing them in bubbles and allowing them to float away. You can also attain the help of a fairy duckmother, who will fly around with you and protect you. The scenes are rigged with dynamite that must be deactivated before it goes BOOM!</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="c6000533" md5="88b8847892f62ca6008ea0ae9bb1ae74" sha1="85766fd8828b9dc1539395e8e2f0cd85eb9594c8" format="mp4" support="">media/video/daffy.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="c88b2d5c" md5="ae297bf664e0fe14083912c192848152" sha1="a754003f5be9e983cae81ee93344a1c53983bd56" format="png" support="">media/mixrbv2/daffy.png</media>
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            </medias>
            <dates>
                <date region="eu">1994</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="2758">Probe Software Ltd.</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="274" romid="176939" notgame="false">
            <path>daffyp.zip</path>
            <noms>
                <nom region="ss">Daffy Duck In Hollywood</nom>
                <nom region="eu">Daffy Duck in Hollywood</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>daffy.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Yosemite Sam calls on Detective Daffy Duck to attempt to retrieve his precious golden movie awards. Mad Professor Duckbrain has stolen the awards and wants a million bucks to give them back.  Daffy Duck grabs his trusty bubble gun and must explore film sets and retrieve the awards. The themed movie worlds range from horror to western and jungle to sci-fi. Along the way Daffy can power up his bubble gun to fire different types of bubbles. Enemies are defeated by capturing them in bubbles and allowing them to float away. You can also attain the help of a fairy duckmother, who will fly around with you and protect you. The scenes are rigged with dynamite that must be deactivated before it goes BOOM!</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="c6000533" md5="88b8847892f62ca6008ea0ae9bb1ae74" sha1="85766fd8828b9dc1539395e8e2f0cd85eb9594c8" format="mp4" support="">media/video/daffyp.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="c88b2d5c" md5="ae297bf664e0fe14083912c192848152" sha1="a754003f5be9e983cae81ee93344a1c53983bd56" format="png" support="">media/mixrbv2/daffyp.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="c88b2d5c" md5="ae297bf664e0fe14083912c192848152" sha1="a754003f5be9e983cae81ee93344a1c53983bd56" format="png" support="">media/mixrbv2/daffyp.png</media>
            </medias>
            <dates>
                <date region="eu">1994</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="2758">Probe Software Ltd.</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="611" notgame="false">
            <path>dahnagb.zip</path>
            <noms>
                <nom region="ss">Dahna Megami Tanjou</nom>
                <nom region="jp">Dahna : Megami Tanjou</nom>
                <nom region="kr">Dahna</nom>
            </noms>
            <cloneof>dahnam.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Dahna: Megami Tanjo (Dahna: Birth of a Goddess) is a beat'em up with some RPG elements. The player controls Dahna as she scrolls horizontally or vertically through the levels. Dahna fights her enemies using a sword, and she can jump in two heights, duck and crawl. Dahna has also a magic meter, which has several colored levels. Different levels of her magic will produce different magical effects (as in Golden Axe). Her magic can be replenished by gathering magical orbs, dropped by enemy mages when killed. They will also drop health orbs as well.

She starts the game "riding" a giant, and in other portions of the game, she'll also ride other creatures, such as a horse and a griffin. When riding a creature, Dahna can't use her magic powers.

As she kills enemies and gather orbs, Dahna gains experience points, which grant her level upgrades. Leveling up affects only her health, as she gains more health points.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="f01dd3a9" md5="9f639cc02e558d6413b5c780b7126d33" sha1="6094d85cc0992189a50421e430171581092ab803" format="mp4" support="">media/video/dahnagb.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="b972f987" md5="9e58d488f42ffb2f6977f01c34fbdc5b" sha1="2e3a943a8eb4559670d040b9a148c5815da27bc0" format="png" support="">media/mixrbv2/dahnagb.png</media>
                <media parent="jeu" type="mixrbv2" region="kr" crc="bd9c4eb7" md5="c067c8598ef1f81726c257f46439da55" sha1="f37054d07119faee29c4dfa4396c97a12cfcc00d" format="png" support="">media/mixrbv2/dahnagb.png</media>
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            </medias>
            <dates>
                <date region="jp">1991</date>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="252">IGS</developpeur>
            <editeur id="252">IGS</editeur>
            <genres>
                <genre id="1" principale="1" parentid="0" langue="en">Beat'em Up</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="611" notgame="false">
            <path>hercules.zip</path>
            <noms>
                <nom region="ss">Dahna Megami Tanjou</nom>
                <nom region="jp">Dahna : Megami Tanjou</nom>
                <nom region="kr">Dahna</nom>
            </noms>
            <cloneof>dahnam.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Dahna: Megami Tanjo (Dahna: Birth of a Goddess) is a beat'em up with some RPG elements. The player controls Dahna as she scrolls horizontally or vertically through the levels. Dahna fights her enemies using a sword, and she can jump in two heights, duck and crawl. Dahna has also a magic meter, which has several colored levels. Different levels of her magic will produce different magical effects (as in Golden Axe). Her magic can be replenished by gathering magical orbs, dropped by enemy mages when killed. They will also drop health orbs as well.

She starts the game "riding" a giant, and in other portions of the game, she'll also ride other creatures, such as a horse and a griffin. When riding a creature, Dahna can't use her magic powers.

As she kills enemies and gather orbs, Dahna gains experience points, which grant her level upgrades. Leveling up affects only her health, as she gains more health points.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="f01dd3a9" md5="9f639cc02e558d6413b5c780b7126d33" sha1="6094d85cc0992189a50421e430171581092ab803" format="mp4" support="">media/video/hercules.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="b972f987" md5="9e58d488f42ffb2f6977f01c34fbdc5b" sha1="2e3a943a8eb4559670d040b9a148c5815da27bc0" format="png" support="">media/mixrbv2/hercules.png</media>
                <media parent="jeu" type="mixrbv2" region="kr" crc="bd9c4eb7" md5="c067c8598ef1f81726c257f46439da55" sha1="f37054d07119faee29c4dfa4396c97a12cfcc00d" format="png" support="">media/mixrbv2/hercules.png</media>
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            </medias>
            <dates>
                <date region="jp">1991</date>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="252">IGS</developpeur>
            <editeur id="252">IGS</editeur>
            <genres>
                <genre id="1" principale="1" parentid="0" langue="en">Beat'em Up</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="611" notgame="false">
            <path>dahnam.zip</path>
            <noms>
                <nom region="ss">Dahna Megami Tanjou</nom>
                <nom region="jp">Dahna : Megami Tanjou</nom>
                <nom region="kr">Dahna</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Dahna: Megami Tanjo (Dahna: Birth of a Goddess) is a beat'em up with some RPG elements. The player controls Dahna as she scrolls horizontally or vertically through the levels. Dahna fights her enemies using a sword, and she can jump in two heights, duck and crawl. Dahna has also a magic meter, which has several colored levels. Different levels of her magic will produce different magical effects (as in Golden Axe). Her magic can be replenished by gathering magical orbs, dropped by enemy mages when killed. They will also drop health orbs as well.

She starts the game "riding" a giant, and in other portions of the game, she'll also ride other creatures, such as a horse and a griffin. When riding a creature, Dahna can't use her magic powers.

As she kills enemies and gather orbs, Dahna gains experience points, which grant her level upgrades. Leveling up affects only her health, as she gains more health points.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="f01dd3a9" md5="9f639cc02e558d6413b5c780b7126d33" sha1="6094d85cc0992189a50421e430171581092ab803" format="mp4" support="">media/video/dahnam.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="b972f987" md5="9e58d488f42ffb2f6977f01c34fbdc5b" sha1="2e3a943a8eb4559670d040b9a148c5815da27bc0" format="png" support="">media/mixrbv2/dahnam.png</media>
                <media parent="jeu" type="mixrbv2" region="kr" crc="bd9c4eb7" md5="c067c8598ef1f81726c257f46439da55" sha1="f37054d07119faee29c4dfa4396c97a12cfcc00d" format="png" support="">media/mixrbv2/dahnam.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="b972f987" md5="9e58d488f42ffb2f6977f01c34fbdc5b" sha1="2e3a943a8eb4559670d040b9a148c5815da27bc0" format="png" support="">media/mixrbv2/dahnam.png</media>
            </medias>
            <dates>
                <date region="jp">1991</date>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="252">IGS</developpeur>
            <editeur id="252">IGS</editeur>
            <genres>
                <genre id="1" principale="1" parentid="0" langue="en">Beat'em Up</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="611" notgame="false">
            <path>dahnamk.zip</path>
            <noms>
                <nom region="ss">Dahna Megami Tanjou</nom>
                <nom region="jp">Dahna : Megami Tanjou</nom>
                <nom region="kr">Dahna</nom>
            </noms>
            <regions>
                <region>kr</region>
            </regions>
            <cloneof>dahnam.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Dahna: Megami Tanjo (Dahna: Birth of a Goddess) is a beat'em up with some RPG elements. The player controls Dahna as she scrolls horizontally or vertically through the levels. Dahna fights her enemies using a sword, and she can jump in two heights, duck and crawl. Dahna has also a magic meter, which has several colored levels. Different levels of her magic will produce different magical effects (as in Golden Axe). Her magic can be replenished by gathering magical orbs, dropped by enemy mages when killed. They will also drop health orbs as well.

She starts the game "riding" a giant, and in other portions of the game, she'll also ride other creatures, such as a horse and a griffin. When riding a creature, Dahna can't use her magic powers.

As she kills enemies and gather orbs, Dahna gains experience points, which grant her level upgrades. Leveling up affects only her health, as she gains more health points.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="f01dd3a9" md5="9f639cc02e558d6413b5c780b7126d33" sha1="6094d85cc0992189a50421e430171581092ab803" format="mp4" support="">media/video/dahnamk.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="b972f987" md5="9e58d488f42ffb2f6977f01c34fbdc5b" sha1="2e3a943a8eb4559670d040b9a148c5815da27bc0" format="png" support="">media/mixrbv2/dahnamk.png</media>
                <media parent="jeu" type="mixrbv2" region="kr" crc="bd9c4eb7" md5="c067c8598ef1f81726c257f46439da55" sha1="f37054d07119faee29c4dfa4396c97a12cfcc00d" format="png" support="">media/mixrbv2/dahnamk.png</media>
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            </medias>
            <dates>
                <date region="jp">1991</date>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="252">IGS</developpeur>
            <editeur id="252">IGS</editeur>
            <genres>
                <genre id="1" principale="1" parentid="0" langue="en">Beat'em Up</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="415" romid="133905" notgame="false">
            <path>daikokai.zip</path>
            <noms>
                <nom region="ss">Daikoukai Jidai</nom>
                <nom region="us">Uncharted Waters</nom>
                <nom region="jp">Daikoukai Jidai</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>unchartd.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The Franco family used to be one of the influential houses of Portugal. That is until the head of the family sailed out of a disastrous voyage to find the kingdom of Prester John. The disarray that followed brought about an end to the nobility of the Franco name. 100 years have passed and Portugal has prospered through it's sailing and trading empires. Young Leon Fanco wishes to restore his family's good name and make a name for himself as a sailor. At the heart of his ambition is the fair lady, Christiana, who is desired by the likely heir to the kingdom. Towards that end, Leon has been working hard to secure finances for his first ship. With the first step of his dream complete, Franco sails out with his father's good friend as first mate, you're off to find fame, adventure and fortunes out on the sea and in uncharted waters.

Uncharted Waters is a sailing and trading simulation. Your goal is initially to sail between ports and trade goods between them to make a profit. Along the way, you may be called upon by merchants and royalty to do specific tasks. Several different nations as well as pirates roam the sea and not all have good relations with one another. You can take as long as you want and explore as much of the world as possible to complete your ultimate task of marrying Christiana, which will require your fame rating to be quite high anyway. Available at most ports is a trader for cargo, a supply station for your crew's food and water as well as repairs, a shipbuilder, an item store and finally a pub for gaining information, crew and gambling.

All of the game progresses on an overhead-view, by sea you navigate your fleet by direction and can issue additional orders including landing on any piece of land to search for supplies. A variety of hazards live at sea including storms, other ships, seaweed and simply bad winds and currents.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="45e5d075" md5="e09bc26ca2ad587d23786f0838233b06" sha1="f0bfc62e16c30ce97d59cb8d4529936f403defe2" format="mp4" support="">media/video/daikokai.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="5dc0a2ed" md5="f8428cfe40089366a151c43181e0e5a6" sha1="d255d1a854b812c3ba5941405e900b5efecc0a95" format="png" support="">media/mixrbv2/daikokai.png</media>
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            </medias>
            <dates>
                <date region="us">1992</date>
                <date region="jp">1992</date>
            </dates>
            <developpeur id="192">Koei</developpeur>
            <editeur id="192">Koei</editeur>
            <genres>
                <genre id="13" principale="1" parentid="0" langue="en">Adventure</genre>
                <genre id="8" principale="1" parentid="0" langue="en">Role playing games</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="415" romid="134620" notgame="false">
            <path>unchartd.zip</path>
            <noms>
                <nom region="ss">Daikoukai Jidai</nom>
                <nom region="us">Uncharted Waters</nom>
                <nom region="jp">Daikoukai Jidai</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The Franco family used to be one of the influential houses of Portugal. That is until the head of the family sailed out of a disastrous voyage to find the kingdom of Prester John. The disarray that followed brought about an end to the nobility of the Franco name. 100 years have passed and Portugal has prospered through it's sailing and trading empires. Young Leon Fanco wishes to restore his family's good name and make a name for himself as a sailor. At the heart of his ambition is the fair lady, Christiana, who is desired by the likely heir to the kingdom. Towards that end, Leon has been working hard to secure finances for his first ship. With the first step of his dream complete, Franco sails out with his father's good friend as first mate, you're off to find fame, adventure and fortunes out on the sea and in uncharted waters.

Uncharted Waters is a sailing and trading simulation. Your goal is initially to sail between ports and trade goods between them to make a profit. Along the way, you may be called upon by merchants and royalty to do specific tasks. Several different nations as well as pirates roam the sea and not all have good relations with one another. You can take as long as you want and explore as much of the world as possible to complete your ultimate task of marrying Christiana, which will require your fame rating to be quite high anyway. Available at most ports is a trader for cargo, a supply station for your crew's food and water as well as repairs, a shipbuilder, an item store and finally a pub for gaining information, crew and gambling.

All of the game progresses on an overhead-view, by sea you navigate your fleet by direction and can issue additional orders including landing on any piece of land to search for supplies. A variety of hazards live at sea including storms, other ships, seaweed and simply bad winds and currents.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="45e5d075" md5="e09bc26ca2ad587d23786f0838233b06" sha1="f0bfc62e16c30ce97d59cb8d4529936f403defe2" format="mp4" support="">media/video/unchartd.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="5dc0a2ed" md5="f8428cfe40089366a151c43181e0e5a6" sha1="d255d1a854b812c3ba5941405e900b5efecc0a95" format="png" support="">media/mixrbv2/unchartd.png</media>
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            </medias>
            <dates>
                <date region="us">1992</date>
                <date region="jp">1992</date>
            </dates>
            <developpeur id="192">Koei</developpeur>
            <editeur id="192">Koei</editeur>
            <genres>
                <genre id="13" principale="1" parentid="0" langue="en">Adventure</genre>
                <genre id="8" principale="1" parentid="0" langue="en">Role playing games</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="415" romid="616529" notgame="false">
            <path>pcarib.zip</path>
            <noms>
                <nom region="ss">Daikoukai Jidai</nom>
                <nom region="us">Uncharted Waters</nom>
                <nom region="jp">Daikoukai Jidai</nom>
            </noms>
            <regions>
                <region>ru</region>
            </regions>
            <cloneof>unchartd.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The Franco family used to be one of the influential houses of Portugal. That is until the head of the family sailed out of a disastrous voyage to find the kingdom of Prester John. The disarray that followed brought about an end to the nobility of the Franco name. 100 years have passed and Portugal has prospered through it's sailing and trading empires. Young Leon Fanco wishes to restore his family's good name and make a name for himself as a sailor. At the heart of his ambition is the fair lady, Christiana, who is desired by the likely heir to the kingdom. Towards that end, Leon has been working hard to secure finances for his first ship. With the first step of his dream complete, Franco sails out with his father's good friend as first mate, you're off to find fame, adventure and fortunes out on the sea and in uncharted waters.

Uncharted Waters is a sailing and trading simulation. Your goal is initially to sail between ports and trade goods between them to make a profit. Along the way, you may be called upon by merchants and royalty to do specific tasks. Several different nations as well as pirates roam the sea and not all have good relations with one another. You can take as long as you want and explore as much of the world as possible to complete your ultimate task of marrying Christiana, which will require your fame rating to be quite high anyway. Available at most ports is a trader for cargo, a supply station for your crew's food and water as well as repairs, a shipbuilder, an item store and finally a pub for gaining information, crew and gambling.

All of the game progresses on an overhead-view, by sea you navigate your fleet by direction and can issue additional orders including landing on any piece of land to search for supplies. A variety of hazards live at sea including storms, other ships, seaweed and simply bad winds and currents.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="45e5d075" md5="e09bc26ca2ad587d23786f0838233b06" sha1="f0bfc62e16c30ce97d59cb8d4529936f403defe2" format="mp4" support="">media/video/pcarib.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="5dc0a2ed" md5="f8428cfe40089366a151c43181e0e5a6" sha1="d255d1a854b812c3ba5941405e900b5efecc0a95" format="png" support="">media/mixrbv2/pcarib.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="b4546d94" md5="e78c9079ba066ba603dc54f28abc6e86" sha1="9dc602007074ba61eefc5644c689091a2300dd83" format="png" support="">media/mixrbv2/pcarib.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="b4546d94" md5="e78c9079ba066ba603dc54f28abc6e86" sha1="9dc602007074ba61eefc5644c689091a2300dd83" format="png" support="">media/mixrbv2/pcarib.png</media>
            </medias>
            <dates>
                <date region="us">1992</date>
                <date region="jp">1992</date>
            </dates>
            <developpeur id="192">Koei</developpeur>
            <editeur id="192">Koei</editeur>
            <genres>
                <genre id="13" principale="1" parentid="0" langue="en">Adventure</genre>
                <genre id="8" principale="1" parentid="0" langue="en">Role playing games</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="431" romid="133906" notgame="false">
            <path>daikok2.zip</path>
            <noms>
                <nom region="ss">Daikoukai Jidai 2</nom>
                <nom region="us">New Horizons</nom>
                <nom region="jp">Daikoukai Jidai II</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>newhoriz.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">In the first Uncharted Waters game, it was the 15th century and the New World was discovered. Now in New Horizons, it is the early 16th century and the age of exploration and sea trade is underway. Players choose from any one of six adventurers (scenarios), each with their own distinctive but intertwining plot, to embark on a quest of sailing, seamanship and exploration. The six characters are:

1. Joao Franco is the son of Duke Leon Franco, the hero of the first Uncharted Waters game and an influential man in Portugal. His father wants to make him into a strong man and so decides to send him out to sea. Young Joao is tasked with learning the skills of the sailor (he is the only character who starts at level one) and embarking on a quest of discovery; reaching the far east and eventually looking for the secret of Atlantis.

2. Catalina Erantzo is a Spanish naval officer who believes her beloved and her brother were both murdered by the Portuguese armada. Vowing revenge she turns to a life of piracy and soon becomes a red haired scourge of the seas.

3. Pietro Conti is a indebted man, having inherited the financial woes of the Conti family. When the Duchess Franco hires him to spy on her son, he accepts the job and obtains a ship. Pietro hopes to use these resources to seek out valuable treasure and clear up his family's debt.

4. Ernst Von Bohr is a geographer who is teaching classes in Holland. But he yearns to leave the classroom and sail the high seas, living a life of adventure that he has only read about in books. When his friend, Mercator offers to finance his initial voyage in exchange for cartography information about the world, Ernst is given the opportunity to live out his dream.

5. Ali Vezas is a poor orphaned child living in Istanbul and serving others. He dreams of becoming his own master and making his own fortune across foreign lands. A twist of fate aides in providing him with small loans, with which he is able to afford his first ship and sail out with a cargo hold full of goods...

6. Otto Baynes styles himself a Royal Knight of the British Empire, in the service of his majesty the king. Promoted to Admiral of the British fleet, the kingdom is worried about the increased naval power of Spanish fleets. Otto is given a letter of marque by the king and ordered to terrorize the Spanish Fleet. Equipping himself simply at first, Otto strives to become a great Privateer in the name of King and Country.

Regardless of the character chosen, Uncharted Waters: New Horizons is a top-down sailing simulation. At sea, players control the direction of their ship, where speed is affected by the number/health of the crew, the wind and the currents. Players can navigate anywhere there is water (though some ships are not ocean worthy) and discover interesting landmarks and new ports. Upon landing at a port, the view is also top-down and the player can enter different buildings, each with unique services and goods. These include: The Inn, the Item Shop, The Shipyard, The Tavern, The Castle, The Guild Hall, The Church, The Merchant and the Harbor. It's up to the player to earn enough gold to keep the crew fed and financed and keep the fleet repaired. Primary methods of earning money are through sea trade, accepting jobs from the guild, gambling and battle with other ships.

During naval combat, the game becomes a turn-based top-down strategy game, with the player moving ships in order to obtain trajectories needed to fire cannons at enemy ships, or run alongside enemy vessels in order to board them. If the player's flagship attacks the flagship of the enemy fleet, they can challenge the opponent to a duel. If accepted, the game changes to a side-view of the two captains engaged in a fight. During this sequence, the player can only choose which fighting maneuver (strike, thrust, parry, lash) they wish to engage in.
</synopsis>
            </synopsis>
            <medias>
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            </medias>
            <dates>
                <date region="us">1994</date>
                <date region="jp">1994</date>
            </dates>
            <developpeur id="192">Koei</developpeur>
            <editeur id="192">Koei</editeur>
            <genres>
                <genre id="13" principale="1" parentid="0" langue="en">Adventure</genre>
                <genre id="8" principale="1" parentid="0" langue="en">Role playing games</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="431" romid="134621" notgame="false">
            <path>newhoriz.zip</path>
            <noms>
                <nom region="ss">Daikoukai Jidai 2</nom>
                <nom region="us">New Horizons</nom>
                <nom region="jp">Daikoukai Jidai II</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">In the first Uncharted Waters game, it was the 15th century and the New World was discovered. Now in New Horizons, it is the early 16th century and the age of exploration and sea trade is underway. Players choose from any one of six adventurers (scenarios), each with their own distinctive but intertwining plot, to embark on a quest of sailing, seamanship and exploration. The six characters are:

1. Joao Franco is the son of Duke Leon Franco, the hero of the first Uncharted Waters game and an influential man in Portugal. His father wants to make him into a strong man and so decides to send him out to sea. Young Joao is tasked with learning the skills of the sailor (he is the only character who starts at level one) and embarking on a quest of discovery; reaching the far east and eventually looking for the secret of Atlantis.

2. Catalina Erantzo is a Spanish naval officer who believes her beloved and her brother were both murdered by the Portuguese armada. Vowing revenge she turns to a life of piracy and soon becomes a red haired scourge of the seas.

3. Pietro Conti is a indebted man, having inherited the financial woes of the Conti family. When the Duchess Franco hires him to spy on her son, he accepts the job and obtains a ship. Pietro hopes to use these resources to seek out valuable treasure and clear up his family's debt.

4. Ernst Von Bohr is a geographer who is teaching classes in Holland. But he yearns to leave the classroom and sail the high seas, living a life of adventure that he has only read about in books. When his friend, Mercator offers to finance his initial voyage in exchange for cartography information about the world, Ernst is given the opportunity to live out his dream.

5. Ali Vezas is a poor orphaned child living in Istanbul and serving others. He dreams of becoming his own master and making his own fortune across foreign lands. A twist of fate aides in providing him with small loans, with which he is able to afford his first ship and sail out with a cargo hold full of goods...

6. Otto Baynes styles himself a Royal Knight of the British Empire, in the service of his majesty the king. Promoted to Admiral of the British fleet, the kingdom is worried about the increased naval power of Spanish fleets. Otto is given a letter of marque by the king and ordered to terrorize the Spanish Fleet. Equipping himself simply at first, Otto strives to become a great Privateer in the name of King and Country.

Regardless of the character chosen, Uncharted Waters: New Horizons is a top-down sailing simulation. At sea, players control the direction of their ship, where speed is affected by the number/health of the crew, the wind and the currents. Players can navigate anywhere there is water (though some ships are not ocean worthy) and discover interesting landmarks and new ports. Upon landing at a port, the view is also top-down and the player can enter different buildings, each with unique services and goods. These include: The Inn, the Item Shop, The Shipyard, The Tavern, The Castle, The Guild Hall, The Church, The Merchant and the Harbor. It's up to the player to earn enough gold to keep the crew fed and financed and keep the fleet repaired. Primary methods of earning money are through sea trade, accepting jobs from the guild, gambling and battle with other ships.

During naval combat, the game becomes a turn-based top-down strategy game, with the player moving ships in order to obtain trajectories needed to fire cannons at enemy ships, or run alongside enemy vessels in order to board them. If the player's flagship attacks the flagship of the enemy fleet, they can challenge the opponent to a duel. If accepted, the game changes to a side-view of the two captains engaged in a fight. During this sequence, the player can only choose which fighting maneuver (strike, thrust, parry, lash) they wish to engage in.
</synopsis>
            </synopsis>
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                <media parent="jeu" type="mixrbv2" region="wor" crc="60cab8b1" md5="41a5ed2b4260ef69f64d483f0e6d1c3a" sha1="355b1335c203545e3a7d59d85d30dc63f486d1ef" format="png" support="">media/mixrbv2/newhoriz.png</media>
            </medias>
            <dates>
                <date region="us">1994</date>
                <date region="jp">1994</date>
            </dates>
            <developpeur id="192">Koei</developpeur>
            <editeur id="192">Koei</editeur>
            <genres>
                <genre id="13" principale="1" parentid="0" langue="en">Adventure</genre>
                <genre id="8" principale="1" parentid="0" langue="en">Role playing games</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="538" romid="590625" notgame="false">
            <path>dangseed.zip</path>
            <noms>
                <nom region="ss">Dangerous Seed</nom>
                <nom region="jp">Dangerous Seed</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">It is the 25th century, and the solar system has come under attack by an mysterious alien enemy known as Dangerous Seed. Human forces have been decimated, and the aliens' next target is Earth! The enemy draws closer to the frontline base on the moon by the hour, and the final line of defense for Earth, the fighter ship Moon Diver, has launched.

Dangerous Seed is a vertical scrolling shooter converted from the 1989 Namco coin-op. The player controls the three-part fighter ship Moon Diver through 12 stages to confront the alien menace and secure peace in the solar system. Each of the three parts of the ship, Alpha, Beta, and Gamma, have their own properties which can be combined in various ways. Each type and combination has multiple shot types which can be powered up, and there are also options and bombs available which contribute to Moon Diver's extensive arsenal.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="086c8741" md5="7bfa893d0c39fc732d66c38653b36d46" sha1="82ac2bb3380a1fc218f50767705504e300f4c841" format="mp4" support="">media/video/dangseed.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="996ae4ec" md5="638a3190d5f71ab7894b60bfb76d3913" sha1="cdc36c4a3029ef953274af3d8df8130e554dec93" format="png" support="">media/mixrbv2/dangseed.png</media>
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            </medias>
            <dates>
                <date region="jp">1990</date>
            </dates>
            <developpeur id="68">Namco</developpeur>
            <editeur id="68">Namco</editeur>
            <genres>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="175" romid="133910" notgame="false">
            <path>darkcast.zip</path>
            <noms>
                <nom region="ss">Dark Castle</nom>
                <nom region="us">Dark Castle</nom>
                <nom region="eu">Dark Castle</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The Black Knight has brought misery to the land, and the end way to end this is to enter his haunted house to slay him. You are the brave adventurer taking on this quest through 14 increasingly-tough zones.

The bulk of the game is side-viewed, involving single screens to pass through, which incorporate ropes, cages and trapdoor. There are enemies walking, flying and hovering through this, and many of them respawn. Unusually your weapon to take them on (rocks) can be thrown through 360 degrees, which aims to make the gameplay more realistic and methodical. The screens were linked by hub screens, which the player passes through simply by clicking on a door.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="33822613" md5="f11ad0d5ec8031654c7b0995b62761a7" sha1="bdc14422e72c4ee52683eb74668b002e7b744d87" format="mp4" support="">media/video/darkcast.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="c6e366dc" md5="9b41a0914db06e34e6ceba2ec18f777d" sha1="8c80def433155339d477252739507700463fc7fc" format="png" support="">media/mixrbv2/darkcast.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="368b278b" md5="b5a15577bedfd6be3bca13d0efd8f36a" sha1="1fee9d45f7da071bec412fdea7ed844c76e87bf2" format="png" support="">media/mixrbv2/darkcast.png</media>
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            </medias>
            <dates>
                <date region="us">1991</date>
                <date region="eu">1991</date>
            </dates>
            <developpeur id="99">Silicon Beach Software</developpeur>
            <editeur id="13">Electronic Arts</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>7</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1043" notgame="false">
            <path>darwin.zip</path>
            <noms>
                <nom region="ss">Darwin 4081</nom>
                <nom region="jp">Darwin 4081</nom>
                <nom region="kr">Darwin 4081</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Lakya is a technologically-advanced civilization on a planet far from our own galaxy. The planet's inhabitants have unknowingly unleashed the planet's life force, Evol. As the Evol drifts from Lakya, it reaches a planet called Cokyo, whose inhabitants use it to attack and invade Lakya. Now, fighters from Lakya must fight back against the invading army by using the Evol themselves.

Darwin 4081 is a vertical scrolling shooter based on the 1987 Data East coin-op Super Real Darwin. The main attraction of the game is the ability to evolve your ship into a wide variety of different forms, each with their own attack abilities, by collecting DNA dropped by enemies. Other powerups will increase you ship's speed, give you an option that follows your ship, or even increase the power of your smart bombs. The game features surreal futuristic art design fitting of its title.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="99ee7f1b" md5="d5d9fe848934731d861baa2667f2f9ea" sha1="fc0ccd6c5191919fa9b66ecb916809c0cc2bc5ff" format="mp4" support="">media/video/darwin.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="2a510a85" md5="18c91bfa71deef537d3f16e2a956e974" sha1="5f0ebad65ffe959b100cd5d95cc58312d2e1cedd" format="png" support="">media/mixrbv2/darwin.png</media>
                <media parent="jeu" type="mixrbv2" region="kr" crc="5ed19c46" md5="deb2df1fe889fc752cf55e35be595a3e" sha1="02dc63fc3cd3932697df06caba4a8af8d42b19cc" format="png" support="">media/mixrbv2/darwin.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="b30f7980" md5="e5fd1c50c0c406dda95018e1dc54bf0f" sha1="7600928243d0252f6cbb0d3fdb7d96d992d0a64e" format="png" support="">media/mixrbv2/darwin.png</media>
            </medias>
            <dates>
                <date region="jp">1990</date>
            </dates>
            <developpeur id="88">Data East</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>11</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="266" romid="133912" notgame="false">
            <path>dashdes.zip</path>
            <noms>
                <nom region="ss">Dashin' Desperadoes</nom>
                <nom region="us">Dashin' Desperadoes</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Two cowboys try to win a girl's heart by racing each other in side-scrolling run-and-jump obstacle courses. The first to arrive will get her love. The duel takes you through six worlds with three levels each.  In order to move on to the next world, you have to destroy the vehicle of your opponent, who has kidnapped the girl in each final level. Both singleplayer and multiplayer modes have horizontal split screens, which can be used strategically to slow down your rival.

The cowboys can jump, pick up weapons and dash at regular intervals to gain some extra speed. In order to win the level, you need to make use of the many obstacles. Some are meant to slow you down, but others, such as running shoes, skateboards or jump pads, can be used to improve your speed. There are multiple paths for each level as well.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="e12fee5c" md5="7a19c2df5e43e05bec7b69ba9c134217" sha1="1fcdb66b6bce0e7b2388a1287ad2d7aa9c703166" format="mp4" support="">media/video/dashdes.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="d2eebe97" md5="2d2f733576a3b3e50f53eaaccf6ae098" sha1="8802817f2381d4688b2e5696f576d441dae9ed27" format="png" support="">media/mixrbv2/dashdes.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="d2eebe97" md5="2d2f733576a3b3e50f53eaaccf6ae098" sha1="8802817f2381d4688b2e5696f576d441dae9ed27" format="png" support="">media/mixrbv2/dashdes.png</media>
            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="us">1993</date>
            </dates>
            <developpeur id="88">Data East</developpeur>
            <editeur id="88">Data East</editeur>
            <genres>
                <genre id="28" principale="1" parentid="0" langue="en">Race, Driving</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="266" romid="176941" notgame="false">
            <path>dashdesp1.zip</path>
            <noms>
                <nom region="ss">Dashin' Desperadoes</nom>
                <nom region="us">Dashin' Desperadoes</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>dashdes.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Two cowboys try to win a girl's heart by racing each other in side-scrolling run-and-jump obstacle courses. The first to arrive will get her love. The duel takes you through six worlds with three levels each.  In order to move on to the next world, you have to destroy the vehicle of your opponent, who has kidnapped the girl in each final level. Both singleplayer and multiplayer modes have horizontal split screens, which can be used strategically to slow down your rival.

The cowboys can jump, pick up weapons and dash at regular intervals to gain some extra speed. In order to win the level, you need to make use of the many obstacles. Some are meant to slow you down, but others, such as running shoes, skateboards or jump pads, can be used to improve your speed. There are multiple paths for each level as well.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="e12fee5c" md5="7a19c2df5e43e05bec7b69ba9c134217" sha1="1fcdb66b6bce0e7b2388a1287ad2d7aa9c703166" format="mp4" support="">media/video/dashdesp1.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="d2eebe97" md5="2d2f733576a3b3e50f53eaaccf6ae098" sha1="8802817f2381d4688b2e5696f576d441dae9ed27" format="png" support="">media/mixrbv2/dashdesp1.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="d2eebe97" md5="2d2f733576a3b3e50f53eaaccf6ae098" sha1="8802817f2381d4688b2e5696f576d441dae9ed27" format="png" support="">media/mixrbv2/dashdesp1.png</media>
            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="us">1993</date>
            </dates>
            <developpeur id="88">Data East</developpeur>
            <editeur id="88">Data East</editeur>
            <genres>
                <genre id="28" principale="1" parentid="0" langue="en">Race, Driving</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="266" romid="867891" notgame="false">
            <path>dashdesp2.zip</path>
            <noms>
                <nom region="ss">Dashin' Desperadoes</nom>
                <nom region="us">Dashin' Desperadoes</nom>
            </noms>
            <cloneof>dashdes.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Two cowboys try to win a girl's heart by racing each other in side-scrolling run-and-jump obstacle courses. The first to arrive will get her love. The duel takes you through six worlds with three levels each.  In order to move on to the next world, you have to destroy the vehicle of your opponent, who has kidnapped the girl in each final level. Both singleplayer and multiplayer modes have horizontal split screens, which can be used strategically to slow down your rival.

The cowboys can jump, pick up weapons and dash at regular intervals to gain some extra speed. In order to win the level, you need to make use of the many obstacles. Some are meant to slow you down, but others, such as running shoes, skateboards or jump pads, can be used to improve your speed. There are multiple paths for each level as well.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="e12fee5c" md5="7a19c2df5e43e05bec7b69ba9c134217" sha1="1fcdb66b6bce0e7b2388a1287ad2d7aa9c703166" format="mp4" support="">media/video/dashdesp2.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="d2eebe97" md5="2d2f733576a3b3e50f53eaaccf6ae098" sha1="8802817f2381d4688b2e5696f576d441dae9ed27" format="png" support="">media/mixrbv2/dashdesp2.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="d2eebe97" md5="2d2f733576a3b3e50f53eaaccf6ae098" sha1="8802817f2381d4688b2e5696f576d441dae9ed27" format="png" support="">media/mixrbv2/dashdesp2.png</media>
            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="us">1993</date>
            </dates>
            <developpeur id="88">Data East</developpeur>
            <editeur id="88">Data East</editeur>
            <genres>
                <genre id="28" principale="1" parentid="0" langue="en">Race, Driving</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="532" notgame="false">
            <path>amaznten.zip</path>
            <noms>
                <nom region="ss">David Crane's Amazing Tennis</nom>
                <nom region="us">David Crane's Amazing Tennis</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">A tennis game featuring both an exhibition and a tournament mode. In the head to head exhibition mode, the player can choose their opponent (with the higher ranked opponents being better than the lower ranked ones). The tournament mode allows for 16 different players to compete to become the champion. Both of these modes can be played on either grass, hard, or a clay court. The player can also choose whether to be either a left or right handed tennis player.

During the game, whoever is serving the ball will be closer to the screen. Players will be able to use topspin, execute drop shots, perform volleys, lobs, slices and overhead smashes, and decide on either a hard or soft serve to keep the opponent off balance.

Although the game features fictional players, it is endorsed by Footlocker.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="d7232e9c" md5="fa107458165549893e82e00052b44fba" sha1="6ddce9646695b0521e27e223dc50be729b6d42dd" format="mp4" support="">media/video/amaznten.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="341774e7" md5="4b7c03c2b30c5ba755aa5fad60e34d19" sha1="07439f2732a40b6605c8053e42531a5d4521c0d2" format="png" support="">media/mixrbv2/amaznten.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="341774e7" md5="4b7c03c2b30c5ba755aa5fad60e34d19" sha1="07439f2732a40b6605c8053e42531a5d4521c0d2" format="png" support="">media/mixrbv2/amaznten.png</media>
            </medias>
            <dates>
                <date region="us">1992</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>1</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="539" notgame="false">
            <path>drscj.zip</path>
            <noms>
                <nom region="ss">David Robinson Basketball</nom>
                <nom region="fr">David Robinson's Supreme Court</nom>
                <nom region="us">David Robinson's Supreme Court</nom>
                <nom region="jp">David Robinson Basketball</nom>
                <nom region="eu">David Robinson's Supreme Court</nom>
                <nom region="de">David Robinson's Supreme Court</nom>
                <nom region="sp">David Robinson's Supreme Court</nom>
                <nom region="pt">David Robinson's Supreme Court</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>drsc.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">David Robinson's Supreme Court is a basketball game with both exhibition and tournament modes. Choose one out of four fictional teams and then draft various skilled fictional players onto the team. Exhibition mode lets the player choose to either player 3 on 3 or 5 on 5 while tournament mode only allows for 5 on 5 play. The game also features a roleplaying  mode where the player takes the role of and controls only one player on the court.

Tournament mode lets the players team play the three other teams with the prize being a chance to go up against David Robinson's All-Stars. Speaking of which, David Robinson offers commentary at the halftime of games.

The game features three levels of difficulty (beginner, normal, and superstar), and also adjustable minutes per quarter (from three to twelve).</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="9f5c60c4" md5="c45b0807f2a33e69d813728deb34820c" sha1="26c8f2298ad9b9365dd7bcc92ce1c0655dbf8983" format="mp4" support="">media/video/drscj.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="6c79ca55" md5="0480677377acb663da570bff50b97177" sha1="62e327e4ed2fc5670037adceb0bbce7b8f042955" format="png" support="">media/mixrbv2/drscj.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="0db8542d" md5="212d03d0415e0f54346863c9b0f17e18" sha1="3c436e25a64a4f871ecada777feff73f2f6c268b" format="png" support="">media/mixrbv2/drscj.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="8bec4b86" md5="d2e7fcd466dab523e70b9c743ad4c0e6" sha1="42361996478569ec9c681d5abf7bb223667bee93" format="png" support="">media/mixrbv2/drscj.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="6c79ca55" md5="0480677377acb663da570bff50b97177" sha1="62e327e4ed2fc5670037adceb0bbce7b8f042955" format="png" support="">media/mixrbv2/drscj.png</media>
            </medias>
            <dates>
                <date region="fr">1992</date>
                <date region="eu">1992</date>
                <date region="us">1992</date>
                <date region="jp">1992</date>
            </dates>
            <developpeur id="3447">Acme Animation</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="539" notgame="false">
            <path>drsc.zip</path>
            <noms>
                <nom region="ss">David Robinson Basketball</nom>
                <nom region="fr">David Robinson's Supreme Court</nom>
                <nom region="us">David Robinson's Supreme Court</nom>
                <nom region="jp">David Robinson Basketball</nom>
                <nom region="eu">David Robinson's Supreme Court</nom>
                <nom region="de">David Robinson's Supreme Court</nom>
                <nom region="sp">David Robinson's Supreme Court</nom>
                <nom region="pt">David Robinson's Supreme Court</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>us</region>
            </regions>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">David Robinson's Supreme Court is a basketball game with both exhibition and tournament modes. Choose one out of four fictional teams and then draft various skilled fictional players onto the team. Exhibition mode lets the player choose to either player 3 on 3 or 5 on 5 while tournament mode only allows for 5 on 5 play. The game also features a roleplaying  mode where the player takes the role of and controls only one player on the court.

Tournament mode lets the players team play the three other teams with the prize being a chance to go up against David Robinson's All-Stars. Speaking of which, David Robinson offers commentary at the halftime of games.

The game features three levels of difficulty (beginner, normal, and superstar), and also adjustable minutes per quarter (from three to twelve).</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="9f5c60c4" md5="c45b0807f2a33e69d813728deb34820c" sha1="26c8f2298ad9b9365dd7bcc92ce1c0655dbf8983" format="mp4" support="">media/video/drsc.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="6c79ca55" md5="0480677377acb663da570bff50b97177" sha1="62e327e4ed2fc5670037adceb0bbce7b8f042955" format="png" support="">media/mixrbv2/drsc.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="0db8542d" md5="212d03d0415e0f54346863c9b0f17e18" sha1="3c436e25a64a4f871ecada777feff73f2f6c268b" format="png" support="">media/mixrbv2/drsc.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="8bec4b86" md5="d2e7fcd466dab523e70b9c743ad4c0e6" sha1="42361996478569ec9c681d5abf7bb223667bee93" format="png" support="">media/mixrbv2/drsc.png</media>
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            </medias>
            <dates>
                <date region="fr">1992</date>
                <date region="eu">1992</date>
                <date region="us">1992</date>
                <date region="jp">1992</date>
            </dates>
            <developpeur id="3447">Acme Animation</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="551" romid="176944" notgame="false">
            <path>daviscupa.zip</path>
            <noms>
                <nom region="ss">Davis Cup Tennis</nom>
                <nom region="fr">Davis Cup World Tour</nom>
                <nom region="us">Davis Cup Tennis</nom>
                <nom region="jp">Davis Cup Tennis</nom>
                <nom region="eu">Davis Cup World Tour</nom>
                <nom region="de">Davis Cup World Tour</nom>
                <nom region="sp">Davis Cup World Tour</nom>
                <nom region="pt">Davis Cup World Tour</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>us</region>
            </regions>
            <cloneof>daviscup.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The Davis Cup is an annual international team event in men's tennis. The participating countries, consisting of different players, compete in both singles and doubles matches. The entire championship has been made available in this game, and the matches are played using a third-person perspective. 
   There are different types of courts and difficulty levels. Aside from the championship, you can also practice, enter tournaments or play exhibition matches. Work along with a friend as a team or compete in singles matches. Aside from the familiar strokes, timing is important to determine the amount of spin.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="2ae6782d" md5="ada3e44b9ea8d182a765752993f4aa09" sha1="adca7025da414f431d9f0a75183aee2f322c84f5" format="mp4" support="">media/video/daviscupa.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="1ef1a8c0" md5="2f1a3af27ad584b82c373745bd5c661e" sha1="5e1393aa4bb86fb59b35c47a9adc4b5e6585c95b" format="png" support="">media/mixrbv2/daviscupa.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="b2c27663" md5="d179f496a8d653c4dc70ece4bd80dba8" sha1="d440aac52e943b9c01b7b0f9b2e8e90eef823d74" format="png" support="">media/mixrbv2/daviscupa.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="3268c03c" md5="fc6c10a641a1fb281d5c6469d1cf5590" sha1="8b7f2b109e626c8373e3ad5220f0233476522ba8" format="png" support="">media/mixrbv2/daviscupa.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="1ef1a8c0" md5="2f1a3af27ad584b82c373745bd5c661e" sha1="5e1393aa4bb86fb59b35c47a9adc4b5e6585c95b" format="png" support="">media/mixrbv2/daviscupa.png</media>
            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="us">1993</date>
                <date region="jp">1994</date>
                <date region="eu">1993</date>
            </dates>
            <developpeur id="89">Tengen</developpeur>
            <editeur id="335">Loriciels</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2867" principale="0" parentid="685" langue="en">Sports / Tennis</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="551" romid="133916" notgame="false">
            <path>daviscup.zip</path>
            <noms>
                <nom region="ss">Davis Cup Tennis</nom>
                <nom region="fr">Davis Cup World Tour</nom>
                <nom region="us">Davis Cup Tennis</nom>
                <nom region="jp">Davis Cup Tennis</nom>
                <nom region="eu">Davis Cup World Tour</nom>
                <nom region="de">Davis Cup World Tour</nom>
                <nom region="sp">Davis Cup World Tour</nom>
                <nom region="pt">Davis Cup World Tour</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The Davis Cup is an annual international team event in men's tennis. The participating countries, consisting of different players, compete in both singles and doubles matches. The entire championship has been made available in this game, and the matches are played using a third-person perspective. 
   There are different types of courts and difficulty levels. Aside from the championship, you can also practice, enter tournaments or play exhibition matches. Work along with a friend as a team or compete in singles matches. Aside from the familiar strokes, timing is important to determine the amount of spin.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="2ae6782d" md5="ada3e44b9ea8d182a765752993f4aa09" sha1="adca7025da414f431d9f0a75183aee2f322c84f5" format="mp4" support="">media/video/daviscup.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="1ef1a8c0" md5="2f1a3af27ad584b82c373745bd5c661e" sha1="5e1393aa4bb86fb59b35c47a9adc4b5e6585c95b" format="png" support="">media/mixrbv2/daviscup.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="b2c27663" md5="d179f496a8d653c4dc70ece4bd80dba8" sha1="d440aac52e943b9c01b7b0f9b2e8e90eef823d74" format="png" support="">media/mixrbv2/daviscup.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="3268c03c" md5="fc6c10a641a1fb281d5c6469d1cf5590" sha1="8b7f2b109e626c8373e3ad5220f0233476522ba8" format="png" support="">media/mixrbv2/daviscup.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="1ef1a8c0" md5="2f1a3af27ad584b82c373745bd5c661e" sha1="5e1393aa4bb86fb59b35c47a9adc4b5e6585c95b" format="png" support="">media/mixrbv2/daviscup.png</media>
            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="us">1993</date>
                <date region="jp">1994</date>
                <date region="eu">1993</date>
            </dates>
            <developpeur id="89">Tengen</developpeur>
            <editeur id="335">Loriciels</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2867" principale="0" parentid="685" langue="en">Sports / Tennis</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1044" notgame="false">
            <path>daviscp2a.zip</path>
            <noms>
                <nom region="ss">Davis Cup World Tour 2</nom>
                <nom region="us">Davis Cup II</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>daviscp2.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Davis Cup II is an unreleased sequel to Davis Cup Tennis, set to be released for the Sega Mega Drive.

Two prototypes of this game have been dumped - an earlier PAL version dated within the ROM as 1994-07-10, and a version for North America dated 1994-07-28. Both are early versions of the game with no music and many assets borrowed from the original Davis Cup Tennis.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="76be5e16" md5="b82df3c0b40a4a7d64f01e17c741c772" sha1="d7a3bfb16f2e0240bd01c390346c8b16ff6e6f0b" format="mp4" support="">media/video/daviscp2a.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="812e5899" md5="2caf507706661833e2c3cc7c90ec3940" sha1="27fde7d08f25daf7d59786c048c822953265599c" format="png" support="">media/mixrbv2/daviscp2a.png</media>
            </medias>
            <dates>
                <date region="us">1994</date>
            </dates>
            <developpeur id="335">Loriciels</developpeur>
            <editeur id="335">Loriciels</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2867" principale="0" parentid="685" langue="en">Sports / Tennis</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1044" notgame="false">
            <path>daviscp2.zip</path>
            <noms>
                <nom region="ss">Davis Cup World Tour 2</nom>
                <nom region="us">Davis Cup II</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Davis Cup II is an unreleased sequel to Davis Cup Tennis, set to be released for the Sega Mega Drive.

Two prototypes of this game have been dumped - an earlier PAL version dated within the ROM as 1994-07-10, and a version for North America dated 1994-07-28. Both are early versions of the game with no music and many assets borrowed from the original Davis Cup Tennis.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="76be5e16" md5="b82df3c0b40a4a7d64f01e17c741c772" sha1="d7a3bfb16f2e0240bd01c390346c8b16ff6e6f0b" format="mp4" support="">media/video/daviscp2.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="812e5899" md5="2caf507706661833e2c3cc7c90ec3940" sha1="27fde7d08f25daf7d59786c048c822953265599c" format="png" support="">media/mixrbv2/daviscp2.png</media>
            </medias>
            <dates>
                <date region="us">1994</date>
            </dates>
            <developpeur id="335">Loriciels</developpeur>
            <editeur id="335">Loriciels</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2867" principale="0" parentid="685" langue="en">Sports / Tennis</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1045" romid="617778" notgame="false">
            <path>dazexmasp.zip</path>
            <noms>
                <nom region="ss">Daze Before Christmas</nom>
                <nom region="eu">Daze Before Christmas</nom>
                <nom region="au">Daze Before Christmas</nom>
            </noms>
            <regions>
                <region>au</region>
                <region>eu</region>
            </regions>
            <cloneof>dazexmas.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Christmas is a time where people get together and give others presents and spend all day eating food. But there's only one problem this year. You see, while Santa was sleeping in his bed, the cold and evil snowman spooked all the elves away, and the Timekeeper has stolen Santa's plans from his house. There won't be any Christmas if Santa doesn't stop them.

In Daze Before Christmas, you're Santa. According to the game's Christmas calender, you have 24 areas to explore such as factories, workshops, caves, and more. Each area is filled with nasty enemies like penguins, jack-in-the-boxes, helicopters, snowmen, and many others. Furthermore, after every five areas, Santa has to come face-to-face with not only The Evil Snowman, The Timekeeper, and Louse the Mouse,  but also Mr. Weather.

Santa's health is represented by five Santa hats. When Santa is hit by any one of his enemies, one hat is lost. If Santa loses all of his hats, then he will lose a life. He will then have to restart at the beginning of the area, unless he passes a gold bell somewhere in the area. When you explore each area, Santa can collect presents that contain a mini-Santa (aka: Extra Life), a red hat, or he may release an elf. Santa should be careful when opening these presents as some of them may contain bombs or other enemies. If Santa manages to find a spinning star, he must get it as this will take him to the next area.

Santa kills his enemies by throwing magic at them. In almost each area, Santa can get a cup of hot cocoa. Doing this will transform him into Anti-Santa, a type of Santa who wears nothing but white, grows Satan's horns on top of his head, is invincible, and comes equipped with a hammer in which he can use to bonk enemies with. The Anti-Santa business only lasts for 20 seconds, but this can be changed via the Options menu.

Daze acts like one of those platform games where you run through the level, shoot at enemies, and proceed to the exit. However, there are some areas where the gameplay changes, and these areas involve Santa flying through the sky in England, Russia, Japan, and the USA, and dropping presents in chimneys to score points. The game also uses a password-saving system, where entering a password given will allow gamers to restart at the beginning of a specific area, in case they happen to run out of lives.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="04b574ae" md5="108e7989f098a5b1050f921a5ba546a9" sha1="3c2a79ddc499331b3b4c0555f90264ca76f2c1cc" format="mp4" support="">media/video/dazexmasp.mp4</media>
                <media parent="jeu" type="mixrbv2" region="au" crc="bed9d4cc" md5="9a7c6425c699ed58b44d2f8b55c5042e" sha1="121aa7f9c65115248ac1d342d628f85bc1c3862c" format="png" support="">media/mixrbv2/dazexmasp.png</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="aa1c1ffc" md5="6c9a4a99ff5b1fbf79d50fec1f4c0782" sha1="9e4ce1086e9651319909cb4da417b0967826027a" format="png" support="">media/mixrbv2/dazexmasp.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="aa1c1ffc" md5="6c9a4a99ff5b1fbf79d50fec1f4c0782" sha1="9e4ce1086e9651319909cb4da417b0967826027a" format="png" support="">media/mixrbv2/dazexmasp.png</media>
            </medias>
            <dates>
                <date region="us">1994</date>
                <date region="eu">1994</date>
            </dates>
            <developpeur id="336">Funcom Oslo A/S</developpeur>
            <editeur id="18412">Funcom</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1045" romid="617778" notgame="false">
            <path>dazexmas.zip</path>
            <noms>
                <nom region="ss">Daze Before Christmas</nom>
                <nom region="eu">Daze Before Christmas</nom>
                <nom region="au">Daze Before Christmas</nom>
            </noms>
            <regions>
                <region>au</region>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Christmas is a time where people get together and give others presents and spend all day eating food. But there's only one problem this year. You see, while Santa was sleeping in his bed, the cold and evil snowman spooked all the elves away, and the Timekeeper has stolen Santa's plans from his house. There won't be any Christmas if Santa doesn't stop them.

In Daze Before Christmas, you're Santa. According to the game's Christmas calender, you have 24 areas to explore such as factories, workshops, caves, and more. Each area is filled with nasty enemies like penguins, jack-in-the-boxes, helicopters, snowmen, and many others. Furthermore, after every five areas, Santa has to come face-to-face with not only The Evil Snowman, The Timekeeper, and Louse the Mouse,  but also Mr. Weather.

Santa's health is represented by five Santa hats. When Santa is hit by any one of his enemies, one hat is lost. If Santa loses all of his hats, then he will lose a life. He will then have to restart at the beginning of the area, unless he passes a gold bell somewhere in the area. When you explore each area, Santa can collect presents that contain a mini-Santa (aka: Extra Life), a red hat, or he may release an elf. Santa should be careful when opening these presents as some of them may contain bombs or other enemies. If Santa manages to find a spinning star, he must get it as this will take him to the next area.

Santa kills his enemies by throwing magic at them. In almost each area, Santa can get a cup of hot cocoa. Doing this will transform him into Anti-Santa, a type of Santa who wears nothing but white, grows Satan's horns on top of his head, is invincible, and comes equipped with a hammer in which he can use to bonk enemies with. The Anti-Santa business only lasts for 20 seconds, but this can be changed via the Options menu.

Daze acts like one of those platform games where you run through the level, shoot at enemies, and proceed to the exit. However, there are some areas where the gameplay changes, and these areas involve Santa flying through the sky in England, Russia, Japan, and the USA, and dropping presents in chimneys to score points. The game also uses a password-saving system, where entering a password given will allow gamers to restart at the beginning of a specific area, in case they happen to run out of lives.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="04b574ae" md5="108e7989f098a5b1050f921a5ba546a9" sha1="3c2a79ddc499331b3b4c0555f90264ca76f2c1cc" format="mp4" support="">media/video/dazexmas.mp4</media>
                <media parent="jeu" type="mixrbv2" region="au" crc="bed9d4cc" md5="9a7c6425c699ed58b44d2f8b55c5042e" sha1="121aa7f9c65115248ac1d342d628f85bc1c3862c" format="png" support="">media/mixrbv2/dazexmas.png</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="aa1c1ffc" md5="6c9a4a99ff5b1fbf79d50fec1f4c0782" sha1="9e4ce1086e9651319909cb4da417b0967826027a" format="png" support="">media/mixrbv2/dazexmas.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="aa1c1ffc" md5="6c9a4a99ff5b1fbf79d50fec1f4c0782" sha1="9e4ce1086e9651319909cb4da417b0967826027a" format="png" support="">media/mixrbv2/dazexmas.png</media>
            </medias>
            <dates>
                <date region="us">1994</date>
                <date region="eu">1994</date>
            </dates>
            <developpeur id="336">Funcom Oslo A/S</developpeur>
            <editeur id="18412">Funcom</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="262" romid="133919" notgame="false">
            <path>deathret.zip</path>
            <noms>
                <nom region="ss">Death And Return Of Superman, The</nom>
                <nom region="us">The Death and Return of Superman</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">"Doomsday" is here and only Superman can stop him. Unfortunately in doing so he gets killed himself. Now four other characters emerge, each claiming to be the real hero. The story starts you off with Superman, then Steel, the Eradicator, the Cyborg, and Superboy. Each character has slightly varied moves so different strategies apply when playing as them.

The gameplay is basically that of a standard beat-em-up, with the punches, throws and specials moves.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="5eedc48f" md5="3d10967bd4b60e228f3f9f63bed2d30a" sha1="437ed8c86d2425cf435d6a44d8943c673e7dccb0" format="mp4" support="">media/video/deathret.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="b1c981fc" md5="414e4a22c8d5f43088148fe250463054" sha1="d36d51efb3e28ae1d236bb84673641623016f048" format="png" support="">media/mixrbv2/deathret.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="31838530" md5="7373cb68cbe3361cedb1687b9af1df57" sha1="c609e2bc0cd839a14d4b6841299cc2f37c1d2b34" format="png" support="">media/mixrbv2/deathret.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="b1c981fc" md5="414e4a22c8d5f43088148fe250463054" sha1="d36d51efb3e28ae1d236bb84673641623016f048" format="png" support="">media/mixrbv2/deathret.png</media>
            </medias>
            <dates>
                <date region="us">1995</date>
                <date region="eu">1995</date>
            </dates>
            <developpeur id="37">Sunsoft</developpeur>
            <editeur id="142">Blizzard Entertainment</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="124950" romid="616339" notgame="false">
            <path>deathcal.zip</path>
            <noms>
                <nom region="ss">Death Caliber</nom>
                <nom region="wor">Death Caliber</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis/>
            <medias>
                <media parent="jeu" type="mixrbv2" region="ru" crc="0e4f5b8b" md5="6bc2d333fbeb2eed2df7c94792489ac5" sha1="c4ca811b8a80aa8c544b6cf9c2e16a6373e31a20" format="png" support="">media/mixrbv2/deathcal.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="0e4f5b8b" md5="6bc2d333fbeb2eed2df7c94792489ac5" sha1="c4ca811b8a80aa8c544b6cf9c2e16a6373e31a20" format="png" support="">media/mixrbv2/deathcal.png</media>
            </medias>
            <dates>
                <date region="wor"></date>
            </dates>
            <genres>
                <genre id="" principale="" parentid="" langue="en"></genre>
            </genres>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="629" notgame="false">
            <path>deathdl.zip</path>
            <noms>
                <nom region="ss">Death Duel</nom>
                <nom region="us">Death Duel</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">In the future all intergalactic disputes must be settled by a duel to the death. Nine galactic superpowers take control of the flight paths, leaving the Federation unable to operate. To regain the paths, the Federation sends in Barrett Jade inside a giant cyborg. He has to battle to death and defeat the other nine superpowers' contestants to regain control.

Death Duel is a tactical side-scrolling first-person shooter. The game consists of different time-limited rounds against a single enemy. Before each game, the player can spend Pheelae (money) on repairs and determine what weapons to take into battle. Each opponent has specific weaknesses and they can hide behind walls on the battlefield. To take them out, Jade needs to choose the most effective weapons and target specific parts before he runs out of time and ammo. Weapons include missiles, rockets, grenades that slow the opponent down, a machine gun and more. Only three weapons can be acquired at all times. Between missions there are short gallery shooting mini-games where additional money can be acquired.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="6468672d" md5="6505fee79f92c124de53e5c9a2b8ed58" sha1="71d18358090ee9fee659429881333459ca83264a" format="mp4" support="">media/video/deathdl.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="b8493772" md5="9bf7085a1d849c2a64c0917320425799" sha1="54d228c46fb57fabf7d197357333a928b8f15541" format="png" support="">media/mixrbv2/deathdl.png</media>
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            </medias>
            <dates>
                <date region="us">1992</date>
            </dates>
            <developpeur id="424">Punk Development</developpeur>
            <editeur id="2816">RazorSoft, Inc.</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>8</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1046" notgame="false">
            <path>decapatt.zip</path>
            <noms>
                <nom region="ss">Decap Attack</nom>
                <nom region="us">DEcapAttack</nom>
                <nom region="eu">DEcapAttack</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>us</region>
            </regions>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">In this game you play as Chuck D. Head, the product of a mad, but benevolent, scientist.  Chuck looks a lot like a mummy, except he is missing an important part: a head.  Fortunately, he is equipped with a set of eyes and a weird punching appendage in the middle of his chest. 

Chuck's weird features come in handy when, one day, this evil guy named Max D. Cap emerges from the underworld.  Max quickly takes over our world, and only Chuck can stop him.

The gameplay in Decapattack is of the side-scrolling platformer variety.  You play through several colorful worlds, collect useful power up potions, and deliver a beat down to the ugly bosses.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="7cbcbad6" md5="62217eb42a0a1245b9615ded4259fd94" sha1="c8e01e770aa271ed79953098be6fd712122f6315" format="mp4" support="">media/video/decapatt.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="ebcd1bba" md5="28dad14d41933865efb74b78e3cd4027" sha1="fae1f007da858269fea81316b422fe9134a36bb1" format="png" support="">media/mixrbv2/decapatt.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="b0359acf" md5="2f6636186b53c4fa462c08500e6d28f5" sha1="8f7d103fb020ea59d52bff9fab851aa9acdc275d" format="png" support="">media/mixrbv2/decapatt.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="c9351977" md5="a6287a7c2707d76338e988116abff01a" sha1="48a51c0b988e90f10790599612559ebbaadfc277" format="png" support="">media/mixrbv2/decapatt.png</media>
            </medias>
            <dates>
                <date region="fr">1991</date>
                <date region="eu">1991</date>
                <date region="us">1991</date>
            </dates>
            <developpeur id="312">Vic Tokai Corporation</developpeur>
            <editeur id="337">VIC Toka</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="124952" romid="473363" notgame="false">
            <path>deerhunt.zip</path>
            <noms>
                <nom region="ss">Deer Hunter</nom>
                <nom region="wor">Deer Hunter</nom>
            </noms>
            <regions>
                <region>ru</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Featuring 4 unique locations and a training mode, the player must use either the shotgun or a crossbow to take down wild deer in the wild. Tools such as antlers and the whistle are used to attract the deer's attention, as well as a handy radar that keeps track of the deer location within the selected map.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="mixrbv2" region="wor" crc="d35c077b" md5="3b124df86a7ca15b7b1dd82e24cf6bca" sha1="9cf4519da0323e86aaedbb31415b14d632f7b8c9" format="png" support="">media/mixrbv2/deerhunt.png</media>
            </medias>
            <dates>
                <date region="wor"></date>
            </dates>
            <genres>
                <genre id="" principale="" parentid="" langue="en"></genre>
            </genres>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="245" notgame="false">
            <path>demomanp.zip</path>
            <noms>
                <nom region="ss">Demolition Man</nom>
                <nom region="us">Demolition Man</nom>
                <nom region="eu">Demolition Man</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>demoman.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Demolition Man is a game based on the 1993 movie by the same name. As with the movie, the game takes place in a dystopian Los Angeles, in 1996. John Spartan is the country´s most fearsome cop and hunts his nemesis, Simon Phoenix. However in doing so, he kills several innocent civilians and both characters are sentenced to cryostasis rehabilitation where they will be brainwashed for 30 years. However the brainwashing does not go as planned and upon waking up, Phoenix goes on a new crime spree. However in 30 years the world has also changed and Los Angeles has become San Angeles, a utopian and violence-free society. As a remnant of a more violent past, police officer John Spartan is once again sent to capture Phoenix.

Demolition Man is a fast-paced platform game, with some levels taking place in an overhead perspective (similar to Smash TV). As John Spartan, the player will spend most of his time shooting endless waves of "cryocons" released upon the antiseptic world of the future. The standard weapon can be upgraded with a shotgun and magnum, both with limited ammo. Additionally, various types of grenades can be collected, which are thrown independently of the firearm. Simon Phoenix appears as a boss character at the end of every level that is directly tied in with the movie.

The Sega CD version of the game retains identical levels and gameplay, but adds digitized clips from the film to introduce levels and advance the plot.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="26f481bb" md5="ed0475e5958ca73abbafbd89deb6cd53" sha1="c1f7038c7c841e102e1c77bde604c74e0265cafb" format="mp4" support="">media/video/demomanp.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="1289357d" md5="003e3fbecb0647e3d232c242dcd29560" sha1="5846ce217c6b5608852f9e9c2f5f665b9bf2c864" format="png" support="">media/mixrbv2/demomanp.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="e2261be8" md5="bceb03a1d3369aee4508d81d40e26d73" sha1="410fe8f3e9dd54819e296bfb222d972ef49f31b6" format="png" support="">media/mixrbv2/demomanp.png</media>
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            </medias>
            <dates>
                <date region="fr">1995</date>
                <date region="us">1995</date>
                <date region="eu">1995</date>
            </dates>
            <developpeur id="132">Digital Extremes</developpeur>
            <editeur id="17097">Acclaim</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="245" notgame="false">
            <path>demoman.zip</path>
            <noms>
                <nom region="ss">Demolition Man</nom>
                <nom region="us">Demolition Man</nom>
                <nom region="eu">Demolition Man</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>us</region>
            </regions>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Demolition Man is a game based on the 1993 movie by the same name. As with the movie, the game takes place in a dystopian Los Angeles, in 1996. John Spartan is the country´s most fearsome cop and hunts his nemesis, Simon Phoenix. However in doing so, he kills several innocent civilians and both characters are sentenced to cryostasis rehabilitation where they will be brainwashed for 30 years. However the brainwashing does not go as planned and upon waking up, Phoenix goes on a new crime spree. However in 30 years the world has also changed and Los Angeles has become San Angeles, a utopian and violence-free society. As a remnant of a more violent past, police officer John Spartan is once again sent to capture Phoenix.

Demolition Man is a fast-paced platform game, with some levels taking place in an overhead perspective (similar to Smash TV). As John Spartan, the player will spend most of his time shooting endless waves of "cryocons" released upon the antiseptic world of the future. The standard weapon can be upgraded with a shotgun and magnum, both with limited ammo. Additionally, various types of grenades can be collected, which are thrown independently of the firearm. Simon Phoenix appears as a boss character at the end of every level that is directly tied in with the movie.

The Sega CD version of the game retains identical levels and gameplay, but adds digitized clips from the film to introduce levels and advance the plot.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="26f481bb" md5="ed0475e5958ca73abbafbd89deb6cd53" sha1="c1f7038c7c841e102e1c77bde604c74e0265cafb" format="mp4" support="">media/video/demoman.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="1289357d" md5="003e3fbecb0647e3d232c242dcd29560" sha1="5846ce217c6b5608852f9e9c2f5f665b9bf2c864" format="png" support="">media/mixrbv2/demoman.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="e2261be8" md5="bceb03a1d3369aee4508d81d40e26d73" sha1="410fe8f3e9dd54819e296bfb222d972ef49f31b6" format="png" support="">media/mixrbv2/demoman.png</media>
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            </medias>
            <dates>
                <date region="fr">1995</date>
                <date region="us">1995</date>
                <date region="eu">1995</date>
            </dates>
            <developpeur id="132">Digital Extremes</developpeur>
            <editeur id="17097">Acclaim</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="180" romid="133923" notgame="false">
            <path>desrtdem.zip</path>
            <noms>
                <nom region="ss">Desert Demolition Starring Road Runner And Wile E. Coyote</nom>
                <nom region="us">Desert Demolition Starring Road Runner and Wile E. Coyote</nom>
                <nom region="eu">Desert Demolition Starring Road Runner and Wile E.</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Play either the Road Runner OR Wile E. Coyote in this unique side-scroller that is just like an interactive Saturday morning cartoon.

Your goal: run through six different desert environments before time expires, collecting ACME stamps.

As the Road Runner, speed is your ally as you do incredible jumps, burn though loop-de-loops, and avoid all of the Coyote's contraptions and ambushes. The Road Runner can also scare an unsuspecting Coyote with his Beep-Beep attack.

As the Coyote, you use Acme's crazy gadgets to catch the Road Runner, constantly attempting to master their power without getting yourself flattened. The Coyote has a special leap attack which allows him to make a last ditch attempt to grab the bird!

Bonus rounds include cameos from other classic Warner Bros. characters such as Elmer Fudd, Bugs Bunny, Marvin the Martian.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="0a18f38e" md5="982484eee9f73f95855f0b6053f44749" sha1="ef3c208ca1eae4531922fb16388962a07a0aac8a" format="mp4" support="">media/video/desrtdem.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="f4f72932" md5="0703fdc3b8d4c5a118bc575cd35ed936" sha1="d97c289cf81c4562afac4cfdf212e46ffba90306" format="png" support="">media/mixrbv2/desrtdem.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="baf188c8" md5="a4f23aa015099d5c83fdaee79a7ef02b" sha1="67b5e1d381dc7ee5b2303a1e03edb6a54b4b3ef4" format="png" support="">media/mixrbv2/desrtdem.png</media>
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            </medias>
            <dates>
                <date region="fr">1995</date>
                <date region="us">1994</date>
                <date region="eu">1995</date>
            </dates>
            <developpeur id="33">BlueSky Software, Inc.</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="180" romid="878770" notgame="false">
            <path>desrtdemp1.zip</path>
            <noms>
                <nom region="ss">Desert Demolition Starring Road Runner And Wile E. Coyote</nom>
                <nom region="us">Desert Demolition Starring Road Runner and Wile E. Coyote</nom>
                <nom region="eu">Desert Demolition Starring Road Runner and Wile E.</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>desrtdem.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Play either the Road Runner OR Wile E. Coyote in this unique side-scroller that is just like an interactive Saturday morning cartoon.

Your goal: run through six different desert environments before time expires, collecting ACME stamps.

As the Road Runner, speed is your ally as you do incredible jumps, burn though loop-de-loops, and avoid all of the Coyote's contraptions and ambushes. The Road Runner can also scare an unsuspecting Coyote with his Beep-Beep attack.

As the Coyote, you use Acme's crazy gadgets to catch the Road Runner, constantly attempting to master their power without getting yourself flattened. The Coyote has a special leap attack which allows him to make a last ditch attempt to grab the bird!

Bonus rounds include cameos from other classic Warner Bros. characters such as Elmer Fudd, Bugs Bunny, Marvin the Martian.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="0a18f38e" md5="982484eee9f73f95855f0b6053f44749" sha1="ef3c208ca1eae4531922fb16388962a07a0aac8a" format="mp4" support="">media/video/desrtdemp1.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="f4f72932" md5="0703fdc3b8d4c5a118bc575cd35ed936" sha1="d97c289cf81c4562afac4cfdf212e46ffba90306" format="png" support="">media/mixrbv2/desrtdemp1.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="baf188c8" md5="a4f23aa015099d5c83fdaee79a7ef02b" sha1="67b5e1d381dc7ee5b2303a1e03edb6a54b4b3ef4" format="png" support="">media/mixrbv2/desrtdemp1.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="f4f72932" md5="0703fdc3b8d4c5a118bc575cd35ed936" sha1="d97c289cf81c4562afac4cfdf212e46ffba90306" format="png" support="">media/mixrbv2/desrtdemp1.png</media>
            </medias>
            <dates>
                <date region="fr">1995</date>
                <date region="us">1994</date>
                <date region="eu">1995</date>
            </dates>
            <developpeur id="33">BlueSky Software, Inc.</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="180" romid="878769" notgame="false">
            <path>desrtdemp2.zip</path>
            <noms>
                <nom region="ss">Desert Demolition Starring Road Runner And Wile E. Coyote</nom>
                <nom region="us">Desert Demolition Starring Road Runner and Wile E. Coyote</nom>
                <nom region="eu">Desert Demolition Starring Road Runner and Wile E.</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>desrtdem.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Play either the Road Runner OR Wile E. Coyote in this unique side-scroller that is just like an interactive Saturday morning cartoon.

Your goal: run through six different desert environments before time expires, collecting ACME stamps.

As the Road Runner, speed is your ally as you do incredible jumps, burn though loop-de-loops, and avoid all of the Coyote's contraptions and ambushes. The Road Runner can also scare an unsuspecting Coyote with his Beep-Beep attack.

As the Coyote, you use Acme's crazy gadgets to catch the Road Runner, constantly attempting to master their power without getting yourself flattened. The Coyote has a special leap attack which allows him to make a last ditch attempt to grab the bird!

Bonus rounds include cameos from other classic Warner Bros. characters such as Elmer Fudd, Bugs Bunny, Marvin the Martian.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="0a18f38e" md5="982484eee9f73f95855f0b6053f44749" sha1="ef3c208ca1eae4531922fb16388962a07a0aac8a" format="mp4" support="">media/video/desrtdemp2.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="f4f72932" md5="0703fdc3b8d4c5a118bc575cd35ed936" sha1="d97c289cf81c4562afac4cfdf212e46ffba90306" format="png" support="">media/mixrbv2/desrtdemp2.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="baf188c8" md5="a4f23aa015099d5c83fdaee79a7ef02b" sha1="67b5e1d381dc7ee5b2303a1e03edb6a54b4b3ef4" format="png" support="">media/mixrbv2/desrtdemp2.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="f4f72932" md5="0703fdc3b8d4c5a118bc575cd35ed936" sha1="d97c289cf81c4562afac4cfdf212e46ffba90306" format="png" support="">media/mixrbv2/desrtdemp2.png</media>
            </medias>
            <dates>
                <date region="fr">1995</date>
                <date region="us">1994</date>
                <date region="eu">1995</date>
            </dates>
            <developpeur id="33">BlueSky Software, Inc.</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="180" romid="878767" notgame="false">
            <path>desrtdemp4.zip</path>
            <noms>
                <nom region="ss">Desert Demolition Starring Road Runner And Wile E. Coyote</nom>
                <nom region="us">Desert Demolition Starring Road Runner and Wile E. Coyote</nom>
                <nom region="eu">Desert Demolition Starring Road Runner and Wile E.</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>desrtdem.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Play either the Road Runner OR Wile E. Coyote in this unique side-scroller that is just like an interactive Saturday morning cartoon.

Your goal: run through six different desert environments before time expires, collecting ACME stamps.

As the Road Runner, speed is your ally as you do incredible jumps, burn though loop-de-loops, and avoid all of the Coyote's contraptions and ambushes. The Road Runner can also scare an unsuspecting Coyote with his Beep-Beep attack.

As the Coyote, you use Acme's crazy gadgets to catch the Road Runner, constantly attempting to master their power without getting yourself flattened. The Coyote has a special leap attack which allows him to make a last ditch attempt to grab the bird!

Bonus rounds include cameos from other classic Warner Bros. characters such as Elmer Fudd, Bugs Bunny, Marvin the Martian.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="0a18f38e" md5="982484eee9f73f95855f0b6053f44749" sha1="ef3c208ca1eae4531922fb16388962a07a0aac8a" format="mp4" support="">media/video/desrtdemp4.mp4</media>
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            </medias>
            <dates>
                <date region="fr">1995</date>
                <date region="us">1994</date>
                <date region="eu">1995</date>
            </dates>
            <developpeur id="33">BlueSky Software, Inc.</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="180" romid="878765" notgame="false">
            <path>desrtdemp6.zip</path>
            <noms>
                <nom region="ss">Desert Demolition Starring Road Runner And Wile E. Coyote</nom>
                <nom region="us">Desert Demolition Starring Road Runner and Wile E. Coyote</nom>
                <nom region="eu">Desert Demolition Starring Road Runner and Wile E.</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>desrtdem.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Play either the Road Runner OR Wile E. Coyote in this unique side-scroller that is just like an interactive Saturday morning cartoon.

Your goal: run through six different desert environments before time expires, collecting ACME stamps.

As the Road Runner, speed is your ally as you do incredible jumps, burn though loop-de-loops, and avoid all of the Coyote's contraptions and ambushes. The Road Runner can also scare an unsuspecting Coyote with his Beep-Beep attack.

As the Coyote, you use Acme's crazy gadgets to catch the Road Runner, constantly attempting to master their power without getting yourself flattened. The Coyote has a special leap attack which allows him to make a last ditch attempt to grab the bird!

Bonus rounds include cameos from other classic Warner Bros. characters such as Elmer Fudd, Bugs Bunny, Marvin the Martian.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="0a18f38e" md5="982484eee9f73f95855f0b6053f44749" sha1="ef3c208ca1eae4531922fb16388962a07a0aac8a" format="mp4" support="">media/video/desrtdemp6.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="f4f72932" md5="0703fdc3b8d4c5a118bc575cd35ed936" sha1="d97c289cf81c4562afac4cfdf212e46ffba90306" format="png" support="">media/mixrbv2/desrtdemp6.png</media>
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            </medias>
            <dates>
                <date region="fr">1995</date>
                <date region="us">1994</date>
                <date region="eu">1995</date>
            </dates>
            <developpeur id="33">BlueSky Software, Inc.</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="180" romid="878764" notgame="false">
            <path>desrtdemp7.zip</path>
            <noms>
                <nom region="ss">Desert Demolition Starring Road Runner And Wile E. Coyote</nom>
                <nom region="us">Desert Demolition Starring Road Runner and Wile E. Coyote</nom>
                <nom region="eu">Desert Demolition Starring Road Runner and Wile E.</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>desrtdem.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Play either the Road Runner OR Wile E. Coyote in this unique side-scroller that is just like an interactive Saturday morning cartoon.

Your goal: run through six different desert environments before time expires, collecting ACME stamps.

As the Road Runner, speed is your ally as you do incredible jumps, burn though loop-de-loops, and avoid all of the Coyote's contraptions and ambushes. The Road Runner can also scare an unsuspecting Coyote with his Beep-Beep attack.

As the Coyote, you use Acme's crazy gadgets to catch the Road Runner, constantly attempting to master their power without getting yourself flattened. The Coyote has a special leap attack which allows him to make a last ditch attempt to grab the bird!

Bonus rounds include cameos from other classic Warner Bros. characters such as Elmer Fudd, Bugs Bunny, Marvin the Martian.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="0a18f38e" md5="982484eee9f73f95855f0b6053f44749" sha1="ef3c208ca1eae4531922fb16388962a07a0aac8a" format="mp4" support="">media/video/desrtdemp7.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="f4f72932" md5="0703fdc3b8d4c5a118bc575cd35ed936" sha1="d97c289cf81c4562afac4cfdf212e46ffba90306" format="png" support="">media/mixrbv2/desrtdemp7.png</media>
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            </medias>
            <dates>
                <date region="fr">1995</date>
                <date region="us">1994</date>
                <date region="eu">1995</date>
            </dates>
            <developpeur id="33">BlueSky Software, Inc.</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="180" romid="878768" notgame="false">
            <path>desrtdemp3.zip</path>
            <noms>
                <nom region="ss">Desert Demolition Starring Road Runner And Wile E. Coyote</nom>
                <nom region="us">Desert Demolition Starring Road Runner and Wile E. Coyote</nom>
                <nom region="eu">Desert Demolition Starring Road Runner and Wile E.</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>desrtdem.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Play either the Road Runner OR Wile E. Coyote in this unique side-scroller that is just like an interactive Saturday morning cartoon.

Your goal: run through six different desert environments before time expires, collecting ACME stamps.

As the Road Runner, speed is your ally as you do incredible jumps, burn though loop-de-loops, and avoid all of the Coyote's contraptions and ambushes. The Road Runner can also scare an unsuspecting Coyote with his Beep-Beep attack.

As the Coyote, you use Acme's crazy gadgets to catch the Road Runner, constantly attempting to master their power without getting yourself flattened. The Coyote has a special leap attack which allows him to make a last ditch attempt to grab the bird!

Bonus rounds include cameos from other classic Warner Bros. characters such as Elmer Fudd, Bugs Bunny, Marvin the Martian.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="0a18f38e" md5="982484eee9f73f95855f0b6053f44749" sha1="ef3c208ca1eae4531922fb16388962a07a0aac8a" format="mp4" support="">media/video/desrtdemp3.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="f4f72932" md5="0703fdc3b8d4c5a118bc575cd35ed936" sha1="d97c289cf81c4562afac4cfdf212e46ffba90306" format="png" support="">media/mixrbv2/desrtdemp3.png</media>
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            </medias>
            <dates>
                <date region="fr">1995</date>
                <date region="us">1994</date>
                <date region="eu">1995</date>
            </dates>
            <developpeur id="33">BlueSky Software, Inc.</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="180" romid="878763" notgame="false">
            <path>desrtdemp8.zip</path>
            <noms>
                <nom region="ss">Desert Demolition Starring Road Runner And Wile E. Coyote</nom>
                <nom region="us">Desert Demolition Starring Road Runner and Wile E. Coyote</nom>
                <nom region="eu">Desert Demolition Starring Road Runner and Wile E.</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>desrtdem.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Play either the Road Runner OR Wile E. Coyote in this unique side-scroller that is just like an interactive Saturday morning cartoon.

Your goal: run through six different desert environments before time expires, collecting ACME stamps.

As the Road Runner, speed is your ally as you do incredible jumps, burn though loop-de-loops, and avoid all of the Coyote's contraptions and ambushes. The Road Runner can also scare an unsuspecting Coyote with his Beep-Beep attack.

As the Coyote, you use Acme's crazy gadgets to catch the Road Runner, constantly attempting to master their power without getting yourself flattened. The Coyote has a special leap attack which allows him to make a last ditch attempt to grab the bird!

Bonus rounds include cameos from other classic Warner Bros. characters such as Elmer Fudd, Bugs Bunny, Marvin the Martian.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="0a18f38e" md5="982484eee9f73f95855f0b6053f44749" sha1="ef3c208ca1eae4531922fb16388962a07a0aac8a" format="mp4" support="">media/video/desrtdemp8.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="f4f72932" md5="0703fdc3b8d4c5a118bc575cd35ed936" sha1="d97c289cf81c4562afac4cfdf212e46ffba90306" format="png" support="">media/mixrbv2/desrtdemp8.png</media>
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            </medias>
            <dates>
                <date region="fr">1995</date>
                <date region="us">1994</date>
                <date region="eu">1995</date>
            </dates>
            <developpeur id="33">BlueSky Software, Inc.</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="180" romid="878766" notgame="false">
            <path>desrtdemp5.zip</path>
            <noms>
                <nom region="ss">Desert Demolition Starring Road Runner And Wile E. Coyote</nom>
                <nom region="us">Desert Demolition Starring Road Runner and Wile E. Coyote</nom>
                <nom region="eu">Desert Demolition Starring Road Runner and Wile E.</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>desrtdem.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Play either the Road Runner OR Wile E. Coyote in this unique side-scroller that is just like an interactive Saturday morning cartoon.

Your goal: run through six different desert environments before time expires, collecting ACME stamps.

As the Road Runner, speed is your ally as you do incredible jumps, burn though loop-de-loops, and avoid all of the Coyote's contraptions and ambushes. The Road Runner can also scare an unsuspecting Coyote with his Beep-Beep attack.

As the Coyote, you use Acme's crazy gadgets to catch the Road Runner, constantly attempting to master their power without getting yourself flattened. The Coyote has a special leap attack which allows him to make a last ditch attempt to grab the bird!

Bonus rounds include cameos from other classic Warner Bros. characters such as Elmer Fudd, Bugs Bunny, Marvin the Martian.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="0a18f38e" md5="982484eee9f73f95855f0b6053f44749" sha1="ef3c208ca1eae4531922fb16388962a07a0aac8a" format="mp4" support="">media/video/desrtdemp5.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="f4f72932" md5="0703fdc3b8d4c5a118bc575cd35ed936" sha1="d97c289cf81c4562afac4cfdf212e46ffba90306" format="png" support="">media/mixrbv2/desrtdemp5.png</media>
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            </medias>
            <dates>
                <date region="fr">1995</date>
                <date region="us">1994</date>
                <date region="eu">1995</date>
            </dates>
            <developpeur id="33">BlueSky Software, Inc.</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="180" romid="878762" notgame="false">
            <path>desrtdemp9.zip</path>
            <noms>
                <nom region="ss">Desert Demolition Starring Road Runner And Wile E. Coyote</nom>
                <nom region="us">Desert Demolition Starring Road Runner and Wile E. Coyote</nom>
                <nom region="eu">Desert Demolition Starring Road Runner and Wile E.</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>desrtdem.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Play either the Road Runner OR Wile E. Coyote in this unique side-scroller that is just like an interactive Saturday morning cartoon.

Your goal: run through six different desert environments before time expires, collecting ACME stamps.

As the Road Runner, speed is your ally as you do incredible jumps, burn though loop-de-loops, and avoid all of the Coyote's contraptions and ambushes. The Road Runner can also scare an unsuspecting Coyote with his Beep-Beep attack.

As the Coyote, you use Acme's crazy gadgets to catch the Road Runner, constantly attempting to master their power without getting yourself flattened. The Coyote has a special leap attack which allows him to make a last ditch attempt to grab the bird!

Bonus rounds include cameos from other classic Warner Bros. characters such as Elmer Fudd, Bugs Bunny, Marvin the Martian.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="0a18f38e" md5="982484eee9f73f95855f0b6053f44749" sha1="ef3c208ca1eae4531922fb16388962a07a0aac8a" format="mp4" support="">media/video/desrtdemp9.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="f4f72932" md5="0703fdc3b8d4c5a118bc575cd35ed936" sha1="d97c289cf81c4562afac4cfdf212e46ffba90306" format="png" support="">media/mixrbv2/desrtdemp9.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="baf188c8" md5="a4f23aa015099d5c83fdaee79a7ef02b" sha1="67b5e1d381dc7ee5b2303a1e03edb6a54b4b3ef4" format="png" support="">media/mixrbv2/desrtdemp9.png</media>
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            </medias>
            <dates>
                <date region="fr">1995</date>
                <date region="us">1994</date>
                <date region="eu">1995</date>
            </dates>
            <developpeur id="33">BlueSky Software, Inc.</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="63" romid="176947" notgame="false">
            <path>dstrikej.zip</path>
            <noms>
                <nom region="ss">Desert Strike - Return To The Gulf</nom>
                <nom region="fr">Desert Strike: Return to the Gulf</nom>
                <nom region="us">Desert Strike : Return to the Gulf</nom>
                <nom region="jp">Desert Strike : Wangan Sakusen</nom>
                <nom region="eu">Desert Strike : Return to the Gulf</nom>
                <nom region="kr">Desert Strike</nom>
                <nom region="de">Desert Strike: Return to the Gulf</nom>
                <nom region="sp">Desert Strike: Return to the Gulf</nom>
                <nom region="pt">Desert Strike: Return to the Gulf</nom>
            </noms>
            <regions>
                <region>jp</region>
                <region>kr</region>
            </regions>
            <cloneof>dstrike.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The first game in the Strike series. A year after the Gulf War, a self styled General named Kilbaba (Muababa in the GBA version) takes over an Arab Emirate and threatens to start WWIII against its enemy in the West, the U.S. The whole world holds their breath as the President chooses you to destroy Kilbaba and his terrorist army before he launches a nuclear attack on the world!

You must fly an specially designed AH-64A Apache on a series of missions from rescuing MIAs, destroying power plants, to blowing apart SCUD missles! Take out his defenses while trying to find out Kilbaba's plans. Take on the Madman and forever rid this threat....in the desert!
</synopsis>
            </synopsis>
            <medias>
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            </medias>
            <dates>
                <date region="fr">1992</date>
                <date region="eu">1992</date>
                <date region="us">1992</date>
                <date region="jp">1993</date>
            </dates>
            <developpeur id="38">Visual Concepts</developpeur>
            <editeur id="13">Electronic Arts</editeur>
            <genres>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="63" romid="133924" notgame="false">
            <path>dstrike.zip</path>
            <noms>
                <nom region="ss">Desert Strike - Return To The Gulf</nom>
                <nom region="fr">Desert Strike: Return to the Gulf</nom>
                <nom region="us">Desert Strike : Return to the Gulf</nom>
                <nom region="jp">Desert Strike : Wangan Sakusen</nom>
                <nom region="eu">Desert Strike : Return to the Gulf</nom>
                <nom region="kr">Desert Strike</nom>
                <nom region="de">Desert Strike: Return to the Gulf</nom>
                <nom region="sp">Desert Strike: Return to the Gulf</nom>
                <nom region="pt">Desert Strike: Return to the Gulf</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The first game in the Strike series. A year after the Gulf War, a self styled General named Kilbaba (Muababa in the GBA version) takes over an Arab Emirate and threatens to start WWIII against its enemy in the West, the U.S. The whole world holds their breath as the President chooses you to destroy Kilbaba and his terrorist army before he launches a nuclear attack on the world!

You must fly an specially designed AH-64A Apache on a series of missions from rescuing MIAs, destroying power plants, to blowing apart SCUD missles! Take out his defenses while trying to find out Kilbaba's plans. Take on the Madman and forever rid this threat....in the desert!
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="8ebea928" md5="84f13801bfadb365b2718dc07efae039" sha1="ae88789a4d8794b4b9b8c3aac85fdb77f2f1e407" format="mp4" support="">media/video/dstrike.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="deee9316" md5="77c177f9c4b85585ab06e3be7ae79502" sha1="e8e292c1ae870da86406bada774c7721a2134353" format="png" support="">media/mixrbv2/dstrike.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="80c3b0fd" md5="9f91e225901b10f79c523cf7ad516d30" sha1="fc0d5100d8e91d25abd81f894fce7c253ab9965e" format="png" support="">media/mixrbv2/dstrike.png</media>
                <media parent="jeu" type="mixrbv2" region="kr" crc="7ba4b8cf" md5="9f973186ecb9854835f5ba2ffcfc98d3" sha1="452837e0a4fb872fa8f61be56bdc830ac4e746e7" format="png" support="">media/mixrbv2/dstrike.png</media>
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            </medias>
            <dates>
                <date region="fr">1992</date>
                <date region="eu">1992</date>
                <date region="us">1992</date>
                <date region="jp">1993</date>
            </dates>
            <developpeur id="38">Visual Concepts</developpeur>
            <editeur id="13">Electronic Arts</editeur>
            <genres>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="160" romid="133951" notgame="false">
            <path>dfury.zip</path>
            <noms>
                <nom region="ss">Devil Crash Md</nom>
                <nom region="fr">Dragon's Fury</nom>
                <nom region="us">Dragon's Fury</nom>
                <nom region="jp">Devil Crash MD</nom>
                <nom region="eu">Dragon's Fury</nom>
                <nom region="de">Dragon's Fury</nom>
                <nom region="sp">Dragon's Fury</nom>
                <nom region="pt">Dragon's Fury</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Imagine an adventure game in the format of pinball, and you get Dragon's Fury. Your hero is a small silver ball, and your battlefield is a three-tiered pinball machine. Using your ball, you can defeat monsters, rack up points, and enter bonus stages. If you play with enough skill, you can trigger all sorts of point-accumulating bonuses. If you get one billion points, you get to fight the final boss and view the ending to the game.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="d128979d" md5="7518928fe22e0debc6cce4f2961022e0" sha1="ac898fc90b2d077c2bd1cb45f9bf72cd74b5af01" format="mp4" support="">media/video/dfury.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="f2793608" md5="4c982f95615f0d2fe0d249568195bf14" sha1="3a8ab087cc28698e9bdcf73823232562daceeedc" format="png" support="">media/mixrbv2/dfury.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="b33220e1" md5="b299234f30b3d70e9a435dab16435a94" sha1="d7c8f672e1005e60f2d2a70216eeb32be2b628bd" format="png" support="">media/mixrbv2/dfury.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="8bae8735" md5="a1d41dc06c5e0766f00a551cd59a8558" sha1="98f64d35b6d71f679d06b53182de2bc19e5ddaea" format="png" support="">media/mixrbv2/dfury.png</media>
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            </medias>
            <dates>
                <date region="fr">1992</date>
                <date region="eu">1992</date>
                <date region="jp">1991</date>
                <date region="us">1992</date>
            </dates>
            <developpeur id="90">Naxat Soft</developpeur>
            <editeur id="89">Tengen</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>1</topstaff>
            <note>17</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="160" romid="133925" notgame="false">
            <path>devlcrsh.zip</path>
            <noms>
                <nom region="ss">Devil Crash Md</nom>
                <nom region="fr">Dragon's Fury</nom>
                <nom region="us">Dragon's Fury</nom>
                <nom region="jp">Devil Crash MD</nom>
                <nom region="eu">Dragon's Fury</nom>
                <nom region="de">Dragon's Fury</nom>
                <nom region="sp">Dragon's Fury</nom>
                <nom region="pt">Dragon's Fury</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>dfury.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Imagine an adventure game in the format of pinball, and you get Dragon's Fury. Your hero is a small silver ball, and your battlefield is a three-tiered pinball machine. Using your ball, you can defeat monsters, rack up points, and enter bonus stages. If you play with enough skill, you can trigger all sorts of point-accumulating bonuses. If you get one billion points, you get to fight the final boss and view the ending to the game.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="d128979d" md5="7518928fe22e0debc6cce4f2961022e0" sha1="ac898fc90b2d077c2bd1cb45f9bf72cd74b5af01" format="mp4" support="">media/video/devlcrsh.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="f2793608" md5="4c982f95615f0d2fe0d249568195bf14" sha1="3a8ab087cc28698e9bdcf73823232562daceeedc" format="png" support="">media/mixrbv2/devlcrsh.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="b33220e1" md5="b299234f30b3d70e9a435dab16435a94" sha1="d7c8f672e1005e60f2d2a70216eeb32be2b628bd" format="png" support="">media/mixrbv2/devlcrsh.png</media>
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            </medias>
            <dates>
                <date region="fr">1992</date>
                <date region="eu">1992</date>
                <date region="jp">1991</date>
                <date region="us">1992</date>
            </dates>
            <developpeur id="90">Naxat Soft</developpeur>
            <editeur id="89">Tengen</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>1</topstaff>
            <note>17</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="409" notgame="false">
            <path>badomen.zip</path>
            <noms>
                <nom region="ss">Devilish / Bad Omen</nom>
                <nom region="us">Devilish : The Next Possession</nom>
                <nom region="jp">Bad Omen</nom>
                <nom region="kr">Bad Omen</nom>
            </noms>
            <cloneof>devilish.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Genki's first game is a paddle/pong game with a background story. Once upon a time there were a prince and a princess who loved each other. But the evil jealous demon named "Y" turn them both into stone paddles. Suddenly, a blue sphere fell from the sky, becoming the ball which the paddles can now push forwards, overcoming obstacles and defeating demons.

"Devilish" is different from other paddle games by letting you play with two paddles. The lower one behaves just like a usual paddle - you use it to prevent the ball from dropping down. The upper one can move and turn, allowing you to hit the ball from different angles and from different parts of the screen. You advance through levels by destroying bricks and enemies, going up until the level boss enemy appears.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="7051f12d" md5="4ce2c1b88eae7d815224167a2c41b1e6" sha1="846b31df3dd9604a5461e311568fc3efb7927402" format="mp4" support="">media/video/badomen.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="fdaa2cf6" md5="6b24e4ba612baf1a91e9f6862129b3a4" sha1="202343f0f2683d5455c6ad128fc7c5426f7cc5d9" format="png" support="">media/mixrbv2/badomen.png</media>
                <media parent="jeu" type="mixrbv2" region="kr" crc="b98fb49a" md5="4ea71bcf7ef674a72d992f432dd690b6" sha1="7a06a9e11a61ad13da1f212c1dc5029c2a93e03b" format="png" support="">media/mixrbv2/badomen.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="99d19d8c" md5="7349a87855fb393bef4e75066eaa2bd3" sha1="241fb6fce2964a3008af37259b0b680e69c6eae0" format="png" support="">media/mixrbv2/badomen.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="99d19d8c" md5="7349a87855fb393bef4e75066eaa2bd3" sha1="241fb6fce2964a3008af37259b0b680e69c6eae0" format="png" support="">media/mixrbv2/badomen.png</media>
            </medias>
            <dates>
                <date region="us">1992</date>
                <date region="jp">1992</date>
            </dates>
            <developpeur id="190">Genki</developpeur>
            <editeur id="190">Genki</editeur>
            <genres>
                <genre id="39" principale="1" parentid="0" langue="en">Various</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="409" romid="537104" notgame="false">
            <path>devilish.zip</path>
            <noms>
                <nom region="ss">Devilish / Bad Omen</nom>
                <nom region="us">Devilish : The Next Possession</nom>
                <nom region="jp">Bad Omen</nom>
                <nom region="kr">Bad Omen</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Genki's first game is a paddle/pong game with a background story. Once upon a time there were a prince and a princess who loved each other. But the evil jealous demon named "Y" turn them both into stone paddles. Suddenly, a blue sphere fell from the sky, becoming the ball which the paddles can now push forwards, overcoming obstacles and defeating demons.

"Devilish" is different from other paddle games by letting you play with two paddles. The lower one behaves just like a usual paddle - you use it to prevent the ball from dropping down. The upper one can move and turn, allowing you to hit the ball from different angles and from different parts of the screen. You advance through levels by destroying bricks and enemies, going up until the level boss enemy appears.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="7051f12d" md5="4ce2c1b88eae7d815224167a2c41b1e6" sha1="846b31df3dd9604a5461e311568fc3efb7927402" format="mp4" support="">media/video/devilish.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="fdaa2cf6" md5="6b24e4ba612baf1a91e9f6862129b3a4" sha1="202343f0f2683d5455c6ad128fc7c5426f7cc5d9" format="png" support="">media/mixrbv2/devilish.png</media>
                <media parent="jeu" type="mixrbv2" region="kr" crc="b98fb49a" md5="4ea71bcf7ef674a72d992f432dd690b6" sha1="7a06a9e11a61ad13da1f212c1dc5029c2a93e03b" format="png" support="">media/mixrbv2/devilish.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="99d19d8c" md5="7349a87855fb393bef4e75066eaa2bd3" sha1="241fb6fce2964a3008af37259b0b680e69c6eae0" format="png" support="">media/mixrbv2/devilish.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="99d19d8c" md5="7349a87855fb393bef4e75066eaa2bd3" sha1="241fb6fce2964a3008af37259b0b680e69c6eae0" format="png" support="">media/mixrbv2/devilish.png</media>
            </medias>
            <dates>
                <date region="us">1992</date>
                <date region="jp">1992</date>
            </dates>
            <developpeur id="190">Genki</developpeur>
            <editeur id="190">Genki</editeur>
            <genres>
                <genre id="39" principale="1" parentid="0" langue="en">Various</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="38956" romid="176948" notgame="false">
            <path>dialqo.zip</path>
            <noms>
                <nom region="ss">Dial Q O Mawase!</nom>
                <nom region="jp">Dial Q o Mawase!</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">From the same people that brought us Divine Sealing, Dial Q Wo Mawase! is a hentai Mahjong game. The player takes the role of a private detective hired by a woman to dig up dirt on her husband. In doing so, he goes to a secret underground mahjong club, where he must defeat young girls to extract information -- and their undergarments.

The mahjong itself is strictly a recreation of the traditional Chinese board game. However, after each round the player wins, the opponent will remove a part of their clothing, until eventually they are completely nude. After defeating an opponent, they will give you the phone number of the next target that must be interrogated, which doubles as a password. There are six different opponents to play against in total.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="47f5538e" md5="643d2c6bc102cd2fd0a777c248bbf6df" sha1="bb4a5de9281604e525a454d5c7af75fd6a35c98d" format="mp4" support="">media/video/dialqo.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="8b0b5356" md5="a5a4a5fe33f3e7b9b4eb78f529a7767a" sha1="f77465100c7a54425505c3ff4e86d3eb0eaab358" format="png" support="">media/mixrbv2/dialqo.png</media>
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            </medias>
            <dates>
                <date region="wor"></date>
            </dates>
            <developpeur id="267">Studio Fazzy</developpeur>
            <editeur id="267">Studio Fazzy</editeur>
            <genres>
                <genre id="2869" principale="0" parentid="2647" langue="en">Mahjong</genre>
                <genre id="2647" principale="1" parentid="0" langue="en">Asiatic board game</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="121" romid="616476" notgame="false">
            <path>mafia.zip</path>
            <noms>
                <nom region="ss">Dick Tracy</nom>
                <nom region="wor">Dick Tracy</nom>
            </noms>
            <cloneof>dicktr.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">This is one of the games based on the Dick Tracy movie. You are Dick Tracy, a police detective who enjoys a peaceful life with his wife. But his wife's father is murdered by a local gangster named Big Boy Caprice, and Dick Tracy is now out for revenge. The game doesn't follow the exact plot of the movie, but simply lets Dick Tracy fight his way through several levels until he faces his archenemy.

This is a platform shooter/"beat-'em-up" game. Plenty of gunmen will attack our hero from all the sides. Dick can only move to the right or to the left. He can use his pistol gun to take out enemies who are in front or behind him. Since he can't approach enemies who attack from the depth of the screen, he can dispose of them using his machine gun. When the enemy is too close, Dick will punch him instead of shooting.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="96ac6174" md5="9913e79a7bdbcad9a6cfdde9c5bd8d60" sha1="1538eac2598d371ff60f2c6d43a518de4db683e2" format="mp4" support="">media/video/mafia.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="a928db5a" md5="b94e61529580119ffa23184c98e645d8" sha1="4c12b0c7e098e95edfdfa69ce92b7629185418c5" format="png" support="">media/mixrbv2/mafia.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="f62ee93d" md5="4c91c69afa863ebe8c926d4aac94da8e" sha1="d5b6e901d9f1053ac67e2feca5849b23ea452a2e" format="png" support="">media/mixrbv2/mafia.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="c3067e2f" md5="a4e714e81b71b7063f23778adad343e4" sha1="57c93ca2481faa615510a848e9dc58a68a2e7639" format="png" support="">media/mixrbv2/mafia.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="a928db5a" md5="b94e61529580119ffa23184c98e645d8" sha1="4c12b0c7e098e95edfdfa69ce92b7629185418c5" format="png" support="">media/mixrbv2/mafia.png</media>
            </medias>
            <dates>
                <date region="fr">1991</date>
                <date region="eu">1991</date>
                <date region="us">1991</date>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="1" principale="1" parentid="0" langue="en">Beat'em Up</genre>
                <genre id="32" principale="1" parentid="0" langue="en">Lightgun Shooter</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="121" romid="133928" notgame="false">
            <path>dicktr.zip</path>
            <noms>
                <nom region="ss">Dick Tracy</nom>
                <nom region="wor">Dick Tracy</nom>
            </noms>
            <regions>
                <region>wor</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">This is one of the games based on the Dick Tracy movie. You are Dick Tracy, a police detective who enjoys a peaceful life with his wife. But his wife's father is murdered by a local gangster named Big Boy Caprice, and Dick Tracy is now out for revenge. The game doesn't follow the exact plot of the movie, but simply lets Dick Tracy fight his way through several levels until he faces his archenemy.

This is a platform shooter/"beat-'em-up" game. Plenty of gunmen will attack our hero from all the sides. Dick can only move to the right or to the left. He can use his pistol gun to take out enemies who are in front or behind him. Since he can't approach enemies who attack from the depth of the screen, he can dispose of them using his machine gun. When the enemy is too close, Dick will punch him instead of shooting.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="96ac6174" md5="9913e79a7bdbcad9a6cfdde9c5bd8d60" sha1="1538eac2598d371ff60f2c6d43a518de4db683e2" format="mp4" support="">media/video/dicktr.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="a928db5a" md5="b94e61529580119ffa23184c98e645d8" sha1="4c12b0c7e098e95edfdfa69ce92b7629185418c5" format="png" support="">media/mixrbv2/dicktr.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="f62ee93d" md5="4c91c69afa863ebe8c926d4aac94da8e" sha1="d5b6e901d9f1053ac67e2feca5849b23ea452a2e" format="png" support="">media/mixrbv2/dicktr.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="c3067e2f" md5="a4e714e81b71b7063f23778adad343e4" sha1="57c93ca2481faa615510a848e9dc58a68a2e7639" format="png" support="">media/mixrbv2/dicktr.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="a928db5a" md5="b94e61529580119ffa23184c98e645d8" sha1="4c12b0c7e098e95edfdfa69ce92b7629185418c5" format="png" support="">media/mixrbv2/dicktr.png</media>
            </medias>
            <dates>
                <date region="fr">1991</date>
                <date region="eu">1991</date>
                <date region="us">1991</date>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="1" principale="1" parentid="0" langue="en">Beat'em Up</genre>
                <genre id="32" principale="1" parentid="0" langue="en">Lightgun Shooter</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1047" romid="133929" notgame="false">
            <path>dickvitl.zip</path>
            <noms>
                <nom region="ss">Dick Vitale's "awesome, Baby!" College Hoops</nom>
                <nom region="us">Dick Vitale's 'Awesome, Baby!' College Hoops</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Dick Vitale, the famous college basketball coach and commentator, lent his unique voice to this game for the Sega Genesis. There are four levels of depth to the commentary. Another aspect of the license is that the variety of offensive and defensive strategies and formations for player and AI use are pulled from the pages of Coach Vitale's own playbook.

The game features a 3/4 pseudo-3D perspective similar to that available on the SNES console in Mode 7. There are 32 college teams to choose from in four conferences, and games are played by official NCAA rules. Available gameplay modes include Single Game, 2-on-2, Slamfest (a simple slam-dunk contest), and Tournament. The AI can take control of defense, and the game can be played without foul rules.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="0a7f9d24" md5="a2acc477816179b4de14ad3d024d489c" sha1="fb44c5f3ee666cad0d3676f16a10bd7929681274" format="mp4" support="">media/video/dickvitl.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="95bdfb90" md5="5fb0868e546eaafef26b802430d9400a" sha1="7f25e42070eb75d4484409bec8dced04d926b62a" format="png" support="">media/mixrbv2/dickvitl.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="95bdfb90" md5="5fb0868e546eaafef26b802430d9400a" sha1="7f25e42070eb75d4484409bec8dced04d926b62a" format="png" support="">media/mixrbv2/dickvitl.png</media>
            </medias>
            <dates>
                <date region="us">1994</date>
            </dates>
            <developpeur id="69">Time Warner Interactive</developpeur>
            <editeur id="69">Time Warner Interactive</editeur>
            <genres>
                <genre id="2852" principale="0" parentid="685" langue="en">Sports / Basketball</genre>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>11</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1048" romid="616475" notgame="false">
            <path>madagsc3.zip</path>
            <noms>
                <nom region="ss">Dinosaur's Tale, A</nom>
                <nom region="us">A Dinosaur's Tale</nom>
            </noms>
            <cloneof>dinotale.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Play as characters from the Spielberg animated movie We're Back, based entirely on the preview trailer. Run and jump through a variety of levels and defeat Dr. Screweyes. Every second level is a side-scrolling platformer where you take the role of the human kids Cecilia or Louie and move through obstacles to get to the end of the level, These levels are set at various New York locations including a TV studio and a circus that wants to keep the dinosaurs as an exhibit. Every other level is a 3D level where you play one of the dinosaur characters, e.g. skateboarding on the back of a pickup truck as Rex or flying as Elsa over central park while collecting balloons. This is one of the earliest Genesis games with 3D gameplay</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="d358889f" md5="069844d1bcc7b360cf82d5f052199d14" sha1="993bcc245a7236386c74eac773b0e8c43df517a5" format="mp4" support="">media/video/madagsc3.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="89f93695" md5="95224563460483616b55f4a0e7c7c274" sha1="16130b2bbeb826d01b73ceaf3b90db9bf907ee34" format="png" support="">media/mixrbv2/madagsc3.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="89f93695" md5="95224563460483616b55f4a0e7c7c274" sha1="16130b2bbeb826d01b73ceaf3b90db9bf907ee34" format="png" support="">media/mixrbv2/madagsc3.png</media>
            </medias>
            <dates>
                <date region="us">1994</date>
            </dates>
            <developpeur id="340">Funcom Productions A/S</developpeur>
            <editeur id="29155">HiTech Software</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1048" romid="133932" notgame="false">
            <path>dinotale.zip</path>
            <noms>
                <nom region="ss">Dinosaur's Tale, A</nom>
                <nom region="us">A Dinosaur's Tale</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Play as characters from the Spielberg animated movie We're Back, based entirely on the preview trailer. Run and jump through a variety of levels and defeat Dr. Screweyes. Every second level is a side-scrolling platformer where you take the role of the human kids Cecilia or Louie and move through obstacles to get to the end of the level, These levels are set at various New York locations including a TV studio and a circus that wants to keep the dinosaurs as an exhibit. Every other level is a 3D level where you play one of the dinosaur characters, e.g. skateboarding on the back of a pickup truck as Rex or flying as Elsa over central park while collecting balloons. This is one of the earliest Genesis games with 3D gameplay</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="d358889f" md5="069844d1bcc7b360cf82d5f052199d14" sha1="993bcc245a7236386c74eac773b0e8c43df517a5" format="mp4" support="">media/video/dinotale.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="89f93695" md5="95224563460483616b55f4a0e7c7c274" sha1="16130b2bbeb826d01b73ceaf3b90db9bf907ee34" format="png" support="">media/mixrbv2/dinotale.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="89f93695" md5="95224563460483616b55f4a0e7c7c274" sha1="16130b2bbeb826d01b73ceaf3b90db9bf907ee34" format="png" support="">media/mixrbv2/dinotale.png</media>
            </medias>
            <dates>
                <date region="us">1994</date>
            </dates>
            <developpeur id="340">Funcom Productions A/S</developpeur>
            <editeur id="29155">HiTech Software</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="577" romid="879070" notgame="false">
            <path>dinohirep2.zip</path>
            <noms>
                <nom region="ss">Dinosaurs For Hire</nom>
                <nom region="us">Tom Mason's Dinosaurs for Hire</nom>
            </noms>
            <cloneof>dinohire.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">"Dinosaurs For Hire" does not really have a plot. Unknown monsters and weird robotic creatures attack the Earth. For some reason, the only ones who can stop the invasion are the three Dinosaurs for Hire: Archie, a tyrannosaurus rex and their leader; the triceratops Lorenzo, lover of fine food, fine wine, and fine clothes, and the one-eyed, unpredictable stegosaurus Reese. Each dino has its own strengths and weaknesses. You guide the dinosaur of your choice through the platform levels of the game. You are equipped with a gun: tons of enemies will attack you from all the sides, so your best bet will be walking with the fire button pressed down. You can shoot to all the directions and also engage in melee combat when the enemy is too close. Each level has a boss enemy waiting for you in the end. There is also a cooperative two-player mode.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="4726e26d" md5="91aa69988780f4b47a30d4b4f0865603" sha1="1aa792fc84bf73b7e14adcc854b691c317eb5c22" format="mp4" support="">media/video/dinohirep2.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="19273270" md5="9f10014e158a11a061901ac6bcb3eaa6" sha1="a9ba3fbf2f933c3a55a1209e710d6125501d49db" format="png" support="">media/mixrbv2/dinohirep2.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="67adb491" md5="c0234593e11a01d3c4e40937ae2b4c70" sha1="5c71f82e34601c3647b414c51d3f45e13d1e7e53" format="png" support="">media/mixrbv2/dinohirep2.png</media>
            </medias>
            <dates>
                <date region="us">1993</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>1</topstaff>
            <note>19</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="577" romid="133933" notgame="false">
            <path>dinohire.zip</path>
            <noms>
                <nom region="ss">Dinosaurs For Hire</nom>
                <nom region="us">Tom Mason's Dinosaurs for Hire</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">"Dinosaurs For Hire" does not really have a plot. Unknown monsters and weird robotic creatures attack the Earth. For some reason, the only ones who can stop the invasion are the three Dinosaurs for Hire: Archie, a tyrannosaurus rex and their leader; the triceratops Lorenzo, lover of fine food, fine wine, and fine clothes, and the one-eyed, unpredictable stegosaurus Reese. Each dino has its own strengths and weaknesses. You guide the dinosaur of your choice through the platform levels of the game. You are equipped with a gun: tons of enemies will attack you from all the sides, so your best bet will be walking with the fire button pressed down. You can shoot to all the directions and also engage in melee combat when the enemy is too close. Each level has a boss enemy waiting for you in the end. There is also a cooperative two-player mode.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="4726e26d" md5="91aa69988780f4b47a30d4b4f0865603" sha1="1aa792fc84bf73b7e14adcc854b691c317eb5c22" format="mp4" support="">media/video/dinohire.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="19273270" md5="9f10014e158a11a061901ac6bcb3eaa6" sha1="a9ba3fbf2f933c3a55a1209e710d6125501d49db" format="png" support="">media/mixrbv2/dinohire.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="67adb491" md5="c0234593e11a01d3c4e40937ae2b4c70" sha1="5c71f82e34601c3647b414c51d3f45e13d1e7e53" format="png" support="">media/mixrbv2/dinohire.png</media>
            </medias>
            <dates>
                <date region="us">1993</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>1</topstaff>
            <note>19</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="577" romid="879071" notgame="false">
            <path>dinohirep1.zip</path>
            <noms>
                <nom region="ss">Dinosaurs For Hire</nom>
                <nom region="us">Tom Mason's Dinosaurs for Hire</nom>
            </noms>
            <cloneof>dinohire.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">"Dinosaurs For Hire" does not really have a plot. Unknown monsters and weird robotic creatures attack the Earth. For some reason, the only ones who can stop the invasion are the three Dinosaurs for Hire: Archie, a tyrannosaurus rex and their leader; the triceratops Lorenzo, lover of fine food, fine wine, and fine clothes, and the one-eyed, unpredictable stegosaurus Reese. Each dino has its own strengths and weaknesses. You guide the dinosaur of your choice through the platform levels of the game. You are equipped with a gun: tons of enemies will attack you from all the sides, so your best bet will be walking with the fire button pressed down. You can shoot to all the directions and also engage in melee combat when the enemy is too close. Each level has a boss enemy waiting for you in the end. There is also a cooperative two-player mode.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="4726e26d" md5="91aa69988780f4b47a30d4b4f0865603" sha1="1aa792fc84bf73b7e14adcc854b691c317eb5c22" format="mp4" support="">media/video/dinohirep1.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="19273270" md5="9f10014e158a11a061901ac6bcb3eaa6" sha1="a9ba3fbf2f933c3a55a1209e710d6125501d49db" format="png" support="">media/mixrbv2/dinohirep1.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="67adb491" md5="c0234593e11a01d3c4e40937ae2b4c70" sha1="5c71f82e34601c3647b414c51d3f45e13d1e7e53" format="png" support="">media/mixrbv2/dinohirep1.png</media>
            </medias>
            <dates>
                <date region="us">1993</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>1</topstaff>
            <note>19</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="577" romid="879069" notgame="false">
            <path>dinohirep3.zip</path>
            <noms>
                <nom region="ss">Dinosaurs For Hire</nom>
                <nom region="us">Tom Mason's Dinosaurs for Hire</nom>
            </noms>
            <cloneof>dinohire.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">"Dinosaurs For Hire" does not really have a plot. Unknown monsters and weird robotic creatures attack the Earth. For some reason, the only ones who can stop the invasion are the three Dinosaurs for Hire: Archie, a tyrannosaurus rex and their leader; the triceratops Lorenzo, lover of fine food, fine wine, and fine clothes, and the one-eyed, unpredictable stegosaurus Reese. Each dino has its own strengths and weaknesses. You guide the dinosaur of your choice through the platform levels of the game. You are equipped with a gun: tons of enemies will attack you from all the sides, so your best bet will be walking with the fire button pressed down. You can shoot to all the directions and also engage in melee combat when the enemy is too close. Each level has a boss enemy waiting for you in the end. There is also a cooperative two-player mode.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="4726e26d" md5="91aa69988780f4b47a30d4b4f0865603" sha1="1aa792fc84bf73b7e14adcc854b691c317eb5c22" format="mp4" support="">media/video/dinohirep3.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="19273270" md5="9f10014e158a11a061901ac6bcb3eaa6" sha1="a9ba3fbf2f933c3a55a1209e710d6125501d49db" format="png" support="">media/mixrbv2/dinohirep3.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="67adb491" md5="c0234593e11a01d3c4e40937ae2b4c70" sha1="5c71f82e34601c3647b414c51d3f45e13d1e7e53" format="png" support="">media/mixrbv2/dinohirep3.png</media>
            </medias>
            <dates>
                <date region="us">1993</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>1</topstaff>
            <note>19</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="209" romid="133934" notgame="false">
            <path>disneycl.zip</path>
            <noms>
                <nom region="ss">Disney Collection, The</nom>
                <nom region="eu">The Disney Collection : QuackShot + Castle of Illu</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">This collection includes two Disney games on a single cartridge:

1. Castle of Illusion starring Mickey Mouse
2. QuackShot starring Donald Duck</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="739d6dd0" md5="fb2eed327a5d6a3b53a19826019d58bc" sha1="e54119042e6af38217ab41306354c92382fb72c4" format="mp4" support="">media/video/disneycl.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="957c4288" md5="dbc447c5e9e71976fd6a037affc2a386" sha1="56566c0130504093623c6a0c41556132bdf45a7f" format="png" support="">media/mixrbv2/disneycl.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="957c4288" md5="dbc447c5e9e71976fd6a037affc2a386" sha1="56566c0130504093623c6a0c41556132bdf45a7f" format="png" support="">media/mixrbv2/disneycl.png</media>
            </medias>
            <dates>
                <date region="us">1996</date>
                <date region="eu">1996</date>
            </dates>
            <developpeur id="118">Compilation</developpeur>
            <editeur id="27">Plate-Forme</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="39" principale="1" parentid="0" langue="en">Various</genre>
                <genre id="13" principale="1" parentid="0" langue="en">Adventure</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>1</topstaff>
            <note>18</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="8" romid="176839" notgame="false">
            <path>aladdinj.zip</path>
            <noms>
                <nom region="ss">Disney's Aladdin</nom>
                <nom region="us">Aladdin</nom>
                <nom region="jp">Aladdin</nom>
                <nom region="eu">Aladdin</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>aladdin.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The game from Virgin based on the 1992 animated Disney film is a side-scrolling platformer.

The player controls Aladdin, who must make his way through several levels based on locations from the movie: from the streets and rooftops of Agrabah, the Cave of Wonders and the Sultan's dungeon to the final confrontation in Grand Vizier Jafar's palace. The Sultan's guards and also animals of the desert want to hinder Aladdin in his way. He can defend himself with his sword or by throwing apples. Next to apples, Aladdin can also collect gems which can be traded for lives and continues with a traveling trader. Finding Genie or Abu icons enables bonus rounds. The Genie bonus round is a game of luck played for apples, gems or extra lives. In Abu's bonus round, the player controls the little monkey who has to catch bonus items that fall from the sky, but without touching any of the unwanted objects like rocks and pots.

The game's humorous animations were created by Walt Disney Feature Animation.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="c1c3dada" md5="a7bee3f3671d2a9349b0260203628247" sha1="e7a486ff2da1aef7c69aec302f42215d020a3e52" format="mp4" support="">media/video/aladdinj.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="5cc06539" md5="0749e1c687bd8f68a560599bc35e404e" sha1="65f0fe695c881459c1edff19f2406e235b902a92" format="png" support="">media/mixrbv2/aladdinj.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="75955bb4" md5="253b8507c27b48e4c1395f4c04f0faf0" sha1="847c9007013b2f05e5478811a4aa24ca63c7d824" format="png" support="">media/mixrbv2/aladdinj.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="9a83f8f4" md5="d46dcbbcaff3eacc449c093b60e5d422" sha1="132973261e323940791202e35177d1d3de542274" format="png" support="">media/mixrbv2/aladdinj.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="5cc06539" md5="0749e1c687bd8f68a560599bc35e404e" sha1="65f0fe695c881459c1edff19f2406e235b902a92" format="png" support="">media/mixrbv2/aladdinj.png</media>
            </medias>
            <dates>
                <date region="us">1993</date>
                <date region="eu">1993</date>
                <date region="jp">1993</date>
            </dates>
            <developpeur id="6">Virgin</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>1</topstaff>
            <note>18</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="8" romid="133743" notgame="false">
            <path>aladdinu.zip</path>
            <noms>
                <nom region="ss">Disney's Aladdin</nom>
                <nom region="us">Aladdin</nom>
                <nom region="jp">Aladdin</nom>
                <nom region="eu">Aladdin</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>aladdin.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The game from Virgin based on the 1992 animated Disney film is a side-scrolling platformer.

The player controls Aladdin, who must make his way through several levels based on locations from the movie: from the streets and rooftops of Agrabah, the Cave of Wonders and the Sultan's dungeon to the final confrontation in Grand Vizier Jafar's palace. The Sultan's guards and also animals of the desert want to hinder Aladdin in his way. He can defend himself with his sword or by throwing apples. Next to apples, Aladdin can also collect gems which can be traded for lives and continues with a traveling trader. Finding Genie or Abu icons enables bonus rounds. The Genie bonus round is a game of luck played for apples, gems or extra lives. In Abu's bonus round, the player controls the little monkey who has to catch bonus items that fall from the sky, but without touching any of the unwanted objects like rocks and pots.

The game's humorous animations were created by Walt Disney Feature Animation.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="c1c3dada" md5="a7bee3f3671d2a9349b0260203628247" sha1="e7a486ff2da1aef7c69aec302f42215d020a3e52" format="mp4" support="">media/video/aladdinu.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="5cc06539" md5="0749e1c687bd8f68a560599bc35e404e" sha1="65f0fe695c881459c1edff19f2406e235b902a92" format="png" support="">media/mixrbv2/aladdinu.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="75955bb4" md5="253b8507c27b48e4c1395f4c04f0faf0" sha1="847c9007013b2f05e5478811a4aa24ca63c7d824" format="png" support="">media/mixrbv2/aladdinu.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="9a83f8f4" md5="d46dcbbcaff3eacc449c093b60e5d422" sha1="132973261e323940791202e35177d1d3de542274" format="png" support="">media/mixrbv2/aladdinu.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="5cc06539" md5="0749e1c687bd8f68a560599bc35e404e" sha1="65f0fe695c881459c1edff19f2406e235b902a92" format="png" support="">media/mixrbv2/aladdinu.png</media>
            </medias>
            <dates>
                <date region="us">1993</date>
                <date region="eu">1993</date>
                <date region="jp">1993</date>
            </dates>
            <developpeur id="6">Virgin</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>1</topstaff>
            <note>18</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="8" romid="176840" notgame="false">
            <path>aladdinup.zip</path>
            <noms>
                <nom region="ss">Disney's Aladdin</nom>
                <nom region="us">Aladdin</nom>
                <nom region="jp">Aladdin</nom>
                <nom region="eu">Aladdin</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>aladdin.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The game from Virgin based on the 1992 animated Disney film is a side-scrolling platformer.

The player controls Aladdin, who must make his way through several levels based on locations from the movie: from the streets and rooftops of Agrabah, the Cave of Wonders and the Sultan's dungeon to the final confrontation in Grand Vizier Jafar's palace. The Sultan's guards and also animals of the desert want to hinder Aladdin in his way. He can defend himself with his sword or by throwing apples. Next to apples, Aladdin can also collect gems which can be traded for lives and continues with a traveling trader. Finding Genie or Abu icons enables bonus rounds. The Genie bonus round is a game of luck played for apples, gems or extra lives. In Abu's bonus round, the player controls the little monkey who has to catch bonus items that fall from the sky, but without touching any of the unwanted objects like rocks and pots.

The game's humorous animations were created by Walt Disney Feature Animation.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="c1c3dada" md5="a7bee3f3671d2a9349b0260203628247" sha1="e7a486ff2da1aef7c69aec302f42215d020a3e52" format="mp4" support="">media/video/aladdinup.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="5cc06539" md5="0749e1c687bd8f68a560599bc35e404e" sha1="65f0fe695c881459c1edff19f2406e235b902a92" format="png" support="">media/mixrbv2/aladdinup.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="75955bb4" md5="253b8507c27b48e4c1395f4c04f0faf0" sha1="847c9007013b2f05e5478811a4aa24ca63c7d824" format="png" support="">media/mixrbv2/aladdinup.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="9a83f8f4" md5="d46dcbbcaff3eacc449c093b60e5d422" sha1="132973261e323940791202e35177d1d3de542274" format="png" support="">media/mixrbv2/aladdinup.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="5cc06539" md5="0749e1c687bd8f68a560599bc35e404e" sha1="65f0fe695c881459c1edff19f2406e235b902a92" format="png" support="">media/mixrbv2/aladdinup.png</media>
            </medias>
            <dates>
                <date region="us">1993</date>
                <date region="eu">1993</date>
                <date region="jp">1993</date>
            </dates>
            <developpeur id="6">Virgin</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>1</topstaff>
            <note>18</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="8" romid="346059" notgame="false">
            <path>aladdin.zip</path>
            <noms>
                <nom region="ss">Disney's Aladdin</nom>
                <nom region="us">Aladdin</nom>
                <nom region="jp">Aladdin</nom>
                <nom region="eu">Aladdin</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The game from Virgin based on the 1992 animated Disney film is a side-scrolling platformer.

The player controls Aladdin, who must make his way through several levels based on locations from the movie: from the streets and rooftops of Agrabah, the Cave of Wonders and the Sultan's dungeon to the final confrontation in Grand Vizier Jafar's palace. The Sultan's guards and also animals of the desert want to hinder Aladdin in his way. He can defend himself with his sword or by throwing apples. Next to apples, Aladdin can also collect gems which can be traded for lives and continues with a traveling trader. Finding Genie or Abu icons enables bonus rounds. The Genie bonus round is a game of luck played for apples, gems or extra lives. In Abu's bonus round, the player controls the little monkey who has to catch bonus items that fall from the sky, but without touching any of the unwanted objects like rocks and pots.

The game's humorous animations were created by Walt Disney Feature Animation.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="c1c3dada" md5="a7bee3f3671d2a9349b0260203628247" sha1="e7a486ff2da1aef7c69aec302f42215d020a3e52" format="mp4" support="">media/video/aladdin.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="5cc06539" md5="0749e1c687bd8f68a560599bc35e404e" sha1="65f0fe695c881459c1edff19f2406e235b902a92" format="png" support="">media/mixrbv2/aladdin.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="75955bb4" md5="253b8507c27b48e4c1395f4c04f0faf0" sha1="847c9007013b2f05e5478811a4aa24ca63c7d824" format="png" support="">media/mixrbv2/aladdin.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="9a83f8f4" md5="d46dcbbcaff3eacc449c093b60e5d422" sha1="132973261e323940791202e35177d1d3de542274" format="png" support="">media/mixrbv2/aladdin.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="5cc06539" md5="0749e1c687bd8f68a560599bc35e404e" sha1="65f0fe695c881459c1edff19f2406e235b902a92" format="png" support="">media/mixrbv2/aladdin.png</media>
            </medias>
            <dates>
                <date region="us">1993</date>
                <date region="eu">1993</date>
                <date region="jp">1993</date>
            </dates>
            <developpeur id="6">Virgin</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>1</topstaff>
            <note>18</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="693" romid="640601" notgame="false">
            <path>divine.zip</path>
            <noms>
                <nom region="ss">Divine Sealing</nom>
                <nom region="jp">Divine Sealing</nom>
            </noms>
            <regions>
                <region>jp</region>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Falchion is an ace pilot in the Space Defense Force, and the pilot of a space ship known as Divine. On his way back to his home planet, daydreaming about girls, Divine's computer picks up a transmission from a nearby planet. Answering the transmission, it turns out to be a distress call from a beautiful woman on the Water Planet. "Save me..." she pleads, "and I will lend you my power." Falchion, lonely bachelor in space that he is, can't say no to a pretty face, and flies off towards the Water Planet.

Divine Sealing is a basic vertically-scrolling shooter with adult content. The player controls the spaceship Divine, and shoots a variety of enemies. There are no bombs or powerups, but every 10,000 points the player is awarded with an extra life and a firepower upgrade. A boss appears at the end of each stage which must be destroyed. After defeating a boss, the player will meet up with one of four girls, who are then shown in various states of undress as Falchion "borrows their power".</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="ef43d9f1" md5="1fc17bae850a885d4bd4eab8d51dac3a" sha1="f46d089af056ae8f4c0c9a597e86f392cc83b3bb" format="mp4" support="">media/video/divine.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="0e46a2d9" md5="fa0c10cdc1e302e5ceb8f2997c7343e8" sha1="7c49eb423166c67716fad2710eac2bc704fa5c1f" format="png" support="">media/mixrbv2/divine.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="08d0ffef" md5="b00143ece863c87c4f8ceb1451d9e133" sha1="4e71790f925a493b38efe9b7de557bb70c88eefa" format="png" support="">media/mixrbv2/divine.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="25edfcf8" md5="8be6cf76945387598abcbbafc166c965" sha1="5a6ab8319a35a6f2dd4adf74a279abd9bb69e376" format="png" support="">media/mixrbv2/divine.png</media>
            </medias>
            <dates>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="268">CYX</developpeur>
            <editeur id="267">Studio Fazzy</editeur>
            <genres>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>2</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="418" romid="133935" notgame="false">
            <path>djboyu.zip</path>
            <noms>
                <nom region="ss">Dj Boy</nom>
                <nom region="us">DJ Boy</nom>
                <nom region="jp">DJ Boy</nom>
                <nom region="eu">DJ Boy</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>djboy.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Skating DJ Boy's girl has been kidnapped by the town's local goons and DJ Boy is the only one who can save the day. This coin-op conversion offers different rounds of side-scrolling beat-em-up gameplay, each with an end boss. DJ Boy is able to punch, kick, combine them in a flying attack and punch to both sides at the same time by pressing the main attack buttons. Although the visuals are less rough and friendlier than its contemporary counterparts, the difficulty is very unforgiving. DJ Boy has only four life bars and when they are gone, the game is over without continues. Defeated enemies leave behind coins. At the end of each stage the coins can be exchanged for a skateboard, a stronger punch or other items.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="5436e346" md5="00f5b6e93a7be75d6d77add9853f4953" sha1="aeaf64b65a36fe408155e12be21a7010d720532f" format="mp4" support="">media/video/djboyu.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="0481e287" md5="1a561dfc45f92577b8a6a9c7d7c0f5d3" sha1="33e3f9285b3acfd20a22a19b196393058bacaf77" format="png" support="">media/mixrbv2/djboyu.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="1c3b1a42" md5="71bd62d1576d538ddcf66d24d43505af" sha1="dc6d6512fcfec6e949553121b33e0981568e9198" format="png" support="">media/mixrbv2/djboyu.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="fe9e75aa" md5="9c4e22155b6cb5eb61c6ec12f76f3f49" sha1="965d0da2d34620b1030aa838307e062f6c920de4" format="png" support="">media/mixrbv2/djboyu.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="0481e287" md5="1a561dfc45f92577b8a6a9c7d7c0f5d3" sha1="33e3f9285b3acfd20a22a19b196393058bacaf77" format="png" support="">media/mixrbv2/djboyu.png</media>
            </medias>
            <dates>
                <date region="fr">1991</date>
                <date region="us">1990</date>
                <date region="jp">1990</date>
                <date region="eu">1992</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="1" principale="1" parentid="0" langue="en">Beat'em Up</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>11</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="418" romid="176951" notgame="false">
            <path>djboyj.zip</path>
            <noms>
                <nom region="ss">Dj Boy</nom>
                <nom region="us">DJ Boy</nom>
                <nom region="jp">DJ Boy</nom>
                <nom region="eu">DJ Boy</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>djboy.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Skating DJ Boy's girl has been kidnapped by the town's local goons and DJ Boy is the only one who can save the day. This coin-op conversion offers different rounds of side-scrolling beat-em-up gameplay, each with an end boss. DJ Boy is able to punch, kick, combine them in a flying attack and punch to both sides at the same time by pressing the main attack buttons. Although the visuals are less rough and friendlier than its contemporary counterparts, the difficulty is very unforgiving. DJ Boy has only four life bars and when they are gone, the game is over without continues. Defeated enemies leave behind coins. At the end of each stage the coins can be exchanged for a skateboard, a stronger punch or other items.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="5436e346" md5="00f5b6e93a7be75d6d77add9853f4953" sha1="aeaf64b65a36fe408155e12be21a7010d720532f" format="mp4" support="">media/video/djboyj.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="0481e287" md5="1a561dfc45f92577b8a6a9c7d7c0f5d3" sha1="33e3f9285b3acfd20a22a19b196393058bacaf77" format="png" support="">media/mixrbv2/djboyj.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="1c3b1a42" md5="71bd62d1576d538ddcf66d24d43505af" sha1="dc6d6512fcfec6e949553121b33e0981568e9198" format="png" support="">media/mixrbv2/djboyj.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="fe9e75aa" md5="9c4e22155b6cb5eb61c6ec12f76f3f49" sha1="965d0da2d34620b1030aa838307e062f6c920de4" format="png" support="">media/mixrbv2/djboyj.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="0481e287" md5="1a561dfc45f92577b8a6a9c7d7c0f5d3" sha1="33e3f9285b3acfd20a22a19b196393058bacaf77" format="png" support="">media/mixrbv2/djboyj.png</media>
            </medias>
            <dates>
                <date region="fr">1991</date>
                <date region="us">1990</date>
                <date region="jp">1990</date>
                <date region="eu">1992</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="1" principale="1" parentid="0" langue="en">Beat'em Up</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>11</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="418" romid="176950" notgame="false">
            <path>djboy.zip</path>
            <noms>
                <nom region="ss">Dj Boy</nom>
                <nom region="us">DJ Boy</nom>
                <nom region="jp">DJ Boy</nom>
                <nom region="eu">DJ Boy</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Skating DJ Boy's girl has been kidnapped by the town's local goons and DJ Boy is the only one who can save the day. This coin-op conversion offers different rounds of side-scrolling beat-em-up gameplay, each with an end boss. DJ Boy is able to punch, kick, combine them in a flying attack and punch to both sides at the same time by pressing the main attack buttons. Although the visuals are less rough and friendlier than its contemporary counterparts, the difficulty is very unforgiving. DJ Boy has only four life bars and when they are gone, the game is over without continues. Defeated enemies leave behind coins. At the end of each stage the coins can be exchanged for a skateboard, a stronger punch or other items.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="5436e346" md5="00f5b6e93a7be75d6d77add9853f4953" sha1="aeaf64b65a36fe408155e12be21a7010d720532f" format="mp4" support="">media/video/djboy.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="0481e287" md5="1a561dfc45f92577b8a6a9c7d7c0f5d3" sha1="33e3f9285b3acfd20a22a19b196393058bacaf77" format="png" support="">media/mixrbv2/djboy.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="1c3b1a42" md5="71bd62d1576d538ddcf66d24d43505af" sha1="dc6d6512fcfec6e949553121b33e0981568e9198" format="png" support="">media/mixrbv2/djboy.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="fe9e75aa" md5="9c4e22155b6cb5eb61c6ec12f76f3f49" sha1="965d0da2d34620b1030aa838307e062f6c920de4" format="png" support="">media/mixrbv2/djboy.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="0481e287" md5="1a561dfc45f92577b8a6a9c7d7c0f5d3" sha1="33e3f9285b3acfd20a22a19b196393058bacaf77" format="png" support="">media/mixrbv2/djboy.png</media>
            </medias>
            <dates>
                <date region="fr">1991</date>
                <date region="us">1990</date>
                <date region="jp">1990</date>
                <date region="eu">1992</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="1" principale="1" parentid="0" langue="en">Beat'em Up</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>11</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="124958" romid="421373" notgame="false">
            <path>domino.zip</path>
            <noms>
                <nom region="ss">Domino</nom>
                <nom region="wor">Domino</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis/>
            <medias>
                <media parent="jeu" type="mixrbv2" region="wor" crc="77f0a10f" md5="3676d55bafabbb7dbbd384d1911b6e94" sha1="6d7bd08690e3982d147b78cea7a47646cb3f7b08" format="png" support="">media/mixrbv2/domino.png</media>
            </medias>
            <dates>
                <date region="wor"></date>
            </dates>
            <genres>
                <genre id="" principale="" parentid="" langue="en"></genre>
            </genres>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1049" notgame="false">
            <path>dominus.zip</path>
            <noms>
                <nom region="ss">Dominus</nom>
                <nom region="us">Dominus</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Dominus is an unreleased Sega Mega Drive strategy game developed by Virtual Concepts and set to be published by Asciiware. It was cancelled for unknown reasons, though a IBM PC port published by U.S. Gold was released in 1994. A SNES version was also planned but suffered a similar fate.

A prototype ROM, dated 1993 has since been unearthed, showing an incomplete game without any sound.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="46e5d64e" md5="c72caa3ed75c327db1a4537eac43477c" sha1="2cf23b191fd5a17ec6b4d2245f88e38b198bb22a" format="mp4" support="">media/video/dominus.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="2e3d67ce" md5="126eaea7c5f80db92e07698243e5ee28" sha1="a5984ec80a9b3042dfd84ac0ab592090cab90806" format="png" support="">media/mixrbv2/dominus.png</media>
            </medias>
            <dates>
                <date region="us">1993</date>
            </dates>
            <developpeur id="341">Asciiware</developpeur>
            <editeur id="341">Asciiware</editeur>
            <genres>
                <genre id="13" principale="1" parentid="0" langue="en">Adventure</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="70" notgame="false">
            <path>mauimall.zip</path>
            <noms>
                <nom region="ss">Donald In Maui Mallard</nom>
                <nom region="eu">Donald in Maui Mallard</nom>
                <nom region="br">Donald in Maui Mallard</nom>
                <nom region="ame">Maui Mallard in Cold Shadow</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Disney's Donald Duck takes the starring role in this sidescrolling platform game. As the detective Maui Mallard, he's on the trail of a long lost Idol, which has recently vanished. Early on, Maui can also switch between his normal self and Ninja Maui, and with all the creepy voodoo enemies he'll encounter throughout his adventure, he's going to need all the help he can get.

As previously mentioned, there are two personalities to Maui, and as a result, two different sets of controls. Normal Maui carries a bug gun, which can fire a variety of different insect ammo, from basic bugs, to the more powerful lightning and fire bugs. It's also possible for Maui to combine bugs to pack a more powerful blast at his enemies.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="8e227104" md5="062a27778d41fc95a6dc88a91ed60bdd" sha1="3b76659b33b5e4c394ef4ed57297521902969c3e" format="mp4" support="">media/video/mauimall.mp4</media>
                <media parent="jeu" type="mixrbv2" region="br" crc="e904d292" md5="ef9c3b0bff73912d43599529d18a7a75" sha1="bde2295c3ef8f1da1c2a239a2993bb96abb1bb63" format="png" support="">media/mixrbv2/mauimall.png</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="24bce50a" md5="04be5a6d057bb45d2e53e9c4ff382b97" sha1="b6416c37695493344fd03c2a27fda51d0d21b480" format="png" support="">media/mixrbv2/mauimall.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="24bce50a" md5="04be5a6d057bb45d2e53e9c4ff382b97" sha1="b6416c37695493344fd03c2a27fda51d0d21b480" format="png" support="">media/mixrbv2/mauimall.png</media>
            </medias>
            <dates>
                <date region="fr">1991</date>
                <date region="us">1991</date>
                <date region="eu">1995</date>
            </dates>
            <developpeur id="47">Disney Interactive</developpeur>
            <editeur id="46">Eurocom</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="70" notgame="false">
            <path>mauimallb.zip</path>
            <noms>
                <nom region="ss">Donald In Maui Mallard</nom>
                <nom region="eu">Donald in Maui Mallard</nom>
                <nom region="br">Donald in Maui Mallard</nom>
                <nom region="ame">Maui Mallard in Cold Shadow</nom>
            </noms>
            <regions>
                <region>br</region>
            </regions>
            <cloneof>mauimall.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Disney's Donald Duck takes the starring role in this sidescrolling platform game. As the detective Maui Mallard, he's on the trail of a long lost Idol, which has recently vanished. Early on, Maui can also switch between his normal self and Ninja Maui, and with all the creepy voodoo enemies he'll encounter throughout his adventure, he's going to need all the help he can get.

As previously mentioned, there are two personalities to Maui, and as a result, two different sets of controls. Normal Maui carries a bug gun, which can fire a variety of different insect ammo, from basic bugs, to the more powerful lightning and fire bugs. It's also possible for Maui to combine bugs to pack a more powerful blast at his enemies.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="8e227104" md5="062a27778d41fc95a6dc88a91ed60bdd" sha1="3b76659b33b5e4c394ef4ed57297521902969c3e" format="mp4" support="">media/video/mauimallb.mp4</media>
                <media parent="jeu" type="mixrbv2" region="br" crc="e904d292" md5="ef9c3b0bff73912d43599529d18a7a75" sha1="bde2295c3ef8f1da1c2a239a2993bb96abb1bb63" format="png" support="">media/mixrbv2/mauimallb.png</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="24bce50a" md5="04be5a6d057bb45d2e53e9c4ff382b97" sha1="b6416c37695493344fd03c2a27fda51d0d21b480" format="png" support="">media/mixrbv2/mauimallb.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="24bce50a" md5="04be5a6d057bb45d2e53e9c4ff382b97" sha1="b6416c37695493344fd03c2a27fda51d0d21b480" format="png" support="">media/mixrbv2/mauimallb.png</media>
            </medias>
            <dates>
                <date region="fr">1991</date>
                <date region="us">1991</date>
                <date region="eu">1995</date>
            </dates>
            <developpeur id="47">Disney Interactive</developpeur>
            <editeur id="46">Eurocom</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="459" romid="133937" notgame="false">
            <path>doomtrop.zip</path>
            <noms>
                <nom region="ss">Doom Troopers</nom>
                <nom region="us">Doom Troopers</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Based on the popular role-playing and card game, DOOM TROOPERS casts you as a fearless commando who's been commissioned to save the world from an invading force of mutants. Play as either Mitch Hunter or Max Steiner as you embark on the most important mission of your life--the complete annihilation of the Dark Legion. Work your way through eight detailed levels filled with all kinds of evil and dangerous mutants, as you unload with a barrage of high-powered weapons that are readily available. If the pressure is a little too much for you to handle alone, recruit a friend and try to eliminate the Dark Legion together. The world is in grave danger, and only the Doom Troopers can make things right.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="a8967645" md5="6e2f9af2bc4bc48b21ef5cf133b43bcd" sha1="5aaad965d49c61567e30306ebe3f3fe259407900" format="mp4" support="">media/video/doomtrop.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="ae8d643e" md5="68f6340b0265830a1ea80f3bba8c75d9" sha1="16e0dcbfc85ea150df243e375ff5923e89c2d772" format="png" support="">media/mixrbv2/doomtrop.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="ae8d643e" md5="68f6340b0265830a1ea80f3bba8c75d9" sha1="16e0dcbfc85ea150df243e375ff5923e89c2d772" format="png" support="">media/mixrbv2/doomtrop.png</media>
            </medias>
            <dates>
                <date region="us">1995</date>
            </dates>
            <developpeur id="12536">Playmates Interactive</developpeur>
            <editeur id="8999">Adrenalin Interactive</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>8</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1050" romid="830740" notgame="false">
            <path>doraemon.zip</path>
            <noms>
                <nom region="ss">Doraemon - Yume Dorobou To 7 Nin No Gozans</nom>
                <nom region="jp">Doraemon : Yume Dorobou to 7 Nin no Gozans</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">A dream thief has come and stolen the dreams of all the children, using them to create his own personal paradise where nobody may trespass. The children can't continue on without their dreams, and someone need to save them...that someone being Doraemon, the mechanical blue cat from the future! Finding his friends have lost their color, Doraemon flies into the sky and chases after the dream thief into his world of dreams.

Doraemon: Yume Dorobo to 7-nin no Gozans ("Doraemon: The Dream Thief and the Seven Gozans") is an action platform game based on the popular children's cartoon Doraemon. Doraemon must make his way through each of the seven dreamscapes, stunning enemies with a water pistol, throwing them out of his way, and collecting coins and stars. He can run and jump, and even flail his arms to extend the reach of his jumps.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="1fa6c970" md5="ca5bbbce6b44de1cd44d47304b36fcd6" sha1="2869a13131b62dcac769853c3d951de5f6f44456" format="mp4" support="">media/video/doraemon.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="decbbbcc" md5="8327f68e05b06597e9599ba9e8c29849" sha1="068e1452205a54f0d8ae0f0f596a4024ecb92989" format="png" support="">media/mixrbv2/doraemon.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="decbbbcc" md5="8327f68e05b06597e9599ba9e8c29849" sha1="068e1452205a54f0d8ae0f0f596a4024ecb92989" format="png" support="">media/mixrbv2/doraemon.png</media>
            </medias>
            <dates>
                <date region="jp">1993</date>
            </dates>
            <developpeur id="342">G-Sat</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="635" romid="133939" notgame="false">
            <path>doublecl.zip</path>
            <noms>
                <nom region="ss">Double Clutch</nom>
                <nom region="eu">Double Clutch</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Double Clutch is an overhead racing game similar to Super Off Road. One or two players choose from four different drivers, each with their own special ability, then head out for a race on one of four different tracks. Of course, the goal is to be the first to finish three laps of the course, but watch out for your opponents; bump into them or the terrain and your vehicle will take damage. Take too much damage and it's game over! After each race, winnings can be used to upgrade or repair the vehicle. There are three difficulty levels, which affect how quickly the vehicle takes damage. There is also a practice mode where the player can freely choose any track.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="94c4ce0b" md5="06d513aa68223753eef11c7e733c9e0d" sha1="ba6319488305e5f651d5722c36937e5fb189eb9b" format="mp4" support="">media/video/doublecl.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="8a2aeae5" md5="d8a0f26f59eb6f1965cba5dce756736d" sha1="ef4f5ec8ca6dd1064584b7f60259ff49547e61b4" format="png" support="">media/mixrbv2/doublecl.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="8a2aeae5" md5="d8a0f26f59eb6f1965cba5dce756736d" sha1="ef4f5ec8ca6dd1064584b7f60259ff49547e61b4" format="png" support="">media/mixrbv2/doublecl.png</media>
            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="eu">1993</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="28" principale="1" parentid="0" langue="en">Race, Driving</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>7</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="126" romid="133940" notgame="false">
            <path>ddragon.zip</path>
            <noms>
                <nom region="ss">Double Dragon</nom>
                <nom region="us">Double Dragon</nom>
                <nom region="eu">Double Dragon</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Set in a post-apocalyptic New York, Double Dragon is the story of Billy and Jimmy Lee, twin brothers trained in the fighting style of Sou-Setsu-Ken. Together, they manage a small martial arts training school, teaching their students in self-defense. One day, Billy's girlfriend, Marian, is kidnapped off the street by the "Black Warriors", a savage street gang led by a man named Willy. The Black Warriors demand the Lee brothers disclose their martial arts secrets in exchange for Marian's freedom. The Lee brothers set out on a rescue mission to crush the Black Warriors and save Marian.

Using whatever techniques they have at their disposal, from the basic punches and kicks to the invulnerable elbow strike, as well any weapon that comes into their hands, the Lee brothers must pursue the gang through the city slum, industrial area and the forest before reaching their hideout to confront the big boss, Willy.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="bda66703" md5="479146ee68bc88341db142a3e3fc9e7a" sha1="c04fe22cacd19079b7671dd30b36321d2f2ca8f0" format="mp4" support="">media/video/ddragon.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="7aa451f6" md5="22c71c74d3807b406f8e219b038db392" sha1="73cdc6493c7508f9ff9da249a2d8d6c916639f9d" format="png" support="">media/mixrbv2/ddragon.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="7aa451f6" md5="22c71c74d3807b406f8e219b038db392" sha1="73cdc6493c7508f9ff9da249a2d8d6c916639f9d" format="png" support="">media/mixrbv2/ddragon.png</media>
            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="eu">1992</date>
                <date region="us">1992</date>
            </dates>
            <developpeur id="200">Tecmo</developpeur>
            <editeur id="70">Accolade</editeur>
            <genres>
                <genre id="1" principale="1" parentid="0" langue="en">Beat'em Up</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="240" romid="133941" notgame="false">
            <path>ddragon3.zip</path>
            <noms>
                <nom region="ss">Double Dragon 3 - The Arcade Game</nom>
                <nom region="us">Double Dragon 3 : The Arcade Game</nom>
                <nom region="eu">Double Dragon 3 : The Arcade Game</nom>
                <nom region="wor">Double Dragon 3 - The Rosetta Stone</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>us</region>
                <region>wor</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The final game in the trilogy.

Billy and Jimmy Lee are returning from martial arts training when their paths cross a fortune teller. She tells them of a great evil in Egypt, their strongest adversary yet, and how the Rosetta Stones can aid them.

This game features weapon shops where Billy and Jimmy can buy power-ups, tricks, energy and extra lives to aid them in 
their quest.

Power-ups make Billy and Jimmy twice their size, increasing their damage done and range of attack.

The character graphics have changed, moving away from cartoon style graphics to more realistic looking characters.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="35b28eb2" md5="bda78f26aea8d152c5d66d597d17f7f2" sha1="98b15d40d99faa1a26e38f82d07a6a8a472c72a4" format="mp4" support="">media/video/ddragon3.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="36e93123" md5="b52abef28d14dded8631b3d1618a06c3" sha1="cd6e89986382169ada037cfad877d41bf907fe30" format="png" support="">media/mixrbv2/ddragon3.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="477815b0" md5="1a940da8b27228305ac2b5708d369d33" sha1="1f7e13f372d2f8ffc0674fa90debbe243129495f" format="png" support="">media/mixrbv2/ddragon3.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="36e93123" md5="b52abef28d14dded8631b3d1618a06c3" sha1="cd6e89986382169ada037cfad877d41bf907fe30" format="png" support="">media/mixrbv2/ddragon3.png</media>
            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="eu">1993</date>
                <date region="us">1993</date>
                <date region="wor">1992</date>
            </dates>
            <developpeur id="76">Flying Edge</developpeur>
            <editeur id="17097">Acclaim</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="1" principale="1" parentid="0" langue="en">Beat'em Up</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>4</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="352" romid="133943" notgame="false">
            <path>ddragon5.zip</path>
            <noms>
                <nom region="ss">Double Dragon 5 - The Shadow Falls</nom>
                <nom region="us">Double Dragon V : The Shadow Falls</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Double Dragon returns, this time as a VS. fighter, in the same mold as Street Fighter. Based on the Double Dragon animated series, which is loosely based on the original arcade game, Jimmy and Billy and a host of other characters fight it out in a tournament fighter. 

The Shadow Master, who has created a deadly virus which he plans to destroy the world with, is waiting for you at the end of the path to victory. You'll have to fight your way through many evil characters before you face the Shadow Master. Beat him, and the world is saved for another day.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="96f6777d" md5="6963aa4e8c06f5d00ed0faa7daf87a8b" sha1="b0eba1d84835cbe20bb94dcd25dc73e69baa7179" format="mp4" support="">media/video/ddragon5.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="bf2f1aa3" md5="016402f589a35528255f135735e06544" sha1="c46aa0e0b3cce113e8f73bf3ec3566e9b053a926" format="png" support="">media/mixrbv2/ddragon5.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="bf2f1aa3" md5="016402f589a35528255f135735e06544" sha1="c46aa0e0b3cce113e8f73bf3ec3566e9b053a926" format="png" support="">media/mixrbv2/ddragon5.png</media>
            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="us">1994</date>
            </dates>
            <developpeur id="166">Leland Interactive Media</developpeur>
            <editeur id="1">Tradewest</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>4</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="71" notgame="false">
            <path>drrobotnup.zip</path>
            <noms>
                <nom region="ss">Dr. Robotnik's Mean Bean Machine</nom>
                <nom region="us">Dr. Robotnik's Mean Bean Machine</nom>
                <nom region="eu">Dr. Robotnik's Mean Bean Machine</nom>
                <nom region="kr">Dong Gu Ri Te Chi Jak Jeon</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>drrobotn.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Set on planet Mobius, Dr. Robotnik has hatched a new plan to menace the world and its inhabitants - by kidnapping the citizens of Beanville and turning them into devious robot slaves, the doctor will create an army that will help him rid the planet of music and fun forever. To this end, he has created a giant roboticizing machine called the "Mean Bean-Steaming Machine" to use on the jolly bean folk. Putting his plan into motion, Robotnik sends out his henchbots to round up all the unfortunate bean folk and group them together in dark dungeons so they can be sent to the Mean Bean-Steaming Machine.

Assuming the role of Has Bean, the player must now stand up against Robotnik's henchmen by breaking into the dungeons, freeing the bean folk before it is too late, and get through Robotnik's henchbots to the deranged doctor himself and foil his evil plans once and for all.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="1dd463ba" md5="a0992426f25f2da484c691f717a12c62" sha1="363e204dcb651324b6faa9668d338b37d06b8b79" format="mp4" support="">media/video/drrobotnup.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="498e4f7a" md5="040b56452967e06684d570c0e01452e4" sha1="2a48023773615028e5efe3fa89ba298c45d80972" format="png" support="">media/mixrbv2/drrobotnup.png</media>
                <media parent="jeu" type="mixrbv2" region="kr" crc="4cce8a67" md5="b861190780e583db914d11fc10515d7f" sha1="a26883a21f4ad03ebf98fef19424cf6f98f1b100" format="png" support="">media/mixrbv2/drrobotnup.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="561974ac" md5="02a8b49c9af95cb6022db3900bd0c6f7" sha1="11ae383818b950598925ad5c6d74e7465d80683e" format="png" support="">media/mixrbv2/drrobotnup.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="498e4f7a" md5="040b56452967e06684d570c0e01452e4" sha1="2a48023773615028e5efe3fa89ba298c45d80972" format="png" support="">media/mixrbv2/drrobotnup.png</media>
            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="eu">1993</date>
                <date region="us">1993</date>
            </dates>
            <developpeur id="48">Compile</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="26" principale="1" parentid="0" langue="en">Puzzle-Game</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="71" notgame="false">
            <path>drrobotnu.zip</path>
            <noms>
                <nom region="ss">Dr. Robotnik's Mean Bean Machine</nom>
                <nom region="us">Dr. Robotnik's Mean Bean Machine</nom>
                <nom region="eu">Dr. Robotnik's Mean Bean Machine</nom>
                <nom region="kr">Dong Gu Ri Te Chi Jak Jeon</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>drrobotn.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Set on planet Mobius, Dr. Robotnik has hatched a new plan to menace the world and its inhabitants - by kidnapping the citizens of Beanville and turning them into devious robot slaves, the doctor will create an army that will help him rid the planet of music and fun forever. To this end, he has created a giant roboticizing machine called the "Mean Bean-Steaming Machine" to use on the jolly bean folk. Putting his plan into motion, Robotnik sends out his henchbots to round up all the unfortunate bean folk and group them together in dark dungeons so they can be sent to the Mean Bean-Steaming Machine.

Assuming the role of Has Bean, the player must now stand up against Robotnik's henchmen by breaking into the dungeons, freeing the bean folk before it is too late, and get through Robotnik's henchbots to the deranged doctor himself and foil his evil plans once and for all.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="1dd463ba" md5="a0992426f25f2da484c691f717a12c62" sha1="363e204dcb651324b6faa9668d338b37d06b8b79" format="mp4" support="">media/video/drrobotnu.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="498e4f7a" md5="040b56452967e06684d570c0e01452e4" sha1="2a48023773615028e5efe3fa89ba298c45d80972" format="png" support="">media/mixrbv2/drrobotnu.png</media>
                <media parent="jeu" type="mixrbv2" region="kr" crc="4cce8a67" md5="b861190780e583db914d11fc10515d7f" sha1="a26883a21f4ad03ebf98fef19424cf6f98f1b100" format="png" support="">media/mixrbv2/drrobotnu.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="561974ac" md5="02a8b49c9af95cb6022db3900bd0c6f7" sha1="11ae383818b950598925ad5c6d74e7465d80683e" format="png" support="">media/mixrbv2/drrobotnu.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="498e4f7a" md5="040b56452967e06684d570c0e01452e4" sha1="2a48023773615028e5efe3fa89ba298c45d80972" format="png" support="">media/mixrbv2/drrobotnu.png</media>
            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="eu">1993</date>
                <date region="us">1993</date>
            </dates>
            <developpeur id="48">Compile</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="26" principale="1" parentid="0" langue="en">Puzzle-Game</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="71" notgame="false">
            <path>drrobotn.zip</path>
            <noms>
                <nom region="ss">Dr. Robotnik's Mean Bean Machine</nom>
                <nom region="us">Dr. Robotnik's Mean Bean Machine</nom>
                <nom region="eu">Dr. Robotnik's Mean Bean Machine</nom>
                <nom region="kr">Dong Gu Ri Te Chi Jak Jeon</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Set on planet Mobius, Dr. Robotnik has hatched a new plan to menace the world and its inhabitants - by kidnapping the citizens of Beanville and turning them into devious robot slaves, the doctor will create an army that will help him rid the planet of music and fun forever. To this end, he has created a giant roboticizing machine called the "Mean Bean-Steaming Machine" to use on the jolly bean folk. Putting his plan into motion, Robotnik sends out his henchbots to round up all the unfortunate bean folk and group them together in dark dungeons so they can be sent to the Mean Bean-Steaming Machine.

Assuming the role of Has Bean, the player must now stand up against Robotnik's henchmen by breaking into the dungeons, freeing the bean folk before it is too late, and get through Robotnik's henchbots to the deranged doctor himself and foil his evil plans once and for all.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="1dd463ba" md5="a0992426f25f2da484c691f717a12c62" sha1="363e204dcb651324b6faa9668d338b37d06b8b79" format="mp4" support="">media/video/drrobotn.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="498e4f7a" md5="040b56452967e06684d570c0e01452e4" sha1="2a48023773615028e5efe3fa89ba298c45d80972" format="png" support="">media/mixrbv2/drrobotn.png</media>
                <media parent="jeu" type="mixrbv2" region="kr" crc="4cce8a67" md5="b861190780e583db914d11fc10515d7f" sha1="a26883a21f4ad03ebf98fef19424cf6f98f1b100" format="png" support="">media/mixrbv2/drrobotn.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="561974ac" md5="02a8b49c9af95cb6022db3900bd0c6f7" sha1="11ae383818b950598925ad5c6d74e7465d80683e" format="png" support="">media/mixrbv2/drrobotn.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="498e4f7a" md5="040b56452967e06684d570c0e01452e4" sha1="2a48023773615028e5efe3fa89ba298c45d80972" format="png" support="">media/mixrbv2/drrobotn.png</media>
            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="eu">1993</date>
                <date region="us">1993</date>
            </dates>
            <developpeur id="48">Compile</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="26" principale="1" parentid="0" langue="en">Puzzle-Game</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="71" notgame="false">
            <path>dongguri.zip</path>
            <noms>
                <nom region="ss">Dr. Robotnik's Mean Bean Machine</nom>
                <nom region="us">Dr. Robotnik's Mean Bean Machine</nom>
                <nom region="eu">Dr. Robotnik's Mean Bean Machine</nom>
                <nom region="kr">Dong Gu Ri Te Chi Jak Jeon</nom>
            </noms>
            <regions>
                <region>kr</region>
            </regions>
            <cloneof>drrobotn.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Set on planet Mobius, Dr. Robotnik has hatched a new plan to menace the world and its inhabitants - by kidnapping the citizens of Beanville and turning them into devious robot slaves, the doctor will create an army that will help him rid the planet of music and fun forever. To this end, he has created a giant roboticizing machine called the "Mean Bean-Steaming Machine" to use on the jolly bean folk. Putting his plan into motion, Robotnik sends out his henchbots to round up all the unfortunate bean folk and group them together in dark dungeons so they can be sent to the Mean Bean-Steaming Machine.

Assuming the role of Has Bean, the player must now stand up against Robotnik's henchmen by breaking into the dungeons, freeing the bean folk before it is too late, and get through Robotnik's henchbots to the deranged doctor himself and foil his evil plans once and for all.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="1dd463ba" md5="a0992426f25f2da484c691f717a12c62" sha1="363e204dcb651324b6faa9668d338b37d06b8b79" format="mp4" support="">media/video/dongguri.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="498e4f7a" md5="040b56452967e06684d570c0e01452e4" sha1="2a48023773615028e5efe3fa89ba298c45d80972" format="png" support="">media/mixrbv2/dongguri.png</media>
                <media parent="jeu" type="mixrbv2" region="kr" crc="4cce8a67" md5="b861190780e583db914d11fc10515d7f" sha1="a26883a21f4ad03ebf98fef19424cf6f98f1b100" format="png" support="">media/mixrbv2/dongguri.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="561974ac" md5="02a8b49c9af95cb6022db3900bd0c6f7" sha1="11ae383818b950598925ad5c6d74e7465d80683e" format="png" support="">media/mixrbv2/dongguri.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="498e4f7a" md5="040b56452967e06684d570c0e01452e4" sha1="2a48023773615028e5efe3fa89ba298c45d80972" format="png" support="">media/mixrbv2/dongguri.png</media>
            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="eu">1993</date>
                <date region="us">1993</date>
            </dates>
            <developpeur id="48">Compile</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="26" principale="1" parentid="0" langue="en">Puzzle-Game</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="91" romid="133946" notgame="false">
            <path>dragonu.zip</path>
            <noms>
                <nom region="ss">Dragon - The Bruce Lee Story</nom>
                <nom region="us">Dragon : The Bruce Lee Story</nom>
                <nom region="eu">Dragon : The Bruce Lee Story</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>dragon.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Dragon: The Bruce Lee Story  is a action/fighting game in which you play Bruce Lee, the infamous martial arts master.

As you go through the different levels, the game follows the format of the 1993 Universal movie of the same name, but is not identical to it.

As Bruce Lee, you can perform a wide variety of high-flying martial arts moves, roundhouse kicks, flying kicks, flying chops and throws. Defeat a multitude of new opponents and build up your Chi in order to gain special abilities and weapons.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="61bdb8f0" md5="2619dbce5cb44a82863c8533aa4c4ab4" sha1="e47a0a04036db2713a255f9dd232d2cbec9d577a" format="mp4" support="">media/video/dragonu.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="b06cc16a" md5="470450bb2b64ca79826c29548e2ca3e4" sha1="899868a629b6b270373c194444aa04e8c0ddddc3" format="png" support="">media/mixrbv2/dragonu.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="cee2f56c" md5="6266a024328a4e618d53900641f392f2" sha1="fd47f89ebf505a359fbf8a8a2e6fac605b5f6f97" format="png" support="">media/mixrbv2/dragonu.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="b06cc16a" md5="470450bb2b64ca79826c29548e2ca3e4" sha1="899868a629b6b270373c194444aa04e8c0ddddc3" format="png" support="">media/mixrbv2/dragonu.png</media>
            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="eu">1994</date>
                <date region="us">1994</date>
            </dates>
            <developpeur id="17097">Acclaim</developpeur>
            <editeur id="7">Virgin Interactive</editeur>
            <genres>
                <genre id="1" principale="1" parentid="0" langue="en">Beat'em Up</genre>
            </genres>
            <joueurs>1-3</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="91" romid="176957" notgame="false">
            <path>dragon.zip</path>
            <noms>
                <nom region="ss">Dragon - The Bruce Lee Story</nom>
                <nom region="us">Dragon : The Bruce Lee Story</nom>
                <nom region="eu">Dragon : The Bruce Lee Story</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Dragon: The Bruce Lee Story  is a action/fighting game in which you play Bruce Lee, the infamous martial arts master.

As you go through the different levels, the game follows the format of the 1993 Universal movie of the same name, but is not identical to it.

As Bruce Lee, you can perform a wide variety of high-flying martial arts moves, roundhouse kicks, flying kicks, flying chops and throws. Defeat a multitude of new opponents and build up your Chi in order to gain special abilities and weapons.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="61bdb8f0" md5="2619dbce5cb44a82863c8533aa4c4ab4" sha1="e47a0a04036db2713a255f9dd232d2cbec9d577a" format="mp4" support="">media/video/dragon.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="b06cc16a" md5="470450bb2b64ca79826c29548e2ca3e4" sha1="899868a629b6b270373c194444aa04e8c0ddddc3" format="png" support="">media/mixrbv2/dragon.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="cee2f56c" md5="6266a024328a4e618d53900641f392f2" sha1="fd47f89ebf505a359fbf8a8a2e6fac605b5f6f97" format="png" support="">media/mixrbv2/dragon.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="b06cc16a" md5="470450bb2b64ca79826c29548e2ca3e4" sha1="899868a629b6b270373c194444aa04e8c0ddddc3" format="png" support="">media/mixrbv2/dragon.png</media>
            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="eu">1994</date>
                <date region="us">1994</date>
            </dates>
            <developpeur id="17097">Acclaim</developpeur>
            <editeur id="7">Virgin Interactive</editeur>
            <genres>
                <genre id="1" principale="1" parentid="0" langue="en">Beat'em Up</genre>
            </genres>
            <joueurs>1-3</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="21" romid="133948" notgame="false">
            <path>dbzf.zip</path>
            <noms>
                <nom region="ss">Dragon Ball Z - Buyuu Retsuden</nom>
                <nom region="fr">Dragon Ball Z : L'Appel du Destin</nom>
                <nom region="us">Dragon Ball Z: The Call of Destiny</nom>
                <nom region="jp">Dragon Ball Z : Buyuu Retsuden</nom>
                <nom region="sp">Dragon Ball Z: L'Appel du Destin</nom>
                <nom region="pt">Dragon Ball Z</nom>
            </noms>
            <regions>
                <region>fr</region>
            </regions>
            <cloneof>dbz.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Dragon Ball Z: L'Appel Du Destin is a fighting game that maintains the dual screen mode previously seen in the DBZ Super Butouden series of the SNES, which allowed you to be far from the opponent yet still be able to see him by having the screen split between the two characters. This is important to note, as the most damaging attack of the game could be just executed from far away of your opponent, the energy fireball projectiles. These special attacks also need that you have your KI bar (which unlike energy one, is rechargeable) to a considerable level and the only way to block them is by means of a long button combination.

The constitution of the characters is based strictly on the Freezer and Cell sagas (Son Goku SSJ, Son Gohan SSJ2, Piccolo, Vegeta SSJ, Future Trunks SSJ, Krilin, Recoome, Ginyu, Freezer, A-18 and Perfect Cell), with special mention to Krilin, Ginyu and Recoome, who made here their first appearance in a fighting game. There are also 9 scenarios available, all of them corresponding to recognizable areas of the anime itself, some also appearing for 2 times but in different status (ie, "normal" Namek and Namek "in flames").
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="05e0a611" md5="beab9ef9c042c40e5be09c1b392344ad" sha1="551ec192054097e3afb866e660893c4144fcd3dd" format="mp4" support="">media/video/dbzf.mp4</media>
                <media parent="jeu" type="mixrbv2" region="fr" crc="8314c50c" md5="aaa0e93639e053e62f63414c23bcdf0a" sha1="865787672d8007f84c072dfe3e5fae62b36a8355" format="png" support="">media/mixrbv2/dbzf.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="be4983d8" md5="f25189f0617eef64870ddbb851b82cf3" sha1="e5fc70727cb03eca0600366dd83726419177cace" format="png" support="">media/mixrbv2/dbzf.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="94306488" md5="31d32f8a72571cb29a14aa506854ea22" sha1="77c89caea681afff04cdfeeb17acb399d7e55b11" format="png" support="">media/mixrbv2/dbzf.png</media>
            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="jp">1994</date>
            </dates>
            <developpeur id="15">Bandai</developpeur>
            <editeur id="15">Bandai</editeur>
            <genres>
                <genre id="14" principale="1" parentid="0" langue="en">Fight</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="21" romid="601640" notgame="false">
            <path>dbz.zip</path>
            <noms>
                <nom region="ss">Dragon Ball Z - Buyuu Retsuden</nom>
                <nom region="fr">Dragon Ball Z : L'Appel du Destin</nom>
                <nom region="us">Dragon Ball Z: The Call of Destiny</nom>
                <nom region="jp">Dragon Ball Z : Buyuu Retsuden</nom>
                <nom region="sp">Dragon Ball Z: L'Appel du Destin</nom>
                <nom region="pt">Dragon Ball Z</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Dragon Ball Z: L'Appel Du Destin is a fighting game that maintains the dual screen mode previously seen in the DBZ Super Butouden series of the SNES, which allowed you to be far from the opponent yet still be able to see him by having the screen split between the two characters. This is important to note, as the most damaging attack of the game could be just executed from far away of your opponent, the energy fireball projectiles. These special attacks also need that you have your KI bar (which unlike energy one, is rechargeable) to a considerable level and the only way to block them is by means of a long button combination.

The constitution of the characters is based strictly on the Freezer and Cell sagas (Son Goku SSJ, Son Gohan SSJ2, Piccolo, Vegeta SSJ, Future Trunks SSJ, Krilin, Recoome, Ginyu, Freezer, A-18 and Perfect Cell), with special mention to Krilin, Ginyu and Recoome, who made here their first appearance in a fighting game. There are also 9 scenarios available, all of them corresponding to recognizable areas of the anime itself, some also appearing for 2 times but in different status (ie, "normal" Namek and Namek "in flames").
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="05e0a611" md5="beab9ef9c042c40e5be09c1b392344ad" sha1="551ec192054097e3afb866e660893c4144fcd3dd" format="mp4" support="">media/video/dbz.mp4</media>
                <media parent="jeu" type="mixrbv2" region="fr" crc="8314c50c" md5="aaa0e93639e053e62f63414c23bcdf0a" sha1="865787672d8007f84c072dfe3e5fae62b36a8355" format="png" support="">media/mixrbv2/dbz.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="be4983d8" md5="f25189f0617eef64870ddbb851b82cf3" sha1="e5fc70727cb03eca0600366dd83726419177cace" format="png" support="">media/mixrbv2/dbz.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="94306488" md5="31d32f8a72571cb29a14aa506854ea22" sha1="77c89caea681afff04cdfeeb17acb399d7e55b11" format="png" support="">media/mixrbv2/dbz.png</media>
            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="jp">1994</date>
            </dates>
            <developpeur id="15">Bandai</developpeur>
            <editeur id="15">Bandai</editeur>
            <genres>
                <genre id="14" principale="1" parentid="0" langue="en">Fight</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="18379" notgame="false">
            <path>shangh3.zip</path>
            <noms>
                <nom region="ss">Dragon's Eye Plus - Shanghai 3</nom>
                <nom region="jp">Dragon's Eye Plus : Shanghai III</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Dragon's Eye is a conversion of the famous Chinese tile-matching board game known internationally as Shanghai, and is very similar to Shanghai II: Dragon's Eye. The game features versions of both Shanghai and Dragon's Eye for either one or two players, a dozen tile layouts with two sets of tiles (a traditional mahjong set and a medieval fantasy set), and several other play options including hints.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="b7a8038f" md5="8e69d03b06c7f71ce798f341b0a8ca5e" sha1="54f20b28497ee85d0b3b1234d14af7215a6d97fa" format="mp4" support="">media/video/shangh3.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="2bcffc95" md5="c9e28cacb0bf466f682b9658c4c37af0" sha1="bb43d59a9603208f37ee51182dc730cd74d99dcf" format="png" support="">media/mixrbv2/shangh3.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="e744caad" md5="f222fe348884a7055c666a3daccc2de6" sha1="ef2ae98f7bb7f69269bc14f7567ab40933bd7dcc" format="png" support="">media/mixrbv2/shangh3.png</media>
            </medias>
            <dates>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="5424">Home Data</developpeur>
            <editeur id="5424">Home Data</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="143960" notgame="false">
            <path>dlair.zip</path>
            <noms>
                <nom region="ss">Dragon's Lair</nom>
                <nom region="us">Dragon's Lair</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>wor</region>
            </regions>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Dragon's Lair: The Adventure Continues is an unpublished Sega Mega Drive port of Bluth Group/Motivetime's 1993 SNES platformer Dragon's Lair/Dragon's Magic (a sequel to the original Dragon's Lair) that was being developed by Elite Systems, Eden Entertainment, and Taito (or at least their American branch) presumably in 1994 (according to the ROM header; the game itself doesn't say). It was cancelled for unknown reasons and has every level playable (though whether or not the port itself is complete is unknown). A prototype was discovered and dumped by MrMark0673 in the summer of 2011 on the SegaAge forum.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="b48adf2f" md5="afeb1c26bf402043c09c79f8e1246e04" sha1="5c02459ea894f047632663271bf29d6a1d2ddc27" format="mp4" support="">media/video/dlair.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="275c617c" md5="191a305c301907c21d06f824f287e6c3" sha1="f40c91eedca30e6038ad3d1e8ad070c8119e9ab1" format="png" support="">media/mixrbv2/dlair.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="70f9d15f" md5="866b71e86a381348ac78cd7fef22e612" sha1="96d8be829a5c1e6a9523feab1095421220e612a5" format="png" support="">media/mixrbv2/dlair.png</media>
            </medias>
            <dates>
                <date region="wor"></date>
            </dates>
            <developpeur id="8645">ReadySoft</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="477" romid="176960" notgame="false">
            <path>dragnrevj.zip</path>
            <noms>
                <nom region="ss">Dragon's Revenge</nom>
                <nom region="us">Dragon's Revenge</nom>
                <nom region="jp">Dragon's Revenge</nom>
                <nom region="eu">Dragon's Revenge</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>dragnrev.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Dragon's Revenge is a sequel to Dragon's Fury (Devil's Crush).

The table for this fantasy pinball game is three screens tall with medieval and dragon graphics.  Each of the three screens has a pair of flippers at the bottom and the table elements are all animated and numerous monsters roam the screen.

The object is to hit wandering monsters and certain groups of creatures to open up the gateway to a sub-level.  The single screen sub levels offer multi-ball play and are the key to scoring high.

Each of the three screens has a unique sub-level portal.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="15f73afc" md5="19651f37230527348965a3b7975b0f12" sha1="985f73e62c4523e4b697722ad6e9729a9b6f8db3" format="mp4" support="">media/video/dragnrevj.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="fdeb1423" md5="b7870df792099fff674baa7fe43414ab" sha1="1cfe3b444b7f697b6d0c2cd86c34a3512629573b" format="png" support="">media/mixrbv2/dragnrevj.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="67d2da5c" md5="e037e872c019310711d446af842130e6" sha1="3ba03ea6a651e13ec62c1583d5b0437c25f4eaf2" format="png" support="">media/mixrbv2/dragnrevj.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="d51c8bb1" md5="262ca4d9614cdd47be03f5336ba2f628" sha1="4fa44eb252aa23abf152557bc5d5c10a1ae3f566" format="png" support="">media/mixrbv2/dragnrevj.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="fdeb1423" md5="b7870df792099fff674baa7fe43414ab" sha1="1cfe3b444b7f697b6d0c2cd86c34a3512629573b" format="png" support="">media/mixrbv2/dragnrevj.png</media>
            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="us">1993</date>
                <date region="eu">1994</date>
                <date region="jp">1993</date>
            </dates>
            <developpeur id="89">Tengen</developpeur>
            <editeur id="89">Tengen</editeur>
            <genres>
                <genre id="31" principale="1" parentid="0" langue="en">Pinball</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="477" romid="133952" notgame="false">
            <path>dragnrev.zip</path>
            <noms>
                <nom region="ss">Dragon's Revenge</nom>
                <nom region="us">Dragon's Revenge</nom>
                <nom region="jp">Dragon's Revenge</nom>
                <nom region="eu">Dragon's Revenge</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Dragon's Revenge is a sequel to Dragon's Fury (Devil's Crush).

The table for this fantasy pinball game is three screens tall with medieval and dragon graphics.  Each of the three screens has a pair of flippers at the bottom and the table elements are all animated and numerous monsters roam the screen.

The object is to hit wandering monsters and certain groups of creatures to open up the gateway to a sub-level.  The single screen sub levels offer multi-ball play and are the key to scoring high.

Each of the three screens has a unique sub-level portal.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="15f73afc" md5="19651f37230527348965a3b7975b0f12" sha1="985f73e62c4523e4b697722ad6e9729a9b6f8db3" format="mp4" support="">media/video/dragnrev.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="fdeb1423" md5="b7870df792099fff674baa7fe43414ab" sha1="1cfe3b444b7f697b6d0c2cd86c34a3512629573b" format="png" support="">media/mixrbv2/dragnrev.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="67d2da5c" md5="e037e872c019310711d446af842130e6" sha1="3ba03ea6a651e13ec62c1583d5b0437c25f4eaf2" format="png" support="">media/mixrbv2/dragnrev.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="d51c8bb1" md5="262ca4d9614cdd47be03f5336ba2f628" sha1="4fa44eb252aa23abf152557bc5d5c10a1ae3f566" format="png" support="">media/mixrbv2/dragnrev.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="fdeb1423" md5="b7870df792099fff674baa7fe43414ab" sha1="1cfe3b444b7f697b6d0c2cd86c34a3512629573b" format="png" support="">media/mixrbv2/dragnrev.png</media>
            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="us">1993</date>
                <date region="eu">1994</date>
                <date region="jp">1993</date>
            </dates>
            <developpeur id="89">Tengen</developpeur>
            <editeur id="89">Tengen</editeur>
            <genres>
                <genre id="31" principale="1" parentid="0" langue="en">Pinball</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="590" romid="134569" notgame="false">
            <path>td2.zip</path>
            <noms>
                <nom region="ss">Duel - Test Drive 2, The</nom>
                <nom region="us">Test Drive II : The Duel</nom>
                <nom region="eu">Test Drive II : The Duel</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">In the sequel to Test Drive, you can play against the time or the computer. Choose between a Ferrari F-40 and a Porsche 959, and take on your opponent, who is in the other car. There is also traffic to avoid.

Each stage has a different setting, including forests and mountains, with a wide range of hazards to dodge. The game is designed to allow for scenario disks. To finish a stage, you must stop at the gas station by yourself, which allows you to refuel.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="938a91f2" md5="75c9f13b180690be566e0423d034d26f" sha1="f7cd5748ce508f5bdec919d989d6ef5ec161fd32" format="mp4" support="">media/video/td2.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="7644ed3f" md5="c366e5df50201093260edeee072146d4" sha1="dd7b7eb379fed92e3d03727318426eca7210f267" format="png" support="">media/mixrbv2/td2.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="7644ed3f" md5="c366e5df50201093260edeee072146d4" sha1="dd7b7eb379fed92e3d03727318426eca7210f267" format="png" support="">media/mixrbv2/td2.png</media>
            </medias>
            <dates>
                <date region="fr">1992</date>
                <date region="us">1992</date>
                <date region="eu">1992</date>
            </dates>
            <developpeur id="246">Distinctive Software</developpeur>
            <editeur id="70">Accolade</editeur>
            <genres>
                <genre id="28" principale="1" parentid="0" langue="en">Race, Driving</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>8</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="23" romid="133955" notgame="false">
            <path>dukenk3d.zip</path>
            <noms>
                <nom region="ss">Duke Nukem 3d</nom>
                <nom region="wor">Duke Nukem 3D</nom>
                <nom region="br">Duke Nukem 3D</nom>
            </noms>
            <regions>
                <region>br</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Duke Nukem 3D is a port of the PC's Duke Nukem 3D, for the Mega Drive, created by SEGA's official Brazilian distributor Tec Toy and released exclusively in Brazil.

The gameplay is fundamentally the same and has the player blasting invading aliens from Duke's point of view. This version has nine levels based off the PC's Lunar Apocalypse episode, and a range of enemies and weapons from the original game. The difficulty has been raised significantly, and the framerate is noticeably reduced. The port also makes heavy use of scanlines and a smaller window size to reduce the overall render load.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="bfd8d3c7" md5="7cf4cae8cdc89f60ff5607126e68ffb2" sha1="93c404c47ed41b07004608632ebb23a59ad41422" format="mp4" support="">media/video/dukenk3d.mp4</media>
                <media parent="jeu" type="mixrbv2" region="br" crc="9c7de69d" md5="9d7ca251f048261bf3d1f094ade18a3d" sha1="11e81236d5afe50548ccd69b3e87794939b8aeb2" format="png" support="">media/mixrbv2/dukenk3d.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="e42d15bf" md5="100c03da2f54054d70386c372bec382d" sha1="929f15795800e0e8440bdd30997ad7ddf444f5cd" format="png" support="">media/mixrbv2/dukenk3d.png</media>
            </medias>
            <dates>
                <date region="us">1998</date>
            </dates>
            <developpeur id="2829">Tec Toy</developpeur>
            <editeur id="16">3D Realms</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="93" romid="133956" notgame="false">
            <path>duneu.zip</path>
            <noms>
                <nom region="ss">Dune 2 - Battle For Arrakis</nom>
                <nom region="us">Dune : The Battle for Arrakis</nom>
                <nom region="eu">Dune II : The Battle for Arrakis</nom>
                <nom region="de">Dune II - Kampf um den Wuestenplaneten</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>dune2.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Westwood Studios' real-time strategy classic Dune II received a major overhaul when ported to the Sega Genesis. While the basic concept remains the same, the game features all-new graphics, streamlined controls, changes to the tech tree as well as completely new levels.

As in the original game, the player controls the troops of one of three noble Houses, called by the Emperor to mine the Spice Melange on the planet Arrakis, also known as Dune. A series of consecutive battles must be won by mining spice, constructing a base and building units to attack the enemy.

The rather complex menu-based controls of the original game have been replaced by a context-sensitive cursor system, where a unit reacts according to what is below the cursor - either moving to a destination or attacking an enemy unit, for example.

The tech tree has been simplified: Among other changes, concrete slabs are only available in the 4x4 size, there is only one type of vehicle factory and the advanced units do not require an IX research center anymore.

Finally, the progression of levels in the console version is strictly linear, as there is no choice of the next map to be played as in the original version.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="b7e4f17c" md5="6ab3802adce7fcfa07176d813e8672c0" sha1="64aac4aac251a6b8a0e2cac28e0faa26fb639e9f" format="mp4" support="">media/video/duneu.mp4</media>
                <media parent="jeu" type="mixrbv2" region="de" crc="3900f86c" md5="228ee4e0011967e94a3d8da1ad585493" sha1="b5267683120ced7b72e04812fe52ce3573a48af5" format="png" support="">media/mixrbv2/duneu.png</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="392f9c99" md5="15b581ad793d81726aeb2dd6f5b32530" sha1="26e093fb19440f6e5a624368d3cd522152265870" format="png" support="">media/mixrbv2/duneu.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="18e3c389" md5="5c8a4f023aab091b6e109e653721ce41" sha1="1a9cccbafa8c5cd1d4a2f1bb2e2ef09dbfef645b" format="png" support="">media/mixrbv2/duneu.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="392f9c99" md5="15b581ad793d81726aeb2dd6f5b32530" sha1="26e093fb19440f6e5a624368d3cd522152265870" format="png" support="">media/mixrbv2/duneu.png</media>
            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="eu">1994</date>
                <date region="us">1994</date>
            </dates>
            <developpeur id="6">Virgin</developpeur>
            <editeur id="6">Virgin</editeur>
            <genres>
                <genre id="27" principale="1" parentid="0" langue="en">Strategy</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>1</topstaff>
            <note>17</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="93" romid="176961" notgame="false">
            <path>dune2g.zip</path>
            <noms>
                <nom region="ss">Dune 2 - Battle For Arrakis</nom>
                <nom region="us">Dune : The Battle for Arrakis</nom>
                <nom region="eu">Dune II : The Battle for Arrakis</nom>
                <nom region="de">Dune II - Kampf um den Wuestenplaneten</nom>
            </noms>
            <regions>
                <region>de</region>
            </regions>
            <cloneof>dune2.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Westwood Studios' real-time strategy classic Dune II received a major overhaul when ported to the Sega Genesis. While the basic concept remains the same, the game features all-new graphics, streamlined controls, changes to the tech tree as well as completely new levels.

As in the original game, the player controls the troops of one of three noble Houses, called by the Emperor to mine the Spice Melange on the planet Arrakis, also known as Dune. A series of consecutive battles must be won by mining spice, constructing a base and building units to attack the enemy.

The rather complex menu-based controls of the original game have been replaced by a context-sensitive cursor system, where a unit reacts according to what is below the cursor - either moving to a destination or attacking an enemy unit, for example.

The tech tree has been simplified: Among other changes, concrete slabs are only available in the 4x4 size, there is only one type of vehicle factory and the advanced units do not require an IX research center anymore.

Finally, the progression of levels in the console version is strictly linear, as there is no choice of the next map to be played as in the original version.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="b7e4f17c" md5="6ab3802adce7fcfa07176d813e8672c0" sha1="64aac4aac251a6b8a0e2cac28e0faa26fb639e9f" format="mp4" support="">media/video/dune2g.mp4</media>
                <media parent="jeu" type="mixrbv2" region="de" crc="3900f86c" md5="228ee4e0011967e94a3d8da1ad585493" sha1="b5267683120ced7b72e04812fe52ce3573a48af5" format="png" support="">media/mixrbv2/dune2g.png</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="392f9c99" md5="15b581ad793d81726aeb2dd6f5b32530" sha1="26e093fb19440f6e5a624368d3cd522152265870" format="png" support="">media/mixrbv2/dune2g.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="18e3c389" md5="5c8a4f023aab091b6e109e653721ce41" sha1="1a9cccbafa8c5cd1d4a2f1bb2e2ef09dbfef645b" format="png" support="">media/mixrbv2/dune2g.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="392f9c99" md5="15b581ad793d81726aeb2dd6f5b32530" sha1="26e093fb19440f6e5a624368d3cd522152265870" format="png" support="">media/mixrbv2/dune2g.png</media>
            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="eu">1994</date>
                <date region="us">1994</date>
            </dates>
            <developpeur id="6">Virgin</developpeur>
            <editeur id="6">Virgin</editeur>
            <genres>
                <genre id="27" principale="1" parentid="0" langue="en">Strategy</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>1</topstaff>
            <note>17</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="93" romid="176962" notgame="false">
            <path>dune2.zip</path>
            <noms>
                <nom region="ss">Dune 2 - Battle For Arrakis</nom>
                <nom region="us">Dune : The Battle for Arrakis</nom>
                <nom region="eu">Dune II : The Battle for Arrakis</nom>
                <nom region="de">Dune II - Kampf um den Wuestenplaneten</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Westwood Studios' real-time strategy classic Dune II received a major overhaul when ported to the Sega Genesis. While the basic concept remains the same, the game features all-new graphics, streamlined controls, changes to the tech tree as well as completely new levels.

As in the original game, the player controls the troops of one of three noble Houses, called by the Emperor to mine the Spice Melange on the planet Arrakis, also known as Dune. A series of consecutive battles must be won by mining spice, constructing a base and building units to attack the enemy.

The rather complex menu-based controls of the original game have been replaced by a context-sensitive cursor system, where a unit reacts according to what is below the cursor - either moving to a destination or attacking an enemy unit, for example.

The tech tree has been simplified: Among other changes, concrete slabs are only available in the 4x4 size, there is only one type of vehicle factory and the advanced units do not require an IX research center anymore.

Finally, the progression of levels in the console version is strictly linear, as there is no choice of the next map to be played as in the original version.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="b7e4f17c" md5="6ab3802adce7fcfa07176d813e8672c0" sha1="64aac4aac251a6b8a0e2cac28e0faa26fb639e9f" format="mp4" support="">media/video/dune2.mp4</media>
                <media parent="jeu" type="mixrbv2" region="de" crc="3900f86c" md5="228ee4e0011967e94a3d8da1ad585493" sha1="b5267683120ced7b72e04812fe52ce3573a48af5" format="png" support="">media/mixrbv2/dune2.png</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="392f9c99" md5="15b581ad793d81726aeb2dd6f5b32530" sha1="26e093fb19440f6e5a624368d3cd522152265870" format="png" support="">media/mixrbv2/dune2.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="18e3c389" md5="5c8a4f023aab091b6e109e653721ce41" sha1="1a9cccbafa8c5cd1d4a2f1bb2e2ef09dbfef645b" format="png" support="">media/mixrbv2/dune2.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="392f9c99" md5="15b581ad793d81726aeb2dd6f5b32530" sha1="26e093fb19440f6e5a624368d3cd522152265870" format="png" support="">media/mixrbv2/dune2.png</media>
            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="eu">1994</date>
                <date region="us">1994</date>
            </dates>
            <developpeur id="6">Virgin</developpeur>
            <editeur id="6">Virgin</editeur>
            <genres>
                <genre id="27" principale="1" parentid="0" langue="en">Strategy</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>1</topstaff>
            <note>17</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="135" romid="133957" notgame="false">
            <path>ddwares.zip</path>
            <noms>
                <nom region="ss">Dungeons And Dragons - Warriors Of The Eternal Sun</nom>
                <nom region="us">Dungeons &amp; Dragons : Warriors of the Eternal Sun</nom>
                <nom region="eu">Dungeons &amp; Dragons : Warriors of the Eternal Sun</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Dungeon &amp; Dragons: Warriors of the Eternal Sun is set in the world of Mystara, a setting of the Dungeons &amp; Dragons game. The characters find themselves in a strange, red-hued world in which the horizon slopes upward in all directions, eventually vanishing into a crimson haze at the limits of sight. Their mission is to find and make allies in this new world or else the kingdom and its culture will perish.

The player leads a party of four characters (either the default party or one that the player has created). Characters and races can be chosen from the normal D&amp;D options. The gameworld is viewed from an isometric perspective and the characters can roam around in realtime. Battles are turn based. Like most role-playing games, the gaming experience focuses on exploration, inventory management and character development.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="23582574" md5="c228c6cc50aae0809a501823e93a0b78" sha1="b642847f52841f4a14046967208618efb62bfcb9" format="mp4" support="">media/video/ddwares.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="043c1d9c" md5="316cc66553bec1d18189bf741d44e893" sha1="83d80743d19aaa26109725815b9917bae5cff54a" format="png" support="">media/mixrbv2/ddwares.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="ecd8e2af" md5="14cbddf8c23d8f5c65eacf480d8c06fc" sha1="7e99a9889f94d72879003d0773e844ccb48ace47" format="png" support="">media/mixrbv2/ddwares.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="043c1d9c" md5="316cc66553bec1d18189bf741d44e893" sha1="83d80743d19aaa26109725815b9917bae5cff54a" format="png" support="">media/mixrbv2/ddwares.png</media>
            </medias>
            <dates>
                <date region="eu">1992</date>
                <date region="us">1992</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="8" principale="1" parentid="0" langue="en">Role playing games</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="38958" romid="616026" notgame="false">
            <path>dynabr.zip</path>
            <noms>
                <nom region="ss">Dyna Brothers</nom>
                <nom region="jp">Dyna Brothers</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Dyna Brothers is a real-time strategy title developed by CRI for the Sega Mega Drive. The player must guide an army of dinosaurs to victory against their opponents, who are aliens that have invaded Earth. The player's main base and source of life is "The Egg", from which other life forms are spawned. The enemy's base is represented by a UFO. Players have the choice of creating over five different types of dinosaurs: a stegosaurus, triceratops, tyrannosaurus rex, allosaurus, and lastly, an oviraptor. The player uses each dinosaur's unique ability to gather power points to spend in executing commands. This includes sending rain showers to grow vegetation, causing disasters, giving specific directions, and so on.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="26856591" md5="cc729871e7fa08b30a0bd97ac88252ae" sha1="c084913c0a24d356a5d5db27e186c6a910d4672e" format="mp4" support="">media/video/dynabr.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="99dbd4c4" md5="fe0a305e40b43a9673d0122cf9a351cf" sha1="bc1b20c0c8d769ecff000243d6c7f3aaf214f6f2" format="png" support="">media/mixrbv2/dynabr.png</media>
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            </medias>
            <dates>
                <date region="jp">1992</date>
            </dates>
            <developpeur id="2163">CRI</developpeur>
            <editeur id="2163">CRI</editeur>
            <genres>
                <genre id="27" principale="1" parentid="0" langue="en">Strategy</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="18381" romid="176963" notgame="false">
            <path>dynabr2sp.zip</path>
            <noms>
                <nom region="ss">Dyna Brothers 2</nom>
                <nom region="jp">Dyna Brothers 2</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>dynabr2.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Planet Jura is a green and beautiful place where dinosaurs have lived for longer than anyone can remember. One day, however, a giant black ship appears in the sky, and aliens come down to the surface and start attacking the dinosaurs. Feeling their suffering, the dinosaurs' creator, The Egg, awakens. To protect their race and their planet, the dinosaurs must fight the invading aliens, and force them to leave Planet Jura.

Dyna Brothers 2 is a real-time strategy game comparable to Populous. The player controls their small army of dinosaurs against the invading enemy alien army. There are six types of units, each of which has different skills and proficiencies. The player can order their dinosaurs to move or attack, and can also hatch new dinosaurs from The Egg. There are also environmental commands like earthquakes and lightning strikes.

The game features a practice mode, story mode, and free mode, as well as a 2-player versus mode where the second player takes the role of the alien invaders.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="639c1fdf" md5="b9542d8ac70837756219223b6cb4442c" sha1="75505e6641d23f985da3be6f5b850c16ef9906c3" format="mp4" support="">media/video/dynabr2sp.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="e815bacc" md5="ca5ba8d20d40d94a077a3e0471bfd560" sha1="6ed2178d98a7c96119e376bebf5525e25ce70a1b" format="png" support="">media/mixrbv2/dynabr2sp.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="e815bacc" md5="ca5ba8d20d40d94a077a3e0471bfd560" sha1="6ed2178d98a7c96119e376bebf5525e25ce70a1b" format="png" support="">media/mixrbv2/dynabr2sp.png</media>
            </medias>
            <dates>
                <date region="jp">1993</date>
            </dates>
            <developpeur id="2775">CSK Research Institute Corp.</developpeur>
            <editeur id="2775">CSK Research Institute Corp.</editeur>
            <genres>
                <genre id="40" principale="1" parentid="0" langue="en">Simulation</genre>
                <genre id="27" principale="1" parentid="0" langue="en">Strategy</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="18381" romid="616025" notgame="false">
            <path>dynabr2.zip</path>
            <noms>
                <nom region="ss">Dyna Brothers 2</nom>
                <nom region="jp">Dyna Brothers 2</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Planet Jura is a green and beautiful place where dinosaurs have lived for longer than anyone can remember. One day, however, a giant black ship appears in the sky, and aliens come down to the surface and start attacking the dinosaurs. Feeling their suffering, the dinosaurs' creator, The Egg, awakens. To protect their race and their planet, the dinosaurs must fight the invading aliens, and force them to leave Planet Jura.

Dyna Brothers 2 is a real-time strategy game comparable to Populous. The player controls their small army of dinosaurs against the invading enemy alien army. There are six types of units, each of which has different skills and proficiencies. The player can order their dinosaurs to move or attack, and can also hatch new dinosaurs from The Egg. There are also environmental commands like earthquakes and lightning strikes.

The game features a practice mode, story mode, and free mode, as well as a 2-player versus mode where the second player takes the role of the alien invaders.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="639c1fdf" md5="b9542d8ac70837756219223b6cb4442c" sha1="75505e6641d23f985da3be6f5b850c16ef9906c3" format="mp4" support="">media/video/dynabr2.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="e815bacc" md5="ca5ba8d20d40d94a077a3e0471bfd560" sha1="6ed2178d98a7c96119e376bebf5525e25ce70a1b" format="png" support="">media/mixrbv2/dynabr2.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="e815bacc" md5="ca5ba8d20d40d94a077a3e0471bfd560" sha1="6ed2178d98a7c96119e376bebf5525e25ce70a1b" format="png" support="">media/mixrbv2/dynabr2.png</media>
            </medias>
            <dates>
                <date region="jp">1993</date>
            </dates>
            <developpeur id="2775">CSK Research Institute Corp.</developpeur>
            <editeur id="2775">CSK Research Institute Corp.</editeur>
            <genres>
                <genre id="40" principale="1" parentid="0" langue="en">Simulation</genre>
                <genre id="27" principale="1" parentid="0" langue="en">Strategy</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="451" romid="133960" notgame="false">
            <path>dynduke1.zip</path>
            <noms>
                <nom region="ss">Dynamite Duke</nom>
                <nom region="wor">Dynamite Duke</nom>
            </noms>
            <regions>
                <region>wor</region>
            </regions>
            <cloneof>dynduke.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Duke, armed with a machine gun and cybernetic arm, walks sideways through enemy bases, shooting snipers and engaging in hand-to-hand combat with bosses and the occasional knife-wielding soldier. An over-the-shoulder perspective is used throughout.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="c516a8dd" md5="ebc3d8bbeebe806cfa5bd31580c5cec6" sha1="fd7041fec3a1772d13022b8d41ff8b9931a8d8b8" format="mp4" support="">media/video/dynduke1.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="3fe66d12" md5="0358dbbd022da5242c188a7875f83806" sha1="c5f14fdc25af24fc7ae1eb7d05eced4a1c5de867" format="png" support="">media/mixrbv2/dynduke1.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="ba1cb39b" md5="c6602e183e65e01964a3b60f218c8ef1" sha1="1fc64f0ab38dbdb1d31fb4be171a616828b4b3a8" format="png" support="">media/mixrbv2/dynduke1.png</media>
            </medias>
            <dates>
                <date region="fr">1990</date>
                <date region="us">1990</date>
                <date region="jp">1990</date>
                <date region="eu">1991</date>
            </dates>
            <developpeur id="201">Seibu Kaihatsu</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="32" principale="1" parentid="0" langue="en">Lightgun Shooter</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="451" romid="176964" notgame="false">
            <path>dynduke.zip</path>
            <noms>
                <nom region="ss">Dynamite Duke</nom>
                <nom region="wor">Dynamite Duke</nom>
            </noms>
            <regions>
                <region>wor</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Duke, armed with a machine gun and cybernetic arm, walks sideways through enemy bases, shooting snipers and engaging in hand-to-hand combat with bosses and the occasional knife-wielding soldier. An over-the-shoulder perspective is used throughout.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="c516a8dd" md5="ebc3d8bbeebe806cfa5bd31580c5cec6" sha1="fd7041fec3a1772d13022b8d41ff8b9931a8d8b8" format="mp4" support="">media/video/dynduke.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="3fe66d12" md5="0358dbbd022da5242c188a7875f83806" sha1="c5f14fdc25af24fc7ae1eb7d05eced4a1c5de867" format="png" support="">media/mixrbv2/dynduke.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="ba1cb39b" md5="c6602e183e65e01964a3b60f218c8ef1" sha1="1fc64f0ab38dbdb1d31fb4be171a616828b4b3a8" format="png" support="">media/mixrbv2/dynduke.png</media>
            </medias>
            <dates>
                <date region="fr">1990</date>
                <date region="us">1990</date>
                <date region="jp">1990</date>
                <date region="eu">1991</date>
            </dates>
            <developpeur id="201">Seibu Kaihatsu</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="32" principale="1" parentid="0" langue="en">Lightgun Shooter</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="157" romid="878778" notgame="false">
            <path>dheadp2.zip</path>
            <noms>
                <nom region="ss">Dynamite Headdy</nom>
                <nom region="us">Dynamite Headdy</nom>
                <nom region="jp">Dynamite Headdy</nom>
                <nom region="eu">Dynamite Headdy</nom>
            </noms>
            <cloneof>dhead.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Dynamite Headdy is a platformer... with a difference. You control a little character whose main attack comes from his disembodied head. Yes, years before Rayman appeared, we already had a hero who used detachable appendages to attack his enemies.

Rather than the traditional power-ups, Dynamite Headdy enables you to swap your head for different kinds – such as heads that heal you or heads that stick on to walls. You use your head in order to climb up on platforms as well, as you can grab hold of things with it, and on certain stages of the Mega Drive/Genesis version it is used to turn the game into a side-scrolling shooter, as you gain a propeller, jet, or bird head. Basically, Dynamite Headdy is just a traditional platformer at heart.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="09af69f8" md5="aa16007b635c51116d6ae0d7feb40abb" sha1="e65f14656463baabf455cb4f88addb15406198ac" format="mp4" support="">media/video/dheadp2.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="52dab9d3" md5="f699634e132081145e6bfe791c796201" sha1="1bb993beed653820a06fd7b0c33d818b9b672280" format="png" support="">media/mixrbv2/dheadp2.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="bc8e10ba" md5="acd5010939e30927d38b5214cc7dc75a" sha1="d13101eb78b45fa27120bab0350708249f489d5a" format="png" support="">media/mixrbv2/dheadp2.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="c5e1009f" md5="76ef4114483fde9b41f7a4f0b7e3fa9c" sha1="903518c174d243373f7c8dc11cecdfb2a83cf9c4" format="png" support="">media/mixrbv2/dheadp2.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="52dab9d3" md5="f699634e132081145e6bfe791c796201" sha1="1bb993beed653820a06fd7b0c33d818b9b672280" format="png" support="">media/mixrbv2/dheadp2.png</media>
            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="us">1994</date>
                <date region="jp">1994</date>
                <date region="eu">1994</date>
            </dates>
            <developpeur id="23">Treasure</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="157" romid="878779" notgame="false">
            <path>dheadp1.zip</path>
            <noms>
                <nom region="ss">Dynamite Headdy</nom>
                <nom region="us">Dynamite Headdy</nom>
                <nom region="jp">Dynamite Headdy</nom>
                <nom region="eu">Dynamite Headdy</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>dhead.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
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Rather than the traditional power-ups, Dynamite Headdy enables you to swap your head for different kinds – such as heads that heal you or heads that stick on to walls. You use your head in order to climb up on platforms as well, as you can grab hold of things with it, and on certain stages of the Mega Drive/Genesis version it is used to turn the game into a side-scrolling shooter, as you gain a propeller, jet, or bird head. Basically, Dynamite Headdy is just a traditional platformer at heart.</synopsis>
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                <nom region="jp">Dynamite Headdy</nom>
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            <cloneof>dhead.zip</cloneof>
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Rather than the traditional power-ups, Dynamite Headdy enables you to swap your head for different kinds – such as heads that heal you or heads that stick on to walls. You use your head in order to climb up on platforms as well, as you can grab hold of things with it, and on certain stages of the Mega Drive/Genesis version it is used to turn the game into a side-scrolling shooter, as you gain a propeller, jet, or bird head. Basically, Dynamite Headdy is just a traditional platformer at heart.</synopsis>
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                <date region="fr">1994</date>
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Rather than the traditional power-ups, Dynamite Headdy enables you to swap your head for different kinds – such as heads that heal you or heads that stick on to walls. You use your head in order to climb up on platforms as well, as you can grab hold of things with it, and on certain stages of the Mega Drive/Genesis version it is used to turn the game into a side-scrolling shooter, as you gain a propeller, jet, or bird head. Basically, Dynamite Headdy is just a traditional platformer at heart.</synopsis>
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                <date region="fr">1994</date>
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                <date region="jp">1994</date>
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Rather than the traditional power-ups, Dynamite Headdy enables you to swap your head for different kinds – such as heads that heal you or heads that stick on to walls. You use your head in order to climb up on platforms as well, as you can grab hold of things with it, and on certain stages of the Mega Drive/Genesis version it is used to turn the game into a side-scrolling shooter, as you gain a propeller, jet, or bird head. Basically, Dynamite Headdy is just a traditional platformer at heart.</synopsis>
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                <date region="jp">1994</date>
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            <developpeur id="23">Treasure</developpeur>
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Rather than the traditional power-ups, Dynamite Headdy enables you to swap your head for different kinds – such as heads that heal you or heads that stick on to walls. You use your head in order to climb up on platforms as well, as you can grab hold of things with it, and on certain stages of the Mega Drive/Genesis version it is used to turn the game into a side-scrolling shooter, as you gain a propeller, jet, or bird head. Basically, Dynamite Headdy is just a traditional platformer at heart.</synopsis>
            </synopsis>
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                <date region="jp">1994</date>
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            </dates>
            <developpeur id="23">Treasure</developpeur>
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                <nom region="us">Dynamite Headdy</nom>
                <nom region="jp">Dynamite Headdy</nom>
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            </noms>
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Rather than the traditional power-ups, Dynamite Headdy enables you to swap your head for different kinds – such as heads that heal you or heads that stick on to walls. You use your head in order to climb up on platforms as well, as you can grab hold of things with it, and on certain stages of the Mega Drive/Genesis version it is used to turn the game into a side-scrolling shooter, as you gain a propeller, jet, or bird head. Basically, Dynamite Headdy is just a traditional platformer at heart.</synopsis>
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            <dates>
                <date region="fr">1994</date>
                <date region="us">1994</date>
                <date region="jp">1994</date>
                <date region="eu">1994</date>
            </dates>
            <developpeur id="23">Treasure</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
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            <note>16</note>
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            <path>dynoblaz.zip</path>
            <noms>
                <nom region="ss">Dyno Blaze</nom>
                <nom region="wor">Dyno Blaze</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Dyno Blaze is a cancelled beat 'em up that was in development by Bonsai Entertainment for the Genesis / Mega Drive, Mega CD and 3DO in 1994 and it would have been published by Virgin. A playable prototype of the game was somehow leaked online in 2008, in which you can try a series of (almost empty) levels where to move your rollerblade-dinosaur to fight enemies with an hockey stick. The levels are incomplete and bugged but it's possible to go trought them waiting for a bit at the end of the area and pressing the jump button.</synopsis>
            </synopsis>
            <medias>
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            </medias>
            <dates>
                <date region="wor"></date>
            </dates>
            <developpeur id="23147">Bonsai Entertainment</developpeur>
            <editeur id="6">Virgin</editeur>
            <genres>
                <genre id="1" principale="1" parentid="0" langue="en">Beat'em Up</genre>
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            <path>eahockey.zip</path>
            <noms>
                <nom region="ss">Ea Hockey</nom>
                <nom region="us">NHL Hockey</nom>
                <nom region="jp">EA Hockey</nom>
                <nom region="eu">EA Hockey</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">With the official NHL license, the title offers twenty-four teams and over 500 players with their statistics. It is possible to compete in the League mode but also to create his own tournament. A slow motion mode also allows you to replay its best actions.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="024576e0" md5="a133421f370a17ab666733d6c449e716" sha1="d0dce933ad17c49040d88284de05470bed81cad0" format="mp4" support="">media/video/eahockey.mp4</media>
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            </medias>
            <dates>
                <date region="eu">1991</date>
                <date region="jp">1992</date>
            </dates>
            <developpeur id="12695">Park Place Production Team</developpeur>
            <editeur id="13">Electronic Arts</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2933" principale="0" parentid="685" langue="en">Sports / Hockey</genre>
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            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
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            <path>eahockeyj.zip</path>
            <noms>
                <nom region="ss">Ea Hockey</nom>
                <nom region="us">NHL Hockey</nom>
                <nom region="jp">EA Hockey</nom>
                <nom region="eu">EA Hockey</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>eahockey.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">With the official NHL license, the title offers twenty-four teams and over 500 players with their statistics. It is possible to compete in the League mode but also to create his own tournament. A slow motion mode also allows you to replay its best actions.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="024576e0" md5="a133421f370a17ab666733d6c449e716" sha1="d0dce933ad17c49040d88284de05470bed81cad0" format="mp4" support="">media/video/eahockeyj.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="970a7211" md5="8035229596e445c4c76065644cda5968" sha1="831c8685e6303ebdecca3223648d11f71b2c3a17" format="png" support="">media/mixrbv2/eahockeyj.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="d3bf3862" md5="310d6b733c0b49c954e278cb2ef49d23" sha1="679c80c1a48835f50a174dface8b6c529e8e4d09" format="png" support="">media/mixrbv2/eahockeyj.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="69c80e4b" md5="5a37a6624e51532de3c706074645c942" sha1="238c21a397cfad3395f453661890c6f8c1eeb495" format="png" support="">media/mixrbv2/eahockeyj.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="970a7211" md5="8035229596e445c4c76065644cda5968" sha1="831c8685e6303ebdecca3223648d11f71b2c3a17" format="png" support="">media/mixrbv2/eahockeyj.png</media>
            </medias>
            <dates>
                <date region="eu">1991</date>
                <date region="jp">1992</date>
            </dates>
            <developpeur id="12695">Park Place Production Team</developpeur>
            <editeur id="13">Electronic Arts</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2933" principale="0" parentid="685" langue="en">Sports / Hockey</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="109362" romid="134288" notgame="false">
            <path>nhl.zip</path>
            <noms>
                <nom region="ss">Ea Hockey</nom>
                <nom region="us">NHL Hockey</nom>
                <nom region="jp">EA Hockey</nom>
                <nom region="eu">EA Hockey</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">With the official NHL license, the title offers twenty-four teams and over 500 players with their statistics. It is possible to compete in the League mode but also to create his own tournament. A slow motion mode also allows you to replay its best actions.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="024576e0" md5="a133421f370a17ab666733d6c449e716" sha1="d0dce933ad17c49040d88284de05470bed81cad0" format="mp4" support="">media/video/nhl.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="970a7211" md5="8035229596e445c4c76065644cda5968" sha1="831c8685e6303ebdecca3223648d11f71b2c3a17" format="png" support="">media/mixrbv2/nhl.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="d3bf3862" md5="310d6b733c0b49c954e278cb2ef49d23" sha1="679c80c1a48835f50a174dface8b6c529e8e4d09" format="png" support="">media/mixrbv2/nhl.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="69c80e4b" md5="5a37a6624e51532de3c706074645c942" sha1="238c21a397cfad3395f453661890c6f8c1eeb495" format="png" support="">media/mixrbv2/nhl.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="970a7211" md5="8035229596e445c4c76065644cda5968" sha1="831c8685e6303ebdecca3223648d11f71b2c3a17" format="png" support="">media/mixrbv2/nhl.png</media>
            </medias>
            <dates>
                <date region="eu">1991</date>
                <date region="jp">1992</date>
            </dates>
            <developpeur id="12695">Park Place Production Team</developpeur>
            <editeur id="13">Electronic Arts</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2933" principale="0" parentid="685" langue="en">Sports / Hockey</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1052" romid="133962" notgame="false">
            <path>easports.zip</path>
            <noms>
                <nom region="ss">Ea Sports Double Header</nom>
                <nom region="eu">EA Sports Double Header</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Two games on one cartridge here - NHL Hockey and John Madden Football.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="2778515c" md5="fe6bbc6b1949555d66b863f5ccfd55f8" sha1="927d9a6a72845d4c74a919eac64749ab04fea79b" format="mp4" support="">media/video/easports.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="c1f1c7e6" md5="49ca7e3e623786868dc5fba301bdb072" sha1="bce30d05a5c7b6add8a7b66d5caa86c19a6c3a73" format="png" support="">media/mixrbv2/easports.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="c1f1c7e6" md5="49ca7e3e623786868dc5fba301bdb072" sha1="bce30d05a5c7b6add8a7b66d5caa86c19a6c3a73" format="png" support="">media/mixrbv2/easports.png</media>
            </medias>
            <dates>
                <date region="fr">1992</date>
            </dates>
            <developpeur id="149">Park Place Productions</developpeur>
            <editeur id="13">Electronic Arts</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2846" principale="0" parentid="685" langue="en">Sports / Football</genre>
                <genre id="2933" principale="0" parentid="685" langue="en">Sports / Hockey</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>1</topstaff>
            <note>18</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="435" notgame="false">
            <path>earnest.zip</path>
            <noms>
                <nom region="ss">Earnest Evans</nom>
                <nom region="us">Earnest Evans</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The story of the game is connected to that of  El Viento. Earnest Evans is a brave treasure hunter. His grandfather was a famous archaeologist who searched for three legendary idols in the 1930s. It was said that those idols could bring disaster upon the Earth if fallen into the wrong hands. But despite his efforts, he could never find even one of the idols. Now it's up to the grandson to continue his work, fifty years later. But the evil syndicate leader Brady Tressider has his own plans, and will do anything to stop Earnest...

This is an action platform game in which you control Earnest Evans, armed with his trusty whip. The hero can jump, climb ropes, crouch, and crawl. There are plenty of obstacles on the levels (bottomless pits, spikes, crushing bridges, lava, etc.), as well as gangsters and monsters to dispose of.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="86d13c17" md5="4da28b86c6a0e17deaffe66e215c3fb0" sha1="1840c24300bcba927a1285ca94c342750c530d5e" format="mp4" support="">media/video/earnest.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="0c371f72" md5="c1efe4f1ad5b67db5ee1f4767ebec71f" sha1="dfb36950049677a8ed338bcc7f1ba74c5f73e2bd" format="png" support="">media/mixrbv2/earnest.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="0c371f72" md5="c1efe4f1ad5b67db5ee1f4767ebec71f" sha1="dfb36950049677a8ed338bcc7f1ba74c5f73e2bd" format="png" support="">media/mixrbv2/earnest.png</media>
            </medias>
            <dates>
                <date region="us">1992</date>
            </dates>
            <developpeur id="84">Renovation Products</developpeur>
            <editeur id="84">Renovation Products</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="31" romid="176968" notgame="false">
            <path>ejim.zip</path>
            <noms>
                <nom region="ss">Earthworm Jim</nom>
                <nom region="us">Earthworm Jim</nom>
                <nom region="eu">Earthworm Jim</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">A crow is chasing a worm named Jim while in outer space Psy-Crow is chasing a renegade ship. The ship's captain has stolen an ultra-high-tech-indestructible-super-space-cyber-suit and Queen Slug-for-a-Butt has ordered Psy-Crow to get it, since it can make her more beautiful than Princess-What's-Her-Name. Psy-Crow blasts the captain and the suit falls to Planet Earth.

Back on earth Jim wonders if he is finally safe when an ultra-high-tech-indestructible-super-space-cyber-suit lands on him. Luckily Jim rests in the neck ring of the suit. Then the space particles begin interacting with Jim, causing a light-speed evolution. Jim soon realizes he is in control of the suit.

Jim overhears the Queen's plans for the suit and decides to meet this Princess...</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="075bc6ec" md5="83148597bf68f6f7c56de9d968a4da6b" sha1="18db650cab0abe77c6b367f2daa49490dae6416b" format="mp4" support="">media/video/ejim.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="cc3c6d01" md5="80fc3f09390baf7d3c68479ca50f574f" sha1="aacb70e8a5ba478f9509d68765cff4b4095d176b" format="png" support="">media/mixrbv2/ejim.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="1a30545f" md5="5944ce01536b76d403c194dd49e64cdb" sha1="9566bb61d36c3fa48c9809bd5df119854c4e56a7" format="png" support="">media/mixrbv2/ejim.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="cc3c6d01" md5="80fc3f09390baf7d3c68479ca50f574f" sha1="aacb70e8a5ba478f9509d68765cff4b4095d176b" format="png" support="">media/mixrbv2/ejim.png</media>
            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="eu">1994</date>
                <date region="us">1994</date>
            </dates>
            <developpeur id="21">Shiny Entertainment</developpeur>
            <editeur id="21">Shiny Entertainment</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="31" romid="133965" notgame="false">
            <path>ejimu.zip</path>
            <noms>
                <nom region="ss">Earthworm Jim</nom>
                <nom region="us">Earthworm Jim</nom>
                <nom region="eu">Earthworm Jim</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>ejim.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">A crow is chasing a worm named Jim while in outer space Psy-Crow is chasing a renegade ship. The ship's captain has stolen an ultra-high-tech-indestructible-super-space-cyber-suit and Queen Slug-for-a-Butt has ordered Psy-Crow to get it, since it can make her more beautiful than Princess-What's-Her-Name. Psy-Crow blasts the captain and the suit falls to Planet Earth.

Back on earth Jim wonders if he is finally safe when an ultra-high-tech-indestructible-super-space-cyber-suit lands on him. Luckily Jim rests in the neck ring of the suit. Then the space particles begin interacting with Jim, causing a light-speed evolution. Jim soon realizes he is in control of the suit.

Jim overhears the Queen's plans for the suit and decides to meet this Princess...</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="075bc6ec" md5="83148597bf68f6f7c56de9d968a4da6b" sha1="18db650cab0abe77c6b367f2daa49490dae6416b" format="mp4" support="">media/video/ejimu.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="cc3c6d01" md5="80fc3f09390baf7d3c68479ca50f574f" sha1="aacb70e8a5ba478f9509d68765cff4b4095d176b" format="png" support="">media/mixrbv2/ejimu.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="1a30545f" md5="5944ce01536b76d403c194dd49e64cdb" sha1="9566bb61d36c3fa48c9809bd5df119854c4e56a7" format="png" support="">media/mixrbv2/ejimu.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="cc3c6d01" md5="80fc3f09390baf7d3c68479ca50f574f" sha1="aacb70e8a5ba478f9509d68765cff4b4095d176b" format="png" support="">media/mixrbv2/ejimu.png</media>
            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="eu">1994</date>
                <date region="us">1994</date>
            </dates>
            <developpeur id="21">Shiny Entertainment</developpeur>
            <editeur id="21">Shiny Entertainment</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="64" romid="133966" notgame="false">
            <path>ejim2u.zip</path>
            <noms>
                <nom region="ss">Earthworm Jim 2</nom>
                <nom region="us">Earthworm Jim 2</nom>
                <nom region="eu">Earthworm Jim 2</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>ejim2.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">An ordinary average earthworm named Jim goes about his normal daily life, cruising around avoiding crows and doing other general worm-like things. Jim is suddenly struck by a very large ultra- high- tech- indestructible- super- space- cyber- suit. Through sheer luck, Jim rests safely in the neck ring of the suit. 

Suddenly, the ultra-high-tech space particles of the suit begin interacting with Jim's soft wormy flesh. A radical light-speed evolution takes place.

Jim soon realizes he is in control of the suit.

Gameplay is similar to the first game, with Jim jumping and running through the levels. There are 5 weapons more than the original game to collect. Characters like Princess Whats-Her-Name and Psy-Crow appear.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="30084223" md5="98867342dcc2e68796959eeeece62436" sha1="1dac8498683d82823e804e71f4cc6ecf3b2e51f1" format="mp4" support="">media/video/ejim2u.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="d1344d27" md5="437b85693fb9b56572cf84333c35852b" sha1="341268ee31452e7926331058491191a245e98dc0" format="png" support="">media/mixrbv2/ejim2u.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="6dc88edc" md5="6336a83b42983f5818541ac8fbb363e9" sha1="5d5bbe7fda3bac678a93c7225e4ff142a909ecc7" format="png" support="">media/mixrbv2/ejim2u.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="d1344d27" md5="437b85693fb9b56572cf84333c35852b" sha1="341268ee31452e7926331058491191a245e98dc0" format="png" support="">media/mixrbv2/ejim2u.png</media>
            </medias>
            <dates>
                <date region="fr">1996</date>
                <date region="us">1996</date>
                <date region="eu">1995</date>
            </dates>
            <developpeur id="12536">Playmates Interactive</developpeur>
            <editeur id="21">Shiny Entertainment</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>17</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="64" romid="176969" notgame="false">
            <path>ejim2.zip</path>
            <noms>
                <nom region="ss">Earthworm Jim 2</nom>
                <nom region="us">Earthworm Jim 2</nom>
                <nom region="eu">Earthworm Jim 2</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">An ordinary average earthworm named Jim goes about his normal daily life, cruising around avoiding crows and doing other general worm-like things. Jim is suddenly struck by a very large ultra- high- tech- indestructible- super- space- cyber- suit. Through sheer luck, Jim rests safely in the neck ring of the suit. 

Suddenly, the ultra-high-tech space particles of the suit begin interacting with Jim's soft wormy flesh. A radical light-speed evolution takes place.

Jim soon realizes he is in control of the suit.

Gameplay is similar to the first game, with Jim jumping and running through the levels. There are 5 weapons more than the original game to collect. Characters like Princess Whats-Her-Name and Psy-Crow appear.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="30084223" md5="98867342dcc2e68796959eeeece62436" sha1="1dac8498683d82823e804e71f4cc6ecf3b2e51f1" format="mp4" support="">media/video/ejim2.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="d1344d27" md5="437b85693fb9b56572cf84333c35852b" sha1="341268ee31452e7926331058491191a245e98dc0" format="png" support="">media/mixrbv2/ejim2.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="6dc88edc" md5="6336a83b42983f5818541ac8fbb363e9" sha1="5d5bbe7fda3bac678a93c7225e4ff142a909ecc7" format="png" support="">media/mixrbv2/ejim2.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="d1344d27" md5="437b85693fb9b56572cf84333c35852b" sha1="341268ee31452e7926331058491191a245e98dc0" format="png" support="">media/mixrbv2/ejim2.png</media>
            </medias>
            <dates>
                <date region="fr">1996</date>
                <date region="us">1996</date>
                <date region="eu">1995</date>
            </dates>
            <developpeur id="12536">Playmates Interactive</developpeur>
            <editeur id="21">Shiny Entertainment</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>17</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="95" romid="133967" notgame="false">
            <path>ecco2u.zip</path>
            <noms>
                <nom region="ss">Ecco The Dolphin 2</nom>
                <nom region="fr">Ecco : Les Marées du Temps</nom>
                <nom region="us">Ecco : The Tides of Time</nom>
                <nom region="jp">Ecco the Dolphin II</nom>
                <nom region="eu">Ecco : The Tides of Time</nom>
                <nom region="wor">Ecco - The Tides of Time</nom>
                <nom region="de">Ecco: The Tides of Time</nom>
                <nom region="sp">Ecco: The Tides of Time</nom>
                <nom region="pt">Ecco: The Tides of Time</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>ecco2.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The followup to Ecco the Dolphin, in which Ecco successfully destroyed the Vortex. Unfortunately, it turns out that the Vortex Queen followed it to the Earth and eventually destroyed the Asterite. All the world's oceans are threatened, and actually already doomed.

In order to restore the Asterite and finally defeat the Vortex Queen, Ecco will have to confront once again the tides of time, which have split into two possible futures, the regular one and the dark one dominated by the Vortex Queen.

Ecco: The Tides of Time features even better graphics than its predecessor, and introduces a new gameplay mode in which the camera follows the dolphin from behind instead of from the side.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="ebc1accf" md5="9d47a7036b44cb5427b78d7f7cb0be11" sha1="594e95be5acaab06ad650baa1be25bf53a941619" format="mp4" support="">media/video/ecco2u.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="5e20bf3f" md5="c35d303d1384a933f7a2ddf50bb59cc6" sha1="f509cbf947ba153ee06a2d1693b1d63bf07d10b4" format="png" support="">media/mixrbv2/ecco2u.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="14086217" md5="fdaffef692dc78f4b96e54ed06188215" sha1="954f8b00e45ccb004ae57afbd4ce80d33a0052f6" format="png" support="">media/mixrbv2/ecco2u.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="5604d4be" md5="31b5adcec7c131937a1173aa8bfa39b1" sha1="9660e46508b581b76dc41a04b7e35ce67dd7422d" format="png" support="">media/mixrbv2/ecco2u.png</media>
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            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="jp">1994</date>
                <date region="eu">1994</date>
                <date region="us">1994</date>
                <date region="wor">1994</date>
            </dates>
            <developpeur id="18493">Novotrade</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="13" principale="1" parentid="0" langue="en">Adventure</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>1</topstaff>
            <note>17</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="95" romid="818481" notgame="false">
            <path>ecco2.zip</path>
            <noms>
                <nom region="ss">Ecco The Dolphin 2</nom>
                <nom region="fr">Ecco : Les Marées du Temps</nom>
                <nom region="us">Ecco : The Tides of Time</nom>
                <nom region="jp">Ecco the Dolphin II</nom>
                <nom region="eu">Ecco : The Tides of Time</nom>
                <nom region="wor">Ecco - The Tides of Time</nom>
                <nom region="de">Ecco: The Tides of Time</nom>
                <nom region="sp">Ecco: The Tides of Time</nom>
                <nom region="pt">Ecco: The Tides of Time</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The followup to Ecco the Dolphin, in which Ecco successfully destroyed the Vortex. Unfortunately, it turns out that the Vortex Queen followed it to the Earth and eventually destroyed the Asterite. All the world's oceans are threatened, and actually already doomed.

In order to restore the Asterite and finally defeat the Vortex Queen, Ecco will have to confront once again the tides of time, which have split into two possible futures, the regular one and the dark one dominated by the Vortex Queen.

Ecco: The Tides of Time features even better graphics than its predecessor, and introduces a new gameplay mode in which the camera follows the dolphin from behind instead of from the side.
</synopsis>
            </synopsis>
            <medias>
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            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="jp">1994</date>
                <date region="eu">1994</date>
                <date region="us">1994</date>
                <date region="wor">1994</date>
            </dates>
            <developpeur id="18493">Novotrade</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="13" principale="1" parentid="0" langue="en">Adventure</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>1</topstaff>
            <note>17</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="95" romid="176971" notgame="false">
            <path>ecco2p.zip</path>
            <noms>
                <nom region="ss">Ecco The Dolphin 2</nom>
                <nom region="fr">Ecco : Les Marées du Temps</nom>
                <nom region="us">Ecco : The Tides of Time</nom>
                <nom region="jp">Ecco the Dolphin II</nom>
                <nom region="eu">Ecco : The Tides of Time</nom>
                <nom region="wor">Ecco - The Tides of Time</nom>
                <nom region="de">Ecco: The Tides of Time</nom>
                <nom region="sp">Ecco: The Tides of Time</nom>
                <nom region="pt">Ecco: The Tides of Time</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>wor</region>
            </regions>
            <cloneof>ecco2.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The followup to Ecco the Dolphin, in which Ecco successfully destroyed the Vortex. Unfortunately, it turns out that the Vortex Queen followed it to the Earth and eventually destroyed the Asterite. All the world's oceans are threatened, and actually already doomed.

In order to restore the Asterite and finally defeat the Vortex Queen, Ecco will have to confront once again the tides of time, which have split into two possible futures, the regular one and the dark one dominated by the Vortex Queen.

Ecco: The Tides of Time features even better graphics than its predecessor, and introduces a new gameplay mode in which the camera follows the dolphin from behind instead of from the side.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="ebc1accf" md5="9d47a7036b44cb5427b78d7f7cb0be11" sha1="594e95be5acaab06ad650baa1be25bf53a941619" format="mp4" support="">media/video/ecco2p.mp4</media>
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            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="jp">1994</date>
                <date region="eu">1994</date>
                <date region="us">1994</date>
                <date region="wor">1994</date>
            </dates>
            <developpeur id="18493">Novotrade</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="13" principale="1" parentid="0" langue="en">Adventure</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>1</topstaff>
            <note>17</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="95" romid="176974" notgame="false">
            <path>ecco2j.zip</path>
            <noms>
                <nom region="ss">Ecco The Dolphin 2</nom>
                <nom region="fr">Ecco : Les Marées du Temps</nom>
                <nom region="us">Ecco : The Tides of Time</nom>
                <nom region="jp">Ecco the Dolphin II</nom>
                <nom region="eu">Ecco : The Tides of Time</nom>
                <nom region="wor">Ecco - The Tides of Time</nom>
                <nom region="de">Ecco: The Tides of Time</nom>
                <nom region="sp">Ecco: The Tides of Time</nom>
                <nom region="pt">Ecco: The Tides of Time</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>ecco2.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The followup to Ecco the Dolphin, in which Ecco successfully destroyed the Vortex. Unfortunately, it turns out that the Vortex Queen followed it to the Earth and eventually destroyed the Asterite. All the world's oceans are threatened, and actually already doomed.

In order to restore the Asterite and finally defeat the Vortex Queen, Ecco will have to confront once again the tides of time, which have split into two possible futures, the regular one and the dark one dominated by the Vortex Queen.

Ecco: The Tides of Time features even better graphics than its predecessor, and introduces a new gameplay mode in which the camera follows the dolphin from behind instead of from the side.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="ebc1accf" md5="9d47a7036b44cb5427b78d7f7cb0be11" sha1="594e95be5acaab06ad650baa1be25bf53a941619" format="mp4" support="">media/video/ecco2j.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="5e20bf3f" md5="c35d303d1384a933f7a2ddf50bb59cc6" sha1="f509cbf947ba153ee06a2d1693b1d63bf07d10b4" format="png" support="">media/mixrbv2/ecco2j.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="14086217" md5="fdaffef692dc78f4b96e54ed06188215" sha1="954f8b00e45ccb004ae57afbd4ce80d33a0052f6" format="png" support="">media/mixrbv2/ecco2j.png</media>
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            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="jp">1994</date>
                <date region="eu">1994</date>
                <date region="us">1994</date>
                <date region="wor">1994</date>
            </dates>
            <developpeur id="18493">Novotrade</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="13" principale="1" parentid="0" langue="en">Adventure</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>1</topstaff>
            <note>17</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="95" romid="867812" notgame="false">
            <path>ecco2p1.zip</path>
            <noms>
                <nom region="ss">Ecco The Dolphin 2</nom>
                <nom region="fr">Ecco : Les Marées du Temps</nom>
                <nom region="us">Ecco : The Tides of Time</nom>
                <nom region="jp">Ecco the Dolphin II</nom>
                <nom region="eu">Ecco : The Tides of Time</nom>
                <nom region="wor">Ecco - The Tides of Time</nom>
                <nom region="de">Ecco: The Tides of Time</nom>
                <nom region="sp">Ecco: The Tides of Time</nom>
                <nom region="pt">Ecco: The Tides of Time</nom>
            </noms>
            <cloneof>ecco2.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The followup to Ecco the Dolphin, in which Ecco successfully destroyed the Vortex. Unfortunately, it turns out that the Vortex Queen followed it to the Earth and eventually destroyed the Asterite. All the world's oceans are threatened, and actually already doomed.

In order to restore the Asterite and finally defeat the Vortex Queen, Ecco will have to confront once again the tides of time, which have split into two possible futures, the regular one and the dark one dominated by the Vortex Queen.

Ecco: The Tides of Time features even better graphics than its predecessor, and introduces a new gameplay mode in which the camera follows the dolphin from behind instead of from the side.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="ebc1accf" md5="9d47a7036b44cb5427b78d7f7cb0be11" sha1="594e95be5acaab06ad650baa1be25bf53a941619" format="mp4" support="">media/video/ecco2p1.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="5e20bf3f" md5="c35d303d1384a933f7a2ddf50bb59cc6" sha1="f509cbf947ba153ee06a2d1693b1d63bf07d10b4" format="png" support="">media/mixrbv2/ecco2p1.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="14086217" md5="fdaffef692dc78f4b96e54ed06188215" sha1="954f8b00e45ccb004ae57afbd4ce80d33a0052f6" format="png" support="">media/mixrbv2/ecco2p1.png</media>
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            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="jp">1994</date>
                <date region="eu">1994</date>
                <date region="us">1994</date>
                <date region="wor">1994</date>
            </dates>
            <developpeur id="18493">Novotrade</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="13" principale="1" parentid="0" langue="en">Adventure</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>1</topstaff>
            <note>17</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="95" romid="878784" notgame="false">
            <path>ecco2p2.zip</path>
            <noms>
                <nom region="ss">Ecco The Dolphin 2</nom>
                <nom region="fr">Ecco : Les Marées du Temps</nom>
                <nom region="us">Ecco : The Tides of Time</nom>
                <nom region="jp">Ecco the Dolphin II</nom>
                <nom region="eu">Ecco : The Tides of Time</nom>
                <nom region="wor">Ecco - The Tides of Time</nom>
                <nom region="de">Ecco: The Tides of Time</nom>
                <nom region="sp">Ecco: The Tides of Time</nom>
                <nom region="pt">Ecco: The Tides of Time</nom>
            </noms>
            <cloneof>ecco2.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The followup to Ecco the Dolphin, in which Ecco successfully destroyed the Vortex. Unfortunately, it turns out that the Vortex Queen followed it to the Earth and eventually destroyed the Asterite. All the world's oceans are threatened, and actually already doomed.

In order to restore the Asterite and finally defeat the Vortex Queen, Ecco will have to confront once again the tides of time, which have split into two possible futures, the regular one and the dark one dominated by the Vortex Queen.

Ecco: The Tides of Time features even better graphics than its predecessor, and introduces a new gameplay mode in which the camera follows the dolphin from behind instead of from the side.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="ebc1accf" md5="9d47a7036b44cb5427b78d7f7cb0be11" sha1="594e95be5acaab06ad650baa1be25bf53a941619" format="mp4" support="">media/video/ecco2p2.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="5e20bf3f" md5="c35d303d1384a933f7a2ddf50bb59cc6" sha1="f509cbf947ba153ee06a2d1693b1d63bf07d10b4" format="png" support="">media/mixrbv2/ecco2p2.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="14086217" md5="fdaffef692dc78f4b96e54ed06188215" sha1="954f8b00e45ccb004ae57afbd4ce80d33a0052f6" format="png" support="">media/mixrbv2/ecco2p2.png</media>
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                <media parent="jeu" type="mixrbv2" region="wor" crc="5e20bf3f" md5="c35d303d1384a933f7a2ddf50bb59cc6" sha1="f509cbf947ba153ee06a2d1693b1d63bf07d10b4" format="png" support="">media/mixrbv2/ecco2p2.png</media>
            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="jp">1994</date>
                <date region="eu">1994</date>
                <date region="us">1994</date>
                <date region="wor">1994</date>
            </dates>
            <developpeur id="18493">Novotrade</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="13" principale="1" parentid="0" langue="en">Adventure</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>1</topstaff>
            <note>17</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="95" romid="878783" notgame="false">
            <path>ecco2px11.zip</path>
            <noms>
                <nom region="ss">Ecco The Dolphin 2</nom>
                <nom region="fr">Ecco : Les Marées du Temps</nom>
                <nom region="us">Ecco : The Tides of Time</nom>
                <nom region="jp">Ecco the Dolphin II</nom>
                <nom region="eu">Ecco : The Tides of Time</nom>
                <nom region="wor">Ecco - The Tides of Time</nom>
                <nom region="de">Ecco: The Tides of Time</nom>
                <nom region="sp">Ecco: The Tides of Time</nom>
                <nom region="pt">Ecco: The Tides of Time</nom>
            </noms>
            <cloneof>ecco2.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The followup to Ecco the Dolphin, in which Ecco successfully destroyed the Vortex. Unfortunately, it turns out that the Vortex Queen followed it to the Earth and eventually destroyed the Asterite. All the world's oceans are threatened, and actually already doomed.

In order to restore the Asterite and finally defeat the Vortex Queen, Ecco will have to confront once again the tides of time, which have split into two possible futures, the regular one and the dark one dominated by the Vortex Queen.

Ecco: The Tides of Time features even better graphics than its predecessor, and introduces a new gameplay mode in which the camera follows the dolphin from behind instead of from the side.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="ebc1accf" md5="9d47a7036b44cb5427b78d7f7cb0be11" sha1="594e95be5acaab06ad650baa1be25bf53a941619" format="mp4" support="">media/video/ecco2px11.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="5e20bf3f" md5="c35d303d1384a933f7a2ddf50bb59cc6" sha1="f509cbf947ba153ee06a2d1693b1d63bf07d10b4" format="png" support="">media/mixrbv2/ecco2px11.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="14086217" md5="fdaffef692dc78f4b96e54ed06188215" sha1="954f8b00e45ccb004ae57afbd4ce80d33a0052f6" format="png" support="">media/mixrbv2/ecco2px11.png</media>
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                <media parent="jeu" type="mixrbv2" region="wor" crc="5e20bf3f" md5="c35d303d1384a933f7a2ddf50bb59cc6" sha1="f509cbf947ba153ee06a2d1693b1d63bf07d10b4" format="png" support="">media/mixrbv2/ecco2px11.png</media>
            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="jp">1994</date>
                <date region="eu">1994</date>
                <date region="us">1994</date>
                <date region="wor">1994</date>
            </dates>
            <developpeur id="18493">Novotrade</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="13" principale="1" parentid="0" langue="en">Adventure</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>1</topstaff>
            <note>17</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="339" romid="133968" notgame="false">
            <path>eccojr1.zip</path>
            <noms>
                <nom region="ss">Ecco Jr.</nom>
                <nom region="us">Ecco Jr.</nom>
                <nom region="au">Ecco Jr.</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>eccojr.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Ecco Jr. is a prequel to Ecco the Dolphin, set during his childhood. Together with his friends Tara the Whale and Kitney the Dolphin, Ecco goes looking for the legendary blue whale. Released after the two main Ecco games, this title is geared towards younger children with simplified gameplay, lacking the difficulty of the other Ecco games. The game also contains a number of educational facts about dolphins.

Set in the same underwater world, players choose one of the three characters to solve a series of challenges. These all involve harmless exploration and solving small puzzles with no foes or violent gameplay. The characters need to use their abilities to locate animals, herd seahorses, retrieve a sea lion's lost ball, swim through rings and locate glyphs. After completing the main tasks, a large glyph needs to be located to end the level. The characters can be switched at any time during gameplay, but they all have the same abilities. One button is used to send out a sonar pulse to locate items while another boosts the animal. Most levels take less than a minute to complete and there are eighteen levels in total.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="f31baf10" md5="2ddf1085fd2047e5b63ae60e81c4fe0b" sha1="2a0c2b1c8f871868bb8c9538a8b3cf61cead69fe" format="mp4" support="">media/video/eccojr1.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="4e4f11d5" md5="bc94e4547a3bd53c3341af3472aa4336" sha1="e66b76b68fb56deed826ec4a4670970b140302f3" format="png" support="">media/mixrbv2/eccojr1.png</media>
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            </medias>
            <dates>
                <date region="us">1995</date>
            </dates>
            <developpeur id="18493">Novotrade</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="13" principale="1" parentid="0" langue="en">Adventure</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>10</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="339" romid="176972" notgame="false">
            <path>eccojr.zip</path>
            <noms>
                <nom region="ss">Ecco Jr.</nom>
                <nom region="us">Ecco Jr.</nom>
                <nom region="au">Ecco Jr.</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Ecco Jr. is a prequel to Ecco the Dolphin, set during his childhood. Together with his friends Tara the Whale and Kitney the Dolphin, Ecco goes looking for the legendary blue whale. Released after the two main Ecco games, this title is geared towards younger children with simplified gameplay, lacking the difficulty of the other Ecco games. The game also contains a number of educational facts about dolphins.

Set in the same underwater world, players choose one of the three characters to solve a series of challenges. These all involve harmless exploration and solving small puzzles with no foes or violent gameplay. The characters need to use their abilities to locate animals, herd seahorses, retrieve a sea lion's lost ball, swim through rings and locate glyphs. After completing the main tasks, a large glyph needs to be located to end the level. The characters can be switched at any time during gameplay, but they all have the same abilities. One button is used to send out a sonar pulse to locate items while another boosts the animal. Most levels take less than a minute to complete and there are eighteen levels in total.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="f31baf10" md5="2ddf1085fd2047e5b63ae60e81c4fe0b" sha1="2a0c2b1c8f871868bb8c9538a8b3cf61cead69fe" format="mp4" support="">media/video/eccojr.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="4e4f11d5" md5="bc94e4547a3bd53c3341af3472aa4336" sha1="e66b76b68fb56deed826ec4a4670970b140302f3" format="png" support="">media/mixrbv2/eccojr.png</media>
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            </medias>
            <dates>
                <date region="us">1995</date>
            </dates>
            <developpeur id="18493">Novotrade</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="13" principale="1" parentid="0" langue="en">Adventure</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>10</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="26" notgame="false">
            <path>ecco.zip</path>
            <noms>
                <nom region="ss">Ecco The Dolphin</nom>
                <nom region="us">Ecco the Dolphin</nom>
                <nom region="jp">Ecco the Dolphin</nom>
                <nom region="eu">Ecco the Dolphin</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>us</region>
            </regions>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Travel through time along with Ecco the dolphin, in the only game that could call itself a "dolphin simulator". Indeed, you can do pretty much everything a typical dolphin does, including eating fish, surfacing in order to breathe, using your biological sonar and of course, jumping out of the water to amaze your friends.

The storyline is actually deeper that one may think by looking at the box illustration. As Ecco, you are the only dolphin who managed to escape from a giant whirlpool which sucked down your entire pod. The five shining stars on your forehead show that you are the chosen one to save them. But that task will be not be an easy one, as you will have to travel through time and space with the Atlantean time machine, and meet the mystical Asterite in order to defeat the Vortex Queen.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="a5c4c5fd" md5="31de0a8a67c7fbef7715b1237e373ac8" sha1="0aa3557433e32e14a6d4efd5170055009658957e" format="mp4" support="">media/video/ecco.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="494b7f06" md5="923bcd6660cc788bad5251169f69be6e" sha1="b6ad0551840b63cfde8761758c4ca7a111a00b13" format="png" support="">media/mixrbv2/ecco.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="d8f6b840" md5="b8b5abe64bd9db9acaddc454e59dbb11" sha1="0dbfc94513ffe149712b7d2115b68519b548e261" format="png" support="">media/mixrbv2/ecco.png</media>
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            </medias>
            <dates>
                <date region="fr">1992</date>
                <date region="eu">1992</date>
                <date region="us">1992</date>
                <date region="jp">1993</date>
            </dates>
            <developpeur id="18493">Novotrade</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="13" principale="1" parentid="0" langue="en">Adventure</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="26" notgame="false">
            <path>eccoj.zip</path>
            <noms>
                <nom region="ss">Ecco The Dolphin</nom>
                <nom region="us">Ecco the Dolphin</nom>
                <nom region="jp">Ecco the Dolphin</nom>
                <nom region="eu">Ecco the Dolphin</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>ecco.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Travel through time along with Ecco the dolphin, in the only game that could call itself a "dolphin simulator". Indeed, you can do pretty much everything a typical dolphin does, including eating fish, surfacing in order to breathe, using your biological sonar and of course, jumping out of the water to amaze your friends.

The storyline is actually deeper that one may think by looking at the box illustration. As Ecco, you are the only dolphin who managed to escape from a giant whirlpool which sucked down your entire pod. The five shining stars on your forehead show that you are the chosen one to save them. But that task will be not be an easy one, as you will have to travel through time and space with the Atlantean time machine, and meet the mystical Asterite in order to defeat the Vortex Queen.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="a5c4c5fd" md5="31de0a8a67c7fbef7715b1237e373ac8" sha1="0aa3557433e32e14a6d4efd5170055009658957e" format="mp4" support="">media/video/eccoj.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="494b7f06" md5="923bcd6660cc788bad5251169f69be6e" sha1="b6ad0551840b63cfde8761758c4ca7a111a00b13" format="png" support="">media/mixrbv2/eccoj.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="d8f6b840" md5="b8b5abe64bd9db9acaddc454e59dbb11" sha1="0dbfc94513ffe149712b7d2115b68519b548e261" format="png" support="">media/mixrbv2/eccoj.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="dc4e2a35" md5="c98432b628304cd9d1e8bf9ca9074417" sha1="8a7cb419f1d8cc54b23b0aa1275229e44203ada4" format="png" support="">media/mixrbv2/eccoj.png</media>
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            </medias>
            <dates>
                <date region="fr">1992</date>
                <date region="eu">1992</date>
                <date region="us">1992</date>
                <date region="jp">1993</date>
            </dates>
            <developpeur id="18493">Novotrade</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="13" principale="1" parentid="0" langue="en">Adventure</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="389" notgame="false">
            <path>elviento.zip</path>
            <noms>
                <nom region="ss">El Viento</nom>
                <nom region="us">El. Viento</nom>
                <nom region="jp">El. Viento</nom>
            </noms>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">In 1930s New York, a dark cult plans the resurrection of their master, the Dark Prince Hastur, in order to control all of New York and the world. The mob is on their side in this, funding their dark projects and rituals needed to bring their dark master out into their world.

The only one that can stop them is a young girl named Annet... born of the cursed bloodline of Hastur, yet against his plans. Her only weapon: a mystic boomerang known as El Viento...

As Annet, you will do battle with the mob, navigating through Sewers, Caves and buildings, collecting bonus items along the way.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="200642ed" md5="3872927f65a15ea82e6aa8850c224e75" sha1="a123410a326db5f79a11f94282262d6886629d7a" format="mp4" support="">media/video/elviento.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="b91f73f2" md5="54eb54af59d58356d6f89b5dfdb1b30f" sha1="2f839ea21781107b9bc53eacf463277b17919917" format="png" support="">media/mixrbv2/elviento.png</media>
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            </medias>
            <dates>
                <date region="us">1991</date>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="28186">Wolf&amp;nbsp;Team</developpeur>
            <editeur id="84">Renovation Products</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="389" notgame="false">
            <path>elvientoj.zip</path>
            <noms>
                <nom region="ss">El Viento</nom>
                <nom region="us">El. Viento</nom>
                <nom region="jp">El. Viento</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>elviento.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">In 1930s New York, a dark cult plans the resurrection of their master, the Dark Prince Hastur, in order to control all of New York and the world. The mob is on their side in this, funding their dark projects and rituals needed to bring their dark master out into their world.

The only one that can stop them is a young girl named Annet... born of the cursed bloodline of Hastur, yet against his plans. Her only weapon: a mystic boomerang known as El Viento...

As Annet, you will do battle with the mob, navigating through Sewers, Caves and buildings, collecting bonus items along the way.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="200642ed" md5="3872927f65a15ea82e6aa8850c224e75" sha1="a123410a326db5f79a11f94282262d6886629d7a" format="mp4" support="">media/video/elvientoj.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="b91f73f2" md5="54eb54af59d58356d6f89b5dfdb1b30f" sha1="2f839ea21781107b9bc53eacf463277b17919917" format="png" support="">media/mixrbv2/elvientoj.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="39eb5c87" md5="07cf1e0c50ddba96fa8dc30095bfcea1" sha1="db8ba9f1137fd8abb14e5ffba849453023b4136b" format="png" support="">media/mixrbv2/elvientoj.png</media>
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            </medias>
            <dates>
                <date region="us">1991</date>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="28186">Wolf&amp;nbsp;Team</developpeur>
            <editeur id="84">Renovation Products</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="426" romid="133971" notgame="false">
            <path>elemast.zip</path>
            <noms>
                <nom region="ss">Elemental Master</nom>
                <nom region="us">Elemental Master</nom>
                <nom region="jp">Elemental Master</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Elemental Master's gameplay is similar to a top-down space shooter (i.e Raptor &amp; Raiden), but what makes it unique is the fact you play as a human instead of space-ship.

There are different kinds of weapons which you can use. Like other games in the genre you also have tons of strange enemies to destroy.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="85dbecea" md5="3b70bf4c2f906c7575590fc9f69426da" sha1="2db182ebe342c7b965176ef4edd7e074d94f705a" format="mp4" support="">media/video/elemast.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="9e1bbd76" md5="86c52640600c93ad6408ca89e38d5f3f" sha1="dd75c3dbc31584496a7292f3c7ed9fea4bf8ce43" format="png" support="">media/mixrbv2/elemast.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="a3a3cc52" md5="fff348d57d45622ad3a40cc50d65fcdd" sha1="63edf9acb74aeea74158d130b041b833ee1d3a95" format="png" support="">media/mixrbv2/elemast.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="a3a3cc52" md5="fff348d57d45622ad3a40cc50d65fcdd" sha1="63edf9acb74aeea74158d130b041b833ee1d3a95" format="png" support="">media/mixrbv2/elemast.png</media>
            </medias>
            <dates>
                <date region="us">1993</date>
                <date region="jp">1990</date>
            </dates>
            <developpeur id="29063">Technosoft Co., Ltd.</developpeur>
            <editeur id="29063">Technosoft Co., Ltd.</editeur>
            <genres>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="426" romid="176976" notgame="false">
            <path>elemastj.zip</path>
            <noms>
                <nom region="ss">Elemental Master</nom>
                <nom region="us">Elemental Master</nom>
                <nom region="jp">Elemental Master</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>elemast.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Elemental Master's gameplay is similar to a top-down space shooter (i.e Raptor &amp; Raiden), but what makes it unique is the fact you play as a human instead of space-ship.

There are different kinds of weapons which you can use. Like other games in the genre you also have tons of strange enemies to destroy.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="85dbecea" md5="3b70bf4c2f906c7575590fc9f69426da" sha1="2db182ebe342c7b965176ef4edd7e074d94f705a" format="mp4" support="">media/video/elemastj.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="9e1bbd76" md5="86c52640600c93ad6408ca89e38d5f3f" sha1="dd75c3dbc31584496a7292f3c7ed9fea4bf8ce43" format="png" support="">media/mixrbv2/elemastj.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="a3a3cc52" md5="fff348d57d45622ad3a40cc50d65fcdd" sha1="63edf9acb74aeea74158d130b041b833ee1d3a95" format="png" support="">media/mixrbv2/elemastj.png</media>
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            </medias>
            <dates>
                <date region="us">1993</date>
                <date region="jp">1990</date>
            </dates>
            <developpeur id="29063">Technosoft Co., Ltd.</developpeur>
            <editeur id="29063">Technosoft Co., Ltd.</editeur>
            <genres>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="98" romid="133972" notgame="false">
            <path>elimdown.zip</path>
            <noms>
                <nom region="ss">Eliminate Down</nom>
                <nom region="jp">Eliminate Down</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Eliminate Down is a horizontally-scrolling shooter similar in style to Thunder Force. The player has several weapons that can be freely switched (forward shot, back shot, and missile), and can also change the speed of the ship. Enemies come from all directions, and certain waves will drop powerups, including shields and weapon upgrades. The player needs to collect five upgrades in order to improve their weaponry, but the upgrade affects all three weapons.

The game includes eight stages, most of which include both a midboss and a boss at the end, and three difficulty settings. There is also a minigame similar to Whack-a-Mole where there is a grid of ship icons, and the player must hit the rotating ships.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="d7facb9c" md5="eeae9bf6b25b95928a4240964a53b7d4" sha1="0628a3d2790d9c7b0eebd7f146436a48629c00f9" format="mp4" support="">media/video/elimdown.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="ab56ec79" md5="54bfa03302bddb2e98724988a17dc230" sha1="2874e0c063fa4efb2255f044cf208c2cbc952a06" format="png" support="">media/mixrbv2/elimdown.png</media>
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            </medias>
            <dates>
                <date region="jp">1993</date>
            </dates>
            <developpeur id="54">Aprinet</developpeur>
            <editeur id="53">Soft Vision International</editeur>
            <genres>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>1</topstaff>
            <note>18</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="98" romid="867952" notgame="false">
            <path>starwars.zip</path>
            <noms>
                <nom region="ss">Eliminate Down</nom>
                <nom region="jp">Eliminate Down</nom>
            </noms>
            <cloneof>elimdown.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Eliminate Down is a horizontally-scrolling shooter similar in style to Thunder Force. The player has several weapons that can be freely switched (forward shot, back shot, and missile), and can also change the speed of the ship. Enemies come from all directions, and certain waves will drop powerups, including shields and weapon upgrades. The player needs to collect five upgrades in order to improve their weaponry, but the upgrade affects all three weapons.

The game includes eight stages, most of which include both a midboss and a boss at the end, and three difficulty settings. There is also a minigame similar to Whack-a-Mole where there is a grid of ship icons, and the player must hit the rotating ships.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="d7facb9c" md5="eeae9bf6b25b95928a4240964a53b7d4" sha1="0628a3d2790d9c7b0eebd7f146436a48629c00f9" format="mp4" support="">media/video/starwars.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="ab56ec79" md5="54bfa03302bddb2e98724988a17dc230" sha1="2874e0c063fa4efb2255f044cf208c2cbc952a06" format="png" support="">media/mixrbv2/starwars.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="7d18c74a" md5="d78620d86d2171fefc88c6950131ccd2" sha1="1f19479e000f563f4624243c8a5639791dbbf474" format="png" support="">media/mixrbv2/starwars.png</media>
            </medias>
            <dates>
                <date region="jp">1993</date>
            </dates>
            <developpeur id="54">Aprinet</developpeur>
            <editeur id="53">Soft Vision International</editeur>
            <genres>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>1</topstaff>
            <note>18</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="98" romid="616632" notgame="false">
            <path>starjedi.zip</path>
            <noms>
                <nom region="ss">Eliminate Down</nom>
                <nom region="jp">Eliminate Down</nom>
            </noms>
            <cloneof>wolfchld.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Eliminate Down is a horizontally-scrolling shooter similar in style to Thunder Force. The player has several weapons that can be freely switched (forward shot, back shot, and missile), and can also change the speed of the ship. Enemies come from all directions, and certain waves will drop powerups, including shields and weapon upgrades. The player needs to collect five upgrades in order to improve their weaponry, but the upgrade affects all three weapons.

The game includes eight stages, most of which include both a midboss and a boss at the end, and three difficulty settings. There is also a minigame similar to Whack-a-Mole where there is a grid of ship icons, and the player must hit the rotating ships.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="d7facb9c" md5="eeae9bf6b25b95928a4240964a53b7d4" sha1="0628a3d2790d9c7b0eebd7f146436a48629c00f9" format="mp4" support="">media/video/starjedi.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="ab56ec79" md5="54bfa03302bddb2e98724988a17dc230" sha1="2874e0c063fa4efb2255f044cf208c2cbc952a06" format="png" support="">media/mixrbv2/starjedi.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="7d18c74a" md5="d78620d86d2171fefc88c6950131ccd2" sha1="1f19479e000f563f4624243c8a5639791dbbf474" format="png" support="">media/mixrbv2/starjedi.png</media>
            </medias>
            <dates>
                <date region="jp">1993</date>
            </dates>
            <developpeur id="54">Aprinet</developpeur>
            <editeur id="53">Soft Vision International</editeur>
            <genres>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>1</topstaff>
            <note>18</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1055" notgame="false">
            <path>espnbb.zip</path>
            <noms>
                <nom region="ss">Espn Baseball Tonight</nom>
                <nom region="us">ESPN Baseball Tonight</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">ESPN Baseball Tonight is a baseball game with both exhibition and playoff modes. Other modes included are both practice (both pitching and batting) and Home Run Derby modes. The game contains 28 real MLB teams but no actual players. Gameplay options include being able to turn errors on or off and to have assisted fielding on or off.

Gameplay has the behind the batter viewpoint, whether pitching or batting. One thing to note when fielding, the player must manually throw the ball back to the pitcher for the game to continue.

The Sega CD version is an update which includes the option for an 162 game season and has over 10 minutes of video highlights.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="cb0dfee4" md5="7d1e863f1112c1a4c16e2d05201d7773" sha1="f964f5fbf299c39f27d818bf9b1942f6390ac097" format="mp4" support="">media/video/espnbb.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="f8675ccc" md5="4ca55eff6c16dc08c59a7651147e1d46" sha1="4f5cbd20b7e45e88eab5b7144ffb551e656b2423" format="png" support="">media/mixrbv2/espnbb.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="f8675ccc" md5="4ca55eff6c16dc08c59a7651147e1d46" sha1="4f5cbd20b7e45e88eab5b7144ffb551e656b2423" format="png" support="">media/mixrbv2/espnbb.png</media>
            </medias>
            <dates>
                <date region="us">1995</date>
            </dates>
            <developpeur id="149">Park Place Productions</developpeur>
            <editeur id="149">Park Place Productions</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2853" principale="0" parentid="685" langue="en">Sports / Baseball</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="660" romid="133974" notgame="false">
            <path>espnhn.zip</path>
            <noms>
                <nom region="ss">Espn National Hockey Night</nom>
                <nom region="us">ESPN National Hockey Night</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">ESPN National Hockey Night was one of the many hockey games released back in the day.  This one featured all the NHL teams for its time, but lacked an official players license.

It had four game modes to choose from: Exhibition, Challenge, Playoff, and Season.  The game also features both a horizontal and vertical perspective of the ice, battery backup to save progress and also featured the voice of Bill Clement for play-by-play commentary.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="ba2e994e" md5="fd4cdca56153dd51715ca8e960264e38" sha1="36502a5f9a02d234766bd19df97e0c3853855f3e" format="mp4" support="">media/video/espnhn.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="dc72b154" md5="01f18342d750d72f38bfe1a423dd94a8" sha1="4c648b07f470d83022cb4d6c0f6a6d3276afe98e" format="png" support="">media/mixrbv2/espnhn.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="dc72b154" md5="01f18342d750d72f38bfe1a423dd94a8" sha1="4c648b07f470d83022cb4d6c0f6a6d3276afe98e" format="png" support="">media/mixrbv2/espnhn.png</media>
            </medias>
            <dates>
                <date region="us">1994</date>
            </dates>
            <developpeur id="26">Konami</developpeur>
            <editeur id="26">Konami</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2933" principale="0" parentid="685" langue="en">Sports / Hockey</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="660" romid="176979" notgame="false">
            <path>espnhnp.zip</path>
            <noms>
                <nom region="ss">Espn National Hockey Night</nom>
                <nom region="us">ESPN National Hockey Night</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>espnhn.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">ESPN National Hockey Night was one of the many hockey games released back in the day.  This one featured all the NHL teams for its time, but lacked an official players license.

It had four game modes to choose from: Exhibition, Challenge, Playoff, and Season.  The game also features both a horizontal and vertical perspective of the ice, battery backup to save progress and also featured the voice of Bill Clement for play-by-play commentary.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="ba2e994e" md5="fd4cdca56153dd51715ca8e960264e38" sha1="36502a5f9a02d234766bd19df97e0c3853855f3e" format="mp4" support="">media/video/espnhnp.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="dc72b154" md5="01f18342d750d72f38bfe1a423dd94a8" sha1="4c648b07f470d83022cb4d6c0f6a6d3276afe98e" format="png" support="">media/mixrbv2/espnhnp.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="dc72b154" md5="01f18342d750d72f38bfe1a423dd94a8" sha1="4c648b07f470d83022cb4d6c0f6a6d3276afe98e" format="png" support="">media/mixrbv2/espnhnp.png</media>
            </medias>
            <dates>
                <date region="us">1994</date>
            </dates>
            <developpeur id="26">Konami</developpeur>
            <editeur id="26">Konami</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2933" principale="0" parentid="685" langue="en">Sports / Hockey</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1056" notgame="false">
            <path>espnsped.zip</path>
            <noms>
                <nom region="ss">Espn Speedworld</nom>
                <nom region="us">ESPN Speed World</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">ESPN Speed World is a generic racing game that is made to resemble NASCAR.  The player is given a stock car and can tune the car from the angle of the spoiler, to the setting of the shocks, and up to the pressure of the tires.

There are three different types of speedways to race on: Super Speedway, Short Track and Road Courses  with 5 different tracks for each to choose from.  Players can choose to race against the computer that has all 23 other stock cars on the track at once or play head-to-head on a split screen against a friend.

It also featured realistic driving physics.  While it didn't have a NASCAR license, it did have ESPN which broadcasted the races and had NASCAR analyst, Dr. Jerry Punch, who lent his voice to the game for the color commentary.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="01d1f78b" md5="8a9aef77595701967b2a16cd4e8c54a5" sha1="724f5181a546fa4452cb0a96d415362dc8c6fbf9" format="mp4" support="">media/video/espnsped.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="758913a2" md5="a0cdaf1ebbf1b4f750483850994fe584" sha1="1e9a45b2f6154980b00c7e8282d28c7c4a365846" format="png" support="">media/mixrbv2/espnsped.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="758913a2" md5="a0cdaf1ebbf1b4f750483850994fe584" sha1="1e9a45b2f6154980b00c7e8282d28c7c4a365846" format="png" support="">media/mixrbv2/espnsped.png</media>
            </medias>
            <dates>
                <date region="us">1994</date>
            </dates>
            <developpeur id="149">Park Place Productions</developpeur>
            <editeur id="149">Park Place Productions</editeur>
            <genres>
                <genre id="28" principale="1" parentid="0" langue="en">Race, Driving</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1056" notgame="false">
            <path>espnspedp.zip</path>
            <noms>
                <nom region="ss">Espn Speedworld</nom>
                <nom region="us">ESPN Speed World</nom>
            </noms>
            <cloneof>espnsped.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">ESPN Speed World is a generic racing game that is made to resemble NASCAR.  The player is given a stock car and can tune the car from the angle of the spoiler, to the setting of the shocks, and up to the pressure of the tires.

There are three different types of speedways to race on: Super Speedway, Short Track and Road Courses  with 5 different tracks for each to choose from.  Players can choose to race against the computer that has all 23 other stock cars on the track at once or play head-to-head on a split screen against a friend.

It also featured realistic driving physics.  While it didn't have a NASCAR license, it did have ESPN which broadcasted the races and had NASCAR analyst, Dr. Jerry Punch, who lent his voice to the game for the color commentary.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="01d1f78b" md5="8a9aef77595701967b2a16cd4e8c54a5" sha1="724f5181a546fa4452cb0a96d415362dc8c6fbf9" format="mp4" support="">media/video/espnspedp.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="758913a2" md5="a0cdaf1ebbf1b4f750483850994fe584" sha1="1e9a45b2f6154980b00c7e8282d28c7c4a365846" format="png" support="">media/mixrbv2/espnspedp.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="758913a2" md5="a0cdaf1ebbf1b4f750483850994fe584" sha1="1e9a45b2f6154980b00c7e8282d28c7c4a365846" format="png" support="">media/mixrbv2/espnspedp.png</media>
            </medias>
            <dates>
                <date region="us">1994</date>
            </dates>
            <developpeur id="149">Park Place Productions</developpeur>
            <editeur id="149">Park Place Productions</editeur>
            <genres>
                <genre id="28" principale="1" parentid="0" langue="en">Race, Driving</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1057" notgame="false">
            <path>espnnflp.zip</path>
            <noms>
                <nom region="ss">Espn Sunday Night Nfl</nom>
                <nom region="us">ESPN Sunday Night NFL</nom>
            </noms>
            <cloneof>espnnfl.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">ESPN Sunday Night NFL was one of the many football games released back in the day. It features all 28 official NFL teams and their respective logos, but doesn't feature a license from the NFLPA, so there are no actual players names in the game.

There are four different game modes to choose from: Playoffs, Single Game, Season and another season mode that lets the player act out the 1994 NFL season schedule.  It also had variable weather conditions that the players on the field would react to and a battery back-up to save games.  It also featured Chris Berman, who not only graced the front cover but also gives commentary as well.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="a7df3099" md5="45d2415eb3294f13df4c09eb748015a4" sha1="3d96f98c3e567f5a1af915827af7197e3b24ebf7" format="mp4" support="">media/video/espnnflp.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="a505bff9" md5="9d47f29ef1c2cddedc025914829c2c4e" sha1="3df15f5557df48969d79c5b90961cf25f040652b" format="png" support="">media/mixrbv2/espnnflp.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="a505bff9" md5="9d47f29ef1c2cddedc025914829c2c4e" sha1="3df15f5557df48969d79c5b90961cf25f040652b" format="png" support="">media/mixrbv2/espnnflp.png</media>
            </medias>
            <dates>
                <date region="us">1994</date>
            </dates>
            <developpeur id="112">Ringler Studios</developpeur>
            <editeur id="112">Ringler Studios</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2846" principale="0" parentid="685" langue="en">Sports / Football</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>10</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1057" romid="133976" notgame="false">
            <path>espnnfl.zip</path>
            <noms>
                <nom region="ss">Espn Sunday Night Nfl</nom>
                <nom region="us">ESPN Sunday Night NFL</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">ESPN Sunday Night NFL was one of the many football games released back in the day. It features all 28 official NFL teams and their respective logos, but doesn't feature a license from the NFLPA, so there are no actual players names in the game.

There are four different game modes to choose from: Playoffs, Single Game, Season and another season mode that lets the player act out the 1994 NFL season schedule.  It also had variable weather conditions that the players on the field would react to and a battery back-up to save games.  It also featured Chris Berman, who not only graced the front cover but also gives commentary as well.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="a7df3099" md5="45d2415eb3294f13df4c09eb748015a4" sha1="3d96f98c3e567f5a1af915827af7197e3b24ebf7" format="mp4" support="">media/video/espnnfl.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="a505bff9" md5="9d47f29ef1c2cddedc025914829c2c4e" sha1="3df15f5557df48969d79c5b90961cf25f040652b" format="png" support="">media/mixrbv2/espnnfl.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="a505bff9" md5="9d47f29ef1c2cddedc025914829c2c4e" sha1="3df15f5557df48969d79c5b90961cf25f040652b" format="png" support="">media/mixrbv2/espnnfl.png</media>
            </medias>
            <dates>
                <date region="us">1994</date>
            </dates>
            <developpeur id="112">Ringler Studios</developpeur>
            <editeur id="112">Ringler Studios</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2846" principale="0" parentid="685" langue="en">Sports / Football</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>10</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="103616" romid="133977" notgame="false">
            <path>eswat.zip</path>
            <noms>
                <nom region="ss">Eswat - City Under Siege</nom>
                <nom region="us">ESWAT : City Under Siege</nom>
                <nom region="jp">Cyber Police ESWAT</nom>
                <nom region="eu">ESWAT : City Under Siege</nom>
                <nom region="br">E-SWAT</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The city is besieged by wanted criminals, and as a police officer it is your duty to stop them. The first criminals in the wanted list can be stopped with your service weapon an some fast reactions, but once you're facing the toughest criminals in town you'll need to use the cyber suit, which provides additional protection and higher firepower.

Unlike other versions of this game, this Genesis cartridge doesn't follow the layout of the arcade game. The levels, rather than being linear, feature some platform elements, and the enemies in the first levels are no longer bank robbers or hit-men, but soldiers and robots instead. And the setting is no longer your typical American city, but a futuristic megalopolis.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="ca3b42c7" md5="d66ac591b6857e456bd1fdbeb6a81665" sha1="7a41e41d82a5e61421ba9770c9667c7f4dda654c" format="mp4" support="">media/video/eswat.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="2c2e139b" md5="91eb893871a0342a2a38feb323d3d7f8" sha1="0df06cf7c471e81f3a588101c02a84ca9b8a5630" format="png" support="">media/mixrbv2/eswat.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="dfb133e3" md5="e0981fb77b259475f917c6ccdeea3623" sha1="52b9f863660c6ed580161eeb728fbe9c0f12d7d1" format="png" support="">media/mixrbv2/eswat.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="18a82c5e" md5="47ae3d906ad7a1715ee53fa8cd750500" sha1="7d12636f6223832dd776608bd4f7138a94836d50" format="png" support="">media/mixrbv2/eswat.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="2c2e139b" md5="91eb893871a0342a2a38feb323d3d7f8" sha1="0df06cf7c471e81f3a588101c02a84ca9b8a5630" format="png" support="">media/mixrbv2/eswat.png</media>
            </medias>
            <dates>
                <date region="fr">1990</date>
                <date region="eu">1990</date>
                <date region="us">1990</date>
                <date region="jp">1990</date>
                <date region="br">1991</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="39" principale="1" parentid="0" langue="en">Various</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>10</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="103616" notgame="false">
            <path>bobc206.zip</path>
            <noms>
                <nom region="ss">Eswat - City Under Siege</nom>
                <nom region="us">ESWAT : City Under Siege</nom>
                <nom region="jp">Cyber Police ESWAT</nom>
                <nom region="eu">ESWAT : City Under Siege</nom>
                <nom region="br">E-SWAT</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The city is besieged by wanted criminals, and as a police officer it is your duty to stop them. The first criminals in the wanted list can be stopped with your service weapon an some fast reactions, but once you're facing the toughest criminals in town you'll need to use the cyber suit, which provides additional protection and higher firepower.

Unlike other versions of this game, this Genesis cartridge doesn't follow the layout of the arcade game. The levels, rather than being linear, feature some platform elements, and the enemies in the first levels are no longer bank robbers or hit-men, but soldiers and robots instead. And the setting is no longer your typical American city, but a futuristic megalopolis.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="ca3b42c7" md5="d66ac591b6857e456bd1fdbeb6a81665" sha1="7a41e41d82a5e61421ba9770c9667c7f4dda654c" format="mp4" support="">media/video/bobc206.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="2c2e139b" md5="91eb893871a0342a2a38feb323d3d7f8" sha1="0df06cf7c471e81f3a588101c02a84ca9b8a5630" format="png" support="">media/mixrbv2/bobc206.png</media>
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            </medias>
            <dates>
                <date region="fr">1990</date>
                <date region="eu">1990</date>
                <date region="us">1990</date>
                <date region="jp">1990</date>
                <date region="br">1991</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="39" principale="1" parentid="0" langue="en">Various</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>10</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="103616" romid="176938" notgame="false">
            <path>eswatj.zip</path>
            <noms>
                <nom region="ss">Eswat - City Under Siege</nom>
                <nom region="us">ESWAT : City Under Siege</nom>
                <nom region="jp">Cyber Police ESWAT</nom>
                <nom region="eu">ESWAT : City Under Siege</nom>
                <nom region="br">E-SWAT</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>eswat.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The city is besieged by wanted criminals, and as a police officer it is your duty to stop them. The first criminals in the wanted list can be stopped with your service weapon an some fast reactions, but once you're facing the toughest criminals in town you'll need to use the cyber suit, which provides additional protection and higher firepower.

Unlike other versions of this game, this Genesis cartridge doesn't follow the layout of the arcade game. The levels, rather than being linear, feature some platform elements, and the enemies in the first levels are no longer bank robbers or hit-men, but soldiers and robots instead. And the setting is no longer your typical American city, but a futuristic megalopolis.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="ca3b42c7" md5="d66ac591b6857e456bd1fdbeb6a81665" sha1="7a41e41d82a5e61421ba9770c9667c7f4dda654c" format="mp4" support="">media/video/eswatj.mp4</media>
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            </medias>
            <dates>
                <date region="fr">1990</date>
                <date region="eu">1990</date>
                <date region="us">1990</date>
                <date region="jp">1990</date>
                <date region="br">1991</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="39" principale="1" parentid="0" langue="en">Various</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>10</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="83" romid="176982" notgame="false">
            <path>eternalc.zip</path>
            <noms>
                <nom region="ss">Eternal Champions</nom>
                <nom region="us">Eternal Champions</nom>
                <nom region="jp">Eternal Champions</nom>
                <nom region="eu">Eternal Champions</nom>
                <nom region="kr">Eternal Champions</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">From various time periods of past, present and future, nine fighters killed in an unjust manner find themselves given a second chance for life.  An alien being, known only as the Eternal Champion, brings back the fighters into a competition for one reason: to find one among them worthy of being resurrected, giving them a chance to avert their death and tip the balance between good and evil.

The fighters range from different eras of Earth's History: Larcen, the cat burglar. Jetta, the circus acrobat. Blade, the futuristic bounty hunter. Midknight, the vampiric bio-chemist. Rax, the cyborg. Shadow, the corporate assassin. Slash, the neanderthal. Trident, a Atlantean warrior. And Xavier, a warlock and alchemist.

The game is a 2D one on one fighting title. Each character supports a large number of special moves and individual fighting styles. At the end of a match players have the option to unleash an "Overkill" on a defeated opponent, brutally killing the loser in a graphic manner, or the option to use the background itself for a stage kill.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="da8c744d" md5="a6d9ac252e9df7a507f8c7c8e34ecd89" sha1="167c4bfadbbc1697a5588eb01b6028c76860a5c8" format="mp4" support="">media/video/eternalc.mp4</media>
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            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="eu">1994</date>
                <date region="us">1993</date>
                <date region="jp">1994</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="14" principale="1" parentid="0" langue="en">Fight</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="83" romid="176984" notgame="false">
            <path>eternalcj.zip</path>
            <noms>
                <nom region="ss">Eternal Champions</nom>
                <nom region="us">Eternal Champions</nom>
                <nom region="jp">Eternal Champions</nom>
                <nom region="eu">Eternal Champions</nom>
                <nom region="kr">Eternal Champions</nom>
            </noms>
            <regions>
                <region>jp</region>
                <region>kr</region>
            </regions>
            <cloneof>eternalc.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">From various time periods of past, present and future, nine fighters killed in an unjust manner find themselves given a second chance for life.  An alien being, known only as the Eternal Champion, brings back the fighters into a competition for one reason: to find one among them worthy of being resurrected, giving them a chance to avert their death and tip the balance between good and evil.

The fighters range from different eras of Earth's History: Larcen, the cat burglar. Jetta, the circus acrobat. Blade, the futuristic bounty hunter. Midknight, the vampiric bio-chemist. Rax, the cyborg. Shadow, the corporate assassin. Slash, the neanderthal. Trident, a Atlantean warrior. And Xavier, a warlock and alchemist.

The game is a 2D one on one fighting title. Each character supports a large number of special moves and individual fighting styles. At the end of a match players have the option to unleash an "Overkill" on a defeated opponent, brutally killing the loser in a graphic manner, or the option to use the background itself for a stage kill.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="da8c744d" md5="a6d9ac252e9df7a507f8c7c8e34ecd89" sha1="167c4bfadbbc1697a5588eb01b6028c76860a5c8" format="mp4" support="">media/video/eternalcj.mp4</media>
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            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="eu">1994</date>
                <date region="us">1993</date>
                <date region="jp">1994</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="14" principale="1" parentid="0" langue="en">Fight</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
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            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="83" romid="878797" notgame="false">
            <path>eternalcjp.zip</path>
            <noms>
                <nom region="ss">Eternal Champions</nom>
                <nom region="us">Eternal Champions</nom>
                <nom region="jp">Eternal Champions</nom>
                <nom region="eu">Eternal Champions</nom>
                <nom region="kr">Eternal Champions</nom>
            </noms>
            <cloneof>eternalc.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">From various time periods of past, present and future, nine fighters killed in an unjust manner find themselves given a second chance for life.  An alien being, known only as the Eternal Champion, brings back the fighters into a competition for one reason: to find one among them worthy of being resurrected, giving them a chance to avert their death and tip the balance between good and evil.

The fighters range from different eras of Earth's History: Larcen, the cat burglar. Jetta, the circus acrobat. Blade, the futuristic bounty hunter. Midknight, the vampiric bio-chemist. Rax, the cyborg. Shadow, the corporate assassin. Slash, the neanderthal. Trident, a Atlantean warrior. And Xavier, a warlock and alchemist.

The game is a 2D one on one fighting title. Each character supports a large number of special moves and individual fighting styles. At the end of a match players have the option to unleash an "Overkill" on a defeated opponent, brutally killing the loser in a graphic manner, or the option to use the background itself for a stage kill.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="da8c744d" md5="a6d9ac252e9df7a507f8c7c8e34ecd89" sha1="167c4bfadbbc1697a5588eb01b6028c76860a5c8" format="mp4" support="">media/video/eternalcjp.mp4</media>
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            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="eu">1994</date>
                <date region="us">1993</date>
                <date region="jp">1994</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="14" principale="1" parentid="0" langue="en">Fight</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
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            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="83" romid="176983" notgame="false">
            <path>eternalcp.zip</path>
            <noms>
                <nom region="ss">Eternal Champions</nom>
                <nom region="us">Eternal Champions</nom>
                <nom region="jp">Eternal Champions</nom>
                <nom region="eu">Eternal Champions</nom>
                <nom region="kr">Eternal Champions</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>eternalc.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">From various time periods of past, present and future, nine fighters killed in an unjust manner find themselves given a second chance for life.  An alien being, known only as the Eternal Champion, brings back the fighters into a competition for one reason: to find one among them worthy of being resurrected, giving them a chance to avert their death and tip the balance between good and evil.

The fighters range from different eras of Earth's History: Larcen, the cat burglar. Jetta, the circus acrobat. Blade, the futuristic bounty hunter. Midknight, the vampiric bio-chemist. Rax, the cyborg. Shadow, the corporate assassin. Slash, the neanderthal. Trident, a Atlantean warrior. And Xavier, a warlock and alchemist.

The game is a 2D one on one fighting title. Each character supports a large number of special moves and individual fighting styles. At the end of a match players have the option to unleash an "Overkill" on a defeated opponent, brutally killing the loser in a graphic manner, or the option to use the background itself for a stage kill.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="da8c744d" md5="a6d9ac252e9df7a507f8c7c8e34ecd89" sha1="167c4bfadbbc1697a5588eb01b6028c76860a5c8" format="mp4" support="">media/video/eternalcp.mp4</media>
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            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="eu">1994</date>
                <date region="us">1993</date>
                <date region="jp">1994</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="14" principale="1" parentid="0" langue="en">Fight</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="83" romid="133978" notgame="false">
            <path>eternalcu.zip</path>
            <noms>
                <nom region="ss">Eternal Champions</nom>
                <nom region="us">Eternal Champions</nom>
                <nom region="jp">Eternal Champions</nom>
                <nom region="eu">Eternal Champions</nom>
                <nom region="kr">Eternal Champions</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>eternalc.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">From various time periods of past, present and future, nine fighters killed in an unjust manner find themselves given a second chance for life.  An alien being, known only as the Eternal Champion, brings back the fighters into a competition for one reason: to find one among them worthy of being resurrected, giving them a chance to avert their death and tip the balance between good and evil.

The fighters range from different eras of Earth's History: Larcen, the cat burglar. Jetta, the circus acrobat. Blade, the futuristic bounty hunter. Midknight, the vampiric bio-chemist. Rax, the cyborg. Shadow, the corporate assassin. Slash, the neanderthal. Trident, a Atlantean warrior. And Xavier, a warlock and alchemist.

The game is a 2D one on one fighting title. Each character supports a large number of special moves and individual fighting styles. At the end of a match players have the option to unleash an "Overkill" on a defeated opponent, brutally killing the loser in a graphic manner, or the option to use the background itself for a stage kill.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="da8c744d" md5="a6d9ac252e9df7a507f8c7c8e34ecd89" sha1="167c4bfadbbc1697a5588eb01b6028c76860a5c8" format="mp4" support="">media/video/eternalcu.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="c42eaafe" md5="9c8d0c1c63da7614018346cf0028ea97" sha1="4781166c1a1aa4208a03a43ca003eede49e430aa" format="png" support="">media/mixrbv2/eternalcu.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="3c0470ec" md5="84756f97df925bf8e6c5bef049b4a30b" sha1="f7f4480b0fcba3a8e71d23ca2993099ebc2d25e6" format="png" support="">media/mixrbv2/eternalcu.png</media>
                <media parent="jeu" type="mixrbv2" region="kr" crc="17b0e175" md5="193259ca036c00a6f7b47808168b19b6" sha1="83db5b6862e6addd117dc1d05910045a29edb5d4" format="png" support="">media/mixrbv2/eternalcu.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="9736086d" md5="2680fa74055f5b2ee3c9bfa545fa0e03" sha1="685cc27626058856e472b2e3ec659fbfb3a572d9" format="png" support="">media/mixrbv2/eternalcu.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="c42eaafe" md5="9c8d0c1c63da7614018346cf0028ea97" sha1="4781166c1a1aa4208a03a43ca003eede49e430aa" format="png" support="">media/mixrbv2/eternalcu.png</media>
            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="eu">1994</date>
                <date region="us">1993</date>
                <date region="jp">1994</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="14" principale="1" parentid="0" langue="en">Fight</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1137" romid="134300" notgame="false">
            <path>opeurope.zip</path>
            <noms>
                <nom region="ss">Europa Sensen</nom>
                <nom region="us">Operation Europe : Path to Victory 1939-45</nom>
                <nom region="jp">Europa Sensen</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The game is an historical simulation of the European and North African theaters of World War II. The game allows up to two players to role-play as Army commanders for either the Axis or Allied forces. This game emphasizes the military aspects of the war and leaves diplomacy to the politicians.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="016cc520" md5="a6575aafb6d87afd6fe43355813f1d2a" sha1="c411a91f5203b5bc14cc20e3e8e3879f58590753" format="mp4" support="">media/video/opeurope.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="c051e621" md5="6b4ff6d2ab045cbf82770d821ad1f08a" sha1="b9a27c6efa91c7732d9831f739f7d0fac7a5c2e4" format="png" support="">media/mixrbv2/opeurope.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="a746d320" md5="b9b880c5e5b225b81af6ec1843099d28" sha1="4507bd70ca1f17a48337e34ec75145c6512bc78d" format="png" support="">media/mixrbv2/opeurope.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="a746d320" md5="b9b880c5e5b225b81af6ec1843099d28" sha1="4507bd70ca1f17a48337e34ec75145c6512bc78d" format="png" support="">media/mixrbv2/opeurope.png</media>
            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="jp">1993</date>
                <date region="us">1994</date>
            </dates>
            <developpeur id="192">Koei</developpeur>
            <editeur id="192">Koei</editeur>
            <genres>
                <genre id="27" principale="1" parentid="0" langue="en">Strategy</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1137" romid="133979" notgame="false">
            <path>eurosens.zip</path>
            <noms>
                <nom region="ss">Europa Sensen</nom>
                <nom region="us">Operation Europe : Path to Victory 1939-45</nom>
                <nom region="jp">Europa Sensen</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>opeurope.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The game is an historical simulation of the European and North African theaters of World War II. The game allows up to two players to role-play as Army commanders for either the Axis or Allied forces. This game emphasizes the military aspects of the war and leaves diplomacy to the politicians.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="016cc520" md5="a6575aafb6d87afd6fe43355813f1d2a" sha1="c411a91f5203b5bc14cc20e3e8e3879f58590753" format="mp4" support="">media/video/eurosens.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="c051e621" md5="6b4ff6d2ab045cbf82770d821ad1f08a" sha1="b9a27c6efa91c7732d9831f739f7d0fac7a5c2e4" format="png" support="">media/mixrbv2/eurosens.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="a746d320" md5="b9b880c5e5b225b81af6ec1843099d28" sha1="4507bd70ca1f17a48337e34ec75145c6512bc78d" format="png" support="">media/mixrbv2/eurosens.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="a746d320" md5="b9b880c5e5b225b81af6ec1843099d28" sha1="4507bd70ca1f17a48337e34ec75145c6512bc78d" format="png" support="">media/mixrbv2/eurosens.png</media>
            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="jp">1993</date>
                <date region="us">1994</date>
            </dates>
            <developpeur id="192">Koei</developpeur>
            <editeur id="192">Koei</editeur>
            <genres>
                <genre id="27" principale="1" parentid="0" langue="en">Strategy</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="344" romid="134684" notgame="false">
            <path>worldts.zip</path>
            <noms>
                <nom region="ss">European Club Soccer</nom>
                <nom region="us">World Trophy Soccer</nom>
                <nom region="jp">J. League Champion Soccer</nom>
                <nom region="eu">European Club Soccer</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>euroclub.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">European Club Soccer has dozens of teams from all across Europe (around 170), and each country is represented by at least two teams. In addition to correct club names, it also has recognizable imitations of team badges and kits; although more elaborate kits (such as those worn by Juventus, FC Porto or Celtic F.C.) are simplified (Juventus have a silver shirt, Porto blue and Celtic green). Player names, on the other hand, were made by mixing names found on real squads. Portuguese teams, for instance, had a large number of Yugoslavian players in the early 1990s, and that was reflected by players with names such as Valentim Ivic (of Valentim Loureiro and Tomislav Ivic, then Boavista FC chairman and S.L. Benfica manager, respectively). Names could not be changed, and since the game lacked a battery, it does not store changes done to kits and passwords were used to resume tournaments (example of a password sheet). Rotherham United are included amongst the English clubs despite never playing in the top tier of English football, this is due to the developer, Krisalis Software, being based in Rotherham. All other clubs have played in their own country's top tier.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="f0877cb7" md5="3c0994a0ba9213e393e2f1ae2400fb1f" sha1="5d311ef765723eacb52450033c0764bb71b24461" format="mp4" support="">media/video/worldts.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="9972ee7c" md5="dfe943647e24c8a20b24a878766ae4ca" sha1="493edd9b97465cdca187369509a173208b947cc9" format="png" support="">media/mixrbv2/worldts.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="3e2c90cf" md5="5de3730505f524434ace489c137b07f3" sha1="3030496630570eef0708298ffb26fb91a105363c" format="png" support="">media/mixrbv2/worldts.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="bdcf988a" md5="452132ea1aad026ccf02545f75c4466e" sha1="179a83414a39ce798eb7321d7cc3d9f8d9edc334" format="png" support="">media/mixrbv2/worldts.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="9972ee7c" md5="dfe943647e24c8a20b24a878766ae4ca" sha1="493edd9b97465cdca187369509a173208b947cc9" format="png" support="">media/mixrbv2/worldts.png</media>
            </medias>
            <dates>
                <date region="eu">1992</date>
                <date region="jp">1993</date>
                <date region="us">1992</date>
            </dates>
            <developpeur id="363">Krisalis Software Ltd.</developpeur>
            <editeur id="363">Krisalis Software Ltd.</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2847" principale="0" parentid="685" langue="en">Sports / Soccer</genre>
            </genres>
            <joueurs>1-8</joueurs>
            <topstaff>1</topstaff>
            <note>17</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="344" romid="134099" notgame="false">
            <path>jlcs.zip</path>
            <noms>
                <nom region="ss">European Club Soccer</nom>
                <nom region="us">World Trophy Soccer</nom>
                <nom region="jp">J. League Champion Soccer</nom>
                <nom region="eu">European Club Soccer</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>euroclub.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">European Club Soccer has dozens of teams from all across Europe (around 170), and each country is represented by at least two teams. In addition to correct club names, it also has recognizable imitations of team badges and kits; although more elaborate kits (such as those worn by Juventus, FC Porto or Celtic F.C.) are simplified (Juventus have a silver shirt, Porto blue and Celtic green). Player names, on the other hand, were made by mixing names found on real squads. Portuguese teams, for instance, had a large number of Yugoslavian players in the early 1990s, and that was reflected by players with names such as Valentim Ivic (of Valentim Loureiro and Tomislav Ivic, then Boavista FC chairman and S.L. Benfica manager, respectively). Names could not be changed, and since the game lacked a battery, it does not store changes done to kits and passwords were used to resume tournaments (example of a password sheet). Rotherham United are included amongst the English clubs despite never playing in the top tier of English football, this is due to the developer, Krisalis Software, being based in Rotherham. All other clubs have played in their own country's top tier.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="f0877cb7" md5="3c0994a0ba9213e393e2f1ae2400fb1f" sha1="5d311ef765723eacb52450033c0764bb71b24461" format="mp4" support="">media/video/jlcs.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="9972ee7c" md5="dfe943647e24c8a20b24a878766ae4ca" sha1="493edd9b97465cdca187369509a173208b947cc9" format="png" support="">media/mixrbv2/jlcs.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="3e2c90cf" md5="5de3730505f524434ace489c137b07f3" sha1="3030496630570eef0708298ffb26fb91a105363c" format="png" support="">media/mixrbv2/jlcs.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="bdcf988a" md5="452132ea1aad026ccf02545f75c4466e" sha1="179a83414a39ce798eb7321d7cc3d9f8d9edc334" format="png" support="">media/mixrbv2/jlcs.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="9972ee7c" md5="dfe943647e24c8a20b24a878766ae4ca" sha1="493edd9b97465cdca187369509a173208b947cc9" format="png" support="">media/mixrbv2/jlcs.png</media>
            </medias>
            <dates>
                <date region="eu">1992</date>
                <date region="jp">1993</date>
                <date region="us">1992</date>
            </dates>
            <developpeur id="363">Krisalis Software Ltd.</developpeur>
            <editeur id="363">Krisalis Software Ltd.</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2847" principale="0" parentid="685" langue="en">Sports / Soccer</genre>
            </genres>
            <joueurs>1-8</joueurs>
            <topstaff>1</topstaff>
            <note>17</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="344" romid="176985" notgame="false">
            <path>euroclub.zip</path>
            <noms>
                <nom region="ss">European Club Soccer</nom>
                <nom region="us">World Trophy Soccer</nom>
                <nom region="jp">J. League Champion Soccer</nom>
                <nom region="eu">European Club Soccer</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">European Club Soccer has dozens of teams from all across Europe (around 170), and each country is represented by at least two teams. In addition to correct club names, it also has recognizable imitations of team badges and kits; although more elaborate kits (such as those worn by Juventus, FC Porto or Celtic F.C.) are simplified (Juventus have a silver shirt, Porto blue and Celtic green). Player names, on the other hand, were made by mixing names found on real squads. Portuguese teams, for instance, had a large number of Yugoslavian players in the early 1990s, and that was reflected by players with names such as Valentim Ivic (of Valentim Loureiro and Tomislav Ivic, then Boavista FC chairman and S.L. Benfica manager, respectively). Names could not be changed, and since the game lacked a battery, it does not store changes done to kits and passwords were used to resume tournaments (example of a password sheet). Rotherham United are included amongst the English clubs despite never playing in the top tier of English football, this is due to the developer, Krisalis Software, being based in Rotherham. All other clubs have played in their own country's top tier.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="f0877cb7" md5="3c0994a0ba9213e393e2f1ae2400fb1f" sha1="5d311ef765723eacb52450033c0764bb71b24461" format="mp4" support="">media/video/euroclub.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="9972ee7c" md5="dfe943647e24c8a20b24a878766ae4ca" sha1="493edd9b97465cdca187369509a173208b947cc9" format="png" support="">media/mixrbv2/euroclub.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="3e2c90cf" md5="5de3730505f524434ace489c137b07f3" sha1="3030496630570eef0708298ffb26fb91a105363c" format="png" support="">media/mixrbv2/euroclub.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="bdcf988a" md5="452132ea1aad026ccf02545f75c4466e" sha1="179a83414a39ce798eb7321d7cc3d9f8d9edc334" format="png" support="">media/mixrbv2/euroclub.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="9972ee7c" md5="dfe943647e24c8a20b24a878766ae4ca" sha1="493edd9b97465cdca187369509a173208b947cc9" format="png" support="">media/mixrbv2/euroclub.png</media>
            </medias>
            <dates>
                <date region="eu">1992</date>
                <date region="jp">1993</date>
                <date region="us">1992</date>
            </dates>
            <developpeur id="363">Krisalis Software Ltd.</developpeur>
            <editeur id="363">Krisalis Software Ltd.</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2847" principale="0" parentid="685" langue="en">Sports / Soccer</genre>
            </genres>
            <joueurs>1-8</joueurs>
            <topstaff>1</topstaff>
            <note>17</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="434" romid="133980" notgame="false">
            <path>evander.zip</path>
            <noms>
                <nom region="ss">Evander Holyfield Boxing</nom>
                <nom region="fr">Evander Holyfield's "Real Deal" Boxing</nom>
                <nom region="us">Evander Holyfield's "Real Deal" Boxing</nom>
                <nom region="wor">Evander Holyfield's 'Real Deal' Boxing</nom>
                <nom region="de">Evander Holyfield's "Real Deal" Boxing</nom>
                <nom region="sp">Evander Holyfield's "Real Deal" Boxing</nom>
                <nom region="pt">Evander Holyfield's "Real Deal" Boxing</nom>
            </noms>
            <regions>
                <region>wor</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Evander Holyfield's "Real Deal" Boxing is a boxing simulation.  Holyfield is the only licensed boxer, the rest are fictitious. Rather than a fanciful approach like Mike Tyson's Punch-Out!!, the developers went for a more strategic sim. The game is played from a pseudo-3D side view with moving around the ring handle by scrolling the backdrop and moving the ropes. A top down camera is shown at the top of the screen.

Players can either play a quick exhibition match or fight their way through the Career mode, using a created boxer to work their way up the 30-boxer ranking list until they fight Holyfield himself. During character creation, players can choose the fighter's color of skin, trunks and hair, haircut, dominant hand and stats emphasis. Between matches, career mode offers various exercises to assign the boxer to improve his stats.

During the fights, besides an energy bar, the fighters have a head and a torso damage meter. This meters are images of their head and torso, which become gradually grey, from top to bottom, as they are hit. If one of these meters becomes totally grey, it will start blinking, warning that it the fighter takes some more punches on that area, he will loose the fight by TKO. Being knocked down tree times in a round also leads to a TKO. During the rounds' breaks, fighters regain strength as the girl with the round sign passes along their sides.

Fighters can perform three types of punches: jabs, hooks and uppers, which can be aimed at the opponent's head or torso. Fighters can also taunt their opponents. If by some reason the fighters avoid to fight, the spectators will start to hiss at them. To keep the spectators pleased, the fighters must keep punching each other on a regular basis.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="ee810607" md5="95e40f65a599e99b115bda367d30bf85" sha1="2f9ea5106e8ef7d24618a588405fc3b27e4baf28" format="mp4" support="">media/video/evander.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="21314fa4" md5="54d74edc50c1742aa8cc1f0e3e207a26" sha1="103b6c791363be4cf8e5c3bfa8ec2ef25b44dd21" format="png" support="">media/mixrbv2/evander.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="f5491416" md5="c84613f02cc5872ba6a5a02e9d836952" sha1="a7efb84358bcc62b4c6d6d8997c9bfbff94868d6" format="png" support="">media/mixrbv2/evander.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="a1f48c5e" md5="7685ccfa09508b988e80e4010038acd3" sha1="73ab304d731647a5b61ee989399b64b1480adb82" format="png" support="">media/mixrbv2/evander.png</media>
            </medias>
            <dates>
                <date region="us">1992</date>
                <date region="eu">1992</date>
                <date region="jp">1992</date>
            </dates>
            <developpeur id="3447">Acme Animation</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="14" principale="1" parentid="0" langue="en">Fight</genre>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2929" principale="0" parentid="685" langue="en">Sports / Boxing</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="248" romid="133981" notgame="false">
            <path>exmutant.zip</path>
            <noms>
                <nom region="ss">Ex-mutants</nom>
                <nom region="us">Ex-Mutants</nom>
                <nom region="eu">Ex-Mutants</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">In the game you have to stop mutant Lord Sluggo. You and five of your comrades are not mutants as the everybody on the Earth has become and you know how to recreate the human race after the nuclear war. You have to acquire six genetically pure samples. All you need is to save your comrades from Sluggo, slashing with your battle axe through 11 levels of a wasteland that calls itself Sluggtown.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="95538834" md5="bb5e8e15721501ee69f3775829cab022" sha1="c4a7ff26c7ff7d592b662596d0252379755c93ab" format="mp4" support="">media/video/exmutant.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="14282088" md5="2db6a4262367f199521ea1b38273950f" sha1="17537bb8119da413c4b1d4e5d1a5df3621cf0046" format="png" support="">media/mixrbv2/exmutant.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="7c8785d5" md5="c4265beaa04a671cb1e6ba84a04f749a" sha1="3b52de1737afb1bebbf853f92bc920af8c0e76a7" format="png" support="">media/mixrbv2/exmutant.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="14282088" md5="2db6a4262367f199521ea1b38273950f" sha1="17537bb8119da413c4b1d4e5d1a5df3621cf0046" format="png" support="">media/mixrbv2/exmutant.png</media>
            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="eu">1992</date>
                <date region="us">1992</date>
            </dates>
            <developpeur id="27165">Malibu Games</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>9</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="442" romid="537117" notgame="false">
            <path>exile.zip</path>
            <noms>
                <nom region="ss">Exile - Toki No Hazama He</nom>
                <nom region="us">Exile</nom>
                <nom region="jp">Exile : Toki no Hazama he</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Exile concerns the desert adventures of Sadler, the great hero whose revolt years before led to the downfall of a powerful empire. Recently, however, peace was broken in Sadler's home country, as the rival Luciel empire has been launching attacks on the Village of Dunes.

Exile is a hybrid action/role-playing game. Travel and exploration occurs in the traditional overhead view of RPGs, while the battles and dungeons are side-scrolling mazes, similar to Wanderers from Ys. Characters gain experience and levels, buy equipment, and use magic.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="54797d96" md5="3ea5b268a534a863b2e18fa02701ccf9" sha1="4923d085517dc3ca4f06a4bd91a55091dbaa55e1" format="mp4" support="">media/video/exile.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="1c570661" md5="592f67a42b4dc9c4e519df11b0447b37" sha1="6664f805678215402c11282c1608cd3a6fe3c09c" format="png" support="">media/mixrbv2/exile.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="70332c20" md5="43f20b356c7c681bc3f66cd34ea80694" sha1="b0eba67c491cebf71f87e18edbc7189edb0ebe7e" format="png" support="">media/mixrbv2/exile.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="70332c20" md5="43f20b356c7c681bc3f66cd34ea80694" sha1="b0eba67c491cebf71f87e18edbc7189edb0ebe7e" format="png" support="">media/mixrbv2/exile.png</media>
            </medias>
            <dates>
                <date region="us">1991</date>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="84">Renovation Products</developpeur>
            <editeur id="97">Telenet</editeur>
            <genres>
                <genre id="8" principale="1" parentid="0" langue="en">Role playing games</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="442" romid="134697" notgame="false">
            <path>exilej.zip</path>
            <noms>
                <nom region="ss">Exile - Toki No Hazama He</nom>
                <nom region="us">Exile</nom>
                <nom region="jp">Exile : Toki no Hazama he</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>exile.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Exile concerns the desert adventures of Sadler, the great hero whose revolt years before led to the downfall of a powerful empire. Recently, however, peace was broken in Sadler's home country, as the rival Luciel empire has been launching attacks on the Village of Dunes.

Exile is a hybrid action/role-playing game. Travel and exploration occurs in the traditional overhead view of RPGs, while the battles and dungeons are side-scrolling mazes, similar to Wanderers from Ys. Characters gain experience and levels, buy equipment, and use magic.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="54797d96" md5="3ea5b268a534a863b2e18fa02701ccf9" sha1="4923d085517dc3ca4f06a4bd91a55091dbaa55e1" format="mp4" support="">media/video/exilej.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="1c570661" md5="592f67a42b4dc9c4e519df11b0447b37" sha1="6664f805678215402c11282c1608cd3a6fe3c09c" format="png" support="">media/mixrbv2/exilej.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="70332c20" md5="43f20b356c7c681bc3f66cd34ea80694" sha1="b0eba67c491cebf71f87e18edbc7189edb0ebe7e" format="png" support="">media/mixrbv2/exilej.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="70332c20" md5="43f20b356c7c681bc3f66cd34ea80694" sha1="b0eba67c491cebf71f87e18edbc7189edb0ebe7e" format="png" support="">media/mixrbv2/exilej.png</media>
            </medias>
            <dates>
                <date region="us">1991</date>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="84">Renovation Products</developpeur>
            <editeur id="97">Telenet</editeur>
            <genres>
                <genre id="8" principale="1" parentid="0" langue="en">Role playing games</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="385" romid="176988" notgame="false">
            <path>exosquadup.zip</path>
            <noms>
                <nom region="ss">Exo Squad</nom>
                <nom region="us">Exo Squad</nom>
                <nom region="eu">Exo Squad</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>exosquad.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Based on the American animated television series of the same name that ran between 1993 and 1994, this game puts the player in the mecha-like Exo-Frames of three pilots: Lt. J.T. Marsh, Sgt. Rita Torres, and Wolf Bronksy. Each pilot's levels have a distinct mechanic, ranging from After Burner-esque behind the shoulder fight action, to platforming, and side-scrolling beat-em-up gameplay.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="33b3b20a" md5="f1a8b637b99f4cd2ede074febbaa816b" sha1="1632b0fa40fbd49a5af3d44748a2328cd93482b3" format="mp4" support="">media/video/exosquadup.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="3a2c9506" md5="4c4d329e51343b95ede1e1e4938cbde5" sha1="6dcdd905890d3d6e94f077a2cfe28af5ef5a77fb" format="png" support="">media/mixrbv2/exosquadup.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="d3eb6b35" md5="926a586be413b9991967ab8af1b3afa8" sha1="a44384b6b665c8a315434ee2a49115944cb70684" format="png" support="">media/mixrbv2/exosquadup.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="cec62509" md5="42ea6ec65d60d3e780a9a2cdfdc44dfe" sha1="28beecc1c3738f14bc438a6e789b65fbc43df602" format="png" support="">media/mixrbv2/exosquadup.png</media>
            </medias>
            <dates>
                <date region="fr">1995</date>
                <date region="us">1995</date>
                <date region="eu">1995</date>
            </dates>
            <developpeur id="12536">Playmates Interactive</developpeur>
            <editeur id="6">Virgin</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>1</topstaff>
            <note>19</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="385" romid="133984" notgame="false">
            <path>exosquadu.zip</path>
            <noms>
                <nom region="ss">Exo Squad</nom>
                <nom region="us">Exo Squad</nom>
                <nom region="eu">Exo Squad</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>exosquad.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Based on the American animated television series of the same name that ran between 1993 and 1994, this game puts the player in the mecha-like Exo-Frames of three pilots: Lt. J.T. Marsh, Sgt. Rita Torres, and Wolf Bronksy. Each pilot's levels have a distinct mechanic, ranging from After Burner-esque behind the shoulder fight action, to platforming, and side-scrolling beat-em-up gameplay.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="33b3b20a" md5="f1a8b637b99f4cd2ede074febbaa816b" sha1="1632b0fa40fbd49a5af3d44748a2328cd93482b3" format="mp4" support="">media/video/exosquadu.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="3a2c9506" md5="4c4d329e51343b95ede1e1e4938cbde5" sha1="6dcdd905890d3d6e94f077a2cfe28af5ef5a77fb" format="png" support="">media/mixrbv2/exosquadu.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="d3eb6b35" md5="926a586be413b9991967ab8af1b3afa8" sha1="a44384b6b665c8a315434ee2a49115944cb70684" format="png" support="">media/mixrbv2/exosquadu.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="cec62509" md5="42ea6ec65d60d3e780a9a2cdfdc44dfe" sha1="28beecc1c3738f14bc438a6e789b65fbc43df602" format="png" support="">media/mixrbv2/exosquadu.png</media>
            </medias>
            <dates>
                <date region="fr">1995</date>
                <date region="us">1995</date>
                <date region="eu">1995</date>
            </dates>
            <developpeur id="12536">Playmates Interactive</developpeur>
            <editeur id="6">Virgin</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>1</topstaff>
            <note>19</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="385" notgame="false">
            <path>exosquad.zip</path>
            <noms>
                <nom region="ss">Exo Squad</nom>
                <nom region="us">Exo Squad</nom>
                <nom region="eu">Exo Squad</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Based on the American animated television series of the same name that ran between 1993 and 1994, this game puts the player in the mecha-like Exo-Frames of three pilots: Lt. J.T. Marsh, Sgt. Rita Torres, and Wolf Bronksy. Each pilot's levels have a distinct mechanic, ranging from After Burner-esque behind the shoulder fight action, to platforming, and side-scrolling beat-em-up gameplay.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="33b3b20a" md5="f1a8b637b99f4cd2ede074febbaa816b" sha1="1632b0fa40fbd49a5af3d44748a2328cd93482b3" format="mp4" support="">media/video/exosquad.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="3a2c9506" md5="4c4d329e51343b95ede1e1e4938cbde5" sha1="6dcdd905890d3d6e94f077a2cfe28af5ef5a77fb" format="png" support="">media/mixrbv2/exosquad.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="d3eb6b35" md5="926a586be413b9991967ab8af1b3afa8" sha1="a44384b6b665c8a315434ee2a49115944cb70684" format="png" support="">media/mixrbv2/exosquad.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="cec62509" md5="42ea6ec65d60d3e780a9a2cdfdc44dfe" sha1="28beecc1c3738f14bc438a6e789b65fbc43df602" format="png" support="">media/mixrbv2/exosquad.png</media>
            </medias>
            <dates>
                <date region="fr">1995</date>
                <date region="us">1995</date>
                <date region="eu">1995</date>
            </dates>
            <developpeur id="12536">Playmates Interactive</developpeur>
            <editeur id="6">Virgin</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>1</topstaff>
            <note>19</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="568" romid="872119" notgame="false">
            <path>exodus.zip</path>
            <noms>
                <nom region="ss">Exodus - Journey To The Promised Land</nom>
                <nom region="us">Exodus : Journey to the Promised Land</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">In Exodus you need to guide Moses through 100 different levels in order to reach the promised land. The gameplay features an action/strategy part similar to Boulder Dash, and a question part. In the action part, you need to collect five question marks and enough Manna to open the exit of the maze-like screens. There are a variety of boulders, walls, dirt, and other obstacles in the way. Some obstacles can be destroyed when moses uses his staff to say the word of god, other obstacles can be pushed out of the way, and some you must find a way around. You need to be careful when navigating around the screens, if you cause any boulders to fall and they land on you a life is lost. Also wandering about are a variety of enemies which can be destroyed or avoided, but will cost you one life if you get caught. When you find all the question marks and manna you need, the exit appears and you can move on to the question phase. Here you will be asked five multiple choice questions about the book of Exodus. Answering the questions correctly will reward you with bonuses, such as extra lives.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="0e76ab0e" md5="de3134e467f801d923993834c3ebed48" sha1="4639bde88f45877b485417c390c628988e41eac0" format="mp4" support="">media/video/exodus.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="e38a3fe1" md5="bd3124528cccbacf9720e061777a2452" sha1="e40d61b9c3ceaff4da450d51c0c74c1f98d6cb7d" format="png" support="">media/mixrbv2/exodus.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="f1adca8c" md5="f2a48bdc4897722a8413cc9fd6376ac2" sha1="b5f0f709e1c184c9f2c4c32ef0960773c79a29d2" format="png" support="">media/mixrbv2/exodus.png</media>
            </medias>
            <dates>
                <date region="us">1993</date>
            </dates>
            <developpeur id="222">Wisdom Tree</developpeur>
            <editeur id="222">Wisdom Tree</editeur>
            <genres>
                <genre id="26" principale="1" parentid="0" langue="en">Puzzle-Game</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>1</topstaff>
            <note>18</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="569" romid="133986" notgame="false">
            <path>f117.zip</path>
            <noms>
                <nom region="ss">F-117 Stealth Operation - Night Storm</nom>
                <nom region="fr">F-117 Night Storm</nom>
                <nom region="us">F-117 Night Storm</nom>
                <nom region="jp">F-117 Stealth : Operation, Night Storm</nom>
                <nom region="eu">F-117 Night Storm</nom>
                <nom region="de">F-117 Night Storm</nom>
                <nom region="sp">F-117 Night Storm</nom>
                <nom region="pt">F-117 Night Storm</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">This game allows the player to take control of an F-117A Stealth Fighter. The game is broken down into either an arcade or campaign mode.

In the arcade mode, the player can decide the number of enemy air and ground units, the environment, length of mission, and the difficulty level. This mode allows the player to hone their skills in order to prepare for the campaign mode. 

The campaign mode is the main part of the game and contains 30 missions. The game includes nine theaters of combat such as training missions in the Nevada Desert, to the conflict in Panama, and also to the Gulf War. Each mission has a primary object that must be destroyed in order to advance to the next mission.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="d53c5766" md5="30472221c0c5fa9e23cb40f58cb965ed" sha1="db4616258a8986e206a2b88385b4f7c9889f4e05" format="mp4" support="">media/video/f117.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="6f185109" md5="cf18a3c82643dfaf7849788e07cf7887" sha1="4cf50babb2d8f3d4298d77d56246c6ff64423daf" format="png" support="">media/mixrbv2/f117.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="c3e61764" md5="7f73282ec76a13110a4fa24cec324e31" sha1="822a3da0077a9fb68f898b460c65c71d5ecd974f" format="png" support="">media/mixrbv2/f117.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="8c08441d" md5="68401a7ec588c98cc66fc0248d890841" sha1="4f3b7eb8208217a1fd58fcba2afc17c0ce2543e3" format="png" support="">media/mixrbv2/f117.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="6f185109" md5="cf18a3c82643dfaf7849788e07cf7887" sha1="4cf50babb2d8f3d4298d77d56246c6ff64423daf" format="png" support="">media/mixrbv2/f117.png</media>
            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="us">1993</date>
                <date region="jp">1994</date>
                <date region="eu">1993</date>
            </dates>
            <developpeur id="26866">Rare,&amp;nbsp;Ltd.</developpeur>
            <editeur id="13">Electronic Arts</editeur>
            <genres>
                <genre id="40" principale="1" parentid="0" langue="en">Simulation</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="569" romid="176989" notgame="false">
            <path>f117j.zip</path>
            <noms>
                <nom region="ss">F-117 Stealth Operation - Night Storm</nom>
                <nom region="fr">F-117 Night Storm</nom>
                <nom region="us">F-117 Night Storm</nom>
                <nom region="jp">F-117 Stealth : Operation, Night Storm</nom>
                <nom region="eu">F-117 Night Storm</nom>
                <nom region="de">F-117 Night Storm</nom>
                <nom region="sp">F-117 Night Storm</nom>
                <nom region="pt">F-117 Night Storm</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>f117.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">This game allows the player to take control of an F-117A Stealth Fighter. The game is broken down into either an arcade or campaign mode.

In the arcade mode, the player can decide the number of enemy air and ground units, the environment, length of mission, and the difficulty level. This mode allows the player to hone their skills in order to prepare for the campaign mode. 

The campaign mode is the main part of the game and contains 30 missions. The game includes nine theaters of combat such as training missions in the Nevada Desert, to the conflict in Panama, and also to the Gulf War. Each mission has a primary object that must be destroyed in order to advance to the next mission.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="d53c5766" md5="30472221c0c5fa9e23cb40f58cb965ed" sha1="db4616258a8986e206a2b88385b4f7c9889f4e05" format="mp4" support="">media/video/f117j.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="6f185109" md5="cf18a3c82643dfaf7849788e07cf7887" sha1="4cf50babb2d8f3d4298d77d56246c6ff64423daf" format="png" support="">media/mixrbv2/f117j.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="c3e61764" md5="7f73282ec76a13110a4fa24cec324e31" sha1="822a3da0077a9fb68f898b460c65c71d5ecd974f" format="png" support="">media/mixrbv2/f117j.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="8c08441d" md5="68401a7ec588c98cc66fc0248d890841" sha1="4f3b7eb8208217a1fd58fcba2afc17c0ce2543e3" format="png" support="">media/mixrbv2/f117j.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="6f185109" md5="cf18a3c82643dfaf7849788e07cf7887" sha1="4cf50babb2d8f3d4298d77d56246c6ff64423daf" format="png" support="">media/mixrbv2/f117j.png</media>
            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="us">1993</date>
                <date region="jp">1994</date>
                <date region="eu">1993</date>
            </dates>
            <developpeur id="26866">Rare,&amp;nbsp;Ltd.</developpeur>
            <editeur id="13">Electronic Arts</editeur>
            <genres>
                <genre id="40" principale="1" parentid="0" langue="en">Simulation</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="578" romid="176990" notgame="false">
            <path>f15se2.zip</path>
            <noms>
                <nom region="ss">F-15 Strike Eagle 2</nom>
                <nom region="us">F-15 Strike Eagle II</nom>
                <nom region="eu">F-15 Strike Eagle II</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The second in the series features campaigns in Lybia, the Persian Gulf, The Middle East and Vietnam, making for a total of 250,000 miles of potential action and danger. Primary and secondary aerial and ground-based targets must be destroyed on each of these. You are armed with a cannon, AMRAAM long-range air-to-air missile, Sidewinder short-range air-to-air missile, and the Maverick air-to-ground missile.

11 camera angles including internal and external views of the plane exist. To help new players there is a training mode, with options to disable crashes and automate take-off and landing. Enemy AI is responsive, but a targeting computer helps you take them out before they can do it to you. The game incorporates two "Director's Modes" which cuts away from your cockpit to highlight special events occurring elsewhere in the game world, like enemy base launching fighters, SAM sites launching SAMs, and your missiles hitting the target.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="a09374b0" md5="df3080c7956eba8f58b0733bc4215c82" sha1="6a49d17271fd46474739b82f85903f7661a18162" format="mp4" support="">media/video/f15se2.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="955e9e1f" md5="404061d82b830b340e99ab9fc62ee83e" sha1="334efd30511300b2bd40554add0a236cde023315" format="png" support="">media/mixrbv2/f15se2.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="21b31c6c" md5="ce2d1f404c81f183fc61f8d74481e343" sha1="9549d59e13ef63840d9558453c95f7a6fae15580" format="png" support="">media/mixrbv2/f15se2.png</media>
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            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="us">1993</date>
                <date region="eu">1993</date>
            </dates>
            <developpeur id="114">MicroProse</developpeur>
            <editeur id="114">MicroProse</editeur>
            <genres>
                <genre id="40" principale="1" parentid="0" langue="en">Simulation</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="578" romid="133987" notgame="false">
            <path>f15se2u.zip</path>
            <noms>
                <nom region="ss">F-15 Strike Eagle 2</nom>
                <nom region="us">F-15 Strike Eagle II</nom>
                <nom region="eu">F-15 Strike Eagle II</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>f15se2.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The second in the series features campaigns in Lybia, the Persian Gulf, The Middle East and Vietnam, making for a total of 250,000 miles of potential action and danger. Primary and secondary aerial and ground-based targets must be destroyed on each of these. You are armed with a cannon, AMRAAM long-range air-to-air missile, Sidewinder short-range air-to-air missile, and the Maverick air-to-ground missile.

11 camera angles including internal and external views of the plane exist. To help new players there is a training mode, with options to disable crashes and automate take-off and landing. Enemy AI is responsive, but a targeting computer helps you take them out before they can do it to you. The game incorporates two "Director's Modes" which cuts away from your cockpit to highlight special events occurring elsewhere in the game world, like enemy base launching fighters, SAM sites launching SAMs, and your missiles hitting the target.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="a09374b0" md5="df3080c7956eba8f58b0733bc4215c82" sha1="6a49d17271fd46474739b82f85903f7661a18162" format="mp4" support="">media/video/f15se2u.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="955e9e1f" md5="404061d82b830b340e99ab9fc62ee83e" sha1="334efd30511300b2bd40554add0a236cde023315" format="png" support="">media/mixrbv2/f15se2u.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="21b31c6c" md5="ce2d1f404c81f183fc61f8d74481e343" sha1="9549d59e13ef63840d9558453c95f7a6fae15580" format="png" support="">media/mixrbv2/f15se2u.png</media>
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            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="us">1993</date>
                <date region="eu">1993</date>
            </dates>
            <developpeur id="114">MicroProse</developpeur>
            <editeur id="114">MicroProse</editeur>
            <genres>
                <genre id="40" principale="1" parentid="0" langue="en">Simulation</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="578" romid="176991" notgame="false">
            <path>f15se2up.zip</path>
            <noms>
                <nom region="ss">F-15 Strike Eagle 2</nom>
                <nom region="us">F-15 Strike Eagle II</nom>
                <nom region="eu">F-15 Strike Eagle II</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>f15se2.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The second in the series features campaigns in Lybia, the Persian Gulf, The Middle East and Vietnam, making for a total of 250,000 miles of potential action and danger. Primary and secondary aerial and ground-based targets must be destroyed on each of these. You are armed with a cannon, AMRAAM long-range air-to-air missile, Sidewinder short-range air-to-air missile, and the Maverick air-to-ground missile.

11 camera angles including internal and external views of the plane exist. To help new players there is a training mode, with options to disable crashes and automate take-off and landing. Enemy AI is responsive, but a targeting computer helps you take them out before they can do it to you. The game incorporates two "Director's Modes" which cuts away from your cockpit to highlight special events occurring elsewhere in the game world, like enemy base launching fighters, SAM sites launching SAMs, and your missiles hitting the target.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="a09374b0" md5="df3080c7956eba8f58b0733bc4215c82" sha1="6a49d17271fd46474739b82f85903f7661a18162" format="mp4" support="">media/video/f15se2up.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="955e9e1f" md5="404061d82b830b340e99ab9fc62ee83e" sha1="334efd30511300b2bd40554add0a236cde023315" format="png" support="">media/mixrbv2/f15se2up.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="21b31c6c" md5="ce2d1f404c81f183fc61f8d74481e343" sha1="9549d59e13ef63840d9558453c95f7a6fae15580" format="png" support="">media/mixrbv2/f15se2up.png</media>
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            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="us">1993</date>
                <date region="eu">1993</date>
            </dates>
            <developpeur id="114">MicroProse</developpeur>
            <editeur id="114">MicroProse</editeur>
            <genres>
                <genre id="40" principale="1" parentid="0" langue="en">Simulation</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="340" notgame="false">
            <path>f22a.zip</path>
            <noms>
                <nom region="ss">F-22 Interceptor - Advanced Tactical Fighter</nom>
                <nom region="us">F-22 Interceptor</nom>
                <nom region="jp">F-22 Interceptor</nom>
                <nom region="eu">F-22 Interceptor</nom>
            </noms>
            <cloneof>f22.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">This simulation puts you in the cockpit of the F-22. You can choose from 3 difficulty settings and fly strike missions in 4 theaters of war (United States, Iraq, Korea and Russia) with increasing difficulty. You can also challenge aces from each theater and design custom missions.
To complete a mission, you usually have to destroy both ground and air targets, including several MiG types, helicopters and tanks in addition to ground structures. Use realistic weapons like Sidewinder and Maverick missiles.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="aeb59b46" md5="ec80ea0f555ad247632226cdd7a28047" sha1="dfef57ec36025b6b51047ccfc1764ec548da22a8" format="mp4" support="">media/video/f22a.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="da81bdf8" md5="5a2bf187430d840621895b32602caca6" sha1="925fb44190fb16140392fee92a118ac2cce53d77" format="png" support="">media/mixrbv2/f22a.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="0c055dbd" md5="c5bf0fd834b0b9c24cbc318066579bf5" sha1="68eecabc3d966917dbe437145690d87034df7040" format="png" support="">media/mixrbv2/f22a.png</media>
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            </medias>
            <dates>
                <date region="fr">1991</date>
                <date region="us">1991</date>
                <date region="jp">1993</date>
                <date region="eu">1991</date>
            </dates>
            <developpeur id="9597">Victor Interactive</developpeur>
            <editeur id="13">Electronic Arts</editeur>
            <genres>
                <genre id="40" principale="1" parentid="0" langue="en">Simulation</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>10</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="340" romid="176994" notgame="false">
            <path>f22p.zip</path>
            <noms>
                <nom region="ss">F-22 Interceptor - Advanced Tactical Fighter</nom>
                <nom region="us">F-22 Interceptor</nom>
                <nom region="jp">F-22 Interceptor</nom>
                <nom region="eu">F-22 Interceptor</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>f22.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">This simulation puts you in the cockpit of the F-22. You can choose from 3 difficulty settings and fly strike missions in 4 theaters of war (United States, Iraq, Korea and Russia) with increasing difficulty. You can also challenge aces from each theater and design custom missions.
To complete a mission, you usually have to destroy both ground and air targets, including several MiG types, helicopters and tanks in addition to ground structures. Use realistic weapons like Sidewinder and Maverick missiles.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="aeb59b46" md5="ec80ea0f555ad247632226cdd7a28047" sha1="dfef57ec36025b6b51047ccfc1764ec548da22a8" format="mp4" support="">media/video/f22p.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="da81bdf8" md5="5a2bf187430d840621895b32602caca6" sha1="925fb44190fb16140392fee92a118ac2cce53d77" format="png" support="">media/mixrbv2/f22p.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="0c055dbd" md5="c5bf0fd834b0b9c24cbc318066579bf5" sha1="68eecabc3d966917dbe437145690d87034df7040" format="png" support="">media/mixrbv2/f22p.png</media>
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            </medias>
            <dates>
                <date region="fr">1991</date>
                <date region="us">1991</date>
                <date region="jp">1993</date>
                <date region="eu">1991</date>
            </dates>
            <developpeur id="9597">Victor Interactive</developpeur>
            <editeur id="13">Electronic Arts</editeur>
            <genres>
                <genre id="40" principale="1" parentid="0" langue="en">Simulation</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>10</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="340" romid="176993" notgame="false">
            <path>f22j.zip</path>
            <noms>
                <nom region="ss">F-22 Interceptor - Advanced Tactical Fighter</nom>
                <nom region="us">F-22 Interceptor</nom>
                <nom region="jp">F-22 Interceptor</nom>
                <nom region="eu">F-22 Interceptor</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>f22.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">This simulation puts you in the cockpit of the F-22. You can choose from 3 difficulty settings and fly strike missions in 4 theaters of war (United States, Iraq, Korea and Russia) with increasing difficulty. You can also challenge aces from each theater and design custom missions.
To complete a mission, you usually have to destroy both ground and air targets, including several MiG types, helicopters and tanks in addition to ground structures. Use realistic weapons like Sidewinder and Maverick missiles.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="aeb59b46" md5="ec80ea0f555ad247632226cdd7a28047" sha1="dfef57ec36025b6b51047ccfc1764ec548da22a8" format="mp4" support="">media/video/f22j.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="da81bdf8" md5="5a2bf187430d840621895b32602caca6" sha1="925fb44190fb16140392fee92a118ac2cce53d77" format="png" support="">media/mixrbv2/f22j.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="0c055dbd" md5="c5bf0fd834b0b9c24cbc318066579bf5" sha1="68eecabc3d966917dbe437145690d87034df7040" format="png" support="">media/mixrbv2/f22j.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="20472564" md5="02677d4ed906aa38b35bd3ebb2ea720a" sha1="848dbc45aaef3d51183ffcf94d4d0645041b3666" format="png" support="">media/mixrbv2/f22j.png</media>
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            </medias>
            <dates>
                <date region="fr">1991</date>
                <date region="us">1991</date>
                <date region="jp">1993</date>
                <date region="eu">1991</date>
            </dates>
            <developpeur id="9597">Victor Interactive</developpeur>
            <editeur id="13">Electronic Arts</editeur>
            <genres>
                <genre id="40" principale="1" parentid="0" langue="en">Simulation</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>10</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="340" romid="176995" notgame="false">
            <path>f22.zip</path>
            <noms>
                <nom region="ss">F-22 Interceptor - Advanced Tactical Fighter</nom>
                <nom region="us">F-22 Interceptor</nom>
                <nom region="jp">F-22 Interceptor</nom>
                <nom region="eu">F-22 Interceptor</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">This simulation puts you in the cockpit of the F-22. You can choose from 3 difficulty settings and fly strike missions in 4 theaters of war (United States, Iraq, Korea and Russia) with increasing difficulty. You can also challenge aces from each theater and design custom missions.
To complete a mission, you usually have to destroy both ground and air targets, including several MiG types, helicopters and tanks in addition to ground structures. Use realistic weapons like Sidewinder and Maverick missiles.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="aeb59b46" md5="ec80ea0f555ad247632226cdd7a28047" sha1="dfef57ec36025b6b51047ccfc1764ec548da22a8" format="mp4" support="">media/video/f22.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="da81bdf8" md5="5a2bf187430d840621895b32602caca6" sha1="925fb44190fb16140392fee92a118ac2cce53d77" format="png" support="">media/mixrbv2/f22.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="0c055dbd" md5="c5bf0fd834b0b9c24cbc318066579bf5" sha1="68eecabc3d966917dbe437145690d87034df7040" format="png" support="">media/mixrbv2/f22.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="20472564" md5="02677d4ed906aa38b35bd3ebb2ea720a" sha1="848dbc45aaef3d51183ffcf94d4d0645041b3666" format="png" support="">media/mixrbv2/f22.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="da81bdf8" md5="5a2bf187430d840621895b32602caca6" sha1="925fb44190fb16140392fee92a118ac2cce53d77" format="png" support="">media/mixrbv2/f22.png</media>
            </medias>
            <dates>
                <date region="fr">1991</date>
                <date region="us">1991</date>
                <date region="jp">1993</date>
                <date region="eu">1991</date>
            </dates>
            <developpeur id="9597">Victor Interactive</developpeur>
            <editeur id="13">Electronic Arts</editeur>
            <genres>
                <genre id="40" principale="1" parentid="0" langue="en">Simulation</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>10</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="337" romid="133989" notgame="false">
            <path>f1.zip</path>
            <noms>
                <nom region="ss">F1</nom>
                <nom region="us">Formula One</nom>
                <nom region="eu">F1</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">F1 is an Official Formula One Racing Game. There are two modes of play available: "Arcade", "Grand Prix". In both of these modes you complete a certain number of laps (4, 8, or 12) and select which circuit that you want to race on. The circuits include San Marino, France, Britain, Germany, Italy, Portugal, Japan, and Australia. Some circuits are easy, while some are difficult. 

There are slight differences between the two modes. For instance, "Arcade" allows you to select the circuit in any order that you like, whereas "Grand Prix" only allows you to fine-tune your car before starting a race. You also need to race a circuit in the order that they appear on the circuit selection screen, but you can skip a track if you want. 

F1 is a 1-2 player game, meaning that if you have another player handy, you can compete against each other.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="685b8fcb" md5="aa2d69c5d089d84268881c2cb9760c05" sha1="33b2303f552be26c9fa6cc26a8c8ac5b1c2e9685" format="mp4" support="">media/video/f1.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="c58af616" md5="2567c05f6e09a28f48c8791451e12d18" sha1="4184de81d3436086be12b636df0494b37f9a33f8" format="png" support="">media/mixrbv2/f1.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="c933410b" md5="d40283fe2f1d100bb08eb0b7e8d413cd" sha1="46f5e50694e5fae82b4a062a21c4d1eda063d220" format="png" support="">media/mixrbv2/f1.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="c58af616" md5="2567c05f6e09a28f48c8791451e12d18" sha1="4184de81d3436086be12b636df0494b37f9a33f8" format="png" support="">media/mixrbv2/f1.png</media>
            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="eu">1993</date>
                <date region="us">1993</date>
            </dates>
            <developpeur id="78">Domark</developpeur>
            <editeur id="157">Lankhor</editeur>
            <genres>
                <genre id="28" principale="1" parentid="0" langue="en">Race, Driving</genre>
                <genre id="40" principale="1" parentid="0" langue="en">Simulation</genre>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>1</topstaff>
            <note>19</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="337" romid="177018" notgame="false">
            <path>formula1.zip</path>
            <noms>
                <nom region="ss">F1</nom>
                <nom region="us">Formula One</nom>
                <nom region="eu">F1</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>f1.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">F1 is an Official Formula One Racing Game. There are two modes of play available: "Arcade", "Grand Prix". In both of these modes you complete a certain number of laps (4, 8, or 12) and select which circuit that you want to race on. The circuits include San Marino, France, Britain, Germany, Italy, Portugal, Japan, and Australia. Some circuits are easy, while some are difficult. 

There are slight differences between the two modes. For instance, "Arcade" allows you to select the circuit in any order that you like, whereas "Grand Prix" only allows you to fine-tune your car before starting a race. You also need to race a circuit in the order that they appear on the circuit selection screen, but you can skip a track if you want. 

F1 is a 1-2 player game, meaning that if you have another player handy, you can compete against each other.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="685b8fcb" md5="aa2d69c5d089d84268881c2cb9760c05" sha1="33b2303f552be26c9fa6cc26a8c8ac5b1c2e9685" format="mp4" support="">media/video/formula1.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="c58af616" md5="2567c05f6e09a28f48c8791451e12d18" sha1="4184de81d3436086be12b636df0494b37f9a33f8" format="png" support="">media/mixrbv2/formula1.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="c933410b" md5="d40283fe2f1d100bb08eb0b7e8d413cd" sha1="46f5e50694e5fae82b4a062a21c4d1eda063d220" format="png" support="">media/mixrbv2/formula1.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="c58af616" md5="2567c05f6e09a28f48c8791451e12d18" sha1="4184de81d3436086be12b636df0494b37f9a33f8" format="png" support="">media/mixrbv2/formula1.png</media>
            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="eu">1993</date>
                <date region="us">1993</date>
            </dates>
            <developpeur id="78">Domark</developpeur>
            <editeur id="157">Lankhor</editeur>
            <genres>
                <genre id="28" principale="1" parentid="0" langue="en">Race, Driving</genre>
                <genre id="40" principale="1" parentid="0" langue="en">Simulation</genre>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>1</topstaff>
            <note>19</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="374" romid="176996" notgame="false">
            <path>f1wcp.zip</path>
            <noms>
                <nom region="ss">F1 - World Championship Edition</nom>
                <nom region="eu">F1 : World Championship Edition</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>f1wc.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">A Formula 1 game with real teams &amp; drivers, from the 1994
season. Including Benetton, Ferrari, Williams, Jordan, Lotus,
Minardi, Tyrrell &amp; McLaren. 

Also there are 16 circuits including the 
Monaco Grand Prix, so you can race for real against the
might of Schumacher &amp; Hill.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="cbfa7945" md5="d6d746a411cf1129e5a1018835dffab3" sha1="bd675852421d5348504be3ab95988965f65f1dd4" format="mp4" support="">media/video/f1wcp.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="712e9679" md5="69c4b6ec03a82c81790a205db903f972" sha1="f00d4832989ae17b55405364c554fedd0b248f6f" format="png" support="">media/mixrbv2/f1wcp.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="712e9679" md5="69c4b6ec03a82c81790a205db903f972" sha1="f00d4832989ae17b55405364c554fedd0b248f6f" format="png" support="">media/mixrbv2/f1wcp.png</media>
            </medias>
            <dates>
                <date region="us">1995</date>
                <date region="eu">1995</date>
            </dates>
            <developpeur id="174">Peakstar Software</developpeur>
            <editeur id="78">Domark</editeur>
            <genres>
                <genre id="28" principale="1" parentid="0" langue="en">Race, Driving</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="374" romid="133990" notgame="false">
            <path>f1wc.zip</path>
            <noms>
                <nom region="ss">F1 - World Championship Edition</nom>
                <nom region="eu">F1 : World Championship Edition</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">A Formula 1 game with real teams &amp; drivers, from the 1994
season. Including Benetton, Ferrari, Williams, Jordan, Lotus,
Minardi, Tyrrell &amp; McLaren. 

Also there are 16 circuits including the 
Monaco Grand Prix, so you can race for real against the
might of Schumacher &amp; Hill.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="cbfa7945" md5="d6d746a411cf1129e5a1018835dffab3" sha1="bd675852421d5348504be3ab95988965f65f1dd4" format="mp4" support="">media/video/f1wc.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="712e9679" md5="69c4b6ec03a82c81790a205db903f972" sha1="f00d4832989ae17b55405364c554fedd0b248f6f" format="png" support="">media/mixrbv2/f1wc.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="712e9679" md5="69c4b6ec03a82c81790a205db903f972" sha1="f00d4832989ae17b55405364c554fedd0b248f6f" format="png" support="">media/mixrbv2/f1wc.png</media>
            </medias>
            <dates>
                <date region="us">1995</date>
                <date region="eu">1995</date>
            </dates>
            <developpeur id="174">Peakstar Software</developpeur>
            <editeur id="78">Domark</editeur>
            <genres>
                <genre id="28" principale="1" parentid="0" langue="en">Race, Driving</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="524" notgame="false">
            <path>f1circus.zip</path>
            <noms>
                <nom region="ss">F1 Circus Md</nom>
                <nom region="us">F1 Circus</nom>
                <nom region="jp">F1 Circus MD</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">F1 Circus '91 is a Formula 1 simulation racing game. The series did not yet feature an official license, and so just like the first game it only features generic team and driver names. The game itself plays much the same, with the overhead race view and focus on car tuning and damage. The World Championship mode has of course returned, though the managerial Constructors mode is no longer present. There is also a Free Attack mode, where any course can be freely practiced; a Training mode, where special training courses can be raced on to learn the ins and outs of the game; and a Watch mode, where the player can choose a course and watch a demonstration race.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="1a3a2499" md5="6aeceeae216112a6b23e5329358957f4" sha1="d8df8bbaba29416dc5f293db0b8c86b9d6c0e410" format="mp4" support="">media/video/f1circus.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="9d88a854" md5="7fd82e82b4645e498d3ed5c834845b13" sha1="329d8b1c15f546e2b14933a231f09b784eb4231e" format="png" support="">media/mixrbv2/f1circus.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="9d88a854" md5="7fd82e82b4645e498d3ed5c834845b13" sha1="329d8b1c15f546e2b14933a231f09b784eb4231e" format="png" support="">media/mixrbv2/f1circus.png</media>
            </medias>
            <dates>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="226">Nichibutsu</developpeur>
            <editeur id="226">Nichibutsu</editeur>
            <genres>
                <genre id="28" principale="1" parentid="0" langue="en">Race, Driving</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="309" romid="133995" notgame="false">
            <path>faerytal.zip</path>
            <noms>
                <nom region="ss">Faery Tale Adventure, The</nom>
                <nom region="us">The Faery Tale Adventure</nom>
                <nom region="eu">The Faery Tale Adventure</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">You take on the role of three brothers wandering through the magical land of Holm. Real-time interaction reminiscent of Ultima 7. An extremely large world, touted at the time as the largest game world ever created, about 17,000 computer screens worth of terrain.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="23637b45" md5="89c253e8be9739fb67a514dbbeb9a111" sha1="2c59471476bf2c639019cc98a75d01eb6cecfc4d" format="mp4" support="">media/video/faerytal.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="0fbc3304" md5="558826637b2b2dcffecae5dfcd36b179" sha1="ba72a9d6f02cbbca1d48706e0157be6dc4d03fca" format="png" support="">media/mixrbv2/faerytal.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="6fac52a6" md5="88ac9b94fcead3dbe94f7de7c5490f3e" sha1="c4d4ffcca1c8fd90beaf219cfd5998c7f254f754" format="png" support="">media/mixrbv2/faerytal.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="0fbc3304" md5="558826637b2b2dcffecae5dfcd36b179" sha1="ba72a9d6f02cbbca1d48706e0157be6dc4d03fca" format="png" support="">media/mixrbv2/faerytal.png</media>
            </medias>
            <dates>
                <date region="fr">1991</date>
                <date region="eu">1991</date>
                <date region="us">1991</date>
            </dates>
            <developpeur id="378">New World Computing's</developpeur>
            <editeur id="13">Electronic Arts</editeur>
            <genres>
                <genre id="8" principale="1" parentid="0" langue="en">Role playing games</genre>
                <genre id="39" principale="1" parentid="0" langue="en">Various</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>1</topstaff>
            <note>18</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1058" romid="133996" notgame="false">
            <path>famfeud.zip</path>
            <noms>
                <nom region="ss">Family Feud</nom>
                <nom region="us">Family Feud</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">This version differs from others, with over 4,000 survey questions. The rules conforms to the shows, divided into rounds until a family reaches 300 points and the "Three Strikes" rule.  It also featured the new "Bulls Eye Round" that was introduced to the show at the time.

To answer questions, the player uses the D-pad to move a cursor and pressing the required button in order to select that letter and spell out their answer.  Players can also battle each other as well as customize their family to their liking, from their appearance, hobbies, intelligence and occupations and customize the rules to suit the player.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="324a6225" md5="607ea9b0fc3025709c41201515443b3d" sha1="f749592460392e4b8560b5a0a5d62f85670d5b61" format="mp4" support="">media/video/famfeud.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="b40f9b0f" md5="0a0e0ee67f3932bb4ea00404e10ab18e" sha1="ddcb9a496478230e28816484eccbac8ebfa66b25" format="png" support="">media/mixrbv2/famfeud.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="93a61bfa" md5="3145e0d8132aec9d69644124a49eaef0" sha1="baad9573930467dbba33119c95800dd1e307ee29" format="png" support="">media/mixrbv2/famfeud.png</media>
            </medias>
            <dates>
                <date region="us">1993</date>
            </dates>
            <developpeur id="6297">Imagineering</developpeur>
            <editeur id="346">Eurocom Entertainment Software</editeur>
            <genres>
                <genre id="39" principale="1" parentid="0" langue="en">Various</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="58" romid="868036" notgame="false">
            <path>fantasia.zip</path>
            <noms>
                <nom region="ss">Fantasia - Mickey Mouse Magic</nom>
                <nom region="fr">Fantasia</nom>
                <nom region="us">Fantasia</nom>
                <nom region="wor">Fantasia</nom>
                <nom region="de">Fantasia</nom>
                <nom region="sp">Fantasia</nom>
                <nom region="pt">Fantasia</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Fantasia takes place in the dream world of Mickey Mouse as the Sorcerer's Apprentice.

Mickey must find the missing musical notes scattered about in four imaginary worlds.  The Water World, Earth World, Air World and Fire World are filled with magical creatures such as marching brooms, skipping mushrooms, jumping cactus, flying horses, dancing hippos and many more.

The music in the worlds is straight from the movie, including pieces by Bach, Mussorgsky, Beethoven, Tchaikovsky, Stravinsky, Dukas and Ponchielli.

Mickey must collect special items to keep up his strength and earn bonus points. Spell books, stars, crystal balls, potions and dinosaur eggs help him along the way. Enemies are dispatched by bouncing on them or casting small or large spells. If Mickey finds a wooden door he is led to a bonus area where he can collect many magical items.

At the end of each level, Mickey takes the notes he's found back to the orchestra's conductor who will send him back into the world to keep searching if he hasn't found enough of them or gained enough points.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="2925a235" md5="f5e385326f8b1980c4ae8a68f8b31e27" sha1="f9e448bef96e3e871ef30124c13ac4b5af245bde" format="mp4" support="">media/video/fantasia.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="b6d2b14b" md5="722e5b191b8b577f30ce4e79cb58f237" sha1="b5a3039293b23bf7a534285148abff5b9490bf40" format="png" support="">media/mixrbv2/fantasia.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="12061da4" md5="d57314741ac3073db48a755822ac867f" sha1="2b7daebfd31071ad4dcfde145e73432789e44738" format="png" support="">media/mixrbv2/fantasia.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="501ba559" md5="bdf2f447a5fed6647263e73d0fd79d78" sha1="a688f0d6cef3687630fa497f9e1d613ad49099e1" format="png" support="">media/mixrbv2/fantasia.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="b6d2b14b" md5="722e5b191b8b577f30ce4e79cb58f237" sha1="b5a3039293b23bf7a534285148abff5b9490bf40" format="png" support="">media/mixrbv2/fantasia.png</media>
            </medias>
            <dates>
                <date region="fr">1991</date>
                <date region="eu">1991</date>
                <date region="us">1991</date>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="32">Infogrames</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>10</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="58" romid="176998" notgame="false">
            <path>fantasia1.zip</path>
            <noms>
                <nom region="ss">Fantasia - Mickey Mouse Magic</nom>
                <nom region="fr">Fantasia</nom>
                <nom region="us">Fantasia</nom>
                <nom region="wor">Fantasia</nom>
                <nom region="de">Fantasia</nom>
                <nom region="sp">Fantasia</nom>
                <nom region="pt">Fantasia</nom>
            </noms>
            <regions>
                <region>wor</region>
            </regions>
            <cloneof>fantasia.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Fantasia takes place in the dream world of Mickey Mouse as the Sorcerer's Apprentice.

Mickey must find the missing musical notes scattered about in four imaginary worlds.  The Water World, Earth World, Air World and Fire World are filled with magical creatures such as marching brooms, skipping mushrooms, jumping cactus, flying horses, dancing hippos and many more.

The music in the worlds is straight from the movie, including pieces by Bach, Mussorgsky, Beethoven, Tchaikovsky, Stravinsky, Dukas and Ponchielli.

Mickey must collect special items to keep up his strength and earn bonus points. Spell books, stars, crystal balls, potions and dinosaur eggs help him along the way. Enemies are dispatched by bouncing on them or casting small or large spells. If Mickey finds a wooden door he is led to a bonus area where he can collect many magical items.

At the end of each level, Mickey takes the notes he's found back to the orchestra's conductor who will send him back into the world to keep searching if he hasn't found enough of them or gained enough points.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="2925a235" md5="f5e385326f8b1980c4ae8a68f8b31e27" sha1="f9e448bef96e3e871ef30124c13ac4b5af245bde" format="mp4" support="">media/video/fantasia1.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="b6d2b14b" md5="722e5b191b8b577f30ce4e79cb58f237" sha1="b5a3039293b23bf7a534285148abff5b9490bf40" format="png" support="">media/mixrbv2/fantasia1.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="12061da4" md5="d57314741ac3073db48a755822ac867f" sha1="2b7daebfd31071ad4dcfde145e73432789e44738" format="png" support="">media/mixrbv2/fantasia1.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="501ba559" md5="bdf2f447a5fed6647263e73d0fd79d78" sha1="a688f0d6cef3687630fa497f9e1d613ad49099e1" format="png" support="">media/mixrbv2/fantasia1.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="b6d2b14b" md5="722e5b191b8b577f30ce4e79cb58f237" sha1="b5a3039293b23bf7a534285148abff5b9490bf40" format="png" support="">media/mixrbv2/fantasia1.png</media>
            </medias>
            <dates>
                <date region="fr">1991</date>
                <date region="eu">1991</date>
                <date region="us">1991</date>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="32">Infogrames</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>10</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="301" romid="309842" notgame="false">
            <path>fantdizz1.zip</path>
            <noms>
                <nom region="ss">Fantastic Dizzy</nom>
                <nom region="us">Fantastic Dizzy</nom>
                <nom region="eu">Fantastic Dizzy</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>us</region>
            </regions>
            <cloneof>fantdizz.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The evil wizard Zaks has cast a spell on the peaceful Yolkfolk, and while many fell under his spell, others have other problems to deal with, including Dizzy, who saw his girlfriend Daisy kidnapped and taken hostage by Zaks, and it's up to him to restore the Yolkfolk to normal and rescue Daisy from the top of the Cloud Castle's tower.

The most technically-advanced of Dizzy's adventure games in many ways, it was the only one to feature actual scrolling rather than a flick-screen system, the only one not to be released for the 8 bit computers the character originated on, the only one to originate on a console, as well as featuring many mini-games, such as Bubble Dizzy and an Operation Wolf clone. 

Gameplay involves walking Dizzy through the levels, picking up objects and using them to solve simple puzzles. There are plenty of tests of arcade skill along the way as well, as gaps must be jumped and baddies avoided - starting with a limited number of lives, the player can earn more by completing Theodore's puzzle. Before rescuing Daisy the player must capture all stars that unlock the gates of the tower.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="00df5577" md5="c77b07506ff2f053e4b1aca7d93e24ff" sha1="eb9aae66f0ba549c0fee0139a131983d74c914f8" format="mp4" support="">media/video/fantdizz1.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="a34c473a" md5="88966b0487e4fd014f41fdc36b7328b4" sha1="573ca1366b81e73a52ace64f028b85fad1b2d8fe" format="png" support="">media/mixrbv2/fantdizz1.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="a869ccea" md5="3886837deff988c75f0f7dbbe2b61ae5" sha1="7306c0fd3503cda6253bf166c3b0c7bfadfebbea" format="png" support="">media/mixrbv2/fantdizz1.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="a34c473a" md5="88966b0487e4fd014f41fdc36b7328b4" sha1="573ca1366b81e73a52ace64f028b85fad1b2d8fe" format="png" support="">media/mixrbv2/fantdizz1.png</media>
            </medias>
            <dates>
                <date region="us">1993</date>
                <date region="eu">1993</date>
            </dates>
            <developpeur id="154">Chameleon</developpeur>
            <editeur id="87">Codemasters</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="301" romid="133998" notgame="false">
            <path>fantdizz.zip</path>
            <noms>
                <nom region="ss">Fantastic Dizzy</nom>
                <nom region="us">Fantastic Dizzy</nom>
                <nom region="eu">Fantastic Dizzy</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The evil wizard Zaks has cast a spell on the peaceful Yolkfolk, and while many fell under his spell, others have other problems to deal with, including Dizzy, who saw his girlfriend Daisy kidnapped and taken hostage by Zaks, and it's up to him to restore the Yolkfolk to normal and rescue Daisy from the top of the Cloud Castle's tower.

The most technically-advanced of Dizzy's adventure games in many ways, it was the only one to feature actual scrolling rather than a flick-screen system, the only one not to be released for the 8 bit computers the character originated on, the only one to originate on a console, as well as featuring many mini-games, such as Bubble Dizzy and an Operation Wolf clone. 

Gameplay involves walking Dizzy through the levels, picking up objects and using them to solve simple puzzles. There are plenty of tests of arcade skill along the way as well, as gaps must be jumped and baddies avoided - starting with a limited number of lives, the player can earn more by completing Theodore's puzzle. Before rescuing Daisy the player must capture all stars that unlock the gates of the tower.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="00df5577" md5="c77b07506ff2f053e4b1aca7d93e24ff" sha1="eb9aae66f0ba549c0fee0139a131983d74c914f8" format="mp4" support="">media/video/fantdizz.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="a34c473a" md5="88966b0487e4fd014f41fdc36b7328b4" sha1="573ca1366b81e73a52ace64f028b85fad1b2d8fe" format="png" support="">media/mixrbv2/fantdizz.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="a869ccea" md5="3886837deff988c75f0f7dbbe2b61ae5" sha1="7306c0fd3503cda6253bf166c3b0c7bfadfebbea" format="png" support="">media/mixrbv2/fantdizz.png</media>
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            </medias>
            <dates>
                <date region="us">1993</date>
                <date region="eu">1993</date>
            </dates>
            <developpeur id="154">Chameleon</developpeur>
            <editeur id="87">Codemasters</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="143975" romid="616386" notgame="false">
            <path>fastfur5.zip</path>
            <noms>
                <nom region="ss">Fast And Furious 5 - Fast Five</nom>
                <nom region="wor">Fast And Furious 5 - Fast Five</nom>
            </noms>
            <cloneof>combatca.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis/>
            <medias>
                <media parent="jeu" type="mixrbv2" region="wor" crc="e798bd17" md5="edfebb8c6e15456800c94f1802939fac" sha1="4f28f16441a0de46f28223d537bf6e58dcbfb35b" format="png" support="">media/mixrbv2/fastfur5.png</media>
            </medias>
            <dates>
                <date region="wor"></date>
            </dates>
            <genres>
                <genre id="" principale="" parentid="" langue="en"></genre>
            </genres>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1059" notgame="false">
            <path>fastest1.zip</path>
            <noms>
                <nom region="ss">Fastest 1</nom>
                <nom region="fr">Speedway Pro Challenge</nom>
                <nom region="us">Speedway Pro Challenge</nom>
                <nom region="jp">Fastest 1</nom>
                <nom region="de">Speedway Pro Challenge</nom>
                <nom region="sp">Speedway Pro Challenge</nom>
                <nom region="pt">Speedway Pro Challenge</nom>
            </noms>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Fastest 1 is a Formula One racing game. The game doesn't have an official FIA license, but much like Human's Fire Pro Wrestling series, includes a number of recognizable fictionalized drivers, such as Ayrton Sesna and Satoru Inakajima. The game includes a world championship mode, where the player must start from the lowest rankings and win races to become the F1 world champion. There is also a battle mode where one or two players can race each other or against computer opponents, as well as a test run mode where the player can learn each course and try to set course records. There are a total of 16 different courses, which can be played in either dry, wet, or half-wet conditions, as well as a wide variety of vehicle settings that can be tweaked.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="f2409a8b" md5="09de2568930885b03902c945e2b3730c" sha1="20360d0b52a04492395e172f2ec1b703f15db430" format="mp4" support="">media/video/fastest1.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="8977341c" md5="9c5c504d535615d33e56cad7fb778833" sha1="179035ed56ddc0f83df47cb97cea1012696f36f5" format="png" support="">media/mixrbv2/fastest1.png</media>
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            </medias>
            <dates>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="437">Human</developpeur>
            <editeur id="437">Human</editeur>
            <genres>
                <genre id="28" principale="1" parentid="0" langue="en">Race, Driving</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>7</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="147" romid="134001" notgame="false">
            <path>fatfury2.zip</path>
            <noms>
                <nom region="ss">Fatal Fury 2</nom>
                <nom region="us">Fatal Fury 2</nom>
                <nom region="jp">Garou Densetsu 2 : Aratanaru Tatakai</nom>
                <nom region="eu">Fatal Fury 2</nom>
                <nom region="kr">Fatal Fury 2</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>kr</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Again, the Lone Wolves return!

Geese Howard may have been defeated, but that doesn't mean all is peaceful. A new opponent, Wolfgang Krauser, has come forth to begin a new Fatal Fury tournament. The Lone Wolves return, with new faces amongst them. Only one can be declared the winner though.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="b4119eba" md5="69d49bfc96ba9ec172447603e9084d83" sha1="2649c87a5825e45e73ebbf61b4921aa926a81bf1" format="mp4" support="">media/video/fatfury2.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="d77185dd" md5="f077f942e7ddfc1cbe9f317775fcb943" sha1="2920de70946b2cccd10232100a631096de94d76f" format="png" support="">media/mixrbv2/fatfury2.png</media>
                <media parent="jeu" type="mixrbv2" region="kr" crc="833f912f" md5="502bea6a8e367d28fdf9fde89ed218bc" sha1="25530677f0f8e9bcdb78ee9adb9daff895ad2e56" format="png" support="">media/mixrbv2/fatfury2.png</media>
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            </medias>
            <dates>
                <date region="jp">1994</date>
                <date region="us">1994</date>
            </dates>
            <developpeur id="80">SNK</developpeur>
            <editeur id="79">Takara</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>1</topstaff>
            <note>18</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="147" romid="177031" notgame="false">
            <path>garou2.zip</path>
            <noms>
                <nom region="ss">Fatal Fury 2</nom>
                <nom region="us">Fatal Fury 2</nom>
                <nom region="jp">Garou Densetsu 2 : Aratanaru Tatakai</nom>
                <nom region="eu">Fatal Fury 2</nom>
                <nom region="kr">Fatal Fury 2</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>fatfury2.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Again, the Lone Wolves return!

Geese Howard may have been defeated, but that doesn't mean all is peaceful. A new opponent, Wolfgang Krauser, has come forth to begin a new Fatal Fury tournament. The Lone Wolves return, with new faces amongst them. Only one can be declared the winner though.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="b4119eba" md5="69d49bfc96ba9ec172447603e9084d83" sha1="2649c87a5825e45e73ebbf61b4921aa926a81bf1" format="mp4" support="">media/video/garou2.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="d77185dd" md5="f077f942e7ddfc1cbe9f317775fcb943" sha1="2920de70946b2cccd10232100a631096de94d76f" format="png" support="">media/mixrbv2/garou2.png</media>
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            </medias>
            <dates>
                <date region="jp">1994</date>
                <date region="us">1994</date>
            </dates>
            <developpeur id="80">SNK</developpeur>
            <editeur id="79">Takara</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>1</topstaff>
            <note>18</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="147" notgame="false">
            <path>fatalsmarties.zip</path>
            <noms>
                <nom region="ss">Fatal Fury 2</nom>
                <nom region="us">Fatal Fury 2</nom>
                <nom region="jp">Garou Densetsu 2 : Aratanaru Tatakai</nom>
                <nom region="eu">Fatal Fury 2</nom>
                <nom region="kr">Fatal Fury 2</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Again, the Lone Wolves return!

Geese Howard may have been defeated, but that doesn't mean all is peaceful. A new opponent, Wolfgang Krauser, has come forth to begin a new Fatal Fury tournament. The Lone Wolves return, with new faces amongst them. Only one can be declared the winner though.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="b4119eba" md5="69d49bfc96ba9ec172447603e9084d83" sha1="2649c87a5825e45e73ebbf61b4921aa926a81bf1" format="mp4" support="">media/video/fatalsmarties.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="d77185dd" md5="f077f942e7ddfc1cbe9f317775fcb943" sha1="2920de70946b2cccd10232100a631096de94d76f" format="png" support="">media/mixrbv2/fatalsmarties.png</media>
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            </medias>
            <dates>
                <date region="jp">1994</date>
                <date region="us">1994</date>
            </dates>
            <developpeur id="80">SNK</developpeur>
            <editeur id="79">Takara</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>1</topstaff>
            <note>18</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="402" romid="134003" notgame="false">
            <path>fatalrew.zip</path>
            <noms>
                <nom region="ss">Fatal Rewind</nom>
                <nom region="us">Fatal Rewind</nom>
                <nom region="jp">The Killing Game Show</nom>
                <nom region="eu">Fatal Rewind</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">This is a vertical platformer with horizontal wrap-around. For the entertainment of the futuristic masses, you play a criminal that has been inserted into a mechanical body with the promise that if you succeed in surviving through all the levels (there are many and they are hard), you will be set free.
   You start each level at the bottom, near pooling liquid which will soon rise, at your immediate peril. Navigate the level from bottom to the exit at the top before the liquid rises and kills you. There are many other foes that fly around, causing you damage and basically annoying you to spit.
   Most levels must be navigated through a series of keyed gates, doors, or portals. These shaped keys are scattered around the map and must by picked up and used only on the gates they match individually.
   Twist: You can only carry one special weapon (triple shot, laser beam, or vertical shot) and one tool (key, liquid-freeze, or a red herring) at a time.
   This game requires a lot of memorization of enemy movement patterns and optimum routes.
   A unique feature is that when you die, you can watch a replay and take over at any point to continue your game.
   You can also hit the HELP button at the start of each level to view a map, helping you plan your route.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="50dda5c0" md5="08d7f5ff55bf031e9cf71e83dc74b88f" sha1="6a974be18c247bdd841b678d78908e8bf10ce252" format="mp4" support="">media/video/fatalrew.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="4b5dfb91" md5="5d29322b13008d2c609b9340ab8ada01" sha1="8f5cbb3a2cf19fd262dd75174332d8db7e82eeff" format="png" support="">media/mixrbv2/fatalrew.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="6c31617a" md5="258ec3e0cbd8c65c40f0eedabf82f0e2" sha1="781e167d45ba630f04ca01a61bf6b2e4502a9bb5" format="png" support="">media/mixrbv2/fatalrew.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="0886e76c" md5="6d96cdcd28da2b25d5d4b9fb4a8cef3e" sha1="749fc85cc9eb2c0e3eb7e55bc1b9ff38cd1fba15" format="png" support="">media/mixrbv2/fatalrew.png</media>
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            </medias>
            <dates>
                <date region="us">1991</date>
                <date region="eu">1991</date>
                <date region="jp">1993</date>
            </dates>
            <developpeur id="188">Bizarre Creations</developpeur>
            <editeur id="13">Electronic Arts</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>10</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="402" romid="134145" notgame="false">
            <path>killshow.zip</path>
            <noms>
                <nom region="ss">Fatal Rewind</nom>
                <nom region="us">Fatal Rewind</nom>
                <nom region="jp">The Killing Game Show</nom>
                <nom region="eu">Fatal Rewind</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>fatalrew.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">This is a vertical platformer with horizontal wrap-around. For the entertainment of the futuristic masses, you play a criminal that has been inserted into a mechanical body with the promise that if you succeed in surviving through all the levels (there are many and they are hard), you will be set free.
   You start each level at the bottom, near pooling liquid which will soon rise, at your immediate peril. Navigate the level from bottom to the exit at the top before the liquid rises and kills you. There are many other foes that fly around, causing you damage and basically annoying you to spit.
   Most levels must be navigated through a series of keyed gates, doors, or portals. These shaped keys are scattered around the map and must by picked up and used only on the gates they match individually.
   Twist: You can only carry one special weapon (triple shot, laser beam, or vertical shot) and one tool (key, liquid-freeze, or a red herring) at a time.
   This game requires a lot of memorization of enemy movement patterns and optimum routes.
   A unique feature is that when you die, you can watch a replay and take over at any point to continue your game.
   You can also hit the HELP button at the start of each level to view a map, helping you plan your route.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="50dda5c0" md5="08d7f5ff55bf031e9cf71e83dc74b88f" sha1="6a974be18c247bdd841b678d78908e8bf10ce252" format="mp4" support="">media/video/killshow.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="4b5dfb91" md5="5d29322b13008d2c609b9340ab8ada01" sha1="8f5cbb3a2cf19fd262dd75174332d8db7e82eeff" format="png" support="">media/mixrbv2/killshow.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="6c31617a" md5="258ec3e0cbd8c65c40f0eedabf82f0e2" sha1="781e167d45ba630f04ca01a61bf6b2e4502a9bb5" format="png" support="">media/mixrbv2/killshow.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="0886e76c" md5="6d96cdcd28da2b25d5d4b9fb4a8cef3e" sha1="749fc85cc9eb2c0e3eb7e55bc1b9ff38cd1fba15" format="png" support="">media/mixrbv2/killshow.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="4b5dfb91" md5="5d29322b13008d2c609b9340ab8ada01" sha1="8f5cbb3a2cf19fd262dd75174332d8db7e82eeff" format="png" support="">media/mixrbv2/killshow.png</media>
            </medias>
            <dates>
                <date region="us">1991</date>
                <date region="eu">1991</date>
                <date region="jp">1993</date>
            </dates>
            <developpeur id="188">Bizarre Creations</developpeur>
            <editeur id="13">Electronic Arts</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>10</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="38959" romid="177001" notgame="false">
            <path>fengkuan.zip</path>
            <noms>
                <nom region="ss">Feng Kuang Tao Hua Yuan</nom>
                <nom region="cn">Feng Kuang Tao Hua Yuan</nom>
            </noms>
            <regions>
                <region>cn</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Feng Kuang Tao Hua Yuan (literally Crazy Utopia) is an unlicensed game developed by Creaton Softech Inc. for the Sega Mega Drive and released in some unknown year.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="cd93af24" md5="c47006f5f7f96f56306be5e46e23a56f" sha1="3170f7a47129490195c1340fc5cbba99cb65af97" format="mp4" support="">media/video/fengkuan.mp4</media>
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            </medias>
            <dates>
                <date region="wor"></date>
            </dates>
            <developpeur id="8773">Creaton Softech</developpeur>
            <editeur id="8773">Creaton Softech</editeur>
            <genres>
                <genre id="" principale="" parentid="" langue="en"></genre>
            </genres>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1061" romid="134005" notgame="false">
            <path>ferias.zip</path>
            <noms>
                <nom region="ss">Ferias Frustradas Do Pica-pau</nom>
                <nom region="br">Férias Frustradas do Pica-Pau</nom>
            </noms>
            <regions>
                <region>br</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">FÃ©rias Frustradas do Pica-Pau (roughly translated as Woody Woodpecker's Frustrated Vacations) is a platform game developed and published by Tectoy and released exclusively in Brazil for the Sega Mega Drive and Sega Master System. It stars cartoon character Woody Woodpecker on a quest to save his friends.

FÃ©rias Frustradas do Pica-Pau is unusual in that it keeps a non-shaded cartoon style throughout the entire game.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="0bd5d53d" md5="aed999d73cd097e8fa88fddcdd6a5532" sha1="8d24123125c07199e00b4bd299d56421213975a8" format="mp4" support="">media/video/ferias.mp4</media>
                <media parent="jeu" type="mixrbv2" region="br" crc="687e10ee" md5="25dad890ed7c2eb7f4252c195fc193a9" sha1="6808135a724994501df4450c10735b3762e22ae4" format="png" support="">media/mixrbv2/ferias.png</media>
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            </medias>
            <dates>
                <date region="us">1996</date>
            </dates>
            <developpeur id="2829">Tec Toy</developpeur>
            <editeur id="2829">Tec Toy</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>9</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="605" romid="177004" notgame="false">
            <path>feverpit.zip</path>
            <noms>
                <nom region="ss">Fever Pitch Soccer</nom>
                <nom region="us">Head-On Soccer</nom>
                <nom region="eu">Fever Pitch Soccer</nom>
                <nom region="de">Mario Basler Prasentiert: Fever Pitch Soccer</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">In this isometric football game, 51 national teams are represented to play in two game modes: Exhibition and Tournament (a series of seven games on four continents, with a final against the World All-Stars), with the ability to set time, difficulty level, see cutscenes after goals and if players are free to kick each other around without (many) fouls.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="bae50c93" md5="ecfef9fe6d4a49a696c7d6da8077c39f" sha1="f5b1e1109d2ab8552b59523b176ed2e81fb530f7" format="mp4" support="">media/video/feverpit.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="8cb6b7f7" md5="1bc16bf532d02e4bdac35213b979416c" sha1="95a099e7f07ea94d71d2b3c434e5a4229ea96df6" format="png" support="">media/mixrbv2/feverpit.png</media>
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            </medias>
            <dates>
                <date region="us">1995</date>
                <date region="eu">1995</date>
            </dates>
            <developpeur id="2779">U.S. Gold</developpeur>
            <editeur id="2779">U.S. Gold</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-8</joueurs>
            <topstaff>0</topstaff>
            <note>10</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="605" romid="134067" notgame="false">
            <path>headon.zip</path>
            <noms>
                <nom region="ss">Fever Pitch Soccer</nom>
                <nom region="us">Head-On Soccer</nom>
                <nom region="eu">Fever Pitch Soccer</nom>
                <nom region="de">Mario Basler Prasentiert: Fever Pitch Soccer</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>feverpit.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">In this isometric football game, 51 national teams are represented to play in two game modes: Exhibition and Tournament (a series of seven games on four continents, with a final against the World All-Stars), with the ability to set time, difficulty level, see cutscenes after goals and if players are free to kick each other around without (many) fouls.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="bae50c93" md5="ecfef9fe6d4a49a696c7d6da8077c39f" sha1="f5b1e1109d2ab8552b59523b176ed2e81fb530f7" format="mp4" support="">media/video/headon.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="8cb6b7f7" md5="1bc16bf532d02e4bdac35213b979416c" sha1="95a099e7f07ea94d71d2b3c434e5a4229ea96df6" format="png" support="">media/mixrbv2/headon.png</media>
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            </medias>
            <dates>
                <date region="us">1995</date>
                <date region="eu">1995</date>
            </dates>
            <developpeur id="2779">U.S. Gold</developpeur>
            <editeur id="2779">U.S. Gold</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-8</joueurs>
            <topstaff>0</topstaff>
            <note>10</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="242" notgame="false">
            <path>fidodido.zip</path>
            <noms>
                <nom region="ss">Fido Dido</nom>
                <nom region="us">Fido Dido</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Fido Dido is a game platform on the Megadrive. The player Fido worlds through drawings from the author. Each level has its own goals and its own objects that the player must make the best use to get rid of enemies and obstacles which stand in the way.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="747d8680" md5="ab6c616120fc67f9dc0bfd016d706944" sha1="a25e2a49a732738d1edd7ddfad196f4456949e39" format="mp4" support="">media/video/fidodido.mp4</media>
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            </medias>
            <dates>
                <date region="us">1993</date>
            </dates>
            <developpeur id="94">Teeny Weeny Games</developpeur>
            <editeur id="130">Kaneko</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="236" romid="406899" notgame="false">
            <path>fifa2k.zip</path>
            <noms>
                <nom region="ss">Fifa 97 - Gold Edition</nom>
                <nom region="us">FIFA Soccer 97</nom>
                <nom region="eu">FIFA 97</nom>
            </noms>
            <regions>
                <region>wor</region>
            </regions>
            <cloneof>fifa97.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">This iteration of the FIFA lineage includes commentary from John Motson with summaries from Andy Gray, with the between-match sections covered by Des Lynam. All player moves are from David Ginola using the MotionBlending technology. Full interactive replays are included.

You can play a league or cup tournament, and practice your skills before playing. The game can be tailored to action or simulation style, with fouls, injuries and offsides available to toggle on or off. This version also includes a 6 vs 6 indoor play mode, and various multiplayer options
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="419de079" md5="0c746e85929b8a95153a60753a4a2dbe" sha1="c978c1764f9bf30d6c1f6cf7d6f4788ad18c3fb6" format="mp4" support="">media/video/fifa2k.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="f403e0cf" md5="cc52b5c659ddcbb20ee469deea9bc15c" sha1="539d05f56a534aeda52728a906776fe58e837664" format="png" support="">media/mixrbv2/fifa2k.png</media>
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            </medias>
            <dates>
                <date region="us">1996</date>
                <date region="eu">1996</date>
            </dates>
            <developpeur id="128">XYZ Productions</developpeur>
            <editeur id="61">EA Sports</editeur>
            <genres>
                <genre id="2847" principale="0" parentid="685" langue="en">Sports / Soccer</genre>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="236" notgame="false">
            <path>fifa97.zip</path>
            <noms>
                <nom region="ss">Fifa 97 - Gold Edition</nom>
                <nom region="us">FIFA Soccer 97</nom>
                <nom region="eu">FIFA 97</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">This iteration of the FIFA lineage includes commentary from John Motson with summaries from Andy Gray, with the between-match sections covered by Des Lynam. All player moves are from David Ginola using the MotionBlending technology. Full interactive replays are included.

You can play a league or cup tournament, and practice your skills before playing. The game can be tailored to action or simulation style, with fouls, injuries and offsides available to toggle on or off. This version also includes a 6 vs 6 indoor play mode, and various multiplayer options
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="419de079" md5="0c746e85929b8a95153a60753a4a2dbe" sha1="c978c1764f9bf30d6c1f6cf7d6f4788ad18c3fb6" format="mp4" support="">media/video/fifa97.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="f403e0cf" md5="cc52b5c659ddcbb20ee469deea9bc15c" sha1="539d05f56a534aeda52728a906776fe58e837664" format="png" support="">media/mixrbv2/fifa97.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="8164c3a8" md5="3dce492cae17ddc8087f6e7d10b551b8" sha1="1a8b1f42305f915cebc7ef935b708dc2bd013372" format="png" support="">media/mixrbv2/fifa97.png</media>
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            </medias>
            <dates>
                <date region="us">1996</date>
                <date region="eu">1996</date>
            </dates>
            <developpeur id="128">XYZ Productions</developpeur>
            <editeur id="61">EA Sports</editeur>
            <genres>
                <genre id="2847" principale="0" parentid="685" langue="en">Sports / Soccer</genre>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="221" romid="134008" notgame="false">
            <path>fifa.zip</path>
            <noms>
                <nom region="ss">Fifa International Soccer</nom>
                <nom region="us">FIFA International Soccer</nom>
                <nom region="jp">FIFA International Soccer</nom>
                <nom region="eu">FIFA International Soccer</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The game that started the best-selling series licensed by football's world governing body, this first installment in the long running series used a dimetric (colloquially known as "isometric") viewpoint, previously unusual in football games but quickly imitated by several titles. The televisual presentation, one of the unique points of the early EA Sports titles, with hosts introducing the matches, was another thing making the game stand out from a market dominated by Sensible Soccer and Kick Off games.

Based on international teams (with fictional player names), their abilities in each skill area rated out of 10 to give the player an overall impression of how good they are. The options available follow the standard set: fouls and offsides can be toggled on and off, the match length can be set, and if the timer operates  continuously, or only while the ball is in play. Gameplay privileges quick runs, short passes and blistering shots outside the penalty box, and set pieces are controlled by moving a box into the target area for the ball, and then passed, lobbed or kicked directly. On the tactical side, formations can be selected, with 5 different strategies also available (although not all of these combinations make sense) as can the team Coverage - the areas which defenders, midfielders and strikers cover.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="2bd84d56" md5="161c58bf0357af62d069b22f695e6c80" sha1="c352fe868233ac7fcea909c2ec4660f2e0468c8c" format="mp4" support="">media/video/fifa.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="e2207609" md5="7464ecfee0e1faf29327ec28627af2f6" sha1="3dd30edb809ed929adac15bad54082c8083a3e12" format="png" support="">media/mixrbv2/fifa.png</media>
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            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="eu">1993</date>
                <date region="us">1993</date>
                <date region="jp">1994</date>
            </dates>
            <developpeur id="62">Extended Play Productions</developpeur>
            <editeur id="61">EA Sports</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="124" romid="134007" notgame="false">
            <path>fifa98.zip</path>
            <noms>
                <nom region="ss">Fifa Road To World Cup 98</nom>
                <nom region="fr">FIFA 98: En route pour la Coupe du Monde</nom>
                <nom region="eu">FIFA 98 : Road to World Cup</nom>
                <nom region="de">FIFA 98: Die WM-Qualifikation</nom>
                <nom region="sp">FIFA 98: Rumbo Al Mundial</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The late-1997 edition of FIFA was heavily tied in with the qualifying procedure for the 1998 World Cup. In the Road to the World Cup mode, you take a team from first qualification through to the main tournament, using the varying systems in different parts of the world. The game features 16 distinct outdoor stadia. The League play features 189 clubs and 11 leagues. Each team has specific crowd chants incorporated into the ambient sound.

The action is faster than in previous versions, and AI has been expanded. Players have distinct facial feature and hair styles. Each match is introduced by Des Lynam and commentated on by John Motson and former Scotland international Andy Gray.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="00b8de59" md5="9ddb1ee5344e8e47bd5c89a12a0be98e" sha1="acad00ee9dfa6e87fabc63c978200aff0a5b9ed8" format="mp4" support="">media/video/fifa98.mp4</media>
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            </medias>
            <dates>
                <date region="fr">1996</date>
            </dates>
            <developpeur id="61">EA Sports</developpeur>
            <editeur id="61">EA Sports</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="124" notgame="false">
            <path>fifa2k2.zip</path>
            <noms>
                <nom region="ss">Fifa Road To World Cup 98</nom>
                <nom region="fr">FIFA 98: En route pour la Coupe du Monde</nom>
                <nom region="eu">FIFA 98 : Road to World Cup</nom>
                <nom region="de">FIFA 98: Die WM-Qualifikation</nom>
                <nom region="sp">FIFA 98: Rumbo Al Mundial</nom>
            </noms>
            <cloneof>wcs2.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The late-1997 edition of FIFA was heavily tied in with the qualifying procedure for the 1998 World Cup. In the Road to the World Cup mode, you take a team from first qualification through to the main tournament, using the varying systems in different parts of the world. The game features 16 distinct outdoor stadia. The League play features 189 clubs and 11 leagues. Each team has specific crowd chants incorporated into the ambient sound.

The action is faster than in previous versions, and AI has been expanded. Players have distinct facial feature and hair styles. Each match is introduced by Des Lynam and commentated on by John Motson and former Scotland international Andy Gray.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="00b8de59" md5="9ddb1ee5344e8e47bd5c89a12a0be98e" sha1="acad00ee9dfa6e87fabc63c978200aff0a5b9ed8" format="mp4" support="">media/video/fifa2k2.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="7b35bee4" md5="a0f66c3ab361589189de45f811b072b5" sha1="a9c19f2006ef78381f2c02ae5a9c1da85c2295c7" format="png" support="">media/mixrbv2/fifa2k2.png</media>
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            </medias>
            <dates>
                <date region="fr">1996</date>
            </dates>
            <developpeur id="61">EA Sports</developpeur>
            <editeur id="61">EA Sports</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="124" romid="867868" notgame="false">
            <path>fifa2k10.zip</path>
            <noms>
                <nom region="ss">Fifa Road To World Cup 98</nom>
                <nom region="fr">FIFA 98: En route pour la Coupe du Monde</nom>
                <nom region="eu">FIFA 98 : Road to World Cup</nom>
                <nom region="de">FIFA 98: Die WM-Qualifikation</nom>
                <nom region="sp">FIFA 98: Rumbo Al Mundial</nom>
            </noms>
            <cloneof>fifa.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The late-1997 edition of FIFA was heavily tied in with the qualifying procedure for the 1998 World Cup. In the Road to the World Cup mode, you take a team from first qualification through to the main tournament, using the varying systems in different parts of the world. The game features 16 distinct outdoor stadia. The League play features 189 clubs and 11 leagues. Each team has specific crowd chants incorporated into the ambient sound.

The action is faster than in previous versions, and AI has been expanded. Players have distinct facial feature and hair styles. Each match is introduced by Des Lynam and commentated on by John Motson and former Scotland international Andy Gray.
</synopsis>
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                <date region="fr">1996</date>
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            <editeur id="61">EA Sports</editeur>
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            <noms>
                <nom region="ss">Fifa Road To World Cup 98</nom>
                <nom region="fr">FIFA 98: En route pour la Coupe du Monde</nom>
                <nom region="eu">FIFA 98 : Road to World Cup</nom>
                <nom region="de">FIFA 98: Die WM-Qualifikation</nom>
                <nom region="sp">FIFA 98: Rumbo Al Mundial</nom>
            </noms>
            <cloneof>fifa95.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The late-1997 edition of FIFA was heavily tied in with the qualifying procedure for the 1998 World Cup. In the Road to the World Cup mode, you take a team from first qualification through to the main tournament, using the varying systems in different parts of the world. The game features 16 distinct outdoor stadia. The League play features 189 clubs and 11 leagues. Each team has specific crowd chants incorporated into the ambient sound.

The action is faster than in previous versions, and AI has been expanded. Players have distinct facial feature and hair styles. Each match is introduced by Des Lynam and commentated on by John Motson and former Scotland international Andy Gray.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="00b8de59" md5="9ddb1ee5344e8e47bd5c89a12a0be98e" sha1="acad00ee9dfa6e87fabc63c978200aff0a5b9ed8" format="mp4" support="">media/video/fifa2k3.mp4</media>
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            <dates>
                <date region="fr">1996</date>
            </dates>
            <developpeur id="61">EA Sports</developpeur>
            <editeur id="61">EA Sports</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
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        <jeu id="109" romid="134009" notgame="false">
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            <noms>
                <nom region="ss">Fifa Soccer 95</nom>
                <nom region="us">FIFA Soccer 95</nom>
                <nom region="eu">FIFA Soccer 95</nom>
                <nom region="kr">FIFA Soccer 95</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">After the first game proved to be a worldwide success, EA developed this sequel exclusively for Sega's 16-bit console. The biggest change from FIFA International Soccer are obviously the dozens of club teams from England, France, Germany, Italy, The Netherlands, United States, Spain and Brazil, taking the team number tally to over 200. This also increased the number of competitions, with each country  having it's own League, Tournament and Playoff. Also new, a battery backup allowed to save up to four competitions in the cartridge, replacing passwords. For those who want to settle things the fast way, a Penalty Shootout training mode was added.

While graphically the game only received minor changes to the isometric sprite engine, gameplay feature new moves such as volley kicks and more detailed headers (now more effective), as well as general controls being more responsive facilitating passing play, and goalkeepers now are smarter when chasing balls. Set pieces also received a new format, and instead of just kicking the ball the player can choose to play a predefined set piece.</synopsis>
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            <dates>
                <date region="fr">1994</date>
                <date region="us">1994</date>
                <date region="eu">1994</date>
            </dates>
            <developpeur id="62">Extended Play Productions</developpeur>
            <editeur id="61">EA Sports</editeur>
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            <noms>
                <nom region="ss">Fifa Soccer 95</nom>
                <nom region="us">FIFA Soccer 95</nom>
                <nom region="eu">FIFA Soccer 95</nom>
                <nom region="kr">FIFA Soccer 95</nom>
            </noms>
            <regions>
                <region>kr</region>
            </regions>
            <cloneof>fifa95.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">After the first game proved to be a worldwide success, EA developed this sequel exclusively for Sega's 16-bit console. The biggest change from FIFA International Soccer are obviously the dozens of club teams from England, France, Germany, Italy, The Netherlands, United States, Spain and Brazil, taking the team number tally to over 200. This also increased the number of competitions, with each country  having it's own League, Tournament and Playoff. Also new, a battery backup allowed to save up to four competitions in the cartridge, replacing passwords. For those who want to settle things the fast way, a Penalty Shootout training mode was added.

While graphically the game only received minor changes to the isometric sprite engine, gameplay feature new moves such as volley kicks and more detailed headers (now more effective), as well as general controls being more responsive facilitating passing play, and goalkeepers now are smarter when chasing balls. Set pieces also received a new format, and instead of just kicking the ball the player can choose to play a predefined set piece.</synopsis>
            </synopsis>
            <medias>
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            <dates>
                <date region="fr">1994</date>
                <date region="us">1994</date>
                <date region="eu">1994</date>
            </dates>
            <developpeur id="62">Extended Play Productions</developpeur>
            <editeur id="61">EA Sports</editeur>
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            <noms>
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                <nom region="us">FIFA Soccer 95</nom>
                <nom region="eu">FIFA Soccer 95</nom>
                <nom region="kr">FIFA Soccer 95</nom>
            </noms>
            <cloneof>fifa95.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">After the first game proved to be a worldwide success, EA developed this sequel exclusively for Sega's 16-bit console. The biggest change from FIFA International Soccer are obviously the dozens of club teams from England, France, Germany, Italy, The Netherlands, United States, Spain and Brazil, taking the team number tally to over 200. This also increased the number of competitions, with each country  having it's own League, Tournament and Playoff. Also new, a battery backup allowed to save up to four competitions in the cartridge, replacing passwords. For those who want to settle things the fast way, a Penalty Shootout training mode was added.

While graphically the game only received minor changes to the isometric sprite engine, gameplay feature new moves such as volley kicks and more detailed headers (now more effective), as well as general controls being more responsive facilitating passing play, and goalkeepers now are smarter when chasing balls. Set pieces also received a new format, and instead of just kicking the ball the player can choose to play a predefined set piece.</synopsis>
            </synopsis>
            <medias>
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            <dates>
                <date region="fr">1994</date>
                <date region="us">1994</date>
                <date region="eu">1994</date>
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            <developpeur id="62">Extended Play Productions</developpeur>
            <editeur id="61">EA Sports</editeur>
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            <path>fifa96.zip</path>
            <noms>
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                <nom region="us">FIFA Soccer 96</nom>
                <nom region="eu">FIFA Soccer 96</nom>
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                <region>us</region>
                <region>eu</region>
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            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">"Aiming to be the first football simulation that is realistic in the true sense of the word, FIFA Soccer 96 was extremely popular at the time of release. It was hailed as the first really successful FIFA release, and opened the way for yearly revisions of the concept.

There were a number of factors that made FIFA96 stand out from the crowd of other football sims. Firstly, the game's commentary was revolutionary at the time -- the renowned British commentator John Motson comments all the incidents and happenings on the pitch in real-time. The ambient commentary is varied, and systems with more than the minimum memory level get extra commentary phrases.

The Virtual Stadium technology has numerous pre-defined camera angles. The game even has a SVGA mode for better-than-minimum system

FIFA96 boasts eleven leagues from all around the world, ranging from the unknown players of the Malaysian league to the celebrated stars of the English and Italian leagues. 59 International teams are also featured, and it's possible to match the teams you want to against each other through friendlies, or you can also choose to play domestic tournaments or International ones such as the World Cup. If you're not satisfied with the composition of the various teams, you can create your own dream team through the custom team creator.</synopsis>
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            <dates>
                <date region="fr">1995</date>
                <date region="us">1995</date>
                <date region="eu">1995</date>
            </dates>
            <developpeur id="62">Extended Play Productions</developpeur>
            <editeur id="61">EA Sports</editeur>
            <genres>
                <genre id="2847" principale="0" parentid="685" langue="en">Sports / Soccer</genre>
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            <joueurs>1-4</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
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            <noms>
                <nom region="ss">Fifa Soccer 96</nom>
                <nom region="us">FIFA Soccer 96</nom>
                <nom region="eu">FIFA Soccer 96</nom>
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            <regions>
                <region>ru</region>
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            <cloneof>fifa96.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">"Aiming to be the first football simulation that is realistic in the true sense of the word, FIFA Soccer 96 was extremely popular at the time of release. It was hailed as the first really successful FIFA release, and opened the way for yearly revisions of the concept.

There were a number of factors that made FIFA96 stand out from the crowd of other football sims. Firstly, the game's commentary was revolutionary at the time -- the renowned British commentator John Motson comments all the incidents and happenings on the pitch in real-time. The ambient commentary is varied, and systems with more than the minimum memory level get extra commentary phrases.

The Virtual Stadium technology has numerous pre-defined camera angles. The game even has a SVGA mode for better-than-minimum system

FIFA96 boasts eleven leagues from all around the world, ranging from the unknown players of the Malaysian league to the celebrated stars of the English and Italian leagues. 59 International teams are also featured, and it's possible to match the teams you want to against each other through friendlies, or you can also choose to play domestic tournaments or International ones such as the World Cup. If you're not satisfied with the composition of the various teams, you can create your own dream team through the custom team creator.</synopsis>
            </synopsis>
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                <date region="fr">1995</date>
                <date region="us">1995</date>
                <date region="eu">1995</date>
            </dates>
            <developpeur id="62">Extended Play Productions</developpeur>
            <editeur id="61">EA Sports</editeur>
            <genres>
                <genre id="2847" principale="0" parentid="685" langue="en">Sports / Soccer</genre>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
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            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
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            <path>fightmasj.zip</path>
            <noms>
                <nom region="ss">Fighting Masters</nom>
                <nom region="us">Fighting Masters</nom>
                <nom region="jp">Fighting Masters</nom>
                <nom region="kr">Fighting Masters</nom>
            </noms>
            <regions>
                <region>jp</region>
                <region>kr</region>
            </regions>
            <cloneof>fightmas.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">A giant red sun is about to go supernova in a few hours and the blast will affect many star systems in the galaxy. An omnipotent race known as Primaries offers to save the inhabitants of one of the twelve star systems. Each star system sends a warrior to compete in a tournament to preserve their star system.

Fighting Masters is an early one-on-one fighter with limited controls. Three buttons are available in the game: block, attack and jump. The D-pad cannot be used to jump directly. Instead, the player has to walk in a certain direction and then press the jump key to perform it. Although there are no combos available, the attack key offers different moves and a few special moves are available as well. Most of the fighting leads to holds from which massive damage can be inflicted by dropping the opponent or throwing him against the wall. Twelve different fighters have available. Aside from the moves, some are also faster or come with more powerful attacks. The game modes include matches for one or two players and a watch mode to view a computer-computer fight.</synopsis>
            </synopsis>
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            <dates>
                <date region="us">1992</date>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="2793">Almanic Corp.</developpeur>
            <editeur id="171">American Treco Corporation</editeur>
            <genres>
                <genre id="14" principale="1" parentid="0" langue="en">Fight</genre>
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            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>11</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="396" romid="134012" notgame="false">
            <path>fightmas.zip</path>
            <noms>
                <nom region="ss">Fighting Masters</nom>
                <nom region="us">Fighting Masters</nom>
                <nom region="jp">Fighting Masters</nom>
                <nom region="kr">Fighting Masters</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">A giant red sun is about to go supernova in a few hours and the blast will affect many star systems in the galaxy. An omnipotent race known as Primaries offers to save the inhabitants of one of the twelve star systems. Each star system sends a warrior to compete in a tournament to preserve their star system.

Fighting Masters is an early one-on-one fighter with limited controls. Three buttons are available in the game: block, attack and jump. The D-pad cannot be used to jump directly. Instead, the player has to walk in a certain direction and then press the jump key to perform it. Although there are no combos available, the attack key offers different moves and a few special moves are available as well. Most of the fighting leads to holds from which massive damage can be inflicted by dropping the opponent or throwing him against the wall. Twelve different fighters have available. Aside from the moves, some are also faster or come with more powerful attacks. The game modes include matches for one or two players and a watch mode to view a computer-computer fight.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="c1c35aa4" md5="927a4b94214c3b92898773aab17da875" sha1="87125d0f09254e02b957365c62829193ae5643c6" format="mp4" support="">media/video/fightmas.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="d0ebf5c8" md5="dfb42f21fb9655398b47a6dce6b0e390" sha1="5e70e819b4d48e0cce24d1c53a26ddfeb81f6cf7" format="png" support="">media/mixrbv2/fightmas.png</media>
                <media parent="jeu" type="mixrbv2" region="kr" crc="dd4b5e04" md5="6f3fd1f28fee45983498af0972d8f131" sha1="1c4b29aae429fdbe1eb949bfdc2d77eaa12b114c" format="png" support="">media/mixrbv2/fightmas.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="7fd7396c" md5="7bade83b5046a5d109aace95292fd92b" sha1="64124a422801610dfce4a22a1261e5902e349b28" format="png" support="">media/mixrbv2/fightmas.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="7fd7396c" md5="7bade83b5046a5d109aace95292fd92b" sha1="64124a422801610dfce4a22a1261e5902e349b28" format="png" support="">media/mixrbv2/fightmas.png</media>
            </medias>
            <dates>
                <date region="us">1992</date>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="2793">Almanic Corp.</developpeur>
            <editeur id="171">American Treco Corporation</editeur>
            <genres>
                <genre id="14" principale="1" parentid="0" langue="en">Fight</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>11</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="614" romid="134105" notgame="false">
            <path>jbdougko.zip</path>
            <noms>
                <nom region="ss">Final Blow</nom>
                <nom region="us">James 'Buster' Douglas Knockout Boxing</nom>
                <nom region="jp">Final Blow</nom>
                <nom region="eu">James 'Buster' Douglas Knockout Boxing</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Final Blow is an action game based around the sport of boxing. You can play the fighters in a sequence of knock-out competitions, (the computer versions also include a round-robin league). Rounds last one minute, with a short break in between them. As in the real sport, your aim is to knock your opponent down for 10 seconds, by gradually weakening him with a series of punches. You can block punches, to avoid them inflicting damage onto you. The ring is of a limited size, so players can be cornered, although the referee will intervene to break the boxers up if they become entangled in a stalemate position.

The genesis version is not to be confused with the Master System game of the same name, which is entirely different.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="6386d7fc" md5="954308ffd114bb491a9cf0f745faa12b" sha1="3d2f0342edeedc130b38b3c7c6f8aeb72bf47aa7" format="mp4" support="">media/video/jbdougko.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="37ff6e71" md5="679e460a591c98e8514aa56e5397677b" sha1="f6fc7fe19d11abe62e0f4121ad5fda09e1835504" format="png" support="">media/mixrbv2/jbdougko.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="70110ab2" md5="ee8cbbd66ec54782c5b5cebf0ec288da" sha1="c7ebb60043cfcc0f5f371735a9d98fd110a82dac" format="png" support="">media/mixrbv2/jbdougko.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="f8c10628" md5="3df3ccd17dcf54d91dc9a6258263dfb4" sha1="79cc496a6b8bb690af679b1cd52df4b275595f76" format="png" support="">media/mixrbv2/jbdougko.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="6df74323" md5="46805a102497eff6bfe998e7df383793" sha1="4de6cffe8bb16d8c8a0b54f43c36e30ff5c3ce4a" format="png" support="">media/mixrbv2/jbdougko.png</media>
            </medias>
            <dates>
                <date region="fr">1990</date>
                <date region="us">1990</date>
                <date region="eu">1991</date>
                <date region="jp">1990</date>
                <date region="us">1990</date>
            </dates>
            <developpeur id="55">Taito</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="14" principale="1" parentid="0" langue="en">Fight</genre>
                <genre id="40" principale="1" parentid="0" langue="en">Simulation</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>11</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="614" romid="134013" notgame="false">
            <path>finalb.zip</path>
            <noms>
                <nom region="ss">Final Blow</nom>
                <nom region="us">James 'Buster' Douglas Knockout Boxing</nom>
                <nom region="jp">Final Blow</nom>
                <nom region="eu">James 'Buster' Douglas Knockout Boxing</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>jbdougko.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Final Blow is an action game based around the sport of boxing. You can play the fighters in a sequence of knock-out competitions, (the computer versions also include a round-robin league). Rounds last one minute, with a short break in between them. As in the real sport, your aim is to knock your opponent down for 10 seconds, by gradually weakening him with a series of punches. You can block punches, to avoid them inflicting damage onto you. The ring is of a limited size, so players can be cornered, although the referee will intervene to break the boxers up if they become entangled in a stalemate position.

The genesis version is not to be confused with the Master System game of the same name, which is entirely different.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="6386d7fc" md5="954308ffd114bb491a9cf0f745faa12b" sha1="3d2f0342edeedc130b38b3c7c6f8aeb72bf47aa7" format="mp4" support="">media/video/finalb.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="37ff6e71" md5="679e460a591c98e8514aa56e5397677b" sha1="f6fc7fe19d11abe62e0f4121ad5fda09e1835504" format="png" support="">media/mixrbv2/finalb.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="70110ab2" md5="ee8cbbd66ec54782c5b5cebf0ec288da" sha1="c7ebb60043cfcc0f5f371735a9d98fd110a82dac" format="png" support="">media/mixrbv2/finalb.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="f8c10628" md5="3df3ccd17dcf54d91dc9a6258263dfb4" sha1="79cc496a6b8bb690af679b1cd52df4b275595f76" format="png" support="">media/mixrbv2/finalb.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="6df74323" md5="46805a102497eff6bfe998e7df383793" sha1="4de6cffe8bb16d8c8a0b54f43c36e30ff5c3ce4a" format="png" support="">media/mixrbv2/finalb.png</media>
            </medias>
            <dates>
                <date region="fr">1990</date>
                <date region="us">1990</date>
                <date region="eu">1991</date>
                <date region="jp">1990</date>
                <date region="us">1990</date>
            </dates>
            <developpeur id="55">Taito</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="14" principale="1" parentid="0" langue="en">Fight</genre>
                <genre id="40" principale="1" parentid="0" langue="en">Simulation</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>11</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="630" notgame="false">
            <path>firemust.zip</path>
            <noms>
                <nom region="ss">Fire Mustang</nom>
                <nom region="jp">Fire Mustang</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Fire Mustang is a fast side-scrolling shooter set during World War II. The player controls a P-51D Mustang plane through different missions, with many enemies on the screen at the same time and a large aircraft as a boss at the end of every mission. The Mustang has an unlimited amount of bullets, but one hit is sufficient to lose a life. There are different power-ups to collect, providing additional fire power and new firing patterns. Regardless of the power-ups, the Mustang shoots forward and drops bombs to the ground at the same time, targeting ground troops. There is a limited amount of forgers, large blasts damaging many enemies at once.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="d793b058" md5="475b07edd5dd02678c92908b4b980e70" sha1="950bf479927eb3d10d28f144d44c67d169611726" format="mp4" support="">media/video/firemust.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="7d7b3bd8" md5="31f28752d9073410b1196d3a31b921c6" sha1="8fafc0668455f59dce9b228a0f02a4e0b5b95d6e" format="png" support="">media/mixrbv2/firemust.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="7d7b3bd8" md5="31f28752d9073410b1196d3a31b921c6" sha1="8fafc0668455f59dce9b228a0f02a4e0b5b95d6e" format="png" support="">media/mixrbv2/firemust.png</media>
            </medias>
            <dates>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="55">Taito</developpeur>
            <editeur id="55">Taito</editeur>
            <genres>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="109051" notgame="false">
            <path>fixitfelixjr.zip</path>
            <noms>
                <nom region="ss">Fix It Felix Jr</nom>
                <nom region="wor">Fix-It Felix, Jr.</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Fix-It Felis is Niceland's hammer-wielding maintenance man who's beloved by all. When he is not busy fixin' all of Ralph's wreckin', this gold-medal-winning good guy is being showered with kisses, praise and pies from his tenants. Hardwired for niceness, anything other than being "The Good Guy" just doesn't compute. Unfortunately for Niceland's tenants Wreck-It Ralph is at it again. Smashing anything he can get his gigantic paws on! So it's up to Felix once more to fix all the damage and save the day!</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="d702bd51" md5="8e93a223702617c85fec2d42453e74c5" sha1="3c86cccd0d659a62413cda5957149440887f26a9" format="mp4" support="">media/video/fixitfelixjr.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="405b8ede" md5="46287bdb294f6f25e13c96ba969b2bdb" sha1="4d6c83c0b248172d12e69a9f33a90fe2e018a252" format="png" support="">media/mixrbv2/fixitfelixjr.png</media>
            </medias>
            <dates>
                <date region="wor">2013</date>
            </dates>
            <genres>
                <genre id="26" principale="1" parentid="0" langue="en">Puzzle-Game</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1063" romid="177010" notgame="false">
            <path>flashp.zip</path>
            <noms>
                <nom region="ss">Flash Point</nom>
                <nom region="jp">Flash Point</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Flash Point (ãƒ•ãƒ©ãƒƒã‚·ãƒ¥ãƒã‚¤ãƒ³ãƒˆ) is an arcade puzzle game by Sega that is based on Tetris. The player is given a pre-designed Tetris puzzle where the goal is to clear a set of specified, highlighted blocks off the screen. The game ends if the player's blocks reach the top of the screen, similar to traditional Tetris rules.

It was later re-released in the Sega Ages 2500 Series Vol.28: Tetris Collection in its original form. Also included in this collection is a previously-unreleased Sega Mega Drive version of Flash Pointâ€”the ROM of which has since been ripped and circulates on the internet today. It is unknown whether Flash Point suffered a similar fate to Sega's Tetris.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="042f25f5" md5="8ae857acd8f405393b724214f2783830" sha1="8f2b2bcf77ab82467013ad0976b8b5d8e43e60e7" format="mp4" support="">media/video/flashp.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="9eb3e5d5" md5="5cae16a3e53a3ec178963f3dd842366b" sha1="811744be477ee774900db8a555261f4480c29d0a" format="png" support="">media/mixrbv2/flashp.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="9eb3e5d5" md5="5cae16a3e53a3ec178963f3dd842366b" sha1="811744be477ee774900db8a555261f4480c29d0a" format="png" support="">media/mixrbv2/flashp.png</media>
            </medias>
            <dates>
                <date region="jp">1993</date>
            </dates>
            <developpeur id="297">Zemina</developpeur>
            <editeur id="297">Zemina</editeur>
            <genres>
                <genre id="26" principale="1" parentid="0" langue="en">Puzzle-Game</genre>
            </genres>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="32" romid="177013" notgame="false">
            <path>flashbu1.zip</path>
            <noms>
                <nom region="ss">Flashback</nom>
                <nom region="us">Flashback : The Quest for Identity</nom>
                <nom region="jp">Flashback</nom>
                <nom region="eu">Flashback</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>flashb.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Planet Titan: Brave mutants, robots, anti-matter fields and the primitive inhabitants as you find your way through the jungle. New Washington: First recover your memory, then go undercover to earn money. Finally, buy a false ID if you want to sneak back on Earth. Death Tower: Climb the 8 floors of the Death Tower labyrinth. Avoid the deadly Replicants and win a free ticket to Earth. Earth: Big trouble! The authorities have discovered your false ID and send robot cops to capture you. Paradise Club: You discovered the aliens' plans, but somehow end up being captured and mysteriously transported through space. Planet Morphs: You materialized on their home planet. Now all you have to do is destroy the Morphs and live to tell about it!</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="fb39f32b" md5="2bbfeeedfd8273654182e23837558272" sha1="1eb05d8fc7fafe12175a6ca36aef51413b285afe" format="mp4" support="">media/video/flashbu1.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="9bb56f6c" md5="a9a12b34dde4a421c988a55050eec1e8" sha1="df498f6b16f8ffb24ff37cd78d709056becdf1d2" format="png" support="">media/mixrbv2/flashbu1.png</media>
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                <media parent="jeu" type="mixrbv2" region="us" crc="1ad27706" md5="a0fe8518604c17b14cddcb132f585317" sha1="581ccd84a8b3cdd00b8b032dd15755bb9de929db" format="png" support="">media/mixrbv2/flashbu1.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="9bb56f6c" md5="a9a12b34dde4a421c988a55050eec1e8" sha1="df498f6b16f8ffb24ff37cd78d709056becdf1d2" format="png" support="">media/mixrbv2/flashbu1.png</media>
            </medias>
            <dates>
                <date region="fr">1992</date>
                <date region="us">1993</date>
                <date region="jp">1993</date>
                <date region="eu">1993</date>
            </dates>
            <developpeur id="2779">U.S. Gold</developpeur>
            <editeur id="9">Delphine Software International</editeur>
            <genres>
                <genre id="13" principale="1" parentid="0" langue="en">Adventure</genre>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>1</topstaff>
            <note>19</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="32" romid="134017" notgame="false">
            <path>flashbu.zip</path>
            <noms>
                <nom region="ss">Flashback</nom>
                <nom region="us">Flashback : The Quest for Identity</nom>
                <nom region="jp">Flashback</nom>
                <nom region="eu">Flashback</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>flashb.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Planet Titan: Brave mutants, robots, anti-matter fields and the primitive inhabitants as you find your way through the jungle. New Washington: First recover your memory, then go undercover to earn money. Finally, buy a false ID if you want to sneak back on Earth. Death Tower: Climb the 8 floors of the Death Tower labyrinth. Avoid the deadly Replicants and win a free ticket to Earth. Earth: Big trouble! The authorities have discovered your false ID and send robot cops to capture you. Paradise Club: You discovered the aliens' plans, but somehow end up being captured and mysteriously transported through space. Planet Morphs: You materialized on their home planet. Now all you have to do is destroy the Morphs and live to tell about it!</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="fb39f32b" md5="2bbfeeedfd8273654182e23837558272" sha1="1eb05d8fc7fafe12175a6ca36aef51413b285afe" format="mp4" support="">media/video/flashbu.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="9bb56f6c" md5="a9a12b34dde4a421c988a55050eec1e8" sha1="df498f6b16f8ffb24ff37cd78d709056becdf1d2" format="png" support="">media/mixrbv2/flashbu.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="3e83da81" md5="f271ffec6719e5053a1b03fc8467180c" sha1="7b4d432c14001b0503493f88d16e2bdd0bdd0df0" format="png" support="">media/mixrbv2/flashbu.png</media>
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                <media parent="jeu" type="mixrbv2" region="wor" crc="9bb56f6c" md5="a9a12b34dde4a421c988a55050eec1e8" sha1="df498f6b16f8ffb24ff37cd78d709056becdf1d2" format="png" support="">media/mixrbv2/flashbu.png</media>
            </medias>
            <dates>
                <date region="fr">1992</date>
                <date region="us">1993</date>
                <date region="jp">1993</date>
                <date region="eu">1993</date>
            </dates>
            <developpeur id="2779">U.S. Gold</developpeur>
            <editeur id="9">Delphine Software International</editeur>
            <genres>
                <genre id="13" principale="1" parentid="0" langue="en">Adventure</genre>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>1</topstaff>
            <note>19</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="32" romid="177012" notgame="false">
            <path>flashbj.zip</path>
            <noms>
                <nom region="ss">Flashback</nom>
                <nom region="us">Flashback : The Quest for Identity</nom>
                <nom region="jp">Flashback</nom>
                <nom region="eu">Flashback</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>flashb.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Planet Titan: Brave mutants, robots, anti-matter fields and the primitive inhabitants as you find your way through the jungle. New Washington: First recover your memory, then go undercover to earn money. Finally, buy a false ID if you want to sneak back on Earth. Death Tower: Climb the 8 floors of the Death Tower labyrinth. Avoid the deadly Replicants and win a free ticket to Earth. Earth: Big trouble! The authorities have discovered your false ID and send robot cops to capture you. Paradise Club: You discovered the aliens' plans, but somehow end up being captured and mysteriously transported through space. Planet Morphs: You materialized on their home planet. Now all you have to do is destroy the Morphs and live to tell about it!</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="fb39f32b" md5="2bbfeeedfd8273654182e23837558272" sha1="1eb05d8fc7fafe12175a6ca36aef51413b285afe" format="mp4" support="">media/video/flashbj.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="9bb56f6c" md5="a9a12b34dde4a421c988a55050eec1e8" sha1="df498f6b16f8ffb24ff37cd78d709056becdf1d2" format="png" support="">media/mixrbv2/flashbj.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="3e83da81" md5="f271ffec6719e5053a1b03fc8467180c" sha1="7b4d432c14001b0503493f88d16e2bdd0bdd0df0" format="png" support="">media/mixrbv2/flashbj.png</media>
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            </medias>
            <dates>
                <date region="fr">1992</date>
                <date region="us">1993</date>
                <date region="jp">1993</date>
                <date region="eu">1993</date>
            </dates>
            <developpeur id="2779">U.S. Gold</developpeur>
            <editeur id="9">Delphine Software International</editeur>
            <genres>
                <genre id="13" principale="1" parentid="0" langue="en">Adventure</genre>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>1</topstaff>
            <note>19</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="32" romid="177011" notgame="false">
            <path>flashb.zip</path>
            <noms>
                <nom region="ss">Flashback</nom>
                <nom region="us">Flashback : The Quest for Identity</nom>
                <nom region="jp">Flashback</nom>
                <nom region="eu">Flashback</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Planet Titan: Brave mutants, robots, anti-matter fields and the primitive inhabitants as you find your way through the jungle. New Washington: First recover your memory, then go undercover to earn money. Finally, buy a false ID if you want to sneak back on Earth. Death Tower: Climb the 8 floors of the Death Tower labyrinth. Avoid the deadly Replicants and win a free ticket to Earth. Earth: Big trouble! The authorities have discovered your false ID and send robot cops to capture you. Paradise Club: You discovered the aliens' plans, but somehow end up being captured and mysteriously transported through space. Planet Morphs: You materialized on their home planet. Now all you have to do is destroy the Morphs and live to tell about it!</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="fb39f32b" md5="2bbfeeedfd8273654182e23837558272" sha1="1eb05d8fc7fafe12175a6ca36aef51413b285afe" format="mp4" support="">media/video/flashb.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="9bb56f6c" md5="a9a12b34dde4a421c988a55050eec1e8" sha1="df498f6b16f8ffb24ff37cd78d709056becdf1d2" format="png" support="">media/mixrbv2/flashb.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="3e83da81" md5="f271ffec6719e5053a1b03fc8467180c" sha1="7b4d432c14001b0503493f88d16e2bdd0bdd0df0" format="png" support="">media/mixrbv2/flashb.png</media>
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            </medias>
            <dates>
                <date region="fr">1992</date>
                <date region="us">1993</date>
                <date region="jp">1993</date>
                <date region="eu">1993</date>
            </dates>
            <developpeur id="2779">U.S. Gold</developpeur>
            <editeur id="9">Delphine Software International</editeur>
            <genres>
                <genre id="13" principale="1" parentid="0" langue="en">Adventure</genre>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>1</topstaff>
            <note>19</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="293" romid="475258" notgame="false">
            <path>flicky.zip</path>
            <noms>
                <nom region="ss">Flicky</nom>
                <nom region="us">Flicky</nom>
                <nom region="eu">Flicky</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The feathers really start to fly when Flicky the Bluebird meets Tiger the treacherous cat and Iggy the instigating lizard in this zany, fun-filled arcade hit. See, it's like this: Tiger and Iggy are trying to trap the crazy Chirps.

Tiger and Iggy will stop at nothing. So hop over them. Or fling anything handy at themâ€”a tea cup, a flower pot, an apple. Then shuffle, scuttle and fly through maze after mazeâ€”dazzling ones, dark ones, silly ones, scary onesâ€”gathering up Chirps as you go. 

Lead as many Chirps as you can to safety. The more Chirps you rescue, the higher your score. And the closer you get to the BONUS ROUND where you catch catapulted Chirps with your net. So come join the fun. But don't count your chick-ens before you catch them...</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="65de6b66" md5="919c7ad77116a0d30b896999f53e86da" sha1="ca4c2e5bdf16a8522dd4def691bc14ae2ce3a83e" format="mp4" support="">media/video/flicky.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="fa0c6e2c" md5="23530d1e52877b40abb1f2d5b1605387" sha1="6ba856a50d9c8ee7fce37a39f74d12ef79bf2b38" format="png" support="">media/mixrbv2/flicky.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="9a8bf9e3" md5="08c8ea8d39e24cf97c1c4f49bb34a6ab" sha1="49839063cb33abbb31b165bcddc28e78afa7da3c" format="png" support="">media/mixrbv2/flicky.png</media>
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            </medias>
            <dates>
                <date region="fr">1991</date>
                <date region="eu">1991</date>
                <date region="us">1991</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="324" romid="177014" notgame="false">
            <path>flintj.zip</path>
            <noms>
                <nom region="ss">Flintstones, The</nom>
                <nom region="us">The Flintstones</nom>
                <nom region="jp">The Flintstones</nom>
                <nom region="eu">The Flintstones</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>flint.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">This is a platform game based on the famous Flintstones series. The game features many original Flintstones characters, such as Fred, Wilma, Barney, and others. Instead of the usual "save the princess" or "liberate the world" kinds of a plot, "The Flintstones" is mainly based on small quests: Fred has to retrieve a lost item, etc. The large levels are divided into smaller stages. In the end of each level there is a boss battle. The gameplay involves mostly jumping and hitting the enemies on the heads with a club. The health is measured by hearts. During the game Fred will find many useful items, including some that will increase his health level.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="9cf1c582" md5="226550462c854a0d52e79044ace052d6" sha1="a5febff8d1a2f9cfb0154d56e8bdeab208de2b6c" format="mp4" support="">media/video/flintj.mp4</media>
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            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="us">1993</date>
                <date region="jp">1993</date>
                <date region="eu">1993</date>
            </dates>
            <developpeur id="55">Taito</developpeur>
            <editeur id="55">Taito</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="324" romid="177015" notgame="false">
            <path>flint.zip</path>
            <noms>
                <nom region="ss">Flintstones, The</nom>
                <nom region="us">The Flintstones</nom>
                <nom region="jp">The Flintstones</nom>
                <nom region="eu">The Flintstones</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">This is a platform game based on the famous Flintstones series. The game features many original Flintstones characters, such as Fred, Wilma, Barney, and others. Instead of the usual "save the princess" or "liberate the world" kinds of a plot, "The Flintstones" is mainly based on small quests: Fred has to retrieve a lost item, etc. The large levels are divided into smaller stages. In the end of each level there is a boss battle. The gameplay involves mostly jumping and hitting the enemies on the heads with a club. The health is measured by hearts. During the game Fred will find many useful items, including some that will increase his health level.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="9cf1c582" md5="226550462c854a0d52e79044ace052d6" sha1="a5febff8d1a2f9cfb0154d56e8bdeab208de2b6c" format="mp4" support="">media/video/flint.mp4</media>
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            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="us">1993</date>
                <date region="jp">1993</date>
                <date region="eu">1993</date>
            </dates>
            <developpeur id="55">Taito</developpeur>
            <editeur id="55">Taito</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="324" romid="134020" notgame="false">
            <path>flintu.zip</path>
            <noms>
                <nom region="ss">Flintstones, The</nom>
                <nom region="us">The Flintstones</nom>
                <nom region="jp">The Flintstones</nom>
                <nom region="eu">The Flintstones</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>flint.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">This is a platform game based on the famous Flintstones series. The game features many original Flintstones characters, such as Fred, Wilma, Barney, and others. Instead of the usual "save the princess" or "liberate the world" kinds of a plot, "The Flintstones" is mainly based on small quests: Fred has to retrieve a lost item, etc. The large levels are divided into smaller stages. In the end of each level there is a boss battle. The gameplay involves mostly jumping and hitting the enemies on the heads with a club. The health is measured by hearts. During the game Fred will find many useful items, including some that will increase his health level.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="9cf1c582" md5="226550462c854a0d52e79044ace052d6" sha1="a5febff8d1a2f9cfb0154d56e8bdeab208de2b6c" format="mp4" support="">media/video/flintu.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="8b77f2b4" md5="5f9abcb98d526a3062a77a3f8dded6aa" sha1="ad6a97b39454b2c444a1a78dd04b9d95f02841a8" format="png" support="">media/mixrbv2/flintu.png</media>
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            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="us">1993</date>
                <date region="jp">1993</date>
                <date region="eu">1993</date>
            </dates>
            <developpeur id="55">Taito</developpeur>
            <editeur id="55">Taito</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="616" romid="134021" notgame="false">
            <path>foreman.zip</path>
            <noms>
                <nom region="ss">Foreman For Real</nom>
                <nom region="wor">Foreman for Real</nom>
            </noms>
            <regions>
                <region>wor</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Before marketing fat-reducing grills, boxing legend George Foreman endorsed this boxing game with a 3rd-person view similar to Punch Out. A full range of punches and jabs are available, with full round-by-round scoring from the judges. You can choose from 3-12 rounds, and there are 2 camera views as well as an automatic switch option.

You can play simple exhibition matches or tournaments, or launch into a career mode. In this you start at the bottom of the world rankings, and must reach the top by beating the game's players, who other than George are all fictitious boxers with varying strengths and weaknesses. The coach gives advice before each fight to help highlight weaknesses in your play. There are passwords for each round.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="c77898a4" md5="2eb14b4a1a7b7f078ee8cbde32e34aea" sha1="8abc457403c6d31caaa319057df83189c774aab5" format="mp4" support="">media/video/foreman.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="4d6c3db7" md5="6ea470dde8136d7bd4716e50edbe9c4d" sha1="b39e137aa26e62c7bee299b9b3d77de7e88db63e" format="png" support="">media/mixrbv2/foreman.png</media>
            </medias>
            <dates>
                <date region="fr">1995</date>
                <date region="eu">1995</date>
                <date region="us">1995</date>
                <date region="jp">1995</date>
            </dates>
            <developpeur id="40">Software Creations</developpeur>
            <editeur id="17097">Acclaim</editeur>
            <genres>
                <genre id="14" principale="1" parentid="0" langue="en">Fight</genre>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-8</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="316" notgame="false">
            <path>forgottn1.zip</path>
            <noms>
                <nom region="ss">Forgotten Worlds</nom>
                <nom region="wor">Forgotten Worlds</nom>
            </noms>
            <regions>
                <region>wor</region>
            </regions>
            <cloneof>forgottn.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Forgotten Worlds features two characters known as The Nameless Ones, who both look like Arnold Schwarzenegger, one even has a mohawk. It's their job to rid the planet of the attacking aliens. 

Guiding your character around the screen as they fly with jet-packs, guns on full auto, you control a satellite which you rotate around your character for the direction in which your gun is firing. At the end of each level is a boss which needs to be killed to progress.

Enemies that have been killed drop money. At the end of every level is a shop where you can buy weapons, armour, items and first-aid packs.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="47c2246a" md5="bb29c42b8a040e8eabb8d4b67aa53085" sha1="d0a4c92852ea14068ad38d30c36cbd09b1bdf42b" format="mp4" support="">media/video/forgottn1.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="6a78cbbe" md5="33ee10f2d4208aca287a45565626a80f" sha1="3fbc704115363f61c17d79ab0e7edd7dc98bacfb" format="png" support="">media/mixrbv2/forgottn1.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="d6688cb6" md5="8adfe5448a2755cb136439f9f06eba5a" sha1="e8537addda790a600636294f4052bcf85c1e63b7" format="png" support="">media/mixrbv2/forgottn1.png</media>
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            </medias>
            <dates>
                <date region="fr">1988</date>
                <date region="eu">1990</date>
                <date region="jp">1989</date>
                <date region="us">1990</date>
            </dates>
            <developpeur id="31">Capcom</developpeur>
            <editeur id="31">Capcom</editeur>
            <genres>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="316" notgame="false">
            <path>forgottn.zip</path>
            <noms>
                <nom region="ss">Forgotten Worlds</nom>
                <nom region="wor">Forgotten Worlds</nom>
            </noms>
            <regions>
                <region>wor</region>
            </regions>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Forgotten Worlds features two characters known as The Nameless Ones, who both look like Arnold Schwarzenegger, one even has a mohawk. It's their job to rid the planet of the attacking aliens. 

Guiding your character around the screen as they fly with jet-packs, guns on full auto, you control a satellite which you rotate around your character for the direction in which your gun is firing. At the end of each level is a boss which needs to be killed to progress.

Enemies that have been killed drop money. At the end of every level is a shop where you can buy weapons, armour, items and first-aid packs.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="47c2246a" md5="bb29c42b8a040e8eabb8d4b67aa53085" sha1="d0a4c92852ea14068ad38d30c36cbd09b1bdf42b" format="mp4" support="">media/video/forgottn.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="6a78cbbe" md5="33ee10f2d4208aca287a45565626a80f" sha1="3fbc704115363f61c17d79ab0e7edd7dc98bacfb" format="png" support="">media/mixrbv2/forgottn.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="d6688cb6" md5="8adfe5448a2755cb136439f9f06eba5a" sha1="e8537addda790a600636294f4052bcf85c1e63b7" format="png" support="">media/mixrbv2/forgottn.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="bb40851b" md5="e2f4e2f71ffe40c1683617687aa82c9b" sha1="471eaa8cd57970bcda4ed6a78986144d0d65e029" format="png" support="">media/mixrbv2/forgottn.png</media>
            </medias>
            <dates>
                <date region="fr">1988</date>
                <date region="eu">1990</date>
                <date region="jp">1989</date>
                <date region="us">1990</date>
            </dates>
            <developpeur id="31">Capcom</developpeur>
            <editeur id="31">Capcom</editeur>
            <genres>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="740" romid="134023" notgame="false">
            <path>bighurt.zip</path>
            <noms>
                <nom region="ss">Frank Thomas Big Hurt Baseball</nom>
                <nom region="us">Frank Thomas Big Hurt Baseball</nom>
                <nom region="eu">Frank Thomas Big Hurt Baseball</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Baseball player Frank Thomas licensed one of the first baseball games to use motion-captured 3D graphics and multiple camera angles. 28 stadia have been rendered in 3D, and each has its own visible and significant differences. 

There are 6 distinct game modes, allowing for single exhibition matches as well as full seasons on the playoffs. There is also a Home Run Derby mode, allowing the player to pelt the ball out of the ground for points. 

You can choose pitchers and batters, based on their statistics and form. Bowling options are set to define the delivery, with fastballs and curveballs as well as more precise setting of pace and height. Fielding is optional - it's best to leave this to the computer at first You can always alter the infield and outfield depth and shift.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="e58a6f7e" md5="a25ba2080ab555e413643797c12f3140" sha1="73b3cee7fd50c8a53649046dd8ea2c019cec21d1" format="mp4" support="">media/video/bighurt.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="bf78e2ec" md5="b6b4f441a50bb7d92d3b6f5c2af90c16" sha1="e5f8f1e32b0c82b1165b77e15fd35ced0d3d2080" format="png" support="">media/mixrbv2/bighurt.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="5c86229c" md5="2c81cbe26b8c4fe9b4f88adf0036531b" sha1="96196313a2e81c6fc5fbfeaf4c40dae2bfcab0c9" format="png" support="">media/mixrbv2/bighurt.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="bf78e2ec" md5="b6b4f441a50bb7d92d3b6f5c2af90c16" sha1="e5f8f1e32b0c82b1165b77e15fd35ced0d3d2080" format="png" support="">media/mixrbv2/bighurt.png</media>
            </medias>
            <dates>
                <date region="fr">1995</date>
                <date region="eu">1995</date>
                <date region="us">1995</date>
            </dates>
            <developpeur id="17097">Acclaim</developpeur>
            <editeur id="51">Iguana Entertainment</editeur>
            <genres>
                <genre id="40" principale="1" parentid="0" langue="en">Simulation</genre>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>1</topstaff>
            <note>17</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="504" notgame="false">
            <path>frogger.zip</path>
            <noms>
                <nom region="ss">Frogger</nom>
                <nom region="us">Frogger</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Your task in this arcade conversion is to guide a frog across a treacherous road and river, and to safety at the top of the screen. Both these sections are fraught with a variety of hazards, each of which will kill the frog and cost you a life if contact is made.

The road is full of cars and trucks, at variable speeds. The river water itself is fatal, as are the snakes which hover within on later levels. Frogger must use the arrangement of logs, turtles (which are only there for a short time) and alligators (but stay away form their faces), and then jump into one of the open home-cells, ideally one containing a fly for extra points. Once all holes have been filled, you move onto the next, harder, level.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="e3763ffd" md5="56d6b38a670811af17300145e6946713" sha1="50a353a22fbb1b71f8778a5b6258bafa4ba0b643" format="mp4" support="">media/video/frogger.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="d728d8fb" md5="0297a64ede0516d360421c45bf411db5" sha1="3819c9bcaa38ef9be3810dba83f86e096f3f0de1" format="png" support="">media/mixrbv2/frogger.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="d728d8fb" md5="0297a64ede0516d360421c45bf411db5" sha1="3819c9bcaa38ef9be3810dba83f86e096f3f0de1" format="png" support="">media/mixrbv2/frogger.png</media>
            </medias>
            <dates>
                <date region="fr">1998</date>
                <date region="us">1998</date>
            </dates>
            <developpeur id="216">Morning Star Multimedia</developpeur>
            <editeur id="215">Majesco</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1064" romid="134453" notgame="false">
            <path>slamdunk.zip</path>
            <noms>
                <nom region="ss">From Tv Animation Slam Dunk - Kyougou Makkou Taiketsu!</nom>
                <nom region="jp">From TV Animation Slam Dunk : Kyougou Makkou Taiketsu!</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Hanamichi Sakuragi is your average high school delinquent; sporting a bright red pompadour and continually being shot down by every girl he approaches, he jumps at the chance to impress a cute girl named Haruko by joining his school's basketball team. While at first not knowing the difference between a slam dunk and a Sherman tank, he slowly becomes an important part of the Shohoku High School team, which fights against the odds on the road towards the regional championships.

Slam Dunk: Kyogo Makko Taiketsu! (Champion Front Showdown!) is a five-on-five basketball game based on the anime and manga created by Takehiko Inoue. Following the story, starting from the first exhibition matches, the player can take control of either a single player or the whole Shohoku team in an arcade-style basketball game. The game uses a side-view for the center court, and zooms in for a head-on view when near the basket. There is also an exhibition mode for up to five players, where six different school teams from the series are available for play.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="ceda84d8" md5="6107b78c139ebac444852b147b448931" sha1="5b08b03a2e79e67e59a266e34ea21c51d63c11c5" format="mp4" support="">media/video/slamdunk.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="9553fa2a" md5="4f097633912d5eccd23454ba99d625ab" sha1="2236ae184f017aec4621fbbd3a00cabf276310da" format="png" support="">media/mixrbv2/slamdunk.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="4713dbd9" md5="8ebcade252d8181dfe98edfbf9b9e9a4" sha1="1de627d34e28d59d4808e348fea773d0437542b1" format="png" support="">media/mixrbv2/slamdunk.png</media>
            </medias>
            <dates>
                <date region="jp">1995</date>
            </dates>
            <developpeur id="15">Bandai</developpeur>
            <editeur id="15">Bandai</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="604" romid="134025" notgame="false">
            <path>funngameu.zip</path>
            <noms>
                <nom region="ss">Fun 'n' Games</nom>
                <nom region="us">Fun 'n' Games</nom>
                <nom region="eu">Fun 'n Games</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>funngame.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Fun 'N Games presents a mixture of games and "applications". The main menu is divided into four sections:

1. Paint: 

A paint program that offers different tools and brushes, a few pre-made backgrounds and objects as well as the option to import figures that were created in the sub-games 'Stylin' Stuff' and 'mix 'n match'.

Games: 

Mouse Maze: A Pac-Man-clone in which the player guides a mouse through a top-down labyrinth. To complete a level, all cheese symbol have to be collected while cats have to be avoided. Collecting a bone temporarily transforms the mouse into a dog that can kill the cats.

Space Lazer: A  shooter seen from the cockpit of a space-ship. The player controls a crosshair and has to shoot increasingly difficult enemies.

Whack a Clown: This game is exclusive to the Genesis Version and plays like 'Whac-a-Mole' only with clowns instead of moles.

Music: 

Songs can be composed by choosing from several instruments and putting notes onto a stave. It is also possible to add sound effects (animal noises and others) or edit provided songs.

Style: 

This section contains two mini-games:

Stylin' Stuff: Here, the player can edit the sprite of a woman by selecting different clothes, hats or haircuts.

mix 'n match: Sprites can be created by putting together different heads, torsi and legs.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="dbfa32a6" md5="e51e7fa891155c5699750eea89711d68" sha1="acc1e5c1e9b8109d2c43d9eaabd4a86405a758ba" format="mp4" support="">media/video/funngameu.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="6198189c" md5="d11277cdb548ab910b60e7fbd2a054a3" sha1="ba78ba5b38c8f551da398463b829309e56e14cd1" format="png" support="">media/mixrbv2/funngameu.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="5c711e25" md5="f184a35491d30145d709f6f624bf53b1" sha1="1f0f2b0f3f82b11bb5dcd4ae7f07f9bdaa54639e" format="png" support="">media/mixrbv2/funngameu.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="6198189c" md5="d11277cdb548ab910b60e7fbd2a054a3" sha1="ba78ba5b38c8f551da398463b829309e56e14cd1" format="png" support="">media/mixrbv2/funngameu.png</media>
            </medias>
            <dates>
                <date region="us">1993</date>
                <date region="eu">1994</date>
            </dates>
            <developpeur id="166">Leland Interactive Media</developpeur>
            <editeur id="1">Tradewest</editeur>
            <genres>
                <genre id="39" principale="1" parentid="0" langue="en">Various</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>8</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="604" romid="177020" notgame="false">
            <path>funngame.zip</path>
            <noms>
                <nom region="ss">Fun 'n' Games</nom>
                <nom region="us">Fun 'n' Games</nom>
                <nom region="eu">Fun 'n Games</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Fun 'N Games presents a mixture of games and "applications". The main menu is divided into four sections:

1. Paint: 

A paint program that offers different tools and brushes, a few pre-made backgrounds and objects as well as the option to import figures that were created in the sub-games 'Stylin' Stuff' and 'mix 'n match'.

Games: 

Mouse Maze: A Pac-Man-clone in which the player guides a mouse through a top-down labyrinth. To complete a level, all cheese symbol have to be collected while cats have to be avoided. Collecting a bone temporarily transforms the mouse into a dog that can kill the cats.

Space Lazer: A  shooter seen from the cockpit of a space-ship. The player controls a crosshair and has to shoot increasingly difficult enemies.

Whack a Clown: This game is exclusive to the Genesis Version and plays like 'Whac-a-Mole' only with clowns instead of moles.

Music: 

Songs can be composed by choosing from several instruments and putting notes onto a stave. It is also possible to add sound effects (animal noises and others) or edit provided songs.

Style: 

This section contains two mini-games:

Stylin' Stuff: Here, the player can edit the sprite of a woman by selecting different clothes, hats or haircuts.

mix 'n match: Sprites can be created by putting together different heads, torsi and legs.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="dbfa32a6" md5="e51e7fa891155c5699750eea89711d68" sha1="acc1e5c1e9b8109d2c43d9eaabd4a86405a758ba" format="mp4" support="">media/video/funngame.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="6198189c" md5="d11277cdb548ab910b60e7fbd2a054a3" sha1="ba78ba5b38c8f551da398463b829309e56e14cd1" format="png" support="">media/mixrbv2/funngame.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="5c711e25" md5="f184a35491d30145d709f6f624bf53b1" sha1="1f0f2b0f3f82b11bb5dcd4ae7f07f9bdaa54639e" format="png" support="">media/mixrbv2/funngame.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="6198189c" md5="d11277cdb548ab910b60e7fbd2a054a3" sha1="ba78ba5b38c8f551da398463b829309e56e14cd1" format="png" support="">media/mixrbv2/funngame.png</media>
            </medias>
            <dates>
                <date region="us">1993</date>
                <date region="eu">1994</date>
            </dates>
            <developpeur id="166">Leland Interactive Media</developpeur>
            <editeur id="1">Tradewest</editeur>
            <genres>
                <genre id="39" principale="1" parentid="0" langue="en">Various</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>8</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1065" notgame="false">
            <path>gt5.zip</path>
            <noms>
                <nom region="ss">Fun Car Rally</nom>
                <nom region="us">Fun Car Rally</nom>
            </noms>
            <cloneof>funcar.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis/>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="fad4cb43" md5="8596b2b1e84a77bb13037603899973fc" sha1="905682ee19c68ee2d7b288fafdd783b8add412d9" format="mp4" support="">media/video/gt5.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="3c46e874" md5="e6f185a20c9f7666b12812d82e7d2f76" sha1="5c0ce7f2034a36b798762bbf9d50a05c73e94107" format="png" support="">media/mixrbv2/gt5.png</media>
            </medias>
            <dates>
                <date region="us">1993</date>
            </dates>
            <developpeur id="166">Leland Interactive Media</developpeur>
            <editeur id="166">Leland Interactive Media</editeur>
            <genres>
                <genre id="28" principale="1" parentid="0" langue="en">Race, Driving</genre>
            </genres>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1065" notgame="false">
            <path>funcar.zip</path>
            <noms>
                <nom region="ss">Fun Car Rally</nom>
                <nom region="us">Fun Car Rally</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>eu</region>
            </regions>
            <systeme id="1">Megadrive</systeme>
            <synopsis/>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="fad4cb43" md5="8596b2b1e84a77bb13037603899973fc" sha1="905682ee19c68ee2d7b288fafdd783b8add412d9" format="mp4" support="">media/video/funcar.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="3c46e874" md5="e6f185a20c9f7666b12812d82e7d2f76" sha1="5c0ce7f2034a36b798762bbf9d50a05c73e94107" format="png" support="">media/mixrbv2/funcar.png</media>
            </medias>
            <dates>
                <date region="us">1993</date>
            </dates>
            <developpeur id="166">Leland Interactive Media</developpeur>
            <editeur id="166">Leland Interactive Media</editeur>
            <genres>
                <genre id="28" principale="1" parentid="0" langue="en">Race, Driving</genre>
            </genres>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1066" romid="177022" notgame="false">
            <path>funnywld.zip</path>
            <noms>
                <nom region="ss">Funny World And Balloon Boy</nom>
                <nom region="us">Funny World &amp; Balloon Boy</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Funny World &amp; Balloon Boy is an unlicensed two-in-one cartridge containing two simple games:

Funny World is an action game where the player must shoot strange animals as they move across the screen. On each stage a set number of "funnys" will cross the screen, and the player must shoot a certain number of them before they can safely reach the other side. To make things harder, some will walk, some will run, and some will move erratically; from time to time a female funny will cross the screen, which if shot will cause the player to lose a life. They player also has a certain number of boulders they can drop, which will hit any funny on the screen that may be out of the player's range. If enough funnys are hit, the player moves on to the next stage.

Balloon Boy is an action game where the player controls a boy at the bottom of the screen who must shoot at balloons floating across the top. When shot, the balloons will release either a trap or an item, and the boy must collect the items while avoiding the traps. If all the balloons are destroyed before the time runs out, the player moves on to the next stage.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="0a479660" md5="eb3dd3af0f81b8cc47face088e999694" sha1="7a29ed09749a557ddd923476b5f1e2ad4ea5f2b0" format="mp4" support="">media/video/funnywld.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="6731ce57" md5="0caaa6f3c86476132ad9c11b72d7cc76" sha1="f604b27329922b9d74a9f9d6607e7814d414ef4c" format="png" support="">media/mixrbv2/funnywld.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="6731ce57" md5="0caaa6f3c86476132ad9c11b72d7cc76" sha1="f604b27329922b9d74a9f9d6607e7814d414ef4c" format="png" support="">media/mixrbv2/funnywld.png</media>
            </medias>
            <dates>
                <date region="us">1993</date>
            </dates>
            <developpeur id="345">AV Artisan</developpeur>
            <editeur id="344">Realtec</editeur>
            <genres>
                <genre id="34" principale="1" parentid="0" langue="en">Compilation</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>1</topstaff>
            <note>17</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1067" notgame="false">
            <path>nadia.zip</path>
            <noms>
                <nom region="ss">Fushigi No Umi No Nadia</nom>
                <nom region="us">Nadia: The Secret of Blue Water</nom>
                <nom region="jp">Fushigi no Umi no Nadia</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">This is one of the several games based on the animé series The Secret of Blue Water. The series (and the game) are loosely based on the stories by the famous French science fiction author Jules Verne. The game is set in 1889, a time of great inventions and technology progress unseen before. You play as Jean, a young genius scientist. In Paris he meets Nadia, an African circus performer. Nadia wears a pendant that contains magical powers, and that is why the evil Gargoyle is after her - this pendant is just the item she needs to build the ultimate weapon, the Tower of Babel. Jean will do anything to protect Nadia, and hope that his love to her, his adventurer spirit, and the power of science will eventually defeat Gargoyle!

Unlike most Japanese adventures, "Fushigi no Umi no Nadia" is a top-down, third-person perspective game, in which you actually move your character around. Nadia and other friends join Jean in a RPG-like fashion (although there is no combat in the game, different characters have their own item-based abilities you should use at certain points). There are no real puzzles in the game, but you'll often have to use your inventory items to make the game progress.

Not to confuse with other Fushigi no Umi no Nadia games (for NES, Turbo CD, etc.)!</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="77ce160b" md5="1d41a469ca5cb2c78024e6b4740ca4f4" sha1="087f7368829ae0eafd77ed5862f458a90b11befd" format="mp4" support="">media/video/nadia.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="c2d974bb" md5="8c3e22dcf887fb65ea7b3df4a28493c8" sha1="3d470e913f258f8a434f327e74d9f049b2711ad9" format="png" support="">media/mixrbv2/nadia.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="709c3782" md5="c036a6f759d1ade5c08c4a63f43874fe" sha1="f2d3c43ada0f013a736e703ccce9c4023acb1ee5" format="png" support="">media/mixrbv2/nadia.png</media>
            </medias>
            <dates>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="68">Namco</developpeur>
            <editeur id="68">Namco</editeur>
            <genres>
                <genre id="13" principale="1" parentid="0" langue="en">Adventure</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1067" notgame="false">
            <path>nadiae.zip</path>
            <noms>
                <nom region="ss">Fushigi No Umi No Nadia</nom>
                <nom region="us">Nadia: The Secret of Blue Water</nom>
                <nom region="jp">Fushigi no Umi no Nadia</nom>
            </noms>
            <cloneof>nadia.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">This is one of the several games based on the animé series The Secret of Blue Water. The series (and the game) are loosely based on the stories by the famous French science fiction author Jules Verne. The game is set in 1889, a time of great inventions and technology progress unseen before. You play as Jean, a young genius scientist. In Paris he meets Nadia, an African circus performer. Nadia wears a pendant that contains magical powers, and that is why the evil Gargoyle is after her - this pendant is just the item she needs to build the ultimate weapon, the Tower of Babel. Jean will do anything to protect Nadia, and hope that his love to her, his adventurer spirit, and the power of science will eventually defeat Gargoyle!

Unlike most Japanese adventures, "Fushigi no Umi no Nadia" is a top-down, third-person perspective game, in which you actually move your character around. Nadia and other friends join Jean in a RPG-like fashion (although there is no combat in the game, different characters have their own item-based abilities you should use at certain points). There are no real puzzles in the game, but you'll often have to use your inventory items to make the game progress.

Not to confuse with other Fushigi no Umi no Nadia games (for NES, Turbo CD, etc.)!</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="77ce160b" md5="1d41a469ca5cb2c78024e6b4740ca4f4" sha1="087f7368829ae0eafd77ed5862f458a90b11befd" format="mp4" support="">media/video/nadiae.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="c2d974bb" md5="8c3e22dcf887fb65ea7b3df4a28493c8" sha1="3d470e913f258f8a434f327e74d9f049b2711ad9" format="png" support="">media/mixrbv2/nadiae.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="709c3782" md5="c036a6f759d1ade5c08c4a63f43874fe" sha1="f2d3c43ada0f013a736e703ccce9c4023acb1ee5" format="png" support="">media/mixrbv2/nadiae.png</media>
            </medias>
            <dates>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="68">Namco</developpeur>
            <editeur id="68">Namco</editeur>
            <genres>
                <genre id="13" principale="1" parentid="0" langue="en">Adventure</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1062" romid="134027" notgame="false">
            <path>fzone.zip</path>
            <noms>
                <nom region="ss">Fz Senki Axis</nom>
                <nom region="us">Final Zone</nom>
                <nom region="jp">FZ Senki Axis</nom>
                <nom region="br">Final Zone</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">It is 100 years into the future. Nuclear weapons, missiles and other weapons of mass destruction are banned, but a new piece of military hardware is about to shape the future. The N.A.P. (New Age Power-Suit), is the newest weapon, a mechanical tank, able to destroy anything in its path. You play as a soldier of the El Shiria Military's "Undead" unit named Howie Bowie (no joke) as you are about to go on a urgent mission to destroy your enemies, The Bloody Axis, before they can strike at your nation.

Using the newest N.A.P., the K-19 Phantom, you are dispatched to destroy them before it is too late. You can equip your N.A.P. with up to 14 different weapons including flamethrowers and landmines and has seven stages, fighting your way on the streets, through deserts and up to the Axis HQ and finally a mech-to-mech battle with the enemy.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="0480b1fe" md5="1076db35575f1e70bc250f639e10bc34" sha1="c3c0df7180bf1a46387574911e1f1a7c4c205d12" format="mp4" support="">media/video/fzone.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="29b15dbd" md5="fd93fe22cfc90167d153f41a0405ceff" sha1="2d4c2261e0f9272711b70539c29e66cb4990ba73" format="png" support="">media/mixrbv2/fzone.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="4f3bbb30" md5="4839de7256779def2734ffd408d01774" sha1="998655cbb5ba7d988ea141c175f95b23dc246669" format="png" support="">media/mixrbv2/fzone.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="4f3bbb30" md5="4839de7256779def2734ffd408d01774" sha1="998655cbb5ba7d988ea141c175f95b23dc246669" format="png" support="">media/mixrbv2/fzone.png</media>
            </medias>
            <dates>
                <date region="us">1990</date>
                <date region="jp">1990</date>
            </dates>
            <developpeur id="28186">Wolf&amp;nbsp;Team</developpeur>
            <editeur id="28186">Wolf&amp;nbsp;Team</editeur>
            <genres>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="414" notgame="false">
            <path>gloc.zip</path>
            <noms>
                <nom region="ss">G-loc - Air Battle</nom>
                <nom region="wor">G-LOC Air Battle</nom>
            </noms>
            <regions>
                <region>wor</region>
            </regions>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The Citizens Defence Force does not trust the United Nations to keep a troubled 21st century world at peace. It confiscates a horde of planes and warships, and as a UN loyalist, it is your job to shoot them down. Solving starvation and disease can wait, apparently.

The game is split into 8 stages, which are split into sub-stages over land and sea, each of which has a strict time limit, and a target number of planes to shoot down. They take place from behind your plane, which can be controlled with ‘up’ referring to ‘climb’ or ‘dive’, depending on player preference. You are armed with 10 missiles as well as standard weapons. The plane can survive a few hits, so watch the damage report as it goes from red to black. 

Fail to complete a section in the time limit and you use up a continue, but the amount of planes previously shot down is not reset, making the second attempt easier Chase HQ style. As you destroy enemies you gain access to better planes, and the rank reported at the end of the game improves – this is also dependent on the skill level you play at.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="6194b237" md5="7bcd7d86bbaf2bcbc8e73ccfc3770231" sha1="a532e2bba0bbea8fe890beaf295daf868905ee4d" format="mp4" support="">media/video/gloc.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="c5b9b67a" md5="fecb737eddcd67c0883e03eb5c5fb8ab" sha1="64d75d0d40a523ce24fa9eba657b6728282070d0" format="png" support="">media/mixrbv2/gloc.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="2bf82bc6" md5="b76a670618190b29b89638e7ed286a63" sha1="35c10de4aef10187d12c0015799215d98f4de46b" format="png" support="">media/mixrbv2/gloc.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="43c09c12" md5="6bee511cbf0ef7dcab7490b02ac00cb2" sha1="c29c8f3aa4bfb4235850e9eff21298fbc0559e2e" format="png" support="">media/mixrbv2/gloc.png</media>
            </medias>
            <dates>
                <date region="us">1993</date>
                <date region="eu">1993</date>
                <date region="jp">1993</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>11</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="414" notgame="false">
            <path>glocp.zip</path>
            <noms>
                <nom region="ss">G-loc - Air Battle</nom>
                <nom region="wor">G-LOC Air Battle</nom>
            </noms>
            <regions>
                <region>wor</region>
            </regions>
            <cloneof>gloc.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The Citizens Defence Force does not trust the United Nations to keep a troubled 21st century world at peace. It confiscates a horde of planes and warships, and as a UN loyalist, it is your job to shoot them down. Solving starvation and disease can wait, apparently.

The game is split into 8 stages, which are split into sub-stages over land and sea, each of which has a strict time limit, and a target number of planes to shoot down. They take place from behind your plane, which can be controlled with ‘up’ referring to ‘climb’ or ‘dive’, depending on player preference. You are armed with 10 missiles as well as standard weapons. The plane can survive a few hits, so watch the damage report as it goes from red to black. 

Fail to complete a section in the time limit and you use up a continue, but the amount of planes previously shot down is not reset, making the second attempt easier Chase HQ style. As you destroy enemies you gain access to better planes, and the rank reported at the end of the game improves – this is also dependent on the skill level you play at.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="6194b237" md5="7bcd7d86bbaf2bcbc8e73ccfc3770231" sha1="a532e2bba0bbea8fe890beaf295daf868905ee4d" format="mp4" support="">media/video/glocp.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="c5b9b67a" md5="fecb737eddcd67c0883e03eb5c5fb8ab" sha1="64d75d0d40a523ce24fa9eba657b6728282070d0" format="png" support="">media/mixrbv2/glocp.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="2bf82bc6" md5="b76a670618190b29b89638e7ed286a63" sha1="35c10de4aef10187d12c0015799215d98f4de46b" format="png" support="">media/mixrbv2/glocp.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="43c09c12" md5="6bee511cbf0ef7dcab7490b02ac00cb2" sha1="c29c8f3aa4bfb4235850e9eff21298fbc0559e2e" format="png" support="">media/mixrbv2/glocp.png</media>
            </medias>
            <dates>
                <date region="us">1993</date>
                <date region="eu">1993</date>
                <date region="jp">1993</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>11</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="617" notgame="false">
            <path>gadget.zip</path>
            <noms>
                <nom region="ss">Gadget Twins, The</nom>
                <nom region="us">Gadget Twins</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Late one night, the malevolent Thump enters the Gadget Kingdom's castle and steals the Gadget King's gem. The king wakes up the next morning to find that his gem was stolen. The king then summons Bop and Bump to reclaim his stolen possession from Thump.

Gameplay consists of flying through six air and water levels: Gadget Bay, Zeppelin Attack, The Lost City, Sub Attack, The Crystal Lake and Thump's World. Although the game continually scrolls throughout its stages, the player can fly in all directions on the screen. Bop and Bump come equipped with a spring glove mechanism that lets the player punch either up, down, right or left, which is used to defeat enemies.

Defeated enemies drop coins. There are also chests littered throughout the stages which contain coins also. These coins can be spent at a shop where the player can purchase upgrades.

The game also contains bonus stages where the objective is to open all the chests in a limited amount of time.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="10031c6a" md5="f6316a92cf7eaf27d78ebc91f2444315" sha1="c95a7289e024df0db9a1c4e44ba8e8bfef8822e9" format="mp4" support="">media/video/gadget.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="7801783a" md5="78492e47ec2d6f7fbd848e53b92ff1cc" sha1="88a46cf9f4a1be3c4112fc7d8b5c774fde46f83f" format="png" support="">media/mixrbv2/gadget.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="7801783a" md5="78492e47ec2d6f7fbd848e53b92ff1cc" sha1="88a46cf9f4a1be3c4112fc7d8b5c774fde46f83f" format="png" support="">media/mixrbv2/gadget.png</media>
            </medias>
            <dates>
                <date region="us">1992</date>
            </dates>
            <developpeur id="180">Imagitec Design</developpeur>
            <editeur id="179">GameTek</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="172" romid="617866" notgame="false">
            <path>gaiares.zip</path>
            <noms>
                <nom region="ss">Gaiares</nom>
                <nom region="us">Gaiares</nom>
                <nom region="jp">Gaiares</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">It's the year 300x.  The Earth has been ravaged by careless humans, leaving an uninhabitable, polluted wasteland.  The space terrorists, Gulfer, plan to harvest the pollution to make some sort of garbage weapon. The good guys, the Leezaluth, aren't happy about that, so they decide they have to blow up the Earth before Gulfer gets at it.  They give Earth an ultimatum: destroy Gulfer or Leezaluth destroys Earth. To help them out, Leezaluth gives Earth's last hero, Dan, a special weapon: the TOZ system.

Why don't the Leezaluth just stop Gulfer themselves?  It's not exactly clear.

So, we have the premise for a side scrolling shooter. The star attraction here is the TOZ system. The TOZ is an orb that follows your ship around, and can be shot at enemy ships to absorb their weapons. Using the TOZ, Dan will fight through 8 stages filled with lots of enemies and really large bosses.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="0a0b4a5b" md5="6750b679b3bd5c0fac7f9fafd100bbf8" sha1="a928ba69154fa72102f7f56866aba32eb81be835" format="mp4" support="">media/video/gaiares.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="2e2e13b6" md5="df42bec33b4686067302f0d04b11f27a" sha1="e2aa1091de4b2f13ec079ffae45a54c9a210cc34" format="png" support="">media/mixrbv2/gaiares.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="ef278192" md5="d658a1d3547011d9bde8aa37cddcbfa9" sha1="726dd76c9f1067c8bbe67109d529efc6863fb045" format="png" support="">media/mixrbv2/gaiares.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="ef278192" md5="d658a1d3547011d9bde8aa37cddcbfa9" sha1="726dd76c9f1067c8bbe67109d529efc6863fb045" format="png" support="">media/mixrbv2/gaiares.png</media>
            </medias>
            <dates>
                <date region="us">1990</date>
                <date region="jp">1990</date>
            </dates>
            <developpeur id="97">Telenet</developpeur>
            <editeur id="20240">Renovation</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="238" romid="134031" notgame="false">
            <path>gground.zip</path>
            <noms>
                <nom region="ss">Gain Ground</nom>
                <nom region="wor">Gain Ground</nom>
            </noms>
            <regions>
                <region>wor</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Gain Ground is an arcade style action game with a bit of strategy thrown in. The goal is get all of the soldiers to the opposite side of the screen or to kill all of the enemies. Each soldier in the army has a unique specialization, from among 20 types. Each soldier can attack in two different ways, using either a normal weapon or a special weapon. The strategy comes from deciding which soldier would do best in which situation. Some weapons are better at dealing with certain enemies and obstacles than other weapons.

Players start with only three soldiers but can encounter other soldiers that can be rescued, by touching them. If the new solider survives long enough to reach the exit, they can be added to the soldier inventory. The number of possible soldier in a player's army is over 30 soldiers. There are 50 stages total, divided into rounds of 10. At the end of each round, players encounter an enemy boss.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="8e02fefb" md5="8084b2801deefc5d8e3ad270569d023c" sha1="c6bd0570f42382ab36434c8f8981bea0c39749b5" format="mp4" support="">media/video/gground.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="0f57615b" md5="6ce1119a7967b2894764dfe948b4f969" sha1="b4cb0bfcab266886467659ac42aee0741ad7a585" format="png" support="">media/mixrbv2/gground.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="1ee6ee55" md5="91c58f7fc892c0a94a9d55989a6ac9c8" sha1="400ac7454d2ab7630fb7525031b6774f5d8a0d05" format="png" support="">media/mixrbv2/gground.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="25e20513" md5="b26da5611189a1ff4b14d617343611f1" sha1="85d389f9fcff9dd239c516c5bb05fff7c1e7f0b0" format="png" support="">media/mixrbv2/gground.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="0f57615b" md5="6ce1119a7967b2894764dfe948b4f969" sha1="b4cb0bfcab266886467659ac42aee0741ad7a585" format="png" support="">media/mixrbv2/gground.png</media>
            </medias>
            <dates>
                <date region="fr">1991</date>
                <date region="us">1991</date>
                <date region="eu">1991</date>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="84">Renovation Products</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="27" principale="1" parentid="0" langue="en">Strategy</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="238" romid="177024" notgame="false">
            <path>gground1p.zip</path>
            <noms>
                <nom region="ss">Gain Ground</nom>
                <nom region="wor">Gain Ground</nom>
            </noms>
            <regions>
                <region>wor</region>
                <region>eu</region>
                <region>us</region>
            </regions>
            <cloneof>gground.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Gain Ground is an arcade style action game with a bit of strategy thrown in. The goal is get all of the soldiers to the opposite side of the screen or to kill all of the enemies. Each soldier in the army has a unique specialization, from among 20 types. Each soldier can attack in two different ways, using either a normal weapon or a special weapon. The strategy comes from deciding which soldier would do best in which situation. Some weapons are better at dealing with certain enemies and obstacles than other weapons.

Players start with only three soldiers but can encounter other soldiers that can be rescued, by touching them. If the new solider survives long enough to reach the exit, they can be added to the soldier inventory. The number of possible soldier in a player's army is over 30 soldiers. There are 50 stages total, divided into rounds of 10. At the end of each round, players encounter an enemy boss.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="8e02fefb" md5="8084b2801deefc5d8e3ad270569d023c" sha1="c6bd0570f42382ab36434c8f8981bea0c39749b5" format="mp4" support="">media/video/gground1p.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="0f57615b" md5="6ce1119a7967b2894764dfe948b4f969" sha1="b4cb0bfcab266886467659ac42aee0741ad7a585" format="png" support="">media/mixrbv2/gground1p.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="1ee6ee55" md5="91c58f7fc892c0a94a9d55989a6ac9c8" sha1="400ac7454d2ab7630fb7525031b6774f5d8a0d05" format="png" support="">media/mixrbv2/gground1p.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="25e20513" md5="b26da5611189a1ff4b14d617343611f1" sha1="85d389f9fcff9dd239c516c5bb05fff7c1e7f0b0" format="png" support="">media/mixrbv2/gground1p.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="0f57615b" md5="6ce1119a7967b2894764dfe948b4f969" sha1="b4cb0bfcab266886467659ac42aee0741ad7a585" format="png" support="">media/mixrbv2/gground1p.png</media>
            </medias>
            <dates>
                <date region="fr">1991</date>
                <date region="us">1991</date>
                <date region="eu">1991</date>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="84">Renovation Products</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="27" principale="1" parentid="0" langue="en">Strategy</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="369" notgame="false">
            <path>gforce2.zip</path>
            <noms>
                <nom region="ss">Galaxy Force 2</nom>
                <nom region="wor">Galaxy Force II</nom>
            </noms>
            <regions>
                <region>wor</region>
            </regions>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">You are strapped into a spaceship to take on five dangerous settings, ranging from a pleasant garden to hostile fire and tough ice. You will have to fly freely before cutting through tunnels and canyons, and finally destroying an alien base. Your energy read out starts at 1200 and decreases as shots hit you, or you make contact with a wall or blockage. You have infinite cannons and guided missiles to help you along. You can get regular energy recharges and power upgrades, by shooting and then collecting their carrier pods.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="d7558cda" md5="a4340b77efb1d96a7e41c572505de02e" sha1="e65e90c125598ef5be93dab3375c2344144e4135" format="mp4" support="">media/video/gforce2.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="2ead4bc5" md5="ed41232cbf3fe979c5b6f70d2d2d0c58" sha1="f02f75006ae8439eb0e6e0b59488ce51690fa3ef" format="png" support="">media/mixrbv2/gforce2.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="f8c36592" md5="1ed4c13e824e4657d57d22d86b8a9e97" sha1="f3185e4506574f8ff820e5958cec8cccd278804f" format="png" support="">media/mixrbv2/gforce2.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="2ead4bc5" md5="ed41232cbf3fe979c5b6f70d2d2d0c58" sha1="f02f75006ae8439eb0e6e0b59488ce51690fa3ef" format="png" support="">media/mixrbv2/gforce2.png</media>
            </medias>
            <dates>
                <date region="eu">1991</date>
                <date region="us">1992</date>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="172">AM R&amp;D Dept. #2</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>10</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="369" notgame="false">
            <path>gforce2a.zip</path>
            <noms>
                <nom region="ss">Galaxy Force 2</nom>
                <nom region="wor">Galaxy Force II</nom>
            </noms>
            <regions>
                <region>wor</region>
            </regions>
            <cloneof>gforce2.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">You are strapped into a spaceship to take on five dangerous settings, ranging from a pleasant garden to hostile fire and tough ice. You will have to fly freely before cutting through tunnels and canyons, and finally destroying an alien base. Your energy read out starts at 1200 and decreases as shots hit you, or you make contact with a wall or blockage. You have infinite cannons and guided missiles to help you along. You can get regular energy recharges and power upgrades, by shooting and then collecting their carrier pods.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="d7558cda" md5="a4340b77efb1d96a7e41c572505de02e" sha1="e65e90c125598ef5be93dab3375c2344144e4135" format="mp4" support="">media/video/gforce2a.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="2ead4bc5" md5="ed41232cbf3fe979c5b6f70d2d2d0c58" sha1="f02f75006ae8439eb0e6e0b59488ce51690fa3ef" format="png" support="">media/mixrbv2/gforce2a.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="f8c36592" md5="1ed4c13e824e4657d57d22d86b8a9e97" sha1="f3185e4506574f8ff820e5958cec8cccd278804f" format="png" support="">media/mixrbv2/gforce2a.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="2ead4bc5" md5="ed41232cbf3fe979c5b6f70d2d2d0c58" sha1="f02f75006ae8439eb0e6e0b59488ce51690fa3ef" format="png" support="">media/mixrbv2/gforce2a.png</media>
            </medias>
            <dates>
                <date region="eu">1991</date>
                <date region="us">1992</date>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="172">AM R&amp;D Dept. #2</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>10</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="18457" romid="830744" notgame="false">
            <path>gambler.zip</path>
            <noms>
                <nom region="ss">Gambler Jiko Chuushinha - Katayama Masayuki No Mahjong Doujou</nom>
                <nom region="jp">Gambler Jiko Chuushinha : Katayama Masayuki no Mahjong Doujou</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Gambler Jiko Chushinha: Katayama Masayuki no Mahjong Dojo is a traditional 4-player mahjong game based on the manga by Masayuki Katayama, one of many produced by Game Arts over the years. The game offers both a free play mode and a lighthearted story mode which follows Katayama's characters, a group of students who play mahjong to settle their differences. There is also a "Mahjong Dojo" mode which quizzes you on aspects of the game in order to help you learn how to play better.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="9d8a5eb0" md5="6ea2031b4941205ec11e67d3d9caeb9f" sha1="fd5040792c5b2009b4b3050eaa3933871c853439" format="mp4" support="">media/video/gambler.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="3da0b07a" md5="e40231496f5a5679184a93a8f68ee512" sha1="98cb35763ec923a92fd7c5b82d0ffd8cb90efca5" format="png" support="">media/mixrbv2/gambler.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="3da0b07a" md5="e40231496f5a5679184a93a8f68ee512" sha1="98cb35763ec923a92fd7c5b82d0ffd8cb90efca5" format="png" support="">media/mixrbv2/gambler.png</media>
            </medias>
            <dates>
                <date region="jp">1990</date>
            </dates>
            <developpeur id="35">Game Arts</developpeur>
            <editeur id="35">Game Arts</editeur>
            <genres>
                <genre id="27" principale="1" parentid="0" langue="en">Strategy</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="38962" romid="134034" notgame="false">
            <path>gamenko.zip</path>
            <noms>
                <nom region="ss">Game No Kanzume Otokuyou</nom>
                <nom region="jp">Game no Kandume Otokuyou</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Game no Kanzume Otokuyou is a compilation of Sega Game Toshokan games released for the Sega Mega Drive, a "digest" version of the Mega-CD collections Game no Kanzume Vol.1 and Game no Kanzume Vol.2. It was released exclusively through the Japanese Sega Channel at some unknown time, and the current ROM we know of was presumably found on the disc containing a certain version of the Dreamcast Web Browser; this has yet to be confirmed (TODO).

Games included :
- 16t
- Flicky
- Putter Golf
- Hyper Marbles
- Shi no Meikyuu
- Medal City
- Paddle Fighter
- Ikazuse! Koi no Doki Doki Penguin Land MD
- Pyramid Magic
- Robot Battler
- Teddy Boy Blues
- Aworg</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="mixrbv2" region="wor" crc="62e0be46" md5="e69e8e63011f5c876cbb16b52354ebb9" sha1="7451adfdd49cf96d62285758d9c4f0aa4bfd86e4" format="png" support="">media/mixrbv2/gamenko.png</media>
            </medias>
            <dates>
                <date region="wor"></date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="34" principale="1" parentid="0" langue="en">Compilation</genre>
            </genres>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="38962" notgame="false">
            <path>unknown2.zip</path>
            <noms>
                <nom region="ss">Game No Kanzume Otokuyou</nom>
                <nom region="jp">Game no Kandume Otokuyou</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Game no Kanzume Otokuyou is a compilation of Sega Game Toshokan games released for the Sega Mega Drive, a "digest" version of the Mega-CD collections Game no Kanzume Vol.1 and Game no Kanzume Vol.2. It was released exclusively through the Japanese Sega Channel at some unknown time, and the current ROM we know of was presumably found on the disc containing a certain version of the Dreamcast Web Browser; this has yet to be confirmed (TODO).

Games included :
- 16t
- Flicky
- Putter Golf
- Hyper Marbles
- Shi no Meikyuu
- Medal City
- Paddle Fighter
- Ikazuse! Koi no Doki Doki Penguin Land MD
- Pyramid Magic
- Robot Battler
- Teddy Boy Blues
- Aworg</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="mixrbv2" region="wor" crc="62e0be46" md5="e69e8e63011f5c876cbb16b52354ebb9" sha1="7451adfdd49cf96d62285758d9c4f0aa4bfd86e4" format="png" support="">media/mixrbv2/unknown2.png</media>
            </medias>
            <dates>
                <date region="wor"></date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="34" principale="1" parentid="0" langue="en">Compilation</genre>
            </genres>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="185" romid="873429" notgame="false">
            <path>garfield.zip</path>
            <noms>
                <nom region="ss">Garfield - Caught In The Act</nom>
                <nom region="us">Garfield : Caught in the Act</nom>
                <nom region="eu">Garfield : Caught in the Act</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">As lazy cartoon cat Garfield, you're somehow trapped in your TV, that's what happens with too much TV watching. Go and find all remote-control pieces to get out of that box, and check the fridge for a change. The player advances through levels and bonus rounds in his attempt to escape.

Unlike most other platform games of its time, Garfield boasted completely unique art on each of its six levels, both for tile art and character costumes. The levels are inspired by classic movies, but given a Garfield twist, like "Catsablanca" and "The Curse of Cleofartra.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="104381b4" md5="62f79666e18078eb4ad4cf0cfbd5f569" sha1="dd65586e0b1bded15be79f414e77fead8cec8790" format="mp4" support="">media/video/garfield.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="5f3453ec" md5="82f599695f15e600156667861752e0ab" sha1="7f64829d34fba2e04bdab20580f9e3ed3ed912e0" format="png" support="">media/mixrbv2/garfield.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="979364bf" md5="6a91be15b42e478416f776948e3a6ba0" sha1="64a8e54c2d5321f546a9562f2adb79c70828c374" format="png" support="">media/mixrbv2/garfield.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="5f3453ec" md5="82f599695f15e600156667861752e0ab" sha1="7f64829d34fba2e04bdab20580f9e3ed3ed912e0" format="png" support="">media/mixrbv2/garfield.png</media>
            </medias>
            <dates>
                <date region="us">1995</date>
                <date region="eu">1995</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="39" principale="1" parentid="0" langue="en">Various</genre>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="169" romid="134036" notgame="false">
            <path>gargoyle.zip</path>
            <noms>
                <nom region="ss">Gargoyles</nom>
                <nom region="us">Gargoyles</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Gargoyles is based on the Disney Afternoon TV series of the same name that ran from 1994-1997. 

In this 18 level, side-scrolling platform game, players take control of the gargoyle's leader, Goliath, as he sets out to take on a looming threat that could mean the end of the world: an ancient and mysterious relic known as the Eye of Odin. 

When the sun sets, Goliath awakens to travel the world through 1,000 years of time to destroy this evil artifact, facing enemies ranging from vikings, to robotic foes such as Raptorbots, Spiderbots, and Waspbots.

Throughout the adventure, Goliath can climb huge, gothic buildings to avoid enemy fire and projectiles, attack and claw foes in mid-air and on the ground, or somersault to break crumbling walls.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="848af585" md5="3818bc8f0d9867f9e602962886eef3ae" sha1="91fe0fa198e085d4ae6f5386cb799fce435ad57a" format="mp4" support="">media/video/gargoyle.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="e9c2142b" md5="46a51bd82d0742f4778744e8e8c7a1f3" sha1="3742a58ec345c036288ae4fa45068d8f7e40f9db" format="png" support="">media/mixrbv2/gargoyle.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="d99bfc64" md5="9e017c2cd28ac3645b59f470ef7c8d20" sha1="608d73214fff46e533de6396fadda477004d4a93" format="png" support="">media/mixrbv2/gargoyle.png</media>
            </medias>
            <dates>
                <date region="us">1995</date>
            </dates>
            <developpeur id="95">Buena Vista Interactive</developpeur>
            <editeur id="47">Disney Interactive</editeur>
            <genres>
                <genre id="39" principale="1" parentid="0" langue="en">Various</genre>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="153" romid="176999" notgame="false">
            <path>fatfury.zip</path>
            <noms>
                <nom region="ss">Garou Densetsu - Shukumei No Tatakai</nom>
                <nom region="fr">Fatal Fury</nom>
                <nom region="us">Fatal Fury</nom>
                <nom region="jp">Garou Densetsu : Shukumei no Tatakai</nom>
                <nom region="eu">Fatal Fury</nom>
                <nom region="de">Fatal Fury</nom>
                <nom region="sp">Fatal Fury</nom>
                <nom region="pt">Fatal Fury</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Southtown City plays host to the King of Fighters Tournament. Andy &amp; Terry Bogard take part in the tournament cause winning the tournament is the only way they can defeat Geese Howard. Geese Howard controls Southtown City and killed their father several years ago. Also taking part is Joe Higashi, a Japanese kickboxer. Select either Joe, Andy or Terry, visit several locations in Southtown City and win that tournament!

Fatal Fury is a 2D fighter and is the first game in a series of one-on-one fighting games by SNK. It's a conversion of the original Fatal Fury arcade game. This first game does not yet feature the series' trademark pseudo 3D mode (which allows you to move between the foreground &amp; background while fighting). Includes a two-player vs. mode.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="e5f3ef95" md5="dfbfdc9dc114aa84db1579e8d274b0e6" sha1="31970cdbe24e35457b36cd73ded45a7245a56fd5" format="mp4" support="">media/video/fatfury.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="78662e04" md5="96f4c1124c4c9b4a70916d9336a29a8a" sha1="6a2b3159632970b0d1f2983b73b5e87fc4dae43c" format="png" support="">media/mixrbv2/fatfury.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="f765f7a7" md5="b28909081e79294cbf08f244a751644b" sha1="7605497e7a37b7dd833fdb60cc7b7191da05e38c" format="png" support="">media/mixrbv2/fatfury.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="51693fcb" md5="9d475394ad1803fd7a2677ec040d67f7" sha1="d338dedcf148aa0619b01618e55648e325c9ce1e" format="png" support="">media/mixrbv2/fatfury.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="78662e04" md5="96f4c1124c4c9b4a70916d9336a29a8a" sha1="6a2b3159632970b0d1f2983b73b5e87fc4dae43c" format="png" support="">media/mixrbv2/fatfury.png</media>
            </medias>
            <dates>
                <date region="fr">1991</date>
                <date region="us">1993</date>
                <date region="jp">1993</date>
                <date region="eu">1993</date>
            </dates>
            <developpeur id="80">SNK</developpeur>
            <editeur id="80">SNK</editeur>
            <genres>
                <genre id="14" principale="1" parentid="0" langue="en">Fight</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="153" romid="177030" notgame="false">
            <path>garou.zip</path>
            <noms>
                <nom region="ss">Garou Densetsu - Shukumei No Tatakai</nom>
                <nom region="fr">Fatal Fury</nom>
                <nom region="us">Fatal Fury</nom>
                <nom region="jp">Garou Densetsu : Shukumei no Tatakai</nom>
                <nom region="eu">Fatal Fury</nom>
                <nom region="de">Fatal Fury</nom>
                <nom region="sp">Fatal Fury</nom>
                <nom region="pt">Fatal Fury</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>fatfury.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Southtown City plays host to the King of Fighters Tournament. Andy &amp; Terry Bogard take part in the tournament cause winning the tournament is the only way they can defeat Geese Howard. Geese Howard controls Southtown City and killed their father several years ago. Also taking part is Joe Higashi, a Japanese kickboxer. Select either Joe, Andy or Terry, visit several locations in Southtown City and win that tournament!

Fatal Fury is a 2D fighter and is the first game in a series of one-on-one fighting games by SNK. It's a conversion of the original Fatal Fury arcade game. This first game does not yet feature the series' trademark pseudo 3D mode (which allows you to move between the foreground &amp; background while fighting). Includes a two-player vs. mode.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="e5f3ef95" md5="dfbfdc9dc114aa84db1579e8d274b0e6" sha1="31970cdbe24e35457b36cd73ded45a7245a56fd5" format="mp4" support="">media/video/garou.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="78662e04" md5="96f4c1124c4c9b4a70916d9336a29a8a" sha1="6a2b3159632970b0d1f2983b73b5e87fc4dae43c" format="png" support="">media/mixrbv2/garou.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="f765f7a7" md5="b28909081e79294cbf08f244a751644b" sha1="7605497e7a37b7dd833fdb60cc7b7191da05e38c" format="png" support="">media/mixrbv2/garou.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="51693fcb" md5="9d475394ad1803fd7a2677ec040d67f7" sha1="d338dedcf148aa0619b01618e55648e325c9ce1e" format="png" support="">media/mixrbv2/garou.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="78662e04" md5="96f4c1124c4c9b4a70916d9336a29a8a" sha1="6a2b3159632970b0d1f2983b73b5e87fc4dae43c" format="png" support="">media/mixrbv2/garou.png</media>
            </medias>
            <dates>
                <date region="fr">1991</date>
                <date region="us">1993</date>
                <date region="jp">1993</date>
                <date region="eu">1993</date>
            </dates>
            <developpeur id="80">SNK</developpeur>
            <editeur id="80">SNK</editeur>
            <genres>
                <genre id="14" principale="1" parentid="0" langue="en">Fight</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="153" romid="134000" notgame="false">
            <path>fatfuryu.zip</path>
            <noms>
                <nom region="ss">Garou Densetsu - Shukumei No Tatakai</nom>
                <nom region="fr">Fatal Fury</nom>
                <nom region="us">Fatal Fury</nom>
                <nom region="jp">Garou Densetsu : Shukumei no Tatakai</nom>
                <nom region="eu">Fatal Fury</nom>
                <nom region="de">Fatal Fury</nom>
                <nom region="sp">Fatal Fury</nom>
                <nom region="pt">Fatal Fury</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>fatfury.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Southtown City plays host to the King of Fighters Tournament. Andy &amp; Terry Bogard take part in the tournament cause winning the tournament is the only way they can defeat Geese Howard. Geese Howard controls Southtown City and killed their father several years ago. Also taking part is Joe Higashi, a Japanese kickboxer. Select either Joe, Andy or Terry, visit several locations in Southtown City and win that tournament!

Fatal Fury is a 2D fighter and is the first game in a series of one-on-one fighting games by SNK. It's a conversion of the original Fatal Fury arcade game. This first game does not yet feature the series' trademark pseudo 3D mode (which allows you to move between the foreground &amp; background while fighting). Includes a two-player vs. mode.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="e5f3ef95" md5="dfbfdc9dc114aa84db1579e8d274b0e6" sha1="31970cdbe24e35457b36cd73ded45a7245a56fd5" format="mp4" support="">media/video/fatfuryu.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="78662e04" md5="96f4c1124c4c9b4a70916d9336a29a8a" sha1="6a2b3159632970b0d1f2983b73b5e87fc4dae43c" format="png" support="">media/mixrbv2/fatfuryu.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="f765f7a7" md5="b28909081e79294cbf08f244a751644b" sha1="7605497e7a37b7dd833fdb60cc7b7191da05e38c" format="png" support="">media/mixrbv2/fatfuryu.png</media>
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            </medias>
            <dates>
                <date region="fr">1991</date>
                <date region="us">1993</date>
                <date region="jp">1993</date>
                <date region="eu">1993</date>
            </dates>
            <developpeur id="80">SNK</developpeur>
            <editeur id="80">SNK</editeur>
            <genres>
                <genre id="14" principale="1" parentid="0" langue="en">Fight</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1068" romid="134516" notgame="false">
            <path>sbtank.zip</path>
            <noms>
                <nom region="ss">Garry Kitchen's Super Battletank - War In The Gulf</nom>
                <nom region="us">Garry Kitchen's Super Battletank : War in the Gulf</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Super Battletank 2 is the second installment of Garry Kitchen's Battletank series on Megadrive. Driving a tank, you have several missions to carry out in conflicts of the 90s. You control the speed and the direction that the tank will take, as well as the sight of the barrel and the submachine guns. Looking at the map, you will know where the enemies are, and how to get around dangerous minefields, even for such a solid vehicle.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="f62790d2" md5="b015f9be1f95611df0731dbb052a3971" sha1="4dd083cd988acc3e4ccb39e58221c0a156b409dd" format="mp4" support="">media/video/sbtank.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="b0013931" md5="cb9a519ac6b639201f539ba4e1ffee94" sha1="6d9efcbc0154eb5c38ae6bddbd45d3ce5035d6d2" format="png" support="">media/mixrbv2/sbtank.png</media>
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            </medias>
            <dates>
                <date region="us">1992</date>
            </dates>
            <developpeur id="351">Absolute Entertainment</developpeur>
            <editeur id="351">Absolute Entertainment</editeur>
            <genres>
                <genre id="40" principale="1" parentid="0" langue="en">Simulation</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="350" romid="177032" notgame="false">
            <path>gauntlt4a.zip</path>
            <noms>
                <nom region="ss">Gauntlet</nom>
                <nom region="fr">Gauntlet IV</nom>
                <nom region="us">Gauntlet IV</nom>
                <nom region="jp">Gauntlet</nom>
                <nom region="eu">Gauntlet IV</nom>
                <nom region="de">Gauntlet IV</nom>
                <nom region="sp">Gauntlet IV</nom>
                <nom region="pt">Gauntlet IV</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>us</region>
            </regions>
            <cloneof>gauntlt4.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">This port of the arcade original has some extra modes available. Choose again from Thor the Warrior,  Thyra the Valkyrie,  Merlin the Wizard and Questor the Elf (each with their own advantages/disadvantages) and 1 to 4 players(supports Sega's four-player adapter).

Alongside the standard arcade mode, there are the Quest, Battle and Record modes.
Quest Mode: Defeat the four towers and solve the mystery of the ancient castle;  weapons can be bought with collected gold from merchants in the main hub area,  where you can also choose which tower to take on next. Experience points are good for increasing your stats.
Battle Mode: Fight your fellows to the death. Maps can include teleporters/monsters/items etc. Avoid exits(or you'll be out of the round).
Record Mode: Arcade mode with some variations such as a password continue,  also you can't die - although points will be lost for every 500 health lost.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="cd8b3662" md5="a398d7d0904cfb63b61b9a0104abbf0a" sha1="9df6f049f9f0f5b8f48cc68991ea58aa06ff9ba5" format="mp4" support="">media/video/gauntlt4a.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="95f59614" md5="ed73809e3691997c6ccb1f8ece3e8d1f" sha1="06aa441d185c5a31632f1a7b4de0ed178081f24d" format="png" support="">media/mixrbv2/gauntlt4a.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="47a292d9" md5="0bf4723a1242ab491bcd423f97fb19b4" sha1="c60c7d80f7e24dc93b154b1e613ad569a930bd9f" format="png" support="">media/mixrbv2/gauntlt4a.png</media>
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            </medias>
            <dates>
                <date region="us">1993</date>
                <date region="eu">1993</date>
                <date region="jp">1993</date>
            </dates>
            <developpeur id="89">Tengen</developpeur>
            <editeur id="164">M2TO</editeur>
            <genres>
                <genre id="13" principale="1" parentid="0" langue="en">Adventure</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>1</topstaff>
            <note>19</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="350" romid="134037" notgame="false">
            <path>gauntlt4j.zip</path>
            <noms>
                <nom region="ss">Gauntlet</nom>
                <nom region="fr">Gauntlet IV</nom>
                <nom region="us">Gauntlet IV</nom>
                <nom region="jp">Gauntlet</nom>
                <nom region="eu">Gauntlet IV</nom>
                <nom region="de">Gauntlet IV</nom>
                <nom region="sp">Gauntlet IV</nom>
                <nom region="pt">Gauntlet IV</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>gauntlt4.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">This port of the arcade original has some extra modes available. Choose again from Thor the Warrior,  Thyra the Valkyrie,  Merlin the Wizard and Questor the Elf (each with their own advantages/disadvantages) and 1 to 4 players(supports Sega's four-player adapter).

Alongside the standard arcade mode, there are the Quest, Battle and Record modes.
Quest Mode: Defeat the four towers and solve the mystery of the ancient castle;  weapons can be bought with collected gold from merchants in the main hub area,  where you can also choose which tower to take on next. Experience points are good for increasing your stats.
Battle Mode: Fight your fellows to the death. Maps can include teleporters/monsters/items etc. Avoid exits(or you'll be out of the round).
Record Mode: Arcade mode with some variations such as a password continue,  also you can't die - although points will be lost for every 500 health lost.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="cd8b3662" md5="a398d7d0904cfb63b61b9a0104abbf0a" sha1="9df6f049f9f0f5b8f48cc68991ea58aa06ff9ba5" format="mp4" support="">media/video/gauntlt4j.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="95f59614" md5="ed73809e3691997c6ccb1f8ece3e8d1f" sha1="06aa441d185c5a31632f1a7b4de0ed178081f24d" format="png" support="">media/mixrbv2/gauntlt4j.png</media>
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            </medias>
            <dates>
                <date region="us">1993</date>
                <date region="eu">1993</date>
                <date region="jp">1993</date>
            </dates>
            <developpeur id="89">Tengen</developpeur>
            <editeur id="164">M2TO</editeur>
            <genres>
                <genre id="13" principale="1" parentid="0" langue="en">Adventure</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>1</topstaff>
            <note>19</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="350" romid="134038" notgame="false">
            <path>gauntlt4.zip</path>
            <noms>
                <nom region="ss">Gauntlet</nom>
                <nom region="fr">Gauntlet IV</nom>
                <nom region="us">Gauntlet IV</nom>
                <nom region="jp">Gauntlet</nom>
                <nom region="eu">Gauntlet IV</nom>
                <nom region="de">Gauntlet IV</nom>
                <nom region="sp">Gauntlet IV</nom>
                <nom region="pt">Gauntlet IV</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">This port of the arcade original has some extra modes available. Choose again from Thor the Warrior,  Thyra the Valkyrie,  Merlin the Wizard and Questor the Elf (each with their own advantages/disadvantages) and 1 to 4 players(supports Sega's four-player adapter).

Alongside the standard arcade mode, there are the Quest, Battle and Record modes.
Quest Mode: Defeat the four towers and solve the mystery of the ancient castle;  weapons can be bought with collected gold from merchants in the main hub area,  where you can also choose which tower to take on next. Experience points are good for increasing your stats.
Battle Mode: Fight your fellows to the death. Maps can include teleporters/monsters/items etc. Avoid exits(or you'll be out of the round).
Record Mode: Arcade mode with some variations such as a password continue,  also you can't die - although points will be lost for every 500 health lost.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="cd8b3662" md5="a398d7d0904cfb63b61b9a0104abbf0a" sha1="9df6f049f9f0f5b8f48cc68991ea58aa06ff9ba5" format="mp4" support="">media/video/gauntlt4.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="95f59614" md5="ed73809e3691997c6ccb1f8ece3e8d1f" sha1="06aa441d185c5a31632f1a7b4de0ed178081f24d" format="png" support="">media/mixrbv2/gauntlt4.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="47a292d9" md5="0bf4723a1242ab491bcd423f97fb19b4" sha1="c60c7d80f7e24dc93b154b1e613ad569a930bd9f" format="png" support="">media/mixrbv2/gauntlt4.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="dc0e3bb3" md5="239a4af4349ae3a7d260be66887f9755" sha1="0f0839e0ddbcf8b29d2e11bd69a57e9d901c80a9" format="png" support="">media/mixrbv2/gauntlt4.png</media>
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            </medias>
            <dates>
                <date region="us">1993</date>
                <date region="eu">1993</date>
                <date region="jp">1993</date>
            </dates>
            <developpeur id="89">Tengen</developpeur>
            <editeur id="164">M2TO</editeur>
            <genres>
                <genre id="13" principale="1" parentid="0" langue="en">Adventure</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>1</topstaff>
            <note>19</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="281" romid="133904" notgame="false">
            <path>genchaosj.zip</path>
            <noms>
                <nom region="ss">General Chaos</nom>
                <nom region="fr">General Chaos</nom>
                <nom region="us">General Chaos</nom>
                <nom region="jp">General Chaos Daikonsen</nom>
                <nom region="eu">General Chaos</nom>
                <nom region="de">General Chaos</nom>
                <nom region="sp">General Chaos</nom>
                <nom region="pt">General Chaos</nom>
            </noms>
            <regions>
                <region>jp</region>
                <region>us</region>
            </regions>
            <cloneof>genchaos.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">General Chaos is an arcade-style squad RTS where the player controls a team of five soldiers in a limited battleground, in a classic Red (General Havoc, headquarters in Viceria) vs Blue (General Chaos, in Moronica) all out war. The goal of the game is to push the frontline to the enemy headquarters, by winning individual battles and then beat them in their own capital.

There are five kinds of soldiers, each with their weapon of choice and range of attack: the Gunner (machine gun, medium range and wide arc), Launcher (rocket launcher, long range), Chucker (grenades that can be thrown over barricades), Scorcher (flame-thrower, close combat) and Blaster (dynamite sticks, close range). Before each battle, players can choose the composition of their team from one out of four choices: Assault team, Brute Force, Commandos (a team of just two soldiers which have different controls) and Demolition.

Gameplay is simple to learn, with the A button being used to fire at the nearest enemy, B to move to a the pointer location and C to cycle through soldiers. Using the commando team changes the controls, with the directional pad controlling a soldier directly, with B being used to call the other soldier nearby. While basic commands are simple, the player must deal with things such as distance from target and angle of attack to succeed.
If two opposing soldiers face-off during battle, they engage in a brawl (indicated by a cloud of dust). When that happens, the battle stops and the players are in direct control of the soldiers: A punches, B kicks and C blocks. Every downed soldier can can be rescued if there are enough medics available, earned at the end of each battle depending on how well the player did. 

Up to four players can play, cooperatively or against each other.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="a27173ac" md5="74030a7408c386cac64785f933e6de95" sha1="a55d93ac4143fbab9a1e0ab6aaa0bde35d216761" format="mp4" support="">media/video/genchaosj.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="257c0215" md5="fc2edb128d88a1e643e25b9c0461b9ce" sha1="54db6c60049cdc4bbb9f745f981200af044f0213" format="png" support="">media/mixrbv2/genchaosj.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="e317c870" md5="8a07273646baf6d1532fef57cc1732dd" sha1="f559a93cce7a90d29973bcc1167c75af0a7e4c61" format="png" support="">media/mixrbv2/genchaosj.png</media>
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            </medias>
            <dates>
                <date region="us">1994</date>
                <date region="eu">1993</date>
                <date region="jp">1994</date>
            </dates>
            <developpeur id="147">Game Refuge</developpeur>
            <editeur id="13">Electronic Arts</editeur>
            <genres>
                <genre id="27" principale="1" parentid="0" langue="en">Strategy</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>1</topstaff>
            <note>17</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="281" romid="134040" notgame="false">
            <path>genchaos.zip</path>
            <noms>
                <nom region="ss">General Chaos</nom>
                <nom region="fr">General Chaos</nom>
                <nom region="us">General Chaos</nom>
                <nom region="jp">General Chaos Daikonsen</nom>
                <nom region="eu">General Chaos</nom>
                <nom region="de">General Chaos</nom>
                <nom region="sp">General Chaos</nom>
                <nom region="pt">General Chaos</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">General Chaos is an arcade-style squad RTS where the player controls a team of five soldiers in a limited battleground, in a classic Red (General Havoc, headquarters in Viceria) vs Blue (General Chaos, in Moronica) all out war. The goal of the game is to push the frontline to the enemy headquarters, by winning individual battles and then beat them in their own capital.

There are five kinds of soldiers, each with their weapon of choice and range of attack: the Gunner (machine gun, medium range and wide arc), Launcher (rocket launcher, long range), Chucker (grenades that can be thrown over barricades), Scorcher (flame-thrower, close combat) and Blaster (dynamite sticks, close range). Before each battle, players can choose the composition of their team from one out of four choices: Assault team, Brute Force, Commandos (a team of just two soldiers which have different controls) and Demolition.

Gameplay is simple to learn, with the A button being used to fire at the nearest enemy, B to move to a the pointer location and C to cycle through soldiers. Using the commando team changes the controls, with the directional pad controlling a soldier directly, with B being used to call the other soldier nearby. While basic commands are simple, the player must deal with things such as distance from target and angle of attack to succeed.
If two opposing soldiers face-off during battle, they engage in a brawl (indicated by a cloud of dust). When that happens, the battle stops and the players are in direct control of the soldiers: A punches, B kicks and C blocks. Every downed soldier can can be rescued if there are enough medics available, earned at the end of each battle depending on how well the player did. 

Up to four players can play, cooperatively or against each other.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="a27173ac" md5="74030a7408c386cac64785f933e6de95" sha1="a55d93ac4143fbab9a1e0ab6aaa0bde35d216761" format="mp4" support="">media/video/genchaos.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="257c0215" md5="fc2edb128d88a1e643e25b9c0461b9ce" sha1="54db6c60049cdc4bbb9f745f981200af044f0213" format="png" support="">media/mixrbv2/genchaos.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="e317c870" md5="8a07273646baf6d1532fef57cc1732dd" sha1="f559a93cce7a90d29973bcc1167c75af0a7e4c61" format="png" support="">media/mixrbv2/genchaos.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="de5205e6" md5="a19600dd1da56014d0956f8b82522c83" sha1="026cdc650087d997154187a5cc43d7165f729f5c" format="png" support="">media/mixrbv2/genchaos.png</media>
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            </medias>
            <dates>
                <date region="us">1994</date>
                <date region="eu">1993</date>
                <date region="jp">1994</date>
            </dates>
            <developpeur id="147">Game Refuge</developpeur>
            <editeur id="13">Electronic Arts</editeur>
            <genres>
                <genre id="27" principale="1" parentid="0" langue="en">Strategy</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>1</topstaff>
            <note>17</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="489" romid="134041" notgame="false">
            <path>genelost.zip</path>
            <noms>
                <nom region="ss">Generations Lost</nom>
                <nom region="us">Generations Lost</nom>
                <nom region="eu">Generations Lost</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">In "Generations Lost" you take the role of Monobe, an adventurer on the search for the past of his people.

The figure of Monobe is drawn with many details. Because of his magic armour he is able to do a huge number of movement possibilities. Beside running and jumping, Monobe can roll on the ground, deliver blows with hands and feet and he can shot energy balls. With the help of an energy rope Monobe can swing from platform to platform.

Most of the time, Monobe has to solve several puzzles, find secret switches and survive deadly traps.

The game is split into six areas which you can reach with the "Magic Box" teleporter.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="4f9c9735" md5="3de760955c68711ba316af7c67664172" sha1="ea6743164a576d54379c2ad86b9363da2c5c1ba3" format="mp4" support="">media/video/genelost.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="e54753f1" md5="45d4cbadf7db570585870f88b9255f45" sha1="7f6944bc215e7ce7d126f76fbbca8b106b5921df" format="png" support="">media/mixrbv2/genelost.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="deef483d" md5="9b15bc93863b8ff8663afb61d788fa72" sha1="206c896f0839a6157204b123fcbaca810c0e63d7" format="png" support="">media/mixrbv2/genelost.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="e54753f1" md5="45d4cbadf7db570585870f88b9255f45" sha1="7f6944bc215e7ce7d126f76fbbca8b106b5921df" format="png" support="">media/mixrbv2/genelost.png</media>
            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="us">1994</date>
                <date region="eu">1994</date>
            </dates>
            <developpeur id="69">Time Warner Interactive</developpeur>
            <editeur id="69">Time Warner Interactive</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="673" romid="177033" notgame="false">
            <path>georgeko.zip</path>
            <noms>
                <nom region="ss">George Foreman's Ko Boxing</nom>
                <nom region="us">George Foreman's KO Boxing</nom>
                <nom region="eu">George Foreman's KO Boxing</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Featuring heavyweight champion George Foreman, this is a boxing simulation where players, taking the role of Foreman, go through a series of twelve rounds against different boxers to win the championship title belt.

Played from an third-person perspective using a view from right over the shoulders over the boxer, players can move left and right to dodge incoming punches, block and throw left and right punches. The standard punch is a cross, but by holding the Up-key pressed, jabs can also be thrown.

By avoiding punches and hitting them, a superpunch often becomes available, inflicting much more damage. A fight consists of a maximum of three rounds of three minutes each. When a boxer is knocked down four times, the match is over (technical knock-out). The same happens when a boxer goes down three times in a single round (regular knock-out). When down, players need to press both punch buttons in rapid succession to get back to their feet. The screen shows an energy meter drained when punches are received. After being knocked down and during intermissions, some energy is restored.

All versions, except for the Game Boy, can be played with two players. A password system is used to save the progress.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="2b6f0e96" md5="b74214ffe168a4e27055142cab8d1d6a" sha1="2cdd84fb232fc464615a34d736e03a462e09828f" format="mp4" support="">media/video/georgeko.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="62e171b3" md5="ea79e2a44670e3ead588d7235ca77d12" sha1="1695c48eca7610d9cd4e619bc92f4b9f1970bdf7" format="png" support="">media/mixrbv2/georgeko.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="8af50788" md5="cd89dd4645c751d615e28ccc49d1eadd" sha1="980cb3b1a1ca2cc4bdf86cb3f35ae2b4aac0831c" format="png" support="">media/mixrbv2/georgeko.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="62e171b3" md5="ea79e2a44670e3ead588d7235ca77d12" sha1="1695c48eca7610d9cd4e619bc92f4b9f1970bdf7" format="png" support="">media/mixrbv2/georgeko.png</media>
            </medias>
            <dates>
                <date region="us">1992</date>
                <date region="eu">1993</date>
            </dates>
            <developpeur id="76">Flying Edge</developpeur>
            <editeur id="108">Beam Software</editeur>
            <genres>
                <genre id="14" principale="1" parentid="0" langue="en">Fight</genre>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>10</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="673" romid="134043" notgame="false">
            <path>georgekou.zip</path>
            <noms>
                <nom region="ss">George Foreman's Ko Boxing</nom>
                <nom region="us">George Foreman's KO Boxing</nom>
                <nom region="eu">George Foreman's KO Boxing</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>georgeko.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Featuring heavyweight champion George Foreman, this is a boxing simulation where players, taking the role of Foreman, go through a series of twelve rounds against different boxers to win the championship title belt.

Played from an third-person perspective using a view from right over the shoulders over the boxer, players can move left and right to dodge incoming punches, block and throw left and right punches. The standard punch is a cross, but by holding the Up-key pressed, jabs can also be thrown.

By avoiding punches and hitting them, a superpunch often becomes available, inflicting much more damage. A fight consists of a maximum of three rounds of three minutes each. When a boxer is knocked down four times, the match is over (technical knock-out). The same happens when a boxer goes down three times in a single round (regular knock-out). When down, players need to press both punch buttons in rapid succession to get back to their feet. The screen shows an energy meter drained when punches are received. After being knocked down and during intermissions, some energy is restored.

All versions, except for the Game Boy, can be played with two players. A password system is used to save the progress.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="2b6f0e96" md5="b74214ffe168a4e27055142cab8d1d6a" sha1="2cdd84fb232fc464615a34d736e03a462e09828f" format="mp4" support="">media/video/georgekou.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="62e171b3" md5="ea79e2a44670e3ead588d7235ca77d12" sha1="1695c48eca7610d9cd4e619bc92f4b9f1970bdf7" format="png" support="">media/mixrbv2/georgekou.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="8af50788" md5="cd89dd4645c751d615e28ccc49d1eadd" sha1="980cb3b1a1ca2cc4bdf86cb3f35ae2b4aac0831c" format="png" support="">media/mixrbv2/georgekou.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="62e171b3" md5="ea79e2a44670e3ead588d7235ca77d12" sha1="1695c48eca7610d9cd4e619bc92f4b9f1970bdf7" format="png" support="">media/mixrbv2/georgekou.png</media>
            </medias>
            <dates>
                <date region="us">1992</date>
                <date region="eu">1993</date>
            </dates>
            <developpeur id="76">Flying Edge</developpeur>
            <editeur id="108">Beam Software</editeur>
            <genres>
                <genre id="14" principale="1" parentid="0" langue="en">Fight</genre>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>10</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="85" romid="134044" notgame="false">
            <path>ghostbst.zip</path>
            <noms>
                <nom region="ss">Ghostbusters</nom>
                <nom region="wor">Ghostbusters</nom>
            </noms>
            <regions>
                <region>wor</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Set after the events of the first movie, Sega's "Ghostbusters" follows the further adventures of Peter, Ray and Egon, as the make their way through six cases in an attempt to piece together a mysterious stone tablet.

Completely different than the Activision title of the same name, the Genesis "Ghostbusters" is a side-scrolling platformer that has the boys in gray running through houses, apartments, a burning house and a high-rise for starters as they battle a myriad of ghosts with their proton blasters.  When the Ghostbusters face off against a boss ghost, they have the ability to trap them the traditional way.

Peter, Ray and Egon, each have different abilities, and can purchase weapon and life upgrades from shops throughout the levels.  Other familiar faces make an appearance, as Slimer offers power-ups, and the Stay-Puft Marshmallow Man returns to settle the score from the movie.  

Solve the mystery of the tablet, and the Ghostbusters have to face off against Jenna, the Goddess of Death and Destruction.  Can the boys save New York one more time?</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="3f09ebe4" md5="93945c4115bcf32b492ab6aea671ef59" sha1="7f11a8e356ee23acb3f657b054104c6ae5b59121" format="mp4" support="">media/video/ghostbst.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="064fe2f9" md5="516d0791d0331df700096b7c0711e9bd" sha1="22c71198c782fe5d8ec9f9237d8a7e8294011b27" format="png" support="">media/mixrbv2/ghostbst.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="d0d652e0" md5="aeb95fc5857b719d393810bfdf0cbf84" sha1="a16d3f2537fbb306d960200cd1e8a4f61e9fbb61" format="png" support="">media/mixrbv2/ghostbst.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="064fe2f9" md5="516d0791d0331df700096b7c0711e9bd" sha1="22c71198c782fe5d8ec9f9237d8a7e8294011b27" format="png" support="">media/mixrbv2/ghostbst.png</media>
            </medias>
            <dates>
                <date region="fr">1990</date>
                <date region="us">1990</date>
                <date region="jp">1990</date>
                <date region="eu">1990</date>
            </dates>
            <developpeur id="48">Compile</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="85" romid="177034" notgame="false">
            <path>ghostbst1.zip</path>
            <noms>
                <nom region="ss">Ghostbusters</nom>
                <nom region="wor">Ghostbusters</nom>
            </noms>
            <regions>
                <region>wor</region>
            </regions>
            <cloneof>ghostbst.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Set after the events of the first movie, Sega's "Ghostbusters" follows the further adventures of Peter, Ray and Egon, as the make their way through six cases in an attempt to piece together a mysterious stone tablet.

Completely different than the Activision title of the same name, the Genesis "Ghostbusters" is a side-scrolling platformer that has the boys in gray running through houses, apartments, a burning house and a high-rise for starters as they battle a myriad of ghosts with their proton blasters.  When the Ghostbusters face off against a boss ghost, they have the ability to trap them the traditional way.

Peter, Ray and Egon, each have different abilities, and can purchase weapon and life upgrades from shops throughout the levels.  Other familiar faces make an appearance, as Slimer offers power-ups, and the Stay-Puft Marshmallow Man returns to settle the score from the movie.  

Solve the mystery of the tablet, and the Ghostbusters have to face off against Jenna, the Goddess of Death and Destruction.  Can the boys save New York one more time?</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="3f09ebe4" md5="93945c4115bcf32b492ab6aea671ef59" sha1="7f11a8e356ee23acb3f657b054104c6ae5b59121" format="mp4" support="">media/video/ghostbst1.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="064fe2f9" md5="516d0791d0331df700096b7c0711e9bd" sha1="22c71198c782fe5d8ec9f9237d8a7e8294011b27" format="png" support="">media/mixrbv2/ghostbst1.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="d0d652e0" md5="aeb95fc5857b719d393810bfdf0cbf84" sha1="a16d3f2537fbb306d960200cd1e8a4f61e9fbb61" format="png" support="">media/mixrbv2/ghostbst1.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="064fe2f9" md5="516d0791d0331df700096b7c0711e9bd" sha1="22c71198c782fe5d8ec9f9237d8a7e8294011b27" format="png" support="">media/mixrbv2/ghostbst1.png</media>
            </medias>
            <dates>
                <date region="fr">1990</date>
                <date region="us">1990</date>
                <date region="jp">1990</date>
                <date region="eu">1990</date>
            </dates>
            <developpeur id="48">Compile</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="45" romid="176940" notgame="false">
            <path>daimakai.zip</path>
            <noms>
                <nom region="ss">Ghouls'n Ghosts</nom>
                <nom region="us">Ghouls'n Ghosts</nom>
                <nom region="jp">Dai-Makaimura</nom>
                <nom region="eu">Ghouls'n Ghosts</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>ghouls.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Three years have passed since Arthur defeated the Demon King Astaroth and rescued his beloved Princess Prin-Prin (see Ghosts 'N Goblins). A new villain, the Great Demon King Lucifer (Loki in some versions) has become the new leader of Ghoul Realm. While returning from a journey, Arthur sees the Princess' castle and her village under attack by Lucifer's forces. While rushing towards her beloved knight, the Princess is struck by one of Lucifer's laser beams.

Now, Arthur must venture back to the Lucifer's palace and destroy the demon in order to rescue the Princess' soul and bring her back to life! And it won't matter whether he fights in his shining armor or in his underwear alone...the bravest Knight in the land isn't going to be stopped by some monsters! Although the game starts with graveyard and marsh territory familiar from the first game, later levels are set in a tower, a mass of skeletons, and a castle.

Players progress from left to right (from bottom to top in level 3), and have to hack down the aforementioned monsters with a sword. The journey includes ledges, ladders, lava pits and slippery slopes. Different weapons can be collected, by finding suits of armor inside chests. Each of the five stages has its own setting and a final boss.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="305a36f0" md5="b8fb13a8aedc515f315d1ba68bd8c189" sha1="a9d5f36dc73f14dcd75b6cbf0602c77806b2c937" format="mp4" support="">media/video/daimakai.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="1b9e6222" md5="00cb6b4b0958bcd2804b8af902789c38" sha1="08cdb53ad8346ede07b4a4153b72eb06b729659b" format="png" support="">media/mixrbv2/daimakai.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="75bdca5b" md5="cd6623bb44ae0291bc1351dee22b3eba" sha1="ec7d8dc137dd40a27c4f9a39613ed53502ec6e3c" format="png" support="">media/mixrbv2/daimakai.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="528514c8" md5="dbd212083d1d1b2c1f4aa3c6565301bd" sha1="a97f917dff5a22f71624d80a3db0d8b55089b910" format="png" support="">media/mixrbv2/daimakai.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="1b9e6222" md5="00cb6b4b0958bcd2804b8af902789c38" sha1="08cdb53ad8346ede07b4a4153b72eb06b729659b" format="png" support="">media/mixrbv2/daimakai.png</media>
            </medias>
            <dates>
                <date region="fr">1990</date>
                <date region="eu">1990</date>
                <date region="jp">1989</date>
                <date region="us">1989</date>
                <date region="wor">1989</date>
            </dates>
            <developpeur id="31">Capcom</developpeur>
            <editeur id="31">Capcom</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="45" notgame="false">
            <path>ghouls.zip</path>
            <noms>
                <nom region="ss">Ghouls'n Ghosts</nom>
                <nom region="us">Ghouls'n Ghosts</nom>
                <nom region="jp">Dai-Makaimura</nom>
                <nom region="eu">Ghouls'n Ghosts</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Three years have passed since Arthur defeated the Demon King Astaroth and rescued his beloved Princess Prin-Prin (see Ghosts 'N Goblins). A new villain, the Great Demon King Lucifer (Loki in some versions) has become the new leader of Ghoul Realm. While returning from a journey, Arthur sees the Princess' castle and her village under attack by Lucifer's forces. While rushing towards her beloved knight, the Princess is struck by one of Lucifer's laser beams.

Now, Arthur must venture back to the Lucifer's palace and destroy the demon in order to rescue the Princess' soul and bring her back to life! And it won't matter whether he fights in his shining armor or in his underwear alone...the bravest Knight in the land isn't going to be stopped by some monsters! Although the game starts with graveyard and marsh territory familiar from the first game, later levels are set in a tower, a mass of skeletons, and a castle.

Players progress from left to right (from bottom to top in level 3), and have to hack down the aforementioned monsters with a sword. The journey includes ledges, ladders, lava pits and slippery slopes. Different weapons can be collected, by finding suits of armor inside chests. Each of the five stages has its own setting and a final boss.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="305a36f0" md5="b8fb13a8aedc515f315d1ba68bd8c189" sha1="a9d5f36dc73f14dcd75b6cbf0602c77806b2c937" format="mp4" support="">media/video/ghouls.mp4</media>
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            </medias>
            <dates>
                <date region="fr">1990</date>
                <date region="eu">1990</date>
                <date region="jp">1989</date>
                <date region="us">1989</date>
                <date region="wor">1989</date>
            </dates>
            <developpeur id="31">Capcom</developpeur>
            <editeur id="31">Capcom</editeur>
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            <rotation>0</rotation>
        </jeu>
        <jeu id="45" notgame="false">
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                <nom region="us">Ghouls'n Ghosts</nom>
                <nom region="jp">Dai-Makaimura</nom>
                <nom region="eu">Ghouls'n Ghosts</nom>
            </noms>
            <cloneof>ghouls.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Three years have passed since Arthur defeated the Demon King Astaroth and rescued his beloved Princess Prin-Prin (see Ghosts 'N Goblins). A new villain, the Great Demon King Lucifer (Loki in some versions) has become the new leader of Ghoul Realm. While returning from a journey, Arthur sees the Princess' castle and her village under attack by Lucifer's forces. While rushing towards her beloved knight, the Princess is struck by one of Lucifer's laser beams.

Now, Arthur must venture back to the Lucifer's palace and destroy the demon in order to rescue the Princess' soul and bring her back to life! And it won't matter whether he fights in his shining armor or in his underwear alone...the bravest Knight in the land isn't going to be stopped by some monsters! Although the game starts with graveyard and marsh territory familiar from the first game, later levels are set in a tower, a mass of skeletons, and a castle.

Players progress from left to right (from bottom to top in level 3), and have to hack down the aforementioned monsters with a sword. The journey includes ledges, ladders, lava pits and slippery slopes. Different weapons can be collected, by finding suits of armor inside chests. Each of the five stages has its own setting and a final boss.
</synopsis>
            </synopsis>
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            </medias>
            <dates>
                <date region="fr">1990</date>
                <date region="eu">1990</date>
                <date region="jp">1989</date>
                <date region="us">1989</date>
                <date region="wor">1989</date>
            </dates>
            <developpeur id="31">Capcom</developpeur>
            <editeur id="31">Capcom</editeur>
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                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
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            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="357" romid="177040" notgame="false">
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            <noms>
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                <nom region="us">Gods</nom>
                <nom region="jp">Gods</nom>
                <nom region="eu">Gods</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>gods.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Hercules is aiming to achieve immortality by completing the task the Gods have set him. His task is presented as a  platform adventure set in ancient Greece, featuring a variety of enemies as you play it through.

Of more significance, however, is the game's Artificial Intelligence system, in which creatures monitor how you play, and try to find safer positions. Also, the game offers more bonuses and power-ups if you're struggling to progress. Even without those, there are lots of bonus sections to find and unlock.</synopsis>
            </synopsis>
            <medias>
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            </medias>
            <dates>
                <date region="us">1992</date>
                <date region="eu">1993</date>
                <date region="jp">1993</date>
            </dates>
            <developpeur id="137">Graftgold</developpeur>
            <editeur id="165">Mindscape</editeur>
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            <note>14</note>
            <rotation>0</rotation>
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        <jeu id="357" romid="134046" notgame="false">
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            <noms>
                <nom region="ss">Gods</nom>
                <nom region="us">Gods</nom>
                <nom region="jp">Gods</nom>
                <nom region="eu">Gods</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>gods.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Hercules is aiming to achieve immortality by completing the task the Gods have set him. His task is presented as a  platform adventure set in ancient Greece, featuring a variety of enemies as you play it through.

Of more significance, however, is the game's Artificial Intelligence system, in which creatures monitor how you play, and try to find safer positions. Also, the game offers more bonuses and power-ups if you're struggling to progress. Even without those, there are lots of bonus sections to find and unlock.</synopsis>
            </synopsis>
            <medias>
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            <dates>
                <date region="us">1992</date>
                <date region="eu">1993</date>
                <date region="jp">1993</date>
            </dates>
            <developpeur id="137">Graftgold</developpeur>
            <editeur id="165">Mindscape</editeur>
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                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
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            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
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        <jeu id="357" romid="177039" notgame="false">
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            <noms>
                <nom region="ss">Gods</nom>
                <nom region="us">Gods</nom>
                <nom region="jp">Gods</nom>
                <nom region="eu">Gods</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>gods.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Hercules is aiming to achieve immortality by completing the task the Gods have set him. His task is presented as a  platform adventure set in ancient Greece, featuring a variety of enemies as you play it through.

Of more significance, however, is the game's Artificial Intelligence system, in which creatures monitor how you play, and try to find safer positions. Also, the game offers more bonuses and power-ups if you're struggling to progress. Even without those, there are lots of bonus sections to find and unlock.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="c642ef07" md5="a2ea3a540af9bf4a04fe25ccc38d21a5" sha1="9f5186b9de1ff5f8d40daaf42c758127593a0253" format="mp4" support="">media/video/godsj.mp4</media>
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            </medias>
            <dates>
                <date region="us">1992</date>
                <date region="eu">1993</date>
                <date region="jp">1993</date>
            </dates>
            <developpeur id="137">Graftgold</developpeur>
            <editeur id="165">Mindscape</editeur>
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                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
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            <note>14</note>
            <rotation>0</rotation>
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        <jeu id="357" romid="177038" notgame="false">
            <path>gods.zip</path>
            <noms>
                <nom region="ss">Gods</nom>
                <nom region="us">Gods</nom>
                <nom region="jp">Gods</nom>
                <nom region="eu">Gods</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Hercules is aiming to achieve immortality by completing the task the Gods have set him. His task is presented as a  platform adventure set in ancient Greece, featuring a variety of enemies as you play it through.

Of more significance, however, is the game's Artificial Intelligence system, in which creatures monitor how you play, and try to find safer positions. Also, the game offers more bonuses and power-ups if you're struggling to progress. Even without those, there are lots of bonus sections to find and unlock.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="c642ef07" md5="a2ea3a540af9bf4a04fe25ccc38d21a5" sha1="9f5186b9de1ff5f8d40daaf42c758127593a0253" format="mp4" support="">media/video/gods.mp4</media>
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                <date region="eu">1993</date>
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            <developpeur id="137">Graftgold</developpeur>
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                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
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        <jeu id="28" romid="177041" notgame="false">
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                <nom region="ss">Golden Axe</nom>
                <nom region="wor">Golden Axe</nom>
            </noms>
            <regions>
                <region>wor</region>
            </regions>
            <cloneof>goldnaxe.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Sega's classic arcade beat-'em-up game, Golden Axe puts in the shoes of one of three heroes, each with his own reason for trying to overthrow the evil rule of Death-Adder, who - along with his forces of darkness - kidnapped and imprisoned the King and his daughter and stole the legendary Golden Axe.

This is a horizontal fighting game, where you basically take one of the three characters (a warrior, a dwarf or an amazon) and bash everything which stands between you and Death Adder himself.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="d2b4d4e7" md5="2d1c1fc0ce879cbcee93fa4730b4d3a5" sha1="75803cdc7cc90cd5cc5597a9c411cf5a26f110cd" format="mp4" support="">media/video/goldnaxe1.mp4</media>
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            <dates>
                <date region="eu">1990</date>
                <date region="us">1990</date>
                <date region="jp">1989</date>
                <date region="wor">1989</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
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                <genre id="1" principale="1" parentid="0" langue="en">Beat'em Up</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
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            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="28" romid="134047" notgame="false">
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            <noms>
                <nom region="ss">Golden Axe</nom>
                <nom region="wor">Golden Axe</nom>
            </noms>
            <regions>
                <region>wor</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Sega's classic arcade beat-'em-up game, Golden Axe puts in the shoes of one of three heroes, each with his own reason for trying to overthrow the evil rule of Death-Adder, who - along with his forces of darkness - kidnapped and imprisoned the King and his daughter and stole the legendary Golden Axe.

This is a horizontal fighting game, where you basically take one of the three characters (a warrior, a dwarf or an amazon) and bash everything which stands between you and Death Adder himself.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="d2b4d4e7" md5="2d1c1fc0ce879cbcee93fa4730b4d3a5" sha1="75803cdc7cc90cd5cc5597a9c411cf5a26f110cd" format="mp4" support="">media/video/goldnaxe.mp4</media>
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            <dates>
                <date region="eu">1990</date>
                <date region="us">1990</date>
                <date region="jp">1989</date>
                <date region="wor">1989</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="1" principale="1" parentid="0" langue="en">Beat'em Up</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
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            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
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        <jeu id="61" notgame="false">
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            <noms>
                <nom region="ss">Golden Axe 3</nom>
                <nom region="jp">Golden Axe III</nom>
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            <regions>
                <region>jp</region>
            </regions>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">This 'Prince of Darkness' has taken away the Golden Axe and put an evil curse over all the warriors. However, one of the heroes has their curse relieved and is sent to set things straight - lift curse off others, defeat the villian and return with the Golden Axe.

The gameplay has been expanded slightly, but is essentially the same hack n' slash as the previous games. New features to the series include new characters, new moves and junction points where you can choose which path to take.</synopsis>
            </synopsis>
            <medias>
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                <media parent="jeu" type="mixrbv2" region="eu" crc="508ef0c0" md5="a2747754a2bd70ff1c7bf577dd8ba94b" sha1="2de95646aa369fa17ae4459e96ba7ac10750bbe8" format="png" support="">media/mixrbv2/goldnax3.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="5aa5a67e" md5="57ebea0b9d5ea3aed865e1e44076c784" sha1="c1daa452acfdcf2af1a0f418d8cb0a1db720dabd" format="png" support="">media/mixrbv2/goldnax3.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="508ef0c0" md5="a2747754a2bd70ff1c7bf577dd8ba94b" sha1="2de95646aa369fa17ae4459e96ba7ac10750bbe8" format="png" support="">media/mixrbv2/goldnax3.png</media>
            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="us">1993</date>
                <date region="jp">1993</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="1" principale="1" parentid="0" langue="en">Beat'em Up</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="61" notgame="false">
            <path>goldnax3nc.zip</path>
            <noms>
                <nom region="ss">Golden Axe 3</nom>
                <nom region="jp">Golden Axe III</nom>
            </noms>
            <cloneof>goldnax3.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">This 'Prince of Darkness' has taken away the Golden Axe and put an evil curse over all the warriors. However, one of the heroes has their curse relieved and is sent to set things straight - lift curse off others, defeat the villian and return with the Golden Axe.

The gameplay has been expanded slightly, but is essentially the same hack n' slash as the previous games. New features to the series include new characters, new moves and junction points where you can choose which path to take.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="6ceeb0ab" md5="6f0e15b988d9d64778c6a41e395b7263" sha1="b8c2674dc80c0ea375d1fe26dd2298935b64e5eb" format="mp4" support="">media/video/goldnax3nc.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="508ef0c0" md5="a2747754a2bd70ff1c7bf577dd8ba94b" sha1="2de95646aa369fa17ae4459e96ba7ac10750bbe8" format="png" support="">media/mixrbv2/goldnax3nc.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="5aa5a67e" md5="57ebea0b9d5ea3aed865e1e44076c784" sha1="c1daa452acfdcf2af1a0f418d8cb0a1db720dabd" format="png" support="">media/mixrbv2/goldnax3nc.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="508ef0c0" md5="a2747754a2bd70ff1c7bf577dd8ba94b" sha1="2de95646aa369fa17ae4459e96ba7ac10750bbe8" format="png" support="">media/mixrbv2/goldnax3nc.png</media>
            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="us">1993</date>
                <date region="jp">1993</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="1" principale="1" parentid="0" langue="en">Beat'em Up</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="88" romid="134048" notgame="false">
            <path>goldnax2.zip</path>
            <noms>
                <nom region="ss">Golden Axe 2</nom>
                <nom region="wor">Golden Axe II</nom>
            </noms>
            <regions>
                <region>wor</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Not long after the malign reign of the Death Adder has ended, another evil rises. The peace of the land has again been threatened, this time by 'Dark Guld', who was supposed to be imprisoned but apparently isn't. He has instead now got his hands on the Golden Axe, and is using it for his own nasty purposes, and with his minions is causing much chaos.

So once more, Ax-Battler, the fierce barbarian; Tyris-Flare, the fearless Amazon; Gilius Thunderhead, the ferocious dwarf; get up to deal with the oppression, with their might and magic, and recover the Golden Axe.

The hack and slash gameplay, in a medieval fantasy setting, is essentially the same to that of the previous game. Beat up opponents with melee attacks and collect scrolls to launch magical attacks. Moreover,  players can also ride dragons and other beasts and use their attack capabilities to their advantage.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="efd9bdb6" md5="d89f87593d27d9a2f4e0f5017bfd7346" sha1="69a601d88e22a106811716ae4600ed0afd7be6b7" format="mp4" support="">media/video/goldnax2.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="25625cc7" md5="4087b80bc5f8fa6914fa8e5a557f5c38" sha1="79d817dd384241eda7cf51edf6b5ae1e060cb8f9" format="png" support="">media/mixrbv2/goldnax2.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="acb1b5c0" md5="e6567b6203a2a01f6a2e34facb5f6de4" sha1="34dc73d11b5999f0a3267ca17a7689b89bc18d8f" format="png" support="">media/mixrbv2/goldnax2.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="25625cc7" md5="4087b80bc5f8fa6914fa8e5a557f5c38" sha1="79d817dd384241eda7cf51edf6b5ae1e060cb8f9" format="png" support="">media/mixrbv2/goldnax2.png</media>
            </medias>
            <dates>
                <date region="fr">1991</date>
                <date region="eu">1992</date>
                <date region="jp">1991</date>
                <date region="us">1992</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="1" principale="1" parentid="0" langue="en">Beat'em Up</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="88" romid="177043" notgame="false">
            <path>goldnax2p.zip</path>
            <noms>
                <nom region="ss">Golden Axe 2</nom>
                <nom region="wor">Golden Axe II</nom>
            </noms>
            <regions>
                <region>wor</region>
            </regions>
            <cloneof>goldnax2.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Not long after the malign reign of the Death Adder has ended, another evil rises. The peace of the land has again been threatened, this time by 'Dark Guld', who was supposed to be imprisoned but apparently isn't. He has instead now got his hands on the Golden Axe, and is using it for his own nasty purposes, and with his minions is causing much chaos.

So once more, Ax-Battler, the fierce barbarian; Tyris-Flare, the fearless Amazon; Gilius Thunderhead, the ferocious dwarf; get up to deal with the oppression, with their might and magic, and recover the Golden Axe.

The hack and slash gameplay, in a medieval fantasy setting, is essentially the same to that of the previous game. Beat up opponents with melee attacks and collect scrolls to launch magical attacks. Moreover,  players can also ride dragons and other beasts and use their attack capabilities to their advantage.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="efd9bdb6" md5="d89f87593d27d9a2f4e0f5017bfd7346" sha1="69a601d88e22a106811716ae4600ed0afd7be6b7" format="mp4" support="">media/video/goldnax2p.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="25625cc7" md5="4087b80bc5f8fa6914fa8e5a557f5c38" sha1="79d817dd384241eda7cf51edf6b5ae1e060cb8f9" format="png" support="">media/mixrbv2/goldnax2p.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="acb1b5c0" md5="e6567b6203a2a01f6a2e34facb5f6de4" sha1="34dc73d11b5999f0a3267ca17a7689b89bc18d8f" format="png" support="">media/mixrbv2/goldnax2p.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="25625cc7" md5="4087b80bc5f8fa6914fa8e5a557f5c38" sha1="79d817dd384241eda7cf51edf6b5ae1e060cb8f9" format="png" support="">media/mixrbv2/goldnax2p.png</media>
            </medias>
            <dates>
                <date region="fr">1991</date>
                <date region="eu">1992</date>
                <date region="jp">1991</date>
                <date region="us">1992</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="1" principale="1" parentid="0" langue="en">Beat'em Up</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="321" romid="134050" notgame="false">
            <path>goofy.zip</path>
            <noms>
                <nom region="ss">Goofy's Hysterical History Tour</nom>
                <nom region="us">Goofy's Hysterical History Tour</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">In Goofy's Hysterical History Tour, the player takes command of Goofy himself who gets his dream job as janitor at The Ludwig von Drake History Museum.  However, his rival Pete is determined to get him fired and sabotages the exhibits and scatters pieces throughout various time periods. Armed with a new gadget, the Extend-O-Hand, Goofy must travel to the past and recover the pieces before the morning.

The game is a platformer, where Goofy must travel through various stages ranging from Prehistoric times, Medieval times, Colonial America and the Wild West among many others, collecting items and power-ups and defeating Pete's henchmen using the Extend-O-Hand. After collecting all the pieces, Goofy then must face Pete himself.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="f70a5cee" md5="dd6ea03d685cae87b3c6f05143e4bc2a" sha1="72879b5e9e480f43556434f316f389ed353b9c74" format="mp4" support="">media/video/goofy.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="a1462073" md5="82ed222e8e7e9dea43a69a80b703a176" sha1="003212527d43c229cef23ba176320a52fd7580e7" format="png" support="">media/mixrbv2/goofy.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="a1462073" md5="82ed222e8e7e9dea43a69a80b703a176" sha1="003212527d43c229cef23ba176320a52fd7580e7" format="png" support="">media/mixrbv2/goofy.png</media>
            </medias>
            <dates>
                <date region="us">1993</date>
            </dates>
            <developpeur id="6297">Imagineering</developpeur>
            <editeur id="6297">Imagineering</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>7</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1070" notgame="false">
            <path>gouketsu.zip</path>
            <noms>
                <nom region="ss">Gouketsuji Ichizoku</nom>
                <nom region="us">Power Instinct</nom>
                <nom region="jp">Gouketsuji Ichizoku</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Gouketsuji Ichizoku , called Power Instinct outside Japan, is a 1993 arcade fighting game by Atlus and the first in the long-running series of the same name. Atlus ported it to the Sega Mega Drive in 1994, releasing it exclusively in Japan. Plans were made to port the game to the US under the name Power Instinct, but were scrapped (however a US SNES version was released under this name).

The game is a conventional fighter. A, B, and C each perform a different variation of each character's base attack, with various combinations possible with the D-pad.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="6a4bacf7" md5="e92083e3c71edddce96fc07d0cc0834e" sha1="29185862d00a8066917195617381b0ce6558486c" format="mp4" support="">media/video/gouketsu.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="9a1d28b7" md5="0d256600cf47e7831818478550888435" sha1="b999da50f39a41ea47561008ebeae4a9f3a2893f" format="png" support="">media/mixrbv2/gouketsu.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="f18a6726" md5="2dc7ef9ed4d3465407b6c4b3bad29092" sha1="08a1950117d1ea15cedcb1e77450ec4c9d5de2e7" format="png" support="">media/mixrbv2/gouketsu.png</media>
            </medias>
            <dates>
                <date region="jp">1994</date>
                <date region="fr">1994</date>
            </dates>
            <developpeur id="264">Atlus</developpeur>
            <editeur id="264">Atlus</editeur>
            <genres>
                <genre id="14" principale="1" parentid="0" langue="en">Fight</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>2</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="395" romid="177044" notgame="false">
            <path>granada1.zip</path>
            <noms>
                <nom region="ss">Granada</nom>
                <nom region="us">Granada</nom>
                <nom region="jp">Granada</nom>
                <nom region="ame">Granada</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>jp</region>
            </regions>
            <cloneof>granada.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">In the year 2016, war has broken out in Africa over mining rights to rare metal. Machines of destruction called "maneuver cepters" have been developed as the primary force, but recently a mysterious maneuver cepter has appeared in the northern territories. It is known by the name of "Granada", and has been destroying the weapons of the factions on both sides. You are this machine's pilot, a man by the name of Leon Todo.

Granada is a free-roaming scrolling shooter. You control the titular maneuver cepter Granada as you make your way through each stage, destroying the enemy's weapons. You have a map that tells you where your targets are on the stage, and once all the targets have been destroyed a large boss enemy appears which must also be destroyed. You are equipped with a standard cannon, as well as a more powerful blaster that will actually push your machine backwards with the recoil. There are also assist pickups which will follow you and reflect any shots you fire at it toward the nearest enemies.

Of special note is the fixed cannon feature. Using this feature, you can hold the direction of fire while still moving freely. The game has nine stages and three difficulty levels.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="fb3da069" md5="252de663f94bd7a938229151b5c6d1b4" sha1="23d369e1151f0fdc7d63739766a11fa8d6151b4c" format="mp4" support="">media/video/granada1.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="d063290a" md5="ee1fdd20facdb59d46f7fa91c868392b" sha1="2514d2eee25b1e05bb9960ffba26ebaac8086cd8" format="png" support="">media/mixrbv2/granada1.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="246afc12" md5="277c2ae6dd48be1d5173548e0c6ac146" sha1="3259347016c01c6c7957402b2a3260a780e47f58" format="png" support="">media/mixrbv2/granada1.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="246afc12" md5="277c2ae6dd48be1d5173548e0c6ac146" sha1="3259347016c01c6c7957402b2a3260a780e47f58" format="png" support="">media/mixrbv2/granada1.png</media>
            </medias>
            <dates>
                <date region="us">1990</date>
                <date region="jp">1990</date>
            </dates>
            <developpeur id="28186">Wolf&amp;nbsp;Team</developpeur>
            <editeur id="84">Renovation Products</editeur>
            <genres>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="395" romid="309847" notgame="false">
            <path>granada.zip</path>
            <noms>
                <nom region="ss">Granada</nom>
                <nom region="us">Granada</nom>
                <nom region="jp">Granada</nom>
                <nom region="ame">Granada</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">In the year 2016, war has broken out in Africa over mining rights to rare metal. Machines of destruction called "maneuver cepters" have been developed as the primary force, but recently a mysterious maneuver cepter has appeared in the northern territories. It is known by the name of "Granada", and has been destroying the weapons of the factions on both sides. You are this machine's pilot, a man by the name of Leon Todo.

Granada is a free-roaming scrolling shooter. You control the titular maneuver cepter Granada as you make your way through each stage, destroying the enemy's weapons. You have a map that tells you where your targets are on the stage, and once all the targets have been destroyed a large boss enemy appears which must also be destroyed. You are equipped with a standard cannon, as well as a more powerful blaster that will actually push your machine backwards with the recoil. There are also assist pickups which will follow you and reflect any shots you fire at it toward the nearest enemies.

Of special note is the fixed cannon feature. Using this feature, you can hold the direction of fire while still moving freely. The game has nine stages and three difficulty levels.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="fb3da069" md5="252de663f94bd7a938229151b5c6d1b4" sha1="23d369e1151f0fdc7d63739766a11fa8d6151b4c" format="mp4" support="">media/video/granada.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="d063290a" md5="ee1fdd20facdb59d46f7fa91c868392b" sha1="2514d2eee25b1e05bb9960ffba26ebaac8086cd8" format="png" support="">media/mixrbv2/granada.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="246afc12" md5="277c2ae6dd48be1d5173548e0c6ac146" sha1="3259347016c01c6c7957402b2a3260a780e47f58" format="png" support="">media/mixrbv2/granada.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="246afc12" md5="277c2ae6dd48be1d5173548e0c6ac146" sha1="3259347016c01c6c7957402b2a3260a780e47f58" format="png" support="">media/mixrbv2/granada.png</media>
            </medias>
            <dates>
                <date region="us">1990</date>
                <date region="jp">1990</date>
            </dates>
            <developpeur id="28186">Wolf&amp;nbsp;Team</developpeur>
            <editeur id="84">Renovation Products</editeur>
            <genres>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="290" romid="177045" notgame="false">
            <path>grandsl.zip</path>
            <noms>
                <nom region="ss">Grandslam - The Tennis Tournament '92</nom>
                <nom region="fr">GrandSlam: The Tennis Tournament</nom>
                <nom region="us">Jennifer Capriati Tennis</nom>
                <nom region="jp">GrandSlam : The Tennis Tournament '92</nom>
                <nom region="eu">GrandSlam : The Tennis Tournament</nom>
                <nom region="de">GrandSlam: The Tennis Tournament</nom>
                <nom region="sp">GrandSlam: The Tennis Tournament</nom>
                <nom region="pt">GrandSlam: The Tennis Tournament</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">This is a tennis game featuring the game modes Exhibition, Circuits, and Training. Exhibition allows for either singles or doubles play. Circuits mode involves the player competing to win four major tournaments: the Sydney Open, Paris Open, London Open and the Florida Open. The player can also customize their own tennis player by choosing their race,sex, and tennis wear color. Players can also choose whether their tennis player is right or left handed, their type of spin, forehand, and backhand. They can also distribute a set amount of points between skills such as the power forehand, backhand, their footwork, and their net game. The game also offers the option of either playing on lawn, hard or clay surfaces.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="6bc5329a" md5="4883b3116902af32bbd4d879059fea91" sha1="2fb738b9b3633cbb899f3adb571a39603588dce9" format="mp4" support="">media/video/grandsl.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="07d95ba5" md5="02b55a8e62ca46dc63987b0a0cb4fae0" sha1="2c7a96454ca30f0c4dc3002d4451eac73502d9c8" format="png" support="">media/mixrbv2/grandsl.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="38760e8a" md5="05816cccabd4df84e273811fcb92ef22" sha1="1fd288ed1f918c1b20d79e02e5f92e9e2dfb30ac" format="png" support="">media/mixrbv2/grandsl.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="e39987b2" md5="2c9f39d4d9412423fe1b5d3fb84cb295" sha1="9c7dcb9a4e464d6d74513b821d146e368ecb2b57" format="png" support="">media/mixrbv2/grandsl.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="be0a5815" md5="06f48815c0ccb33864cb5e467c9e57fe" sha1="06b765c94ff9f6b1f7a5241eb5471908172f78b6" format="png" support="">media/mixrbv2/grandsl.png</media>
            </medias>
            <dates>
                <date region="fr">1992</date>
                <date region="eu">1992</date>
                <date region="us">1992</date>
                <date region="jp">1992</date>
            </dates>
            <developpeur id="151">System Sacom</developpeur>
            <editeur id="151">System Sacom</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>1</topstaff>
            <note>17</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="290" romid="177046" notgame="false">
            <path>grandslj.zip</path>
            <noms>
                <nom region="ss">Grandslam - The Tennis Tournament '92</nom>
                <nom region="fr">GrandSlam: The Tennis Tournament</nom>
                <nom region="us">Jennifer Capriati Tennis</nom>
                <nom region="jp">GrandSlam : The Tennis Tournament '92</nom>
                <nom region="eu">GrandSlam : The Tennis Tournament</nom>
                <nom region="de">GrandSlam: The Tennis Tournament</nom>
                <nom region="sp">GrandSlam: The Tennis Tournament</nom>
                <nom region="pt">GrandSlam: The Tennis Tournament</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>grandsl.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">This is a tennis game featuring the game modes Exhibition, Circuits, and Training. Exhibition allows for either singles or doubles play. Circuits mode involves the player competing to win four major tournaments: the Sydney Open, Paris Open, London Open and the Florida Open. The player can also customize their own tennis player by choosing their race,sex, and tennis wear color. Players can also choose whether their tennis player is right or left handed, their type of spin, forehand, and backhand. They can also distribute a set amount of points between skills such as the power forehand, backhand, their footwork, and their net game. The game also offers the option of either playing on lawn, hard or clay surfaces.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="6bc5329a" md5="4883b3116902af32bbd4d879059fea91" sha1="2fb738b9b3633cbb899f3adb571a39603588dce9" format="mp4" support="">media/video/grandslj.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="07d95ba5" md5="02b55a8e62ca46dc63987b0a0cb4fae0" sha1="2c7a96454ca30f0c4dc3002d4451eac73502d9c8" format="png" support="">media/mixrbv2/grandslj.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="38760e8a" md5="05816cccabd4df84e273811fcb92ef22" sha1="1fd288ed1f918c1b20d79e02e5f92e9e2dfb30ac" format="png" support="">media/mixrbv2/grandslj.png</media>
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            </medias>
            <dates>
                <date region="fr">1992</date>
                <date region="eu">1992</date>
                <date region="us">1992</date>
                <date region="jp">1992</date>
            </dates>
            <developpeur id="151">System Sacom</developpeur>
            <editeur id="151">System Sacom</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>1</topstaff>
            <note>17</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="290" romid="134113" notgame="false">
            <path>jennifct.zip</path>
            <noms>
                <nom region="ss">Grandslam - The Tennis Tournament '92</nom>
                <nom region="fr">GrandSlam: The Tennis Tournament</nom>
                <nom region="us">Jennifer Capriati Tennis</nom>
                <nom region="jp">GrandSlam : The Tennis Tournament '92</nom>
                <nom region="eu">GrandSlam : The Tennis Tournament</nom>
                <nom region="de">GrandSlam: The Tennis Tournament</nom>
                <nom region="sp">GrandSlam: The Tennis Tournament</nom>
                <nom region="pt">GrandSlam: The Tennis Tournament</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>grandsl.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">This is a tennis game featuring the game modes Exhibition, Circuits, and Training. Exhibition allows for either singles or doubles play. Circuits mode involves the player competing to win four major tournaments: the Sydney Open, Paris Open, London Open and the Florida Open. The player can also customize their own tennis player by choosing their race,sex, and tennis wear color. Players can also choose whether their tennis player is right or left handed, their type of spin, forehand, and backhand. They can also distribute a set amount of points between skills such as the power forehand, backhand, their footwork, and their net game. The game also offers the option of either playing on lawn, hard or clay surfaces.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="6bc5329a" md5="4883b3116902af32bbd4d879059fea91" sha1="2fb738b9b3633cbb899f3adb571a39603588dce9" format="mp4" support="">media/video/jennifct.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="07d95ba5" md5="02b55a8e62ca46dc63987b0a0cb4fae0" sha1="2c7a96454ca30f0c4dc3002d4451eac73502d9c8" format="png" support="">media/mixrbv2/jennifct.png</media>
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            </medias>
            <dates>
                <date region="fr">1992</date>
                <date region="eu">1992</date>
                <date region="us">1992</date>
                <date region="jp">1992</date>
            </dates>
            <developpeur id="151">System Sacom</developpeur>
            <editeur id="151">System Sacom</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>1</topstaff>
            <note>17</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="203" romid="134052" notgame="false">
            <path>greatcirj.zip</path>
            <noms>
                <nom region="ss">Great Circus Mystery Starring Mickey And Minnie ,the</nom>
                <nom region="us">The Great Circus Mystery Starring Mickey &amp; Minnie</nom>
                <nom region="jp">Great Circus Mystery : Mickey to Minnie Magical Adventure 2</nom>
                <nom region="br">The Great Circus Mystery Estrelando Mickey &amp; Minnie</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>mickeycm.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Starring Mickey and Minnie Mouse, the two plan to spend the day at the Circus only to find that it's deserted. Believing that someone is responsible, you must dress up in different outfits such as Safari and Western, as you try to find clues to solve the mystery behind the disappereance of the performers, including your pals Donald Duck and Pluto.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="c2c58f21" md5="ea7f91b2e2edd91daf10dd769993724a" sha1="1bd4bdd45a67ebe37b59270afe17902766d9dba6" format="mp4" support="">media/video/greatcirj.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="677e25ea" md5="d44e8008ba0fdc0f156e8ee833923839" sha1="f0c1b3af28ed8168d450b00e2ff911a07304bc8c" format="png" support="">media/mixrbv2/greatcirj.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="0b8eb334" md5="eb5d007474c6f6e97c05a100376a66a1" sha1="72e528a8344d28fe8ec50caee73d85f3c21cd58d" format="png" support="">media/mixrbv2/greatcirj.png</media>
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            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="us">1995</date>
                <date region="jp">1994</date>
            </dates>
            <developpeur id="31">Capcom</developpeur>
            <editeur id="31">Capcom</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="203" romid="134053" notgame="false">
            <path>mickeycm.zip</path>
            <noms>
                <nom region="ss">Great Circus Mystery Starring Mickey And Minnie ,the</nom>
                <nom region="us">The Great Circus Mystery Starring Mickey &amp; Minnie</nom>
                <nom region="jp">Great Circus Mystery : Mickey to Minnie Magical Adventure 2</nom>
                <nom region="br">The Great Circus Mystery Estrelando Mickey &amp; Minnie</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Starring Mickey and Minnie Mouse, the two plan to spend the day at the Circus only to find that it's deserted. Believing that someone is responsible, you must dress up in different outfits such as Safari and Western, as you try to find clues to solve the mystery behind the disappereance of the performers, including your pals Donald Duck and Pluto.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="c2c58f21" md5="ea7f91b2e2edd91daf10dd769993724a" sha1="1bd4bdd45a67ebe37b59270afe17902766d9dba6" format="mp4" support="">media/video/mickeycm.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="677e25ea" md5="d44e8008ba0fdc0f156e8ee833923839" sha1="f0c1b3af28ed8168d450b00e2ff911a07304bc8c" format="png" support="">media/mixrbv2/mickeycm.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="0b8eb334" md5="eb5d007474c6f6e97c05a100376a66a1" sha1="72e528a8344d28fe8ec50caee73d85f3c21cd58d" format="png" support="">media/mixrbv2/mickeycm.png</media>
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            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="us">1995</date>
                <date region="jp">1994</date>
            </dates>
            <developpeur id="31">Capcom</developpeur>
            <editeur id="31">Capcom</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="547" romid="134054" notgame="false">
            <path>waldo.zip</path>
            <noms>
                <nom region="ss">Great Waldo Search, The</nom>
                <nom region="us">The Great Waldo Search</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Based on the popular Where's Waldo series of books, the player's goal is to find Waldo, who is hidden in various pictures, before the time on the clock runs out. The player controls a magnifying glass and must click on various items for different effects. Finding a clock adds more time to the search, clicking on a 150 icon adds 150 points to the score, etc.

Each picture consists of 6 adjacent screens containing a continuous theme. The themes are The Carpet Flyers, The Underground Hunters, The Battling Monks, The Unfriendly Giants and The Land of Waldos. Players are given the option of playing on Normal difficulty, Expert difficulty, or playing the Land of Waldos stage. The only difference between the difficulties is that on expert there are no clock items to provide players with extra time.

In all of the stages the player must find both Waldo and a scroll to complete the stage. Waldo must be found before the scroll in order to complete the stage. Waldo's dog Woof is also in each of these stages (except for the Land of Waldos) and by finding him players get to play a small bonus stage where they collect points as they control the dog on a flying carpet.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="936d16f0" md5="21800455799e44c49a2b966d8dc85f3a" sha1="d7a9d0845043af2e5a6ee20bda78e4f0945d36d8" format="mp4" support="">media/video/waldo.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="e8cef7a4" md5="efd288a8611c4bd885d13e908fcf78e2" sha1="c4be26599a042258f6b1463420906411824bca57" format="png" support="">media/mixrbv2/waldo.png</media>
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            </medias>
            <dates>
                <date region="us">1992</date>
            </dates>
            <developpeur id="231">Radiance Software</developpeur>
            <editeur id="230">THQ</editeur>
            <genres>
                <genre id="39" principale="1" parentid="0" langue="en">Various</genre>
                <genre id="27" principale="1" parentid="0" langue="en">Strategy</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1071" romid="177047" notgame="false">
            <path>ghwj.zip</path>
            <noms>
                <nom region="ss">Greatest Heavyweights</nom>
                <nom region="us">Greatest Heavyweights</nom>
                <nom region="jp">Greatest Heavyweights</nom>
                <nom region="eu">Greatest Heavyweights</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>ghw.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Greatest Heavyweights is a boxing game featuring the ex heavyweight champions Evander Holyfield, Larry Holmes, Joe Frazier, Muhammad Ali, Floyd Patterson, Rocky Marciano, Joe Louis and Jack Dempsey. Their likeness and real fighting style are simulated by the game.

The game is an enhanced version of Evander Holyfield's "Real Deal" Boxing, being also played in a pseudo-3D side view with moving around the ring handled by scrolling the backdrop and moving the ropes. This time, a 2.5D camera is shown at the top of the screen.

There are three game modes:

1. Exhibition: one or two players can fight a single match.

2. Tournament: one player chooses among the eight heavyweight champs available in a eight-man tournament against the remaining seven.

3. Career: one player creates a character who starts as the #30 of the ranking, fighting his way up against fictional characters. During character creation, players can choose the fighter's color of skin (which now includes some unnatural colors such as green and blue), trunks and hair, haircut, size of body and stats emphasis (power, speed and stamina). Between matches, career mode offers various exercises to assign the boxer to improve his stats. After reaching the #1 in the ranking, the player will be challenged by each one of the eight greatest heavyweight champions.

During the fights, besides an energy bar, the fighters have a head and a torso damage meter. This meters are images of their head and torso, which become gradually grey, from top to bottom, as they are hit. If one of these meters becomes totally grey, it will start blinking, warning that it the fighter takes some more punches on that area, he will loose the fight by TKO. Being knocked down tree times in a round also leads to a TKO. During the rounds' breaks, fighters regain strength as the girl with the round sign passes along their sides.

Fighters can perform three types of punches: jabs, hooks and uppers, which can be aimed at the opponent's head or torso. Fighters can also taunt their opponents. Each one of the heavyweight champions has his own set of personal taunts. If by some reason the fighters avoid to fight, the spectators will start to hiss at them. To keep the spectators pleased, the fighters must keep punching each other on a regular basis.

The game plays sensibly faster than Evander Holyfield's, and the character animation is more detailed. There's a replay feature included, and the fights are announced by Michael Buffer's voice.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="de2c978f" md5="4199d7b876f33de3f4ea10a23f9ca4e7" sha1="11f15235a4edd921786a8031a623942ad8489115" format="mp4" support="">media/video/ghwj.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="d6a52835" md5="d17acea70534484283536d1b6df4691a" sha1="a3d8ccb611bb43e5bb80c3a9e2d62a51de14b49a" format="png" support="">media/mixrbv2/ghwj.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="71bc6396" md5="ebd53017f6671666387ab10eb0cd1eb6" sha1="212463192e40c2c74ce7a611083a2c7dc06489ba" format="png" support="">media/mixrbv2/ghwj.png</media>
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            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="eu">1994</date>
                <date region="us">1993</date>
                <date region="jp">1994</date>
            </dates>
            <developpeur id="3447">Acme Animation</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1071" romid="177048" notgame="false">
            <path>ghw.zip</path>
            <noms>
                <nom region="ss">Greatest Heavyweights</nom>
                <nom region="us">Greatest Heavyweights</nom>
                <nom region="jp">Greatest Heavyweights</nom>
                <nom region="eu">Greatest Heavyweights</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Greatest Heavyweights is a boxing game featuring the ex heavyweight champions Evander Holyfield, Larry Holmes, Joe Frazier, Muhammad Ali, Floyd Patterson, Rocky Marciano, Joe Louis and Jack Dempsey. Their likeness and real fighting style are simulated by the game.

The game is an enhanced version of Evander Holyfield's "Real Deal" Boxing, being also played in a pseudo-3D side view with moving around the ring handled by scrolling the backdrop and moving the ropes. This time, a 2.5D camera is shown at the top of the screen.

There are three game modes:

1. Exhibition: one or two players can fight a single match.

2. Tournament: one player chooses among the eight heavyweight champs available in a eight-man tournament against the remaining seven.

3. Career: one player creates a character who starts as the #30 of the ranking, fighting his way up against fictional characters. During character creation, players can choose the fighter's color of skin (which now includes some unnatural colors such as green and blue), trunks and hair, haircut, size of body and stats emphasis (power, speed and stamina). Between matches, career mode offers various exercises to assign the boxer to improve his stats. After reaching the #1 in the ranking, the player will be challenged by each one of the eight greatest heavyweight champions.

During the fights, besides an energy bar, the fighters have a head and a torso damage meter. This meters are images of their head and torso, which become gradually grey, from top to bottom, as they are hit. If one of these meters becomes totally grey, it will start blinking, warning that it the fighter takes some more punches on that area, he will loose the fight by TKO. Being knocked down tree times in a round also leads to a TKO. During the rounds' breaks, fighters regain strength as the girl with the round sign passes along their sides.

Fighters can perform three types of punches: jabs, hooks and uppers, which can be aimed at the opponent's head or torso. Fighters can also taunt their opponents. Each one of the heavyweight champions has his own set of personal taunts. If by some reason the fighters avoid to fight, the spectators will start to hiss at them. To keep the spectators pleased, the fighters must keep punching each other on a regular basis.

The game plays sensibly faster than Evander Holyfield's, and the character animation is more detailed. There's a replay feature included, and the fights are announced by Michael Buffer's voice.</synopsis>
            </synopsis>
            <medias>
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            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="eu">1994</date>
                <date region="us">1993</date>
                <date region="jp">1994</date>
            </dates>
            <developpeur id="3447">Acme Animation</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1071" romid="134055" notgame="false">
            <path>ghwu.zip</path>
            <noms>
                <nom region="ss">Greatest Heavyweights</nom>
                <nom region="us">Greatest Heavyweights</nom>
                <nom region="jp">Greatest Heavyweights</nom>
                <nom region="eu">Greatest Heavyweights</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>ghw.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Greatest Heavyweights is a boxing game featuring the ex heavyweight champions Evander Holyfield, Larry Holmes, Joe Frazier, Muhammad Ali, Floyd Patterson, Rocky Marciano, Joe Louis and Jack Dempsey. Their likeness and real fighting style are simulated by the game.

The game is an enhanced version of Evander Holyfield's "Real Deal" Boxing, being also played in a pseudo-3D side view with moving around the ring handled by scrolling the backdrop and moving the ropes. This time, a 2.5D camera is shown at the top of the screen.

There are three game modes:

1. Exhibition: one or two players can fight a single match.

2. Tournament: one player chooses among the eight heavyweight champs available in a eight-man tournament against the remaining seven.

3. Career: one player creates a character who starts as the #30 of the ranking, fighting his way up against fictional characters. During character creation, players can choose the fighter's color of skin (which now includes some unnatural colors such as green and blue), trunks and hair, haircut, size of body and stats emphasis (power, speed and stamina). Between matches, career mode offers various exercises to assign the boxer to improve his stats. After reaching the #1 in the ranking, the player will be challenged by each one of the eight greatest heavyweight champions.

During the fights, besides an energy bar, the fighters have a head and a torso damage meter. This meters are images of their head and torso, which become gradually grey, from top to bottom, as they are hit. If one of these meters becomes totally grey, it will start blinking, warning that it the fighter takes some more punches on that area, he will loose the fight by TKO. Being knocked down tree times in a round also leads to a TKO. During the rounds' breaks, fighters regain strength as the girl with the round sign passes along their sides.

Fighters can perform three types of punches: jabs, hooks and uppers, which can be aimed at the opponent's head or torso. Fighters can also taunt their opponents. Each one of the heavyweight champions has his own set of personal taunts. If by some reason the fighters avoid to fight, the spectators will start to hiss at them. To keep the spectators pleased, the fighters must keep punching each other on a regular basis.

The game plays sensibly faster than Evander Holyfield's, and the character animation is more detailed. There's a replay feature included, and the fights are announced by Michael Buffer's voice.</synopsis>
            </synopsis>
            <medias>
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            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="eu">1994</date>
                <date region="us">1993</date>
                <date region="jp">1994</date>
            </dates>
            <developpeur id="3447">Acme Animation</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="255" notgame="false">
            <path>greendog.zip</path>
            <noms>
                <nom region="ss">Greendog - The Beached Surfer Dude!</nom>
                <nom region="us">Greendog : The Beached Surfer Dude!</nom>
                <nom region="eu">Greendog : The Beached Surfer Dude!</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>us</region>
            </regions>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">In this game you play the role of a surfer called Greendog who discovers a gold pendant while out surfing. Unwittingly he puts the pendant on and discovers it wont come off. A bikini clad girl tells him that the pendant was made by the Aztecs long ago, and that they cursed it so that whoever wears it will be attacked by any animal that comes near them. Worst of all the person wearing it is unable to surf. The only way Greendog can lift the curse and remove the pendant is to find the six pieces of Aztec treasure and put them all together and the only knowledge of the whereabouts of the treasure is stamped on the back of the pendant.

The gameplay involves you getting from the left end of the level to the right while fighting off wild animals with your trusty Frisbee and using your athletic skills to jump over platforms.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="ba5077b3" md5="b5e8671defb615fcaafe294e3e40be5c" sha1="3bda19008d461be7cca75e9835936c72f6e14f78" format="mp4" support="">media/video/greendog.mp4</media>
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            </medias>
            <dates>
                <date region="us">1992</date>
                <date region="eu">1992</date>
            </dates>
            <developpeur id="138">Data Design Interactive</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="653" romid="469537" notgame="false">
            <path>gunship.zip</path>
            <noms>
                <nom region="ss">Gunship</nom>
                <nom region="eu">Gunship</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Gunship is a helicopter action game developed by Probe and published by U.S. Gold for the Sega Mega Drive, based on MicroProse's game series of the same name.. It was only released in PAL regions.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="ff29f9d5" md5="f6774c03776f8f23c33b20d2bff6e524" sha1="9890172f8a2cdb576b86cf2c8a29ef5c18f7c662" format="mp4" support="">media/video/gunship.mp4</media>
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            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="eu">1994</date>
            </dates>
            <developpeur id="2779">U.S. Gold</developpeur>
            <editeur id="2758">Probe Software Ltd.</editeur>
            <genres>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
                <genre id="28" principale="1" parentid="0" langue="en">Race, Driving</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="89" romid="134060" notgame="false">
            <path>gunstaru.zip</path>
            <noms>
                <nom region="ss">Gunstar Heroes</nom>
                <nom region="us">Gunstar Heroes</nom>
                <nom region="jp">Gunstar Heroes</nom>
                <nom region="eu">Gunstar Heroes</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>gunstar.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Chaos has broken out on the planet Gunstar-9!!

The mad Colonel Red has discovered four crystals that imprison a deadly being known as GoldenSilver, and plans on unleashing it onto the population of the planet! He must be stopped! Enter...the Gunstar Heroes, Red and Blue!

Unleash some mad blasting action onto the Colonel's army and don't let him bring GoldenSilver to life!! The fate of Gunstar-9 is in your hands!</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="6fdedfdd" md5="3fd4a9337000fb0e174721db88002113" sha1="0411adb65a889d8445cc5583978c422cdb85e41c" format="mp4" support="">media/video/gunstaru.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="4b484dd7" md5="dd81b3d15727ac5de08d7a1a9f7b87b4" sha1="56822b1be8895baa2d338ba0f095625a2a3b8154" format="png" support="">media/mixrbv2/gunstaru.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="ccef65d8" md5="19fda49a593b8ad0c21919b2291637cd" sha1="e7d75d286c127cc8a11b98e0e3a114174f661ba2" format="png" support="">media/mixrbv2/gunstaru.png</media>
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            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="eu">1993</date>
                <date region="us">1993</date>
                <date region="jp">1993</date>
            </dates>
            <developpeur id="23">Treasure</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="1" principale="1" parentid="0" langue="en">Beat'em Up</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="89" romid="177050" notgame="false">
            <path>gunstar.zip</path>
            <noms>
                <nom region="ss">Gunstar Heroes</nom>
                <nom region="us">Gunstar Heroes</nom>
                <nom region="jp">Gunstar Heroes</nom>
                <nom region="eu">Gunstar Heroes</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Chaos has broken out on the planet Gunstar-9!!

The mad Colonel Red has discovered four crystals that imprison a deadly being known as GoldenSilver, and plans on unleashing it onto the population of the planet! He must be stopped! Enter...the Gunstar Heroes, Red and Blue!

Unleash some mad blasting action onto the Colonel's army and don't let him bring GoldenSilver to life!! The fate of Gunstar-9 is in your hands!</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="6fdedfdd" md5="3fd4a9337000fb0e174721db88002113" sha1="0411adb65a889d8445cc5583978c422cdb85e41c" format="mp4" support="">media/video/gunstar.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="4b484dd7" md5="dd81b3d15727ac5de08d7a1a9f7b87b4" sha1="56822b1be8895baa2d338ba0f095625a2a3b8154" format="png" support="">media/mixrbv2/gunstar.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="ccef65d8" md5="19fda49a593b8ad0c21919b2291637cd" sha1="e7d75d286c127cc8a11b98e0e3a114174f661ba2" format="png" support="">media/mixrbv2/gunstar.png</media>
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            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="eu">1993</date>
                <date region="us">1993</date>
                <date region="jp">1993</date>
            </dates>
            <developpeur id="23">Treasure</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="1" principale="1" parentid="0" langue="en">Beat'em Up</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="89" romid="177051" notgame="false">
            <path>gunstarj.zip</path>
            <noms>
                <nom region="ss">Gunstar Heroes</nom>
                <nom region="us">Gunstar Heroes</nom>
                <nom region="jp">Gunstar Heroes</nom>
                <nom region="eu">Gunstar Heroes</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>gunstar.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Chaos has broken out on the planet Gunstar-9!!

The mad Colonel Red has discovered four crystals that imprison a deadly being known as GoldenSilver, and plans on unleashing it onto the population of the planet! He must be stopped! Enter...the Gunstar Heroes, Red and Blue!

Unleash some mad blasting action onto the Colonel's army and don't let him bring GoldenSilver to life!! The fate of Gunstar-9 is in your hands!</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="6fdedfdd" md5="3fd4a9337000fb0e174721db88002113" sha1="0411adb65a889d8445cc5583978c422cdb85e41c" format="mp4" support="">media/video/gunstarj.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="4b484dd7" md5="dd81b3d15727ac5de08d7a1a9f7b87b4" sha1="56822b1be8895baa2d338ba0f095625a2a3b8154" format="png" support="">media/mixrbv2/gunstarj.png</media>
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            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="eu">1993</date>
                <date region="us">1993</date>
                <date region="jp">1993</date>
            </dates>
            <developpeur id="23">Treasure</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="1" principale="1" parentid="0" langue="en">Beat'em Up</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="89" romid="177052" notgame="false">
            <path>gunstarjs.zip</path>
            <noms>
                <nom region="ss">Gunstar Heroes</nom>
                <nom region="us">Gunstar Heroes</nom>
                <nom region="jp">Gunstar Heroes</nom>
                <nom region="eu">Gunstar Heroes</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>gunstar.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Chaos has broken out on the planet Gunstar-9!!

The mad Colonel Red has discovered four crystals that imprison a deadly being known as GoldenSilver, and plans on unleashing it onto the population of the planet! He must be stopped! Enter...the Gunstar Heroes, Red and Blue!

Unleash some mad blasting action onto the Colonel's army and don't let him bring GoldenSilver to life!! The fate of Gunstar-9 is in your hands!</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="6fdedfdd" md5="3fd4a9337000fb0e174721db88002113" sha1="0411adb65a889d8445cc5583978c422cdb85e41c" format="mp4" support="">media/video/gunstarjs.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="4b484dd7" md5="dd81b3d15727ac5de08d7a1a9f7b87b4" sha1="56822b1be8895baa2d338ba0f095625a2a3b8154" format="png" support="">media/mixrbv2/gunstarjs.png</media>
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                <media parent="jeu" type="mixrbv2" region="us" crc="134b08f0" md5="2ecf130a09f7556f0f3f67c7727f1200" sha1="8ecba0f2f409e7abae26f35a3f64629df511c688" format="png" support="">media/mixrbv2/gunstarjs.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="011d7410" md5="03647f88de4a4f9f36920e817972be42" sha1="b29c05c34532d788f9800f6e84dae062eecab27b" format="png" support="">media/mixrbv2/gunstarjs.png</media>
            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="eu">1993</date>
                <date region="us">1993</date>
                <date region="jp">1993</date>
            </dates>
            <developpeur id="23">Treasure</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="1" principale="1" parentid="0" langue="en">Beat'em Up</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="111" romid="177053" notgame="false">
            <path>gynoug.zip</path>
            <noms>
                <nom region="ss">Gynoug</nom>
                <nom region="us">Wings of Wor</nom>
                <nom region="jp">Gynoug</nom>
                <nom region="eu">Gynoug</nom>
                <nom region="br">Gynoug</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Gynoug is a horror-themed shoot'em up similar to Thunder Force and other horizontal shooters. But other than most of them where you play a spaceship of some sort, here you play as Wor, a member of the so-called 'Flying men' who look quite similar to angels.
The home planet of these people, Iccus, has been taken over by a virus that has mutated into a collection of quite horrible creatures, and every previous attempt to battle them has failed. So now it is Wor's turn to save his home planet and destroy these mutants once and for all!

Gynoug consists of 6 levels with no check points, instead you continue right where you died if you have any lifes left. Each level (except the last) has a mid-boss and a large end-boss. There are three types of shots, one that fires in a triangular fashion, one that fires more concentrated in a corridor and a bit to the back and above/below you, and one that fires to the front and back simultaneously. You can power them up in two ways, by shooting more bullets and by strengthening them. Also, feathers can increase your speed like in Gradius.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="b70485c9" md5="d3577737df7128887cc3d485f058d2f2" sha1="98a0cdadd21892ff9edbb665ac314b77c7b7c5a7" format="mp4" support="">media/video/gynoug.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="72af8fde" md5="fe2a07d1281c09f0b88edd1f7c4ff20b" sha1="b1de6930c488a66dba419bd7c5ebc15fd1c0a9cb" format="png" support="">media/mixrbv2/gynoug.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="69d9c0f7" md5="9e79226386613bf5b2ca6902985e6ba8" sha1="f0ea3b054a208355e09752093b9dc6336b811cb5" format="png" support="">media/mixrbv2/gynoug.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="319aab7b" md5="37373d579618184a0982b6f9d295ae8d" sha1="0bdfe62c3493329c51445887a8b9e3c1427a2d2e" format="png" support="">media/mixrbv2/gynoug.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="72af8fde" md5="fe2a07d1281c09f0b88edd1f7c4ff20b" sha1="b1de6930c488a66dba419bd7c5ebc15fd1c0a9cb" format="png" support="">media/mixrbv2/gynoug.png</media>
            </medias>
            <dates>
                <date region="us">1991</date>
                <date region="jp">1991</date>
                <date region="eu">1991</date>
                <date region="fr">1992</date>
                <date region="wor">1993</date>
                <date region="br">1991</date>
            </dates>
            <developpeur id="27311">Masaya Games</developpeur>
            <editeur id="2820">DreamWorks</editeur>
            <genres>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>18</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="111" romid="177054" notgame="false">
            <path>gynougj.zip</path>
            <noms>
                <nom region="ss">Gynoug</nom>
                <nom region="us">Wings of Wor</nom>
                <nom region="jp">Gynoug</nom>
                <nom region="eu">Gynoug</nom>
                <nom region="br">Gynoug</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>gynoug.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Gynoug is a horror-themed shoot'em up similar to Thunder Force and other horizontal shooters. But other than most of them where you play a spaceship of some sort, here you play as Wor, a member of the so-called 'Flying men' who look quite similar to angels.
The home planet of these people, Iccus, has been taken over by a virus that has mutated into a collection of quite horrible creatures, and every previous attempt to battle them has failed. So now it is Wor's turn to save his home planet and destroy these mutants once and for all!

Gynoug consists of 6 levels with no check points, instead you continue right where you died if you have any lifes left. Each level (except the last) has a mid-boss and a large end-boss. There are three types of shots, one that fires in a triangular fashion, one that fires more concentrated in a corridor and a bit to the back and above/below you, and one that fires to the front and back simultaneously. You can power them up in two ways, by shooting more bullets and by strengthening them. Also, feathers can increase your speed like in Gradius.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="b70485c9" md5="d3577737df7128887cc3d485f058d2f2" sha1="98a0cdadd21892ff9edbb665ac314b77c7b7c5a7" format="mp4" support="">media/video/gynougj.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="72af8fde" md5="fe2a07d1281c09f0b88edd1f7c4ff20b" sha1="b1de6930c488a66dba419bd7c5ebc15fd1c0a9cb" format="png" support="">media/mixrbv2/gynougj.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="69d9c0f7" md5="9e79226386613bf5b2ca6902985e6ba8" sha1="f0ea3b054a208355e09752093b9dc6336b811cb5" format="png" support="">media/mixrbv2/gynougj.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="319aab7b" md5="37373d579618184a0982b6f9d295ae8d" sha1="0bdfe62c3493329c51445887a8b9e3c1427a2d2e" format="png" support="">media/mixrbv2/gynougj.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="72af8fde" md5="fe2a07d1281c09f0b88edd1f7c4ff20b" sha1="b1de6930c488a66dba419bd7c5ebc15fd1c0a9cb" format="png" support="">media/mixrbv2/gynougj.png</media>
            </medias>
            <dates>
                <date region="us">1991</date>
                <date region="jp">1991</date>
                <date region="eu">1991</date>
                <date region="fr">1992</date>
                <date region="wor">1993</date>
                <date region="br">1991</date>
            </dates>
            <developpeur id="27311">Masaya Games</developpeur>
            <editeur id="2820">DreamWorks</editeur>
            <genres>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>18</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="111" romid="134663" notgame="false">
            <path>wingswor.zip</path>
            <noms>
                <nom region="ss">Gynoug</nom>
                <nom region="us">Wings of Wor</nom>
                <nom region="jp">Gynoug</nom>
                <nom region="eu">Gynoug</nom>
                <nom region="br">Gynoug</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>gynoug.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Gynoug is a horror-themed shoot'em up similar to Thunder Force and other horizontal shooters. But other than most of them where you play a spaceship of some sort, here you play as Wor, a member of the so-called 'Flying men' who look quite similar to angels.
The home planet of these people, Iccus, has been taken over by a virus that has mutated into a collection of quite horrible creatures, and every previous attempt to battle them has failed. So now it is Wor's turn to save his home planet and destroy these mutants once and for all!

Gynoug consists of 6 levels with no check points, instead you continue right where you died if you have any lifes left. Each level (except the last) has a mid-boss and a large end-boss. There are three types of shots, one that fires in a triangular fashion, one that fires more concentrated in a corridor and a bit to the back and above/below you, and one that fires to the front and back simultaneously. You can power them up in two ways, by shooting more bullets and by strengthening them. Also, feathers can increase your speed like in Gradius.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="b70485c9" md5="d3577737df7128887cc3d485f058d2f2" sha1="98a0cdadd21892ff9edbb665ac314b77c7b7c5a7" format="mp4" support="">media/video/wingswor.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="72af8fde" md5="fe2a07d1281c09f0b88edd1f7c4ff20b" sha1="b1de6930c488a66dba419bd7c5ebc15fd1c0a9cb" format="png" support="">media/mixrbv2/wingswor.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="69d9c0f7" md5="9e79226386613bf5b2ca6902985e6ba8" sha1="f0ea3b054a208355e09752093b9dc6336b811cb5" format="png" support="">media/mixrbv2/wingswor.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="319aab7b" md5="37373d579618184a0982b6f9d295ae8d" sha1="0bdfe62c3493329c51445887a8b9e3c1427a2d2e" format="png" support="">media/mixrbv2/wingswor.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="72af8fde" md5="fe2a07d1281c09f0b88edd1f7c4ff20b" sha1="b1de6930c488a66dba419bd7c5ebc15fd1c0a9cb" format="png" support="">media/mixrbv2/wingswor.png</media>
            </medias>
            <dates>
                <date region="us">1991</date>
                <date region="jp">1991</date>
                <date region="eu">1991</date>
                <date region="fr">1992</date>
                <date region="wor">1993</date>
                <date region="br">1991</date>
            </dates>
            <developpeur id="27311">Masaya Games</developpeur>
            <editeur id="2820">DreamWorks</editeur>
            <genres>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>18</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="579" romid="134061" notgame="false">
            <path>harddriv.zip</path>
            <noms>
                <nom region="ss">Hard Drivin'</nom>
                <nom region="wor">Hard Drivin'</nom>
            </noms>
            <regions>
                <region>wor</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Hard Drivin' is a 3D arcade hit from Atari Games. You are in control of a high-performance sports car. Your objective is to race around the course as fast as possible and hit as many checkpoints as possible. If you hit a checkpoint you gain extra time to go farther. You will see traffic on the road both in your direction and coming down the opposite direction, so be careful when you pass... 

The course has two sections: speed track, and stunt track. Speed track is longer, but you can usually achieve higher speeds. Stunt track requires you to perform several stunts such as jumping bridges, driving through a loop, and so on. 

Crashing the car has no serious consequences and indeed shows a replay of your crash from a cinematic angle. Admire your crash head-on into the cement truck, or clipping the minivan, or flying off the bridge in the wrong angle... You lose several seconds as your car is "reset" and you get up to speed again. 

The home conversions retain most of the then-advanced 3D graphics but lack the force-feedback that was in the arcade version.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="9d10fe54" md5="fac376e4c12c3f03619a372b2b79cabd" sha1="bfbfc7467fbe4dea439d41a11b9f09a52333e7de" format="mp4" support="">media/video/harddriv.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="ff33d4fd" md5="2b668d9039e06b0ae8ef5ef68c462b5c" sha1="247c2e809c44cef6b202931a7a929b9dd9826294" format="png" support="">media/mixrbv2/harddriv.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="e3acc672" md5="b1d9008145764f30094c5a25042c21f4" sha1="b3fa62d67d8eb5aae358b7d5352950c93a30cae8" format="png" support="">media/mixrbv2/harddriv.png</media>
            </medias>
            <dates>
                <date region="fr">1990</date>
                <date region="us">1990</date>
                <date region="eu">1991</date>
                <date region="jp">1990</date>
            </dates>
            <developpeur id="89">Tengen</developpeur>
            <editeur id="136">Atari</editeur>
            <genres>
                <genre id="28" principale="1" parentid="0" langue="en">Race, Driving</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>9</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1072" romid="134062" notgame="false">
            <path>hardbl94.zip</path>
            <noms>
                <nom region="ss">Hardball '94</nom>
                <nom region="us">HardBall '94</nom>
                <nom region="eu">HardBall '94</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">New features in this edition of the baseball simulation include the Home Run Derby and Pitching Practice. Multiple viewpoints and instant replays are included. 28 pitches are included, each with distinct effects. You can use real or fictitious teams, and even create your own right down to the logo and kit. Statistics such as batting average and RBIs are stored and can be printed out. Also, as in the previous game, announcer Al Michaels says things during the game.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="f96a99ef" md5="026b9e86ed03726e539e4be46e37dbf3" sha1="7d6d4ce29149a8792b47a34c722103f3f8ddf10c" format="mp4" support="">media/video/hardbl94.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="5aadcc5f" md5="52e30df5a7288bd6edbf749c8628086a" sha1="a750335f88ad3f60186ee22dda76bac72426812b" format="png" support="">media/mixrbv2/hardbl94.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="59a0b92b" md5="4b2a90f0e7eb0f6f6a3510577ec3306e" sha1="0474ef853a4ffec03703086a66d89ad83fb4e54d" format="png" support="">media/mixrbv2/hardbl94.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="5aadcc5f" md5="52e30df5a7288bd6edbf749c8628086a" sha1="a750335f88ad3f60186ee22dda76bac72426812b" format="png" support="">media/mixrbv2/hardbl94.png</media>
            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="eu">1994</date>
                <date region="us">1994</date>
            </dates>
            <developpeur id="274">MindSpan</developpeur>
            <editeur id="274">MindSpan</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1073" romid="134063" notgame="false">
            <path>hardbl95.zip</path>
            <noms>
                <nom region="ss">Hardball '95</nom>
                <nom region="us">HardBall '95</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Action-oriented baseball sim. Hardball 5 is mainly an update to Hardball 4, with the additions coming in the form of adjustable difficulty settings, sharper graphics, more comments by Al Michaels and improved league play which comes with a full set of 1994 major leaguers plus a bonus "legends" league. Includes multiplayer support for up to 2 players.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="9d1b5bef" md5="e49b4882d35b0262b92d7e11e814c0d2" sha1="95e65a0cf599fa91bf2234336d1d45ae83d88049" format="mp4" support="">media/video/hardbl95.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="35f06dea" md5="808e0a0c681457c42c3013f3bd6564f0" sha1="9b1fdde069d4ecc90cdc5b19b75dae4c865d1c7f" format="png" support="">media/mixrbv2/hardbl95.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="59e9bea5" md5="b37b49d191f606e456df073f0f94ffb8" sha1="ab92b1ff26ef8fd6b4cc162b15148f9bf53e9338" format="png" support="">media/mixrbv2/hardbl95.png</media>
            </medias>
            <dates>
                <date region="us">1995</date>
            </dates>
            <developpeur id="274">MindSpan</developpeur>
            <editeur id="274">MindSpan</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="618" notgame="false">
            <path>hardball.zip</path>
            <noms>
                <nom region="ss">Hardball!</nom>
                <nom region="us">HardBall!</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Hardball is a baseball action game for one or two players. You can throw a variety of pitches from fast balls to curve balls, steal bases, select team members, and substitute players as the game is played.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="a6b6d360" md5="fd916c36c5271685f90dcb7869ce6029" sha1="61592b2f5783240dd1b935ed8d248844fc8a4663" format="mp4" support="">media/video/hardball.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="57b831d1" md5="f6f614020ca5ba90f695367d4dcc9f5c" sha1="24737e0193e872a707f994a3654265f5c06b39de" format="png" support="">media/mixrbv2/hardball.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="57b831d1" md5="f6f614020ca5ba90f695367d4dcc9f5c" sha1="24737e0193e872a707f994a3654265f5c06b39de" format="png" support="">media/mixrbv2/hardball.png</media>
            </medias>
            <dates>
                <date region="us">1991</date>
                <date region="eu">1991</date>
            </dates>
            <developpeur id="209">Ballistic</developpeur>
            <editeur id="70">Accolade</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>10</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="125057" romid="867928" notgame="false">
            <path>hpotter.zip</path>
            <noms>
                <nom region="ss">Harry Potter</nom>
                <nom region="wor">Harry Potter</nom>
            </noms>
            <regions>
                <region>ru</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Harry Potter for the Sega Mega Drive is an unlicensed release loosely based around the Harry Potter novels (and films). The title screen actually reads Harry Potter und der Stein der Weisen, as the artwork is borrowed from German promotional material for the first film. It was developed by "KuKuzz" for emurussia forums in 2004, though has since made its way onto the black market and sold as a retail product.

The game is very similar to Pac-Man (or Pac-Mania), and has Harry travel across isometric mazes with themese slightly similar to those found in the books. He has to collect a certain amount of flying golden snitches, while avoiding a handful of other characters, many of which have no relation to the series whatsoever. The game steals music from the film as well as Street Fighter II and Puzzle Bobble.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="mixrbv2" region="wor" crc="0efcdf25" md5="79c81b4ccc1a67ddc21375d274cbf6ed" sha1="443f0f4db91e5e554406b8ef8f57d5e080c3d258" format="png" support="">media/mixrbv2/hpotter.png</media>
            </medias>
            <dates>
                <date region="wor"></date>
            </dates>
            <developpeur id="22109">KuKzz</developpeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="125057" romid="867928" notgame="false">
            <path>hpotter2.zip</path>
            <noms>
                <nom region="ss">Harry Potter</nom>
                <nom region="wor">Harry Potter</nom>
            </noms>
            <cloneof>mickmack.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Harry Potter for the Sega Mega Drive is an unlicensed release loosely based around the Harry Potter novels (and films). The title screen actually reads Harry Potter und der Stein der Weisen, as the artwork is borrowed from German promotional material for the first film. It was developed by "KuKuzz" for emurussia forums in 2004, though has since made its way onto the black market and sold as a retail product.

The game is very similar to Pac-Man (or Pac-Mania), and has Harry travel across isometric mazes with themese slightly similar to those found in the books. He has to collect a certain amount of flying golden snitches, while avoiding a handful of other characters, many of which have no relation to the series whatsoever. The game steals music from the film as well as Street Fighter II and Puzzle Bobble.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="mixrbv2" region="wor" crc="0efcdf25" md5="79c81b4ccc1a67ddc21375d274cbf6ed" sha1="443f0f4db91e5e554406b8ef8f57d5e080c3d258" format="png" support="">media/mixrbv2/hpotter2.png</media>
            </medias>
            <dates>
                <date region="wor"></date>
            </dates>
            <developpeur id="22109">KuKzz</developpeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="364" romid="134066" notgame="false">
            <path>haunting.zip</path>
            <noms>
                <nom region="ss">Haunting Starring Polterguy</nom>
                <nom region="us">Haunting Starring Polterguy</nom>
                <nom region="eu">Haunting Starring Polterguy</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The ghost of a teenager seeks revenge against a snobbish family.  Your job is to scare them out of their house(s).  They can't see you so your only means of scaring them is by possessing various objects throughout the household.  For example, possessing a piece of furniture would cause something to fly out from it and possessing an object would make it come alive in some way or another.  You need to act quickly because you have something called "ecto" which acts as the fuel that allows you to roam the real world.  You're awarded more ecto each time a family member exists the room.  The more scares you did, the more ecto you gain.  Losing all ecto sends you to the underworld where you have to regain your ecto to full capacity in order to go back into the real world.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="1d308a3d" md5="b73af3ee1ae36b207cd16734fde19f17" sha1="8a3eeb0fb3da85adcd3bbcc9872e61e19c1d0835" format="mp4" support="">media/video/haunting.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="9387653d" md5="755981f129ce783f3fa0cdec6d5c9485" sha1="14cf626083f815455336324ee8e5e695248822b9" format="png" support="">media/mixrbv2/haunting.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="60f87176" md5="a508c21482cbc7b79ef36722004f6b50" sha1="d06abbf0ca8cf2063246b9473b383edbd5a1a2cd" format="png" support="">media/mixrbv2/haunting.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="9387653d" md5="755981f129ce783f3fa0cdec6d5c9485" sha1="14cf626083f815455336324ee8e5e695248822b9" format="png" support="">media/mixrbv2/haunting.png</media>
            </medias>
            <dates>
                <date region="us">1993</date>
                <date region="eu">1993</date>
            </dates>
            <developpeur id="13">Electronic Arts</developpeur>
            <editeur id="13">Electronic Arts</editeur>
            <genres>
                <genre id="39" principale="1" parentid="0" langue="en">Various</genre>
                <genre id="40" principale="1" parentid="0" langue="en">Simulation</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1074" romid="134068" notgame="false">
            <path>heavynov.zip</path>
            <noms>
                <nom region="ss">Heavy Nova</nom>
                <nom region="us">Heavy Nova</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">In an era of frequent alien attacks, the Earth has a unified Government, which relies on a line of cyborgs known as the Heavy Dolls for defense. The greatest of these are known as the Heavy Nova, a title earned by passing a rigorous training regime.

You are taking on the simulated proving grounds, which are split into two styles of alternating action. In the first you must progress (initially purely horizontally, though later with vertical flick-scrolling as well) through a hostile environment of enemies, bombs and traps, gaining points for doing it quickly and with lots of energy left. Initially you can fly and kick as needed.

Once this section is complete, you move on to one-on-one combat of the Street Fighter 2 style. The early foes have far less energy than you begin with. As you progress through the game, you are awarded extra attacking moves, in a manner similar to Brutal: Paws of Fury</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="4b2ece92" md5="5e0e4460f071d9e6eef3bbd1a3f9ed5a" sha1="d58c12f23cf40b97b0b41979d2c458afe4417486" format="mp4" support="">media/video/heavynov.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="17f2412c" md5="f25f8fc74fecfdf37738c5c4bc4f2ce5" sha1="9218ba27417208c04899e607207f4b843299a6ae" format="png" support="">media/mixrbv2/heavynov.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="17f2412c" md5="f25f8fc74fecfdf37738c5c4bc4f2ce5" sha1="9218ba27417208c04899e607207f4b843299a6ae" format="png" support="">media/mixrbv2/heavynov.png</media>
            </medias>
            <dates>
                <date region="us">1992</date>
            </dates>
            <developpeur id="356">Holocronet</developpeur>
            <editeur id="82">Micronet</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>9</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1075" notgame="false">
            <path>hvyunit.zip</path>
            <noms>
                <nom region="ss">Heavy Unit - Mega Drive Special</nom>
                <nom region="jp">Heavy Unit : Mega Drive Special</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Heavy Unit is a typical side-scrolling shooter in which you have to fly through several levels filled with enemies, mid and end bosses. Apart from the usual power ups that increase your speed and weapons, there is also one that transforms your spaceship into a large robot that has a different weapon system.

This is the same game as Heavy Unit for Turbografx-16 but with improved graphics (more colours, bigger enemies) and sound. Levels layout is the same.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="68f778ee" md5="947c761e4b0b13a7d770721938c61ff0" sha1="030ab054dd43f9d587e10b0adb8acd433dde8a5b" format="mp4" support="">media/video/hvyunit.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="29437c11" md5="48f7cbf569b22231f15667c61b1125a0" sha1="1b42f217de68844eb8d0122becec08cf9c3100ff" format="png" support="">media/mixrbv2/hvyunit.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="29437c11" md5="48f7cbf569b22231f15667c61b1125a0" sha1="1b42f217de68844eb8d0122becec08cf9c3100ff" format="png" support="">media/mixrbv2/hvyunit.png</media>
            </medias>
            <dates>
                <date region="jp">1990</date>
            </dates>
            <developpeur id="358">Kaneko Co., Ltd.</developpeur>
            <editeur id="461">Toho Company</editeur>
            <genres>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>10</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="38976" romid="177056" notgame="false">
            <path>heitao.zip</path>
            <noms>
                <nom region="ss">Hei Tao 2 - Super Big 2</nom>
                <nom region="cn">Hei Tao 2 : Super Big 2</nom>
            </noms>
            <regions>
                <region>cn</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Hei Tao 2: Super Big 2 is an unlicensed game for the Sega Mega Drive made by Chuanpu in some unknown year and (most likely) published in Taiwan by King Tec Information Co., Ltd.. The game is an implementation of the card game Big 2. You can play as one of eight characters.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="8677787f" md5="e6649bfc8caed0f7a19f23db149296df" sha1="4562ee1dffd1ce36c89814093efabc84c3b06bfa" format="mp4" support="">media/video/heitao.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="a708c9b5" md5="67e5749777f64131c2ebfd64b411a0ba" sha1="27c937f64b7d5af73c75ad8f2de19f4ba494c713" format="png" support="">media/mixrbv2/heitao.png</media>
            </medias>
            <dates>
                <date region="wor"></date>
            </dates>
            <developpeur id="309">Chuanpu</developpeur>
            <editeur id="12602">King Tec Information Co., Ltd.</editeur>
            <genres>
                <genre id="" principale="" parentid="" langue="en"></genre>
            </genres>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="196" romid="466509" notgame="false">
            <path>hellfire.zip</path>
            <noms>
                <nom region="ss">Hellfire</nom>
                <nom region="us">Hellfire</nom>
                <nom region="jp">Hellfire</nom>
                <nom region="eu">Hellfire</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">In the year 2998, humanity has finally reached the stars, and was able to build a prosperous, peaceful society. However, a space matter known as the Black Nebula began to spread, threatening to engulf the galaxies controlled by humans. It turned out that a robotic dictator named Super Mech was behind this occurrence. The Earth sends Captain Lancer, a skillful pilot navigating the powerful CNCS1 aircraft, equipped with the most powerful weapon: the Hellfire...

This is a horizontal space shooter, with the traditional premise of a lone pilot traversing hostile areas and out-manoeuvring and/or destroying quick and numerous enemies. What sets this shooter apart from many other horizontal space shooters is that you choose the direction of your shots at any time between forward, backward, upward+downward and 4-way diagonal. The 4-way diagonal shot is usually the most effective and makes for some interesting gameplay setups, such as stationary guns you can only reach by passing them (while avoiding their shots) and then placing yourself diagonally above them. There is also a bomb to take out multiple enemies. The game has a standard set of pickups: P icons for powering the weapons, S icons for increasing ship speed, B icons for bombs, and score icons.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="aef8a9f3" md5="2860d15f4b842e7daa779a407b7b61ea" sha1="13ef1ead228734da4b8c837fdcd8ff46c2ede717" format="mp4" support="">media/video/hellfire.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="1e20b605" md5="5a2d0dd84c5041bd7b9ff373a8df1b6f" sha1="3bfea9df91ef13d854c6b4d749d97bf1d99fb178" format="png" support="">media/mixrbv2/hellfire.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="05ac3ca3" md5="181ac5e2501544ccfe38d6216ea1958c" sha1="763c176772cf4793c491dbba1e5892906c8fb1b7" format="png" support="">media/mixrbv2/hellfire.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="1ee47c5b" md5="221c72a287f5aa3e4ea01eb35e8da8ac" sha1="fec59338f1bee3461d7bc9696751074510c6f19c" format="png" support="">media/mixrbv2/hellfire.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="1e20b605" md5="5a2d0dd84c5041bd7b9ff373a8df1b6f" sha1="3bfea9df91ef13d854c6b4d749d97bf1d99fb178" format="png" support="">media/mixrbv2/hellfire.png</media>
            </medias>
            <dates>
                <date region="fr">1990</date>
                <date region="eu">1992</date>
                <date region="us">1990</date>
                <date region="jp">1990</date>
            </dates>
            <developpeur id="110">Toaplan</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="14" principale="1" parentid="0" langue="en">Fight</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="196" romid="177058" notgame="false">
            <path>hellfirej.zip</path>
            <noms>
                <nom region="ss">Hellfire</nom>
                <nom region="us">Hellfire</nom>
                <nom region="jp">Hellfire</nom>
                <nom region="eu">Hellfire</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>hellfire.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">In the year 2998, humanity has finally reached the stars, and was able to build a prosperous, peaceful society. However, a space matter known as the Black Nebula began to spread, threatening to engulf the galaxies controlled by humans. It turned out that a robotic dictator named Super Mech was behind this occurrence. The Earth sends Captain Lancer, a skillful pilot navigating the powerful CNCS1 aircraft, equipped with the most powerful weapon: the Hellfire...

This is a horizontal space shooter, with the traditional premise of a lone pilot traversing hostile areas and out-manoeuvring and/or destroying quick and numerous enemies. What sets this shooter apart from many other horizontal space shooters is that you choose the direction of your shots at any time between forward, backward, upward+downward and 4-way diagonal. The 4-way diagonal shot is usually the most effective and makes for some interesting gameplay setups, such as stationary guns you can only reach by passing them (while avoiding their shots) and then placing yourself diagonally above them. There is also a bomb to take out multiple enemies. The game has a standard set of pickups: P icons for powering the weapons, S icons for increasing ship speed, B icons for bombs, and score icons.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="aef8a9f3" md5="2860d15f4b842e7daa779a407b7b61ea" sha1="13ef1ead228734da4b8c837fdcd8ff46c2ede717" format="mp4" support="">media/video/hellfirej.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="1e20b605" md5="5a2d0dd84c5041bd7b9ff373a8df1b6f" sha1="3bfea9df91ef13d854c6b4d749d97bf1d99fb178" format="png" support="">media/mixrbv2/hellfirej.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="05ac3ca3" md5="181ac5e2501544ccfe38d6216ea1958c" sha1="763c176772cf4793c491dbba1e5892906c8fb1b7" format="png" support="">media/mixrbv2/hellfirej.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="1ee47c5b" md5="221c72a287f5aa3e4ea01eb35e8da8ac" sha1="fec59338f1bee3461d7bc9696751074510c6f19c" format="png" support="">media/mixrbv2/hellfirej.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="1e20b605" md5="5a2d0dd84c5041bd7b9ff373a8df1b6f" sha1="3bfea9df91ef13d854c6b4d749d97bf1d99fb178" format="png" support="">media/mixrbv2/hellfirej.png</media>
            </medias>
            <dates>
                <date region="fr">1990</date>
                <date region="eu">1992</date>
                <date region="us">1990</date>
                <date region="jp">1990</date>
            </dates>
            <developpeur id="110">Toaplan</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="14" principale="1" parentid="0" langue="en">Fight</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="196" romid="134070" notgame="false">
            <path>hellfireu.zip</path>
            <noms>
                <nom region="ss">Hellfire</nom>
                <nom region="us">Hellfire</nom>
                <nom region="jp">Hellfire</nom>
                <nom region="eu">Hellfire</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>hellfire.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">In the year 2998, humanity has finally reached the stars, and was able to build a prosperous, peaceful society. However, a space matter known as the Black Nebula began to spread, threatening to engulf the galaxies controlled by humans. It turned out that a robotic dictator named Super Mech was behind this occurrence. The Earth sends Captain Lancer, a skillful pilot navigating the powerful CNCS1 aircraft, equipped with the most powerful weapon: the Hellfire...

This is a horizontal space shooter, with the traditional premise of a lone pilot traversing hostile areas and out-manoeuvring and/or destroying quick and numerous enemies. What sets this shooter apart from many other horizontal space shooters is that you choose the direction of your shots at any time between forward, backward, upward+downward and 4-way diagonal. The 4-way diagonal shot is usually the most effective and makes for some interesting gameplay setups, such as stationary guns you can only reach by passing them (while avoiding their shots) and then placing yourself diagonally above them. There is also a bomb to take out multiple enemies. The game has a standard set of pickups: P icons for powering the weapons, S icons for increasing ship speed, B icons for bombs, and score icons.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="aef8a9f3" md5="2860d15f4b842e7daa779a407b7b61ea" sha1="13ef1ead228734da4b8c837fdcd8ff46c2ede717" format="mp4" support="">media/video/hellfireu.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="1e20b605" md5="5a2d0dd84c5041bd7b9ff373a8df1b6f" sha1="3bfea9df91ef13d854c6b4d749d97bf1d99fb178" format="png" support="">media/mixrbv2/hellfireu.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="05ac3ca3" md5="181ac5e2501544ccfe38d6216ea1958c" sha1="763c176772cf4793c491dbba1e5892906c8fb1b7" format="png" support="">media/mixrbv2/hellfireu.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="1ee47c5b" md5="221c72a287f5aa3e4ea01eb35e8da8ac" sha1="fec59338f1bee3461d7bc9696751074510c6f19c" format="png" support="">media/mixrbv2/hellfireu.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="1e20b605" md5="5a2d0dd84c5041bd7b9ff373a8df1b6f" sha1="3bfea9df91ef13d854c6b4d749d97bf1d99fb178" format="png" support="">media/mixrbv2/hellfireu.png</media>
            </medias>
            <dates>
                <date region="fr">1990</date>
                <date region="eu">1992</date>
                <date region="us">1990</date>
                <date region="jp">1990</date>
            </dates>
            <developpeur id="110">Toaplan</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="14" principale="1" parentid="0" langue="en">Fight</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="125064" romid="473949" notgame="false">
            <path>herculs2.zip</path>
            <noms>
                <nom region="ss">Hercules 2</nom>
                <nom region="jp">Hercules 2</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The game is composed of four stages based off of the original PlayStation game. All of the graphics try to copy the original game, though are downgraded with lots of detail missing such as the whole forest atmosphere of the first level. Also, a few enemies use sprites from either Aladdin for the SNES, or the Mega Drive pirate of the same game.

The first three stages are platform based, while the final fourth stage is more like a shooter where you ride Pegasus. Each stage ends with a boss that must be defeated in order to advance.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="mixrbv2" region="wor" crc="af1a3cfa" md5="fb715f639df51e67d9734f90b5cb3ce3" sha1="96dbdb49c2de4e0a98dc70456cbe36a28630e6bd" format="png" support="">media/mixrbv2/herculs2.png</media>
            </medias>
            <dates>
                <date region="jp">1991</date>
            </dates>
            <editeur id="252">IGS</editeur>
            <genres>
                <genre id="" principale="" parentid="" langue="en"></genre>
            </genres>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1060" romid="527055" notgame="false">
            <path>fengshena.zip</path>
            <noms>
                <nom region="ss">Feng Shen Ying Jie Chuan</nom>
                <nom region="cn">Feng Shen Ying Jie Chuan</nom>
                <nom region="wor">Heroic Legends of Sealing Gods</nom>
                <nom region="tw">Fengshen Yingjiechuan</nom>
            </noms>
            <regions>
                <region>cn</region>
            </regions>
            <cloneof>fengshen.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">"Fengshen Yingjiezhuan", translated as "The Heroic Legend of God-Sealing", is a Chinese strategy role-playing game based on a famous legend from the time of Shang dynasty (1766-1050 BC). Zhou was the name of the last emperor of the dynasty. One day he visited the palace of the goddess Nü Wa and, enchanted by her beauty, commanded his generals to capture her. The generals told him there was a mortal woman in the empire whose beauty matched that of Nü Wa. After prolonged searching the Emperor's men found the girl and brought her to the palace. What they did not know was that the girl's body was possessed by a fox spirit. Since she became Emperor Zhou's wife, evil has entered the empire. It is time for the great heroes of China to free the country from the corrupted Zhou and his possessed wife!

You take control first of one of the heroes, Lin Yun, and gradually re-unite with the other eight. The game is a strategy RPG which consists of battles and cut scenes to advance the story. You can only move during battles, or travel between locations via a world map. During the battles, you move your heroes over the top-down battle field, attack enemies physically, defend, or use magic whenever enemies are in your range. You gain experience points every time you attack an enemy, so it is possible to level up in the middle of a battle.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="8a1c304e" md5="f4370efdeedccbbdf202706676d9cf8e" sha1="a495ca20e1774e1f212eb1d2728d4572662563d8" format="mp4" support="">media/video/fengshena.mp4</media>
                <media parent="jeu" type="mixrbv2" region="cn" crc="8ac3261e" md5="60ef720cb74920ae4d465887569ce678" sha1="73aaa756cdea2c8b3d68c5e22c16b30655ce40f3" format="png" support="">media/mixrbv2/fengshena.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="3643fcbf" md5="822c8924ec0d02b4292019c2c3302c32" sha1="ca6fbe3ab68d189e504a6f475ec9f0cecfc4d96c" format="png" support="">media/mixrbv2/fengshena.png</media>
            </medias>
            <dates>
                <date region="jp">1996</date>
                <date region="tw">1996</date>
            </dates>
            <developpeur id="310">Chuanpu Technologies</developpeur>
            <editeur id="310">Chuanpu Technologies</editeur>
            <genres>
                <genre id="8" principale="1" parentid="0" langue="en">Role playing games</genre>
                <genre id="27" principale="1" parentid="0" langue="en">Strategy</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>8</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1060" romid="177002" notgame="false">
            <path>fengshen.zip</path>
            <noms>
                <nom region="ss">Feng Shen Ying Jie Chuan</nom>
                <nom region="cn">Feng Shen Ying Jie Chuan</nom>
                <nom region="wor">Heroic Legends of Sealing Gods</nom>
                <nom region="tw">Fengshen Yingjiechuan</nom>
            </noms>
            <regions>
                <region>cn</region>
                <region>tw</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">"Fengshen Yingjiezhuan", translated as "The Heroic Legend of God-Sealing", is a Chinese strategy role-playing game based on a famous legend from the time of Shang dynasty (1766-1050 BC). Zhou was the name of the last emperor of the dynasty. One day he visited the palace of the goddess Nü Wa and, enchanted by her beauty, commanded his generals to capture her. The generals told him there was a mortal woman in the empire whose beauty matched that of Nü Wa. After prolonged searching the Emperor's men found the girl and brought her to the palace. What they did not know was that the girl's body was possessed by a fox spirit. Since she became Emperor Zhou's wife, evil has entered the empire. It is time for the great heroes of China to free the country from the corrupted Zhou and his possessed wife!

You take control first of one of the heroes, Lin Yun, and gradually re-unite with the other eight. The game is a strategy RPG which consists of battles and cut scenes to advance the story. You can only move during battles, or travel between locations via a world map. During the battles, you move your heroes over the top-down battle field, attack enemies physically, defend, or use magic whenever enemies are in your range. You gain experience points every time you attack an enemy, so it is possible to level up in the middle of a battle.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="8a1c304e" md5="f4370efdeedccbbdf202706676d9cf8e" sha1="a495ca20e1774e1f212eb1d2728d4572662563d8" format="mp4" support="">media/video/fengshen.mp4</media>
                <media parent="jeu" type="mixrbv2" region="cn" crc="8ac3261e" md5="60ef720cb74920ae4d465887569ce678" sha1="73aaa756cdea2c8b3d68c5e22c16b30655ce40f3" format="png" support="">media/mixrbv2/fengshen.png</media>
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            </medias>
            <dates>
                <date region="jp">1996</date>
                <date region="tw">1996</date>
            </dates>
            <developpeur id="310">Chuanpu Technologies</developpeur>
            <editeur id="310">Chuanpu Technologies</editeur>
            <genres>
                <genre id="8" principale="1" parentid="0" langue="en">Role playing games</genre>
                <genre id="27" principale="1" parentid="0" langue="en">Strategy</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>8</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="397" romid="872300" notgame="false">
            <path>herzog.zip</path>
            <noms>
                <nom region="ss">Herzog Zwei</nom>
                <nom region="us">Herzog Zwei</nom>
                <nom region="jp">Herzog Zwei</nom>
                <nom region="eu">Herzog Zwei</nom>
                <nom region="wor">Herzog Zwei</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The premise is that two opposing forces are in combat with one another. Each player controls a jet airplane which zooms across the screen and may turn into a ground based soldier. These ground soldiers can hurt enemy units, but can not affect bases. To take over bases scattered across the map (and ultimately, the enemy base), players must purchase new units and transport them to certain positions. In this way, the player acts more like a transport and management for different types of units rather than a combat character themselves. If the plane is ever destroyed, it restarts at the player's base location. As previously mentioned, a level is complete when either side's base is lost to the opposing forces.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="37181775" md5="dcd5a6ef00e3b1f4a19a3a846a4e3e35" sha1="dd132979047502738a8f98f7cb381f0a6652b31c" format="mp4" support="">media/video/herzog.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="82e27998" md5="2f4bd26e3d11d0e57be286f4aa84e57d" sha1="a23f24fc526df9209339644f0e77ecc8bea358cc" format="png" support="">media/mixrbv2/herzog.png</media>
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            </medias>
            <dates>
                <date region="us">1988</date>
                <date region="eu">1990</date>
                <date region="jp">1989</date>
                <date region="wor">1989</date>
            </dates>
            <developpeur id="29063">Technosoft Co., Ltd.</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="27" principale="1" parentid="0" langue="en">Strategy</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="397" romid="177059" notgame="false">
            <path>herzogj.zip</path>
            <noms>
                <nom region="ss">Herzog Zwei</nom>
                <nom region="us">Herzog Zwei</nom>
                <nom region="jp">Herzog Zwei</nom>
                <nom region="eu">Herzog Zwei</nom>
                <nom region="wor">Herzog Zwei</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>herzog.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The premise is that two opposing forces are in combat with one another. Each player controls a jet airplane which zooms across the screen and may turn into a ground based soldier. These ground soldiers can hurt enemy units, but can not affect bases. To take over bases scattered across the map (and ultimately, the enemy base), players must purchase new units and transport them to certain positions. In this way, the player acts more like a transport and management for different types of units rather than a combat character themselves. If the plane is ever destroyed, it restarts at the player's base location. As previously mentioned, a level is complete when either side's base is lost to the opposing forces.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="37181775" md5="dcd5a6ef00e3b1f4a19a3a846a4e3e35" sha1="dd132979047502738a8f98f7cb381f0a6652b31c" format="mp4" support="">media/video/herzogj.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="82e27998" md5="2f4bd26e3d11d0e57be286f4aa84e57d" sha1="a23f24fc526df9209339644f0e77ecc8bea358cc" format="png" support="">media/mixrbv2/herzogj.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="bdfac596" md5="1b3160097dfb3b50fad23c87fa83eda4" sha1="494196bd364dc80ba88e1819fbd286be95f05c7d" format="png" support="">media/mixrbv2/herzogj.png</media>
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            </medias>
            <dates>
                <date region="us">1988</date>
                <date region="eu">1990</date>
                <date region="jp">1989</date>
                <date region="wor">1989</date>
            </dates>
            <developpeur id="29063">Technosoft Co., Ltd.</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="27" principale="1" parentid="0" langue="en">Strategy</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="619" romid="134074" notgame="false">
            <path>hitice.zip</path>
            <noms>
                <nom region="ss">Hit The Ice</nom>
                <nom region="us">Hit the Ice : VHL, The Official Video Hockey League</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Hit the Ice is a fast-paced, high-impact hockey game based on the 1990 arcade game from Williams. Having more in common with Midway's Arch Rivals than any sane hockey simulation, this arena is no place for penalties, and no place for wimps. While the idea is still to somehow put the puck into the opposing team's goal, each team only has three players, there is a heavy focus on checking, and it is possible to do a "super shot" which is strong enough to send the goalie into the net along with the puck.

Available are exhibition and tournament modes for one or two players. Two players can even team up to take on the computer. The TurboGrafx-16 release also adds a four-player mode, while the Gameboy version adds a "shot race" mode where the player must get a certain number of goals as quickly as possible.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="4f4294c3" md5="ead7b9f8c6a7e62cf75c1847cad50edc" sha1="7ad0f1caf7e12b63b0ece5dac5b6e2fcc2b79f37" format="mp4" support="">media/video/hitice.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="79dc6cf1" md5="3ea2bf9b33af7d5e3842e6b3f39cf6af" sha1="33457e1f05c095644b2ae61c1654187d77f03068" format="png" support="">media/mixrbv2/hitice.png</media>
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            </medias>
            <dates>
                <date region="us">1992</date>
            </dates>
            <developpeur id="55">Taito</developpeur>
            <editeur id="55">Taito</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="76" romid="134164" notgame="false">
            <path>lastbtle.zip</path>
            <noms>
                <nom region="ss">Hokuto No Ken - Shin Seikimatsu Kyuuseishu Densetsu</nom>
                <nom region="fr">Last Battle</nom>
                <nom region="us">Last Battle</nom>
                <nom region="jp">Hokuto no Ken : Shin Seikimatsu Kyuuseishu Densetsu</nom>
                <nom region="eu">Last Battle</nom>
                <nom region="de">Last Battle</nom>
                <nom region="sp">Last Battle</nom>
                <nom region="pt">Last Battle</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>us</region>
                <region>wor</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Last Battle (known in Japan as Fist of the North Star: Legend of the New Era Savior) is a 2D side-scrolling brawler developed and published by Sega for the Sega Genesis on July 1, 1989 (in Japan) and August 14, 1989 (in North America as a launch title).nnnnSet in the war-torn future, players take on the role of wandering Jet-Kwon-Do fighter Aarzak as he fights to reclaim his homeland from the empire of the evil Duke, only to journey to the land of the unknown to rescue one of his traveling companions, Alyssa, from three seemingly-invincible rebel generals (Gromm, Gross, and Garokk).nnnnThe original Japanese version of the game is the sequel to the 1986 Sega Master System brawler Fist of the North Star (based on the post-apocalyptic martial arts manga and anime of the same name) and details the events of the second anime series (itself the last half of the manga series). Like its predecessor, the international version of the game was localized to remove both the series's trademark extreme violence and all direct references to the source material (though its post-apocalyptic setting and plot elements remained).</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="3cfea306" md5="58a5875c6e7aee2e17cfb06d1f2d0ee2" sha1="14fab28fe4ab22911263c7ee335454c8a71d6ff5" format="mp4" support="">media/video/lastbtle.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="7b93432a" md5="496a95734a79641d14c51dd60ecffd73" sha1="a6cbecacd9413a475f09859c099c39fa905b9b5f" format="png" support="">media/mixrbv2/lastbtle.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="860dd34e" md5="74b6269b17df1fb8f378d4222af0be0a" sha1="e190f46c7f5895dce29da0c9abe4626b223db958" format="png" support="">media/mixrbv2/lastbtle.png</media>
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            </medias>
            <dates>
                <date region="fr">1990</date>
                <date region="jp">1989</date>
                <date region="eu">1990</date>
                <date region="us">1989</date>
                <date region="wor">1989</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="1" principale="1" parentid="0" langue="en">Beat'em Up</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>8</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="76" romid="134075" notgame="false">
            <path>hokuto.zip</path>
            <noms>
                <nom region="ss">Hokuto No Ken - Shin Seikimatsu Kyuuseishu Densetsu</nom>
                <nom region="fr">Last Battle</nom>
                <nom region="us">Last Battle</nom>
                <nom region="jp">Hokuto no Ken : Shin Seikimatsu Kyuuseishu Densetsu</nom>
                <nom region="eu">Last Battle</nom>
                <nom region="de">Last Battle</nom>
                <nom region="sp">Last Battle</nom>
                <nom region="pt">Last Battle</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>lastbtle.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Last Battle (known in Japan as Fist of the North Star: Legend of the New Era Savior) is a 2D side-scrolling brawler developed and published by Sega for the Sega Genesis on July 1, 1989 (in Japan) and August 14, 1989 (in North America as a launch title).nnnnSet in the war-torn future, players take on the role of wandering Jet-Kwon-Do fighter Aarzak as he fights to reclaim his homeland from the empire of the evil Duke, only to journey to the land of the unknown to rescue one of his traveling companions, Alyssa, from three seemingly-invincible rebel generals (Gromm, Gross, and Garokk).nnnnThe original Japanese version of the game is the sequel to the 1986 Sega Master System brawler Fist of the North Star (based on the post-apocalyptic martial arts manga and anime of the same name) and details the events of the second anime series (itself the last half of the manga series). Like its predecessor, the international version of the game was localized to remove both the series's trademark extreme violence and all direct references to the source material (though its post-apocalyptic setting and plot elements remained).</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="3cfea306" md5="58a5875c6e7aee2e17cfb06d1f2d0ee2" sha1="14fab28fe4ab22911263c7ee335454c8a71d6ff5" format="mp4" support="">media/video/hokuto.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="7b93432a" md5="496a95734a79641d14c51dd60ecffd73" sha1="a6cbecacd9413a475f09859c099c39fa905b9b5f" format="png" support="">media/mixrbv2/hokuto.png</media>
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            </medias>
            <dates>
                <date region="fr">1990</date>
                <date region="jp">1989</date>
                <date region="eu">1990</date>
                <date region="us">1989</date>
                <date region="wor">1989</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="1" principale="1" parentid="0" langue="en">Beat'em Up</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>8</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="327" romid="134076" notgame="false">
            <path>homea.zip</path>
            <noms>
                <nom region="ss">Home Alone</nom>
                <nom region="us">Home Alone</nom>
                <nom region="eu">Home Alone</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Macaulay Culkin briefly became a child star following the film Home Alone, in which he played Kevin McCallister, who is accidentally left behind by his family when they go off on holiday. During this time, burglars attempt to break in, and Kevin must foil them.

Playing as Kevin, you start off on his trusty sled, but the main job is to get to the house and make it burglar-proof. This involves setting traps throughout the house. Useful objects such as a Crossbow, Wire and Pepper can be combined to make fiendish weaponry. You must also lock up any valuables you find, to avoid the family losing them.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="dc299643" md5="b7c5a9d7c5847605b383c523ff7ddd74" sha1="6201708fb648719394fd9eda1cf627ecae4b7b05" format="mp4" support="">media/video/homea.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="9abb2a9a" md5="ad3c40d503eacdc808ef4b0b70e75d61" sha1="65660d7eda02f77f1eb7710c966a50f34cb0736e" format="png" support="">media/mixrbv2/homea.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="47706f87" md5="a2b61e4e4642375719d7543b80a8257a" sha1="3433f2dfdc353644d58889278d150df954b65346" format="png" support="">media/mixrbv2/homea.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="9abb2a9a" md5="ad3c40d503eacdc808ef4b0b70e75d61" sha1="65660d7eda02f77f1eb7710c966a50f34cb0736e" format="png" support="">media/mixrbv2/homea.png</media>
            </medias>
            <dates>
                <date region="us">1992</date>
                <date region="eu">1992</date>
            </dates>
            <developpeur id="129">Brian A. Rice</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="13" principale="1" parentid="0" langue="en">Adventure</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="327" romid="177060" notgame="false">
            <path>homeap.zip</path>
            <noms>
                <nom region="ss">Home Alone</nom>
                <nom region="us">Home Alone</nom>
                <nom region="eu">Home Alone</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>homea.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Macaulay Culkin briefly became a child star following the film Home Alone, in which he played Kevin McCallister, who is accidentally left behind by his family when they go off on holiday. During this time, burglars attempt to break in, and Kevin must foil them.

Playing as Kevin, you start off on his trusty sled, but the main job is to get to the house and make it burglar-proof. This involves setting traps throughout the house. Useful objects such as a Crossbow, Wire and Pepper can be combined to make fiendish weaponry. You must also lock up any valuables you find, to avoid the family losing them.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="dc299643" md5="b7c5a9d7c5847605b383c523ff7ddd74" sha1="6201708fb648719394fd9eda1cf627ecae4b7b05" format="mp4" support="">media/video/homeap.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="9abb2a9a" md5="ad3c40d503eacdc808ef4b0b70e75d61" sha1="65660d7eda02f77f1eb7710c966a50f34cb0736e" format="png" support="">media/mixrbv2/homeap.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="47706f87" md5="a2b61e4e4642375719d7543b80a8257a" sha1="3433f2dfdc353644d58889278d150df954b65346" format="png" support="">media/mixrbv2/homeap.png</media>
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            </medias>
            <dates>
                <date region="us">1992</date>
                <date region="eu">1992</date>
            </dates>
            <developpeur id="129">Brian A. Rice</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="13" principale="1" parentid="0" langue="en">Adventure</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1077" romid="134077" notgame="false">
            <path>homea2.zip</path>
            <noms>
                <nom region="ss">Home Alone 2 - Lost In New York</nom>
                <nom region="us">Home Alone 2 : Lost in New York</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The McCallister family is off to Miami for a Christmas vacation in the sun. The son, Kevin, ends up on the wrong plane and winds up in New York City all by himself. The two-man bandit team he helped catch in the first film also just so happen to be there, and are out for revenge.

Home Alone 2 is an action platform game based loosely on the 1992 film of the same title. Starting in the airport, the player controls Kevin as he runs around New York, visiting locations similar to those in the film, and outwitting the bandits Harry and Marv, who turn up to harass him at almost every turn. Kevin has a variety of kid-friendly weaponry handy to take on his enemies, including baseballs, footballs, and slingshots.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="9a6ba265" md5="6abd8a43c41d0f3b9dc225517f1f10e2" sha1="63c1abe21de561172d773982752bd2794e29badb" format="mp4" support="">media/video/homea2.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="2e1229c8" md5="c578bb751edfdb2f9995dea97a68b61e" sha1="eadf7a470d3a7b860bf3dcda041f5938708046da" format="png" support="">media/mixrbv2/homea2.png</media>
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            </medias>
            <dates>
                <date region="us">1993</date>
            </dates>
            <developpeur id="360">Interactive Designs</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>10</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="18392" notgame="false">
            <path>ddanpei.zip</path>
            <noms>
                <nom region="ss">Honoo No Toukyuuji Dodge Danpei</nom>
                <nom region="jp">Honoo no Toukyuuji : Dodge Danpei</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Danpei Ichigeki is a young boy who loves dodgeball. Danpei's father was a famous dodgeball player when he was still alive, and he joins the Dodgeball Club at his elementary school. However, these kids are very serious about their dodgeball, and the road ahead isn't going to be easy for Danpei.

Dodge Danpei is a team dodgeball game, one of several based on the anime and manga created by Tetsuhiro Koshita, which plays strikingly similar to the well-known Super Dodge Ball. Each team has four main players and three support players, and attempts to knock out the opposing team's main members by throwing the ball at them in various ways. Apart from normal throws, the player can also pass to teammates, and execute special power throws which are harder to dodge or catch.

The game includes several different game modes, including the main story mode which follows the story of the anime, as well as one- and two-player exhibition matches. There is also a "league" mode which allows for a tournament of up to six teams, as well as a training mode where the game teaches the basics of how to play the game.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="8fa635ea" md5="2ed11e31ee4fa1cca165944d928b310c" sha1="3febd36ef962223170c733b586e9b032c22e6b76" format="mp4" support="">media/video/ddanpei.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="d7e77334" md5="29daac75d30d9612dd15e4f21b867bb2" sha1="8dbc96bdba543b99653dd29b4298a9f57c199a76" format="png" support="">media/mixrbv2/ddanpei.png</media>
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            </medias>
            <dates>
                <date region="jp">1992</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="305" romid="134079" notgame="false">
            <path>hooku.zip</path>
            <noms>
                <nom region="ss">Hook</nom>
                <nom region="us">Hook</nom>
                <nom region="eu">Hook</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>hook.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">In this video game adaption of the Steven Spielberg film Hook, the player takes the role of a grown-up Peter Pan, whose kids have been kidnapped by Captain Hook. Tinker Bell takes Peter back to Neverland where he must again become Pan and reclaim his children.

This particular interpretation is a side-scrolling action game, in which players must hack their way past Hook's denizens through 11 levels.  These include forests, icy regions, and towns which Peter will have to jump, climb, and swim through. Magic items such as apples and pixie dust can be collected for special powers. When enemies are attacked, they simply put their hands up in surrender rather than dying, so as to make the game more child-friendly.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="332559a1" md5="41d115e85218b54770892c5692a5ce99" sha1="6f1c2cf0def57e3e7da7a629c3e1ecda9ff790a1" format="mp4" support="">media/video/hooku.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="b6052622" md5="ee66091e3e85c183d2cef9e73ebd4d86" sha1="103ccb9b4ad18917e9ec940a2b2ca4db3bb52b61" format="png" support="">media/mixrbv2/hooku.png</media>
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            </medias>
            <dates>
                <date region="fr">1992</date>
                <date region="eu">1993</date>
                <date region="us">1993</date>
            </dates>
            <developpeur id="24">Sony</developpeur>
            <editeur id="156">Ukiyotei</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>10</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="305" romid="466519" notgame="false">
            <path>hook.zip</path>
            <noms>
                <nom region="ss">Hook</nom>
                <nom region="us">Hook</nom>
                <nom region="eu">Hook</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">In this video game adaption of the Steven Spielberg film Hook, the player takes the role of a grown-up Peter Pan, whose kids have been kidnapped by Captain Hook. Tinker Bell takes Peter back to Neverland where he must again become Pan and reclaim his children.

This particular interpretation is a side-scrolling action game, in which players must hack their way past Hook's denizens through 11 levels.  These include forests, icy regions, and towns which Peter will have to jump, climb, and swim through. Magic items such as apples and pixie dust can be collected for special powers. When enemies are attacked, they simply put their hands up in surrender rather than dying, so as to make the game more child-friendly.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="332559a1" md5="41d115e85218b54770892c5692a5ce99" sha1="6f1c2cf0def57e3e7da7a629c3e1ecda9ff790a1" format="mp4" support="">media/video/hook.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="b6052622" md5="ee66091e3e85c183d2cef9e73ebd4d86" sha1="103ccb9b4ad18917e9ec940a2b2ca4db3bb52b61" format="png" support="">media/mixrbv2/hook.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="a2475028" md5="639249ecbcaa7c19d23cb69fea1a605e" sha1="c2dd8d60fd9ea97d8dc7ae44ab91ba422656b4c7" format="png" support="">media/mixrbv2/hook.png</media>
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            </medias>
            <dates>
                <date region="fr">1992</date>
                <date region="eu">1993</date>
                <date region="us">1993</date>
            </dates>
            <developpeur id="24">Sony</developpeur>
            <editeur id="156">Ukiyotei</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>10</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1079" romid="177063" notgame="false">
            <path>huanle.zip</path>
            <noms>
                <nom region="ss">Huan Le Tao Qi Shu - Smart Mouse</nom>
                <nom region="cn">Huan Le Tao Qi Shu : Smart Mouse</nom>
            </noms>
            <regions>
                <region>cn</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Huan Le Tao Qi Shu: Smart Mouse (æ­¡æ¨‚æ·˜æ°£é¼ ) is a Sega Mega Drive game developed by several Taiwanese developers in some unknown year. While the name of the dev team is never given, there is a staff list â€” much of the staff come from Chuanpu, but there's no confirmation this was one of their products. Some of the music is also stolen from Wonder Boy III: Monster Lair, whose sound driver the game uses.

The game itself is a basic Pengo clone â€” the goal is to destroy all the enemies in the stage without getting hit. A pushes a block.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="e400e55c" md5="af7c729fcd7a9fd6dc4c0ef3c5c1fb4e" sha1="c966fb47b8dd69f095eddd5d9a6e2b9b60bcd404" format="mp4" support="">media/video/huanle.mp4</media>
                <media parent="jeu" type="mixrbv2" region="cn" crc="68eefe9b" md5="c540f2906d9923a37c2803fbcae62d4c" sha1="794a33da5c974a5a7971fee7aa69723caa0871a3" format="png" support="">media/mixrbv2/huanle.png</media>
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            </medias>
            <dates>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="361">Ming Super Chip Electronic Co., Ltd.</developpeur>
            <editeur id="361">Ming Super Chip Electronic Co., Ltd.</editeur>
            <genres>
                <genre id="26" principale="1" parentid="0" langue="en">Puzzle-Game</genre>
            </genres>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="644" romid="546761" notgame="false">
            <path>humans.zip</path>
            <noms>
                <nom region="ss">Humans, The</nom>
                <nom region="us">The Humans</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Your job in this action puzzler is to help prehistoric man to evolve by helping them discover tools, the wheel, weapons, or even fire. Each level in the game will have a given task to help in this, and you are allotted a number of characters who must accomplish the task. The player can switch from person to person while moving the characters around each scrolling puzzle, and teamwork is essential to success.  

Tasks can include finding objects (like a spear) on the screen, or trying to reach a specific destination which may require the use of objects you have discovered so far. Each level has a time limit, when time runs out the level can be restarted.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="ab8746f7" md5="882d285cd86f15992df6c3408cb670b2" sha1="ec42fae59cbad4cd774e82129dd52a103c157232" format="mp4" support="">media/video/humans.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="6cb8846a" md5="34bb7b1e46f8dafb774962408789cd82" sha1="d7d19ff6464f616c04969d774f43df1bbb33bf39" format="png" support="">media/mixrbv2/humans.png</media>
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            </medias>
            <dates>
                <date region="us">1992</date>
            </dates>
            <developpeur id="179">GameTek</developpeur>
            <editeur id="4845">Imagic</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="26" principale="1" parentid="0" langue="en">Puzzle-Game</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>8</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="516" romid="134081" notgame="false">
            <path>hurrican.zip</path>
            <noms>
                <nom region="ss">Hurricanes</nom>
                <nom region="eu">Hurricanes</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Featuring in a children's TV cartoon, The Hurricanes are the most revered team in the World Soccer League. The Gorgons are desperate to beat them in a key match - so desperate that they have made it hard for the team to even get to the stadium. Taking control of one of their star players, you must trek through the jungle, mines and a temple to get them to the stadium on time.

Soccer Kid seems like a logical game to 'influence' a license of a show about brilliant football players. Arc Developments agreed. The gameplay thus has a football used as a weapon against encroaching foes. There are ropes to move across, precise jumps to time, and traps to avoid.

In The Hurricanes the ball sticks closely to the player's foot, even while he is jumping. It is only released when purposefully kicked, and replaced if it hits something or is lost. It can be flicked up while you are off the ground.

The levels move from left to right but on several different vertical levels, and there is often more than 1 possible path, in a manner similar to Global Gladiators. Power-up tokens can be collected and traded in. Losing one of your 5 lives takes you back tot he last restart point - losing one of your continues takes you to the start of the world.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="122a14f1" md5="29e839daf7856d8941420cbe7be3169d" sha1="3ee4083ada6ddc6cf6965e653e3a2dd272409242" format="mp4" support="">media/video/hurrican.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="6b7f7a0c" md5="26cd9b93c7ddbc2b6d1388312c3b4026" sha1="3ca38a0eee2b358ffa56eeebf22d41237d3389be" format="png" support="">media/mixrbv2/hurrican.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="6b7f7a0c" md5="26cd9b93c7ddbc2b6d1388312c3b4026" sha1="3ca38a0eee2b358ffa56eeebf22d41237d3389be" format="png" support="">media/mixrbv2/hurrican.png</media>
            </medias>
            <dates>
                <date region="us">1994</date>
                <date region="eu">1994</date>
            </dates>
            <developpeur id="225">Arc Developments</developpeur>
            <editeur id="2779">U.S. Gold</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="38977" romid="546763" notgame="false">
            <path>hybridf.zip</path>
            <noms>
                <nom region="ss">Hybrid Front, The</nom>
                <nom region="jp">The Hybrid Front</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The Hybrid Front is a turn-based strategy video game, released in Japan (exclusively) for the Mega Drive.

The introduction begins with someone logging into a computer. Then, it shows a revolution that occurred sometime in the 2080s leading into a series of wars and conflict that lead up to the video game's main setting of the 26th century. Since the second half of the 21st century, the depletion of fossil fuel resources have helped to deepen the conflict on Earth...
During the 24th century, the Earth was bombarded from orbit with massive optical weapons called the Metal Hammer by an Italian consortium; major cities around the world were burned to toast. The resistance would eventually be put down by CoCoON (abbreviation for COoperation COmmunity of Orbital Negotiation). Not only they would gain the corporate hegemony of humanity, CoCoON would develop a reputation as a hostile group of corporate war hawks; constantly revolting against the peaceful coalition of the PETO (abbreviation for Pan Earth Treaty Organization).
Let the fight begins !
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="b1d67a3a" md5="d7242a2f9c2c2b1141c405e6541add3c" sha1="e22ca806cfd54ae6b458d4c8b8a0e98983de9ddb" format="mp4" support="">media/video/hybridf.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="21d8c57f" md5="b54e4a5db29f1a092129ab842d0fd391" sha1="959b20b3eb323fd0c59aea84d2f7f5c2824e5c29" format="png" support="">media/mixrbv2/hybridf.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="21d8c57f" md5="b54e4a5db29f1a092129ab842d0fd391" sha1="959b20b3eb323fd0c59aea84d2f7f5c2824e5c29" format="png" support="">media/mixrbv2/hybridf.png</media>
            </medias>
            <dates>
                <date region="jp">1994</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="27" principale="1" parentid="0" langue="en">Strategy</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="38977" romid="546763" notgame="false">
            <path>hybridfp.zip</path>
            <noms>
                <nom region="ss">Hybrid Front, The</nom>
                <nom region="jp">The Hybrid Front</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>hybridf.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The Hybrid Front is a turn-based strategy video game, released in Japan (exclusively) for the Mega Drive.

The introduction begins with someone logging into a computer. Then, it shows a revolution that occurred sometime in the 2080s leading into a series of wars and conflict that lead up to the video game's main setting of the 26th century. Since the second half of the 21st century, the depletion of fossil fuel resources have helped to deepen the conflict on Earth...
During the 24th century, the Earth was bombarded from orbit with massive optical weapons called the Metal Hammer by an Italian consortium; major cities around the world were burned to toast. The resistance would eventually be put down by CoCoON (abbreviation for COoperation COmmunity of Orbital Negotiation). Not only they would gain the corporate hegemony of humanity, CoCoON would develop a reputation as a hostile group of corporate war hawks; constantly revolting against the peaceful coalition of the PETO (abbreviation for Pan Earth Treaty Organization).
Let the fight begins !
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="b1d67a3a" md5="d7242a2f9c2c2b1141c405e6541add3c" sha1="e22ca806cfd54ae6b458d4c8b8a0e98983de9ddb" format="mp4" support="">media/video/hybridfp.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="21d8c57f" md5="b54e4a5db29f1a092129ab842d0fd391" sha1="959b20b3eb323fd0c59aea84d2f7f5c2824e5c29" format="png" support="">media/mixrbv2/hybridfp.png</media>
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            </medias>
            <dates>
                <date region="jp">1994</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="27" principale="1" parentid="0" langue="en">Strategy</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="18393" romid="134083" notgame="false">
            <path>hyokkohj.zip</path>
            <noms>
                <nom region="ss">Hyokkori Hyoutanjima - Daitouryou Wo Mezase!</nom>
                <nom region="jp">Hyokkori Hyoutan-jima : Daitouryou wo Mezase!</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Hyokkori Hyotanjima: Daitoryo o Mezase! ("Aim for the Presidency!") is a sugoroku-style board game for up to four players based on the popular NHK children's show Hyokkori Hyotanjima. Four characters from the show all decide they want to be the island's president, and so they set off to start campaigning.

The goal of each round is to collect the most points; points can be earned or lost based on the spaces the player lands on. The round ends when a player reaches the destination set at the start of the round, which gives a points bonus. The player with the most points after a set number of rounds is the winner.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="776e99a6" md5="565368156177cc1d22b0ccc9ea249e53" sha1="ae77ae8080b826430dbcf5bff655bac8fc4366fa" format="mp4" support="">media/video/hyokkohj.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="d6159d1b" md5="c5f0f41e37c0262d022bbc9c6278c5d8" sha1="a4ebea52f0d606b82fafbe6b7c0a991e1e52a00e" format="png" support="">media/mixrbv2/hyokkohj.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="d6159d1b" md5="c5f0f41e37c0262d022bbc9c6278c5d8" sha1="a4ebea52f0d606b82fafbe6b7c0a991e1e52a00e" format="png" support="">media/mixrbv2/hyokkohj.png</media>
            </medias>
            <dates>
                <date region="jp">1992</date>
            </dates>
            <developpeur id="395">JSH</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="27" principale="1" parentid="0" langue="en">Strategy</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="670" romid="177065" notgame="false">
            <path>hyperdnk.zip</path>
            <noms>
                <nom region="ss">Hyper Dunk - The Playoff Edition</nom>
                <nom region="fr">Hyper Dunk</nom>
                <nom region="us">Double Dribble : The Playoff Edition</nom>
                <nom region="jp">Hyper Dunk : The Playoff Edition</nom>
                <nom region="eu">Hyper Dunk</nom>
                <nom region="de">Hyper Dunk</nom>
                <nom region="sp">Hyper Dunk</nom>
                <nom region="pt">Hyper Dunk</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">An updated version of the original Double Dribble basketball game. Double Dribble: The Playoff Edition. The Playoff Edition expands dramatically on the original in a number of ways:

1. 16 teams of 12 (fictitious) players each
2. All players individually rated for various skills (Shooting %, Stamina, etc.)
3. Three play modes: Exhibition, Playoff (with password feature), and Multiplayer
4. 8-way multiplayer support with the Sega "Team Player" adapter
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="17afb0d7" md5="dd5c2c8fc6ab2f63b3604e654e1ad08c" sha1="67a15979f8b79f5dcebce229b613c8d8d4f7f504" format="mp4" support="">media/video/hyperdnk.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="4b366e7a" md5="b120a2adbcbd4b4b2d50f48f5e2afb24" sha1="a9f5a8cd227bed023705cea02fbc1e7b8058e0bf" format="png" support="">media/mixrbv2/hyperdnk.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="3e291165" md5="1e564bd6661575e6bb0061b874f8aeb1" sha1="dc8ba43e21a5b83644e6edb157d60b09751a7c5f" format="png" support="">media/mixrbv2/hyperdnk.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="97a7f5b9" md5="d857549969c1eaba880f4c534b9688f0" sha1="8f84e78eb332b662d4bea6a8db6e88d22ddc7de5" format="png" support="">media/mixrbv2/hyperdnk.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="4b366e7a" md5="b120a2adbcbd4b4b2d50f48f5e2afb24" sha1="a9f5a8cd227bed023705cea02fbc1e7b8058e0bf" format="png" support="">media/mixrbv2/hyperdnk.png</media>
            </medias>
            <dates>
                <date region="us">1994</date>
                <date region="eu">1994</date>
                <date region="jp">1994</date>
            </dates>
            <developpeur id="26">Konami</developpeur>
            <editeur id="26">Konami</editeur>
            <genres>
                <genre id="13" principale="1" parentid="0" langue="en">Adventure</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-8</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="670" romid="133944" notgame="false">
            <path>ddribble.zip</path>
            <noms>
                <nom region="ss">Hyper Dunk - The Playoff Edition</nom>
                <nom region="fr">Hyper Dunk</nom>
                <nom region="us">Double Dribble : The Playoff Edition</nom>
                <nom region="jp">Hyper Dunk : The Playoff Edition</nom>
                <nom region="eu">Hyper Dunk</nom>
                <nom region="de">Hyper Dunk</nom>
                <nom region="sp">Hyper Dunk</nom>
                <nom region="pt">Hyper Dunk</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>hyperdnk.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">An updated version of the original Double Dribble basketball game. Double Dribble: The Playoff Edition. The Playoff Edition expands dramatically on the original in a number of ways:

1. 16 teams of 12 (fictitious) players each
2. All players individually rated for various skills (Shooting %, Stamina, etc.)
3. Three play modes: Exhibition, Playoff (with password feature), and Multiplayer
4. 8-way multiplayer support with the Sega "Team Player" adapter
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="17afb0d7" md5="dd5c2c8fc6ab2f63b3604e654e1ad08c" sha1="67a15979f8b79f5dcebce229b613c8d8d4f7f504" format="mp4" support="">media/video/ddribble.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="4b366e7a" md5="b120a2adbcbd4b4b2d50f48f5e2afb24" sha1="a9f5a8cd227bed023705cea02fbc1e7b8058e0bf" format="png" support="">media/mixrbv2/ddribble.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="3e291165" md5="1e564bd6661575e6bb0061b874f8aeb1" sha1="dc8ba43e21a5b83644e6edb157d60b09751a7c5f" format="png" support="">media/mixrbv2/ddribble.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="97a7f5b9" md5="d857549969c1eaba880f4c534b9688f0" sha1="8f84e78eb332b662d4bea6a8db6e88d22ddc7de5" format="png" support="">media/mixrbv2/ddribble.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="4b366e7a" md5="b120a2adbcbd4b4b2d50f48f5e2afb24" sha1="a9f5a8cd227bed023705cea02fbc1e7b8058e0bf" format="png" support="">media/mixrbv2/ddribble.png</media>
            </medias>
            <dates>
                <date region="us">1994</date>
                <date region="eu">1994</date>
                <date region="jp">1994</date>
            </dates>
            <developpeur id="26">Konami</developpeur>
            <editeur id="26">Konami</editeur>
            <genres>
                <genre id="13" principale="1" parentid="0" langue="en">Adventure</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-8</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="670" romid="177066" notgame="false">
            <path>hyperdnkj.zip</path>
            <noms>
                <nom region="ss">Hyper Dunk - The Playoff Edition</nom>
                <nom region="fr">Hyper Dunk</nom>
                <nom region="us">Double Dribble : The Playoff Edition</nom>
                <nom region="jp">Hyper Dunk : The Playoff Edition</nom>
                <nom region="eu">Hyper Dunk</nom>
                <nom region="de">Hyper Dunk</nom>
                <nom region="sp">Hyper Dunk</nom>
                <nom region="pt">Hyper Dunk</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>hyperdnk.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">An updated version of the original Double Dribble basketball game. Double Dribble: The Playoff Edition. The Playoff Edition expands dramatically on the original in a number of ways:

1. 16 teams of 12 (fictitious) players each
2. All players individually rated for various skills (Shooting %, Stamina, etc.)
3. Three play modes: Exhibition, Playoff (with password feature), and Multiplayer
4. 8-way multiplayer support with the Sega "Team Player" adapter
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="17afb0d7" md5="dd5c2c8fc6ab2f63b3604e654e1ad08c" sha1="67a15979f8b79f5dcebce229b613c8d8d4f7f504" format="mp4" support="">media/video/hyperdnkj.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="4b366e7a" md5="b120a2adbcbd4b4b2d50f48f5e2afb24" sha1="a9f5a8cd227bed023705cea02fbc1e7b8058e0bf" format="png" support="">media/mixrbv2/hyperdnkj.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="3e291165" md5="1e564bd6661575e6bb0061b874f8aeb1" sha1="dc8ba43e21a5b83644e6edb157d60b09751a7c5f" format="png" support="">media/mixrbv2/hyperdnkj.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="97a7f5b9" md5="d857549969c1eaba880f4c534b9688f0" sha1="8f84e78eb332b662d4bea6a8db6e88d22ddc7de5" format="png" support="">media/mixrbv2/hyperdnkj.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="4b366e7a" md5="b120a2adbcbd4b4b2d50f48f5e2afb24" sha1="a9f5a8cd227bed023705cea02fbc1e7b8058e0bf" format="png" support="">media/mixrbv2/hyperdnkj.png</media>
            </medias>
            <dates>
                <date region="us">1994</date>
                <date region="eu">1994</date>
                <date region="jp">1994</date>
            </dates>
            <developpeur id="26">Konami</developpeur>
            <editeur id="26">Konami</editeur>
            <genres>
                <genre id="13" principale="1" parentid="0" langue="en">Adventure</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-8</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="670" romid="177067" notgame="false">
            <path>hyperdnkjp.zip</path>
            <noms>
                <nom region="ss">Hyper Dunk - The Playoff Edition</nom>
                <nom region="fr">Hyper Dunk</nom>
                <nom region="us">Double Dribble : The Playoff Edition</nom>
                <nom region="jp">Hyper Dunk : The Playoff Edition</nom>
                <nom region="eu">Hyper Dunk</nom>
                <nom region="de">Hyper Dunk</nom>
                <nom region="sp">Hyper Dunk</nom>
                <nom region="pt">Hyper Dunk</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>hyperdnk.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">An updated version of the original Double Dribble basketball game. Double Dribble: The Playoff Edition. The Playoff Edition expands dramatically on the original in a number of ways:

1. 16 teams of 12 (fictitious) players each
2. All players individually rated for various skills (Shooting %, Stamina, etc.)
3. Three play modes: Exhibition, Playoff (with password feature), and Multiplayer
4. 8-way multiplayer support with the Sega "Team Player" adapter
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="17afb0d7" md5="dd5c2c8fc6ab2f63b3604e654e1ad08c" sha1="67a15979f8b79f5dcebce229b613c8d8d4f7f504" format="mp4" support="">media/video/hyperdnkjp.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="4b366e7a" md5="b120a2adbcbd4b4b2d50f48f5e2afb24" sha1="a9f5a8cd227bed023705cea02fbc1e7b8058e0bf" format="png" support="">media/mixrbv2/hyperdnkjp.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="3e291165" md5="1e564bd6661575e6bb0061b874f8aeb1" sha1="dc8ba43e21a5b83644e6edb157d60b09751a7c5f" format="png" support="">media/mixrbv2/hyperdnkjp.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="97a7f5b9" md5="d857549969c1eaba880f4c534b9688f0" sha1="8f84e78eb332b662d4bea6a8db6e88d22ddc7de5" format="png" support="">media/mixrbv2/hyperdnkjp.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="4b366e7a" md5="b120a2adbcbd4b4b2d50f48f5e2afb24" sha1="a9f5a8cd227bed023705cea02fbc1e7b8058e0bf" format="png" support="">media/mixrbv2/hyperdnkjp.png</media>
            </medias>
            <dates>
                <date region="us">1994</date>
                <date region="eu">1994</date>
                <date region="jp">1994</date>
            </dates>
            <developpeur id="26">Konami</developpeur>
            <editeur id="26">Konami</editeur>
            <genres>
                <genre id="13" principale="1" parentid="0" langue="en">Adventure</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-8</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1081" romid="134084" notgame="false">
            <path>hyperm.zip</path>
            <noms>
                <nom region="ss">Hyper Marbles</nom>
                <nom region="jp">Hyper Marbles</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">In the future, even the simple kids game of marbles is high-tech and extreme. Hyper Marbles takes the basic concept of the classic kids game -- to knock the opponent's marbles out of the playfield -- and gives it a futuristic sci-fi twist. The player directs their robotic marble around the field, attempting to push their opponents into the deadly electrified walls lining the arena. Aiding in this is a jet booster, which can cause opponents to bounce quite far, but if overused will overheat and must cool down before being used again. There are ten different arenas, each with different hazards like oil slicks and moving barriers. There is a single player mode, where the goal is to destroy all enemies to move on, as well as a two-player versus mode where the goal is to destroy the other player.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="d78df9bb" md5="634ac9f5d43c3c7d08e3e4322a696dc8" sha1="7c90cfc93ca00259ad82f65cf1ca2a8ea1e8db27" format="mp4" support="">media/video/hyperm.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="fc20d524" md5="cf7e150e05d20bcde72d6408a911e9db" sha1="577e65c181191b85ca2a80eab464df4faf88b6ce" format="png" support="">media/mixrbv2/hyperm.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="fc20d524" md5="cf7e150e05d20bcde72d6408a911e9db" sha1="577e65c181191b85ca2a80eab464df4faf88b6ce" format="png" support="">media/mixrbv2/hyperm.png</media>
            </medias>
            <dates>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="39" principale="1" parentid="0" langue="en">Various</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1081" romid="867771" notgame="false">
            <path>hypermgnk.zip</path>
            <noms>
                <nom region="ss">Hyper Marbles</nom>
                <nom region="jp">Hyper Marbles</nom>
            </noms>
            <cloneof>hyperm.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">In the future, even the simple kids game of marbles is high-tech and extreme. Hyper Marbles takes the basic concept of the classic kids game -- to knock the opponent's marbles out of the playfield -- and gives it a futuristic sci-fi twist. The player directs their robotic marble around the field, attempting to push their opponents into the deadly electrified walls lining the arena. Aiding in this is a jet booster, which can cause opponents to bounce quite far, but if overused will overheat and must cool down before being used again. There are ten different arenas, each with different hazards like oil slicks and moving barriers. There is a single player mode, where the goal is to destroy all enemies to move on, as well as a two-player versus mode where the goal is to destroy the other player.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="d78df9bb" md5="634ac9f5d43c3c7d08e3e4322a696dc8" sha1="7c90cfc93ca00259ad82f65cf1ca2a8ea1e8db27" format="mp4" support="">media/video/hypermgnk.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="fc20d524" md5="cf7e150e05d20bcde72d6408a911e9db" sha1="577e65c181191b85ca2a80eab464df4faf88b6ce" format="png" support="">media/mixrbv2/hypermgnk.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="fc20d524" md5="cf7e150e05d20bcde72d6408a911e9db" sha1="577e65c181191b85ca2a80eab464df4faf88b6ce" format="png" support="">media/mixrbv2/hypermgnk.png</media>
            </medias>
            <dates>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="39" principale="1" parentid="0" langue="en">Various</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1082" romid="867879" notgame="false">
            <path>dokidokignk.zip</path>
            <noms>
                <nom region="ss">Ikasuze! Koi No Doki Doki Penguin Land Md</nom>
                <nom region="jp">Ikasuze! Koi no Doki Doki Penguin Land MD</nom>
            </noms>
            <cloneof>dokidoki.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Doki Doki Penguin Land MD is a 16-bit remake of the classic Master System puzzle game Penguin Land. The player controls a penguin who must get an egg from the top of each stage to the bottom, where his girlfriend is waiting for him. The player must break ice blocks to open a path, but if the egg falls too far, it will break. There are numerous hazards that the player must watch out for, including moving platforms, solid iron blocks, blocks that will break as soon as the egg touches them, moving spikes, and tubes through which only the penguin or the egg can pass.

The player can also find special items to help out; hearts will increase the bonus score, wings let the penguin jump higher, and iron eggs let the egg fall further without breaking. There are a total of 30 puzzles to solve, with a password given every five stages. The game also lets you pause the game to view the entire map, as well as set a waypoint to return to should the egg break.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="c47cdfe6" md5="aad653024dd886b5286941cd942d00fc" sha1="f791dd89e93e2711d1fbfa747712f5258303b69b" format="mp4" support="">media/video/dokidokignk.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="93de79cc" md5="93ad6b3cb20fb91b87e9b5cb234e9a03" sha1="f3ba16660d23d39cdbb9f708748c0c31df4eed2b" format="png" support="">media/mixrbv2/dokidokignk.png</media>
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            </medias>
            <dates>
                <date region="jp">1992</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="26" principale="1" parentid="0" langue="en">Puzzle-Game</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1082" romid="134086" notgame="false">
            <path>dokidoki.zip</path>
            <noms>
                <nom region="ss">Ikasuze! Koi No Doki Doki Penguin Land Md</nom>
                <nom region="jp">Ikasuze! Koi no Doki Doki Penguin Land MD</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Doki Doki Penguin Land MD is a 16-bit remake of the classic Master System puzzle game Penguin Land. The player controls a penguin who must get an egg from the top of each stage to the bottom, where his girlfriend is waiting for him. The player must break ice blocks to open a path, but if the egg falls too far, it will break. There are numerous hazards that the player must watch out for, including moving platforms, solid iron blocks, blocks that will break as soon as the egg touches them, moving spikes, and tubes through which only the penguin or the egg can pass.

The player can also find special items to help out; hearts will increase the bonus score, wings let the penguin jump higher, and iron eggs let the egg fall further without breaking. There are a total of 30 puzzles to solve, with a password given every five stages. The game also lets you pause the game to view the entire map, as well as set a waypoint to return to should the egg break.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="c47cdfe6" md5="aad653024dd886b5286941cd942d00fc" sha1="f791dd89e93e2711d1fbfa747712f5258303b69b" format="mp4" support="">media/video/dokidoki.mp4</media>
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            </medias>
            <dates>
                <date region="jp">1992</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="26" principale="1" parentid="0" langue="en">Puzzle-Game</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="517" romid="134087" notgame="false">
            <path>imgitt.zip</path>
            <noms>
                <nom region="ss">Img International Tour Tennis</nom>
                <nom region="us">IMG International Tour Tennis</nom>
                <nom region="eu">IMG International Tour Tennis</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Licensed by the International Management Group (IMG), this rare Electronic Arts venture into Tennis features 32 professional players (all male and licensed by the IMG) including Bjorn Borg, Marcelo Rios, Patrick Rafter and Yevgeni Kafelnikov in 15 tournaments with different surfaces. Game modes include exhibition, tour and tournament for both singles and doubles.

Along the usual offering of lobs, volleys, passing shots, top spins and slashes, the player can leave player movement to the console, and just focus on hitting the ball with the right shot with the correct timing (the player can also set the playing style, from all-court, baseline, or rush net). For those needing a boost of confidence before entering competitive play, Vic Braden, one of the most well known tennis coaches, has a court with special lines, a ball machine and some hints to help them improve their play.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="ff7d66bb" md5="6c8f4858dd1f52ceb9e5bd157ec77503" sha1="3049a825b9eb9e68495fdd2598b6066c1f9d304a" format="mp4" support="">media/video/imgitt.mp4</media>
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            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="us">1994</date>
                <date region="jp">1994</date>
                <date region="eu">1994</date>
            </dates>
            <developpeur id="58">High Score Productions</developpeur>
            <editeur id="13">Electronic Arts</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="19" romid="177499" notgame="false">
            <path>immortalj.zip</path>
            <noms>
                <nom region="ss">Immortal, The</nom>
                <nom region="us">The Immortal</nom>
                <nom region="jp">Wizard of the Immortal</nom>
                <nom region="eu">The Immortal</nom>
                <nom region="br">The Immortal</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>immortal.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The Immortal is an isometric action-adventure game.

Your old mentor Mordamir has disappeared. Probably kidnapped. You're not too sure where he might be, but a dungeon is always a good place to look, so you seek out the nearest one and plunge into its depths. Beware: 8 levels of 
isometric death await.

The Immortal is the prototype of a trial-and-error game. Progress is made by encountering a hazard, dying, solving the problem, encountering the next hazard. To solve a level, you have to know its traps and their patterns by heart. As frustrating as this may sound (it is), The Immortal quite cleverly balances annoyance with curiosity and graphical rewards. In short: You want to see what challenge lies in the next room.

The puzzles range from simple avoidance of traps to the correct use of items; you collect objects in an inventory. Every now and then, The Immortal surprises with a special challenge. For example, you've got to ride a magic carpet through a hallway full of fire traps, or ride a barrel on an underground river. The dungeon isn't empty: some friedlies may have valuable information or trade items, the nasty sort of guys will attack. Combat is fought man-to-man on a special screen. Your adversary indicates his next attack a few seconds before he executes it, so you've got time to react appropriately. You can dodge to the left or the right, as well as attack from these two directions. There is no save option in the game, of course, but you may restart each level as often as you like. Levels can be skipped by entering passwords.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="50de3f42" md5="68878891d096e49b3bd907a479e4ae9d" sha1="e6cca76e98f4c6fb4e13c969f4401559e6baf183" format="mp4" support="">media/video/immortalj.mp4</media>
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            </medias>
            <dates>
                <date region="eu">1991</date>
                <date region="us">1991</date>
                <date region="jp">1993</date>
            </dates>
            <developpeur id="14">Sandcastle</developpeur>
            <editeur id="13">Electronic Arts</editeur>
            <genres>
                <genre id="13" principale="1" parentid="0" langue="en">Adventure</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="19" romid="537137" notgame="false">
            <path>immortal.zip</path>
            <noms>
                <nom region="ss">Immortal, The</nom>
                <nom region="us">The Immortal</nom>
                <nom region="jp">Wizard of the Immortal</nom>
                <nom region="eu">The Immortal</nom>
                <nom region="br">The Immortal</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The Immortal is an isometric action-adventure game.

Your old mentor Mordamir has disappeared. Probably kidnapped. You're not too sure where he might be, but a dungeon is always a good place to look, so you seek out the nearest one and plunge into its depths. Beware: 8 levels of 
isometric death await.

The Immortal is the prototype of a trial-and-error game. Progress is made by encountering a hazard, dying, solving the problem, encountering the next hazard. To solve a level, you have to know its traps and their patterns by heart. As frustrating as this may sound (it is), The Immortal quite cleverly balances annoyance with curiosity and graphical rewards. In short: You want to see what challenge lies in the next room.

The puzzles range from simple avoidance of traps to the correct use of items; you collect objects in an inventory. Every now and then, The Immortal surprises with a special challenge. For example, you've got to ride a magic carpet through a hallway full of fire traps, or ride a barrel on an underground river. The dungeon isn't empty: some friedlies may have valuable information or trade items, the nasty sort of guys will attack. Combat is fought man-to-man on a special screen. Your adversary indicates his next attack a few seconds before he executes it, so you've got time to react appropriately. You can dodge to the left or the right, as well as attack from these two directions. There is no save option in the game, of course, but you may restart each level as often as you like. Levels can be skipped by entering passwords.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="50de3f42" md5="68878891d096e49b3bd907a479e4ae9d" sha1="e6cca76e98f4c6fb4e13c969f4401559e6baf183" format="mp4" support="">media/video/immortal.mp4</media>
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            </medias>
            <dates>
                <date region="eu">1991</date>
                <date region="us">1991</date>
                <date region="jp">1993</date>
            </dates>
            <developpeur id="14">Sandcastle</developpeur>
            <editeur id="13">Electronic Arts</editeur>
            <genres>
                <genre id="13" principale="1" parentid="0" langue="en">Adventure</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="523" romid="134089" notgame="false">
            <path>crashdum.zip</path>
            <noms>
                <nom region="ss">Incredible Crash Dummies, The</nom>
                <nom region="us">The Incredible Crash Dummies</nom>
                <nom region="eu">The Incredible Crash Dummies</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">At a time when computer games were being blamed for violence, bad language, epilepsy and everything else the ‘moral majority’ needed a scapegoat for, Virgin gave us: The Road Safety Game. Or not, as this is a standard platform game with a twist of questionable taste and purpose. 

You play a crash test dummy, trying to progress through levels filled with hazards such as cars and fireballs, within the time limits. Contact with each of these loses you a limb, and once you have none left, contact means game over. Since the character isn’t handicapped by missing limbs in any way, in practical terms you can think of these as hit points  especially as there are screwdrivers to pick up which restore one limb.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="18b6a362" md5="384f823f45a9f00302efc5093e3c9c96" sha1="79396600af030d3f4f8ca20c4a9b7685bc79b042" format="mp4" support="">media/video/crashdum.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="a24c89a2" md5="a0b28391862db354f4a3e5f5ba17f7f0" sha1="e6b0510304e014bb9a44d4b5710c64e22760696c" format="png" support="">media/mixrbv2/crashdum.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="e06f2e8e" md5="6c2987a2d8fca04dab4ab7c983851bae" sha1="c872622690835342f2796756db3ee5afa55d612e" format="png" support="">media/mixrbv2/crashdum.png</media>
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            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="us">1993</date>
                <date region="eu">1994</date>
            </dates>
            <developpeur id="76">Flying Edge</developpeur>
            <editeur id="104">Gray Matter</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="523" romid="177068" notgame="false">
            <path>crashdump.zip</path>
            <noms>
                <nom region="ss">Incredible Crash Dummies, The</nom>
                <nom region="us">The Incredible Crash Dummies</nom>
                <nom region="eu">The Incredible Crash Dummies</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>crashdum.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">At a time when computer games were being blamed for violence, bad language, epilepsy and everything else the ‘moral majority’ needed a scapegoat for, Virgin gave us: The Road Safety Game. Or not, as this is a standard platform game with a twist of questionable taste and purpose. 

You play a crash test dummy, trying to progress through levels filled with hazards such as cars and fireballs, within the time limits. Contact with each of these loses you a limb, and once you have none left, contact means game over. Since the character isn’t handicapped by missing limbs in any way, in practical terms you can think of these as hit points  especially as there are screwdrivers to pick up which restore one limb.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="18b6a362" md5="384f823f45a9f00302efc5093e3c9c96" sha1="79396600af030d3f4f8ca20c4a9b7685bc79b042" format="mp4" support="">media/video/crashdump.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="a24c89a2" md5="a0b28391862db354f4a3e5f5ba17f7f0" sha1="e6b0510304e014bb9a44d4b5710c64e22760696c" format="png" support="">media/mixrbv2/crashdump.png</media>
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            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="us">1993</date>
                <date region="eu">1994</date>
            </dates>
            <developpeur id="76">Flying Edge</developpeur>
            <editeur id="104">Gray Matter</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="355" romid="134090" notgame="false">
            <path>hulk.zip</path>
            <noms>
                <nom region="ss">Incredible Hulk, The</nom>
                <nom region="us">The Incredible Hulk</nom>
                <nom region="eu">The Incredible Hulk</nom>
                <nom region="sp">El Increíble Hulk</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">In this side-scrolling action game you fight against your arch-enemy The Leader and his forces (Rhino, Absorbing Man, Abomination and Tyrannus)

Take control of the Hulk/Dr. Banner through five levels of action. City and Construction Site, Tyrannus' Labyrinth, Leader's Fortress, Leader's Interior, and the Final Confrontation.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="8e2887d6" md5="c057c6ba334c10640b7420aed3a8db2b" sha1="daa083486ed1279eb0bd4e5c597f7020c0d06fcd" format="mp4" support="">media/video/hulk.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="abd8ef17" md5="d9fdb4e898c13e3ff8154df3604d437c" sha1="e9b609d0c4100405aa643da72dd13a18b7f4ef90" format="png" support="">media/mixrbv2/hulk.png</media>
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            </medias>
            <dates>
                <date region="us">1994</date>
                <date region="eu">1994</date>
            </dates>
            <developpeur id="2779">U.S. Gold</developpeur>
            <editeur id="2758">Probe Software Ltd.</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="183" romid="177069" notgame="false">
            <path>indycrus.zip</path>
            <noms>
                <nom region="ss">Indiana Jones And The Last Crusade</nom>
                <nom region="us">Indiana Jones and the Last Crusade</nom>
                <nom region="eu">Indiana Jones and the Last Crusade</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">As in the movie (and the more famous graphic adventure), your task is to find the Holy Grail. Before this can be done you must find the Cross of Coronado, a shield and a diary. 

This makes for a four-level arcade adventure combining climbs, exploration (with several routes through each level, and some traps) and puzzles. Indy is armed with his trusty whip to fight off foes, but can also get involved in hand-to-hand combat. The first level takes place in caves underneath Colorado, before you reach a moving circus train strewn with traps, a Zeppelin which is full of guards and ladders, and then Castle Grunwald in Austria.
</synopsis>
            </synopsis>
            <medias>
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            <dates>
                <date region="fr">1992</date>
                <date region="eu">1992</date>
                <date region="us">1992</date>
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            <developpeur id="2779">U.S. Gold</developpeur>
            <editeur id="103">Tiertex Design Studios</editeur>
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                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
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        <jeu id="183" romid="134091" notgame="false">
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            <noms>
                <nom region="ss">Indiana Jones And The Last Crusade</nom>
                <nom region="us">Indiana Jones and the Last Crusade</nom>
                <nom region="eu">Indiana Jones and the Last Crusade</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>indycrus.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">As in the movie (and the more famous graphic adventure), your task is to find the Holy Grail. Before this can be done you must find the Cross of Coronado, a shield and a diary. 

This makes for a four-level arcade adventure combining climbs, exploration (with several routes through each level, and some traps) and puzzles. Indy is armed with his trusty whip to fight off foes, but can also get involved in hand-to-hand combat. The first level takes place in caves underneath Colorado, before you reach a moving circus train strewn with traps, a Zeppelin which is full of guards and ladders, and then Castle Grunwald in Austria.
</synopsis>
            </synopsis>
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            </medias>
            <dates>
                <date region="fr">1992</date>
                <date region="eu">1992</date>
                <date region="us">1992</date>
            </dates>
            <developpeur id="2779">U.S. Gold</developpeur>
            <editeur id="103">Tiertex Design Studios</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
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            <note>10</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="478" romid="177070" notgame="false">
            <path>insectxj.zip</path>
            <noms>
                <nom region="ss">Insector X</nom>
                <nom region="us">Insector X</nom>
                <nom region="jp">Insector X</nom>
                <nom region="kr">Insector X</nom>
            </noms>
            <regions>
                <region>jp</region>
                <region>kr</region>
            </regions>
            <cloneof>insectx.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">They're gonna bug ya... to DEATH! Compared to these guys, killer bees are about as scary as a butterfly. In this awesome insect Empire you've got to be a fast gun! No can of bug spray will help you here. These giant mechanized insects mean business. Become too enthralled with the beautiful landscape and your daydreams could become a nightmare! Become... Insector X! A moment's delay could be your last!!</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="d8855ca7" md5="b39e6776abfc2ea1193aef506896a164" sha1="704738c54f6f432a49fac69ff93cea74b8602219" format="mp4" support="">media/video/insectxj.mp4</media>
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            </medias>
            <dates>
                <date region="us">1990</date>
                <date region="jp">1990</date>
            </dates>
            <developpeur id="206">Sage's Creation</developpeur>
            <editeur id="55">Taito</editeur>
            <genres>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
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            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="478" romid="134092" notgame="false">
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            <noms>
                <nom region="ss">Insector X</nom>
                <nom region="us">Insector X</nom>
                <nom region="jp">Insector X</nom>
                <nom region="kr">Insector X</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">They're gonna bug ya... to DEATH! Compared to these guys, killer bees are about as scary as a butterfly. In this awesome insect Empire you've got to be a fast gun! No can of bug spray will help you here. These giant mechanized insects mean business. Become too enthralled with the beautiful landscape and your daydreams could become a nightmare! Become... Insector X! A moment's delay could be your last!!</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="d8855ca7" md5="b39e6776abfc2ea1193aef506896a164" sha1="704738c54f6f432a49fac69ff93cea74b8602219" format="mp4" support="">media/video/insectx.mp4</media>
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            </medias>
            <dates>
                <date region="us">1990</date>
                <date region="jp">1990</date>
            </dates>
            <developpeur id="206">Sage's Creation</developpeur>
            <editeur id="55">Taito</editeur>
            <genres>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
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            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="239" romid="878817" notgame="false">
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            <noms>
                <nom region="ss">Instruments Of Chaos Starring Young Indiana Jones</nom>
                <nom region="us">Instruments of Chaos Starring Young Indiana Jones</nom>
            </noms>
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            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Germany is growing its war machine to overtake the world. To reach this goal quickly, their evil leaders sent spies around the world with instructions to buy the finest military weapon technologies. The player is young Indiana Jones and he is informed by agent Rolf that friendly French agents know about such tasks and the countries the spies will visit. The spies need to be stopped in each country before the technology sale takes place.

The mission takes young Indy to India, Tibet, Egypt, and England before come finally arriving in Germany. In 2d side-scrolling levels Indy uses his whip, revolver, grenades, and ability to walk/jumpto progress through the levels with small puzzle elements. Enemies can be attacked or avoided and actions can be performed in eight directions. There are different mini-goals such as whipping key stones to open the door to the temple from Indian marketplace, or bombing a bridge gearbox.

There are three difficulty levels. The number of lives can be adjusted.</synopsis>
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            <medias>
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            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="us">1994</date>
            </dates>
            <developpeur id="129">Brian A. Rice</developpeur>
            <editeur id="50">LucasArts</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
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            <topstaff>0</topstaff>
            <note>11</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="239" romid="878824" notgame="false">
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            <noms>
                <nom region="ss">Instruments Of Chaos Starring Young Indiana Jones</nom>
                <nom region="us">Instruments of Chaos Starring Young Indiana Jones</nom>
            </noms>
            <cloneof>instch.zip</cloneof>
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            <synopsis>
                <synopsis langue="en">Germany is growing its war machine to overtake the world. To reach this goal quickly, their evil leaders sent spies around the world with instructions to buy the finest military weapon technologies. The player is young Indiana Jones and he is informed by agent Rolf that friendly French agents know about such tasks and the countries the spies will visit. The spies need to be stopped in each country before the technology sale takes place.

The mission takes young Indy to India, Tibet, Egypt, and England before come finally arriving in Germany. In 2d side-scrolling levels Indy uses his whip, revolver, grenades, and ability to walk/jumpto progress through the levels with small puzzle elements. Enemies can be attacked or avoided and actions can be performed in eight directions. There are different mini-goals such as whipping key stones to open the door to the temple from Indian marketplace, or bombing a bridge gearbox.

There are three difficulty levels. The number of lives can be adjusted.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="3d928ea3" md5="fa64e1034bb1312c05e0473ba6fa2140" sha1="5cf1a36cd05dd4c934255438f4f791846f2142bd" format="mp4" support="">media/video/instchp5.mp4</media>
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            <dates>
                <date region="fr">1994</date>
                <date region="us">1994</date>
            </dates>
            <developpeur id="129">Brian A. Rice</developpeur>
            <editeur id="50">LucasArts</editeur>
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                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
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            <note>11</note>
            <rotation>0</rotation>
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        <jeu id="239" romid="177071" notgame="false">
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            <noms>
                <nom region="ss">Instruments Of Chaos Starring Young Indiana Jones</nom>
                <nom region="us">Instruments of Chaos Starring Young Indiana Jones</nom>
            </noms>
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                <synopsis langue="en">Germany is growing its war machine to overtake the world. To reach this goal quickly, their evil leaders sent spies around the world with instructions to buy the finest military weapon technologies. The player is young Indiana Jones and he is informed by agent Rolf that friendly French agents know about such tasks and the countries the spies will visit. The spies need to be stopped in each country before the technology sale takes place.

The mission takes young Indy to India, Tibet, Egypt, and England before come finally arriving in Germany. In 2d side-scrolling levels Indy uses his whip, revolver, grenades, and ability to walk/jumpto progress through the levels with small puzzle elements. Enemies can be attacked or avoided and actions can be performed in eight directions. There are different mini-goals such as whipping key stones to open the door to the temple from Indian marketplace, or bombing a bridge gearbox.

There are three difficulty levels. The number of lives can be adjusted.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="3d928ea3" md5="fa64e1034bb1312c05e0473ba6fa2140" sha1="5cf1a36cd05dd4c934255438f4f791846f2142bd" format="mp4" support="">media/video/instchp1.mp4</media>
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            <dates>
                <date region="fr">1994</date>
                <date region="us">1994</date>
            </dates>
            <developpeur id="129">Brian A. Rice</developpeur>
            <editeur id="50">LucasArts</editeur>
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                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
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            <topstaff>0</topstaff>
            <note>11</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="239" romid="878823" notgame="false">
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            <noms>
                <nom region="ss">Instruments Of Chaos Starring Young Indiana Jones</nom>
                <nom region="us">Instruments of Chaos Starring Young Indiana Jones</nom>
            </noms>
            <cloneof>instch.zip</cloneof>
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                <synopsis langue="en">Germany is growing its war machine to overtake the world. To reach this goal quickly, their evil leaders sent spies around the world with instructions to buy the finest military weapon technologies. The player is young Indiana Jones and he is informed by agent Rolf that friendly French agents know about such tasks and the countries the spies will visit. The spies need to be stopped in each country before the technology sale takes place.

The mission takes young Indy to India, Tibet, Egypt, and England before come finally arriving in Germany. In 2d side-scrolling levels Indy uses his whip, revolver, grenades, and ability to walk/jumpto progress through the levels with small puzzle elements. Enemies can be attacked or avoided and actions can be performed in eight directions. There are different mini-goals such as whipping key stones to open the door to the temple from Indian marketplace, or bombing a bridge gearbox.

There are three difficulty levels. The number of lives can be adjusted.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="3d928ea3" md5="fa64e1034bb1312c05e0473ba6fa2140" sha1="5cf1a36cd05dd4c934255438f4f791846f2142bd" format="mp4" support="">media/video/instchp6.mp4</media>
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            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="us">1994</date>
            </dates>
            <developpeur id="129">Brian A. Rice</developpeur>
            <editeur id="50">LucasArts</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>11</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="239" romid="878819" notgame="false">
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            <noms>
                <nom region="ss">Instruments Of Chaos Starring Young Indiana Jones</nom>
                <nom region="us">Instruments of Chaos Starring Young Indiana Jones</nom>
            </noms>
            <cloneof>instch.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Germany is growing its war machine to overtake the world. To reach this goal quickly, their evil leaders sent spies around the world with instructions to buy the finest military weapon technologies. The player is young Indiana Jones and he is informed by agent Rolf that friendly French agents know about such tasks and the countries the spies will visit. The spies need to be stopped in each country before the technology sale takes place.

The mission takes young Indy to India, Tibet, Egypt, and England before come finally arriving in Germany. In 2d side-scrolling levels Indy uses his whip, revolver, grenades, and ability to walk/jumpto progress through the levels with small puzzle elements. Enemies can be attacked or avoided and actions can be performed in eight directions. There are different mini-goals such as whipping key stones to open the door to the temple from Indian marketplace, or bombing a bridge gearbox.

There are three difficulty levels. The number of lives can be adjusted.</synopsis>
            </synopsis>
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                <media parent="jeu" type="video" region="Unknown" crc="3d928ea3" md5="fa64e1034bb1312c05e0473ba6fa2140" sha1="5cf1a36cd05dd4c934255438f4f791846f2142bd" format="mp4" support="">media/video/instchp3.mp4</media>
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            <dates>
                <date region="fr">1994</date>
                <date region="us">1994</date>
            </dates>
            <developpeur id="129">Brian A. Rice</developpeur>
            <editeur id="50">LucasArts</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>11</note>
            <rotation>0</rotation>
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            <noms>
                <nom region="ss">Instruments Of Chaos Starring Young Indiana Jones</nom>
                <nom region="us">Instruments of Chaos Starring Young Indiana Jones</nom>
            </noms>
            <cloneof>instch.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Germany is growing its war machine to overtake the world. To reach this goal quickly, their evil leaders sent spies around the world with instructions to buy the finest military weapon technologies. The player is young Indiana Jones and he is informed by agent Rolf that friendly French agents know about such tasks and the countries the spies will visit. The spies need to be stopped in each country before the technology sale takes place.

The mission takes young Indy to India, Tibet, Egypt, and England before come finally arriving in Germany. In 2d side-scrolling levels Indy uses his whip, revolver, grenades, and ability to walk/jumpto progress through the levels with small puzzle elements. Enemies can be attacked or avoided and actions can be performed in eight directions. There are different mini-goals such as whipping key stones to open the door to the temple from Indian marketplace, or bombing a bridge gearbox.

There are three difficulty levels. The number of lives can be adjusted.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="3d928ea3" md5="fa64e1034bb1312c05e0473ba6fa2140" sha1="5cf1a36cd05dd4c934255438f4f791846f2142bd" format="mp4" support="">media/video/instchp7.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="d1dee64d" md5="42bc9f3978464d3e597f71e5fbe6b5a7" sha1="394262cd73fca1f0ef24f5d7154ad2f3cdd1a164" format="png" support="">media/mixrbv2/instchp7.png</media>
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            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="us">1994</date>
            </dates>
            <developpeur id="129">Brian A. Rice</developpeur>
            <editeur id="50">LucasArts</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>11</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="239" romid="878821" notgame="false">
            <path>instchp8.zip</path>
            <noms>
                <nom region="ss">Instruments Of Chaos Starring Young Indiana Jones</nom>
                <nom region="us">Instruments of Chaos Starring Young Indiana Jones</nom>
            </noms>
            <cloneof>instch.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Germany is growing its war machine to overtake the world. To reach this goal quickly, their evil leaders sent spies around the world with instructions to buy the finest military weapon technologies. The player is young Indiana Jones and he is informed by agent Rolf that friendly French agents know about such tasks and the countries the spies will visit. The spies need to be stopped in each country before the technology sale takes place.

The mission takes young Indy to India, Tibet, Egypt, and England before come finally arriving in Germany. In 2d side-scrolling levels Indy uses his whip, revolver, grenades, and ability to walk/jumpto progress through the levels with small puzzle elements. Enemies can be attacked or avoided and actions can be performed in eight directions. There are different mini-goals such as whipping key stones to open the door to the temple from Indian marketplace, or bombing a bridge gearbox.

There are three difficulty levels. The number of lives can be adjusted.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="3d928ea3" md5="fa64e1034bb1312c05e0473ba6fa2140" sha1="5cf1a36cd05dd4c934255438f4f791846f2142bd" format="mp4" support="">media/video/instchp8.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="d1dee64d" md5="42bc9f3978464d3e597f71e5fbe6b5a7" sha1="394262cd73fca1f0ef24f5d7154ad2f3cdd1a164" format="png" support="">media/mixrbv2/instchp8.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="d1dee64d" md5="42bc9f3978464d3e597f71e5fbe6b5a7" sha1="394262cd73fca1f0ef24f5d7154ad2f3cdd1a164" format="png" support="">media/mixrbv2/instchp8.png</media>
            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="us">1994</date>
            </dates>
            <developpeur id="129">Brian A. Rice</developpeur>
            <editeur id="50">LucasArts</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>11</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="239" romid="878818" notgame="false">
            <path>instchp9.zip</path>
            <noms>
                <nom region="ss">Instruments Of Chaos Starring Young Indiana Jones</nom>
                <nom region="us">Instruments of Chaos Starring Young Indiana Jones</nom>
            </noms>
            <cloneof>instch.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Germany is growing its war machine to overtake the world. To reach this goal quickly, their evil leaders sent spies around the world with instructions to buy the finest military weapon technologies. The player is young Indiana Jones and he is informed by agent Rolf that friendly French agents know about such tasks and the countries the spies will visit. The spies need to be stopped in each country before the technology sale takes place.

The mission takes young Indy to India, Tibet, Egypt, and England before come finally arriving in Germany. In 2d side-scrolling levels Indy uses his whip, revolver, grenades, and ability to walk/jumpto progress through the levels with small puzzle elements. Enemies can be attacked or avoided and actions can be performed in eight directions. There are different mini-goals such as whipping key stones to open the door to the temple from Indian marketplace, or bombing a bridge gearbox.

There are three difficulty levels. The number of lives can be adjusted.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="3d928ea3" md5="fa64e1034bb1312c05e0473ba6fa2140" sha1="5cf1a36cd05dd4c934255438f4f791846f2142bd" format="mp4" support="">media/video/instchp9.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="d1dee64d" md5="42bc9f3978464d3e597f71e5fbe6b5a7" sha1="394262cd73fca1f0ef24f5d7154ad2f3cdd1a164" format="png" support="">media/mixrbv2/instchp9.png</media>
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            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="us">1994</date>
            </dates>
            <developpeur id="129">Brian A. Rice</developpeur>
            <editeur id="50">LucasArts</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>11</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="239" romid="134093" notgame="false">
            <path>instch.zip</path>
            <noms>
                <nom region="ss">Instruments Of Chaos Starring Young Indiana Jones</nom>
                <nom region="us">Instruments of Chaos Starring Young Indiana Jones</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Germany is growing its war machine to overtake the world. To reach this goal quickly, their evil leaders sent spies around the world with instructions to buy the finest military weapon technologies. The player is young Indiana Jones and he is informed by agent Rolf that friendly French agents know about such tasks and the countries the spies will visit. The spies need to be stopped in each country before the technology sale takes place.

The mission takes young Indy to India, Tibet, Egypt, and England before come finally arriving in Germany. In 2d side-scrolling levels Indy uses his whip, revolver, grenades, and ability to walk/jumpto progress through the levels with small puzzle elements. Enemies can be attacked or avoided and actions can be performed in eight directions. There are different mini-goals such as whipping key stones to open the door to the temple from Indian marketplace, or bombing a bridge gearbox.

There are three difficulty levels. The number of lives can be adjusted.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="3d928ea3" md5="fa64e1034bb1312c05e0473ba6fa2140" sha1="5cf1a36cd05dd4c934255438f4f791846f2142bd" format="mp4" support="">media/video/instch.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="d1dee64d" md5="42bc9f3978464d3e597f71e5fbe6b5a7" sha1="394262cd73fca1f0ef24f5d7154ad2f3cdd1a164" format="png" support="">media/mixrbv2/instch.png</media>
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            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="us">1994</date>
            </dates>
            <developpeur id="129">Brian A. Rice</developpeur>
            <editeur id="50">LucasArts</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>11</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="239" romid="878820" notgame="false">
            <path>instchp2.zip</path>
            <noms>
                <nom region="ss">Instruments Of Chaos Starring Young Indiana Jones</nom>
                <nom region="us">Instruments of Chaos Starring Young Indiana Jones</nom>
            </noms>
            <cloneof>instch.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Germany is growing its war machine to overtake the world. To reach this goal quickly, their evil leaders sent spies around the world with instructions to buy the finest military weapon technologies. The player is young Indiana Jones and he is informed by agent Rolf that friendly French agents know about such tasks and the countries the spies will visit. The spies need to be stopped in each country before the technology sale takes place.

The mission takes young Indy to India, Tibet, Egypt, and England before come finally arriving in Germany. In 2d side-scrolling levels Indy uses his whip, revolver, grenades, and ability to walk/jumpto progress through the levels with small puzzle elements. Enemies can be attacked or avoided and actions can be performed in eight directions. There are different mini-goals such as whipping key stones to open the door to the temple from Indian marketplace, or bombing a bridge gearbox.

There are three difficulty levels. The number of lives can be adjusted.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="3d928ea3" md5="fa64e1034bb1312c05e0473ba6fa2140" sha1="5cf1a36cd05dd4c934255438f4f791846f2142bd" format="mp4" support="">media/video/instchp2.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="d1dee64d" md5="42bc9f3978464d3e597f71e5fbe6b5a7" sha1="394262cd73fca1f0ef24f5d7154ad2f3cdd1a164" format="png" support="">media/mixrbv2/instchp2.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="d1dee64d" md5="42bc9f3978464d3e597f71e5fbe6b5a7" sha1="394262cd73fca1f0ef24f5d7154ad2f3cdd1a164" format="png" support="">media/mixrbv2/instchp2.png</media>
            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="us">1994</date>
            </dates>
            <developpeur id="129">Brian A. Rice</developpeur>
            <editeur id="50">LucasArts</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>11</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="494" romid="134094" notgame="false">
            <path>intrugby.zip</path>
            <noms>
                <nom region="ss">International Rugby</nom>
                <nom region="eu">International Rugby</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">International Rugby is a 1993 rugby game for the Sega Mega Drive by Tiertex and Domark released exclusively in Europe.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="e0664ea0" md5="21ad8c18289cfa0d97543284f1d26809" sha1="a4123ca00ea5ddf44cea9b0ec33fb52934493409" format="mp4" support="">media/video/intrugby.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="0c5ae33b" md5="9ea2b766ebece08603e7271f0a0a5b66" sha1="47c5d801655fad889c78c69109e41a1184bf9135" format="png" support="">media/mixrbv2/intrugby.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="0c5ae33b" md5="9ea2b766ebece08603e7271f0a0a5b66" sha1="47c5d801655fad889c78c69109e41a1184bf9135" format="png" support="">media/mixrbv2/intrugby.png</media>
            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="eu">1993</date>
            </dates>
            <developpeur id="78">Domark</developpeur>
            <editeur id="103">Tiertex Design Studios</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="134" romid="407382" notgame="false">
            <path>dinho98.zip</path>
            <noms>
                <nom region="ss">International Superstar Soccer Deluxe</nom>
                <nom region="eu">International Superstar Soccer Deluxe</nom>
            </noms>
            <regions>
                <region>wor</region>
            </regions>
            <cloneof>issdx.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">This is the sequel to International Superstar Soccer, Konami's saga of soccer games. This Deluxe version was published first to the SNES, then the Mega Drive and Playstation.

ISS Deluxe has realistic animations and player sprites. You can compete with 36 national teams with recognizable celebrity players (like Valderrama, Baggio, Ravanelli, Petkov...), but their names are fictitious. You can choose too from 16 formations and 8 strategies to win.

The competitions available are: International Cup, World Series (League), Scenario Mode and customizable mini-cups/leagues.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="e06ccb8b" md5="92e622f2c43f2146b849e4aa6f263398" sha1="a40246a6ba83bb1a73605e6e5bbeb080991cc52d" format="mp4" support="">media/video/dinho98.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="a8db7a45" md5="f308679c40f65c7cd9404c920f9a797d" sha1="b86875ee9b36c5738448b9ec3195d52c68efed83" format="png" support="">media/mixrbv2/dinho98.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="a8db7a45" md5="f308679c40f65c7cd9404c920f9a797d" sha1="b86875ee9b36c5738448b9ec3195d52c68efed83" format="png" support="">media/mixrbv2/dinho98.png</media>
            </medias>
            <dates>
                <date region="fr">1995</date>
                <date region="us">1995</date>
                <date region="eu">1996</date>
            </dates>
            <developpeur id="26">Konami</developpeur>
            <editeur id="26">Konami</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-8</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="134" notgame="false">
            <path>issdxrne.zip</path>
            <noms>
                <nom region="ss">International Superstar Soccer Deluxe</nom>
                <nom region="eu">International Superstar Soccer Deluxe</nom>
            </noms>
            <cloneof>issdx.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">This is the sequel to International Superstar Soccer, Konami's saga of soccer games. This Deluxe version was published first to the SNES, then the Mega Drive and Playstation.

ISS Deluxe has realistic animations and player sprites. You can compete with 36 national teams with recognizable celebrity players (like Valderrama, Baggio, Ravanelli, Petkov...), but their names are fictitious. You can choose too from 16 formations and 8 strategies to win.

The competitions available are: International Cup, World Series (League), Scenario Mode and customizable mini-cups/leagues.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="e06ccb8b" md5="92e622f2c43f2146b849e4aa6f263398" sha1="a40246a6ba83bb1a73605e6e5bbeb080991cc52d" format="mp4" support="">media/video/issdxrne.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="a8db7a45" md5="f308679c40f65c7cd9404c920f9a797d" sha1="b86875ee9b36c5738448b9ec3195d52c68efed83" format="png" support="">media/mixrbv2/issdxrne.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="a8db7a45" md5="f308679c40f65c7cd9404c920f9a797d" sha1="b86875ee9b36c5738448b9ec3195d52c68efed83" format="png" support="">media/mixrbv2/issdxrne.png</media>
            </medias>
            <dates>
                <date region="fr">1995</date>
                <date region="us">1995</date>
                <date region="eu">1996</date>
            </dates>
            <developpeur id="26">Konami</developpeur>
            <editeur id="26">Konami</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-8</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="134" romid="134095" notgame="false">
            <path>issdx.zip</path>
            <noms>
                <nom region="ss">International Superstar Soccer Deluxe</nom>
                <nom region="eu">International Superstar Soccer Deluxe</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">This is the sequel to International Superstar Soccer, Konami's saga of soccer games. This Deluxe version was published first to the SNES, then the Mega Drive and Playstation.

ISS Deluxe has realistic animations and player sprites. You can compete with 36 national teams with recognizable celebrity players (like Valderrama, Baggio, Ravanelli, Petkov...), but their names are fictitious. You can choose too from 16 formations and 8 strategies to win.

The competitions available are: International Cup, World Series (League), Scenario Mode and customizable mini-cups/leagues.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="e06ccb8b" md5="92e622f2c43f2146b849e4aa6f263398" sha1="a40246a6ba83bb1a73605e6e5bbeb080991cc52d" format="mp4" support="">media/video/issdx.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="a8db7a45" md5="f308679c40f65c7cd9404c920f9a797d" sha1="b86875ee9b36c5738448b9ec3195d52c68efed83" format="png" support="">media/mixrbv2/issdx.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="a8db7a45" md5="f308679c40f65c7cd9404c920f9a797d" sha1="b86875ee9b36c5738448b9ec3195d52c68efed83" format="png" support="">media/mixrbv2/issdx.png</media>
            </medias>
            <dates>
                <date region="fr">1995</date>
                <date region="us">1995</date>
                <date region="eu">1996</date>
            </dates>
            <developpeur id="26">Konami</developpeur>
            <editeur id="26">Konami</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-8</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="119062" notgame="false">
            <path>iraqwar.zip</path>
            <noms>
                <nom region="ss">Iraq War 2003</nom>
                <nom region="wor">Iraq War 2003</nom>
            </noms>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">This game is a simple shooter game, played in a first-person view where the player is fixed to one spot which makes it impossible to avoid attacks. They can aim anywhere on the screen and the screen itself scrolls when the cursor is near the edge of it, with the player being able to turn a full 360 degrees. You are armed with what appears to be a gun turret and RPG (rocket propelled grenade) which can be swapped by pressing the B button. All of the bullets fired will kill the enemy instantly if it hits them. However, the poor hit detection makes it somewhat difficult to aim properly as soldiers that are far away have to be shot below where they're standing. There are three different types of enemies; soldiers, soldiers that parachute into the level and helicopters. The former two have to be killed with the gun turret while the latter have to be destroyed with the RPG. The player has three different meters measuring how much ammo you have (for the gun turret,) armor (displayed as "SHIELD") and enemies remaining. If the shield runs out you lose a life, and clearing all of the enemies sends the player to the next level with a password and the message "Mission successed!" (sic) There is also a counter telling the player how many rockets they have left for the RPG. Sometimes crates appear that give the player extra ammo, armor or rockets. There are 45 levels in total.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="mixrbv2" region="wor" crc="b8ec5bb3" md5="9b2886c88855888a8a099e3b7e7f4c11" sha1="ce21dd8593425078e3cedf805d113a1fc6e98674" format="png" support="">media/mixrbv2/iraqwar.png</media>
            </medias>
            <dates>
                <date region="wor"></date>
            </dates>
            <developpeur id="22106">Tomsoft</developpeur>
            <editeur id="22108">Dragon Software</editeur>
            <genres>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="119062" notgame="false">
            <path>iraqwara.zip</path>
            <noms>
                <nom region="ss">Iraq War 2003</nom>
                <nom region="wor">Iraq War 2003</nom>
            </noms>
            <cloneof>iraqwar.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">This game is a simple shooter game, played in a first-person view where the player is fixed to one spot which makes it impossible to avoid attacks. They can aim anywhere on the screen and the screen itself scrolls when the cursor is near the edge of it, with the player being able to turn a full 360 degrees. You are armed with what appears to be a gun turret and RPG (rocket propelled grenade) which can be swapped by pressing the B button. All of the bullets fired will kill the enemy instantly if it hits them. However, the poor hit detection makes it somewhat difficult to aim properly as soldiers that are far away have to be shot below where they're standing. There are three different types of enemies; soldiers, soldiers that parachute into the level and helicopters. The former two have to be killed with the gun turret while the latter have to be destroyed with the RPG. The player has three different meters measuring how much ammo you have (for the gun turret,) armor (displayed as "SHIELD") and enemies remaining. If the shield runs out you lose a life, and clearing all of the enemies sends the player to the next level with a password and the message "Mission successed!" (sic) There is also a counter telling the player how many rockets they have left for the RPG. Sometimes crates appear that give the player extra ammo, armor or rockets. There are 45 levels in total.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="mixrbv2" region="wor" crc="b8ec5bb3" md5="9b2886c88855888a8a099e3b7e7f4c11" sha1="ce21dd8593425078e3cedf805d113a1fc6e98674" format="png" support="">media/mixrbv2/iraqwara.png</media>
            </medias>
            <dates>
                <date region="wor"></date>
            </dates>
            <developpeur id="22106">Tomsoft</developpeur>
            <editeur id="22108">Dragon Software</editeur>
            <genres>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="649" romid="134096" notgame="false">
            <path>ishido.zip</path>
            <noms>
                <nom region="ss">Ishido - The Way Of Stones</nom>
                <nom region="us">Ishido : The Way of Stones</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Ishido is a solitaire board game played with tiles, similar to Shanghai. The objective is to place all of the tiles onto the board and obtain the highest possible score by following specific rules of play. There are ways to play that can dramatically increase the score, which makes the game very strategic in nature. Additionally, when desired, the player can get an oracle reading by asking a question, which is answered when the player makes a very elegant play (four-way match).</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="a0ae9171" md5="aaf13d2e024bf69a75608df62e6d5ec0" sha1="93affd772c29d7cdc46fc3e6723497d1df63faa7" format="mp4" support="">media/video/ishido.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="5490a528" md5="21701320aaab97a5f1036faf65c1b200" sha1="a83903b91228235f6b58826e30b1a342bdaa786e" format="png" support="">media/mixrbv2/ishido.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="5490a528" md5="21701320aaab97a5f1036faf65c1b200" sha1="a83903b91228235f6b58826e30b1a342bdaa786e" format="png" support="">media/mixrbv2/ishido.png</media>
            </medias>
            <dates>
                <date region="us">1990</date>
            </dates>
            <developpeur id="259">Publishing International</developpeur>
            <editeur id="70">Accolade</editeur>
            <genres>
                <genre id="26" principale="1" parentid="0" langue="en">Puzzle-Game</genre>
                <genre id="14" principale="1" parentid="0" langue="en">Fight</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1083" romid="134097" notgame="false">
            <path>itcame.zip</path>
            <noms>
                <nom region="ss">It Came From The Desert</nom>
                <nom region="us">It Came from the Desert</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The player assumes the role of Dr. Greg Bradley who comes to remote Lizard Breath, Nevada on June 1, 1951. As a geologist, he wants to study a recent site of a meteor crash somewhere in the desert south-west of the small town. Early in the game, he learns that the radiation of the meteor has enlarged a local ant population to an enormous size. However, few take his observations seriously. Worried, that the ants will soon mate and spread, he must work against a ticking clock and devise a plan to stop the ants from terrorizing the world. In order to succeed, the player must visit many locations ranging from mines, farms, a pub, an airfield, a local radio station and many more to find evidence of the ants, then convince townsfolk and authorities of impending doom. At the same time the player must contain the ant infestation.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="734a0193" md5="87d5a022067a301ee21bd4cd781c8dfc" sha1="12ce1759ab494307c2ce6638fdee402d237a366e" format="mp4" support="">media/video/itcame.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="70397b8c" md5="57a75ae6025d6f2cc4352b371fb0ecf7" sha1="31ae67e8e60eaa063822c5e7d31c7de2885106a8" format="png" support="">media/mixrbv2/itcame.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="991fd456" md5="ea77394d96d8bb2368103bc0ddacdc87" sha1="0f202df8148c3f783dea4b4f66fec8475744ab2b" format="png" support="">media/mixrbv2/itcame.png</media>
            </medias>
            <dates>
                <date region="us">1989</date>
            </dates>
            <developpeur id="362">Cinemaware</developpeur>
            <editeur id="362">Cinemaware</editeur>
            <genres>
                <genre id="13" principale="1" parentid="0" langue="en">Adventure</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="386" romid="177072" notgame="false">
            <path>itchy.zip</path>
            <noms>
                <nom region="ss">Itchy And Scratchy Game, The</nom>
                <nom region="us">The Itchy &amp; Scratchy Game</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The Itchy &amp; Scratchy Game on Megadrive is a platform game from the Simpsons' universe. Itchy (the mouse) tries to kill Scratchy (the cat) with unlimited violence and imagination. In this video game, the player plays Itchy and must find various weapons through the 7 levels to once again demolish his old enemy.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="f19c5f93" md5="2ed982c9e6739453fc409159a102b6d8" sha1="4ed9eff9ec0d6b7143f925f2de02e2a873cbe316" format="mp4" support="">media/video/itchy.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="625d85e8" md5="d3d01850e37ed860bcbc339f92855553" sha1="7058961839043a769d3cb472d730358a5a6163bf" format="png" support="">media/mixrbv2/itchy.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="1cde8ec6" md5="cb2b26b1fb9ea84ee297a7e67dd3b0f0" sha1="34768ac12c18e7a8a4406c615d3aed7c8ceddca4" format="png" support="">media/mixrbv2/itchy.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="625d85e8" md5="d3d01850e37ed860bcbc339f92855553" sha1="7058961839043a769d3cb472d730358a5a6163bf" format="png" support="">media/mixrbv2/itchy.png</media>
            </medias>
            <dates>
                <date region="fr">1995</date>
                <date region="us">1995</date>
            </dates>
            <developpeur id="75">Bits Studios</developpeur>
            <editeur id="17097">Acclaim</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <topstaff>0</topstaff>
            <note>4</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="482" romid="134098" notgame="false">
            <path>izzyqst.zip</path>
            <noms>
                <nom region="ss">Izzy's Quest For The Olympic Rings</nom>
                <nom region="us">Izzy's Quest for the Olympic Rings</nom>
                <nom region="eu">Izzy's Quest for the Olympic Rings</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Izzy's Quest for the Olympic Rings is the official game of the mascot of the 1996 Olympic Games in Atlanta. As the name suggests, Izzy must find the five Olympic rings, hidden by the guardians so that Izzy does not take them to his world.

The game plays a lot like Mario games; to eliminate an opponent Izzy must jump over his head. There are two jumps available, the ball jump suitable for height and the hurdle jump, suitable for distance. Both allow Izzy to clear an enemy, but the second harms  him.If Izzy is hit, then he must find three medals, or at the next hit he loses a life. There are some extra objects, like Olympic torches, and eggs that hatch either objects for bonus points, trampolines or  morph points to reach otherwise inaccessible areas or traps. Izzy can also morph into a glider, a baseball player, an archer or a rocket, among others, to overcome some sections of the levels.

Graphics and sound remain faithful to the cartoony origins of the mascot.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="661711d5" md5="e22d20b993884fe1a2329ffd649f5f29" sha1="6ee841da74589e2e4564274045c369e9ece3b7a3" format="mp4" support="">media/video/izzyqst.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="78aa17cb" md5="3705f6a3beec509e2b33258b915cac0a" sha1="303f1590d22d16cc752553ab0b3e3bb144b94333" format="png" support="">media/mixrbv2/izzyqst.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="2671a506" md5="25946d504a4a525cea16eee3970faaac" sha1="e410b3143b040cc59c8eb4bb5df7155a3b5b7938" format="png" support="">media/mixrbv2/izzyqst.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="78aa17cb" md5="3705f6a3beec509e2b33258b915cac0a" sha1="303f1590d22d16cc752553ab0b3e3bb144b94333" format="png" support="">media/mixrbv2/izzyqst.png</media>
            </medias>
            <dates>
                <date region="us">1995</date>
                <date region="eu">1995</date>
            </dates>
            <developpeur id="2779">U.S. Gold</developpeur>
            <editeur id="2779">U.S. Gold</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1085" romid="592623" notgame="false">
            <path>jlpsa.zip</path>
            <noms>
                <nom region="ss">J. League Pro Striker</nom>
                <nom region="jp">J. League Pro Striker</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>jlps.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Pro Striker is the first title in Sega's early-'90s soccer franchise. It is an arcade-style soccer game similar in play to Sega's earlier World Championship Soccer. The game is viewed from a birds-eye perspective with a full field minimap on the side of the screen. The player can also make substitutions and choose from six different formations. It features an official J.Leauge license, including all ten teams and all players from the 1993 season. There is an exhibition mode, a playoff mode, and a full league mode, and up to four players can play simultaneously.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="a0acf05e" md5="46f55f0949f1ab6469b62c663dfee32e" sha1="5f383f0170d3f9d5d7141da670fdd838626a38b0" format="mp4" support="">media/video/jlpsa.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="8d2fee0b" md5="2617e6d660cdf8e349198b6f9ea4ae42" sha1="5f0910695ab2a0d3cd304bb37991d100c2dcac64" format="png" support="">media/mixrbv2/jlpsa.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="8d2fee0b" md5="2617e6d660cdf8e349198b6f9ea4ae42" sha1="5f0910695ab2a0d3cd304bb37991d100c2dcac64" format="png" support="">media/mixrbv2/jlpsa.png</media>
            </medias>
            <dates>
                <date region="jp">1993</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2847" principale="0" parentid="685" langue="en">Sports / Soccer</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1085" romid="592623" notgame="false">
            <path>jlps.zip</path>
            <noms>
                <nom region="ss">J. League Pro Striker</nom>
                <nom region="jp">J. League Pro Striker</nom>
            </noms>
            <regions>
                <region>jp</region>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Pro Striker is the first title in Sega's early-'90s soccer franchise. It is an arcade-style soccer game similar in play to Sega's earlier World Championship Soccer. The game is viewed from a birds-eye perspective with a full field minimap on the side of the screen. The player can also make substitutions and choose from six different formations. It features an official J.Leauge license, including all ten teams and all players from the 1993 season. There is an exhibition mode, a playoff mode, and a full league mode, and up to four players can play simultaneously.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="a0acf05e" md5="46f55f0949f1ab6469b62c663dfee32e" sha1="5f383f0170d3f9d5d7141da670fdd838626a38b0" format="mp4" support="">media/video/jlps.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="8d2fee0b" md5="2617e6d660cdf8e349198b6f9ea4ae42" sha1="5f0910695ab2a0d3cd304bb37991d100c2dcac64" format="png" support="">media/mixrbv2/jlps.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="8d2fee0b" md5="2617e6d660cdf8e349198b6f9ea4ae42" sha1="5f0910695ab2a0d3cd304bb37991d100c2dcac64" format="png" support="">media/mixrbv2/jlps.png</media>
            </medias>
            <dates>
                <date region="jp">1993</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2847" principale="0" parentid="685" langue="en">Sports / Soccer</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1086" romid="592624" notgame="false">
            <path>jlps2.zip</path>
            <noms>
                <nom region="ss">J. League Pro Striker 2</nom>
                <nom region="jp">J. League Pro Striker 2</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Pro Striker 2 is the sequel to the first title, and is a very similar soccer game to the previous year's model. The updates are largely cosmetic, with the game retaining the same top-down view and field minimap. Of course, the full 1994 J.League team and player roster is included. The exhibition, playoff, and league modes are back from the first game, as well as the all-star mode that was added in its update. Once again, up to four players can play simultaneously, and the menu system has also been greatly streamlined.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="431721ae" md5="778ebe936030b36495371d4683787b78" sha1="5f3cfda5184a6be4018acfc73d817e7ab23bfe5d" format="mp4" support="">media/video/jlps2.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="905bd28f" md5="a704882534f4639a1d35e42c07f210d6" sha1="7ed1a834d29410a55a26e5c579d5a5fadf439a69" format="png" support="">media/mixrbv2/jlps2.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="905bd28f" md5="a704882534f4639a1d35e42c07f210d6" sha1="7ed1a834d29410a55a26e5c579d5a5fadf439a69" format="png" support="">media/mixrbv2/jlps2.png</media>
            </medias>
            <dates>
                <date region="jp">1994</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2847" principale="0" parentid="685" langue="en">Sports / Soccer</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1088" romid="134103" notgame="false">
            <path>jlpsp.zip</path>
            <noms>
                <nom region="ss">J. League Pro Striker Perfect</nom>
                <nom region="jp">J. League Pro Striker Perfect</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Pro Striker Perfect is an updated version of the original release that features updated player statistics and the addition of the 1993 East and West All-Star teams. It is otherwise identical to the original release.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="194fd4e5" md5="9f14b53a0569244f597cdfff319531a6" sha1="bbb020291f63984353fdc98de469a3b0b78c42e9" format="mp4" support="">media/video/jlpsp.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="55901291" md5="bacd47dcf31a5afb047694088d3fa999" sha1="d04fce10f4a414e20ffb00591cc4c2b1bcabaf1c" format="png" support="">media/mixrbv2/jlpsp.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="55901291" md5="bacd47dcf31a5afb047694088d3fa999" sha1="d04fce10f4a414e20ffb00591cc4c2b1bcabaf1c" format="png" support="">media/mixrbv2/jlpsp.png</media>
            </medias>
            <dates>
                <date region="jp">1993</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="2847" principale="0" parentid="685" langue="en">Sports / Soccer</genre>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="694" romid="134104" notgame="false">
            <path>nicklaus.zip</path>
            <noms>
                <nom region="ss">Jack Nicklaus' Power Challenge Golf</nom>
                <nom region="us">Jack Nicklaus' Power Challenge Golf</nom>
                <nom region="eu">Jack Nicklaus' Power Challenge Golf</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Power Challenge Golf is a golf simulation game, based on Accolade's own Golf &amp; Course Design from the year prior, and featuring both of the courses from that title (Sherwood and English Turn) as well as one additional new course (Baltusrol). The game offers stroke and skins play for up to four players, as well as a driving range and a practice mode. The course editor from the PC version, however, has been removed.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="7fa0e5ed" md5="81ba1baafee83856fd4a9516f8107e81" sha1="f0552e1066be8a3a10b8a08d296dca58942a4210" format="mp4" support="">media/video/nicklaus.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="337290fc" md5="bc5bab2df8943e49cb3a68209bd5c777" sha1="9b3e752ced29b5df8e34055a94ab05dfe6133007" format="png" support="">media/mixrbv2/nicklaus.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="3b65f952" md5="5c7a6c49f962c20238518f39606ec5b2" sha1="6e728b03a0768632fbe6fa2e9e8dd5a6279e6fdd" format="png" support="">media/mixrbv2/nicklaus.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="337290fc" md5="bc5bab2df8943e49cb3a68209bd5c777" sha1="9b3e752ced29b5df8e34055a94ab05dfe6133007" format="png" support="">media/mixrbv2/nicklaus.png</media>
            </medias>
            <dates>
                <date region="us">1993</date>
                <date region="eu">1993</date>
            </dates>
            <developpeur id="70">Accolade</developpeur>
            <editeur id="70">Accolade</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="190" romid="176818" notgame="false">
            <path>jb007j.zip</path>
            <noms>
                <nom region="ss">James Bond 007 - The Duel</nom>
                <nom region="us">James Bond 007 : The Duel</nom>
                <nom region="jp">007 Shitou : The Duel</nom>
                <nom region="eu">James Bond 007 : The Duel</nom>
                <nom region="wor">James Bond 007: The Duel</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>jb007.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Play James Bond 007 and stop a crazy professor who has the same old dream as everyone else. World domination. The player will have the trusty Walther PPK and must go through a few levels with a villain at the end of every level. Such as in the first level, at the end the player will get to fight Jaws. To put it simply this game is basically a side-scrolling shoot-em-up. The player may find women who will give the player an extra life and many other things.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="ddbd3271" md5="1038b9e3f33f8b0b91760e3a1095789d" sha1="e24f76ba2689f2c4efaefe517b96df5f33630c16" format="mp4" support="">media/video/jb007j.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="ed968952" md5="b48e3c34417ed498d1ffb8c9bc651029" sha1="15416353b608b56c0c86d84a1a779850c7e54f8e" format="png" support="">media/mixrbv2/jb007j.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="23038f01" md5="799b12b3ec7001a3d92a61b2d66d333e" sha1="91db511a101b38b7a9015c7b4c31e2fc6bb33c7c" format="png" support="">media/mixrbv2/jb007j.png</media>
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            </medias>
            <dates>
                <date region="us">1993</date>
                <date region="jp">1993</date>
                <date region="eu">1993</date>
            </dates>
            <developpeur id="78">Domark</developpeur>
            <editeur id="78">Domark</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="13" principale="1" parentid="0" langue="en">Adventure</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="190" notgame="false">
            <path>jb007.zip</path>
            <noms>
                <nom region="ss">James Bond 007 - The Duel</nom>
                <nom region="us">James Bond 007 : The Duel</nom>
                <nom region="jp">007 Shitou : The Duel</nom>
                <nom region="eu">James Bond 007 : The Duel</nom>
                <nom region="wor">James Bond 007: The Duel</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Play James Bond 007 and stop a crazy professor who has the same old dream as everyone else. World domination. The player will have the trusty Walther PPK and must go through a few levels with a villain at the end of every level. Such as in the first level, at the end the player will get to fight Jaws. To put it simply this game is basically a side-scrolling shoot-em-up. The player may find women who will give the player an extra life and many other things.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="ddbd3271" md5="1038b9e3f33f8b0b91760e3a1095789d" sha1="e24f76ba2689f2c4efaefe517b96df5f33630c16" format="mp4" support="">media/video/jb007.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="ed968952" md5="b48e3c34417ed498d1ffb8c9bc651029" sha1="15416353b608b56c0c86d84a1a779850c7e54f8e" format="png" support="">media/mixrbv2/jb007.png</media>
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            </medias>
            <dates>
                <date region="us">1993</date>
                <date region="jp">1993</date>
                <date region="eu">1993</date>
            </dates>
            <developpeur id="78">Domark</developpeur>
            <editeur id="78">Domark</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="13" principale="1" parentid="0" langue="en">Adventure</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="190" romid="134106" notgame="false">
            <path>jb007u.zip</path>
            <noms>
                <nom region="ss">James Bond 007 - The Duel</nom>
                <nom region="us">James Bond 007 : The Duel</nom>
                <nom region="jp">007 Shitou : The Duel</nom>
                <nom region="eu">James Bond 007 : The Duel</nom>
                <nom region="wor">James Bond 007: The Duel</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>jb007.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Play James Bond 007 and stop a crazy professor who has the same old dream as everyone else. World domination. The player will have the trusty Walther PPK and must go through a few levels with a villain at the end of every level. Such as in the first level, at the end the player will get to fight Jaws. To put it simply this game is basically a side-scrolling shoot-em-up. The player may find women who will give the player an extra life and many other things.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="ddbd3271" md5="1038b9e3f33f8b0b91760e3a1095789d" sha1="e24f76ba2689f2c4efaefe517b96df5f33630c16" format="mp4" support="">media/video/jb007u.mp4</media>
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            </medias>
            <dates>
                <date region="us">1993</date>
                <date region="jp">1993</date>
                <date region="eu">1993</date>
            </dates>
            <developpeur id="78">Domark</developpeur>
            <editeur id="78">Domark</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="13" principale="1" parentid="0" langue="en">Adventure</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="335" romid="134107" notgame="false">
            <path>jpond.zip</path>
            <noms>
                <nom region="ss">James Pond - Underwater Agent</nom>
                <nom region="us">James Pond : Underwater Agent</nom>
                <nom region="eu">James Pond : Underwater Agent</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">"James Pond" is (obviously) a parody on the famous agent 007 stories. You control Pond, a fish-like creature, who has to complete several missions, while making his way through levels full of dangers and hostile creatures. It is not a typical "jump and run" game: instead of breezing through large levels, Pond has to complete unique missions for each game area: free hostages, detonate a structure, find keys, etc. It is possible to exit a level only after having completed the objective. Many missions are timed.
</synopsis>
            </synopsis>
            <medias>
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            </medias>
            <dates>
                <date region="fr">1991</date>
                <date region="us">1991</date>
                <date region="eu">1991</date>
            </dates>
            <developpeur id="13">Electronic Arts</developpeur>
            <editeur id="13">Electronic Arts</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>8</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="335" romid="867895" notgame="false">
            <path>nemo.zip</path>
            <noms>
                <nom region="ss">James Pond - Underwater Agent</nom>
                <nom region="us">James Pond : Underwater Agent</nom>
                <nom region="eu">James Pond : Underwater Agent</nom>
            </noms>
            <cloneof>jpond.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">"James Pond" is (obviously) a parody on the famous agent 007 stories. You control Pond, a fish-like creature, who has to complete several missions, while making his way through levels full of dangers and hostile creatures. It is not a typical "jump and run" game: instead of breezing through large levels, Pond has to complete unique missions for each game area: free hostages, detonate a structure, find keys, etc. It is possible to exit a level only after having completed the objective. Many missions are timed.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="a0ea18bc" md5="4b1d383a47d52b246938f2d134cba95d" sha1="c3fb812d0f6985d0338b2c9b80de6355c70ae663" format="mp4" support="">media/video/nemo.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="5037a94a" md5="fad386c23d1277a414ff84fc5628f6ff" sha1="159b4ce7ca6c1e384681c0c81d18ff25816c083e" format="png" support="">media/mixrbv2/nemo.png</media>
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            </medias>
            <dates>
                <date region="fr">1991</date>
                <date region="us">1991</date>
                <date region="eu">1991</date>
            </dates>
            <developpeur id="13">Electronic Arts</developpeur>
            <editeur id="13">Electronic Arts</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>8</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="171" romid="177075" notgame="false">
            <path>robocodj.zip</path>
            <noms>
                <nom region="ss">James Pond 2 - Codename Robocod</nom>
                <nom region="us">James Pond II : Codename, Robocod</nom>
                <nom region="jp">James Pond II</nom>
                <nom region="eu">James Pond II : Codename, Robocod</nom>
                <nom region="kr">James Pond II</nom>
            </noms>
            <regions>
                <region>jp</region>
                <region>kr</region>
            </regions>
            <cloneof>robocod.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">In his second adventure James Pond must retrieve the toys Dr Maybe has stolen. Pond has been armed with an Inspector Gadget-style stretch device, which he can use to view higher areas or claw onto ceilings so as to slide across them.

The gameplay takes place across worlds themed around particular types of toys, such as sporting goods, candy and aircraft. The levels scroll sideways, although a small amount of vertical movement is included. On each level Pond must collect 2 penguins and reach the exit, although there are usually multiple exits and lots of secret areas to explore. After completing each pair of two worlds (each of which has three sub levels), a boss must be faced.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="191ccbc1" md5="709edcb55a21f0e5623d80d654244b5b" sha1="7d7dd987301547e327a19d021e411329c485056c" format="mp4" support="">media/video/robocodj.mp4</media>
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            </medias>
            <dates>
                <date region="us">1993</date>
                <date region="eu">1991</date>
                <date region="jp">1993</date>
            </dates>
            <developpeur id="96">Vectordean</developpeur>
            <editeur id="13">Electronic Arts</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="171" notgame="false">
            <path>robocod.zip</path>
            <noms>
                <nom region="ss">James Pond 2 - Codename Robocod</nom>
                <nom region="us">James Pond II : Codename, Robocod</nom>
                <nom region="jp">James Pond II</nom>
                <nom region="eu">James Pond II : Codename, Robocod</nom>
                <nom region="kr">James Pond II</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">In his second adventure James Pond must retrieve the toys Dr Maybe has stolen. Pond has been armed with an Inspector Gadget-style stretch device, which he can use to view higher areas or claw onto ceilings so as to slide across them.

The gameplay takes place across worlds themed around particular types of toys, such as sporting goods, candy and aircraft. The levels scroll sideways, although a small amount of vertical movement is included. On each level Pond must collect 2 penguins and reach the exit, although there are usually multiple exits and lots of secret areas to explore. After completing each pair of two worlds (each of which has three sub levels), a boss must be faced.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="191ccbc1" md5="709edcb55a21f0e5623d80d654244b5b" sha1="7d7dd987301547e327a19d021e411329c485056c" format="mp4" support="">media/video/robocod.mp4</media>
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            </medias>
            <dates>
                <date region="us">1993</date>
                <date region="eu">1991</date>
                <date region="jp">1993</date>
            </dates>
            <developpeur id="96">Vectordean</developpeur>
            <editeur id="13">Electronic Arts</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="259" romid="134108" notgame="false">
            <path>jpond3.zip</path>
            <noms>
                <nom region="ss">James Pond 3 - Operation Starfish</nom>
                <nom region="us">James Pond 3</nom>
                <nom region="eu">James Pond 3</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Unlike the  first game of the series, that was a mission-based game, and the  second one, where your character had unique abilities such as observing the whole level and growing to unlimited height, "James Pond 3" is a standard jump and run platform game. Pond can run very quickly (by holding down the A button) through large levels, which often contain steep mountain sides and other tricky areas. Once again, he has to oppose the evil scientist Maybe and his minions.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="b8ba9c50" md5="41807a85583c8318074f1d4eccc188b4" sha1="05f2bd2dcde81ed9c567d1cc1f747dd090d7c292" format="mp4" support="">media/video/jpond3.mp4</media>
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            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="us">1993</date>
                <date region="eu">1993</date>
            </dates>
            <developpeur id="306">Millennium Interactive Ltd.</developpeur>
            <editeur id="13">Electronic Arts</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>1</topstaff>
            <note>17</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="595" romid="466615" notgame="false">
            <path>jammit.zip</path>
            <noms>
                <nom region="ss">Jammit</nom>
                <nom region="us">Jammit</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">As the name implies, this is strictly a basketball game. It has a black-basketball theme (as seen in a lot of odd American movies) and has a myriad of game options (one on one, group etc.).
Also, it has a betting option, but other than that it's your typical run-of-the-mill basketball game.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="fb6bb8ce" md5="00f65a91a127087e18a76e70b478a9d9" sha1="ee1cc0de45f0eba54fb12f8a923b341b6dddcfcf" format="mp4" support="">media/video/jammit.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="73eeb0cd" md5="81b8f846ae6e5f1604feaac7dcb11e62" sha1="2f096d957e7a2f0e6def78b3ed91914735851df9" format="png" support="">media/mixrbv2/jammit.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="73eeb0cd" md5="81b8f846ae6e5f1604feaac7dcb11e62" sha1="2f096d957e7a2f0e6def78b3ed91914735851df9" format="png" support="">media/mixrbv2/jammit.png</media>
            </medias>
            <dates>
                <date region="us">1994</date>
            </dates>
            <developpeur id="248">GTE Vantage Inc.</developpeur>
            <editeur id="6">Virgin</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>9</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="39004" romid="134111" notgame="false">
            <path>janout.zip</path>
            <noms>
                <nom region="ss">Janou Touryuumon</nom>
                <nom region="jp">Janou Touryuumon</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Janou Touryuumon  is a 1989 mahjong game for the PC-98 by Game Arts. Sega ported it to the Sega Mega Drive in 1993.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="834e7274" md5="559bc163fb8537a93ca78aa3516ac249" sha1="3b110e90942a7cddf6effd024aed17f9889ac312" format="mp4" support="">media/video/janout.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="7edc8bbf" md5="6c5b83acc0581835c55e873b175ba712" sha1="e665ace317a98eba2209b775330a381f4c772e1f" format="png" support="">media/mixrbv2/janout.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="7edc8bbf" md5="6c5b83acc0581835c55e873b175ba712" sha1="e665ace317a98eba2209b775330a381f4c772e1f" format="png" support="">media/mixrbv2/janout.png</media>
            </medias>
            <dates>
                <date region="jp">1993</date>
            </dates>
            <developpeur id="35">Game Arts</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="2647" principale="1" parentid="0" langue="en">Asiatic board game</genre>
            </genres>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="18396" romid="134112" notgame="false">
            <path>jantei.zip</path>
            <noms>
                <nom region="ss">Jantei Monogatari</nom>
                <nom region="jp">Jantei Monogatari</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">A daughter of the chair of a local high school, Yu Honjo, has been kidnapped by someone unknown. Unable to go to the police, the girl's sister, Mai, hires a private investigator to find out what happened to her. The only piece of evidence is a photograph from the night of Yu's disappearance, where the missing girl and three other students from the same school are playing a game of mahjong.

Jantei Monogatari is a hybrid of a traditional-style Japanese adventure game and a regular mahjong game. The player takes the role of the unnamed private investigator, and moves from place to place via menus, talking to different characters. The investigation happens through playing mahjong with each suspect: win and they'll tell you a bit more of what they know. At first, the investigator can only speak with the three girls in the photo, but as he wins games of mahjong against them, he gains information and experience that allow him to find new clues and talk to more suspects. The investigator will need to play against a dozen different opponents in his attempt to find out what happened to the kidnapped girl.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="9cdfd834" md5="2ce28a928fc462dbcd96eb8740c7e803" sha1="501060c4f44612aacd331587976d02fc73293ab1" format="mp4" support="">media/video/jantei.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="4caf2ab3" md5="1acf27ffe82caacfaed5d965f37887c6" sha1="b4b56f35ef5aef0eadc25d6b3999178946172234" format="png" support="">media/mixrbv2/jantei.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="4caf2ab3" md5="1acf27ffe82caacfaed5d965f37887c6" sha1="b4b56f35ef5aef0eadc25d6b3999178946172234" format="png" support="">media/mixrbv2/jantei.png</media>
            </medias>
            <dates>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="264">Atlus</developpeur>
            <editeur id="84">Renovation Products</editeur>
            <genres>
                <genre id="27" principale="1" parentid="0" langue="en">Strategy</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="606" notgame="false">
            <path>jellyboy.zip</path>
            <noms>
                <nom region="ss">Jelly Boy</nom>
                <nom region="eu">Jelly Boy</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Jelly Boy is an action game / platform on Megadrive. The player embodies Jelly Boy, a gelatinous humanoid blob, through various environments such as a toy factory or a world of ice. Several bonuses picked up in the levels allow Jelly Boy to turn into different objects and he can attack the enemies by thrusting his belly into punches!</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="21baf1b1" md5="64333a42db7fa52bd534cb516e2ad30c" sha1="55784e9ea5367a5767b507135e239382e186a64d" format="mp4" support="">media/video/jellyboy.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="01c842e3" md5="1e0df00884d7a9d2cdd272649442dbca" sha1="3f15af85368edbe740ca5ca4b4428b1b03972f94" format="png" support="">media/mixrbv2/jellyboy.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="19cafd04" md5="959fab8a049e8d30a6ad93a4cfdea6c2" sha1="bb4dc692776085a5e9bda22d094aa606003ab04d" format="png" support="">media/mixrbv2/jellyboy.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="01c842e3" md5="1e0df00884d7a9d2cdd272649442dbca" sha1="3f15af85368edbe740ca5ca4b4428b1b03972f94" format="png" support="">media/mixrbv2/jellyboy.png</media>
            </medias>
            <dates>
                <date region="us">1995</date>
            </dates>
            <developpeur id="2758">Probe Software Ltd.</developpeur>
            <editeur id="13">Electronic Arts</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="558" notgame="false">
            <path>jeopardy.zip</path>
            <noms>
                <nom region="ss">Jeopardy!</nom>
                <nom region="us">Jeopardy!</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">A game based on the television quiz show and featuring the show's music and the voice of host Alex Trebek. Multiplayer or vs. the Computer games are available, and the game progresses through two rounds. Categories are made available to the player(s) and the questions are in the form of brief descriptions.  Answers are limited to extremely short phrases. The harder the question, the better the cash reward. Answering a question wrong results in a deduction of money from your score.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="232b81b9" md5="03dc59e5fdb7d13ab02534052a62736f" sha1="81e61b16789567a3b6e9b609f600861950e254c3" format="mp4" support="">media/video/jeopardy.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="b7b506b6" md5="2c363aab3054b2a90bd6a8030b6a60a1" sha1="98c5a5dc09b23c53787432ed34cefd8fff5475f7" format="png" support="">media/mixrbv2/jeopardy.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="b7b506b6" md5="2c363aab3054b2a90bd6a8030b6a60a1" sha1="98c5a5dc09b23c53787432ed34cefd8fff5475f7" format="png" support="">media/mixrbv2/jeopardy.png</media>
            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="us">1992</date>
            </dates>
            <developpeur id="149">Park Place Productions</developpeur>
            <editeur id="179">GameTek</editeur>
            <genres>
                <genre id="26" principale="1" parentid="0" langue="en">Puzzle-Game</genre>
                <genre id="30" principale="1" parentid="0" langue="en">Educational</genre>
            </genres>
            <joueurs>1-3</joueurs>
            <topstaff>0</topstaff>
            <note>7</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1090" romid="134115" notgame="false">
            <path>jeopardd.zip</path>
            <noms>
                <nom region="ss">Jeopardy! - Deluxe Edition</nom>
                <nom region="us">Jeopardy! : Deluxe Edition</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Jeopardy! Deluxe Edition is an updated version of it's Jeopardy! predecessor which features over 3,500 different new questions along with the standard features of Jeopardy such as Daily Doubles, a digitized likeness of the host, Alex Trebek and even the theme music.

Like it's previous version, the player uses the buttons to buzz in and using the d-pad to highlight letters and spelling out their answers.  The player can also play against two friends or play against the computer A.I. instead.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="a7c10d18" md5="32f44a0d58ed5335731b8a92ed58602a" sha1="1e3fb51c30ab05c3b2d65e1c8b630c105ae994fb" format="mp4" support="">media/video/jeopardd.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="e408e582" md5="4190541b3ba8277a61700ad1f6efa240" sha1="9eca41f49237cf7ad5ef0b0b3e676b82e035d0fe" format="png" support="">media/mixrbv2/jeopardd.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="e408e582" md5="4190541b3ba8277a61700ad1f6efa240" sha1="9eca41f49237cf7ad5ef0b0b3e676b82e035d0fe" format="png" support="">media/mixrbv2/jeopardd.png</media>
            </medias>
            <dates>
                <date region="us">1993</date>
            </dates>
            <developpeur id="149">Park Place Productions</developpeur>
            <editeur id="149">Park Place Productions</editeur>
            <genres>
                <genre id="39" principale="1" parentid="0" langue="en">Various</genre>
            </genres>
            <joueurs>1-3</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="687" romid="134116" notgame="false">
            <path>jeopards.zip</path>
            <noms>
                <nom region="ss">Jeopardy! Sports Edition</nom>
                <nom region="us">Jeopardy! : Sports Edition</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">This version of Jeopardy! focuses more on sports related themes with 700 different categories and 3,500 questions to answer related to sports such as baseball, football, hockey, etc., along with many other sub-categories such as players, sports equipment and the like.

The rules are still the same as the others, there are three rounds where the player buzzes in to answer and spells out the answers using the D-pad.  It features digitized photography of sports-themed clad contestants such as baseball, football, volleyball and the like along with authentic digitized studio surroundings and the likeness and voice of long time Jeopardy! host, Alex Trebek.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="7d0e4c91" md5="adcfad5da8c7a11d7794a0def8b9ad8f" sha1="7c7232b57af6e578e0cf33ffbd6e59d136f5097b" format="mp4" support="">media/video/jeopards.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="bcad5d3d" md5="ad4d7b9bd21fd87a935bac1941778006" sha1="502f2617c15688bce05dc6a6524659393eb83857" format="png" support="">media/mixrbv2/jeopards.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="8cd9adf0" md5="04101b9f4237555c1024262ac2455035" sha1="a7e1fb29d0ef4e97b650856a160f5c8c65c6fdb2" format="png" support="">media/mixrbv2/jeopards.png</media>
            </medias>
            <dates>
                <date region="us">1993</date>
            </dates>
            <developpeur id="266">Slapdash Games</developpeur>
            <editeur id="179">GameTek</editeur>
            <genres>
                <genre id="26" principale="1" parentid="0" langue="en">Puzzle-Game</genre>
            </genres>
            <joueurs>1-3</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="646" romid="134117" notgame="false">
            <path>pigskinf.zip</path>
            <noms>
                <nom region="ss">Jerry Glanville's Pigskin Footbrawl</nom>
                <nom region="us">Jerry Glanville's Pigskin Footbrawl</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The NFL meets medieval times as you are the captain of a squad of medieval footbrawl players as you compete in a dangerous game involving swords, maces, nooses and traps.  For the first half you play on an open field with rocks and water puddles to trip you up and an assortment of weapons laying around, as for the second half you play in a dungeon with weapons laying around, but trap doors to make things interesting. Based on the arcade game made by Midway and actually endorsed by then Atlanta's Falcons head coach Jerry Glanville.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="baf9f3b5" md5="62d7831113b2e3b9dd077228d87f66b4" sha1="69a1acd76b447b615d2acd549b7197dd727bca56" format="mp4" support="">media/video/pigskinf.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="0aacf261" md5="8bf317dd9e1c11035af4eb7d60bb435f" sha1="8df85afeb95a33d9ea5792c9321f4288f6d5f2e8" format="png" support="">media/mixrbv2/pigskinf.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="b853f2a2" md5="84de764d7f2e89b0cec4e206e6713702" sha1="765e8976f19b680232273dcd0440bf89c49aef2e" format="png" support="">media/mixrbv2/pigskinf.png</media>
            </medias>
            <dates>
                <date region="fr">1992</date>
                <date region="us">1990</date>
            </dates>
            <developpeur id="258">Developer Resources</developpeur>
            <editeur id="11">Midway</editeur>
            <genres>
                <genre id="28" principale="1" parentid="0" langue="en">Race, Driving</genre>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>1</topstaff>
            <note>19</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="366" notgame="false">
            <path>jewelmsj.zip</path>
            <noms>
                <nom region="ss">Jewel Master</nom>
                <nom region="us">Jewel Master</nom>
                <nom region="jp">Jewel Master</nom>
                <nom region="eu">Jewel Master</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>jewelms.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">As the peaceful kingdom Mythgard came close to being overthrown by the evil demon king Jardine the Mad, the Elemental Masters of the realm gathered to do battle. They fought Jardine until there was no more than four remaining. The four combined their powers to form the Elemental Blade with which the demon king could be slain. At this time the Jewel Master was summoned to wield the blade, however the blade has been lost and the rings of the elemental masters have been scattered across Mythgard, all save two. The Jewel Master must gather the other ten rings of the Elemental Masters and reclaim the blade and ultimately do battle with the demon king.

The gameplay is based on fighting a lot of monsters in classic arcade platform kind of way. To do this you have at your disposal rings, two which you begin with and further more that you gain along the way. Each ring is of one of the four elements and by combining them you gain different effects. Rings of opposite elements cancel each other but you have to hands and two attack buttons so you can use say water on the one and fire on the other. The rings are also different in strength which further adds some complexity.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="8bc02270" md5="e5bbb394ece364edbabd9e7a381e91ca" sha1="c1c89a5742c2f804eec3f9b73d22fc61e059de7d" format="mp4" support="">media/video/jewelmsj.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="f91904bd" md5="992c5af923988c851c2e022e07c31290" sha1="ceeef178be48c2f314409e4b0241b299c244c5b4" format="png" support="">media/mixrbv2/jewelmsj.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="dbe2d1f1" md5="f81f7f6563dbceaf3e3e6be0bfc80976" sha1="e8b1b6847ead278c50434d6609c8f6f3e78ef5ee" format="png" support="">media/mixrbv2/jewelmsj.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="49c62fdc" md5="0576ac3f3807200b438bdaf87ef87447" sha1="bf3cf731f188b44506fe4df5a1311e7a5b0e9831" format="png" support="">media/mixrbv2/jewelmsj.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="f91904bd" md5="992c5af923988c851c2e022e07c31290" sha1="ceeef178be48c2f314409e4b0241b299c244c5b4" format="png" support="">media/mixrbv2/jewelmsj.png</media>
            </medias>
            <dates>
                <date region="eu">1991</date>
                <date region="us">1991</date>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="366" notgame="false">
            <path>jewelms.zip</path>
            <noms>
                <nom region="ss">Jewel Master</nom>
                <nom region="us">Jewel Master</nom>
                <nom region="jp">Jewel Master</nom>
                <nom region="eu">Jewel Master</nom>
            </noms>
            <regions>
                <region>wor</region>
                <region>us</region>
            </regions>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">As the peaceful kingdom Mythgard came close to being overthrown by the evil demon king Jardine the Mad, the Elemental Masters of the realm gathered to do battle. They fought Jardine until there was no more than four remaining. The four combined their powers to form the Elemental Blade with which the demon king could be slain. At this time the Jewel Master was summoned to wield the blade, however the blade has been lost and the rings of the elemental masters have been scattered across Mythgard, all save two. The Jewel Master must gather the other ten rings of the Elemental Masters and reclaim the blade and ultimately do battle with the demon king.

The gameplay is based on fighting a lot of monsters in classic arcade platform kind of way. To do this you have at your disposal rings, two which you begin with and further more that you gain along the way. Each ring is of one of the four elements and by combining them you gain different effects. Rings of opposite elements cancel each other but you have to hands and two attack buttons so you can use say water on the one and fire on the other. The rings are also different in strength which further adds some complexity.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="8bc02270" md5="e5bbb394ece364edbabd9e7a381e91ca" sha1="c1c89a5742c2f804eec3f9b73d22fc61e059de7d" format="mp4" support="">media/video/jewelms.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="f91904bd" md5="992c5af923988c851c2e022e07c31290" sha1="ceeef178be48c2f314409e4b0241b299c244c5b4" format="png" support="">media/mixrbv2/jewelms.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="dbe2d1f1" md5="f81f7f6563dbceaf3e3e6be0bfc80976" sha1="e8b1b6847ead278c50434d6609c8f6f3e78ef5ee" format="png" support="">media/mixrbv2/jewelms.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="49c62fdc" md5="0576ac3f3807200b438bdaf87ef87447" sha1="bf3cf731f188b44506fe4df5a1311e7a5b0e9831" format="png" support="">media/mixrbv2/jewelms.png</media>
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            </medias>
            <dates>
                <date region="eu">1991</date>
                <date region="us">1991</date>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1091" notgame="false">
            <path>avatar.zip</path>
            <noms>
                <nom region="ss">Jim Power - The Arcade Game</nom>
                <nom region="us">Jim Power : The Arcade Game</nom>
            </noms>
            <cloneof>jimpower.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Jim Power in Mutant Planet is an action / platform game on Megadrive. The hero Jim Power finds himself sucked into a parallel dimension, home to a large number of monsters. You play as Jim Power, happily armed as it should be, through several levels mixing platforms and shooting.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="c2b48178" md5="91badcf5f1d8aac7025d0e301e154070" sha1="b201d46a82852ec1f1916aa98ae353aebd31321f" format="mp4" support="">media/video/avatar.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="36cae4c2" md5="1cfb1e4a1776cbc88a274ff37af579f2" sha1="7e9db8f7d1f16566dd8bf9ab8af90087e2461850" format="png" support="">media/mixrbv2/avatar.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="36cae4c2" md5="1cfb1e4a1776cbc88a274ff37af579f2" sha1="7e9db8f7d1f16566dd8bf9ab8af90087e2461850" format="png" support="">media/mixrbv2/avatar.png</media>
            </medias>
            <dates>
                <date region="us">1993</date>
            </dates>
            <developpeur id="335">Loriciels</developpeur>
            <editeur id="335">Loriciels</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1091" notgame="false">
            <path>jimpower.zip</path>
            <noms>
                <nom region="ss">Jim Power - The Arcade Game</nom>
                <nom region="us">Jim Power : The Arcade Game</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Jim Power in Mutant Planet is an action / platform game on Megadrive. The hero Jim Power finds himself sucked into a parallel dimension, home to a large number of monsters. You play as Jim Power, happily armed as it should be, through several levels mixing platforms and shooting.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="c2b48178" md5="91badcf5f1d8aac7025d0e301e154070" sha1="b201d46a82852ec1f1916aa98ae353aebd31321f" format="mp4" support="">media/video/jimpower.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="36cae4c2" md5="1cfb1e4a1776cbc88a274ff37af579f2" sha1="7e9db8f7d1f16566dd8bf9ab8af90087e2461850" format="png" support="">media/mixrbv2/jimpower.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="36cae4c2" md5="1cfb1e4a1776cbc88a274ff37af579f2" sha1="7e9db8f7d1f16566dd8bf9ab8af90087e2461850" format="png" support="">media/mixrbv2/jimpower.png</media>
            </medias>
            <dates>
                <date region="us">1993</date>
            </dates>
            <developpeur id="335">Loriciels</developpeur>
            <editeur id="335">Loriciels</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1092" romid="134119" notgame="false">
            <path>jimmywws.zip</path>
            <noms>
                <nom region="ss">Jimmy White's Whirlwind Snooker</nom>
                <nom region="eu">Jimmy White's Whirlwind Snooker</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">A 3D snooker simulator. The table and cue can be turned through almost any angle, with shot strength and spin as required too. An on-screen dotted white line shows the path of your ball, including the next bounce.

There is also a "trick-shot" mode, allowing you to recreate classic snooker trick shots (well, not the one with the basket. Or with the cues lying on the table. Or the one with the girl lying on her back with the pink ball in her mouth. But you know).

And if you dawdle too long, the balls pull faces at you. Honest!</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="7648dfac" md5="e61a6f227c89da7bb1b1b66517a3d35d" sha1="2fffd98d98975f5d63240feb614ad07bb8c6ee71" format="mp4" support="">media/video/jimmywws.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="436f419f" md5="5715065d7a63b522c8df2aa8544041f6" sha1="b6e5aa7d7f6e0a89df36102d4f4c981fdbf1dfba" format="png" support="">media/mixrbv2/jimmywws.png</media>
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            </medias>
            <dates>
                <date region="fr">1991</date>
                <date region="eu">1994</date>
            </dates>
            <developpeur id="6">Virgin</developpeur>
            <editeur id="6">Virgin</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="39005" romid="177079" notgame="false">
            <path>jiujim.zip</path>
            <noms>
                <nom region="ss">Jiu Ji Ma Jiang 2 - Ye Yan Bian</nom>
                <nom region="cn">Jiu Ji Ma Jiang II : Ye Yan Bian</nom>
            </noms>
            <regions>
                <region>cn</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Jiu Ji Ma Jiang II: Ye Yan Bian is one of several unlicensed pornographic mahjong games developed by some unknown Taiwanese developer for the Sega Mega Drive and released in some unknown year. This particular one was published by Sun Green and may be based on code by Gamtec (or even made by them). This one also appears to have a story but it is in Chinese.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="mixrbv2" region="tw" crc="27935889" md5="60ff71e64d4e32ea0ed76f3b0a3bf3de" sha1="fcc5db6569002d074c93a55d609dca70a5b22984" format="png" support="">media/mixrbv2/jiujim.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="e8023476" md5="bddea0256f999bc40f7f034c0547d21b" sha1="effa1a9f2cf6d07a1e958e776388828a35a21ecd" format="png" support="">media/mixrbv2/jiujim.png</media>
            </medias>
            <dates>
                <date region="wor"></date>
            </dates>
            <editeur id="6163">Sun Green</editeur>
            <genres>
                <genre id="2869" principale="0" parentid="2647" langue="en">Mahjong</genre>
                <genre id="2647" principale="1" parentid="0" langue="en">Asiatic board game</genre>
            </genres>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="430" notgame="false">
            <path>joemac.zip</path>
            <noms>
                <nom region="ss">Joe And Mac - Caveman Ninja</nom>
                <nom region="fr">Joe &amp; Mac: Caveman Ninja</nom>
                <nom region="us">Joe &amp; Mac</nom>
                <nom region="de">Joe &amp; Mac: Caveman Ninja</nom>
                <nom region="sp">Joe &amp; Mac: Caveman Ninja</nom>
                <nom region="pt">Joe &amp; Mac: Caveman Ninja</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The game stars the green-haired Joe and the blue-haired Mac, cavemen who battle though numerous prehistoric levels using, weapons such as boomerangs, bones, fire, flints, electricity, stone wheels, and clubs. The objective of the game is simply rescuing a group of girls who were kidnapped by a rival tribe of cavemen. The gameplay is somewhat similar to Contra and has a Gauntlet-style health system, where the player loses health over a period of time apart from in boss battles. This health system is also not unlike that of Sega's Wonder Boy. The game could be played in either single player or two player mode. In the two player mode, both characters could hurt each other. The game was also notable for its cartoony graphics, humor, and sound effects.

The original arcade version had the distinction of allowing the player to select between different routes (much like Taito's Darius) at the end of a boss battle. Also, after defeating the final boss, the players can choose between three exits, each one leading to a slightly different ending sequence.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="946f5ca4" md5="313988003acaba26d58e9b42c3322778" sha1="386293fa407cd9c903bdd96a1420ef99bbc62813" format="mp4" support="">media/video/joemac.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="a081933f" md5="94ae7f90a32736129900a361ea1b7479" sha1="67d0c581dc5b2f714ee4e24e751c940185b5b736" format="png" support="">media/mixrbv2/joemac.png</media>
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            </medias>
            <dates>
                <date region="us">1991</date>
            </dates>
            <developpeur id="88">Data East</developpeur>
            <editeur id="79">Takara</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1093" romid="134121" notgame="false">
            <path>joemont.zip</path>
            <noms>
                <nom region="ss">Joe Montana Football</nom>
                <nom region="wor">Joe Montana Football</nom>
            </noms>
            <regions>
                <region>wor</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Joe Montana Football for the Genesis is an action-oriented football game starring Hall of Fame quarterback Joe Montana of the San Francisco 49'ers. Play a single game, a 2-minute drill or try to win the SEGA Bowl. Play against a friend or against the computer.

Both on the offensive end as well as on the defensive end there are 24 predefined plays for you to choose from (you can't create your own). If you don't know which play is appropriate you can always choose "Joe's Play" - a hint for inexperienced coaches. The nature of the gameplay is very "arcade-like". The game doesn't have GM functions, players statistics, player attributes, substitutions or any other coaching options. Just choose your scheme and execute it.

On the defensive side you can control any player you want, on the attack you control either the quarterback, a receiver, a running back or the kicker.

The game doesn't have a NFL license, so you'll play against Detroit or Chicago instead of the Detroit Lions &amp; the Chicago Bears. Joe Montana is the only NFL player (actually he's the only one with a name).</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="b298a1e4" md5="5216bf56b410c44f5911fd9c0f5aa574" sha1="4124fb22ee025ce19f2af5a8f165b558b202d1d2" format="mp4" support="">media/video/joemont.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="42c258c7" md5="2b9ca60fffbbafedd0b97e2318c440a7" sha1="44f9c773b87b2ec6b32be8cc414ef211819a6e1a" format="png" support="">media/mixrbv2/joemont.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="8b9bb51f" md5="224ab906bfdd5353b58efd74ba1bf8d8" sha1="bacd3f7f782e0444dabc4ed2e3324e3ca4b13172" format="png" support="">media/mixrbv2/joemont.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="57d6533a" md5="51696b7f6e9dd5ec1d74221f23c58005" sha1="e6f0aa138ad3f365a8f55b2ad6d5b185a91c88d1" format="png" support="">media/mixrbv2/joemont.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="42c258c7" md5="2b9ca60fffbbafedd0b97e2318c440a7" sha1="44f9c773b87b2ec6b32be8cc414ef211819a6e1a" format="png" support="">media/mixrbv2/joemont.png</media>
            </medias>
            <dates>
                <date region="us">1990</date>
                <date region="eu">1991</date>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="149">Park Place Productions</developpeur>
            <editeur id="149">Park Place Productions</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="559" romid="134122" notgame="false">
            <path>joemont2.zip</path>
            <noms>
                <nom region="ss">Joe Montana 2 Sports Talk Football</nom>
                <nom region="wor">Joe Montana II Sports Talk Football</nom>
            </noms>
            <regions>
                <region>wor</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Sports Talk Football is Sega's second football game on the Genesis, again licensed from San Francisco 49ers quarterback Joe Montana.

As indicated by the title, the game's main innovation is play-by-play commentary speech unique to what is happening on the field.

Playing options include exhibition games and a league mode. The game features 28 teams and a playbook of more than 50 plays. Players can also create a "dream team" from all the players in the game and save it through a password.

The action is seen in a horizontal view of the field, which switches to a zoomed-in view once the line of scrimmage is crossed. Two players can play either against each other or cooperatively on the same team.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="879d19a1" md5="8f3603c8718952f2fafb44acc962f95b" sha1="f6d9cf17e2b7ff6938ccddecb1793bf16015627f" format="mp4" support="">media/video/joemont2.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="9690ffc1" md5="df0c99988395216c08e98b34b1127de1" sha1="918f6b6a8fc08daff3ce6567e0126dc8674439c2" format="png" support="">media/mixrbv2/joemont2.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="2ab66d0c" md5="a672de8d8c8b1a9e372e5ba52f9f8499" sha1="84740c131956df4cc3c16cc1e72d574e1c551a3d" format="png" support="">media/mixrbv2/joemont2.png</media>
            </medias>
            <dates>
                <date region="fr">1991</date>
                <date region="us">1991</date>
                <date region="jp">1991</date>
                <date region="eu">1991</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="559" romid="177080" notgame="false">
            <path>joemont2a.zip</path>
            <noms>
                <nom region="ss">Joe Montana 2 Sports Talk Football</nom>
                <nom region="wor">Joe Montana II Sports Talk Football</nom>
            </noms>
            <regions>
                <region>wor</region>
                <region>us</region>
            </regions>
            <cloneof>joemont2.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Sports Talk Football is Sega's second football game on the Genesis, again licensed from San Francisco 49ers quarterback Joe Montana.

As indicated by the title, the game's main innovation is play-by-play commentary speech unique to what is happening on the field.

Playing options include exhibition games and a league mode. The game features 28 teams and a playbook of more than 50 plays. Players can also create a "dream team" from all the players in the game and save it through a password.

The action is seen in a horizontal view of the field, which switches to a zoomed-in view once the line of scrimmage is crossed. Two players can play either against each other or cooperatively on the same team.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="879d19a1" md5="8f3603c8718952f2fafb44acc962f95b" sha1="f6d9cf17e2b7ff6938ccddecb1793bf16015627f" format="mp4" support="">media/video/joemont2a.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="9690ffc1" md5="df0c99988395216c08e98b34b1127de1" sha1="918f6b6a8fc08daff3ce6567e0126dc8674439c2" format="png" support="">media/mixrbv2/joemont2a.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="2ab66d0c" md5="a672de8d8c8b1a9e372e5ba52f9f8499" sha1="84740c131956df4cc3c16cc1e72d574e1c551a3d" format="png" support="">media/mixrbv2/joemont2a.png</media>
            </medias>
            <dates>
                <date region="fr">1991</date>
                <date region="us">1991</date>
                <date region="jp">1991</date>
                <date region="eu">1991</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="466" romid="134126" notgame="false">
            <path>madden.zip</path>
            <noms>
                <nom region="ss">John Madden Football</nom>
                <nom region="us">John Madden Football</nom>
                <nom region="jp">John Madden Football : Pro Football</nom>
                <nom region="eu">John Madden Football</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Unlike the first computer versions, this game originated on consoles and focuses on the action on the field instead of detailed strategy. There is still a detailed range of moves available, all grouped for quick selection.

Game play modes include regular season, playoffs and sudden death. The game features 16 regular teams plus one All-Madden team, each with their own strengths and weaknesses. Play actions include selecting a pass recipient as a play unfolds, block tackles, dives and sackings. Different weather conditions come into play when it's wet, snowy or muddy.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="6d374f8e" md5="4a9afea0333a4ce3242f52f691e02b6c" sha1="7f4b96cee3d7ff43af7924891ef0b0184a23cacd" format="mp4" support="">media/video/madden.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="03339a17" md5="82c1c860b0745b1dfae4dda118489baf" sha1="5fa67c8abcf431a3c686ce2b5bbb1d300922528e" format="png" support="">media/mixrbv2/madden.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="3b4e5dfa" md5="e7ab0bc09164aed6bb573a7a3b2d2351" sha1="5b4ec62d670ef2dd6ba730bdc5866b7b276249ea" format="png" support="">media/mixrbv2/madden.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="03339a17" md5="82c1c860b0745b1dfae4dda118489baf" sha1="5fa67c8abcf431a3c686ce2b5bbb1d300922528e" format="png" support="">media/mixrbv2/madden.png</media>
            </medias>
            <dates>
                <date region="fr">1990</date>
                <date region="us">1990</date>
                <date region="jp">1992</date>
                <date region="eu">1990</date>
            </dates>
            <developpeur id="149">Park Place Productions</developpeur>
            <editeur id="13">Electronic Arts</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2846" principale="0" parentid="685" langue="en">Sports / Football</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="466" romid="177081" notgame="false">
            <path>maddenj.zip</path>
            <noms>
                <nom region="ss">John Madden Football</nom>
                <nom region="us">John Madden Football</nom>
                <nom region="jp">John Madden Football : Pro Football</nom>
                <nom region="eu">John Madden Football</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>madden.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Unlike the first computer versions, this game originated on consoles and focuses on the action on the field instead of detailed strategy. There is still a detailed range of moves available, all grouped for quick selection.

Game play modes include regular season, playoffs and sudden death. The game features 16 regular teams plus one All-Madden team, each with their own strengths and weaknesses. Play actions include selecting a pass recipient as a play unfolds, block tackles, dives and sackings. Different weather conditions come into play when it's wet, snowy or muddy.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="6d374f8e" md5="4a9afea0333a4ce3242f52f691e02b6c" sha1="7f4b96cee3d7ff43af7924891ef0b0184a23cacd" format="mp4" support="">media/video/maddenj.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="03339a17" md5="82c1c860b0745b1dfae4dda118489baf" sha1="5fa67c8abcf431a3c686ce2b5bbb1d300922528e" format="png" support="">media/mixrbv2/maddenj.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="3b4e5dfa" md5="e7ab0bc09164aed6bb573a7a3b2d2351" sha1="5b4ec62d670ef2dd6ba730bdc5866b7b276249ea" format="png" support="">media/mixrbv2/maddenj.png</media>
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            </medias>
            <dates>
                <date region="fr">1990</date>
                <date region="us">1990</date>
                <date region="jp">1992</date>
                <date region="eu">1990</date>
            </dates>
            <developpeur id="149">Park Place Productions</developpeur>
            <editeur id="13">Electronic Arts</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2846" principale="0" parentid="685" langue="en">Sports / Football</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="322" romid="134124" notgame="false">
            <path>madden93.zip</path>
            <noms>
                <nom region="ss">John Madden Football '93</nom>
                <nom region="us">John Madden Football '93</nom>
                <nom region="eu">John Madden Football '93</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Another update in the Madden football series. New this time are some graphics and animations, including an animated coin toss and some player moves. New gameplay features are no-huddle offense and a stop clock play.

There are 28 teams from the '92-'93 season, two All Madden teams and 8 Greatest Ever teams.

Game modes are the usual pre-season, regular season, sudden death and playoffs. A special playoff mode for the 8 greatest teams is also available.

The Genesis version features John Madden's digitized commentary speech and a battery-backed RAM for saving playoff results and player stats.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="8051c023" md5="004fc424fe92ad2257ab6941bfa841ec" sha1="2d8ac3476d25f7a536aaab526cd7e3c75ceed200" format="mp4" support="">media/video/madden93.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="5b397d15" md5="e9545616852ea4bb29d6c8446578253a" sha1="b91cd76a90e6708c36cc9ac81a2f5d490ff9b969" format="png" support="">media/mixrbv2/madden93.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="77957e38" md5="844925df2d6024c334b68da178f877b5" sha1="45a69f34255292e1754458580d0521bdc08cb266" format="png" support="">media/mixrbv2/madden93.png</media>
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            </medias>
            <dates>
                <date region="fr">1992</date>
                <date region="us">1992</date>
                <date region="eu">1992</date>
            </dates>
            <developpeur id="13">Electronic Arts</developpeur>
            <editeur id="13">Electronic Arts</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>1</topstaff>
            <note>17</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1094" romid="134125" notgame="false">
            <path>madd93ce.zip</path>
            <noms>
                <nom region="ss">John Madden Football - Championship Edition</nom>
                <nom region="us">John Madden Football : Championship Edition</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The Championship Edition of John Madden Football '93 is essentially the same game, but instead of featuring the teams from that year's season, it features 38 of the best teams from previous seasons, from 1966 to 1991. The teams included are: Green Bay '66; Kansas City '66, '69; New York '68; Baltimore '68, '70; Dallas '71, '75, '77; Miami '72, '84; Pittsburgh '75, '78; Denver '77, '87; Los Angeles '79; Philadelphia '80; Cincinnati '81, '88; San Francisco '81, '84, '89; Chicago '85; New England '85; New York '86, 90; Buffalo '90; Oakland-LA '67, '76, '80, '83; Minnesota '69, '73, '76; Washington '72, '82, '87 and '91.

The game also features two "Madden Greats" teams. It was a rental exclusive game.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="31a8861a" md5="fe85fada13f210236e4676636c234c5d" sha1="b18619527b3f587ecd28d2b6c409f1303cd00f36" format="mp4" support="">media/video/madd93ce.mp4</media>
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            </medias>
            <dates>
                <date region="us">1992</date>
            </dates>
            <developpeur id="13">Electronic Arts</developpeur>
            <editeur id="365">Looking Glass Studios</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="427" romid="177082" notgame="false">
            <path>jordanb1.zip</path>
            <noms>
                <nom region="ss">Jordan Vs Bird - One On One</nom>
                <nom region="fr">Jordan vs Bird</nom>
                <nom region="us">Jordan vs Bird</nom>
                <nom region="jp">Jordan vs Bird : One on One</nom>
                <nom region="eu">Jordan vs Bird</nom>
                <nom region="de">Jordan vs Bird</nom>
                <nom region="sp">Jordan vs Bird</nom>
                <nom region="pt">Jordan vs Bird</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>us</region>
            </regions>
            <cloneof>jordanb.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Michael Jordan of the Chicago Bulls and Larry Bird of the Boston Celtics were the only two characters in the game, which allowed the player to participate in a one on one basketball game. Mini-games included a slam dunk contest (utilizing Jordan) and a three point contest (utilizing Bird).</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="d0a66c8a" md5="ac08c3f7e358107b0e60bb7ad332251f" sha1="99e7895105f563dbb4e808f0494f5851f9f665a1" format="mp4" support="">media/video/jordanb1.mp4</media>
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            </medias>
            <dates>
                <date region="us">1992</date>
                <date region="eu">1992</date>
                <date region="jp">1993</date>
            </dates>
            <developpeur id="13">Electronic Arts</developpeur>
            <editeur id="13">Electronic Arts</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>7</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="427" romid="134127" notgame="false">
            <path>jordanb.zip</path>
            <noms>
                <nom region="ss">Jordan Vs Bird - One On One</nom>
                <nom region="fr">Jordan vs Bird</nom>
                <nom region="us">Jordan vs Bird</nom>
                <nom region="jp">Jordan vs Bird : One on One</nom>
                <nom region="eu">Jordan vs Bird</nom>
                <nom region="de">Jordan vs Bird</nom>
                <nom region="sp">Jordan vs Bird</nom>
                <nom region="pt">Jordan vs Bird</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Michael Jordan of the Chicago Bulls and Larry Bird of the Boston Celtics were the only two characters in the game, which allowed the player to participate in a one on one basketball game. Mini-games included a slam dunk contest (utilizing Jordan) and a three point contest (utilizing Bird).</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="d0a66c8a" md5="ac08c3f7e358107b0e60bb7ad332251f" sha1="99e7895105f563dbb4e808f0494f5851f9f665a1" format="mp4" support="">media/video/jordanb.mp4</media>
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            </medias>
            <dates>
                <date region="us">1992</date>
                <date region="eu">1992</date>
                <date region="jp">1993</date>
            </dates>
            <developpeur id="13">Electronic Arts</developpeur>
            <editeur id="13">Electronic Arts</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>7</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="427" romid="177083" notgame="false">
            <path>jordanbj.zip</path>
            <noms>
                <nom region="ss">Jordan Vs Bird - One On One</nom>
                <nom region="fr">Jordan vs Bird</nom>
                <nom region="us">Jordan vs Bird</nom>
                <nom region="jp">Jordan vs Bird : One on One</nom>
                <nom region="eu">Jordan vs Bird</nom>
                <nom region="de">Jordan vs Bird</nom>
                <nom region="sp">Jordan vs Bird</nom>
                <nom region="pt">Jordan vs Bird</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>jordanb.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Michael Jordan of the Chicago Bulls and Larry Bird of the Boston Celtics were the only two characters in the game, which allowed the player to participate in a one on one basketball game. Mini-games included a slam dunk contest (utilizing Jordan) and a three point contest (utilizing Bird).</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="d0a66c8a" md5="ac08c3f7e358107b0e60bb7ad332251f" sha1="99e7895105f563dbb4e808f0494f5851f9f665a1" format="mp4" support="">media/video/jordanbj.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="be0cc46e" md5="2341854a66dc548f7b86b04dbbaed211" sha1="cbab73b362c3daecc2050b73dc4ba3127d285640" format="png" support="">media/mixrbv2/jordanbj.png</media>
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            </medias>
            <dates>
                <date region="us">1992</date>
                <date region="eu">1992</date>
                <date region="jp">1993</date>
            </dates>
            <developpeur id="13">Electronic Arts</developpeur>
            <editeur id="13">Electronic Arts</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>7</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="683" romid="134128" notgame="false">
            <path>joshua.zip</path>
            <noms>
                <nom region="ss">Joshua And The Battle Of Jericho</nom>
                <nom region="us">Joshua &amp; the Battle of Jericho</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">You play Joshua, the leader of God's people after Moses. You must lead God's people into the Promised Land, but there are many puzzles and obstacles that stand in your way - falling rocks, bad soldiers and other things. Using your horn and other special weapons to defeat enemies, you will face ancient biblical baddies like the Hitties, the Amorites, the Gibeonites, and the Gezerites.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="48da7edb" md5="f510dc638518a780a2bde203ba9fce95" sha1="f75784001d77ac0b4dee7debed7b72560ec77cd3" format="mp4" support="">media/video/joshua.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="dded04c3" md5="d10308e8fb767a2ce2fa4dec56374ebc" sha1="fc887fcdd4e13e7c368b3ac1a8686a3308b69a03" format="png" support="">media/mixrbv2/joshua.png</media>
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            </medias>
            <dates>
                <date region="us">1994</date>
            </dates>
            <developpeur id="222">Wisdom Tree</developpeur>
            <editeur id="222">Wisdom Tree</editeur>
            <genres>
                <genre id="26" principale="1" parentid="0" langue="en">Puzzle-Game</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="253" romid="177085" notgame="false">
            <path>jdreddp2.zip</path>
            <noms>
                <nom region="ss">Judge Dredd</nom>
                <nom region="us">Judge Dredd</nom>
                <nom region="wor">Judge Dredd</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>jdredd.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Judge Dredd is a platform action game based on the British comic book character of the same name and the 1995 movie that tarnished that name.  The game was a multi system release so it fits the standard console jump/shoot/duck formula although it does add some unique twists such as wounding enemies so that they surrender and can be arrested.

The initial levels follow the plot of the movie with futuristic lawman Judge Dredd framed and sent to the Aspen penal colony from which he must escape and prove his innocence.  Following the fight at the top of the Statue of Liberty that ended the film, the game continues on with levels and characters inspired by the comic book culminating with a battle against the Dark Judges on Deadworld.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="55b4f817" md5="9ca97b6e02f7a56ba94fc07583b1a6fb" sha1="a7f278131d5a9c39a5342776700f1c97b665f1c4" format="mp4" support="">media/video/jdreddp2.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="cd07d08c" md5="ceeda3fbe8e2c3b7d41761eb0ae14c14" sha1="c822b2e36640674926d7c4ac71de6593ebc8e6da" format="png" support="">media/mixrbv2/jdreddp2.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="8f799421" md5="27c61f2f2ac730d7990c7416f4cf2fc5" sha1="f02a22c113591d361fbeb7ace3c18ad7d6e633aa" format="png" support="">media/mixrbv2/jdreddp2.png</media>
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            </medias>
            <dates>
                <date region="us">1995</date>
                <date region="jp">1995</date>
                <date region="eu">1995</date>
            </dates>
            <developpeur id="2758">Probe Software Ltd.</developpeur>
            <editeur id="17097">Acclaim</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="253" romid="134129" notgame="false">
            <path>jdredd.zip</path>
            <noms>
                <nom region="ss">Judge Dredd</nom>
                <nom region="us">Judge Dredd</nom>
                <nom region="wor">Judge Dredd</nom>
            </noms>
            <regions>
                <region>wor</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Judge Dredd is a platform action game based on the British comic book character of the same name and the 1995 movie that tarnished that name.  The game was a multi system release so it fits the standard console jump/shoot/duck formula although it does add some unique twists such as wounding enemies so that they surrender and can be arrested.

The initial levels follow the plot of the movie with futuristic lawman Judge Dredd framed and sent to the Aspen penal colony from which he must escape and prove his innocence.  Following the fight at the top of the Statue of Liberty that ended the film, the game continues on with levels and characters inspired by the comic book culminating with a battle against the Dark Judges on Deadworld.</synopsis>
            </synopsis>
            <medias>
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                <media parent="jeu" type="mixrbv2" region="eu" crc="cd07d08c" md5="ceeda3fbe8e2c3b7d41761eb0ae14c14" sha1="c822b2e36640674926d7c4ac71de6593ebc8e6da" format="png" support="">media/mixrbv2/jdredd.png</media>
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                <media parent="jeu" type="mixrbv2" region="wor" crc="cd07d08c" md5="ceeda3fbe8e2c3b7d41761eb0ae14c14" sha1="c822b2e36640674926d7c4ac71de6593ebc8e6da" format="png" support="">media/mixrbv2/jdredd.png</media>
            </medias>
            <dates>
                <date region="us">1995</date>
                <date region="jp">1995</date>
                <date region="eu">1995</date>
            </dates>
            <developpeur id="2758">Probe Software Ltd.</developpeur>
            <editeur id="17097">Acclaim</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="253" romid="177084" notgame="false">
            <path>jdreddp1.zip</path>
            <noms>
                <nom region="ss">Judge Dredd</nom>
                <nom region="us">Judge Dredd</nom>
                <nom region="wor">Judge Dredd</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>jdredd.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Judge Dredd is a platform action game based on the British comic book character of the same name and the 1995 movie that tarnished that name.  The game was a multi system release so it fits the standard console jump/shoot/duck formula although it does add some unique twists such as wounding enemies so that they surrender and can be arrested.

The initial levels follow the plot of the movie with futuristic lawman Judge Dredd framed and sent to the Aspen penal colony from which he must escape and prove his innocence.  Following the fight at the top of the Statue of Liberty that ended the film, the game continues on with levels and characters inspired by the comic book culminating with a battle against the Dark Judges on Deadworld.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="55b4f817" md5="9ca97b6e02f7a56ba94fc07583b1a6fb" sha1="a7f278131d5a9c39a5342776700f1c97b665f1c4" format="mp4" support="">media/video/jdreddp1.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="cd07d08c" md5="ceeda3fbe8e2c3b7d41761eb0ae14c14" sha1="c822b2e36640674926d7c4ac71de6593ebc8e6da" format="png" support="">media/mixrbv2/jdreddp1.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="8f799421" md5="27c61f2f2ac730d7990c7416f4cf2fc5" sha1="f02a22c113591d361fbeb7ace3c18ad7d6e633aa" format="png" support="">media/mixrbv2/jdreddp1.png</media>
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            </medias>
            <dates>
                <date region="us">1995</date>
                <date region="jp">1995</date>
                <date region="eu">1995</date>
            </dates>
            <developpeur id="2758">Probe Software Ltd.</developpeur>
            <editeur id="17097">Acclaim</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="695" romid="466725" notgame="false">
            <path>junction.zip</path>
            <noms>
                <nom region="ss">Junction</nom>
                <nom region="us">Junction</nom>
                <nom region="jp">Junction</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Junction is a puzzle game somewhat similar to Pipe Dream where the object of the game is to slide square track pieces into the correct place, in order to allow the ball to reach the exit. The game consists of 50 levels which can be attempted in any order, but a certain number of points must be accumulated in order to beat the game.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="72617744" md5="1d68a3984a9c234413531050588934ce" sha1="98d46645ca6b2f1fa3ae139c380ebf0e0604f8d2" format="mp4" support="">media/video/junction.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="444759ff" md5="940b4e22a493d2e7ad5f44f1e811580f" sha1="b6dd13303cbf71c945aa24fc471487994c73793f" format="png" support="">media/mixrbv2/junction.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="39a5a00e" md5="3e2dba6a6cb6887abb76ada97d25fc41" sha1="d66a4c84c88686adb4c6fac1d22265b7cee9be1c" format="png" support="">media/mixrbv2/junction.png</media>
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            </medias>
            <dates>
                <date region="fr">1990</date>
                <date region="us">1990</date>
                <date region="jp">1990</date>
            </dates>
            <developpeur id="82">Micronet</developpeur>
            <editeur id="26">Konami</editeur>
            <genres>
                <genre id="26" principale="1" parentid="0" langue="en">Puzzle-Game</genre>
                <genre id="27" principale="1" parentid="0" langue="en">Strategy</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="75" romid="134132" notgame="false">
            <path>jungleu.zip</path>
            <noms>
                <nom region="ss">Jungle Book, The</nom>
                <nom region="fr">Le Livre de la Jungle</nom>
                <nom region="us">The Jungle Book</nom>
                <nom region="eu">The Jungle Book</nom>
                <nom region="de">Das Dschungelbuch</nom>
                <nom region="sp">El Libro de la Selva</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>jungle.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Based on the famous animated movie, Walt Disney's The Jungle Book is a platform game where you control Mowgli, the boy who was raised by wild animals deep in the jungles. Your goal is to find the human village so you may you join your kin once again. 

Mowgli is an athletic individual, and can jump, run, swing on vines or climb them without any problems. Most of the animals he comes upon, however, are inexplicably hostile, so he must defend himself with a variety of thrown weapons, such as bananas and boomerangs. 

To complete each level, Mowgli must collect a number of crystals (how many - it depends on the difficulty levels) within a time limit. A compass in the corner of the screen helps him by showing the direction where the nearest crystal is.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="1f650448" md5="d6692a23ced1e2afb6c24a7c5252365f" sha1="67f0fc73cdfc01155575409596b7167b0e1c272f" format="mp4" support="">media/video/jungleu.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="9dcb4f23" md5="9db65074f2e72301b496ae0e4b9c3da0" sha1="2647ca7677681b862f5e1fc9d438482f878ce382" format="png" support="">media/mixrbv2/jungleu.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="fdaebbc5" md5="48908b6ae3dbdf0f02459305477079ad" sha1="3dfc5a6991232a8438af49ea3fc835864dc3b504" format="png" support="">media/mixrbv2/jungleu.png</media>
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            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="eu">1994</date>
                <date region="us">1994</date>
            </dates>
            <developpeur id="6">Virgin</developpeur>
            <editeur id="47">Disney Interactive</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="75" romid="177086" notgame="false">
            <path>jungle.zip</path>
            <noms>
                <nom region="ss">Jungle Book, The</nom>
                <nom region="fr">Le Livre de la Jungle</nom>
                <nom region="us">The Jungle Book</nom>
                <nom region="eu">The Jungle Book</nom>
                <nom region="de">Das Dschungelbuch</nom>
                <nom region="sp">El Libro de la Selva</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Based on the famous animated movie, Walt Disney's The Jungle Book is a platform game where you control Mowgli, the boy who was raised by wild animals deep in the jungles. Your goal is to find the human village so you may you join your kin once again. 

Mowgli is an athletic individual, and can jump, run, swing on vines or climb them without any problems. Most of the animals he comes upon, however, are inexplicably hostile, so he must defend himself with a variety of thrown weapons, such as bananas and boomerangs. 

To complete each level, Mowgli must collect a number of crystals (how many - it depends on the difficulty levels) within a time limit. A compass in the corner of the screen helps him by showing the direction where the nearest crystal is.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="1f650448" md5="d6692a23ced1e2afb6c24a7c5252365f" sha1="67f0fc73cdfc01155575409596b7167b0e1c272f" format="mp4" support="">media/video/jungle.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="9dcb4f23" md5="9db65074f2e72301b496ae0e4b9c3da0" sha1="2647ca7677681b862f5e1fc9d438482f878ce382" format="png" support="">media/mixrbv2/jungle.png</media>
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            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="eu">1994</date>
                <date region="us">1994</date>
            </dates>
            <developpeur id="6">Virgin</developpeur>
            <editeur id="47">Disney Interactive</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="105" romid="134133" notgame="false">
            <path>jstrike.zip</path>
            <noms>
                <nom region="ss">Jungle Strike - The Sequel To Desert Strike</nom>
                <nom region="fr">Jungle Strike: The Sequel to Desert Strike</nom>
                <nom region="us">Jungle Strike : The Sequel to Desert Strike</nom>
                <nom region="jp">Jungle Strike : Uketsugareta Kyouki</nom>
                <nom region="eu">Jungle Strike : The Sequel to Desert Strike</nom>
                <nom region="de">Jungle Strike: The Sequel to Desert Strike</nom>
                <nom region="sp">Jungle Strike: The Sequel to Desert Strike</nom>
                <nom region="pt">Jungle Strike: The Sequel to Desert Strike</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Some time after Operation Desert Strike, Ibn Kilbaba, son of Kilbaba S.R, threatens to annihilate America. After his father was killed, the people who were under his control, sent his son running off, along with his father's money and nuclear weapons program. Kilbaba, more ruthless than his father, longs for revenge of his father's death and decides to shed the blood of those who killed him, the Americans. Already armed, Kilbaba hires Carlos Ortega to help him set up his Nuclear Weapons program, deep in South America. Carlos Ortega, the world's most notorious druglord, also yearns to seek revenge. With his own private army, armed with the most hi-tech weapons, he's ready to fight America at all costs. 

Because of this threat, you're hired again to battle these two characters, following their paths in the jungles of South America. Armed with the Commache, numerous other vehicles, and destructive weapons, you must take out their private army. Blow up the enemy with your hellfires, hydras, chain guns. Use the watercraft to launch mines at enemy ships. Pull off a drive-by on the enemy with guns on the side. Take out the evil duo and forever rid this threat.....in the jungle!</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="199a4056" md5="256c81194eecc6973c8ffe10516b0ca4" sha1="c3b196fc94ffe38c4a0126b5b51a55e0c88a3f5c" format="mp4" support="">media/video/jstrike.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="76a159b1" md5="6ca12faf04ca57d4c3124b50be694df2" sha1="e9d012375de2b324e1f5c6c8ea687e5fb9cd0e55" format="png" support="">media/mixrbv2/jstrike.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="0c848ffb" md5="bb9cdcef82a39c5b44f10903bfc5cf81" sha1="37a5a1c491e654f4fe3c82ff00b17132e28457f7" format="png" support="">media/mixrbv2/jstrike.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="58959942" md5="167472f6b3542c14ca71c7b738a65325" sha1="50b02fb53c07005d4f0b3611038207f004cfa9ae" format="png" support="">media/mixrbv2/jstrike.png</media>
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            </medias>
            <dates>
                <date region="us">1993</date>
                <date region="eu">1993</date>
                <date region="jp">1993</date>
            </dates>
            <developpeur id="58">High Score Productions</developpeur>
            <editeur id="13">Electronic Arts</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="105" romid="177088" notgame="false">
            <path>jstrikej.zip</path>
            <noms>
                <nom region="ss">Jungle Strike - The Sequel To Desert Strike</nom>
                <nom region="fr">Jungle Strike: The Sequel to Desert Strike</nom>
                <nom region="us">Jungle Strike : The Sequel to Desert Strike</nom>
                <nom region="jp">Jungle Strike : Uketsugareta Kyouki</nom>
                <nom region="eu">Jungle Strike : The Sequel to Desert Strike</nom>
                <nom region="de">Jungle Strike: The Sequel to Desert Strike</nom>
                <nom region="sp">Jungle Strike: The Sequel to Desert Strike</nom>
                <nom region="pt">Jungle Strike: The Sequel to Desert Strike</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>jstrike.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Some time after Operation Desert Strike, Ibn Kilbaba, son of Kilbaba S.R, threatens to annihilate America. After his father was killed, the people who were under his control, sent his son running off, along with his father's money and nuclear weapons program. Kilbaba, more ruthless than his father, longs for revenge of his father's death and decides to shed the blood of those who killed him, the Americans. Already armed, Kilbaba hires Carlos Ortega to help him set up his Nuclear Weapons program, deep in South America. Carlos Ortega, the world's most notorious druglord, also yearns to seek revenge. With his own private army, armed with the most hi-tech weapons, he's ready to fight America at all costs. 

Because of this threat, you're hired again to battle these two characters, following their paths in the jungles of South America. Armed with the Commache, numerous other vehicles, and destructive weapons, you must take out their private army. Blow up the enemy with your hellfires, hydras, chain guns. Use the watercraft to launch mines at enemy ships. Pull off a drive-by on the enemy with guns on the side. Take out the evil duo and forever rid this threat.....in the jungle!</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="199a4056" md5="256c81194eecc6973c8ffe10516b0ca4" sha1="c3b196fc94ffe38c4a0126b5b51a55e0c88a3f5c" format="mp4" support="">media/video/jstrikej.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="76a159b1" md5="6ca12faf04ca57d4c3124b50be694df2" sha1="e9d012375de2b324e1f5c6c8ea687e5fb9cd0e55" format="png" support="">media/mixrbv2/jstrikej.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="0c848ffb" md5="bb9cdcef82a39c5b44f10903bfc5cf81" sha1="37a5a1c491e654f4fe3c82ff00b17132e28457f7" format="png" support="">media/mixrbv2/jstrikej.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="58959942" md5="167472f6b3542c14ca71c7b738a65325" sha1="50b02fb53c07005d4f0b3611038207f004cfa9ae" format="png" support="">media/mixrbv2/jstrikej.png</media>
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            </medias>
            <dates>
                <date region="us">1993</date>
                <date region="eu">1993</date>
                <date region="jp">1993</date>
            </dates>
            <developpeur id="58">High Score Productions</developpeur>
            <editeur id="13">Electronic Arts</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="105" romid="177087" notgame="false">
            <path>jstrikep.zip</path>
            <noms>
                <nom region="ss">Jungle Strike - The Sequel To Desert Strike</nom>
                <nom region="fr">Jungle Strike: The Sequel to Desert Strike</nom>
                <nom region="us">Jungle Strike : The Sequel to Desert Strike</nom>
                <nom region="jp">Jungle Strike : Uketsugareta Kyouki</nom>
                <nom region="eu">Jungle Strike : The Sequel to Desert Strike</nom>
                <nom region="de">Jungle Strike: The Sequel to Desert Strike</nom>
                <nom region="sp">Jungle Strike: The Sequel to Desert Strike</nom>
                <nom region="pt">Jungle Strike: The Sequel to Desert Strike</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>jstrike.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Some time after Operation Desert Strike, Ibn Kilbaba, son of Kilbaba S.R, threatens to annihilate America. After his father was killed, the people who were under his control, sent his son running off, along with his father's money and nuclear weapons program. Kilbaba, more ruthless than his father, longs for revenge of his father's death and decides to shed the blood of those who killed him, the Americans. Already armed, Kilbaba hires Carlos Ortega to help him set up his Nuclear Weapons program, deep in South America. Carlos Ortega, the world's most notorious druglord, also yearns to seek revenge. With his own private army, armed with the most hi-tech weapons, he's ready to fight America at all costs. 

Because of this threat, you're hired again to battle these two characters, following their paths in the jungles of South America. Armed with the Commache, numerous other vehicles, and destructive weapons, you must take out their private army. Blow up the enemy with your hellfires, hydras, chain guns. Use the watercraft to launch mines at enemy ships. Pull off a drive-by on the enemy with guns on the side. Take out the evil duo and forever rid this threat.....in the jungle!</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="199a4056" md5="256c81194eecc6973c8ffe10516b0ca4" sha1="c3b196fc94ffe38c4a0126b5b51a55e0c88a3f5c" format="mp4" support="">media/video/jstrikep.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="76a159b1" md5="6ca12faf04ca57d4c3124b50be694df2" sha1="e9d012375de2b324e1f5c6c8ea687e5fb9cd0e55" format="png" support="">media/mixrbv2/jstrikep.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="0c848ffb" md5="bb9cdcef82a39c5b44f10903bfc5cf81" sha1="37a5a1c491e654f4fe3c82ff00b17132e28457f7" format="png" support="">media/mixrbv2/jstrikep.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="58959942" md5="167472f6b3542c14ca71c7b738a65325" sha1="50b02fb53c07005d4f0b3611038207f004cfa9ae" format="png" support="">media/mixrbv2/jstrikep.png</media>
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            </medias>
            <dates>
                <date region="us">1993</date>
                <date region="eu">1993</date>
                <date region="jp">1993</date>
            </dates>
            <developpeur id="58">High Score Productions</developpeur>
            <editeur id="13">Electronic Arts</editeur>
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                <nom region="us">Jurassic Park : Rampage Edition</nom>
                <nom region="eu">Jurassic Park : Rampage Edition</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>jparkre.zip</cloneof>
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            <synopsis>
                <synopsis langue="en">Jurassic Park: Rampage Edition is the sequel to the first Jurassic Park game on Genesis and mostly looks and plays like the predecessor. It is also a side-scroller.

In this game you play as Dr. Grant. The big difference with the first game is that there are more enemies to defeat. In addition to the dinosaurs you have to defeat many InGen agents. The reason is that they are trying to recapture dinosaur DNA and eggs to build a new park or an army of dinosaurs.
</synopsis>
            </synopsis>
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            <dates>
                <date region="fr">1994</date>
                <date region="eu">1994</date>
                <date region="us">1994</date>
            </dates>
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                <nom region="us">Jurassic Park : Rampage Edition</nom>
                <nom region="eu">Jurassic Park : Rampage Edition</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>jparkre.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Jurassic Park: Rampage Edition is the sequel to the first Jurassic Park game on Genesis and mostly looks and plays like the predecessor. It is also a side-scroller.

In this game you play as Dr. Grant. The big difference with the first game is that there are more enemies to defeat. In addition to the dinosaurs you have to defeat many InGen agents. The reason is that they are trying to recapture dinosaur DNA and eggs to build a new park or an army of dinosaurs.
</synopsis>
            </synopsis>
            <medias>
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            <dates>
                <date region="fr">1994</date>
                <date region="eu">1994</date>
                <date region="us">1994</date>
            </dates>
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                <nom region="us">Jurassic Park : Rampage Edition</nom>
                <nom region="eu">Jurassic Park : Rampage Edition</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>jparkre.zip</cloneof>
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            <synopsis>
                <synopsis langue="en">Jurassic Park: Rampage Edition is the sequel to the first Jurassic Park game on Genesis and mostly looks and plays like the predecessor. It is also a side-scroller.

In this game you play as Dr. Grant. The big difference with the first game is that there are more enemies to defeat. In addition to the dinosaurs you have to defeat many InGen agents. The reason is that they are trying to recapture dinosaur DNA and eggs to build a new park or an army of dinosaurs.
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            <medias>
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            <dates>
                <date region="fr">1994</date>
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                <date region="us">1994</date>
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                <nom region="us">Jurassic Park : Rampage Edition</nom>
                <nom region="eu">Jurassic Park : Rampage Edition</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
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In this game you play as Dr. Grant. The big difference with the first game is that there are more enemies to defeat. In addition to the dinosaurs you have to defeat many InGen agents. The reason is that they are trying to recapture dinosaur DNA and eggs to build a new park or an army of dinosaurs.
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            <dates>
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                <date region="eu">1994</date>
                <date region="us">1994</date>
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                <nom region="us">Jurassic Park : Rampage Edition</nom>
                <nom region="eu">Jurassic Park : Rampage Edition</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>jparkre.zip</cloneof>
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In this game you play as Dr. Grant. The big difference with the first game is that there are more enemies to defeat. In addition to the dinosaurs you have to defeat many InGen agents. The reason is that they are trying to recapture dinosaur DNA and eggs to build a new park or an army of dinosaurs.
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            <dates>
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                <date region="us">1994</date>
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                <nom region="us">Jurassic Park : Rampage Edition</nom>
                <nom region="eu">Jurassic Park : Rampage Edition</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
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            <synopsis>
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In this game you play as Dr. Grant. The big difference with the first game is that there are more enemies to defeat. In addition to the dinosaurs you have to defeat many InGen agents. The reason is that they are trying to recapture dinosaur DNA and eggs to build a new park or an army of dinosaurs.
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                <date region="us">1994</date>
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                <nom region="ss">Justice League Task Force</nom>
                <nom region="wor">Justice League Task Force</nom>
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            <regions>
                <region>wor</region>
            </regions>
            <cloneof>0</cloneof>
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                <media parent="jeu" type="video" region="Unknown" crc="77ca980e" md5="80d78b5e6a20339f4797b39ef40582a3" sha1="53ad114777099cf855ecaaf2e85750435cb5d7b9" format="mp4" support="">media/video/jleague.mp4</media>
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            <dates>
                <date region="us">1995</date>
                <date region="eu">1995</date>
                <date region="jp">1995</date>
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            <developpeur id="142">Blizzard Entertainment</developpeur>
            <editeur id="17097">Acclaim</editeur>
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                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
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                <nom region="us">Ka-Ge-Ki : Fists of Steel</nom>
                <nom region="jp">Ka-Ge-Ki</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>kageki.zip</cloneof>
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                <synopsis langue="en">Ka•Ge•Ki is a slightly-angled 3rd person beat-'em-up set around underground fighting matches a la Pit-Fighter in which you must take down every member of a notorious biker gang. Each match begins with a showdown with several weaker henchmen and then moves on to next of the 9 gang members, who must be KO'd 3 times before moving on to the next round.

The game allows you to move your character in any direction, provided he doesn't leave the confines of the arena, and allows you to attack via mostly a combination of button presses that also trigger dodges and parries depending on the button pressed.

Graphics are 2D with a unique super-deformed design (stocky bodies with gigantic heads).
</synopsis>
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                <region>us</region>
            </regions>
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The game allows you to move your character in any direction, provided he doesn't leave the confines of the arena, and allows you to attack via mostly a combination of button presses that also trigger dodges and parries depending on the button pressed.

Graphics are 2D with a unique super-deformed design (stocky bodies with gigantic heads).
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                <nom region="fr">Kawasaki Superbikes</nom>
                <nom region="us">Kawasaki Superbike Challenge</nom>
                <nom region="eu">Kawasaki Superbike Challenge</nom>
                <nom region="de">Kawasaki Superbikes</nom>
                <nom region="sp">Kawasaki Superbikes</nom>
                <nom region="pt">Kawasaki Superbikes</nom>
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                <region>eu</region>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
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            <synopsis>
                <synopsis langue="en">Kawasaki Superbike Challenge is a motorcycle racing game that uses the same engine as F1. It includes 14 standard-length race tracks, plus the Suzuka 8 Hours endurance race, available in both training and Championship modes. The game is unlicensed (except by Kawasaki), so all riders and teams are fictional.

The game now has more polygonal roadside objects than F1, and there is still a Turbo mode, allowing for faster racing at the expense of some of the detail. You have the ability to turn on or off weather (during rainy days the graphics are darker and the bike has less traction). The number of laps on each course can be 5, 10 or 15, and there are 4 skill levels. Some changes have been made to how the vehicle handles, to emphasize the switch from cars to bikes.
</synopsis>
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                <date region="fr">1995</date>
                <date region="eu">1995</date>
                <date region="us">1994</date>
            </dates>
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            <editeur id="157">Lankhor</editeur>
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                <nom region="fr">Kawasaki Superbikes</nom>
                <nom region="us">Kawasaki Superbike Challenge</nom>
                <nom region="eu">Kawasaki Superbike Challenge</nom>
                <nom region="de">Kawasaki Superbikes</nom>
                <nom region="sp">Kawasaki Superbikes</nom>
                <nom region="pt">Kawasaki Superbikes</nom>
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            <regions>
                <region>us</region>
            </regions>
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            <synopsis>
                <synopsis langue="en">Kawasaki Superbike Challenge is a motorcycle racing game that uses the same engine as F1. It includes 14 standard-length race tracks, plus the Suzuka 8 Hours endurance race, available in both training and Championship modes. The game is unlicensed (except by Kawasaki), so all riders and teams are fictional.

The game now has more polygonal roadside objects than F1, and there is still a Turbo mode, allowing for faster racing at the expense of some of the detail. You have the ability to turn on or off weather (during rainy days the graphics are darker and the bike has less traction). The number of laps on each course can be 5, 10 or 15, and there are 4 skill levels. Some changes have been made to how the vehicle handles, to emphasize the switch from cars to bikes.
</synopsis>
            </synopsis>
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                <date region="eu">1995</date>
                <date region="us">1994</date>
            </dates>
            <developpeur id="69">Time Warner Interactive</developpeur>
            <editeur id="157">Lankhor</editeur>
            <genres>
                <genre id="28" principale="1" parentid="0" langue="en">Race, Driving</genre>
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                <nom region="us">Best of the Best : Championship Karate</nom>
                <nom region="jp">The Kick Boxing</nom>
                <nom region="eu">Best of the Best : Championship Karate</nom>
                <nom region="kr">The Kick Boxing</nom>
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                <region>eu</region>
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            <cloneof>bestof.zip</cloneof>
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            <synopsis>
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After you choose your fighter for his parameters (strength, stamina and resistance), you can choose from 55 different moves.
You can now train your fighter at a gym before the real fights.
To master the game, one must alternate training and fights, as training improves stamina, strength and resistance.
Be careful, loosing a fight reduces those parameters, so you have to be ready before getting on the ring !
</synopsis>
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            <dates>
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                <date region="us">1993</date>
                <date region="jp">1993</date>
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            <editeur id="26943">Electro&amp;nbsp;Brain&amp;nbsp;Corp.</editeur>
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                <nom region="jp">The Kick Boxing</nom>
                <nom region="eu">Best of the Best : Championship Karate</nom>
                <nom region="kr">The Kick Boxing</nom>
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            <cloneof>0</cloneof>
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            <synopsis>
                <synopsis langue="en">Best of the Best Championship Karate is a realistic fighting game.
After you choose your fighter for his parameters (strength, stamina and resistance), you can choose from 55 different moves.
You can now train your fighter at a gym before the real fights.
To master the game, one must alternate training and fights, as training improves stamina, strength and resistance.
Be careful, loosing a fight reduces those parameters, so you have to be ready before getting on the ring !
</synopsis>
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            <medias>
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                <nom region="jp">The Kick Boxing</nom>
                <nom region="eu">Best of the Best : Championship Karate</nom>
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            <synopsis>
                <synopsis langue="en">Best of the Best Championship Karate is a realistic fighting game.
After you choose your fighter for his parameters (strength, stamina and resistance), you can choose from 55 different moves.
You can now train your fighter at a gym before the real fights.
To master the game, one must alternate training and fights, as training improves stamina, strength and resistance.
Be careful, loosing a fight reduces those parameters, so you have to be ready before getting on the ring !
</synopsis>
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                <date region="jp">1993</date>
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            <editeur id="26943">Electro&amp;nbsp;Brain&amp;nbsp;Corp.</editeur>
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                <nom region="eu">Kick Off 3 : European Challenge</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
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            <synopsis>
                <synopsis langue="en">The third entry in the Kick Off series is the first that offers a isometric view instead of the old top-down view. In the game there are four competitions (World Cup Finals, League, Knock Out Cup and the challenge). There is several options for game speed and ball control to suit both novice and skilled gamers. Each of the 32 teams in the game has a distinct style of play, ensuring that no two games are alike. Each team also has "key players", such as Liberos and Wingers, who play a pivotal role in how that team plays. Kick Off 3 offers two styles of play: Arcade and Simulation. The difference is that in the Arcade mode you can switch of rules to focus purely on reflexes.</synopsis>
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                <date region="eu">1994</date>
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            <editeur id="251">Anco</editeur>
            <genres>
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                <nom region="us">Kid Chameleon</nom>
                <nom region="jp">Chameleon Kid</nom>
                <nom region="eu">Kid Chameleon</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>kidcham.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Kid Chameleon is a side-scrolling platform game in which the main character has entered a virtual reality game called "Wild Side" to free the other kids inside that have been captured (*cuckoo*). He can change his shape into various other forms (hence the "Chameleon"). This gives him special abilities which must be used to pass each of the game's 100+ stages.

An interesting point about Kid Chameleon is that the game has 100+ levels (most of which are very, very difficult) which must be played in sequence AND there is no save feature or password feature - which means completing this game would be a major feat of endurance (and patience).</synopsis>
            </synopsis>
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                <date region="eu">1992</date>
                <date region="us">1992</date>
                <date region="jp">1992</date>
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            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
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                <nom region="eu">Kid Chameleon</nom>
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            <regions>
                <region>eu</region>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Kid Chameleon is a side-scrolling platform game in which the main character has entered a virtual reality game called "Wild Side" to free the other kids inside that have been captured (*cuckoo*). He can change his shape into various other forms (hence the "Chameleon"). This gives him special abilities which must be used to pass each of the game's 100+ stages.

An interesting point about Kid Chameleon is that the game has 100+ levels (most of which are very, very difficult) which must be played in sequence AND there is no save feature or password feature - which means completing this game would be a major feat of endurance (and patience).</synopsis>
            </synopsis>
            <medias>
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                <date region="fr">1992</date>
                <date region="eu">1992</date>
                <date region="us">1992</date>
                <date region="jp">1992</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="13" principale="1" parentid="0" langue="en">Adventure</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1095" romid="177096" notgame="false">
            <path>patlabor.zip</path>
            <noms>
                <nom region="ss">Kidou Keisatsu Patlabor - 98-shiki Kidou Seyo!</nom>
                <nom region="jp">Kidou Keisatsu Patlabor : 98-Shiki Kidou Seyo!</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Kidou Keisatsu Patlabor is the adaptation on Megadrive of the Japanese animated series of the same name and broadcast in France in the early 90s. In this futuristic universe, big machines like cranes have been replaced by giant robots. To ensure that these robots are not used for harmful purposes, Patlabor was created. You play as the two main heroes of the series, at the controls of their robots.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="7a2b64fb" md5="50898bc60b09f32aa1d648d9ae5b84be" sha1="a614f7bb3f39d373e1226882a2369e48aafd0f3a" format="mp4" support="">media/video/patlabor.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="4a26e9fd" md5="e7a279f619ff4dba8b23e4fc3547268a" sha1="cb25e3a4434a02527202c69d8d71f2cc0e7d663e" format="png" support="">media/mixrbv2/patlabor.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="4a26e9fd" md5="e7a279f619ff4dba8b23e4fc3547268a" sha1="cb25e3a4434a02527202c69d8d71f2cc0e7d663e" format="png" support="">media/mixrbv2/patlabor.png</media>
            </medias>
            <dates>
                <date region="jp">1992</date>
            </dates>
            <developpeur id="144">Ma-Ba</developpeur>
            <editeur id="144">Ma-Ba</editeur>
            <genres>
                <genre id="13" principale="1" parentid="0" langue="en">Adventure</genre>
            </genres>
            <topstaff>0</topstaff>
            <note>8</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1212" notgame="false">
            <path>kingcol.zip</path>
            <noms>
                <nom region="ss">Tougi Ou King Colossus</nom>
                <nom region="jp">Tougiou King Colossus</nom>
                <nom region="wor">King Colossus</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The story of "King Colossus" is simple: you are a young fighter who lives in a small house somewhere on a fantasy continent and who was raised by the local wise man. Now, when he became skilled at sword fighting, the wise man sends him to the dangerous South Cave, to defeat the monsters populating it. By visiting different places, the hero will battle even more fearsome monsters, until he finally challenges the ultimate evil.

"King Colossus" is a top-down adventure with action combat and light RPG elements. You fight monsters by equipping weapons and swinging them in real time. There is a variety of accessories and items to find in the game, as well as different obstacles to overcome in the dungeons.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="2abd2030" md5="c1c923dde28cb5a6c7e6e59a8ba466cb" sha1="d1e7e53df11bc1a30158ebceda287606eb117427" format="mp4" support="">media/video/kingcol.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="c9dc363f" md5="b25c92f5a97119a7067cad28e092224c" sha1="8a819d8ded802c0df654296bdfd6ba2e35ff8aa3" format="png" support="">media/mixrbv2/kingcol.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="0fd6e7f5" md5="21063baef1e7732cef529bac7fe40209" sha1="d70c45a047794e5971e524788d1ddda9b898b4a9" format="png" support="">media/mixrbv2/kingcol.png</media>
            </medias>
            <dates>
                <date region="jp">1992</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="8" principale="1" parentid="0" langue="en">Role playing games</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1212" notgame="false">
            <path>kingcole.zip</path>
            <noms>
                <nom region="ss">Tougi Ou King Colossus</nom>
                <nom region="jp">Tougiou King Colossus</nom>
                <nom region="wor">King Colossus</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>kingcol.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The story of "King Colossus" is simple: you are a young fighter who lives in a small house somewhere on a fantasy continent and who was raised by the local wise man. Now, when he became skilled at sword fighting, the wise man sends him to the dangerous South Cave, to defeat the monsters populating it. By visiting different places, the hero will battle even more fearsome monsters, until he finally challenges the ultimate evil.

"King Colossus" is a top-down adventure with action combat and light RPG elements. You fight monsters by equipping weapons and swinging them in real time. There is a variety of accessories and items to find in the game, as well as different obstacles to overcome in the dungeons.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="2abd2030" md5="c1c923dde28cb5a6c7e6e59a8ba466cb" sha1="d1e7e53df11bc1a30158ebceda287606eb117427" format="mp4" support="">media/video/kingcole.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="c9dc363f" md5="b25c92f5a97119a7067cad28e092224c" sha1="8a819d8ded802c0df654296bdfd6ba2e35ff8aa3" format="png" support="">media/mixrbv2/kingcole.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="0fd6e7f5" md5="21063baef1e7732cef529bac7fe40209" sha1="d70c45a047794e5971e524788d1ddda9b898b4a9" format="png" support="">media/mixrbv2/kingcole.png</media>
            </medias>
            <dates>
                <date region="jp">1992</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="8" principale="1" parentid="0" langue="en">Role playing games</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="125101" notgame="false">
            <path>kof98a.zip</path>
            <noms>
                <nom region="ss">King Of Fighters '98, The</nom>
                <nom region="tw">King of Fighters 2000</nom>
            </noms>
            <cloneof>kof98.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">King of Fighters 98', also known as 98 Gedou Wang (98 ???) and later reissued as King of Fighters 2000, is an unlicensed Sega Mega Drive fighting game. It should not be confused with the "real" The King of Fighters '98 which bypassed Sega consoles.

Though the name would suggest The King of Fighters '98 is an attempt to port official game to the Mega Drive, it is actually a completely original fighter. Some stages are stolen from official games in the series, but the cast of characters also includes fighters seen in the Street Fighter series.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="mixrbv2" region="wor" crc="63e3e323" md5="79e4860a3c353d9a8050b337427492d7" sha1="e6df8b0b811382cf408d7366b82c5c9b4581a987" format="png" support="">media/mixrbv2/kof98a.png</media>
            </medias>
            <dates>
                <date region="wor"></date>
            </dates>
            <genres>
                <genre id="2914" principale="0" parentid="14" langue="en">Fight / 2D</genre>
                <genre id="14" principale="1" parentid="0" langue="en">Fight</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="125101" notgame="false">
            <path>kof98.zip</path>
            <noms>
                <nom region="ss">King Of Fighters '98, The</nom>
                <nom region="tw">King of Fighters 2000</nom>
            </noms>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">King of Fighters 98', also known as 98 Gedou Wang (98 ???) and later reissued as King of Fighters 2000, is an unlicensed Sega Mega Drive fighting game. It should not be confused with the "real" The King of Fighters '98 which bypassed Sega consoles.

Though the name would suggest The King of Fighters '98 is an attempt to port official game to the Mega Drive, it is actually a completely original fighter. Some stages are stolen from official games in the series, but the cast of characters also includes fighters seen in the Street Fighter series.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="mixrbv2" region="wor" crc="63e3e323" md5="79e4860a3c353d9a8050b337427492d7" sha1="e6df8b0b811382cf408d7366b82c5c9b4581a987" format="png" support="">media/mixrbv2/kof98.png</media>
            </medias>
            <dates>
                <date region="wor"></date>
            </dates>
            <genres>
                <genre id="2914" principale="0" parentid="14" langue="en">Fight / 2D</genre>
                <genre id="14" principale="1" parentid="0" langue="en">Fight</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="125102" romid="758586" notgame="false">
            <path>kof99a.zip</path>
            <noms>
                <nom region="ss">King Of Fighters '99, The</nom>
            </noms>
            <regions>
                <region>tw</region>
            </regions>
            <cloneof>kof99.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The King of Fighters '99 is an unlicensed fighting game published for the Sega Mega Drive/Genesis console by X Boy as a follow up to King of Fighters '98.
A sequel, The King of Fighters 2000, was released the next year.

The game consists of 3-on-3 matches as the previous version did. Each character has their own special moves and one super move. New backgrounds exist and a few of the ones used previously have been altered significantly. There are reused and new music tracks along with songs reused from other unlicensed Mega Drive games that use the same sound driver.
The controls are the same as '98. The A button blocks, B &amp; C punch and kick respectively. A super move can be done whenever the MAX icon flashes below your lifebar or if "Maximu" is set on the options menu. Throws are not implimented.

The endings are minimal, with a simple "Congratulation" screen with the character select portraits scrolling beneath it.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="5faf12d6" md5="a2011384a0497a55adce243c133538d1" sha1="c2fde03ce8cc61fb62548359b317d936a37e405c" format="mp4" support="">media/video/kof99a.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="0fce0ffe" md5="35048c5d6a7c33d81b6a636bbe8d9b0d" sha1="aa070a87eab57d5e325e610ed40b9384e8beb884" format="png" support="">media/mixrbv2/kof99a.png</media>
            </medias>
            <dates>
                <date region="wor"></date>
            </dates>
            <genres>
                <genre id="2914" principale="0" parentid="14" langue="en">Fight / 2D</genre>
                <genre id="14" principale="1" parentid="0" langue="en">Fight</genre>
            </genres>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="125102" romid="867901" notgame="false">
            <path>kof99.zip</path>
            <noms>
                <nom region="ss">King Of Fighters '99, The</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The King of Fighters '99 is an unlicensed fighting game published for the Sega Mega Drive/Genesis console by X Boy as a follow up to King of Fighters '98.
A sequel, The King of Fighters 2000, was released the next year.

The game consists of 3-on-3 matches as the previous version did. Each character has their own special moves and one super move. New backgrounds exist and a few of the ones used previously have been altered significantly. There are reused and new music tracks along with songs reused from other unlicensed Mega Drive games that use the same sound driver.
The controls are the same as '98. The A button blocks, B &amp; C punch and kick respectively. A super move can be done whenever the MAX icon flashes below your lifebar or if "Maximu" is set on the options menu. Throws are not implimented.

The endings are minimal, with a simple "Congratulation" screen with the character select portraits scrolling beneath it.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="5faf12d6" md5="a2011384a0497a55adce243c133538d1" sha1="c2fde03ce8cc61fb62548359b317d936a37e405c" format="mp4" support="">media/video/kof99.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="0fce0ffe" md5="35048c5d6a7c33d81b6a636bbe8d9b0d" sha1="aa070a87eab57d5e325e610ed40b9384e8beb884" format="png" support="">media/mixrbv2/kof99.png</media>
            </medias>
            <dates>
                <date region="wor"></date>
            </dates>
            <genres>
                <genre id="2914" principale="0" parentid="14" langue="en">Fight / 2D</genre>
                <genre id="14" principale="1" parentid="0" langue="en">Fight</genre>
            </genres>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="518" romid="177097" notgame="false">
            <path>kotm.zip</path>
            <noms>
                <nom region="ss">King Of The Monsters</nom>
                <nom region="us">King of the Monsters</nom>
                <nom region="jp">King of the Monsters</nom>
                <nom region="eu">King of the Monsters</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">King of the Monsters is a two player (or one player vs. computer) fighting game, in which the players take control of two gargantuan monsters (like Godzillas) and battle it out in different city locations.

The city gets gradually destroyed as the two creatures fight it out. The players can also interact with the scenery by picking up boats and such, to use as weapons against the other player.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="c302cba5" md5="a97cf02174ef56d8cc54f759a4e91cf0" sha1="54abbd4880f62fb9fffca98c8c4c0709cf3e2f9e" format="mp4" support="">media/video/kotm.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="883c66f9" md5="5a04b5b92964c8c7024ecd123181acd2" sha1="adf230aef6f53663107d5965ce999af8a11f5bf4" format="png" support="">media/mixrbv2/kotm.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="25e0a0ec" md5="44ff3e58b056832b4b934ee32d3332eb" sha1="dc153789cc4e0797f2eccd1cfc9341fee8455906" format="png" support="">media/mixrbv2/kotm.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="98814bb4" md5="a299538eefffd77a48f6374e6137e365" sha1="88beafe8ed6fde8231a4ffb77d34fd7dc5180218" format="png" support="">media/mixrbv2/kotm.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="883c66f9" md5="5a04b5b92964c8c7024ecd123181acd2" sha1="adf230aef6f53663107d5965ce999af8a11f5bf4" format="png" support="">media/mixrbv2/kotm.png</media>
            </medias>
            <dates>
                <date region="us">1991</date>
                <date region="jp">1991</date>
                <date region="eu">1993</date>
            </dates>
            <developpeur id="80">SNK</developpeur>
            <editeur id="79">Takara</editeur>
            <genres>
                <genre id="1" principale="1" parentid="0" langue="en">Beat'em Up</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>11</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="518" romid="177098" notgame="false">
            <path>kotmj.zip</path>
            <noms>
                <nom region="ss">King Of The Monsters</nom>
                <nom region="us">King of the Monsters</nom>
                <nom region="jp">King of the Monsters</nom>
                <nom region="eu">King of the Monsters</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>kotm.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">King of the Monsters is a two player (or one player vs. computer) fighting game, in which the players take control of two gargantuan monsters (like Godzillas) and battle it out in different city locations.

The city gets gradually destroyed as the two creatures fight it out. The players can also interact with the scenery by picking up boats and such, to use as weapons against the other player.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="c302cba5" md5="a97cf02174ef56d8cc54f759a4e91cf0" sha1="54abbd4880f62fb9fffca98c8c4c0709cf3e2f9e" format="mp4" support="">media/video/kotmj.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="883c66f9" md5="5a04b5b92964c8c7024ecd123181acd2" sha1="adf230aef6f53663107d5965ce999af8a11f5bf4" format="png" support="">media/mixrbv2/kotmj.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="25e0a0ec" md5="44ff3e58b056832b4b934ee32d3332eb" sha1="dc153789cc4e0797f2eccd1cfc9341fee8455906" format="png" support="">media/mixrbv2/kotmj.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="98814bb4" md5="a299538eefffd77a48f6374e6137e365" sha1="88beafe8ed6fde8231a4ffb77d34fd7dc5180218" format="png" support="">media/mixrbv2/kotmj.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="883c66f9" md5="5a04b5b92964c8c7024ecd123181acd2" sha1="adf230aef6f53663107d5965ce999af8a11f5bf4" format="png" support="">media/mixrbv2/kotmj.png</media>
            </medias>
            <dates>
                <date region="us">1991</date>
                <date region="jp">1991</date>
                <date region="eu">1993</date>
            </dates>
            <developpeur id="80">SNK</developpeur>
            <editeur id="79">Takara</editeur>
            <genres>
                <genre id="1" principale="1" parentid="0" langue="en">Beat'em Up</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>11</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="518" romid="134146" notgame="false">
            <path>kotmu.zip</path>
            <noms>
                <nom region="ss">King Of The Monsters</nom>
                <nom region="us">King of the Monsters</nom>
                <nom region="jp">King of the Monsters</nom>
                <nom region="eu">King of the Monsters</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>kotm.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">King of the Monsters is a two player (or one player vs. computer) fighting game, in which the players take control of two gargantuan monsters (like Godzillas) and battle it out in different city locations.

The city gets gradually destroyed as the two creatures fight it out. The players can also interact with the scenery by picking up boats and such, to use as weapons against the other player.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="c302cba5" md5="a97cf02174ef56d8cc54f759a4e91cf0" sha1="54abbd4880f62fb9fffca98c8c4c0709cf3e2f9e" format="mp4" support="">media/video/kotmu.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="883c66f9" md5="5a04b5b92964c8c7024ecd123181acd2" sha1="adf230aef6f53663107d5965ce999af8a11f5bf4" format="png" support="">media/mixrbv2/kotmu.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="25e0a0ec" md5="44ff3e58b056832b4b934ee32d3332eb" sha1="dc153789cc4e0797f2eccd1cfc9341fee8455906" format="png" support="">media/mixrbv2/kotmu.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="98814bb4" md5="a299538eefffd77a48f6374e6137e365" sha1="88beafe8ed6fde8231a4ffb77d34fd7dc5180218" format="png" support="">media/mixrbv2/kotmu.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="883c66f9" md5="5a04b5b92964c8c7024ecd123181acd2" sha1="adf230aef6f53663107d5965ce999af8a11f5bf4" format="png" support="">media/mixrbv2/kotmu.png</media>
            </medias>
            <dates>
                <date region="us">1991</date>
                <date region="jp">1991</date>
                <date region="eu">1993</date>
            </dates>
            <developpeur id="80">SNK</developpeur>
            <editeur id="79">Takara</editeur>
            <genres>
                <genre id="1" principale="1" parentid="0" langue="en">Beat'em Up</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>11</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="533" romid="134147" notgame="false">
            <path>kotm2.zip</path>
            <noms>
                <nom region="ss">King Of The Monsters 2</nom>
                <nom region="us">King of the Monsters 2</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">King of the Monsters 2 on the Sega Genesis is a slightly different game than the original Neo Geo version. While the original let you play one of three different monsters to go through side-scrolling beat'em-up stages and fight (non-playable) monster as boss enemies, the Genesis version was re-worked into a one-on-one fighter similar to the first King of the Monsters game. 

Apart from Farmardy, all characters from the Neo Geo version are playable. To win, the player must defeat all other monsters and a clone of the played monster in a fight. The matches take place in areas built from the original levels, and feature destroyable landscapes and secondary enemies, both of which can be smashed to gain points and power-ups.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="5e8a1de0" md5="98ff259e3daeeb1e1104e0210549bf60" sha1="1b3d93725150b16660da2ecdc0b964d6654fe683" format="mp4" support="">media/video/kotm2.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="87a346b4" md5="c7c5d93f329f2f99cc7050182cfb05f2" sha1="d60ee12e6ced7e8626bbd2eb004a15de951531db" format="png" support="">media/mixrbv2/kotm2.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="d0288f3e" md5="10bfd3317a95478f89198fc8eea6274d" sha1="0c3e8ae81e5c4093dee10b15c8c05a4627b909a5" format="png" support="">media/mixrbv2/kotm2.png</media>
            </medias>
            <dates>
                <date region="us">1993</date>
                <date region="jp">1993</date>
            </dates>
            <developpeur id="79">Takara</developpeur>
            <editeur id="79">Takara</editeur>
            <genres>
                <genre id="1" principale="1" parentid="0" langue="en">Beat'em Up</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>5</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="650" romid="134148" notgame="false">
            <path>kingsal.zip</path>
            <noms>
                <nom region="ss">King Salmon</nom>
                <nom region="us">King Salmon : The Big Catch</nom>
                <nom region="jp">King Salmon</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">In this realistic fishing simulation you'll need to be crafty, cunning, and quick on your seat, especially when you set the hook. These babies aren't dubbed king for nothing, they'll fight to the death, and if you're not good you'll never land a catch. Enter the ultimate fishing derby or drop your line for fun. King Salmon promises to be the catch of your life; hook, line, and sinker! Featuring realistic Chinook fishing environments; Special password memory game resume; Player selectable equipment options; Leisure and Championship modes.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="baa89367" md5="f26771ee00942287442112f9fe1fcd8c" sha1="7fdc1e3204ff79c39fdfeb45a554111c09a9f104" format="mp4" support="">media/video/kingsal.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="e826f2fb" md5="44c0301f955c68160d91a2968f3f030b" sha1="0573d357123b7c475d60dba96b3dabfe0bf24671" format="png" support="">media/mixrbv2/kingsal.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="f9f0175d" md5="114f0bfe127f9c019a5c703cd1f76558" sha1="eaab734b42274f5a5199f0cb634a9c218f7c3461" format="png" support="">media/mixrbv2/kingsal.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="f9f0175d" md5="114f0bfe127f9c019a5c703cd1f76558" sha1="eaab734b42274f5a5199f0cb634a9c218f7c3461" format="png" support="">media/mixrbv2/kingsal.png</media>
            </medias>
            <dates>
                <date region="us">1993</date>
                <date region="jp">1992</date>
            </dates>
            <developpeur id="80">SNK</developpeur>
            <editeur id="79">Takara</editeur>
            <genres>
                <genre id="14" principale="1" parentid="0" langue="en">Fight</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="650" romid="177099" notgame="false">
            <path>kingsalj.zip</path>
            <noms>
                <nom region="ss">King Salmon</nom>
                <nom region="us">King Salmon : The Big Catch</nom>
                <nom region="jp">King Salmon</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>kingsal.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">In this realistic fishing simulation you'll need to be crafty, cunning, and quick on your seat, especially when you set the hook. These babies aren't dubbed king for nothing, they'll fight to the death, and if you're not good you'll never land a catch. Enter the ultimate fishing derby or drop your line for fun. King Salmon promises to be the catch of your life; hook, line, and sinker! Featuring realistic Chinook fishing environments; Special password memory game resume; Player selectable equipment options; Leisure and Championship modes.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="baa89367" md5="f26771ee00942287442112f9fe1fcd8c" sha1="7fdc1e3204ff79c39fdfeb45a554111c09a9f104" format="mp4" support="">media/video/kingsalj.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="e826f2fb" md5="44c0301f955c68160d91a2968f3f030b" sha1="0573d357123b7c475d60dba96b3dabfe0bf24671" format="png" support="">media/mixrbv2/kingsalj.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="f9f0175d" md5="114f0bfe127f9c019a5c703cd1f76558" sha1="eaab734b42274f5a5199f0cb634a9c218f7c3461" format="png" support="">media/mixrbv2/kingsalj.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="f9f0175d" md5="114f0bfe127f9c019a5c703cd1f76558" sha1="eaab734b42274f5a5199f0cb634a9c218f7c3461" format="png" support="">media/mixrbv2/kingsalj.png</media>
            </medias>
            <dates>
                <date region="us">1993</date>
                <date region="jp">1992</date>
            </dates>
            <developpeur id="80">SNK</developpeur>
            <editeur id="79">Takara</editeur>
            <genres>
                <genre id="14" principale="1" parentid="0" langue="en">Fight</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="265" romid="134149" notgame="false">
            <path>kingsbty.zip</path>
            <noms>
                <nom region="ss">King's Bounty - The Conqueror's Quest</nom>
                <nom region="us">King's Bounty : The Conqueror's Quest</nom>
                <nom region="eu">King's Bounty : The Conqueror's Quest</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">As a knight, paladin, barbarian or sorceress, amass an army of creatures to take on the local baddies and search for the Sceptre of Order.  A turn based game with a time limit that decreases depending on the skill level you play at.

Depending on your allegiance, you will initially start with a different set of creatures, though the king will not mind whether you're his knight or barbarian. Game consists of four maps, each with more mean creatures to control and meaner opponents to fight, but acquiring those maps early will let you find and buy some mean creatures that will help you easily conquer prior maps.

You can see all the enemies on the map and can literally clear the map of enemies, though random can appear in your castles if you leave them unprotected after the conquest. With each conquered castle (assuming the castle is occupied by the enemy you are currently after), you will get a level up, after first two level-ups king will promote you and you'll be able to recruit cavalries from the castle, after four more promotions you'll be able to recruit knights. All the other creatures are found outside the king's castle and can be recruited no matter the level, although your level determines the quantity of creatures you can find for recruitment, but take care of your money because if you don't have enough for your army's salary, they will desert or turn against you.

There are also two artifacts per each map that will also uncover the map of the place holding the King's Sceptre. The moment you find the sceptre and bring it back to the king, the game will end even if you happen to find it very early in the game.

As for tougher enemies, like the final one having hundreds of dragons and demons, they can also be defeated, but not by the army you can muster in one go. But when you're defeated, you respawn back at the king's castle and start with almost nothing but your money, however, the enemy in the castle will be left without those creatures lost in the battle, unless some of the new comes to aid him as every week the population increases.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="e07f5f5c" md5="b37106d8796a6354c7a9e1607ca3cc21" sha1="42dd1f84a61427e9a17f224a6af52f9a3dd04a17" format="mp4" support="">media/video/kingsbty.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="131b3a66" md5="cd33640657809b4ad834e282043e5533" sha1="1fadca19fbf831c8f51a2c434598db7b96270896" format="png" support="">media/mixrbv2/kingsbty.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="7c6ccdbc" md5="f4078e5efeb28bb14c8c87d7c5f61d22" sha1="eb1c5035893de709d09ce1560b06f5c2bcfaec44" format="png" support="">media/mixrbv2/kingsbty.png</media>
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            </medias>
            <dates>
                <date region="fr">1991</date>
                <date region="eu">1991</date>
                <date region="us">1991</date>
            </dates>
            <developpeur id="378">New World Computing's</developpeur>
            <editeur id="13">Electronic Arts</editeur>
            <genres>
                <genre id="8" principale="1" parentid="0" langue="en">Role playing games</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>1</topstaff>
            <note>17</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="39002" romid="134150" notgame="false">
            <path>kishiden.zip</path>
            <noms>
                <nom region="ss">Kishi Densetsu</nom>
                <nom region="jp">Kishi Densetsu</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Kishi Densetsu (é¨Žå£«ä¼èª¬) is a 1993 war simulation game for the Sega Mega Drive by Kodansha Research Institute released exclusively in Japan.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="ef3f6d61" md5="379adb2a0cfda12b2e3e8c1e881ea8c8" sha1="2d0df0a8025a58ce9aa0970013c4a73560e030e9" format="mp4" support="">media/video/kishiden.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="9dac948d" md5="819540d00872888fb8821136f8a4d0b6" sha1="edefedb741bdd9a57d95e62ca07315f1045ae1ee" format="png" support="">media/mixrbv2/kishiden.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="9dac948d" md5="819540d00872888fb8821136f8a4d0b6" sha1="edefedb741bdd9a57d95e62ca07315f1045ae1ee" format="png" support="">media/mixrbv2/kishiden.png</media>
            </medias>
            <dates>
                <date region="jp">1993</date>
            </dates>
            <developpeur id="3185">Kodansha</developpeur>
            <editeur id="3185">Kodansha</editeur>
            <genres>
                <genre id="27" principale="1" parentid="0" langue="en">Strategy</genre>
            </genres>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1096" notgame="false">
            <path>kissshot.zip</path>
            <noms>
                <nom region="ss">Kiss Shot</nom>
                <nom region="jp">Kiss Shot</nom>
            </noms>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Kiss Shot is a simple pool game for one to four players. It uses an overhead viewpoint and shot system very similar to Data East's Side Pocket, and features a standard nine ball mode for one or two players, as well as a ten ball game called "Boulard" which incorporates elements of bowling into the rules and allows for up to four players. On each shot, the player can set the direction, hit point, hit angle, and shot power.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="7bdeffb3" md5="6741aa4e11cc3594fd828c9905eb44ca" sha1="c4b09ade858bbc404971461d9246de94ea050f1e" format="mp4" support="">media/video/kissshot.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="1ade2d0d" md5="9787a6f916fa1c271e2bfc947f5db2a9" sha1="4155d1437c93f5a78aefd52c6efeeeafea70f7f7" format="png" support="">media/mixrbv2/kissshot.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="1ade2d0d" md5="9787a6f916fa1c271e2bfc947f5db2a9" sha1="4155d1437c93f5a78aefd52c6efeeeafea70f7f7" format="png" support="">media/mixrbv2/kissshot.png</media>
            </medias>
            <dates>
                <date region="jp">1992</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="39" principale="1" parentid="0" langue="en">Various</genre>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>0</topstaff>
            <note>7</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="479" romid="177101" notgame="false">
            <path>klaxj.zip</path>
            <noms>
                <nom region="ss">Klax</nom>
                <nom region="us">Klax</nom>
                <nom region="jp">Klax</nom>
                <nom region="eu">Klax</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>klax.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">An action/puzzle game, the object is to catch assorted color falling tiles and create rows, columns, or diagonals of a single color. Each level requires a different pattern to be made, and the tiles fall faster, more at a time, and in an increasing number of colors as the game progresses.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="11f02f4f" md5="17bbd050942a02d9a915bb10806534a2" sha1="65b7913574419fa30dea2b5fba2ea0c321f93100" format="mp4" support="">media/video/klaxj.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="3b87d468" md5="0b77d3da80ba8894c32fc58f26f9d3ed" sha1="6e42bca0b23b729487811ca989ea8274018b06bf" format="png" support="">media/mixrbv2/klaxj.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="80eec0b8" md5="36614e3db2e56c1720f2f6cefe9435df" sha1="7ef265c7cb47c51fd7fd731c8da9fecf8de7fa9d" format="png" support="">media/mixrbv2/klaxj.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="b45ae811" md5="b1828948b093486e22608acf8851d5db" sha1="c4049d36c22a12cb7ca450203a2917407775f995" format="png" support="">media/mixrbv2/klaxj.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="3b87d468" md5="0b77d3da80ba8894c32fc58f26f9d3ed" sha1="6e42bca0b23b729487811ca989ea8274018b06bf" format="png" support="">media/mixrbv2/klaxj.png</media>
            </medias>
            <dates>
                <date region="fr">1990</date>
                <date region="eu">1991</date>
                <date region="us">1991</date>
                <date region="jp">1990</date>
            </dates>
            <developpeur id="89">Tengen</developpeur>
            <editeur id="89">Tengen</editeur>
            <genres>
                <genre id="26" principale="1" parentid="0" langue="en">Puzzle-Game</genre>
                <genre id="27" principale="1" parentid="0" langue="en">Strategy</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="479" romid="466821" notgame="false">
            <path>klax.zip</path>
            <noms>
                <nom region="ss">Klax</nom>
                <nom region="us">Klax</nom>
                <nom region="jp">Klax</nom>
                <nom region="eu">Klax</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">An action/puzzle game, the object is to catch assorted color falling tiles and create rows, columns, or diagonals of a single color. Each level requires a different pattern to be made, and the tiles fall faster, more at a time, and in an increasing number of colors as the game progresses.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="11f02f4f" md5="17bbd050942a02d9a915bb10806534a2" sha1="65b7913574419fa30dea2b5fba2ea0c321f93100" format="mp4" support="">media/video/klax.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="3b87d468" md5="0b77d3da80ba8894c32fc58f26f9d3ed" sha1="6e42bca0b23b729487811ca989ea8274018b06bf" format="png" support="">media/mixrbv2/klax.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="80eec0b8" md5="36614e3db2e56c1720f2f6cefe9435df" sha1="7ef265c7cb47c51fd7fd731c8da9fecf8de7fa9d" format="png" support="">media/mixrbv2/klax.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="b45ae811" md5="b1828948b093486e22608acf8851d5db" sha1="c4049d36c22a12cb7ca450203a2917407775f995" format="png" support="">media/mixrbv2/klax.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="3b87d468" md5="0b77d3da80ba8894c32fc58f26f9d3ed" sha1="6e42bca0b23b729487811ca989ea8274018b06bf" format="png" support="">media/mixrbv2/klax.png</media>
            </medias>
            <dates>
                <date region="fr">1990</date>
                <date region="eu">1991</date>
                <date region="us">1991</date>
                <date region="jp">1990</date>
            </dates>
            <developpeur id="89">Tengen</developpeur>
            <editeur id="89">Tengen</editeur>
            <genres>
                <genre id="26" principale="1" parentid="0" langue="en">Puzzle-Game</genre>
                <genre id="27" principale="1" parentid="0" langue="en">Strategy</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="143279" notgame="false">
            <path>ktesonic.zip</path>
            <noms>
                <nom region="ss">Knuckles The Echidna In Sonic The Hedgehog</nom>
                <nom region="wor">Knuckles The Echidna In Sonic The Hedgehog</nom>
            </noms>
            <cloneof>sonic.zip</cloneof>
            <systeme id="203">Megadrive - Sonic The Hedgehog 2 Hacks</systeme>
            <synopsis>
                <synopsis langue="en">Knuckles in Sonic the Hedgehog is a fan-made ROM of the game Sonic the Hedgehog for the Sega Mega Drive/Genesis, featuring the character Knuckles the Echidna in place of Sonic the Hedgehog, the game's usual protagonist.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="mixrbv2" region="wor" crc="120265bd" md5="8c7a77f9506fb47cd16aef91bc2aff7d" sha1="9c12bfdc9978c5dea68ee3c34c105c7eb89d1637" format="png" support="">media/mixrbv2/ktesonic.png</media>
            </medias>
            <dates>
                <date region="wor"></date>
            </dates>
            <developpeur id="22115">Stealth</developpeur>
            <genres>
                <genre id="" principale="" parentid="" langue="en"></genre>
            </genres>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="201" notgame="false">
            <path>krusty.zip</path>
            <noms>
                <nom region="ss">Krusty's Super Fun House</nom>
                <nom region="us">Krusty's Super Fun House</nom>
                <nom region="eu">Krusty's Super Fun House</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>us</region>
            </regions>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Krusty the Clown's Fun House has been overrun by rats.  You must help him to herd the rats into trap machines to clear them out.  In order to do so, Krusty must manipulate his environment to set up pathways so that the rats are headed in the right direction.  Objects that Krusty move around include blocks, fans, and pipe pieces.

The trap machines are operated by other recognizable Simpson's characters:  Bart, Homer, Sideshow Mel, and Corporal Punishment.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="cccc0d98" md5="42c3a8746049fcab0889260eb0b10068" sha1="6bcf0a9c70ff7c4fb3bce7eb05d5a41be939e27f" format="mp4" support="">media/video/krusty.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="197bf005" md5="170cc7adbc29bdf49967729a67250f07" sha1="b23862d9d0319febd27815d865c06286d7644888" format="png" support="">media/mixrbv2/krusty.png</media>
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            </medias>
            <dates>
                <date region="fr">1992</date>
                <date region="us">1992</date>
            </dates>
            <developpeur id="17097">Acclaim</developpeur>
            <editeur id="29294">Audiogenic Software Ltd.</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="39" principale="1" parentid="0" langue="en">Various</genre>
                <genre id="13" principale="1" parentid="0" langue="en">Adventure</genre>
                <genre id="26" principale="1" parentid="0" langue="en">Puzzle-Game</genre>
                <genre id="14" principale="1" parentid="0" langue="en">Fight</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>9</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="201" notgame="false">
            <path>krusty1.zip</path>
            <noms>
                <nom region="ss">Krusty's Super Fun House</nom>
                <nom region="us">Krusty's Super Fun House</nom>
                <nom region="eu">Krusty's Super Fun House</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>us</region>
            </regions>
            <cloneof>krusty.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Krusty the Clown's Fun House has been overrun by rats.  You must help him to herd the rats into trap machines to clear them out.  In order to do so, Krusty must manipulate his environment to set up pathways so that the rats are headed in the right direction.  Objects that Krusty move around include blocks, fans, and pipe pieces.

The trap machines are operated by other recognizable Simpson's characters:  Bart, Homer, Sideshow Mel, and Corporal Punishment.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="cccc0d98" md5="42c3a8746049fcab0889260eb0b10068" sha1="6bcf0a9c70ff7c4fb3bce7eb05d5a41be939e27f" format="mp4" support="">media/video/krusty1.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="197bf005" md5="170cc7adbc29bdf49967729a67250f07" sha1="b23862d9d0319febd27815d865c06286d7644888" format="png" support="">media/mixrbv2/krusty1.png</media>
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            </medias>
            <dates>
                <date region="fr">1992</date>
                <date region="us">1992</date>
            </dates>
            <developpeur id="17097">Acclaim</developpeur>
            <editeur id="29294">Audiogenic Software Ltd.</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="39" principale="1" parentid="0" langue="en">Various</genre>
                <genre id="13" principale="1" parentid="0" langue="en">Adventure</genre>
                <genre id="26" principale="1" parentid="0" langue="en">Puzzle-Game</genre>
                <genre id="14" principale="1" parentid="0" langue="en">Fight</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>9</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="117" romid="134253" notgame="false">
            <path>mystdef.zip</path>
            <noms>
                <nom region="ss">Kujakuou 2 - Geneijou</nom>
                <nom region="fr">Mystic Defender</nom>
                <nom region="us">Mystic Defender</nom>
                <nom region="jp">Kujaku Ou 2 : Geneijou</nom>
                <nom region="eu">Mystic Defender</nom>
                <nom region="kr">On Dal Jang Goon</nom>
                <nom region="br">Mystic Defense</nom>
                <nom region="de">Mystic Defender</nom>
                <nom region="sp">Mystic Defender</nom>
                <nom region="pt">Mystic Defender</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Mystic Defender (based on the Japanese title Kujakuo 2: Geneijo) is a side-scrolling platform game. It is the sequel to SpellCaster for the Sega Master System. However, in this sequel the RPG elements have been omitted in favour of side-scrolling platform gameplay.

In this game you play Joe Yamata (Kujaku) on a quest to rescue Alexandra from the villainous Zao, who is using her soul to resurrect his master Zareth in Azuchi castle. You have four types of magic to attack with and you can charge your blasts as well as change the magic type mid-game.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="5a6ef6e5" md5="5c3bff4e116bd39afb92dee5b2d1503e" sha1="65b1fc69b4cf044237c91fd37314ef2b6d6bba88" format="mp4" support="">media/video/mystdef.mp4</media>
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            </medias>
            <dates>
                <date region="fr">1990</date>
                <date region="us">1989</date>
                <date region="jp">1989</date>
                <date region="eu">1990</date>
                <date region="br">1991</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="117" romid="134154" notgame="false">
            <path>kujaku2.zip</path>
            <noms>
                <nom region="ss">Kujakuou 2 - Geneijou</nom>
                <nom region="fr">Mystic Defender</nom>
                <nom region="us">Mystic Defender</nom>
                <nom region="jp">Kujaku Ou 2 : Geneijou</nom>
                <nom region="eu">Mystic Defender</nom>
                <nom region="kr">On Dal Jang Goon</nom>
                <nom region="br">Mystic Defense</nom>
                <nom region="de">Mystic Defender</nom>
                <nom region="sp">Mystic Defender</nom>
                <nom region="pt">Mystic Defender</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>mystdef.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Mystic Defender (based on the Japanese title Kujakuo 2: Geneijo) is a side-scrolling platform game. It is the sequel to SpellCaster for the Sega Master System. However, in this sequel the RPG elements have been omitted in favour of side-scrolling platform gameplay.

In this game you play Joe Yamata (Kujaku) on a quest to rescue Alexandra from the villainous Zao, who is using her soul to resurrect his master Zareth in Azuchi castle. You have four types of magic to attack with and you can charge your blasts as well as change the magic type mid-game.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="5a6ef6e5" md5="5c3bff4e116bd39afb92dee5b2d1503e" sha1="65b1fc69b4cf044237c91fd37314ef2b6d6bba88" format="mp4" support="">media/video/kujaku2.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="6cef6848" md5="b4197f1183d2e744a1513a6d277ce8b6" sha1="f066b916eaa6db561f277f96c0a50201bc2a35c2" format="png" support="">media/mixrbv2/kujaku2.png</media>
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            </medias>
            <dates>
                <date region="fr">1990</date>
                <date region="us">1989</date>
                <date region="jp">1989</date>
                <date region="eu">1990</date>
                <date region="br">1991</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="117" romid="177201" notgame="false">
            <path>ondal.zip</path>
            <noms>
                <nom region="ss">Kujakuou 2 - Geneijou</nom>
                <nom region="fr">Mystic Defender</nom>
                <nom region="us">Mystic Defender</nom>
                <nom region="jp">Kujaku Ou 2 : Geneijou</nom>
                <nom region="eu">Mystic Defender</nom>
                <nom region="kr">On Dal Jang Goon</nom>
                <nom region="br">Mystic Defense</nom>
                <nom region="de">Mystic Defender</nom>
                <nom region="sp">Mystic Defender</nom>
                <nom region="pt">Mystic Defender</nom>
            </noms>
            <regions>
                <region>kr</region>
            </regions>
            <cloneof>mystdef.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Mystic Defender (based on the Japanese title Kujakuo 2: Geneijo) is a side-scrolling platform game. It is the sequel to SpellCaster for the Sega Master System. However, in this sequel the RPG elements have been omitted in favour of side-scrolling platform gameplay.

In this game you play Joe Yamata (Kujaku) on a quest to rescue Alexandra from the villainous Zao, who is using her soul to resurrect his master Zareth in Azuchi castle. You have four types of magic to attack with and you can charge your blasts as well as change the magic type mid-game.</synopsis>
            </synopsis>
            <medias>
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            </medias>
            <dates>
                <date region="fr">1990</date>
                <date region="us">1989</date>
                <date region="jp">1989</date>
                <date region="eu">1990</date>
                <date region="br">1991</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="117" romid="177179" notgame="false">
            <path>mystdefa.zip</path>
            <noms>
                <nom region="ss">Kujakuou 2 - Geneijou</nom>
                <nom region="fr">Mystic Defender</nom>
                <nom region="us">Mystic Defender</nom>
                <nom region="jp">Kujaku Ou 2 : Geneijou</nom>
                <nom region="eu">Mystic Defender</nom>
                <nom region="kr">On Dal Jang Goon</nom>
                <nom region="br">Mystic Defense</nom>
                <nom region="de">Mystic Defender</nom>
                <nom region="sp">Mystic Defender</nom>
                <nom region="pt">Mystic Defender</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>eu</region>
            </regions>
            <cloneof>mystdef.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Mystic Defender (based on the Japanese title Kujakuo 2: Geneijo) is a side-scrolling platform game. It is the sequel to SpellCaster for the Sega Master System. However, in this sequel the RPG elements have been omitted in favour of side-scrolling platform gameplay.

In this game you play Joe Yamata (Kujaku) on a quest to rescue Alexandra from the villainous Zao, who is using her soul to resurrect his master Zareth in Azuchi castle. You have four types of magic to attack with and you can charge your blasts as well as change the magic type mid-game.</synopsis>
            </synopsis>
            <medias>
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            </medias>
            <dates>
                <date region="fr">1990</date>
                <date region="us">1989</date>
                <date region="jp">1989</date>
                <date region="eu">1990</date>
                <date region="br">1991</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1097" romid="134156" notgame="false">
            <path>kyukaidk.zip</path>
            <noms>
                <nom region="ss">Kyuukai Douchuuki</nom>
                <nom region="jp">Kyuukai Douchuuki</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Kyuukai Douchuuki  is a 1990 arcade baseball game by Namco which they ported to the Sega Mega Drive in 1991. Neither version left Japan.

The game is a generic baseball game where you are only in control of the pitcher and batter; once the batter hits the ball, you can only watch what your team does. When batting, the D-pad moves around and C swings. When pitching, Left and Right move around and some amount of time holding the C button appears to pitch.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="479d3de6" md5="d38362c7f1eb6d17d15324e048c47b8b" sha1="65badf4455d9179a5e7cfabccecb76bc100455e6" format="mp4" support="">media/video/kyukaidk.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="3291f8f8" md5="3c25c57b5aa7b6f537d8400482d583e8" sha1="eb4f49e985ecc8cb9da97ebadba378333e9c8e0b" format="png" support="">media/mixrbv2/kyukaidk.png</media>
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            </medias>
            <dates>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="68">Namco</developpeur>
            <editeur id="68">Namco</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>11</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="189651" romid="848310" notgame="false">
            <path>labbaye.zip</path>
            <noms>
                <nom region="ss">Abbaye Des Morts</nom>
                <nom region="wor">L'Abbaye des Morts</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">In the 13th century, the Catholic Church used it's soldiers to expel the members of the religious order of the Cathars from the Languedoc region of France. You, as Jean Raymond, have run from these soldiers and hidden in a Abbey. But it turns out the Abbey was built over catacombs of evil. Collect the twelve Cathar crosses to expel the evil from this building.

l'Abbaye des Morts (Abbey of the Dead) is a game designed to look and control like a ZX Spectrum game. It's gameplay is inspired by games like Manic Miner and Jet Set Willy. You must move through room after room to find and gather the twelve crosses. Red hearts will grant you extra lives and stone pillars with a cross near the top act as checkpoints. Ring bells or move switches to open further passages. Avoid anything that is moving as it's touch will lose you a life. Lose all your lives and the game is over.</synopsis>
            </synopsis>
            <medias>
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                <date region="asi">2017</date>
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            <editeur id="29447">Locomalito</editeur>
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                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
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        <jeu id="541" notgame="false">
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                <nom region="us">Lakers versus Celtics and the NBA Playoffs</nom>
            </noms>
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            </regions>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
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The DOS version has ten '88-'89 NBA teams, including the East and West All-Stars. You can play with some of the biggest names in NBA history including Kareem, Bird, Jordan and Ewing. Several star players have their own signature move. 

The Genesis version, which was released one year later, has ten NBA teams from the '89-'90 season. It also adds more signature moves, different home- and away-jerseys, player portraits for the starting five, voice-samples for the referee and counts the number of personal fouls a players has committed.
</synopsis>
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                <date region="eu">1991</date>
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            <editeur id="13">Electronic Arts</editeur>
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                <nom region="us">Landstalker</nom>
                <nom region="jp">Landstalker : Koutei no Zaihou</nom>
                <nom region="eu">Landstalker : The Treasures of King Nole</nom>
                <nom region="de">Landstalker : Die Schätze von König Nolo</nom>
                <nom region="sp">Landstalker: The Treasures of King Nole</nom>
            </noms>
            <regions>
                <region>fr</region>
            </regions>
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                <synopsis langue="en">A jovial fantasy yarn, Landstalker is the title that put Climax Entertainment on the map.  Following the exploits of elvish treasure hunter, Nigel, and his pixie friend, Friday, they travel to a distant island to find the long lost treasure of King Nole.

The game can draw many parallels to the Zelda series, due to the game’s mostly whimsical style and emphasis on item collecting.  However, Landstalker is more meticulous, moving at a slower and more developed rate, with an abundance of towns and NPCs rounding out the cast.
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                <date region="fr">1993</date>
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                <nom region="fr">Landstalker : Le Trésor du Roi Nole</nom>
                <nom region="us">Landstalker</nom>
                <nom region="jp">Landstalker : Koutei no Zaihou</nom>
                <nom region="eu">Landstalker : The Treasures of King Nole</nom>
                <nom region="de">Landstalker : Die Schätze von König Nolo</nom>
                <nom region="sp">Landstalker: The Treasures of King Nole</nom>
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                <region>eu</region>
            </regions>
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                <synopsis langue="en">A jovial fantasy yarn, Landstalker is the title that put Climax Entertainment on the map.  Following the exploits of elvish treasure hunter, Nigel, and his pixie friend, Friday, they travel to a distant island to find the long lost treasure of King Nole.

The game can draw many parallels to the Zelda series, due to the game’s mostly whimsical style and emphasis on item collecting.  However, Landstalker is more meticulous, moving at a slower and more developed rate, with an abundance of towns and NPCs rounding out the cast.
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                <nom region="fr">Landstalker : Le Trésor du Roi Nole</nom>
                <nom region="us">Landstalker</nom>
                <nom region="jp">Landstalker : Koutei no Zaihou</nom>
                <nom region="eu">Landstalker : The Treasures of King Nole</nom>
                <nom region="de">Landstalker : Die Schätze von König Nolo</nom>
                <nom region="sp">Landstalker: The Treasures of King Nole</nom>
            </noms>
            <regions>
                <region>de</region>
            </regions>
            <cloneof>landstlk.zip</cloneof>
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            <synopsis>
                <synopsis langue="en">A jovial fantasy yarn, Landstalker is the title that put Climax Entertainment on the map.  Following the exploits of elvish treasure hunter, Nigel, and his pixie friend, Friday, they travel to a distant island to find the long lost treasure of King Nole.

The game can draw many parallels to the Zelda series, due to the game’s mostly whimsical style and emphasis on item collecting.  However, Landstalker is more meticulous, moving at a slower and more developed rate, with an abundance of towns and NPCs rounding out the cast.
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                <nom region="us">Landstalker</nom>
                <nom region="jp">Landstalker : Koutei no Zaihou</nom>
                <nom region="eu">Landstalker : The Treasures of King Nole</nom>
                <nom region="de">Landstalker : Die Schätze von König Nolo</nom>
                <nom region="sp">Landstalker: The Treasures of King Nole</nom>
            </noms>
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                <region>jp</region>
            </regions>
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                <synopsis langue="en">A jovial fantasy yarn, Landstalker is the title that put Climax Entertainment on the map.  Following the exploits of elvish treasure hunter, Nigel, and his pixie friend, Friday, they travel to a distant island to find the long lost treasure of King Nole.

The game can draw many parallels to the Zelda series, due to the game’s mostly whimsical style and emphasis on item collecting.  However, Landstalker is more meticulous, moving at a slower and more developed rate, with an abundance of towns and NPCs rounding out the cast.
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                <nom region="fr">Landstalker : Le Trésor du Roi Nole</nom>
                <nom region="us">Landstalker</nom>
                <nom region="jp">Landstalker : Koutei no Zaihou</nom>
                <nom region="eu">Landstalker : The Treasures of King Nole</nom>
                <nom region="de">Landstalker : Die Schätze von König Nolo</nom>
                <nom region="sp">Landstalker: The Treasures of King Nole</nom>
            </noms>
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                <region>us</region>
            </regions>
            <cloneof>landstlk.zip</cloneof>
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                <synopsis langue="en">A jovial fantasy yarn, Landstalker is the title that put Climax Entertainment on the map.  Following the exploits of elvish treasure hunter, Nigel, and his pixie friend, Friday, they travel to a distant island to find the long lost treasure of King Nole.

The game can draw many parallels to the Zelda series, due to the game’s mostly whimsical style and emphasis on item collecting.  However, Landstalker is more meticulous, moving at a slower and more developed rate, with an abundance of towns and NPCs rounding out the cast.
</synopsis>
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                <nom region="us">Landstalker</nom>
                <nom region="jp">Landstalker : Koutei no Zaihou</nom>
                <nom region="eu">Landstalker : The Treasures of King Nole</nom>
                <nom region="de">Landstalker : Die Schätze von König Nolo</nom>
                <nom region="sp">Landstalker: The Treasures of King Nole</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>landstlk.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">A jovial fantasy yarn, Landstalker is the title that put Climax Entertainment on the map.  Following the exploits of elvish treasure hunter, Nigel, and his pixie friend, Friday, they travel to a distant island to find the long lost treasure of King Nole.

The game can draw many parallels to the Zelda series, due to the game’s mostly whimsical style and emphasis on item collecting.  However, Landstalker is more meticulous, moving at a slower and more developed rate, with an abundance of towns and NPCs rounding out the cast.
</synopsis>
            </synopsis>
            <medias>
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                <media parent="jeu" type="mixrbv2" region="fr" crc="14a71cd2" md5="eb23e8c605c8e6bd9dab03ad4f467582" sha1="cb0b44183322cf6b1ce506fc1936bc6f2bcb6ae8" format="png" support="">media/mixrbv2/landstlkup.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="e6e638f4" md5="71673a89016d10a3c31e7466110a5869" sha1="214853cd98d699028dca6d2194f054cbd8df6d87" format="png" support="">media/mixrbv2/landstlkup.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="076e0899" md5="1d0c8b0849c187c00fced93b5bc18cee" sha1="c2dc09e5e72e25931517828488a73960e1510477" format="png" support="">media/mixrbv2/landstlkup.png</media>
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            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="us">1993</date>
                <date region="jp">1992</date>
            </dates>
            <developpeur id="5">Climax Entertainment</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="8" principale="1" parentid="0" langue="en">Role playing games</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>1</topstaff>
            <note>18</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="367" romid="475697" notgame="false">
            <path>warsong.zip</path>
            <noms>
                <nom region="ss">Langrisser</nom>
                <nom region="us">Warsong</nom>
                <nom region="jp">Langrisser</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Warsong is the only title of a series of famous strategy games, known as Langrisser in Japan, to ever see an official release outside of Japan. It is set in a typical medieval fantasy setting and features traditional turn-based combat. The player controls several generals who can command up to eight different units ranging from ordinary soldiers and archers to more exotic creatures like mermen or lizards.The generals fight alongside their units, however they are much more powerful and are able to use more diverse commands than just moving and attacking, like recovering a small amount of HP or casting spells. Each unit has certain strengths and weaknesses; for example soldiers are good against archers but weak against cavalry etc. Combat is also influenced heavily by terrain types. When two units engage in combat a small animation, similar to those seen in Advance Wars or Fire Emblem, is shown.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="c1de17dc" md5="08173a2aa176fcab25f01bb070d8201a" sha1="9cd446f97994e6aa313cf0d787d2c802eeabc451" format="mp4" support="">media/video/warsong.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="e9f89d56" md5="afbb4e9a3e473110852a557734a46a6e" sha1="976056deab0c070be2765a24115b7a41d76fa5fe" format="png" support="">media/mixrbv2/warsong.png</media>
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            </medias>
            <dates>
                <date region="us">1992</date>
                <date region="jp">1991</date>
                <date region="us">1992</date>
            </dates>
            <developpeur id="27311">Masaya Games</developpeur>
            <editeur id="412">Treco</editeur>
            <genres>
                <genre id="8" principale="1" parentid="0" langue="en">Role playing games</genre>
                <genre id="27" principale="1" parentid="0" langue="en">Strategy</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="367" romid="134161" notgame="false">
            <path>langriss.zip</path>
            <noms>
                <nom region="ss">Langrisser</nom>
                <nom region="us">Warsong</nom>
                <nom region="jp">Langrisser</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>warsong.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Warsong is the only title of a series of famous strategy games, known as Langrisser in Japan, to ever see an official release outside of Japan. It is set in a typical medieval fantasy setting and features traditional turn-based combat. The player controls several generals who can command up to eight different units ranging from ordinary soldiers and archers to more exotic creatures like mermen or lizards.The generals fight alongside their units, however they are much more powerful and are able to use more diverse commands than just moving and attacking, like recovering a small amount of HP or casting spells. Each unit has certain strengths and weaknesses; for example soldiers are good against archers but weak against cavalry etc. Combat is also influenced heavily by terrain types. When two units engage in combat a small animation, similar to those seen in Advance Wars or Fire Emblem, is shown.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="c1de17dc" md5="08173a2aa176fcab25f01bb070d8201a" sha1="9cd446f97994e6aa313cf0d787d2c802eeabc451" format="mp4" support="">media/video/langriss.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="e9f89d56" md5="afbb4e9a3e473110852a557734a46a6e" sha1="976056deab0c070be2765a24115b7a41d76fa5fe" format="png" support="">media/mixrbv2/langriss.png</media>
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            </medias>
            <dates>
                <date region="us">1992</date>
                <date region="jp">1991</date>
                <date region="us">1992</date>
            </dates>
            <developpeur id="27311">Masaya Games</developpeur>
            <editeur id="412">Treco</editeur>
            <genres>
                <genre id="8" principale="1" parentid="0" langue="en">Role playing games</genre>
                <genre id="27" principale="1" parentid="0" langue="en">Strategy</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="173" romid="177108" notgame="false">
            <path>langris2a.zip</path>
            <noms>
                <nom region="ss">Langrisser 2</nom>
                <nom region="jp">Langrisser II</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>langris2.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">"Langrisser II" is a sequel to  Warsong (whose original title is Langrisser). The events of the game take place several years after those described in "Warsong". Gone is the benevolent kingdom of Baltia, and a new power has risen - the Rayguard Empire, led by Emperor Bernhart and his four generals. Recently, Bernhart ordered his army to attack the neighboring countries, obviously searching for something. This "something" might be none else but a legendary evil sword, that makes the one who wields undefeated. It is up to the noble knight Elwin and his friends to stop the Emperor!

"Langrisser II" is a strategy RPG. The army is divided into soldier units and generals, who fight alone and who are usually stronger than a whole unit. Before the scenario begins, you must hire soldiers, buy weapons and items, etc. During the battle, if you come into contact with an enemy unit, an automatic battle sequence occurs. You can also cast healing spells on your units or offensive spells to hurt the enemy.

The major difference between "Langrisser II" and its "remake",  Der Langrisser for SNES, is the absence of branching storyline in Genesis release.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="92b7ebd9" md5="708a1e0f0d240e63cb3b89632cdb8126" sha1="6a1f57d704910081a1e30f70934c6138a7625dbf" format="mp4" support="">media/video/langris2a.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="1fbfe09e" md5="982c02a6904efec6a6268b6129b7045d" sha1="3c7b6c985d4c36ca432c4495ea69b51cc6750454" format="png" support="">media/mixrbv2/langris2a.png</media>
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            </medias>
            <dates>
                <date region="jp">1994</date>
            </dates>
            <developpeur id="27311">Masaya Games</developpeur>
            <editeur id="29671">NCS&amp;nbsp;Corporation</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="173" romid="134162" notgame="false">
            <path>langris2b.zip</path>
            <noms>
                <nom region="ss">Langrisser 2</nom>
                <nom region="jp">Langrisser II</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>langris2.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">"Langrisser II" is a sequel to  Warsong (whose original title is Langrisser). The events of the game take place several years after those described in "Warsong". Gone is the benevolent kingdom of Baltia, and a new power has risen - the Rayguard Empire, led by Emperor Bernhart and his four generals. Recently, Bernhart ordered his army to attack the neighboring countries, obviously searching for something. This "something" might be none else but a legendary evil sword, that makes the one who wields undefeated. It is up to the noble knight Elwin and his friends to stop the Emperor!

"Langrisser II" is a strategy RPG. The army is divided into soldier units and generals, who fight alone and who are usually stronger than a whole unit. Before the scenario begins, you must hire soldiers, buy weapons and items, etc. During the battle, if you come into contact with an enemy unit, an automatic battle sequence occurs. You can also cast healing spells on your units or offensive spells to hurt the enemy.

The major difference between "Langrisser II" and its "remake",  Der Langrisser for SNES, is the absence of branching storyline in Genesis release.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="92b7ebd9" md5="708a1e0f0d240e63cb3b89632cdb8126" sha1="6a1f57d704910081a1e30f70934c6138a7625dbf" format="mp4" support="">media/video/langris2b.mp4</media>
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            </medias>
            <dates>
                <date region="jp">1994</date>
            </dates>
            <developpeur id="27311">Masaya Games</developpeur>
            <editeur id="29671">NCS&amp;nbsp;Corporation</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="173" romid="177109" notgame="false">
            <path>langris2.zip</path>
            <noms>
                <nom region="ss">Langrisser 2</nom>
                <nom region="jp">Langrisser II</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">"Langrisser II" is a sequel to  Warsong (whose original title is Langrisser). The events of the game take place several years after those described in "Warsong". Gone is the benevolent kingdom of Baltia, and a new power has risen - the Rayguard Empire, led by Emperor Bernhart and his four generals. Recently, Bernhart ordered his army to attack the neighboring countries, obviously searching for something. This "something" might be none else but a legendary evil sword, that makes the one who wields undefeated. It is up to the noble knight Elwin and his friends to stop the Emperor!

"Langrisser II" is a strategy RPG. The army is divided into soldier units and generals, who fight alone and who are usually stronger than a whole unit. Before the scenario begins, you must hire soldiers, buy weapons and items, etc. During the battle, if you come into contact with an enemy unit, an automatic battle sequence occurs. You can also cast healing spells on your units or offensive spells to hurt the enemy.

The major difference between "Langrisser II" and its "remake",  Der Langrisser for SNES, is the absence of branching storyline in Genesis release.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="92b7ebd9" md5="708a1e0f0d240e63cb3b89632cdb8126" sha1="6a1f57d704910081a1e30f70934c6138a7625dbf" format="mp4" support="">media/video/langris2.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="1fbfe09e" md5="982c02a6904efec6a6268b6129b7045d" sha1="3c7b6c985d4c36ca432c4495ea69b51cc6750454" format="png" support="">media/mixrbv2/langris2.png</media>
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            </medias>
            <dates>
                <date region="jp">1994</date>
            </dates>
            <developpeur id="27311">Masaya Games</developpeur>
            <editeur id="29671">NCS&amp;nbsp;Corporation</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="173" romid="867786" notgame="false">
            <path>langris2e.zip</path>
            <noms>
                <nom region="ss">Langrisser 2</nom>
                <nom region="jp">Langrisser II</nom>
            </noms>
            <cloneof>langris2.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">"Langrisser II" is a sequel to  Warsong (whose original title is Langrisser). The events of the game take place several years after those described in "Warsong". Gone is the benevolent kingdom of Baltia, and a new power has risen - the Rayguard Empire, led by Emperor Bernhart and his four generals. Recently, Bernhart ordered his army to attack the neighboring countries, obviously searching for something. This "something" might be none else but a legendary evil sword, that makes the one who wields undefeated. It is up to the noble knight Elwin and his friends to stop the Emperor!

"Langrisser II" is a strategy RPG. The army is divided into soldier units and generals, who fight alone and who are usually stronger than a whole unit. Before the scenario begins, you must hire soldiers, buy weapons and items, etc. During the battle, if you come into contact with an enemy unit, an automatic battle sequence occurs. You can also cast healing spells on your units or offensive spells to hurt the enemy.

The major difference between "Langrisser II" and its "remake",  Der Langrisser for SNES, is the absence of branching storyline in Genesis release.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="92b7ebd9" md5="708a1e0f0d240e63cb3b89632cdb8126" sha1="6a1f57d704910081a1e30f70934c6138a7625dbf" format="mp4" support="">media/video/langris2e.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="1fbfe09e" md5="982c02a6904efec6a6268b6129b7045d" sha1="3c7b6c985d4c36ca432c4495ea69b51cc6750454" format="png" support="">media/mixrbv2/langris2e.png</media>
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            </medias>
            <dates>
                <date region="jp">1994</date>
            </dates>
            <developpeur id="27311">Masaya Games</developpeur>
            <editeur id="29671">NCS&amp;nbsp;Corporation</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="464" romid="134163" notgame="false">
            <path>lastact.zip</path>
            <noms>
                <nom region="ss">Last Action Hero</nom>
                <nom region="us">Last Action Hero</nom>
                <nom region="eu">Last Action Hero</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Danny Madigan is watching a sneak preview of the latest film of his favourite hero, Jack Slater, when he is mysteriously catapulted inside the screen; now standing next to his favourite idol. You are Jack Slater, an action movie hero, who takes on the ax maniac “The Ripper”, who is holding a school under siege, and Benedict, a villain who wants to use Danny’s ticket to bring terror to the real world.

The game, based on the film of the same name, starring Arnold Schwarzenegger, is very different for each platform. For most of them, the gameplay can be split up into two parts: side-scrolling fighting levels and wild car chases on the streets.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="31103428" md5="8c5fde318a564dce213b6cd9775068c8" sha1="ce6ab9a0ea96e1da0986fc370da0a711e602c6f2" format="mp4" support="">media/video/lastact.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="afc705b3" md5="33aebe0c8e0ce1b6b86b2c5cb6c86b1f" sha1="880a6bf549da951c0b3754123c1377c2fa800b3b" format="png" support="">media/mixrbv2/lastact.png</media>
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            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="us">1993</date>
            </dates>
            <developpeur id="24">Sony</developpeur>
            <editeur id="75">Bits Studios</editeur>
            <genres>
                <genre id="28" principale="1" parentid="0" langue="en">Race, Driving</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>11</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="224" notgame="false">
            <path>galahad.zip</path>
            <noms>
                <nom region="ss">Legend Of Galahad, The</nom>
                <nom region="us">Galahad</nom>
                <nom region="eu">The Legend of Galahad</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The titular hero travels through this platform action game, slashing up mutant creatures with a sword and battling the evil Thanatos in hopes to save the life of Princess Lucanna.

The controls are fairly simple and include jumping, walking or attacking. Collect icons that will help in the enhancement of your armor, gain an extra life and coins to spend in the shop for new weapons. Be sure not to collect any skull icons or else it will call Thanatos' Ethereal Presence where you will have to use Rune Bombs to destroy it. After you complete one of the three worlds, you will be given a password so you can resume later after running out of lives.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="07fab368" md5="a4f90c58f000ddcb66c17a205d4379aa" sha1="b4e2ae448267205a2668775f0f942a26255a38c1" format="mp4" support="">media/video/galahad.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="b2ff9f3d" md5="0713f9d38bf9e3108952145491501772" sha1="23452a2134081b872cf85f2bd16ac2cb263e2903" format="png" support="">media/mixrbv2/galahad.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="7258dbf0" md5="bea36bbd67f73092a6556a086adc67e1" sha1="77b4da9e1c8d1a60f0e4718a09236ea6bf64e1ff" format="png" support="">media/mixrbv2/galahad.png</media>
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            </medias>
            <dates>
                <date region="us">1992</date>
                <date region="eu">1992</date>
            </dates>
            <developpeur id="41">Psygnosis</developpeur>
            <editeur id="13">Electronic Arts</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1099" romid="177511" notgame="false">
            <path>wukong.zip</path>
            <noms>
                <nom region="ss">Wu Kong Wai Zhuan</nom>
                <nom region="us">Legend of Wukong</nom>
                <nom region="eu">Legend of Wukong</nom>
                <nom region="cn">Wu Kong Wai Zhuan</nom>
                <nom region="wor">Legend of Wukong</nom>
                <nom region="tw">Wucom Legend</nom>
            </noms>
            <regions>
                <region>cn</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">THE HISTORY OF CHINA IS ABOUT TO BE REWRITTEN BY A THIRTEEN YEAR OLD BOY.

After putting the finishing touches on his new time machine, the prestigious Dr. Tang steps back to admire his life's work only to see it vanish before his very eyes. Waking up hundreds of years in the past, the doctor's young and careless neighbor soon realizes the shocking mistake he made while playing around in the laboratory. Pursued by hordes of fierce demons, will he survive long enough to retrieve the time machine and return home?</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="defbeef8" md5="612aad2381de1125a14f6e1159d79405" sha1="6dd0db9897a1a5a7f9eec71c132e77864cb02584" format="mp4" support="">media/video/wukong.mp4</media>
                <media parent="jeu" type="mixrbv2" region="tw" crc="53f00fb0" md5="ec816ae6765f63f8357310dcf8cc8822" sha1="586ccc4a0211010a77498f3740d538a8c32680bf" format="png" support="">media/mixrbv2/wukong.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="8b2fbfd5" md5="50b19d785d09f7b8af011228a1728cfb" sha1="cb46d4a75f49b365a7cc9a6ba0af27a5b0ec13c0" format="png" support="">media/mixrbv2/wukong.png</media>
            </medias>
            <dates>
                <date region="us">1998</date>
            </dates>
            <developpeur id="179">GameTek</developpeur>
            <editeur id="303">Gamtec</editeur>
            <genres>
                <genre id="8" principale="1" parentid="0" langue="en">Role playing games</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>8</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="143982" notgame="false">
            <path>legobatman.zip</path>
            <noms>
                <nom region="ss">Lego Batman</nom>
                <nom region="wor">Lego Batman</nom>
            </noms>
            <systeme id="1">Megadrive</systeme>
            <synopsis/>
            <medias>
                <media parent="jeu" type="mixrbv2" region="wor" crc="687a2ff5" md5="f883c022a5836a732ff22f91956f6fea" sha1="085a1cfdccb52a87442736fc2ba3f6f893441aee" format="png" support="">media/mixrbv2/legobatman.png</media>
            </medias>
            <dates>
                <date region="wor"></date>
            </dates>
            <genres>
                <genre id="" principale="" parentid="" langue="en"></genre>
            </genres>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="66" romid="309859" notgame="false">
            <path>lemmings.zip</path>
            <noms>
                <nom region="ss">Lemmings</nom>
                <nom region="us">Lemmings</nom>
                <nom region="jp">Lemmings</nom>
                <nom region="eu">Lemmings</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Your task is to rescue the Lemmings across 120 levels of fast-paced puzzling. These creatures simply walk blindly through the world in the hope of reaching safety at the end of the level - unfortunately these levels include steep drops, gaps in the ground, barriers and rivers amongst other hazards.

You are in control not of any individual Lemming, but of a cross-hair, which can be moved over any of the Lemmings. Along the bottom are a selection of functions which can be assigned to a Lemming, including climbing, floating and bashing. You must click to select the appropriate function, then click on the Lemming to activate it. Each level has a different range of skills on offer, a different amount of Lemmings, and a different percentage target in order to progress.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="7e5fb834" md5="6bfec23bedaafc73bd23a93fc3bc4857" sha1="8adb58b7dcac9b51e4b15ce1cd0d12afd04955fc" format="mp4" support="">media/video/lemmings.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="9238cbf9" md5="18f9996dbd9fb74ba18cd635fa6ae552" sha1="6dd9be993b88e10b5ca1f77848e79760619c261d" format="png" support="">media/mixrbv2/lemmings.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="91b5af9c" md5="96eb4d7a46475d647788411930df63b7" sha1="0da6786d1c6e8a1a2bd75a821e1830bfad627cad" format="png" support="">media/mixrbv2/lemmings.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="b98d5f59" md5="a8529a8ac3f427e8d3be7fa2ccd43cb9" sha1="19567cd91f1f4469bb56dc86cb1d4fc6e21fe46f" format="png" support="">media/mixrbv2/lemmings.png</media>
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            </medias>
            <dates>
                <date region="fr">1991</date>
                <date region="eu">1992</date>
                <date region="jp">1992</date>
                <date region="us">1992</date>
            </dates>
            <developpeur id="42">DMA Design</developpeur>
            <editeur id="41">Psygnosis</editeur>
            <genres>
                <genre id="26" principale="1" parentid="0" langue="en">Puzzle-Game</genre>
                <genre id="27" principale="1" parentid="0" langue="en">Strategy</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="66" romid="177113" notgame="false">
            <path>lemmingsju1.zip</path>
            <noms>
                <nom region="ss">Lemmings</nom>
                <nom region="us">Lemmings</nom>
                <nom region="jp">Lemmings</nom>
                <nom region="eu">Lemmings</nom>
            </noms>
            <regions>
                <region>jp</region>
                <region>us</region>
            </regions>
            <cloneof>lemmings.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Your task is to rescue the Lemmings across 120 levels of fast-paced puzzling. These creatures simply walk blindly through the world in the hope of reaching safety at the end of the level - unfortunately these levels include steep drops, gaps in the ground, barriers and rivers amongst other hazards.

You are in control not of any individual Lemming, but of a cross-hair, which can be moved over any of the Lemmings. Along the bottom are a selection of functions which can be assigned to a Lemming, including climbing, floating and bashing. You must click to select the appropriate function, then click on the Lemming to activate it. Each level has a different range of skills on offer, a different amount of Lemmings, and a different percentage target in order to progress.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="7e5fb834" md5="6bfec23bedaafc73bd23a93fc3bc4857" sha1="8adb58b7dcac9b51e4b15ce1cd0d12afd04955fc" format="mp4" support="">media/video/lemmingsju1.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="9238cbf9" md5="18f9996dbd9fb74ba18cd635fa6ae552" sha1="6dd9be993b88e10b5ca1f77848e79760619c261d" format="png" support="">media/mixrbv2/lemmingsju1.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="91b5af9c" md5="96eb4d7a46475d647788411930df63b7" sha1="0da6786d1c6e8a1a2bd75a821e1830bfad627cad" format="png" support="">media/mixrbv2/lemmingsju1.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="b98d5f59" md5="a8529a8ac3f427e8d3be7fa2ccd43cb9" sha1="19567cd91f1f4469bb56dc86cb1d4fc6e21fe46f" format="png" support="">media/mixrbv2/lemmingsju1.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="9238cbf9" md5="18f9996dbd9fb74ba18cd635fa6ae552" sha1="6dd9be993b88e10b5ca1f77848e79760619c261d" format="png" support="">media/mixrbv2/lemmingsju1.png</media>
            </medias>
            <dates>
                <date region="fr">1991</date>
                <date region="eu">1992</date>
                <date region="jp">1992</date>
                <date region="us">1992</date>
            </dates>
            <developpeur id="42">DMA Design</developpeur>
            <editeur id="41">Psygnosis</editeur>
            <genres>
                <genre id="26" principale="1" parentid="0" langue="en">Puzzle-Game</genre>
                <genre id="27" principale="1" parentid="0" langue="en">Strategy</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="66" romid="134167" notgame="false">
            <path>lemmingsju.zip</path>
            <noms>
                <nom region="ss">Lemmings</nom>
                <nom region="us">Lemmings</nom>
                <nom region="jp">Lemmings</nom>
                <nom region="eu">Lemmings</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>lemmings.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Your task is to rescue the Lemmings across 120 levels of fast-paced puzzling. These creatures simply walk blindly through the world in the hope of reaching safety at the end of the level - unfortunately these levels include steep drops, gaps in the ground, barriers and rivers amongst other hazards.

You are in control not of any individual Lemming, but of a cross-hair, which can be moved over any of the Lemmings. Along the bottom are a selection of functions which can be assigned to a Lemming, including climbing, floating and bashing. You must click to select the appropriate function, then click on the Lemming to activate it. Each level has a different range of skills on offer, a different amount of Lemmings, and a different percentage target in order to progress.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="7e5fb834" md5="6bfec23bedaafc73bd23a93fc3bc4857" sha1="8adb58b7dcac9b51e4b15ce1cd0d12afd04955fc" format="mp4" support="">media/video/lemmingsju.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="9238cbf9" md5="18f9996dbd9fb74ba18cd635fa6ae552" sha1="6dd9be993b88e10b5ca1f77848e79760619c261d" format="png" support="">media/mixrbv2/lemmingsju.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="91b5af9c" md5="96eb4d7a46475d647788411930df63b7" sha1="0da6786d1c6e8a1a2bd75a821e1830bfad627cad" format="png" support="">media/mixrbv2/lemmingsju.png</media>
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                <media parent="jeu" type="mixrbv2" region="wor" crc="9238cbf9" md5="18f9996dbd9fb74ba18cd635fa6ae552" sha1="6dd9be993b88e10b5ca1f77848e79760619c261d" format="png" support="">media/mixrbv2/lemmingsju.png</media>
            </medias>
            <dates>
                <date region="fr">1991</date>
                <date region="eu">1992</date>
                <date region="jp">1992</date>
                <date region="us">1992</date>
            </dates>
            <developpeur id="42">DMA Design</developpeur>
            <editeur id="41">Psygnosis</editeur>
            <genres>
                <genre id="26" principale="1" parentid="0" langue="en">Puzzle-Game</genre>
                <genre id="27" principale="1" parentid="0" langue="en">Strategy</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="562" romid="134168" notgame="false">
            <path>lemming2u.zip</path>
            <noms>
                <nom region="ss">Lemmings 2 - The Tribes</nom>
                <nom region="us">Lemmings 2 : The Tribes</nom>
                <nom region="eu">Lemmings 2 : The Tribes</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>lemming2.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The sequel to one of the most famous games ever now has a much more significant plot. The Lemmings have split into 12 distinct tribes, each of which has their own landscape and their own cultural identity - they include Egyptian, Circus and Highland. However, Lemming Island is now in danger, and you must complete 10 levels for each tribe in order for them to reunite and reassemble the Talisman from the 12 pieces.

Across the 120 levels there are over 60 skills, although no more than 10 are in use on each screen. The Classic tribe has the ones form the original and is perhaps the best option for first-time players. 

The others range from digging methods such as a scooper (diagonally downwards) and club basher (horizontal), building skills such as a planter (takes time to produce the desired raise to the landscape) and a sand pourer, and various methods of movement including a Pole-Vaulter and a Skater (the only Lemmings who can cross ice). Some of these are only subtly different to others, and their exact uses are unclear, but there are 4 Trainer levels where you can select any combination of skills and experiment.

Unlike the first game, you are rewarded for saving as many Lemmings as possible, rather than simply passing or failing. The ultimate aim is to save all 60 Lemmings through all levels, thereby earning a Gold Medal for that tribe - Silver and Bronze are also on offer. You can also go back over levels in the hope of saving more Lems. 

Because there are 12 tribes, and you can switch between them at any point, you have to be stuck 12 times in order to be unable to progress. The game saves your progress rather than using passwords as in the first game.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="e8d05ecd" md5="7358a3a91253ab17ca1b94aea26697e2" sha1="cae78a552eb4aa01a64c386f865a61ae96370a68" format="mp4" support="">media/video/lemming2u.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="60a14ded" md5="c7208ea4ad5bcc341e2ac46b934f1dee" sha1="d26de521bef02dd8ce43e266a6e9feb376a851c8" format="png" support="">media/mixrbv2/lemming2u.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="a1ac63bd" md5="e3c93426579525bcee1edae7382706fe" sha1="19ff7e6fc0c1dbf377385d0c88d8c33286117b3e" format="png" support="">media/mixrbv2/lemming2u.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="60a14ded" md5="c7208ea4ad5bcc341e2ac46b934f1dee" sha1="d26de521bef02dd8ce43e266a6e9feb376a851c8" format="png" support="">media/mixrbv2/lemming2u.png</media>
            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="eu">1994</date>
                <date region="us">1994</date>
            </dates>
            <developpeur id="42">DMA Design</developpeur>
            <editeur id="41">Psygnosis</editeur>
            <genres>
                <genre id="26" principale="1" parentid="0" langue="en">Puzzle-Game</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>1</topstaff>
            <note>18</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="562" romid="177114" notgame="false">
            <path>lemming2.zip</path>
            <noms>
                <nom region="ss">Lemmings 2 - The Tribes</nom>
                <nom region="us">Lemmings 2 : The Tribes</nom>
                <nom region="eu">Lemmings 2 : The Tribes</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The sequel to one of the most famous games ever now has a much more significant plot. The Lemmings have split into 12 distinct tribes, each of which has their own landscape and their own cultural identity - they include Egyptian, Circus and Highland. However, Lemming Island is now in danger, and you must complete 10 levels for each tribe in order for them to reunite and reassemble the Talisman from the 12 pieces.

Across the 120 levels there are over 60 skills, although no more than 10 are in use on each screen. The Classic tribe has the ones form the original and is perhaps the best option for first-time players. 

The others range from digging methods such as a scooper (diagonally downwards) and club basher (horizontal), building skills such as a planter (takes time to produce the desired raise to the landscape) and a sand pourer, and various methods of movement including a Pole-Vaulter and a Skater (the only Lemmings who can cross ice). Some of these are only subtly different to others, and their exact uses are unclear, but there are 4 Trainer levels where you can select any combination of skills and experiment.

Unlike the first game, you are rewarded for saving as many Lemmings as possible, rather than simply passing or failing. The ultimate aim is to save all 60 Lemmings through all levels, thereby earning a Gold Medal for that tribe - Silver and Bronze are also on offer. You can also go back over levels in the hope of saving more Lems. 

Because there are 12 tribes, and you can switch between them at any point, you have to be stuck 12 times in order to be unable to progress. The game saves your progress rather than using passwords as in the first game.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="e8d05ecd" md5="7358a3a91253ab17ca1b94aea26697e2" sha1="cae78a552eb4aa01a64c386f865a61ae96370a68" format="mp4" support="">media/video/lemming2.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="60a14ded" md5="c7208ea4ad5bcc341e2ac46b934f1dee" sha1="d26de521bef02dd8ce43e266a6e9feb376a851c8" format="png" support="">media/mixrbv2/lemming2.png</media>
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            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="eu">1994</date>
                <date region="us">1994</date>
            </dates>
            <developpeur id="42">DMA Design</developpeur>
            <editeur id="41">Psygnosis</editeur>
            <genres>
                <genre id="26" principale="1" parentid="0" langue="en">Puzzle-Game</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>1</topstaff>
            <note>18</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="297" romid="177115" notgame="false">
            <path>lethalen.zip</path>
            <noms>
                <nom region="ss">Lethal Enforcers</nom>
                <nom region="us">Lethal Enforcers</nom>
                <nom region="jp">Lethal Enforcers</nom>
                <nom region="eu">Lethal Enforcers</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Pick up your pistol and be the cop you need to be in order to rid the streets of the criminals out to make your day hell. Aim wisely and quickly, otherwise your lives will be lost quickly in this 1st person arcade shooter, cleaning up the streets. The higher the difficulty level, the more crimes there will be to eliminate, but watch out for the other weapons that can help you along the way.

Go straight into the mayhem, practice in the targeting range or have a friend back you up in two player mode. Use a gun accessory or play with the gamepad.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="c033a720" md5="df64710fb1b9dee32584edf4a5aac6c7" sha1="0f233ae7197d6483f78500d5ef6057ccd9324357" format="mp4" support="">media/video/lethalen.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="df10b839" md5="f6327c72f6b0a4d7a3b34a3372264908" sha1="258fb9e388ed5ed4d2f2986fba93527a89197c96" format="png" support="">media/mixrbv2/lethalen.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="37b2d5bb" md5="37b79be8a5303af02a06d88d6c9d8a81" sha1="e19295706e0a4178f801bca4c28c93144ae85b3d" format="png" support="">media/mixrbv2/lethalen.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="6c3b16ac" md5="a7b1919c5bd15b5c0535c8213e0a8451" sha1="63b4952104e43bc29cb1fe01826d1c5a698a307d" format="png" support="">media/mixrbv2/lethalen.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="df10b839" md5="f6327c72f6b0a4d7a3b34a3372264908" sha1="258fb9e388ed5ed4d2f2986fba93527a89197c96" format="png" support="">media/mixrbv2/lethalen.png</media>
            </medias>
            <dates>
                <date region="us">1993</date>
                <date region="eu">1993</date>
                <date region="jp">1993</date>
            </dates>
            <developpeur id="26">Konami</developpeur>
            <editeur id="26">Konami</editeur>
            <genres>
                <genre id="32" principale="1" parentid="0" langue="en">Lightgun Shooter</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>1</topstaff>
            <note>17</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="297" romid="177116" notgame="false">
            <path>lethalenj.zip</path>
            <noms>
                <nom region="ss">Lethal Enforcers</nom>
                <nom region="us">Lethal Enforcers</nom>
                <nom region="jp">Lethal Enforcers</nom>
                <nom region="eu">Lethal Enforcers</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>lethalen.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Pick up your pistol and be the cop you need to be in order to rid the streets of the criminals out to make your day hell. Aim wisely and quickly, otherwise your lives will be lost quickly in this 1st person arcade shooter, cleaning up the streets. The higher the difficulty level, the more crimes there will be to eliminate, but watch out for the other weapons that can help you along the way.

Go straight into the mayhem, practice in the targeting range or have a friend back you up in two player mode. Use a gun accessory or play with the gamepad.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="c033a720" md5="df64710fb1b9dee32584edf4a5aac6c7" sha1="0f233ae7197d6483f78500d5ef6057ccd9324357" format="mp4" support="">media/video/lethalenj.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="df10b839" md5="f6327c72f6b0a4d7a3b34a3372264908" sha1="258fb9e388ed5ed4d2f2986fba93527a89197c96" format="png" support="">media/mixrbv2/lethalenj.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="37b2d5bb" md5="37b79be8a5303af02a06d88d6c9d8a81" sha1="e19295706e0a4178f801bca4c28c93144ae85b3d" format="png" support="">media/mixrbv2/lethalenj.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="6c3b16ac" md5="a7b1919c5bd15b5c0535c8213e0a8451" sha1="63b4952104e43bc29cb1fe01826d1c5a698a307d" format="png" support="">media/mixrbv2/lethalenj.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="df10b839" md5="f6327c72f6b0a4d7a3b34a3372264908" sha1="258fb9e388ed5ed4d2f2986fba93527a89197c96" format="png" support="">media/mixrbv2/lethalenj.png</media>
            </medias>
            <dates>
                <date region="us">1993</date>
                <date region="eu">1993</date>
                <date region="jp">1993</date>
            </dates>
            <developpeur id="26">Konami</developpeur>
            <editeur id="26">Konami</editeur>
            <genres>
                <genre id="32" principale="1" parentid="0" langue="en">Lightgun Shooter</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>1</topstaff>
            <note>17</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="297" romid="134169" notgame="false">
            <path>lethalenu.zip</path>
            <noms>
                <nom region="ss">Lethal Enforcers</nom>
                <nom region="us">Lethal Enforcers</nom>
                <nom region="jp">Lethal Enforcers</nom>
                <nom region="eu">Lethal Enforcers</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>lethalen.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Pick up your pistol and be the cop you need to be in order to rid the streets of the criminals out to make your day hell. Aim wisely and quickly, otherwise your lives will be lost quickly in this 1st person arcade shooter, cleaning up the streets. The higher the difficulty level, the more crimes there will be to eliminate, but watch out for the other weapons that can help you along the way.

Go straight into the mayhem, practice in the targeting range or have a friend back you up in two player mode. Use a gun accessory or play with the gamepad.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="c033a720" md5="df64710fb1b9dee32584edf4a5aac6c7" sha1="0f233ae7197d6483f78500d5ef6057ccd9324357" format="mp4" support="">media/video/lethalenu.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="df10b839" md5="f6327c72f6b0a4d7a3b34a3372264908" sha1="258fb9e388ed5ed4d2f2986fba93527a89197c96" format="png" support="">media/mixrbv2/lethalenu.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="37b2d5bb" md5="37b79be8a5303af02a06d88d6c9d8a81" sha1="e19295706e0a4178f801bca4c28c93144ae85b3d" format="png" support="">media/mixrbv2/lethalenu.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="6c3b16ac" md5="a7b1919c5bd15b5c0535c8213e0a8451" sha1="63b4952104e43bc29cb1fe01826d1c5a698a307d" format="png" support="">media/mixrbv2/lethalenu.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="df10b839" md5="f6327c72f6b0a4d7a3b34a3372264908" sha1="258fb9e388ed5ed4d2f2986fba93527a89197c96" format="png" support="">media/mixrbv2/lethalenu.png</media>
            </medias>
            <dates>
                <date region="us">1993</date>
                <date region="eu">1993</date>
                <date region="jp">1993</date>
            </dates>
            <developpeur id="26">Konami</developpeur>
            <editeur id="26">Konami</editeur>
            <genres>
                <genre id="32" principale="1" parentid="0" langue="en">Lightgun Shooter</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>1</topstaff>
            <note>17</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="342" romid="177118" notgame="false">
            <path>le2.zip</path>
            <noms>
                <nom region="ss">Lethal Enforcers 2 - The Western</nom>
                <nom region="fr">Lethal Enforcers II: Gun Fighters</nom>
                <nom region="us">Lethal Enforcers II : Gun Fighters</nom>
                <nom region="eu">Lethal Enforcers II : Gun Fighters</nom>
                <nom region="de">Lethal Enforcers II: Gun Fighters</nom>
                <nom region="sp">Lethal Enforcers II: Gun Fighters</nom>
                <nom region="pt">Lethal Enforcers II: Gun Fighters</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">In this sequel to Lethal Enforcers you are the sheriff of a town set in the old Wild West. Using the control pad or Konami's own Justifier lightgun, you'll be taking out outlaws who are robbing banks and kidnapping innocents. You have the opportunity to upgrade and keep you gun, as long as you don't shoot the people you are trying to save.

The action is usually shown on a single screen with enemies "popping out" from various sections. If you do not shoot them in time they will either shoot or throw various weapons at you. You will lose energy if they hit you or you hit an innocent civilian.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="be7ab714" md5="c232df1af2eca2a83677b33c505fd1f6" sha1="558ae3f432656ab8b69d935a38bfc237bf27408a" format="mp4" support="">media/video/le2.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="086bf17c" md5="b5aca8633e150c4684e0d9cf1e4c5aa9" sha1="a4d860642d3614695ec568a70867a56533d2e82c" format="png" support="">media/mixrbv2/le2.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="7cae8139" md5="0603dbda408d0218a977acf2c5bddb8d" sha1="3a4706b0e680c84cbf291842acc39827211e520f" format="png" support="">media/mixrbv2/le2.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="086bf17c" md5="b5aca8633e150c4684e0d9cf1e4c5aa9" sha1="a4d860642d3614695ec568a70867a56533d2e82c" format="png" support="">media/mixrbv2/le2.png</media>
            </medias>
            <dates>
                <date region="us">1994</date>
                <date region="eu">1994</date>
            </dates>
            <developpeur id="26">Konami</developpeur>
            <editeur id="26">Konami</editeur>
            <genres>
                <genre id="32" principale="1" parentid="0" langue="en">Lightgun Shooter</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>11</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="342" romid="134170" notgame="false">
            <path>le2u.zip</path>
            <noms>
                <nom region="ss">Lethal Enforcers 2 - The Western</nom>
                <nom region="fr">Lethal Enforcers II: Gun Fighters</nom>
                <nom region="us">Lethal Enforcers II : Gun Fighters</nom>
                <nom region="eu">Lethal Enforcers II : Gun Fighters</nom>
                <nom region="de">Lethal Enforcers II: Gun Fighters</nom>
                <nom region="sp">Lethal Enforcers II: Gun Fighters</nom>
                <nom region="pt">Lethal Enforcers II: Gun Fighters</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>le2.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">In this sequel to Lethal Enforcers you are the sheriff of a town set in the old Wild West. Using the control pad or Konami's own Justifier lightgun, you'll be taking out outlaws who are robbing banks and kidnapping innocents. You have the opportunity to upgrade and keep you gun, as long as you don't shoot the people you are trying to save.

The action is usually shown on a single screen with enemies "popping out" from various sections. If you do not shoot them in time they will either shoot or throw various weapons at you. You will lose energy if they hit you or you hit an innocent civilian.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="be7ab714" md5="c232df1af2eca2a83677b33c505fd1f6" sha1="558ae3f432656ab8b69d935a38bfc237bf27408a" format="mp4" support="">media/video/le2u.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="086bf17c" md5="b5aca8633e150c4684e0d9cf1e4c5aa9" sha1="a4d860642d3614695ec568a70867a56533d2e82c" format="png" support="">media/mixrbv2/le2u.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="7cae8139" md5="0603dbda408d0218a977acf2c5bddb8d" sha1="3a4706b0e680c84cbf291842acc39827211e520f" format="png" support="">media/mixrbv2/le2u.png</media>
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            </medias>
            <dates>
                <date region="us">1994</date>
                <date region="eu">1994</date>
            </dates>
            <developpeur id="26">Konami</developpeur>
            <editeur id="26">Konami</editeur>
            <genres>
                <genre id="32" principale="1" parentid="0" langue="en">Lightgun Shooter</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>11</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="527" romid="134171" notgame="false">
            <path>lhx.zip</path>
            <noms>
                <nom region="ss">Lhx Attack Chopper</nom>
                <nom region="us">LHX Attack Chopper</nom>
                <nom region="jp">LHX Attack Chopper</nom>
                <nom region="eu">LHX Attack Chopper</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">LHX: Attack Chopper is a helicopter simulation with a strong arcade focus. You can freely choose which missions to fly first, and which helicopter to fly in a given mission. There are a total of four helicopters: Apache, Blackhawk, Osprey and LHX. With this fine selection of death machines you will engage countless enemy targets in Libya, East Germany and Vietnam throughout the game.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="6aabe876" md5="a49a0e176b7a777518781db6c727ba2e" sha1="4ca9fb1e917a1262cd3d26e303104d225a133078" format="mp4" support="">media/video/lhx.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="c34c90a3" md5="b3fca4a351d0dc6bcf3bfa1c59034418" sha1="19dfaa7df82870a082b7657d72305677fc7a35da" format="png" support="">media/mixrbv2/lhx.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="3565e587" md5="f28702e0df406b3cce8c5315823c35f2" sha1="de8ba82772f4332398d96fa0af01e932d94c9e22" format="png" support="">media/mixrbv2/lhx.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="38dd12da" md5="b63f051f67523c56500a66e0f18e08fb" sha1="9bd0ded50879c341444a4bab1001531674879bde" format="png" support="">media/mixrbv2/lhx.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="bedd6b58" md5="410bb1c457162255bca5d99d0c2d28e9" sha1="8040a49a2e9293023f3601fd7d733e3843f1fcec" format="png" support="">media/mixrbv2/lhx.png</media>
            </medias>
            <dates>
                <date region="fr">1992</date>
                <date region="us">1992</date>
                <date region="jp">1993</date>
                <date region="eu">1992</date>
            </dates>
            <developpeur id="13">Electronic Arts</developpeur>
            <editeur id="13">Electronic Arts</editeur>
            <genres>
                <genre id="40" principale="1" parentid="0" langue="en">Simulation</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>8</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="527" romid="177119" notgame="false">
            <path>lhxj.zip</path>
            <noms>
                <nom region="ss">Lhx Attack Chopper</nom>
                <nom region="us">LHX Attack Chopper</nom>
                <nom region="jp">LHX Attack Chopper</nom>
                <nom region="eu">LHX Attack Chopper</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>lhx.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">LHX: Attack Chopper is a helicopter simulation with a strong arcade focus. You can freely choose which missions to fly first, and which helicopter to fly in a given mission. There are a total of four helicopters: Apache, Blackhawk, Osprey and LHX. With this fine selection of death machines you will engage countless enemy targets in Libya, East Germany and Vietnam throughout the game.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="6aabe876" md5="a49a0e176b7a777518781db6c727ba2e" sha1="4ca9fb1e917a1262cd3d26e303104d225a133078" format="mp4" support="">media/video/lhxj.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="c34c90a3" md5="b3fca4a351d0dc6bcf3bfa1c59034418" sha1="19dfaa7df82870a082b7657d72305677fc7a35da" format="png" support="">media/mixrbv2/lhxj.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="3565e587" md5="f28702e0df406b3cce8c5315823c35f2" sha1="de8ba82772f4332398d96fa0af01e932d94c9e22" format="png" support="">media/mixrbv2/lhxj.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="38dd12da" md5="b63f051f67523c56500a66e0f18e08fb" sha1="9bd0ded50879c341444a4bab1001531674879bde" format="png" support="">media/mixrbv2/lhxj.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="bedd6b58" md5="410bb1c457162255bca5d99d0c2d28e9" sha1="8040a49a2e9293023f3601fd7d733e3843f1fcec" format="png" support="">media/mixrbv2/lhxj.png</media>
            </medias>
            <dates>
                <date region="fr">1992</date>
                <date region="us">1992</date>
                <date region="jp">1993</date>
                <date region="eu">1992</date>
            </dates>
            <developpeur id="13">Electronic Arts</developpeur>
            <editeur id="13">Electronic Arts</editeur>
            <genres>
                <genre id="40" principale="1" parentid="0" langue="en">Simulation</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>8</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1100" romid="134172" notgame="false">
            <path>liberty.zip</path>
            <noms>
                <nom region="ss">Liberty Or Death</nom>
                <nom region="us">Liberty or Death</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">STORY
The European Wars against Spain and France have been costly to the British Empire. In order to gain additional funds for the war effort, the Crown raise taxes from the New World colonies without representation. This act compels the New World colonies to protest and boycott against British rule. By 1775, the Crown alarmed by the protests, boycotts and politically instability in the New World sends troops to subdue any rebellious efforts by the New World colonists. This threatening approach provokes the Thirteen Colonies to revolt. Thus starts the War for Independence in the New World (American Revolutionary War).

GAMEPLAY
Choosing Sides
In Liberty or Death, you partake in the American Revolutionary War, either as the "rebels" - the American Continental Army or as the "Crown" - the British Royal Army.

Choosing either one of the nations will prompt you to choose the leading Commander-in-Chief:

The Continental Army: Charles Lee, Artemas Ward or George Washington.
The British Royal Army: Henry Clinton, Thomas Gage or William Howe.

Revolutionary Politics
Each turn you will have to balance your treasury for the war effort. Money is provided by each state. The more states that support your cause, the more money will flow in your coffers. Money is spent in paying wages, strengthening the fleet and recruiting new regiments.

Here, if you have a sufficient fleet, you can also command your Navy officer to "control the seas" which is conducting a blockade and privateering against enemy ships. This may result in seized goods that will be added to your treasury. 

The American Revolutionary War in Liberty or Death included everyone except the American Indians: [1] Revolutionary Militia: American supporters but not yet fully supportive of Continental Army (not under your full control) [2] Loyalist Militia: Militia supportive to the Crown [3] French Army: The French will support the American cause after a formal alliance is held. [4] Spanish Army: The Spaniards will support the American cause after a formal alliance is held.

Revolutionary Combat
The Top-down turned based combat introduces units available in the Revolutionary War: Infantry, Guerrilla, Cavalry and Artillery (Engineers). Combat near shores may also be joined by Naval units: Fleet and Fires Ships.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="fd445ee3" md5="20ac50fd70ce987080d2a9ae9b34d902" sha1="7f1ace62ff6d2318e8aa3c0a7574817d65d0d98a" format="mp4" support="">media/video/liberty.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="7ffcf4aa" md5="d792fff60bc997de868592f7ab398516" sha1="01905f6df6fbad1b9a3491f36720985d48778706" format="png" support="">media/mixrbv2/liberty.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="7ffcf4aa" md5="d792fff60bc997de868592f7ab398516" sha1="01905f6df6fbad1b9a3491f36720985d48778706" format="png" support="">media/mixrbv2/liberty.png</media>
            </medias>
            <dates>
                <date region="us">1994</date>
            </dates>
            <developpeur id="192">Koei</developpeur>
            <editeur id="192">Koei</editeur>
            <genres>
                <genre id="27" principale="1" parentid="0" langue="en">Strategy</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="50" romid="177120" notgame="false">
            <path>lightc.zip</path>
            <noms>
                <nom region="ss">Light Crusader</nom>
                <nom region="us">Light Crusader</nom>
                <nom region="jp">Light Crusader</nom>
                <nom region="eu">Light Crusader</nom>
                <nom region="kr">Light Crusader</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">In Light Crusader, you play the role of Sir David, a knight in the service of King Frederick. You are sent to the town Green Row to help your king's brother, King Weeden, to discover what has caused the mysterious disappearance of his town people. You must enter and explore huge dungeons in order to find out about an ancient story that has happened many years ago, and to face evil forces who threaten the land.

Light Crusader is an isometric action/puzzle adventure with RPG elements, along the lines of Landstalker. You can talk to townspeople, buy weapons and items, etc. You spend most of the game in dungeons, which are populated by enemies (whom you fight in real-time combat), and which are full of various types of traps and puzzles. You'll often have to jump to access higher levels or platforms, push switches and other objects to help you advance, and solve various physical puzzles.</synopsis>
            </synopsis>
            <medias>
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            </medias>
            <dates>
                <date region="fr">1995</date>
                <date region="us">1995</date>
                <date region="jp">1995</date>
            </dates>
            <developpeur id="23">Treasure</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="8" principale="1" parentid="0" langue="en">Role playing games</genre>
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        </jeu>
        <jeu id="50" romid="177122" notgame="false">
            <path>lightck.zip</path>
            <noms>
                <nom region="ss">Light Crusader</nom>
                <nom region="us">Light Crusader</nom>
                <nom region="jp">Light Crusader</nom>
                <nom region="eu">Light Crusader</nom>
                <nom region="kr">Light Crusader</nom>
            </noms>
            <regions>
                <region>kr</region>
            </regions>
            <cloneof>lightc.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">In Light Crusader, you play the role of Sir David, a knight in the service of King Frederick. You are sent to the town Green Row to help your king's brother, King Weeden, to discover what has caused the mysterious disappearance of his town people. You must enter and explore huge dungeons in order to find out about an ancient story that has happened many years ago, and to face evil forces who threaten the land.

Light Crusader is an isometric action/puzzle adventure with RPG elements, along the lines of Landstalker. You can talk to townspeople, buy weapons and items, etc. You spend most of the game in dungeons, which are populated by enemies (whom you fight in real-time combat), and which are full of various types of traps and puzzles. You'll often have to jump to access higher levels or platforms, push switches and other objects to help you advance, and solve various physical puzzles.</synopsis>
            </synopsis>
            <medias>
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            </medias>
            <dates>
                <date region="fr">1995</date>
                <date region="us">1995</date>
                <date region="jp">1995</date>
            </dates>
            <developpeur id="23">Treasure</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
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        </jeu>
        <jeu id="50" romid="878841" notgame="false">
            <path>lightcp.zip</path>
            <noms>
                <nom region="ss">Light Crusader</nom>
                <nom region="us">Light Crusader</nom>
                <nom region="jp">Light Crusader</nom>
                <nom region="eu">Light Crusader</nom>
                <nom region="kr">Light Crusader</nom>
            </noms>
            <cloneof>lightc.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">In Light Crusader, you play the role of Sir David, a knight in the service of King Frederick. You are sent to the town Green Row to help your king's brother, King Weeden, to discover what has caused the mysterious disappearance of his town people. You must enter and explore huge dungeons in order to find out about an ancient story that has happened many years ago, and to face evil forces who threaten the land.

Light Crusader is an isometric action/puzzle adventure with RPG elements, along the lines of Landstalker. You can talk to townspeople, buy weapons and items, etc. You spend most of the game in dungeons, which are populated by enemies (whom you fight in real-time combat), and which are full of various types of traps and puzzles. You'll often have to jump to access higher levels or platforms, push switches and other objects to help you advance, and solve various physical puzzles.</synopsis>
            </synopsis>
            <medias>
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            </medias>
            <dates>
                <date region="fr">1995</date>
                <date region="us">1995</date>
                <date region="jp">1995</date>
            </dates>
            <developpeur id="23">Treasure</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="8" principale="1" parentid="0" langue="en">Role playing games</genre>
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        <jeu id="50" romid="134173" notgame="false">
            <path>lightcu.zip</path>
            <noms>
                <nom region="ss">Light Crusader</nom>
                <nom region="us">Light Crusader</nom>
                <nom region="jp">Light Crusader</nom>
                <nom region="eu">Light Crusader</nom>
                <nom region="kr">Light Crusader</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>lightc.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">In Light Crusader, you play the role of Sir David, a knight in the service of King Frederick. You are sent to the town Green Row to help your king's brother, King Weeden, to discover what has caused the mysterious disappearance of his town people. You must enter and explore huge dungeons in order to find out about an ancient story that has happened many years ago, and to face evil forces who threaten the land.

Light Crusader is an isometric action/puzzle adventure with RPG elements, along the lines of Landstalker. You can talk to townspeople, buy weapons and items, etc. You spend most of the game in dungeons, which are populated by enemies (whom you fight in real-time combat), and which are full of various types of traps and puzzles. You'll often have to jump to access higher levels or platforms, push switches and other objects to help you advance, and solve various physical puzzles.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="2bfe0b55" md5="eabb993556cbfc1232fa8d7bcb44f819" sha1="a9a09093201c157c1bc28fce1255c8405e3e96ff" format="mp4" support="">media/video/lightcu.mp4</media>
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            </medias>
            <dates>
                <date region="fr">1995</date>
                <date region="us">1995</date>
                <date region="jp">1995</date>
            </dates>
            <developpeur id="23">Treasure</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
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        <jeu id="50" romid="177121" notgame="false">
            <path>lightcj.zip</path>
            <noms>
                <nom region="ss">Light Crusader</nom>
                <nom region="us">Light Crusader</nom>
                <nom region="jp">Light Crusader</nom>
                <nom region="eu">Light Crusader</nom>
                <nom region="kr">Light Crusader</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>lightc.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">In Light Crusader, you play the role of Sir David, a knight in the service of King Frederick. You are sent to the town Green Row to help your king's brother, King Weeden, to discover what has caused the mysterious disappearance of his town people. You must enter and explore huge dungeons in order to find out about an ancient story that has happened many years ago, and to face evil forces who threaten the land.

Light Crusader is an isometric action/puzzle adventure with RPG elements, along the lines of Landstalker. You can talk to townspeople, buy weapons and items, etc. You spend most of the game in dungeons, which are populated by enemies (whom you fight in real-time combat), and which are full of various types of traps and puzzles. You'll often have to jump to access higher levels or platforms, push switches and other objects to help you advance, and solve various physical puzzles.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="2bfe0b55" md5="eabb993556cbfc1232fa8d7bcb44f819" sha1="a9a09093201c157c1bc28fce1255c8405e3e96ff" format="mp4" support="">media/video/lightcj.mp4</media>
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            </medias>
            <dates>
                <date region="fr">1995</date>
                <date region="us">1995</date>
                <date region="jp">1995</date>
            </dates>
            <developpeur id="23">Treasure</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="8" principale="1" parentid="0" langue="en">Role playing games</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1054" romid="176977" notgame="false">
            <path>supmagic.zip</path>
            <noms>
                <nom region="ss">Ling Huan Daoshi</nom>
                <nom region="us">Super Magician</nom>
                <nom region="cn">Elf Wor</nom>
            </noms>
            <regions>
                <region>cn</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Ling Huan Daoshi is an unlicensed Sega Mega Drive game developed by Gamtec and released in Taiwan. Its name is disputable - while the title screen and packaging use chinese lettering, it is subtitled with an English name of Super Magician. Furthermore the ROM header lists the game's name as Elf Wor, and it has also been referred to as Reigen Doushi and Revenge of Fu Manchu.

The game is strikingly similar to Zombies Ate My Neighbors, though has a more eastern setting.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="2a763286" md5="8fe30e4f7fd08c79480b8fb0982a9ff1" sha1="d0c101b42f447037a2ad3cf762ea4c0c22df3c33" format="mp4" support="">media/video/supmagic.mp4</media>
                <media parent="jeu" type="mixrbv2" region="tw" crc="afcdcd30" md5="29060c20a305e482e74fb045a9c8e623" sha1="083e471e99c91a82847cff3bd0402c9b2412ee6f" format="png" support="">media/mixrbv2/supmagic.png</media>
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            </medias>
            <dates>
                <date region="jp">1992</date>
            </dates>
            <developpeur id="179">GameTek</developpeur>
            <editeur id="303">Gamtec</editeur>
            <genres>
                <genre id="8" principale="1" parentid="0" langue="en">Role playing games</genre>
            </genres>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="150771" romid="758990" notgame="false">
            <path>long.zip</path>
            <noms>
                <nom region="ss">Link Dragon</nom>
                <nom region="cn">Long</nom>
            </noms>
            <regions>
                <region>cn</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Link Dragon (Long) (é¾) is an unlicensed Blockade clone for the Sega Mega Drive by the Taiwanese companies Songtly and Jumbo Team released in 1993. The game is divided into several levels; after collecting a certain amount of pieces (fire?) a door opens (which you must go to without dying). Dying starts you at the beginning of the stage.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="8db9fc5d" md5="eb10f02a6e339e14bcd3a1d999019f94" sha1="50f3cd1fd8c06557df0ed3c83d9a9a1551407979" format="mp4" support="">media/video/long.mp4</media>
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            </medias>
            <dates>
                <date region="jp">1993</date>
            </dates>
            <developpeur id="368">Jumbo Team</developpeur>
            <editeur id="368">Jumbo Team</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1101" romid="469622" notgame="false">
            <path>lobo.zip</path>
            <noms>
                <nom region="ss">Lobo</nom>
                <nom region="us">Lobo</nom>
                <nom region="wor">Lobo</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Lissen up, fanboys! Fer those of you who ain't in the know, I'm Lobo, an' I'm the best o' the best. I'm the meanest, toughest fighter this side o' the Magadon Cluster, an' any feeb who says different is gonna get a grenade fer lunch! The Main Man Is Here! From the pages of DC Comics comes Lobo, the cigar chomping, leather jacketed, interstellar bounty hunter of the ill repute and the biggest pain in the galaxy.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="43c641b9" md5="e3fd37c1ee6e4f26d396b7fee316dd0f" sha1="06c761299b888bb4ffbffbc5fed16afacb654771" format="mp4" support="">media/video/lobo.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="8312a31c" md5="449cd9fa5836e9278ca6370d1248846d" sha1="257d0af16b57b27577904146c0cd93338e80dd23" format="png" support="">media/mixrbv2/lobo.png</media>
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            </medias>
            <dates>
                <date region="us">1996</date>
                <date region="wor">1995</date>
            </dates>
            <developpeur id="43">Ocean</developpeur>
            <editeur id="43">Ocean</editeur>
            <genres>
                <genre id="1" principale="1" parentid="0" langue="en">Beat'em Up</genre>
            </genres>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1103" romid="134176" notgame="false">
            <path>lordmon.zip</path>
            <noms>
                <nom region="ss">Lord Monarch - Tokoton Sentou Densetsu</nom>
                <nom region="jp">Lord Monarch : Tokoton Sentou Densetsu</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">You are prince Alfred, the son of the great king of Monarch. Since you have been a rather fresh and lazy boy, the king decides to strengthen you by sending you to battle. You are now sixteen, and you must prove you are worthy of being the prince of Monarch!

This is a strategy war game. You command an army and can perform various actions, such as sending troops, fortifying your position, allying with another ruler, etc. There are time limits to your strategic operations during which you'll have to defeat the enemy. The Genesis version features animé-style graphics, slightly different interface, and an elaborated storyline that was absent in the original SNES version.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="ffdec977" md5="53bb8fe3652aedd86a4bb1daca1bba05" sha1="4ff3c8ee6125d5bf25050040f01844750bf08209" format="mp4" support="">media/video/lordmon.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="59553675" md5="2bd378f30cb945b33be1d897bc990002" sha1="f9ef3bddcb043e03cc21e2d5e0b8f504bbe5f5bc" format="png" support="">media/mixrbv2/lordmon.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="59553675" md5="2bd378f30cb945b33be1d897bc990002" sha1="f9ef3bddcb043e03cc21e2d5e0b8f504bbe5f5bc" format="png" support="">media/mixrbv2/lordmon.png</media>
            </medias>
            <dates>
                <date region="jp">1998</date>
            </dates>
            <developpeur id="85">Nihon Falcom</developpeur>
            <editeur id="85">Nihon Falcom</editeur>
            <genres>
                <genre id="27" principale="1" parentid="0" langue="en">Strategy</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="43" notgame="false">
            <path>lostvik.zip</path>
            <noms>
                <nom region="ss">Lost Vikings, The</nom>
                <nom region="us">The Lost Vikings</nom>
                <nom region="eu">The Lost Vikings</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Three Vikings, Eric the Swift, Olaf the Stout and Baleog the Fierce, were kidnapped by the alien Tomator, the evil Croutonian ruler, who is collecting unique life forms to display in his gallery. The three Vikings will have to combine their unique skills to defeat Tomator, as well as a vast array of aliens, robots, giant snails, big lizards and more.

The Lost Vikings is a side-scrolling platform puzzle game with a twist. Instead of one character who can jump, run, shoot, collect items, flip switches and so on, there are three different characters, each with his own skills. Eric the Swift can jump, run and bash through walls with his tough helmet. Olaf the Stout has a shield which can block attacks, function as an air glider or as a step to stand on. Baleog the Fierce can shoot things with his arrows (including switches) or kill things with his sword. The player has to use the three Vikings as a team if he wants to get past the increasingly difficult levels and puzzles.

The player controls one Viking at a time, but can switch between them at any point. The Vikings have limited space in their inventory which they can use to keep various items. Each Viking has three health points, and if he loses them all from confrontations with dangers, he dies (some threats kill instantly), and the level must be restarted.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="e30c8a0f" md5="d92109f39b183b5d4540d9803d1f9702" sha1="e22ea0dd402c651964ae60a9a84450440f89b24c" format="mp4" support="">media/video/lostvik.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="c0d0afdd" md5="98cd70fe0876787548b030a1b5b20327" sha1="c2589dde635526ac12eef444835b5e9852cf08bd" format="png" support="">media/mixrbv2/lostvik.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="e465bc0b" md5="cd6d4ed3b23e4464d34cb28b05dd9a78" sha1="dc73ddb19a9bc1792b13d94e60b862e21152e677" format="png" support="">media/mixrbv2/lostvik.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="c0d0afdd" md5="98cd70fe0876787548b030a1b5b20327" sha1="c2589dde635526ac12eef444835b5e9852cf08bd" format="png" support="">media/mixrbv2/lostvik.png</media>
            </medias>
            <dates>
                <date region="fr">1992</date>
                <date region="eu">1994</date>
                <date region="us">1994</date>
            </dates>
            <developpeur id="29">Silicon &amp; Synapse</developpeur>
            <editeur id="28">Interplay</editeur>
            <genres>
                <genre id="26" principale="1" parentid="0" langue="en">Puzzle-Game</genre>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="27" principale="1" parentid="0" langue="en">Strategy</genre>
                <genre id="2915" principale="0" parentid="7" langue="en">Plateform / Run Jump</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="43" notgame="false">
            <path>lostviku.zip</path>
            <noms>
                <nom region="ss">Lost Vikings, The</nom>
                <nom region="us">The Lost Vikings</nom>
                <nom region="eu">The Lost Vikings</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>lostvik.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Three Vikings, Eric the Swift, Olaf the Stout and Baleog the Fierce, were kidnapped by the alien Tomator, the evil Croutonian ruler, who is collecting unique life forms to display in his gallery. The three Vikings will have to combine their unique skills to defeat Tomator, as well as a vast array of aliens, robots, giant snails, big lizards and more.

The Lost Vikings is a side-scrolling platform puzzle game with a twist. Instead of one character who can jump, run, shoot, collect items, flip switches and so on, there are three different characters, each with his own skills. Eric the Swift can jump, run and bash through walls with his tough helmet. Olaf the Stout has a shield which can block attacks, function as an air glider or as a step to stand on. Baleog the Fierce can shoot things with his arrows (including switches) or kill things with his sword. The player has to use the three Vikings as a team if he wants to get past the increasingly difficult levels and puzzles.

The player controls one Viking at a time, but can switch between them at any point. The Vikings have limited space in their inventory which they can use to keep various items. Each Viking has three health points, and if he loses them all from confrontations with dangers, he dies (some threats kill instantly), and the level must be restarted.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="e30c8a0f" md5="d92109f39b183b5d4540d9803d1f9702" sha1="e22ea0dd402c651964ae60a9a84450440f89b24c" format="mp4" support="">media/video/lostviku.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="c0d0afdd" md5="98cd70fe0876787548b030a1b5b20327" sha1="c2589dde635526ac12eef444835b5e9852cf08bd" format="png" support="">media/mixrbv2/lostviku.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="e465bc0b" md5="cd6d4ed3b23e4464d34cb28b05dd9a78" sha1="dc73ddb19a9bc1792b13d94e60b862e21152e677" format="png" support="">media/mixrbv2/lostviku.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="c0d0afdd" md5="98cd70fe0876787548b030a1b5b20327" sha1="c2589dde635526ac12eef444835b5e9852cf08bd" format="png" support="">media/mixrbv2/lostviku.png</media>
            </medias>
            <dates>
                <date region="fr">1992</date>
                <date region="eu">1994</date>
                <date region="us">1994</date>
            </dates>
            <developpeur id="29">Silicon &amp; Synapse</developpeur>
            <editeur id="28">Interplay</editeur>
            <genres>
                <genre id="26" principale="1" parentid="0" langue="en">Puzzle-Game</genre>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="27" principale="1" parentid="0" langue="en">Strategy</genre>
                <genre id="2915" principale="0" parentid="7" langue="en">Plateform / Run Jump</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="43" notgame="false">
            <path>lostvikp.zip</path>
            <noms>
                <nom region="ss">Lost Vikings, The</nom>
                <nom region="us">The Lost Vikings</nom>
                <nom region="eu">The Lost Vikings</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>lostvik.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Three Vikings, Eric the Swift, Olaf the Stout and Baleog the Fierce, were kidnapped by the alien Tomator, the evil Croutonian ruler, who is collecting unique life forms to display in his gallery. The three Vikings will have to combine their unique skills to defeat Tomator, as well as a vast array of aliens, robots, giant snails, big lizards and more.

The Lost Vikings is a side-scrolling platform puzzle game with a twist. Instead of one character who can jump, run, shoot, collect items, flip switches and so on, there are three different characters, each with his own skills. Eric the Swift can jump, run and bash through walls with his tough helmet. Olaf the Stout has a shield which can block attacks, function as an air glider or as a step to stand on. Baleog the Fierce can shoot things with his arrows (including switches) or kill things with his sword. The player has to use the three Vikings as a team if he wants to get past the increasingly difficult levels and puzzles.

The player controls one Viking at a time, but can switch between them at any point. The Vikings have limited space in their inventory which they can use to keep various items. Each Viking has three health points, and if he loses them all from confrontations with dangers, he dies (some threats kill instantly), and the level must be restarted.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="e30c8a0f" md5="d92109f39b183b5d4540d9803d1f9702" sha1="e22ea0dd402c651964ae60a9a84450440f89b24c" format="mp4" support="">media/video/lostvikp.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="c0d0afdd" md5="98cd70fe0876787548b030a1b5b20327" sha1="c2589dde635526ac12eef444835b5e9852cf08bd" format="png" support="">media/mixrbv2/lostvikp.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="e465bc0b" md5="cd6d4ed3b23e4464d34cb28b05dd9a78" sha1="dc73ddb19a9bc1792b13d94e60b862e21152e677" format="png" support="">media/mixrbv2/lostvikp.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="c0d0afdd" md5="98cd70fe0876787548b030a1b5b20327" sha1="c2589dde635526ac12eef444835b5e9852cf08bd" format="png" support="">media/mixrbv2/lostvikp.png</media>
            </medias>
            <dates>
                <date region="fr">1992</date>
                <date region="eu">1994</date>
                <date region="us">1994</date>
            </dates>
            <developpeur id="29">Silicon &amp; Synapse</developpeur>
            <editeur id="28">Interplay</editeur>
            <genres>
                <genre id="26" principale="1" parentid="0" langue="en">Puzzle-Game</genre>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="27" principale="1" parentid="0" langue="en">Strategy</genre>
                <genre id="2915" principale="0" parentid="7" langue="en">Plateform / Run Jump</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="107" romid="134136" notgame="false">
            <path>lostwrld.zip</path>
            <noms>
                <nom region="ss">Lost World - Jurassic Park, The</nom>
                <nom region="us">The Lost World : Jurassic Park</nom>
                <nom region="eu">The Lost World : Jurassic Park</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The game situates itself on the "Isla Sorna" sites of Jurassic Park, a concept originally based on the Steven Spielberg series of movies. You play the role of a bounty hunter trying to catch some prized dinosaurs. This game is not a side scrolling platform game like the other two Jurassic Park games on the Genesis. This is a top-down view game like the SNES version of Jurassic Park, with gameplay similar to The Chaos Engine.

Each of the four Isla Sorna sites contains three missions. Once you have completed the three missions you unlock the boss mission. For a change in the game, the boss missions are 3D look-alike levels. Once the four sites are cleared you get two more final missions to complete the game.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="0af4dbc9" md5="73a63733ef0378542e400526edc1f9ea" sha1="5a72903cdc767bde45f4484a625a930dea5c7525" format="mp4" support="">media/video/lostwrld.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="f747dc3b" md5="dab11f551b32db4b7835b2ad3c7e695c" sha1="06e852bb054ba8af2b022903e5a13aaf031b0fcb" format="png" support="">media/mixrbv2/lostwrld.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="0daf04ae" md5="7af86f8ec54f6e377d5567fce5e7b92f" sha1="7aebfdf9904b75aa99420892cd0610d0fecdcbd8" format="png" support="">media/mixrbv2/lostwrld.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="077083d5" md5="3a6c087f4e2f1a142e11fc4ea8507029" sha1="23f03c2a7acc0add0839deacbbf9977dbed6077e" format="png" support="">media/mixrbv2/lostwrld.png</media>
            </medias>
            <dates>
                <date region="fr">1997</date>
                <date region="eu">1997</date>
                <date region="us">1997</date>
            </dates>
            <developpeur id="59">Appaloosa</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="107185" romid="177127" notgame="false">
            <path>lotus2p.zip</path>
            <noms>
                <nom region="ss">Lotus 2 - Recs</nom>
                <nom region="us">Lotus II</nom>
                <nom region="eu">Lotus II : R.E.C.S</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>lotus2.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">This sequel to Lotus Esprit Turbo Challenge is again a behind-the-car viewed racing game. It takes in eight distinct circuits, adding surface and weather effects such as desert and snow. Later in the game, you must race through two-way motorways with oncoming traffic, (incorporating civilian cars and trucks), and face tough levels aided by speed and time boost pick-ups.

You are no longer racing directly against other cars or over laps; instead, racing is on time as you have limited time to reach each checkpoint.  Reaching each of these extends your time, and any remaining time is turned into bonus points if you successfully complete the track.

You have two cars at your disposal, which the game chooses automatically for each level, hence the loss of the word 'Esprit' from the title. The Lotus Esprit form the original is joined by a Lotus Elan convertible, which is slower but has better grip. 

You can play through the set of tracks either full-screen or in split-screen mode with another player. On Amiga and ST the game allows you to link two machines, each of which can have two human players. If one player successfully completes one of the 8 courses, all players can continue onto the next one.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="46d12699" md5="62d58d3891db38f64caf98101faf0ba4" sha1="53489ec28023a79cb8b142eda787933bce880974" format="mp4" support="">media/video/lotus2p.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="f854971a" md5="1bedb4e7a3bab7435d9ddcf3899298a5" sha1="1e9100bdbd475826538153bd1a20a2387d60ef23" format="png" support="">media/mixrbv2/lotus2p.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="0e13c69b" md5="ef6f507ffa57da45716d9bdde3214f25" sha1="09178a5fdecc6374bbfbc7efb52fcd7991fb808a" format="png" support="">media/mixrbv2/lotus2p.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="f854971a" md5="1bedb4e7a3bab7435d9ddcf3899298a5" sha1="1e9100bdbd475826538153bd1a20a2387d60ef23" format="png" support="">media/mixrbv2/lotus2p.png</media>
            </medias>
            <dates>
                <date region="eu">1993</date>
                <date region="us">1993</date>
                <date region="fr">1993</date>
            </dates>
            <developpeur id="7890">Gremlin Interactive</developpeur>
            <editeur id="13">Electronic Arts</editeur>
            <genres>
                <genre id="28" principale="1" parentid="0" langue="en">Race, Driving</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>1</topstaff>
            <note>17</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="107185" romid="134178" notgame="false">
            <path>lotus2.zip</path>
            <noms>
                <nom region="ss">Lotus 2 - Recs</nom>
                <nom region="us">Lotus II</nom>
                <nom region="eu">Lotus II : R.E.C.S</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">This sequel to Lotus Esprit Turbo Challenge is again a behind-the-car viewed racing game. It takes in eight distinct circuits, adding surface and weather effects such as desert and snow. Later in the game, you must race through two-way motorways with oncoming traffic, (incorporating civilian cars and trucks), and face tough levels aided by speed and time boost pick-ups.

You are no longer racing directly against other cars or over laps; instead, racing is on time as you have limited time to reach each checkpoint.  Reaching each of these extends your time, and any remaining time is turned into bonus points if you successfully complete the track.

You have two cars at your disposal, which the game chooses automatically for each level, hence the loss of the word 'Esprit' from the title. The Lotus Esprit form the original is joined by a Lotus Elan convertible, which is slower but has better grip. 

You can play through the set of tracks either full-screen or in split-screen mode with another player. On Amiga and ST the game allows you to link two machines, each of which can have two human players. If one player successfully completes one of the 8 courses, all players can continue onto the next one.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="46d12699" md5="62d58d3891db38f64caf98101faf0ba4" sha1="53489ec28023a79cb8b142eda787933bce880974" format="mp4" support="">media/video/lotus2.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="f854971a" md5="1bedb4e7a3bab7435d9ddcf3899298a5" sha1="1e9100bdbd475826538153bd1a20a2387d60ef23" format="png" support="">media/mixrbv2/lotus2.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="0e13c69b" md5="ef6f507ffa57da45716d9bdde3214f25" sha1="09178a5fdecc6374bbfbc7efb52fcd7991fb808a" format="png" support="">media/mixrbv2/lotus2.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="f854971a" md5="1bedb4e7a3bab7435d9ddcf3899298a5" sha1="1e9100bdbd475826538153bd1a20a2387d60ef23" format="png" support="">media/mixrbv2/lotus2.png</media>
            </medias>
            <dates>
                <date region="eu">1993</date>
                <date region="us">1993</date>
                <date region="fr">1993</date>
            </dates>
            <developpeur id="7890">Gremlin Interactive</developpeur>
            <editeur id="13">Electronic Arts</editeur>
            <genres>
                <genre id="28" principale="1" parentid="0" langue="en">Race, Driving</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>1</topstaff>
            <note>17</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="438" notgame="false">
            <path>lotust.zip</path>
            <noms>
                <nom region="ss">Lotus Turbo Challenge</nom>
                <nom region="us">Lotus Turbo Challenge</nom>
                <nom region="eu">Lotus Turbo Challenge</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">This sequel to Lotus Esprit Turbo Challenge is again a behind-the-car viewed racing game. It takes place in eight distinct circuits, adding surface and weather effects such as desert and snow. Later in the game, you must race through two-way motorways with oncoming traffic, (incorporating civilian cars and trucks), and face tough levels aided by speed and time boost pick-ups.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="ad72d29d" md5="bb4447937639c7b677afc5ebaa5ab0ba" sha1="44352c025bedd80ede4cf8d3fdc80964c5ccb70d" format="mp4" support="">media/video/lotust.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="dc8815c5" md5="a849b71e29b831234e063d914f63bb57" sha1="429ce76022179f98a1fa2a966b0f5e7322a4fe49" format="png" support="">media/mixrbv2/lotust.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="98acfaf2" md5="c61d18ba9dc67d7991133c0fd00e6933" sha1="e7a8045f5be3a22018c4dce47299dc1ad83dc92d" format="png" support="">media/mixrbv2/lotust.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="dc8815c5" md5="a849b71e29b831234e063d914f63bb57" sha1="429ce76022179f98a1fa2a966b0f5e7322a4fe49" format="png" support="">media/mixrbv2/lotust.png</media>
            </medias>
            <dates>
                <date region="fr">1992</date>
                <date region="us">1992</date>
                <date region="eu">1992</date>
            </dates>
            <developpeur id="7890">Gremlin Interactive</developpeur>
            <editeur id="13">Electronic Arts</editeur>
            <genres>
                <genre id="28" principale="1" parentid="0" langue="en">Race, Driving</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="404" notgame="false">
            <path>m1abrams.zip</path>
            <noms>
                <nom region="ss">M-1 Abrams Battle Tank</nom>
                <nom region="us">M-1 Abrams Battle Tank</nom>
                <nom region="eu">M-1 Abrams Battle Tank</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>eu</region>
            </regions>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Take the most powerful NATO tank, the M-1 Abrams, in 8 difficult missions against the Warsaw Pact forces. The four tank stations and the other aspects of the tank are quite nicely simulated, with different types of cannon rounds, coax machine guns, and all that. There's also the independent turret and track rotation commands.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="98acaa13" md5="842808277bd8c6f236632369afa6bf93" sha1="e1945147b1fcf7a4ea95f491418b12ed149a404b" format="mp4" support="">media/video/m1abrams.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="38292df6" md5="b474043f36c3780224cda3ff105c70cd" sha1="bfae85937320f45ff9b08fee6412fb95f8427d0c" format="png" support="">media/mixrbv2/m1abrams.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="4b92916b" md5="3330755868c35b29e3a5a7f31f9ec6be" sha1="e87cab3b55c0b301ef7699c94ecc86c8000ab345" format="png" support="">media/mixrbv2/m1abrams.png</media>
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            </medias>
            <dates>
                <date region="us">1991</date>
                <date region="eu">1991</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="189">Dynamix</editeur>
            <genres>
                <genre id="40" principale="1" parentid="0" langue="en">Simulation</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>9</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="39008" notgame="false">
            <path>majiana.zip</path>
            <noms>
                <nom region="ss">Ma Jiang Qing Ren - Ji Ma Jiang Zhi</nom>
                <nom region="cn">Ma Jiang Qing Ren : Ji Ma Jiang Zhi</nom>
            </noms>
            <cloneof>majian.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Ma Jiang Qing Ren: Ji Ma Jiang Zhi is an unlicensed pornographic mahjong game developed by Creaton Softech for the Sega Mega Drive and released in some unknown year.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="35c17b3b" md5="5350b1dc7e58792df14fbac27db46fff" sha1="6ca7432083f0851172d8771779da4f37fc419d97" format="mp4" support="">media/video/majiana.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="3136a1af" md5="b4140ca46f2dbf260688f77ac28d1096" sha1="3e7052a476a910293138c136120ff9ef85cbeab8" format="png" support="">media/mixrbv2/majiana.png</media>
            </medias>
            <dates>
                <date region="wor"></date>
            </dates>
            <developpeur id="12685">Creaton Softech Inc.</developpeur>
            <genres>
                <genre id="2869" principale="0" parentid="2647" langue="en">Mahjong</genre>
                <genre id="2647" principale="1" parentid="0" langue="en">Asiatic board game</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="39009" romid="879517" notgame="false">
            <path>maqiao.zip</path>
            <noms>
                <nom region="ss">Ma Qiao E Mo Ta - Devilish Mahjong Tower</nom>
                <nom region="cn">Ma Qiao E Mo Ta : Devilish Mahjong Tower</nom>
            </noms>
            <regions>
                <region>cn</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">This game is not pornographic like other unlicensed mahjong games, but rather has a horror theme and a story campaign battling increasingly difficult monsters (you can also choose to play a single match with one of the monsters in the "V.S.MODE"). 14-tile and 17-tile modes are available.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="50466e7a" md5="69bdf16ea58d8dde3fb2229cbe127c96" sha1="dcf95a7c2d61af56af49b729025a34a8c8bc0a32" format="mp4" support="">media/video/maqiao.mp4</media>
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            </medias>
            <dates>
                <date region="wor"></date>
            </dates>
            <developpeur id="22094">C&amp;E</developpeur>
            <editeur id="22094">C&amp;E</editeur>
            <genres>
                <genre id="" principale="" parentid="" langue="en"></genre>
            </genres>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="143984" romid="616474" notgame="false">
            <path>madagopp.zip</path>
            <noms>
                <nom region="ss">Madagascar - Operation Penguin</nom>
                <nom region="wor">Madagascar - Operation Penguin</nom>
            </noms>
            <cloneof>magichat.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis/>
            <medias>
                <media parent="jeu" type="mixrbv2" region="wor" crc="7c4bf344" md5="713bc5c09b05621276e1662552f0415e" sha1="1e812ded0153c9449d308c96ccfb040d202ab27f" format="png" support="">media/mixrbv2/madagopp.png</media>
            </medias>
            <dates>
                <date region="wor"></date>
            </dates>
            <genres>
                <genre id="" principale="" parentid="" langue="en"></genre>
            </genres>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="467" romid="134181" notgame="false">
            <path>madden94.zip</path>
            <noms>
                <nom region="ss">Madden Nfl 94</nom>
                <nom region="us">Madden NFL '94</nom>
                <nom region="jp">NFL Football '94</nom>
                <nom region="eu">Madden NFL '94</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Madden NFL '94 is the third in the Madden series of football games for the SNES. It features 80 teams -- 28 teams from the 1993 season, 38 Super Bowl teams from 1966-1991, 12 All Star franchise teams since 1950, and two "All-Madden" teams: one for the 1993 season and one from a 20-year time span. You can play these teams in a regular exhibition game or sudden death overtime game, or take the 1993 teams through an entire season. You can also enter the playoffs with the 1993 teams, the Super Bowl champions, or the All Star franchise teams. Unlike many other sports games, saving a season is done by password rather than by storing the data into a saved game.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="4a1cdba0" md5="1ea3c5207a78192c3d71eac9989c4ffa" sha1="a74601d6d2d0cce8bd4a3fdcbdbcb2f3da594da5" format="mp4" support="">media/video/madden94.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="f3bde8c9" md5="c7fdad58a633da236985bd4f78cf4287" sha1="d1f93eac06cb08750d106ecd54deaa3ae0af6f08" format="png" support="">media/mixrbv2/madden94.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="d2d062b4" md5="e612d5e90d8a700f77cb068899ec111a" sha1="9c3821441d211449639ace443310612aa2082335" format="png" support="">media/mixrbv2/madden94.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="0135c216" md5="87abfc324ab57d6a5e7650b128123777" sha1="44a791fe6c5ebc836414098b8a6e5dbfb80bfb26" format="png" support="">media/mixrbv2/madden94.png</media>
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            </medias>
            <dates>
                <date region="us">1994</date>
                <date region="eu">1993</date>
                <date region="jp">1994</date>
            </dates>
            <developpeur id="58">High Score Productions</developpeur>
            <editeur id="13">Electronic Arts</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="467" romid="177186" notgame="false">
            <path>nfl94j.zip</path>
            <noms>
                <nom region="ss">Madden Nfl 94</nom>
                <nom region="us">Madden NFL '94</nom>
                <nom region="jp">NFL Football '94</nom>
                <nom region="eu">Madden NFL '94</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>nfl94.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Madden NFL '94 is the third in the Madden series of football games for the SNES. It features 80 teams -- 28 teams from the 1993 season, 38 Super Bowl teams from 1966-1991, 12 All Star franchise teams since 1950, and two "All-Madden" teams: one for the 1993 season and one from a 20-year time span. You can play these teams in a regular exhibition game or sudden death overtime game, or take the 1993 teams through an entire season. You can also enter the playoffs with the 1993 teams, the Super Bowl champions, or the All Star franchise teams. Unlike many other sports games, saving a season is done by password rather than by storing the data into a saved game.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="4a1cdba0" md5="1ea3c5207a78192c3d71eac9989c4ffa" sha1="a74601d6d2d0cce8bd4a3fdcbdbcb2f3da594da5" format="mp4" support="">media/video/nfl94j.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="f3bde8c9" md5="c7fdad58a633da236985bd4f78cf4287" sha1="d1f93eac06cb08750d106ecd54deaa3ae0af6f08" format="png" support="">media/mixrbv2/nfl94j.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="d2d062b4" md5="e612d5e90d8a700f77cb068899ec111a" sha1="9c3821441d211449639ace443310612aa2082335" format="png" support="">media/mixrbv2/nfl94j.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="0135c216" md5="87abfc324ab57d6a5e7650b128123777" sha1="44a791fe6c5ebc836414098b8a6e5dbfb80bfb26" format="png" support="">media/mixrbv2/nfl94j.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="f3bde8c9" md5="c7fdad58a633da236985bd4f78cf4287" sha1="d1f93eac06cb08750d106ecd54deaa3ae0af6f08" format="png" support="">media/mixrbv2/nfl94j.png</media>
            </medias>
            <dates>
                <date region="us">1994</date>
                <date region="eu">1993</date>
                <date region="jp">1994</date>
            </dates>
            <developpeur id="58">High Score Productions</developpeur>
            <editeur id="13">Electronic Arts</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="717" romid="134182" notgame="false">
            <path>madden95.zip</path>
            <noms>
                <nom region="ss">Madden Nfl 95</nom>
                <nom region="us">Madden NFL 95</nom>
                <nom region="eu">Madden NFL 95</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">John Madden's back in the 1995 version of Madden NFL.

Play exhibition, Super Bowl, playoffs or full season with any of the 1994 teams or all Madden teams.

This time around, you can select whether or not to include weather conditions, new player animations (high steppin', QB slides), a bigger field and over 100 injuries.

Also includes windowless passing, all new Madden-designed strategies and team match-up that shows how your players stack up to the other team in their position.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="60ad09fe" md5="d8730106177157cdeda2a865ad3ad780" sha1="66dce00bf93ae221c789a3f9eeddf82b868ee5ff" format="mp4" support="">media/video/madden95.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="eabfea0b" md5="a0938204c320b21b7232254110e793ff" sha1="63c64cd2cd47deb5524c6cae1e555bbfdd49468e" format="png" support="">media/mixrbv2/madden95.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="72afa6d8" md5="36c20098f6b5433c0a80f752160a3857" sha1="e4be2a6ac62634bfb613179546552b3f647daee7" format="png" support="">media/mixrbv2/madden95.png</media>
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            </medias>
            <dates>
                <date region="us">1994</date>
                <date region="eu">1994</date>
            </dates>
            <developpeur id="58">High Score Productions</developpeur>
            <editeur id="61">EA Sports</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>1</topstaff>
            <note>18</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="718" notgame="false">
            <path>madden96.zip</path>
            <noms>
                <nom region="ss">Madden Nfl 96</nom>
                <nom region="us">Madden NFL 96</nom>
                <nom region="eu">Madden NFL 96</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>eu</region>
            </regions>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">John Madden returns for the '96 season of Madden NFL.

Play exhibition, Super Bowl, playoffs or full season with any of the 1995 teams or all Madden teams.

While you can still select weather and there are over 100 injuries, this version adds voice-overs and the ability to draft and create players and see if they get drafted.

Still includes windowless passing, all new Madden-designed strategies and team match-up that shows how your players stack up to the other team in their position.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="f8eea4c2" md5="9b2d7d90bcafb93e499dcabf649acdf3" sha1="11d7bebc72a5df944649d86f911a229dee317b4f" format="mp4" support="">media/video/madden96.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="9ccba290" md5="f712501822603d0bdadc9046a2b83fee" sha1="2da6738a01c811f07b39b7e59835630f06623fbc" format="png" support="">media/mixrbv2/madden96.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="4b86215d" md5="0134c13874713e74a8b5d9b7ea2071e8" sha1="bc2f32b59caf2bd7c445e397fc0f695d3d84001f" format="png" support="">media/mixrbv2/madden96.png</media>
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            </medias>
            <dates>
                <date region="us">1995</date>
                <date region="eu">1995</date>
            </dates>
            <developpeur id="58">High Score Productions</developpeur>
            <editeur id="61">EA Sports</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="596" romid="134184" notgame="false">
            <path>madden97.zip</path>
            <noms>
                <nom region="ss">Madden Nfl 97</nom>
                <nom region="us">Madden NFL 97</nom>
                <nom region="eu">Madden NFL 97</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Welcome to Madden NFL 97, the game that captures the excitement of a 30 yard touchdown pass, the strategy of a well executed scoring drive, and the atmosphere of a crisp autumn afternoon in the stadium. Madden NFL 97 delivers state of the art graphics and sound -- and with modem and network support, it's ready to put your competitive skills to the test.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="3c9f412f" md5="65641bb7ca6ca34abaaf62928692b258" sha1="f380991e0142cbacec6c0e300eac579cf810c5ac" format="mp4" support="">media/video/madden97.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="c8e986ba" md5="43511cecfc06ae49d1ab91e391429554" sha1="8ebc6163853ac6683bae8d479cd8f944ec7c7fef" format="png" support="">media/mixrbv2/madden97.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="c0174c1a" md5="a28f1b6e2d5d707f4300ba47515aba57" sha1="fa7341ac9b68320579fee51c44a3f9643f45badf" format="png" support="">media/mixrbv2/madden97.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="c8e986ba" md5="43511cecfc06ae49d1ab91e391429554" sha1="8ebc6163853ac6683bae8d479cd8f944ec7c7fef" format="png" support="">media/mixrbv2/madden97.png</media>
            </medias>
            <dates>
                <date region="eu">1996</date>
                <date region="us">1996</date>
            </dates>
            <developpeur id="13">Electronic Arts</developpeur>
            <editeur id="13">Electronic Arts</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="645" romid="134185" notgame="false">
            <path>madden98.zip</path>
            <noms>
                <nom region="ss">Madden Nfl 98</nom>
                <nom region="us">Madden NFL 98</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Playcalling expert John Madden again licenses Electronic Arts' flagship football simulation. New features for 1998 include more advanced Quarterback functions such as the ability to play lob passes and adjust timing patterns, and more instinctive AI features to adjust as the match goes on. Squad features have also been advanced, with the opportunity to create plays and trade them.

Gameplay is much the same as the other editions, with the full season on offer as well as playoffs and the Superbowl. Everything is presented TV-style, with play-by-play analysis and reports. The contemporary NFL teams are joined by great squads of the past.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="1f9c0dbe" md5="26eb4cc0fddeaced588466e8c76df09b" sha1="708212fca930658db973c0d781c38e262b2fd89a" format="mp4" support="">media/video/madden98.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="ca39cfa2" md5="50be9b13395782ed2a6c2e6600a65a51" sha1="a82ab738805901f7f682b42eb64d81fb0ce20e3c" format="png" support="">media/mixrbv2/madden98.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="ca39cfa2" md5="50be9b13395782ed2a6c2e6600a65a51" sha1="a82ab738805901f7f682b42eb64d81fb0ce20e3c" format="png" support="">media/mixrbv2/madden98.png</media>
            </medias>
            <dates>
                <date region="fr">1997</date>
                <date region="us">1997</date>
            </dates>
            <developpeur id="103">Tiertex Design Studios</developpeur>
            <editeur id="13">Electronic Arts</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>0</topstaff>
            <note>11</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="656" notgame="false">
            <path>madoumon.zip</path>
            <noms>
                <nom region="ss">Madou Monogatari I</nom>
                <nom region="jp">Madou Monogatari I</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">In this game, you play a young apprentice sorceress named Arle. She studies at a magic school, and is about to take her most important examination: go to the Tower of Satan, defeat the enemies and overcome all the obstacles on the way using her magic power!

Mado Monogatari I is a puzzle/RPG mixture. Featuring characters and puzzles from Puyo Puyo games, it is set in a 3D dungeon which you explore from first-person perspective. Combat takes place on a platform, and is a mixture of turn-based and real time styles. Enemies attack you even if you wait, but you have time to perform your moves. You should hold down buttons and press direction arrows to execute various magic spells.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="292e020d" md5="bbbacbdf7ffcda39247dd57b8b7e8144" sha1="b045a1539ddd290239bef37d8ef11c95a5d2f6f1" format="mp4" support="">media/video/madoumon.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="a209e87e" md5="e6ea4576d95941f725d4081a472bec24" sha1="f3ff3ae29e664b9303924b4e922166c3744e6dac" format="png" support="">media/mixrbv2/madoumon.png</media>
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            </medias>
            <dates>
                <date region="us">1996</date>
                <date region="jp">1996</date>
            </dates>
            <developpeur id="48">Compile</developpeur>
            <editeur id="48">Compile</editeur>
            <genres>
                <genre id="26" principale="1" parentid="0" langue="en">Puzzle-Game</genre>
                <genre id="28" principale="1" parentid="0" langue="en">Race, Driving</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="125624" notgame="false">
            <path>mbubble.zip</path>
            <noms>
                <nom region="ss">Magic Bubble</nom>
                <nom region="wor">Magic Bubble</nom>
            </noms>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Magic Bubble is an unlicensed 1993 puzzle game developed by C&amp;E for the Sega Mega Drive. It was the only game produced by C&amp;E (a Taiwanese company) where the packaging, instructions and in-game text is all in English. The game involves matching like-coloured bubbles which float to the top of the screen.

In the 2000s, publishing rights to the game were purchased by Super Fighter Team, who also published a translation of another of C&amp;E's games, Beggar Prince.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="9dfb40eb" md5="76e0d7e242a62e747e8c4f6747204b93" sha1="a02f5e5133ac48b368db08354251e876a26d4662" format="mp4" support="">media/video/mbubble.mp4</media>
                <media parent="jeu" type="mixrbv2" region="tw" crc="255ffa13" md5="43289d23c7c6afafc439d7ed9fcb3b0d" sha1="10006b14a5577bf4794e3d285f2a9dc1a222a71d" format="png" support="">media/mixrbv2/mbubble.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="6e9e7964" md5="f87c946307241643bdfa5b16f9c4cd7b" sha1="9ce1382c4226a07d2758cedee86d4a6e43c05764" format="png" support="">media/mixrbv2/mbubble.png</media>
            </medias>
            <dates>
                <date region="wor"></date>
            </dates>
            <developpeur id="22094">C&amp;E</developpeur>
            <editeur id="22094">C&amp;E</editeur>
            <genres>
                <genre id="26" principale="1" parentid="0" langue="en">Puzzle-Game</genre>
            </genres>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="508" notgame="false">
            <path>magichat.zip</path>
            <noms>
                <nom region="ss">Magical Hat No Buttobi Turbo! Daibouken</nom>
                <nom region="us">Magical Hat no Buttopi Turbo</nom>
                <nom region="jp">Magical Hat no Buttobi Turbo! Daibouken</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">An ancient evil has resurfaced after being sealed underground for thousands of years. The peaceful island, Usonto, has been split into seven pieces, and it's up to our hero, Hat, and his friends to restore the island and defeat the evil king!

Based on the 1989 TV anime Magical Hat, produced by Studio Pierrot and based on the original manga by Yoji Katakura, Magical Hat no Buttobi Turbo! Daiboken (Magical Hat's Flying Turbo! Adventure) is an action platform game not unlike the Master System classic Psycho Fox. You play as the titular Hat, jumping on and punching enemies, grabbing items from statues, and fighting a boss at the end of each world. In each stage, you can find your robot-egg friend Robegg hidden somewhere, who will help you out by acting as a projectile and a shield.

There are a wide range of different power-up items that can be obtained in the game, which will do things like give you temporary invincibility, freeze all the enemies for a short time, give you an extra-high jump, or even call in air support from a helicopter. At the end of each stage, you can play a game of chance to win extra items and lives.

A heavily modified version of the game was released outside of Japan as DEcapAttack. The graphics, sound, story, and many of the stages were changed.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="1908fc3a" md5="d46013bc77a9a60aa7e1ede1a9332947" sha1="685c89ebd9b08f2671a32293bb53c0397b2de6dd" format="mp4" support="">media/video/magichat.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="16c525c2" md5="6ce90f0fd3f64e3b3e9fbe1da03a2fcd" sha1="f215275648490e20d6c2eb5addff65822446300e" format="png" support="">media/mixrbv2/magichat.png</media>
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            </medias>
            <dates>
                <date region="jp">1990</date>
            </dates>
            <developpeur id="29399">Tokai Engineering</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1104" romid="134189" notgame="false">
            <path>mtaruru.zip</path>
            <noms>
                <nom region="ss">Magical Taruruuto-kun</nom>
                <nom region="jp">Magical Taruruuto-kun</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Based on a popular manga comedy published in Shonen Jump, Magical Taruruuto-kun is about a boy named Edojou Honmaru who is constantly being bullied at school until he calls the titular hero Taruruuto from another world to help him. It is a cutesy platform game that plays similarly to most other games of its genre. There are many hazards to jump over and end of level boss fights, Taruruuto can hit enemies with his wand or pick up items and throw them.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="c83c927d" md5="bbba2d6202e7e3264817cbb3987d488c" sha1="c0a4ac0aeb8d0ef9734097fa39d4c856bc1a6270" format="mp4" support="">media/video/mtaruru.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="bb8935e8" md5="ff1c23a7c340135340447a13d94c526f" sha1="f4347f424cb7429f5277e547f9da8c433c52998c" format="png" support="">media/mixrbv2/mtaruru.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="bb8935e8" md5="ff1c23a7c340135340447a13d94c526f" sha1="f4347f424cb7429f5277e547f9da8c433c52998c" format="png" support="">media/mixrbv2/mtaruru.png</media>
            </medias>
            <dates>
                <date region="jp">1992</date>
            </dates>
            <developpeur id="370">Game Freak, Inc.</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>11</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="39010" notgame="false">
            <path>mahjongc.zip</path>
            <noms>
                <nom region="ss">Mahjong Cop Ryuu - Hakurou No Yabou</nom>
                <nom region="us">Mahjong Cop Ryuu - Shiro Ookami no Yabou</nom>
                <nom region="jp">Mahjong Cop Ryuu : Shiro Ookami no Yabou</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Mahjong Cop Ryuu? Shiro Ookami no Yabou (Ambition of the White Wolf) is a cross between a visual novel and a game of Mahjong featuring a detective named Ryuu, endowed with psychic power.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="f6f5cca3" md5="cf371d55550e5976af7a38c555ac0df3" sha1="c481ed9bff9e50b00325a95d0bfb68fc1e5e317f" format="mp4" support="">media/video/mahjongc.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="1175399d" md5="6a2a5c6770c5eb6a137ede22721ae727" sha1="227d4da093430044b203da8362c4d6b993451218" format="png" support="">media/mixrbv2/mahjongc.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="1175399d" md5="6a2a5c6770c5eb6a137ede22721ae727" sha1="227d4da093430044b203da8362c4d6b993451218" format="png" support="">media/mixrbv2/mahjongc.png</media>
            </medias>
            <dates>
                <date region="jp">1989</date>
            </dates>
            <developpeur id="12686">Whiteboard</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="13" principale="1" parentid="0" langue="en">Adventure</genre>
                <genre id="27" principale="1" parentid="0" langue="en">Strategy</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="18403" romid="134656" notgame="false">
            <path>whacacri.zip</path>
            <noms>
                <nom region="ss">Mallet Legend</nom>
                <nom region="us">Mallet Legend's Whac-a-Critter</nom>
                <nom region="wor">Mallet Legend</nom>
                <nom region="tw">Mallet Legend</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The princess has been kidnapped by a strange creature! What to do? Grab a mallet and bash heads in until you can get her back, that's what! Mallet Legend's Whac-A-Critter is based on the classic coin-operated redemption game Whac-A-Mole. Each stage has nine holes, out of which various creatures appear. The player must hit as many of the "bad" creatures as possible, while leaving the princess and the dog untouched. Some creatures wear helmets and must be hit several times to be defeated. Between each stage, there are minigames where bonus points can be earned, and there are six stages total. Also supported is a special nine-button "Smash Controller" specific to this game.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="8518f6dd" md5="bdeb784e4b3f3959614d534baf121e4c" sha1="4a8a3dca2d0fd261acccf75648f9a5cfcfb1be54" format="mp4" support="">media/video/whacacri.mp4</media>
                <media parent="jeu" type="mixrbv2" region="tw" crc="003cfaf1" md5="50f34747cad6ba4d4e4c4c2d95a88f19" sha1="3c2962b6dcfa8a0d9c59bfa79cf24f58a5e9a655" format="png" support="">media/mixrbv2/whacacri.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="d0fdd067" md5="fcc3e455ad6ed33898785d95948efdee" sha1="22aad581d9745fcd08188b1f662d27afa4fb72c7" format="png" support="">media/mixrbv2/whacacri.png</media>
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            </medias>
            <dates>
                <date region="us">1993</date>
                <date region="tw">1993</date>
                <date region="wor">1993</date>
            </dates>
            <developpeur id="345">AV Artisan</developpeur>
            <editeur id="2790">Realtec Corporation</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>8</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="674" romid="134191" notgame="false">
            <path>mamono.zip</path>
            <noms>
                <nom region="ss">Mamono Hunter Youko - Dai 7 No Keishou</nom>
                <nom region="us">Mamono Hunter Yohko : Dai-7 no Keishou</nom>
                <nom region="jp">Mamono Hunter Youko : Dai 7 no Keishou</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">From NCS (the makers of Assault Suit Leynos, Assault Suit Valken, Gynoug, and Shubibinman) comes Mamono Hunter Yoko: Dai 7 no Keisho (or Devil Hunter Yoko: The Seven Bells), one of the only games based on the anime/manga devil slayer of the same name. Devil Hunter Yoko is about Yoko Mano, who was a regular girl making her way through high school--until she learned that she is the 108th successor to a line of warriors charged with defending the earth against demons. 

Every woman born into the Mano family has taken up the role of the legendary Devil Hunters, warriors who battle demons and other forces of darkness who threaten Earth. The realm of the demons (which is parallel to our world) is in cross-dimensional alignment with our own, which could cause a portal to open, allowing the demons to cross over, and launch an all-out attack. The demons are trying to destroy Yoko before she can take her rightful place as the 108th generation Devil Hunter. She must stop the demons before they can perform the ritual that will mean the end of the human race.

Mamono Hunter Yoko: Dai 7 no Keisho is a side scrolling action/platformer game along the lines of Valis. You control Yoko who is equipped with a sword, which you use to slash your enemies. Also if you hold the attack button you can create a shield which will block weak attacks. The shield can also then be thrown to attack enemies. You play through various different worlds, such as a plant type stage, a water stage, a cave stage, a snow stage, etc.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="192c1e32" md5="dbb0664138e10ae0bdcc15c7f603a5b6" sha1="4c39bcb9a4bfa72e7f21cff3425ec40023901f10" format="mp4" support="">media/video/mamono.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="59278fee" md5="cffffeec04365800e5240dd19672f9be" sha1="f9d440c0f49b08542229ad5be860c952d2d20f45" format="png" support="">media/mixrbv2/mamono.png</media>
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            </medias>
            <dates>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="263">NCsoft</developpeur>
            <editeur id="263">NCsoft</editeur>
            <genres>
                <genre id="13" principale="1" parentid="0" langue="en">Adventure</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1120" romid="134254" notgame="false">
            <path>mysticf.zip</path>
            <noms>
                <nom region="ss">Maou Renjishi</nom>
                <nom region="us">Mystical Fighter</nom>
                <nom region="jp">Maou Renjishi</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">A kabuki warrior steps into a time portal to go back to the Shogun dynasty to defeat the evil lord Kabuki. The game is basically a side-scrolling beat-em up game, with the player controlling the kabuki warrior. The player can deliver kicks and punches to hordes of enemy minions throughout each stage. Other moves at the the players disposal are jump kicks, the ability to lift enemies and throw them, and the ability to grab enemies and spin them like a tornado.
The player can also use a special magic power that gets charged by picking up scrolls throughout the level. The player can also find life bar refills throughout a stage also.

Each section of a stage must be defeated within a certain time limit. At the end of a stage the player must defeat a boss enemy to advance to the next stage.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="a1397cac" md5="024cd9948140bf29d7bca64e6214e9c0" sha1="d15559ae180f45dd59381076f27cc3765ff80651" format="mp4" support="">media/video/mysticf.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="5ab706ef" md5="1fb8015d6542d65be495fb975321e242" sha1="ea4cd3741c0a63f94ab7dc5afc3ed68361602295" format="png" support="">media/mixrbv2/mysticf.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="e9ac4bb2" md5="cb5d80bea35ce27515e87b7898297802" sha1="17ec213477c975d84e7966a379fa8dcf774b866e" format="png" support="">media/mixrbv2/mysticf.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="70b9aaf5" md5="bc378c3e6c37a7b7c512cfb60d7c41a9" sha1="26260f68c27c3a959823262bb83dbed1bfc17a59" format="png" support="">media/mixrbv2/mysticf.png</media>
            </medias>
            <dates>
                <date region="us">1992</date>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="383">KID Corp.</developpeur>
            <editeur id="382">Kid</editeur>
            <genres>
                <genre id="1" principale="1" parentid="0" langue="en">Beat'em Up</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1120" romid="134193" notgame="false">
            <path>maouren.zip</path>
            <noms>
                <nom region="ss">Maou Renjishi</nom>
                <nom region="us">Mystical Fighter</nom>
                <nom region="jp">Maou Renjishi</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>mysticf.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">A kabuki warrior steps into a time portal to go back to the Shogun dynasty to defeat the evil lord Kabuki. The game is basically a side-scrolling beat-em up game, with the player controlling the kabuki warrior. The player can deliver kicks and punches to hordes of enemy minions throughout each stage. Other moves at the the players disposal are jump kicks, the ability to lift enemies and throw them, and the ability to grab enemies and spin them like a tornado.
The player can also use a special magic power that gets charged by picking up scrolls throughout the level. The player can also find life bar refills throughout a stage also.

Each section of a stage must be defeated within a certain time limit. At the end of a stage the player must defeat a boss enemy to advance to the next stage.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="a1397cac" md5="024cd9948140bf29d7bca64e6214e9c0" sha1="d15559ae180f45dd59381076f27cc3765ff80651" format="mp4" support="">media/video/maouren.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="5ab706ef" md5="1fb8015d6542d65be495fb975321e242" sha1="ea4cd3741c0a63f94ab7dc5afc3ed68361602295" format="png" support="">media/mixrbv2/maouren.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="e9ac4bb2" md5="cb5d80bea35ce27515e87b7898297802" sha1="17ec213477c975d84e7966a379fa8dcf774b866e" format="png" support="">media/mixrbv2/maouren.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="70b9aaf5" md5="bc378c3e6c37a7b7c512cfb60d7c41a9" sha1="26260f68c27c3a959823262bb83dbed1bfc17a59" format="png" support="">media/mixrbv2/maouren.png</media>
            </medias>
            <dates>
                <date region="us">1992</date>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="383">KID Corp.</developpeur>
            <editeur id="382">Kid</editeur>
            <genres>
                <genre id="1" principale="1" parentid="0" langue="en">Beat'em Up</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="428" romid="134194" notgame="false">
            <path>marble.zip</path>
            <noms>
                <nom region="ss">Marble Madness</nom>
                <nom region="us">Marble Madness</nom>
                <nom region="jp">Marble Madness</nom>
                <nom region="eu">Marble Madness</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">A port of the arcade game. The idea is deceptively simple: Guide a marble down a path without hitting any obstacles or straying off the course. The game is viewed from an isometric perspective, which makes it harder to stay focused on the direction the ball is to follow. There are tight corridors to follow and enemies to avoid. There is a 2-player mode in which players must race to the finish; otherwise you're racing against the clock.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="fb09060b" md5="913fb7df55431a2a71fc2dcd39d0a2c1" sha1="411389c1967c221ef84d51d9c0133164378e2edc" format="mp4" support="">media/video/marble.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="7c678bb7" md5="93796032bb042fa6c2269f1e16ecd9f6" sha1="bb8a528412ed640a1d14782685c5c98b9ae82d1d" format="png" support="">media/mixrbv2/marble.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="a5f2b23b" md5="a8a3eb6826c8fb2947dacfccc1152bbc" sha1="ea3aea05a02e782fbf12c3cc05fe9c12fe7e7f46" format="png" support="">media/mixrbv2/marble.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="6583861a" md5="fd74cf2edaa2a21fd81dddd8110c635c" sha1="3cc55f169901ea8919b8f147acde1395b31f3496" format="png" support="">media/mixrbv2/marble.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="3f3b928c" md5="9022442d10204514655775b586d88829" sha1="7fae7a7aff5d08a813e17a1d22566f3a61f1ba6a" format="png" support="">media/mixrbv2/marble.png</media>
            </medias>
            <dates>
                <date region="fr">1984</date>
                <date region="eu">1992</date>
                <date region="us">1991</date>
                <date region="jp">1993</date>
            </dates>
            <developpeur id="136">Atari</developpeur>
            <editeur id="136">Atari</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="125640" romid="867909" notgame="false">
            <path>mario3.zip</path>
            <noms>
                <nom region="ss">Mario 3</nom>
                <nom region="wor">Mario 3</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The game begins with an intro involving a mysterious cloud appearing over the Mushroom Kingdom and kidnapping Princess Peach; Mario then finds out from one of the Toads that Wario is behind all of this, and then sets himself of to rescue the Princess.

The gameplay is notable mostly for its' streamlined level design, awkward and somewhat-lacking physics, wonky hit detection and being the bare minimum for a Mario game. Mario controls similarly to his original games; A is used to run and B is used to jump. However, throwing fireballs is assigned to C instead of sharing the same button to run. The only power-ups are Super Mushrooms (although Mario doesn't grow bigger) and Fire Flowers. The only way to gain extra lives is through collecting 100 coins. Jumping is rather odd; while holding B increases your jump as expected, letting go causes you to automatically drop. Mario also doesn't abide by gravity; he instead jumps up at a specific speed and then falls at a faster speed. There's also no real friction accounted for when Mario stops walking or running; instead he'll keep walking/running for a bit if he's been moving for a while or will come to a complete stop if he's moved a short distance. Running acts more as a toggle and just increases Mario speed as he moves on the ground.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="mixrbv2" region="wor" crc="c521abe3" md5="0b540fcce8d190faffc3455d8202ac62" sha1="f39080de1011727d5f3168b60495dc92d1e2f1f2" format="png" support="">media/mixrbv2/mario3.png</media>
            </medias>
            <dates>
                <date region="wor"></date>
            </dates>
            <genres>
                <genre id="" principale="" parentid="" langue="en"></genre>
            </genres>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="125641" romid="616478" notgame="false">
            <path>mario4.zip</path>
            <noms>
                <nom region="ss">Mario 4</nom>
                <nom region="wor">Mario 4</nom>
            </noms>
            <regions>
                <region>ru</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">It is known that is the same developer that made Mario 3: Around the World, the game's sequel. The story is that Mario and Luigi are watching the stars until an unknown alien army (in the intro they resemble the Shroobs from Mario and Luigi: Partners in Time) comes to destroy the Mushroom Kingdom. This game is regarded as being hard to beat due to the level design and controls. The ending shows the castle restored, and the shroobs fleeing from the Mushroom Kingdom. The final boss is a giant Fawful head just moving in 4 frames looking like Pac-Man.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="mixrbv2" region="wor" crc="b127d971" md5="80309704b43e63de3353765d99e0b02e" sha1="baa581a37652aca4bc9d040b135c7ce2ed887239" format="png" support="">media/mixrbv2/mario4.png</media>
            </medias>
            <dates>
                <date region="wor"></date>
            </dates>
            <genres>
                <genre id="" principale="" parentid="" langue="en"></genre>
            </genres>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="285" romid="134195" notgame="false">
            <path>andretti.zip</path>
            <noms>
                <nom region="ss">Mario Andretti Racing</nom>
                <nom region="us">Mario Andretti Racing</nom>
                <nom region="eu">Mario Andretti Racing</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Italian-born Mario Andretti is one of the most successful racing drivers in the US scene, and five of his relatives have also raced professionally. This game allows you to sample Indy cars, stock cars and sprint cars, all of which have been graced by Andrettis. The physics are customized to each of these, so expect sprint cars to slide around on the dirt tracks, and the slipstream effect is detectable.

There are 27 computer-controlled cars with individual profiles, and 8 cars to choose from in each race, with varying engine, grip, brakes and pit crew standards. You can view the action either from behind the car, or from the nose. In longer races you must monitor the pit strategy, with the options of a splash 'n' dash stop if your tires are still fine.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="e7eae41e" md5="391871566268ab61728744c216e92959" sha1="79c8cec47bf3897fa7e1bb11a0933a004b2e07f7" format="mp4" support="">media/video/andretti.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="67aa3332" md5="4fb971b87f83f293568fd3b239f134e6" sha1="9c6a6eafd0f2d598b0416fea05f2bc62f6ef4e75" format="png" support="">media/mixrbv2/andretti.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="7158ddcb" md5="f89f55d0dad9f826b4e069cfd6b85aa9" sha1="4646b20bd3ba5f00fb5e64cf2fd2289c1decbe5b" format="png" support="">media/mixrbv2/andretti.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="67aa3332" md5="4fb971b87f83f293568fd3b239f134e6" sha1="9c6a6eafd0f2d598b0416fea05f2bc62f6ef4e75" format="png" support="">media/mixrbv2/andretti.png</media>
            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="us">1994</date>
                <date region="eu">1994</date>
            </dates>
            <developpeur id="61">EA Sports</developpeur>
            <editeur id="150">Stormfront Studios</editeur>
            <genres>
                <genre id="28" principale="1" parentid="0" langue="en">Race, Driving</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="353" romid="134196" notgame="false">
            <path>mariolh.zip</path>
            <noms>
                <nom region="ss">Mario Lemieux Hockey</nom>
                <nom region="us">Mario Lemieux Hockey</nom>
                <nom region="eu">Mario Lemieux Hockey</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">This hockey game contains an exhibition, tournament, shootout, and a fight mode. It also has 16 teams that represent the cities of real NHL teams but the game does not contain either real NHL teams or players.

Exhibition mode is just a one on one matchup between 2 teams.

In the tournament mode, a team must win to advance to the next round. If a team loses they are eliminated. 

The shootout mode consists of two teams  who take turns taking shots at the goalie and whoever scores the most goals
wins. 

Fight mode consists of two hockey players fighting each other until either of their energy bars runs out. This mode is good to get some practice because when the fight happens in a hockey game the loser of the fight gets sent to the penalty box.

There are three skill levels and four period-lengths to choose from. The game also has an option to make the referee either blind, fair, or tough which affects the frequency of penalties.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="743dad61" md5="07776f27b6fa8ee99afd391467ff46c3" sha1="dbdd8f1dcd24a2ca6cade74c73b78428a480aa0e" format="mp4" support="">media/video/mariolh.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="670e9d31" md5="dc776ca494659b734f47df857dd1a052" sha1="c13962312c4622dc889b56468d17a8637f3093da" format="png" support="">media/mixrbv2/mariolh.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="6c240319" md5="0ced20ecf01cf170f2750e0f3b32ef91" sha1="95f353c682e4989fac046e127ffe39186e3add8d" format="png" support="">media/mixrbv2/mariolh.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="670e9d31" md5="dc776ca494659b734f47df857dd1a052" sha1="c13962312c4622dc889b56468d17a8637f3093da" format="png" support="">media/mixrbv2/mariolh.png</media>
            </medias>
            <dates>
                <date region="fr">1991</date>
                <date region="us">1991</date>
                <date region="eu">1992</date>
            </dates>
            <developpeur id="112">Ringler Studios</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="597" romid="177133" notgame="false">
            <path>markop.zip</path>
            <noms>
                <nom region="ss">Marko's Magic Football</nom>
                <nom region="us">Marko</nom>
                <nom region="eu">Marko's Magic Football</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>marko.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Marko's Magic Football, known simply as Marko in North America, is a 1994 platform game developed and published by Domark for the Sega Mega Drive, Sega Mega-CD and Sega Game Gear. The Mega CD and Game Gear versions were released exclusively in Europe, though the Mega CD port was unofficially brought to the US via Good Deal Games who started selling unlicensed reproductions sometime in the 2000s.

In Marko's Magic Football you play as Marko, a football player who uses his football to complete various platforming tasks.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="03f54210" md5="87df88b16ed1ab4af5992f7928654bd8" sha1="9b72a1a80587748731cca527624ec3bffcdbb45d" format="mp4" support="">media/video/markop.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="1989bb8e" md5="2c274861102c78be762e7925ea414da4" sha1="74d3fa025668e4687896a25f924bfd0d9e383040" format="png" support="">media/mixrbv2/markop.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="a29fa10c" md5="a8e481ce87cf451fc5f38d121f6a3a3c" sha1="77907bdfb8c97aba83942cc7c9b1178fc836071a" format="png" support="">media/mixrbv2/markop.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="1989bb8e" md5="2c274861102c78be762e7925ea414da4" sha1="74d3fa025668e4687896a25f924bfd0d9e383040" format="png" support="">media/mixrbv2/markop.png</media>
            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="us">1994</date>
                <date region="eu">1994</date>
            </dates>
            <developpeur id="78">Domark</developpeur>
            <editeur id="78">Domark</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="597" romid="134197" notgame="false">
            <path>markou.zip</path>
            <noms>
                <nom region="ss">Marko's Magic Football</nom>
                <nom region="us">Marko</nom>
                <nom region="eu">Marko's Magic Football</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>marko.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Marko's Magic Football, known simply as Marko in North America, is a 1994 platform game developed and published by Domark for the Sega Mega Drive, Sega Mega-CD and Sega Game Gear. The Mega CD and Game Gear versions were released exclusively in Europe, though the Mega CD port was unofficially brought to the US via Good Deal Games who started selling unlicensed reproductions sometime in the 2000s.

In Marko's Magic Football you play as Marko, a football player who uses his football to complete various platforming tasks.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="03f54210" md5="87df88b16ed1ab4af5992f7928654bd8" sha1="9b72a1a80587748731cca527624ec3bffcdbb45d" format="mp4" support="">media/video/markou.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="1989bb8e" md5="2c274861102c78be762e7925ea414da4" sha1="74d3fa025668e4687896a25f924bfd0d9e383040" format="png" support="">media/mixrbv2/markou.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="a29fa10c" md5="a8e481ce87cf451fc5f38d121f6a3a3c" sha1="77907bdfb8c97aba83942cc7c9b1178fc836071a" format="png" support="">media/mixrbv2/markou.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="1989bb8e" md5="2c274861102c78be762e7925ea414da4" sha1="74d3fa025668e4687896a25f924bfd0d9e383040" format="png" support="">media/mixrbv2/markou.png</media>
            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="us">1994</date>
                <date region="eu">1994</date>
            </dates>
            <developpeur id="78">Domark</developpeur>
            <editeur id="78">Domark</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="597" romid="467299" notgame="false">
            <path>marko.zip</path>
            <noms>
                <nom region="ss">Marko's Magic Football</nom>
                <nom region="us">Marko</nom>
                <nom region="eu">Marko's Magic Football</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Marko's Magic Football, known simply as Marko in North America, is a 1994 platform game developed and published by Domark for the Sega Mega Drive, Sega Mega-CD and Sega Game Gear. The Mega CD and Game Gear versions were released exclusively in Europe, though the Mega CD port was unofficially brought to the US via Good Deal Games who started selling unlicensed reproductions sometime in the 2000s.

In Marko's Magic Football you play as Marko, a football player who uses his football to complete various platforming tasks.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="03f54210" md5="87df88b16ed1ab4af5992f7928654bd8" sha1="9b72a1a80587748731cca527624ec3bffcdbb45d" format="mp4" support="">media/video/marko.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="1989bb8e" md5="2c274861102c78be762e7925ea414da4" sha1="74d3fa025668e4687896a25f924bfd0d9e383040" format="png" support="">media/mixrbv2/marko.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="a29fa10c" md5="a8e481ce87cf451fc5f38d121f6a3a3c" sha1="77907bdfb8c97aba83942cc7c9b1178fc836071a" format="png" support="">media/mixrbv2/marko.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="1989bb8e" md5="2c274861102c78be762e7925ea414da4" sha1="74d3fa025668e4687896a25f924bfd0d9e383040" format="png" support="">media/mixrbv2/marko.png</media>
            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="us">1994</date>
                <date region="eu">1994</date>
            </dates>
            <developpeur id="78">Domark</developpeur>
            <editeur id="78">Domark</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="215" romid="177134" notgame="false">
            <path>marsup.zip</path>
            <noms>
                <nom region="ss">Marsupilami</nom>
                <nom region="us">Marsupilami</nom>
                <nom region="eu">Marsupilami</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Based on the character developed by Belgian cartoon artist Franquin, this platform features the player controlling Marsupilami, a strange animal with a large tail, who was poached along with Bonelli the Elephant from the Palombian jungle by Bring M. Backalive and sold to a Circus. Seizing the opportunity when the animal trainer fell asleep, Marsupilami got the key using his long tail and released all animals, and with the help of their Palombian friends Noé, Bip and Sarah tries to return to Palombia.

While it might seem a typical platform game at first sight, it  includes a twist: Instead of dozens of enemies, Marsupilami has to guide Bonelli through gaps and other obstacles (not much different than the Earthworm Jim levels where Jim has to steer Peter Puppy to safety), by shaping his tail intro stairs, bridges or an umbrella, but to do so, he must first collect an icon with the abilities required to complete the level, up to four on each. Always available is the ability to shape into a giant fist not only to swat guards and other enemies away, but also to change Bonelli's direction. The player also collects fruits along the way, which not only provide extra points at the end of the level, but can be dropped out to slow down Bonelli. Each level is timed, so the player can't make many mistakes, even if some time bonus items are occasionally available.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="d98d0367" md5="fc47ca4393d2f46db4b06db55a31d051" sha1="bb118c06ed4dc6d266b3332d776c19bb190e1389" format="mp4" support="">media/video/marsup.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="d6b37f43" md5="0df8a88908a0e7eae438e4e4b96d6b90" sha1="1d3bff9a28f973867c1b04d49f82fa6573c91b04" format="png" support="">media/mixrbv2/marsup.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="0f8c3c12" md5="829b9aec2c928ee7c53b387e3338f66a" sha1="de66338ca99c4e7895f46d68352b30fb5a2dc508" format="png" support="">media/mixrbv2/marsup.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="d6b37f43" md5="0df8a88908a0e7eae438e4e4b96d6b90" sha1="1d3bff9a28f973867c1b04d49f82fa6573c91b04" format="png" support="">media/mixrbv2/marsup.png</media>
            </medias>
            <dates>
                <date region="fr">1995</date>
                <date region="us">1995</date>
                <date region="eu">1995</date>
            </dates>
            <developpeur id="10631">Apache</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>10</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="215" romid="134198" notgame="false">
            <path>marsupu.zip</path>
            <noms>
                <nom region="ss">Marsupilami</nom>
                <nom region="us">Marsupilami</nom>
                <nom region="eu">Marsupilami</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>marsup.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Based on the character developed by Belgian cartoon artist Franquin, this platform features the player controlling Marsupilami, a strange animal with a large tail, who was poached along with Bonelli the Elephant from the Palombian jungle by Bring M. Backalive and sold to a Circus. Seizing the opportunity when the animal trainer fell asleep, Marsupilami got the key using his long tail and released all animals, and with the help of their Palombian friends Noé, Bip and Sarah tries to return to Palombia.

While it might seem a typical platform game at first sight, it  includes a twist: Instead of dozens of enemies, Marsupilami has to guide Bonelli through gaps and other obstacles (not much different than the Earthworm Jim levels where Jim has to steer Peter Puppy to safety), by shaping his tail intro stairs, bridges or an umbrella, but to do so, he must first collect an icon with the abilities required to complete the level, up to four on each. Always available is the ability to shape into a giant fist not only to swat guards and other enemies away, but also to change Bonelli's direction. The player also collects fruits along the way, which not only provide extra points at the end of the level, but can be dropped out to slow down Bonelli. Each level is timed, so the player can't make many mistakes, even if some time bonus items are occasionally available.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="d98d0367" md5="fc47ca4393d2f46db4b06db55a31d051" sha1="bb118c06ed4dc6d266b3332d776c19bb190e1389" format="mp4" support="">media/video/marsupu.mp4</media>
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            </medias>
            <dates>
                <date region="fr">1995</date>
                <date region="us">1995</date>
                <date region="eu">1995</date>
            </dates>
            <developpeur id="10631">Apache</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>10</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="381" romid="177135" notgame="false">
            <path>marvlandj.zip</path>
            <noms>
                <nom region="ss">Marvel Land</nom>
                <nom region="fr">Talmit's Adventure</nom>
                <nom region="us">Marvel Land</nom>
                <nom region="jp">Marvel Land</nom>
                <nom region="eu">Talmit's Adventure</nom>
                <nom region="de">Talmit's Adventure</nom>
                <nom region="sp">Talmit's Adventure</nom>
                <nom region="uk">Marvel Land</nom>
                <nom region="pt">Talmit's Adventure</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>talmit.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">In the land of Coni, its inhabitants lived in harmony. At its center lies a mountain called "Peace", in which an amusement park known as "Marvel Land" resides. This park is well-protected by the Fairies. Later, King Mole became rule of the under dwellers and sent his minions to take over Marvel Land, imprisoning the Fairies inside crystal balls.

A young lad named Talmit is called upon to rescue Wondra the princess, and free the Fairies from King Mole. Marvel Land consists of five worlds with seven stages each, and the game plays in platform style, in which you need to run through the level, killing enemies, and find the exit door. More often than not, you have to go through a bullseye to reach it. If you hit the bullseye at its center, you are awarded more points than you do by hitting it above or below.

You kill enemies by either jumping on their heads or attacking them with clones, which trail your movement unless you use them to attack enemies or collect food. The clones have a limited life and disappear one by one as you use them. 

During the game, you can open any treasure chests that you may find along the way, and release power-ups which include boots that make you increase your speed, dragon wings that enable you to jump higher and giving you the ability to glide to a soft landing, and giving you the use of the "clone" attack. Hidden throughout the sections are warp doors that can either take your backwards or forwards, anywhere within the park. Each section of a world has you riding a roller coaster, in which you must stay on the cars while avoiding signs and enemies.

The last section of each world has Talmit going through the castle to reach the end-of-world boss. Unlike other platform games where you must defeat bosses with weapons, you are challenged to various mini-games starting from "rock, paper, scissors" through to the Musical Chairs variant. If you win one of the mini-games, you are able to free one of the Fairies, and obtain a crystal ball that you need to defeat King Mole. You then proceed to the Bonus Stage where you must collect shooting stars for points. If you lose a mini-game, you are transported back to the start of the last section.</synopsis>
            </synopsis>
            <medias>
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            </medias>
            <dates>
                <date region="eu">1992</date>
                <date region="us">1991</date>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="27">Plate-Forme</developpeur>
            <editeur id="27">Plate-Forme</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="381" romid="177434" notgame="false">
            <path>talmit.zip</path>
            <noms>
                <nom region="ss">Marvel Land</nom>
                <nom region="fr">Talmit's Adventure</nom>
                <nom region="us">Marvel Land</nom>
                <nom region="jp">Marvel Land</nom>
                <nom region="eu">Talmit's Adventure</nom>
                <nom region="de">Talmit's Adventure</nom>
                <nom region="sp">Talmit's Adventure</nom>
                <nom region="uk">Marvel Land</nom>
                <nom region="pt">Talmit's Adventure</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">In the land of Coni, its inhabitants lived in harmony. At its center lies a mountain called "Peace", in which an amusement park known as "Marvel Land" resides. This park is well-protected by the Fairies. Later, King Mole became rule of the under dwellers and sent his minions to take over Marvel Land, imprisoning the Fairies inside crystal balls.

A young lad named Talmit is called upon to rescue Wondra the princess, and free the Fairies from King Mole. Marvel Land consists of five worlds with seven stages each, and the game plays in platform style, in which you need to run through the level, killing enemies, and find the exit door. More often than not, you have to go through a bullseye to reach it. If you hit the bullseye at its center, you are awarded more points than you do by hitting it above or below.

You kill enemies by either jumping on their heads or attacking them with clones, which trail your movement unless you use them to attack enemies or collect food. The clones have a limited life and disappear one by one as you use them. 

During the game, you can open any treasure chests that you may find along the way, and release power-ups which include boots that make you increase your speed, dragon wings that enable you to jump higher and giving you the ability to glide to a soft landing, and giving you the use of the "clone" attack. Hidden throughout the sections are warp doors that can either take your backwards or forwards, anywhere within the park. Each section of a world has you riding a roller coaster, in which you must stay on the cars while avoiding signs and enemies.

The last section of each world has Talmit going through the castle to reach the end-of-world boss. Unlike other platform games where you must defeat bosses with weapons, you are challenged to various mini-games starting from "rock, paper, scissors" through to the Musical Chairs variant. If you win one of the mini-games, you are able to free one of the Fairies, and obtain a crystal ball that you need to defeat King Mole. You then proceed to the Bonus Stage where you must collect shooting stars for points. If you lose a mini-game, you are transported back to the start of the last section.</synopsis>
            </synopsis>
            <medias>
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            </medias>
            <dates>
                <date region="eu">1992</date>
                <date region="us">1991</date>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="27">Plate-Forme</developpeur>
            <editeur id="27">Plate-Forme</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="381" romid="134199" notgame="false">
            <path>marvland.zip</path>
            <noms>
                <nom region="ss">Marvel Land</nom>
                <nom region="fr">Talmit's Adventure</nom>
                <nom region="us">Marvel Land</nom>
                <nom region="jp">Marvel Land</nom>
                <nom region="eu">Talmit's Adventure</nom>
                <nom region="de">Talmit's Adventure</nom>
                <nom region="sp">Talmit's Adventure</nom>
                <nom region="uk">Marvel Land</nom>
                <nom region="pt">Talmit's Adventure</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>talmit.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">In the land of Coni, its inhabitants lived in harmony. At its center lies a mountain called "Peace", in which an amusement park known as "Marvel Land" resides. This park is well-protected by the Fairies. Later, King Mole became rule of the under dwellers and sent his minions to take over Marvel Land, imprisoning the Fairies inside crystal balls.

A young lad named Talmit is called upon to rescue Wondra the princess, and free the Fairies from King Mole. Marvel Land consists of five worlds with seven stages each, and the game plays in platform style, in which you need to run through the level, killing enemies, and find the exit door. More often than not, you have to go through a bullseye to reach it. If you hit the bullseye at its center, you are awarded more points than you do by hitting it above or below.

You kill enemies by either jumping on their heads or attacking them with clones, which trail your movement unless you use them to attack enemies or collect food. The clones have a limited life and disappear one by one as you use them. 

During the game, you can open any treasure chests that you may find along the way, and release power-ups which include boots that make you increase your speed, dragon wings that enable you to jump higher and giving you the ability to glide to a soft landing, and giving you the use of the "clone" attack. Hidden throughout the sections are warp doors that can either take your backwards or forwards, anywhere within the park. Each section of a world has you riding a roller coaster, in which you must stay on the cars while avoiding signs and enemies.

The last section of each world has Talmit going through the castle to reach the end-of-world boss. Unlike other platform games where you must defeat bosses with weapons, you are challenged to various mini-games starting from "rock, paper, scissors" through to the Musical Chairs variant. If you win one of the mini-games, you are able to free one of the Fairies, and obtain a crystal ball that you need to defeat King Mole. You then proceed to the Bonus Stage where you must collect shooting stars for points. If you lose a mini-game, you are transported back to the start of the last section.</synopsis>
            </synopsis>
            <medias>
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            </medias>
            <dates>
                <date region="eu">1992</date>
                <date region="us">1991</date>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="27">Plate-Forme</developpeur>
            <editeur id="27">Plate-Forme</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1105" romid="134200" notgame="false">
            <path>franken.zip</path>
            <noms>
                <nom region="ss">Mary Shelley's Frankenstein</nom>
                <nom region="us">Mary Shelley's Frankenstein</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Based of the 1994 movie remake of Frankenstein, the player is the artificial man created by Victor Frankenstein. After Victor rejects his creation due to its hideous appearance, the creation flees from Victor and swears revenge on him.

The player goes through a number of levels, battling anything that attacks with a wooden stick. It's possible to set the tip of the stick on fire, by swinging it at the fire torches located on the walls. The player can also use a special attack: a blue ball coming out of the hands of the creation, which takes some of the player's life away. There are also some simple puzzles to be solved in order to get through the levels.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="6134a167" md5="4055fc795b2d738a2cef0b832b29ab8f" sha1="4541a97766f8a82736bf2823fb7df866ecbb741c" format="mp4" support="">media/video/franken.mp4</media>
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            </medias>
            <dates>
                <date region="us">1994</date>
            </dates>
            <developpeur id="371">Bits Corporation</developpeur>
            <editeur id="75">Bits Studios</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="13" principale="1" parentid="0" langue="en">Adventure</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>7</note>
            <rotation>0</rotation>
        </jeu>
        <jeu>
            <path>masiaka.zip</path>
            <noms>
                <nom region="wor">Masiaka (Demo)</nom>
            </noms>
            <systeme/>
            <dates>
                <date region="wor">2017</date>
            </dates>
            <developpeur id="">2017 Resistance</developpeur>
            <editeur id="">2017 Resistance</editeur>
        </jeu>
        <jeu id="580" romid="134201" notgame="false">
            <path>masterm.zip</path>
            <noms>
                <nom region="ss">Master Of Monsters</nom>
                <nom region="us">Master of Monsters</nom>
                <nom region="jp">Master of Monsters</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Master of Monsters is a turn-based strategy game in which you choose one of five different wizards and fight the other wizards for domination of the land that stands without a ruler  after the master wizard's death. You can play in two campaigns against the computer which requires you to defeat the enemy wizards on all maps and allows you to take all units that have survived a battle into the next one. You can also play all maps individually with up two four human players. In battles, you can summon different monsters and cast spells. Which monsters you can summon and which spells you can use depends on which wizard you have chosen. Your aim in every battle is to defeat all other wizards and thus conquering the land (In the campaigns you only have a limited number of turns to do so). Your wizard and monsters gain experience from fighting and your monsters' abilities differ largely from one-another. For example some monsters can execute long-range attacks, some have strong magic attacks but are physically weak. Furthermore, their movement is affected by different terrain types. While flying monsters can move freely, most of the other monster have a preferred terrain type (lizards move best in water etc.). You can summon up two 30 monsters per battle, but how many monsters you can summon each turn is not only determined by the amount of MP, but also by the number of towers that you control, which makes conquering and defending towers a key-element in battles.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="300f2dd6" md5="c97f1a89bd524358b412110c63bc87fa" sha1="37c9930ebaf219ba65e59378dcee984f7d5f639d" format="mp4" support="">media/video/masterm.mp4</media>
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            </medias>
            <dates>
                <date region="us">1991</date>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="84">Renovation Products</developpeur>
            <editeur id="240">System Soft</editeur>
            <genres>
                <genre id="8" principale="1" parentid="0" langue="en">Role playing games</genre>
                <genre id="27" principale="1" parentid="0" langue="en">Strategy</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="580" romid="177136" notgame="false">
            <path>mastermj.zip</path>
            <noms>
                <nom region="ss">Master Of Monsters</nom>
                <nom region="us">Master of Monsters</nom>
                <nom region="jp">Master of Monsters</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>masterm.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Master of Monsters is a turn-based strategy game in which you choose one of five different wizards and fight the other wizards for domination of the land that stands without a ruler  after the master wizard's death. You can play in two campaigns against the computer which requires you to defeat the enemy wizards on all maps and allows you to take all units that have survived a battle into the next one. You can also play all maps individually with up two four human players. In battles, you can summon different monsters and cast spells. Which monsters you can summon and which spells you can use depends on which wizard you have chosen. Your aim in every battle is to defeat all other wizards and thus conquering the land (In the campaigns you only have a limited number of turns to do so). Your wizard and monsters gain experience from fighting and your monsters' abilities differ largely from one-another. For example some monsters can execute long-range attacks, some have strong magic attacks but are physically weak. Furthermore, their movement is affected by different terrain types. While flying monsters can move freely, most of the other monster have a preferred terrain type (lizards move best in water etc.). You can summon up two 30 monsters per battle, but how many monsters you can summon each turn is not only determined by the amount of MP, but also by the number of towers that you control, which makes conquering and defending towers a key-element in battles.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="300f2dd6" md5="c97f1a89bd524358b412110c63bc87fa" sha1="37c9930ebaf219ba65e59378dcee984f7d5f639d" format="mp4" support="">media/video/mastermj.mp4</media>
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                <media parent="jeu" type="mixrbv2" region="us" crc="65d6ebd9" md5="0656942f6487aa1b86784c1948cd3930" sha1="2f6fb9f3a11b2ae4cfc87bd9476335ddb435108f" format="png" support="">media/mixrbv2/mastermj.png</media>
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            </medias>
            <dates>
                <date region="us">1991</date>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="84">Renovation Products</developpeur>
            <editeur id="240">System Soft</editeur>
            <genres>
                <genre id="8" principale="1" parentid="0" langue="en">Role playing games</genre>
                <genre id="27" principale="1" parentid="0" langue="en">Strategy</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="697" romid="592671" notgame="false">
            <path>mweapon.zip</path>
            <noms>
                <nom region="ss">Master Of Weapon</nom>
                <nom region="jp">Master of Weapon</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The "7-Day War" -- seven days of nuclear winter -- have caused massive ecological shifts on Earth. The ground splits open, the oceans boil, and all living things on the planet begin to change...including humanity. Scientists create a computer to leave a seed and restore humanity, a computer known simply as "N", which is part of the top-secret Project Yukiwo. What is Project Yukiwo? None who know remain...

Master of Weapon is a vertically-scrolling shooter based on the 1990 Taito arcade game. The player controls the fighter ship "N", shooting various biological enemies. Powerups are sparse, with only a handful of upgrades available from item pods. The player can fire in the air, as well as towards the ground to hit land-based enemies. There is also a special weapon which can be changed with powerups, but also takes time to recharge back to full stock. There are a total of nine "acts", and three difficulty settings.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="66c0b88c" md5="70e4b551a51a47d590cac5ccd2ffdcb2" sha1="9dacacd7af0bdc9d4cbf8ddf5ee04346e2e3e06d" format="mp4" support="">media/video/mweapon.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="b1288213" md5="8779c62ac082b4b34dbf0e25f31b5cbc" sha1="289d6dcde4bbe852f0dd77349762569050b19c4b" format="png" support="">media/mixrbv2/mweapon.png</media>
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            </medias>
            <dates>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="55">Taito</developpeur>
            <editeur id="55">Taito</editeur>
            <genres>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1106" romid="134203" notgame="false">
            <path>maten.zip</path>
            <noms>
                <nom region="ss">Maten No Soumetsu</nom>
                <nom region="jp">Maten no Soumetsu</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Maten no Sometsu tells the story of a young boy (you can name him as you like) who was found in the forest by a warrior named Zafan. Zafan takes the boy into his home, where he grows up, unaware of this story. When he reaches the age of sixteen, Zafan dies, attacked by monsters. He sends his adoptive son to visit the king of the country, to follow the way of the warrior - and perhaps to discover his true origins...

This is a traditional Japanese RPG set in a medieval environment, with randomly appearing enemies whom you fight in turn-based style, viewing the battle field from first-person perspective. During your journey through the country you'll meet other characters who will join your party. There is a night/day cycle in the game.

Not to be confused with the post-apocalyptic RPG Maten Densetsu for SNES.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="2b9e359c" md5="eb88cce3223998584cef3a780f3d0fbe" sha1="938e8ce8e22c7f0225486399d252b355caffd991" format="mp4" support="">media/video/maten.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="d695e725" md5="641ed6a2b0d3e2ecbe72c467e87e2f80" sha1="d6c1b2add3da8b6b74f9c069d1db064f785f968f" format="png" support="">media/mixrbv2/maten.png</media>
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            </medias>
            <dates>
                <date region="jp">1993</date>
            </dates>
            <developpeur id="373">Kodansha Ltd.</developpeur>
            <editeur id="372">Kodansha Research Institute</editeur>
            <genres>
                <genre id="8" principale="1" parentid="0" langue="en">Role playing games</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>8</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1107" romid="134204" notgame="false">
            <path>mathblst.zip</path>
            <noms>
                <nom region="ss">Math Blaster Episode 1 - In Search Of Spot</nom>
                <nom region="us">Math Blaster : Episode 1</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">A follow-up to the original Math Blaster! games, Math Blaster: In Search of Spot is an educational title with arcade elements designed to help students learn maths while having fun.

The game allows students to practice basic addition, subtraction, multiplication, and division skills in addition to fractions, decimals, percents, estimation, and number patterns. The subjects can be practiced separately or together in review. Six levels of difficulty are provided. Like the previous titles, the game also includes an editor to create new problem sets (present in the PC version only).

Math Blaster's friend and assistant, Spot, is kidnapped by the evil Trash Alien at the beginning of the game. The Galactic Commander gives Math Blaster the mission to follow the Trash Alien to his home planet and rescue Spot.

The game starts with a complete mission (story mode). The mission consists of a series of four (three in the console versions) math activities (mini-games) strung together with cut-scenes. The activities can also be played separately, for practice or for score.

The activities are as follows:

1. Trash Zapper - Solve equations to gain tractor beam power, then use the tractor beam to collect space trash.

2. Number Recycler (PC version only) - Create equations by pushing around columns of numbers and operators. Correct equations allow you to turn the trash you collected into fuel.

3. Cave Runner - Use Math Blaster's jet pack to fly through a cave. He has a number on his chest, and it must be arithmetically between the numbers on each side of an opening in order for him to pass through. Droplets of water falling from above can change this number by performing an operation on it. There are also gems which can be collected for bonus points, and in higher levels, monsters appear that can knock Math Blaster down.

4. Math Blaster - The Trash Alien's spaceship displays an equation, and the four portholes serve as multiple-choice answers. Use the jet pack to fly into the correct portholes while avoiding floating trash and energy blasts from the ship. Bonus gems also appear at random, and after five problems a bonus round occurs where players get a chance to collect as many gems as they can within a time limit.

Upon finishing the complete mission, the player is presented with a certificate that can be printed out (PC version only). Their final score is also added to a high score board for their account.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="7c3bc518" md5="1bea33d49e56218f7ede9ad7c2ff8599" sha1="b954d816377d76c3dc6e2779f4492142786eb199" format="mp4" support="">media/video/mathblst.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="e178ea65" md5="e6b914f82a94881df503b890b4a320f2" sha1="8bd459ce703e11eec1bf98d2c8549c38cae65b43" format="png" support="">media/mixrbv2/mathblst.png</media>
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            </medias>
            <dates>
                <date region="us">1994</date>
            </dates>
            <developpeur id="122">Western Technologies</developpeur>
            <editeur id="122">Western Technologies</editeur>
            <genres>
                <genre id="30" principale="1" parentid="0" langue="en">Educational</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>10</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="18405" romid="134205" notgame="false">
            <path>mazinsagu.zip</path>
            <noms>
                <nom region="ss">Mazinsaga</nom>
                <nom region="fr">Mazin Wars</nom>
                <nom region="us">Mazin Saga : Mutant Fighter</nom>
                <nom region="jp">Mazin Saga</nom>
                <nom region="eu">Mazin Wars</nom>
                <nom region="kr">Mazin Saga</nom>
                <nom region="asi">Mazin Saga</nom>
                <nom region="de">Mazin Wars</nom>
                <nom region="sp">Mazin Wars</nom>
                <nom region="pt">Mazin Wars</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>mazinwar.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The story takes place in 1999 where a Bio-Beast by the name of Godkaiser Hell has reigned supreme over Earth, after a nuclear and biological holocaust has disfigured most of the population and formed an army called the Steelmask Force.  The survivors have fled underground and are constantly attacked by the Bio-Beast horde until one day a scientist by the name of Dr. Kabuto creates a mech, the Mazinger-Z, that can be used against the monsters.  This is where the player takes control of the games protagonist and pilots the suit in an attempt to reclaim the Earth.

The gameplay is a hack-n-slash game, where the player controls the suit by using the D-pad and using the face buttons to slash at enemy monsters.  There is also a Super Attack that the player can use, but it will decrease their health after each use.  The enemies consist of mutant animals such as dogs and beetles as well as the Bio-Beast soldiers that can range from regular soldiers, female fighters and even ninjas.

There are five levels in all (Tokyo, Asia, Europe, New York and Egypt) divided into three stages with a mini-boss and a main boss the player must defeat to advance to the next level.  There are also items scattered throughout the levels that will give the player extra points, health refills, an extra life and even a brief stint of invincibility.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="3b8affbe" md5="ed1c2318469a2f3c775b0340bc6b084c" sha1="1c3ff348bf69ea25c4f7b6f1b9b111b64db0fbd4" format="mp4" support="">media/video/mazinsagu.mp4</media>
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            </medias>
            <dates>
                <date region="eu">1993</date>
                <date region="us">1993</date>
                <date region="jp">1993</date>
            </dates>
            <developpeur id="2793">Almanic Corp.</developpeur>
            <editeur id="2792">Vic Tokai, Inc.</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="1" principale="1" parentid="0" langue="en">Beat'em Up</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>1</topstaff>
            <note>18</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="18405" romid="177138" notgame="false">
            <path>mazinsagj.zip</path>
            <noms>
                <nom region="ss">Mazinsaga</nom>
                <nom region="fr">Mazin Wars</nom>
                <nom region="us">Mazin Saga : Mutant Fighter</nom>
                <nom region="jp">Mazin Saga</nom>
                <nom region="eu">Mazin Wars</nom>
                <nom region="kr">Mazin Saga</nom>
                <nom region="asi">Mazin Saga</nom>
                <nom region="de">Mazin Wars</nom>
                <nom region="sp">Mazin Wars</nom>
                <nom region="pt">Mazin Wars</nom>
            </noms>
            <regions>
                <region>jp</region>
                <region>kr</region>
            </regions>
            <cloneof>mazinwar.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The story takes place in 1999 where a Bio-Beast by the name of Godkaiser Hell has reigned supreme over Earth, after a nuclear and biological holocaust has disfigured most of the population and formed an army called the Steelmask Force.  The survivors have fled underground and are constantly attacked by the Bio-Beast horde until one day a scientist by the name of Dr. Kabuto creates a mech, the Mazinger-Z, that can be used against the monsters.  This is where the player takes control of the games protagonist and pilots the suit in an attempt to reclaim the Earth.

The gameplay is a hack-n-slash game, where the player controls the suit by using the D-pad and using the face buttons to slash at enemy monsters.  There is also a Super Attack that the player can use, but it will decrease their health after each use.  The enemies consist of mutant animals such as dogs and beetles as well as the Bio-Beast soldiers that can range from regular soldiers, female fighters and even ninjas.

There are five levels in all (Tokyo, Asia, Europe, New York and Egypt) divided into three stages with a mini-boss and a main boss the player must defeat to advance to the next level.  There are also items scattered throughout the levels that will give the player extra points, health refills, an extra life and even a brief stint of invincibility.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="3b8affbe" md5="ed1c2318469a2f3c775b0340bc6b084c" sha1="1c3ff348bf69ea25c4f7b6f1b9b111b64db0fbd4" format="mp4" support="">media/video/mazinsagj.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="44971e5f" md5="2e7e32ada64129c770ecfbf518abfea9" sha1="303d4e6a7dab1b4b67ee0b3ac7948367a6024289" format="png" support="">media/mixrbv2/mazinsagj.png</media>
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            </medias>
            <dates>
                <date region="eu">1993</date>
                <date region="us">1993</date>
                <date region="jp">1993</date>
            </dates>
            <developpeur id="2793">Almanic Corp.</developpeur>
            <editeur id="2792">Vic Tokai, Inc.</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="1" principale="1" parentid="0" langue="en">Beat'em Up</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>1</topstaff>
            <note>18</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="18405" romid="177139" notgame="false">
            <path>mazinwar.zip</path>
            <noms>
                <nom region="ss">Mazinsaga</nom>
                <nom region="fr">Mazin Wars</nom>
                <nom region="us">Mazin Saga : Mutant Fighter</nom>
                <nom region="jp">Mazin Saga</nom>
                <nom region="eu">Mazin Wars</nom>
                <nom region="kr">Mazin Saga</nom>
                <nom region="asi">Mazin Saga</nom>
                <nom region="de">Mazin Wars</nom>
                <nom region="sp">Mazin Wars</nom>
                <nom region="pt">Mazin Wars</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The story takes place in 1999 where a Bio-Beast by the name of Godkaiser Hell has reigned supreme over Earth, after a nuclear and biological holocaust has disfigured most of the population and formed an army called the Steelmask Force.  The survivors have fled underground and are constantly attacked by the Bio-Beast horde until one day a scientist by the name of Dr. Kabuto creates a mech, the Mazinger-Z, that can be used against the monsters.  This is where the player takes control of the games protagonist and pilots the suit in an attempt to reclaim the Earth.

The gameplay is a hack-n-slash game, where the player controls the suit by using the D-pad and using the face buttons to slash at enemy monsters.  There is also a Super Attack that the player can use, but it will decrease their health after each use.  The enemies consist of mutant animals such as dogs and beetles as well as the Bio-Beast soldiers that can range from regular soldiers, female fighters and even ninjas.

There are five levels in all (Tokyo, Asia, Europe, New York and Egypt) divided into three stages with a mini-boss and a main boss the player must defeat to advance to the next level.  There are also items scattered throughout the levels that will give the player extra points, health refills, an extra life and even a brief stint of invincibility.</synopsis>
            </synopsis>
            <medias>
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            </medias>
            <dates>
                <date region="eu">1993</date>
                <date region="us">1993</date>
                <date region="jp">1993</date>
            </dates>
            <developpeur id="2793">Almanic Corp.</developpeur>
            <editeur id="2792">Vic Tokai, Inc.</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="1" principale="1" parentid="0" langue="en">Beat'em Up</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>1</topstaff>
            <note>18</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="18405" notgame="false">
            <path>mazinsaga.zip</path>
            <noms>
                <nom region="ss">Mazinsaga</nom>
                <nom region="fr">Mazin Wars</nom>
                <nom region="us">Mazin Saga : Mutant Fighter</nom>
                <nom region="jp">Mazin Saga</nom>
                <nom region="eu">Mazin Wars</nom>
                <nom region="kr">Mazin Saga</nom>
                <nom region="asi">Mazin Saga</nom>
                <nom region="de">Mazin Wars</nom>
                <nom region="sp">Mazin Wars</nom>
                <nom region="pt">Mazin Wars</nom>
            </noms>
            <cloneof>mazinwar.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The story takes place in 1999 where a Bio-Beast by the name of Godkaiser Hell has reigned supreme over Earth, after a nuclear and biological holocaust has disfigured most of the population and formed an army called the Steelmask Force.  The survivors have fled underground and are constantly attacked by the Bio-Beast horde until one day a scientist by the name of Dr. Kabuto creates a mech, the Mazinger-Z, that can be used against the monsters.  This is where the player takes control of the games protagonist and pilots the suit in an attempt to reclaim the Earth.

The gameplay is a hack-n-slash game, where the player controls the suit by using the D-pad and using the face buttons to slash at enemy monsters.  There is also a Super Attack that the player can use, but it will decrease their health after each use.  The enemies consist of mutant animals such as dogs and beetles as well as the Bio-Beast soldiers that can range from regular soldiers, female fighters and even ninjas.

There are five levels in all (Tokyo, Asia, Europe, New York and Egypt) divided into three stages with a mini-boss and a main boss the player must defeat to advance to the next level.  There are also items scattered throughout the levels that will give the player extra points, health refills, an extra life and even a brief stint of invincibility.</synopsis>
            </synopsis>
            <medias>
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            </medias>
            <dates>
                <date region="eu">1993</date>
                <date region="us">1993</date>
                <date region="jp">1993</date>
            </dates>
            <developpeur id="2793">Almanic Corp.</developpeur>
            <editeur id="2792">Vic Tokai, Inc.</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="1" principale="1" parentid="0" langue="en">Beat'em Up</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>1</topstaff>
            <note>18</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="18405" romid="616696" notgame="false">
            <path>transf3.zip</path>
            <noms>
                <nom region="ss">Mazinsaga</nom>
                <nom region="fr">Mazin Wars</nom>
                <nom region="us">Mazin Saga : Mutant Fighter</nom>
                <nom region="jp">Mazin Saga</nom>
                <nom region="eu">Mazin Wars</nom>
                <nom region="kr">Mazin Saga</nom>
                <nom region="asi">Mazin Saga</nom>
                <nom region="de">Mazin Wars</nom>
                <nom region="sp">Mazin Wars</nom>
                <nom region="pt">Mazin Wars</nom>
            </noms>
            <regions>
                <region>ru</region>
            </regions>
            <cloneof>mazinwar.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The story takes place in 1999 where a Bio-Beast by the name of Godkaiser Hell has reigned supreme over Earth, after a nuclear and biological holocaust has disfigured most of the population and formed an army called the Steelmask Force.  The survivors have fled underground and are constantly attacked by the Bio-Beast horde until one day a scientist by the name of Dr. Kabuto creates a mech, the Mazinger-Z, that can be used against the monsters.  This is where the player takes control of the games protagonist and pilots the suit in an attempt to reclaim the Earth.

The gameplay is a hack-n-slash game, where the player controls the suit by using the D-pad and using the face buttons to slash at enemy monsters.  There is also a Super Attack that the player can use, but it will decrease their health after each use.  The enemies consist of mutant animals such as dogs and beetles as well as the Bio-Beast soldiers that can range from regular soldiers, female fighters and even ninjas.

There are five levels in all (Tokyo, Asia, Europe, New York and Egypt) divided into three stages with a mini-boss and a main boss the player must defeat to advance to the next level.  There are also items scattered throughout the levels that will give the player extra points, health refills, an extra life and even a brief stint of invincibility.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="3b8affbe" md5="ed1c2318469a2f3c775b0340bc6b084c" sha1="1c3ff348bf69ea25c4f7b6f1b9b111b64db0fbd4" format="mp4" support="">media/video/transf3.mp4</media>
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            </medias>
            <dates>
                <date region="eu">1993</date>
                <date region="us">1993</date>
                <date region="jp">1993</date>
            </dates>
            <developpeur id="2793">Almanic Corp.</developpeur>
            <editeur id="2792">Vic Tokai, Inc.</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="1" principale="1" parentid="0" langue="en">Beat'em Up</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>1</topstaff>
            <note>18</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="261" romid="177142" notgame="false">
            <path>mcdonaldjp.zip</path>
            <noms>
                <nom region="ss">Mcdonald's Treasure Land Adventure</nom>
                <nom region="us">McDonald's Treasure Land Adventure</nom>
                <nom region="jp">McDonald's Treasure Land Adventure</nom>
                <nom region="eu">McDonald's Treasure Land Adventure</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>mcdonald.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">McDonald's Treasure Land Adventure is a side-scrolling adventure starring Ronald McDonald.

After finding a piece of a treasure map, the yellow clown travels through four different levels (Forest, Town, Sea and Moon).  He's off to find and defeat the baddies who have the other pieces of the map.

Ronald can jump, shoot and use his scarf to grab onto hooks to jump to higher levels.

Jewels and flowers collected in each level can be used to purchase extra lives and power-ups in shops between levels.

You can also pay to play a Columns style falling block game between levels to earn extra items.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="674138dc" md5="e345e9ce3a0977376672fcc6a17457d1" sha1="c24141e020551ef97220188b1aaf778d56517ee6" format="mp4" support="">media/video/mcdonaldjp.mp4</media>
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            </medias>
            <dates>
                <date region="us">1993</date>
                <date region="eu">1994</date>
                <date region="jp">1993</date>
            </dates>
            <developpeur id="23">Treasure</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="261" romid="134206" notgame="false">
            <path>mcdonaldu.zip</path>
            <noms>
                <nom region="ss">Mcdonald's Treasure Land Adventure</nom>
                <nom region="us">McDonald's Treasure Land Adventure</nom>
                <nom region="jp">McDonald's Treasure Land Adventure</nom>
                <nom region="eu">McDonald's Treasure Land Adventure</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>mcdonald.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">McDonald's Treasure Land Adventure is a side-scrolling adventure starring Ronald McDonald.

After finding a piece of a treasure map, the yellow clown travels through four different levels (Forest, Town, Sea and Moon).  He's off to find and defeat the baddies who have the other pieces of the map.

Ronald can jump, shoot and use his scarf to grab onto hooks to jump to higher levels.

Jewels and flowers collected in each level can be used to purchase extra lives and power-ups in shops between levels.

You can also pay to play a Columns style falling block game between levels to earn extra items.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="674138dc" md5="e345e9ce3a0977376672fcc6a17457d1" sha1="c24141e020551ef97220188b1aaf778d56517ee6" format="mp4" support="">media/video/mcdonaldu.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="c3baaeb8" md5="2053d6007d5a2cbea9da37820d0189a6" sha1="966a7355b0d18b813b8a13102e700e5b1e59c9f5" format="png" support="">media/mixrbv2/mcdonaldu.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="0f69ec5c" md5="e7c358d5020b3c28df236c888fb0058d" sha1="58c15bce4029225c3253266a8ce83e73b2dd61b3" format="png" support="">media/mixrbv2/mcdonaldu.png</media>
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            </medias>
            <dates>
                <date region="us">1993</date>
                <date region="eu">1994</date>
                <date region="jp">1993</date>
            </dates>
            <developpeur id="23">Treasure</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="261" romid="177141" notgame="false">
            <path>mcdonaldj.zip</path>
            <noms>
                <nom region="ss">Mcdonald's Treasure Land Adventure</nom>
                <nom region="us">McDonald's Treasure Land Adventure</nom>
                <nom region="jp">McDonald's Treasure Land Adventure</nom>
                <nom region="eu">McDonald's Treasure Land Adventure</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>mcdonald.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">McDonald's Treasure Land Adventure is a side-scrolling adventure starring Ronald McDonald.

After finding a piece of a treasure map, the yellow clown travels through four different levels (Forest, Town, Sea and Moon).  He's off to find and defeat the baddies who have the other pieces of the map.

Ronald can jump, shoot and use his scarf to grab onto hooks to jump to higher levels.

Jewels and flowers collected in each level can be used to purchase extra lives and power-ups in shops between levels.

You can also pay to play a Columns style falling block game between levels to earn extra items.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="674138dc" md5="e345e9ce3a0977376672fcc6a17457d1" sha1="c24141e020551ef97220188b1aaf778d56517ee6" format="mp4" support="">media/video/mcdonaldj.mp4</media>
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                <media parent="jeu" type="mixrbv2" region="jp" crc="0f69ec5c" md5="e7c358d5020b3c28df236c888fb0058d" sha1="58c15bce4029225c3253266a8ce83e73b2dd61b3" format="png" support="">media/mixrbv2/mcdonaldj.png</media>
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            </medias>
            <dates>
                <date region="us">1993</date>
                <date region="eu">1994</date>
                <date region="jp">1993</date>
            </dates>
            <developpeur id="23">Treasure</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="261" romid="177140" notgame="false">
            <path>mcdonald.zip</path>
            <noms>
                <nom region="ss">Mcdonald's Treasure Land Adventure</nom>
                <nom region="us">McDonald's Treasure Land Adventure</nom>
                <nom region="jp">McDonald's Treasure Land Adventure</nom>
                <nom region="eu">McDonald's Treasure Land Adventure</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">McDonald's Treasure Land Adventure is a side-scrolling adventure starring Ronald McDonald.

After finding a piece of a treasure map, the yellow clown travels through four different levels (Forest, Town, Sea and Moon).  He's off to find and defeat the baddies who have the other pieces of the map.

Ronald can jump, shoot and use his scarf to grab onto hooks to jump to higher levels.

Jewels and flowers collected in each level can be used to purchase extra lives and power-ups in shops between levels.

You can also pay to play a Columns style falling block game between levels to earn extra items.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="674138dc" md5="e345e9ce3a0977376672fcc6a17457d1" sha1="c24141e020551ef97220188b1aaf778d56517ee6" format="mp4" support="">media/video/mcdonald.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="c3baaeb8" md5="2053d6007d5a2cbea9da37820d0189a6" sha1="966a7355b0d18b813b8a13102e700e5b1e59c9f5" format="png" support="">media/mixrbv2/mcdonald.png</media>
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                <media parent="jeu" type="mixrbv2" region="us" crc="66ee788e" md5="cc2d0dbcfece619368d830af8ab77940" sha1="a1d8d58c2dcb3abaee5aa42c9ceb428367afeff3" format="png" support="">media/mixrbv2/mcdonald.png</media>
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            </medias>
            <dates>
                <date region="us">1993</date>
                <date region="eu">1994</date>
                <date region="jp">1993</date>
            </dates>
            <developpeur id="23">Treasure</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="39011" romid="134207" notgame="false">
            <path>medalc.zip</path>
            <noms>
                <nom region="ss">Medal City</nom>
                <nom region="jp">Medal City</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Medal City is a simple casino game collection that offers three different games: Poker, Black Jack, and Slots. Each game is for one player only, and is a basic reproduction of the real-life game. The player starts with 30 chips, and can freely choose between each game betting as they see fit. Winnings can be saved via password.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="7540c050" md5="eece20346fe3f13f1e862d5884dae093" sha1="8ed7f561d55edf7cccae9e101554f8eea07d1b00" format="mp4" support="">media/video/medalc.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="fa50dd20" md5="5bce231352c2fe38c2a096c41d21347e" sha1="de510d432f9288f18c07a3ae06d7810897fb2551" format="png" support="">media/mixrbv2/medalc.png</media>
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            </medias>
            <dates>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="2872" principale="0" parentid="320" langue="en">Casino / Cards</genre>
                <genre id="2860" principale="0" parentid="320" langue="en">Casino / Slot machine</genre>
                <genre id="320" principale="1" parentid="0" langue="en">Casino</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="39012" notgame="false">
            <path>meganser.zip</path>
            <noms>
                <nom region="ss">Mega Anser</nom>
                <nom region="jp">Mega Anser</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Mega Anser is an accounting software released in 1989 on Megadrive. The software was developed by Sega and the Japanese bank Nagoya and published by Sega only in a pack with the Megadrive.

The pack also contained a 10-button remote that can only be used with this software.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="e67758ce" md5="8052b9e008a8fd70fda18dadb444ada2" sha1="6278b2e3cb34de936970893426f5edc768a4d722" format="mp4" support="">media/video/meganser.mp4</media>
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                <media parent="jeu" type="mixrbv2" region="wor" crc="f0256a85" md5="0886cfe75914e9209e336a65f2fa104f" sha1="70fd46ec05e906322aee39d3af0f5201146be56a" format="png" support="">media/mixrbv2/meganser.png</media>
            </medias>
            <dates>
                <date region="jp">1990</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="" principale="" parentid="" langue="en"></genre>
            </genres>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="154" romid="867910" notgame="false">
            <path>megabm8.zip</path>
            <noms>
                <nom region="ss">Mega Bomberman</nom>
                <nom region="us">Mega Bomberman</nom>
                <nom region="eu">Mega Bomberman</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Mega Bomberman is a top down strategy game. Control your Bomberman through various levels defeating multiple enemies and plenty of bosses. Each level consist of blocks for exploding and some blocks that don't explode. At times you will need the non-exploding blocks as shelter. The blocks that do explode reveal power-ups and eggs. 

The eggs are the unique twist to this version of Bomberman. When you get a egg, it hatches into a kangaroo. There are multiple kangaroo types, each with their own unique ability. You hop on the back of the kangaroo and utilize it's ability. If you happen to walk into an explosion the kangaroo takes the damage and dies and you continue to live. 

Another unique feature in multiplayer is you can choose your character. Pick one of 9 such as Miner, Tiny, Fat, Cop, Punk(On cover), Lady, Old man, Robot and the original Bomberman.

After selecting your character get ready for battle as you are placed in 1 of the 4 corners of the arena. Now just blow your way through the blocks and attack some opponents. Watch out for their bombs and remember to dodge your own. There are also many arena's to choose from. Each arena has it's own twist such as trap doors, an igloo to hide in, conveyor belts and more.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="340b2153" md5="5e6a14c539ccd7b015244e25d6631165" sha1="1c5e2529d14b9f8f3c50529020327048b12bfad5" format="mp4" support="">media/video/megabm8.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="5716e0ac" md5="d539f1d3f22f113fd03f58a00099948a" sha1="7e3da9a6139192a9213946c437347ae8b2c9ba2d" format="png" support="">media/mixrbv2/megabm8.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="fa0397cb" md5="5b827c423a7ebcb14e03c5af40b0855c" sha1="c4cebcfbb1885ffe10df54f6d32361d0e7ab980a" format="png" support="">media/mixrbv2/megabm8.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="5716e0ac" md5="d539f1d3f22f113fd03f58a00099948a" sha1="7e3da9a6139192a9213946c437347ae8b2c9ba2d" format="png" support="">media/mixrbv2/megabm8.png</media>
            </medias>
            <dates>
                <date region="us">1994</date>
                <date region="eu">1994</date>
                <date region="br">1995</date>
            </dates>
            <developpeur id="20">Westone</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>1</topstaff>
            <note>17</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="154" romid="134209" notgame="false">
            <path>megabombu.zip</path>
            <noms>
                <nom region="ss">Mega Bomberman</nom>
                <nom region="us">Mega Bomberman</nom>
                <nom region="eu">Mega Bomberman</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>megabomb.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Mega Bomberman is a top down strategy game. Control your Bomberman through various levels defeating multiple enemies and plenty of bosses. Each level consist of blocks for exploding and some blocks that don't explode. At times you will need the non-exploding blocks as shelter. The blocks that do explode reveal power-ups and eggs. 

The eggs are the unique twist to this version of Bomberman. When you get a egg, it hatches into a kangaroo. There are multiple kangaroo types, each with their own unique ability. You hop on the back of the kangaroo and utilize it's ability. If you happen to walk into an explosion the kangaroo takes the damage and dies and you continue to live. 

Another unique feature in multiplayer is you can choose your character. Pick one of 9 such as Miner, Tiny, Fat, Cop, Punk(On cover), Lady, Old man, Robot and the original Bomberman.

After selecting your character get ready for battle as you are placed in 1 of the 4 corners of the arena. Now just blow your way through the blocks and attack some opponents. Watch out for their bombs and remember to dodge your own. There are also many arena's to choose from. Each arena has it's own twist such as trap doors, an igloo to hide in, conveyor belts and more.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="340b2153" md5="5e6a14c539ccd7b015244e25d6631165" sha1="1c5e2529d14b9f8f3c50529020327048b12bfad5" format="mp4" support="">media/video/megabombu.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="5716e0ac" md5="d539f1d3f22f113fd03f58a00099948a" sha1="7e3da9a6139192a9213946c437347ae8b2c9ba2d" format="png" support="">media/mixrbv2/megabombu.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="fa0397cb" md5="5b827c423a7ebcb14e03c5af40b0855c" sha1="c4cebcfbb1885ffe10df54f6d32361d0e7ab980a" format="png" support="">media/mixrbv2/megabombu.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="5716e0ac" md5="d539f1d3f22f113fd03f58a00099948a" sha1="7e3da9a6139192a9213946c437347ae8b2c9ba2d" format="png" support="">media/mixrbv2/megabombu.png</media>
            </medias>
            <dates>
                <date region="us">1994</date>
                <date region="eu">1994</date>
                <date region="br">1995</date>
            </dates>
            <developpeur id="20">Westone</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>1</topstaff>
            <note>17</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="154" romid="177143" notgame="false">
            <path>megabomb.zip</path>
            <noms>
                <nom region="ss">Mega Bomberman</nom>
                <nom region="us">Mega Bomberman</nom>
                <nom region="eu">Mega Bomberman</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Mega Bomberman is a top down strategy game. Control your Bomberman through various levels defeating multiple enemies and plenty of bosses. Each level consist of blocks for exploding and some blocks that don't explode. At times you will need the non-exploding blocks as shelter. The blocks that do explode reveal power-ups and eggs. 

The eggs are the unique twist to this version of Bomberman. When you get a egg, it hatches into a kangaroo. There are multiple kangaroo types, each with their own unique ability. You hop on the back of the kangaroo and utilize it's ability. If you happen to walk into an explosion the kangaroo takes the damage and dies and you continue to live. 

Another unique feature in multiplayer is you can choose your character. Pick one of 9 such as Miner, Tiny, Fat, Cop, Punk(On cover), Lady, Old man, Robot and the original Bomberman.

After selecting your character get ready for battle as you are placed in 1 of the 4 corners of the arena. Now just blow your way through the blocks and attack some opponents. Watch out for their bombs and remember to dodge your own. There are also many arena's to choose from. Each arena has it's own twist such as trap doors, an igloo to hide in, conveyor belts and more.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="340b2153" md5="5e6a14c539ccd7b015244e25d6631165" sha1="1c5e2529d14b9f8f3c50529020327048b12bfad5" format="mp4" support="">media/video/megabomb.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="5716e0ac" md5="d539f1d3f22f113fd03f58a00099948a" sha1="7e3da9a6139192a9213946c437347ae8b2c9ba2d" format="png" support="">media/mixrbv2/megabomb.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="fa0397cb" md5="5b827c423a7ebcb14e03c5af40b0855c" sha1="c4cebcfbb1885ffe10df54f6d32361d0e7ab980a" format="png" support="">media/mixrbv2/megabomb.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="5716e0ac" md5="d539f1d3f22f113fd03f58a00099948a" sha1="7e3da9a6139192a9213946c437347ae8b2c9ba2d" format="png" support="">media/mixrbv2/megabomb.png</media>
            </medias>
            <dates>
                <date region="us">1994</date>
                <date region="eu">1994</date>
                <date region="br">1995</date>
            </dates>
            <developpeur id="20">Westone</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>1</topstaff>
            <note>17</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="18406" romid="176819" notgame="false">
            <path>megaga10.zip</path>
            <noms>
                <nom region="ss">Mega Games 10</nom>
                <nom region="us">Sega Top Ten</nom>
                <nom region="br">10 Super Jogos</nom>
                <nom region="asi">Mega Games 10</nom>
            </noms>
            <regions>
                <region>br</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">This is a compilation containing the following 10 Megadrive games:

1. California Games
2. Columns
3. Flicky
4. Golden Axe
5. Revenge of Shinobi
6. Sega Soccer
7. Super Hang-On
8. Sonic the Hedgehog
9. Streets of Rage
10. Super Monaco GP</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="mixrbv2" region="br" crc="f646a6a5" md5="5e87696a44c6fac69b88a2967eb41982" sha1="eded54c743be7512c6eb7e235fd50fb7a67dc733" format="png" support="">media/mixrbv2/megaga10.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="39313a27" md5="ee7e17aec2e9b6b5ae71df6f198cfe81" sha1="838ac2f5640ad9ff7ef8758c64f856b01ab0b283" format="png" support="">media/mixrbv2/megaga10.png</media>
            </medias>
            <dates>
                <date region="br">2002</date>
            </dates>
            <developpeur id="18580">Epyx</developpeur>
            <editeur id="2829">Tec Toy</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="27" principale="1" parentid="0" langue="en">Strategy</genre>
                <genre id="34" principale="1" parentid="0" langue="en">Compilation</genre>
            </genres>
            <joueurs>8+</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="440" romid="134210" notgame="false">
            <path>megaga2.zip</path>
            <noms>
                <nom region="ss">Mega Games 2</nom>
                <nom region="eu">Mega Games 2</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Mega Games 2 is a games bundle that comprises the following games:

1. Golden Axe
2. Streets of Rage
3. The Revenge of Shinobi

The bundle came with the MegaDrive II (and additionally Sonic the Hedgehog 2) and was not for sale separately.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="9ae8b547" md5="547650da8df446bd75f3fc9ccc357d86" sha1="f166656b45f00e327e70fe13e36110a5c69b0039" format="mp4" support="">media/video/megaga2.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="3e85775a" md5="08e801160267734f08b8366fe8ecbf68" sha1="d93f8af4527e32a4c0f40aa59f05f77a57328583" format="png" support="">media/mixrbv2/megaga2.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="3e85775a" md5="08e801160267734f08b8366fe8ecbf68" sha1="d93f8af4527e32a4c0f40aa59f05f77a57328583" format="png" support="">media/mixrbv2/megaga2.png</media>
            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="us">1992</date>
                <date region="eu">1993</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="34" principale="1" parentid="0" langue="en">Compilation</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>1</topstaff>
            <note>17</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1108" notgame="false">
            <path>megaga3.zip</path>
            <noms>
                <nom region="ss">Mega Games 3</nom>
                <nom region="eu">Mega Games 3</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">This pack of three was included with some Megadrive consoles and comprises the following games:

1. Alien Storm
2. Super Thunder Blade
3. Super Monaco GP</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="da36ddaf" md5="e0850a19b48cfb833544dafffce34e68" sha1="923eebbec81c74bf09d26c8fb86a2193b25eb010" format="mp4" support="">media/video/megaga3.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="407fdae9" md5="6334b66312d156efea9cb0a7ed196cba" sha1="28def00fbc1d1a22605d393949f6cb4a1aa3776a" format="png" support="">media/mixrbv2/megaga3.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="407fdae9" md5="6334b66312d156efea9cb0a7ed196cba" sha1="28def00fbc1d1a22605d393949f6cb4a1aa3776a" format="png" support="">media/mixrbv2/megaga3.png</media>
            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="eu">1993</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="34" principale="1" parentid="0" langue="en">Compilation</genre>
                <genre id="28" principale="1" parentid="0" langue="en">Race, Driving</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1110" romid="134212" notgame="false">
            <path>megaga61.zip</path>
            <noms>
                <nom region="ss">Mega Games 6</nom>
                <nom region="eu">Mega Games 6</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">This pack of six games was included with some Megadrive consoles and comprises the following titles:

1. Columns
2. Golden Axe
3. Super Hang-On
4. Streets of Rage
5. The Revenge of Shinobi
6. World Cup Italia '90

It is actually the combination of Mega Games 1 and Mega Games 2.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="d2e5c11f" md5="a3b8a649692b05aa2497a9c75cc2951d" sha1="4dd15c2d505d171644463c9c0f6b571edcf8f6dd" format="mp4" support="">media/video/megaga61.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="d5804324" md5="e388118b6031e187288651b7bd17a652" sha1="787e26b4cd7a9db8365bcf180f70e26523e56ed7" format="png" support="">media/mixrbv2/megaga61.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="d5804324" md5="e388118b6031e187288651b7bd17a652" sha1="787e26b4cd7a9db8365bcf180f70e26523e56ed7" format="png" support="">media/mixrbv2/megaga61.png</media>
            </medias>
            <dates>
                <date region="fr">1995</date>
                <date region="eu">1995</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="34" principale="1" parentid="0" langue="en">Compilation</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1109" romid="134213" notgame="false">
            <path>megaga62.zip</path>
            <noms>
                <nom region="ss">Mega Games 6 Vol. 2</nom>
                <nom region="eu">Mega Games 6 Vol. 2</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">This pack of six games was included with some Megadrive consoles and comprises the following titles:

1. Alien Storm
2. Columns
3. Super Hang-On
4. Super Monaco GP
5. Super Thunder Blade
6. World Cup Italia '90</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="dfaf9fd5" md5="2d4bca3bc1c9189e1d5dd0d58f9df1d6" sha1="4c33ef5181027604093694b60eae225c972e18ba" format="mp4" support="">media/video/megaga62.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="8a0bd860" md5="18817e46492a958453618d23bc78c327" sha1="01f2b4653223e1511382860ee8daab20678955ab" format="png" support="">media/mixrbv2/megaga62.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="8a0bd860" md5="18817e46492a958453618d23bc78c327" sha1="01f2b4653223e1511382860ee8daab20678955ab" format="png" support="">media/mixrbv2/megaga62.png</media>
            </medias>
            <dates>
                <date region="fr">1995</date>
                <date region="eu">1995</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="34" principale="1" parentid="0" langue="en">Compilation</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1111" romid="134214" notgame="false">
            <path>megaga63.zip</path>
            <noms>
                <nom region="ss">Mega Games 6 Vol. 3</nom>
                <nom region="eu">Mega Games 6 Vol. 3</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">This pack of six games was included with some Megadrive consoles and comprises the following titles:

1. Columns
2. Revenge of Shinobi
3. Sega Soccer
4. Sonic The Hedgehog
5. Streets of Rage
6. Super Monaco GP</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="b266ac50" md5="ea3bbead9864fd7ad642a597eb231bbc" sha1="1dd1d4d7ec47885ba7cec817a83ee43ca38db05a" format="mp4" support="">media/video/megaga63.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="5b1c2525" md5="236800cbf39aeeb2c4d035669ee6dcac" sha1="fbf2843ae8afb48b0ec49815c884eaefbf8840c9" format="png" support="">media/mixrbv2/megaga63.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="670258e7" md5="c60037723ba749fbcd76411f26ac02e3" sha1="c5ee2c83289348c1431e7a0a6c4c623055a86579" format="png" support="">media/mixrbv2/megaga63.png</media>
            </medias>
            <dates>
                <date region="fr">1995</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="34" principale="1" parentid="0" langue="en">Compilation</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>18</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="416" romid="177144" notgame="false">
            <path>megaga1.zip</path>
            <noms>
                <nom region="ss">Mega Games I</nom>
                <nom region="us">Triple Score: 3 Games in 1</nom>
                <nom region="eu">Mega Games I</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Mega Games I, released as Triple Score: 3 Games in 1 in the United States, is a compilation initially released for the Sega Mega Drive in Europe in 1992. It was the first of three similar compilations, being followed by Mega Games 2 and Mega Games 3. In the North American version, the World Cup Italia '90 tournament license was removed and replaced with World Championship Soccer.
1. Columns 
2. Super Hang On 
3. World Cup Italia '90 ou World Championship Soccer</synopsis>
            </synopsis>
            <medias>
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                <date region="eu">1992</date>
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            <editeur id="3">Sega</editeur>
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            <noms>
                <nom region="ss">Mega Lo Mania</nom>
                <nom region="fr">Mega-Lo-Mania</nom>
                <nom region="us">Tyrants : Fight through Time</nom>
                <nom region="jp">Mega lo Mania</nom>
                <nom region="eu">Mega-lo-Mania</nom>
                <nom region="de">Mega-Lo-Mania</nom>
                <nom region="sp">Mega-Lo-Mania</nom>
                <nom region="pt">Mega-Lo-Mania</nom>
            </noms>
            <cloneof>0</cloneof>
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            <synopsis>
                <synopsis langue="en">First you choose one out of four different characters to represent you, Scarlet (red army), Oberon (yellow army), Caesar (green army), or Madcap (blue army). The game is split into 10 levels - the first 9 are groups of 3 territories which can be completed in any other, while the final 'Mother of All Battles' has its own surprises. 

Land is mostly of sand, grass or ice. You start with 100 men and you can use whatever quantity you find necessary on each island. The rest men left will go to another level with another new 100. In the second half of the game you can freeze men to save them for the Mother of All Battles.
 
Once you select your island and place for your HQ, you must do some research for better weapons and defences. On the roof of your buildings you can put protectors like archers, gunmen, boiling oil men, and later on even laser turrets. If you send a team of unarmed men into an unoccupied square, they will build an additional base there, with larger armies completing this more quickly.

Later on higher levels, you'll also build mines and factories, as you'll need to dig a certain material for higher level weapons, depending on whether the area you're on is rich with a certain material or not. With each next level, you'll start from a higher technology level and be able to progress to one higher level up then the at previous level.

If there is more then just one enemy, you can make an alliance until you crush the other one - three of you can form an alliance against fourth enemy. For what its worth, a certain numeric level of defence is always stronger from the same level of attacker, and men that are not armed (conscripts) can only kill enemy soldiers, not destroy or attack enemy fort.

The main thing as it always is in strategy games is to be the sole survivor and lead your men to victory, experimenting on vicious technologies, equipping your men, making a perfect soldiers out of them, produce shields, weapons, planes... to dominate the world and crush your opponents. 

You can do the battling only in a certain quadrant, but don't be long as your men will automatically start building the fort, and it will be at the bottom of age level and you'll need to invent everything for that one again.
</synopsis>
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                <nom region="ss">Mega Lo Mania</nom>
                <nom region="fr">Mega-Lo-Mania</nom>
                <nom region="us">Tyrants : Fight through Time</nom>
                <nom region="jp">Mega lo Mania</nom>
                <nom region="eu">Mega-lo-Mania</nom>
                <nom region="de">Mega-Lo-Mania</nom>
                <nom region="sp">Mega-Lo-Mania</nom>
                <nom region="pt">Mega-Lo-Mania</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>megalo.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">First you choose one out of four different characters to represent you, Scarlet (red army), Oberon (yellow army), Caesar (green army), or Madcap (blue army). The game is split into 10 levels - the first 9 are groups of 3 territories which can be completed in any other, while the final 'Mother of All Battles' has its own surprises. 

Land is mostly of sand, grass or ice. You start with 100 men and you can use whatever quantity you find necessary on each island. The rest men left will go to another level with another new 100. In the second half of the game you can freeze men to save them for the Mother of All Battles.
 
Once you select your island and place for your HQ, you must do some research for better weapons and defences. On the roof of your buildings you can put protectors like archers, gunmen, boiling oil men, and later on even laser turrets. If you send a team of unarmed men into an unoccupied square, they will build an additional base there, with larger armies completing this more quickly.

Later on higher levels, you'll also build mines and factories, as you'll need to dig a certain material for higher level weapons, depending on whether the area you're on is rich with a certain material or not. With each next level, you'll start from a higher technology level and be able to progress to one higher level up then the at previous level.

If there is more then just one enemy, you can make an alliance until you crush the other one - three of you can form an alliance against fourth enemy. For what its worth, a certain numeric level of defence is always stronger from the same level of attacker, and men that are not armed (conscripts) can only kill enemy soldiers, not destroy or attack enemy fort.

The main thing as it always is in strategy games is to be the sole survivor and lead your men to victory, experimenting on vicious technologies, equipping your men, making a perfect soldiers out of them, produce shields, weapons, planes... to dominate the world and crush your opponents. 

You can do the battling only in a certain quadrant, but don't be long as your men will automatically start building the fort, and it will be at the bottom of age level and you'll need to invent everything for that one again.
</synopsis>
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                <nom region="fr">Mega-Lo-Mania</nom>
                <nom region="us">Tyrants : Fight through Time</nom>
                <nom region="jp">Mega lo Mania</nom>
                <nom region="eu">Mega-lo-Mania</nom>
                <nom region="de">Mega-Lo-Mania</nom>
                <nom region="sp">Mega-Lo-Mania</nom>
                <nom region="pt">Mega-Lo-Mania</nom>
            </noms>
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                <region>eu</region>
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                <synopsis langue="en">First you choose one out of four different characters to represent you, Scarlet (red army), Oberon (yellow army), Caesar (green army), or Madcap (blue army). The game is split into 10 levels - the first 9 are groups of 3 territories which can be completed in any other, while the final 'Mother of All Battles' has its own surprises. 

Land is mostly of sand, grass or ice. You start with 100 men and you can use whatever quantity you find necessary on each island. The rest men left will go to another level with another new 100. In the second half of the game you can freeze men to save them for the Mother of All Battles.
 
Once you select your island and place for your HQ, you must do some research for better weapons and defences. On the roof of your buildings you can put protectors like archers, gunmen, boiling oil men, and later on even laser turrets. If you send a team of unarmed men into an unoccupied square, they will build an additional base there, with larger armies completing this more quickly.

Later on higher levels, you'll also build mines and factories, as you'll need to dig a certain material for higher level weapons, depending on whether the area you're on is rich with a certain material or not. With each next level, you'll start from a higher technology level and be able to progress to one higher level up then the at previous level.

If there is more then just one enemy, you can make an alliance until you crush the other one - three of you can form an alliance against fourth enemy. For what its worth, a certain numeric level of defence is always stronger from the same level of attacker, and men that are not armed (conscripts) can only kill enemy soldiers, not destroy or attack enemy fort.

The main thing as it always is in strategy games is to be the sole survivor and lead your men to victory, experimenting on vicious technologies, equipping your men, making a perfect soldiers out of them, produce shields, weapons, planes... to dominate the world and crush your opponents. 

You can do the battling only in a certain quadrant, but don't be long as your men will automatically start building the fort, and it will be at the bottom of age level and you'll need to invent everything for that one again.
</synopsis>
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                <nom region="fr">Mega-Lo-Mania</nom>
                <nom region="us">Tyrants : Fight through Time</nom>
                <nom region="jp">Mega lo Mania</nom>
                <nom region="eu">Mega-lo-Mania</nom>
                <nom region="de">Mega-Lo-Mania</nom>
                <nom region="sp">Mega-Lo-Mania</nom>
                <nom region="pt">Mega-Lo-Mania</nom>
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                <region>eu</region>
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Land is mostly of sand, grass or ice. You start with 100 men and you can use whatever quantity you find necessary on each island. The rest men left will go to another level with another new 100. In the second half of the game you can freeze men to save them for the Mother of All Battles.
 
Once you select your island and place for your HQ, you must do some research for better weapons and defences. On the roof of your buildings you can put protectors like archers, gunmen, boiling oil men, and later on even laser turrets. If you send a team of unarmed men into an unoccupied square, they will build an additional base there, with larger armies completing this more quickly.

Later on higher levels, you'll also build mines and factories, as you'll need to dig a certain material for higher level weapons, depending on whether the area you're on is rich with a certain material or not. With each next level, you'll start from a higher technology level and be able to progress to one higher level up then the at previous level.

If there is more then just one enemy, you can make an alliance until you crush the other one - three of you can form an alliance against fourth enemy. For what its worth, a certain numeric level of defence is always stronger from the same level of attacker, and men that are not armed (conscripts) can only kill enemy soldiers, not destroy or attack enemy fort.

The main thing as it always is in strategy games is to be the sole survivor and lead your men to victory, experimenting on vicious technologies, equipping your men, making a perfect soldiers out of them, produce shields, weapons, planes... to dominate the world and crush your opponents. 

You can do the battling only in a certain quadrant, but don't be long as your men will automatically start building the fort, and it will be at the bottom of age level and you'll need to invent everything for that one again.
</synopsis>
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                <nom region="fr">Mega-Lo-Mania</nom>
                <nom region="us">Tyrants : Fight through Time</nom>
                <nom region="jp">Mega lo Mania</nom>
                <nom region="eu">Mega-lo-Mania</nom>
                <nom region="de">Mega-Lo-Mania</nom>
                <nom region="sp">Mega-Lo-Mania</nom>
                <nom region="pt">Mega-Lo-Mania</nom>
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Land is mostly of sand, grass or ice. You start with 100 men and you can use whatever quantity you find necessary on each island. The rest men left will go to another level with another new 100. In the second half of the game you can freeze men to save them for the Mother of All Battles.
 
Once you select your island and place for your HQ, you must do some research for better weapons and defences. On the roof of your buildings you can put protectors like archers, gunmen, boiling oil men, and later on even laser turrets. If you send a team of unarmed men into an unoccupied square, they will build an additional base there, with larger armies completing this more quickly.

Later on higher levels, you'll also build mines and factories, as you'll need to dig a certain material for higher level weapons, depending on whether the area you're on is rich with a certain material or not. With each next level, you'll start from a higher technology level and be able to progress to one higher level up then the at previous level.

If there is more then just one enemy, you can make an alliance until you crush the other one - three of you can form an alliance against fourth enemy. For what its worth, a certain numeric level of defence is always stronger from the same level of attacker, and men that are not armed (conscripts) can only kill enemy soldiers, not destroy or attack enemy fort.

The main thing as it always is in strategy games is to be the sole survivor and lead your men to victory, experimenting on vicious technologies, equipping your men, making a perfect soldiers out of them, produce shields, weapons, planes... to dominate the world and crush your opponents. 

You can do the battling only in a certain quadrant, but don't be long as your men will automatically start building the fort, and it will be at the bottom of age level and you'll need to invent everything for that one again.
</synopsis>
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            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="eu">1993</date>
                <date region="us">1993</date>
                <date region="jp">1993</date>
            </dates>
            <developpeur id="120">Sensible Software</developpeur>
            <editeur id="6">Virgin</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="27" principale="1" parentid="0" langue="en">Strategy</genre>
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            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="211" romid="177149" notgame="false">
            <path>megalof.zip</path>
            <noms>
                <nom region="ss">Mega Lo Mania</nom>
                <nom region="fr">Mega-Lo-Mania</nom>
                <nom region="us">Tyrants : Fight through Time</nom>
                <nom region="jp">Mega lo Mania</nom>
                <nom region="eu">Mega-lo-Mania</nom>
                <nom region="de">Mega-Lo-Mania</nom>
                <nom region="sp">Mega-Lo-Mania</nom>
                <nom region="pt">Mega-Lo-Mania</nom>
            </noms>
            <regions>
                <region>fr</region>
            </regions>
            <cloneof>megalo.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">First you choose one out of four different characters to represent you, Scarlet (red army), Oberon (yellow army), Caesar (green army), or Madcap (blue army). The game is split into 10 levels - the first 9 are groups of 3 territories which can be completed in any other, while the final 'Mother of All Battles' has its own surprises. 

Land is mostly of sand, grass or ice. You start with 100 men and you can use whatever quantity you find necessary on each island. The rest men left will go to another level with another new 100. In the second half of the game you can freeze men to save them for the Mother of All Battles.
 
Once you select your island and place for your HQ, you must do some research for better weapons and defences. On the roof of your buildings you can put protectors like archers, gunmen, boiling oil men, and later on even laser turrets. If you send a team of unarmed men into an unoccupied square, they will build an additional base there, with larger armies completing this more quickly.

Later on higher levels, you'll also build mines and factories, as you'll need to dig a certain material for higher level weapons, depending on whether the area you're on is rich with a certain material or not. With each next level, you'll start from a higher technology level and be able to progress to one higher level up then the at previous level.

If there is more then just one enemy, you can make an alliance until you crush the other one - three of you can form an alliance against fourth enemy. For what its worth, a certain numeric level of defence is always stronger from the same level of attacker, and men that are not armed (conscripts) can only kill enemy soldiers, not destroy or attack enemy fort.

The main thing as it always is in strategy games is to be the sole survivor and lead your men to victory, experimenting on vicious technologies, equipping your men, making a perfect soldiers out of them, produce shields, weapons, planes... to dominate the world and crush your opponents. 

You can do the battling only in a certain quadrant, but don't be long as your men will automatically start building the fort, and it will be at the bottom of age level and you'll need to invent everything for that one again.
</synopsis>
            </synopsis>
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            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="eu">1993</date>
                <date region="us">1993</date>
                <date region="jp">1993</date>
            </dates>
            <developpeur id="120">Sensible Software</developpeur>
            <editeur id="6">Virgin</editeur>
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                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
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            <rotation>0</rotation>
        </jeu>
        <jeu id="151" romid="134218" notgame="false">
            <path>megaman.zip</path>
            <noms>
                <nom region="ss">Mega Man - The Wily Wars</nom>
                <nom region="fr">Mega Man: The Wily Wars</nom>
                <nom region="us">Mega Man : The Wily Wars</nom>
                <nom region="jp">Rockman : Mega World</nom>
                <nom region="eu">Mega Man : The Wily Wars</nom>
                <nom region="de">Mega Man: The Wily Wars</nom>
                <nom region="sp">Mega Man: The Wily Wars</nom>
                <nom region="pt">Mega Man: The Wily Wars</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Mega Man: Wily Wars is a collection of the first three NES Mega Man titles. It features enhanced graphics and sound as well as the game "Wily Tower", a short game that mixes enemies from all three games.
</synopsis>
            </synopsis>
            <medias>
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            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="us">1994</date>
                <date region="jp">1994</date>
                <date region="eu">1994</date>
            </dates>
            <developpeur id="31">Capcom</developpeur>
            <editeur id="31">Capcom</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
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            <topstaff>1</topstaff>
            <note>17</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="151" romid="177302" notgame="false">
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                <nom region="ss">Mega Man - The Wily Wars</nom>
                <nom region="fr">Mega Man: The Wily Wars</nom>
                <nom region="us">Mega Man : The Wily Wars</nom>
                <nom region="jp">Rockman : Mega World</nom>
                <nom region="eu">Mega Man : The Wily Wars</nom>
                <nom region="de">Mega Man: The Wily Wars</nom>
                <nom region="sp">Mega Man: The Wily Wars</nom>
                <nom region="pt">Mega Man: The Wily Wars</nom>
            </noms>
            <regions>
                <region>jp</region>
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            <cloneof>megaman.zip</cloneof>
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                <synopsis langue="en">Mega Man: Wily Wars is a collection of the first three NES Mega Man titles. It features enhanced graphics and sound as well as the game "Wily Tower", a short game that mixes enemies from all three games.
</synopsis>
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                <media parent="jeu" type="video" region="Unknown" crc="86710cbf" md5="913416dd3737e980cac7d3cc5d27373f" sha1="04804fc30cbc22f10cefaf183adfe4834325f869" format="mp4" support="">media/video/rockman1.mp4</media>
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            <dates>
                <date region="fr">1994</date>
                <date region="us">1994</date>
                <date region="jp">1994</date>
                <date region="eu">1994</date>
            </dates>
            <developpeur id="31">Capcom</developpeur>
            <editeur id="31">Capcom</editeur>
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                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
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            <note>17</note>
            <rotation>0</rotation>
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        <jeu id="151" romid="134402" notgame="false">
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            <noms>
                <nom region="ss">Mega Man - The Wily Wars</nom>
                <nom region="fr">Mega Man: The Wily Wars</nom>
                <nom region="us">Mega Man : The Wily Wars</nom>
                <nom region="jp">Rockman : Mega World</nom>
                <nom region="eu">Mega Man : The Wily Wars</nom>
                <nom region="de">Mega Man: The Wily Wars</nom>
                <nom region="sp">Mega Man: The Wily Wars</nom>
                <nom region="pt">Mega Man: The Wily Wars</nom>
            </noms>
            <regions>
                <region>jp</region>
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            <cloneof>megaman.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
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                <synopsis langue="en">Mega Man: Wily Wars is a collection of the first three NES Mega Man titles. It features enhanced graphics and sound as well as the game "Wily Tower", a short game that mixes enemies from all three games.
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            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="us">1994</date>
                <date region="jp">1994</date>
                <date region="eu">1994</date>
            </dates>
            <developpeur id="31">Capcom</developpeur>
            <editeur id="31">Capcom</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>1</topstaff>
            <note>17</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="125650" notgame="false">
            <path>megaqbert11.zip</path>
            <noms>
                <nom region="ss">Mega Q-bert</nom>
                <nom region="wor">Mega Q-bert</nom>
            </noms>
            <systeme id="1">Megadrive</systeme>
            <synopsis/>
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            </medias>
            <dates>
                <date region="wor"></date>
            </dates>
            <genres>
                <genre id="" principale="" parentid="" langue="en"></genre>
            </genres>
            <topstaff>0</topstaff>
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        <jeu id="387" notgame="false">
            <path>megaswiv.zip</path>
            <noms>
                <nom region="ss">Mega Swiv</nom>
                <nom region="eu">Mega SWIV</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Mega SWIV is an Action game, developed by Sales Curve Interactive and published by Time Warner Interactive, which was released in Europe in 1994.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="b6e064e9" md5="a31d5d98b3be0628eaab0ed0814209b0" sha1="d479d031c21156fd3a98186140b168fdb2bc8a5a" format="mp4" support="">media/video/megaswiv.mp4</media>
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            <dates>
                <date region="fr">1992</date>
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                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
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            <path>megaswivb.zip</path>
            <noms>
                <nom region="ss">Mega Swiv</nom>
                <nom region="eu">Mega SWIV</nom>
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            <regions>
                <region>eu</region>
            </regions>
            <cloneof>megaswiv.zip</cloneof>
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            <synopsis>
                <synopsis langue="en">Mega SWIV is an Action game, developed by Sales Curve Interactive and published by Time Warner Interactive, which was released in Europe in 1994.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="b6e064e9" md5="a31d5d98b3be0628eaab0ed0814209b0" sha1="d479d031c21156fd3a98186140b168fdb2bc8a5a" format="mp4" support="">media/video/megaswivb.mp4</media>
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            <dates>
                <date region="fr">1992</date>
                <date region="eu">1995</date>
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            <developpeur id="182">Storm</developpeur>
            <editeur id="181">The Sales Curve</editeur>
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                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
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        <jeu id="231" romid="134217" notgame="false">
            <path>megaturru.zip</path>
            <noms>
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                <nom region="us">Mega Turrican</nom>
                <nom region="eu">Mega Turrican</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>megaturr.zip</cloneof>
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            <synopsis>
                <synopsis langue="en">After many generations of peace, the Dark Forces have assembled again, and as a member of the USS Freedom Forces, it is your job to defeat them once again. This means you will have to complete numerous large levels always searching for secrets to pick up and enemies to shoot. To do this, you can pick up three different, upgradeable shots: a multiple, a laser and a rebound. You can also go into wheel-mode (as long as you have enough special energy) or use a rope. In wheel-mode, you are invincible and can lay mines or explore previously unreachable areas.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="89604876" md5="9dd3ef9e885e3fae7c19e2230455e247" sha1="66d145df504c995ec26553d618d94df60b3da307" format="mp4" support="">media/video/megaturru.mp4</media>
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            <dates>
                <date region="fr">1994</date>
                <date region="eu">1994</date>
                <date region="us">1994</date>
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            <developpeur id="127">Factor 5</developpeur>
            <editeur id="88">Data East</editeur>
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                <nom region="us">Mega Turrican</nom>
                <nom region="eu">Mega Turrican</nom>
            </noms>
            <regions>
                <region>eu</region>
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            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">After many generations of peace, the Dark Forces have assembled again, and as a member of the USS Freedom Forces, it is your job to defeat them once again. This means you will have to complete numerous large levels always searching for secrets to pick up and enemies to shoot. To do this, you can pick up three different, upgradeable shots: a multiple, a laser and a rebound. You can also go into wheel-mode (as long as you have enough special energy) or use a rope. In wheel-mode, you are invincible and can lay mines or explore previously unreachable areas.</synopsis>
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            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="89604876" md5="9dd3ef9e885e3fae7c19e2230455e247" sha1="66d145df504c995ec26553d618d94df60b3da307" format="mp4" support="">media/video/megaturr.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="6191c38b" md5="ca60d92d206d8ce684929a86e8f96299" sha1="bd18d9cc9af92559bca9222ed5ec431f7a65ce53" format="png" support="">media/mixrbv2/megaturr.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="8a7875e9" md5="5cdd5dc0fe55d6c19f8d4913ad0e12bf" sha1="4251d79dfebf62d26b15fa6e2501d4f2919cc3f4" format="png" support="">media/mixrbv2/megaturr.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="6191c38b" md5="ca60d92d206d8ce684929a86e8f96299" sha1="bd18d9cc9af92559bca9222ed5ec431f7a65ce53" format="png" support="">media/mixrbv2/megaturr.png</media>
            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="eu">1994</date>
                <date region="us">1994</date>
            </dates>
            <developpeur id="127">Factor 5</developpeur>
            <editeur id="88">Data East</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="18407" notgame="false">
            <path>megamind.zip</path>
            <noms>
                <nom region="ss">Megamind</nom>
                <nom region="jp">MegaMind</nom>
            </noms>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">MegaMind is a computer version of the classic code-breaking board game Mastermind for one player. The player must guess a four-digit sequence of pieces within a set number of turns; the only feedback given is an indication of how many correct pieces are present and how many correct pieces are both present and in the correct place. There are four difficulty levels, with higher difficulties increasing the number of pieces to choose from as well as allowing the computer to outright lie once during the game. There are four different themed sets of pieces to play with.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="87d45448" md5="49ab14f9721a4795e0f61f80c717b130" sha1="eebc324ceef13bfc078916ab35e4ef681b9ba48a" format="mp4" support="">media/video/megamind.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="57b6defd" md5="6254e8664165f844efdc7c00a62b1e04" sha1="2b1a1a9d2bd551ed0e73182be76d1fa727a1e5ea" format="png" support="">media/mixrbv2/megamind.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="57b6defd" md5="6254e8664165f844efdc7c00a62b1e04" sha1="2b1a1a9d2bd551ed0e73182be76d1fa727a1e5ea" format="png" support="">media/mixrbv2/megamind.png</media>
            </medias>
            <dates>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1113" notgame="false">
            <path>megapanl.zip</path>
            <noms>
                <nom region="ss">Megapanel</nom>
                <nom region="jp">MegaPanel</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Megapanel is a tile-based puzzle game that plays like a mixture of Tetris Attack and a traditional sliding tile puzzle. Blocks rise from the bottom of a well, and the player must slide them around in order to create a row or column of three same-color blocks. This causes the group to clear, and potentially create chains from the blocks above falling. As the game continues, the number of blocks that must be cleared to continue as well as the speed at which the stack rises will both increase.

The game includes three modes. First is training mode which explains the basics of the game. In this mode, a certain number of blocks must be cleared to complete the stage. Second is a "pin-up" mode for one player, where clearing blocks reveals parts of an image of a cute anime girl, the goal being to uncover the entire picture. Last is a two-player versus mode, where players compete to clear their blocks the fastest, and can send garbage blocks to their opponent and fill up their field. The game includes two difficulty settings, two versus modes, a sound test, and a unique mode that displays the entire game in sepia tone.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="85b220e5" md5="9d959c067eb28d6f79c026847ad582fb" sha1="60c3e184048c7681d6abfef804d879fa11fbb89c" format="mp4" support="">media/video/megapanl.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="c054497b" md5="6de66a5ae2851fe102ea8bcb1a3918d2" sha1="548f5dd8f4f36be8342e8936cc8d22aa32390f7e" format="png" support="">media/mixrbv2/megapanl.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="c054497b" md5="6de66a5ae2851fe102ea8bcb1a3918d2" sha1="548f5dd8f4f36be8342e8936cc8d22aa32390f7e" format="png" support="">media/mixrbv2/megapanl.png</media>
            </medias>
            <dates>
                <date region="jp">1990</date>
            </dates>
            <developpeur id="68">Namco</developpeur>
            <editeur id="68">Namco</editeur>
            <genres>
                <genre id="26" principale="1" parentid="0" langue="en">Puzzle-Game</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="688" romid="134367" notgame="false">
            <path>quadchal.zip</path>
            <noms>
                <nom region="ss">Megatrax</nom>
                <nom region="fr">Quad Challenge</nom>
                <nom region="us">Quad Challenge</nom>
                <nom region="jp">MegaTrax</nom>
                <nom region="de">Quad Challenge</nom>
                <nom region="sp">Quad Challenge</nom>
                <nom region="pt">Quad Challenge</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Rev the engine, pull the throttle, and hit the dirt with Quad Challenge, a conversion of Namco's arcade racer Four Trax. Race one of four different high-powered ATVs on sixteen different off-road tracks. You can play against a friend, or challenge a grueling 16-race championship. Two different difficulty settings and four different control options let you play however you like.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="e021f73d" md5="817c76c2b8b63687332c097c5be43bf1" sha1="bc9eb485ee50f6a95c0f8f6d423e8829236c9d6d" format="mp4" support="">media/video/quadchal.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="3ecd47a3" md5="e872958a815ae2faef98e73aec885033" sha1="d2782a3f366ea0f5e5af54793f3a220d2764e4c3" format="png" support="">media/mixrbv2/quadchal.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="bac9c31c" md5="3b716b9b2f7d6218f0917e663d178390" sha1="7d25330eda113661d73d4cb281923aa20d8b432d" format="png" support="">media/mixrbv2/quadchal.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="9d772770" md5="53367623a9169a9c0f347189e94a4906" sha1="0c74b848a8958e5529d0a3a5d35750a8eb9ad937" format="png" support="">media/mixrbv2/quadchal.png</media>
            </medias>
            <dates>
                <date region="us">1991</date>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="68">Namco</developpeur>
            <editeur id="68">Namco</editeur>
            <genres>
                <genre id="28" principale="1" parentid="0" langue="en">Race, Driving</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="688" notgame="false">
            <path>megatrax.zip</path>
            <noms>
                <nom region="ss">Megatrax</nom>
                <nom region="fr">Quad Challenge</nom>
                <nom region="us">Quad Challenge</nom>
                <nom region="jp">MegaTrax</nom>
                <nom region="de">Quad Challenge</nom>
                <nom region="sp">Quad Challenge</nom>
                <nom region="pt">Quad Challenge</nom>
            </noms>
            <cloneof>quadchal.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Rev the engine, pull the throttle, and hit the dirt with Quad Challenge, a conversion of Namco's arcade racer Four Trax. Race one of four different high-powered ATVs on sixteen different off-road tracks. You can play against a friend, or challenge a grueling 16-race championship. Two different difficulty settings and four different control options let you play however you like.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="e021f73d" md5="817c76c2b8b63687332c097c5be43bf1" sha1="bc9eb485ee50f6a95c0f8f6d423e8829236c9d6d" format="mp4" support="">media/video/megatrax.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="3ecd47a3" md5="e872958a815ae2faef98e73aec885033" sha1="d2782a3f366ea0f5e5af54793f3a220d2764e4c3" format="png" support="">media/mixrbv2/megatrax.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="bac9c31c" md5="3b716b9b2f7d6218f0917e663d178390" sha1="7d25330eda113661d73d4cb281923aa20d8b432d" format="png" support="">media/mixrbv2/megatrax.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="9d772770" md5="53367623a9169a9c0f347189e94a4906" sha1="0c74b848a8958e5529d0a3a5d35750a8eb9ad937" format="png" support="">media/mixrbv2/megatrax.png</media>
            </medias>
            <dates>
                <date region="us">1991</date>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="68">Namco</developpeur>
            <editeur id="68">Namco</editeur>
            <genres>
                <genre id="28" principale="1" parentid="0" langue="en">Race, Driving</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1114" romid="177152" notgame="false">
            <path>menacer.zip</path>
            <noms>
                <nom region="ss">Menacer 6-game Cartridge</nom>
                <nom region="us">Menacer 6-Game Cartridge</nom>
                <nom region="eu">Menacer 6-Game Cartridge</nom>
                <nom region="br">Menacer 6 em 1</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Menacer 6-Game Cartridge was released as a pack-in cartridge for the Menacer light gun. It is a compilation of six games:

1. Pest Control: in this game the player has to defend a pizza from the attack of assorted bugs. The player smokes the bugs while controlling a spotlight, but it is also possible to see the whole table while pressing a second button (in this case, it won't be possible to use the insecticide). The game is over when the pizza is all eaten. Different bugs will appear throughout the levels, such as some big ones which explode in smaller ones when shot.

2. Space Station Defender: the player has to shoot aliens inside pods which appear on the screen in a given sequence and in specific positions. As the player follows the pattern, he has to reload the weapon by aiming the lower end of the screen where "power" can be read. There's also a random mode, where all pods appear at the same time and the player has to guess the order in which they'll open. The aliens shoot back if the player takes much time to shoot them. Once in a while a little flying saucer will cross the screen; shooting it will give the player a shield point. The game is over when player's life is depleted.

3. Ready, Aim, Tomatoes!: this game is set in Toejam &amp; Earl's universe. As the screen scrolls right, Toejam has to shoot tomatoes at enemies such as the Cupid, the Dentist, the Boogie Man, the little Devil and so on. There are also special items to shoot, like bombs which will kill all enemies at the screen or tomato baskets which will give ammunition. For each level there's a target score to achieve. In advanced levels the enemies will shoot back. The game is over when Toejam's life is depleted.

4. Whack Ball: this is some sort of a Breakout game. The player controls a paddle and has to bounce a ball against a frame of blocks. Once a block is touched by the ball, its color is changed, and the objective is to change all blocks colors. Some glowing blocks have special effects when hit like sticking the ball to the paddle, giving an extra ball or shrinking the paddle. A time limit is given to each leval, and if the player doesn't succeed, another chance is given. The game is over when all balls are lost though the holes in the frame.

5. Front Line: in this game the player has to shoot tanks, trucks, planes and helicopters before they shoot back. There are two weapons available: a cannon with unlimited ammo and 10 missiles per stage.

6. Rockman's Zone: in this game the player has to shoot cardboard pictures of bandits while avoiding shooting pictures of women, children and policemen. Bonus points are given for acurracy.

In the shooting games the player can choose to have the Accu-Sight on or off. If it is on, a crosshair will be displayed. If it's off, the player can also choose to use the Menacer's Binocular Module.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="3dd4d14a" md5="0f3f8ba8193337fb74005e4211f34e05" sha1="1a2da3aeed5eeb5d2eaaca93c45037d84d475353" format="mp4" support="">media/video/menacer.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="0d64e288" md5="e9880dee5165327d9e465e21e8c6ef8b" sha1="e7116f9e0503287f82411ad87d94708a41b9ba12" format="png" support="">media/mixrbv2/menacer.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="062291ba" md5="e17d601d37793db8f5ab14ab8fbc7a02" sha1="653acfad7c097e9bfae759af394f85dfd618948e" format="png" support="">media/mixrbv2/menacer.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="0d64e288" md5="e9880dee5165327d9e465e21e8c6ef8b" sha1="e7116f9e0503287f82411ad87d94708a41b9ba12" format="png" support="">media/mixrbv2/menacer.png</media>
            </medias>
            <dates>
                <date region="fr">1992</date>
                <date region="eu">1992</date>
                <date region="us">1992</date>
            </dates>
            <developpeur id="122">Western Technologies</developpeur>
            <editeur id="122">Western Technologies</editeur>
            <genres>
                <genre id="39" principale="1" parentid="0" langue="en">Various</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>9</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="39014" romid="177153" notgame="false">
            <path>menghu.zip</path>
            <noms>
                <nom region="ss">Meng Huan Shui Guo Pan - 777 Casino</nom>
                <nom region="cn">Meng Huan Shui Guo Pan : 777 Casino</nom>
                <nom region="tw">777 Casino</nom>
            </noms>
            <regions>
                <region>cn</region>
                <region>tw</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Meng Huan Shui Guo Pan: 777 Casino is a casino style game in the style of Pachinko Kuunyan: you play as a boy or girl walking in a city filled with casinos. To play a game, you must pass behind the building and talk to the girl in disguise in rabbit who will give you chips to play. The game contains blackjack and slot machines.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="f6e75ab5" md5="5e97445b9d7793f4d558de59901edd9a" sha1="0d6b7f091937a8f411201523dfa7f1b43049c899" format="mp4" support="">media/video/menghu.mp4</media>
                <media parent="jeu" type="mixrbv2" region="tw" crc="cf334320" md5="0f9f0507885eefea3999f0b1e3beef54" sha1="21f8696f35cc88921a6176e315ee1d25f8bd91d9" format="png" support="">media/mixrbv2/menghu.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="93d1ab5a" md5="53cc81ff57cf3426c41f47bfb7da61ac" sha1="a1dd400e9417ae1f2b6ce9877a60af289f7dde33" format="png" support="">media/mixrbv2/menghu.png</media>
            </medias>
            <dates>
                <date region="tw">1993</date>
            </dates>
            <developpeur id="303">Gamtec</developpeur>
            <editeur id="12688">City Man Technology Co., Ltd.</editeur>
            <genres>
                <genre id="320" principale="1" parentid="0" langue="en">Casino</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="118" romid="467579" notgame="false">
            <path>mercs.zip</path>
            <noms>
                <nom region="ss">Senjou No Ookami 2</nom>
                <nom region="fr">Mercs</nom>
                <nom region="us">Mercs</nom>
                <nom region="jp">Senjou no Ookami II</nom>
                <nom region="eu">Mercs</nom>
                <nom region="wor">Mercs</nom>
                <nom region="de">Mercs</nom>
                <nom region="sp">Mercs</nom>
                <nom region="pt">Mercs</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Mercs is a shoot 'em up influenced by Ikari Warriors. You are an anti-terrorism soldier, and must rescue a former President from a Central African revolutionary gang. 

You run through each of the 8 levels, which primarily scroll horizontally, shooting everyone before they can shoot you. At times you will have to shoot trees and other scenery to progress. 

Finding strategic placings is important, especially as you can't shoot while on water. Most of the time you are on foot, but at times you can hijack vehicles of shot foes. There are improved weapons, smart bombs and energy recharges to collect. Each of the 8 levels ends with a large vehicle requiring multiple shots to destroy.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="12cdf0a9" md5="693f860f74c62abbc10f05048c028a38" sha1="1758f992166210597560b9f77eda5ea266162c08" format="mp4" support="">media/video/mercs.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="3438f84e" md5="896080e94a82a06ddb5360d3f52bde69" sha1="9e98931f17dab49748c6db5e3ca09b2aedf22793" format="png" support="">media/mixrbv2/mercs.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="75de8cbe" md5="7db9193c782853731b3231bf956075d4" sha1="acd096f1a4dc9567e3bbf4b6d278f74fac33a1c7" format="png" support="">media/mixrbv2/mercs.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="3438f84e" md5="896080e94a82a06ddb5360d3f52bde69" sha1="9e98931f17dab49748c6db5e3ca09b2aedf22793" format="png" support="">media/mixrbv2/mercs.png</media>
            </medias>
            <dates>
                <date region="us">1991</date>
                <date region="eu">1991</date>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="31">Capcom</developpeur>
            <editeur id="31">Capcom</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="739" romid="592681" notgame="false">
            <path>metalfng.zip</path>
            <noms>
                <nom region="ss">Metal Fangs</nom>
                <nom region="jp">Metal Fangs</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Metal Fangs is a unique futuristic battle driving game, where the player controls a team of racers and must attempt to destroy the competing team. Each "race" is made up of two heats of two parts each, and hits or kills on the other team earns points. During each heat, each team takes one turn attacking (four vehicles on the course) and one turn defending (three vehicles on the course). The team with the most points at the end of the last heat wins a reward and moves on to the next match.

However, your team won't get very far with just its basic equipment. After choosing your team's colors and members, you must then purchase upgrades for each person: engines, fuel, AI, armor, and of course weapons. During the game, you can switch freely between each member of your team. Your vehicle automatically moves forward around the track, but you can turn, throttle, and brake in order to move closer to or escape from the other team.

After each successful match there is a game of chance where winnings can be increased. There is also a two-player simultaneous battle mode.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="5753d49f" md5="e76478375d3fb335a8a805799dabf630" sha1="47f3917176a12da6e9512914114c065e8a3f43f2" format="mp4" support="">media/video/metalfng.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="3c1a0fb4" md5="477f6fefd2446bbb3b9f22e299582016" sha1="6521ffe624d0ab8398e96cff760c104c30e116fb" format="png" support="">media/mixrbv2/metalfng.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="3c1a0fb4" md5="477f6fefd2446bbb3b9f22e299582016" sha1="6521ffe624d0ab8398e96cff760c104c30e116fb" format="png" support="">media/mixrbv2/metalfng.png</media>
            </medias>
            <dates>
                <date region="jp">1993</date>
            </dates>
            <developpeur id="9597">Victor Interactive</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="28" principale="1" parentid="0" langue="en">Race, Driving</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="143280" notgame="false">
            <path>msonichd.zip</path>
            <noms>
                <nom region="ss">Metal Sonic Hyperdrive</nom>
                <nom region="wor">Metal Sonic Hyperdrive</nom>
            </noms>
            <cloneof>sonic.zip</cloneof>
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            <synopsis>
                <synopsis langue="en">Metal Sonic Hyperdrive is a heavy modification of Sonic the Hedgehog (1991) by Lone Devil for the Sega Genesis. with brand new Zones, Sonic CD style gameplay, music, playable characters, and gameplay modes. Starring Metal Sonic, taking Sonic's role as the main protagonist to stop Dr'Robotnik's greatest inventions yet. Also starring special guests such as Kirby, and Somari.</synopsis>
            </synopsis>
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            <dates>
                <date region="wor"></date>
            </dates>
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                <genre id="" principale="" parentid="" langue="en"></genre>
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        <jeu id="41" romid="177154" notgame="false">
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                <nom region="us">Michael Jackson's Moonwalker</nom>
                <nom region="wor">Michael Jackson's Moonwalker</nom>
            </noms>
            <regions>
                <region>wor</region>
            </regions>
            <cloneof>mwalk.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Michael Jackson's Moonwalker is pretty much based on the Michael Jackson movie. Mr. Big has kidnapped the children and has nasty things in store for them, like drugging them and making them slaves. It's up to Michael to use his powers and save his little friends.

Michael Jackson (MJ) can jump, throw magical stars, and dance to counter his opponents as he looks for the hidden children. Stages come in shape of some of MJ's videos like streets and graveyards.</synopsis>
            </synopsis>
            <medias>
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            <dates>
                <date region="us">1990</date>
                <date region="jp">1990</date>
                <date region="eu">1990</date>
                <date region="wor">1990</date>
            </dates>
            <developpeur id="7042">Ultimate</developpeur>
            <editeur id="3">Sega</editeur>
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                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
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            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="41" romid="134222" notgame="false">
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            <noms>
                <nom region="ss">Michael Jackson's Moonwalker</nom>
                <nom region="us">Michael Jackson's Moonwalker</nom>
                <nom region="wor">Michael Jackson's Moonwalker</nom>
            </noms>
            <regions>
                <region>wor</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Michael Jackson's Moonwalker is pretty much based on the Michael Jackson movie. Mr. Big has kidnapped the children and has nasty things in store for them, like drugging them and making them slaves. It's up to Michael to use his powers and save his little friends.

Michael Jackson (MJ) can jump, throw magical stars, and dance to counter his opponents as he looks for the hidden children. Stages come in shape of some of MJ's videos like streets and graveyards.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="d2ee4311" md5="2e0487612a1eede7c664d2885c7c4e41" sha1="6d4ef35b5356be24d45f8fe0140e945153029e50" format="mp4" support="">media/video/mwalk.mp4</media>
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            </medias>
            <dates>
                <date region="us">1990</date>
                <date region="jp">1990</date>
                <date region="eu">1990</date>
                <date region="wor">1990</date>
            </dates>
            <developpeur id="7042">Ultimate</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="39838" romid="177036" notgame="false">
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                <nom region="ss">Mick And Mack As The Global Gladiators</nom>
                <nom region="fr">Global Gladiators</nom>
                <nom region="us">Mick &amp; Mack as the Global Gladiators</nom>
                <nom region="eu">Global Gladiators</nom>
                <nom region="de">Global Gladiators</nom>
                <nom region="sp">Global Gladiators</nom>
                <nom region="pt">Global Gladiators</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Global Gladiators is a fairly standard platform game with the most notable fact being that the characters were created and licensed from McDonalds (yes, THE McDonalds).

While playing through the game's 12 levels you'll notice McDonalds logos, burgers and all sorts of family restaurant type stuff as you take Mick and Mack (the game's protagonists) on a journey to clean up "Monsters of Slime World", "Toxi-Town" and more.</synopsis>
            </synopsis>
            <medias>
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            </medias>
            <dates>
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                <date region="eu">1993</date>
                <date region="us">1992</date>
            </dates>
            <developpeur id="6">Virgin</developpeur>
            <editeur id="6">Virgin</editeur>
            <genres>
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            <rotation>0</rotation>
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        <jeu id="39838" romid="177155" notgame="false">
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                <nom region="ss">Mick And Mack As The Global Gladiators</nom>
                <nom region="fr">Global Gladiators</nom>
                <nom region="us">Mick &amp; Mack as the Global Gladiators</nom>
                <nom region="eu">Global Gladiators</nom>
                <nom region="de">Global Gladiators</nom>
                <nom region="sp">Global Gladiators</nom>
                <nom region="pt">Global Gladiators</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>mickmack.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Global Gladiators is a fairly standard platform game with the most notable fact being that the characters were created and licensed from McDonalds (yes, THE McDonalds).

While playing through the game's 12 levels you'll notice McDonalds logos, burgers and all sorts of family restaurant type stuff as you take Mick and Mack (the game's protagonists) on a journey to clean up "Monsters of Slime World", "Toxi-Town" and more.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="51b1a5e6" md5="5a812593c0af5a399fe88c5cf1826940" sha1="d3b3744dbad45e2cf78fb364734753a2e4e57b95" format="mp4" support="">media/video/mickmackup.mp4</media>
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            <dates>
                <date region="fr">1992</date>
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            </dates>
            <developpeur id="6">Virgin</developpeur>
            <editeur id="6">Virgin</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
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                <nom region="ss">Mick And Mack As The Global Gladiators</nom>
                <nom region="fr">Global Gladiators</nom>
                <nom region="us">Mick &amp; Mack as the Global Gladiators</nom>
                <nom region="eu">Global Gladiators</nom>
                <nom region="de">Global Gladiators</nom>
                <nom region="sp">Global Gladiators</nom>
                <nom region="pt">Global Gladiators</nom>
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            <regions>
                <region>us</region>
            </regions>
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            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Global Gladiators is a fairly standard platform game with the most notable fact being that the characters were created and licensed from McDonalds (yes, THE McDonalds).

While playing through the game's 12 levels you'll notice McDonalds logos, burgers and all sorts of family restaurant type stuff as you take Mick and Mack (the game's protagonists) on a journey to clean up "Monsters of Slime World", "Toxi-Town" and more.</synopsis>
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            <medias>
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            <editeur id="6">Virgin</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
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        <jeu id="37" notgame="false">
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                <nom region="ss">Mickey Mania - The Timeless Adventures Of Mickey Mouse</nom>
                <nom region="us">Mickey Mania : The Timeless Adventures of Mickey Mouse</nom>
                <nom region="jp">Mickey Mania : The Timeless Adventures of Mickey Mouse</nom>
                <nom region="eu">Mickey Mania</nom>
                <nom region="it">Topolino Mania</nom>
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            <regions>
                <region>us</region>
            </regions>
            <cloneof>mmania.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Mickey Mouse gets a chance to go down memory lane and walk through the timeless adventures he has lived. Mickey Mania is a platformer where all the levels are based on Mickey's most famous cartoons. The levels range about 75 years, starting off with "Steamboat Willie" and going all the way to "The Prince and the Pauper".

The gameplay consists mostly of jumping and marble throwing at enemies, with an occasional puzzle element.
</synopsis>
            </synopsis>
            <medias>
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            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="eu">1994</date>
                <date region="us">1994</date>
                <date region="jp">1995</date>
            </dates>
            <developpeur id="31647">Travellers Tales</developpeur>
            <editeur id="24">Sony</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
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            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="37" notgame="false">
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                <nom region="us">Mickey Mania : The Timeless Adventures of Mickey Mouse</nom>
                <nom region="jp">Mickey Mania : The Timeless Adventures of Mickey Mouse</nom>
                <nom region="eu">Mickey Mania</nom>
                <nom region="it">Topolino Mania</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>mmania.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Mickey Mouse gets a chance to go down memory lane and walk through the timeless adventures he has lived. Mickey Mania is a platformer where all the levels are based on Mickey's most famous cartoons. The levels range about 75 years, starting off with "Steamboat Willie" and going all the way to "The Prince and the Pauper".

The gameplay consists mostly of jumping and marble throwing at enemies, with an occasional puzzle element.
</synopsis>
            </synopsis>
            <medias>
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                <date region="eu">1994</date>
                <date region="us">1994</date>
                <date region="jp">1995</date>
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            <developpeur id="31647">Travellers Tales</developpeur>
            <editeur id="24">Sony</editeur>
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                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
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            <joueurs>1</joueurs>
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            <note>16</note>
            <rotation>0</rotation>
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                <nom region="us">Mickey Mania : The Timeless Adventures of Mickey Mouse</nom>
                <nom region="jp">Mickey Mania : The Timeless Adventures of Mickey Mouse</nom>
                <nom region="eu">Mickey Mania</nom>
                <nom region="it">Topolino Mania</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>mmania.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
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                <synopsis langue="en">Mickey Mouse gets a chance to go down memory lane and walk through the timeless adventures he has lived. Mickey Mania is a platformer where all the levels are based on Mickey's most famous cartoons. The levels range about 75 years, starting off with "Steamboat Willie" and going all the way to "The Prince and the Pauper".

The gameplay consists mostly of jumping and marble throwing at enemies, with an occasional puzzle element.
</synopsis>
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                <media parent="jeu" type="mixrbv2" region="jp" crc="b9b17275" md5="d6638847ab95a71932c444545e7ba8d2" sha1="7f5d33e5926decf8e39dabe56f0f27850ec20e2f" format="png" support="">media/mixrbv2/mmaniaj.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="f6af2bee" md5="7a10eb46ec0c2f61c66f568caea588df" sha1="8a21309e342f5263855b97f78a1b21295225c6dd" format="png" support="">media/mixrbv2/mmaniaj.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="9e6d54ca" md5="b73986d71ef5eba90306344e9f4fecd3" sha1="7171315c97a6bc03052456abe8ec81a533634708" format="png" support="">media/mixrbv2/mmaniaj.png</media>
            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="eu">1994</date>
                <date region="us">1994</date>
                <date region="jp">1995</date>
            </dates>
            <developpeur id="31647">Travellers Tales</developpeur>
            <editeur id="24">Sony</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="37" notgame="false">
            <path>mmania.zip</path>
            <noms>
                <nom region="ss">Mickey Mania - The Timeless Adventures Of Mickey Mouse</nom>
                <nom region="us">Mickey Mania : The Timeless Adventures of Mickey Mouse</nom>
                <nom region="jp">Mickey Mania : The Timeless Adventures of Mickey Mouse</nom>
                <nom region="eu">Mickey Mania</nom>
                <nom region="it">Topolino Mania</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Mickey Mouse gets a chance to go down memory lane and walk through the timeless adventures he has lived. Mickey Mania is a platformer where all the levels are based on Mickey's most famous cartoons. The levels range about 75 years, starting off with "Steamboat Willie" and going all the way to "The Prince and the Pauper".

The gameplay consists mostly of jumping and marble throwing at enemies, with an occasional puzzle element.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="762e954e" md5="7123f9b0ca91dec479d0576e66e58820" sha1="21c183869fbd4e762816270b862a8d0630cac48b" format="mp4" support="">media/video/mmania.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="7766e2df" md5="739d3e527680921bf4e6bfbbec69854f" sha1="1b8a97b5f1e6ce48e05d182b7c2c144e917d6f70" format="png" support="">media/mixrbv2/mmania.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="b9b17275" md5="d6638847ab95a71932c444545e7ba8d2" sha1="7f5d33e5926decf8e39dabe56f0f27850ec20e2f" format="png" support="">media/mixrbv2/mmania.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="f6af2bee" md5="7a10eb46ec0c2f61c66f568caea588df" sha1="8a21309e342f5263855b97f78a1b21295225c6dd" format="png" support="">media/mixrbv2/mmania.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="9e6d54ca" md5="b73986d71ef5eba90306344e9f4fecd3" sha1="7171315c97a6bc03052456abe8ec81a533634708" format="png" support="">media/mixrbv2/mmania.png</media>
            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="eu">1994</date>
                <date region="us">1994</date>
                <date region="jp">1995</date>
            </dates>
            <developpeur id="31647">Travellers Tales</developpeur>
            <editeur id="24">Sony</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="176" romid="134225" notgame="false">
            <path>mickeyuc.zip</path>
            <noms>
                <nom region="ss">Mickey's Ultimate Challenge</nom>
                <nom region="us">Mickey's Ultimate Challenge</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">One night, as Mickey (or Minnie) lay in bed reading a book of fairy tales, he started to wonder how it would be to live in a far off land, in a magic castle. As he fell asleep, he woke up in the Kingdom of Beanwick, which is constantly tormented by earthquakes. Then, he offers his help to solve the mystery behind those earthquakes.

Mickey's Ultimate Challenge is a puzzle game in which the player chooses either Mickey or Minnie to play with. They'll find five characters from the Disney's universe in the kingdom, and will be prompted to help them in several tasks.

Each task is a different puzzle, given by a specific character. Daisy, for instance, will ask help to clean the castle's paintings hanging on a wall. The task is in fact a memory game, where Mickey or Minnie must clean the pictures matching pairs. After completing one task, they'll receive a gift.

After completing all tasks, Mickey or Minnie must trade the gifts they won with the right characters. For instance, after finishing Goofy's task, they will receive his hammer. The player must then guess who among the other characters would like to receive that hammer.

Giving the right items to the right characters will allow Mickey or Minnie access to the last puzzle and character.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="79a05597" md5="a1df69d8e1d54f4df113ecf64b95fa5b" sha1="72ab93af1afa47a6f76ecb9a8b9b694f60543a77" format="mp4" support="">media/video/mickeyuc.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="f2f8bd8c" md5="32890c9db03ef740bb4627ae7827c1f8" sha1="63b2dea6d0d70b68c39651b5db62c0378af81e0f" format="png" support="">media/mixrbv2/mickeyuc.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="3b88cee4" md5="c79a4f1ce39b450d2dd0f1f167707557" sha1="0d314755149de1098a4f52218b162e21aac35fe1" format="png" support="">media/mixrbv2/mickeyuc.png</media>
            </medias>
            <dates>
                <date region="us">1994</date>
            </dates>
            <developpeur id="29155">HiTech Software</developpeur>
            <editeur id="29155">HiTech Software</editeur>
            <genres>
                <genre id="14" principale="1" parentid="0" langue="en">Fight</genre>
                <genre id="27" principale="1" parentid="0" langue="en">Strategy</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="225" romid="177159" notgame="false">
            <path>micromac.zip</path>
            <noms>
                <nom region="ss">Micro Machines</nom>
                <nom region="us">Micro Machines</nom>
                <nom region="eu">Micro Machines</nom>
                <nom region="wor">Micro Machines</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>eu</region>
                <region>wor</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">If you're bored of racing Formula 1 cars, rally cars or MotoGP bikes in their natural habitats, the Micro Machines series could be for you. It involves racing miniatures representing particular vehicle types across a particular terrain found around the house. The Sports Cars race on the desktop, 4x4s in the sandpit, Formula 1 cars on a snooker table, and so on.

These levels were packed with variation. The Snooker tables has the track painted on, although this is open to deviation (as are most levels), and had you racing through the pockets and across the rim of the table. Tanks raced as well, with the chance of shooting out your opponent if they got directly in front of you. The desktop levels include binders to jump across, pencil-sharpeners to avoid, and lots of visual jokes in the open homework.

Viewed from overhead with small graphics, the races include up to 4 cars. In one player challenge mode you race through the 21 tracks in a set order, selecting your 3 opponents as you go along (adding a fair amount of strategy - ideally you should aim to eliminate the better CPU cars early on), eliminating one after every third race (assuming that you can finish in the top 2 of a race within your 3 lives). If you win 3 races in a row without using a continue you get a time-trial race which can earn you an extra life.

The real innovation of the game was in the multiplayer modes. You started with 4 points each, and when one car gets far enough ahead to force the other car off-screen, the slider moves in their favour. Once it reached the end (which involved beating them 4 times more than they beat you) you win the level, although if 3 laps were completed, the person leading at that point is declared the winner - with a sudden death play off if scores are level. 9 of the tracks are available in this mode, although you can also play this Head to Head system as a 1-player game across all the tracks.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="048cf47a" md5="a62598c017a18d34e1d83b543348354a" sha1="7274ad02fb4c0681f20351676e21b0a1e5c2b2e2" format="mp4" support="">media/video/micromac.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="5dde69b5" md5="b655055491ef6f4d8bafcf54a37b39aa" sha1="85acca0c6eebefa84d29f34782fd56152d7cbafd" format="png" support="">media/mixrbv2/micromac.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="676692e0" md5="d667529588c151bb9c02d0f91fd94f10" sha1="176059637ae786fe0e52bcec209bf8aae6519f5a" format="png" support="">media/mixrbv2/micromac.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="eada777f" md5="b93222cedf1aa1a77706a1d07d5e3321" sha1="73026d45be689ba1025cc179e1566d1bc5fd1780" format="png" support="">media/mixrbv2/micromac.png</media>
            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="eu">1993</date>
                <date region="us">1993</date>
                <date region="wor">1993</date>
            </dates>
            <developpeur id="87">Codemasters</developpeur>
            <editeur id="87">Codemasters</editeur>
            <genres>
                <genre id="28" principale="1" parentid="0" langue="en">Race, Driving</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="225" romid="538333" notgame="false">
            <path>micromacc.zip</path>
            <noms>
                <nom region="ss">Micro Machines</nom>
                <nom region="us">Micro Machines</nom>
                <nom region="eu">Micro Machines</nom>
                <nom region="wor">Micro Machines</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>micromac.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">If you're bored of racing Formula 1 cars, rally cars or MotoGP bikes in their natural habitats, the Micro Machines series could be for you. It involves racing miniatures representing particular vehicle types across a particular terrain found around the house. The Sports Cars race on the desktop, 4x4s in the sandpit, Formula 1 cars on a snooker table, and so on.

These levels were packed with variation. The Snooker tables has the track painted on, although this is open to deviation (as are most levels), and had you racing through the pockets and across the rim of the table. Tanks raced as well, with the chance of shooting out your opponent if they got directly in front of you. The desktop levels include binders to jump across, pencil-sharpeners to avoid, and lots of visual jokes in the open homework.

Viewed from overhead with small graphics, the races include up to 4 cars. In one player challenge mode you race through the 21 tracks in a set order, selecting your 3 opponents as you go along (adding a fair amount of strategy - ideally you should aim to eliminate the better CPU cars early on), eliminating one after every third race (assuming that you can finish in the top 2 of a race within your 3 lives). If you win 3 races in a row without using a continue you get a time-trial race which can earn you an extra life.

The real innovation of the game was in the multiplayer modes. You started with 4 points each, and when one car gets far enough ahead to force the other car off-screen, the slider moves in their favour. Once it reached the end (which involved beating them 4 times more than they beat you) you win the level, although if 3 laps were completed, the person leading at that point is declared the winner - with a sudden death play off if scores are level. 9 of the tracks are available in this mode, although you can also play this Head to Head system as a 1-player game across all the tracks.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="048cf47a" md5="a62598c017a18d34e1d83b543348354a" sha1="7274ad02fb4c0681f20351676e21b0a1e5c2b2e2" format="mp4" support="">media/video/micromacc.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="5dde69b5" md5="b655055491ef6f4d8bafcf54a37b39aa" sha1="85acca0c6eebefa84d29f34782fd56152d7cbafd" format="png" support="">media/mixrbv2/micromacc.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="676692e0" md5="d667529588c151bb9c02d0f91fd94f10" sha1="176059637ae786fe0e52bcec209bf8aae6519f5a" format="png" support="">media/mixrbv2/micromacc.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="eada777f" md5="b93222cedf1aa1a77706a1d07d5e3321" sha1="73026d45be689ba1025cc179e1566d1bc5fd1780" format="png" support="">media/mixrbv2/micromacc.png</media>
            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="eu">1993</date>
                <date region="us">1993</date>
                <date region="wor">1993</date>
            </dates>
            <developpeur id="87">Codemasters</developpeur>
            <editeur id="87">Codemasters</editeur>
            <genres>
                <genre id="28" principale="1" parentid="0" langue="en">Race, Driving</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="225" romid="134226" notgame="false">
            <path>micromacb.zip</path>
            <noms>
                <nom region="ss">Micro Machines</nom>
                <nom region="us">Micro Machines</nom>
                <nom region="eu">Micro Machines</nom>
                <nom region="wor">Micro Machines</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>eu</region>
                <region>wor</region>
            </regions>
            <cloneof>micromac.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">If you're bored of racing Formula 1 cars, rally cars or MotoGP bikes in their natural habitats, the Micro Machines series could be for you. It involves racing miniatures representing particular vehicle types across a particular terrain found around the house. The Sports Cars race on the desktop, 4x4s in the sandpit, Formula 1 cars on a snooker table, and so on.

These levels were packed with variation. The Snooker tables has the track painted on, although this is open to deviation (as are most levels), and had you racing through the pockets and across the rim of the table. Tanks raced as well, with the chance of shooting out your opponent if they got directly in front of you. The desktop levels include binders to jump across, pencil-sharpeners to avoid, and lots of visual jokes in the open homework.

Viewed from overhead with small graphics, the races include up to 4 cars. In one player challenge mode you race through the 21 tracks in a set order, selecting your 3 opponents as you go along (adding a fair amount of strategy - ideally you should aim to eliminate the better CPU cars early on), eliminating one after every third race (assuming that you can finish in the top 2 of a race within your 3 lives). If you win 3 races in a row without using a continue you get a time-trial race which can earn you an extra life.

The real innovation of the game was in the multiplayer modes. You started with 4 points each, and when one car gets far enough ahead to force the other car off-screen, the slider moves in their favour. Once it reached the end (which involved beating them 4 times more than they beat you) you win the level, although if 3 laps were completed, the person leading at that point is declared the winner - with a sudden death play off if scores are level. 9 of the tracks are available in this mode, although you can also play this Head to Head system as a 1-player game across all the tracks.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="048cf47a" md5="a62598c017a18d34e1d83b543348354a" sha1="7274ad02fb4c0681f20351676e21b0a1e5c2b2e2" format="mp4" support="">media/video/micromacb.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="5dde69b5" md5="b655055491ef6f4d8bafcf54a37b39aa" sha1="85acca0c6eebefa84d29f34782fd56152d7cbafd" format="png" support="">media/mixrbv2/micromacb.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="676692e0" md5="d667529588c151bb9c02d0f91fd94f10" sha1="176059637ae786fe0e52bcec209bf8aae6519f5a" format="png" support="">media/mixrbv2/micromacb.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="eada777f" md5="b93222cedf1aa1a77706a1d07d5e3321" sha1="73026d45be689ba1025cc179e1566d1bc5fd1780" format="png" support="">media/mixrbv2/micromacb.png</media>
            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="eu">1993</date>
                <date region="us">1993</date>
                <date region="wor">1993</date>
            </dates>
            <developpeur id="87">Codemasters</developpeur>
            <editeur id="87">Codemasters</editeur>
            <genres>
                <genre id="28" principale="1" parentid="0" langue="en">Race, Driving</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="225" romid="177160" notgame="false">
            <path>micromaca.zip</path>
            <noms>
                <nom region="ss">Micro Machines</nom>
                <nom region="us">Micro Machines</nom>
                <nom region="eu">Micro Machines</nom>
                <nom region="wor">Micro Machines</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>eu</region>
                <region>wor</region>
            </regions>
            <cloneof>micromac.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">If you're bored of racing Formula 1 cars, rally cars or MotoGP bikes in their natural habitats, the Micro Machines series could be for you. It involves racing miniatures representing particular vehicle types across a particular terrain found around the house. The Sports Cars race on the desktop, 4x4s in the sandpit, Formula 1 cars on a snooker table, and so on.

These levels were packed with variation. The Snooker tables has the track painted on, although this is open to deviation (as are most levels), and had you racing through the pockets and across the rim of the table. Tanks raced as well, with the chance of shooting out your opponent if they got directly in front of you. The desktop levels include binders to jump across, pencil-sharpeners to avoid, and lots of visual jokes in the open homework.

Viewed from overhead with small graphics, the races include up to 4 cars. In one player challenge mode you race through the 21 tracks in a set order, selecting your 3 opponents as you go along (adding a fair amount of strategy - ideally you should aim to eliminate the better CPU cars early on), eliminating one after every third race (assuming that you can finish in the top 2 of a race within your 3 lives). If you win 3 races in a row without using a continue you get a time-trial race which can earn you an extra life.

The real innovation of the game was in the multiplayer modes. You started with 4 points each, and when one car gets far enough ahead to force the other car off-screen, the slider moves in their favour. Once it reached the end (which involved beating them 4 times more than they beat you) you win the level, although if 3 laps were completed, the person leading at that point is declared the winner - with a sudden death play off if scores are level. 9 of the tracks are available in this mode, although you can also play this Head to Head system as a 1-player game across all the tracks.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="048cf47a" md5="a62598c017a18d34e1d83b543348354a" sha1="7274ad02fb4c0681f20351676e21b0a1e5c2b2e2" format="mp4" support="">media/video/micromaca.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="5dde69b5" md5="b655055491ef6f4d8bafcf54a37b39aa" sha1="85acca0c6eebefa84d29f34782fd56152d7cbafd" format="png" support="">media/mixrbv2/micromaca.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="676692e0" md5="d667529588c151bb9c02d0f91fd94f10" sha1="176059637ae786fe0e52bcec209bf8aae6519f5a" format="png" support="">media/mixrbv2/micromaca.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="eada777f" md5="b93222cedf1aa1a77706a1d07d5e3321" sha1="73026d45be689ba1025cc179e1566d1bc5fd1780" format="png" support="">media/mixrbv2/micromaca.png</media>
            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="eu">1993</date>
                <date region="us">1993</date>
                <date region="wor">1993</date>
            </dates>
            <developpeur id="87">Codemasters</developpeur>
            <editeur id="87">Codemasters</editeur>
            <genres>
                <genre id="28" principale="1" parentid="0" langue="en">Race, Driving</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="225" romid="177159" notgame="false">
            <path>2psymmac.zip</path>
            <noms>
                <nom region="ss">Micro Machines</nom>
                <nom region="us">Micro Machines</nom>
                <nom region="eu">Micro Machines</nom>
                <nom region="wor">Micro Machines</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>eu</region>
                <region>wor</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">If you're bored of racing Formula 1 cars, rally cars or MotoGP bikes in their natural habitats, the Micro Machines series could be for you. It involves racing miniatures representing particular vehicle types across a particular terrain found around the house. The Sports Cars race on the desktop, 4x4s in the sandpit, Formula 1 cars on a snooker table, and so on.

These levels were packed with variation. The Snooker tables has the track painted on, although this is open to deviation (as are most levels), and had you racing through the pockets and across the rim of the table. Tanks raced as well, with the chance of shooting out your opponent if they got directly in front of you. The desktop levels include binders to jump across, pencil-sharpeners to avoid, and lots of visual jokes in the open homework.

Viewed from overhead with small graphics, the races include up to 4 cars. In one player challenge mode you race through the 21 tracks in a set order, selecting your 3 opponents as you go along (adding a fair amount of strategy - ideally you should aim to eliminate the better CPU cars early on), eliminating one after every third race (assuming that you can finish in the top 2 of a race within your 3 lives). If you win 3 races in a row without using a continue you get a time-trial race which can earn you an extra life.

The real innovation of the game was in the multiplayer modes. You started with 4 points each, and when one car gets far enough ahead to force the other car off-screen, the slider moves in their favour. Once it reached the end (which involved beating them 4 times more than they beat you) you win the level, although if 3 laps were completed, the person leading at that point is declared the winner - with a sudden death play off if scores are level. 9 of the tracks are available in this mode, although you can also play this Head to Head system as a 1-player game across all the tracks.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="048cf47a" md5="a62598c017a18d34e1d83b543348354a" sha1="7274ad02fb4c0681f20351676e21b0a1e5c2b2e2" format="mp4" support="">media/video/2psymmac.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="5dde69b5" md5="b655055491ef6f4d8bafcf54a37b39aa" sha1="85acca0c6eebefa84d29f34782fd56152d7cbafd" format="png" support="">media/mixrbv2/2psymmac.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="676692e0" md5="d667529588c151bb9c02d0f91fd94f10" sha1="176059637ae786fe0e52bcec209bf8aae6519f5a" format="png" support="">media/mixrbv2/2psymmac.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="eada777f" md5="b93222cedf1aa1a77706a1d07d5e3321" sha1="73026d45be689ba1025cc179e1566d1bc5fd1780" format="png" support="">media/mixrbv2/2psymmac.png</media>
            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="eu">1993</date>
                <date region="us">1993</date>
                <date region="wor">1993</date>
            </dates>
            <developpeur id="87">Codemasters</developpeur>
            <editeur id="87">Codemasters</editeur>
            <genres>
                <genre id="28" principale="1" parentid="0" langue="en">Race, Driving</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="400" romid="134228" notgame="false">
            <path>micromm.zip</path>
            <noms>
                <nom region="ss">Micro Machines - Military</nom>
                <nom region="us">MicroMachines Military</nom>
                <nom region="eu">Micro Machines : Military</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">This entry in the Micro Machines series flirts with a military theme. Using a top-down view, you race on different scaled-down tracks such as a pond, a kitchen table, a workbench, in the garden, .... The theme is reflected in the vehicles (helicopters, speedboats, tanks, supply trucks...), as well as in the music.

Up to 16 players can participate through the hot-seat party mode, but 8 racers can race simultaneously using the J-Cart and by sharing a part of the joypad. There are different game types, such as regular races (challenges), time trials, and battle arenas, in which you have to survive for a set amount of time while enemy vehicles charge. Other players can be shot to slow them down.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="b230a063" md5="35955c8b2309f3c46b56a7f0096ec5fa" sha1="9e7d10e9615ea9960171cd62d0083cbb619e29ed" format="mp4" support="">media/video/micromm.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="022cc553" md5="ba834d83d13341377e494289678eeac2" sha1="68a20059b4e1fb8263b4c9b2598bd8ad846c0267" format="png" support="">media/mixrbv2/micromm.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="022cc553" md5="ba834d83d13341377e494289678eeac2" sha1="68a20059b4e1fb8263b4c9b2598bd8ad846c0267" format="png" support="">media/mixrbv2/micromm.png</media>
            </medias>
            <dates>
                <date region="fr">1996</date>
            </dates>
            <developpeur id="139">Supersonic Software</developpeur>
            <editeur id="87">Codemasters</editeur>
            <genres>
                <genre id="28" principale="1" parentid="0" langue="en">Race, Driving</genre>
            </genres>
            <joueurs>1-8</joueurs>
            <topstaff>1</topstaff>
            <note>17</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="256" romid="134229" notgame="false">
            <path>microm96a.zip</path>
            <noms>
                <nom region="ss">Micro Machines - Turbo Tournament '96</nom>
                <nom region="us">MicroMachines Turbo Tournament 96</nom>
                <nom region="eu">Micro Machines : Turbo Tournament 96</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>microm96.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Micro Machines: Turbo Tournament 96 is a sequel to Micro Machines 2 and although the gameplay and the typical top-down view still remain the same, this fun racing game offers a great number of new features.

Besides Challenge-Race, Head to Head-Race, League-Race, Time Trial Challenge-Race and Time Trial-Race, an outstanding Multiplayer Mode is included with the J-Cart. Just plug two additional joypads into the cartridge slots and up to 8 (!) players can race simultaneously on the same track (always two players sharing one pad). With an included Construction Kit, you can even create own tracks and store them. Up to nine tracks can be saved.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="6b52e0a5" md5="1642fbe62fe0914bbc99513de0c6512d" sha1="7592d9307dfe14ca756c1b896d6b13232df8c4c0" format="mp4" support="">media/video/microm96a.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="1afc86d6" md5="430e772315e23875f29f22c140efaa39" sha1="7a28c74b608179ef18f129631d023e7f9ac704fe" format="png" support="">media/mixrbv2/microm96a.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="1afc86d6" md5="430e772315e23875f29f22c140efaa39" sha1="7a28c74b608179ef18f129631d023e7f9ac704fe" format="png" support="">media/mixrbv2/microm96a.png</media>
            </medias>
            <dates>
                <date region="fr">1996</date>
                <date region="eu">1995</date>
            </dates>
            <developpeur id="139">Supersonic Software</developpeur>
            <editeur id="87">Codemasters</editeur>
            <genres>
                <genre id="28" principale="1" parentid="0" langue="en">Race, Driving</genre>
            </genres>
            <joueurs>1-8</joueurs>
            <topstaff>1</topstaff>
            <note>18</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="256" romid="177162" notgame="false">
            <path>microm96.zip</path>
            <noms>
                <nom region="ss">Micro Machines - Turbo Tournament '96</nom>
                <nom region="us">MicroMachines Turbo Tournament 96</nom>
                <nom region="eu">Micro Machines : Turbo Tournament 96</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Micro Machines: Turbo Tournament 96 is a sequel to Micro Machines 2 and although the gameplay and the typical top-down view still remain the same, this fun racing game offers a great number of new features.

Besides Challenge-Race, Head to Head-Race, League-Race, Time Trial Challenge-Race and Time Trial-Race, an outstanding Multiplayer Mode is included with the J-Cart. Just plug two additional joypads into the cartridge slots and up to 8 (!) players can race simultaneously on the same track (always two players sharing one pad). With an included Construction Kit, you can even create own tracks and store them. Up to nine tracks can be saved.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="6b52e0a5" md5="1642fbe62fe0914bbc99513de0c6512d" sha1="7592d9307dfe14ca756c1b896d6b13232df8c4c0" format="mp4" support="">media/video/microm96.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="1afc86d6" md5="430e772315e23875f29f22c140efaa39" sha1="7a28c74b608179ef18f129631d023e7f9ac704fe" format="png" support="">media/mixrbv2/microm96.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="1afc86d6" md5="430e772315e23875f29f22c140efaa39" sha1="7a28c74b608179ef18f129631d023e7f9ac704fe" format="png" support="">media/mixrbv2/microm96.png</media>
            </medias>
            <dates>
                <date region="fr">1996</date>
                <date region="eu">1995</date>
            </dates>
            <developpeur id="139">Supersonic Software</developpeur>
            <editeur id="87">Codemasters</editeur>
            <genres>
                <genre id="28" principale="1" parentid="0" langue="en">Race, Driving</genre>
            </genres>
            <joueurs>1-8</joueurs>
            <topstaff>1</topstaff>
            <note>18</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="204" romid="134227" notgame="false">
            <path>micromc2.zip</path>
            <noms>
                <nom region="ss">Micro Machines 2 - Turbo Tournament</nom>
                <nom region="us">Micro Machines 2 : Turbo Tournament</nom>
                <nom region="eu">Micro Machines 2 : Turbo Tournament</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The second game of the Micro Machines series. Like in its predecessor, you behind the steering wheel of an extremely small car. You race around on interesting places, like a table, a treehouse and many more. The control of the cars is sometimes quite difficult, especially if you don't know the tracks (the top-down view is not very clear). The CD-ROM version additionally features CD-Audio music and a track editor.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="8b3776cd" md5="6e7b484fb59fbbdd600484862519cadb" sha1="c0c8befbdfaf94b12837e6722364a8bcf94dde51" format="mp4" support="">media/video/micromc2.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="b8e2b7d3" md5="d688ff958d67d6eb4f1c297b31bb684e" sha1="c1e9bd0a6e14223c1bca84a0f7a1bbbff5ffefad" format="png" support="">media/mixrbv2/micromc2.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="b8e2b7d3" md5="d688ff958d67d6eb4f1c297b31bb684e" sha1="c1e9bd0a6e14223c1bca84a0f7a1bbbff5ffefad" format="png" support="">media/mixrbv2/micromc2.png</media>
            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="eu">1994</date>
            </dates>
            <developpeur id="87">Codemasters</developpeur>
            <editeur id="87">Codemasters</editeur>
            <genres>
                <genre id="13" principale="1" parentid="0" langue="en">Adventure</genre>
                <genre id="26" principale="1" parentid="0" langue="en">Puzzle-Game</genre>
            </genres>
            <joueurs>1-8</joueurs>
            <topstaff>1</topstaff>
            <note>17</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="204" romid="177161" notgame="false">
            <path>micromc2a.zip</path>
            <noms>
                <nom region="ss">Micro Machines 2 - Turbo Tournament</nom>
                <nom region="us">Micro Machines 2 : Turbo Tournament</nom>
                <nom region="eu">Micro Machines 2 : Turbo Tournament</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>micromc2.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The second game of the Micro Machines series. Like in its predecessor, you behind the steering wheel of an extremely small car. You race around on interesting places, like a table, a treehouse and many more. The control of the cars is sometimes quite difficult, especially if you don't know the tracks (the top-down view is not very clear). The CD-ROM version additionally features CD-Audio music and a track editor.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="8b3776cd" md5="6e7b484fb59fbbdd600484862519cadb" sha1="c0c8befbdfaf94b12837e6722364a8bcf94dde51" format="mp4" support="">media/video/micromc2a.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="b8e2b7d3" md5="d688ff958d67d6eb4f1c297b31bb684e" sha1="c1e9bd0a6e14223c1bca84a0f7a1bbbff5ffefad" format="png" support="">media/mixrbv2/micromc2a.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="b8e2b7d3" md5="d688ff958d67d6eb4f1c297b31bb684e" sha1="c1e9bd0a6e14223c1bca84a0f7a1bbbff5ffefad" format="png" support="">media/mixrbv2/micromc2a.png</media>
            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="eu">1994</date>
            </dates>
            <developpeur id="87">Codemasters</developpeur>
            <editeur id="87">Codemasters</editeur>
            <genres>
                <genre id="13" principale="1" parentid="0" langue="en">Adventure</genre>
                <genre id="26" principale="1" parentid="0" langue="en">Puzzle-Game</genre>
            </genres>
            <joueurs>1-8</joueurs>
            <topstaff>1</topstaff>
            <note>17</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="390" romid="134230" notgame="false">
            <path>midres.zip</path>
            <noms>
                <nom region="ss">Midnight Resistance</nom>
                <nom region="us">Midnight Resistance</nom>
                <nom region="jp">Midnight Resistance</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The Midnight Resistance fighters are up against the awesome powers of mad scientist King Crimson and his Crimson Corps. Crimson has kidnapped your scientist grandfather and five more of your relatives, and aims to put his advanced plans to evil use.

Take control of a Resistance fighter in this scrolling shoot 'em up consisting of nine platform-based levels, each ending with a Boss to defeat. Your enemies appear on foot and in vehicles, and Crimson has also planted machine gun bays en route. 

Dead enemies release keys, which can be traded in at shop points for weapons. These weapons include machine guns and flamethrowers, for which ammunition must be bought - weapons are discarded when you have no suitable ammo. The control system is unusual - you can shoot in different directions and crawl along low ledges.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="1e78a047" md5="41e54580b705e9f15868e457d9665d9e" sha1="5b6968af8df8694a5f5cce9f3c498f4704e4dd17" format="mp4" support="">media/video/midres.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="47a5ee5d" md5="3446dd1a194681006f9fa604259d7ad3" sha1="45cb0eb1bb1bf6daecc78c39cf87ad5ecfb283df" format="png" support="">media/mixrbv2/midres.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="3707eab3" md5="3588e418ca9d8053288c4f11a914da50" sha1="d6a8e77ad749c5689c0cc7c9c7cb08e4395ea0a2" format="png" support="">media/mixrbv2/midres.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="3707eab3" md5="3588e418ca9d8053288c4f11a914da50" sha1="d6a8e77ad749c5689c0cc7c9c7cb08e4395ea0a2" format="png" support="">media/mixrbv2/midres.png</media>
            </medias>
            <dates>
                <date region="us">1990</date>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="88">Data East</developpeur>
            <editeur id="88">Data East</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="390" romid="177163" notgame="false">
            <path>midresj.zip</path>
            <noms>
                <nom region="ss">Midnight Resistance</nom>
                <nom region="us">Midnight Resistance</nom>
                <nom region="jp">Midnight Resistance</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>midres.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The Midnight Resistance fighters are up against the awesome powers of mad scientist King Crimson and his Crimson Corps. Crimson has kidnapped your scientist grandfather and five more of your relatives, and aims to put his advanced plans to evil use.

Take control of a Resistance fighter in this scrolling shoot 'em up consisting of nine platform-based levels, each ending with a Boss to defeat. Your enemies appear on foot and in vehicles, and Crimson has also planted machine gun bays en route. 

Dead enemies release keys, which can be traded in at shop points for weapons. These weapons include machine guns and flamethrowers, for which ammunition must be bought - weapons are discarded when you have no suitable ammo. The control system is unusual - you can shoot in different directions and crawl along low ledges.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="1e78a047" md5="41e54580b705e9f15868e457d9665d9e" sha1="5b6968af8df8694a5f5cce9f3c498f4704e4dd17" format="mp4" support="">media/video/midresj.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="47a5ee5d" md5="3446dd1a194681006f9fa604259d7ad3" sha1="45cb0eb1bb1bf6daecc78c39cf87ad5ecfb283df" format="png" support="">media/mixrbv2/midresj.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="3707eab3" md5="3588e418ca9d8053288c4f11a914da50" sha1="d6a8e77ad749c5689c0cc7c9c7cb08e4395ea0a2" format="png" support="">media/mixrbv2/midresj.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="3707eab3" md5="3588e418ca9d8053288c4f11a914da50" sha1="d6a8e77ad749c5689c0cc7c9c7cb08e4395ea0a2" format="png" support="">media/mixrbv2/midresj.png</media>
            </medias>
            <dates>
                <date region="us">1990</date>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="88">Data East</developpeur>
            <editeur id="88">Data East</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1115" romid="177164" notgame="false">
            <path>arcadegh.zip</path>
            <noms>
                <nom region="ss">Midway Presents Arcade's Greatest Hits</nom>
                <nom region="us">Williams Arcade's Greatest Hits</nom>
                <nom region="eu">Midway Presents Arcade's Greatest Hits</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">A collection of five classic arcade games released by Williams. The games included are:
Defender
Defender II (Stargate)
Joust
Robotron 2084
Sinistar</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="e2794821" md5="6824e75d18a23931e30c816467cd34e0" sha1="37df5f1df6b952ef35c113c2c5c9c1dc8817c78e" format="mp4" support="">media/video/arcadegh.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="e7d73da6" md5="a33a976f66938ce933f6a4ce3a778314" sha1="7b21933abb3d4b28be7d948c0aa5bc744204fb62" format="png" support="">media/mixrbv2/arcadegh.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="38f0df63" md5="dc5b35c7392e74aadca2469d8139b255" sha1="53d036de41aa782990bf8ed7d49b9ac3fae5d197" format="png" support="">media/mixrbv2/arcadegh.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="a32e1a69" md5="dd18ca4ca747408f5e65d7148c5a58fe" sha1="4075a42b20870adc4f066deaf4041e52b5cbb5e3" format="png" support="">media/mixrbv2/arcadegh.png</media>
            </medias>
            <dates>
                <date region="fr">1996</date>
                <date region="eu">1996</date>
                <date region="us">1996</date>
            </dates>
            <developpeur id="5500">Williams</developpeur>
            <editeur id="5500">Williams</editeur>
            <genres>
                <genre id="34" principale="1" parentid="0" langue="en">Compilation</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1115" romid="134661" notgame="false">
            <path>arcadeghu.zip</path>
            <noms>
                <nom region="ss">Midway Presents Arcade's Greatest Hits</nom>
                <nom region="us">Williams Arcade's Greatest Hits</nom>
                <nom region="eu">Midway Presents Arcade's Greatest Hits</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>arcadegh.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">A collection of five classic arcade games released by Williams. The games included are:
Defender
Defender II (Stargate)
Joust
Robotron 2084
Sinistar</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="e2794821" md5="6824e75d18a23931e30c816467cd34e0" sha1="37df5f1df6b952ef35c113c2c5c9c1dc8817c78e" format="mp4" support="">media/video/arcadeghu.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="e7d73da6" md5="a33a976f66938ce933f6a4ce3a778314" sha1="7b21933abb3d4b28be7d948c0aa5bc744204fb62" format="png" support="">media/mixrbv2/arcadeghu.png</media>
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            <dates>
                <date region="fr">1996</date>
                <date region="eu">1996</date>
                <date region="us">1996</date>
            </dates>
            <developpeur id="5500">Williams</developpeur>
            <editeur id="5500">Williams</editeur>
            <genres>
                <genre id="34" principale="1" parentid="0" langue="en">Compilation</genre>
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        <jeu id="452" romid="177166" notgame="false">
            <path>mig29j.zip</path>
            <noms>
                <nom region="ss">Mig-29</nom>
                <nom region="fr">MiG-29 Fighter Pilot</nom>
                <nom region="us">MIG-29 Fighter Pilot</nom>
                <nom region="jp">Mig-29 Fighter Pilot</nom>
                <nom region="eu">Mig-29 Fighter Pilot</nom>
                <nom region="de">MiG-29 Fighter Pilot</nom>
                <nom region="sp">MiG-29 Fighter Pilot</nom>
                <nom region="pt">MiG-29 Fighter Pilot</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>mig29.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">MiG-29: Fighter Pilot takes place in the Middle East. The joined forces of NATO and the Commonwealth of Soviet States are to stop General Hasouz who is seeking to gain control over the world's oil resources. You are the pilot of the Russian-built MiG-29 and you need to accomplish several strategic missions to ensure the success of the operation.</synopsis>
            </synopsis>
            <medias>
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            <dates>
                <date region="fr">1993</date>
                <date region="us">1993</date>
                <date region="eu">1993</date>
                <date region="jp">1993</date>
            </dates>
            <developpeur id="78">Domark</developpeur>
            <editeur id="103">Tiertex Design Studios</editeur>
            <genres>
                <genre id="40" principale="1" parentid="0" langue="en">Simulation</genre>
            </genres>
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            <topstaff>0</topstaff>
            <note>11</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="452" romid="177165" notgame="false">
            <path>mig29.zip</path>
            <noms>
                <nom region="ss">Mig-29</nom>
                <nom region="fr">MiG-29 Fighter Pilot</nom>
                <nom region="us">MIG-29 Fighter Pilot</nom>
                <nom region="jp">Mig-29 Fighter Pilot</nom>
                <nom region="eu">Mig-29 Fighter Pilot</nom>
                <nom region="de">MiG-29 Fighter Pilot</nom>
                <nom region="sp">MiG-29 Fighter Pilot</nom>
                <nom region="pt">MiG-29 Fighter Pilot</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">MiG-29: Fighter Pilot takes place in the Middle East. The joined forces of NATO and the Commonwealth of Soviet States are to stop General Hasouz who is seeking to gain control over the world's oil resources. You are the pilot of the Russian-built MiG-29 and you need to accomplish several strategic missions to ensure the success of the operation.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="834362de" md5="6fc6f0e0175803af286daeb9eb072644" sha1="c70abb45893d1f4c9831088e0517e9b7e97a6b7f" format="mp4" support="">media/video/mig29.mp4</media>
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            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="us">1993</date>
                <date region="eu">1993</date>
                <date region="jp">1993</date>
            </dates>
            <developpeur id="78">Domark</developpeur>
            <editeur id="103">Tiertex Design Studios</editeur>
            <genres>
                <genre id="40" principale="1" parentid="0" langue="en">Simulation</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>11</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="452" romid="134231" notgame="false">
            <path>mig29u.zip</path>
            <noms>
                <nom region="ss">Mig-29</nom>
                <nom region="fr">MiG-29 Fighter Pilot</nom>
                <nom region="us">MIG-29 Fighter Pilot</nom>
                <nom region="jp">Mig-29 Fighter Pilot</nom>
                <nom region="eu">Mig-29 Fighter Pilot</nom>
                <nom region="de">MiG-29 Fighter Pilot</nom>
                <nom region="sp">MiG-29 Fighter Pilot</nom>
                <nom region="pt">MiG-29 Fighter Pilot</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>mig29.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">MiG-29: Fighter Pilot takes place in the Middle East. The joined forces of NATO and the Commonwealth of Soviet States are to stop General Hasouz who is seeking to gain control over the world's oil resources. You are the pilot of the Russian-built MiG-29 and you need to accomplish several strategic missions to ensure the success of the operation.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="834362de" md5="6fc6f0e0175803af286daeb9eb072644" sha1="c70abb45893d1f4c9831088e0517e9b7e97a6b7f" format="mp4" support="">media/video/mig29u.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="716e14ea" md5="9145a106cd3f9909beddf87dbaf00cde" sha1="92c718083fb5a15fcb5956b804af98f53db79867" format="png" support="">media/mixrbv2/mig29u.png</media>
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                <media parent="jeu" type="mixrbv2" region="us" crc="6e7a4e1c" md5="20ade616af940760b2842cdb80aab89a" sha1="ccb45d4b3b5d48aa5874c2246c4a4b42c1170f07" format="png" support="">media/mixrbv2/mig29u.png</media>
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            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="us">1993</date>
                <date region="eu">1993</date>
                <date region="jp">1993</date>
            </dates>
            <developpeur id="78">Domark</developpeur>
            <editeur id="103">Tiertex Design Studios</editeur>
            <genres>
                <genre id="40" principale="1" parentid="0" langue="en">Simulation</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>11</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="244" romid="134232" notgame="false">
            <path>mightmag.zip</path>
            <noms>
                <nom region="ss">Might And Magic - Gates To Another World</nom>
                <nom region="us">Might and Magic : Gates to Another World</nom>
                <nom region="eu">Might and Magic : Gates to Another World</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>eu</region>
                <region>wor</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The Sequel to the successful Might and Magic I, it boasted better graphics, a larger world, but still pretty much the same game engine and presentation. Embark on a glorious journey then save the world of CRON and yourself.

A balanced party is a necessity in this game. There are several locations and items that are restricted to certain genders, alignments, or races. A party made up of Good Human Males won't get you very far. Time plays a large role in this game. Time travel is a part of it, but on a more basic level, you will find that characters age as the game goes on. If you wait too long, your characters' statistics will change to reflect their aging.
</synopsis>
            </synopsis>
            <medias>
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            </medias>
            <dates>
                <date region="fr">1991</date>
                <date region="eu">1991</date>
                <date region="us">1991</date>
                <date region="wor">1991</date>
            </dates>
            <developpeur id="378">New World Computing's</developpeur>
            <editeur id="378">New World Computing's</editeur>
            <genres>
                <genre id="8" principale="1" parentid="0" langue="en">Role playing games</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1116" romid="177167" notgame="false">
            <path>mightmg3.zip</path>
            <noms>
                <nom region="ss">Might And Magic 3 - Isles Of Terra</nom>
                <nom region="us">Might and Magic III : Isles of Terra</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">After defeating Sheltem and his CRON forces in Might and Magic II, the group of adventurers is brought into Sheltem's own world: Terra. Once again, the adventurers must help Corak neutralize Sheltem.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="048787fa" md5="409ab5bf9ca9c2b1054cf6925600f887" sha1="33d278484f610e2f5419b8be893a674a222dee4e" format="mp4" support="">media/video/mightmg3.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="e3c6114c" md5="03092ef031c19d32623f3377a0296cc2" sha1="b152d48cf84788be8d83b9d53c1ba0638a0b44a5" format="png" support="">media/mixrbv2/mightmg3.png</media>
            </medias>
            <dates>
                <date region="us">1993</date>
            </dates>
            <developpeur id="378">New World Computing's</developpeur>
            <editeur id="378">New World Computing's</editeur>
            <genres>
                <genre id="8" principale="1" parentid="0" langue="en">Role playing games</genre>
            </genres>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="125666" notgame="false">
            <path>Euro2004.zip</path>
            <noms>
                <nom region="ss">Mighty Mighty Missile 2004</nom>
                <nom region="wor">Mighty Mighty Missile 2004</nom>
            </noms>
            <cloneof>issdx.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Mighty Mighty Missile!is an unlicensed clone of ChuChu Rocket!, which was originally released on the Sega Dreamcast. The game closely mimics the presentation and gameplay of Sonic Team's earlier releases, including stages adapted from both the Dreamcast and Game Boy Advance versions.

The mechanics of Mighty Mighty Missile! are largely identical to those of its parent game. Players have indirect control over the Mousers (the equivalent of ChuChu Rocket!'s ChuChus), whose trajectories must be modified through the placement of arrow tiles. The goal is to direct the Mousers past a variety of obstacles, including the Catz (KapuKapu) in their path to the missiles (rockets).
</synopsis>
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            <medias>
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            </medias>
            <dates>
                <date region="wor"></date>
            </dates>
            <genres>
                <genre id="" principale="" parentid="" langue="en"></genre>
            </genres>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="123" romid="878857" notgame="false">
            <path>mmprp1.zip</path>
            <noms>
                <nom region="ss">Mighty Morphin Power Rangers</nom>
                <nom region="us">Mighty Morphin Power Rangers</nom>
                <nom region="eu">Mighty Morphin Power Rangers</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>mmpr.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Mighty Morphin Power Rangers is a one-on-one competitive fighting game, featuring two different game modes: a Scenario Mode where the player competes against a series of CPU-controlled opponents, and a Battle Mode for two players. In the Scenario Mode, the matches consist of two segments: the player will fight against a regular-sized monster as one of the Rangers, and after the defeating the monster they will battle a giant version of it. Initially only the five original Rangers and the Megazord are available with the Green Ranger and Dragonzord being locked until they are defeated.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="77704c28" md5="7a17617087bc95a6557e0480a5cb60ff" sha1="6aa2892d43669045cd0b44d9fa5f43cfd0fe9f38" format="mp4" support="">media/video/mmprp1.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="126df2e5" md5="c0212ed1d545bafa052152714914ee82" sha1="34c89be2ed4242e03ce191fd962b843232d842c2" format="png" support="">media/mixrbv2/mmprp1.png</media>
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            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="eu">1994</date>
                <date region="us">1994</date>
            </dates>
            <developpeur id="15">Bandai</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="1" principale="1" parentid="0" langue="en">Beat'em Up</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="123" romid="878862" notgame="false">
            <path>mmprp2.zip</path>
            <noms>
                <nom region="ss">Mighty Morphin Power Rangers</nom>
                <nom region="us">Mighty Morphin Power Rangers</nom>
                <nom region="eu">Mighty Morphin Power Rangers</nom>
            </noms>
            <cloneof>mmpr.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Mighty Morphin Power Rangers is a one-on-one competitive fighting game, featuring two different game modes: a Scenario Mode where the player competes against a series of CPU-controlled opponents, and a Battle Mode for two players. In the Scenario Mode, the matches consist of two segments: the player will fight against a regular-sized monster as one of the Rangers, and after the defeating the monster they will battle a giant version of it. Initially only the five original Rangers and the Megazord are available with the Green Ranger and Dragonzord being locked until they are defeated.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="77704c28" md5="7a17617087bc95a6557e0480a5cb60ff" sha1="6aa2892d43669045cd0b44d9fa5f43cfd0fe9f38" format="mp4" support="">media/video/mmprp2.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="126df2e5" md5="c0212ed1d545bafa052152714914ee82" sha1="34c89be2ed4242e03ce191fd962b843232d842c2" format="png" support="">media/mixrbv2/mmprp2.png</media>
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            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="eu">1994</date>
                <date region="us">1994</date>
            </dates>
            <developpeur id="15">Bandai</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="1" principale="1" parentid="0" langue="en">Beat'em Up</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="123" romid="878861" notgame="false">
            <path>mmprp3.zip</path>
            <noms>
                <nom region="ss">Mighty Morphin Power Rangers</nom>
                <nom region="us">Mighty Morphin Power Rangers</nom>
                <nom region="eu">Mighty Morphin Power Rangers</nom>
            </noms>
            <cloneof>mmpr.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Mighty Morphin Power Rangers is a one-on-one competitive fighting game, featuring two different game modes: a Scenario Mode where the player competes against a series of CPU-controlled opponents, and a Battle Mode for two players. In the Scenario Mode, the matches consist of two segments: the player will fight against a regular-sized monster as one of the Rangers, and after the defeating the monster they will battle a giant version of it. Initially only the five original Rangers and the Megazord are available with the Green Ranger and Dragonzord being locked until they are defeated.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="77704c28" md5="7a17617087bc95a6557e0480a5cb60ff" sha1="6aa2892d43669045cd0b44d9fa5f43cfd0fe9f38" format="mp4" support="">media/video/mmprp3.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="126df2e5" md5="c0212ed1d545bafa052152714914ee82" sha1="34c89be2ed4242e03ce191fd962b843232d842c2" format="png" support="">media/mixrbv2/mmprp3.png</media>
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            <dates>
                <date region="fr">1994</date>
                <date region="eu">1994</date>
                <date region="us">1994</date>
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            <editeur id="3">Sega</editeur>
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                <nom region="us">Mighty Morphin Power Rangers</nom>
                <nom region="eu">Mighty Morphin Power Rangers</nom>
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                <region>eu</region>
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            <cloneof>0</cloneof>
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            <synopsis>
                <synopsis langue="en">Mighty Morphin Power Rangers is a one-on-one competitive fighting game, featuring two different game modes: a Scenario Mode where the player competes against a series of CPU-controlled opponents, and a Battle Mode for two players. In the Scenario Mode, the matches consist of two segments: the player will fight against a regular-sized monster as one of the Rangers, and after the defeating the monster they will battle a giant version of it. Initially only the five original Rangers and the Megazord are available with the Green Ranger and Dragonzord being locked until they are defeated.</synopsis>
            </synopsis>
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                <date region="fr">1994</date>
                <date region="eu">1994</date>
                <date region="us">1994</date>
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            <editeur id="3">Sega</editeur>
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                <nom region="us">Mighty Morphin Power Rangers</nom>
                <nom region="eu">Mighty Morphin Power Rangers</nom>
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            <synopsis>
                <synopsis langue="en">Mighty Morphin Power Rangers is a one-on-one competitive fighting game, featuring two different game modes: a Scenario Mode where the player competes against a series of CPU-controlled opponents, and a Battle Mode for two players. In the Scenario Mode, the matches consist of two segments: the player will fight against a regular-sized monster as one of the Rangers, and after the defeating the monster they will battle a giant version of it. Initially only the five original Rangers and the Megazord are available with the Green Ranger and Dragonzord being locked until they are defeated.</synopsis>
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                <media parent="jeu" type="video" region="Unknown" crc="77704c28" md5="7a17617087bc95a6557e0480a5cb60ff" sha1="6aa2892d43669045cd0b44d9fa5f43cfd0fe9f38" format="mp4" support="">media/video/mmprp4.mp4</media>
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                <date region="fr">1994</date>
                <date region="eu">1994</date>
                <date region="us">1994</date>
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                <nom region="us">Mighty Morphin Power Rangers</nom>
                <nom region="eu">Mighty Morphin Power Rangers</nom>
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            <synopsis>
                <synopsis langue="en">Mighty Morphin Power Rangers is a one-on-one competitive fighting game, featuring two different game modes: a Scenario Mode where the player competes against a series of CPU-controlled opponents, and a Battle Mode for two players. In the Scenario Mode, the matches consist of two segments: the player will fight against a regular-sized monster as one of the Rangers, and after the defeating the monster they will battle a giant version of it. Initially only the five original Rangers and the Megazord are available with the Green Ranger and Dragonzord being locked until they are defeated.</synopsis>
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                <media parent="jeu" type="video" region="Unknown" crc="77704c28" md5="7a17617087bc95a6557e0480a5cb60ff" sha1="6aa2892d43669045cd0b44d9fa5f43cfd0fe9f38" format="mp4" support="">media/video/mmprp5.mp4</media>
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                <date region="eu">1994</date>
                <date region="us">1994</date>
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                <nom region="ss">Mighty Morphin Power Rangers</nom>
                <nom region="us">Mighty Morphin Power Rangers</nom>
                <nom region="eu">Mighty Morphin Power Rangers</nom>
            </noms>
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            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Mighty Morphin Power Rangers is a one-on-one competitive fighting game, featuring two different game modes: a Scenario Mode where the player competes against a series of CPU-controlled opponents, and a Battle Mode for two players. In the Scenario Mode, the matches consist of two segments: the player will fight against a regular-sized monster as one of the Rangers, and after the defeating the monster they will battle a giant version of it. Initially only the five original Rangers and the Megazord are available with the Green Ranger and Dragonzord being locked until they are defeated.</synopsis>
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                <date region="us">1994</date>
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            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
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        <jeu id="123" romid="134233" notgame="false">
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            <noms>
                <nom region="ss">Mighty Morphin Power Rangers</nom>
                <nom region="us">Mighty Morphin Power Rangers</nom>
                <nom region="eu">Mighty Morphin Power Rangers</nom>
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                <region>us</region>
            </regions>
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            <synopsis>
                <synopsis langue="en">Mighty Morphin Power Rangers is a one-on-one competitive fighting game, featuring two different game modes: a Scenario Mode where the player competes against a series of CPU-controlled opponents, and a Battle Mode for two players. In the Scenario Mode, the matches consist of two segments: the player will fight against a regular-sized monster as one of the Rangers, and after the defeating the monster they will battle a giant version of it. Initially only the five original Rangers and the Megazord are available with the Green Ranger and Dragonzord being locked until they are defeated.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="77704c28" md5="7a17617087bc95a6557e0480a5cb60ff" sha1="6aa2892d43669045cd0b44d9fa5f43cfd0fe9f38" format="mp4" support="">media/video/mmpru.mp4</media>
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            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="eu">1994</date>
                <date region="us">1994</date>
            </dates>
            <developpeur id="15">Bandai</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="1" principale="1" parentid="0" langue="en">Beat'em Up</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
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            <topstaff>0</topstaff>
            <note>13</note>
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                <nom region="wor">Mighty Morphin Power Rangers - The Fighting Edition</nom>
            </noms>
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            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Fighting Edition follows the same rules and format of most 2D fighting games released at the time: the player's objective is to defeat their opponent in a best two-out-of-three match using their character's standard and special moves. The player has four basic attack buttons (two punch buttons and two weapon buttons) and a set of command-based special moves unique to each character. The player can grab and throw their opponent like other fighting games, but if two characters attempt to do this at the same time, they will wrestle each other until one overpowers the other. Below each character's vitality gauge is a power gauge that automatically fills up and resets during battle. If the player performs a special move at the exact moment the gauge is filled, their power level will increase by one level, allowing the player to perform stronger attacks. If the player manages to increase their power level a third time, the gauge will be temporarily replaced by a thunderbolt symbol, allowing the player to perform a super move during this period.

There are three game modes in Fighting Edition: a Story Mode where the player fights against the computer in a series of story-based matches; a Fighting Mode, where the player against another player or the computer (or have two computer opponents fight each other); and a Trial Mode where a single player must defeat as many opponents as possible without losing.</synopsis>
            </synopsis>
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            <dates>
                <date region="wor"></date>
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            <genres>
                <genre id="2914" principale="0" parentid="14" langue="en">Fight / 2D</genre>
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            <topstaff>0</topstaff>
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            <noms>
                <nom region="ss">Mighty Morphin Power Rangers - The Movie</nom>
                <nom region="us">Mighty Morphin Power Rangers : The Movie</nom>
                <nom region="eu">Mighty Morphin Power Rangers : The Movie</nom>
            </noms>
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            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The Power Rangers stripped of their Mighty Morphin Powers and forced to flee Earth? Rita Repulsa and Lord Zedd overwhelmed by an evil far greater than their combined nastiness? The Command Center totally obliterated and Zordon on the brink of death The fate of the world in the slimey hands of Ivan Ooze, the most sinister monster the universe has ever seen? Could this be a bad dream? Don't count on it. It all happens in the Morphinominal Mighty Morphin Power Rangers the Movie! And now, you can battle Ivan Ooze, the vilest villain in Nintendo history, and a whole host of his mean and ugly minions in this hyperaction, seven level, no-hold-barred brawl featuring the eye-popping graphics and ear-pounding sounds of the Super NES. So, morph into action, and lead the Power Rangers on to their greatest victory.</synopsis>
            </synopsis>
            <medias>
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            </medias>
            <dates>
                <date region="us">1995</date>
                <date region="eu">1995</date>
            </dates>
            <developpeur id="102">Sims</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="1" principale="1" parentid="0" langue="en">Beat'em Up</genre>
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            <note>15</note>
            <rotation>0</rotation>
        </jeu>
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            <path>mmprtmp2.zip</path>
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                <nom region="us">Mighty Morphin Power Rangers : The Movie</nom>
                <nom region="eu">Mighty Morphin Power Rangers : The Movie</nom>
            </noms>
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            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The Power Rangers stripped of their Mighty Morphin Powers and forced to flee Earth? Rita Repulsa and Lord Zedd overwhelmed by an evil far greater than their combined nastiness? The Command Center totally obliterated and Zordon on the brink of death The fate of the world in the slimey hands of Ivan Ooze, the most sinister monster the universe has ever seen? Could this be a bad dream? Don't count on it. It all happens in the Morphinominal Mighty Morphin Power Rangers the Movie! And now, you can battle Ivan Ooze, the vilest villain in Nintendo history, and a whole host of his mean and ugly minions in this hyperaction, seven level, no-hold-barred brawl featuring the eye-popping graphics and ear-pounding sounds of the Super NES. So, morph into action, and lead the Power Rangers on to their greatest victory.</synopsis>
            </synopsis>
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            <dates>
                <date region="us">1995</date>
                <date region="eu">1995</date>
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            <developpeur id="102">Sims</developpeur>
            <editeur id="3">Sega</editeur>
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                <genre id="1" principale="1" parentid="0" langue="en">Beat'em Up</genre>
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            <topstaff>0</topstaff>
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                <nom region="us">Mighty Morphin Power Rangers : The Movie</nom>
                <nom region="eu">Mighty Morphin Power Rangers : The Movie</nom>
            </noms>
            <regions>
                <region>us</region>
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            <cloneof>mmprtm.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The Power Rangers stripped of their Mighty Morphin Powers and forced to flee Earth? Rita Repulsa and Lord Zedd overwhelmed by an evil far greater than their combined nastiness? The Command Center totally obliterated and Zordon on the brink of death The fate of the world in the slimey hands of Ivan Ooze, the most sinister monster the universe has ever seen? Could this be a bad dream? Don't count on it. It all happens in the Morphinominal Mighty Morphin Power Rangers the Movie! And now, you can battle Ivan Ooze, the vilest villain in Nintendo history, and a whole host of his mean and ugly minions in this hyperaction, seven level, no-hold-barred brawl featuring the eye-popping graphics and ear-pounding sounds of the Super NES. So, morph into action, and lead the Power Rangers on to their greatest victory.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="7db9810f" md5="110324031da76a2ecaae65b015527416" sha1="dc1de04d3e3d934bfabc5b8ebdd9db7016537605" format="mp4" support="">media/video/mmprtmu.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="8dac1b51" md5="5792d45d13c2dab33cf628bbfcca2234" sha1="c800da0bb2e253aeaaaa2f37bdda8b7bde6a8150" format="png" support="">media/mixrbv2/mmprtmu.png</media>
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            </medias>
            <dates>
                <date region="us">1995</date>
                <date region="eu">1995</date>
            </dates>
            <developpeur id="102">Sims</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="1" principale="1" parentid="0" langue="en">Beat'em Up</genre>
            </genres>
            <joueurs>2</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="191" romid="878866" notgame="false">
            <path>mmprtmp1.zip</path>
            <noms>
                <nom region="ss">Mighty Morphin Power Rangers - The Movie</nom>
                <nom region="us">Mighty Morphin Power Rangers : The Movie</nom>
                <nom region="eu">Mighty Morphin Power Rangers : The Movie</nom>
            </noms>
            <cloneof>mmprtm.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The Power Rangers stripped of their Mighty Morphin Powers and forced to flee Earth? Rita Repulsa and Lord Zedd overwhelmed by an evil far greater than their combined nastiness? The Command Center totally obliterated and Zordon on the brink of death The fate of the world in the slimey hands of Ivan Ooze, the most sinister monster the universe has ever seen? Could this be a bad dream? Don't count on it. It all happens in the Morphinominal Mighty Morphin Power Rangers the Movie! And now, you can battle Ivan Ooze, the vilest villain in Nintendo history, and a whole host of his mean and ugly minions in this hyperaction, seven level, no-hold-barred brawl featuring the eye-popping graphics and ear-pounding sounds of the Super NES. So, morph into action, and lead the Power Rangers on to their greatest victory.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="7db9810f" md5="110324031da76a2ecaae65b015527416" sha1="dc1de04d3e3d934bfabc5b8ebdd9db7016537605" format="mp4" support="">media/video/mmprtmp1.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="8dac1b51" md5="5792d45d13c2dab33cf628bbfcca2234" sha1="c800da0bb2e253aeaaaa2f37bdda8b7bde6a8150" format="png" support="">media/mixrbv2/mmprtmp1.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="39dab159" md5="4e2d6ed1374f8de852a96ea387384021" sha1="00429b860145e362763ac7898e9aafde0348a6b1" format="png" support="">media/mixrbv2/mmprtmp1.png</media>
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            </medias>
            <dates>
                <date region="us">1995</date>
                <date region="eu">1995</date>
            </dates>
            <developpeur id="102">Sims</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="1" principale="1" parentid="0" langue="en">Beat'em Up</genre>
            </genres>
            <joueurs>2</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="191" romid="177169" notgame="false">
            <path>mmprtm.zip</path>
            <noms>
                <nom region="ss">Mighty Morphin Power Rangers - The Movie</nom>
                <nom region="us">Mighty Morphin Power Rangers : The Movie</nom>
                <nom region="eu">Mighty Morphin Power Rangers : The Movie</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The Power Rangers stripped of their Mighty Morphin Powers and forced to flee Earth? Rita Repulsa and Lord Zedd overwhelmed by an evil far greater than their combined nastiness? The Command Center totally obliterated and Zordon on the brink of death The fate of the world in the slimey hands of Ivan Ooze, the most sinister monster the universe has ever seen? Could this be a bad dream? Don't count on it. It all happens in the Morphinominal Mighty Morphin Power Rangers the Movie! And now, you can battle Ivan Ooze, the vilest villain in Nintendo history, and a whole host of his mean and ugly minions in this hyperaction, seven level, no-hold-barred brawl featuring the eye-popping graphics and ear-pounding sounds of the Super NES. So, morph into action, and lead the Power Rangers on to their greatest victory.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="7db9810f" md5="110324031da76a2ecaae65b015527416" sha1="dc1de04d3e3d934bfabc5b8ebdd9db7016537605" format="mp4" support="">media/video/mmprtm.mp4</media>
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            </medias>
            <dates>
                <date region="us">1995</date>
                <date region="eu">1995</date>
            </dates>
            <developpeur id="102">Sims</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="1" principale="1" parentid="0" langue="en">Beat'em Up</genre>
            </genres>
            <joueurs>2</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="191" romid="878863" notgame="false">
            <path>mmprtmp4.zip</path>
            <noms>
                <nom region="ss">Mighty Morphin Power Rangers - The Movie</nom>
                <nom region="us">Mighty Morphin Power Rangers : The Movie</nom>
                <nom region="eu">Mighty Morphin Power Rangers : The Movie</nom>
            </noms>
            <cloneof>mmprtm.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The Power Rangers stripped of their Mighty Morphin Powers and forced to flee Earth? Rita Repulsa and Lord Zedd overwhelmed by an evil far greater than their combined nastiness? The Command Center totally obliterated and Zordon on the brink of death The fate of the world in the slimey hands of Ivan Ooze, the most sinister monster the universe has ever seen? Could this be a bad dream? Don't count on it. It all happens in the Morphinominal Mighty Morphin Power Rangers the Movie! And now, you can battle Ivan Ooze, the vilest villain in Nintendo history, and a whole host of his mean and ugly minions in this hyperaction, seven level, no-hold-barred brawl featuring the eye-popping graphics and ear-pounding sounds of the Super NES. So, morph into action, and lead the Power Rangers on to their greatest victory.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="7db9810f" md5="110324031da76a2ecaae65b015527416" sha1="dc1de04d3e3d934bfabc5b8ebdd9db7016537605" format="mp4" support="">media/video/mmprtmp4.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="8dac1b51" md5="5792d45d13c2dab33cf628bbfcca2234" sha1="c800da0bb2e253aeaaaa2f37bdda8b7bde6a8150" format="png" support="">media/mixrbv2/mmprtmp4.png</media>
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            </medias>
            <dates>
                <date region="us">1995</date>
                <date region="eu">1995</date>
            </dates>
            <developpeur id="102">Sims</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="1" principale="1" parentid="0" langue="en">Beat'em Up</genre>
            </genres>
            <joueurs>2</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="719" romid="134235" notgame="false">
            <path>ditkapf.zip</path>
            <noms>
                <nom region="ss">Mike Ditka Power Football</nom>
                <nom region="us">Mike Ditka Power Football</nom>
                <nom region="eu">Mike Ditka Power Football</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The head coach of the Chicago Bears offers up his own football simulation.  Modify existing plays or design your own for 28 pro teams.  Use 4 different passing methods and use the instant replay feature to watch plays unfold from 4 different angles.  The game can be played in real-time or stop-action mode.  Will you take your team to the Superbowl?
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="3680a974" md5="4ee34cab8995e3834ae5d2468f5754b8" sha1="0cec58ba6bfae28ea43e3004b3a40cc9d8cbbb3d" format="mp4" support="">media/video/ditkapf.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="e3d1e9fd" md5="28f241ab03fd65f4197abbcbfe15d323" sha1="13111165a6b1b96bd439489025e8d4f5159c7a61" format="png" support="">media/mixrbv2/ditkapf.png</media>
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            </medias>
            <dates>
                <date region="us">1991</date>
                <date region="eu">1991</date>
            </dates>
            <developpeur id="70">Accolade</developpeur>
            <editeur id="70">Accolade</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="719" romid="177170" notgame="false">
            <path>ditkapf1.zip</path>
            <noms>
                <nom region="ss">Mike Ditka Power Football</nom>
                <nom region="us">Mike Ditka Power Football</nom>
                <nom region="eu">Mike Ditka Power Football</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>eu</region>
            </regions>
            <cloneof>ditkapf.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The head coach of the Chicago Bears offers up his own football simulation.  Modify existing plays or design your own for 28 pro teams.  Use 4 different passing methods and use the instant replay feature to watch plays unfold from 4 different angles.  The game can be played in real-time or stop-action mode.  Will you take your team to the Superbowl?
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="3680a974" md5="4ee34cab8995e3834ae5d2468f5754b8" sha1="0cec58ba6bfae28ea43e3004b3a40cc9d8cbbb3d" format="mp4" support="">media/video/ditkapf1.mp4</media>
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            </medias>
            <dates>
                <date region="us">1991</date>
                <date region="eu">1991</date>
            </dates>
            <developpeur id="70">Accolade</developpeur>
            <editeur id="70">Accolade</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="669" romid="475070" notgame="false">
            <path>traysia.zip</path>
            <noms>
                <nom region="ss">Minato No Traysia</nom>
                <nom region="us">Traysia</nom>
                <nom region="jp">Minato no Traysia</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">In "Traysia", you control a young man named Roy, who lives in the town Johanna. All his life Roy has been dreaming about leaving the town and going to explore faraway lands. Now, finally, his chance has come. His uncle, a travelling merchant, is going on a journey, and Roy decides to leave with him. His girlfriend Traysia gives him a pendant, to remind him of her... will Roy be able to escape from all the dangers that await him on his long journey and to see Traysia again?

The game is a party-based RPG with randomly encountered enemies. The combat is somewhat similar to early  Ultima games. When an enemy appears, you enter a battle screen on which your party is positioned in the lower part, the enemies in the upper part. You can attack if you are close enough to the enemy, otherwise you'll just move towards him. Magic spells should be cast to an appropriate direction to hurt the enemy.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="ebc8320b" md5="d928cbb9f6498ef93d5f4b4255a626b6" sha1="d9d2e2bf8955d7ecdf246de1ad9f2dfaf8becd92" format="mp4" support="">media/video/traysia.mp4</media>
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            </medias>
            <dates>
                <date region="jp">1992</date>
                <date region="us">1992</date>
            </dates>
            <developpeur id="84">Renovation Products</developpeur>
            <editeur id="97">Telenet</editeur>
            <genres>
                <genre id="8" principale="1" parentid="0" langue="en">Role playing games</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>10</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="669" romid="134236" notgame="false">
            <path>traysiaj.zip</path>
            <noms>
                <nom region="ss">Minato No Traysia</nom>
                <nom region="us">Traysia</nom>
                <nom region="jp">Minato no Traysia</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>traysia.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">In "Traysia", you control a young man named Roy, who lives in the town Johanna. All his life Roy has been dreaming about leaving the town and going to explore faraway lands. Now, finally, his chance has come. His uncle, a travelling merchant, is going on a journey, and Roy decides to leave with him. His girlfriend Traysia gives him a pendant, to remind him of her... will Roy be able to escape from all the dangers that await him on his long journey and to see Traysia again?

The game is a party-based RPG with randomly encountered enemies. The combat is somewhat similar to early  Ultima games. When an enemy appears, you enter a battle screen on which your party is positioned in the lower part, the enemies in the upper part. You can attack if you are close enough to the enemy, otherwise you'll just move towards him. Magic spells should be cast to an appropriate direction to hurt the enemy.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="ebc8320b" md5="d928cbb9f6498ef93d5f4b4255a626b6" sha1="d9d2e2bf8955d7ecdf246de1ad9f2dfaf8becd92" format="mp4" support="">media/video/traysiaj.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="58a7ab9c" md5="f74a7326d884088b94803313f43abc0f" sha1="338ab030bb7307748d65e29055d31e002a57102a" format="png" support="">media/mixrbv2/traysiaj.png</media>
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            </medias>
            <dates>
                <date region="jp">1992</date>
                <date region="us">1992</date>
            </dates>
            <developpeur id="84">Renovation Products</developpeur>
            <editeur id="97">Telenet</editeur>
            <genres>
                <genre id="8" principale="1" parentid="0" langue="en">Role playing games</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>10</note>
            <rotation>0</rotation>
        </jeu>
        <jeu>
            <path>miniplanets.zip</path>
            <noms>
                <nom region="wor">Mini Planets (REV02)</nom>
            </noms>
            <systeme/>
            <dates>
                <date region="wor">2016</date>
            </dates>
            <developpeur id="">2016 Sik</developpeur>
            <editeur id="">2016 Sik</editeur>
        </jeu>
        <jeu id="18408" romid="134238" notgame="false">
            <path>miraclep.zip</path>
            <noms>
                <nom region="ss">Miracle Piano Teaching System, The</nom>
                <nom region="us">The Miracle Piano Teaching System</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The Miracle Piano Teaching System teaches piano to beginning / intermediate players using a combination of scripted lessons, dynamically created lessons, and piano-themed video games. The original version came bundled with a custom piano keyboard. Later versions work with any MIDI keyboard.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="637e17bd" md5="64efe91753ceceadea2df9e5c295f4e5" sha1="92ee373a42577eb7f76fdb48796127fd73b18e11" format="mp4" support="">media/video/miraclep.mp4</media>
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            </medias>
            <dates>
                <date region="us">1992</date>
                <date region="wor">1992</date>
            </dates>
            <developpeur id="7350">The Software Toolworks</developpeur>
            <editeur id="7350">The Software Toolworks</editeur>
            <genres>
                <genre id="39" principale="1" parentid="0" langue="en">Various</genre>
                <genre id="30" principale="1" parentid="0" langue="en">Educational</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="96" romid="134019" notgame="false">
            <path>flink.zip</path>
            <noms>
                <nom region="ss">Misadventures Of Flink, The</nom>
                <nom region="eu">Flink</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The Misadventures of Flink is a Jump'n Run set in the fantasy world of Imagica. The evil wizard Wicked Wainwright has captured the four elders and it is up to Flink, a wizard's apprentice, to set them free and defeat Wicked Wainwright.

Apart from the usual platformer elements, the game has a unique feature: Flink's ability to create spells. Whenever the game is paused, Flink can combine three ingredients to create a spell. Ingredients can be collected throughout the game. They are usually carried around by a certain type of enemy or hidden in treasure chests. There are ten different spells, the "recipes" which are contained in scrolls that are given to Flink by rescued elders or found within certain levels. The spells include different attack spells (for example a demon that accompanies Flink and attacks his enemies), a shield spell, a shrink spell, a quick grow spell that lets certain plants grow so that Flink can reach new areas of a level, magic keys that open locked treasure chests and more. 
Casting spells uses up magic energy that can be replenished by collecting magic bottles or defeating enemies. Similar to the Sonic games, when Flink is hit, he looses all of his magic energy and has only limited time to pick it up again. If he is hit while having no magic energy, he loses a life.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="7ff4a797" md5="37d8901cd703df292d3dd5a5253a87c5" sha1="48ae93d56f00d39452ad7356c19a3c207052e9e0" format="mp4" support="">media/video/flink.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="b7352d3e" md5="60b75b330e39f6490eea15b69bb43933" sha1="05e53b0acdf52872710bd7aa9ec6f7380ff4f963" format="png" support="">media/mixrbv2/flink.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="f24a14e8" md5="13cf0e908c69218356e7d29728ce27e6" sha1="cb2828a73e9daa50e9786c242561d1cd8d05e234" format="png" support="">media/mixrbv2/flink.png</media>
            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="eu">1994</date>
            </dates>
            <developpeur id="24">Sony</developpeur>
            <editeur id="41">Psygnosis</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="13" principale="1" parentid="0" langue="en">Adventure</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu>
            <path>misplaced.zip</path>
            <noms>
                <nom region="wor">Misplaced (English)</nom>
            </noms>
            <systeme/>
            <dates>
                <date region="wor">2019</date>
            </dates>
            <developpeur id="">2019 RetroSouls</developpeur>
            <editeur id="">2019 RetroSouls</editeur>
        </jeu>
        <jeu>
            <path>misplacedr.zip</path>
            <noms>
                <nom region="wor">Misplaced (Russian)</nom>
            </noms>
            <cloneof>misplaced</cloneof>
            <systeme/>
            <dates>
                <date region="wor">2019</date>
            </dates>
            <developpeur id="">2019 RetroSouls</developpeur>
            <editeur id="">2019 RetroSouls</editeur>
        </jeu>
        <jeu id="125675" romid="863444" notgame="false">
            <path>mk5a.zip</path>
            <noms>
                <nom region="ss">Mk 5 - Mortal Combat - Subzero</nom>
                <nom region="wor">Mk 5 - Mortal Combat - Subzero</nom>
            </noms>
            <cloneof>mk5.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">MK5 - Mortal Combat - Sub Zero is a pirated port of Mortal Kombat Mythologies: Sub-Zero for PlayStation and Nintendo 64.

This game uses the system of Mortal Kombat Mythologies in that it's a cross between fighting and side-scrolling. The controls are somewhat awkward; during fights, Sub-Zero won't automatically turn around when behind an opponent, forcing the player to use the A button to turn around. The fighting engine isn't taken from the official Mortal Kombat games and instead uses an engine similar to one used in some other pirated Mega Drive fighting games. All of the opponents in this game are clones of major Mortal Kombat characters. There are four levels, each with a different set of clones to fight.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="mixrbv2" region="wor" crc="eba3cf76" md5="b365d5ec2dca53bbd0655799f098f780" sha1="bf02cd95865224d5e269e4e2458131b27bf4e135" format="png" support="">media/mixrbv2/mk5a.png</media>
            </medias>
            <dates>
                <date region="wor"></date>
            </dates>
            <genres>
                <genre id="14" principale="1" parentid="0" langue="en">Fight</genre>
                <genre id="2896" principale="0" parentid="7" langue="en">Plateform / Fighter Scrolling</genre>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="125675" romid="863444" notgame="false">
            <path>mk5.zip</path>
            <noms>
                <nom region="ss">Mk 5 - Mortal Combat - Subzero</nom>
                <nom region="wor">Mk 5 - Mortal Combat - Subzero</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">MK5 - Mortal Combat - Sub Zero is a pirated port of Mortal Kombat Mythologies: Sub-Zero for PlayStation and Nintendo 64.

This game uses the system of Mortal Kombat Mythologies in that it's a cross between fighting and side-scrolling. The controls are somewhat awkward; during fights, Sub-Zero won't automatically turn around when behind an opponent, forcing the player to use the A button to turn around. The fighting engine isn't taken from the official Mortal Kombat games and instead uses an engine similar to one used in some other pirated Mega Drive fighting games. All of the opponents in this game are clones of major Mortal Kombat characters. There are four levels, each with a different set of clones to fight.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="mixrbv2" region="wor" crc="eba3cf76" md5="b365d5ec2dca53bbd0655799f098f780" sha1="bf02cd95865224d5e269e4e2458131b27bf4e135" format="png" support="">media/mixrbv2/mk5.png</media>
            </medias>
            <dates>
                <date region="wor"></date>
            </dates>
            <genres>
                <genre id="14" principale="1" parentid="0" langue="en">Fight</genre>
                <genre id="2896" principale="0" parentid="7" langue="en">Plateform / Fighter Scrolling</genre>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1118" romid="134239" notgame="false">
            <path>mlbpa.zip</path>
            <noms>
                <nom region="ss">Mlbpa Baseball</nom>
                <nom region="us">MLBPA Baseball</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The strategy of baseball is merged with a fast-paced arcade game in MLBPA Baseball from Electronic Arts. Details designed to appeal to the die-hard fan include: real players with statistics based on the 1993 season; a full 162 game season mode; stadium music; animated scoreboards; defensive alignments; cut-off plays; run-downs; and even the double switch. Features meant to appeal to the casual fan include: large colorful arcade graphics; one stadium with animated crowds; a simplified pitching interface allowing players to steer the ball; and a batting interface that relies on timing instead of aiming cursors. Secret power-up play modes await so step up to the plate and take some hacks! Season play can be continued using passwords provided at the end of each game.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="8393dc08" md5="806b942eaa288b5bc50442106c304385" sha1="cef91498c6517463b2143d3f89e8096b6dd5dc43" format="mp4" support="">media/video/mlbpa.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="123cbcb1" md5="4af0fc72621b59bc67bb418bc4c4f8ad" sha1="75f166d61137c8a13c388402a9e1cfa284ef8a2b" format="png" support="">media/mixrbv2/mlbpa.png</media>
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            </medias>
            <dates>
                <date region="us">1992</date>
            </dates>
            <developpeur id="58">High Score Productions</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="2853" principale="0" parentid="685" langue="en">Sports / Baseball</genre>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>0</topstaff>
            <note>8</note>
            <rotation>0</rotation>
        </jeu>
        <jeu>
            <path>mevo.zip</path>
            <noms>
                <nom region="wor">Mobius Evolution (Hack V3.6)</nom>
            </noms>
            <cloneof>sonic</cloneof>
            <systeme/>
            <dates>
                <date region="wor">2015</date>
            </dates>
            <developpeur id="">2015 Abyssal Leopard</developpeur>
            <editeur id="">2015 Abyssal Leopard</editeur>
        </jeu>
        <jeu id="443" romid="467793" notgame="false">
            <path>monopoly.zip</path>
            <noms>
                <nom region="ss">Monopoly</nom>
                <nom region="us">Monopoly</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">This time, a Monopoly game on your computer, as good as it knows to be in your reality. Every move of yours can be in 3D animation, or off if you don't want to see animations. There can be up to 6 players at once, and it can be played over the Internet. Music is in midi format, and the sound quality is at the wav format. Roll, spin, and don't miss to give us a grin.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="cf11e265" md5="3e4d63e74a7332b37495b1eb5103f49e" sha1="413525a44384607fe7022852e94924f7923e1eba" format="mp4" support="">media/video/monopoly.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="0fd62877" md5="8a0311b7eea7fb16dbe599f6d749c955" sha1="863366a333f5f4ac36262c7dc0e200749c7d3c7d" format="png" support="">media/mixrbv2/monopoly.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="0fd62877" md5="8a0311b7eea7fb16dbe599f6d749c955" sha1="863366a333f5f4ac36262c7dc0e200749c7d3c7d" format="png" support="">media/mixrbv2/monopoly.png</media>
            </medias>
            <dates>
                <date region="us">1992</date>
            </dates>
            <developpeur id="73">Parker Brothers</developpeur>
            <editeur id="321">Sculptured Software</editeur>
            <genres>
                <genre id="33" principale="1" parentid="0" langue="en">Board game</genre>
                <genre id="27" principale="1" parentid="0" langue="en">Strategy</genre>
            </genres>
            <joueurs>1-8</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="443" romid="177171" notgame="false">
            <path>monopolyp.zip</path>
            <noms>
                <nom region="ss">Monopoly</nom>
                <nom region="us">Monopoly</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>monopoly.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">This time, a Monopoly game on your computer, as good as it knows to be in your reality. Every move of yours can be in 3D animation, or off if you don't want to see animations. There can be up to 6 players at once, and it can be played over the Internet. Music is in midi format, and the sound quality is at the wav format. Roll, spin, and don't miss to give us a grin.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="cf11e265" md5="3e4d63e74a7332b37495b1eb5103f49e" sha1="413525a44384607fe7022852e94924f7923e1eba" format="mp4" support="">media/video/monopolyp.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="0fd62877" md5="8a0311b7eea7fb16dbe599f6d749c955" sha1="863366a333f5f4ac36262c7dc0e200749c7d3c7d" format="png" support="">media/mixrbv2/monopolyp.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="0fd62877" md5="8a0311b7eea7fb16dbe599f6d749c955" sha1="863366a333f5f4ac36262c7dc0e200749c7d3c7d" format="png" support="">media/mixrbv2/monopolyp.png</media>
            </medias>
            <dates>
                <date region="us">1992</date>
            </dates>
            <developpeur id="73">Parker Brothers</developpeur>
            <editeur id="321">Sculptured Software</editeur>
            <genres>
                <genre id="33" principale="1" parentid="0" langue="en">Board game</genre>
                <genre id="27" principale="1" parentid="0" langue="en">Strategy</genre>
            </genres>
            <joueurs>1-8</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="139" notgame="false">
            <path>mworld4eng2.zip</path>
            <noms>
                <nom region="ss">Monster World 4</nom>
                <nom region="us">Monster World IV</nom>
                <nom region="jp">Monster World IV</nom>
                <nom region="eu">Monster World IV</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>eu</region>
            </regions>
            <cloneof>mworld4.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">This is a sequel to Wonder Boy 5: Monster World 3. You control Asha, the green-haired girlfriend of Shion, the hero of the previous game. One day, Asha was standing on a cliff near her home village, and suddenly heard a mysterious voice calling for help. She decided to leave the village and to embark on an adventure to discover the identity of this mysterious person.

Monster World 4 is essentially a platform game, with slight RPG/adventure elements (puzzles, treasure, equipment, etc.) Asha can jump, run, attack or defend (by pressing the "down" button). She can also use items and equip weapons and armor, talk to people, and open treasure chests. Later in the game, she will also be able to use magic, and a little blue pet animal will assist and help her on her journey. The combat system is very similar to the classical Zelda style. Health and mana points are measured in little hearts, and the more you progress in the game, the more hit points you gain.

The game was released only in Japan. It is sometimes erroneously called "Wonder Boy 6".</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="af2acb23" md5="2ba8a90debeff4097e067125f958cbf9" sha1="2a7632ffe325f3c7b50888a6526b6109a6e2e4d9" format="mp4" support="">media/video/mworld4eng2.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="31da66d4" md5="156b4e3ec62c632b3d3237368b8bf6cc" sha1="79e2a771629cc5de85830c8d6a75a4b8074df938" format="png" support="">media/mixrbv2/mworld4eng2.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="c61fb630" md5="a6691444e1803039691df61db253ba9e" sha1="e26e4040322d27d1a84180424cb1785a8655fb7c" format="png" support="">media/mixrbv2/mworld4eng2.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="f542a49b" md5="fe6a688ed114df1207f81ff26366b6a6" sha1="d743321e03493a04dd6df51878dda902f14394a4" format="png" support="">media/mixrbv2/mworld4eng2.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="31da66d4" md5="156b4e3ec62c632b3d3237368b8bf6cc" sha1="79e2a771629cc5de85830c8d6a75a4b8074df938" format="png" support="">media/mixrbv2/mworld4eng2.png</media>
            </medias>
            <dates>
                <date region="jp">1994</date>
            </dates>
            <developpeur id="20">Westone</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="13" principale="1" parentid="0" langue="en">Adventure</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="139" notgame="false">
            <path>mworld4.zip</path>
            <noms>
                <nom region="ss">Monster World 4</nom>
                <nom region="us">Monster World IV</nom>
                <nom region="jp">Monster World IV</nom>
                <nom region="eu">Monster World IV</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">This is a sequel to Wonder Boy 5: Monster World 3. You control Asha, the green-haired girlfriend of Shion, the hero of the previous game. One day, Asha was standing on a cliff near her home village, and suddenly heard a mysterious voice calling for help. She decided to leave the village and to embark on an adventure to discover the identity of this mysterious person.

Monster World 4 is essentially a platform game, with slight RPG/adventure elements (puzzles, treasure, equipment, etc.) Asha can jump, run, attack or defend (by pressing the "down" button). She can also use items and equip weapons and armor, talk to people, and open treasure chests. Later in the game, she will also be able to use magic, and a little blue pet animal will assist and help her on her journey. The combat system is very similar to the classical Zelda style. Health and mana points are measured in little hearts, and the more you progress in the game, the more hit points you gain.

The game was released only in Japan. It is sometimes erroneously called "Wonder Boy 6".</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="af2acb23" md5="2ba8a90debeff4097e067125f958cbf9" sha1="2a7632ffe325f3c7b50888a6526b6109a6e2e4d9" format="mp4" support="">media/video/mworld4.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="31da66d4" md5="156b4e3ec62c632b3d3237368b8bf6cc" sha1="79e2a771629cc5de85830c8d6a75a4b8074df938" format="png" support="">media/mixrbv2/mworld4.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="c61fb630" md5="a6691444e1803039691df61db253ba9e" sha1="e26e4040322d27d1a84180424cb1785a8655fb7c" format="png" support="">media/mixrbv2/mworld4.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="f542a49b" md5="fe6a688ed114df1207f81ff26366b6a6" sha1="d743321e03493a04dd6df51878dda902f14394a4" format="png" support="">media/mixrbv2/mworld4.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="31da66d4" md5="156b4e3ec62c632b3d3237368b8bf6cc" sha1="79e2a771629cc5de85830c8d6a75a4b8074df938" format="png" support="">media/mixrbv2/mworld4.png</media>
            </medias>
            <dates>
                <date region="jp">1994</date>
            </dates>
            <developpeur id="20">Westone</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="13" principale="1" parentid="0" langue="en">Adventure</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="139" notgame="false">
            <path>mworld4eng.zip</path>
            <noms>
                <nom region="ss">Monster World 4</nom>
                <nom region="us">Monster World IV</nom>
                <nom region="jp">Monster World IV</nom>
                <nom region="eu">Monster World IV</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>mworld4.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">This is a sequel to Wonder Boy 5: Monster World 3. You control Asha, the green-haired girlfriend of Shion, the hero of the previous game. One day, Asha was standing on a cliff near her home village, and suddenly heard a mysterious voice calling for help. She decided to leave the village and to embark on an adventure to discover the identity of this mysterious person.

Monster World 4 is essentially a platform game, with slight RPG/adventure elements (puzzles, treasure, equipment, etc.) Asha can jump, run, attack or defend (by pressing the "down" button). She can also use items and equip weapons and armor, talk to people, and open treasure chests. Later in the game, she will also be able to use magic, and a little blue pet animal will assist and help her on her journey. The combat system is very similar to the classical Zelda style. Health and mana points are measured in little hearts, and the more you progress in the game, the more hit points you gain.

The game was released only in Japan. It is sometimes erroneously called "Wonder Boy 6".</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="af2acb23" md5="2ba8a90debeff4097e067125f958cbf9" sha1="2a7632ffe325f3c7b50888a6526b6109a6e2e4d9" format="mp4" support="">media/video/mworld4eng.mp4</media>
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                <date region="jp">1994</date>
            </dates>
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            <editeur id="3">Sega</editeur>
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                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="13" principale="1" parentid="0" langue="en">Adventure</genre>
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            <rotation>0</rotation>
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            <path>monstinc.zip</path>
            <noms>
                <nom region="ss">Monsters, Inc.</nom>
                <nom region="wor">Monsters, Inc.</nom>
            </noms>
            <cloneof>decapatt.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis/>
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                <date region="wor"></date>
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                <genre id="" principale="" parentid="" langue="en"></genre>
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            <topstaff>0</topstaff>
            <rotation>0</rotation>
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            <path>mka.zip</path>
            <noms>
                <nom region="ss">Mortal Kombat</nom>
                <nom region="wor">Mortal Kombat</nom>
            </noms>
            <regions>
                <region>wor</region>
            </regions>
            <cloneof>mk.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Five Hundred years ago, an ancient and well respected Shaolin fighting tournament, held every 50 years, was corrupted by an evil and elderly sorcerer by the name of Shang Tsung.  Shang was accompanied by Prince Goro, a warrior of the Shokan race (a four armed half-human/half-dragon). Knowing that if ten tournaments in a row were won by the Outworld champion, the Earth Realm would be conquered by evil and fall into darkness, Shang entered Goro in the tournament and had him defeat the great Kung Lao. Goro has been  reigning supreme as the undefeated fighting champion for five hundred years now. As the last tournament required draws near, Raiden, Thunder God and protector of the Earth Realm, enacts a plan to tip the scales in the humans favor, Seven fighters step into the arena on Shang Tsung's mysterious island: Shaolin warrior Liu Kang, Special Forces operative Sonya Blade, the mercenary thug Kano, fame-seeking actor Johnny Cage, the ice wielding Lin Kuei warrior Sub-Zero and his undead adversary Scorpion, and Raiden himself.

Mortal Kombat is a side-scrolling 1 on 1 fighting game. Fighting is set as one on one kombat, allowing each player to perform a variety of punches, kicks, and special moves in order to defeat their opponent.  When the opponent faces their second round loss, the winner can perform a finishing move called a "Fatality" on the loser.  The Fatality is a move unique to each fighter that graphically kills the loser in a blood-soaked finale.

Mortal Kombat began its life as a 2-player arcade title. It is notable for its use of digitized actors to represent the game's fighters, as well as its use of copious amounts of blood during gameplay.</synopsis>
            </synopsis>
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            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="us">1993</date>
                <date region="eu">1993</date>
                <date region="jp">1994</date>
                <date region="wor">1993</date>
            </dates>
            <developpeur id="11">Midway</developpeur>
            <editeur id="17097">Acclaim</editeur>
            <genres>
                <genre id="14" principale="1" parentid="0" langue="en">Fight</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
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            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
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            <path>mk.zip</path>
            <noms>
                <nom region="ss">Mortal Kombat</nom>
                <nom region="wor">Mortal Kombat</nom>
            </noms>
            <regions>
                <region>wor</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Five Hundred years ago, an ancient and well respected Shaolin fighting tournament, held every 50 years, was corrupted by an evil and elderly sorcerer by the name of Shang Tsung.  Shang was accompanied by Prince Goro, a warrior of the Shokan race (a four armed half-human/half-dragon). Knowing that if ten tournaments in a row were won by the Outworld champion, the Earth Realm would be conquered by evil and fall into darkness, Shang entered Goro in the tournament and had him defeat the great Kung Lao. Goro has been  reigning supreme as the undefeated fighting champion for five hundred years now. As the last tournament required draws near, Raiden, Thunder God and protector of the Earth Realm, enacts a plan to tip the scales in the humans favor, Seven fighters step into the arena on Shang Tsung's mysterious island: Shaolin warrior Liu Kang, Special Forces operative Sonya Blade, the mercenary thug Kano, fame-seeking actor Johnny Cage, the ice wielding Lin Kuei warrior Sub-Zero and his undead adversary Scorpion, and Raiden himself.

Mortal Kombat is a side-scrolling 1 on 1 fighting game. Fighting is set as one on one kombat, allowing each player to perform a variety of punches, kicks, and special moves in order to defeat their opponent.  When the opponent faces their second round loss, the winner can perform a finishing move called a "Fatality" on the loser.  The Fatality is a move unique to each fighter that graphically kills the loser in a blood-soaked finale.

Mortal Kombat began its life as a 2-player arcade title. It is notable for its use of digitized actors to represent the game's fighters, as well as its use of copious amounts of blood during gameplay.</synopsis>
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            <dates>
                <date region="fr">1993</date>
                <date region="us">1993</date>
                <date region="eu">1993</date>
                <date region="jp">1994</date>
                <date region="wor">1993</date>
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            <developpeur id="11">Midway</developpeur>
            <editeur id="17097">Acclaim</editeur>
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                <genre id="14" principale="1" parentid="0" langue="en">Fight</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
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            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
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            <path>mkr.zip</path>
            <noms>
                <nom region="ss">Mortal Kombat 3</nom>
                <nom region="us">Mortal Kombat III</nom>
                <nom region="eu">Mortal Kombat III</nom>
            </noms>
            <cloneof>umk3t.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Shao Kahn has won. The Earthrealm is no more. In order to revive his Queen Sindel, the emperor Shao Kahn used the Outworld Tournament from Mortal Kombat 2 as a diversion while his Shadow Priests revive his fallen Queen on Earth. Once enacted, the dimensional bridge between the two realms connects, allowing Kahn's extermination squads to invade and destroy Earth, and enslave the population's souls.

A small team of Raiden's "Chosen Warriors" survives the attack: Mortal Kombat champion Liu Kang and his ally Kung Lao, Special Forces agents Sonya Blade and Jax, the shaman Nightwolf, the riot cop Stryker, the nomadic Kabal, and former Lin Kuei warrior Sub-Zero, who has gone rogue from his clan. Facing the warriors are the mercenary Kano, cyber-ninjas Smoke, Sektor and Cyrax, Sheeva, a female Shokan, the sorcerer Shang Tsung, and Queen Sindel herself.

Mortal Kombat 3 brings new elements to the 2D fighting series: multi-level playfields, "Dial-A-Combo" attacks, a "Run" button to speed up the battles, and "Vs." codes, which unlock new powers and abilities once both players enter a code sequence in pre-match-up screens. Also included are more stage fatalities and finishing moves as each warrior attempts to go one-on-one with the Centaurian enforcer Motaro, and Shao Kahn himself.

Mortal Kombat 3 is the last traditional one-on-one fighting game game in the series to feature motion-captured digitized graphics for its kombatants, and introduces online network play to the PC version.</synopsis>
            </synopsis>
            <medias>
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            <dates>
                <date region="fr">1996</date>
                <date region="us">1995</date>
                <date region="eu">1995</date>
                <date region="br">1995</date>
            </dates>
            <developpeur id="11">Midway</developpeur>
            <editeur id="17097">Acclaim</editeur>
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                <genre id="14" principale="1" parentid="0" langue="en">Fight</genre>
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            <topstaff>1</topstaff>
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            <path>mk3.zip</path>
            <noms>
                <nom region="ss">Mortal Kombat 3</nom>
                <nom region="us">Mortal Kombat III</nom>
                <nom region="eu">Mortal Kombat III</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Shao Kahn has won. The Earthrealm is no more. In order to revive his Queen Sindel, the emperor Shao Kahn used the Outworld Tournament from Mortal Kombat 2 as a diversion while his Shadow Priests revive his fallen Queen on Earth. Once enacted, the dimensional bridge between the two realms connects, allowing Kahn's extermination squads to invade and destroy Earth, and enslave the population's souls.

A small team of Raiden's "Chosen Warriors" survives the attack: Mortal Kombat champion Liu Kang and his ally Kung Lao, Special Forces agents Sonya Blade and Jax, the shaman Nightwolf, the riot cop Stryker, the nomadic Kabal, and former Lin Kuei warrior Sub-Zero, who has gone rogue from his clan. Facing the warriors are the mercenary Kano, cyber-ninjas Smoke, Sektor and Cyrax, Sheeva, a female Shokan, the sorcerer Shang Tsung, and Queen Sindel herself.

Mortal Kombat 3 brings new elements to the 2D fighting series: multi-level playfields, "Dial-A-Combo" attacks, a "Run" button to speed up the battles, and "Vs." codes, which unlock new powers and abilities once both players enter a code sequence in pre-match-up screens. Also included are more stage fatalities and finishing moves as each warrior attempts to go one-on-one with the Centaurian enforcer Motaro, and Shao Kahn himself.

Mortal Kombat 3 is the last traditional one-on-one fighting game game in the series to feature motion-captured digitized graphics for its kombatants, and introduces online network play to the PC version.</synopsis>
            </synopsis>
            <medias>
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            <dates>
                <date region="fr">1996</date>
                <date region="us">1995</date>
                <date region="eu">1995</date>
                <date region="br">1995</date>
            </dates>
            <developpeur id="11">Midway</developpeur>
            <editeur id="17097">Acclaim</editeur>
            <genres>
                <genre id="14" principale="1" parentid="0" langue="en">Fight</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
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            <joueurs>1-2</joueurs>
            <topstaff>1</topstaff>
            <note>18</note>
            <rotation>0</rotation>
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            <path>mk3u.zip</path>
            <noms>
                <nom region="ss">Mortal Kombat 3</nom>
                <nom region="us">Mortal Kombat III</nom>
                <nom region="eu">Mortal Kombat III</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>mk3.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Shao Kahn has won. The Earthrealm is no more. In order to revive his Queen Sindel, the emperor Shao Kahn used the Outworld Tournament from Mortal Kombat 2 as a diversion while his Shadow Priests revive his fallen Queen on Earth. Once enacted, the dimensional bridge between the two realms connects, allowing Kahn's extermination squads to invade and destroy Earth, and enslave the population's souls.

A small team of Raiden's "Chosen Warriors" survives the attack: Mortal Kombat champion Liu Kang and his ally Kung Lao, Special Forces agents Sonya Blade and Jax, the shaman Nightwolf, the riot cop Stryker, the nomadic Kabal, and former Lin Kuei warrior Sub-Zero, who has gone rogue from his clan. Facing the warriors are the mercenary Kano, cyber-ninjas Smoke, Sektor and Cyrax, Sheeva, a female Shokan, the sorcerer Shang Tsung, and Queen Sindel herself.

Mortal Kombat 3 brings new elements to the 2D fighting series: multi-level playfields, "Dial-A-Combo" attacks, a "Run" button to speed up the battles, and "Vs." codes, which unlock new powers and abilities once both players enter a code sequence in pre-match-up screens. Also included are more stage fatalities and finishing moves as each warrior attempts to go one-on-one with the Centaurian enforcer Motaro, and Shao Kahn himself.

Mortal Kombat 3 is the last traditional one-on-one fighting game game in the series to feature motion-captured digitized graphics for its kombatants, and introduces online network play to the PC version.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="78053418" md5="b3a2d610c82fcf602d35ab640b1dc512" sha1="80f191f5b34e7aa716f01034a940d080d6c36990" format="mp4" support="">media/video/mk3u.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="7752644b" md5="22fe863343cb72b7a1079c7d5075e21d" sha1="4e97999a729fb1fc13b757bfda0a804099a06073" format="png" support="">media/mixrbv2/mk3u.png</media>
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            </medias>
            <dates>
                <date region="fr">1996</date>
                <date region="us">1995</date>
                <date region="eu">1995</date>
                <date region="br">1995</date>
            </dates>
            <developpeur id="11">Midway</developpeur>
            <editeur id="17097">Acclaim</editeur>
            <genres>
                <genre id="14" principale="1" parentid="0" langue="en">Fight</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
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            <joueurs>1-2</joueurs>
            <topstaff>1</topstaff>
            <note>18</note>
            <rotation>0</rotation>
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        <jeu id="18" notgame="false">
            <path>mk3m.zip</path>
            <noms>
                <nom region="ss">Mortal Kombat 3</nom>
                <nom region="us">Mortal Kombat III</nom>
                <nom region="eu">Mortal Kombat III</nom>
            </noms>
            <cloneof>mk3.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Shao Kahn has won. The Earthrealm is no more. In order to revive his Queen Sindel, the emperor Shao Kahn used the Outworld Tournament from Mortal Kombat 2 as a diversion while his Shadow Priests revive his fallen Queen on Earth. Once enacted, the dimensional bridge between the two realms connects, allowing Kahn's extermination squads to invade and destroy Earth, and enslave the population's souls.

A small team of Raiden's "Chosen Warriors" survives the attack: Mortal Kombat champion Liu Kang and his ally Kung Lao, Special Forces agents Sonya Blade and Jax, the shaman Nightwolf, the riot cop Stryker, the nomadic Kabal, and former Lin Kuei warrior Sub-Zero, who has gone rogue from his clan. Facing the warriors are the mercenary Kano, cyber-ninjas Smoke, Sektor and Cyrax, Sheeva, a female Shokan, the sorcerer Shang Tsung, and Queen Sindel herself.

Mortal Kombat 3 brings new elements to the 2D fighting series: multi-level playfields, "Dial-A-Combo" attacks, a "Run" button to speed up the battles, and "Vs." codes, which unlock new powers and abilities once both players enter a code sequence in pre-match-up screens. Also included are more stage fatalities and finishing moves as each warrior attempts to go one-on-one with the Centaurian enforcer Motaro, and Shao Kahn himself.

Mortal Kombat 3 is the last traditional one-on-one fighting game game in the series to feature motion-captured digitized graphics for its kombatants, and introduces online network play to the PC version.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="78053418" md5="b3a2d610c82fcf602d35ab640b1dc512" sha1="80f191f5b34e7aa716f01034a940d080d6c36990" format="mp4" support="">media/video/mk3m.mp4</media>
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            <dates>
                <date region="fr">1996</date>
                <date region="us">1995</date>
                <date region="eu">1995</date>
                <date region="br">1995</date>
            </dates>
            <developpeur id="11">Midway</developpeur>
            <editeur id="17097">Acclaim</editeur>
            <genres>
                <genre id="14" principale="1" parentid="0" langue="en">Fight</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>1</topstaff>
            <note>18</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="33" romid="861991" notgame="false">
            <path>mk2wu.zip</path>
            <noms>
                <nom region="ss">Mortal Kombat 2</nom>
                <nom region="fr">Mortal Kombat II</nom>
                <nom region="us">Mortal Kombat II</nom>
                <nom region="wor">Mortal Kombat II</nom>
                <nom region="de">Mortal Kombat II</nom>
                <nom region="sp">Mortal Kombat II</nom>
                <nom region="pt">Mortal Kombat II</nom>
            </noms>
            <cloneof>mk2.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The Mortal Kombat fighters, plus several new ones, return for a tournament held by the evil Shang Tsung of the Outworld. The action is one-on-one as before, and famed for its high level of violence and blood (other than the sanitised Nintendo version). There are 5 difficulty levels and optional credits, as well as the usual two player mode including same character duels.

To win the main tournament, the player must beat each of the other human players, before taking on Shang Tsung, Kintaro and finally Shao Kahn. Players have a range of punches and kicks available, as well as flying kicks, uppercuts, roundhouses, and the special moves, which vary for each player. These include throws, uppercuts, long-distance bullets, bicycle kicks and a teleport feature.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="e174132f" md5="2c406de2f9b4bc3120a909e4ee16ce20" sha1="535ee4c6150c40b6806d40b19d81458c97eaaa36" format="mp4" support="">media/video/mk2wu.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="d5c15375" md5="cbab4da0739a905580176c08921cf89a" sha1="007ee8b3e4f80144c3b5f2bbb8b2e17f32f0224f" format="png" support="">media/mixrbv2/mk2wu.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="dc5df954" md5="3efaf4f95383a40e5548b3fa066831e6" sha1="e35bd1c66d690433418ec669bb2c5d882cfd46f5" format="png" support="">media/mixrbv2/mk2wu.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="182b94d5" md5="b92d8ff5f9513ccc0ac7736f4399c7d4" sha1="71532e41def2a84efa7420f72746f8eef09fbacf" format="png" support="">media/mixrbv2/mk2wu.png</media>
            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="us">1994</date>
                <date region="eu">1994</date>
                <date region="jp">1994</date>
                <date region="wor">1994</date>
            </dates>
            <developpeur id="11">Midway</developpeur>
            <editeur id="17097">Acclaim</editeur>
            <genres>
                <genre id="14" principale="1" parentid="0" langue="en">Fight</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="33" romid="134244" notgame="false">
            <path>mk2.zip</path>
            <noms>
                <nom region="ss">Mortal Kombat 2</nom>
                <nom region="fr">Mortal Kombat II</nom>
                <nom region="us">Mortal Kombat II</nom>
                <nom region="wor">Mortal Kombat II</nom>
                <nom region="de">Mortal Kombat II</nom>
                <nom region="sp">Mortal Kombat II</nom>
                <nom region="pt">Mortal Kombat II</nom>
            </noms>
            <regions>
                <region>wor</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The Mortal Kombat fighters, plus several new ones, return for a tournament held by the evil Shang Tsung of the Outworld. The action is one-on-one as before, and famed for its high level of violence and blood (other than the sanitised Nintendo version). There are 5 difficulty levels and optional credits, as well as the usual two player mode including same character duels.

To win the main tournament, the player must beat each of the other human players, before taking on Shang Tsung, Kintaro and finally Shao Kahn. Players have a range of punches and kicks available, as well as flying kicks, uppercuts, roundhouses, and the special moves, which vary for each player. These include throws, uppercuts, long-distance bullets, bicycle kicks and a teleport feature.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="e174132f" md5="2c406de2f9b4bc3120a909e4ee16ce20" sha1="535ee4c6150c40b6806d40b19d81458c97eaaa36" format="mp4" support="">media/video/mk2.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="d5c15375" md5="cbab4da0739a905580176c08921cf89a" sha1="007ee8b3e4f80144c3b5f2bbb8b2e17f32f0224f" format="png" support="">media/mixrbv2/mk2.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="dc5df954" md5="3efaf4f95383a40e5548b3fa066831e6" sha1="e35bd1c66d690433418ec669bb2c5d882cfd46f5" format="png" support="">media/mixrbv2/mk2.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="182b94d5" md5="b92d8ff5f9513ccc0ac7736f4399c7d4" sha1="71532e41def2a84efa7420f72746f8eef09fbacf" format="png" support="">media/mixrbv2/mk2.png</media>
            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="us">1994</date>
                <date region="eu">1994</date>
                <date region="jp">1994</date>
                <date region="wor">1994</date>
            </dates>
            <developpeur id="11">Midway</developpeur>
            <editeur id="17097">Acclaim</editeur>
            <genres>
                <genre id="14" principale="1" parentid="0" langue="en">Fight</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="67" romid="134245" notgame="false">
            <path>mrnutz.zip</path>
            <noms>
                <nom region="ss">Mr. Nutz</nom>
                <nom region="eu">Mr. Nutz</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">You are the cool squirrel of the title, and you must defeat the evil Yeti before he freezes the entire world. Your quest will make you explore many areas such as a forest, a witch's cottage, a volcano, the clouds, a circus...

Mr. Nutz is a platform game, in which Nutz must jump on enemies to kill them. His tail can also be controlled. You move through levels using ledges, ladders, bridges and platforms. There are some simple puzzles involving object manipulation.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="7738e923" md5="22321132b320adf2f2aa1734731c2897" sha1="8011df4526cf034059c5976112aa2e96131be924" format="mp4" support="">media/video/mrnutz.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="19cc000f" md5="b47839b07c1a1a732c29bef997a52712" sha1="77a85ff7009f3bd2df7e23a48117ee72fb7f37c2" format="png" support="">media/mixrbv2/mrnutz.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="19cc000f" md5="b47839b07c1a1a732c29bef997a52712" sha1="77a85ff7009f3bd2df7e23a48117ee72fb7f37c2" format="png" support="">media/mixrbv2/mrnutz.png</media>
            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="eu">1994</date>
            </dates>
            <developpeur id="43">Ocean</developpeur>
            <editeur id="43">Ocean</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="64836" notgame="false">
            <path>mrnutz2.zip</path>
            <noms>
                <nom region="ss">Mr. Nutz 2</nom>
                <nom region="us">Mr Nutz 2</nom>
                <nom region="eu">Mr. Nutz Hoppin' Mad</nom>
            </noms>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Mr. Nutz 2 is a Sega Genesis port of Mr. Nutz Hoppin' Mad for the Amiga. It was developed by Neon and was to be released in 1995 by Ocean but the Genesis market began to die around that time and so Ocean decided not to release it. Someone related to Neon released the source code of this port during the late 2000s and some pictures of the ROM as well (which couldn't be released due to copyright problems). Compiling the source code into a ROM was hard at first but it was eventually done, and the compiled ROM was released in the Sonic Retro forum.
This ROM (which is the one played in the video) is apparently a near final beta because there are no Neon or Ocean logos at the beggining and the title of the ROM is "Mr. Nutz Hoppin' Mad" like in the original Amiga version instead of "Mr. Nutz 2" like in the screenshots that were released before. Other than that, the game looks complete and is playable.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="74d27b58" md5="c302f3c9680816b8a2dd8ee6def1ac59" sha1="ddef050cf1caece9a71d90176df415542dd8f7ce" format="mp4" support="">media/video/mrnutz2.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="877fd90c" md5="a2245d5b8e4d858bb9d2607262dbf347" sha1="bf7683469163ebf82c78ca62ad3f24e8f11c9b25" format="png" support="">media/mixrbv2/mrnutz2.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="877fd90c" md5="a2245d5b8e4d858bb9d2607262dbf347" sha1="bf7683469163ebf82c78ca62ad3f24e8f11c9b25" format="png" support="">media/mixrbv2/mrnutz2.png</media>
            </medias>
            <dates>
                <date region="wor"></date>
            </dates>
            <developpeur id="43">Ocean</developpeur>
            <editeur id="4656">NEON Software GmbH</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1119" notgame="false">
            <path>mspacmanpir.zip</path>
            <noms>
                <nom region="ss">Ms. Pac-man</nom>
                <nom region="us">Ms. Pac-Man</nom>
                <nom region="eu">Ms. Pac-Man</nom>
            </noms>
            <cloneof>mspacman.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">In 1982, a sequel to the  incredibly popular Pac-Man was introduced in the form of his girlfriend, Ms. Pac-Man.  This sequel continued on the "eat the dots/avoid the ghosts" gameplay of the original game, but added new features to keep the title fresh.

Like her boyfriend, Ms. Pac-Man attempts to clear four various and challenging mazes filled with dots and ever-moving bouncing fruit  while avoiding Inky, Blinky, Pinky and Sue, each with their own personalities and tactics.  One touch from any of these ghosts means a loss of life for Ms. Pac-Man.

Ms. Pac-Man can turn the tables on her pursuers by eating one of the four Energizers located within the maze. During this time, the ghosts turn blue, and Ms. Pac-Man can eat them for bonus points (ranging from 200, 400, 800 and 1600, progressively). The Energizer power only lasts for a limited amount of time, as the ghost's eyes float back to their center box, and regenerate to chase after Ms. Pac-Man again.

Survive a few rounds of gameplay, and the player will be treated to humorous intermissions showing the growing romantic relationship between Pac-Man and Ms. Pac-Man, leading all the way up to the arrival of "Junior".</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="a01cf626" md5="a6196646bd37d1d978d44a163c006fb7" sha1="8bd35e60eab27d6aea5488752335c3cb9170bf07" format="mp4" support="">media/video/mspacmanpir.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="8257a194" md5="ed09ef04adc1f999cbb8806bad76f611" sha1="68aeb4ef06bc128016aa3439f5a6c7de5dce97b4" format="png" support="">media/mixrbv2/mspacmanpir.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="92c40834" md5="ca00ee17db5ff9cd92cb9d8081a99e0d" sha1="70f871749547d94e8653892c9427f9ab4496d77b" format="png" support="">media/mixrbv2/mspacmanpir.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="8257a194" md5="ed09ef04adc1f999cbb8806bad76f611" sha1="68aeb4ef06bc128016aa3439f5a6c7de5dce97b4" format="png" support="">media/mixrbv2/mspacmanpir.png</media>
            </medias>
            <dates>
                <date region="fr">1991</date>
                <date region="eu">1995</date>
                <date region="us">1991</date>
            </dates>
            <developpeur id="381">General Computer Corporation</developpeur>
            <editeur id="380">Innerprise Software</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1119" romid="630792" notgame="false">
            <path>mspacman.zip</path>
            <noms>
                <nom region="ss">Ms. Pac-man</nom>
                <nom region="us">Ms. Pac-Man</nom>
                <nom region="eu">Ms. Pac-Man</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">In 1982, a sequel to the  incredibly popular Pac-Man was introduced in the form of his girlfriend, Ms. Pac-Man.  This sequel continued on the "eat the dots/avoid the ghosts" gameplay of the original game, but added new features to keep the title fresh.

Like her boyfriend, Ms. Pac-Man attempts to clear four various and challenging mazes filled with dots and ever-moving bouncing fruit  while avoiding Inky, Blinky, Pinky and Sue, each with their own personalities and tactics.  One touch from any of these ghosts means a loss of life for Ms. Pac-Man.

Ms. Pac-Man can turn the tables on her pursuers by eating one of the four Energizers located within the maze. During this time, the ghosts turn blue, and Ms. Pac-Man can eat them for bonus points (ranging from 200, 400, 800 and 1600, progressively). The Energizer power only lasts for a limited amount of time, as the ghost's eyes float back to their center box, and regenerate to chase after Ms. Pac-Man again.

Survive a few rounds of gameplay, and the player will be treated to humorous intermissions showing the growing romantic relationship between Pac-Man and Ms. Pac-Man, leading all the way up to the arrival of "Junior".</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="a01cf626" md5="a6196646bd37d1d978d44a163c006fb7" sha1="8bd35e60eab27d6aea5488752335c3cb9170bf07" format="mp4" support="">media/video/mspacman.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="8257a194" md5="ed09ef04adc1f999cbb8806bad76f611" sha1="68aeb4ef06bc128016aa3439f5a6c7de5dce97b4" format="png" support="">media/mixrbv2/mspacman.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="92c40834" md5="ca00ee17db5ff9cd92cb9d8081a99e0d" sha1="70f871749547d94e8653892c9427f9ab4496d77b" format="png" support="">media/mixrbv2/mspacman.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="8257a194" md5="ed09ef04adc1f999cbb8806bad76f611" sha1="68aeb4ef06bc128016aa3439f5a6c7de5dce97b4" format="png" support="">media/mixrbv2/mspacman.png</media>
            </medias>
            <dates>
                <date region="fr">1991</date>
                <date region="eu">1995</date>
                <date region="us">1991</date>
            </dates>
            <developpeur id="381">General Computer Corporation</developpeur>
            <editeur id="380">Innerprise Software</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="542" romid="619508" notgame="false">
            <path>muhammad.zip</path>
            <noms>
                <nom region="ss">Muhammad Ali Heavyweight Boxing</nom>
                <nom region="us">Muhammad Ali Heavyweight Boxing</nom>
                <nom region="eu">Muhammad Ali Heavyweight Boxing</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Muhammad Ali Heavyweight Boxing, as the name implies, is a boxing game featuring the three-time World Heavyweight Champion. The game display 2D sprite-drawn boxers in a 3D ring (the so-called "FreeCam" 3D system), with the boxers moving around the ring in 360°.

One or two players can choose the number of rounds (up to 15), the round length (up to 5 minutes), the number of times a fighter must be taken down to be T.K.O. and the number of referee counts (up to 10). There are two game modes: exhibition (which can be played against the computer or one-on-one by two players) and the tournament mode (single player). Players can choose among nine fictional fighters plus Muhammad Ali himself.

There are two control types: arcade and simulation. In the arcade mode, the d-pad moves the boxer around, while the A button is used for jabs, the B button for defense and the C button for hard punches. In this mode, the game decides which of the boxer's arms will be used for each punch. In the simulation mode, the d-pad moves the player around. By holding the A button (for the left arm) or C button (for the right arm), the player can perform head jabs (by pressing up in the D pad), body jabs (by pressing down), body hooks (by pressing left) and body hooks (by pressing right). Holding the B button, the player can cover up (by pressing up), duck (by pressing down), sway left (by pressing left) and sway right (by pressing right). By pressing A and B together, the boxer performs an uppercut.

Each fighter has a power and a speed bar. As they get tired by fighting or get hurt, the bars decrease. The lower the bars, the slower or weaker the punches get, until the boxer is knocked down. By defending himself a boxer can regain power or speed. There's also a counter of punches landed at each side of the screen. If the fight ends with no winner, the judges decision is made by those numbers alone, regardless of how many times the fighters were taken down during the fight.

The game features digitized speech, including samples of Ali's voice.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="85e0f934" md5="10ffa0b14c413f39d15960fe9f441a16" sha1="48f63a620fca163bf5c584dd3a3ec6a0b047384c" format="mp4" support="">media/video/muhammad.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="91d86844" md5="06cb317bd56d841583ff3e55e462381d" sha1="4abbc2cad87cd8c4fef3c08ccf1ae9f804a9b1c5" format="png" support="">media/mixrbv2/muhammad.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="32f056df" md5="43e2177d85a992525c314cf52222c5da" sha1="1e0889b92edceabec0645a79e8d9831fac6ce9e7" format="png" support="">media/mixrbv2/muhammad.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="91d86844" md5="06cb317bd56d841583ff3e55e462381d" sha1="4abbc2cad87cd8c4fef3c08ccf1ae9f804a9b1c5" format="png" support="">media/mixrbv2/muhammad.png</media>
            </medias>
            <dates>
                <date region="fr">1992</date>
                <date region="us">1992</date>
                <date region="eu">1992</date>
            </dates>
            <developpeur id="149">Park Place Productions</developpeur>
            <editeur id="6">Virgin</editeur>
            <genres>
                <genre id="14" principale="1" parentid="0" langue="en">Fight</genre>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>7</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="542" romid="134247" notgame="false">
            <path>muhammadu.zip</path>
            <noms>
                <nom region="ss">Muhammad Ali Heavyweight Boxing</nom>
                <nom region="us">Muhammad Ali Heavyweight Boxing</nom>
                <nom region="eu">Muhammad Ali Heavyweight Boxing</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>muhammad.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Muhammad Ali Heavyweight Boxing, as the name implies, is a boxing game featuring the three-time World Heavyweight Champion. The game display 2D sprite-drawn boxers in a 3D ring (the so-called "FreeCam" 3D system), with the boxers moving around the ring in 360°.

One or two players can choose the number of rounds (up to 15), the round length (up to 5 minutes), the number of times a fighter must be taken down to be T.K.O. and the number of referee counts (up to 10). There are two game modes: exhibition (which can be played against the computer or one-on-one by two players) and the tournament mode (single player). Players can choose among nine fictional fighters plus Muhammad Ali himself.

There are two control types: arcade and simulation. In the arcade mode, the d-pad moves the boxer around, while the A button is used for jabs, the B button for defense and the C button for hard punches. In this mode, the game decides which of the boxer's arms will be used for each punch. In the simulation mode, the d-pad moves the player around. By holding the A button (for the left arm) or C button (for the right arm), the player can perform head jabs (by pressing up in the D pad), body jabs (by pressing down), body hooks (by pressing left) and body hooks (by pressing right). Holding the B button, the player can cover up (by pressing up), duck (by pressing down), sway left (by pressing left) and sway right (by pressing right). By pressing A and B together, the boxer performs an uppercut.

Each fighter has a power and a speed bar. As they get tired by fighting or get hurt, the bars decrease. The lower the bars, the slower or weaker the punches get, until the boxer is knocked down. By defending himself a boxer can regain power or speed. There's also a counter of punches landed at each side of the screen. If the fight ends with no winner, the judges decision is made by those numbers alone, regardless of how many times the fighters were taken down during the fight.

The game features digitized speech, including samples of Ali's voice.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="85e0f934" md5="10ffa0b14c413f39d15960fe9f441a16" sha1="48f63a620fca163bf5c584dd3a3ec6a0b047384c" format="mp4" support="">media/video/muhammadu.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="91d86844" md5="06cb317bd56d841583ff3e55e462381d" sha1="4abbc2cad87cd8c4fef3c08ccf1ae9f804a9b1c5" format="png" support="">media/mixrbv2/muhammadu.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="32f056df" md5="43e2177d85a992525c314cf52222c5da" sha1="1e0889b92edceabec0645a79e8d9831fac6ce9e7" format="png" support="">media/mixrbv2/muhammadu.png</media>
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            </medias>
            <dates>
                <date region="fr">1992</date>
                <date region="us">1992</date>
                <date region="eu">1992</date>
            </dates>
            <developpeur id="149">Park Place Productions</developpeur>
            <editeur id="6">Virgin</editeur>
            <genres>
                <genre id="14" principale="1" parentid="0" langue="en">Fight</genre>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>7</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="542" romid="177178" notgame="false">
            <path>muhammadup.zip</path>
            <noms>
                <nom region="ss">Muhammad Ali Heavyweight Boxing</nom>
                <nom region="us">Muhammad Ali Heavyweight Boxing</nom>
                <nom region="eu">Muhammad Ali Heavyweight Boxing</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>muhammad.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Muhammad Ali Heavyweight Boxing, as the name implies, is a boxing game featuring the three-time World Heavyweight Champion. The game display 2D sprite-drawn boxers in a 3D ring (the so-called "FreeCam" 3D system), with the boxers moving around the ring in 360°.

One or two players can choose the number of rounds (up to 15), the round length (up to 5 minutes), the number of times a fighter must be taken down to be T.K.O. and the number of referee counts (up to 10). There are two game modes: exhibition (which can be played against the computer or one-on-one by two players) and the tournament mode (single player). Players can choose among nine fictional fighters plus Muhammad Ali himself.

There are two control types: arcade and simulation. In the arcade mode, the d-pad moves the boxer around, while the A button is used for jabs, the B button for defense and the C button for hard punches. In this mode, the game decides which of the boxer's arms will be used for each punch. In the simulation mode, the d-pad moves the player around. By holding the A button (for the left arm) or C button (for the right arm), the player can perform head jabs (by pressing up in the D pad), body jabs (by pressing down), body hooks (by pressing left) and body hooks (by pressing right). Holding the B button, the player can cover up (by pressing up), duck (by pressing down), sway left (by pressing left) and sway right (by pressing right). By pressing A and B together, the boxer performs an uppercut.

Each fighter has a power and a speed bar. As they get tired by fighting or get hurt, the bars decrease. The lower the bars, the slower or weaker the punches get, until the boxer is knocked down. By defending himself a boxer can regain power or speed. There's also a counter of punches landed at each side of the screen. If the fight ends with no winner, the judges decision is made by those numbers alone, regardless of how many times the fighters were taken down during the fight.

The game features digitized speech, including samples of Ali's voice.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="85e0f934" md5="10ffa0b14c413f39d15960fe9f441a16" sha1="48f63a620fca163bf5c584dd3a3ec6a0b047384c" format="mp4" support="">media/video/muhammadup.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="91d86844" md5="06cb317bd56d841583ff3e55e462381d" sha1="4abbc2cad87cd8c4fef3c08ccf1ae9f804a9b1c5" format="png" support="">media/mixrbv2/muhammadup.png</media>
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            </medias>
            <dates>
                <date region="fr">1992</date>
                <date region="us">1992</date>
                <date region="eu">1992</date>
            </dates>
            <developpeur id="149">Park Place Productions</developpeur>
            <editeur id="6">Virgin</editeur>
            <genres>
                <genre id="14" principale="1" parentid="0" langue="en">Fight</genre>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>7</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1078" romid="601610" notgame="false">
            <path>huamul.zip</path>
            <noms>
                <nom region="ss">Mulan</nom>
                <nom region="cn">Hua Mu Lan : Mulan</nom>
                <nom region="tw">Mulan</nom>
            </noms>
            <regions>
                <region>cn</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Mulan is an unlicensed action game by some unknown developer for the Sega Mega Drive made some unknown year. It is based on either the Chinese legend of Hua Mulan or the 1998 Disney film of the same name - which it steals art from, giving us a potential earliest release date. Some of its music is stolen from another unlicensed game, Chuanpu's 1996 Ya Se Chuan Shuo; whether or not the rest is also stolen has yet to be determined.

Interestingly enough, the game has a story screen... in Chinese, English, Spanish, Portugese, and Arabic. The stories appear to be identical: during the Tang Dynasty, the Hun warlord Tan-Yu led his soldiers to seize the dynasty, and Tang conscripts all men to fight the oncoming forces. Hua Mulan, not wanting to see her old father fight, goes in to fight for him.

The game is a typical platformer. B attacks and C jumps.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="79407678" md5="ecc02acb3b2e328fafee4bca6ba233cf" sha1="ca99de4dec26de64b5c2e382c64d7299982477c2" format="mp4" support="">media/video/huamul.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="61a585c8" md5="fa83950fb2e7c90c71eb69633e48e0a2" sha1="ddd0f351897608c4476682c2d867b8c09af1ff3d" format="png" support="">media/mixrbv2/huamul.png</media>
            </medias>
            <dates>
                <date region="jp">1993</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="186" romid="134249" notgame="false">
            <path>mushaj.zip</path>
            <noms>
                <nom region="ss">Musha Aleste - Full Metal Fighter Ellinor</nom>
                <nom region="us">MUSHA : Metallic Uniframe Super Hybrid Armor</nom>
                <nom region="jp">Musha Aleste : Full Metal Fighter Ellinor</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>musha.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Dire51, a supercomputer crafted to control a space colony, goes rogue and sends its attack robots, led by mech Big Asia., to destroy mankind. A team of fighters in giant mechs try to stop it, but all but one, Ellinor (Terri in the US version), are killed, leaving Ellinor to save humanity from destruction on his own.

</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="27096160" md5="7c5eab9770ef994d7cffabcc359e1be8" sha1="984c7c71771b8818f76b2f226b2c3fd9eac53291" format="mp4" support="">media/video/mushaj.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="0902219a" md5="ba522b12d3642af9f9fe6c03fe8268f2" sha1="06b1343bab87b2550d4eba4b0e9123c4a8c1efa9" format="png" support="">media/mixrbv2/mushaj.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="a910f153" md5="c2da302e964a086e62c73cfbf32b5644" sha1="f78216739e6f8d3a13b3799f11c199bb465680a6" format="png" support="">media/mixrbv2/mushaj.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="b65fa9e4" md5="29cbfe0a441a4028c85f16054ff22a16" sha1="0bde003acfbca5e5943a21a8518e0b1658b01008" format="png" support="">media/mixrbv2/mushaj.png</media>
            </medias>
            <dates>
                <date region="us">1990</date>
                <date region="jp">1990</date>
            </dates>
            <developpeur id="48">Compile</developpeur>
            <editeur id="105">Seismic Software</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>1</topstaff>
            <note>18</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="186" romid="537172" notgame="false">
            <path>musha.zip</path>
            <noms>
                <nom region="ss">Musha Aleste - Full Metal Fighter Ellinor</nom>
                <nom region="us">MUSHA : Metallic Uniframe Super Hybrid Armor</nom>
                <nom region="jp">Musha Aleste : Full Metal Fighter Ellinor</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Dire51, a supercomputer crafted to control a space colony, goes rogue and sends its attack robots, led by mech Big Asia., to destroy mankind. A team of fighters in giant mechs try to stop it, but all but one, Ellinor (Terri in the US version), are killed, leaving Ellinor to save humanity from destruction on his own.

</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="27096160" md5="7c5eab9770ef994d7cffabcc359e1be8" sha1="984c7c71771b8818f76b2f226b2c3fd9eac53291" format="mp4" support="">media/video/musha.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="0902219a" md5="ba522b12d3642af9f9fe6c03fe8268f2" sha1="06b1343bab87b2550d4eba4b0e9123c4a8c1efa9" format="png" support="">media/mixrbv2/musha.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="a910f153" md5="c2da302e964a086e62c73cfbf32b5644" sha1="f78216739e6f8d3a13b3799f11c199bb465680a6" format="png" support="">media/mixrbv2/musha.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="b65fa9e4" md5="29cbfe0a441a4028c85f16054ff22a16" sha1="0bde003acfbca5e5943a21a8518e0b1658b01008" format="png" support="">media/mixrbv2/musha.png</media>
            </medias>
            <dates>
                <date region="us">1990</date>
                <date region="jp">1990</date>
            </dates>
            <developpeur id="48">Compile</developpeur>
            <editeur id="105">Seismic Software</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>1</topstaff>
            <note>18</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="500" romid="134251" notgame="false">
            <path>mlfootb.zip</path>
            <noms>
                <nom region="ss">Mutant League Football</nom>
                <nom region="us">Mutant League Football</nom>
                <nom region="jp">Mutant League Football</nom>
                <nom region="eu">Mutant League Football</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Futuristic, intergalactic war disguised as American Football, Mutant League Football was one of the most unique football games ever to hit the gaming market. It's a unique blend of sports and sci-fi, and the actual football is the good ol' smash-mouth kind, literally.

Dynamite throwing running backs, blitzing trolls, robots that bleed oil, it's all here. Opposing quarterback connecting on too many passes? Blitz him 'til he's dead. Suspect the ref's been bribed by the other side? Call a Kill Ref audible; it's a 5 yard penalty though. 

Take your pick from nineteen teams, including three All-Star teams. There are five difficulty levels and a slow/fast game speed toggle. A tournament mode awaits those who want something more than a quick game versus the computer or a friend.

There are nineteen different fields to play on, all with there own special quirks. The Hellfield is littered with mines and fire pits to put an end to a careless runner, while The Pen is a slippery sheet of ice.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="dc2e1a15" md5="170e332814c25a5be155807e8ad213d5" sha1="68eed4e492c4ba7e9344135cd920f6cbe5185e97" format="mp4" support="">media/video/mlfootb.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="fff1a9b5" md5="755bd804dbc3508e0aa3c267bc0f76b8" sha1="14b8e2f87dab72472aac781605f8281d802a99cc" format="png" support="">media/mixrbv2/mlfootb.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="d4721517" md5="6505fd0dcd1787bd1d0f8f6e6a60c558" sha1="250a1fc143f00636f1deeafb8b0464515b4ae383" format="png" support="">media/mixrbv2/mlfootb.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="4b5c9aae" md5="0abb297fb4dd1efcdd39063cf2049fa5" sha1="edb6cc8053d32a34d55c09984da9986d05e8773d" format="png" support="">media/mixrbv2/mlfootb.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="fff1a9b5" md5="755bd804dbc3508e0aa3c267bc0f76b8" sha1="14b8e2f87dab72472aac781605f8281d802a99cc" format="png" support="">media/mixrbv2/mlfootb.png</media>
            </medias>
            <dates>
                <date region="us">1993</date>
                <date region="eu">1993</date>
                <date region="jp">1993</date>
            </dates>
            <developpeur id="203">Mutant Productions</developpeur>
            <editeur id="13">Electronic Arts</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="500" romid="134250" notgame="false">
            <path>mlfootbj.zip</path>
            <noms>
                <nom region="ss">Mutant League Football</nom>
                <nom region="us">Mutant League Football</nom>
                <nom region="jp">Mutant League Football</nom>
                <nom region="eu">Mutant League Football</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>mlfootb.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Futuristic, intergalactic war disguised as American Football, Mutant League Football was one of the most unique football games ever to hit the gaming market. It's a unique blend of sports and sci-fi, and the actual football is the good ol' smash-mouth kind, literally.

Dynamite throwing running backs, blitzing trolls, robots that bleed oil, it's all here. Opposing quarterback connecting on too many passes? Blitz him 'til he's dead. Suspect the ref's been bribed by the other side? Call a Kill Ref audible; it's a 5 yard penalty though. 

Take your pick from nineteen teams, including three All-Star teams. There are five difficulty levels and a slow/fast game speed toggle. A tournament mode awaits those who want something more than a quick game versus the computer or a friend.

There are nineteen different fields to play on, all with there own special quirks. The Hellfield is littered with mines and fire pits to put an end to a careless runner, while The Pen is a slippery sheet of ice.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="dc2e1a15" md5="170e332814c25a5be155807e8ad213d5" sha1="68eed4e492c4ba7e9344135cd920f6cbe5185e97" format="mp4" support="">media/video/mlfootbj.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="fff1a9b5" md5="755bd804dbc3508e0aa3c267bc0f76b8" sha1="14b8e2f87dab72472aac781605f8281d802a99cc" format="png" support="">media/mixrbv2/mlfootbj.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="d4721517" md5="6505fd0dcd1787bd1d0f8f6e6a60c558" sha1="250a1fc143f00636f1deeafb8b0464515b4ae383" format="png" support="">media/mixrbv2/mlfootbj.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="4b5c9aae" md5="0abb297fb4dd1efcdd39063cf2049fa5" sha1="edb6cc8053d32a34d55c09984da9986d05e8773d" format="png" support="">media/mixrbv2/mlfootbj.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="fff1a9b5" md5="755bd804dbc3508e0aa3c267bc0f76b8" sha1="14b8e2f87dab72472aac781605f8281d802a99cc" format="png" support="">media/mixrbv2/mlfootbj.png</media>
            </medias>
            <dates>
                <date region="us">1993</date>
                <date region="eu">1993</date>
                <date region="jp">1993</date>
            </dates>
            <developpeur id="203">Mutant Productions</developpeur>
            <editeur id="13">Electronic Arts</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="468" romid="134252" notgame="false">
            <path>mlhockey.zip</path>
            <noms>
                <nom region="ss">Mutant League Hockey</nom>
                <nom region="us">Mutant League Hockey</nom>
                <nom region="eu">Mutant League Hockey</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Mutant League Hockey is a violent hockey game in the same series as Mutant League Football.  There are 23 bizarre hockey teams to choose from, with players consisting of zombies, skeletons, trolls, and robots.  The arenas are equally strange, with hidden bottomless pits, mines placed under the ice, spikes, and a "Demon Net" that functions as a goalie by chomping up and down and devouring the puck.
The game plays similar to normal hockey, except in this game your players can pick up chainsaws, maces, axes, etc. to use against the competition.  It's a bloody game, with opponents exploding into piles of goo (or circuits if they are a robot) when they become too injured.  The player can call special plays, like an exploding puck or jail break and attack the goalie.  The game also has fighting sequences if two players decide to get into a brawl.  
The game comes with multiplayer and a playoff series, full stats for your players and instant replays.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="03f41328" md5="4f99c60a2193aacbf6a4c8cf90388785" sha1="3cb7e8733f2f6b84b92309e8de0eb18de115e97e" format="mp4" support="">media/video/mlhockey.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="b243faee" md5="890944363070e26269a071954eef023f" sha1="62d41c64d3ae612fc7d20dfe62c6b7c24cdf4add" format="png" support="">media/mixrbv2/mlhockey.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="bf1846fa" md5="ce9b470a3a35864ccab36768779c6505" sha1="fdb466e6845becb3681bf0ac63b55019fb466d83" format="png" support="">media/mixrbv2/mlhockey.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="b243faee" md5="890944363070e26269a071954eef023f" sha1="62d41c64d3ae612fc7d20dfe62c6b7c24cdf4add" format="png" support="">media/mixrbv2/mlhockey.png</media>
            </medias>
            <dates>
                <date region="us">1994</date>
                <date region="eu">1994</date>
            </dates>
            <developpeur id="203">Mutant Productions</developpeur>
            <editeur id="13">Electronic Arts</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>1</topstaff>
            <note>19</note>
            <rotation>0</rotation>
        </jeu>
        <jeu>
            <path>nba2k5.zip</path>
            <noms>
                <nom region="wor">NBA 2005 (Rus)</nom>
            </noms>
            <cloneof>nbaact95</cloneof>
            <systeme/>
            <dates>
                <date region="wor">199?</date>
            </dates>
            <developpeur id="">Glorysun</developpeur>
            <editeur id="">Glorysun</editeur>
        </jeu>
        <jeu id="143" romid="592881" notgame="false">
            <path>nbajamtef.zip</path>
            <noms>
                <nom region="ss">Nba Jam Tournament Edition</nom>
                <nom region="us">NBA Jam : Tournament Edition</nom>
                <nom region="wor">NBA Jam : Tournament Edition</nom>
            </noms>
            <regions>
                <region>wor</region>
            </regions>
            <cloneof>nbajamte.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">This game lets you play two-on-two arcade basketball with players from all the NBA teams. Gameplay is fast and action-packed, with few rules, no fouls, and deliberately unrealistic jamming. Players are rated on eight ability categories, from steals and blocks, to dunks and 3-pointers.

Up to four human players can take part, each always controlling a single player for their team, and AI for missing players. This allows for four players to face each other in teams of two, or for two players to team up against a third player with a CPU team-mate.

The Tournament Edition ups each team's roster to three players, and allows for substitutions between quarters. Shoving players now results in injuries, which lower a player's stats; encouraging you to sub them out and let them recover. Aside from the usual secret characters and cheat modes, the T.E. also includes four new additions you can individually enable from the special options menu:

1. &amp;quot;Hot Spots&amp;quot; are randomized zones on the court that reward extra points (up to a 9-point shot!) for making a basket while standing within them.

Powerup icons appear randomly, and convey temporary arcade-like benefits when picked up. Some examples are instant &amp;quot;on-fire,&amp;quot; enhanced 3-point accuracy, monster dunks from anywhere on the court, or a bomb that knocks all other players to the ground.

&amp;quot;Juice Mode&amp;quot; increases the speed of the game up to 4x.

&amp;quot;Tournament Mode&amp;quot; disables all other modes, special characters, and cheats, and challenges you to defeat all the NBA teams to unlock extra players (2 extra players for almost every team). Winning Tournament Mode also unlocks a higher CPU difficulty level.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="d5fc9aa5" md5="2bfcd57d5f0ebc3f9865dbbde69c1817" sha1="33fd0be8c94ab41924a10c25bacbbc6bd2a07665" format="mp4" support="">media/video/nbajamtef.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="3f8c0a84" md5="fbeae7efd9cb2485868784065f765835" sha1="00a413873d2c6d5c50a10c23bfca97ca886c9025" format="png" support="">media/mixrbv2/nbajamtef.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="23ee3474" md5="852b7eebf9e366b95d830c838de5c77f" sha1="ae3ed0ea00e9528ff9e4d83d1bf2f05fb8ffb01c" format="png" support="">media/mixrbv2/nbajamtef.png</media>
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            </medias>
            <dates>
                <date region="us">1995</date>
                <date region="jp">1995</date>
                <date region="eu">1995</date>
            </dates>
            <developpeur id="51">Iguana Entertainment</developpeur>
            <editeur id="17097">Acclaim</editeur>
            <genres>
                <genre id="2852" principale="0" parentid="685" langue="en">Sports / Basketball</genre>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="143" romid="134260" notgame="false">
            <path>nbajamte.zip</path>
            <noms>
                <nom region="ss">Nba Jam Tournament Edition</nom>
                <nom region="us">NBA Jam : Tournament Edition</nom>
                <nom region="wor">NBA Jam : Tournament Edition</nom>
            </noms>
            <regions>
                <region>wor</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">This game lets you play two-on-two arcade basketball with players from all the NBA teams. Gameplay is fast and action-packed, with few rules, no fouls, and deliberately unrealistic jamming. Players are rated on eight ability categories, from steals and blocks, to dunks and 3-pointers.

Up to four human players can take part, each always controlling a single player for their team, and AI for missing players. This allows for four players to face each other in teams of two, or for two players to team up against a third player with a CPU team-mate.

The Tournament Edition ups each team's roster to three players, and allows for substitutions between quarters. Shoving players now results in injuries, which lower a player's stats; encouraging you to sub them out and let them recover. Aside from the usual secret characters and cheat modes, the T.E. also includes four new additions you can individually enable from the special options menu:

1. &amp;quot;Hot Spots&amp;quot; are randomized zones on the court that reward extra points (up to a 9-point shot!) for making a basket while standing within them.

Powerup icons appear randomly, and convey temporary arcade-like benefits when picked up. Some examples are instant &amp;quot;on-fire,&amp;quot; enhanced 3-point accuracy, monster dunks from anywhere on the court, or a bomb that knocks all other players to the ground.

&amp;quot;Juice Mode&amp;quot; increases the speed of the game up to 4x.

&amp;quot;Tournament Mode&amp;quot; disables all other modes, special characters, and cheats, and challenges you to defeat all the NBA teams to unlock extra players (2 extra players for almost every team). Winning Tournament Mode also unlocks a higher CPU difficulty level.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="d5fc9aa5" md5="2bfcd57d5f0ebc3f9865dbbde69c1817" sha1="33fd0be8c94ab41924a10c25bacbbc6bd2a07665" format="mp4" support="">media/video/nbajamte.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="3f8c0a84" md5="fbeae7efd9cb2485868784065f765835" sha1="00a413873d2c6d5c50a10c23bfca97ca886c9025" format="png" support="">media/mixrbv2/nbajamte.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="23ee3474" md5="852b7eebf9e366b95d830c838de5c77f" sha1="ae3ed0ea00e9528ff9e4d83d1bf2f05fb8ffb01c" format="png" support="">media/mixrbv2/nbajamte.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="3f8c0a84" md5="fbeae7efd9cb2485868784065f765835" sha1="00a413873d2c6d5c50a10c23bfca97ca886c9025" format="png" support="">media/mixrbv2/nbajamte.png</media>
            </medias>
            <dates>
                <date region="us">1995</date>
                <date region="jp">1995</date>
                <date region="eu">1995</date>
            </dates>
            <developpeur id="51">Iguana Entertainment</developpeur>
            <editeur id="17097">Acclaim</editeur>
            <genres>
                <genre id="2852" principale="0" parentid="685" langue="en">Sports / Basketball</genre>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="720" romid="134278" notgame="false">
            <path>nflqb.zip</path>
            <noms>
                <nom region="ss">Nfl Quarterback Club '95</nom>
                <nom region="fr">NFL Quarterback Club</nom>
                <nom region="us">NFL Quarterback Club</nom>
                <nom region="wor">NFL Quarterback Club</nom>
                <nom region="de">NFL Quarterback Club</nom>
                <nom region="sp">NFL Quarterback Club</nom>
                <nom region="pt">NFL Quarterback Club</nom>
            </noms>
            <regions>
                <region>wor</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">One of the earliest in the series which features all 28 NFL teams including their respective nicknames and logos and many of the top players of the day including John Elway, Joe Montana, Brett Farve and Troy Aikman, just to name a few.

There are a variety of game modes to choose from including NFL Play which includes preseason, season and playoff modes along with the Simulation mode that allows players to relive past moments of NFL history and lets the player recreate these moments or change history all together.

Also included is the Quarterback Challenge which would become a staple in the series.  In the QB Challenge, the player chooses from one of nineteen different NFL quarterbacks to compete in a series of challenges that will test their accuracy, speed, power and knowledge.  Players can also create their own custom quarterback and throw them into the competition.

Players can also customize their options including quarter lengths, weather conditions, rules, etc. The game also contains a battery backup to save games and created characters.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="9af5d40a" md5="f2a79a0ce64b544b8bedb6d116f4acb6" sha1="912ff4ec46fa34f434c9add3b6a5d21f3802dfd8" format="mp4" support="">media/video/nflqb.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="8e1c83c6" md5="e23a303671860da97b0f6669f899c4ec" sha1="11476735cfc38a63bd43f56c7faffa06ab4b3da2" format="png" support="">media/mixrbv2/nflqb.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="28844612" md5="4dd8ace12854bbf08f77f17c26e6ffe6" sha1="2c680f8e7dab0dd8730ff3cbe2042c13614f48d3" format="png" support="">media/mixrbv2/nflqb.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="8e19296d" md5="4149cf934a56a40a08b3ec7cf6f542d5" sha1="7799d329799c23cc16e52ae38949bb921c7178c7" format="png" support="">media/mixrbv2/nflqb.png</media>
            </medias>
            <dates>
                <date region="us">1994</date>
                <date region="eu">1995</date>
                <date region="jp">1995</date>
            </dates>
            <developpeur id="51">Iguana Entertainment</developpeur>
            <editeur id="17097">Acclaim</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2846" principale="0" parentid="685" langue="en">Sports / Football</genre>
            </genres>
            <joueurs>1-5</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1121" romid="831702" notgame="false">
            <path>nakaf1gp.zip</path>
            <noms>
                <nom region="ss">Nakajima Satoru Kanshuu F1 Grand Prix</nom>
                <nom region="us">Nakajima Satoru Kanshuu : F-1 Grand Prix</nom>
                <nom region="jp">Nakajima Satoru Kanshuu : F-1 Grand Prix</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Satoru Nakajima, the first Japanese driver to race full-time in Formula 1, licensed this racing game which combines arcade and simulation elements. The full 1991 season is recreated, with the chance to do individual races or a full season. Before the race you can modify several areas of the car set-up, including engine performance (configurations with higher top speed have slower acceleration), wing downforce (higher top speed means lower grip), tyres (better grip means lower durability) and so on.

The action is viewed from above, with the track viewed at a fixed angle rather than rotating. You can do practice sessions as well as the actual racing.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="4f370980" md5="96f3db50da5dd4eaaed101e947e0bb8d" sha1="b9c4d136e948e1ba0bfb701a1bff8dc179c7125f" format="mp4" support="">media/video/nakaf1gp.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="89079a4a" md5="1a018a51deee4f865c73f4ca1896bae9" sha1="3eecadfbad06cf22926d7917f8f4f575a3317c7b" format="png" support="">media/mixrbv2/nakaf1gp.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="89079a4a" md5="1a018a51deee4f865c73f4ca1896bae9" sha1="3eecadfbad06cf22926d7917f8f4f575a3317c7b" format="png" support="">media/mixrbv2/nakaf1gp.png</media>
            </medias>
            <dates>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="385">Varie Corporation</developpeur>
            <editeur id="385">Varie Corporation</editeur>
            <genres>
                <genre id="28" principale="1" parentid="0" langue="en">Race, Driving</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>11</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="441" notgame="false">
            <path>ferrarip.zip</path>
            <noms>
                <nom region="ss">Nakajima Satoru Kanshuu F1 Hero Md</nom>
                <nom region="fr">Ferrari Grand Prix Challenge</nom>
                <nom region="us">Ferrari Grand Prix Challenge</nom>
                <nom region="jp">Nakajima Satoru Kanshuu : F-1 Hero MD</nom>
                <nom region="eu">Ferrari Grand Prix Challenge</nom>
                <nom region="de">Ferrari Grand Prix Challenge</nom>
                <nom region="sp">Ferrari Grand Prix Challenge</nom>
                <nom region="pt">Ferrari Grand Prix Challenge</nom>
            </noms>
            <cloneof>ferrari.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Following F1 Grand Prix Nakajima Satoru, Varie produced another racing simulation using the license. This time the racing is from a first person view aping Super Monaco Grand Prix. The car setup can be modified before you take to the track

There is a Time Attack mode, allowing you to go for as fast a laptime as possible on any of the game's 20 circuits (which include the 16 tracks of the 1992 Formula 1 season), as well as a full season mode, with qualifying and the race itself. Weather can be customised in the Time Attack mode but is randomly chosen in Grand Prix mode, while you can only choose one of the D-tier teams (the 4 weakest of the 16) in grand Prix mode, but can drive for McLaren, Williams et al in Time Attack.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="15f673c0" md5="32335bdc7262e4243cbbf828a75dae17" sha1="81a552fdb941100c6de8a54a54fc7c5b89fac2b1" format="mp4" support="">media/video/ferrarip.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="14c9bf53" md5="b83bd8fdd375d13b4faebd63f2204893" sha1="70da215a1ef9664929427a5102fa8a9dbf36b0ed" format="png" support="">media/mixrbv2/ferrarip.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="f37794d6" md5="dd06168c2b0e60348466abb6629eee15" sha1="5690d8769fc4509bd2248eb6bcab5bb2fe18504a" format="png" support="">media/mixrbv2/ferrarip.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="93bd8d2a" md5="4417c094e44d29a6ba940f624552086f" sha1="e2cb30283c12c08f1bbd16f3c3bf9cf74a41c48d" format="png" support="">media/mixrbv2/ferrarip.png</media>
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            </medias>
            <dates>
                <date region="fr">1992</date>
                <date region="us">1992</date>
                <date region="jp">1992</date>
                <date region="eu">1992</date>
            </dates>
            <developpeur id="198">Aisystem Tokyo</developpeur>
            <editeur id="76">Flying Edge</editeur>
            <genres>
                <genre id="28" principale="1" parentid="0" langue="en">Race, Driving</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="441" notgame="false">
            <path>ferrari.zip</path>
            <noms>
                <nom region="ss">Nakajima Satoru Kanshuu F1 Hero Md</nom>
                <nom region="fr">Ferrari Grand Prix Challenge</nom>
                <nom region="us">Ferrari Grand Prix Challenge</nom>
                <nom region="jp">Nakajima Satoru Kanshuu : F-1 Hero MD</nom>
                <nom region="eu">Ferrari Grand Prix Challenge</nom>
                <nom region="de">Ferrari Grand Prix Challenge</nom>
                <nom region="sp">Ferrari Grand Prix Challenge</nom>
                <nom region="pt">Ferrari Grand Prix Challenge</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Following F1 Grand Prix Nakajima Satoru, Varie produced another racing simulation using the license. This time the racing is from a first person view aping Super Monaco Grand Prix. The car setup can be modified before you take to the track

There is a Time Attack mode, allowing you to go for as fast a laptime as possible on any of the game's 20 circuits (which include the 16 tracks of the 1992 Formula 1 season), as well as a full season mode, with qualifying and the race itself. Weather can be customised in the Time Attack mode but is randomly chosen in Grand Prix mode, while you can only choose one of the D-tier teams (the 4 weakest of the 16) in grand Prix mode, but can drive for McLaren, Williams et al in Time Attack.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="15f673c0" md5="32335bdc7262e4243cbbf828a75dae17" sha1="81a552fdb941100c6de8a54a54fc7c5b89fac2b1" format="mp4" support="">media/video/ferrari.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="14c9bf53" md5="b83bd8fdd375d13b4faebd63f2204893" sha1="70da215a1ef9664929427a5102fa8a9dbf36b0ed" format="png" support="">media/mixrbv2/ferrari.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="f37794d6" md5="dd06168c2b0e60348466abb6629eee15" sha1="5690d8769fc4509bd2248eb6bcab5bb2fe18504a" format="png" support="">media/mixrbv2/ferrari.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="93bd8d2a" md5="4417c094e44d29a6ba940f624552086f" sha1="e2cb30283c12c08f1bbd16f3c3bf9cf74a41c48d" format="png" support="">media/mixrbv2/ferrari.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="14c9bf53" md5="b83bd8fdd375d13b4faebd63f2204893" sha1="70da215a1ef9664929427a5102fa8a9dbf36b0ed" format="png" support="">media/mixrbv2/ferrari.png</media>
            </medias>
            <dates>
                <date region="fr">1992</date>
                <date region="us">1992</date>
                <date region="jp">1992</date>
                <date region="eu">1992</date>
            </dates>
            <developpeur id="198">Aisystem Tokyo</developpeur>
            <editeur id="76">Flying Edge</editeur>
            <genres>
                <genre id="28" principale="1" parentid="0" langue="en">Race, Driving</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="441" notgame="false">
            <path>ferrariu.zip</path>
            <noms>
                <nom region="ss">Nakajima Satoru Kanshuu F1 Hero Md</nom>
                <nom region="fr">Ferrari Grand Prix Challenge</nom>
                <nom region="us">Ferrari Grand Prix Challenge</nom>
                <nom region="jp">Nakajima Satoru Kanshuu : F-1 Hero MD</nom>
                <nom region="eu">Ferrari Grand Prix Challenge</nom>
                <nom region="de">Ferrari Grand Prix Challenge</nom>
                <nom region="sp">Ferrari Grand Prix Challenge</nom>
                <nom region="pt">Ferrari Grand Prix Challenge</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>ferrari.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Following F1 Grand Prix Nakajima Satoru, Varie produced another racing simulation using the license. This time the racing is from a first person view aping Super Monaco Grand Prix. The car setup can be modified before you take to the track

There is a Time Attack mode, allowing you to go for as fast a laptime as possible on any of the game's 20 circuits (which include the 16 tracks of the 1992 Formula 1 season), as well as a full season mode, with qualifying and the race itself. Weather can be customised in the Time Attack mode but is randomly chosen in Grand Prix mode, while you can only choose one of the D-tier teams (the 4 weakest of the 16) in grand Prix mode, but can drive for McLaren, Williams et al in Time Attack.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="15f673c0" md5="32335bdc7262e4243cbbf828a75dae17" sha1="81a552fdb941100c6de8a54a54fc7c5b89fac2b1" format="mp4" support="">media/video/ferrariu.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="14c9bf53" md5="b83bd8fdd375d13b4faebd63f2204893" sha1="70da215a1ef9664929427a5102fa8a9dbf36b0ed" format="png" support="">media/mixrbv2/ferrariu.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="f37794d6" md5="dd06168c2b0e60348466abb6629eee15" sha1="5690d8769fc4509bd2248eb6bcab5bb2fe18504a" format="png" support="">media/mixrbv2/ferrariu.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="93bd8d2a" md5="4417c094e44d29a6ba940f624552086f" sha1="e2cb30283c12c08f1bbd16f3c3bf9cf74a41c48d" format="png" support="">media/mixrbv2/ferrariu.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="14c9bf53" md5="b83bd8fdd375d13b4faebd63f2204893" sha1="70da215a1ef9664929427a5102fa8a9dbf36b0ed" format="png" support="">media/mixrbv2/ferrariu.png</media>
            </medias>
            <dates>
                <date region="fr">1992</date>
                <date region="us">1992</date>
                <date region="jp">1992</date>
                <date region="eu">1992</date>
            </dates>
            <developpeur id="198">Aisystem Tokyo</developpeur>
            <editeur id="76">Flying Edge</editeur>
            <genres>
                <genre id="28" principale="1" parentid="0" langue="en">Race, Driving</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="441" notgame="false">
            <path>f1heromd.zip</path>
            <noms>
                <nom region="ss">Nakajima Satoru Kanshuu F1 Hero Md</nom>
                <nom region="fr">Ferrari Grand Prix Challenge</nom>
                <nom region="us">Ferrari Grand Prix Challenge</nom>
                <nom region="jp">Nakajima Satoru Kanshuu : F-1 Hero MD</nom>
                <nom region="eu">Ferrari Grand Prix Challenge</nom>
                <nom region="de">Ferrari Grand Prix Challenge</nom>
                <nom region="sp">Ferrari Grand Prix Challenge</nom>
                <nom region="pt">Ferrari Grand Prix Challenge</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Following F1 Grand Prix Nakajima Satoru, Varie produced another racing simulation using the license. This time the racing is from a first person view aping Super Monaco Grand Prix. The car setup can be modified before you take to the track

There is a Time Attack mode, allowing you to go for as fast a laptime as possible on any of the game's 20 circuits (which include the 16 tracks of the 1992 Formula 1 season), as well as a full season mode, with qualifying and the race itself. Weather can be customised in the Time Attack mode but is randomly chosen in Grand Prix mode, while you can only choose one of the D-tier teams (the 4 weakest of the 16) in grand Prix mode, but can drive for McLaren, Williams et al in Time Attack.</synopsis>
            </synopsis>
            <medias>
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                <media parent="jeu" type="mixrbv2" region="eu" crc="14c9bf53" md5="b83bd8fdd375d13b4faebd63f2204893" sha1="70da215a1ef9664929427a5102fa8a9dbf36b0ed" format="png" support="">media/mixrbv2/f1heromd.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="f37794d6" md5="dd06168c2b0e60348466abb6629eee15" sha1="5690d8769fc4509bd2248eb6bcab5bb2fe18504a" format="png" support="">media/mixrbv2/f1heromd.png</media>
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            </medias>
            <dates>
                <date region="fr">1992</date>
                <date region="us">1992</date>
                <date region="jp">1992</date>
                <date region="eu">1992</date>
            </dates>
            <developpeur id="198">Aisystem Tokyo</developpeur>
            <editeur id="76">Flying Edge</editeur>
            <genres>
                <genre id="28" principale="1" parentid="0" langue="en">Race, Driving</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1122" romid="133994" notgame="false">
            <path>nakaf1sl.zip</path>
            <noms>
                <nom region="ss">Nakajima Satoru Kanshuu F1 Super License</nom>
                <nom region="us">Nakajima Satoru Kanshuu : F-1 Super License</nom>
                <nom region="jp">Nakajima Satoru Kanshuu : F-1 Super License</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">F1 Super License is the third and final Satoru Nakajima F1 game for the Mega Drive. Eschewing the cockpit view of F-1 Hero MD, this release returns to the top-down view of the earlier F1 Grand Prix. It features an official FOCA license and represents the 1992 season.

There are three modes available: GP mode, which lets the player play a 16-race season as their preferred driver; Spot mode, where the player can play a custom race against a full field; and Test mode, where the player can practice to build their skills. The player can adjust their vehicle's engine, tires, brakes, suspension, and spoiler to their tastes between races, and can also play a free run before competing. The game has three GP mode save files, and will also record the best times for each course.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="e0d9478c" md5="bd4ef197601faa23a36908f72f5a2161" sha1="c681b03f6391216ccee07081e52fd339d49f48ba" format="mp4" support="">media/video/nakaf1sl.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="8b057e20" md5="1d4deb90bfc99c6e70d2676b78d60eef" sha1="7bf140345fef01ece6f2155e2727c687f3b7798c" format="png" support="">media/mixrbv2/nakaf1sl.png</media>
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            </medias>
            <dates>
                <date region="jp">1992</date>
            </dates>
            <developpeur id="54">Aprinet</developpeur>
            <editeur id="385">Varie Corporation</editeur>
            <genres>
                <genre id="28" principale="1" parentid="0" langue="en">Race, Driving</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="143986" notgame="false">
            <path>narnia3.zip</path>
            <noms>
                <nom region="ss">Narnia 3</nom>
                <nom region="wor">Narnia 3</nom>
            </noms>
            <cloneof>galahad.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis/>
            <medias>
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            </medias>
            <dates>
                <date region="wor"></date>
            </dates>
            <genres>
                <genre id="" principale="" parentid="" langue="en"></genre>
            </genres>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="637" romid="878871" notgame="false">
            <path>nbaactp2.zip</path>
            <noms>
                <nom region="ss">Nba Action '94</nom>
                <nom region="us">NBA Action '94</nom>
            </noms>
            <cloneof>nbaact.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">NBA Action '94 is one of the many basketball games released for the Genesis.  It includes the 1993-1994 rosters with all 27 teams and has many of the NBA stars at the time including Chris Webber when he began for the Golden State Warriors.

You can play with up to five players all on the same team using the multi-tap adapter. You can play either 20, 40 or the complete 82 games and play your way into the postseason.

The game keeps track of all the win/loss records and stats, even lets you play the role as coach as well as play in the game, however it only has three offensive plays.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="638bfcc8" md5="fa1c1fc6f3856ace70d406b511c92c2a" sha1="7f33cdf9768db855e199cc054f04519ef7650d10" format="mp4" support="">media/video/nbaactp2.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="e45f5d8a" md5="706a74e197669cc9aec3e34e14c558f4" sha1="99fceb7edbc6203e0d9dd7598bd9f59aa2da9dd7" format="png" support="">media/mixrbv2/nbaactp2.png</media>
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            </medias>
            <dates>
                <date region="us">1994</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2852" principale="0" parentid="685" langue="en">Sports / Basketball</genre>
            </genres>
            <joueurs>1-5</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="637" romid="878870" notgame="false">
            <path>nbaactp3.zip</path>
            <noms>
                <nom region="ss">Nba Action '94</nom>
                <nom region="us">NBA Action '94</nom>
            </noms>
            <cloneof>nbaact.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">NBA Action '94 is one of the many basketball games released for the Genesis.  It includes the 1993-1994 rosters with all 27 teams and has many of the NBA stars at the time including Chris Webber when he began for the Golden State Warriors.

You can play with up to five players all on the same team using the multi-tap adapter. You can play either 20, 40 or the complete 82 games and play your way into the postseason.

The game keeps track of all the win/loss records and stats, even lets you play the role as coach as well as play in the game, however it only has three offensive plays.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="638bfcc8" md5="fa1c1fc6f3856ace70d406b511c92c2a" sha1="7f33cdf9768db855e199cc054f04519ef7650d10" format="mp4" support="">media/video/nbaactp3.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="e45f5d8a" md5="706a74e197669cc9aec3e34e14c558f4" sha1="99fceb7edbc6203e0d9dd7598bd9f59aa2da9dd7" format="png" support="">media/mixrbv2/nbaactp3.png</media>
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            </medias>
            <dates>
                <date region="us">1994</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2852" principale="0" parentid="685" langue="en">Sports / Basketball</genre>
            </genres>
            <joueurs>1-5</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="637" romid="134255" notgame="false">
            <path>nbaact.zip</path>
            <noms>
                <nom region="ss">Nba Action '94</nom>
                <nom region="us">NBA Action '94</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">NBA Action '94 is one of the many basketball games released for the Genesis.  It includes the 1993-1994 rosters with all 27 teams and has many of the NBA stars at the time including Chris Webber when he began for the Golden State Warriors.

You can play with up to five players all on the same team using the multi-tap adapter. You can play either 20, 40 or the complete 82 games and play your way into the postseason.

The game keeps track of all the win/loss records and stats, even lets you play the role as coach as well as play in the game, however it only has three offensive plays.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="638bfcc8" md5="fa1c1fc6f3856ace70d406b511c92c2a" sha1="7f33cdf9768db855e199cc054f04519ef7650d10" format="mp4" support="">media/video/nbaact.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="e45f5d8a" md5="706a74e197669cc9aec3e34e14c558f4" sha1="99fceb7edbc6203e0d9dd7598bd9f59aa2da9dd7" format="png" support="">media/mixrbv2/nbaact.png</media>
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            </medias>
            <dates>
                <date region="us">1994</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2852" principale="0" parentid="685" langue="en">Sports / Basketball</genre>
            </genres>
            <joueurs>1-5</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="746" romid="878879" notgame="false">
            <path>nbaact95p18.zip</path>
            <noms>
                <nom region="ss">Nba Action '95 Starring David Robinson</nom>
                <nom region="us">NBA Action '95 Starring David Robinson</nom>
                <nom region="eu">NBA Action '95 Starring David Robinson</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>nbaact95.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">This is the sequel to NBA Action '94 with the standard modes (Exhibition, Season, etc.) and features 300 top players of the 1994 NBA season and all 27 NBA teams and their respective logos.  Players can also edit their own team's roster and create up to 40 different custom players that can be saved to the game's battery back-up.  The game not only has former San Antonio Spurs player, David Robinson, endorsing and appearing in the game, but also play-by-play commentator Marv Albert also lends his voice talent to the game.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="cd941f36" md5="c5c80a42b02218991f85f06d52bbd7cd" sha1="1c38d8fe3d173cfe9491e3a65bf2ae6a2d07386b" format="mp4" support="">media/video/nbaact95p18.mp4</media>
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            </medias>
            <dates>
                <date region="fr">1995</date>
                <date region="us">1995</date>
                <date region="eu">1995</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2852" principale="0" parentid="685" langue="en">Sports / Basketball</genre>
            </genres>
            <joueurs>1-5</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="746" romid="878882" notgame="false">
            <path>nbaact95p15.zip</path>
            <noms>
                <nom region="ss">Nba Action '95 Starring David Robinson</nom>
                <nom region="us">NBA Action '95 Starring David Robinson</nom>
                <nom region="eu">NBA Action '95 Starring David Robinson</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>nbaact95.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">This is the sequel to NBA Action '94 with the standard modes (Exhibition, Season, etc.) and features 300 top players of the 1994 NBA season and all 27 NBA teams and their respective logos.  Players can also edit their own team's roster and create up to 40 different custom players that can be saved to the game's battery back-up.  The game not only has former San Antonio Spurs player, David Robinson, endorsing and appearing in the game, but also play-by-play commentator Marv Albert also lends his voice talent to the game.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="cd941f36" md5="c5c80a42b02218991f85f06d52bbd7cd" sha1="1c38d8fe3d173cfe9491e3a65bf2ae6a2d07386b" format="mp4" support="">media/video/nbaact95p15.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="1dc16712" md5="b247d1eab15915b6ce693bf74f4ccf98" sha1="acb1d290f535eefa8402d64d3ffaf49a780c2692" format="png" support="">media/mixrbv2/nbaact95p15.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="d7831dc0" md5="9b3269df43cb002df8608477d0e16306" sha1="f829e74ff77ad087efa3a5cacc4a6b21bfb590b2" format="png" support="">media/mixrbv2/nbaact95p15.png</media>
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            </medias>
            <dates>
                <date region="fr">1995</date>
                <date region="us">1995</date>
                <date region="eu">1995</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2852" principale="0" parentid="685" langue="en">Sports / Basketball</genre>
            </genres>
            <joueurs>1-5</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="746" romid="878887" notgame="false">
            <path>nbaact95p10.zip</path>
            <noms>
                <nom region="ss">Nba Action '95 Starring David Robinson</nom>
                <nom region="us">NBA Action '95 Starring David Robinson</nom>
                <nom region="eu">NBA Action '95 Starring David Robinson</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>nbaact95.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">This is the sequel to NBA Action '94 with the standard modes (Exhibition, Season, etc.) and features 300 top players of the 1994 NBA season and all 27 NBA teams and their respective logos.  Players can also edit their own team's roster and create up to 40 different custom players that can be saved to the game's battery back-up.  The game not only has former San Antonio Spurs player, David Robinson, endorsing and appearing in the game, but also play-by-play commentator Marv Albert also lends his voice talent to the game.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="cd941f36" md5="c5c80a42b02218991f85f06d52bbd7cd" sha1="1c38d8fe3d173cfe9491e3a65bf2ae6a2d07386b" format="mp4" support="">media/video/nbaact95p10.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="1dc16712" md5="b247d1eab15915b6ce693bf74f4ccf98" sha1="acb1d290f535eefa8402d64d3ffaf49a780c2692" format="png" support="">media/mixrbv2/nbaact95p10.png</media>
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            </medias>
            <dates>
                <date region="fr">1995</date>
                <date region="us">1995</date>
                <date region="eu">1995</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2852" principale="0" parentid="685" langue="en">Sports / Basketball</genre>
            </genres>
            <joueurs>1-5</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="746" romid="878881" notgame="false">
            <path>nbaact95p16.zip</path>
            <noms>
                <nom region="ss">Nba Action '95 Starring David Robinson</nom>
                <nom region="us">NBA Action '95 Starring David Robinson</nom>
                <nom region="eu">NBA Action '95 Starring David Robinson</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>nbaact95.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">This is the sequel to NBA Action '94 with the standard modes (Exhibition, Season, etc.) and features 300 top players of the 1994 NBA season and all 27 NBA teams and their respective logos.  Players can also edit their own team's roster and create up to 40 different custom players that can be saved to the game's battery back-up.  The game not only has former San Antonio Spurs player, David Robinson, endorsing and appearing in the game, but also play-by-play commentator Marv Albert also lends his voice talent to the game.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="cd941f36" md5="c5c80a42b02218991f85f06d52bbd7cd" sha1="1c38d8fe3d173cfe9491e3a65bf2ae6a2d07386b" format="mp4" support="">media/video/nbaact95p16.mp4</media>
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            </medias>
            <dates>
                <date region="fr">1995</date>
                <date region="us">1995</date>
                <date region="eu">1995</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2852" principale="0" parentid="685" langue="en">Sports / Basketball</genre>
            </genres>
            <joueurs>1-5</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="746" romid="878872" notgame="false">
            <path>nbaact95p25.zip</path>
            <noms>
                <nom region="ss">Nba Action '95 Starring David Robinson</nom>
                <nom region="us">NBA Action '95 Starring David Robinson</nom>
                <nom region="eu">NBA Action '95 Starring David Robinson</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>nbaact95.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">This is the sequel to NBA Action '94 with the standard modes (Exhibition, Season, etc.) and features 300 top players of the 1994 NBA season and all 27 NBA teams and their respective logos.  Players can also edit their own team's roster and create up to 40 different custom players that can be saved to the game's battery back-up.  The game not only has former San Antonio Spurs player, David Robinson, endorsing and appearing in the game, but also play-by-play commentator Marv Albert also lends his voice talent to the game.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="cd941f36" md5="c5c80a42b02218991f85f06d52bbd7cd" sha1="1c38d8fe3d173cfe9491e3a65bf2ae6a2d07386b" format="mp4" support="">media/video/nbaact95p25.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="1dc16712" md5="b247d1eab15915b6ce693bf74f4ccf98" sha1="acb1d290f535eefa8402d64d3ffaf49a780c2692" format="png" support="">media/mixrbv2/nbaact95p25.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="d7831dc0" md5="9b3269df43cb002df8608477d0e16306" sha1="f829e74ff77ad087efa3a5cacc4a6b21bfb590b2" format="png" support="">media/mixrbv2/nbaact95p25.png</media>
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            </medias>
            <dates>
                <date region="fr">1995</date>
                <date region="us">1995</date>
                <date region="eu">1995</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2852" principale="0" parentid="685" langue="en">Sports / Basketball</genre>
            </genres>
            <joueurs>1-5</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="746" romid="878875" notgame="false">
            <path>nbaact95p22.zip</path>
            <noms>
                <nom region="ss">Nba Action '95 Starring David Robinson</nom>
                <nom region="us">NBA Action '95 Starring David Robinson</nom>
                <nom region="eu">NBA Action '95 Starring David Robinson</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>nbaact95.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">This is the sequel to NBA Action '94 with the standard modes (Exhibition, Season, etc.) and features 300 top players of the 1994 NBA season and all 27 NBA teams and their respective logos.  Players can also edit their own team's roster and create up to 40 different custom players that can be saved to the game's battery back-up.  The game not only has former San Antonio Spurs player, David Robinson, endorsing and appearing in the game, but also play-by-play commentator Marv Albert also lends his voice talent to the game.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="cd941f36" md5="c5c80a42b02218991f85f06d52bbd7cd" sha1="1c38d8fe3d173cfe9491e3a65bf2ae6a2d07386b" format="mp4" support="">media/video/nbaact95p22.mp4</media>
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            </medias>
            <dates>
                <date region="fr">1995</date>
                <date region="us">1995</date>
                <date region="eu">1995</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2852" principale="0" parentid="685" langue="en">Sports / Basketball</genre>
            </genres>
            <joueurs>1-5</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="746" romid="878873" notgame="false">
            <path>nbaact95p24.zip</path>
            <noms>
                <nom region="ss">Nba Action '95 Starring David Robinson</nom>
                <nom region="us">NBA Action '95 Starring David Robinson</nom>
                <nom region="eu">NBA Action '95 Starring David Robinson</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>nbaact95.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">This is the sequel to NBA Action '94 with the standard modes (Exhibition, Season, etc.) and features 300 top players of the 1994 NBA season and all 27 NBA teams and their respective logos.  Players can also edit their own team's roster and create up to 40 different custom players that can be saved to the game's battery back-up.  The game not only has former San Antonio Spurs player, David Robinson, endorsing and appearing in the game, but also play-by-play commentator Marv Albert also lends his voice talent to the game.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="cd941f36" md5="c5c80a42b02218991f85f06d52bbd7cd" sha1="1c38d8fe3d173cfe9491e3a65bf2ae6a2d07386b" format="mp4" support="">media/video/nbaact95p24.mp4</media>
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            </medias>
            <dates>
                <date region="fr">1995</date>
                <date region="us">1995</date>
                <date region="eu">1995</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2852" principale="0" parentid="685" langue="en">Sports / Basketball</genre>
            </genres>
            <joueurs>1-5</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="746" romid="878874" notgame="false">
            <path>nbaact95p23.zip</path>
            <noms>
                <nom region="ss">Nba Action '95 Starring David Robinson</nom>
                <nom region="us">NBA Action '95 Starring David Robinson</nom>
                <nom region="eu">NBA Action '95 Starring David Robinson</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>nbaact95.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">This is the sequel to NBA Action '94 with the standard modes (Exhibition, Season, etc.) and features 300 top players of the 1994 NBA season and all 27 NBA teams and their respective logos.  Players can also edit their own team's roster and create up to 40 different custom players that can be saved to the game's battery back-up.  The game not only has former San Antonio Spurs player, David Robinson, endorsing and appearing in the game, but also play-by-play commentator Marv Albert also lends his voice talent to the game.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="cd941f36" md5="c5c80a42b02218991f85f06d52bbd7cd" sha1="1c38d8fe3d173cfe9491e3a65bf2ae6a2d07386b" format="mp4" support="">media/video/nbaact95p23.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="1dc16712" md5="b247d1eab15915b6ce693bf74f4ccf98" sha1="acb1d290f535eefa8402d64d3ffaf49a780c2692" format="png" support="">media/mixrbv2/nbaact95p23.png</media>
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            </medias>
            <dates>
                <date region="fr">1995</date>
                <date region="us">1995</date>
                <date region="eu">1995</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2852" principale="0" parentid="685" langue="en">Sports / Basketball</genre>
            </genres>
            <joueurs>1-5</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="636" romid="134257" notgame="false">
            <path>nbaallst.zip</path>
            <noms>
                <nom region="ss">Nba All-star Challenge</nom>
                <nom region="us">NBA All-Star Challenge</nom>
                <nom region="eu">NBA All-Star Challenge</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">NBA All-Star Challenge offers one-on-one basketball featuring NBA players from the 1991-1992 season. Five different playing modes are available: a single one-on-one match, a free throw competition, a 3 point shootout, a H.O.R.S.E. competition and a one-on-one tournament.
You can choose from 27 players (one from every NBA team), including Michael Jordan, Larry Bird, Patrick Ewing, Karl Malone and David Robinson.
Each mode can also be played by two players.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="ceb382dc" md5="4b75cff38cc4e135003b0e4496fde366" sha1="8b0fb8287cfde38633bac6b18ca040fa4143b88d" format="mp4" support="">media/video/nbaallst.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="0e148947" md5="04540a55713051e8b65ea371e255a0f9" sha1="fab476432f09d320ce73217edc926d6ddb40a621" format="png" support="">media/mixrbv2/nbaallst.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="0d4a7ffe" md5="cb4dbc0945745c077591476d91d368d2" sha1="fe7b805d0bbf2a17aec8531ebef36c01ae0d0d59" format="png" support="">media/mixrbv2/nbaallst.png</media>
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            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="us">1992</date>
                <date region="eu">1993</date>
            </dates>
            <developpeur id="8871">LJN</developpeur>
            <editeur id="108">Beam Software</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2852" principale="0" parentid="685" langue="en">Sports / Basketball</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>2</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1123" romid="177180" notgame="false">
            <path>nbahang.zip</path>
            <noms>
                <nom region="ss">Nba Hang Time</nom>
                <nom region="us">NBA Hang Time</nom>
                <nom region="eu">NBA Hang Time</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">NBA Hang Time is a 2-on-2 arcade basketball action game following in the footsteps of NBA Jam. All NBA teams, each featuring 4 players to choose from, are included along with fast paced, over-the-top basketball, disregarding the normal rules of the game but including fouls and out of bounds. You can also create your own player, with a collection of body parts and clothing to choose from.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="9e2b98d4" md5="963e888112f061c76c0e49ef649f29a3" sha1="1df4fc69549ca2b05c7a7564acc844035ddce6ee" format="mp4" support="">media/video/nbahang.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="2035f5a4" md5="ba523a115f5da1fa93f192bba4736899" sha1="7d2ad28ae64a27658c67d58ef8786e295099399c" format="png" support="">media/mixrbv2/nbahang.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="74522e68" md5="02e57fe27a35375984585e29906a60a0" sha1="15fa70e0dd7de7d38392c27cd19817d407dff16b" format="png" support="">media/mixrbv2/nbahang.png</media>
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            </medias>
            <dates>
                <date region="fr">1996</date>
                <date region="eu">1997</date>
                <date region="us">1996</date>
            </dates>
            <developpeur id="336">Funcom Oslo A/S</developpeur>
            <editeur id="77">Funcom</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2852" principale="0" parentid="685" langue="en">Sports / Basketball</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1123" romid="134258" notgame="false">
            <path>nbahangu.zip</path>
            <noms>
                <nom region="ss">Nba Hang Time</nom>
                <nom region="us">NBA Hang Time</nom>
                <nom region="eu">NBA Hang Time</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>nbahang.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">NBA Hang Time is a 2-on-2 arcade basketball action game following in the footsteps of NBA Jam. All NBA teams, each featuring 4 players to choose from, are included along with fast paced, over-the-top basketball, disregarding the normal rules of the game but including fouls and out of bounds. You can also create your own player, with a collection of body parts and clothing to choose from.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="9e2b98d4" md5="963e888112f061c76c0e49ef649f29a3" sha1="1df4fc69549ca2b05c7a7564acc844035ddce6ee" format="mp4" support="">media/video/nbahangu.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="2035f5a4" md5="ba523a115f5da1fa93f192bba4736899" sha1="7d2ad28ae64a27658c67d58ef8786e295099399c" format="png" support="">media/mixrbv2/nbahangu.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="74522e68" md5="02e57fe27a35375984585e29906a60a0" sha1="15fa70e0dd7de7d38392c27cd19817d407dff16b" format="png" support="">media/mixrbv2/nbahangu.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="2035f5a4" md5="ba523a115f5da1fa93f192bba4736899" sha1="7d2ad28ae64a27658c67d58ef8786e295099399c" format="png" support="">media/mixrbv2/nbahangu.png</media>
            </medias>
            <dates>
                <date region="fr">1996</date>
                <date region="eu">1997</date>
                <date region="us">1996</date>
            </dates>
            <developpeur id="336">Funcom Oslo A/S</developpeur>
            <editeur id="77">Funcom</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2852" principale="0" parentid="685" langue="en">Sports / Basketball</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="138" notgame="false">
            <path>nbajamjp.zip</path>
            <noms>
                <nom region="ss">Nba Jam</nom>
                <nom region="us">NBA Jam</nom>
                <nom region="jp">NBA Jam</nom>
                <nom region="eu">NBA Jam</nom>
            </noms>
            <cloneof>nbajam.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">NBA Jam, which featured 2-on-2 basketball, was one of the first real playable basketball arcade games, and was also one of the first sports games to feature NBA-licensed teams and players, and their real digitized likenesses.

A key feature of NBA Jam was the exaggerated nature of the play - players jumped many times above their own height, making slam dunks that defied both human capabilities and the laws of physics. There were no fouls, free throws, or violations except goaltending and 24 second violations. This meant the player was able to freely shove or elbow his opponent out of the way. Additionally, the game had an "on fire" feature, where if one player made three baskets in a row, he would become "on fire" and have unlimited turbo, no goaltending, and increased shooting ability, until the other team scored (or the player had scored four consecutive baskets while "on fire").</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="c9175335" md5="0227839d30c38fd7b6de59b7d8647aae" sha1="3474ca9a314a07bdf7812a627262496b3efc3a43" format="mp4" support="">media/video/nbajamjp.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="6c404da7" md5="e36bf85104f9f46165208a0a58825af4" sha1="da9d2ac4b4fa8932c9254c4d7986537ce87db53f" format="png" support="">media/mixrbv2/nbajamjp.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="4353a8e3" md5="7b67102fa8f202cc714c2fe5cf735a38" sha1="2a56535bedf5324846f8d5476262f3d3924e12ec" format="png" support="">media/mixrbv2/nbajamjp.png</media>
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                <media parent="jeu" type="mixrbv2" region="wor" crc="494ee877" md5="7002d7e256726bac1f3d722b5e73b415" sha1="de01f1c110f444f6db3f6686a8655c45d33bf370" format="png" support="">media/mixrbv2/nbajamjp.png</media>
            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="us">1993</date>
                <date region="eu">1994</date>
                <date region="jp">1994</date>
            </dates>
            <developpeur id="74">Arena Entertainment</developpeur>
            <editeur id="11">Midway</editeur>
            <genres>
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                <nom region="us">NBA Jam</nom>
                <nom region="jp">NBA Jam</nom>
                <nom region="eu">NBA Jam</nom>
            </noms>
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                <region>eu</region>
                <region>us</region>
            </regions>
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                <synopsis langue="en">NBA Jam, which featured 2-on-2 basketball, was one of the first real playable basketball arcade games, and was also one of the first sports games to feature NBA-licensed teams and players, and their real digitized likenesses.

A key feature of NBA Jam was the exaggerated nature of the play - players jumped many times above their own height, making slam dunks that defied both human capabilities and the laws of physics. There were no fouls, free throws, or violations except goaltending and 24 second violations. This meant the player was able to freely shove or elbow his opponent out of the way. Additionally, the game had an "on fire" feature, where if one player made three baskets in a row, he would become "on fire" and have unlimited turbo, no goaltending, and increased shooting ability, until the other team scored (or the player had scored four consecutive baskets while "on fire").</synopsis>
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                <nom region="ss">Nba Jam</nom>
                <nom region="us">NBA Jam</nom>
                <nom region="jp">NBA Jam</nom>
                <nom region="eu">NBA Jam</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>us</region>
            </regions>
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                <synopsis langue="en">NBA Jam, which featured 2-on-2 basketball, was one of the first real playable basketball arcade games, and was also one of the first sports games to feature NBA-licensed teams and players, and their real digitized likenesses.

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                <nom region="jp">NBA Jam</nom>
                <nom region="eu">NBA Jam</nom>
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                <region>jp</region>
            </regions>
            <cloneof>nbajam.zip</cloneof>
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                <synopsis langue="en">NBA Jam, which featured 2-on-2 basketball, was one of the first real playable basketball arcade games, and was also one of the first sports games to feature NBA-licensed teams and players, and their real digitized likenesses.

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                <nom region="eu">NBA Live 95</nom>
                <nom region="kr">NBA Live 95</nom>
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Manage over 300 players using the General Manager feature, new in this edition. Statistics for each player and team are saved. View players and teams side-by-side to compare stats and other information. You can trade any player in the league.

Multiple in-game settings let you choose the mode of play, the style, and even the length of a quarter or session. Full motion videos bring your plays to life onscreen. Listen to the crowd roar, the noises of the court and hoop, and voices of the players. There is also a soundtrack of modern music.

The DOS version includes support for 2 graphics resolutions: Normal mode (low res) 320x200 or Wide Angle (high res) 640x480. Gameplay can be controlled using the keyboard, mouse or joystick.</synopsis>
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Manage over 300 players using the General Manager feature, new in this edition. Statistics for each player and team are saved. View players and teams side-by-side to compare stats and other information. You can trade any player in the league.

Multiple in-game settings let you choose the mode of play, the style, and even the length of a quarter or session. Full motion videos bring your plays to life onscreen. Listen to the crowd roar, the noises of the court and hoop, and voices of the players. There is also a soundtrack of modern music.

The DOS version includes support for 2 graphics resolutions: Normal mode (low res) 320x200 or Wide Angle (high res) 640x480. Gameplay can be controlled using the keyboard, mouse or joystick.</synopsis>
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                <media parent="jeu" type="video" region="Unknown" crc="2928c74f" md5="316630804b7d2abfbe1815b24b1b37da" sha1="2ba3424a6be6d700242fbca7f8588916de37fa01" format="mp4" support="">media/video/nbaliv95k.mp4</media>
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                <nom region="us">NBA Live 95</nom>
                <nom region="eu">NBA Live 95</nom>
                <nom region="kr">NBA Live 95</nom>
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Manage over 300 players using the General Manager feature, new in this edition. Statistics for each player and team are saved. View players and teams side-by-side to compare stats and other information. You can trade any player in the league.

Multiple in-game settings let you choose the mode of play, the style, and even the length of a quarter or session. Full motion videos bring your plays to life onscreen. Listen to the crowd roar, the noises of the court and hoop, and voices of the players. There is also a soundtrack of modern music.

The DOS version includes support for 2 graphics resolutions: Normal mode (low res) 320x200 or Wide Angle (high res) 640x480. Gameplay can be controlled using the keyboard, mouse or joystick.</synopsis>
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                <date region="eu">1994</date>
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                <nom region="us">NBA Live 96</nom>
                <nom region="eu">NBA Live 96</nom>
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                <region>eu</region>
                <region>us</region>
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            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">New for NBA Live '96: New player animations - big blocks, tip-ins, tip-in slams, spin moves, crossover moves, two foot takeoff. New moves - one-on-one, spin dribble and crossover. Two new teams - the Vancouver Grizzlies and Toronto Raptors. Multi-Team Seasons for up to four players. Trade any player, any time. On-the-fly Playcalling, Animating Playbook and Shot Diagram screens for side-line strategies. All-Star game and the Draft for the ultimate NBA season realism.</synopsis>
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                <date region="fr">1995</date>
                <date region="eu">1995</date>
                <date region="us">1995</date>
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            <developpeur id="61">EA Sports</developpeur>
            <editeur id="13">Electronic Arts</editeur>
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                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2852" principale="0" parentid="685" langue="en">Sports / Basketball</genre>
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            <topstaff>0</topstaff>
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            <noms>
                <nom region="ss">Nba Live 97</nom>
                <nom region="us">NBA Live 97</nom>
                <nom region="eu">NBA Live 97</nom>
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            <regions>
                <region>eu</region>
                <region>us</region>
            </regions>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">NBA Live 97 is a basketball game with an emphasis on realism. You can choose from all of the NBA teams, create a team with players you create yourself, or choose a team formed by the All-Star players of the east or West coasts. When you create a player yourself you can customize the player to a high degree. There are over 60 offensive and 10 defensive set-ups.  Match options include an exhibition match, a whole season or the playoffs.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="df510ab8" md5="23d050f1635eb04701d5f022ebfbcb42" sha1="d26fa3546234957f05d77a780c27e8de49e93959" format="mp4" support="">media/video/nbaliv97.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="e080d649" md5="efc467dffed7fd48547d4fdbb604af56" sha1="6c64a74c2db672637625a3ffa29733b0d2ebb85e" format="png" support="">media/mixrbv2/nbaliv97.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="d1b54ffe" md5="bfcb60e47c68f3b835f11eb55d2a8910" sha1="4b63a2928a73db94d2a8ae30e6eddc8f9ab5e774" format="png" support="">media/mixrbv2/nbaliv97.png</media>
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            </medias>
            <dates>
                <date region="us">1996</date>
                <date region="eu">1996</date>
            </dates>
            <developpeur id="61">EA Sports</developpeur>
            <editeur id="13">Electronic Arts</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2852" principale="0" parentid="685" langue="en">Sports / Basketball</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="543" notgame="false">
            <path>nbaliv98.zip</path>
            <noms>
                <nom region="ss">Nba Live 98</nom>
                <nom region="us">NBA Live 98</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">NBA Live 98 is a basketball video game based on the National Basketball Association and the fourth installment of the NBA Live series. The cover features Tim Hardaway of the Miami Heat. The game was developed by EA Sports and released on November 30, 1997 for the PlayStation, October 31, 1997 for the PC and December 31, 1997 for the Sega Saturn. It was the final version of NBA Live released for the Super Nintendo, Sega Genesis and Sega Saturn.

The game introduced various innovations to the series, including the now standard feature of passing to any teammate with a single button press. The game also made various graphical improvements, with new player models and faces modeled after actual player photographs. The PC version introduced support for 3D acceleration, utilizing 3dfx's Glide API. The PlayStation, PC and Saturn versions have Ernie Johnson as studio announcer and TNT/TBS color analyst Verne Lundquist doing play-by-play commentary, (the Saturn version does not include play-by-play commentary). NBA Live 98 is followed by NBA Live 99.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="ede27715" md5="d5e7dd3c50c9dfa9233322305548a425" sha1="13214f6cb8e1e066b9cadb4ebd55801e8468d29f" format="mp4" support="">media/video/nbaliv98.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="38850447" md5="00f2e890c34f2ca4e5b42dad7e2995d1" sha1="e0f5b317d2ede717f70a6153776852dab8422fe2" format="png" support="">media/mixrbv2/nbaliv98.png</media>
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            </medias>
            <dates>
                <date region="fr">1997</date>
                <date region="us">1997</date>
            </dates>
            <developpeur id="61">EA Sports</developpeur>
            <editeur id="13">Electronic Arts</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2852" principale="0" parentid="685" langue="en">Sports / Basketball</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>1</topstaff>
            <note>17</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="554" romid="133838" notgame="false">
            <path>bullvsbl.zip</path>
            <noms>
                <nom region="ss">Nba Playoffs - Bulls Vs Blazers</nom>
                <nom region="fr">Bulls versus Blazers and the NBA Playoffs</nom>
                <nom region="us">Bulls versus Blazers and the NBA Playoffs</nom>
                <nom region="jp">NBA Playoffs : Bulls vs Blazers</nom>
                <nom region="eu">Bulls versus Blazers and the NBA Playoffs</nom>
                <nom region="de">Bulls versus Blazers and the NBA Playoffs</nom>
                <nom region="sp">Bulls versus Blazers and the NBA Playoffs</nom>
                <nom region="pt">Bulls versus Blazers and the NBA Playoffs</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Another update in Electronic Arts' basketball series, this time featuring the teams and players from the 1992 NBA playoffs plus the East and West All-Stars.

Features unchanged from the previous games include detailed stats, instant replay, substitutions, free throw T-meter and signature moves, some of which are new.

Exclusive to the Genesis version is the ability to create your own All-Star teams and to call defensive plays.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="2f5090bb" md5="793af2414f5884abe3dbc946556522c3" sha1="36fbc0de5c3bd0d98233f567009a1691eed87db8" format="mp4" support="">media/video/bullvsbl.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="ec65fae1" md5="33486b469bf8180a7bcb8b5ed5ddf5fd" sha1="5ef3485fb98b2ec44b7e31504760b43aeffec0d9" format="png" support="">media/mixrbv2/bullvsbl.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="39e1566e" md5="8e13ee320d80678307924f13dfd9f2bb" sha1="936ae006a623bf8d0da89981f6acf11c761f5295" format="png" support="">media/mixrbv2/bullvsbl.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="9625621b" md5="db10fb635b2d6f1af80825cb06f10d61" sha1="8e85fa7515532841076ea28f28c456b450cd91a5" format="png" support="">media/mixrbv2/bullvsbl.png</media>
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            </medias>
            <dates>
                <date region="us">1993</date>
                <date region="eu">1993</date>
                <date region="jp">1993</date>
            </dates>
            <developpeur id="61">EA Sports</developpeur>
            <editeur id="13">Electronic Arts</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="554" romid="474580" notgame="false">
            <path>bullvsblj1.zip</path>
            <noms>
                <nom region="ss">Nba Playoffs - Bulls Vs Blazers</nom>
                <nom region="fr">Bulls versus Blazers and the NBA Playoffs</nom>
                <nom region="us">Bulls versus Blazers and the NBA Playoffs</nom>
                <nom region="jp">NBA Playoffs : Bulls vs Blazers</nom>
                <nom region="eu">Bulls versus Blazers and the NBA Playoffs</nom>
                <nom region="de">Bulls versus Blazers and the NBA Playoffs</nom>
                <nom region="sp">Bulls versus Blazers and the NBA Playoffs</nom>
                <nom region="pt">Bulls versus Blazers and the NBA Playoffs</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>bullvsbl.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Another update in Electronic Arts' basketball series, this time featuring the teams and players from the 1992 NBA playoffs plus the East and West All-Stars.

Features unchanged from the previous games include detailed stats, instant replay, substitutions, free throw T-meter and signature moves, some of which are new.

Exclusive to the Genesis version is the ability to create your own All-Star teams and to call defensive plays.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="2f5090bb" md5="793af2414f5884abe3dbc946556522c3" sha1="36fbc0de5c3bd0d98233f567009a1691eed87db8" format="mp4" support="">media/video/bullvsblj1.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="ec65fae1" md5="33486b469bf8180a7bcb8b5ed5ddf5fd" sha1="5ef3485fb98b2ec44b7e31504760b43aeffec0d9" format="png" support="">media/mixrbv2/bullvsblj1.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="39e1566e" md5="8e13ee320d80678307924f13dfd9f2bb" sha1="936ae006a623bf8d0da89981f6acf11c761f5295" format="png" support="">media/mixrbv2/bullvsblj1.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="9625621b" md5="db10fb635b2d6f1af80825cb06f10d61" sha1="8e85fa7515532841076ea28f28c456b450cd91a5" format="png" support="">media/mixrbv2/bullvsblj1.png</media>
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            </medias>
            <dates>
                <date region="us">1993</date>
                <date region="eu">1993</date>
                <date region="jp">1993</date>
            </dates>
            <developpeur id="61">EA Sports</developpeur>
            <editeur id="13">Electronic Arts</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="554" romid="134265" notgame="false">
            <path>bullvsblj.zip</path>
            <noms>
                <nom region="ss">Nba Playoffs - Bulls Vs Blazers</nom>
                <nom region="fr">Bulls versus Blazers and the NBA Playoffs</nom>
                <nom region="us">Bulls versus Blazers and the NBA Playoffs</nom>
                <nom region="jp">NBA Playoffs : Bulls vs Blazers</nom>
                <nom region="eu">Bulls versus Blazers and the NBA Playoffs</nom>
                <nom region="de">Bulls versus Blazers and the NBA Playoffs</nom>
                <nom region="sp">Bulls versus Blazers and the NBA Playoffs</nom>
                <nom region="pt">Bulls versus Blazers and the NBA Playoffs</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>bullvsbl.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Another update in Electronic Arts' basketball series, this time featuring the teams and players from the 1992 NBA playoffs plus the East and West All-Stars.

Features unchanged from the previous games include detailed stats, instant replay, substitutions, free throw T-meter and signature moves, some of which are new.

Exclusive to the Genesis version is the ability to create your own All-Star teams and to call defensive plays.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="2f5090bb" md5="793af2414f5884abe3dbc946556522c3" sha1="36fbc0de5c3bd0d98233f567009a1691eed87db8" format="mp4" support="">media/video/bullvsblj.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="ec65fae1" md5="33486b469bf8180a7bcb8b5ed5ddf5fd" sha1="5ef3485fb98b2ec44b7e31504760b43aeffec0d9" format="png" support="">media/mixrbv2/bullvsblj.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="39e1566e" md5="8e13ee320d80678307924f13dfd9f2bb" sha1="936ae006a623bf8d0da89981f6acf11c761f5295" format="png" support="">media/mixrbv2/bullvsblj.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="9625621b" md5="db10fb635b2d6f1af80825cb06f10d61" sha1="8e85fa7515532841076ea28f28c456b450cd91a5" format="png" support="">media/mixrbv2/bullvsblj.png</media>
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            </medias>
            <dates>
                <date region="us">1993</date>
                <date region="eu">1993</date>
                <date region="jp">1993</date>
            </dates>
            <developpeur id="61">EA Sports</developpeur>
            <editeur id="13">Electronic Arts</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1124" romid="134268" notgame="false">
            <path>nbashow.zip</path>
            <noms>
                <nom region="ss">Nba Pro Basketball '94</nom>
                <nom region="fr">NBA Showdown</nom>
                <nom region="us">NBA Showdown '94</nom>
                <nom region="jp">NBA Pro Basketball '94</nom>
                <nom region="eu">NBA Showdown '94</nom>
                <nom region="de">NBA Showdown</nom>
                <nom region="sp">NBA Showdown</nom>
                <nom region="pt">NBA Showdown</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The game could be played in various ways: players could play against each other, or against the computer. Games against the computer were divided into two levels, "exhibition" or "playoffs". Players could pick from any of the NBA teams for the first time, including non-playoff teams. Games could be configured for 2, 5, 8 or 12 minute quarters.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="bd574e23" md5="9c6361cbfcc2d5497d8e0e11ece4b761" sha1="7d0a7b02e2d57c944597aba2db42804917d7ea57" format="mp4" support="">media/video/nbashow.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="373424f3" md5="7150e6e433a5d09cd223e749cccf3c89" sha1="cefe1b938f13188262ef36022cf6235216df0099" format="png" support="">media/mixrbv2/nbashow.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="519c284c" md5="577a259335460d87b90722298687574d" sha1="665ea87cf6b36a8e2c89be8deebd526c79de5142" format="png" support="">media/mixrbv2/nbashow.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="8364878c" md5="ce174046fb135bfb8d739e5ea57f5b16" sha1="38b26430955d1abec54427b6bc84eae282336bb0" format="png" support="">media/mixrbv2/nbashow.png</media>
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            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="eu">1994</date>
                <date region="us">1994</date>
                <date region="jp">1994</date>
            </dates>
            <developpeur id="13">Electronic Arts</developpeur>
            <editeur id="13">Electronic Arts</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="2852" principale="0" parentid="685" langue="en">Sports / Basketball</genre>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1124" romid="177184" notgame="false">
            <path>nbashowp.zip</path>
            <noms>
                <nom region="ss">Nba Pro Basketball '94</nom>
                <nom region="fr">NBA Showdown</nom>
                <nom region="us">NBA Showdown '94</nom>
                <nom region="jp">NBA Pro Basketball '94</nom>
                <nom region="eu">NBA Showdown '94</nom>
                <nom region="de">NBA Showdown</nom>
                <nom region="sp">NBA Showdown</nom>
                <nom region="pt">NBA Showdown</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>nbashow.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The game could be played in various ways: players could play against each other, or against the computer. Games against the computer were divided into two levels, "exhibition" or "playoffs". Players could pick from any of the NBA teams for the first time, including non-playoff teams. Games could be configured for 2, 5, 8 or 12 minute quarters.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="bd574e23" md5="9c6361cbfcc2d5497d8e0e11ece4b761" sha1="7d0a7b02e2d57c944597aba2db42804917d7ea57" format="mp4" support="">media/video/nbashowp.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="373424f3" md5="7150e6e433a5d09cd223e749cccf3c89" sha1="cefe1b938f13188262ef36022cf6235216df0099" format="png" support="">media/mixrbv2/nbashowp.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="519c284c" md5="577a259335460d87b90722298687574d" sha1="665ea87cf6b36a8e2c89be8deebd526c79de5142" format="png" support="">media/mixrbv2/nbashowp.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="8364878c" md5="ce174046fb135bfb8d739e5ea57f5b16" sha1="38b26430955d1abec54427b6bc84eae282336bb0" format="png" support="">media/mixrbv2/nbashowp.png</media>
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            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="eu">1994</date>
                <date region="us">1994</date>
                <date region="jp">1994</date>
            </dates>
            <developpeur id="13">Electronic Arts</developpeur>
            <editeur id="13">Electronic Arts</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="2852" principale="0" parentid="685" langue="en">Sports / Basketball</genre>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1124" romid="134266" notgame="false">
            <path>nbapro94.zip</path>
            <noms>
                <nom region="ss">Nba Pro Basketball '94</nom>
                <nom region="fr">NBA Showdown</nom>
                <nom region="us">NBA Showdown '94</nom>
                <nom region="jp">NBA Pro Basketball '94</nom>
                <nom region="eu">NBA Showdown '94</nom>
                <nom region="de">NBA Showdown</nom>
                <nom region="sp">NBA Showdown</nom>
                <nom region="pt">NBA Showdown</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The game could be played in various ways: players could play against each other, or against the computer. Games against the computer were divided into two levels, "exhibition" or "playoffs". Players could pick from any of the NBA teams for the first time, including non-playoff teams. Games could be configured for 2, 5, 8 or 12 minute quarters.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="bd574e23" md5="9c6361cbfcc2d5497d8e0e11ece4b761" sha1="7d0a7b02e2d57c944597aba2db42804917d7ea57" format="mp4" support="">media/video/nbapro94.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="373424f3" md5="7150e6e433a5d09cd223e749cccf3c89" sha1="cefe1b938f13188262ef36022cf6235216df0099" format="png" support="">media/mixrbv2/nbapro94.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="519c284c" md5="577a259335460d87b90722298687574d" sha1="665ea87cf6b36a8e2c89be8deebd526c79de5142" format="png" support="">media/mixrbv2/nbapro94.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="8364878c" md5="ce174046fb135bfb8d739e5ea57f5b16" sha1="38b26430955d1abec54427b6bc84eae282336bb0" format="png" support="">media/mixrbv2/nbapro94.png</media>
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            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="eu">1994</date>
                <date region="us">1994</date>
                <date region="jp">1994</date>
            </dates>
            <developpeur id="13">Electronic Arts</developpeur>
            <editeur id="13">Electronic Arts</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="2852" principale="0" parentid="685" langue="en">Sports / Basketball</genre>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="742" romid="134267" notgame="false">
            <path>bullvslaj.zip</path>
            <noms>
                <nom region="ss">Nba Pro Basketball - Bulls Vs Lakers</nom>
                <nom region="fr">Bulls vs Lakers and the NBA Playoffs</nom>
                <nom region="us">Bulls vs Lakers and the NBA Playoffs</nom>
                <nom region="jp">NBA Pro Basketball : Bulls vs Lakers</nom>
                <nom region="eu">Bulls vs Lakers and the NBA Playoffs</nom>
                <nom region="de">Bulls vs Lakers and the NBA Playoffs</nom>
                <nom region="sp">Bulls vs Lakers and the NBA Playoffs</nom>
                <nom region="pt">Bulls vs Lakers and the NBA Playoffs</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>bullvsla.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The sequel to EA Sports' classic basketball title Lakers vs. Celtics.  The core gameplay of the original is supplemented with a variety of new features, including:

1. All 16 1991 NBA Playoff teams (up from 8 in Lakers vs. Celtics) plus the East and West All-Star Teams, plus courts with official team logos/colors. Player game stats updated while the game is in progress.An Instant Replay mode.New "signature moves" for star players.Improved defense and passing controls and a foul shooting meter.
Multiplayer options include cooperative and head-to-head modes.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="4315fc9a" md5="fcd0d51aab03fdb194749a635cfe5a33" sha1="92f334ebdfa3b8ee72876550d48b227069c06c87" format="mp4" support="">media/video/bullvslaj.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="3316249c" md5="6ae44dc81454516e7548985a31b03ae3" sha1="a1448bb4083c54b3ae4265a9d18e36a8fd7e9f75" format="png" support="">media/mixrbv2/bullvslaj.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="095e2d51" md5="748740f498ed649083a94fe05e746295" sha1="208cdc1e2e15f72d867456a40b5b8a70684a6765" format="png" support="">media/mixrbv2/bullvslaj.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="6b40fb0a" md5="3f9367b8b637e9b1d84c2b3587ed6eb1" sha1="7862a525f447d6af948cdfc8c57e11c00c035240" format="png" support="">media/mixrbv2/bullvslaj.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="3316249c" md5="6ae44dc81454516e7548985a31b03ae3" sha1="a1448bb4083c54b3ae4265a9d18e36a8fd7e9f75" format="png" support="">media/mixrbv2/bullvslaj.png</media>
            </medias>
            <dates>
                <date region="us">1992</date>
                <date region="eu">1992</date>
                <date region="jp">1993</date>
            </dates>
            <developpeur id="31">Capcom</developpeur>
            <editeur id="13">Electronic Arts</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="742" romid="133839" notgame="false">
            <path>bullvsla.zip</path>
            <noms>
                <nom region="ss">Nba Pro Basketball - Bulls Vs Lakers</nom>
                <nom region="fr">Bulls vs Lakers and the NBA Playoffs</nom>
                <nom region="us">Bulls vs Lakers and the NBA Playoffs</nom>
                <nom region="jp">NBA Pro Basketball : Bulls vs Lakers</nom>
                <nom region="eu">Bulls vs Lakers and the NBA Playoffs</nom>
                <nom region="de">Bulls vs Lakers and the NBA Playoffs</nom>
                <nom region="sp">Bulls vs Lakers and the NBA Playoffs</nom>
                <nom region="pt">Bulls vs Lakers and the NBA Playoffs</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The sequel to EA Sports' classic basketball title Lakers vs. Celtics.  The core gameplay of the original is supplemented with a variety of new features, including:

1. All 16 1991 NBA Playoff teams (up from 8 in Lakers vs. Celtics) plus the East and West All-Star Teams, plus courts with official team logos/colors. Player game stats updated while the game is in progress.An Instant Replay mode.New "signature moves" for star players.Improved defense and passing controls and a foul shooting meter.
Multiplayer options include cooperative and head-to-head modes.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="4315fc9a" md5="fcd0d51aab03fdb194749a635cfe5a33" sha1="92f334ebdfa3b8ee72876550d48b227069c06c87" format="mp4" support="">media/video/bullvsla.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="3316249c" md5="6ae44dc81454516e7548985a31b03ae3" sha1="a1448bb4083c54b3ae4265a9d18e36a8fd7e9f75" format="png" support="">media/mixrbv2/bullvsla.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="095e2d51" md5="748740f498ed649083a94fe05e746295" sha1="208cdc1e2e15f72d867456a40b5b8a70684a6765" format="png" support="">media/mixrbv2/bullvsla.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="6b40fb0a" md5="3f9367b8b637e9b1d84c2b3587ed6eb1" sha1="7862a525f447d6af948cdfc8c57e11c00c035240" format="png" support="">media/mixrbv2/bullvsla.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="3316249c" md5="6ae44dc81454516e7548985a31b03ae3" sha1="a1448bb4083c54b3ae4265a9d18e36a8fd7e9f75" format="png" support="">media/mixrbv2/bullvsla.png</media>
            </medias>
            <dates>
                <date region="us">1992</date>
                <date region="eu">1992</date>
                <date region="jp">1993</date>
            </dates>
            <developpeur id="31">Capcom</developpeur>
            <editeur id="13">Electronic Arts</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1125" romid="134269" notgame="false">
            <path>ncaabask.zip</path>
            <noms>
                <nom region="ss">Ncaa Final Four Basketball</nom>
                <nom region="us">NCAA Final Four Basketball</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">NCAA Final Four Basketball is a standard basketball-sim with a full NCAA license with 64 of the top Division 1-A teams including North Carolina, Florida State, Boston College, and Maryland to name a few.

There are three modes of play to choose from: two Practice modes, one which shows the player the basic in's and outs of the game and another for free throw shooting, Exhibition and Tournament.  Along with these modes are the ability to change around options to play a game to the player's liking including changing the length of the game. A battery-backup lets the player save their games, stats and rosters.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="f2375cda" md5="952bec27e81a7d21512418b90d1b3efd" sha1="c236061ed16fc86a5f7cf1b31492a6ebddcf278d" format="mp4" support="">media/video/ncaabask.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="6e2fb950" md5="e73d66dbbe2057315cdb94422607039e" sha1="dd4c105653c50b4e6d91a87c01ddad24dde915cd" format="png" support="">media/mixrbv2/ncaabask.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="6e2fb950" md5="e73d66dbbe2057315cdb94422607039e" sha1="dd4c105653c50b4e6d91a87c01ddad24dde915cd" format="png" support="">media/mixrbv2/ncaabask.png</media>
            </medias>
            <dates>
                <date region="us">1994</date>
            </dates>
            <developpeur id="386">Bitmasters, Inc.</developpeur>
            <editeur id="275">Bitmasters</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2852" principale="0" parentid="685" langue="en">Sports / Basketball</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>0</topstaff>
            <note>10</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1126" romid="134270" notgame="false">
            <path>ncaafoot.zip</path>
            <noms>
                <nom region="ss">Ncaa Football</nom>
                <nom region="us">NCAA Football</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">NCAA Football lets you play as one of sixteen college football teams in either an exhibition game or in tournament play. The tournament pits you against all the other teams which you must win in order to proceed; the game will automatically save after each game won so you can pick up the tournament where you left off. Team rosters are unique in that you can choose players from different decades from the 60's up to the 90's, and you can mix players from different decades if you want.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="7d7bb8e4" md5="9f0e7af45ee7aaa451ba5d1f9a106571" sha1="4e7b609fad6b2ac3dbe7dd58bd669f5530896484" format="mp4" support="">media/video/ncaafoot.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="a0dfcaa6" md5="8e73c95098b2ae39db8b842c44c50eae" sha1="7e7d46760775401920e62977eb1216f0b4a128b0" format="png" support="">media/mixrbv2/ncaafoot.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="a0dfcaa6" md5="8e73c95098b2ae39db8b842c44c50eae" sha1="7e7d46760775401920e62977eb1216f0b4a128b0" format="png" support="">media/mixrbv2/ncaafoot.png</media>
            </medias>
            <dates>
                <date region="us">1994</date>
            </dates>
            <developpeur id="7350">The Software Toolworks</developpeur>
            <editeur id="165">Mindscape</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2852" principale="0" parentid="685" langue="en">Sports / Basketball</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>10</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="59387" romid="867983" notgame="false">
            <path>neksoccr.zip</path>
            <noms>
                <nom region="ss">Nekketsu Kouko Dodgeball Bu - Soccer Hen Md</nom>
                <nom region="us">High School Soccer - Kunio Kun</nom>
                <nom region="jp">Nekketsu Koukou Dodgeball-bu : Soccer Hen MD</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Nekketsu FC is referred to as a weak team, but now we were finally supposed to play the national tournament. To celebrate the national competition, the team went to eat sushi. However, a series of unfortunate incidents began to happen. Wow, who would have thought the whole team would come down with food poisoning from eating sushi!?

At this rate it looked like we would have to give up our dream of entering the nationals, but just then our coach Misako had a bright idea!

Of all our sport clubs, dodge ball seems to be the strongest, so why don't we ask them to help us out? The dodge ball team is led by Kunio, and let's hope he lives up to the expectations of Misako!</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="207f3cc8" md5="221cbc100cc5e26f97ee5d8e19dffdba" sha1="75a7f968909ffa6d727b0ee5238606ef44856ab1" format="mp4" support="">media/video/neksoccr.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="d7521c1a" md5="0a09fd138492494a1f5a309c0fe73251" sha1="65d39c4ed3c9de502ab9030d99b40f7bffa05385" format="png" support="">media/mixrbv2/neksoccr.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="d7521c1a" md5="0a09fd138492494a1f5a309c0fe73251" sha1="65d39c4ed3c9de502ab9030d99b40f7bffa05385" format="png" support="">media/mixrbv2/neksoccr.png</media>
            </medias>
            <dates>
                <date region="jp">1992</date>
                <date region="jp">1990</date>
            </dates>
            <developpeur id="389">Technos Japan Corp.</developpeur>
            <editeur id="439">PALSOFT</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2847" principale="0" parentid="685" langue="en">Sports / Soccer</genre>
            </genres>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1128" romid="867980" notgame="false">
            <path>n3dgdevi.zip</path>
            <noms>
                <nom region="ss">New 3d Golf Simulation - Devil's Course
</nom>
                <nom region="us">New 3D Golf Simulation : Devil's Course</nom>
                <nom region="jp">New 3D Golf Simulation : Devil's Course</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">New 3D Golf Simulation: Devil's Course (ãƒ‡ãƒ“ãƒ«ã‚ºã‚³ãƒ¼ã‚¹) is a 1992 golf game for the NEC PC-98 by T&amp;E Soft in their New 3D Golf Simulation series of golf games that takes place on a fictional course. T&amp;E Soft ported it to the Sega Mega Drive in 1994. This version was not released outside Japan (however Bullet Proof Software would release the SNES port overseas as True Golf Classics: Wicked 18), and plays the same as Pebble Beach Golf Links.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="685017ec" md5="0a9f426adcae390c7bdf34b5746f58c2" sha1="36aaf91f1b497b7ebc8aa3faf463dd2cf0edd6d3" format="mp4" support="">media/video/n3dgdevi.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="6776f8d1" md5="14fd86c60956ee97299f340093391423" sha1="de00832bd13862b24e5c1c4e894f3139d32b1938" format="png" support="">media/mixrbv2/n3dgdevi.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="6776f8d1" md5="14fd86c60956ee97299f340093391423" sha1="de00832bd13862b24e5c1c4e894f3139d32b1938" format="png" support="">media/mixrbv2/n3dgdevi.png</media>
            </medias>
            <dates>
                <date region="jp">1994</date>
            </dates>
            <developpeur id="123">T&amp;E Soft</developpeur>
            <editeur id="123">T&amp;E Soft</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2913" principale="0" parentid="685" langue="en">Sports / Golf</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1129" romid="867982" notgame="false">
            <path>n3dgaugu.zip</path>
            <noms>
                <nom region="ss">New 3d Golf Simulation - Harukanaru Augusta</nom>
                <nom region="us">New 3D Golf Simulation : Harukanaru Augusta</nom>
                <nom region="jp">New 3D Golf Simulation : Harukanaru Augusta</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">New 3D Golf Simulation: Harukanaru Augusta (é¥ã‹ãªã‚‹ã‚ªãƒ¼ã‚¬ã‚¹ã‚¿) is a 1989 golf game by T&amp;E Soft for the NEC PC-98 and the first in their New 3D Golf Simulation series of golf games. They ported it to the Sega Mega Drive in 1993. This version was not released outside Japan.

The game takes place at the Augusta National Golf Club and plays identically to Pebble Beach Golf Links.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="488cead8" md5="d915d3e2d63b0dd37c608334fb1f5ea0" sha1="159d9f5fe598460d6de278df6adfafa8ef387c07" format="mp4" support="">media/video/n3dgaugu.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="678515f8" md5="8114624bd2c7e236da46f6d8eb946430" sha1="4712a5abc95a80992562726475ae5d6fca491c6b" format="png" support="">media/mixrbv2/n3dgaugu.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="678515f8" md5="8114624bd2c7e236da46f6d8eb946430" sha1="4712a5abc95a80992562726475ae5d6fca491c6b" format="png" support="">media/mixrbv2/n3dgaugu.png</media>
            </medias>
            <dates>
                <date region="jp">1993</date>
            </dates>
            <developpeur id="123">T&amp;E Soft</developpeur>
            <editeur id="123">T&amp;E Soft</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1130" romid="177185" notgame="false">
            <path>n3dgpebb.zip</path>
            <noms>
                <nom region="ss">New 3d Golf Simulation - Pebble Beach No Hatou</nom>
                <nom region="fr">Pebble Beach Golf Links</nom>
                <nom region="us">New 3D Golf Simulation : Pebble Beach no Hatou</nom>
                <nom region="jp">New 3D Golf Simulation : Pebble Beach no Hatou</nom>
                <nom region="eu">Pebble Beach Golf Links</nom>
                <nom region="de">Pebble Beach Golf Links</nom>
                <nom region="sp">Pebble Beach Golf Links</nom>
                <nom region="pt">Pebble Beach Golf Links</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>pebble.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Pebble Beach Golf Links is a golf simulator that recreates all eighteen holes of the famous course of the same name. One of the most well regarded golf courses in America is now open for play in the comfort of your own home on your Sega Mega Drive.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="5599cdd2" md5="46a9f25ba5139bad4f7cadf3dcc3e19f" sha1="b65bf84fd443fd42df300d1540d9b8d2a3470462" format="mp4" support="">media/video/n3dgpebb.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="f78a8c66" md5="28c2af16bf1ca018cb23586c3965ca16" sha1="48add6c631c7e89a9daa0858d035e57657713d45" format="png" support="">media/mixrbv2/n3dgpebb.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="8c3deaa3" md5="1157a18b07b54f1204785a9173857869" sha1="a5969efb53697dd87dce131e16167c870e64f806" format="png" support="">media/mixrbv2/n3dgpebb.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="2780c7dd" md5="04a89cc7e8ff44c819d919416997e795" sha1="fb2c7d518d2c98d517639833fc1e737eb4fc8169" format="png" support="">media/mixrbv2/n3dgpebb.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="f78a8c66" md5="28c2af16bf1ca018cb23586c3965ca16" sha1="48add6c631c7e89a9daa0858d035e57657713d45" format="png" support="">media/mixrbv2/n3dgpebb.png</media>
            </medias>
            <dates>
                <date region="eu">1994</date>
                <date region="us">1994</date>
                <date region="fr">1993</date>
                <date region="jp">1993</date>
            </dates>
            <developpeur id="123">T&amp;E Soft</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1130" romid="134320" notgame="false">
            <path>pebbleu.zip</path>
            <noms>
                <nom region="ss">New 3d Golf Simulation - Pebble Beach No Hatou</nom>
                <nom region="fr">Pebble Beach Golf Links</nom>
                <nom region="us">New 3D Golf Simulation : Pebble Beach no Hatou</nom>
                <nom region="jp">New 3D Golf Simulation : Pebble Beach no Hatou</nom>
                <nom region="eu">Pebble Beach Golf Links</nom>
                <nom region="de">Pebble Beach Golf Links</nom>
                <nom region="sp">Pebble Beach Golf Links</nom>
                <nom region="pt">Pebble Beach Golf Links</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>pebble.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Pebble Beach Golf Links is a golf simulator that recreates all eighteen holes of the famous course of the same name. One of the most well regarded golf courses in America is now open for play in the comfort of your own home on your Sega Mega Drive.</synopsis>
            </synopsis>
            <medias>
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                <media parent="jeu" type="mixrbv2" region="eu" crc="f78a8c66" md5="28c2af16bf1ca018cb23586c3965ca16" sha1="48add6c631c7e89a9daa0858d035e57657713d45" format="png" support="">media/mixrbv2/pebbleu.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="8c3deaa3" md5="1157a18b07b54f1204785a9173857869" sha1="a5969efb53697dd87dce131e16167c870e64f806" format="png" support="">media/mixrbv2/pebbleu.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="2780c7dd" md5="04a89cc7e8ff44c819d919416997e795" sha1="fb2c7d518d2c98d517639833fc1e737eb4fc8169" format="png" support="">media/mixrbv2/pebbleu.png</media>
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            </medias>
            <dates>
                <date region="eu">1994</date>
                <date region="us">1994</date>
                <date region="fr">1993</date>
                <date region="jp">1993</date>
            </dates>
            <developpeur id="123">T&amp;E Soft</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1130" romid="177215" notgame="false">
            <path>pebble.zip</path>
            <noms>
                <nom region="ss">New 3d Golf Simulation - Pebble Beach No Hatou</nom>
                <nom region="fr">Pebble Beach Golf Links</nom>
                <nom region="us">New 3D Golf Simulation : Pebble Beach no Hatou</nom>
                <nom region="jp">New 3D Golf Simulation : Pebble Beach no Hatou</nom>
                <nom region="eu">Pebble Beach Golf Links</nom>
                <nom region="de">Pebble Beach Golf Links</nom>
                <nom region="sp">Pebble Beach Golf Links</nom>
                <nom region="pt">Pebble Beach Golf Links</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Pebble Beach Golf Links is a golf simulator that recreates all eighteen holes of the famous course of the same name. One of the most well regarded golf courses in America is now open for play in the comfort of your own home on your Sega Mega Drive.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="5599cdd2" md5="46a9f25ba5139bad4f7cadf3dcc3e19f" sha1="b65bf84fd443fd42df300d1540d9b8d2a3470462" format="mp4" support="">media/video/pebble.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="f78a8c66" md5="28c2af16bf1ca018cb23586c3965ca16" sha1="48add6c631c7e89a9daa0858d035e57657713d45" format="png" support="">media/mixrbv2/pebble.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="8c3deaa3" md5="1157a18b07b54f1204785a9173857869" sha1="a5969efb53697dd87dce131e16167c870e64f806" format="png" support="">media/mixrbv2/pebble.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="2780c7dd" md5="04a89cc7e8ff44c819d919416997e795" sha1="fb2c7d518d2c98d517639833fc1e737eb4fc8169" format="png" support="">media/mixrbv2/pebble.png</media>
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            </medias>
            <dates>
                <date region="eu">1994</date>
                <date region="us">1994</date>
                <date region="fr">1993</date>
                <date region="jp">1993</date>
            </dates>
            <developpeur id="123">T&amp;E Soft</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1131" romid="134272" notgame="false">
            <path>n3dgwaia.zip</path>
            <noms>
                <nom region="ss">New 3d Golf Simulation - Waialae No Kiseki</nom>
                <nom region="us">New 3D Golf Simulation : Waialae no Kiseki</nom>
                <nom region="jp">New 3D Golf Simulation : Waialae no Kiseki</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">New 3D Golf Simulation: Waialae no Kiseki ("Waialae's Miracle") was originally released on the Super Nintendo in the US as True Golf Classics: Waialae Country Club. It was ported to the Sega Mega Drive in Japan in early 1994 the month after Devil's Course 3D Golf, which is also by T&amp;E Soft.nnnnThe mechanics are simple to understand with options to select your club, stance, direction, and a circular meter for selecting the power of your shot. Like with many golf games, this will require good timing. Once the power level is selected, a ball with a dot tracing along its surface is shown and a button push selects where the ball will be hit. There are some customizations for your character including the ability to select a caddie and name your player. Your name, as well as records and progress, can be saved via battery backup.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="ab4b910a" md5="f09b392cc31c2bfda3efdd648c5294b7" sha1="c5cb0da13371def5014f58ae7753b0fe4a6e6f07" format="mp4" support="">media/video/n3dgwaia.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="84b003e2" md5="b9622d2e1d125ade3854d705058a5889" sha1="c3c1e02a09168da2c0fac29b4c8b88d230d2d245" format="png" support="">media/mixrbv2/n3dgwaia.png</media>
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            </medias>
            <dates>
                <date region="jp">1994</date>
            </dates>
            <developpeur id="123">T&amp;E Soft</developpeur>
            <editeur id="123">T&amp;E Soft</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2913" principale="0" parentid="685" langue="en">Sports / Golf</genre>
            </genres>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="525" romid="134274" notgame="false">
            <path>newmanh.zip</path>
            <noms>
                <nom region="ss">Nigel Mansell Indycar</nom>
                <nom region="fr">Newman/Haas IndyCar featuring Nigel Mansell</nom>
                <nom region="us">Newman Haas IndyCar featuring Nigel Mansell</nom>
                <nom region="wor">Newman Haas IndyCar featuring Nigel Mansell</nom>
                <nom region="de">Newman/Haas IndyCar featuring Nigel Mansell</nom>
                <nom region="sp">Newman/Haas IndyCar featuring Nigel Mansell</nom>
                <nom region="pt">Newman/Haas IndyCar featuring Nigel Mansell</nom>
            </noms>
            <regions>
                <region>wor</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Newman Haas Indy Car is, as the name shows, a racing game endorsed by the CART racing team of the same name and their top driver at the time, Englishman Nigel Mansell. 

The player has the option to drive a single race (where the option to practice is hidden) or go for the crown against 12 other drivers in 15 tracks (with some variety, not only ovals) across North America, with the season opener in Queensland, Australia. It is possible play solo, with a friend in split screen or with split screen against the computer, and if music or engine sounds are played in the race.
A key choice in the game is selecting between Arcade and Simulation mode - in the later, the car can take a lot less damage before giving up, fine-tuning must be done by the driver and rules are enforced, under the risk of a disqualification.

Graphically, the game is less sterile than most driving games of the platform (and in 16-bit consoles, generally), thanks to the inclusion of several polygonal buildings scattered around the circuits.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="822b13de" md5="78f8607b807c722b855db2900fb6b023" sha1="d67d83270b74f962bf180bea5a6d078d6b8530fd" format="mp4" support="">media/video/newmanh.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="b7a2ca3e" md5="286fb2905f8ec3e95fe4130911827bfc" sha1="c915b009b3b5be8e56812e3005b09acecb4f46a6" format="png" support="">media/mixrbv2/newmanh.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="ab96bf59" md5="ca6c4c23e385ee8b8742070801a9424c" sha1="e865123c292733e338879048c3499cbc3dc48ad7" format="png" support="">media/mixrbv2/newmanh.png</media>
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            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="eu">1994</date>
                <date region="us">1994</date>
                <date region="jp">1994</date>
            </dates>
            <developpeur id="17097">Acclaim</developpeur>
            <editeur id="7890">Gremlin Interactive</editeur>
            <genres>
                <genre id="28" principale="1" parentid="0" langue="en">Race, Driving</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>8</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="520" romid="134273" notgame="false">
            <path>tnzs.zip</path>
            <noms>
                <nom region="ss">Newzealand Story, The</nom>
                <nom region="jp">The New Zealand Story</nom>
                <nom region="kr">The NewZealand Story</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">One day, a kiwi tribe was having fun and games outside the zoo, only to be kidnapped by the evil-minded Leopard Seal, who plans to sell them at the black market. Fortunately, during the kidnapping process, Tiki, leader of the tribe, managed to escape the sack, and her job is to rescue Phee-Phee and the other kiwis scattered around New Zealand, and are held in cages in various locations that include Auckland, Rotorua, Waitomo Caves, Strait Cook, and Mt. Cook. 

If Tiki doesn't rescue a kiwi in a limited amount of time, the devil will appear and try to kill her. When Tiki reaches the outskirts of each city, except Strait Cook, there is a boss waiting to meet Tiki, and kill her by using their own choice of weapons. Also making the rescue mission difficult are several nasties that attempt to throw their own weapons, like bombs and arrows, at her. To defeat these enemies, Tiki shoots at them using her crossbow and arrows. More often than not, when Tiki shoots at enemies, they will leave behind pieces of fruit that she can pick up for points. However, it is likely that Tiki may get other weapons or the letters E, X, T, E, N, and D. Collecting all these letters will result in an extra life, and as for the weapons, they include laser shots, bombs, and fireballs. 

In some levels, a few areas are located further up than just left or right, and the only way that Tiki can go up is by snatching something off the enemy that gives her the ability to fly up. Other areas are underwater, and when Tiki goes underwater, her oxygen  meter decreases, so she has to rise up to the surface again to restore her oxygen levels. Apart from her own weapons, Tiki is able to squirt water at enemies if she gets to the top of the water.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="cd877f49" md5="a773afbf0cd759a59614085734fe65e3" sha1="271754e2d575a24ae89d8eff1645e14b92571bd8" format="mp4" support="">media/video/tnzs.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="61d1dbf9" md5="ad03ec373d8c79342a9e9d309fda0ff2" sha1="e49d71812faf3157b68b064465de315e3f02317e" format="png" support="">media/mixrbv2/tnzs.png</media>
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            </medias>
            <dates>
                <date region="fr">1990</date>
                <date region="jp">1990</date>
            </dates>
            <developpeur id="55">Taito</developpeur>
            <editeur id="55">Taito</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="18460" notgame="false">
            <path>nfl95p06.zip</path>
            <noms>
                <nom region="ss">Nfl '95</nom>
                <nom region="us">NFL '95</nom>
                <nom region="eu">NFL '95</nom>
            </noms>
            <cloneof>nfl95.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">NFL '95 was Sega Sports answer to EA Sports Madden line of football games. It has many of the same features as well as all 28 professional teams along with 1,500 of the top NFL players of the 1993 season to play as.

The game contains a standard Exhibition mode as well as a Season mode where players can manipulate trades, sign free agents and store records for up to seven different users thanks to the games battery backup system, which was also used to track league leaders in thirteen different categories.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="ec886ff8" md5="bf1681396593a68ce28c7167f88021c4" sha1="787232982e6a4b1b660c6f711b1d4033c7b0259a" format="mp4" support="">media/video/nfl95p06.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="69ee24cd" md5="8f37946eff813dd0096e1ae0e7326ce3" sha1="9b9a37b16b7dd5e0f0fc934816a9b724dffc6b41" format="png" support="">media/mixrbv2/nfl95p06.png</media>
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            </medias>
            <dates>
                <date region="us">1994</date>
            </dates>
            <developpeur id="2826">Double Diamond Sports</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="18460" notgame="false">
            <path>nfl95p13.zip</path>
            <noms>
                <nom region="ss">Nfl '95</nom>
                <nom region="us">NFL '95</nom>
                <nom region="eu">NFL '95</nom>
            </noms>
            <cloneof>nfl95.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">NFL '95 was Sega Sports answer to EA Sports Madden line of football games. It has many of the same features as well as all 28 professional teams along with 1,500 of the top NFL players of the 1993 season to play as.

The game contains a standard Exhibition mode as well as a Season mode where players can manipulate trades, sign free agents and store records for up to seven different users thanks to the games battery backup system, which was also used to track league leaders in thirteen different categories.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="ec886ff8" md5="bf1681396593a68ce28c7167f88021c4" sha1="787232982e6a4b1b660c6f711b1d4033c7b0259a" format="mp4" support="">media/video/nfl95p13.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="69ee24cd" md5="8f37946eff813dd0096e1ae0e7326ce3" sha1="9b9a37b16b7dd5e0f0fc934816a9b724dffc6b41" format="png" support="">media/mixrbv2/nfl95p13.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="69ee24cd" md5="8f37946eff813dd0096e1ae0e7326ce3" sha1="9b9a37b16b7dd5e0f0fc934816a9b724dffc6b41" format="png" support="">media/mixrbv2/nfl95p13.png</media>
            </medias>
            <dates>
                <date region="us">1994</date>
            </dates>
            <developpeur id="2826">Double Diamond Sports</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="18460" notgame="false">
            <path>nfl95p17.zip</path>
            <noms>
                <nom region="ss">Nfl '95</nom>
                <nom region="us">NFL '95</nom>
                <nom region="eu">NFL '95</nom>
            </noms>
            <cloneof>nfl95.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">NFL '95 was Sega Sports answer to EA Sports Madden line of football games. It has many of the same features as well as all 28 professional teams along with 1,500 of the top NFL players of the 1993 season to play as.

The game contains a standard Exhibition mode as well as a Season mode where players can manipulate trades, sign free agents and store records for up to seven different users thanks to the games battery backup system, which was also used to track league leaders in thirteen different categories.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="ec886ff8" md5="bf1681396593a68ce28c7167f88021c4" sha1="787232982e6a4b1b660c6f711b1d4033c7b0259a" format="mp4" support="">media/video/nfl95p17.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="69ee24cd" md5="8f37946eff813dd0096e1ae0e7326ce3" sha1="9b9a37b16b7dd5e0f0fc934816a9b724dffc6b41" format="png" support="">media/mixrbv2/nfl95p17.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="69ee24cd" md5="8f37946eff813dd0096e1ae0e7326ce3" sha1="9b9a37b16b7dd5e0f0fc934816a9b724dffc6b41" format="png" support="">media/mixrbv2/nfl95p17.png</media>
            </medias>
            <dates>
                <date region="us">1994</date>
            </dates>
            <developpeur id="2826">Double Diamond Sports</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="18460" notgame="false">
            <path>nfl95p12.zip</path>
            <noms>
                <nom region="ss">Nfl '95</nom>
                <nom region="us">NFL '95</nom>
                <nom region="eu">NFL '95</nom>
            </noms>
            <cloneof>nfl95.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">NFL '95 was Sega Sports answer to EA Sports Madden line of football games. It has many of the same features as well as all 28 professional teams along with 1,500 of the top NFL players of the 1993 season to play as.

The game contains a standard Exhibition mode as well as a Season mode where players can manipulate trades, sign free agents and store records for up to seven different users thanks to the games battery backup system, which was also used to track league leaders in thirteen different categories.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="ec886ff8" md5="bf1681396593a68ce28c7167f88021c4" sha1="787232982e6a4b1b660c6f711b1d4033c7b0259a" format="mp4" support="">media/video/nfl95p12.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="69ee24cd" md5="8f37946eff813dd0096e1ae0e7326ce3" sha1="9b9a37b16b7dd5e0f0fc934816a9b724dffc6b41" format="png" support="">media/mixrbv2/nfl95p12.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="69ee24cd" md5="8f37946eff813dd0096e1ae0e7326ce3" sha1="9b9a37b16b7dd5e0f0fc934816a9b724dffc6b41" format="png" support="">media/mixrbv2/nfl95p12.png</media>
            </medias>
            <dates>
                <date region="us">1994</date>
            </dates>
            <developpeur id="2826">Double Diamond Sports</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="18460" notgame="false">
            <path>nfl95p11.zip</path>
            <noms>
                <nom region="ss">Nfl '95</nom>
                <nom region="us">NFL '95</nom>
                <nom region="eu">NFL '95</nom>
            </noms>
            <cloneof>nfl95.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">NFL '95 was Sega Sports answer to EA Sports Madden line of football games. It has many of the same features as well as all 28 professional teams along with 1,500 of the top NFL players of the 1993 season to play as.

The game contains a standard Exhibition mode as well as a Season mode where players can manipulate trades, sign free agents and store records for up to seven different users thanks to the games battery backup system, which was also used to track league leaders in thirteen different categories.</synopsis>
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                <nom region="us">NFL '95</nom>
                <nom region="eu">NFL '95</nom>
            </noms>
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            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">NFL '95 was Sega Sports answer to EA Sports Madden line of football games. It has many of the same features as well as all 28 professional teams along with 1,500 of the top NFL players of the 1993 season to play as.

The game contains a standard Exhibition mode as well as a Season mode where players can manipulate trades, sign free agents and store records for up to seven different users thanks to the games battery backup system, which was also used to track league leaders in thirteen different categories.</synopsis>
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            <noms>
                <nom region="ss">Nfl '95</nom>
                <nom region="us">NFL '95</nom>
                <nom region="eu">NFL '95</nom>
            </noms>
            <cloneof>nfl95.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">NFL '95 was Sega Sports answer to EA Sports Madden line of football games. It has many of the same features as well as all 28 professional teams along with 1,500 of the top NFL players of the 1993 season to play as.

The game contains a standard Exhibition mode as well as a Season mode where players can manipulate trades, sign free agents and store records for up to seven different users thanks to the games battery backup system, which was also used to track league leaders in thirteen different categories.</synopsis>
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                <nom region="us">NFL '95</nom>
                <nom region="eu">NFL '95</nom>
            </noms>
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            <systeme id="1">Megadrive</systeme>
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                <synopsis langue="en">NFL '95 was Sega Sports answer to EA Sports Madden line of football games. It has many of the same features as well as all 28 professional teams along with 1,500 of the top NFL players of the 1993 season to play as.

The game contains a standard Exhibition mode as well as a Season mode where players can manipulate trades, sign free agents and store records for up to seven different users thanks to the games battery backup system, which was also used to track league leaders in thirteen different categories.</synopsis>
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                <nom region="us">NFL '95</nom>
                <nom region="eu">NFL '95</nom>
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            <systeme id="1">Megadrive</systeme>
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                <synopsis langue="en">NFL '95 was Sega Sports answer to EA Sports Madden line of football games. It has many of the same features as well as all 28 professional teams along with 1,500 of the top NFL players of the 1993 season to play as.

The game contains a standard Exhibition mode as well as a Season mode where players can manipulate trades, sign free agents and store records for up to seven different users thanks to the games battery backup system, which was also used to track league leaders in thirteen different categories.</synopsis>
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                <nom region="us">NFL '95</nom>
                <nom region="eu">NFL '95</nom>
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                <synopsis langue="en">NFL '95 was Sega Sports answer to EA Sports Madden line of football games. It has many of the same features as well as all 28 professional teams along with 1,500 of the top NFL players of the 1993 season to play as.

The game contains a standard Exhibition mode as well as a Season mode where players can manipulate trades, sign free agents and store records for up to seven different users thanks to the games battery backup system, which was also used to track league leaders in thirteen different categories.</synopsis>
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                <nom region="us">NFL '95</nom>
                <nom region="eu">NFL '95</nom>
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                <synopsis langue="en">NFL '95 was Sega Sports answer to EA Sports Madden line of football games. It has many of the same features as well as all 28 professional teams along with 1,500 of the top NFL players of the 1993 season to play as.

The game contains a standard Exhibition mode as well as a Season mode where players can manipulate trades, sign free agents and store records for up to seven different users thanks to the games battery backup system, which was also used to track league leaders in thirteen different categories.</synopsis>
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                <nom region="us">NFL '95</nom>
                <nom region="eu">NFL '95</nom>
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The game contains a standard Exhibition mode as well as a Season mode where players can manipulate trades, sign free agents and store records for up to seven different users thanks to the games battery backup system, which was also used to track league leaders in thirteen different categories.</synopsis>
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                <nom region="us">NFL '95</nom>
                <nom region="eu">NFL '95</nom>
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                <synopsis langue="en">NFL '95 was Sega Sports answer to EA Sports Madden line of football games. It has many of the same features as well as all 28 professional teams along with 1,500 of the top NFL players of the 1993 season to play as.

The game contains a standard Exhibition mode as well as a Season mode where players can manipulate trades, sign free agents and store records for up to seven different users thanks to the games battery backup system, which was also used to track league leaders in thirteen different categories.</synopsis>
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                <nom region="eu">NFL '95</nom>
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The game contains a standard Exhibition mode as well as a Season mode where players can manipulate trades, sign free agents and store records for up to seven different users thanks to the games battery backup system, which was also used to track league leaders in thirteen different categories.</synopsis>
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                <nom region="eu">NFL '95</nom>
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                <region>eu</region>
                <region>us</region>
            </regions>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">NFL '95 was Sega Sports answer to EA Sports Madden line of football games. It has many of the same features as well as all 28 professional teams along with 1,500 of the top NFL players of the 1993 season to play as.

The game contains a standard Exhibition mode as well as a Season mode where players can manipulate trades, sign free agents and store records for up to seven different users thanks to the games battery backup system, which was also used to track league leaders in thirteen different categories.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="ec886ff8" md5="bf1681396593a68ce28c7167f88021c4" sha1="787232982e6a4b1b660c6f711b1d4033c7b0259a" format="mp4" support="">media/video/nfl95.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="69ee24cd" md5="8f37946eff813dd0096e1ae0e7326ce3" sha1="9b9a37b16b7dd5e0f0fc934816a9b724dffc6b41" format="png" support="">media/mixrbv2/nfl95.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="69ee24cd" md5="8f37946eff813dd0096e1ae0e7326ce3" sha1="9b9a37b16b7dd5e0f0fc934816a9b724dffc6b41" format="png" support="">media/mixrbv2/nfl95.png</media>
            </medias>
            <dates>
                <date region="us">1994</date>
            </dates>
            <developpeur id="2826">Double Diamond Sports</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="18460" notgame="false">
            <path>nfl95p16.zip</path>
            <noms>
                <nom region="ss">Nfl '95</nom>
                <nom region="us">NFL '95</nom>
                <nom region="eu">NFL '95</nom>
            </noms>
            <cloneof>nfl95.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">NFL '95 was Sega Sports answer to EA Sports Madden line of football games. It has many of the same features as well as all 28 professional teams along with 1,500 of the top NFL players of the 1993 season to play as.

The game contains a standard Exhibition mode as well as a Season mode where players can manipulate trades, sign free agents and store records for up to seven different users thanks to the games battery backup system, which was also used to track league leaders in thirteen different categories.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="ec886ff8" md5="bf1681396593a68ce28c7167f88021c4" sha1="787232982e6a4b1b660c6f711b1d4033c7b0259a" format="mp4" support="">media/video/nfl95p16.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="69ee24cd" md5="8f37946eff813dd0096e1ae0e7326ce3" sha1="9b9a37b16b7dd5e0f0fc934816a9b724dffc6b41" format="png" support="">media/mixrbv2/nfl95p16.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="69ee24cd" md5="8f37946eff813dd0096e1ae0e7326ce3" sha1="9b9a37b16b7dd5e0f0fc934816a9b724dffc6b41" format="png" support="">media/mixrbv2/nfl95p16.png</media>
            </medias>
            <dates>
                <date region="us">1994</date>
            </dates>
            <developpeur id="2826">Double Diamond Sports</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="18460" notgame="false">
            <path>nfl95p19.zip</path>
            <noms>
                <nom region="ss">Nfl '95</nom>
                <nom region="us">NFL '95</nom>
                <nom region="eu">NFL '95</nom>
            </noms>
            <cloneof>nfl95.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">NFL '95 was Sega Sports answer to EA Sports Madden line of football games. It has many of the same features as well as all 28 professional teams along with 1,500 of the top NFL players of the 1993 season to play as.

The game contains a standard Exhibition mode as well as a Season mode where players can manipulate trades, sign free agents and store records for up to seven different users thanks to the games battery backup system, which was also used to track league leaders in thirteen different categories.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="ec886ff8" md5="bf1681396593a68ce28c7167f88021c4" sha1="787232982e6a4b1b660c6f711b1d4033c7b0259a" format="mp4" support="">media/video/nfl95p19.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="69ee24cd" md5="8f37946eff813dd0096e1ae0e7326ce3" sha1="9b9a37b16b7dd5e0f0fc934816a9b724dffc6b41" format="png" support="">media/mixrbv2/nfl95p19.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="69ee24cd" md5="8f37946eff813dd0096e1ae0e7326ce3" sha1="9b9a37b16b7dd5e0f0fc934816a9b724dffc6b41" format="png" support="">media/mixrbv2/nfl95p19.png</media>
            </medias>
            <dates>
                <date region="us">1994</date>
            </dates>
            <developpeur id="2826">Double Diamond Sports</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="18460" notgame="false">
            <path>nfl95p20.zip</path>
            <noms>
                <nom region="ss">Nfl '95</nom>
                <nom region="us">NFL '95</nom>
                <nom region="eu">NFL '95</nom>
            </noms>
            <cloneof>nfl95.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">NFL '95 was Sega Sports answer to EA Sports Madden line of football games. It has many of the same features as well as all 28 professional teams along with 1,500 of the top NFL players of the 1993 season to play as.

The game contains a standard Exhibition mode as well as a Season mode where players can manipulate trades, sign free agents and store records for up to seven different users thanks to the games battery backup system, which was also used to track league leaders in thirteen different categories.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="ec886ff8" md5="bf1681396593a68ce28c7167f88021c4" sha1="787232982e6a4b1b660c6f711b1d4033c7b0259a" format="mp4" support="">media/video/nfl95p20.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="69ee24cd" md5="8f37946eff813dd0096e1ae0e7326ce3" sha1="9b9a37b16b7dd5e0f0fc934816a9b724dffc6b41" format="png" support="">media/mixrbv2/nfl95p20.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="69ee24cd" md5="8f37946eff813dd0096e1ae0e7326ce3" sha1="9b9a37b16b7dd5e0f0fc934816a9b724dffc6b41" format="png" support="">media/mixrbv2/nfl95p20.png</media>
            </medias>
            <dates>
                <date region="us">1994</date>
            </dates>
            <developpeur id="2826">Double Diamond Sports</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="18460" notgame="false">
            <path>nfl95p21.zip</path>
            <noms>
                <nom region="ss">Nfl '95</nom>
                <nom region="us">NFL '95</nom>
                <nom region="eu">NFL '95</nom>
            </noms>
            <cloneof>nfl95.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">NFL '95 was Sega Sports answer to EA Sports Madden line of football games. It has many of the same features as well as all 28 professional teams along with 1,500 of the top NFL players of the 1993 season to play as.

The game contains a standard Exhibition mode as well as a Season mode where players can manipulate trades, sign free agents and store records for up to seven different users thanks to the games battery backup system, which was also used to track league leaders in thirteen different categories.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="ec886ff8" md5="bf1681396593a68ce28c7167f88021c4" sha1="787232982e6a4b1b660c6f711b1d4033c7b0259a" format="mp4" support="">media/video/nfl95p21.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="69ee24cd" md5="8f37946eff813dd0096e1ae0e7326ce3" sha1="9b9a37b16b7dd5e0f0fc934816a9b724dffc6b41" format="png" support="">media/mixrbv2/nfl95p21.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="69ee24cd" md5="8f37946eff813dd0096e1ae0e7326ce3" sha1="9b9a37b16b7dd5e0f0fc934816a9b724dffc6b41" format="png" support="">media/mixrbv2/nfl95p21.png</media>
            </medias>
            <dates>
                <date region="us">1994</date>
            </dates>
            <developpeur id="2826">Double Diamond Sports</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="18460" notgame="false">
            <path>nfl95p14.zip</path>
            <noms>
                <nom region="ss">Nfl '95</nom>
                <nom region="us">NFL '95</nom>
                <nom region="eu">NFL '95</nom>
            </noms>
            <cloneof>nfl95.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">NFL '95 was Sega Sports answer to EA Sports Madden line of football games. It has many of the same features as well as all 28 professional teams along with 1,500 of the top NFL players of the 1993 season to play as.

The game contains a standard Exhibition mode as well as a Season mode where players can manipulate trades, sign free agents and store records for up to seven different users thanks to the games battery backup system, which was also used to track league leaders in thirteen different categories.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="ec886ff8" md5="bf1681396593a68ce28c7167f88021c4" sha1="787232982e6a4b1b660c6f711b1d4033c7b0259a" format="mp4" support="">media/video/nfl95p14.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="69ee24cd" md5="8f37946eff813dd0096e1ae0e7326ce3" sha1="9b9a37b16b7dd5e0f0fc934816a9b724dffc6b41" format="png" support="">media/mixrbv2/nfl95p14.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="69ee24cd" md5="8f37946eff813dd0096e1ae0e7326ce3" sha1="9b9a37b16b7dd5e0f0fc934816a9b724dffc6b41" format="png" support="">media/mixrbv2/nfl95p14.png</media>
            </medias>
            <dates>
                <date region="us">1994</date>
            </dates>
            <developpeur id="2826">Double Diamond Sports</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="18460" notgame="false">
            <path>nfl95p15.zip</path>
            <noms>
                <nom region="ss">Nfl '95</nom>
                <nom region="us">NFL '95</nom>
                <nom region="eu">NFL '95</nom>
            </noms>
            <cloneof>nfl95.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">NFL '95 was Sega Sports answer to EA Sports Madden line of football games. It has many of the same features as well as all 28 professional teams along with 1,500 of the top NFL players of the 1993 season to play as.

The game contains a standard Exhibition mode as well as a Season mode where players can manipulate trades, sign free agents and store records for up to seven different users thanks to the games battery backup system, which was also used to track league leaders in thirteen different categories.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="ec886ff8" md5="bf1681396593a68ce28c7167f88021c4" sha1="787232982e6a4b1b660c6f711b1d4033c7b0259a" format="mp4" support="">media/video/nfl95p15.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="69ee24cd" md5="8f37946eff813dd0096e1ae0e7326ce3" sha1="9b9a37b16b7dd5e0f0fc934816a9b724dffc6b41" format="png" support="">media/mixrbv2/nfl95p15.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="69ee24cd" md5="8f37946eff813dd0096e1ae0e7326ce3" sha1="9b9a37b16b7dd5e0f0fc934816a9b724dffc6b41" format="png" support="">media/mixrbv2/nfl95p15.png</media>
            </medias>
            <dates>
                <date region="us">1994</date>
            </dates>
            <developpeur id="2826">Double Diamond Sports</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="108791" romid="134276" notgame="false">
            <path>nfl98.zip</path>
            <noms>
                <nom region="ss">Nfl 98</nom>
                <nom region="us">NFL 98</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Based on the National Football League, the game was a follow up to Sega's only football video game for the Sega Saturn, NFL '97. It is the last game in Sega's original Joe Montana/NFL series, which would be succeeded by NFL 2K.

Like Sega's previous two NFL releases (NFL '95 and NFL '97), NFL '98 was released exclusively for the North American market. It was not only the last American football video game for the Sega Genesis, but it was one of the last sports games released for a 16-bit console, which were being succeeded by 32-bit consoles like the Sega Saturn and the Sony PlayStation. The game runs under a modified engine of Prime Time NFL starring Deion Sanders with updated 96-97 rosters.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="f2cbbd98" md5="642e2b8748f826be2c9ca44709149686" sha1="c2a29ddc6bc57cd8579effddb97d52802b09ddd0" format="mp4" support="">media/video/nfl98.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="07dbfa65" md5="9bdfc342677e26f0e3832d556faf033d" sha1="83fb3d8f87f1c87c7fcf41fd019d0dee68e16195" format="png" support="">media/mixrbv2/nfl98.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="07dbfa65" md5="9bdfc342677e26f0e3832d556faf033d" sha1="83fb3d8f87f1c87c7fcf41fd019d0dee68e16195" format="png" support="">media/mixrbv2/nfl98.png</media>
            </medias>
            <dates>
                <date region="us">1997</date>
            </dates>
            <developpeur id="398">Farsight Technologies</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="2846" principale="0" parentid="685" langue="en">Sports / Football</genre>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="711" romid="134277" notgame="false">
            <path>nfl94.zip</path>
            <noms>
                <nom region="ss">Nfl Football '94</nom>
                <nom region="us">NFL Football '94 starring Joe Montana</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">After SEGA picked up the license and changed names with last year's edition, they ultimately decided to drop 'Sports Talk' for the simpler title "NFL Football". With over 800 players based on the 1992 season, all of the series trademarks including play-by-play commentary, authentic playbooks and instant replays are intact. Battery backup support is available for season play. This release features significant camera adjustments including a lower perspective and some enhanced zooming features which bring mixed reactions.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="6c5af5c8" md5="0b2938d58f48eea94bf2ce5841b730f1" sha1="77539c721743a739f4764a4b41cf88446bf9e312" format="mp4" support="">media/video/nfl94.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="0cc86a0c" md5="a84da92f18a14787023e54fb5471b6c3" sha1="c1349b12e18fd7940719ed0d665d301e6fd32b5b" format="png" support="">media/mixrbv2/nfl94.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="0d728753" md5="e8b3ecc2ccf0ac84efbe6de6468fe0ab" sha1="84e281863b1a928bfee7ac2fc3e2dbad4ca4b244" format="png" support="">media/mixrbv2/nfl94.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="0d728753" md5="e8b3ecc2ccf0ac84efbe6de6468fe0ab" sha1="84e281863b1a928bfee7ac2fc3e2dbad4ca4b244" format="png" support="">media/mixrbv2/nfl94.png</media>
            </medias>
            <dates>
                <date region="us">1993</date>
                <date region="jp">1994</date>
            </dates>
            <developpeur id="33">BlueSky Software, Inc.</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2846" principale="0" parentid="685" langue="en">Sports / Football</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="749" notgame="false">
            <path>nflqb96.zip</path>
            <noms>
                <nom region="ss">Nfl Quarterback Club 96</nom>
                <nom region="us">NFL Quarterback Club 96</nom>
                <nom region="eu">NFL Quarterback Club 96</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>us</region>
            </regions>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">This game is the next-gen update of NFL Quarterback Club.

Every team from the 1996 NFL season is shown here, with real player numbers and stats. 32 offensive plays and 16 defensive plays are available as you play.  Options include setting quarter lengths, from one to 15 minutes, and selecting your mode of play: Preseason, Playoffs, or a full Season, in which you play 18 games towards the goal of the Super Bowl.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="51a16874" md5="9ec0b2293cb1e036d90a62de7285a538" sha1="661b799f3f0b2ee477db4400c843245d26622468" format="mp4" support="">media/video/nflqb96.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="e0ffbb8f" md5="d999f54edaf383778bf354da701cdad9" sha1="97595a99ebc60566c47463fbb2d69fc1655548e6" format="png" support="">media/mixrbv2/nflqb96.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="73729b78" md5="7ba8892426f551455bdbc78bbb3caf18" sha1="30aa239ba21ada50eedb7df1646a7494da6e2746" format="png" support="">media/mixrbv2/nflqb96.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="e0ffbb8f" md5="d999f54edaf383778bf354da701cdad9" sha1="97595a99ebc60566c47463fbb2d69fc1655548e6" format="png" support="">media/mixrbv2/nflqb96.png</media>
            </medias>
            <dates>
                <date region="fr">1995</date>
                <date region="us">1995</date>
                <date region="eu">1995</date>
            </dates>
            <developpeur id="51">Iguana Entertainment</developpeur>
            <editeur id="17097">Acclaim</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2846" principale="0" parentid="685" langue="en">Sports / Football</genre>
            </genres>
            <joueurs>1-5</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1132" romid="134280" notgame="false">
            <path>nflsport.zip</path>
            <noms>
                <nom region="ss">Nfl Sports Talk Football '93 Starring Joe Montana</nom>
                <nom region="us">NFL Sports Talk Football '93 Starring Joe Montana</nom>
                <nom region="eu">NFL Sports Talk Football '93 Starring Joe Montana</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">An entry in Sega's early football series, Sports Talk '93 weighs in at an impressive (for the time) 12 megs. Play any of the 28 teams in Exhibition, League Play, Play-offs, or the Super Bowl.  Multiple field views and Sports Talk 2.0 ("over two times more commentary") are the main features that set it apart from other football games.  Two players can compete or cooperate against the computer.  Also, a coaching mode is including, which allows the players to pick the plays for the computer to run.</synopsis>
            </synopsis>
            <medias>
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            <dates>
                <date region="fr">1992</date>
                <date region="eu">1992</date>
                <date region="us">1992</date>
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            <developpeur id="33">BlueSky Software, Inc.</developpeur>
            <editeur id="329">Bluesky Innovations</editeur>
            <genres>
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            <note>9</note>
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                <nom region="ss">Nhk Taiga Drama - Taiheiki</nom>
                <nom region="jp">NHK Taiga Drama : Taiheiki</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">NHK Taiga Drama: Taiheiki is a 1991 strategy game for the Sega Mega Drive by Sega tying into NHK's Taiga Drama adaptation of the Japanese epic Taiheiki which aired that year.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="c0c73c0a" md5="21555f66ef6c5bd9194b019e34fe6f5a" sha1="46f0cc5be7a083bdd81b5725a514d7a578b52b83" format="mp4" support="">media/video/nhktaidr.mp4</media>
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                <nom region="fr">NHL Hockey '94</nom>
                <nom region="us">NHL '94</nom>
                <nom region="eu">NHL Hockey '94</nom>
                <nom region="de">NHL Hockey '94</nom>
                <nom region="sp">NHL Hockey '94</nom>
                <nom region="pt">NHL Hockey '94</nom>
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            <systeme id="1">Megadrive</systeme>
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                <synopsis langue="en">After establishing themselves in the virtual rinks, EA combined both NHL and NHLPA licenses in NHL '94, allowing them to feature all 26 real teams (including both expansion teams) and players of the new NHL season for the first time in the series.

Aside from the licenses, the gameplay for this edition sees for the first time the inclusion of the devastating one-timer shot, but to keep forwards (literally) in check, defenders also feature harder body checks, with new animations. For an additional challenge, players can also choose to control the goalkeeper manually. A popular feature in previous editions, fighting is completely removed from the game. Game modes include exhibition games (or "regular season" in-game), playoffs (best of one or best of seven) and an all new shoot-out mode. The main options remain basically the same couple since the establishment of the series - period length (5, 10 or 20 minutes), line changes (off, manual or the new automatic mode) and penalties. (off, on, on but no offsides). 

While there are some minor differences between platforms (Genesis  features record keeping for users and the MegaCD version has more stat screens, CD quality audio backdrops and the usual highlight clips here and there), only the PC version released at the same time features complete season action.</synopsis>
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                <date region="us">1993</date>
                <date region="eu">1993</date>
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            <editeur id="13">Electronic Arts</editeur>
            <genres>
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                <nom region="ss">Nhl 95</nom>
                <nom region="us">NHL 95</nom>
                <nom region="eu">NHL 95</nom>
                <nom region="se">Elitserien 95</nom>
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            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">NHL '95 was EA Sports' third licensed ice hockey game, promising the fastest action in the series to date. The action is viewed top-down, and can be played with or without realistic penalties. There is a full season mode, allowing you to guide a team through all 84 matches, with the option of injuries potentially putting players out of a sequence of matches. You have full control over trading and creating players for your squad. New in-game moves include dummy shots and lie-down blocks.</synopsis>
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            <dates>
                <date region="fr">1994</date>
                <date region="eu">1994</date>
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            <developpeur id="58">High Score Productions</developpeur>
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            <joueurs>1-4</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
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                <nom region="eu">NHL 95</nom>
                <nom region="se">Elitserien 95</nom>
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                <region>us</region>
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            <synopsis>
                <synopsis langue="en">NHL '95 was EA Sports' third licensed ice hockey game, promising the fastest action in the series to date. The action is viewed top-down, and can be played with or without realistic penalties. There is a full season mode, allowing you to guide a team through all 84 matches, with the option of injuries potentially putting players out of a sequence of matches. You have full control over trading and creating players for your squad. New in-game moves include dummy shots and lie-down blocks.</synopsis>
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                <nom region="eu">NHL 96</nom>
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            <cloneof>0</cloneof>
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            <synopsis>
                <synopsis langue="en">NHL 96 was the first EA Sports game to feature Virtual Stadium technology, which resulted in a 3D feel and multiple camera angles. The NHL license ensures that real teams and players of the era are included, with a full league and playoff system. Many game options can be toggled - the infamous fighting is option, as are the penalties and offsides. The control system makes it possible to execute one-touch passes, and several special trick moves to quickly advance the ball. As a bonus feature, it included 'Hockey Card' profiles of every player on CD, and interviews with the stars of the game.</synopsis>
            </synopsis>
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            <developpeur id="58">High Score Productions</developpeur>
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            <note>11</note>
            <rotation>0</rotation>
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                <nom region="us">NHL 96</nom>
                <nom region="eu">NHL 96</nom>
                <nom region="se">Elitserien 96</nom>
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            <regions>
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                <region>us</region>
                <region>fr</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">NHL 96 was the first EA Sports game to feature Virtual Stadium technology, which resulted in a 3D feel and multiple camera angles. The NHL license ensures that real teams and players of the era are included, with a full league and playoff system. Many game options can be toggled - the infamous fighting is option, as are the penalties and offsides. The control system makes it possible to execute one-touch passes, and several special trick moves to quickly advance the ball. As a bonus feature, it included 'Hockey Card' profiles of every player on CD, and interviews with the stars of the game.</synopsis>
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                <date region="us">1995</date>
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                <nom region="us">NHL 97</nom>
                <nom region="eu">NHL 97</nom>
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                <region>us</region>
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            <synopsis>
                <synopsis langue="en">1997 edition of EA's NHL sport simulation series. Improvements in this edition come mostly in the graphical arena, with a refined version of the "virtual stadium" system that adds new camera angles (including the classical top-down one strangely missing from NHL 96), and polygonal players instead of the bitmap-based ones with motion-captured animations.

Other extras include multiplayer support for up to 8 players through network or Gravis's GrIP system, the option to create new players and trade them around, and the usual amount of EA sports licensed multimedia flair, including an interesting "Goalie Mask Viewer" which lets you observe the elaboratedly decorated helmets of 30 goalies.</synopsis>
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            <dates>
                <date region="fr">1996</date>
                <date region="eu">1996</date>
                <date region="us">1996</date>
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            <developpeur id="58">High Score Productions</developpeur>
            <editeur id="61">EA Sports</editeur>
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                <genre id="2933" principale="0" parentid="685" langue="en">Sports / Hockey</genre>
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            <joueurs>1-4</joueurs>
            <topstaff>0</topstaff>
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            <path>nhl98.zip</path>
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                <nom region="ss">Nhl 98</nom>
                <nom region="us">NHL 98</nom>
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            <regions>
                <region>us</region>
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            <cloneof>0</cloneof>
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            <synopsis>
                <synopsis langue="en">NHL 98 features much faster and refined gameplay (now using four action keys instead of two, removing the need to double-tap to perform some actions), along other new features such as "in-the-fly" tactics developed by Marc Crawford, then manager of the Colorado Avalanche and new commentary lines from Jim Hughson and Darryl Reaugh and a re-worked interface.
Graphics are improved from the previous version with the players being less angular, and thanks to 3Dfx support, with less pixels showing in the textures. The in-game presentation follows a TV-style script, zooming in players while displaying stats during clock stoppages.

As far as game modes go, in the year of the first Olympic Tournament with professional players, NHL 98 introduced the first real international competition, with 18 International teams to choose from. Other game modes include Season (option to pick between 25 or 82 games) and Playoff (best of 1, 3, 5 or 7 matches) and a Penalty Shootout mode.</synopsis>
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            </medias>
            <dates>
                <date region="us">1995</date>
            </dates>
            <developpeur id="104">Gray Matter</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2933" principale="0" parentid="685" langue="en">Sports / Hockey</genre>
            </genres>
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            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="698" romid="878925" notgame="false">
            <path>nhlasp11.zip</path>
            <noms>
                <nom region="ss">Nhl All-star Hockey '95</nom>
                <nom region="us">NHL All-Star Hockey '95</nom>
            </noms>
            <cloneof>nhlas.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">NHL All-Star Hockey '95 is the standard hockey game complete with an NHL and NHLPA license complete with all 26 NHL teams and over 650 players from the 1993-94 NHL season including Mark Messier, Mario Lemieux, Jeremy Roenick and the Great One himself, Wayne Gretzky.  The standard modes apply including Exhibition, Season and Playoffs which include the updated best-of-seven format.  There is a battery back-up that allows players not only to save games but keep track of 15-types of stats and also features the voice talent of broadcasting legend, Marv Albert for in-game commentary.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="9d6f570d" md5="375c2b2c0bc898a4c9597f3d45fd170e" sha1="1fd0a1b2e50dd70a615dec64d9daaa6248b1a160" format="mp4" support="">media/video/nhlasp11.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="1cf576df" md5="c1f30ee205787ecb43e955ac88f602ff" sha1="3b75db204041719b546e4734647d098cba129cfc" format="png" support="">media/mixrbv2/nhlasp11.png</media>
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            </medias>
            <dates>
                <date region="us">1995</date>
            </dates>
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            <editeur id="3">Sega</editeur>
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                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2933" principale="0" parentid="685" langue="en">Sports / Hockey</genre>
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            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="698" notgame="false">
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            <noms>
                <nom region="ss">Nhl All-star Hockey '95</nom>
                <nom region="us">NHL All-Star Hockey '95</nom>
            </noms>
            <cloneof>nhlas.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">NHL All-Star Hockey '95 is the standard hockey game complete with an NHL and NHLPA license complete with all 26 NHL teams and over 650 players from the 1993-94 NHL season including Mark Messier, Mario Lemieux, Jeremy Roenick and the Great One himself, Wayne Gretzky.  The standard modes apply including Exhibition, Season and Playoffs which include the updated best-of-seven format.  There is a battery back-up that allows players not only to save games but keep track of 15-types of stats and also features the voice talent of broadcasting legend, Marv Albert for in-game commentary.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="9d6f570d" md5="375c2b2c0bc898a4c9597f3d45fd170e" sha1="1fd0a1b2e50dd70a615dec64d9daaa6248b1a160" format="mp4" support="">media/video/nhlasp01.mp4</media>
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            </medias>
            <dates>
                <date region="us">1995</date>
            </dates>
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            <editeur id="3">Sega</editeur>
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                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2933" principale="0" parentid="685" langue="en">Sports / Hockey</genre>
            </genres>
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            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
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            <path>nhlasp09.zip</path>
            <noms>
                <nom region="ss">Nhl All-star Hockey '95</nom>
                <nom region="us">NHL All-Star Hockey '95</nom>
            </noms>
            <cloneof>nhlas.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">NHL All-Star Hockey '95 is the standard hockey game complete with an NHL and NHLPA license complete with all 26 NHL teams and over 650 players from the 1993-94 NHL season including Mark Messier, Mario Lemieux, Jeremy Roenick and the Great One himself, Wayne Gretzky.  The standard modes apply including Exhibition, Season and Playoffs which include the updated best-of-seven format.  There is a battery back-up that allows players not only to save games but keep track of 15-types of stats and also features the voice talent of broadcasting legend, Marv Albert for in-game commentary.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="9d6f570d" md5="375c2b2c0bc898a4c9597f3d45fd170e" sha1="1fd0a1b2e50dd70a615dec64d9daaa6248b1a160" format="mp4" support="">media/video/nhlasp09.mp4</media>
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            </medias>
            <dates>
                <date region="us">1995</date>
            </dates>
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                <genre id="2933" principale="0" parentid="685" langue="en">Sports / Hockey</genre>
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                <nom region="ss">Nhl All-star Hockey '95</nom>
                <nom region="us">NHL All-Star Hockey '95</nom>
            </noms>
            <cloneof>nhlas.zip</cloneof>
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                <synopsis langue="en">NHL All-Star Hockey '95 is the standard hockey game complete with an NHL and NHLPA license complete with all 26 NHL teams and over 650 players from the 1993-94 NHL season including Mark Messier, Mario Lemieux, Jeremy Roenick and the Great One himself, Wayne Gretzky.  The standard modes apply including Exhibition, Season and Playoffs which include the updated best-of-seven format.  There is a battery back-up that allows players not only to save games but keep track of 15-types of stats and also features the voice talent of broadcasting legend, Marv Albert for in-game commentary.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="9d6f570d" md5="375c2b2c0bc898a4c9597f3d45fd170e" sha1="1fd0a1b2e50dd70a615dec64d9daaa6248b1a160" format="mp4" support="">media/video/nhlasp08.mp4</media>
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                <date region="us">1995</date>
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                <genre id="2933" principale="0" parentid="685" langue="en">Sports / Hockey</genre>
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            <noms>
                <nom region="ss">Nhl All-star Hockey '95</nom>
                <nom region="us">NHL All-Star Hockey '95</nom>
            </noms>
            <cloneof>nhlas.zip</cloneof>
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                <synopsis langue="en">NHL All-Star Hockey '95 is the standard hockey game complete with an NHL and NHLPA license complete with all 26 NHL teams and over 650 players from the 1993-94 NHL season including Mark Messier, Mario Lemieux, Jeremy Roenick and the Great One himself, Wayne Gretzky.  The standard modes apply including Exhibition, Season and Playoffs which include the updated best-of-seven format.  There is a battery back-up that allows players not only to save games but keep track of 15-types of stats and also features the voice talent of broadcasting legend, Marv Albert for in-game commentary.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="9d6f570d" md5="375c2b2c0bc898a4c9597f3d45fd170e" sha1="1fd0a1b2e50dd70a615dec64d9daaa6248b1a160" format="mp4" support="">media/video/nhlasp07.mp4</media>
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            </medias>
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                <genre id="2933" principale="0" parentid="685" langue="en">Sports / Hockey</genre>
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                <nom region="ss">Nhl All-star Hockey '95</nom>
                <nom region="us">NHL All-Star Hockey '95</nom>
            </noms>
            <cloneof>nhlas.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
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</synopsis>
            </synopsis>
            <medias>
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                <date region="us">1995</date>
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                <genre id="2933" principale="0" parentid="685" langue="en">Sports / Hockey</genre>
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            <topstaff>0</topstaff>
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            <noms>
                <nom region="ss">Nhl All-star Hockey '95</nom>
                <nom region="us">NHL All-Star Hockey '95</nom>
            </noms>
            <cloneof>nhlas.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
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                <synopsis langue="en">NHL All-Star Hockey '95 is the standard hockey game complete with an NHL and NHLPA license complete with all 26 NHL teams and over 650 players from the 1993-94 NHL season including Mark Messier, Mario Lemieux, Jeremy Roenick and the Great One himself, Wayne Gretzky.  The standard modes apply including Exhibition, Season and Playoffs which include the updated best-of-seven format.  There is a battery back-up that allows players not only to save games but keep track of 15-types of stats and also features the voice talent of broadcasting legend, Marv Albert for in-game commentary.
</synopsis>
            </synopsis>
            <medias>
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            </medias>
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                <date region="us">1995</date>
            </dates>
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            <editeur id="3">Sega</editeur>
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                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2933" principale="0" parentid="685" langue="en">Sports / Hockey</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="343" romid="134289" notgame="false">
            <path>nhlpa93.zip</path>
            <noms>
                <nom region="ss">Nhlpa Hockey 93</nom>
                <nom region="us">NHLPA Hockey 93</nom>
                <nom region="eu">NHLPA Hockey 93</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The second part in Electronic Arts' hockey series. It features the NHLPA license (so it has real player names), but not the NHL license (so it doesn't have NHL team names).

Gameplay is altered only slightly over the predecessor. Regular season and Playoff modes are available. Goalies have improved AI, there are more foul play options and the game now features detailed statistics.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="1847a236" md5="ea008fa2a5980032ac600369a320bfe3" sha1="0035dc0ae908dd17aeb45211fdaa31c4203803e1" format="mp4" support="">media/video/nhlpa93.mp4</media>
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            </medias>
            <dates>
                <date region="us">1992</date>
                <date region="eu">1992</date>
            </dates>
            <developpeur id="149">Park Place Productions</developpeur>
            <editeur id="13">Electronic Arts</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2933" principale="0" parentid="685" langue="en">Sports / Hockey</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>1</topstaff>
            <note>17</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="343" romid="177189" notgame="false">
            <path>nhlpa93a.zip</path>
            <noms>
                <nom region="ss">Nhlpa Hockey 93</nom>
                <nom region="us">NHLPA Hockey 93</nom>
                <nom region="eu">NHLPA Hockey 93</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>us</region>
            </regions>
            <cloneof>nhlpa93.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The second part in Electronic Arts' hockey series. It features the NHLPA license (so it has real player names), but not the NHL license (so it doesn't have NHL team names).

Gameplay is altered only slightly over the predecessor. Regular season and Playoff modes are available. Goalies have improved AI, there are more foul play options and the game now features detailed statistics.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="1847a236" md5="ea008fa2a5980032ac600369a320bfe3" sha1="0035dc0ae908dd17aeb45211fdaa31c4203803e1" format="mp4" support="">media/video/nhlpa93a.mp4</media>
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                <media parent="jeu" type="mixrbv2" region="wor" crc="7d1fdd21" md5="192a70d7266a18ff6c88c40d52e88aba" sha1="df44ea2694e2c655c18513934b8648174a986a4c" format="png" support="">media/mixrbv2/nhlpa93a.png</media>
            </medias>
            <dates>
                <date region="us">1992</date>
                <date region="eu">1992</date>
            </dates>
            <developpeur id="149">Park Place Productions</developpeur>
            <editeur id="13">Electronic Arts</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2933" principale="0" parentid="685" langue="en">Sports / Hockey</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>1</topstaff>
            <note>17</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="343" romid="867869" notgame="false">
            <path>nhlpa2k3.zip</path>
            <noms>
                <nom region="ss">Nhlpa Hockey 93</nom>
                <nom region="us">NHLPA Hockey 93</nom>
                <nom region="eu">NHLPA Hockey 93</nom>
            </noms>
            <cloneof>nhl98.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The second part in Electronic Arts' hockey series. It features the NHLPA license (so it has real player names), but not the NHL license (so it doesn't have NHL team names).

Gameplay is altered only slightly over the predecessor. Regular season and Playoff modes are available. Goalies have improved AI, there are more foul play options and the game now features detailed statistics.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="1847a236" md5="ea008fa2a5980032ac600369a320bfe3" sha1="0035dc0ae908dd17aeb45211fdaa31c4203803e1" format="mp4" support="">media/video/nhlpa2k3.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="7d1fdd21" md5="192a70d7266a18ff6c88c40d52e88aba" sha1="df44ea2694e2c655c18513934b8648174a986a4c" format="png" support="">media/mixrbv2/nhlpa2k3.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="eecd7ef7" md5="d9e64e30855bd3cde8d0359d8fd6f668" sha1="abfd012051d33f698fb25ca751cac28c29c5f42d" format="png" support="">media/mixrbv2/nhlpa2k3.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="7d1fdd21" md5="192a70d7266a18ff6c88c40d52e88aba" sha1="df44ea2694e2c655c18513934b8648174a986a4c" format="png" support="">media/mixrbv2/nhlpa2k3.png</media>
            </medias>
            <dates>
                <date region="us">1992</date>
                <date region="eu">1992</date>
            </dates>
            <developpeur id="149">Park Place Productions</developpeur>
            <editeur id="13">Electronic Arts</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2933" principale="0" parentid="685" langue="en">Sports / Hockey</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>1</topstaff>
            <note>17</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="343" romid="616514" notgame="false">
            <path>rhl2k7.zip</path>
            <noms>
                <nom region="ss">Nhlpa Hockey 93</nom>
                <nom region="us">NHLPA Hockey 93</nom>
                <nom region="eu">NHLPA Hockey 93</nom>
            </noms>
            <regions>
                <region>ru</region>
            </regions>
            <cloneof>nhlpa93.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The second part in Electronic Arts' hockey series. It features the NHLPA license (so it has real player names), but not the NHL license (so it doesn't have NHL team names).

Gameplay is altered only slightly over the predecessor. Regular season and Playoff modes are available. Goalies have improved AI, there are more foul play options and the game now features detailed statistics.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="1847a236" md5="ea008fa2a5980032ac600369a320bfe3" sha1="0035dc0ae908dd17aeb45211fdaa31c4203803e1" format="mp4" support="">media/video/rhl2k7.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="7d1fdd21" md5="192a70d7266a18ff6c88c40d52e88aba" sha1="df44ea2694e2c655c18513934b8648174a986a4c" format="png" support="">media/mixrbv2/rhl2k7.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="eecd7ef7" md5="d9e64e30855bd3cde8d0359d8fd6f668" sha1="abfd012051d33f698fb25ca751cac28c29c5f42d" format="png" support="">media/mixrbv2/rhl2k7.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="7d1fdd21" md5="192a70d7266a18ff6c88c40d52e88aba" sha1="df44ea2694e2c655c18513934b8648174a986a4c" format="png" support="">media/mixrbv2/rhl2k7.png</media>
            </medias>
            <dates>
                <date region="us">1992</date>
                <date region="eu">1992</date>
            </dates>
            <developpeur id="149">Park Place Productions</developpeur>
            <editeur id="13">Electronic Arts</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2933" principale="0" parentid="685" langue="en">Sports / Hockey</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>1</topstaff>
            <note>17</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1133" romid="134290" notgame="false">
            <path>mansellu.zip</path>
            <noms>
                <nom region="ss">Nigel Mansell's World Championship Racing</nom>
                <nom region="us">Nigel Mansell's World Championship Racing</nom>
                <nom region="eu">Nigel Mansell's World Championship Racing</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>mansell.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Timing smiled on Gremlin with this licensed Formula 1 simulation, as Nigel's long quest for a championship had finally come good. The game was pitched somewhere in between a full-blown simulation like F1 GP and action games like Continental Circus. Only 12 cars were in each race, which could last from between 3 and 20 laps.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="492de950" md5="6fc7d4cb22ff58659433979dd70863c5" sha1="3b9d5093d02c3bb1d64c1d9a2f4b6895a236363e" format="mp4" support="">media/video/mansellu.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="7a51d808" md5="38631c3be2755997533754a7e8ad14a9" sha1="61fc2793fc90913be9556b5bc1cac4442b99c0cb" format="png" support="">media/mixrbv2/mansellu.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="0a25f978" md5="a0214e249e430f74ba8cc1d2b8ccde23" sha1="1930f6b432a8a6d469f2e3d898c9ef3a5a9bd1fd" format="png" support="">media/mixrbv2/mansellu.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="7a51d808" md5="38631c3be2755997533754a7e8ad14a9" sha1="61fc2793fc90913be9556b5bc1cac4442b99c0cb" format="png" support="">media/mixrbv2/mansellu.png</media>
            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="eu">1993</date>
                <date region="us">1993</date>
            </dates>
            <developpeur id="7890">Gremlin Interactive</developpeur>
            <editeur id="7890">Gremlin Interactive</editeur>
            <genres>
                <genre id="28" principale="1" parentid="0" langue="en">Race, Driving</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1133" romid="177190" notgame="false">
            <path>mansell.zip</path>
            <noms>
                <nom region="ss">Nigel Mansell's World Championship Racing</nom>
                <nom region="us">Nigel Mansell's World Championship Racing</nom>
                <nom region="eu">Nigel Mansell's World Championship Racing</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Timing smiled on Gremlin with this licensed Formula 1 simulation, as Nigel's long quest for a championship had finally come good. The game was pitched somewhere in between a full-blown simulation like F1 GP and action games like Continental Circus. Only 12 cars were in each race, which could last from between 3 and 20 laps.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="492de950" md5="6fc7d4cb22ff58659433979dd70863c5" sha1="3b9d5093d02c3bb1d64c1d9a2f4b6895a236363e" format="mp4" support="">media/video/mansell.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="7a51d808" md5="38631c3be2755997533754a7e8ad14a9" sha1="61fc2793fc90913be9556b5bc1cac4442b99c0cb" format="png" support="">media/mixrbv2/mansell.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="0a25f978" md5="a0214e249e430f74ba8cc1d2b8ccde23" sha1="1930f6b432a8a6d469f2e3d898c9ef3a5a9bd1fd" format="png" support="">media/mixrbv2/mansell.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="7a51d808" md5="38631c3be2755997533754a7e8ad14a9" sha1="61fc2793fc90913be9556b5bc1cac4442b99c0cb" format="png" support="">media/mixrbv2/mansell.png</media>
            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="eu">1993</date>
                <date region="us">1993</date>
            </dates>
            <developpeur id="7890">Gremlin Interactive</developpeur>
            <editeur id="7890">Gremlin Interactive</editeur>
            <genres>
                <genre id="28" principale="1" parentid="0" langue="en">Race, Driving</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1134" romid="177191" notgame="false">
            <path>ncirc.zip</path>
            <noms>
                <nom region="ss">Nightmare Circus</nom>
                <nom region="br">Nightmare Circus</nom>
            </noms>
            <regions>
                <region>br</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Nightmare Circus is a beat'em-up mixed with elements from platform games and fighting games, made for Sega Genesis/Mega Drive.  The hero, Raven, is trying to put an end to the nightmarish circus that only appears on stormy nights.  He has to fight twisted and warped circus denizens through a variation of deadly circus levels.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="cdcb888c" md5="5ee517ca33839d0e5571bd40c7328bbd" sha1="fe161ee2a830d3c4352b2046b9947c23214af72f" format="mp4" support="">media/video/ncirc.mp4</media>
                <media parent="jeu" type="mixrbv2" region="br" crc="007b5ef9" md5="a0c7d5450754daa81420c7cac3c71a36" sha1="26fa4ac1546c3c444b6e2ba676312d74306db35f" format="png" support="">media/mixrbv2/ncirc.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="e9cf71a1" md5="4e03eb01de9c6677a43f43c451232477" sha1="1278b33fcc0f19b0ac3a64d655e84d69a95dd9ad" format="png" support="">media/mixrbv2/ncirc.png</media>
            </medias>
            <dates>
                <date region="us">1996</date>
            </dates>
            <developpeur id="336">Funcom Oslo A/S</developpeur>
            <editeur id="390">Tec Toy</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>8</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1134" romid="177192" notgame="false">
            <path>ncirc1.zip</path>
            <noms>
                <nom region="ss">Nightmare Circus</nom>
                <nom region="br">Nightmare Circus</nom>
            </noms>
            <regions>
                <region>br</region>
            </regions>
            <cloneof>ncirc.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Nightmare Circus is a beat'em-up mixed with elements from platform games and fighting games, made for Sega Genesis/Mega Drive.  The hero, Raven, is trying to put an end to the nightmarish circus that only appears on stormy nights.  He has to fight twisted and warped circus denizens through a variation of deadly circus levels.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="cdcb888c" md5="5ee517ca33839d0e5571bd40c7328bbd" sha1="fe161ee2a830d3c4352b2046b9947c23214af72f" format="mp4" support="">media/video/ncirc1.mp4</media>
                <media parent="jeu" type="mixrbv2" region="br" crc="007b5ef9" md5="a0c7d5450754daa81420c7cac3c71a36" sha1="26fa4ac1546c3c444b6e2ba676312d74306db35f" format="png" support="">media/mixrbv2/ncirc1.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="e9cf71a1" md5="4e03eb01de9c6677a43f43c451232477" sha1="1278b33fcc0f19b0ac3a64d655e84d69a95dd9ad" format="png" support="">media/mixrbv2/ncirc1.png</media>
            </medias>
            <dates>
                <date region="us">1996</date>
            </dates>
            <developpeur id="336">Funcom Oslo A/S</developpeur>
            <editeur id="390">Tec Toy</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>8</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1134" romid="878935" notgame="false">
            <path>ncircp.zip</path>
            <noms>
                <nom region="ss">Nightmare Circus</nom>
                <nom region="br">Nightmare Circus</nom>
            </noms>
            <cloneof>ncirc.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Nightmare Circus is a beat'em-up mixed with elements from platform games and fighting games, made for Sega Genesis/Mega Drive.  The hero, Raven, is trying to put an end to the nightmarish circus that only appears on stormy nights.  He has to fight twisted and warped circus denizens through a variation of deadly circus levels.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="cdcb888c" md5="5ee517ca33839d0e5571bd40c7328bbd" sha1="fe161ee2a830d3c4352b2046b9947c23214af72f" format="mp4" support="">media/video/ncircp.mp4</media>
                <media parent="jeu" type="mixrbv2" region="br" crc="007b5ef9" md5="a0c7d5450754daa81420c7cac3c71a36" sha1="26fa4ac1546c3c444b6e2ba676312d74306db35f" format="png" support="">media/mixrbv2/ncircp.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="e9cf71a1" md5="4e03eb01de9c6677a43f43c451232477" sha1="1278b33fcc0f19b0ac3a64d655e84d69a95dd9ad" format="png" support="">media/mixrbv2/ncircp.png</media>
            </medias>
            <dates>
                <date region="us">1996</date>
            </dates>
            <developpeur id="336">Funcom Oslo A/S</developpeur>
            <editeur id="390">Tec Toy</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>8</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="39840" romid="878936" notgame="false">
            <path>ninjab.zip</path>
            <noms>
                <nom region="ss">Ninja Burai Densetsu</nom>
                <nom region="jp">Ninja Burai Densetsu</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Ninja Burai Densetsu  is a 1991 strategy game by Sega for the Sega Mega Drive released exclusively in Japan.

The game plays similarly to other strategy games such as SystemSoft's Daisenryaku games and Sega's own Shining games. You are in control of a team of ninjas fighting another team. C selects a ninja/confirms an action. B cancels an action, or if no action is in progress, selects the next ninja. A opens the battle menu, which allows you to end your turn. Battles are fully automatic. Unique to Ninja Burai Densetsu are side-scrolling special stages: should you move a ninja onto a special space, they will go into a town where they can get various helpful items from townsfolk.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="a2243b44" md5="19c29acd64385110bc02949593ac070e" sha1="a672d21ae9f10cb71b5580375101033708c6c914" format="mp4" support="">media/video/ninjab.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="2d9db9d0" md5="88ba4bf02b59d6e5b5d8edd45c1f4816" sha1="a6567705e504f939ae961f3484f6ba10bd2859e2" format="png" support="">media/mixrbv2/ninjab.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="2d9db9d0" md5="88ba4bf02b59d6e5b5d8edd45c1f4816" sha1="a6567705e504f939ae961f3484f6ba10bd2859e2" format="png" support="">media/mixrbv2/ninjab.png</media>
            </medias>
            <dates>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="27" principale="1" parentid="0" langue="en">Strategy</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="403" notgame="false">
            <path>ngaiden.zip</path>
            <noms>
                <nom region="ss">Ninja Gaiden</nom>
                <nom region="jp">Ninja Gaiden</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Sega even had a third project running, this time for the Mega Drive. Once again, the development was done by a third party. This time it seems to have been the mostly unknown developer called Opus, as in-game art and the sound engine used indicate. This game was never released, probably due to quality issues, but a beta copy was leaked and can be played on emulators nowadays. The game would have tried to build on the concept of the original arcade game, but feels to some degree more like a very bad approach to the Streets of Rage school of beat-em-ups. It is obvious that it either was in a rather early development stage, or Sega did right to pull the plug on this botched mess.

The game features a lot of cut scenes, all of them in the finest Engrish. The chapter titles are in Japanese, though. The story doesn't make any sense, at least not in its presented state. Later in the game, you meet people you should know but don't, and about halfway through the game you get to know that your goal from the beginning was to rescue Ryu's kidnapped lady friend.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="3e8d1169" md5="7b0454faecd9152aeed32931358de7fc" sha1="8e6167b1de20ba98db89610ecae93b0ba50b92d9" format="mp4" support="">media/video/ngaiden.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="c8d4831a" md5="fd9cb31975d6bed8fef75de890a257c4" sha1="ed687af456cdf0f4fa30405370049a4064ae64d4" format="png" support="">media/mixrbv2/ngaiden.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="c8d4831a" md5="fd9cb31975d6bed8fef75de890a257c4" sha1="ed687af456cdf0f4fa30405370049a4064ae64d4" format="png" support="">media/mixrbv2/ngaiden.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="c8d4831a" md5="fd9cb31975d6bed8fef75de890a257c4" sha1="ed687af456cdf0f4fa30405370049a4064ae64d4" format="png" support="">media/mixrbv2/ngaiden.png</media>
            </medias>
            <dates>
                <date region="wor"></date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="1" principale="1" parentid="0" langue="en">Beat'em Up</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1135" notgame="false">
            <path>noescape.zip</path>
            <noms>
                <nom region="ss">No Escape</nom>
                <nom region="us">No Escape</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Based on the 1994 movie of the same name starring Ray Liotta, the player takes control of Liotta's character, Capt. J.T. Robbins, whose only objective of the game is to escape an island. After shooting his commanding officer, Robbins is imprisoned and eventually sent to the island Absolom as a war criminal, from where there is no escape possible. To do this still, the player must explore the island with side-scrolling platform gameplay for clues, finding items and combining them to make weapons and traps.  

Robbins can talk to some prisoners to help him in his quest, but he must also avoid violent prisoners, either by attacking them with punches or kicks or using traps and stealth to bypass them. The graphics are based off of rotoscopes of the actual actors from the movie.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="087723ff" md5="4a64b6d575434f6ed123eb8213323a7c" sha1="02e836220d53e95c30794e5dda83169ad12044f1" format="mp4" support="">media/video/noescape.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="7a1ca360" md5="625ab150605bab281c18a60017e753ee" sha1="d794d16167c55fac13e1212a2bf401132b9366cf" format="png" support="">media/mixrbv2/noescape.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="9cfab786" md5="f4e95b3caca041acff3aae84a45311e1" sha1="a1847fe5bae708793f6600391a3b8629bb28a354" format="png" support="">media/mixrbv2/noescape.png</media>
            </medias>
            <dates>
                <date region="us">1994</date>
            </dates>
            <developpeur id="371">Bits Corporation</developpeur>
            <editeur id="75">Bits Studios</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>6</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="120709" romid="177194" notgame="false">
            <path>nobubufu.zip</path>
            <noms>
                <nom region="ss">Nobunaga No Yabou - Bushou Fuuunroku</nom>
                <nom region="jp">Nobunaga no Yabou : Bushou Fuuunroku</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Nobunaga no Yabou: Bushou Fuuunroku (ä¿¡é•·ã®é‡Žæœ› æ­¦å°†é¢¨é›²éŒ²) is a simulation game by Koei as part of a series of games based on the life of Nobunaga which itself is part of their Historical Simulation Series. It was first released in 1990 on the NEC PC-88 and then was ported to several other platforms released in Japan, including a port to the Sega Mega Drive in 1991 which was not released outside Japan.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="14ce14cc" md5="3202f700c08fbe8dba75538b96758e29" sha1="4181a2ec32ab66357a1f03ce33756c419bf55da0" format="mp4" support="">media/video/nobubufu.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="942ab9bd" md5="714b1d00a27df6725ec8ae49fe03b7f5" sha1="b35c64dd61cd16911e96dc6fe5b77fbb8b627fe2" format="png" support="">media/mixrbv2/nobubufu.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="942ab9bd" md5="714b1d00a27df6725ec8ae49fe03b7f5" sha1="b35c64dd61cd16911e96dc6fe5b77fbb8b627fe2" format="png" support="">media/mixrbv2/nobubufu.png</media>
            </medias>
            <dates>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="192">Koei</developpeur>
            <editeur id="192">Koei</editeur>
            <genres>
                <genre id="40" principale="1" parentid="0" langue="en">Simulation</genre>
            </genres>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="120710" romid="592710" notgame="false">
            <path>nobuhao.zip</path>
            <noms>
                <nom region="ss">Nobunaga No Yabou - Haouden</nom>
                <nom region="jp">Nobunaga no Yabou : Haouden</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Nobunaga no Yabou: Haouden ("Nobunaga's Ambition: Tale of the Conquerer") is a strategy-sim from Koei and the fifth in their flagship Nobunaga's Ambition series of Sengoku-era feudal sims. Once again, the player assumes one of a number of daimyos, including Oda Nobunaga himself, and tries to take over the rest of Japan. It was originally released in 1992 for the PC-9801 home computer and ported to various other computers and consoles of the period.

Among the tweaks to the gameplay was the addition of castles, which are now the locations that players must conquer in order to take over new territory. Haouden was also the first game in the series to be given an expansion pack, though this pack would not be available to all versions of the game.

The game was the first flagship Nobunaga's Ambition game to never receive a US localization. It sits between the fourth game, Nobunaga's Ambition: Lord of Darkness (Nobunaga no Yabou: Bushou Fuuunroku) from 1990, and the sixth game, Nobunaga no Yabou: Tenshouki from 1994.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="6dda809f" md5="7f4ee5afd3819509ce38c60fb7fa42dd" sha1="78964c4c5c6bd44309576cb33f212623c56e9414" format="mp4" support="">media/video/nobuhao.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="552a4bc8" md5="4a051f42b00e722450e9dc8689e7379e" sha1="7403f00db48d9df63c1e51fe7095b631b45adf36" format="png" support="">media/mixrbv2/nobuhao.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="8a3053be" md5="c4ccfbe805b70bed6f99b469a16d73fa" sha1="dcd9ef3d2abaad4b327e11bbeafc38fe47f28ec1" format="png" support="">media/mixrbv2/nobuhao.png</media>
            </medias>
            <dates>
                <date region="jp">1994</date>
            </dates>
            <developpeur id="192">Koei</developpeur>
            <editeur id="192">Koei</editeur>
            <genres>
                <genre id="40" principale="1" parentid="0" langue="en">Simulation</genre>
            </genres>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1136" romid="134294" notgame="false">
            <path>nobuamb.zip</path>
            <noms>
                <nom region="ss">Nobunaga's Ambition</nom>
                <nom region="us">Nobunaga's Ambition</nom>
                <nom region="jp">Nobunaga no Yabou : Zenkoku Ban</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">In the 16th century, Japan's Sengoku ("Warring States") period divided the nation into numerous feudal states, each ruled by a daimyo. These daimyos would often go to war with each other. Many dreamt of conquering the land, becoming the Shogun and ruling the entire country. One of those daimyos was the ambitious Nobunaga Oda, a merciless ruler and a renowned strategist. Players take on the role of Nobunaga Oda or one of many other daimyos to try to conquer Japan. 

Nobunaga's Ambition is a turn-based strategy game which can be played in different modes. Gameplay is similar to Koei's better known Romance of the Three Kingdoms game. Players begin by selecting either a 17 regions scenario or a larger 50 scenario. Then, the player must select a daimyo, each of which is rated attributes in several categories; Age, Health, Ambition, Luck, Charm and IQ. As the game progresses, these values change depending on events in the game. The age value represents a time limit of sorts, as an elderly daimyo becomes increasingly likely to die of old age or sickness.

During each of turn (one per season), players can issue one of several commands from a menu. They include: Recruiting new soldiers, Training the army, Buying  Weapons, Increasing Peasant morale, Forming alliances or Hiring Ninjas to bribe &amp;amp; assassinate. When one player attacks another, there is a war fought over the defender's region. Battles are fought in an overhead-view hex battle map. Each player takes turn moving units and issuing orders, which include attack, move, bribe and surrender. The goal is to defeat all of the enemy units (or force them into surrender). Army units each have a certain weakness against other types of enemies, and are also affected by the terrain.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="55761c2e" md5="570d44a30f7a1c8d813930d12e42d2b8" sha1="e912fe697bebc02b2b7f0ae9043e1d26e6b9966e" format="mp4" support="">media/video/nobuamb.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="14eee598" md5="5795eac2d0f1891f0db98567bb086b67" sha1="0696a47f8bee048a634399d3c2baef7d28c8d862" format="png" support="">media/mixrbv2/nobuamb.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="672764a0" md5="651b56cb52199abdf694c14e3d6e6a84" sha1="04638ff341e7bf9854909d52020b7dc70d85d9a9" format="png" support="">media/mixrbv2/nobuamb.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="672764a0" md5="651b56cb52199abdf694c14e3d6e6a84" sha1="04638ff341e7bf9854909d52020b7dc70d85d9a9" format="png" support="">media/mixrbv2/nobuamb.png</media>
            </medias>
            <dates>
                <date region="us">1993</date>
                <date region="jp">1993</date>
            </dates>
            <developpeur id="192">Koei</developpeur>
            <editeur id="192">Koei</editeur>
            <genres>
                <genre id="27" principale="1" parentid="0" langue="en">Strategy</genre>
            </genres>
            <joueurs>1-8</joueurs>
            <topstaff>1</topstaff>
            <note>18</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1136" romid="177196" notgame="false">
            <path>nobuzenk.zip</path>
            <noms>
                <nom region="ss">Nobunaga's Ambition</nom>
                <nom region="us">Nobunaga's Ambition</nom>
                <nom region="jp">Nobunaga no Yabou : Zenkoku Ban</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>nobuamb.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">In the 16th century, Japan's Sengoku ("Warring States") period divided the nation into numerous feudal states, each ruled by a daimyo. These daimyos would often go to war with each other. Many dreamt of conquering the land, becoming the Shogun and ruling the entire country. One of those daimyos was the ambitious Nobunaga Oda, a merciless ruler and a renowned strategist. Players take on the role of Nobunaga Oda or one of many other daimyos to try to conquer Japan. 

Nobunaga's Ambition is a turn-based strategy game which can be played in different modes. Gameplay is similar to Koei's better known Romance of the Three Kingdoms game. Players begin by selecting either a 17 regions scenario or a larger 50 scenario. Then, the player must select a daimyo, each of which is rated attributes in several categories; Age, Health, Ambition, Luck, Charm and IQ. As the game progresses, these values change depending on events in the game. The age value represents a time limit of sorts, as an elderly daimyo becomes increasingly likely to die of old age or sickness.

During each of turn (one per season), players can issue one of several commands from a menu. They include: Recruiting new soldiers, Training the army, Buying  Weapons, Increasing Peasant morale, Forming alliances or Hiring Ninjas to bribe &amp;amp; assassinate. When one player attacks another, there is a war fought over the defender's region. Battles are fought in an overhead-view hex battle map. Each player takes turn moving units and issuing orders, which include attack, move, bribe and surrender. The goal is to defeat all of the enemy units (or force them into surrender). Army units each have a certain weakness against other types of enemies, and are also affected by the terrain.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="55761c2e" md5="570d44a30f7a1c8d813930d12e42d2b8" sha1="e912fe697bebc02b2b7f0ae9043e1d26e6b9966e" format="mp4" support="">media/video/nobuzenk.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="14eee598" md5="5795eac2d0f1891f0db98567bb086b67" sha1="0696a47f8bee048a634399d3c2baef7d28c8d862" format="png" support="">media/mixrbv2/nobuzenk.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="672764a0" md5="651b56cb52199abdf694c14e3d6e6a84" sha1="04638ff341e7bf9854909d52020b7dc70d85d9a9" format="png" support="">media/mixrbv2/nobuzenk.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="672764a0" md5="651b56cb52199abdf694c14e3d6e6a84" sha1="04638ff341e7bf9854909d52020b7dc70d85d9a9" format="png" support="">media/mixrbv2/nobuzenk.png</media>
            </medias>
            <dates>
                <date region="us">1993</date>
                <date region="jp">1993</date>
            </dates>
            <developpeur id="192">Koei</developpeur>
            <editeur id="192">Koei</editeur>
            <genres>
                <genre id="27" principale="1" parentid="0" langue="en">Strategy</genre>
            </genres>
            <joueurs>1-8</joueurs>
            <topstaff>1</topstaff>
            <note>18</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="560" romid="134295" notgame="false">
            <path>normy.zip</path>
            <noms>
                <nom region="ss">Normy's Beach Babe-o-rama</nom>
                <nom region="us">Normy's Beach Babe-O-Rama</nom>
                <nom region="eu">Normy's Beach Babe-O-Rama</nom>
                <nom region="wor">Normy's Beach Babe-O-Rama</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>us</region>
                <region>wor</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Normy is one popular surfer, especially with the ladies on the beach, however one day a UFO appears and kidnaps all the ladies on the beach and it is up to Normy to travel to 29 different alien worlds to bring them back to Earth.  The gameplay is a side-scrolling action game, controlling Normy and fighting off various bad guys scattered throughout the stage using weapons such as glove extending hammers or beaver mallets.  There are also puzzles that need to be solved at times to advance on, various pitfalls and traps to avoid, and six different bosses to fight.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="bbd09982" md5="0d005539a499ddb9e022082c4dcb56b6" sha1="67c7e3ba55a7bc632c25444919c8ff6456b3435c" format="mp4" support="">media/video/normy.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="f164af78" md5="5cd829269b4fb67a9d2566e8b49bfcee" sha1="4b896be6c282cfc556fbf169938611026c84e688" format="png" support="">media/mixrbv2/normy.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="a1416b33" md5="ae603f4c12552aa147c5ed6c1e39fcee" sha1="97043d37cd2a2a2c3eda283f99faa725ee77c982" format="png" support="">media/mixrbv2/normy.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="f164af78" md5="5cd829269b4fb67a9d2566e8b49bfcee" sha1="4b896be6c282cfc556fbf169938611026c84e688" format="png" support="">media/mixrbv2/normy.png</media>
            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="us">1994</date>
                <date region="eu">1994</date>
                <date region="wor">1994</date>
            </dates>
            <developpeur id="152">Realtime Associates</developpeur>
            <editeur id="13">Electronic Arts</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>8</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="78350" romid="177197" notgame="false">
            <path>ohmummy.zip</path>
            <noms>
                <nom region="ss">Oh Mummy Genesis</nom>
                <nom region="wor">Oh Mummy Genesis</nom>
            </noms>
            <regions>
                <region>wor</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Oh Mummy Genesis is an unlicensed Sega Mega Drive game developed and published by 1985 Alternativo. It was released in October 2012 and serves as an unofficial update to the game Oh Mummy, originally released by Gem Software for the Amstrad CPC, MSX and ZX Spectrum in 1984. As well as providing a port of the original version, Oh Mummy Genesis features an updated version with enhanced graphics and sound.

1985 Alternativo released the ROM as freeware in 2013, after stocks of boxed copies of the game ran out.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="0382d650" md5="3e417e987c1baeea3bb02631b3a23e8d" sha1="6b14271a1327b1bc2e98dfd79314abe2cb4255c6" format="mp4" support="">media/video/ohmummy.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="a66da861" md5="a727b8e663e88c15c1b78dcb1669c482" sha1="124051f4486bdd2775abc4ed3f1c5d0d243364a4" format="png" support="">media/mixrbv2/ohmummy.png</media>
            </medias>
            <dates>
                <date region="eu">2012</date>
                <date region="sp">2012</date>
            </dates>
            <developpeur id="11043">1985 Alternativo</developpeur>
            <editeur id="11043">1985 Alternativo</editeur>
            <genres>
                <genre id="2937" principale="0" parentid="10" langue="en">Action / Labyrinth</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu>
            <path>oldtowers.zip</path>
            <noms>
                <nom region="wor">Old Towers (Rev 1.2)</nom>
            </noms>
            <systeme/>
            <dates>
                <date region="wor">2019</date>
            </dates>
            <developpeur id="">2019 RetroSouls</developpeur>
            <editeur id="">2019 RetroSouls</editeur>
        </jeu>
        <jeu id="300" romid="177198" notgame="false">
            <path>olympgld.zip</path>
            <noms>
                <nom region="ss">Olympic Gold - Barcelona '92</nom>
                <nom region="us">Olympic Gold</nom>
                <nom region="jp">Olympic Gold</nom>
                <nom region="eu">Olympic Gold</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The official game of the Games of the XXV Olympiad, held in Barcelona in 1992, featuring seven different events: 100M Sprint, Hammer Throw, Archery, 110M Hurdles, Pole Vault, Springboard diving and 200M Freestyle Swimming.

Gameplay features the typical button mashing formula used by Epyx during the 80s. 100M Sprint, 110M Hurdles and 200M Freestyle Swimming feature a button mashing sequence with just some changes: in the hurdles the player must hit the action key to jump over a hurdle (the timing sets the loss of speed) and in swimming, the sequence takes over one and an half minutes and the action button touches the edge for the return swim. In these events, the player initially faces a semi-final round and only qualifies for the final if ends in the top half. It's possible to watch the other semi-final.
Hammer Throw combines a strong mashing sequence, along an accurate press of the action button to release the hammer, while Pole Vault combines an initial mashing sequence, a first tap on down to set the bar, then pressing up and the action button to release the pole and jump over the bar. Archery is a technical event where the player has three rounds with six arrows each, the winner being the one with the highest score on all three rounds.

The player can choose to compete for eight nations: Great Britain, France, Germany, Italy, hosts Spain, United Stats, Japan and the CIS (formerly the Soviet Union). Each nation has it's own sample of the anthem and a set of athletes to compete against the player. Each athlete is unique, and will perform differently according the the event: in some they are capable of braking World Records, in others, lucky enough to get to a final or a top-6 spot. The competition is split in two tables: sorted by medals and by total score (the gold medalist gets 24 points, the 12th only 13).
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="da452b9d" md5="13d0e33a993adbd5abe99d3de78cd4ec" sha1="b16f15c2abe30b941b4233549125644bc5c885ce" format="mp4" support="">media/video/olympgld.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="893527e0" md5="3f6fde23b1acb01536dbd1032562f45b" sha1="d307739f775ec54ef7842344126d8342fa5b87c2" format="png" support="">media/mixrbv2/olympgld.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="a1b973bf" md5="6c7d62f7e537f85469595d629274b239" sha1="f3693de91bb6c6d2bad18409b492da0ceeaf622d" format="png" support="">media/mixrbv2/olympgld.png</media>
                <media parent="jeu" type="mixrbv2" region="kr" crc="1ca1078f" md5="706a6f371fbe28a8532f57aa41395744" sha1="041700cc48b3f6e36d1d21d9b575e8971e21c76b" format="png" support="">media/mixrbv2/olympgld.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="b29fb2f1" md5="5d4ccf0b6c2a9d8ec9ad54c2105209b9" sha1="1098518959ba41d00b430c60330b93ffece0a7c0" format="png" support="">media/mixrbv2/olympgld.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="9b3036cf" md5="7cce783f26a0b2f5247c6f39d84878d7" sha1="c01fa670f30cdb2ba865f411816f17463056eb3e" format="png" support="">media/mixrbv2/olympgld.png</media>
            </medias>
            <dates>
                <date region="fr">1992</date>
                <date region="eu">1992</date>
                <date region="us">1992</date>
                <date region="jp">1992</date>
            </dates>
            <developpeur id="2779">U.S. Gold</developpeur>
            <editeur id="2779">U.S. Gold</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="300" romid="177199" notgame="false">
            <path>olympgldj.zip</path>
            <noms>
                <nom region="ss">Olympic Gold - Barcelona '92</nom>
                <nom region="us">Olympic Gold</nom>
                <nom region="jp">Olympic Gold</nom>
                <nom region="eu">Olympic Gold</nom>
            </noms>
            <regions>
                <region>jp</region>
                <region>us</region>
            </regions>
            <cloneof>olympgld.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The official game of the Games of the XXV Olympiad, held in Barcelona in 1992, featuring seven different events: 100M Sprint, Hammer Throw, Archery, 110M Hurdles, Pole Vault, Springboard diving and 200M Freestyle Swimming.

Gameplay features the typical button mashing formula used by Epyx during the 80s. 100M Sprint, 110M Hurdles and 200M Freestyle Swimming feature a button mashing sequence with just some changes: in the hurdles the player must hit the action key to jump over a hurdle (the timing sets the loss of speed) and in swimming, the sequence takes over one and an half minutes and the action button touches the edge for the return swim. In these events, the player initially faces a semi-final round and only qualifies for the final if ends in the top half. It's possible to watch the other semi-final.
Hammer Throw combines a strong mashing sequence, along an accurate press of the action button to release the hammer, while Pole Vault combines an initial mashing sequence, a first tap on down to set the bar, then pressing up and the action button to release the pole and jump over the bar. Archery is a technical event where the player has three rounds with six arrows each, the winner being the one with the highest score on all three rounds.

The player can choose to compete for eight nations: Great Britain, France, Germany, Italy, hosts Spain, United Stats, Japan and the CIS (formerly the Soviet Union). Each nation has it's own sample of the anthem and a set of athletes to compete against the player. Each athlete is unique, and will perform differently according the the event: in some they are capable of braking World Records, in others, lucky enough to get to a final or a top-6 spot. The competition is split in two tables: sorted by medals and by total score (the gold medalist gets 24 points, the 12th only 13).
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="da452b9d" md5="13d0e33a993adbd5abe99d3de78cd4ec" sha1="b16f15c2abe30b941b4233549125644bc5c885ce" format="mp4" support="">media/video/olympgldj.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="893527e0" md5="3f6fde23b1acb01536dbd1032562f45b" sha1="d307739f775ec54ef7842344126d8342fa5b87c2" format="png" support="">media/mixrbv2/olympgldj.png</media>
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            </medias>
            <dates>
                <date region="fr">1992</date>
                <date region="eu">1992</date>
                <date region="us">1992</date>
                <date region="jp">1992</date>
            </dates>
            <developpeur id="2779">U.S. Gold</developpeur>
            <editeur id="2779">U.S. Gold</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="300" romid="134296" notgame="false">
            <path>olympgldu.zip</path>
            <noms>
                <nom region="ss">Olympic Gold - Barcelona '92</nom>
                <nom region="us">Olympic Gold</nom>
                <nom region="jp">Olympic Gold</nom>
                <nom region="eu">Olympic Gold</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>olympgld.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The official game of the Games of the XXV Olympiad, held in Barcelona in 1992, featuring seven different events: 100M Sprint, Hammer Throw, Archery, 110M Hurdles, Pole Vault, Springboard diving and 200M Freestyle Swimming.

Gameplay features the typical button mashing formula used by Epyx during the 80s. 100M Sprint, 110M Hurdles and 200M Freestyle Swimming feature a button mashing sequence with just some changes: in the hurdles the player must hit the action key to jump over a hurdle (the timing sets the loss of speed) and in swimming, the sequence takes over one and an half minutes and the action button touches the edge for the return swim. In these events, the player initially faces a semi-final round and only qualifies for the final if ends in the top half. It's possible to watch the other semi-final.
Hammer Throw combines a strong mashing sequence, along an accurate press of the action button to release the hammer, while Pole Vault combines an initial mashing sequence, a first tap on down to set the bar, then pressing up and the action button to release the pole and jump over the bar. Archery is a technical event where the player has three rounds with six arrows each, the winner being the one with the highest score on all three rounds.

The player can choose to compete for eight nations: Great Britain, France, Germany, Italy, hosts Spain, United Stats, Japan and the CIS (formerly the Soviet Union). Each nation has it's own sample of the anthem and a set of athletes to compete against the player. Each athlete is unique, and will perform differently according the the event: in some they are capable of braking World Records, in others, lucky enough to get to a final or a top-6 spot. The competition is split in two tables: sorted by medals and by total score (the gold medalist gets 24 points, the 12th only 13).
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="da452b9d" md5="13d0e33a993adbd5abe99d3de78cd4ec" sha1="b16f15c2abe30b941b4233549125644bc5c885ce" format="mp4" support="">media/video/olympgldu.mp4</media>
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            </medias>
            <dates>
                <date region="fr">1992</date>
                <date region="eu">1992</date>
                <date region="us">1992</date>
                <date region="jp">1992</date>
            </dates>
            <developpeur id="2779">U.S. Gold</developpeur>
            <editeur id="2779">U.S. Gold</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="300" romid="177200" notgame="false">
            <path>olympgldu1.zip</path>
            <noms>
                <nom region="ss">Olympic Gold - Barcelona '92</nom>
                <nom region="us">Olympic Gold</nom>
                <nom region="jp">Olympic Gold</nom>
                <nom region="eu">Olympic Gold</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>olympgld.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The official game of the Games of the XXV Olympiad, held in Barcelona in 1992, featuring seven different events: 100M Sprint, Hammer Throw, Archery, 110M Hurdles, Pole Vault, Springboard diving and 200M Freestyle Swimming.

Gameplay features the typical button mashing formula used by Epyx during the 80s. 100M Sprint, 110M Hurdles and 200M Freestyle Swimming feature a button mashing sequence with just some changes: in the hurdles the player must hit the action key to jump over a hurdle (the timing sets the loss of speed) and in swimming, the sequence takes over one and an half minutes and the action button touches the edge for the return swim. In these events, the player initially faces a semi-final round and only qualifies for the final if ends in the top half. It's possible to watch the other semi-final.
Hammer Throw combines a strong mashing sequence, along an accurate press of the action button to release the hammer, while Pole Vault combines an initial mashing sequence, a first tap on down to set the bar, then pressing up and the action button to release the pole and jump over the bar. Archery is a technical event where the player has three rounds with six arrows each, the winner being the one with the highest score on all three rounds.

The player can choose to compete for eight nations: Great Britain, France, Germany, Italy, hosts Spain, United Stats, Japan and the CIS (formerly the Soviet Union). Each nation has it's own sample of the anthem and a set of athletes to compete against the player. Each athlete is unique, and will perform differently according the the event: in some they are capable of braking World Records, in others, lucky enough to get to a final or a top-6 spot. The competition is split in two tables: sorted by medals and by total score (the gold medalist gets 24 points, the 12th only 13).
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="da452b9d" md5="13d0e33a993adbd5abe99d3de78cd4ec" sha1="b16f15c2abe30b941b4233549125644bc5c885ce" format="mp4" support="">media/video/olympgldu1.mp4</media>
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                <media parent="jeu" type="mixrbv2" region="jp" crc="a1b973bf" md5="6c7d62f7e537f85469595d629274b239" sha1="f3693de91bb6c6d2bad18409b492da0ceeaf622d" format="png" support="">media/mixrbv2/olympgldu1.png</media>
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                <media parent="jeu" type="mixrbv2" region="us" crc="b29fb2f1" md5="5d4ccf0b6c2a9d8ec9ad54c2105209b9" sha1="1098518959ba41d00b430c60330b93ffece0a7c0" format="png" support="">media/mixrbv2/olympgldu1.png</media>
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            </medias>
            <dates>
                <date region="fr">1992</date>
                <date region="eu">1992</date>
                <date region="us">1992</date>
                <date region="jp">1992</date>
            </dates>
            <developpeur id="2779">U.S. Gold</developpeur>
            <editeur id="2779">U.S. Gold</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="681" romid="134297" notgame="false">
            <path>olympsum.zip</path>
            <noms>
                <nom region="ss">Olympic Summer Games</nom>
                <nom region="us">Olympic Summer Games</nom>
                <nom region="eu">Olympic Summer Games</nom>
                <nom region="wor">Olympic Summer Games</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>us</region>
                <region>wor</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Olympic Summer Games is the 16-bit official videogame of the 1996 Olympic Games held in Atlanta, the third and the last IOC official title to be released on the console. A typical button masher, includes 10 events (100m sprint, 110m hurdles, pole vault, long jump, triple jump, javelin, high jump, discus, skeet and archery) and 32 countries around the world compete in custom or full Olympics, or just practice. Two players can compete head to head in the sprinting events, and a total of eight can play in the same game. Three difficulty levels allow competitive events for both rookies to veterans in the genre.

Sprinting events are a short and straight button mashing frenzy. 4 athletes compete simultaneously, the first winner advancing to the next round (two qualifiers and then the medal run). Only fast fingers and quick shotgun reaction can earn world record times. 

Jumping events are a mix of shorter button mashing bursts combined with timely pressed jumps. From the straight forward high and long jump events (run and then set the jump angle) to the more elaborate triple jump (as the name suggests, three jumps must be carefully measured for world class results) and the complex pole vault, where a strong run must be followed by a sharp pole fixation and good a release upwards. Both long jump and triple jump have a first round composed by three jumps, the better eight progress into the second round, where they are given three more jumps. In the high jump and pole vault the competition continues until all athletes miss three consecutive jumps.

The throwing events (discus and javelin) work in the same fashion as the jumping events, although trickier to pull, as the setting of the angle must be followed by a timely release. Each player is entitled to three throws, the top eight allowed three more attempts.

Finally, the shooting events. Archery is a three-round competition where the goal is to amass as many points as possible by shooting at the inner rings of the target. With six arrows per round, each shot must be calculated according to the wind, choosing between steady aim and lower tension (must be aimed upwards and compensating the wind) or higher tension but a jumpy aim (can be aimed directly at the "gold" points). Skeet is a five round competition where the goal is to hit five clay pigeons before they disappear off-screen with two slugs for each.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="2089e9ed" md5="2b0ba9e1f87c38e71e2c7544b8e72e16" sha1="d9fef0918228339b17f90c2c8b4e25821452890e" format="mp4" support="">media/video/olympsum.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="ea39f71e" md5="4c68105f0f82aebe0e037cb7ec93427a" sha1="95107828b97f5c33551aa1d1ca90624661c3cb9c" format="png" support="">media/mixrbv2/olympsum.png</media>
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            </medias>
            <dates>
                <date region="fr">1996</date>
                <date region="eu">1996</date>
                <date region="us">1996</date>
                <date region="wor">1996</date>
            </dates>
            <developpeur id="2779">U.S. Gold</developpeur>
            <editeur id="230">THQ</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-8</joueurs>
            <topstaff>0</topstaff>
            <note>11</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="530" notgame="false">
            <path>onslau.zip</path>
            <noms>
                <nom region="ss">Onslaught</nom>
                <nom region="us">Onslaught</nom>
                <nom region="eu">Onslaught</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">As a highly respected warrior, you are attempting to conquer as many regions as possible. This is a three-stage task, as first you must fight through hordes of fighters simply to reach the castle, and then you have to climb the various sections of the castle, before battling with its existing inhabitant.

The bulk of the game is side-scrolling platform hack 'n' slash action, with mines to avoid on the route. You can collect a number of spells, and select them using the function keys. Your physical and mental energy are measured separately throughout the game, and must both be kept high.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="5d879368" md5="df8fa3e2e74ca8482bcf064e01c426f0" sha1="f21cada7ea74862c706c0c9111c7021a672e6a26" format="mp4" support="">media/video/onslau.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="9e2969c1" md5="4fa1840e57a96a9ea08b24ec70f40001" sha1="3696dad26c522fb84d199cf3a3547c4f1b008404" format="png" support="">media/mixrbv2/onslau.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="9e2969c1" md5="4fa1840e57a96a9ea08b24ec70f40001" sha1="3696dad26c522fb84d199cf3a3547c4f1b008404" format="png" support="">media/mixrbv2/onslau.png</media>
            </medias>
            <dates>
                <date region="fr">1991</date>
                <date region="eu">1991</date>
                <date region="us">1991</date>
            </dates>
            <developpeur id="209">Ballistic</developpeur>
            <editeur id="227">Next Gen Books</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="392" romid="878940" notgame="false">
            <path>oozep06.zip</path>
            <noms>
                <nom region="ss">Ooze, The</nom>
                <nom region="us">The Ooze</nom>
                <nom region="jp">The Ooze</nom>
                <nom region="eu">The Ooze</nom>
            </noms>
            <cloneof>ooze.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The Ooze is quite a little known (and bizzarre) game that was released towards the end of the Genesis's lifecycle. The story goes that you are a scientist with an experiment that went wrong resulting in you turning into a puddle of green ooze. You are washed down the sink and must make your way back to the lab (by completing a series of puzzles, etc.) to stop your boss taking over the world.

The game is played from top-down perspective and you move around the level fighting enemies and solving puzzles. You can pick up more ooze and other items as you go which can help you get through each level.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="98cba52e" md5="6095184304bd7edb8782d022ab5b1a15" sha1="10576387c97d321f29ed72b98be75bce29f68ce7" format="mp4" support="">media/video/oozep06.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="c8b75435" md5="8224ccc6075607dc30fe7ace863d917d" sha1="2db4a5acfa46fb4b62986b2c7e0fc2abaeddb274" format="png" support="">media/mixrbv2/oozep06.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="7d4650ce" md5="1e4600374ae3035e2ad367bf883994fd" sha1="b79251c2d5564fbf7dbcc6b62de7b641f2db7f32" format="png" support="">media/mixrbv2/oozep06.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="1babb2cc" md5="02e4fa34bd80414e91f7c776d2527296" sha1="661dc17d946a205598ad66c16107cb779d908f4e" format="png" support="">media/mixrbv2/oozep06.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="eccbdc12" md5="544b05b1e03b1278e6d68e758baf22ee" sha1="0ca13623342a6a34fd1e68bda4191f315becd5ac" format="png" support="">media/mixrbv2/oozep06.png</media>
            </medias>
            <dates>
                <date region="fr">1995</date>
                <date region="us">1995</date>
                <date region="jp">1995</date>
                <date region="eu">1995</date>
                <date region="wor">1995</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="392" romid="537186" notgame="false">
            <path>ooze.zip</path>
            <noms>
                <nom region="ss">Ooze, The</nom>
                <nom region="us">The Ooze</nom>
                <nom region="jp">The Ooze</nom>
                <nom region="eu">The Ooze</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The Ooze is quite a little known (and bizzarre) game that was released towards the end of the Genesis's lifecycle. The story goes that you are a scientist with an experiment that went wrong resulting in you turning into a puddle of green ooze. You are washed down the sink and must make your way back to the lab (by completing a series of puzzles, etc.) to stop your boss taking over the world.

The game is played from top-down perspective and you move around the level fighting enemies and solving puzzles. You can pick up more ooze and other items as you go which can help you get through each level.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="98cba52e" md5="6095184304bd7edb8782d022ab5b1a15" sha1="10576387c97d321f29ed72b98be75bce29f68ce7" format="mp4" support="">media/video/ooze.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="c8b75435" md5="8224ccc6075607dc30fe7ace863d917d" sha1="2db4a5acfa46fb4b62986b2c7e0fc2abaeddb274" format="png" support="">media/mixrbv2/ooze.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="7d4650ce" md5="1e4600374ae3035e2ad367bf883994fd" sha1="b79251c2d5564fbf7dbcc6b62de7b641f2db7f32" format="png" support="">media/mixrbv2/ooze.png</media>
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            </medias>
            <dates>
                <date region="fr">1995</date>
                <date region="us">1995</date>
                <date region="jp">1995</date>
                <date region="eu">1995</date>
                <date region="wor">1995</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="392" romid="878938" notgame="false">
            <path>oozep01.zip</path>
            <noms>
                <nom region="ss">Ooze, The</nom>
                <nom region="us">The Ooze</nom>
                <nom region="jp">The Ooze</nom>
                <nom region="eu">The Ooze</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>ooze.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The Ooze is quite a little known (and bizzarre) game that was released towards the end of the Genesis's lifecycle. The story goes that you are a scientist with an experiment that went wrong resulting in you turning into a puddle of green ooze. You are washed down the sink and must make your way back to the lab (by completing a series of puzzles, etc.) to stop your boss taking over the world.

The game is played from top-down perspective and you move around the level fighting enemies and solving puzzles. You can pick up more ooze and other items as you go which can help you get through each level.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="98cba52e" md5="6095184304bd7edb8782d022ab5b1a15" sha1="10576387c97d321f29ed72b98be75bce29f68ce7" format="mp4" support="">media/video/oozep01.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="c8b75435" md5="8224ccc6075607dc30fe7ace863d917d" sha1="2db4a5acfa46fb4b62986b2c7e0fc2abaeddb274" format="png" support="">media/mixrbv2/oozep01.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="7d4650ce" md5="1e4600374ae3035e2ad367bf883994fd" sha1="b79251c2d5564fbf7dbcc6b62de7b641f2db7f32" format="png" support="">media/mixrbv2/oozep01.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="1babb2cc" md5="02e4fa34bd80414e91f7c776d2527296" sha1="661dc17d946a205598ad66c16107cb779d908f4e" format="png" support="">media/mixrbv2/oozep01.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="eccbdc12" md5="544b05b1e03b1278e6d68e758baf22ee" sha1="0ca13623342a6a34fd1e68bda4191f315becd5ac" format="png" support="">media/mixrbv2/oozep01.png</media>
            </medias>
            <dates>
                <date region="fr">1995</date>
                <date region="us">1995</date>
                <date region="jp">1995</date>
                <date region="eu">1995</date>
                <date region="wor">1995</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="392" romid="134299" notgame="false">
            <path>oozeju.zip</path>
            <noms>
                <nom region="ss">Ooze, The</nom>
                <nom region="us">The Ooze</nom>
                <nom region="jp">The Ooze</nom>
                <nom region="eu">The Ooze</nom>
            </noms>
            <regions>
                <region>jp</region>
                <region>us</region>
            </regions>
            <cloneof>ooze.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The Ooze is quite a little known (and bizzarre) game that was released towards the end of the Genesis's lifecycle. The story goes that you are a scientist with an experiment that went wrong resulting in you turning into a puddle of green ooze. You are washed down the sink and must make your way back to the lab (by completing a series of puzzles, etc.) to stop your boss taking over the world.

The game is played from top-down perspective and you move around the level fighting enemies and solving puzzles. You can pick up more ooze and other items as you go which can help you get through each level.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="98cba52e" md5="6095184304bd7edb8782d022ab5b1a15" sha1="10576387c97d321f29ed72b98be75bce29f68ce7" format="mp4" support="">media/video/oozeju.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="c8b75435" md5="8224ccc6075607dc30fe7ace863d917d" sha1="2db4a5acfa46fb4b62986b2c7e0fc2abaeddb274" format="png" support="">media/mixrbv2/oozeju.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="7d4650ce" md5="1e4600374ae3035e2ad367bf883994fd" sha1="b79251c2d5564fbf7dbcc6b62de7b641f2db7f32" format="png" support="">media/mixrbv2/oozeju.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="1babb2cc" md5="02e4fa34bd80414e91f7c776d2527296" sha1="661dc17d946a205598ad66c16107cb779d908f4e" format="png" support="">media/mixrbv2/oozeju.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="eccbdc12" md5="544b05b1e03b1278e6d68e758baf22ee" sha1="0ca13623342a6a34fd1e68bda4191f315becd5ac" format="png" support="">media/mixrbv2/oozeju.png</media>
            </medias>
            <dates>
                <date region="fr">1995</date>
                <date region="us">1995</date>
                <date region="jp">1995</date>
                <date region="eu">1995</date>
                <date region="wor">1995</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="392" romid="878944" notgame="false">
            <path>oozep02.zip</path>
            <noms>
                <nom region="ss">Ooze, The</nom>
                <nom region="us">The Ooze</nom>
                <nom region="jp">The Ooze</nom>
                <nom region="eu">The Ooze</nom>
            </noms>
            <cloneof>ooze.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The Ooze is quite a little known (and bizzarre) game that was released towards the end of the Genesis's lifecycle. The story goes that you are a scientist with an experiment that went wrong resulting in you turning into a puddle of green ooze. You are washed down the sink and must make your way back to the lab (by completing a series of puzzles, etc.) to stop your boss taking over the world.

The game is played from top-down perspective and you move around the level fighting enemies and solving puzzles. You can pick up more ooze and other items as you go which can help you get through each level.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="98cba52e" md5="6095184304bd7edb8782d022ab5b1a15" sha1="10576387c97d321f29ed72b98be75bce29f68ce7" format="mp4" support="">media/video/oozep02.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="c8b75435" md5="8224ccc6075607dc30fe7ace863d917d" sha1="2db4a5acfa46fb4b62986b2c7e0fc2abaeddb274" format="png" support="">media/mixrbv2/oozep02.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="7d4650ce" md5="1e4600374ae3035e2ad367bf883994fd" sha1="b79251c2d5564fbf7dbcc6b62de7b641f2db7f32" format="png" support="">media/mixrbv2/oozep02.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="1babb2cc" md5="02e4fa34bd80414e91f7c776d2527296" sha1="661dc17d946a205598ad66c16107cb779d908f4e" format="png" support="">media/mixrbv2/oozep02.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="eccbdc12" md5="544b05b1e03b1278e6d68e758baf22ee" sha1="0ca13623342a6a34fd1e68bda4191f315becd5ac" format="png" support="">media/mixrbv2/oozep02.png</media>
            </medias>
            <dates>
                <date region="fr">1995</date>
                <date region="us">1995</date>
                <date region="jp">1995</date>
                <date region="eu">1995</date>
                <date region="wor">1995</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="392" romid="878943" notgame="false">
            <path>oozep03.zip</path>
            <noms>
                <nom region="ss">Ooze, The</nom>
                <nom region="us">The Ooze</nom>
                <nom region="jp">The Ooze</nom>
                <nom region="eu">The Ooze</nom>
            </noms>
            <cloneof>ooze.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The Ooze is quite a little known (and bizzarre) game that was released towards the end of the Genesis's lifecycle. The story goes that you are a scientist with an experiment that went wrong resulting in you turning into a puddle of green ooze. You are washed down the sink and must make your way back to the lab (by completing a series of puzzles, etc.) to stop your boss taking over the world.

The game is played from top-down perspective and you move around the level fighting enemies and solving puzzles. You can pick up more ooze and other items as you go which can help you get through each level.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="98cba52e" md5="6095184304bd7edb8782d022ab5b1a15" sha1="10576387c97d321f29ed72b98be75bce29f68ce7" format="mp4" support="">media/video/oozep03.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="c8b75435" md5="8224ccc6075607dc30fe7ace863d917d" sha1="2db4a5acfa46fb4b62986b2c7e0fc2abaeddb274" format="png" support="">media/mixrbv2/oozep03.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="7d4650ce" md5="1e4600374ae3035e2ad367bf883994fd" sha1="b79251c2d5564fbf7dbcc6b62de7b641f2db7f32" format="png" support="">media/mixrbv2/oozep03.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="1babb2cc" md5="02e4fa34bd80414e91f7c776d2527296" sha1="661dc17d946a205598ad66c16107cb779d908f4e" format="png" support="">media/mixrbv2/oozep03.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="eccbdc12" md5="544b05b1e03b1278e6d68e758baf22ee" sha1="0ca13623342a6a34fd1e68bda4191f315becd5ac" format="png" support="">media/mixrbv2/oozep03.png</media>
            </medias>
            <dates>
                <date region="fr">1995</date>
                <date region="us">1995</date>
                <date region="jp">1995</date>
                <date region="eu">1995</date>
                <date region="wor">1995</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="392" romid="878939" notgame="false">
            <path>oozep07.zip</path>
            <noms>
                <nom region="ss">Ooze, The</nom>
                <nom region="us">The Ooze</nom>
                <nom region="jp">The Ooze</nom>
                <nom region="eu">The Ooze</nom>
            </noms>
            <cloneof>ooze.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The Ooze is quite a little known (and bizzarre) game that was released towards the end of the Genesis's lifecycle. The story goes that you are a scientist with an experiment that went wrong resulting in you turning into a puddle of green ooze. You are washed down the sink and must make your way back to the lab (by completing a series of puzzles, etc.) to stop your boss taking over the world.

The game is played from top-down perspective and you move around the level fighting enemies and solving puzzles. You can pick up more ooze and other items as you go which can help you get through each level.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="98cba52e" md5="6095184304bd7edb8782d022ab5b1a15" sha1="10576387c97d321f29ed72b98be75bce29f68ce7" format="mp4" support="">media/video/oozep07.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="c8b75435" md5="8224ccc6075607dc30fe7ace863d917d" sha1="2db4a5acfa46fb4b62986b2c7e0fc2abaeddb274" format="png" support="">media/mixrbv2/oozep07.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="7d4650ce" md5="1e4600374ae3035e2ad367bf883994fd" sha1="b79251c2d5564fbf7dbcc6b62de7b641f2db7f32" format="png" support="">media/mixrbv2/oozep07.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="1babb2cc" md5="02e4fa34bd80414e91f7c776d2527296" sha1="661dc17d946a205598ad66c16107cb779d908f4e" format="png" support="">media/mixrbv2/oozep07.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="eccbdc12" md5="544b05b1e03b1278e6d68e758baf22ee" sha1="0ca13623342a6a34fd1e68bda4191f315becd5ac" format="png" support="">media/mixrbv2/oozep07.png</media>
            </medias>
            <dates>
                <date region="fr">1995</date>
                <date region="us">1995</date>
                <date region="jp">1995</date>
                <date region="eu">1995</date>
                <date region="wor">1995</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="392" romid="878941" notgame="false">
            <path>oozep05.zip</path>
            <noms>
                <nom region="ss">Ooze, The</nom>
                <nom region="us">The Ooze</nom>
                <nom region="jp">The Ooze</nom>
                <nom region="eu">The Ooze</nom>
            </noms>
            <cloneof>ooze.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The Ooze is quite a little known (and bizzarre) game that was released towards the end of the Genesis's lifecycle. The story goes that you are a scientist with an experiment that went wrong resulting in you turning into a puddle of green ooze. You are washed down the sink and must make your way back to the lab (by completing a series of puzzles, etc.) to stop your boss taking over the world.

The game is played from top-down perspective and you move around the level fighting enemies and solving puzzles. You can pick up more ooze and other items as you go which can help you get through each level.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="98cba52e" md5="6095184304bd7edb8782d022ab5b1a15" sha1="10576387c97d321f29ed72b98be75bce29f68ce7" format="mp4" support="">media/video/oozep05.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="c8b75435" md5="8224ccc6075607dc30fe7ace863d917d" sha1="2db4a5acfa46fb4b62986b2c7e0fc2abaeddb274" format="png" support="">media/mixrbv2/oozep05.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="7d4650ce" md5="1e4600374ae3035e2ad367bf883994fd" sha1="b79251c2d5564fbf7dbcc6b62de7b641f2db7f32" format="png" support="">media/mixrbv2/oozep05.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="1babb2cc" md5="02e4fa34bd80414e91f7c776d2527296" sha1="661dc17d946a205598ad66c16107cb779d908f4e" format="png" support="">media/mixrbv2/oozep05.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="eccbdc12" md5="544b05b1e03b1278e6d68e758baf22ee" sha1="0ca13623342a6a34fd1e68bda4191f315becd5ac" format="png" support="">media/mixrbv2/oozep05.png</media>
            </medias>
            <dates>
                <date region="fr">1995</date>
                <date region="us">1995</date>
                <date region="jp">1995</date>
                <date region="eu">1995</date>
                <date region="wor">1995</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="392" romid="878942" notgame="false">
            <path>oozep04.zip</path>
            <noms>
                <nom region="ss">Ooze, The</nom>
                <nom region="us">The Ooze</nom>
                <nom region="jp">The Ooze</nom>
                <nom region="eu">The Ooze</nom>
            </noms>
            <cloneof>ooze.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The Ooze is quite a little known (and bizzarre) game that was released towards the end of the Genesis's lifecycle. The story goes that you are a scientist with an experiment that went wrong resulting in you turning into a puddle of green ooze. You are washed down the sink and must make your way back to the lab (by completing a series of puzzles, etc.) to stop your boss taking over the world.

The game is played from top-down perspective and you move around the level fighting enemies and solving puzzles. You can pick up more ooze and other items as you go which can help you get through each level.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="98cba52e" md5="6095184304bd7edb8782d022ab5b1a15" sha1="10576387c97d321f29ed72b98be75bce29f68ce7" format="mp4" support="">media/video/oozep04.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="c8b75435" md5="8224ccc6075607dc30fe7ace863d917d" sha1="2db4a5acfa46fb4b62986b2c7e0fc2abaeddb274" format="png" support="">media/mixrbv2/oozep04.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="7d4650ce" md5="1e4600374ae3035e2ad367bf883994fd" sha1="b79251c2d5564fbf7dbcc6b62de7b641f2db7f32" format="png" support="">media/mixrbv2/oozep04.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="1babb2cc" md5="02e4fa34bd80414e91f7c776d2527296" sha1="661dc17d946a205598ad66c16107cb779d908f4e" format="png" support="">media/mixrbv2/oozep04.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="eccbdc12" md5="544b05b1e03b1278e6d68e758baf22ee" sha1="0ca13623342a6a34fd1e68bda4191f315becd5ac" format="png" support="">media/mixrbv2/oozep04.png</media>
            </medias>
            <dates>
                <date region="fr">1995</date>
                <date region="us">1995</date>
                <date region="jp">1995</date>
                <date region="eu">1995</date>
                <date region="wor">1995</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1138" romid="828021" notgame="false">
            <path>osomatsu.zip</path>
            <noms>
                <nom region="ss">Osomatsu-kun Hachamecha Gekijou</nom>
                <nom region="jp">Osomatsu-kun Hachamecha Gekijou</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">One day, Osomatsu's five brothers went missing. The mischievous Iyami, of course, must be behind this! With great haste, Osomatsu grabs his slingshot, and sets out to rescue his brothers and give Iyami a taste of his own medicine.

Osomatsu-kun: Hachamecha Gekijo (Nonsense Theater) is a side-scrolling action platformer based on the manga and anime created by Fujio Akatsuka, which plays similarly to Alex Kidd. The player controls the titular Osomatsu through outlandishly Japanese environments, fighting bizarre enemies, collecting ribbons to buy various items from hidden shops, and searching for his missing brothers. Each stage is made up of multiple areas; falling into holes in the ground leads to underground passages, and jumping onto flying shells leads up into the clouds. A boss waits at the end of each stage, usually just Iyami in some sort of strange disguise.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="66fc8308" md5="d3efac376e2dd1bd78f99fb95194262a" sha1="033f25553e5b9b3a4f9d3b0219f96e817e4ab6bb" format="mp4" support="">media/video/osomatsu.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="2f7a57fc" md5="4a70368623310895c556f730e75e913d" sha1="3707e94394defe28b66c85bcf049e5680a987eba" format="png" support="">media/mixrbv2/osomatsu.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="2f7a57fc" md5="4a70368623310895c556f730e75e913d" sha1="3707e94394defe28b66c85bcf049e5680a987eba" format="png" support="">media/mixrbv2/osomatsu.png</media>
            </medias>
            <dates>
                <date region="jp">1988</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="252" romid="177203" notgame="false">
            <path>ottifantg.zip</path>
            <noms>
                <nom region="ss">Ottifants, The</nom>
                <nom region="us">The Ottifants</nom>
                <nom region="eu">The Ottifants</nom>
                <nom region="de">The Ottifants</nom>
            </noms>
            <regions>
                <region>de</region>
                <region>eu</region>
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The Ottifants for the SEGA Game Gear is a 2D side-scrolling platformer where the player controls Bruno through five worlds: starting with the house and the basement, through to the building site, the office and finally the jungle, whereas each world is in turn divided into three stages. Bruno's primary weapon is his trunk, which gives him the ability to blast enemies by firing sweets at them, or suck in objects like out-of-reach platforms or boxes by holding down the Fire-button. Furthermore, yellow, green and red lollies are spread throughout the stages. Gathering three of them activate one of Bruno's special skills and can - depending on the colour combination - transform the baby Ottifant into Superfant with the ability to fly, boost his speed with Speedy Shoes, give an extra Continue and more. 

Picking up jelly babies, blasting enemies and collecting papers gives points and raises Bruno's score up to a fixed value of 9,999 pts. There are several entrances to secret rooms hidden in the five worlds. But, unlike the Genesis-version, the rooms are quite small and basic and there is no 1,000 point reward by completing them. On the whole there are two different tunes backing your journey through the game: one for the stages and one for the boss enemies. The varied background music and sound effects of the Genesis-game are completely missing, as is one entire world: The Garden.</synopsis>
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                <nom region="eu">The Ottifants</nom>
                <nom region="de">The Ottifants</nom>
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                <synopsis langue="en">Bruno is a baby Ottifant. It's an ordinary evening, and Bruno's dad is working late at office. Reason enough for Bruno's vivid imagination to run riot, thinking that his dad has been kidnapped by aliens! Jelly babies, that fell from his father's pocket on the way to work, blaze a trail to the office. Now it's up to Bruno to fight his way through hordes of terrorizing toys, Ottifant-eating plants, tear through gloomy caverns of doom and cut across a perilous jungle - workaday objects and boringly normal settings as seen through kids' eyes - and rescue his dad!

The Ottifants for the SEGA Game Gear is a 2D side-scrolling platformer where the player controls Bruno through five worlds: starting with the house and the basement, through to the building site, the office and finally the jungle, whereas each world is in turn divided into three stages. Bruno's primary weapon is his trunk, which gives him the ability to blast enemies by firing sweets at them, or suck in objects like out-of-reach platforms or boxes by holding down the Fire-button. Furthermore, yellow, green and red lollies are spread throughout the stages. Gathering three of them activate one of Bruno's special skills and can - depending on the colour combination - transform the baby Ottifant into Superfant with the ability to fly, boost his speed with Speedy Shoes, give an extra Continue and more. 

Picking up jelly babies, blasting enemies and collecting papers gives points and raises Bruno's score up to a fixed value of 9,999 pts. There are several entrances to secret rooms hidden in the five worlds. But, unlike the Genesis-version, the rooms are quite small and basic and there is no 1,000 point reward by completing them. On the whole there are two different tunes backing your journey through the game: one for the stages and one for the boss enemies. The varied background music and sound effects of the Genesis-game are completely missing, as is one entire world: The Garden.</synopsis>
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                <nom region="eu">The Ottifants</nom>
                <nom region="de">The Ottifants</nom>
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                <region>ru</region>
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                <synopsis langue="en">Bruno is a baby Ottifant. It's an ordinary evening, and Bruno's dad is working late at office. Reason enough for Bruno's vivid imagination to run riot, thinking that his dad has been kidnapped by aliens! Jelly babies, that fell from his father's pocket on the way to work, blaze a trail to the office. Now it's up to Bruno to fight his way through hordes of terrorizing toys, Ottifant-eating plants, tear through gloomy caverns of doom and cut across a perilous jungle - workaday objects and boringly normal settings as seen through kids' eyes - and rescue his dad!

The Ottifants for the SEGA Game Gear is a 2D side-scrolling platformer where the player controls Bruno through five worlds: starting with the house and the basement, through to the building site, the office and finally the jungle, whereas each world is in turn divided into three stages. Bruno's primary weapon is his trunk, which gives him the ability to blast enemies by firing sweets at them, or suck in objects like out-of-reach platforms or boxes by holding down the Fire-button. Furthermore, yellow, green and red lollies are spread throughout the stages. Gathering three of them activate one of Bruno's special skills and can - depending on the colour combination - transform the baby Ottifant into Superfant with the ability to fly, boost his speed with Speedy Shoes, give an extra Continue and more. 

Picking up jelly babies, blasting enemies and collecting papers gives points and raises Bruno's score up to a fixed value of 9,999 pts. There are several entrances to secret rooms hidden in the five worlds. But, unlike the Genesis-version, the rooms are quite small and basic and there is no 1,000 point reward by completing them. On the whole there are two different tunes backing your journey through the game: one for the stages and one for the boss enemies. The varied background music and sound effects of the Genesis-game are completely missing, as is one entire world: The Garden.</synopsis>
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                <nom region="jp">OutRun</nom>
                <nom region="eu">OutRun</nom>
                <nom region="wor">Out Run</nom>
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Gameplay is viewed form just above and behind the car, so you can see it. The roads are full of sharp bends and hazards, contact with which can cause the car to roll and lose you time. On each section of track there is a fork in the road, allowing you to choose which direction you go in. You have to complete 5 track sections in total, out of the 15 in the game.</synopsis>
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                <date region="eu">1991</date>
                <date region="us">1991</date>
                <date region="jp">1991</date>
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                <nom region="jp">OutRun</nom>
                <nom region="eu">OutRun</nom>
                <nom region="wor">Out Run</nom>
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                <synopsis langue="en">Race across varied terrain in this conversion of one of the most famous arcade racing games. Your Ferrari is at the ready, complete with female passenger, over a series of short tracks.

Gameplay is viewed form just above and behind the car, so you can see it. The roads are full of sharp bends and hazards, contact with which can cause the car to roll and lose you time. On each section of track there is a fork in the road, allowing you to choose which direction you go in. You have to complete 5 track sections in total, out of the 15 in the game.</synopsis>
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                <nom region="us">OutRun</nom>
                <nom region="jp">OutRun</nom>
                <nom region="eu">OutRun</nom>
                <nom region="wor">Out Run</nom>
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                <synopsis langue="en">Race across varied terrain in this conversion of one of the most famous arcade racing games. Your Ferrari is at the ready, complete with female passenger, over a series of short tracks.

Gameplay is viewed form just above and behind the car, so you can see it. The roads are full of sharp bends and hazards, contact with which can cause the car to roll and lose you time. On each section of track there is a fork in the road, allowing you to choose which direction you go in. You have to complete 5 track sections in total, out of the 15 in the game.</synopsis>
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The gameplay is a split of two genres: racing and side-scrolling. In the racing parts you have to destroy enemies like motorcycle gang members, gyro-copter captains, red trucks, etc. Your car has a machine-gun installed in its front, and if some guy drives along side of you, a little window pops up, allowing you to shoot them with your shotgun.

Along the road there are several towns, and every time you pass through one of them, an alarm will warn you. As your gas run low, you have to stop on these towns and refuel your reserves of gas and ammo. When doing so, the game turns to a side-scrolling perspective, as you get out of your car, dealing with your enemies in hand-to-hand combats. In the cities you'll also find new equipment to your car, such as missile launchers, nitro, etc.</synopsis>
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                <nom region="eu">Outlander</nom>
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The gameplay is a split of two genres: racing and side-scrolling. In the racing parts you have to destroy enemies like motorcycle gang members, gyro-copter captains, red trucks, etc. Your car has a machine-gun installed in its front, and if some guy drives along side of you, a little window pops up, allowing you to shoot them with your shotgun.

Along the road there are several towns, and every time you pass through one of them, an alarm will warn you. As your gas run low, you have to stop on these towns and refuel your reserves of gas and ammo. When doing so, the game turns to a side-scrolling perspective, as you get out of your car, dealing with your enemies in hand-to-hand combats. In the cities you'll also find new equipment to your car, such as missile launchers, nitro, etc.</synopsis>
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            <dates>
                <date region="us">1992</date>
            </dates>
            <developpeur id="165">Mindscape</developpeur>
            <editeur id="165">Mindscape</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
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            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="182" romid="177089" notgame="false">
            <path>junker.zip</path>
            <noms>
                <nom region="ss">Outrun 2019</nom>
                <nom region="us">OutRun 2019</nom>
                <nom region="jp">OutRun 2019</nom>
                <nom region="eu">OutRun 2019</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>outr2019.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The basic Outrun game structure is reused in this, with the main difference being that a futuristic setting has been used. The circuits have some spectacular inclines, and the cars do nearly 700km/h. There are four different track sequences on offer, and your aim is to complete each section of track within the time limit. As in the original OutRun game, near the end of each stage there are forks in the road, allowing you to choose different routes within the track sequences. There are other cars on the road to avoid as well.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="89c47a0a" md5="05510991c08a9edf474eba15c8a82039" sha1="70701eb56fb61534d1a088f94d4fed4843842f6d" format="mp4" support="">media/video/junker.mp4</media>
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            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="eu">1993</date>
                <date region="us">1993</date>
                <date region="jp">1993</date>
            </dates>
            <developpeur id="102">Sims</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="28" principale="1" parentid="0" langue="en">Race, Driving</genre>
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            <joueurs>1</joueurs>
            <topstaff>1</topstaff>
            <note>17</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="182" romid="177209" notgame="false">
            <path>outr2019up.zip</path>
            <noms>
                <nom region="ss">Outrun 2019</nom>
                <nom region="us">OutRun 2019</nom>
                <nom region="jp">OutRun 2019</nom>
                <nom region="eu">OutRun 2019</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>outr2019.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The basic Outrun game structure is reused in this, with the main difference being that a futuristic setting has been used. The circuits have some spectacular inclines, and the cars do nearly 700km/h. There are four different track sequences on offer, and your aim is to complete each section of track within the time limit. As in the original OutRun game, near the end of each stage there are forks in the road, allowing you to choose different routes within the track sequences. There are other cars on the road to avoid as well.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="89c47a0a" md5="05510991c08a9edf474eba15c8a82039" sha1="70701eb56fb61534d1a088f94d4fed4843842f6d" format="mp4" support="">media/video/outr2019up.mp4</media>
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            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="eu">1993</date>
                <date region="us">1993</date>
                <date region="jp">1993</date>
            </dates>
            <developpeur id="102">Sims</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="28" principale="1" parentid="0" langue="en">Race, Driving</genre>
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            <joueurs>1</joueurs>
            <topstaff>1</topstaff>
            <note>17</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="182" romid="134306" notgame="false">
            <path>outr2019u.zip</path>
            <noms>
                <nom region="ss">Outrun 2019</nom>
                <nom region="us">OutRun 2019</nom>
                <nom region="jp">OutRun 2019</nom>
                <nom region="eu">OutRun 2019</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>outr2019.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The basic Outrun game structure is reused in this, with the main difference being that a futuristic setting has been used. The circuits have some spectacular inclines, and the cars do nearly 700km/h. There are four different track sequences on offer, and your aim is to complete each section of track within the time limit. As in the original OutRun game, near the end of each stage there are forks in the road, allowing you to choose different routes within the track sequences. There are other cars on the road to avoid as well.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="89c47a0a" md5="05510991c08a9edf474eba15c8a82039" sha1="70701eb56fb61534d1a088f94d4fed4843842f6d" format="mp4" support="">media/video/outr2019u.mp4</media>
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            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="eu">1993</date>
                <date region="us">1993</date>
                <date region="jp">1993</date>
            </dates>
            <developpeur id="102">Sims</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="28" principale="1" parentid="0" langue="en">Race, Driving</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>1</topstaff>
            <note>17</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="182" romid="177207" notgame="false">
            <path>outr2019.zip</path>
            <noms>
                <nom region="ss">Outrun 2019</nom>
                <nom region="us">OutRun 2019</nom>
                <nom region="jp">OutRun 2019</nom>
                <nom region="eu">OutRun 2019</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The basic Outrun game structure is reused in this, with the main difference being that a futuristic setting has been used. The circuits have some spectacular inclines, and the cars do nearly 700km/h. There are four different track sequences on offer, and your aim is to complete each section of track within the time limit. As in the original OutRun game, near the end of each stage there are forks in the road, allowing you to choose different routes within the track sequences. There are other cars on the road to avoid as well.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="89c47a0a" md5="05510991c08a9edf474eba15c8a82039" sha1="70701eb56fb61534d1a088f94d4fed4843842f6d" format="mp4" support="">media/video/outr2019.mp4</media>
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            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="eu">1993</date>
                <date region="us">1993</date>
                <date region="jp">1993</date>
            </dates>
            <developpeur id="102">Sims</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="28" principale="1" parentid="0" langue="en">Race, Driving</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>1</topstaff>
            <note>17</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="182" romid="177208" notgame="false">
            <path>outr2019j.zip</path>
            <noms>
                <nom region="ss">Outrun 2019</nom>
                <nom region="us">OutRun 2019</nom>
                <nom region="jp">OutRun 2019</nom>
                <nom region="eu">OutRun 2019</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>outr2019.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The basic Outrun game structure is reused in this, with the main difference being that a futuristic setting has been used. The circuits have some spectacular inclines, and the cars do nearly 700km/h. There are four different track sequences on offer, and your aim is to complete each section of track within the time limit. As in the original OutRun game, near the end of each stage there are forks in the road, allowing you to choose different routes within the track sequences. There are other cars on the road to avoid as well.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="89c47a0a" md5="05510991c08a9edf474eba15c8a82039" sha1="70701eb56fb61534d1a088f94d4fed4843842f6d" format="mp4" support="">media/video/outr2019j.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="6cba4f3d" md5="bc1fddf5cbd752340ca2583af27d66c4" sha1="5ce6ea1923fc610a0325b592111c2dbe34995d2b" format="png" support="">media/mixrbv2/outr2019j.png</media>
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            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="eu">1993</date>
                <date region="us">1993</date>
                <date region="jp">1993</date>
            </dates>
            <developpeur id="102">Sims</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="28" principale="1" parentid="0" langue="en">Race, Driving</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>1</topstaff>
            <note>17</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="470" romid="177210" notgame="false">
            <path>orunnersj.zip</path>
            <noms>
                <nom region="ss">Outrunners</nom>
                <nom region="us">OutRunners</nom>
                <nom region="jp">OutRunners</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>orunners.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">OutRunners is a sequel to the classic arcade racer OutRun. It puts you behind the wheel of 8 different race cars with the aim being coming up first on a world-wide cross-country racing tournament.

As mentioned you get to select from 8 differently tuned cars, each with different handling and speed specs. and then ride out in hopes of getting the trophy. At the end of each stage you get to select between different branching routes that determine what your next stage will be, and thus the different routes you take to the end game determine what ending you get (if you manage to beat the other players).

OutRunners places a big emphasis on competitive gameplay as you are always racing against another car, be it an AI or human-controlled one in a perpetual split-screen multiplayer mode.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="0a7e1bae" md5="e8deca19946784f9c1914998bb6ab463" sha1="c76bf2432f6805e97b600469ae341679c84972d0" format="mp4" support="">media/video/orunnersj.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="9d184f7c" md5="c3a6b28319c9e020d504f9e6c585cdbb" sha1="b5c1d2f21589f27a2c2e2b8fe1ef6a17e03a328c" format="png" support="">media/mixrbv2/orunnersj.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="2fa30048" md5="129ba28cb92e0237933d7f494238d950" sha1="d0c5ecc79a98673f40c3e95214a8fe60f163b512" format="png" support="">media/mixrbv2/orunnersj.png</media>
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            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="us">1994</date>
                <date region="jp">1994</date>
            </dates>
            <developpeur id="88">Data East</developpeur>
            <editeur id="88">Data East</editeur>
            <genres>
                <genre id="28" principale="1" parentid="0" langue="en">Race, Driving</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="470" romid="134307" notgame="false">
            <path>orunners.zip</path>
            <noms>
                <nom region="ss">Outrunners</nom>
                <nom region="us">OutRunners</nom>
                <nom region="jp">OutRunners</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">OutRunners is a sequel to the classic arcade racer OutRun. It puts you behind the wheel of 8 different race cars with the aim being coming up first on a world-wide cross-country racing tournament.

As mentioned you get to select from 8 differently tuned cars, each with different handling and speed specs. and then ride out in hopes of getting the trophy. At the end of each stage you get to select between different branching routes that determine what your next stage will be, and thus the different routes you take to the end game determine what ending you get (if you manage to beat the other players).

OutRunners places a big emphasis on competitive gameplay as you are always racing against another car, be it an AI or human-controlled one in a perpetual split-screen multiplayer mode.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="0a7e1bae" md5="e8deca19946784f9c1914998bb6ab463" sha1="c76bf2432f6805e97b600469ae341679c84972d0" format="mp4" support="">media/video/orunners.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="9d184f7c" md5="c3a6b28319c9e020d504f9e6c585cdbb" sha1="b5c1d2f21589f27a2c2e2b8fe1ef6a17e03a328c" format="png" support="">media/mixrbv2/orunners.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="2fa30048" md5="129ba28cb92e0237933d7f494238d950" sha1="d0c5ecc79a98673f40c3e95214a8fe60f163b512" format="png" support="">media/mixrbv2/orunners.png</media>
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            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="us">1994</date>
                <date region="jp">1994</date>
            </dates>
            <developpeur id="88">Data East</developpeur>
            <editeur id="88">Data East</editeur>
            <genres>
                <genre id="28" principale="1" parentid="0" langue="en">Race, Driving</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="487" romid="134526" notgame="false">
            <path>smasters.zip</path>
            <noms>
                <nom region="ss">Ozaki Naomichi No Super Masters</nom>
                <nom region="fr">Arnold Palmer Tournament Golf</nom>
                <nom region="us">Arnold Palmer Tournament Golf</nom>
                <nom region="jp">Ozaki Naomichi no Super Masters</nom>
                <nom region="eu">Arnold Palmer Tournament Golf</nom>
                <nom region="de">Arnold Palmer Tournament Golf</nom>
                <nom region="sp">Arnold Palmer Tournament Golf</nom>
                <nom region="pt">Arnold Palmer Tournament Golf</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>arnoldp.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Select your level of play, and then head for the pro shop to choose between Black Carbon, Glass Fiber, and Ceramic Clubs.

Tee off by yourself or play 18 holes with a friend. Besides the One and Two Player modes there's also a practice mode, match play (head to head), and a full-blown international tournament, where you'll stroke it out against 15 competitors.

Tournament play lasts 12 rounds, 18 holes of golf each. Most rounds are standard "stroke" play but the seventh and eighth rounds are "match" games. Things really get serious when match game ends in a tie, and players move into a sudden death play-off.

During the tournament players earn higher skill levels, more knowledgeable caddies, and more power. You'll earn a password at the end of each round of the tournament.

The game let's you play on three different courses; Japan, the United States, and Great Britain.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="179cdfd0" md5="a889ce66405c44c6997f8b6e4779b7af" sha1="c970259d80f1ebfb6c770c92cdced8777b8ab83e" format="mp4" support="">media/video/smasters.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="bd04265f" md5="ac424b1be7d0e3230ca47aaade85a4d8" sha1="499318e5f34f598df6d27f57a234e3bc387c1217" format="png" support="">media/mixrbv2/smasters.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="89f3f974" md5="a30186ae4b001ba000eaf2bf3a73373d" sha1="c706fa384861a5e8fadc2b2eb517ee01e882f2d2" format="png" support="">media/mixrbv2/smasters.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="34bfd3e7" md5="07a251d06731fe505049113ab517506d" sha1="e5de6a51087254b841b9f7b2c67127205bb3e271" format="png" support="">media/mixrbv2/smasters.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="bd04265f" md5="ac424b1be7d0e3230ca47aaade85a4d8" sha1="499318e5f34f598df6d27f57a234e3bc387c1217" format="png" support="">media/mixrbv2/smasters.png</media>
            </medias>
            <dates>
                <date region="us">1989</date>
                <date region="eu">1991</date>
                <date region="jp">1989</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="487" romid="133760" notgame="false">
            <path>arnoldp.zip</path>
            <noms>
                <nom region="ss">Ozaki Naomichi No Super Masters</nom>
                <nom region="fr">Arnold Palmer Tournament Golf</nom>
                <nom region="us">Arnold Palmer Tournament Golf</nom>
                <nom region="jp">Ozaki Naomichi no Super Masters</nom>
                <nom region="eu">Arnold Palmer Tournament Golf</nom>
                <nom region="de">Arnold Palmer Tournament Golf</nom>
                <nom region="sp">Arnold Palmer Tournament Golf</nom>
                <nom region="pt">Arnold Palmer Tournament Golf</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Select your level of play, and then head for the pro shop to choose between Black Carbon, Glass Fiber, and Ceramic Clubs.

Tee off by yourself or play 18 holes with a friend. Besides the One and Two Player modes there's also a practice mode, match play (head to head), and a full-blown international tournament, where you'll stroke it out against 15 competitors.

Tournament play lasts 12 rounds, 18 holes of golf each. Most rounds are standard "stroke" play but the seventh and eighth rounds are "match" games. Things really get serious when match game ends in a tie, and players move into a sudden death play-off.

During the tournament players earn higher skill levels, more knowledgeable caddies, and more power. You'll earn a password at the end of each round of the tournament.

The game let's you play on three different courses; Japan, the United States, and Great Britain.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="179cdfd0" md5="a889ce66405c44c6997f8b6e4779b7af" sha1="c970259d80f1ebfb6c770c92cdced8777b8ab83e" format="mp4" support="">media/video/arnoldp.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="bd04265f" md5="ac424b1be7d0e3230ca47aaade85a4d8" sha1="499318e5f34f598df6d27f57a234e3bc387c1217" format="png" support="">media/mixrbv2/arnoldp.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="89f3f974" md5="a30186ae4b001ba000eaf2bf3a73373d" sha1="c706fa384861a5e8fadc2b2eb517ee01e882f2d2" format="png" support="">media/mixrbv2/arnoldp.png</media>
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            </medias>
            <dates>
                <date region="us">1989</date>
                <date region="eu">1991</date>
                <date region="jp">1989</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="699" romid="134325" notgame="false">
            <path>pgaeuro.zip</path>
            <noms>
                <nom region="ss">Pga European Tour</nom>
                <nom region="us">PGA European Tour</nom>
                <nom region="eu">PGA European Tour</nom>
                <nom region="wor">PGA European Tour</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>us</region>
                <region>wor</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">European Tour is best thought of as a remake of the original game, rather than a sequel as such. It features 5 courses from across Europe, and 60 top European pros, rather than the US-leaned lineup of the original. The graphics are much more detailed and colorful, as you'd expect considering the intervening years of advances in programming skill.

The control system is the standard three-click method used in most golf games, but you can now define intended draw/fade levels in advance of playing the shot, so that a perfect aim leads to a measured effect, and an imperfect one exaggerating the effect.

As well as the Stroke Play games of the original (where you count the total score across the whole round of 18 holes, and compare this to your opponent), there are also Match Play (where the aim is to win as many individual holes as possible) and Skins (the same, but with money) modes as well.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="cbaa45d3" md5="8f858f729d74e2044f83f8785b6f6348" sha1="c982f5f5aef0179efdbe0eb14c290fbff2ad1e5d" format="mp4" support="">media/video/pgaeuro.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="efc4a9a3" md5="40062d645a6685e5820bd5adb5f1344d" sha1="9a48d170c57bd1495604e695eb6418a054856140" format="png" support="">media/mixrbv2/pgaeuro.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="3b33ca9e" md5="8357749806ed792f59a589472d1a2168" sha1="3aef242ea361ea7b71cb594393f8d7403bcdb286" format="png" support="">media/mixrbv2/pgaeuro.png</media>
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            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="eu">1994</date>
                <date region="us">1994</date>
                <date region="wor">1994</date>
            </dates>
            <developpeur id="269">Polygames</developpeur>
            <editeur id="13">Electronic Arts</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2913" principale="0" parentid="685" langue="en">Sports / Golf</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>0</topstaff>
            <note>9</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="733" romid="134326" notgame="false">
            <path>pga96.zip</path>
            <noms>
                <nom region="ss">Pga Tour 96</nom>
                <nom region="us">PGA Tour 96</nom>
                <nom region="eu">PGA Tour 96</nom>
                <nom region="wor">PGA Tour 96</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>us</region>
                <region>wor</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">PGA Tour 96 was the last of the series released for Sega's 16-bit console, and technologically the most advanced one. Instead of offering  several generic courses, the three available (Spyglass Hill, Sawgrass and River Highlands) are in 3D, with height differences visible (as well as the limited 3D abilities of the console allow).

The player can either chose to play as one of the 10 PGA Pros (whose swings were digitized), or go Pro - the game keeps track of statistics (longest drive, driving accuracy, best round, etc), a game (Tournament, Strokeplay, Skins, Match and Shootout), as well as a replay.

Gameplaywise, PGA 96 uses the tried-and-proved triple click system - one to start the swing, other to set strength and a final one for accuracy. It's possible to fade or draw the ball (to bend the trajectory), add backspin and pitch or chip the ball (for some medium range attempts at the hole or go above a bush).The difficulty level affects mostly the leniency of the triple click hit areas - while at novice it is possible to let the accuracy a bit off-center, in pro levels the ball goes where your swing took it - no excuses taken. However, only in Pro it is possible to make the longest drives, as the amateur and novice levels take a few yards from the total capacity of the club.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="ebf2843f" md5="7de1a79480496a0ed74902faf4ea97b0" sha1="e30018bf4bddd4f3bec220a8c9ee3279b43145b1" format="mp4" support="">media/video/pga96.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="19f78fed" md5="5d42962e833c606e978fa8910563c667" sha1="4854707952f8044702c1b432075ec73fdb4657bd" format="png" support="">media/mixrbv2/pga96.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="05d63598" md5="4cab170f5e26e11f1d56fe429ea27529" sha1="d66b9070c8e1cb18614d2ef24dda37e8cd80255d" format="png" support="">media/mixrbv2/pga96.png</media>
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            </medias>
            <dates>
                <date region="fr">1995</date>
                <date region="us">1995</date>
                <date region="eu">1995</date>
                <date region="wor">1995</date>
            </dates>
            <developpeur id="170">Hitmen Productions</developpeur>
            <editeur id="61">EA Sports</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2913" principale="0" parentid="685" langue="en">Sports / Golf</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="721" romid="177218" notgame="false">
            <path>pgaa.zip</path>
            <noms>
                <nom region="ss">Pga Tour Golf</nom>
                <nom region="us">PGA Tour Golf</nom>
                <nom region="eu">PGA Tour Golf</nom>
                <nom region="wor">PGA Tour Golf</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>us</region>
                <region>wor</region>
            </regions>
            <cloneof>pga.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">PGA Tour Golf introduced many of the conventions commonly seen in the genre since. The three-click control method (the first to start the swing, the second setting power and over-swing, the third setting draw or fade) allowed for a multitude of different shots, and required a sense of timing. 

Four courses are included, one of them a fantasy 'links' course designed by the programmers. Some of the holes are fiendish, with bunkers, water hazards and trees, and the need to plan strategies to get the best approach to the green.

When playing a tournament there are 60 opponents, each representing top US golfers - ten of these appear with tactical advice for each hole.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="4231891d" md5="439a66b121e19c10743864a2c66e38ad" sha1="a97f11a8d0535d3ab4da54275dd8bc167cda9b13" format="mp4" support="">media/video/pgaa.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="bc7f361b" md5="8c93c99d1d7e74942d714e771c94684c" sha1="a2999ac0ab2747f7aa77daa849240e1cca189e39" format="png" support="">media/mixrbv2/pgaa.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="40e4262e" md5="b051dd876f4cbbd1ec672faf96716132" sha1="0d4a649a87a13f5b0c208449e79a3e4a8546ad20" format="png" support="">media/mixrbv2/pgaa.png</media>
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            </medias>
            <dates>
                <date region="us">1991</date>
                <date region="eu">1991</date>
                <date region="wor">1991</date>
            </dates>
            <developpeur id="250">Sterling Silver Software</developpeur>
            <editeur id="13">Electronic Arts</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2913" principale="0" parentid="685" langue="en">Sports / Golf</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="721" romid="134327" notgame="false">
            <path>pga.zip</path>
            <noms>
                <nom region="ss">Pga Tour Golf</nom>
                <nom region="us">PGA Tour Golf</nom>
                <nom region="eu">PGA Tour Golf</nom>
                <nom region="wor">PGA Tour Golf</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>us</region>
                <region>wor</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">PGA Tour Golf introduced many of the conventions commonly seen in the genre since. The three-click control method (the first to start the swing, the second setting power and over-swing, the third setting draw or fade) allowed for a multitude of different shots, and required a sense of timing. 

Four courses are included, one of them a fantasy 'links' course designed by the programmers. Some of the holes are fiendish, with bunkers, water hazards and trees, and the need to plan strategies to get the best approach to the green.

When playing a tournament there are 60 opponents, each representing top US golfers - ten of these appear with tactical advice for each hole.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="4231891d" md5="439a66b121e19c10743864a2c66e38ad" sha1="a97f11a8d0535d3ab4da54275dd8bc167cda9b13" format="mp4" support="">media/video/pga.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="bc7f361b" md5="8c93c99d1d7e74942d714e771c94684c" sha1="a2999ac0ab2747f7aa77daa849240e1cca189e39" format="png" support="">media/mixrbv2/pga.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="40e4262e" md5="b051dd876f4cbbd1ec672faf96716132" sha1="0d4a649a87a13f5b0c208449e79a3e4a8546ad20" format="png" support="">media/mixrbv2/pga.png</media>
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            </medias>
            <dates>
                <date region="us">1991</date>
                <date region="eu">1991</date>
                <date region="wor">1991</date>
            </dates>
            <developpeur id="250">Sterling Silver Software</developpeur>
            <editeur id="13">Electronic Arts</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2913" principale="0" parentid="685" langue="en">Sports / Golf</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="701" romid="134329" notgame="false">
            <path>pga3.zip</path>
            <noms>
                <nom region="ss">Pga Tour Golf 3</nom>
                <nom region="us">PGA Tour Golf III</nom>
                <nom region="eu">PGA Tour Golf III</nom>
                <nom region="wor">PGA Tour Golf III</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>us</region>
                <region>wor</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The team at Polygames make some small improvements to the latest PGA title. It has a US setting in terms of the courses and players, unlike PGA European Tour, with 8 courses in total. Control is via the standard method of setting the shot up, then pressing the button once to start a swing, a second time to set the pace, and a third time to set draw/fade. Before taking a shot the club choice, direction and intended draw/fade  (spin on the ball) are selected. You can play a 72-hole tournament against 60 other PGA pros, or practice the holes at your leisure.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="e6080243" md5="db0a4d9cc322657bc73b665a3ae533b1" sha1="c9c7dcd1b68ce7773219949f4efdfe53859a10a0" format="mp4" support="">media/video/pga3.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="ad4e5494" md5="8c622f412afe688265d3f3e8f6f9b49c" sha1="ede76ac9a685e930483a65ae925a33c5fac58e5f" format="png" support="">media/mixrbv2/pga3.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="03c930d3" md5="807ca7e070033d572b685a56a7f3ba7d" sha1="81bf7063ccd78020062bc022be8460fb3d8a94bb" format="png" support="">media/mixrbv2/pga3.png</media>
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            </medias>
            <dates>
                <date region="us">1994</date>
                <date region="eu">1994</date>
                <date region="wor">1994</date>
            </dates>
            <developpeur id="58">High Score Productions</developpeur>
            <editeur id="13">Electronic Arts</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2913" principale="0" parentid="685" langue="en">Sports / Golf</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1140" romid="134308" notgame="false">
            <path>pacattak.zip</path>
            <noms>
                <nom region="ss">Pac-attack</nom>
                <nom region="fr">Pac-Panic</nom>
                <nom region="us">Pac-Attack</nom>
                <nom region="eu">Pac-Panic</nom>
                <nom region="de">Pac-Panic</nom>
                <nom region="sp">Pac-Panic</nom>
                <nom region="pt">Pac-Panic</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>pacpanic.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Pac-Man makes a rare appearance outside of a maze environment in Pac-Attack, a fun and quirky puzzle game. This unique entry in the genre puts its own twist on established conventions and adds one of gaming's most iconic characters to the mix. The goal is simple: Keep your screen clear of falling blocks and ghosts by lining up blocks horizontally, causing them to disappear.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="51256f4b" md5="76c53c5795fa740039922897f0de4e25" sha1="b1acebf75a0409763801520a64e966b0b4fdc9e9" format="mp4" support="">media/video/pacattak.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="8fd268c6" md5="a3b0300bb245bd6b057d25d9301af690" sha1="4bf185826c7403bde895cdd899cab9e8864d035b" format="png" support="">media/mixrbv2/pacattak.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="703157cb" md5="2f20c40b4c6a9b25447a43ada9bca3d0" sha1="b746cacf24cc5d6f3720202389d34a1d1bee25f2" format="png" support="">media/mixrbv2/pacattak.png</media>
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            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="us">1993</date>
                <date region="eu">1993</date>
            </dates>
            <developpeur id="68">Namco</developpeur>
            <editeur id="68">Namco</editeur>
            <genres>
                <genre id="26" principale="1" parentid="0" langue="en">Puzzle-Game</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1140" notgame="false">
            <path>pacpanic.zip</path>
            <noms>
                <nom region="ss">Pac-attack</nom>
                <nom region="fr">Pac-Panic</nom>
                <nom region="us">Pac-Attack</nom>
                <nom region="eu">Pac-Panic</nom>
                <nom region="de">Pac-Panic</nom>
                <nom region="sp">Pac-Panic</nom>
                <nom region="pt">Pac-Panic</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Pac-Man makes a rare appearance outside of a maze environment in Pac-Attack, a fun and quirky puzzle game. This unique entry in the genre puts its own twist on established conventions and adds one of gaming's most iconic characters to the mix. The goal is simple: Keep your screen clear of falling blocks and ghosts by lining up blocks horizontally, causing them to disappear.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="51256f4b" md5="76c53c5795fa740039922897f0de4e25" sha1="b1acebf75a0409763801520a64e966b0b4fdc9e9" format="mp4" support="">media/video/pacpanic.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="8fd268c6" md5="a3b0300bb245bd6b057d25d9301af690" sha1="4bf185826c7403bde895cdd899cab9e8864d035b" format="png" support="">media/mixrbv2/pacpanic.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="703157cb" md5="2f20c40b4c6a9b25447a43ada9bca3d0" sha1="b746cacf24cc5d6f3720202389d34a1d1bee25f2" format="png" support="">media/mixrbv2/pacpanic.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="73cb3001" md5="f40baa0c95f7501bfd9cc59ac317e739" sha1="67114482e440241897076c98840f1c875744b99b" format="png" support="">media/mixrbv2/pacpanic.png</media>
            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="us">1993</date>
                <date region="eu">1993</date>
            </dates>
            <developpeur id="68">Namco</developpeur>
            <editeur id="68">Namco</editeur>
            <genres>
                <genre id="26" principale="1" parentid="0" langue="en">Puzzle-Game</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="330" romid="134309" notgame="false">
            <path>pacman2.zip</path>
            <noms>
                <nom region="ss">Pac-man 2 - The New Adventures</nom>
                <nom region="us">Pac-Man 2 : The New Adventures</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Join Pac-Man in a side scrolling adventure where you must guide him through Pac-Land, solving puzzles and finding objects in order to defeat the evil Ghost Witch of Nentor. You don't control Pac-Man himself, as you must show him where to go and what to look for, while using the slingshot to knock over and find items or open doors and defeat bad guys before Pac-Man bumps into them. You can collect items you find along the paths from Pac-Man's house in the inventory and use them for a later day.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="27a71428" md5="eb3f6596e6f794d21c2f697449b27c23" sha1="8200b513d7e3aa4c30a18432a81b65a8d87e9774" format="mp4" support="">media/video/pacman2.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="e7f62787" md5="4e383260f96de99322e768bddae8f48c" sha1="23469745a5cf3dfae63ee90e82dde348d11a887b" format="png" support="">media/mixrbv2/pacman2.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="e7f62787" md5="4e383260f96de99322e768bddae8f48c" sha1="23469745a5cf3dfae63ee90e82dde348d11a887b" format="png" support="">media/mixrbv2/pacman2.png</media>
            </medias>
            <dates>
                <date region="us">1994</date>
            </dates>
            <developpeur id="68">Namco</developpeur>
            <editeur id="68">Namco</editeur>
            <genres>
                <genre id="26" principale="1" parentid="0" langue="en">Puzzle-Game</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>10</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="458" notgame="false">
            <path>pacmania.zip</path>
            <noms>
                <nom region="ss">Pac-mania</nom>
                <nom region="us">Pac-Mania</nom>
                <nom region="eu">Pac-Mania</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Pac-Mania is a variation on the game Pac-Man. You need to guide Pac-Man around a maze and eat all of the dots on the board in order to proceed on to the next round. Numerous, multi-colored ghosts also roam the maze trying to stop you. If you eat one of the power pellets in the maze, the ghosts will temporarily turn blue and run from you. Pac-man can earn bonus points by eating the ghosts when they are in this state. The maze is now in 3-D and is larger than screen which will scroll to follow the action. To help get out of tight spots, Pac-Man now has the ability to jump. But be careful, because some of the ghosts have learned this trick as well and you could end up in a mid air collision!</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="42307264" md5="ba9c4b30e0bf3a2645fe96e724ad6ebe" sha1="614edeb1ad71cbf8354ce0c0924b769b5514f6fd" format="mp4" support="">media/video/pacmania.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="c28829c1" md5="6a3b106c9d0fa550484718db4cfd891a" sha1="cdac7942861b6bf7dbac6e549f5aeaa4f640a14b" format="png" support="">media/mixrbv2/pacmania.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="406d4e6e" md5="10edb08bdcae635cfa74fed213993f14" sha1="878f43a2e8ffcafc87e8d7b44af2dd7a5a79ac2c" format="png" support="">media/mixrbv2/pacmania.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="4df4a008" md5="638a06963d93a0ae6b2e1a017989f41e" sha1="1c3a208ae5f2091084cb7fed304f85092ab3580f" format="png" support="">media/mixrbv2/pacmania.png</media>
            </medias>
            <dates>
                <date region="us">1991</date>
                <date region="eu">1991</date>
            </dates>
            <developpeur id="89">Tengen</developpeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="18414" romid="134311" notgame="false">
            <path>pachinko.zip</path>
            <noms>
                <nom region="ss">Pachinko Kuunyan</nom>
                <nom region="jp">Pachinko Kuunyan</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Yokohama Pachi-Pachi Chinatown is an island where all the people love pachinko. One day, a mysterious evil panda decides he must have it, and steals it for himself, turning it into his own personal pachinko island, a place where anyone who enters can never leave. Chen is a man who loves pachinko, and one day he heads of to the famous pachinko parlors of Yokohama...and never returns. Fortune tells that very soon, the person who will stop the evils of this pachinko parlor will appear, and Chen's daughter, Ren, sets out on her 18th birthday for Yokohama, looking for her father.

Pachinko Kuunyan is a pachinko RPG much like the Pachio-kun series. The player controls Ren as in a standard role-playing game, but rather than fighting battles, she can enter pachinko halls and play the machines. Each of the five cities has several pachinko halls, and Ren must empty out a certain number of machines before she can move on to the next city. If she runs out of balls, then the game is over.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="feb5b690" md5="ea22ef9bf5b68d00a9686f989e71f1e3" sha1="ce5aed337d77545cf1f47a6d339107ff5a3fcc4c" format="mp4" support="">media/video/pachinko.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="5861b69f" md5="1da87b47f0327198b7cd758824232a9e" sha1="24834482fc9f71264b6a24fb1022ccd3d1bc0b5e" format="png" support="">media/mixrbv2/pachinko.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="5861b69f" md5="1da87b47f0327198b7cd758824232a9e" sha1="24834482fc9f71264b6a24fb1022ccd3d1bc0b5e" format="png" support="">media/mixrbv2/pachinko.png</media>
            </medias>
            <dates>
                <date region="jp">1992</date>
            </dates>
            <developpeur id="2797">Soft Vision International Co., Ltd.</developpeur>
            <editeur id="2797">Soft Vision International Co., Ltd.</editeur>
            <genres>
                <genre id="8" principale="1" parentid="0" langue="en">Role playing games</genre>
                <genre id="40" principale="1" parentid="0" langue="en">Simulation</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1141" romid="134313" notgame="false">
            <path>paddle.zip</path>
            <noms>
                <nom region="ss">Paddle Fighter</nom>
                <nom region="jp">Paddle Fighter</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Paddle Fighter is a digital version of the popular game of air hockey. Two players each control a round paddle, and must attempt to hit a puck into the opposing player's goal, with the winner being the first to seven goals. Each player has a number of special moves available to them, which include defensive moves like blocking the goal for a short period of time, as well as offensive moves like splitting the puck into five "phantom pucks" which can distract the opposing player. There is a single-player mode where a series of increasingly difficult opponents must be defeated, as well as a two-player mode where any of the eight different characters can be played as.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="743a738f" md5="076fa5a7ab1f78f203d1c564b776b878" sha1="8e9d1df9acbca42d3657dcf9d83fef740f2ddb29" format="mp4" support="">media/video/paddle.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="56a3c9f4" md5="785d6210726dc66749b2cfd3016ff961" sha1="0e4c49f9dfea35c5d7145f3bc980c63e3a82f3b3" format="png" support="">media/mixrbv2/paddle.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="e79fb0e8" md5="701a149e66b14d4798bceb133837f638" sha1="6d7ccd7fbd5a297b56ec0bd75fd10adc6d92639a" format="png" support="">media/mixrbv2/paddle.png</media>
            </medias>
            <dates>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1141" romid="867876" notgame="false">
            <path>paddlegnk.zip</path>
            <noms>
                <nom region="ss">Paddle Fighter</nom>
                <nom region="jp">Paddle Fighter</nom>
            </noms>
            <cloneof>paddle.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Paddle Fighter is a digital version of the popular game of air hockey. Two players each control a round paddle, and must attempt to hit a puck into the opposing player's goal, with the winner being the first to seven goals. Each player has a number of special moves available to them, which include defensive moves like blocking the goal for a short period of time, as well as offensive moves like splitting the puck into five "phantom pucks" which can distract the opposing player. There is a single-player mode where a series of increasingly difficult opponents must be defeated, as well as a two-player mode where any of the eight different characters can be played as.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="743a738f" md5="076fa5a7ab1f78f203d1c564b776b878" sha1="8e9d1df9acbca42d3657dcf9d83fef740f2ddb29" format="mp4" support="">media/video/paddlegnk.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="56a3c9f4" md5="785d6210726dc66749b2cfd3016ff961" sha1="0e4c49f9dfea35c5d7145f3bc980c63e3a82f3b3" format="png" support="">media/mixrbv2/paddlegnk.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="e79fb0e8" md5="701a149e66b14d4798bceb133837f638" sha1="6d7ccd7fbd5a297b56ec0bd75fd10adc6d92639a" format="png" support="">media/mixrbv2/paddlegnk.png</media>
            </medias>
            <dates>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="373" romid="177212" notgame="false">
            <path>pagemstr.zip</path>
            <noms>
                <nom region="ss">Pagemaster, The</nom>
                <nom region="us">The Pagemaster</nom>
                <nom region="eu">The Pagemaster</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The Pagemaster was released in conjunction with the Macaulay Culkin part action/part cartoon feature film released in 1994. Guide your character through a selection of levels based around themed books, ranging from Horror to Adventure and Fantasy worlds. You can use magic and stomp enemies to death by jumping on their head. Enemies include bats, flying books, giant hands, ghosts, pirates and many more.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="3577badb" md5="ffad8a9d67b418b4b353dfea8ab9f488" sha1="566c8b3c07da196f5fd523bb2f47a0d19d1524fa" format="mp4" support="">media/video/pagemstr.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="ac812b1b" md5="b6a8dd3f07c7fa9a8c482bf202af5728" sha1="30df33b0d65449b9aed2788af810e689c9afe37e" format="png" support="">media/mixrbv2/pagemstr.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="5c531ca5" md5="a38917a56468c72adce88dde3bcdb03d" sha1="ab1595f66c8d11b7fa2b6a47b5b6553bf2efa2a8" format="png" support="">media/mixrbv2/pagemstr.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="a643e076" md5="2739cc64a279b5b5f8ec0a498bf7d6b4" sha1="14b783697d9d0cccdd62085e7fc2f077a70dc602" format="png" support="">media/mixrbv2/pagemstr.png</media>
            </medias>
            <dates>
                <date region="us">1994</date>
                <date region="eu">1994</date>
            </dates>
            <developpeur id="2758">Probe Software Ltd.</developpeur>
            <editeur id="173">Fox Interactive</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>1</topstaff>
            <note>18</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="373" romid="134314" notgame="false">
            <path>pagemstru.zip</path>
            <noms>
                <nom region="ss">Pagemaster, The</nom>
                <nom region="us">The Pagemaster</nom>
                <nom region="eu">The Pagemaster</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>pagemstr.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The Pagemaster was released in conjunction with the Macaulay Culkin part action/part cartoon feature film released in 1994. Guide your character through a selection of levels based around themed books, ranging from Horror to Adventure and Fantasy worlds. You can use magic and stomp enemies to death by jumping on their head. Enemies include bats, flying books, giant hands, ghosts, pirates and many more.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="3577badb" md5="ffad8a9d67b418b4b353dfea8ab9f488" sha1="566c8b3c07da196f5fd523bb2f47a0d19d1524fa" format="mp4" support="">media/video/pagemstru.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="ac812b1b" md5="b6a8dd3f07c7fa9a8c482bf202af5728" sha1="30df33b0d65449b9aed2788af810e689c9afe37e" format="png" support="">media/mixrbv2/pagemstru.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="5c531ca5" md5="a38917a56468c72adce88dde3bcdb03d" sha1="ab1595f66c8d11b7fa2b6a47b5b6553bf2efa2a8" format="png" support="">media/mixrbv2/pagemstru.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="a643e076" md5="2739cc64a279b5b5f8ec0a498bf7d6b4" sha1="14b783697d9d0cccdd62085e7fc2f077a70dc602" format="png" support="">media/mixrbv2/pagemstru.png</media>
            </medias>
            <dates>
                <date region="us">1994</date>
                <date region="eu">1994</date>
            </dates>
            <developpeur id="2758">Probe Software Ltd.</developpeur>
            <editeur id="173">Fox Interactive</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>1</topstaff>
            <note>18</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="373" romid="177213" notgame="false">
            <path>pagemstrup.zip</path>
            <noms>
                <nom region="ss">Pagemaster, The</nom>
                <nom region="us">The Pagemaster</nom>
                <nom region="eu">The Pagemaster</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>pagemstr.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The Pagemaster was released in conjunction with the Macaulay Culkin part action/part cartoon feature film released in 1994. Guide your character through a selection of levels based around themed books, ranging from Horror to Adventure and Fantasy worlds. You can use magic and stomp enemies to death by jumping on their head. Enemies include bats, flying books, giant hands, ghosts, pirates and many more.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="3577badb" md5="ffad8a9d67b418b4b353dfea8ab9f488" sha1="566c8b3c07da196f5fd523bb2f47a0d19d1524fa" format="mp4" support="">media/video/pagemstrup.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="ac812b1b" md5="b6a8dd3f07c7fa9a8c482bf202af5728" sha1="30df33b0d65449b9aed2788af810e689c9afe37e" format="png" support="">media/mixrbv2/pagemstrup.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="5c531ca5" md5="a38917a56468c72adce88dde3bcdb03d" sha1="ab1595f66c8d11b7fa2b6a47b5b6553bf2efa2a8" format="png" support="">media/mixrbv2/pagemstrup.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="a643e076" md5="2739cc64a279b5b5f8ec0a498bf7d6b4" sha1="14b783697d9d0cccdd62085e7fc2f077a70dc602" format="png" support="">media/mixrbv2/pagemstrup.png</media>
            </medias>
            <dates>
                <date region="us">1994</date>
                <date region="eu">1994</date>
            </dates>
            <developpeur id="2758">Probe Software Ltd.</developpeur>
            <editeur id="173">Fox Interactive</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>1</topstaff>
            <note>18</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1142" romid="134315" notgame="false">
            <path>pcotton.zip</path>
            <noms>
                <nom region="ss">Panorama Cotton</nom>
                <nom region="jp">Panorama Cotton</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The fairy kingdom has long been threatened by the dark witch Wool, the leader of the Dark Undulation. The queen Velvet sent the cute little fairy Silk to seek aid by the red-haired witch Cotton, the only one who could defeat Wool. Cotton agrees under one condition: she will receive some willows as a reward, since willows are her favorite food. Finally, after defeating Wool, Cotton realized that someone poisoned the promised willows, and swears revenge. Accompanied by Silk, she begins to chase the mysterious enemy.

"Panorama Cotton" is a pseudo-3D scrolling shooter reminiscent of  Space Harrier, set in an animé-style fantasy world. Various levels scroll "into the screen", vertically, horizontally, or diagonally. You can move Cotton over the screen, shooting at oncoming enemies and avoiding obstacles on her way. Cotton can upgrade her weapon to higher levels as you advance in the game, and can also cast magical spells by collecting special items.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="c8d84207" md5="ed2b5804fd8cb33a5dfc24c497a2e457" sha1="65f30b871691177b120bfcae5cacfe6a6fbc540f" format="mp4" support="">media/video/pcotton.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="2a77aaa2" md5="d4a0f029b39f28e5017bc02e0cb03720" sha1="36f58e881d65be821190e37a3e40448b45e15489" format="png" support="">media/mixrbv2/pcotton.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="b0cafc66" md5="f8aec5b23a6ae48ad095c1f4eee39204" sha1="2fabe935b49a55e1d2d0aa3f43a1e39fbc15a5a7" format="png" support="">media/mixrbv2/pcotton.png</media>
            </medias>
            <dates>
                <date region="jp">1994</date>
            </dates>
            <developpeur id="391">Success</developpeur>
            <editeur id="391">Success</editeur>
            <genres>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>1</topstaff>
            <note>18</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="250" romid="468630" notgame="false">
            <path>paperboy.zip</path>
            <noms>
                <nom region="ss">Paperboy</nom>
                <nom region="us">Paperboy</nom>
                <nom region="jp">Paperboy</nom>
                <nom region="eu">Paperboy</nom>
                <nom region="wor">Paperboy</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Based on the arcade game, the object of Paperboy is to deliver papers to your customers while inflicting as much damage as possible to the houses of your non-customers. To make things more difficult, numerous obstacles get in your way including construction workers, rogue tires, skateboarders, dogs and cats, cars, and even the occasional tornado.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="26201b10" md5="8d98219b437525b75f23b50a4bb28e25" sha1="b60ce4a427327d15ba4510c302e1bc33e8861e5b" format="mp4" support="">media/video/paperboy.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="41c9bc6d" md5="ddbac27f715fa8ffc8960e4bf83793be" sha1="55a810a7d232bd530270b80d889d5b29df8b3206" format="png" support="">media/mixrbv2/paperboy.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="b8c7105b" md5="03076a88eb3ced015fb7358c7d8e027d" sha1="a08901c1aa3321c3e262bb63d722a28796f2b604" format="png" support="">media/mixrbv2/paperboy.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="9d723621" md5="6554c24c79b87a17c2b5fba33996972e" sha1="27f512c7f7737ec717b370f7d0746694544beefa" format="png" support="">media/mixrbv2/paperboy.png</media>
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            </medias>
            <dates>
                <date region="fr">1991</date>
                <date region="eu">1992</date>
                <date region="jp">1992</date>
                <date region="us">1992</date>
                <date region="wor">1991</date>
            </dates>
            <developpeur id="89">Tengen</developpeur>
            <editeur id="136">Atari</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="250" romid="134316" notgame="false">
            <path>paperboyj.zip</path>
            <noms>
                <nom region="ss">Paperboy</nom>
                <nom region="us">Paperboy</nom>
                <nom region="jp">Paperboy</nom>
                <nom region="eu">Paperboy</nom>
                <nom region="wor">Paperboy</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>paperboy.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Based on the arcade game, the object of Paperboy is to deliver papers to your customers while inflicting as much damage as possible to the houses of your non-customers. To make things more difficult, numerous obstacles get in your way including construction workers, rogue tires, skateboarders, dogs and cats, cars, and even the occasional tornado.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="26201b10" md5="8d98219b437525b75f23b50a4bb28e25" sha1="b60ce4a427327d15ba4510c302e1bc33e8861e5b" format="mp4" support="">media/video/paperboyj.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="41c9bc6d" md5="ddbac27f715fa8ffc8960e4bf83793be" sha1="55a810a7d232bd530270b80d889d5b29df8b3206" format="png" support="">media/mixrbv2/paperboyj.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="b8c7105b" md5="03076a88eb3ced015fb7358c7d8e027d" sha1="a08901c1aa3321c3e262bb63d722a28796f2b604" format="png" support="">media/mixrbv2/paperboyj.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="9d723621" md5="6554c24c79b87a17c2b5fba33996972e" sha1="27f512c7f7737ec717b370f7d0746694544beefa" format="png" support="">media/mixrbv2/paperboyj.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="41c9bc6d" md5="ddbac27f715fa8ffc8960e4bf83793be" sha1="55a810a7d232bd530270b80d889d5b29df8b3206" format="png" support="">media/mixrbv2/paperboyj.png</media>
            </medias>
            <dates>
                <date region="fr">1991</date>
                <date region="eu">1992</date>
                <date region="jp">1992</date>
                <date region="us">1992</date>
                <date region="wor">1991</date>
            </dates>
            <developpeur id="89">Tengen</developpeur>
            <editeur id="136">Atari</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="483" romid="134318" notgame="false">
            <path>paperbo2.zip</path>
            <noms>
                <nom region="ss">Paperboy 2</nom>
                <nom region="us">Paperboy 2</nom>
                <nom region="eu">Paperboy 2</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">You're a paper boy. Get on your bicycle. Avoid obstacles on the road, such as dogs, cars, and basically everything you can imagine. Hell, some people shoot cannon balls at you! And you'd better be very sure to only throw papers at the right houses! (and at people, that's fun :)</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="eec08250" md5="1276fcef4fc660034650281d66006b59" sha1="4d28a8b8a7c9b66b7f1a277bd7efda56f54474e3" format="mp4" support="">media/video/paperbo2.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="787b8870" md5="402e414deb10d4bb1d2bdfe61377013d" sha1="2d2b3e0ea8d41fca398901e2b019108d4bd6f48b" format="png" support="">media/mixrbv2/paperbo2.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="a09153b0" md5="abe23152c36dd45257fbb0d73bbdcde0" sha1="31d72a4c18400bce92d1c7c4a7adc3f9733c7a42" format="png" support="">media/mixrbv2/paperbo2.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="787b8870" md5="402e414deb10d4bb1d2bdfe61377013d" sha1="2d2b3e0ea8d41fca398901e2b019108d4bd6f48b" format="png" support="">media/mixrbv2/paperbo2.png</media>
            </medias>
            <dates>
                <date region="fr">1992</date>
                <date region="eu">1993</date>
                <date region="us">1993</date>
            </dates>
            <developpeur id="89">Tengen</developpeur>
            <editeur id="11">Midway</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="143943" romid="615407" notgame="false">
            <path>papicommandomd.zip</path>
            <noms>
                <nom region="ss">Papi Commando</nom>
                <nom region="wor">Papi Commando</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">This action game support two players at once and features a big boss at the end.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="0beb64af" md5="9290be139377126e469525105709821f" sha1="4549f813e2ad4614be8a162935f64a4ef6c53ecd" format="mp4" support="">media/video/papicommandomd.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="59212dda" md5="2441484d7e20e77c9fd3ce94edf5e685" sha1="94daf9f8964a97ae6df606e03f993f41726ec399" format="png" support="">media/mixrbv2/papicommandomd.png</media>
            </medias>
            <dates>
                <date region="wor">2015</date>
            </dates>
            <developpeur id="22168">Studio Vetea</developpeur>
            <genres>
                <genre id="" principale="" parentid="" langue="en"></genre>
            </genres>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="39000" romid="134215" notgame="false">
            <path>partyq.zip</path>
            <noms>
                <nom region="ss">Party Quiz Mega Q</nom>
                <nom region="jp">Party Quiz Mega Q</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Party Quiz Mega Q is a 1993 quiz game for the Sega Mega Drive by Sega released exclusively in Japan. The game presents itself as a quiz show where you answer questions for points. Each of the four buttons (A, B, C, and any D-pad button) represents a choice ? simply hit the button to make a choice. Get a question wrong and you lose points.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="6963337c" md5="3308384b0936a0c2ff19ebd63a8bc7ef" sha1="a164399a19233a128a79422823f0b65578d6caf2" format="mp4" support="">media/video/partyq.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="3571430a" md5="e164304021759193087a462d2a2c3da7" sha1="a8aa7a3568ddcd298aaddcaaaa0ff38d971429a1" format="png" support="">media/mixrbv2/partyq.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="3571430a" md5="e164304021759193087a462d2a2c3da7" sha1="a8aa7a3568ddcd298aaddcaaaa0ff38d971429a1" format="png" support="">media/mixrbv2/partyq.png</media>
            </medias>
            <dates>
                <date region="jp">1993</date>
            </dates>
            <developpeur id="8774">Minato Giken</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="2649" principale="1" parentid="0" langue="en">Quiz</genre>
            </genres>
            <joueurs>4+</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1145" romid="134322" notgame="false">
            <path>pele.zip</path>
            <noms>
                <nom region="ss">Pele!</nom>
                <nom region="us">Pelé!</nom>
                <nom region="eu">Pelé!</nom>
                <nom region="wor">Pele!</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>us</region>
                <region>wor</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">PelÃ©! is a soccer game that lets the player take control of soccer legend Edson Arantes do Nascimento (better known as PelÃ©, the games namesake). There are forty different international teams to choose from and the game has a two separate single player modes. In Practice the player chooses the teams and learns the basic fundamentals of the game. In Season, the player competes in an 18 game season in order to compete for the championship.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="2dd900c8" md5="83f8485a743b4c59bb0129aab8cf2484" sha1="ef14edf38011beb9ee3a4ee624292c1655a8b7a1" format="mp4" support="">media/video/pele.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="10cb52bc" md5="e8e585cac916150779e347a53bac5afb" sha1="b3baa3f3dd97b35506618ab129d8ae30eeeb0204" format="png" support="">media/mixrbv2/pele.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="f5e1f9bb" md5="73c2135e7f01168dd0b4a92647c51f89" sha1="e56cc3c08ff33f337dfb077b36f153620cee80bb" format="png" support="">media/mixrbv2/pele.png</media>
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            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="wor">1993</date>
                <date region="eu">1994</date>
                <date region="us">1993</date>
            </dates>
            <developpeur id="393">Radical Entertainment Inc.</developpeur>
            <editeur id="70">Accolade</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>11</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1144" romid="618097" notgame="false">
            <path>pele2.zip</path>
            <noms>
                <nom region="ss">Pele 2 - World Tournament Soccer</nom>
                <nom region="us">Pelé II : World Tournament Soccer</nom>
                <nom region="eu">Pelé's World Tournament Soccer</nom>
                <nom region="wor">Pele's World Tournament Soccer</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>us</region>
                <region>wor</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Edson Arantes do Nascimento, commonly known to us as football legend Pelé, licensed a second football game, featuring the 24 qualifiers for the 1994 World Cup, each with summaries and tactical advice from Pelé. These can play in either friendly matches or the full tournament. A five-a-side mode is included, taking place on a full-sized field.

The view is isometric, although playing bottom-right to top-left, the opposite of FIFA International Soccer. Weather effects are optional, matches can be between 5 and 45 minutes (in 5-minute increments), and penalty shoot-outs are optional. A full range of formations are available, as well as squads of 22 fictitious players.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="ca5b3d3d" md5="8e93fb7b351b121fd766857150b2cbb6" sha1="8eef14b61c7bea2d33d18e974c6fd44bc29e4e8e" format="mp4" support="">media/video/pele2.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="3b0fe103" md5="3e46263c133ae831cb4ed932d789516f" sha1="811e666bc3d1e394f2d769e8e38ec6fd7f9cea43" format="png" support="">media/mixrbv2/pele2.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="efab1e1d" md5="d1e7f74dae4ec1e79fb88c98e44affca" sha1="9ad98248e59ec4dc4ac62631154fe89568fc1a78" format="png" support="">media/mixrbv2/pele2.png</media>
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            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="wor">1994</date>
                <date region="eu">1994</date>
                <date region="us">1994</date>
            </dates>
            <developpeur id="393">Radical Entertainment Inc.</developpeur>
            <editeur id="70">Accolade</editeur>
            <genres>
                <genre id="2847" principale="0" parentid="685" langue="en">Sports / Soccer</genre>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>0</topstaff>
            <note>11</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1146" romid="603672" notgame="false">
            <path>ppengo.zip</path>
            <noms>
                <nom region="ss">Pengo</nom>
                <nom region="us">Pengo</nom>
                <nom region="jp">Pepenga Pengo</nom>
            </noms>
            <regions>
                <region>jp</region>
                <region>fr</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The Sno-Bees are back! One day in Antarctica, an asteroid crashes into the crystal that protects the penguins, shattering it into many pieces and freeing the Sno-Bees who had been frozen in ice. In order to rescue his people, the blue penguin (along with a pink penguin in two-player mode) goes after the Sno-Bees and to recover the missing pieces of the crystal. The game takes the basic template of the 1982 original and expands on it, offering a greater variety of enemies, various environmental hazards, and power-ups, along with of course updated 16-bit graphics and sound. The goal is still to push blocks and crush enemies. Enemies now appear from generators, which must be destroyed to stop new enemies from appearing, and all enemies must then be eliminated to complete each stage.

In addition to the main story mode, the game also features a competitive battle mode for up to four players, as well as a conversion of the original arcade game.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="85e28542" md5="051ee3169d03db12e4ae4e19c03109ba" sha1="c97e946c1239910cc648857c63883160ea5eea35" format="mp4" support="">media/video/ppengo.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="adf8e2f2" md5="788d3c0324921acb76cedfe1a7b6179a" sha1="06bf41db662dfd972d5aa9e69765ee6e2677b537" format="png" support="">media/mixrbv2/ppengo.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="673d524f" md5="9f1ed2f475d50e98165e225a22d3ee7d" sha1="5950b453840250bfcfccc908f802cd45bb3a7dae" format="png" support="">media/mixrbv2/ppengo.png</media>
            </medias>
            <dates>
                <date region="jp">1995</date>
            </dates>
            <developpeur id="395">JSH</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>1</topstaff>
            <note>17</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="371" romid="134324" notgame="false">
            <path>sampras2.zip</path>
            <noms>
                <nom region="ss">Pete Sampras Tennis</nom>
                <nom region="us">Pete Sampras Tennis</nom>
                <nom region="eu">Pete Sampras Tennis</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>us</region>
            </regions>
            <cloneof>sampras.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Play singles and doubles exhibition games, knockout tournaments or go on a world tour. Choose from 30 different players including world seed #1, Pete Sampras.

The actions is viewed from the traditional third-person viewpoint. A tutorial mode is provided to help you get used to the forehand, lob and drop shots on offer. Several venues from all over the world can be played on, on Hard, Grass and Clay courts.

This was the first and one of the very few Genesis / Mega Drive games to be released with a J-Cart, which meant that four-way gameplay was possible without the need for special adapters. The J cartridge had two built-in joypad connectors. The Game Gear version was equally inventive, allowing two players to share one Game Gear, or four players to play doubles by linking two handhelds.</synopsis>
            </synopsis>
            <medias>
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            <dates>
                <date region="fr">1994</date>
                <date region="us">1994</date>
                <date region="uk">1994</date>
                <date region="au">1994</date>
            </dates>
            <developpeur id="87">Codemasters</developpeur>
            <editeur id="87">Codemasters</editeur>
            <genres>
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                <genre id="2867" principale="0" parentid="685" langue="en">Sports / Tennis</genre>
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        <jeu id="371" romid="177217" notgame="false">
            <path>sampras1.zip</path>
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                <nom region="us">Pete Sampras Tennis</nom>
                <nom region="eu">Pete Sampras Tennis</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>us</region>
            </regions>
            <cloneof>sampras.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Play singles and doubles exhibition games, knockout tournaments or go on a world tour. Choose from 30 different players including world seed #1, Pete Sampras.

The actions is viewed from the traditional third-person viewpoint. A tutorial mode is provided to help you get used to the forehand, lob and drop shots on offer. Several venues from all over the world can be played on, on Hard, Grass and Clay courts.

This was the first and one of the very few Genesis / Mega Drive games to be released with a J-Cart, which meant that four-way gameplay was possible without the need for special adapters. The J cartridge had two built-in joypad connectors. The Game Gear version was equally inventive, allowing two players to share one Game Gear, or four players to play doubles by linking two handhelds.</synopsis>
            </synopsis>
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            <dates>
                <date region="fr">1994</date>
                <date region="us">1994</date>
                <date region="uk">1994</date>
                <date region="au">1994</date>
            </dates>
            <developpeur id="87">Codemasters</developpeur>
            <editeur id="87">Codemasters</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2867" principale="0" parentid="685" langue="en">Sports / Tennis</genre>
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            <joueurs>1-4</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
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            <path>sampras.zip</path>
            <noms>
                <nom region="ss">Pete Sampras Tennis</nom>
                <nom region="us">Pete Sampras Tennis</nom>
                <nom region="eu">Pete Sampras Tennis</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Play singles and doubles exhibition games, knockout tournaments or go on a world tour. Choose from 30 different players including world seed #1, Pete Sampras.

The actions is viewed from the traditional third-person viewpoint. A tutorial mode is provided to help you get used to the forehand, lob and drop shots on offer. Several venues from all over the world can be played on, on Hard, Grass and Clay courts.

This was the first and one of the very few Genesis / Mega Drive games to be released with a J-Cart, which meant that four-way gameplay was possible without the need for special adapters. The J cartridge had two built-in joypad connectors. The Game Gear version was equally inventive, allowing two players to share one Game Gear, or four players to play doubles by linking two handhelds.</synopsis>
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                <media parent="jeu" type="video" region="Unknown" crc="cc899af1" md5="d69f08665df7486f6f3b9ba21bae6eac" sha1="24b25d27276b6b5950463f04fd9ce8a3e6666e2b" format="mp4" support="">media/video/sampras.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="4c93b5b1" md5="87177f792c8d68aeba64b9059374bca9" sha1="d4c87944f97dd3601579872e92494c78f9e82f30" format="png" support="">media/mixrbv2/sampras.png</media>
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                <date region="us">1994</date>
                <date region="uk">1994</date>
                <date region="au">1994</date>
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            <developpeur id="87">Codemasters</developpeur>
            <editeur id="87">Codemasters</editeur>
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                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2867" principale="0" parentid="685" langue="en">Sports / Tennis</genre>
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            <joueurs>1-4</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
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        <jeu id="700" notgame="false">
            <path>pga2a.zip</path>
            <noms>
                <nom region="ss">Pga Tour Golf 2</nom>
                <nom region="us">PGA Tour Golf II</nom>
                <nom region="jp">PGA Tour Golf II</nom>
                <nom region="eu">PGA Tour Golf II</nom>
            </noms>
            <cloneof>pga2.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The sequel to PGA Tour, this game was released solely for the Sega Genesis / Mega Drive along with an alternative version for the Game Gear, as was getting more common for EA sports titles at the time, helping to drive the sales of the 2nd choice console.

This update sees the series add ten professional players to the roster (60 in total) and have the ability to play against them on seven courses and across five tournaments. There is also a new graphics engine in place and new sounds to boot. Statistics became more detailed and the ball physics were improved through a Draw and Fade meter. Game data can be backed up through the built-in battery. Other features include different ball lies, dynamic wind conditions, digitized sounds, an improved automatic caddy and special shots such as chips, punches and fringe putts.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="fc61f911" md5="efcb572c3ed3197715db036a2eb8dc4a" sha1="2f3862b4c79d66ebf44544681cbc07695f3a8d60" format="mp4" support="">media/video/pga2a.mp4</media>
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            <dates>
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                <date region="eu">1993</date>
                <date region="jp">1993</date>
                <date region="wor">1992</date>
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            <developpeur id="269">Polygames</developpeur>
            <editeur id="13">Electronic Arts</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2913" principale="0" parentid="685" langue="en">Sports / Golf</genre>
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            <joueurs>1-4</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
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        <jeu id="700" romid="134328" notgame="false">
            <path>pga2.zip</path>
            <noms>
                <nom region="ss">Pga Tour Golf 2</nom>
                <nom region="us">PGA Tour Golf II</nom>
                <nom region="jp">PGA Tour Golf II</nom>
                <nom region="eu">PGA Tour Golf II</nom>
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            <regions>
                <region>eu</region>
                <region>us</region>
                <region>wor</region>
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            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The sequel to PGA Tour, this game was released solely for the Sega Genesis / Mega Drive along with an alternative version for the Game Gear, as was getting more common for EA sports titles at the time, helping to drive the sales of the 2nd choice console.

This update sees the series add ten professional players to the roster (60 in total) and have the ability to play against them on seven courses and across five tournaments. There is also a new graphics engine in place and new sounds to boot. Statistics became more detailed and the ball physics were improved through a Draw and Fade meter. Game data can be backed up through the built-in battery. Other features include different ball lies, dynamic wind conditions, digitized sounds, an improved automatic caddy and special shots such as chips, punches and fringe putts.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="fc61f911" md5="efcb572c3ed3197715db036a2eb8dc4a" sha1="2f3862b4c79d66ebf44544681cbc07695f3a8d60" format="mp4" support="">media/video/pga2.mp4</media>
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                <date region="eu">1993</date>
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            <topstaff>0</topstaff>
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                <nom region="us">PGA Tour Golf II</nom>
                <nom region="jp">PGA Tour Golf II</nom>
                <nom region="eu">PGA Tour Golf II</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>pga2.zip</cloneof>
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            <synopsis>
                <synopsis langue="en">The sequel to PGA Tour, this game was released solely for the Sega Genesis / Mega Drive along with an alternative version for the Game Gear, as was getting more common for EA sports titles at the time, helping to drive the sales of the 2nd choice console.

This update sees the series add ten professional players to the roster (60 in total) and have the ability to play against them on seven courses and across five tournaments. There is also a new graphics engine in place and new sounds to boot. Statistics became more detailed and the ball physics were improved through a Draw and Fade meter. Game data can be backed up through the built-in battery. Other features include different ball lies, dynamic wind conditions, digitized sounds, an improved automatic caddy and special shots such as chips, punches and fringe putts.</synopsis>
            </synopsis>
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                <media parent="jeu" type="video" region="Unknown" crc="fc61f911" md5="efcb572c3ed3197715db036a2eb8dc4a" sha1="2f3862b4c79d66ebf44544681cbc07695f3a8d60" format="mp4" support="">media/video/pga2j.mp4</media>
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                <date region="eu">1993</date>
                <date region="jp">1993</date>
                <date region="wor">1992</date>
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            <developpeur id="269">Polygames</developpeur>
            <editeur id="13">Electronic Arts</editeur>
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                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2913" principale="0" parentid="685" langue="en">Sports / Golf</genre>
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            <topstaff>0</topstaff>
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        <jeu id="54" romid="177223" notgame="false">
            <path>pstar2a.zip</path>
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                <nom region="ss">Phantasy Star 2</nom>
                <nom region="us">Phantasy Star II</nom>
                <nom region="jp">Phantasy Star II : Kaerazaru Toki no Owari ni</nom>
                <nom region="eu">Phantasy Star II</nom>
                <nom region="br">Phantasy Star II</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>us</region>
                <region>wor</region>
            </regions>
            <cloneof>pstar2.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The people on a technically advanced planet Mota make experiments to create biomechanical creatures. But one day, a creature was created that appeared to be dangerous to the humans themselves. No signal came to the capital city from the experimental labs... You, a nameless young man living in Paleo, Mota's capital, are commanded to go to the labs and check the issue. Your friend Nei, a semi-human girl, goes with you, and other brave adventurers join you on what starts with a simple mission but develops into saving the entire world...

This is the first Phantasy Star game for the Genesis, set in a futuristic world. The turn-based combat allows you to choose between "fight", where the characters simply attack physically for one turn, and "strategy", where you can choose from several sub-commands, to defend, to use a special technique, or to run from the battle. Instead of magic there are "techniques", that require the usage of TP (technique points).</synopsis>
            </synopsis>
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            <dates>
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                <date region="us">1990</date>
                <date region="jp">1989</date>
                <date region="br">1989</date>
                <date region="wor">1989</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="8" principale="1" parentid="0" langue="en">Role playing games</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="54" romid="177222" notgame="false">
            <path>pstar2br.zip</path>
            <noms>
                <nom region="ss">Phantasy Star 2</nom>
                <nom region="us">Phantasy Star II</nom>
                <nom region="jp">Phantasy Star II : Kaerazaru Toki no Owari ni</nom>
                <nom region="eu">Phantasy Star II</nom>
                <nom region="br">Phantasy Star II</nom>
            </noms>
            <regions>
                <region>br</region>
            </regions>
            <cloneof>pstar2.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The people on a technically advanced planet Mota make experiments to create biomechanical creatures. But one day, a creature was created that appeared to be dangerous to the humans themselves. No signal came to the capital city from the experimental labs... You, a nameless young man living in Paleo, Mota's capital, are commanded to go to the labs and check the issue. Your friend Nei, a semi-human girl, goes with you, and other brave adventurers join you on what starts with a simple mission but develops into saving the entire world...

This is the first Phantasy Star game for the Genesis, set in a futuristic world. The turn-based combat allows you to choose between "fight", where the characters simply attack physically for one turn, and "strategy", where you can choose from several sub-commands, to defend, to use a special technique, or to run from the battle. Instead of magic there are "techniques", that require the usage of TP (technique points).</synopsis>
            </synopsis>
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            </medias>
            <dates>
                <date region="fr">1989</date>
                <date region="us">1990</date>
                <date region="jp">1989</date>
                <date region="br">1989</date>
                <date region="wor">1989</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="8" principale="1" parentid="0" langue="en">Role playing games</genre>
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            <rotation>0</rotation>
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        <jeu id="54" romid="177227" notgame="false">
            <path>pstar2j.zip</path>
            <noms>
                <nom region="ss">Phantasy Star 2</nom>
                <nom region="us">Phantasy Star II</nom>
                <nom region="jp">Phantasy Star II : Kaerazaru Toki no Owari ni</nom>
                <nom region="eu">Phantasy Star II</nom>
                <nom region="br">Phantasy Star II</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>pstar2.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The people on a technically advanced planet Mota make experiments to create biomechanical creatures. But one day, a creature was created that appeared to be dangerous to the humans themselves. No signal came to the capital city from the experimental labs... You, a nameless young man living in Paleo, Mota's capital, are commanded to go to the labs and check the issue. Your friend Nei, a semi-human girl, goes with you, and other brave adventurers join you on what starts with a simple mission but develops into saving the entire world...

This is the first Phantasy Star game for the Genesis, set in a futuristic world. The turn-based combat allows you to choose between "fight", where the characters simply attack physically for one turn, and "strategy", where you can choose from several sub-commands, to defend, to use a special technique, or to run from the battle. Instead of magic there are "techniques", that require the usage of TP (technique points).</synopsis>
            </synopsis>
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            <dates>
                <date region="fr">1989</date>
                <date region="us">1990</date>
                <date region="jp">1989</date>
                <date region="br">1989</date>
                <date region="wor">1989</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="8" principale="1" parentid="0" langue="en">Role playing games</genre>
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            <rotation>0</rotation>
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            <path>pstar2.zip</path>
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                <nom region="ss">Phantasy Star 2</nom>
                <nom region="us">Phantasy Star II</nom>
                <nom region="jp">Phantasy Star II : Kaerazaru Toki no Owari ni</nom>
                <nom region="eu">Phantasy Star II</nom>
                <nom region="br">Phantasy Star II</nom>
            </noms>
            <cloneof>0</cloneof>
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            <synopsis>
                <synopsis langue="en">The people on a technically advanced planet Mota make experiments to create biomechanical creatures. But one day, a creature was created that appeared to be dangerous to the humans themselves. No signal came to the capital city from the experimental labs... You, a nameless young man living in Paleo, Mota's capital, are commanded to go to the labs and check the issue. Your friend Nei, a semi-human girl, goes with you, and other brave adventurers join you on what starts with a simple mission but develops into saving the entire world...

This is the first Phantasy Star game for the Genesis, set in a futuristic world. The turn-based combat allows you to choose between "fight", where the characters simply attack physically for one turn, and "strategy", where you can choose from several sub-commands, to defend, to use a special technique, or to run from the battle. Instead of magic there are "techniques", that require the usage of TP (technique points).</synopsis>
            </synopsis>
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            <dates>
                <date region="fr">1989</date>
                <date region="us">1990</date>
                <date region="jp">1989</date>
                <date region="br">1989</date>
                <date region="wor">1989</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="8" principale="1" parentid="0" langue="en">Role playing games</genre>
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            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="143221" romid="867958" notgame="false">
            <path>ps2aae.zip</path>
            <noms>
                <nom region="ss">Phantasy Star 2 - Amia's Adventure</nom>
                <nom region="jp">Phantasy Star II : Amia's Adventure</nom>
            </noms>
            <cloneof>ps2aa.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">This game is one of the eight text adventures that chronicles the lives of characters before their story continues in Phantasy Star II. This particular game covers Anna Zirski, a counter-hunter. A counter-hunter hunts down and arrests hunters who have become criminals. Anna is tasked with capturing criminals holed up in a Motavian town. These criminals are accused of illegally accessing Mother Brain in order to disrupt the food production of that region. Anna must put a stop to these hackers.nnnnGameplay consists of exploring various locations, looking around them to find other characters to converse with in order to gain clues, and searching for items to take in order to use them to solve problems which helps further the plot. nnnnSome items that can be picked up can be used for weapons during combat. When in combat, the players weapon's attack power is multiplied by a random dice roll to figure out the strength of the attack. The same rule applies to the enemy combatant's attack. The goal of combat is to drain all the enemy's HP.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="6298da58" md5="2208fc0d6f7c34faed9a8465e22c0bf5" sha1="2a945e84a66d656726e5b348f0a6861fe6a9a7cb" format="mp4" support="">media/video/ps2aae.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="f1a7139f" md5="ffafe19af6b90bc14b43f0d57516cfd1" sha1="23c251f248cab75649918b39fd6ee6dffc5caf5a" format="png" support="">media/mixrbv2/ps2aae.png</media>
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            <dates>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
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                <genre id="13" principale="1" parentid="0" langue="en">Adventure</genre>
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                <nom region="ss">Phantasy Star 2 - Amia's Adventure</nom>
                <nom region="jp">Phantasy Star II : Amia's Adventure</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">This game is one of the eight text adventures that chronicles the lives of characters before their story continues in Phantasy Star II. This particular game covers Anna Zirski, a counter-hunter. A counter-hunter hunts down and arrests hunters who have become criminals. Anna is tasked with capturing criminals holed up in a Motavian town. These criminals are accused of illegally accessing Mother Brain in order to disrupt the food production of that region. Anna must put a stop to these hackers.nnnnGameplay consists of exploring various locations, looking around them to find other characters to converse with in order to gain clues, and searching for items to take in order to use them to solve problems which helps further the plot. nnnnSome items that can be picked up can be used for weapons during combat. When in combat, the players weapon's attack power is multiplied by a random dice roll to figure out the strength of the attack. The same rule applies to the enemy combatant's attack. The goal of combat is to drain all the enemy's HP.</synopsis>
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            <dates>
                <date region="jp">1991</date>
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            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
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                <genre id="13" principale="1" parentid="0" langue="en">Adventure</genre>
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        </jeu>
        <jeu id="1147" romid="867833" notgame="false">
            <path>ps2abe.zip</path>
            <noms>
                <nom region="ss">Phantasy Star 2 - Anne's Adventure</nom>
                <nom region="us">Phantasy Star II : Anne's Adventure</nom>
                <nom region="jp">Phantasy Star II : Anne's Adventure</nom>
            </noms>
            <cloneof>ps2ab.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">This game is one of the eight text adventures that chronicles the lives of characters before their story continues in Phantasy Star II. This particular game covers Amy Sage, a doctor who is tasked with getting medicine to an elementary school that has been recently attacked by biomonsters. 

Gameplay consists of exploring various locations, looking around them to find other characters to converse with in order to gain clues, and searching for items to take in order to use them to solve problems which helps further the plot. 

Some items that can be picked up can be used for weapons during combat. When in combat, the players weapon's attack power is multiplied by a random dice roll to figure out the strength of the attack. The same rule applies to the enemy combatant's attack. The goal of combat is to drain all the enemy's HP.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="2912915b" md5="761f6a2545482516ef801dae67c60948" sha1="2b7bf540b3e45897039ae74de2ae0accd577d9a3" format="mp4" support="">media/video/ps2abe.mp4</media>
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                <date region="jp">1991</date>
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            <editeur id="3">Sega</editeur>
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            <note>15</note>
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            <path>ps2ab.zip</path>
            <noms>
                <nom region="ss">Phantasy Star 2 - Anne's Adventure</nom>
                <nom region="us">Phantasy Star II : Anne's Adventure</nom>
                <nom region="jp">Phantasy Star II : Anne's Adventure</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">This game is one of the eight text adventures that chronicles the lives of characters before their story continues in Phantasy Star II. This particular game covers Amy Sage, a doctor who is tasked with getting medicine to an elementary school that has been recently attacked by biomonsters. 

Gameplay consists of exploring various locations, looking around them to find other characters to converse with in order to gain clues, and searching for items to take in order to use them to solve problems which helps further the plot. 

Some items that can be picked up can be used for weapons during combat. When in combat, the players weapon's attack power is multiplied by a random dice roll to figure out the strength of the attack. The same rule applies to the enemy combatant's attack. The goal of combat is to drain all the enemy's HP.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="2912915b" md5="761f6a2545482516ef801dae67c60948" sha1="2b7bf540b3e45897039ae74de2ae0accd577d9a3" format="mp4" support="">media/video/ps2ab.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="88c82a92" md5="856fcb37e6de8b04265001bedf3a7e97" sha1="36e7bd08f1e2f04f01f16de7e2515c7a5242b088" format="png" support="">media/mixrbv2/ps2ab.png</media>
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            </medias>
            <dates>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="13" principale="1" parentid="0" langue="en">Adventure</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="143214" romid="177226" notgame="false">
            <path>ps2ac.zip</path>
            <noms>
                <nom region="ss">Phantasy Star 2 - Huey's Adventure</nom>
                <nom region="jp">Phantasy Star II : Huey's Adventure</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The game takes place in the summer of AW 1284, shortly before the events of Phantasy Star II.

Hugh Thompson (or Huey Reane)) is a scholar in biology at Motavia University. He's called in by the University president to investigate an incident involving an energy-sapping plant creature roaming the campus, feeding itself on electricity and steadily growing larger in the process. After the creature spreads itself through the college's reactor over to the main energy center, threatening to deprive the entire town of Kvarts of its electricity, Hugh sets out to try and stop it. This adventure is what eventually drives Hugh to adapt his knowledge of anatomy to combat biomonsters, in the aid of Rolf in Phantasy Star II.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="146bd8bb" md5="897639e89c79fbe46d9e51d3c7dd19fc" sha1="264d4488bf66fca7081611c8bbc848f0dbe83fd0" format="mp4" support="">media/video/ps2ac.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="157a1208" md5="edf7a67cf66e533660d62cdfe025e9fa" sha1="69bf2787394b1f1e51f203305b751e6513251d2e" format="png" support="">media/mixrbv2/ps2ac.png</media>
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            </medias>
            <dates>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="13" principale="1" parentid="0" langue="en">Adventure</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="143214" romid="867779" notgame="false">
            <path>ps2ace.zip</path>
            <noms>
                <nom region="ss">Phantasy Star 2 - Huey's Adventure</nom>
                <nom region="jp">Phantasy Star II : Huey's Adventure</nom>
            </noms>
            <cloneof>ps2ac.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The game takes place in the summer of AW 1284, shortly before the events of Phantasy Star II.

Hugh Thompson (or Huey Reane)) is a scholar in biology at Motavia University. He's called in by the University president to investigate an incident involving an energy-sapping plant creature roaming the campus, feeding itself on electricity and steadily growing larger in the process. After the creature spreads itself through the college's reactor over to the main energy center, threatening to deprive the entire town of Kvarts of its electricity, Hugh sets out to try and stop it. This adventure is what eventually drives Hugh to adapt his knowledge of anatomy to combat biomonsters, in the aid of Rolf in Phantasy Star II.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="146bd8bb" md5="897639e89c79fbe46d9e51d3c7dd19fc" sha1="264d4488bf66fca7081611c8bbc848f0dbe83fd0" format="mp4" support="">media/video/ps2ace.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="157a1208" md5="edf7a67cf66e533660d62cdfe025e9fa" sha1="69bf2787394b1f1e51f203305b751e6513251d2e" format="png" support="">media/mixrbv2/ps2ace.png</media>
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            </medias>
            <dates>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="13" principale="1" parentid="0" langue="en">Adventure</genre>
            </genres>
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                <nom region="us">Phantasy Star II : Kinds's Adventure</nom>
                <nom region="jp">Phantasy Star II : Kinds's Adventure</nom>
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                <region>jp</region>
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            <synopsis>
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Kinds's Adventure: Kind (Josh on the American and European versions), aged 18, is an aspiring engineer. He has always loved machines and knows perfectly how robots work. He built many small devices and knows how to hack computers. However, being head in the air, it often destroys things, but tries nevertheless to repair them. Finally, after being a "repairer" with little talent, he decided instead to put his talent to the destruction of machines, but for good reasons. He began to join a gang of rebels to destroy Mother Brain, the great electronic brain of the Algol solar system. And finally, he ends up teaming up with Rolf in Phantasy Star II.</synopsis>
            </synopsis>
            <medias>
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            <dates>
                <date region="jp">1991</date>
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            <editeur id="3">Sega</editeur>
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        <jeu id="1148" romid="867870" notgame="false">
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            <noms>
                <nom region="ss">Phantasy Star 2 - Kinds's Adventure</nom>
                <nom region="us">Phantasy Star II : Kinds's Adventure</nom>
                <nom region="jp">Phantasy Star II : Kinds's Adventure</nom>
            </noms>
            <cloneof>ps2ad.zip</cloneof>
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            <synopsis>
                <synopsis langue="en">Phantasy Star II Text Adventures were a series of eight text adventure videogames available to users of Sega Meganet, a modem for the Sega Mega Drive in Japan, and later released as part of two compilations on the Sega Mega-CD. Each of the games takes place shortly before Phantasy Star II, documenting the backgrounds of its characters, and explaining what brings them to the town Paseo where they eventually team up to investigate the pervasive troubles of the Algol Solar System.

Kinds's Adventure: Kind (Josh on the American and European versions), aged 18, is an aspiring engineer. He has always loved machines and knows perfectly how robots work. He built many small devices and knows how to hack computers. However, being head in the air, it often destroys things, but tries nevertheless to repair them. Finally, after being a "repairer" with little talent, he decided instead to put his talent to the destruction of machines, but for good reasons. He began to join a gang of rebels to destroy Mother Brain, the great electronic brain of the Algol solar system. And finally, he ends up teaming up with Rolf in Phantasy Star II.</synopsis>
            </synopsis>
            <medias>
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            </medias>
            <dates>
                <date region="jp">1991</date>
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            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="13" principale="1" parentid="0" langue="en">Adventure</genre>
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        <jeu id="1149" romid="867936" notgame="false">
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            <noms>
                <nom region="ss">Phantasy Star 2 - Nei's Adventure</nom>
                <nom region="us">Phantasy Star II : Nei's Adventure</nom>
                <nom region="jp">Phantasy Star II : Nei's Adventure</nom>
            </noms>
            <cloneof>ps2ae.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Phantasy Star II Text Adventures were a series of eight text adventure videogames available to users of Sega Meganet, a modem for the Sega Mega Drive in Japan, and later released as part of two compilations on the Sega Mega-CD. Each of the games takes place shortly before Phantasy Star II, documenting the backgrounds of its characters, and explaining what brings them to the town Paseo where they eventually team up to investigate the pervasive troubles of the Algol Solar System.

Nei's Adventure : This chapter features Nei - a Numan created through an experiment to breed humans with biomonsters. After her escape from Neifirst, she is rescued by Rolf and adopted as his little sister.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="c52b67fa" md5="7b13a8f66eadfbd8d92109bf28ab69b3" sha1="e2751af1c177661a42e6080a25744b6e5d12fad1" format="mp4" support="">media/video/ps2aee.mp4</media>
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            <dates>
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                <nom region="us">Phantasy Star II : Nei's Adventure</nom>
                <nom region="jp">Phantasy Star II : Nei's Adventure</nom>
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                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Phantasy Star II Text Adventures were a series of eight text adventure videogames available to users of Sega Meganet, a modem for the Sega Mega Drive in Japan, and later released as part of two compilations on the Sega Mega-CD. Each of the games takes place shortly before Phantasy Star II, documenting the backgrounds of its characters, and explaining what brings them to the town Paseo where they eventually team up to investigate the pervasive troubles of the Algol Solar System.

Nei's Adventure : This chapter features Nei - a Numan created through an experiment to breed humans with biomonsters. After her escape from Neifirst, she is rescued by Rolf and adopted as his little sister.</synopsis>
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            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="c52b67fa" md5="7b13a8f66eadfbd8d92109bf28ab69b3" sha1="e2751af1c177661a42e6080a25744b6e5d12fad1" format="mp4" support="">media/video/ps2ae.mp4</media>
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            <dates>
                <date region="jp">1994</date>
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            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
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        </jeu>
        <jeu id="1150" romid="177230" notgame="false">
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            <noms>
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                <nom region="us">Phantasy Star II : Rudger's Adventure</nom>
                <nom region="jp">Phantasy Star II : Rudger's Adventure</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
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Rudger's Adventure : This chapter features Rudolf "Rudo" Steiner, who after the loss of his wife and child in a Biomonster attack, becomes a hunter dedicated to their extermination.</synopsis>
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            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="2f330169" md5="81e88d5ddc5f90d40a2ae0df47b9d81b" sha1="2ad9b0ceae0d5573c5524c22ae380dbe5b782419" format="mp4" support="">media/video/ps2af.mp4</media>
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            <dates>
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            <genres>
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                <nom region="us">Phantasy Star II : Rudger's Adventure</nom>
                <nom region="jp">Phantasy Star II : Rudger's Adventure</nom>
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            <cloneof>ps2af.zip</cloneof>
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Rudger's Adventure : This chapter features Rudolf "Rudo" Steiner, who after the loss of his wife and child in a Biomonster attack, becomes a hunter dedicated to their extermination.</synopsis>
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            <medias>
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            <dates>
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            <developpeur id="3">Sega</developpeur>
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            <genres>
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        <jeu id="1151" romid="867954" notgame="false">
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            <noms>
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                <nom region="us">Phantasy Star II : Shilka's Adventure</nom>
                <nom region="jp">Phantasy Star II : Shilka's Adventure</nom>
            </noms>
            <cloneof>ps2ag.zip</cloneof>
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                <synopsis langue="en">Phantasy Star II Text Adventures were a series of eight text adventure videogames available to users of Sega Meganet, a modem for the Sega Mega Drive in Japan, and later released as part of two compilations on the Sega Mega-CD. Each of the games takes place shortly before Phantasy Star II, documenting the backgrounds of its characters, and explaining what brings them to the town Paseo where they eventually team up to investigate the pervasive troubles of the Algol Solar System.

Shilka's Adventure: Shilka or Shir on American and European versions. She is the only heiress of a rich family in Paseo, the capital of the planet Motavia. Instead of spending her time doing nothing and remedying the monotony of everyday life, she became an expert thief. She likes to take the air, the freshness of the night breeze and often rests on the roofs. It is called "Shir of the Wind". His adventure takes place in autumn of the interstellar year 1282, about two years before the events that take place in Phantasy Star II. She plans to steal a painting entitled "Opa-Opa", which is on display in an exhibition hotel.</synopsis>
            </synopsis>
            <medias>
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            <dates>
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            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
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                <nom region="us">Phantasy Star II : Shilka's Adventure</nom>
                <nom region="jp">Phantasy Star II : Shilka's Adventure</nom>
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            </regions>
            <cloneof>0</cloneof>
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Shilka's Adventure: Shilka or Shir on American and European versions. She is the only heiress of a rich family in Paseo, the capital of the planet Motavia. Instead of spending her time doing nothing and remedying the monotony of everyday life, she became an expert thief. She likes to take the air, the freshness of the night breeze and often rests on the roofs. It is called "Shir of the Wind". His adventure takes place in autumn of the interstellar year 1282, about two years before the events that take place in Phantasy Star II. She plans to steal a painting entitled "Opa-Opa", which is on display in an exhibition hotel.</synopsis>
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            <medias>
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            <dates>
                <date region="jp">1991</date>
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            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
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            <noms>
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                <nom region="us">Phantasy Star II : Eusis's Adventure</nom>
                <nom region="jp">Phantasy Star II : Yushis's Adventure</nom>
            </noms>
            <cloneof>ps2ah.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Phantasy Star II Text Adventures were a series of eight text adventure videogames available to users of Sega Meganet, a modem for the Sega Mega Drive in Japan, and later released as part of two compilations on the Sega Mega-CD. Each of the games takes place shortly before Phantasy Star II, documenting the backgrounds of its characters, and explaining what brings them to the town Paseo where they eventually team up to investigate the pervasive troubles of the Algol Solar System. 

Yushis's Adventure: His name is Rolf on the American and European versions. He is a government's agent of Moltavia planet Capital, Paseo. He is the main character of Phantasy Star II. On mission, he rescues a young Newman: Nei.</synopsis>
            </synopsis>
            <medias>
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            <dates>
                <date region="jp">1991</date>
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            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
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            <noms>
                <nom region="ss">Phantasy Star 2 - Yushis's Adventure</nom>
                <nom region="us">Phantasy Star II : Eusis's Adventure</nom>
                <nom region="jp">Phantasy Star II : Yushis's Adventure</nom>
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            <regions>
                <region>jp</region>
            </regions>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Phantasy Star II Text Adventures were a series of eight text adventure videogames available to users of Sega Meganet, a modem for the Sega Mega Drive in Japan, and later released as part of two compilations on the Sega Mega-CD. Each of the games takes place shortly before Phantasy Star II, documenting the backgrounds of its characters, and explaining what brings them to the town Paseo where they eventually team up to investigate the pervasive troubles of the Algol Solar System. 

Yushis's Adventure: His name is Rolf on the American and European versions. He is a government's agent of Moltavia planet Capital, Paseo. He is the main character of Phantasy Star II. On mission, he rescues a young Newman: Nei.</synopsis>
            </synopsis>
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            <dates>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
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        <jeu id="77" romid="177233" notgame="false">
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            <noms>
                <nom region="ss">Phantasy Star 3 - Generations Of Doom</nom>
                <nom region="us">Phantasy Star III : Generations of Doom</nom>
                <nom region="jp">Toki no Keishousha : Phantasy Star III</nom>
                <nom region="eu">Phantasy Star III : Generations of Doom</nom>
                <nom region="br">Phantasy Star III : Generations of Doom</nom>
            </noms>
            <regions>
                <region>br</region>
            </regions>
            <cloneof>pstar3.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">A long time ago, a great war between Orakio and Laya devastated the planet. 1000 years later, a young Orakian prince named Rhys decides to marry the beautiful Maya, his heart's chosen one. But during the marriage ceremony, a strange creature appears and kidnaps the bride. Were those the legendary Layans who kidnapped the princess? Whatever the answer might be, Rhys has to find it out on his own. He must find his beloved one...

This game takes us back to a medieval setting. The battle system is similar to that of its predecessor  Phantasy Star II: you can perform simple attacks and special techniques, which require TP (technique points), in a turn-based combat with random enemy encounters.
</synopsis>
            </synopsis>
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                <date region="br">1991</date>
                <date region="wor">1991</date>
                <date region="jp">1990</date>
                <date region="us">1991</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="8" principale="1" parentid="0" langue="en">Role playing games</genre>
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                <nom region="us">Phantasy Star III : Generations of Doom</nom>
                <nom region="jp">Toki no Keishousha : Phantasy Star III</nom>
                <nom region="eu">Phantasy Star III : Generations of Doom</nom>
                <nom region="br">Phantasy Star III : Generations of Doom</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>us</region>
                <region>wor</region>
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            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">A long time ago, a great war between Orakio and Laya devastated the planet. 1000 years later, a young Orakian prince named Rhys decides to marry the beautiful Maya, his heart's chosen one. But during the marriage ceremony, a strange creature appears and kidnaps the bride. Were those the legendary Layans who kidnapped the princess? Whatever the answer might be, Rhys has to find it out on his own. He must find his beloved one...

This game takes us back to a medieval setting. The battle system is similar to that of its predecessor  Phantasy Star II: you can perform simple attacks and special techniques, which require TP (technique points), in a turn-based combat with random enemy encounters.
</synopsis>
            </synopsis>
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            <dates>
                <date region="fr">1991</date>
                <date region="br">1991</date>
                <date region="wor">1991</date>
                <date region="jp">1990</date>
                <date region="us">1991</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
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                <genre id="8" principale="1" parentid="0" langue="en">Role playing games</genre>
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            <noms>
                <nom region="ss">Phantasy Star 3 - Generations Of Doom</nom>
                <nom region="us">Phantasy Star III : Generations of Doom</nom>
                <nom region="jp">Toki no Keishousha : Phantasy Star III</nom>
                <nom region="eu">Phantasy Star III : Generations of Doom</nom>
                <nom region="br">Phantasy Star III : Generations of Doom</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>pstar3.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">A long time ago, a great war between Orakio and Laya devastated the planet. 1000 years later, a young Orakian prince named Rhys decides to marry the beautiful Maya, his heart's chosen one. But during the marriage ceremony, a strange creature appears and kidnaps the bride. Were those the legendary Layans who kidnapped the princess? Whatever the answer might be, Rhys has to find it out on his own. He must find his beloved one...

This game takes us back to a medieval setting. The battle system is similar to that of its predecessor  Phantasy Star II: you can perform simple attacks and special techniques, which require TP (technique points), in a turn-based combat with random enemy encounters.
</synopsis>
            </synopsis>
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            <dates>
                <date region="fr">1991</date>
                <date region="br">1991</date>
                <date region="wor">1991</date>
                <date region="jp">1990</date>
                <date region="us">1991</date>
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            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
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                <nom region="us">Phantasy Star IV</nom>
                <nom region="jp">Phantasy Star : Sennenki no Owari ni</nom>
                <nom region="eu">Phantasy Star IV</nom>
            </noms>
            <cloneof>pstar4.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The Algo star system is in troubled times...

Many thousands of years ago, the Algo Star System was a peaceful system. Three planets surrounded the peaceful Algo star and were in perfect harmony: Palma, a lush green planet, where its citizens devoted their lives to arts and the sciences. Motavia, a desert planet, inhabited by humans and native Motavians, and the enigmatic Dezolis, a harsh ice planet, where the citizens were just as unknown as the planet itself. Unfortunately, the harmony and balance was not to last. Palma had exploded, and with it, 90% of the population of Algo died. Motavia had fallen into horrible conditions from the explosion, turning almost into a total wasteland. The Darkness spread its hand over the land...

Now, 1,000 years had passed. Motavia had healed somewhat, and life was beginning to return to the way it once was thousands of years ago. The Hunter's Guild on Motavia helped to keep things steady. But now, a dark evil once thought to be long dead is beginning to stir once again, and the young Hunter, Chaz, is about to begin his ultimate adventure - and all of it started with one simple routine assignment...

The gameplay of the fourth entry in the  Phantasy Star is similar to that of the  second installment, sharing notable features such as the ability to equip two weapons at once, different healing items for humans and androids, most of the "techniques" (equivalent to magic spells in comparable games), etc. As before, leveling up and technique-learning is automatic. There are a few segments in the game with vehicle combat, which mostly follows the same turn-based formula as the regular battles. Side quests are present in form of hunter assignments for Chaz and his friends.
</synopsis>
            </synopsis>
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                <date region="us">1994</date>
                <date region="fr">1992</date>
                <date region="jp">1994</date>
                <date region="eu">1995</date>
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                <genre id="13" principale="1" parentid="0" langue="en">Adventure</genre>
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                <nom region="ss">Phantasy Star 4 - The End Of The Millennium</nom>
                <nom region="us">Phantasy Star IV</nom>
                <nom region="jp">Phantasy Star : Sennenki no Owari ni</nom>
                <nom region="eu">Phantasy Star IV</nom>
            </noms>
            <cloneof>pstar4.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The Algo star system is in troubled times...

Many thousands of years ago, the Algo Star System was a peaceful system. Three planets surrounded the peaceful Algo star and were in perfect harmony: Palma, a lush green planet, where its citizens devoted their lives to arts and the sciences. Motavia, a desert planet, inhabited by humans and native Motavians, and the enigmatic Dezolis, a harsh ice planet, where the citizens were just as unknown as the planet itself. Unfortunately, the harmony and balance was not to last. Palma had exploded, and with it, 90% of the population of Algo died. Motavia had fallen into horrible conditions from the explosion, turning almost into a total wasteland. The Darkness spread its hand over the land...

Now, 1,000 years had passed. Motavia had healed somewhat, and life was beginning to return to the way it once was thousands of years ago. The Hunter's Guild on Motavia helped to keep things steady. But now, a dark evil once thought to be long dead is beginning to stir once again, and the young Hunter, Chaz, is about to begin his ultimate adventure - and all of it started with one simple routine assignment...

The gameplay of the fourth entry in the  Phantasy Star is similar to that of the  second installment, sharing notable features such as the ability to equip two weapons at once, different healing items for humans and androids, most of the "techniques" (equivalent to magic spells in comparable games), etc. As before, leveling up and technique-learning is automatic. There are a few segments in the game with vehicle combat, which mostly follows the same turn-based formula as the regular battles. Side quests are present in form of hunter assignments for Chaz and his friends.
</synopsis>
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                <date region="fr">1994</date>
                <date region="us">1994</date>
                <date region="fr">1992</date>
                <date region="jp">1994</date>
                <date region="eu">1995</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
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                <genre id="13" principale="1" parentid="0" langue="en">Adventure</genre>
                <genre id="8" principale="1" parentid="0" langue="en">Role playing games</genre>
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                <nom region="ss">Phantasy Star 4 - The End Of The Millennium</nom>
                <nom region="us">Phantasy Star IV</nom>
                <nom region="jp">Phantasy Star : Sennenki no Owari ni</nom>
                <nom region="eu">Phantasy Star IV</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The Algo star system is in troubled times...

Many thousands of years ago, the Algo Star System was a peaceful system. Three planets surrounded the peaceful Algo star and were in perfect harmony: Palma, a lush green planet, where its citizens devoted their lives to arts and the sciences. Motavia, a desert planet, inhabited by humans and native Motavians, and the enigmatic Dezolis, a harsh ice planet, where the citizens were just as unknown as the planet itself. Unfortunately, the harmony and balance was not to last. Palma had exploded, and with it, 90% of the population of Algo died. Motavia had fallen into horrible conditions from the explosion, turning almost into a total wasteland. The Darkness spread its hand over the land...

Now, 1,000 years had passed. Motavia had healed somewhat, and life was beginning to return to the way it once was thousands of years ago. The Hunter's Guild on Motavia helped to keep things steady. But now, a dark evil once thought to be long dead is beginning to stir once again, and the young Hunter, Chaz, is about to begin his ultimate adventure - and all of it started with one simple routine assignment...

The gameplay of the fourth entry in the  Phantasy Star is similar to that of the  second installment, sharing notable features such as the ability to equip two weapons at once, different healing items for humans and androids, most of the "techniques" (equivalent to magic spells in comparable games), etc. As before, leveling up and technique-learning is automatic. There are a few segments in the game with vehicle combat, which mostly follows the same turn-based formula as the regular battles. Side quests are present in form of hunter assignments for Chaz and his friends.
</synopsis>
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                <date region="us">1994</date>
                <date region="fr">1992</date>
                <date region="jp">1994</date>
                <date region="eu">1995</date>
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            <editeur id="3">Sega</editeur>
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                <nom region="us">Phantasy Star IV</nom>
                <nom region="jp">Phantasy Star : Sennenki no Owari ni</nom>
                <nom region="eu">Phantasy Star IV</nom>
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            <cloneof>pstar4.zip</cloneof>
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            <synopsis>
                <synopsis langue="en">The Algo star system is in troubled times...

Many thousands of years ago, the Algo Star System was a peaceful system. Three planets surrounded the peaceful Algo star and were in perfect harmony: Palma, a lush green planet, where its citizens devoted their lives to arts and the sciences. Motavia, a desert planet, inhabited by humans and native Motavians, and the enigmatic Dezolis, a harsh ice planet, where the citizens were just as unknown as the planet itself. Unfortunately, the harmony and balance was not to last. Palma had exploded, and with it, 90% of the population of Algo died. Motavia had fallen into horrible conditions from the explosion, turning almost into a total wasteland. The Darkness spread its hand over the land...

Now, 1,000 years had passed. Motavia had healed somewhat, and life was beginning to return to the way it once was thousands of years ago. The Hunter's Guild on Motavia helped to keep things steady. But now, a dark evil once thought to be long dead is beginning to stir once again, and the young Hunter, Chaz, is about to begin his ultimate adventure - and all of it started with one simple routine assignment...

The gameplay of the fourth entry in the  Phantasy Star is similar to that of the  second installment, sharing notable features such as the ability to equip two weapons at once, different healing items for humans and androids, most of the "techniques" (equivalent to magic spells in comparable games), etc. As before, leveling up and technique-learning is automatic. There are a few segments in the game with vehicle combat, which mostly follows the same turn-based formula as the regular battles. Side quests are present in form of hunter assignments for Chaz and his friends.
</synopsis>
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                <date region="jp">1994</date>
                <date region="eu">1995</date>
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                <nom region="us">Phantasy Star IV</nom>
                <nom region="jp">Phantasy Star : Sennenki no Owari ni</nom>
                <nom region="eu">Phantasy Star IV</nom>
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            <cloneof>pstar4.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The Algo star system is in troubled times...

Many thousands of years ago, the Algo Star System was a peaceful system. Three planets surrounded the peaceful Algo star and were in perfect harmony: Palma, a lush green planet, where its citizens devoted their lives to arts and the sciences. Motavia, a desert planet, inhabited by humans and native Motavians, and the enigmatic Dezolis, a harsh ice planet, where the citizens were just as unknown as the planet itself. Unfortunately, the harmony and balance was not to last. Palma had exploded, and with it, 90% of the population of Algo died. Motavia had fallen into horrible conditions from the explosion, turning almost into a total wasteland. The Darkness spread its hand over the land...

Now, 1,000 years had passed. Motavia had healed somewhat, and life was beginning to return to the way it once was thousands of years ago. The Hunter's Guild on Motavia helped to keep things steady. But now, a dark evil once thought to be long dead is beginning to stir once again, and the young Hunter, Chaz, is about to begin his ultimate adventure - and all of it started with one simple routine assignment...

The gameplay of the fourth entry in the  Phantasy Star is similar to that of the  second installment, sharing notable features such as the ability to equip two weapons at once, different healing items for humans and androids, most of the "techniques" (equivalent to magic spells in comparable games), etc. As before, leveling up and technique-learning is automatic. There are a few segments in the game with vehicle combat, which mostly follows the same turn-based formula as the regular battles. Side quests are present in form of hunter assignments for Chaz and his friends.
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                <nom region="ss">Phantasy Star 4 - The End Of The Millennium</nom>
                <nom region="us">Phantasy Star IV</nom>
                <nom region="jp">Phantasy Star : Sennenki no Owari ni</nom>
                <nom region="eu">Phantasy Star IV</nom>
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                <region>jp</region>
            </regions>
            <cloneof>pstar4.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The Algo star system is in troubled times...

Many thousands of years ago, the Algo Star System was a peaceful system. Three planets surrounded the peaceful Algo star and were in perfect harmony: Palma, a lush green planet, where its citizens devoted their lives to arts and the sciences. Motavia, a desert planet, inhabited by humans and native Motavians, and the enigmatic Dezolis, a harsh ice planet, where the citizens were just as unknown as the planet itself. Unfortunately, the harmony and balance was not to last. Palma had exploded, and with it, 90% of the population of Algo died. Motavia had fallen into horrible conditions from the explosion, turning almost into a total wasteland. The Darkness spread its hand over the land...

Now, 1,000 years had passed. Motavia had healed somewhat, and life was beginning to return to the way it once was thousands of years ago. The Hunter's Guild on Motavia helped to keep things steady. But now, a dark evil once thought to be long dead is beginning to stir once again, and the young Hunter, Chaz, is about to begin his ultimate adventure - and all of it started with one simple routine assignment...

The gameplay of the fourth entry in the  Phantasy Star is similar to that of the  second installment, sharing notable features such as the ability to equip two weapons at once, different healing items for humans and androids, most of the "techniques" (equivalent to magic spells in comparable games), etc. As before, leveling up and technique-learning is automatic. There are a few segments in the game with vehicle combat, which mostly follows the same turn-based formula as the regular battles. Side quests are present in form of hunter assignments for Chaz and his friends.
</synopsis>
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                <nom region="us">Phantasy Star IV</nom>
                <nom region="jp">Phantasy Star : Sennenki no Owari ni</nom>
                <nom region="eu">Phantasy Star IV</nom>
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                <region>eu</region>
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            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The Algo star system is in troubled times...

Many thousands of years ago, the Algo Star System was a peaceful system. Three planets surrounded the peaceful Algo star and were in perfect harmony: Palma, a lush green planet, where its citizens devoted their lives to arts and the sciences. Motavia, a desert planet, inhabited by humans and native Motavians, and the enigmatic Dezolis, a harsh ice planet, where the citizens were just as unknown as the planet itself. Unfortunately, the harmony and balance was not to last. Palma had exploded, and with it, 90% of the population of Algo died. Motavia had fallen into horrible conditions from the explosion, turning almost into a total wasteland. The Darkness spread its hand over the land...

Now, 1,000 years had passed. Motavia had healed somewhat, and life was beginning to return to the way it once was thousands of years ago. The Hunter's Guild on Motavia helped to keep things steady. But now, a dark evil once thought to be long dead is beginning to stir once again, and the young Hunter, Chaz, is about to begin his ultimate adventure - and all of it started with one simple routine assignment...

The gameplay of the fourth entry in the  Phantasy Star is similar to that of the  second installment, sharing notable features such as the ability to equip two weapons at once, different healing items for humans and androids, most of the "techniques" (equivalent to magic spells in comparable games), etc. As before, leveling up and technique-learning is automatic. There are a few segments in the game with vehicle combat, which mostly follows the same turn-based formula as the regular battles. Side quests are present in form of hunter assignments for Chaz and his friends.
</synopsis>
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                <nom region="us">Phantasy Star IV</nom>
                <nom region="jp">Phantasy Star : Sennenki no Owari ni</nom>
                <nom region="eu">Phantasy Star IV</nom>
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            <cloneof>pstar4.zip</cloneof>
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            <synopsis>
                <synopsis langue="en">The Algo star system is in troubled times...

Many thousands of years ago, the Algo Star System was a peaceful system. Three planets surrounded the peaceful Algo star and were in perfect harmony: Palma, a lush green planet, where its citizens devoted their lives to arts and the sciences. Motavia, a desert planet, inhabited by humans and native Motavians, and the enigmatic Dezolis, a harsh ice planet, where the citizens were just as unknown as the planet itself. Unfortunately, the harmony and balance was not to last. Palma had exploded, and with it, 90% of the population of Algo died. Motavia had fallen into horrible conditions from the explosion, turning almost into a total wasteland. The Darkness spread its hand over the land...

Now, 1,000 years had passed. Motavia had healed somewhat, and life was beginning to return to the way it once was thousands of years ago. The Hunter's Guild on Motavia helped to keep things steady. But now, a dark evil once thought to be long dead is beginning to stir once again, and the young Hunter, Chaz, is about to begin his ultimate adventure - and all of it started with one simple routine assignment...

The gameplay of the fourth entry in the  Phantasy Star is similar to that of the  second installment, sharing notable features such as the ability to equip two weapons at once, different healing items for humans and androids, most of the "techniques" (equivalent to magic spells in comparable games), etc. As before, leveling up and technique-learning is automatic. There are a few segments in the game with vehicle combat, which mostly follows the same turn-based formula as the regular battles. Side quests are present in form of hunter assignments for Chaz and his friends.
</synopsis>
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                <nom region="us">Phantasy Star IV</nom>
                <nom region="jp">Phantasy Star : Sennenki no Owari ni</nom>
                <nom region="eu">Phantasy Star IV</nom>
            </noms>
            <cloneof>pstar4.zip</cloneof>
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            <synopsis>
                <synopsis langue="en">The Algo star system is in troubled times...

Many thousands of years ago, the Algo Star System was a peaceful system. Three planets surrounded the peaceful Algo star and were in perfect harmony: Palma, a lush green planet, where its citizens devoted their lives to arts and the sciences. Motavia, a desert planet, inhabited by humans and native Motavians, and the enigmatic Dezolis, a harsh ice planet, where the citizens were just as unknown as the planet itself. Unfortunately, the harmony and balance was not to last. Palma had exploded, and with it, 90% of the population of Algo died. Motavia had fallen into horrible conditions from the explosion, turning almost into a total wasteland. The Darkness spread its hand over the land...

Now, 1,000 years had passed. Motavia had healed somewhat, and life was beginning to return to the way it once was thousands of years ago. The Hunter's Guild on Motavia helped to keep things steady. But now, a dark evil once thought to be long dead is beginning to stir once again, and the young Hunter, Chaz, is about to begin his ultimate adventure - and all of it started with one simple routine assignment...

The gameplay of the fourth entry in the  Phantasy Star is similar to that of the  second installment, sharing notable features such as the ability to equip two weapons at once, different healing items for humans and androids, most of the "techniques" (equivalent to magic spells in comparable games), etc. As before, leveling up and technique-learning is automatic. There are a few segments in the game with vehicle combat, which mostly follows the same turn-based formula as the regular battles. Side quests are present in form of hunter assignments for Chaz and his friends.
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                <date region="us">1994</date>
                <date region="fr">1992</date>
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                <nom region="us">Phantom 2040</nom>
                <nom region="eu">Phantom 2040</nom>
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                <region>eu</region>
            </regions>
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Crime, smuggling and terrorism are escalating. The debase company, Maximum Inc., has invented biotechnology that is threatening to mess about with nature - causing animal extinction and ecosystem adulteration. Evil company owner, Rebicca Madison, would like to rule Metropia and the world.

In comes Kit Walker, the 24th Phantom, following the proud but secret footsteps of his ancestors. This 18 year old has to fight his way to get things right, or end trying.

The game has many twist and turns in its plot, and a multitude of endings.</synopsis>
            </synopsis>
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                <date region="eu">1995</date>
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            <developpeur id="27403">Viacom New Media</developpeur>
            <editeur id="27403">Viacom New Media</editeur>
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            <synopsis>
                <synopsis langue="en">The cartoon mini-series: Phantom 2040, right here. It is the aforementioned year, 2040, and the city of Metropia is in total chaos. 

Crime, smuggling and terrorism are escalating. The debase company, Maximum Inc., has invented biotechnology that is threatening to mess about with nature - causing animal extinction and ecosystem adulteration. Evil company owner, Rebicca Madison, would like to rule Metropia and the world.

In comes Kit Walker, the 24th Phantom, following the proud but secret footsteps of his ancestors. This 18 year old has to fight his way to get things right, or end trying.

The game has many twist and turns in its plot, and a multitude of endings.</synopsis>
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                <date region="eu">1995</date>
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            <editeur id="27403">Viacom New Media</editeur>
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                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="39" principale="1" parentid="0" langue="en">Various</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
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                <nom region="us">Phelios</nom>
                <nom region="jp">Phelios</nom>
                <nom region="eu">Phelios</nom>
            </noms>
            <cloneof>0</cloneof>
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            <synopsis>
                <synopsis langue="en">Set in the world of Greek mythology, Phelios tells the story of a young prince called Apollo, who sets out to rescue his beloved Artemis who was seized by the demon Typhon while exploring the skies with the winged horse, Pegasus. In Typhon's temple, Artemis gets locked in a dungeon where Medusa turns her into stone.

Phelios consists of seven chapters, and in each, you must defeat Typhon's minions using your sword which can emit fireballs at them. However, holding the fire button down for a few seconds will charge the sword; and upon releasing it, it shoots a larger fireball that does a fair amount of damage. During the game, you collect items that increases your speed and give you more firepower.

At the end of each chapter, you have to destroy a boss in order to proceed to the next one. Between each chapter, you can watch an intermission that details what is happening at the temple.</synopsis>
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            <editeur id="68">Namco</editeur>
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                <nom region="us">Phelios</nom>
                <nom region="jp">Phelios</nom>
                <nom region="eu">Phelios</nom>
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                <region>us</region>
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Phelios consists of seven chapters, and in each, you must defeat Typhon's minions using your sword which can emit fireballs at them. However, holding the fire button down for a few seconds will charge the sword; and upon releasing it, it shoots a larger fireball that does a fair amount of damage. During the game, you collect items that increases your speed and give you more firepower.

At the end of each chapter, you have to destroy a boss in order to proceed to the next one. Between each chapter, you can watch an intermission that details what is happening at the temple.</synopsis>
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            <noms>
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                <nom region="us">Phelios</nom>
                <nom region="jp">Phelios</nom>
                <nom region="eu">Phelios</nom>
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            <cloneof>phelios.zip</cloneof>
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Phelios consists of seven chapters, and in each, you must defeat Typhon's minions using your sword which can emit fireballs at them. However, holding the fire button down for a few seconds will charge the sword; and upon releasing it, it shoots a larger fireball that does a fair amount of damage. During the game, you collect items that increases your speed and give you more firepower.

At the end of each chapter, you have to destroy a boss in order to proceed to the next one. Between each chapter, you can watch an intermission that details what is happening at the temple.</synopsis>
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                <date region="jp">1990</date>
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            <noms>
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                <nom region="wor">Pier Solar and the Great Architects</nom>
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            <regions>
                <region>wor</region>
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            <cloneof>0</cloneof>
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                <synopsis langue="en">In celebration of the 20th Anniversary of the SEGA Mega Drive, WaterMelon is proud to release the system's biggest RPG yet! As Hoston's father lies suffering from a seemingly incurable illness, the botanist and his friends Alina and Edessot set out to discover the cure.</synopsis>
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            <editeur id="4">Watermelon</editeur>
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                <genre id="8" principale="1" parentid="0" langue="en">Role playing games</genre>
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            <rotation>0</rotation>
        </jeu>
        <jeu id="375" romid="618110" notgame="false">
            <path>pinkp.zip</path>
            <noms>
                <nom region="ss">Pink Goes To Hollywood</nom>
                <nom region="us">Pink Goes to Hollywood</nom>
                <nom region="eu">Pink Goes to Hollywood</nom>
                <nom region="wor">Pink Goes to Hollywood</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>wor</region>
            </regions>
            <cloneof>pink.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The Pink Panther is on his way to Hollywood to audition for an important role. Chased by his nemesis Inspector Clouseau, he flees into the MGM Studios. From the main entrance, you can enter different movie sets with distinct areas such as graveyards, manors or the jungle. Using a side-scrolling view, Pink Panther can jump, duck, run, climb and use a boxing glove to knock out enemies. Additionally, there are special tricks and props such as magic carpets, umbrellas and stairs to reach higher regions. Items such as stoplights, jackhammers, bowling balls, shields and supergloves give an advantage in the battles.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="9abd70de" md5="502a737d8eaf089b75a1cc0952f78b6f" sha1="54ebdb694302317b6bed2446714e7a4899e0ba98" format="mp4" support="">media/video/pinkp.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="2802bf6a" md5="14873fbbe81b20454cbe17ff729289f0" sha1="af38d5e00cff4c9d55f8ea54df38bdc684230281" format="png" support="">media/mixrbv2/pinkp.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="8578cac2" md5="bd8f127eb3326e52e6bb03435044f8c6" sha1="096566200ee6e46092273a3fe703d8085805e1b0" format="png" support="">media/mixrbv2/pinkp.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="2802bf6a" md5="14873fbbe81b20454cbe17ff729289f0" sha1="af38d5e00cff4c9d55f8ea54df38bdc684230281" format="png" support="">media/mixrbv2/pinkp.png</media>
            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="eu">1993</date>
                <date region="us">1993</date>
                <date region="wor">1993</date>
            </dates>
            <developpeur id="175">Headgames</developpeur>
            <editeur id="18443">Headgames</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="189" romid="177244" notgame="false">
            <path>pinoc.zip</path>
            <noms>
                <nom region="ss">Pinocchio</nom>
                <nom region="us">Pinocchio</nom>
                <nom region="eu">Pinocchio</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Journey through as Geppetto, the carpenter's live wooden puppet, Pinocchio, as he did in his Disney animated film - which itself was based on a children's novel.

Have Pinocchio run, jump and twist-kick through all the familiar places, including the inside of a whale, and do good deeds enough to become the real human boy he's always wanted to be.

A standard Disney platformer.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="6d823e7c" md5="0537dd8888c12371a07cf71588f707b1" sha1="a9b4ccf0a18f82b561a5c282ea8f301e1bf5c12d" format="mp4" support="">media/video/pinoc.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="d1c0d179" md5="a94d348c63f05c86b5db9560f91b73cd" sha1="2a1380d766761f5687ce8c98054375706ed5fc5f" format="png" support="">media/mixrbv2/pinoc.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="954286d0" md5="007d32d0da0d0367cff1ac7482d92a78" sha1="a3f2dba804238afa86ed7845911c45a0b98d6821" format="png" support="">media/mixrbv2/pinoc.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="d1c0d179" md5="a94d348c63f05c86b5db9560f91b73cd" sha1="2a1380d766761f5687ce8c98054375706ed5fc5f" format="png" support="">media/mixrbv2/pinoc.png</media>
            </medias>
            <dates>
                <date region="fr">1995</date>
                <date region="us">1995</date>
                <date region="eu">1996</date>
            </dates>
            <developpeur id="7">Virgin Interactive</developpeur>
            <editeur id="47">Disney Interactive</editeur>
            <genres>
                <genre id="39" principale="1" parentid="0" langue="en">Various</genre>
                <genre id="13" principale="1" parentid="0" langue="en">Adventure</genre>
                <genre id="14" principale="1" parentid="0" langue="en">Fight</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="189" romid="134336" notgame="false">
            <path>pinocu.zip</path>
            <noms>
                <nom region="ss">Pinocchio</nom>
                <nom region="us">Pinocchio</nom>
                <nom region="eu">Pinocchio</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>pinoc.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Journey through as Geppetto, the carpenter's live wooden puppet, Pinocchio, as he did in his Disney animated film - which itself was based on a children's novel.

Have Pinocchio run, jump and twist-kick through all the familiar places, including the inside of a whale, and do good deeds enough to become the real human boy he's always wanted to be.

A standard Disney platformer.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="6d823e7c" md5="0537dd8888c12371a07cf71588f707b1" sha1="a9b4ccf0a18f82b561a5c282ea8f301e1bf5c12d" format="mp4" support="">media/video/pinocu.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="d1c0d179" md5="a94d348c63f05c86b5db9560f91b73cd" sha1="2a1380d766761f5687ce8c98054375706ed5fc5f" format="png" support="">media/mixrbv2/pinocu.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="954286d0" md5="007d32d0da0d0367cff1ac7482d92a78" sha1="a3f2dba804238afa86ed7845911c45a0b98d6821" format="png" support="">media/mixrbv2/pinocu.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="d1c0d179" md5="a94d348c63f05c86b5db9560f91b73cd" sha1="2a1380d766761f5687ce8c98054375706ed5fc5f" format="png" support="">media/mixrbv2/pinocu.png</media>
            </medias>
            <dates>
                <date region="fr">1995</date>
                <date region="us">1995</date>
                <date region="eu">1996</date>
            </dates>
            <developpeur id="7">Virgin Interactive</developpeur>
            <editeur id="47">Disney Interactive</editeur>
            <genres>
                <genre id="39" principale="1" parentid="0" langue="en">Various</genre>
                <genre id="13" principale="1" parentid="0" langue="en">Adventure</genre>
                <genre id="14" principale="1" parentid="0" langue="en">Fight</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="332" romid="177245" notgame="false">
            <path>piratedw.zip</path>
            <noms>
                <nom region="ss">Pirates Of Dark Water, The</nom>
                <nom region="us">The Pirates of Dark Water</nom>
                <nom region="eu">The Pirates of Dark Water</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Dark Water is slowly taking over the world of Mer. With his last words, King Primus tells his son, Prince Ren, that he has to find the lost Treasures of Rule to stop the Dark Water. Ren travels to the town of Janda where he meets the monkeybird Niddler, the female warrior Tula and the ex-pirate Ioz, who help him on his quest.

Based on the cartoon by the same name, The Pirates of Dark Water is a side scrolling hack'n slash platformer with a few adventure elements.

You take control of either Ren, Ioz or Tula who can jump, climb, attack and throw enemies. In most levels you are required to find keys to unlock doors and talk to NPCs who will give you hints. You will also find numerous useful items including throwing weapons, food to replenish your health, potions that have different effects such as temporary invincibility, money that is needed to pay certain NPCs and melons that can be fed to Niddler who will take you back to the map screen in turn.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="630bca55" md5="83c9dda3871ce71073528bc5f6e6cd95" sha1="06ed90e40a3fafec54e2fe0e1aec3f0de126bad0" format="mp4" support="">media/video/piratedw.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="4e7f2799" md5="977b55771b485302f441eb85e7775b32" sha1="d01c1364856d802df849a905103d83e41ea276d0" format="png" support="">media/mixrbv2/piratedw.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="af3ff17f" md5="470077d51bd01d1e037bcba94755887b" sha1="e9e111d018e6dcd026e46ea7a0478393281b077f" format="png" support="">media/mixrbv2/piratedw.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="4e7f2799" md5="977b55771b485302f441eb85e7775b32" sha1="d01c1364856d802df849a905103d83e41ea276d0" format="png" support="">media/mixrbv2/piratedw.png</media>
            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="us">1994</date>
                <date region="eu">1994</date>
            </dates>
            <developpeur id="51">Iguana Entertainment</developpeur>
            <editeur id="37">Sunsoft</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="13" principale="1" parentid="0" langue="en">Adventure</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="332" romid="134337" notgame="false">
            <path>piratedw1.zip</path>
            <noms>
                <nom region="ss">Pirates Of Dark Water, The</nom>
                <nom region="us">The Pirates of Dark Water</nom>
                <nom region="eu">The Pirates of Dark Water</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>us</region>
            </regions>
            <cloneof>piratedw.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Dark Water is slowly taking over the world of Mer. With his last words, King Primus tells his son, Prince Ren, that he has to find the lost Treasures of Rule to stop the Dark Water. Ren travels to the town of Janda where he meets the monkeybird Niddler, the female warrior Tula and the ex-pirate Ioz, who help him on his quest.

Based on the cartoon by the same name, The Pirates of Dark Water is a side scrolling hack'n slash platformer with a few adventure elements.

You take control of either Ren, Ioz or Tula who can jump, climb, attack and throw enemies. In most levels you are required to find keys to unlock doors and talk to NPCs who will give you hints. You will also find numerous useful items including throwing weapons, food to replenish your health, potions that have different effects such as temporary invincibility, money that is needed to pay certain NPCs and melons that can be fed to Niddler who will take you back to the map screen in turn.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="630bca55" md5="83c9dda3871ce71073528bc5f6e6cd95" sha1="06ed90e40a3fafec54e2fe0e1aec3f0de126bad0" format="mp4" support="">media/video/piratedw1.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="4e7f2799" md5="977b55771b485302f441eb85e7775b32" sha1="d01c1364856d802df849a905103d83e41ea276d0" format="png" support="">media/mixrbv2/piratedw1.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="af3ff17f" md5="470077d51bd01d1e037bcba94755887b" sha1="e9e111d018e6dcd026e46ea7a0478393281b077f" format="png" support="">media/mixrbv2/piratedw1.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="4e7f2799" md5="977b55771b485302f441eb85e7775b32" sha1="d01c1364856d802df849a905103d83e41ea276d0" format="png" support="">media/mixrbv2/piratedw1.png</media>
            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="us">1994</date>
                <date region="eu">1994</date>
            </dates>
            <developpeur id="51">Iguana Entertainment</developpeur>
            <editeur id="37">Sunsoft</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="13" principale="1" parentid="0" langue="en">Adventure</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="143990" romid="616531" notgame="false">
            <path>pcarib2.zip</path>
            <noms>
                <nom region="ss">Pirates Of The Caribbean 4 - On Stranger Tides</nom>
                <nom region="wor">Pirates Of The Caribbean 4 - On Stranger Tides</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis/>
            <medias>
                <media parent="jeu" type="mixrbv2" region="wor" crc="fee9e2e8" md5="b5ad318b701ed6962b0a9b3bf4954915" sha1="ba48b29eabd5cb6dd36e9b05af1c7a90833ca1ce" format="png" support="">media/mixrbv2/pcarib2.png</media>
            </medias>
            <dates>
                <date region="wor"></date>
            </dates>
            <genres>
                <genre id="" principale="" parentid="" langue="en"></genre>
            </genres>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="753" romid="177246" notgame="false">
            <path>piratesp.zip</path>
            <noms>
                <nom region="ss">Pirates! Gold</nom>
                <nom region="us">Pirates! Gold</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>pirates.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">As with the original, this is a blend of strategy, action and adventure. Pirates! Gold lets you play the role of a beginning buccaneer in the 17th century Spanish Main, in search of fame and fortune. Each town in this untamed raw region has different surprises and dangers. 

How you acquire stature is up to you; you can make your living through honest trade and the search for hidden treasure, or you can be a little more daring and attack and plunder ships. As you can choose a specific skill to stand out in, the game can vary each time. Sword fighting is played out in side-view action sequences.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="e311db96" md5="df642998b4bc93926b98d7af0398db7f" sha1="f3458789db37982e8e34e03d8edb3568df60c529" format="mp4" support="">media/video/piratesp.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="89c548e3" md5="d5a23f1f4388dae1f4cb0fd3f9892ea8" sha1="151207424715a4f4295732fd1da9edae96727a42" format="png" support="">media/mixrbv2/piratesp.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="f7880772" md5="72cca9fff14a00f5946769057daaa068" sha1="1f74180c38ca2d803f34f1714f6fe023bce04979" format="png" support="">media/mixrbv2/piratesp.png</media>
            </medias>
            <dates>
                <date region="us">1993</date>
            </dates>
            <developpeur id="114">MicroProse</developpeur>
            <editeur id="114">MicroProse</editeur>
            <genres>
                <genre id="13" principale="1" parentid="0" langue="en">Adventure</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="753" romid="134338" notgame="false">
            <path>pirates.zip</path>
            <noms>
                <nom region="ss">Pirates! Gold</nom>
                <nom region="us">Pirates! Gold</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">As with the original, this is a blend of strategy, action and adventure. Pirates! Gold lets you play the role of a beginning buccaneer in the 17th century Spanish Main, in search of fame and fortune. Each town in this untamed raw region has different surprises and dangers. 

How you acquire stature is up to you; you can make your living through honest trade and the search for hidden treasure, or you can be a little more daring and attack and plunder ships. As you can choose a specific skill to stand out in, the game can vary each time. Sword fighting is played out in side-view action sequences.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="e311db96" md5="df642998b4bc93926b98d7af0398db7f" sha1="f3458789db37982e8e34e03d8edb3568df60c529" format="mp4" support="">media/video/pirates.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="89c548e3" md5="d5a23f1f4388dae1f4cb0fd3f9892ea8" sha1="151207424715a4f4295732fd1da9edae96727a42" format="png" support="">media/mixrbv2/pirates.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="f7880772" md5="72cca9fff14a00f5946769057daaa068" sha1="1f74180c38ca2d803f34f1714f6fe023bce04979" format="png" support="">media/mixrbv2/pirates.png</media>
            </medias>
            <dates>
                <date region="us">1993</date>
            </dates>
            <developpeur id="114">MicroProse</developpeur>
            <editeur id="114">MicroProse</editeur>
            <genres>
                <genre id="13" principale="1" parentid="0" langue="en">Adventure</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="311" romid="177247" notgame="false">
            <path>pitfight1.zip</path>
            <noms>
                <nom region="ss">Pit-fighter</nom>
                <nom region="wor">Pit-Fighter</nom>
            </noms>
            <regions>
                <region>wor</region>
                <region>eu</region>
                <region>us</region>
            </regions>
            <cloneof>pitfight.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Pit-Fighter is a 3rd-person fight game that features digitized graphics of real fighters and zooming effects.  Players select one of three fighters (Buzz, Ty or Kato) to take on anyone who dares. At the conclusion of a match, players are individually awarded a Knockout Bonus, Brutality Bonus, and a Fight Purse. Every third match is a Grudge Match where players test the skills of each other. The last man standing is the winner of this three-knockdown match. Players fight their way to the Elimination Match to decide who wins the opportunity to dethrone the champion, the Masked Warrior.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="9055a0c8" md5="9106a26aadf1ab257a0e1235bd80376e" sha1="673cf27d055c3bb29598ed7b699c4be5873b490e" format="mp4" support="">media/video/pitfight1.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="13e7206d" md5="c78797e2dbeb0bf2db29a6ccd878be81" sha1="ea86059f1f9f00e191d0920b8dad0c46a256d5ec" format="png" support="">media/mixrbv2/pitfight1.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="0bdb8ccd" md5="7bc9d39bdfa74f92f06a81452d1735f4" sha1="56a7df21715c4823519f32f52be89ce3f5e72259" format="png" support="">media/mixrbv2/pitfight1.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="40231668" md5="6e5d3e4fca7bb2abc9503144869174cb" sha1="a07cdeaf480e36a99d4ccab71b56431cbbea3dc5" format="png" support="">media/mixrbv2/pitfight1.png</media>
            </medias>
            <dates>
                <date region="us">1991</date>
                <date region="eu">1992</date>
                <date region="jp">1992</date>
                <date region="wor">1991</date>
            </dates>
            <developpeur id="89">Tengen</developpeur>
            <editeur id="136">Atari</editeur>
            <genres>
                <genre id="14" principale="1" parentid="0" langue="en">Fight</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>9</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="311" romid="134339" notgame="false">
            <path>pitfight.zip</path>
            <noms>
                <nom region="ss">Pit-fighter</nom>
                <nom region="wor">Pit-Fighter</nom>
            </noms>
            <regions>
                <region>wor</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Pit-Fighter is a 3rd-person fight game that features digitized graphics of real fighters and zooming effects.  Players select one of three fighters (Buzz, Ty or Kato) to take on anyone who dares. At the conclusion of a match, players are individually awarded a Knockout Bonus, Brutality Bonus, and a Fight Purse. Every third match is a Grudge Match where players test the skills of each other. The last man standing is the winner of this three-knockdown match. Players fight their way to the Elimination Match to decide who wins the opportunity to dethrone the champion, the Masked Warrior.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="9055a0c8" md5="9106a26aadf1ab257a0e1235bd80376e" sha1="673cf27d055c3bb29598ed7b699c4be5873b490e" format="mp4" support="">media/video/pitfight.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="13e7206d" md5="c78797e2dbeb0bf2db29a6ccd878be81" sha1="ea86059f1f9f00e191d0920b8dad0c46a256d5ec" format="png" support="">media/mixrbv2/pitfight.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="0bdb8ccd" md5="7bc9d39bdfa74f92f06a81452d1735f4" sha1="56a7df21715c4823519f32f52be89ce3f5e72259" format="png" support="">media/mixrbv2/pitfight.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="40231668" md5="6e5d3e4fca7bb2abc9503144869174cb" sha1="a07cdeaf480e36a99d4ccab71b56431cbbea3dc5" format="png" support="">media/mixrbv2/pitfight.png</media>
            </medias>
            <dates>
                <date region="us">1991</date>
                <date region="eu">1992</date>
                <date region="jp">1992</date>
                <date region="wor">1991</date>
            </dates>
            <developpeur id="89">Tengen</developpeur>
            <editeur id="136">Atari</editeur>
            <genres>
                <genre id="14" principale="1" parentid="0" langue="en">Fight</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>9</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="249" romid="615318" notgame="false">
            <path>pitfall.zip</path>
            <noms>
                <nom region="ss">Pitfall - The Mayan Adventure</nom>
                <nom region="us">Pitfall : The Mayan Adventure</nom>
                <nom region="eu">Pitfall : The Mayan Adventure</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Pitfall: The Mayan Adventure is a side-scrolling action game in which you play adventurer Pitfall Harry Jr in search of his father Pitfall Harry. You battle your way through the Mayan jungles, waterfalls, deserted mines and can bungee jump and boomerang your way to safety. There are 13 levels and the action is fast and gripping. You will need to be attentive—and quick. Or prepare to die.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="5829d784" md5="70594a4cea5e99b66630d610cc196671" sha1="50cd8bbb9e2d330eae7ed711c3d7fdcf3b7b5f7a" format="mp4" support="">media/video/pitfall.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="d4f1cbbe" md5="ae87aa2e254cd7d474a3610b2ef65485" sha1="825f49afa94c0c578273b1d21550b366eac4b2d4" format="png" support="">media/mixrbv2/pitfall.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="f5c66428" md5="8762173b908f6bb574dd07fbbce8d3ca" sha1="44d7226021d8fe43b5635ca382dae234d5eed65c" format="png" support="">media/mixrbv2/pitfall.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="d4f1cbbe" md5="ae87aa2e254cd7d474a3610b2ef65485" sha1="825f49afa94c0c578273b1d21550b366eac4b2d4" format="png" support="">media/mixrbv2/pitfall.png</media>
            </medias>
            <dates>
                <date region="us">1994</date>
                <date region="eu">1994</date>
            </dates>
            <developpeur id="135">Activision</developpeur>
            <editeur id="135">Activision</editeur>
            <genres>
                <genre id="2915" principale="0" parentid="7" langue="en">Plateform / Run Jump</genre>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="249" romid="134340" notgame="false">
            <path>pitfallu.zip</path>
            <noms>
                <nom region="ss">Pitfall - The Mayan Adventure</nom>
                <nom region="us">Pitfall : The Mayan Adventure</nom>
                <nom region="eu">Pitfall : The Mayan Adventure</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>pitfall.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Pitfall: The Mayan Adventure is a side-scrolling action game in which you play adventurer Pitfall Harry Jr in search of his father Pitfall Harry. You battle your way through the Mayan jungles, waterfalls, deserted mines and can bungee jump and boomerang your way to safety. There are 13 levels and the action is fast and gripping. You will need to be attentive—and quick. Or prepare to die.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="5829d784" md5="70594a4cea5e99b66630d610cc196671" sha1="50cd8bbb9e2d330eae7ed711c3d7fdcf3b7b5f7a" format="mp4" support="">media/video/pitfallu.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="d4f1cbbe" md5="ae87aa2e254cd7d474a3610b2ef65485" sha1="825f49afa94c0c578273b1d21550b366eac4b2d4" format="png" support="">media/mixrbv2/pitfallu.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="f5c66428" md5="8762173b908f6bb574dd07fbbce8d3ca" sha1="44d7226021d8fe43b5635ca382dae234d5eed65c" format="png" support="">media/mixrbv2/pitfallu.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="d4f1cbbe" md5="ae87aa2e254cd7d474a3610b2ef65485" sha1="825f49afa94c0c578273b1d21550b366eac4b2d4" format="png" support="">media/mixrbv2/pitfallu.png</media>
            </medias>
            <dates>
                <date region="us">1994</date>
                <date region="eu">1994</date>
            </dates>
            <developpeur id="135">Activision</developpeur>
            <editeur id="135">Activision</editeur>
            <genres>
                <genre id="2915" principale="0" parentid="7" langue="en">Plateform / Run Jump</genre>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="132" romid="177249" notgame="false">
            <path>pocahont.zip</path>
            <noms>
                <nom region="ss">Pocahontas</nom>
                <nom region="us">Pocahontas</nom>
                <nom region="eu">Pocahontas</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Incarnation of the Disney cartoon; Pocahontas, along with a tag team partner in her raccoon friend, Meeko, goes about her homeland, helping her animal friends. As so is done, she will acquire animal spirits which will help her become stronger and bless her with new abilities.

But soon enough she meets John Smith, and as an inevitable consequence has to prevent a war between his and John's people. And she has to do it in a hurry, before John's neck gets a non-&amp;quot;disney&amp;quot; treatment..
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="14866102" md5="859d6f8a35c32d9030d3429e00551214" sha1="25d90d56e977faa2592e4818d97a8fd9ade16c80" format="mp4" support="">media/video/pocahont.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="1631e26d" md5="f2c240241065726581c78ec15d2b269f" sha1="7e12de1eb8e20627d568a621c38c0fb78e255673" format="png" support="">media/mixrbv2/pocahont.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="355745c8" md5="d727d2c79ace8554c4b0f9b26e9b3d38" sha1="8322ff23ddfa4afdcad65b21fbaa7403c5b78495" format="png" support="">media/mixrbv2/pocahont.png</media>
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            </medias>
            <dates>
                <date region="us">1996</date>
                <date region="eu">1996</date>
            </dates>
            <developpeur id="47">Disney Interactive</developpeur>
            <editeur id="47">Disney Interactive</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="132" romid="134341" notgame="false">
            <path>pocahontu.zip</path>
            <noms>
                <nom region="ss">Pocahontas</nom>
                <nom region="us">Pocahontas</nom>
                <nom region="eu">Pocahontas</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>pocahont.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Incarnation of the Disney cartoon; Pocahontas, along with a tag team partner in her raccoon friend, Meeko, goes about her homeland, helping her animal friends. As so is done, she will acquire animal spirits which will help her become stronger and bless her with new abilities.

But soon enough she meets John Smith, and as an inevitable consequence has to prevent a war between his and John's people. And she has to do it in a hurry, before John's neck gets a non-&amp;quot;disney&amp;quot; treatment..
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="14866102" md5="859d6f8a35c32d9030d3429e00551214" sha1="25d90d56e977faa2592e4818d97a8fd9ade16c80" format="mp4" support="">media/video/pocahontu.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="1631e26d" md5="f2c240241065726581c78ec15d2b269f" sha1="7e12de1eb8e20627d568a621c38c0fb78e255673" format="png" support="">media/mixrbv2/pocahontu.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="355745c8" md5="d727d2c79ace8554c4b0f9b26e9b3d38" sha1="8322ff23ddfa4afdcad65b21fbaa7403c5b78495" format="png" support="">media/mixrbv2/pocahontu.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="1631e26d" md5="f2c240241065726581c78ec15d2b269f" sha1="7e12de1eb8e20627d568a621c38c0fb78e255673" format="png" support="">media/mixrbv2/pocahontu.png</media>
            </medias>
            <dates>
                <date region="us">1996</date>
                <date region="eu">1996</date>
            </dates>
            <developpeur id="47">Disney Interactive</developpeur>
            <editeur id="47">Disney Interactive</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="125700" romid="407380" notgame="false">
            <path>pokemon.zip</path>
            <noms>
                <nom region="ss">Pocket Monsters</nom>
                <nom region="wor">Pocket Monsters</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Like the Famicom pirate, the player controls Pikachu through numerous sidescrolling levels. There are 5 levels in total, with a boss at the end of each, as well a mini-boss in the first level of the Mega Drive version. Pikachu can jump on enemies and use a special move which clears all of the enemies on the screen, although the latter can only be done when the charge meter is full (indicated by a power bar at the top of the screen of the SNES version, or a numeric counter in the Mega Drive version, which is full when it hits 20.) The player can start either 3 and 5 lives and continues each, and there's a difficulty setting in the options menu.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="mixrbv2" region="tw" crc="7deaf28e" md5="95710e6c620d0e150997af21fa41023a" sha1="6e915ad681fe5a4687d8747b687bed0bb66c9802" format="png" support="">media/mixrbv2/pokemon.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="c6962b4d" md5="51902a4241d0d42c56818208ca13d93a" sha1="812ce7218a2a0210f6e5485bbcd67339fc17f0fd" format="png" support="">media/mixrbv2/pokemon.png</media>
            </medias>
            <dates>
                <date region="wor"></date>
            </dates>
            <developpeur id="22095">DVS Electronic Co</developpeur>
            <editeur id="22095">DVS Electronic Co</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="125700" romid="526963" notgame="false">
            <path>pokemona.zip</path>
            <noms>
                <nom region="ss">Pocket Monsters</nom>
                <nom region="wor">Pocket Monsters</nom>
            </noms>
            <cloneof>pokemon.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Like the Famicom pirate, the player controls Pikachu through numerous sidescrolling levels. There are 5 levels in total, with a boss at the end of each, as well a mini-boss in the first level of the Mega Drive version. Pikachu can jump on enemies and use a special move which clears all of the enemies on the screen, although the latter can only be done when the charge meter is full (indicated by a power bar at the top of the screen of the SNES version, or a numeric counter in the Mega Drive version, which is full when it hits 20.) The player can start either 3 and 5 lives and continues each, and there's a difficulty setting in the options menu.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="mixrbv2" region="tw" crc="7deaf28e" md5="95710e6c620d0e150997af21fa41023a" sha1="6e915ad681fe5a4687d8747b687bed0bb66c9802" format="png" support="">media/mixrbv2/pokemona.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="c6962b4d" md5="51902a4241d0d42c56818208ca13d93a" sha1="812ce7218a2a0210f6e5485bbcd67339fc17f0fd" format="png" support="">media/mixrbv2/pokemona.png</media>
            </medias>
            <dates>
                <date region="wor"></date>
            </dates>
            <developpeur id="22095">DVS Electronic Co</developpeur>
            <editeur id="22095">DVS Electronic Co</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="125701" notgame="false">
            <path>pokemon2.zip</path>
            <noms>
                <nom region="ss">Pocket Monsters 2</nom>
                <nom region="wor">Pocket Monsters 2</nom>
            </noms>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Pocket Monster II is a platform game for the Sega Mega Drive and it's the direct sequel to Pocket Monster, both probably developed by ex-workers from Chuanpu Technology and perhaps published by X Boy. Unlike the first game, no SNES port has yet been discovered.

This game shows a significant improvement over the original, as both the artwork and audio has been improved since the first game, though the former is still mostly stolen from other games and it still shows all the previous glitches, in addition to a new one. The music is mostly remade from the Japanese Pokémon TV series, with songs including the original Japanese opening theme (Stage 1 and Stage 4) and the ending theme of the pilot. (Boss theme.)</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="mixrbv2" region="tw" crc="7d02a52c" md5="87f3219cf7b68898ac86abc7b65b0800" sha1="99f21187d81e3704a604bb016c0f7916a73ee412" format="png" support="">media/mixrbv2/pokemon2.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="d509a32d" md5="4ee8702771997d7107a083fc5bd129eb" sha1="9557ce395e311d9f56ee19c202b44039a41a4786" format="png" support="">media/mixrbv2/pokemon2.png</media>
            </medias>
            <dates>
                <date region="wor"></date>
            </dates>
            <developpeur id="22095">DVS Electronic Co</developpeur>
            <editeur id="22095">DVS Electronic Co</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="125754" notgame="false">
            <path>pokecda.zip</path>
            <noms>
                <nom region="ss">Pokémon Crazy Drummer</nom>
                <nom region="wor">Pokémon Crazy Drummer</nom>
            </noms>
            <cloneof>pokecd.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Pokémon Crazy Drummer is a rhythm game, similar in ways to DrumMania. There are two main modes: Arcade and Practice, as well as a controller testing mode and an option mode. There are six songs (Dangerous, Think You, Relight, Bicycle, Reflect, and Clap), three difficulty settings (Easy, Normal, and Crazy), and eight settings for the drum pad's timbre (Classic, Cha Ka, Cyber, Pop 1, Pop 2, Soul, Big Band, and 2010 Music).</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="4854d993" md5="ddfc89361102a983e4fe8eff316a782e" sha1="5ab4fa7ccd18b30dde72c6f30ab80a2bd16d86b0" format="mp4" support="">media/video/pokecda.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="a291c8a2" md5="c01e7d8eefd356adb9930df8f1f5307c" sha1="3e16b96a3280cd0e849b506d9acac05a7550ce60" format="png" support="">media/mixrbv2/pokecda.png</media>
            </medias>
            <dates>
                <date region="wor"></date>
            </dates>
            <genres>
                <genre id="2925" principale="0" parentid="425" langue="en">Rhythm</genre>
                <genre id="425" principale="1" parentid="0" langue="en">Music and Dance</genre>
            </genres>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="125754" notgame="false">
            <path>pokecd.zip</path>
            <noms>
                <nom region="ss">Pokémon Crazy Drummer</nom>
                <nom region="wor">Pokémon Crazy Drummer</nom>
            </noms>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Pokémon Crazy Drummer is a rhythm game, similar in ways to DrumMania. There are two main modes: Arcade and Practice, as well as a controller testing mode and an option mode. There are six songs (Dangerous, Think You, Relight, Bicycle, Reflect, and Clap), three difficulty settings (Easy, Normal, and Crazy), and eight settings for the drum pad's timbre (Classic, Cha Ka, Cyber, Pop 1, Pop 2, Soul, Big Band, and 2010 Music).</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="4854d993" md5="ddfc89361102a983e4fe8eff316a782e" sha1="5ab4fa7ccd18b30dde72c6f30ab80a2bd16d86b0" format="mp4" support="">media/video/pokecd.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="a291c8a2" md5="c01e7d8eefd356adb9930df8f1f5307c" sha1="3e16b96a3280cd0e849b506d9acac05a7550ce60" format="png" support="">media/mixrbv2/pokecd.png</media>
            </medias>
            <dates>
                <date region="wor"></date>
            </dates>
            <genres>
                <genre id="2925" principale="0" parentid="425" langue="en">Rhythm</genre>
                <genre id="425" principale="1" parentid="0" langue="en">Music and Dance</genre>
            </genres>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="125756" romid="867829" notgame="false">
            <path>pokestad.zip</path>
            <noms>
                <nom region="ss">Pokémon Stadium</nom>
                <nom region="wor">Pokémon Stadium</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Pokemon Stadium is an unlicensed game loosely based on the Nintendo 64 game of the same name, made for the Sega Genesis &amp; SNES by an unknown developer.

The game has two modes: Arcade and VS, with twelve playable Pokémon.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="mixrbv2" region="wor" crc="e6f65189" md5="3da61cdca254d8fc02bc002e712244f1" sha1="047e49fed2e1f028d16fed08317af454811ceefc" format="png" support="">media/mixrbv2/pokestad.png</media>
            </medias>
            <dates>
                <date region="wor"></date>
            </dates>
            <genres>
                <genre id="" principale="" parentid="" langue="en"></genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="329" romid="468902" notgame="false">
            <path>populous.zip</path>
            <noms>
                <nom region="ss">Populous</nom>
                <nom region="us">Populous</nom>
                <nom region="jp">Populous</nom>
                <nom region="eu">Populous</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">You play a god, gaming against other gods in a celestial game of conquest.  To win, you must help your chosen people take over the world and wipe out the vermin who worship that other god.

Each god starts out with a single human, dumped into the middle of the wilderness.  Sometimes there is inhabitable land in sight, sometimes not.  To get win, you must change the landscape, creating flat land for your followers to build on.  The more followers you have you have, the more powerful you will be, so take care of them. Build as fast as you can, because the other god is doing the same.

When you have enough followers, you can make the leader of your people into a hero.  He will then go around the land you have built, literally taking strength from the people into himself, and working his way toward the enemy.  When he gets there, he will engage in holy warfare upon your enemy's people.  He will burn; he will kill.  And he won't stop until they're all dead... or he is.

But you don't have to let your people have all the fun; the god's have other tools as well.  You can drown your enemies one at a time with your land lowering powers.  Submerge their towns in swamps. Raise a volcano in the middle of their best farmland.  Even better, you can flood the land and drain all the people who didn't build on high-ground. 

And when you win, you'll have 500 more worlds to conquer.  A god's play is just never done.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="9ed191a0" md5="b7903a3847ef7c7b7ce1faba0796614f" sha1="7421575e34c5c9e033c3b50c6e17918b927cb3d3" format="mp4" support="">media/video/populous.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="e5b7d070" md5="84fe6f6799f5ca3b6a656ba6459aae60" sha1="ef83679134aaf3d17a7a41139fb49c8ec6e479e5" format="png" support="">media/mixrbv2/populous.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="3dd739ac" md5="37476c546004c1aeb732f221a345e8fa" sha1="a538b2f683b8d6c561a752e512ee167f82b80f79" format="png" support="">media/mixrbv2/populous.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="f23eca14" md5="dade4afbbdd9626756942525110c7e7a" sha1="5cf56ba30998783da6b5071500a9e4075bac6912" format="png" support="">media/mixrbv2/populous.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="783e9d61" md5="5be7923db1ddcff4af116cef70e24e93" sha1="83af76ba5722b3a14ec20ad3e236827d1b732719" format="png" support="">media/mixrbv2/populous.png</media>
            </medias>
            <dates>
                <date region="fr">1990</date>
                <date region="eu">1990</date>
                <date region="us">1990</date>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="18">Bullfrog</developpeur>
            <editeur id="13">Electronic Arts</editeur>
            <genres>
                <genre id="27" principale="1" parentid="0" langue="en">Strategy</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="329" romid="177251" notgame="false">
            <path>populousj.zip</path>
            <noms>
                <nom region="ss">Populous</nom>
                <nom region="us">Populous</nom>
                <nom region="jp">Populous</nom>
                <nom region="eu">Populous</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>populous.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">You play a god, gaming against other gods in a celestial game of conquest.  To win, you must help your chosen people take over the world and wipe out the vermin who worship that other god.

Each god starts out with a single human, dumped into the middle of the wilderness.  Sometimes there is inhabitable land in sight, sometimes not.  To get win, you must change the landscape, creating flat land for your followers to build on.  The more followers you have you have, the more powerful you will be, so take care of them. Build as fast as you can, because the other god is doing the same.

When you have enough followers, you can make the leader of your people into a hero.  He will then go around the land you have built, literally taking strength from the people into himself, and working his way toward the enemy.  When he gets there, he will engage in holy warfare upon your enemy's people.  He will burn; he will kill.  And he won't stop until they're all dead... or he is.

But you don't have to let your people have all the fun; the god's have other tools as well.  You can drown your enemies one at a time with your land lowering powers.  Submerge their towns in swamps. Raise a volcano in the middle of their best farmland.  Even better, you can flood the land and drain all the people who didn't build on high-ground. 

And when you win, you'll have 500 more worlds to conquer.  A god's play is just never done.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="9ed191a0" md5="b7903a3847ef7c7b7ce1faba0796614f" sha1="7421575e34c5c9e033c3b50c6e17918b927cb3d3" format="mp4" support="">media/video/populousj.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="e5b7d070" md5="84fe6f6799f5ca3b6a656ba6459aae60" sha1="ef83679134aaf3d17a7a41139fb49c8ec6e479e5" format="png" support="">media/mixrbv2/populousj.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="3dd739ac" md5="37476c546004c1aeb732f221a345e8fa" sha1="a538b2f683b8d6c561a752e512ee167f82b80f79" format="png" support="">media/mixrbv2/populousj.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="f23eca14" md5="dade4afbbdd9626756942525110c7e7a" sha1="5cf56ba30998783da6b5071500a9e4075bac6912" format="png" support="">media/mixrbv2/populousj.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="783e9d61" md5="5be7923db1ddcff4af116cef70e24e93" sha1="83af76ba5722b3a14ec20ad3e236827d1b732719" format="png" support="">media/mixrbv2/populousj.png</media>
            </medias>
            <dates>
                <date region="fr">1990</date>
                <date region="eu">1990</date>
                <date region="us">1990</date>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="18">Bullfrog</developpeur>
            <editeur id="13">Electronic Arts</editeur>
            <genres>
                <genre id="27" principale="1" parentid="0" langue="en">Strategy</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="329" romid="134342" notgame="false">
            <path>populousu.zip</path>
            <noms>
                <nom region="ss">Populous</nom>
                <nom region="us">Populous</nom>
                <nom region="jp">Populous</nom>
                <nom region="eu">Populous</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>populous.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">You play a god, gaming against other gods in a celestial game of conquest.  To win, you must help your chosen people take over the world and wipe out the vermin who worship that other god.

Each god starts out with a single human, dumped into the middle of the wilderness.  Sometimes there is inhabitable land in sight, sometimes not.  To get win, you must change the landscape, creating flat land for your followers to build on.  The more followers you have you have, the more powerful you will be, so take care of them. Build as fast as you can, because the other god is doing the same.

When you have enough followers, you can make the leader of your people into a hero.  He will then go around the land you have built, literally taking strength from the people into himself, and working his way toward the enemy.  When he gets there, he will engage in holy warfare upon your enemy's people.  He will burn; he will kill.  And he won't stop until they're all dead... or he is.

But you don't have to let your people have all the fun; the god's have other tools as well.  You can drown your enemies one at a time with your land lowering powers.  Submerge their towns in swamps. Raise a volcano in the middle of their best farmland.  Even better, you can flood the land and drain all the people who didn't build on high-ground. 

And when you win, you'll have 500 more worlds to conquer.  A god's play is just never done.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="9ed191a0" md5="b7903a3847ef7c7b7ce1faba0796614f" sha1="7421575e34c5c9e033c3b50c6e17918b927cb3d3" format="mp4" support="">media/video/populousu.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="e5b7d070" md5="84fe6f6799f5ca3b6a656ba6459aae60" sha1="ef83679134aaf3d17a7a41139fb49c8ec6e479e5" format="png" support="">media/mixrbv2/populousu.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="3dd739ac" md5="37476c546004c1aeb732f221a345e8fa" sha1="a538b2f683b8d6c561a752e512ee167f82b80f79" format="png" support="">media/mixrbv2/populousu.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="f23eca14" md5="dade4afbbdd9626756942525110c7e7a" sha1="5cf56ba30998783da6b5071500a9e4075bac6912" format="png" support="">media/mixrbv2/populousu.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="783e9d61" md5="5be7923db1ddcff4af116cef70e24e93" sha1="83af76ba5722b3a14ec20ad3e236827d1b732719" format="png" support="">media/mixrbv2/populousu.png</media>
            </medias>
            <dates>
                <date region="fr">1990</date>
                <date region="eu">1990</date>
                <date region="us">1990</date>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="18">Bullfrog</developpeur>
            <editeur id="13">Electronic Arts</editeur>
            <genres>
                <genre id="27" principale="1" parentid="0" langue="en">Strategy</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="323" romid="134613" notgame="false">
            <path>twotribe.zip</path>
            <noms>
                <nom region="ss">Populous 2 - Two Tribes</nom>
                <nom region="us">Populous II : Two Tribes</nom>
                <nom region="eu">Two Tribes : Populous II</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Populous II continues the "god game" genre pioneered by Bullfrog's classic Populous.  In PII, you're an unproven immortal who must fight your way through an entire pantheon of Greek gods, each with his or her own strategy and attacks, and ultimately enter into a showdown with Zeus himself.

The gameplay mechanics are similar to Populous, but PII features a wider array of spells, digitized sound, and high-resolution graphics to give the spell effects extra punch.  Multiplayer is supported via serial link and dial-up.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="118a5d37" md5="a3286f12d13028bfdab52b0166fc5a9e" sha1="4f58248d6b25fede0823f8b1d3acf6e068874f05" format="mp4" support="">media/video/twotribe.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="d59419d8" md5="658fc318f2b2caf41604df28a1c143dd" sha1="eb20c01ed746771442faf55aa31cb456b440f06d" format="png" support="">media/mixrbv2/twotribe.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="d59419d8" md5="658fc318f2b2caf41604df28a1c143dd" sha1="eb20c01ed746771442faf55aa31cb456b440f06d" format="png" support="">media/mixrbv2/twotribe.png</media>
            </medias>
            <dates>
                <date region="us">1993</date>
                <date region="eu">1992</date>
            </dates>
            <developpeur id="18">Bullfrog</developpeur>
            <editeur id="18">Bullfrog</editeur>
            <genres>
                <genre id="27" principale="1" parentid="0" langue="en">Strategy</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>1</topstaff>
            <note>19</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="642" notgame="false">
            <path>deadlymv.zip</path>
            <noms>
                <nom region="ss">Power Athlete</nom>
                <nom region="fr">Deadly Moves</nom>
                <nom region="us">Deadly Moves</nom>
                <nom region="jp">Power Athlete</nom>
                <nom region="kr">Power Athlete</nom>
                <nom region="de">Deadly Moves</nom>
                <nom region="sp">Deadly Moves</nom>
                <nom region="pt">Deadly Moves</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">You are Joe, a young American who has been secretly training to become a powerful fighter. One day, he meets an old martial artist who tells him he should travel all over the world to meet other teachers and to learn from them. During his travels, Joe encounters many other fighters, and has to become more and more skillful in order to prove that he is the greatest fighter in the world.

Unlike most other fighting games, you can control only one character (Joe) in single-player mode. In two-player mode, you can choose to fight as any of the seven available fighters, and also choose a scenery. The game plays like a standard 2D fighter: you can punch, kick, and jump on you opponents, but the fights are not entirely 2D, since you can also take a few steps vertically.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="9c3aafba" md5="25b0db32e3ac46a7d1bd3a57301ca57c" sha1="d6afc52f195a39700b18f01b361e3257ad1dd848" format="mp4" support="">media/video/deadlymv.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="87d6997d" md5="bb1a21a1fb7b7fc2537858e3347ac9a5" sha1="593736c8aa005f2c0ad6c579b58bc913d08e2f9f" format="png" support="">media/mixrbv2/deadlymv.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="33cd4283" md5="f66f4a83f8a2dcec1213a6dc4a09286b" sha1="242de9cce3a05f10d96b47b5882ed79ca7aebb31" format="png" support="">media/mixrbv2/deadlymv.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="33cd4283" md5="f66f4a83f8a2dcec1213a6dc4a09286b" sha1="242de9cce3a05f10d96b47b5882ed79ca7aebb31" format="png" support="">media/mixrbv2/deadlymv.png</media>
            </medias>
            <dates>
                <date region="us">1992</date>
                <date region="jp">1992</date>
            </dates>
            <developpeur id="130">Kaneko</developpeur>
            <editeur id="130">Kaneko</editeur>
            <genres>
                <genre id="14" principale="1" parentid="0" langue="en">Fight</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="642" notgame="false">
            <path>powerath.zip</path>
            <noms>
                <nom region="ss">Power Athlete</nom>
                <nom region="fr">Deadly Moves</nom>
                <nom region="us">Deadly Moves</nom>
                <nom region="jp">Power Athlete</nom>
                <nom region="kr">Power Athlete</nom>
                <nom region="de">Deadly Moves</nom>
                <nom region="sp">Deadly Moves</nom>
                <nom region="pt">Deadly Moves</nom>
            </noms>
            <regions>
                <region>jp</region>
                <region>kr</region>
            </regions>
            <cloneof>deadlymv.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">You are Joe, a young American who has been secretly training to become a powerful fighter. One day, he meets an old martial artist who tells him he should travel all over the world to meet other teachers and to learn from them. During his travels, Joe encounters many other fighters, and has to become more and more skillful in order to prove that he is the greatest fighter in the world.

Unlike most other fighting games, you can control only one character (Joe) in single-player mode. In two-player mode, you can choose to fight as any of the seven available fighters, and also choose a scenery. The game plays like a standard 2D fighter: you can punch, kick, and jump on you opponents, but the fights are not entirely 2D, since you can also take a few steps vertically.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="9c3aafba" md5="25b0db32e3ac46a7d1bd3a57301ca57c" sha1="d6afc52f195a39700b18f01b361e3257ad1dd848" format="mp4" support="">media/video/powerath.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="87d6997d" md5="bb1a21a1fb7b7fc2537858e3347ac9a5" sha1="593736c8aa005f2c0ad6c579b58bc913d08e2f9f" format="png" support="">media/mixrbv2/powerath.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="33cd4283" md5="f66f4a83f8a2dcec1213a6dc4a09286b" sha1="242de9cce3a05f10d96b47b5882ed79ca7aebb31" format="png" support="">media/mixrbv2/powerath.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="33cd4283" md5="f66f4a83f8a2dcec1213a6dc4a09286b" sha1="242de9cce3a05f10d96b47b5882ed79ca7aebb31" format="png" support="">media/mixrbv2/powerath.png</media>
            </medias>
            <dates>
                <date region="us">1992</date>
                <date region="jp">1992</date>
            </dates>
            <developpeur id="130">Kaneko</developpeur>
            <editeur id="130">Kaneko</editeur>
            <genres>
                <genre id="14" principale="1" parentid="0" langue="en">Fight</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="347" romid="134344" notgame="false">
            <path>pdrive.zip</path>
            <noms>
                <nom region="ss">Power Drive</nom>
                <nom region="eu">Power Drive</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Power Drive is an arcade racing game based around rally driving. Handbrake turns and lurid powerslides are both possible, and the steering is suitably loose.

There are 3 types of stages - individual time-trials, head-to-head races against the computer, and some skill tests. There are 8 rounds of gameplay, set across countries ranging from Sweden to Kenya.  You get prize money for winning races, and it costs money to repair damage.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="dc8aef8c" md5="fabbbf28412fee92180573bc6a1a2a10" sha1="c2534964cbc840d4ea79e611c2cc2c66f36fd8d5" format="mp4" support="">media/video/pdrive.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="9cb26b64" md5="9eb64c79d4efa2331e44eebaf39e19a9" sha1="aa90f704ab8deea9de39f8675c3c1684efb0279c" format="png" support="">media/mixrbv2/pdrive.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="9cb26b64" md5="9eb64c79d4efa2331e44eebaf39e19a9" sha1="aa90f704ab8deea9de39f8675c3c1684efb0279c" format="png" support="">media/mixrbv2/pdrive.png</media>
            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="eu">1994</date>
                <date region="us">1994</date>
            </dates>
            <developpeur id="2779">U.S. Gold</developpeur>
            <editeur id="18275">Rage Software - U.S. Gold</editeur>
            <genres>
                <genre id="28" principale="1" parentid="0" langue="en">Race, Driving</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="312" romid="618119" notgame="false">
            <path>pmongerj.zip</path>
            <noms>
                <nom region="ss">Powermonger</nom>
                <nom region="us">Power Monger</nom>
                <nom region="jp">Power Monger</nom>
                <nom region="eu">Power Monger</nom>
                <nom region="wor">Power Monger</nom>
                <nom region="kr">Power Monger</nom>
            </noms>
            <regions>
                <region>jp</region>
                <region>kr</region>
            </regions>
            <cloneof>pmonger.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Powermonger takes the basic design and concepts of Bullfrog's previous game Populous, and places it in a war context. The game cast the player as a dispossessed warlord plundering his way through 195 territories on the way to world conquest. Several other leaders have the same goal.

The gameworld is now made up of polygons, so the view can be rotated and moved with greater freedom than Populous. Trade, diplomacy, inventions, and scorched earth invasions all play a key role in how the player progressed through the game.  Two-player games via modem links are available on computer versions.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="6623e00a" md5="c94b2317e34a81143916734945bed971" sha1="b3b919fbe5cfaadbb55e3af2338425cdd22f08c3" format="mp4" support="">media/video/pmongerj.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="36ebba26" md5="8a250a20ea0d0b60271146c4d6dc09a3" sha1="682d57c6f04d8e9c5411159cb4c5dc35502c2893" format="png" support="">media/mixrbv2/pmongerj.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="43c6889a" md5="c6f4b1105516c3a8f67afc004dad8ad6" sha1="37b8809b365bb0d0ebea6b76e2d5a35513d7cd88" format="png" support="">media/mixrbv2/pmongerj.png</media>
                <media parent="jeu" type="mixrbv2" region="kr" crc="ac16baf5" md5="1867642944425059e32477f5093a953b" sha1="ee57cde97be08b7e925321079a681270e1f786dc" format="png" support="">media/mixrbv2/pmongerj.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="cc9fc89d" md5="ed39cda2dee66cfb60d119a8e40b6683" sha1="753380c68b82882bd5f73c374acce471543c3aa9" format="png" support="">media/mixrbv2/pmongerj.png</media>
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            </medias>
            <dates>
                <date region="fr">1990</date>
                <date region="wor">1993</date>
                <date region="jp">1993</date>
                <date region="eu">1993</date>
                <date region="us">1993</date>
            </dates>
            <developpeur id="18">Bullfrog</developpeur>
            <editeur id="13">Electronic Arts</editeur>
            <genres>
                <genre id="27" principale="1" parentid="0" langue="en">Strategy</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="312" romid="618119" notgame="false">
            <path>pmonger.zip</path>
            <noms>
                <nom region="ss">Powermonger</nom>
                <nom region="us">Power Monger</nom>
                <nom region="jp">Power Monger</nom>
                <nom region="eu">Power Monger</nom>
                <nom region="wor">Power Monger</nom>
                <nom region="kr">Power Monger</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>wor</region>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Powermonger takes the basic design and concepts of Bullfrog's previous game Populous, and places it in a war context. The game cast the player as a dispossessed warlord plundering his way through 195 territories on the way to world conquest. Several other leaders have the same goal.

The gameworld is now made up of polygons, so the view can be rotated and moved with greater freedom than Populous. Trade, diplomacy, inventions, and scorched earth invasions all play a key role in how the player progressed through the game.  Two-player games via modem links are available on computer versions.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="6623e00a" md5="c94b2317e34a81143916734945bed971" sha1="b3b919fbe5cfaadbb55e3af2338425cdd22f08c3" format="mp4" support="">media/video/pmonger.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="36ebba26" md5="8a250a20ea0d0b60271146c4d6dc09a3" sha1="682d57c6f04d8e9c5411159cb4c5dc35502c2893" format="png" support="">media/mixrbv2/pmonger.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="43c6889a" md5="c6f4b1105516c3a8f67afc004dad8ad6" sha1="37b8809b365bb0d0ebea6b76e2d5a35513d7cd88" format="png" support="">media/mixrbv2/pmonger.png</media>
                <media parent="jeu" type="mixrbv2" region="kr" crc="ac16baf5" md5="1867642944425059e32477f5093a953b" sha1="ee57cde97be08b7e925321079a681270e1f786dc" format="png" support="">media/mixrbv2/pmonger.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="cc9fc89d" md5="ed39cda2dee66cfb60d119a8e40b6683" sha1="753380c68b82882bd5f73c374acce471543c3aa9" format="png" support="">media/mixrbv2/pmonger.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="e432529f" md5="aa4be87b84741308ff822781afdd180b" sha1="b6df01b4223e423def830ea708cfb6ac452e5000" format="png" support="">media/mixrbv2/pmonger.png</media>
            </medias>
            <dates>
                <date region="fr">1990</date>
                <date region="wor">1993</date>
                <date region="jp">1993</date>
                <date region="eu">1993</date>
                <date region="us">1993</date>
            </dates>
            <developpeur id="18">Bullfrog</developpeur>
            <editeur id="13">Electronic Arts</editeur>
            <genres>
                <genre id="27" principale="1" parentid="0" langue="en">Strategy</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="167" romid="134348" notgame="false">
            <path>predatr2.zip</path>
            <noms>
                <nom region="ss">Predator 2</nom>
                <nom region="us">Predator 2</nom>
                <nom region="eu">Predator 2</nom>
                <nom region="wor">Predator 2</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>us</region>
                <region>wor</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Players guide Lt. Mike Harrigan as he tracks the Predator through seven levels based on the film. Mike's primary concerns are the hostages held around the levels, and the legions of gang members out for blood. He also has to contend with the Predator, both as a boss at the end of each level, and as a time limit - if the player takes too long to rescue a hostage, the Predator will blast the hostage with his tri-laser.

The game is played in a third-person isometric view, with great swarms of easily-killed bad guys, who appear through one-way doors scattered throughout the level. Weapons not only include faster machine guns and shotguns, but also a few highly-advanced Predator weapons the player can pick up and use. Each defeated gang member drops drugs that can be picked up and automatically sent off to the "drug squad" for points. No sounds or music from the film get used, but stills scenes from the film do introduce the levels.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="5ad3cda9" md5="ed616f6da8e637bf67e735c3d842d073" sha1="784bcc47d587f7004dd30ca21f1f7e110bd29ecf" format="mp4" support="">media/video/predatr2.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="1f38cfdf" md5="081ee3a75443ba33e6053379ab8827e6" sha1="ecc867317dde7ba5fda794a02e3007cd309023d3" format="png" support="">media/mixrbv2/predatr2.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="53b6d5e9" md5="ab0369fb80195489d347f2f12e216771" sha1="e4d912d117b3c631555edc0d6f6d3217c4e3ec1f" format="png" support="">media/mixrbv2/predatr2.png</media>
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            </medias>
            <dates>
                <date region="fr">1992</date>
                <date region="eu">1992</date>
                <date region="us">1992</date>
                <date region="wor">1992</date>
            </dates>
            <developpeur id="94">Teeny Weeny Games</developpeur>
            <editeur id="17097">Acclaim</editeur>
            <genres>
                <genre id="14" principale="1" parentid="0" langue="en">Fight</genre>
                <genre id="13" principale="1" parentid="0" langue="en">Adventure</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>9</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1153" romid="134349" notgame="false">
            <path>premierm.zip</path>
            <noms>
                <nom region="ss">Premier Manager</nom>
                <nom region="eu">Premier Manager</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The first game in Gremlin's series of football management games. You start off managing a team in the Conference (the fifth tier of English football) and aim to progress up the leagues, either by improving your existing team or earning jobs at better clubs elsewhere.

The features at your disposal include selecting training regimes, planning tactics for each match based on your opposition's strengths and weaknesses, scouting for new players including youth prospects, and arranging sponsorship and stadium improvements (so as to attract more fans).

The transfer system is a crucial part of the game, as you aim to sign players (who are broadly rated in each of the main skill areas) up against other teams who want them, and sell off players you don't need. You have an overdraft available, but make sure not to exceed it.

The game supports up to 4 players, whose matches all take place at the same time. You can make tactical changes and substitutions mid-match.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="70ddb11f" md5="dea385d1043896d2a4d0440f1b490728" sha1="affcbda3496500785baad2a6c6236c50887aac35" format="mp4" support="">media/video/premierm.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="c4cdec86" md5="7ac149b7f54ae9322cd76c9aecc4f360" sha1="20f2fc0dba2196fed16f70dc8b7063d243532535" format="png" support="">media/mixrbv2/premierm.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="c4cdec86" md5="7ac149b7f54ae9322cd76c9aecc4f360" sha1="20f2fc0dba2196fed16f70dc8b7063d243532535" format="png" support="">media/mixrbv2/premierm.png</media>
            </medias>
            <dates>
                <date region="fr">1995</date>
                <date region="eu">1995</date>
            </dates>
            <developpeur id="396">Realms of Fantasy</developpeur>
            <editeur id="7890">Gremlin Interactive</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1154" notgame="false">
            <path>premrm97.zip</path>
            <noms>
                <nom region="ss">Premier Manager 97</nom>
                <nom region="eu">Premier Manager 97</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Premier Manager 97 is the second Mega Drive game in the hit football managing game series of the early nineties. Similar to the first run of games in the series (released between 1992 and 1994), the manager starts (in the Full Game mode) as a lowly division 3 (not Conference) manager, where the goal is to get the club to the top divisions, or get signed to better placed teams. In the Demo mode, the player can choose any Premier League team, but only for a season.

In either of the modes, the player is responsible for carefully assembling the team (and unlike other managers, selecting the appropriate tactics is crucial to win the game), get the best from the transfer market by selling the fading stars and outselling the biggest clubs in England in the quest for the stars of the future, improve stadium capacity and quality (including seating, roof, security and others), sign good deals for ground advertising and balance the budget to make the team finish the season out of the red.

Matches are always simulated, with a ruler showing where the ball is, and with text messages showing actions (like "player passes", player tackles" and so on). The chances of goals are shown in LED-style animated clips.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="f124ae30" md5="bc48a4adae72ec9999b34842ce4ab458" sha1="93089793cf9f021dfcc7a11a39b5a20e00fe860c" format="mp4" support="">media/video/premrm97.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="392d55cf" md5="573a6951c17b8c06973e210679ad8c94" sha1="03abb3a5e6a184cafcc5f766f4c6ed8d61f57259" format="png" support="">media/mixrbv2/premrm97.png</media>
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            </medias>
            <dates>
                <date region="fr">1996</date>
                <date region="eu">1997</date>
            </dates>
            <developpeur id="7890">Gremlin Interactive</developpeur>
            <editeur id="7890">Gremlin Interactive</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="125" romid="134351" notgame="false">
            <path>primal.zip</path>
            <noms>
                <nom region="ss">Primal Rage</nom>
                <nom region="us">Primal Rage</nom>
                <nom region="eu">Primal Rage</nom>
                <nom region="wor">Primal Rage</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>us</region>
                <region>wor</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">A meteor struck the Earth, and caused great chaos. Seven gods from ancient times awoke, and are now attempting to take control of the post-apocalyptic world.

Primal Rage is a one-on-one fighting game featuring dinosaurs and giant apes as the fighters. The graphics are done with digitized stop-motion animation. Gameplay is similar to Mortal Kombat in that it is viewed from a side perspective, and features deadly finishing moves at the end of the match.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="66af7023" md5="81d124094ab7e6e7db31610de6782d0e" sha1="2e902d5a81546262711f1d3006899368a9d09efa" format="mp4" support="">media/video/primal.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="21c2bc54" md5="6597d33fe98c90b6282e9a50cf4e5195" sha1="6c06b99cacbfe5ea6dc33408d9ad6c149beb6186" format="png" support="">media/mixrbv2/primal.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="660385c3" md5="74df8fb86a7d3a803f33047f44ed0ef7" sha1="fd21f511aa8430b950c953fa5c0149bc99d37156" format="png" support="">media/mixrbv2/primal.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="21c2bc54" md5="6597d33fe98c90b6282e9a50cf4e5195" sha1="6c06b99cacbfe5ea6dc33408d9ad6c149beb6186" format="png" support="">media/mixrbv2/primal.png</media>
            </medias>
            <dates>
                <date region="fr">1995</date>
                <date region="eu">1995</date>
                <date region="us">1995</date>
                <date region="wor">1995</date>
            </dates>
            <developpeur id="69">Time Warner Interactive</developpeur>
            <editeur id="2758">Probe Software Ltd.</editeur>
            <genres>
                <genre id="14" principale="1" parentid="0" langue="en">Fight</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>11</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1156" romid="134352" notgame="false">
            <path>primetim.zip</path>
            <noms>
                <nom region="ss">Prime Time Nfl Starring Deion Sanders</nom>
                <nom region="us">Prime Time NFL Starring Deion Sanders</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Prime Time NFL Football is one of the many football titles released back in the day. It features all 30 NFL teams at the time and the updated 1994 roster along with the standard modes such as Exhibition, Season and Playoffs.

Along with signing free agents and trading players, players could also customize their playbook, change weather conditions, relocate their team, play multiple schedules as well as save 15 different user records. The main draw of the game was the personal endorsement by Deion Sanders.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="b17596de" md5="bf4883d7ad74883e9b7ddfbc99037d91" sha1="4d7f61da44458411cc302350a77de425e6c04d4c" format="mp4" support="">media/video/primetim.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="11d51c85" md5="b21e2e0529bb101c646ac65e4664b7ba" sha1="c73c12d92b7a679353ea9dcd3403e210c254e47f" format="png" support="">media/mixrbv2/primetim.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="11d51c85" md5="b21e2e0529bb101c646ac65e4664b7ba" sha1="c73c12d92b7a679353ea9dcd3403e210c254e47f" format="png" support="">media/mixrbv2/primetim.png</media>
            </medias>
            <dates>
                <date region="us">1995</date>
            </dates>
            <developpeur id="399">Spectacular Games, Inc.</developpeur>
            <editeur id="398">Farsight Technologies</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="144" romid="134353" notgame="false">
            <path>ppersiau.zip</path>
            <noms>
                <nom region="ss">Prince Of Persia</nom>
                <nom region="us">Prince of Persia</nom>
                <nom region="eu">Prince of Persia</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>ppersia.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The Grand Vizier Jaffar has thrown you into a dark dungeon and plans to marry the girl of your dreams in an hour. You're not going to let that happen are you? Try to escape from the dungeon, take out Jaffar's guards, find your way through the Sultan's palace and defeat Jaffar himself. Now go, you've got 60 minutes!

Prince of Persia is a 2D platformer with run and jump gameplay. Your hero must avoid deadly traps, solve some simple puzzles and engage in sword fights with the guards. The player has an infinite amount of lives, but has to restart at the beginning of a level each time he dies, and must complete the game within an hour. An especially noteworthy aspect of the game is the very fluent animation of your character.

The Game Boy Color and SNES versions of the game feature additional levels and new enemies. The Genesis version has a new intro and an altered set of graphics but the level layout remains almost identical to that of the original.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="2a478584" md5="1d3d12566ce8bcb4c84ef9bd3e5a2e28" sha1="ee2f5e079ce6abc79b2cc5c14143b8a2973f127c" format="mp4" support="">media/video/ppersiau.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="f5bdd376" md5="da56f308504afdf0fbeb50156a9b7026" sha1="c77da48d0c91486c5937e5829b16da96fecaeec8" format="png" support="">media/mixrbv2/ppersiau.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="3f7e4af7" md5="f8eaeaed059b4a5a267f32b91182785a" sha1="01ae6651584a388abde04fe32c65356fae6de188" format="png" support="">media/mixrbv2/ppersiau.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="f5bdd376" md5="da56f308504afdf0fbeb50156a9b7026" sha1="c77da48d0c91486c5937e5829b16da96fecaeec8" format="png" support="">media/mixrbv2/ppersiau.png</media>
            </medias>
            <dates>
                <date region="eu">1993</date>
                <date region="us">1994</date>
                <date region="wor">1993</date>
            </dates>
            <developpeur id="78">Domark</developpeur>
            <editeur id="63">Broderbund Software</editeur>
            <genres>
                <genre id="39" principale="1" parentid="0" langue="en">Various</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="144" romid="868339" notgame="false">
            <path>ppersiap.zip</path>
            <noms>
                <nom region="ss">Prince Of Persia</nom>
                <nom region="us">Prince of Persia</nom>
                <nom region="eu">Prince of Persia</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>ppersia.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The Grand Vizier Jaffar has thrown you into a dark dungeon and plans to marry the girl of your dreams in an hour. You're not going to let that happen are you? Try to escape from the dungeon, take out Jaffar's guards, find your way through the Sultan's palace and defeat Jaffar himself. Now go, you've got 60 minutes!

Prince of Persia is a 2D platformer with run and jump gameplay. Your hero must avoid deadly traps, solve some simple puzzles and engage in sword fights with the guards. The player has an infinite amount of lives, but has to restart at the beginning of a level each time he dies, and must complete the game within an hour. An especially noteworthy aspect of the game is the very fluent animation of your character.

The Game Boy Color and SNES versions of the game feature additional levels and new enemies. The Genesis version has a new intro and an altered set of graphics but the level layout remains almost identical to that of the original.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="2a478584" md5="1d3d12566ce8bcb4c84ef9bd3e5a2e28" sha1="ee2f5e079ce6abc79b2cc5c14143b8a2973f127c" format="mp4" support="">media/video/ppersiap.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="f5bdd376" md5="da56f308504afdf0fbeb50156a9b7026" sha1="c77da48d0c91486c5937e5829b16da96fecaeec8" format="png" support="">media/mixrbv2/ppersiap.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="3f7e4af7" md5="f8eaeaed059b4a5a267f32b91182785a" sha1="01ae6651584a388abde04fe32c65356fae6de188" format="png" support="">media/mixrbv2/ppersiap.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="f5bdd376" md5="da56f308504afdf0fbeb50156a9b7026" sha1="c77da48d0c91486c5937e5829b16da96fecaeec8" format="png" support="">media/mixrbv2/ppersiap.png</media>
            </medias>
            <dates>
                <date region="eu">1993</date>
                <date region="us">1994</date>
                <date region="wor">1993</date>
            </dates>
            <developpeur id="78">Domark</developpeur>
            <editeur id="63">Broderbund Software</editeur>
            <genres>
                <genre id="39" principale="1" parentid="0" langue="en">Various</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="144" romid="868339" notgame="false">
            <path>ppersiap1.zip</path>
            <noms>
                <nom region="ss">Prince Of Persia</nom>
                <nom region="us">Prince of Persia</nom>
                <nom region="eu">Prince of Persia</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>wor</region>
            </regions>
            <cloneof>ppersia.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The Grand Vizier Jaffar has thrown you into a dark dungeon and plans to marry the girl of your dreams in an hour. You're not going to let that happen are you? Try to escape from the dungeon, take out Jaffar's guards, find your way through the Sultan's palace and defeat Jaffar himself. Now go, you've got 60 minutes!

Prince of Persia is a 2D platformer with run and jump gameplay. Your hero must avoid deadly traps, solve some simple puzzles and engage in sword fights with the guards. The player has an infinite amount of lives, but has to restart at the beginning of a level each time he dies, and must complete the game within an hour. An especially noteworthy aspect of the game is the very fluent animation of your character.

The Game Boy Color and SNES versions of the game feature additional levels and new enemies. The Genesis version has a new intro and an altered set of graphics but the level layout remains almost identical to that of the original.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="2a478584" md5="1d3d12566ce8bcb4c84ef9bd3e5a2e28" sha1="ee2f5e079ce6abc79b2cc5c14143b8a2973f127c" format="mp4" support="">media/video/ppersiap1.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="f5bdd376" md5="da56f308504afdf0fbeb50156a9b7026" sha1="c77da48d0c91486c5937e5829b16da96fecaeec8" format="png" support="">media/mixrbv2/ppersiap1.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="3f7e4af7" md5="f8eaeaed059b4a5a267f32b91182785a" sha1="01ae6651584a388abde04fe32c65356fae6de188" format="png" support="">media/mixrbv2/ppersiap1.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="f5bdd376" md5="da56f308504afdf0fbeb50156a9b7026" sha1="c77da48d0c91486c5937e5829b16da96fecaeec8" format="png" support="">media/mixrbv2/ppersiap1.png</media>
            </medias>
            <dates>
                <date region="eu">1993</date>
                <date region="us">1994</date>
                <date region="wor">1993</date>
            </dates>
            <developpeur id="78">Domark</developpeur>
            <editeur id="63">Broderbund Software</editeur>
            <genres>
                <genre id="39" principale="1" parentid="0" langue="en">Various</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="144" romid="868339" notgame="false">
            <path>ppersia.zip</path>
            <noms>
                <nom region="ss">Prince Of Persia</nom>
                <nom region="us">Prince of Persia</nom>
                <nom region="eu">Prince of Persia</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The Grand Vizier Jaffar has thrown you into a dark dungeon and plans to marry the girl of your dreams in an hour. You're not going to let that happen are you? Try to escape from the dungeon, take out Jaffar's guards, find your way through the Sultan's palace and defeat Jaffar himself. Now go, you've got 60 minutes!

Prince of Persia is a 2D platformer with run and jump gameplay. Your hero must avoid deadly traps, solve some simple puzzles and engage in sword fights with the guards. The player has an infinite amount of lives, but has to restart at the beginning of a level each time he dies, and must complete the game within an hour. An especially noteworthy aspect of the game is the very fluent animation of your character.

The Game Boy Color and SNES versions of the game feature additional levels and new enemies. The Genesis version has a new intro and an altered set of graphics but the level layout remains almost identical to that of the original.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="2a478584" md5="1d3d12566ce8bcb4c84ef9bd3e5a2e28" sha1="ee2f5e079ce6abc79b2cc5c14143b8a2973f127c" format="mp4" support="">media/video/ppersia.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="f5bdd376" md5="da56f308504afdf0fbeb50156a9b7026" sha1="c77da48d0c91486c5937e5829b16da96fecaeec8" format="png" support="">media/mixrbv2/ppersia.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="3f7e4af7" md5="f8eaeaed059b4a5a267f32b91182785a" sha1="01ae6651584a388abde04fe32c65356fae6de188" format="png" support="">media/mixrbv2/ppersia.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="f5bdd376" md5="da56f308504afdf0fbeb50156a9b7026" sha1="c77da48d0c91486c5937e5829b16da96fecaeec8" format="png" support="">media/mixrbv2/ppersia.png</media>
            </medias>
            <dates>
                <date region="eu">1993</date>
                <date region="us">1994</date>
                <date region="wor">1993</date>
            </dates>
            <developpeur id="78">Domark</developpeur>
            <editeur id="63">Broderbund Software</editeur>
            <genres>
                <genre id="39" principale="1" parentid="0" langue="en">Various</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1157" romid="177256" notgame="false">
            <path>ppersia2.zip</path>
            <noms>
                <nom region="ss">Prince Of Persia 2 - The Shadow And The Flame</nom>
                <nom region="us">Prince of Persia 2 : The Shadow and the Flame</nom>
                <nom region="eu">Prince of Persia 2 : The Shadow and the Flame</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Prince of Persia 2: The Shadow and the Flame is the sequel to the 1989 hit Prince of Persia. Released for DOS computers in 1993, ports were made to the Apple Macintosh in 1994 and the Super Nintendo in 1995.

A port to the Sega Mega Drive was planned for a 1996 release, but ultimately cancelled. Development of this port was handled by MicroÃ¯ds, and the game was to be published by Psygnosis. A prototype was dumped and released on 11 August 2006 by drx of Hidden-Palace.org, which dates back to 20 February 1995. Though more graphically accurate to the DOS original than the SNES port, it has poorer sound quality and various bugs. There is also less time to complete the game (75 minutes) and the HUD uses different colours.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="51899735" md5="7024057b6efb280bffaf2c328140112e" sha1="5ece40a2ab1cca41f69009893dd142c9ae8cf0e9" format="mp4" support="">media/video/ppersia2.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="32502b6c" md5="7e5092e422036b43ed8336d6405a83a4" sha1="8f3854149f8e625f2a848d861e8596ffd5ca9de4" format="png" support="">media/mixrbv2/ppersia2.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="32502b6c" md5="7e5092e422036b43ed8336d6405a83a4" sha1="8f3854149f8e625f2a848d861e8596ffd5ca9de4" format="png" support="">media/mixrbv2/ppersia2.png</media>
            </medias>
            <dates>
                <date region="fr">1995</date>
            </dates>
            <developpeur id="63">Broderbund Software</developpeur>
            <editeur id="63">Broderbund Software</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="620" romid="134123" notgame="false">
            <path>madden92.zip</path>
            <noms>
                <nom region="ss">Pro Football</nom>
                <nom region="us">John Madden Football '92</nom>
                <nom region="eu">John Madden Football '92</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">This update of the John Madden football series offers several new features over its predecessor: instant replays, different weather conditions, player injuries and the ability to review and overturn pass interference calls.

Play modes include Pre-Season, Regular Season, Playoffs and Sudden Death. There are 28 teams plus one All-Madden team.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="d5387086" md5="ede51e2ce19f8a2d062b607f7c83ca1d" sha1="c5ee2acc8f2483f1809a82511d9c8c2cb1688e39" format="mp4" support="">media/video/madden92.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="a8c23f04" md5="38f4efe2c05f72f659e056262a251ba3" sha1="936cbaf17a33f97e391043c2e4421f7917a3b378" format="png" support="">media/mixrbv2/madden92.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="6e3b3a18" md5="a08a6eb7275ee7e20e164da164dee7cb" sha1="4f2220b1a502cb3879ebdeb0b61056542c4a6dd8" format="png" support="">media/mixrbv2/madden92.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="1272d994" md5="f2d25dc85d28ff1f2e8c7a21db673f43" sha1="f3371be28f553de7f63351849d3726b73b7fd68a" format="png" support="">media/mixrbv2/madden92.png</media>
            </medias>
            <dates>
                <date region="fr">1991</date>
                <date region="us">1991</date>
                <date region="eu">1991</date>
                <date region="jp">1992</date>
            </dates>
            <developpeur id="13">Electronic Arts</developpeur>
            <editeur id="13">Electronic Arts</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="726" romid="133772" notgame="false">
            <path>awspro.zip</path>
            <noms>
                <nom region="ss">Pro Moves Soccer</nom>
                <nom region="us">Pro Moves Soccer</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">If anyone is wondering what the AWS in this title means, it is an acronym for Asciiware World Sports. Now with that out of the way, this is a soccer game with training, exhibition, and tournament modes.

Training lets the players team practice without an opposing team on the field. Exhibition is the basic one team versus another for one game. The tournament mode is divided into two different modes; 8 Nations and World Cup. 8 Nations is just a shorter version of the World Cup tournament mode because it involves only 8 teams instead of all 32 of them like it does in the World Cup mode.

The player can choose to play as one of these 32 International teams or can choose to create their own team that has its own shirt, stripe, and shorts colors.

The game has options that allow the player to choose to have light or heavy wind, a dry, soggy, or snowy field, and to have fouls turned on or off.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="37fd6e88" md5="a73d6cdf9474147ac2e2b4a10a0486a9" sha1="db22576c8472fdb255deabf012c56c863bb9c1d9" format="mp4" support="">media/video/awspro.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="2bdaebac" md5="c7a36b2b908a2ca274f61b005b5477b2" sha1="f3196729526764e657dcd13435838554d0e60020" format="png" support="">media/mixrbv2/awspro.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="2bdaebac" md5="c7a36b2b908a2ca274f61b005b5477b2" sha1="f3196729526764e657dcd13435838554d0e60020" format="png" support="">media/mixrbv2/awspro.png</media>
            </medias>
            <dates>
                <date region="fr">1993</date>
            </dates>
            <developpeur id="2872">ASCII Corporation</developpeur>
            <editeur id="2872">ASCII Corporation</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>9</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1158" romid="134355" notgame="false">
            <path>proqb.zip</path>
            <noms>
                <nom region="ss">Pro Quarterback</nom>
                <nom region="us">Pro Quarterback</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Pro Quarterback is a football game featuring 27 different teams. Since this game doesn't have an NFL or NFLPA license, there aren't any real NFL teams or players here, although the teams included in the game represent the cities of their real life NFL counterparts and also mimic the colors of their team's uniforms.

The games options allow the player to choose to play on 6 different field surfaces (grass, mud, dirt, snow, rain and artificial turf) and to choose how long the game will last (2, 5, 10 or 15 minute quarters). There are also no penalties in this game whatsoever. 

Gameplay consists of playing on both offense and defense. There are 26 different offensive plays and 18 different defensive plays to choose from. The game has a down the field view when on offense, so the game doesn't have receivers in windows.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="4cac715e" md5="9491a9b311b0d0e110b1a5463586f11f" sha1="cfa541898db8cba3d8aeb45ecbcf8fc400e1265c" format="mp4" support="">media/video/proqb.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="2a6e2f6a" md5="9a6ecbc37f9a2c4bc450b392168c3161" sha1="c185f2e16f9597059c5b940de34eed66cbfff4ef" format="png" support="">media/mixrbv2/proqb.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="f7a8af54" md5="d3af4f89f77ef61beab89d128d03ae2d" sha1="8096e50baee78b99a2aaa5f4de2b419c1c039a8d" format="png" support="">media/mixrbv2/proqb.png</media>
            </medias>
            <dates>
                <date region="us">1992</date>
            </dates>
            <developpeur id="166">Leland Interactive Media</developpeur>
            <editeur id="1">Tradewest</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>9</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1087" romid="468022" notgame="false">
            <path>prostrfs.zip</path>
            <noms>
                <nom region="ss">Pro Striker Final Stage</nom>
                <nom region="jp">Pro Striker Final Stage</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Pro Striker: Final Stage is the last title in Sega's 16-bit soccer franchise, and once again features a full J.League license, including all teams and players, and four-player simultaneous play. This entry in the franchise features a completely new game engine with a side view, rather than the aging overhead engine used previously. Each mode from the previous title has returned: exhibition, tournament, league, and all-star modes are available. There is also a new penalty kick contest mode.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="18e40cee" md5="1c61a5d352737107df55dd470bbd2fa7" sha1="f940f5179ea081534eb1fd5d16a1d591efd8afa7" format="mp4" support="">media/video/prostrfs.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="93cb425c" md5="a47bd0e37c7f30210bb4778e806be762" sha1="dc128bdfe0424955d1b786cb05f7ae785fd1e0c2" format="png" support="">media/mixrbv2/prostrfs.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="93cb425c" md5="a47bd0e37c7f30210bb4778e806be762" sha1="dc128bdfe0424955d1b786cb05f7ae785fd1e0c2" format="png" support="">media/mixrbv2/prostrfs.png</media>
            </medias>
            <dates>
                <date region="jp">1995</date>
                <date region="jp">1995</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="2847" principale="0" parentid="685" langue="en">Sports / Soccer</genre>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1159" romid="482873" notgame="false">
            <path>proyakyu.zip</path>
            <noms>
                <nom region="ss">Pro Yakyuu Super League '91</nom>
                <nom region="jp">Pro Yakyuu Super League '91</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Pro Yakyuu Super League '91 is a baseball game developed by Sega that was released in 1991. The game was localized in the west almost a year later as Sports Talk Baseball, which featured an official MLBPA license.

Instead of a running commentary, Super League '91 uses a constant soundtrack of Japanese drums during the game and a remix of the umpire voices to a techno tune at the main menu. There is no way to view any advanced statistics other than at the end of the game in the Japanese version (i.e., errors and hits). All the players names are written in hiragana, with English letters being used only to show field position and the status of the player.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="ec4caf5e" md5="bca024829192e007b07d2da29b836fec" sha1="6c89fec590c989988bd4ee38608af63fe23f1d77" format="mp4" support="">media/video/proyakyu.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="9c0d474a" md5="db001ac06323dc28f20cac237dd76750" sha1="c2c36c7ad780293ee3fd1679a25ed66007005952" format="png" support="">media/mixrbv2/proyakyu.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="9c0d474a" md5="db001ac06323dc28f20cac237dd76750" sha1="c2c36c7ad780293ee3fd1679a25ed66007005952" format="png" support="">media/mixrbv2/proyakyu.png</media>
            </medias>
            <dates>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="69" romid="133884" notgame="false">
            <path>contra.zip</path>
            <noms>
                <nom region="ss">Probotector</nom>
                <nom region="us">Contra : Hard Corps</nom>
                <nom region="jp">Contra : The Hard Corps</nom>
                <nom region="eu">Probotector</nom>
                <nom region="kr">Contra : Hard Corps</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>kr</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">While the original arcade games, as well as a few computer conversions under the Gryzor title, were released unchanged in Europe, subsequent console installments of the Contra were released under the Probotector title in Europe.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="02fed1e4" md5="c87eec0bfe9c89149f27439eaf2c522b" sha1="86f2f96729d30fb8e053bfb21cfb200af4bf898f" format="mp4" support="">media/video/contra.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="d56743a8" md5="777b34d170d01b0fedff13ad16411f8c" sha1="a14c09d0c7763a7a2fb51ea9a81427e261a19b89" format="png" support="">media/mixrbv2/contra.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="88606d4c" md5="642564d163357dd4d3aae3f25a7be79b" sha1="a64f47a811024a3246466d38b87bbef36807231e" format="png" support="">media/mixrbv2/contra.png</media>
                <media parent="jeu" type="mixrbv2" region="kr" crc="d6b1d4f1" md5="bdaa492d7c3404cfa83e1ade36366284" sha1="cafaee8ab7aa60254c8a87cff78ac942b0d67f7c" format="png" support="">media/mixrbv2/contra.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="599b51cd" md5="6b56d74ca451c699c29ba129331aecc7" sha1="e1c8ed93893906b102e3339c68a77ed52c9df366" format="png" support="">media/mixrbv2/contra.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="d56743a8" md5="777b34d170d01b0fedff13ad16411f8c" sha1="a14c09d0c7763a7a2fb51ea9a81427e261a19b89" format="png" support="">media/mixrbv2/contra.png</media>
            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="jp">1994</date>
                <date region="eu">1994</date>
                <date region="us">1994</date>
                <date region="jp">1994</date>
                <date region="eu">1994</date>
            </dates>
            <developpeur id="26">Konami</developpeur>
            <editeur id="26">Konami</editeur>
            <genres>
                <genre id="3026" principale="0" parentid="2646" langue="en">Shooter / Run and Gun</genre>
                <genre id="2646" principale="1" parentid="0" langue="en">Shooter</genre>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
                <genre id="2870" principale="0" parentid="79" langue="en">Shoot'em up / Horizontal</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>18</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="69" romid="176930" notgame="false">
            <path>contraj.zip</path>
            <noms>
                <nom region="ss">Probotector</nom>
                <nom region="us">Contra : Hard Corps</nom>
                <nom region="jp">Contra : The Hard Corps</nom>
                <nom region="eu">Probotector</nom>
                <nom region="kr">Contra : Hard Corps</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>contra.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">While the original arcade games, as well as a few computer conversions under the Gryzor title, were released unchanged in Europe, subsequent console installments of the Contra were released under the Probotector title in Europe.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="02fed1e4" md5="c87eec0bfe9c89149f27439eaf2c522b" sha1="86f2f96729d30fb8e053bfb21cfb200af4bf898f" format="mp4" support="">media/video/contraj.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="d56743a8" md5="777b34d170d01b0fedff13ad16411f8c" sha1="a14c09d0c7763a7a2fb51ea9a81427e261a19b89" format="png" support="">media/mixrbv2/contraj.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="88606d4c" md5="642564d163357dd4d3aae3f25a7be79b" sha1="a64f47a811024a3246466d38b87bbef36807231e" format="png" support="">media/mixrbv2/contraj.png</media>
                <media parent="jeu" type="mixrbv2" region="kr" crc="d6b1d4f1" md5="bdaa492d7c3404cfa83e1ade36366284" sha1="cafaee8ab7aa60254c8a87cff78ac942b0d67f7c" format="png" support="">media/mixrbv2/contraj.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="599b51cd" md5="6b56d74ca451c699c29ba129331aecc7" sha1="e1c8ed93893906b102e3339c68a77ed52c9df366" format="png" support="">media/mixrbv2/contraj.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="d56743a8" md5="777b34d170d01b0fedff13ad16411f8c" sha1="a14c09d0c7763a7a2fb51ea9a81427e261a19b89" format="png" support="">media/mixrbv2/contraj.png</media>
            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="jp">1994</date>
                <date region="eu">1994</date>
                <date region="us">1994</date>
                <date region="jp">1994</date>
                <date region="eu">1994</date>
            </dates>
            <developpeur id="26">Konami</developpeur>
            <editeur id="26">Konami</editeur>
            <genres>
                <genre id="3026" principale="0" parentid="2646" langue="en">Shooter / Run and Gun</genre>
                <genre id="2646" principale="1" parentid="0" langue="en">Shooter</genre>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
                <genre id="2870" principale="0" parentid="79" langue="en">Shoot'em up / Horizontal</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>18</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="69" romid="134356" notgame="false">
            <path>probot.zip</path>
            <noms>
                <nom region="ss">Probotector</nom>
                <nom region="us">Contra : Hard Corps</nom>
                <nom region="jp">Contra : The Hard Corps</nom>
                <nom region="eu">Probotector</nom>
                <nom region="kr">Contra : Hard Corps</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>contra.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">While the original arcade games, as well as a few computer conversions under the Gryzor title, were released unchanged in Europe, subsequent console installments of the Contra were released under the Probotector title in Europe.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="02fed1e4" md5="c87eec0bfe9c89149f27439eaf2c522b" sha1="86f2f96729d30fb8e053bfb21cfb200af4bf898f" format="mp4" support="">media/video/probot.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="d56743a8" md5="777b34d170d01b0fedff13ad16411f8c" sha1="a14c09d0c7763a7a2fb51ea9a81427e261a19b89" format="png" support="">media/mixrbv2/probot.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="88606d4c" md5="642564d163357dd4d3aae3f25a7be79b" sha1="a64f47a811024a3246466d38b87bbef36807231e" format="png" support="">media/mixrbv2/probot.png</media>
                <media parent="jeu" type="mixrbv2" region="kr" crc="d6b1d4f1" md5="bdaa492d7c3404cfa83e1ade36366284" sha1="cafaee8ab7aa60254c8a87cff78ac942b0d67f7c" format="png" support="">media/mixrbv2/probot.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="599b51cd" md5="6b56d74ca451c699c29ba129331aecc7" sha1="e1c8ed93893906b102e3339c68a77ed52c9df366" format="png" support="">media/mixrbv2/probot.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="d56743a8" md5="777b34d170d01b0fedff13ad16411f8c" sha1="a14c09d0c7763a7a2fb51ea9a81427e261a19b89" format="png" support="">media/mixrbv2/probot.png</media>
            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="jp">1994</date>
                <date region="eu">1994</date>
                <date region="us">1994</date>
                <date region="jp">1994</date>
                <date region="eu">1994</date>
            </dates>
            <developpeur id="26">Konami</developpeur>
            <editeur id="26">Konami</editeur>
            <genres>
                <genre id="3026" principale="0" parentid="2646" langue="en">Shooter / Run and Gun</genre>
                <genre id="2646" principale="1" parentid="0" langue="en">Shooter</genre>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
                <genre id="2870" principale="0" parentid="79" langue="en">Shoot'em up / Horizontal</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>18</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1160" romid="530886" notgame="false">
            <path>psyoblad.zip</path>
            <noms>
                <nom region="ss">Psy-o-blade</nom>
                <nom region="jp">Psy-O-Blade</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">In 21th century, there are three main powers on the Earth. The free world and the communist block carried over from the 20th century; the third power is the New Communist Federation. Since a program of denuclearizing was supported by all those powers, the New Communist Federation developed a devastating non-nuclear weapon: the satellite &amp;quot;Raiden&amp;quot;. The two other powers competed with the New Communist Federation, developing their own killer satellites, and the danger of total annihilation became once again an issue. Seeing no future for the Earth, humans started to colonize other planets. In 22th century, they sent an experimental ship &amp;quot;Septemius 1&amp;quot; to a star six light years far away from the Solar System. The ship's main computer, &amp;quot;Racoon&amp;quot;, sent a strange message before stopping any communication. You are Keith McDonnell, a seventeen-year-old crew member of the ship &amp;quot;Septemius 2&amp;quot; that was sent to investigate the strange disappearance. Will you be able to uncover the mystery?

This is a Japanese adventure in animé style. You interact with the game world by moving a cursor and clicking on objects to examine or use them, and people to talk to them, or by choosing options (&amp;quot;Move&amp;quot; and &amp;quot;Scroll&amp;quot;) from a menu. There are no puzzles to solve; you advance in the game by talking to characters, visiting different locations, and examining and using objects.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="2e49e41f" md5="bb755e312861b6e6f3523423aa0ade29" sha1="6ce8dc1f36e60f7c9437033275305b1401fe15bb" format="mp4" support="">media/video/psyoblad.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="1bc3b347" md5="987ffec0a66a770fb9f1fb649112d2ac" sha1="1f6c7e62c13038f8a8bd4caff78ab16b1d712de2" format="png" support="">media/mixrbv2/psyoblad.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="1bc3b347" md5="987ffec0a66a770fb9f1fb649112d2ac" sha1="1f6c7e62c13038f8a8bd4caff78ab16b1d712de2" format="png" support="">media/mixrbv2/psyoblad.png</media>
            </medias>
            <dates>
                <date region="jp">1990</date>
            </dates>
            <developpeur id="123">T&amp;E Soft</developpeur>
            <editeur id="5431">Sigma Enterprises</editeur>
            <genres>
                <genre id="13" principale="1" parentid="0" langue="en">Adventure</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>1</topstaff>
            <note>17</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1160" notgame="false">
            <path>psyoblade.zip</path>
            <noms>
                <nom region="ss">Psy-o-blade</nom>
                <nom region="jp">Psy-O-Blade</nom>
            </noms>
            <cloneof>psyoblad.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">In 21th century, there are three main powers on the Earth. The free world and the communist block carried over from the 20th century; the third power is the New Communist Federation. Since a program of denuclearizing was supported by all those powers, the New Communist Federation developed a devastating non-nuclear weapon: the satellite &amp;quot;Raiden&amp;quot;. The two other powers competed with the New Communist Federation, developing their own killer satellites, and the danger of total annihilation became once again an issue. Seeing no future for the Earth, humans started to colonize other planets. In 22th century, they sent an experimental ship &amp;quot;Septemius 1&amp;quot; to a star six light years far away from the Solar System. The ship's main computer, &amp;quot;Racoon&amp;quot;, sent a strange message before stopping any communication. You are Keith McDonnell, a seventeen-year-old crew member of the ship &amp;quot;Septemius 2&amp;quot; that was sent to investigate the strange disappearance. Will you be able to uncover the mystery?

This is a Japanese adventure in animé style. You interact with the game world by moving a cursor and clicking on objects to examine or use them, and people to talk to them, or by choosing options (&amp;quot;Move&amp;quot; and &amp;quot;Scroll&amp;quot;) from a menu. There are no puzzles to solve; you advance in the game by talking to characters, visiting different locations, and examining and using objects.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="2e49e41f" md5="bb755e312861b6e6f3523423aa0ade29" sha1="6ce8dc1f36e60f7c9437033275305b1401fe15bb" format="mp4" support="">media/video/psyoblade.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="1bc3b347" md5="987ffec0a66a770fb9f1fb649112d2ac" sha1="1f6c7e62c13038f8a8bd4caff78ab16b1d712de2" format="png" support="">media/mixrbv2/psyoblade.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="1bc3b347" md5="987ffec0a66a770fb9f1fb649112d2ac" sha1="1f6c7e62c13038f8a8bd4caff78ab16b1d712de2" format="png" support="">media/mixrbv2/psyoblade.png</media>
            </medias>
            <dates>
                <date region="jp">1990</date>
            </dates>
            <developpeur id="123">T&amp;E Soft</developpeur>
            <editeur id="5431">Sigma Enterprises</editeur>
            <genres>
                <genre id="13" principale="1" parentid="0" langue="en">Adventure</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>1</topstaff>
            <note>17</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="581" notgame="false">
            <path>psycho.zip</path>
            <noms>
                <nom region="ss">Psycho Pinball</nom>
                <nom region="eu">Psycho Pinball</nom>
            </noms>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Psycho Pinball is another pinball game in the style first introduced in Pinball Dreams and later popularized in Pinball Fantasies.  
Standard features of these types of pinball simulations include an animated backglass display, multiple bonuses including a multi-ball, extra ball, etc., and background music that changes based on active specials.

There are three main tables:

1. The Abyss (Aquatic theme)
Trick or Treat (Horror theme)
Wild West (Western theme)

An additional gimmick is a fourth Psycho Pinball table (circus theme) that has bonuses that can launch you to the other three tables, leading to massively high scores (and very long gameplay times).</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="ff9b403b" md5="05281b48ecc430b863d765e3fea25d5e" sha1="a86c4334fe88173b6969d2e72dc374b1827c38d0" format="mp4" support="">media/video/psycho.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="e5653ff6" md5="feab918cf09fa44666883a26d03366d3" sha1="73fe4f8dd7cae2371e9b1c755230f4761403e1f5" format="png" support="">media/mixrbv2/psycho.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="2ccb3df2" md5="65900662a29354f7dc7431a22583a35d" sha1="5eec0114e8736a87fa3f4d63274aebeedf9fa671" format="png" support="">media/mixrbv2/psycho.png</media>
            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="eu">1994</date>
            </dates>
            <developpeur id="87">Codemasters</developpeur>
            <editeur id="87">Codemasters</editeur>
            <genres>
                <genre id="31" principale="1" parentid="0" langue="en">Pinball</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="581" notgame="false">
            <path>psycho1.zip</path>
            <noms>
                <nom region="ss">Psycho Pinball</nom>
                <nom region="eu">Psycho Pinball</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>psycho.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Psycho Pinball is another pinball game in the style first introduced in Pinball Dreams and later popularized in Pinball Fantasies.  
Standard features of these types of pinball simulations include an animated backglass display, multiple bonuses including a multi-ball, extra ball, etc., and background music that changes based on active specials.

There are three main tables:

1. The Abyss (Aquatic theme)
Trick or Treat (Horror theme)
Wild West (Western theme)

An additional gimmick is a fourth Psycho Pinball table (circus theme) that has bonuses that can launch you to the other three tables, leading to massively high scores (and very long gameplay times).</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="ff9b403b" md5="05281b48ecc430b863d765e3fea25d5e" sha1="a86c4334fe88173b6969d2e72dc374b1827c38d0" format="mp4" support="">media/video/psycho1.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="e5653ff6" md5="feab918cf09fa44666883a26d03366d3" sha1="73fe4f8dd7cae2371e9b1c755230f4761403e1f5" format="png" support="">media/mixrbv2/psycho1.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="2ccb3df2" md5="65900662a29354f7dc7431a22583a35d" sha1="5eec0114e8736a87fa3f4d63274aebeedf9fa671" format="png" support="">media/mixrbv2/psycho1.png</media>
            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="eu">1994</date>
            </dates>
            <developpeur id="87">Codemasters</developpeur>
            <editeur id="87">Codemasters</editeur>
            <genres>
                <genre id="31" principale="1" parentid="0" langue="en">Pinball</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="302" romid="134359" notgame="false">
            <path>puggsyu.zip</path>
            <noms>
                <nom region="ss">Puggsy</nom>
                <nom region="us">Puggsy</nom>
                <nom region="eu">Puggsy</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>puggsy.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Puggsy is a platform game with a combination of action and puzzle-solving elements. You control the the creature Puggsy, who has crash landed on an alien planet and had his spaceship stolen. Your goal is find the spaceship so you can get off the planet and return home.  To do this, you will need to make your way from the start to the exit of numerous levels which take place in a variety of environments. Throughout each level are a variety of objects which you can pick up; on many of the levels you will need to figure out how to use the objects available to you in order to reach the exit. Some objects can used (like a gun or keys), and objects may be thrown, moved around and stacked. Of course, each level will also have a variety of bad guys wandering about which will cost Puggsy one of his lives if he's caught. On your quest there will also be six evil guardians which will need to be defeated before you get your spaceship back!</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="1ef35fe5" md5="e702143ff06cedecc4851e03eec45bf5" sha1="b8001d237ef1e42d0ce331b75494a1a7bc796e94" format="mp4" support="">media/video/puggsyu.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="261197f0" md5="0110b452b760e4f6a631aeed94f205c4" sha1="38c7783d78068b896451d5decf4215642a08e7c7" format="png" support="">media/mixrbv2/puggsyu.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="efec37e7" md5="ce7c2db589e306f90e21cbed7cc2222f" sha1="0295c502b7331c7a0ea34769a5e02e246ca2837a" format="png" support="">media/mixrbv2/puggsyu.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="261197f0" md5="0110b452b760e4f6a631aeed94f205c4" sha1="38c7783d78068b896451d5decf4215642a08e7c7" format="png" support="">media/mixrbv2/puggsyu.png</media>
            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="eu">1993</date>
                <date region="us">1994</date>
            </dates>
            <developpeur id="31647">Travellers Tales</developpeur>
            <editeur id="41">Psygnosis</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="302" romid="867934" notgame="false">
            <path>wario3.zip</path>
            <noms>
                <nom region="ss">Puggsy</nom>
                <nom region="us">Puggsy</nom>
                <nom region="eu">Puggsy</nom>
            </noms>
            <cloneof>puggsy.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Puggsy is a platform game with a combination of action and puzzle-solving elements. You control the the creature Puggsy, who has crash landed on an alien planet and had his spaceship stolen. Your goal is find the spaceship so you can get off the planet and return home.  To do this, you will need to make your way from the start to the exit of numerous levels which take place in a variety of environments. Throughout each level are a variety of objects which you can pick up; on many of the levels you will need to figure out how to use the objects available to you in order to reach the exit. Some objects can used (like a gun or keys), and objects may be thrown, moved around and stacked. Of course, each level will also have a variety of bad guys wandering about which will cost Puggsy one of his lives if he's caught. On your quest there will also be six evil guardians which will need to be defeated before you get your spaceship back!</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="1ef35fe5" md5="e702143ff06cedecc4851e03eec45bf5" sha1="b8001d237ef1e42d0ce331b75494a1a7bc796e94" format="mp4" support="">media/video/wario3.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="261197f0" md5="0110b452b760e4f6a631aeed94f205c4" sha1="38c7783d78068b896451d5decf4215642a08e7c7" format="png" support="">media/mixrbv2/wario3.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="efec37e7" md5="ce7c2db589e306f90e21cbed7cc2222f" sha1="0295c502b7331c7a0ea34769a5e02e246ca2837a" format="png" support="">media/mixrbv2/wario3.png</media>
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            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="eu">1993</date>
                <date region="us">1994</date>
            </dates>
            <developpeur id="31647">Travellers Tales</developpeur>
            <editeur id="41">Psygnosis</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="302" romid="309871" notgame="false">
            <path>puggsy.zip</path>
            <noms>
                <nom region="ss">Puggsy</nom>
                <nom region="us">Puggsy</nom>
                <nom region="eu">Puggsy</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Puggsy is a platform game with a combination of action and puzzle-solving elements. You control the the creature Puggsy, who has crash landed on an alien planet and had his spaceship stolen. Your goal is find the spaceship so you can get off the planet and return home.  To do this, you will need to make your way from the start to the exit of numerous levels which take place in a variety of environments. Throughout each level are a variety of objects which you can pick up; on many of the levels you will need to figure out how to use the objects available to you in order to reach the exit. Some objects can used (like a gun or keys), and objects may be thrown, moved around and stacked. Of course, each level will also have a variety of bad guys wandering about which will cost Puggsy one of his lives if he's caught. On your quest there will also be six evil guardians which will need to be defeated before you get your spaceship back!</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="1ef35fe5" md5="e702143ff06cedecc4851e03eec45bf5" sha1="b8001d237ef1e42d0ce331b75494a1a7bc796e94" format="mp4" support="">media/video/puggsy.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="261197f0" md5="0110b452b760e4f6a631aeed94f205c4" sha1="38c7783d78068b896451d5decf4215642a08e7c7" format="png" support="">media/mixrbv2/puggsy.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="efec37e7" md5="ce7c2db589e306f90e21cbed7cc2222f" sha1="0295c502b7331c7a0ea34769a5e02e246ca2837a" format="png" support="">media/mixrbv2/puggsy.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="261197f0" md5="0110b452b760e4f6a631aeed94f205c4" sha1="38c7783d78068b896451d5decf4215642a08e7c7" format="png" support="">media/mixrbv2/puggsy.png</media>
            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="eu">1993</date>
                <date region="us">1994</date>
            </dates>
            <developpeur id="31647">Travellers Tales</developpeur>
            <editeur id="41">Psygnosis</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="302" romid="867851" notgame="false">
            <path>puggsyp.zip</path>
            <noms>
                <nom region="ss">Puggsy</nom>
                <nom region="us">Puggsy</nom>
                <nom region="eu">Puggsy</nom>
            </noms>
            <cloneof>puggsy.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Puggsy is a platform game with a combination of action and puzzle-solving elements. You control the the creature Puggsy, who has crash landed on an alien planet and had his spaceship stolen. Your goal is find the spaceship so you can get off the planet and return home.  To do this, you will need to make your way from the start to the exit of numerous levels which take place in a variety of environments. Throughout each level are a variety of objects which you can pick up; on many of the levels you will need to figure out how to use the objects available to you in order to reach the exit. Some objects can used (like a gun or keys), and objects may be thrown, moved around and stacked. Of course, each level will also have a variety of bad guys wandering about which will cost Puggsy one of his lives if he's caught. On your quest there will also be six evil guardians which will need to be defeated before you get your spaceship back!</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="1ef35fe5" md5="e702143ff06cedecc4851e03eec45bf5" sha1="b8001d237ef1e42d0ce331b75494a1a7bc796e94" format="mp4" support="">media/video/puggsyp.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="261197f0" md5="0110b452b760e4f6a631aeed94f205c4" sha1="38c7783d78068b896451d5decf4215642a08e7c7" format="png" support="">media/mixrbv2/puggsyp.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="efec37e7" md5="ce7c2db589e306f90e21cbed7cc2222f" sha1="0295c502b7331c7a0ea34769a5e02e246ca2837a" format="png" support="">media/mixrbv2/puggsyp.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="261197f0" md5="0110b452b760e4f6a631aeed94f205c4" sha1="38c7783d78068b896451d5decf4215642a08e7c7" format="png" support="">media/mixrbv2/puggsyp.png</media>
            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="eu">1993</date>
                <date region="us">1994</date>
            </dates>
            <developpeur id="31647">Travellers Tales</developpeur>
            <editeur id="41">Psygnosis</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="210" romid="867921" notgame="false">
            <path>pulsemane.zip</path>
            <noms>
                <nom region="ss">Pulseman</nom>
                <nom region="jp">Pulseman</nom>
            </noms>
            <cloneof>pulseman.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Pulseman is an electric hero who was created to fight cyber crime. Combat the galaxy gang throughout 7 stages with around 50 levels. Pulseman is best described as a fusion between the gameplay of Sonic the Hedgehog and Mega Man in ways of gameplay.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="a083b85b" md5="0e1c852736993fd9e59a3993fb9098e9" sha1="b3bd06c7180e5132fb751758444995fb3e8a000a" format="mp4" support="">media/video/pulsemane.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="6f290295" md5="1a90f9cef56b01cb24b4f22115331009" sha1="73220b0966b03be88d2f9f7ee1e5916335883d4e" format="png" support="">media/mixrbv2/pulsemane.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="73fac287" md5="8154961f8602097866b9ce96b389a947" sha1="f0435b89b65b776c0f004aadd81da92d54da3149" format="png" support="">media/mixrbv2/pulsemane.png</media>
            </medias>
            <dates>
                <date region="jp">1994</date>
            </dates>
            <developpeur id="119">Game Freak</developpeur>
            <editeur id="18452">Game Freak - Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>1</topstaff>
            <note>17</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="210" romid="469841" notgame="false">
            <path>pulseman.zip</path>
            <noms>
                <nom region="ss">Pulseman</nom>
                <nom region="jp">Pulseman</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Pulseman is an electric hero who was created to fight cyber crime. Combat the galaxy gang throughout 7 stages with around 50 levels. Pulseman is best described as a fusion between the gameplay of Sonic the Hedgehog and Mega Man in ways of gameplay.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="a083b85b" md5="0e1c852736993fd9e59a3993fb9098e9" sha1="b3bd06c7180e5132fb751758444995fb3e8a000a" format="mp4" support="">media/video/pulseman.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="6f290295" md5="1a90f9cef56b01cb24b4f22115331009" sha1="73220b0966b03be88d2f9f7ee1e5916335883d4e" format="png" support="">media/mixrbv2/pulseman.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="73fac287" md5="8154961f8602097866b9ce96b389a947" sha1="f0435b89b65b776c0f004aadd81da92d54da3149" format="png" support="">media/mixrbv2/pulseman.png</media>
            </medias>
            <dates>
                <date region="jp">1994</date>
            </dates>
            <developpeur id="119">Game Freak</developpeur>
            <editeur id="18452">Game Freak - Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>1</topstaff>
            <note>17</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="288" romid="134361" notgame="false">
            <path>punisheru.zip</path>
            <noms>
                <nom region="ss">Punisher, The</nom>
                <nom region="us">The Punisher</nom>
                <nom region="eu">The Punisher</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>punisher.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Join Frank Castle's crusade for justice and revenge in this port of the arcade beat 'em up. Based on the Marvel comic of the same name, you play as the cold blooded vigilante or his pal Nick Fury (from S.H.I.E.L.D.) with your mission being to tear through the many rackets and underground criminal hotspots to cripple the Kingpin's criminal empire, and finally take down the man himself and bring peace to New York.

The game plays as a standard side-scrolling beat 'em up with your objective being to clear all stages of enemies by attacking them with your arsenal of attacks or whatever weapons you can find. Features single and 2-player cooperative gameplay.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="6a5dc51b" md5="118df4c07183a2c9d300461420eaac73" sha1="ff402419bcd6145a3fb513c568d8fd730b29e81b" format="mp4" support="">media/video/punisheru.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="c32adab0" md5="e8a53f07d79f938fb65e5ff681f87bc0" sha1="4df766bf524f58826070ac839fff9a347f748c1a" format="png" support="">media/mixrbv2/punisheru.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="46b64068" md5="61e0b9b9df5c176c7a3c59c581c283fa" sha1="04349d1c2d8995e01a2584de77971efeaefeabd4" format="png" support="">media/mixrbv2/punisheru.png</media>
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            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="eu">1995</date>
                <date region="us">1994</date>
            </dates>
            <developpeur id="31">Capcom</developpeur>
            <editeur id="31">Capcom</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="288" romid="537199" notgame="false">
            <path>punisher.zip</path>
            <noms>
                <nom region="ss">Punisher, The</nom>
                <nom region="us">The Punisher</nom>
                <nom region="eu">The Punisher</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Join Frank Castle's crusade for justice and revenge in this port of the arcade beat 'em up. Based on the Marvel comic of the same name, you play as the cold blooded vigilante or his pal Nick Fury (from S.H.I.E.L.D.) with your mission being to tear through the many rackets and underground criminal hotspots to cripple the Kingpin's criminal empire, and finally take down the man himself and bring peace to New York.

The game plays as a standard side-scrolling beat 'em up with your objective being to clear all stages of enemies by attacking them with your arsenal of attacks or whatever weapons you can find. Features single and 2-player cooperative gameplay.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="6a5dc51b" md5="118df4c07183a2c9d300461420eaac73" sha1="ff402419bcd6145a3fb513c568d8fd730b29e81b" format="mp4" support="">media/video/punisher.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="c32adab0" md5="e8a53f07d79f938fb65e5ff681f87bc0" sha1="4df766bf524f58826070ac839fff9a347f748c1a" format="png" support="">media/mixrbv2/punisher.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="46b64068" md5="61e0b9b9df5c176c7a3c59c581c283fa" sha1="04349d1c2d8995e01a2584de77971efeaefeabd4" format="png" support="">media/mixrbv2/punisher.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="c32adab0" md5="e8a53f07d79f938fb65e5ff681f87bc0" sha1="4df766bf524f58826070ac839fff9a347f748c1a" format="png" support="">media/mixrbv2/punisher.png</media>
            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="eu">1995</date>
                <date region="us">1994</date>
            </dates>
            <developpeur id="31">Capcom</developpeur>
            <editeur id="31">Capcom</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1161" romid="867918" notgame="false">
            <path>puttergnk.zip</path>
            <noms>
                <nom region="ss">Putter Golf</nom>
                <nom region="jp">Putter Golf</nom>
            </noms>
            <cloneof>putter.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Putter Golf is a simple, fast-paced miniature golf game for one player. The player's only control over the ball is choosing the direction and power of the shot, and they must get the ball into the cup within par. Each of the 18 holes contains bizarre hazards like bumpers, lava pits, moving walls, and ice. For each stroke over par, the player loses one ball; if all balls are lost, the game is over. However, the player can regain balls by shooting under par.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="3a62cd8b" md5="9817e36b96db8efd0506d2673e1fccd4" sha1="73c8892188dd3877d2623015512b5eb0ffb08a11" format="mp4" support="">media/video/puttergnk.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="1f750d11" md5="c20dbf363f4f899a215e94c310fcfb1e" sha1="f84282dd179a8eab94da380fb7742930b37ee3df" format="png" support="">media/mixrbv2/puttergnk.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="1f750d11" md5="c20dbf363f4f899a215e94c310fcfb1e" sha1="f84282dd179a8eab94da380fb7742930b37ee3df" format="png" support="">media/mixrbv2/puttergnk.png</media>
            </medias>
            <dates>
                <date region="jp">1990</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1161" romid="134362" notgame="false">
            <path>putter.zip</path>
            <noms>
                <nom region="ss">Putter Golf</nom>
                <nom region="jp">Putter Golf</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Putter Golf is a simple, fast-paced miniature golf game for one player. The player's only control over the ball is choosing the direction and power of the shot, and they must get the ball into the cup within par. Each of the 18 holes contains bizarre hazards like bumpers, lava pits, moving walls, and ice. For each stroke over par, the player loses one ball; if all balls are lost, the game is over. However, the player can regain balls by shooting under par.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="3a62cd8b" md5="9817e36b96db8efd0506d2673e1fccd4" sha1="73c8892188dd3877d2623015512b5eb0ffb08a11" format="mp4" support="">media/video/putter.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="1f750d11" md5="c20dbf363f4f899a215e94c310fcfb1e" sha1="f84282dd179a8eab94da380fb7742930b37ee3df" format="png" support="">media/mixrbv2/putter.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="1f750d11" md5="c20dbf363f4f899a215e94c310fcfb1e" sha1="f84282dd179a8eab94da380fb7742930b37ee3df" format="png" support="">media/mixrbv2/putter.png</media>
            </medias>
            <dates>
                <date region="jp">1990</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="243" notgame="false">
            <path>puyopuyo.zip</path>
            <noms>
                <nom region="ss">Puyo Puyo</nom>
                <nom region="jp">Puyo Puyo</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">This is a falling pieces puzzle, Puyo Puyo originated on the MSX system and was later turned into an arcade hall version. Get four same-colored puyos touching each other to make them disappear. If more puyos of the same color are connected then they will disappear too. This game can be played simultaneously by two players for a competitive gameplay. Hinder your opponent by making multiple puyo combinations.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="79cd1d40" md5="899d7dd715a5b0bc66ffb6290b1026d0" sha1="7e73df46fe91c7d3effc0198a1e97cd8f08115a6" format="mp4" support="">media/video/puyopuyo.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="6b531713" md5="2031542334b65dcf2481e10f8284c5fb" sha1="0b4a8f4d417fe338bed0cacfb66fabb6f0bd3f40" format="png" support="">media/mixrbv2/puyopuyo.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="65711903" md5="25ec71e7beb1478da20170f9c62e41d1" sha1="0f60b3d094485608cdba0ae5896cf31a41022b73" format="png" support="">media/mixrbv2/puyopuyo.png</media>
            </medias>
            <dates>
                <date region="fr">1991</date>
                <date region="jp">1992</date>
            </dates>
            <developpeur id="48">Compile</developpeur>
            <editeur id="48">Compile</editeur>
            <genres>
                <genre id="27" principale="1" parentid="0" langue="en">Strategy</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>1</topstaff>
            <note>17</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="319" romid="177265" notgame="false">
            <path>puyopuy2a.zip</path>
            <noms>
                <nom region="ss">Puyo Puyo 2</nom>
                <nom region="jp">Puyo Puyo 2</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>puyopuy2.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">A falling block game in which the goal is the combine four or more blocks of the same color which then disappear. The remain blocks will fall down and can produce combos which can cause special blocks (can only be destroyed by eliminating adjunct blocks) to appear at the enemies field.

This game includes a story mode, in which Arle (the main character) fights against computer enemies, a vs player mode, a four player mode (SNES only), and an endless mode (SNES only).</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="06ff6f29" md5="62dda305ac24b272245354f2d0c4d55f" sha1="5b11c510015502a98f9d88673c662f5435d591b7" format="mp4" support="">media/video/puyopuy2a.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="7a934807" md5="59729a9e752e3878474d166d9ed45c2e" sha1="7abdd7cdc7c9ab144e2d6454619fe6a62fb9af6e" format="png" support="">media/mixrbv2/puyopuy2a.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="7a934807" md5="59729a9e752e3878474d166d9ed45c2e" sha1="7abdd7cdc7c9ab144e2d6454619fe6a62fb9af6e" format="png" support="">media/mixrbv2/puyopuy2a.png</media>
            </medias>
            <dates>
                <date region="jp">1994</date>
            </dates>
            <developpeur id="48">Compile</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="26" principale="1" parentid="0" langue="en">Puzzle-Game</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="319" romid="134364" notgame="false">
            <path>puyopuy2.zip</path>
            <noms>
                <nom region="ss">Puyo Puyo 2</nom>
                <nom region="jp">Puyo Puyo 2</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">A falling block game in which the goal is the combine four or more blocks of the same color which then disappear. The remain blocks will fall down and can produce combos which can cause special blocks (can only be destroyed by eliminating adjunct blocks) to appear at the enemies field.

This game includes a story mode, in which Arle (the main character) fights against computer enemies, a vs player mode, a four player mode (SNES only), and an endless mode (SNES only).</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="06ff6f29" md5="62dda305ac24b272245354f2d0c4d55f" sha1="5b11c510015502a98f9d88673c662f5435d591b7" format="mp4" support="">media/video/puyopuy2.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="7a934807" md5="59729a9e752e3878474d166d9ed45c2e" sha1="7abdd7cdc7c9ab144e2d6454619fe6a62fb9af6e" format="png" support="">media/mixrbv2/puyopuy2.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="7a934807" md5="59729a9e752e3878474d166d9ed45c2e" sha1="7abdd7cdc7c9ab144e2d6454619fe6a62fb9af6e" format="png" support="">media/mixrbv2/puyopuy2.png</media>
            </medias>
            <dates>
                <date region="jp">1994</date>
            </dates>
            <developpeur id="48">Compile</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="26" principale="1" parentid="0" langue="en">Puzzle-Game</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="18418" notgame="false">
            <path>nbaactp1.zip</path>
            <noms>
                <nom region="ss">Puzzle And Action - Ichidant-r</nom>
                <nom region="jp">Puzzle &amp; Action - Ichidanto A-Ru</nom>
            </noms>
            <cloneof>nbaact.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Ichidant-R is the second game in the Puzzle &amp; Action series, and the sequel to Tant-R. Twenty new minigames are present, including rocketship assembly, a batting contest, and hitting the brakes on a speeding car.

The game once again includes an arcade mode for one or two players. This time, the player is questing to rescue a kidnapped princess from an evil knight. There is also a quest mode which plays like a simple RPG, where battles are fought via minigames. Of course, the four-player competition and free modes also make a return, rounding out the package.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="53f3d032" md5="6ca2327d2997542eabcda18506683cd6" sha1="3f04e65993e6aeee8902a3023091f2213616ab90" format="mp4" support="">media/video/nbaactp1.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="f1a008d1" md5="376ba9c6d5ce99e4bc0286421b818fc0" sha1="212e967a493c1278bfe079ffe58980bae987d2a4" format="png" support="">media/mixrbv2/nbaactp1.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="f1a008d1" md5="376ba9c6d5ce99e4bc0286421b818fc0" sha1="212e967a493c1278bfe079ffe58980bae987d2a4" format="png" support="">media/mixrbv2/nbaactp1.png</media>
            </medias>
            <dates>
                <date region="jp">1995</date>
                <date region="jp">1995</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="26" principale="1" parentid="0" langue="en">Puzzle-Game</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="18418" notgame="false">
            <path>nbaact95p01.zip</path>
            <noms>
                <nom region="ss">Puzzle And Action - Ichidant-r</nom>
                <nom region="jp">Puzzle &amp; Action - Ichidanto A-Ru</nom>
            </noms>
            <cloneof>nbaact95.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Ichidant-R is the second game in the Puzzle &amp; Action series, and the sequel to Tant-R. Twenty new minigames are present, including rocketship assembly, a batting contest, and hitting the brakes on a speeding car.

The game once again includes an arcade mode for one or two players. This time, the player is questing to rescue a kidnapped princess from an evil knight. There is also a quest mode which plays like a simple RPG, where battles are fought via minigames. Of course, the four-player competition and free modes also make a return, rounding out the package.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="53f3d032" md5="6ca2327d2997542eabcda18506683cd6" sha1="3f04e65993e6aeee8902a3023091f2213616ab90" format="mp4" support="">media/video/nbaact95p01.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="f1a008d1" md5="376ba9c6d5ce99e4bc0286421b818fc0" sha1="212e967a493c1278bfe079ffe58980bae987d2a4" format="png" support="">media/mixrbv2/nbaact95p01.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="f1a008d1" md5="376ba9c6d5ce99e4bc0286421b818fc0" sha1="212e967a493c1278bfe079ffe58980bae987d2a4" format="png" support="">media/mixrbv2/nbaact95p01.png</media>
            </medias>
            <dates>
                <date region="jp">1995</date>
                <date region="jp">1995</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="26" principale="1" parentid="0" langue="en">Puzzle-Game</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="18418" notgame="false">
            <path>ichir.zip</path>
            <noms>
                <nom region="ss">Puzzle And Action - Ichidant-r</nom>
                <nom region="jp">Puzzle &amp; Action - Ichidanto A-Ru</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Ichidant-R is the second game in the Puzzle &amp; Action series, and the sequel to Tant-R. Twenty new minigames are present, including rocketship assembly, a batting contest, and hitting the brakes on a speeding car.

The game once again includes an arcade mode for one or two players. This time, the player is questing to rescue a kidnapped princess from an evil knight. There is also a quest mode which plays like a simple RPG, where battles are fought via minigames. Of course, the four-player competition and free modes also make a return, rounding out the package.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="53f3d032" md5="6ca2327d2997542eabcda18506683cd6" sha1="3f04e65993e6aeee8902a3023091f2213616ab90" format="mp4" support="">media/video/ichir.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="f1a008d1" md5="376ba9c6d5ce99e4bc0286421b818fc0" sha1="212e967a493c1278bfe079ffe58980bae987d2a4" format="png" support="">media/mixrbv2/ichir.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="f1a008d1" md5="376ba9c6d5ce99e4bc0286421b818fc0" sha1="212e967a493c1278bfe079ffe58980bae987d2a4" format="png" support="">media/mixrbv2/ichir.png</media>
            </medias>
            <dates>
                <date region="jp">1995</date>
                <date region="jp">1995</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="26" principale="1" parentid="0" langue="en">Puzzle-Game</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1162" romid="177267" notgame="false">
            <path>tantr.zip</path>
            <noms>
                <nom region="ss">Puzzle And Action - Tanto-r</nom>
                <nom region="us">Puzzle &amp; Action : Tanto-R</nom>
                <nom region="jp">Puzzle &amp; Action : Tanto-R</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Tant-R is the first entry in Sega's long-running Puzzle &amp; Action series of variety games. The game is a collection of small minigames for one to four players, such as navigating a maze, stopping a timer at the right time, or remembering a sequence of animal noises. There are a total of 20 different minigames.

The game includes the original arcade mode for one or two players, where the player must successfully complete minigames in order to track down a pair of fugitives in full prison garb. There is also a competition mode for 2-4 players where each player's wins are counted, as well as a free play mode where any of the games can be practiced.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="0dc22359" md5="c08095d82deacbae28deff3b485684be" sha1="49c6f23d219c8aeb5e7c57627c061129983be3ba" format="mp4" support="">media/video/tantr.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="70ce11d7" md5="b98f18a517bc87195eefb532fe65b14e" sha1="66afe846a7fcfc96c579731c146f518402f28f5b" format="png" support="">media/mixrbv2/tantr.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="70ce11d7" md5="b98f18a517bc87195eefb532fe65b14e" sha1="66afe846a7fcfc96c579731c146f518402f28f5b" format="png" support="">media/mixrbv2/tantr.png</media>
            </medias>
            <dates>
                <date region="jp">1994</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="26" principale="1" parentid="0" langue="en">Puzzle-Game</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1163" romid="867875" notgame="false">
            <path>pyramidgnk.zip</path>
            <noms>
                <nom region="ss">Pyramid Magic</nom>
                <nom region="jp">Pyramid Magic</nom>
            </noms>
            <cloneof>pyramid.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Pyramid Magic is a platform puzzle game that casts the player as a young explorer seeking a treasure hidden deep within a pyramid. Each stage contains blocks, treasure boxes, and an exit which is blocked by a ghost. The explorer can kick and destroy the blocks as well as carry them, and can also move through small openings by carrying blocks into them. However, if he falls even one square downward, the block will crush him and the stage must be restarted. He must collect the contents of each box in order -- the last contains an item which will dispel the ghost -- and reach the exit without either trapping or crushing himself with the blocks.

After clearing each stage, a time bonus is awarded, and an extra life is earned for every 3000 points. Every five stages, the player receives a password with which to resume play, and is also allowed to skip two stages. There are a total of 35 puzzles to solve.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="2a1b4a5d" md5="069b5ed44d065bccb3dd18be1650cb5c" sha1="ee378accc0127c1fe863777991cc09c35ad6c24c" format="mp4" support="">media/video/pyramidgnk.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="4a3ce406" md5="467de8027e138ce49480d80795e2095d" sha1="16f610dfd13d26b2dbb5ae9614c80bf0f14810ee" format="png" support="">media/mixrbv2/pyramidgnk.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="fcfaae71" md5="b61d68219827722331675f3caf8a8623" sha1="1ad6eef535f416fb5bd417d092d45ef6132305b1" format="png" support="">media/mixrbv2/pyramidgnk.png</media>
            </medias>
            <dates>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="26" principale="1" parentid="0" langue="en">Puzzle-Game</genre>
                <genre id="27" principale="1" parentid="0" langue="en">Strategy</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>1</topstaff>
            <note>17</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1163" romid="867875" notgame="false">
            <path>pyramid.zip</path>
            <noms>
                <nom region="ss">Pyramid Magic</nom>
                <nom region="jp">Pyramid Magic</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Pyramid Magic is a platform puzzle game that casts the player as a young explorer seeking a treasure hidden deep within a pyramid. Each stage contains blocks, treasure boxes, and an exit which is blocked by a ghost. The explorer can kick and destroy the blocks as well as carry them, and can also move through small openings by carrying blocks into them. However, if he falls even one square downward, the block will crush him and the stage must be restarted. He must collect the contents of each box in order -- the last contains an item which will dispel the ghost -- and reach the exit without either trapping or crushing himself with the blocks.

After clearing each stage, a time bonus is awarded, and an extra life is earned for every 3000 points. Every five stages, the player receives a password with which to resume play, and is also allowed to skip two stages. There are a total of 35 puzzles to solve.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="2a1b4a5d" md5="069b5ed44d065bccb3dd18be1650cb5c" sha1="ee378accc0127c1fe863777991cc09c35ad6c24c" format="mp4" support="">media/video/pyramid.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="4a3ce406" md5="467de8027e138ce49480d80795e2095d" sha1="16f610dfd13d26b2dbb5ae9614c80bf0f14810ee" format="png" support="">media/mixrbv2/pyramid.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="fcfaae71" md5="b61d68219827722331675f3caf8a8623" sha1="1ad6eef535f416fb5bd417d092d45ef6132305b1" format="png" support="">media/mixrbv2/pyramid.png</media>
            </medias>
            <dates>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="26" principale="1" parentid="0" langue="en">Puzzle-Game</genre>
                <genre id="27" principale="1" parentid="0" langue="en">Strategy</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>1</topstaff>
            <note>17</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1164" notgame="false">
            <path>pyramid2.zip</path>
            <noms>
                <nom region="ss">Pyramid Magic 2</nom>
                <nom region="us">Pyramid Magic II</nom>
                <nom region="jp">Pyramid Magic II</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Pyramid Magic II is a direct continuation of the first game. In the final room of the first title, the intrepid young explorer finds a stone tablet, which directs him to another part of the pyramid. He must now make his way back through the pyramid, once more in search of the treasure. The gameplay elements are identical to the first game: collect the keys and reach the exit of each room without crushing or trapping the explorer. The ability to skip two stages returns, and there are 35 new puzzles to solve.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="ad592a1b" md5="aab8c59b8174252c9262fc7dd7463316" sha1="17edd894561835372aea33bbec2d3353b08e474d" format="mp4" support="">media/video/pyramid2.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="1c26353c" md5="1e97538aaa64600315c51f7513ca16c4" sha1="56f71e32c3bc653e8a59bd7492e4df777359c12e" format="png" support="">media/mixrbv2/pyramid2.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="824545d6" md5="0e02137d0abe3ed0afc1f13c7e4e4c72" sha1="6f7f9cf63cf4fb330933c44411b69117b834ff36" format="png" support="">media/mixrbv2/pyramid2.png</media>
            </medias>
            <dates>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="26" principale="1" parentid="0" langue="en">Puzzle-Game</genre>
                <genre id="40" principale="1" parentid="0" langue="en">Simulation</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>1</topstaff>
            <note>17</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1165" notgame="false">
            <path>pyramid3.zip</path>
            <noms>
                <nom region="ss">Pyramid Magic 3</nom>
                <nom region="us">Pyramid Magic III</nom>
                <nom region="jp">Pyramid Magic III</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Pyramid Magic III is the final title in the Pyramid Magic series of puzzle adventure games, and picks up right where the second game left off. Our hero is still inside of the same pyramid, but is finally nearing the treasure he seeks! Unfortunately, it would appear that the final step requires a large, heavy, fragile jug filled with some kind of liquid. He must now find a way to take this jug to where his treasure awaits.

While the basic concept remains the same, the game is made more difficult by the addition of the jug. The jug is fragile: if it is kicked or dropped any distance, it will break and the stage must be restarted. However, it is also dangerous: much like the stone blocks, if the explorer falls even one square while carrying it, he will be crushed by its weight. In each puzzle, the player must collect all of the keys to open the door, but he must also reach the door while carrying the jug with him in order to proceed. There are a total of 30 puzzles to solve, and once again the player is allowed to "pass" twice.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="1f3b8b8b" md5="97c21605e561fbbbbb6bffdcde6bcb32" sha1="4e957b741dc7bd0f05540a88cf704b022d6cf595" format="mp4" support="">media/video/pyramid3.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="ba999660" md5="3881cf2833aa4b61205f2004a2b6db28" sha1="60dd88cb99c39ac2578a1ff19d814f88a46c1540" format="png" support="">media/mixrbv2/pyramid3.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="70b3b587" md5="5b78f42eb571387192a81bc567d2fbd4" sha1="4953b96e6954d495e3d0466e2caf6eebc08e9c8d" format="png" support="">media/mixrbv2/pyramid3.png</media>
            </medias>
            <dates>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="26" principale="1" parentid="0" langue="en">Puzzle-Game</genre>
                <genre id="27" principale="1" parentid="0" langue="en">Strategy</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1166" notgame="false">
            <path>pyramids.zip</path>
            <noms>
                <nom region="ss">Pyramid Magic Special</nom>
                <nom region="jp">Pyramid Magic Special</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Want more Pyramid Magic? Pyramid Magic Special eschews the rather thin story of the series and simply offers more puzzles to solve. Just like always, the player is cast as an explorer seeking a hidden treasure, who must make his way through each room, collecting all the keys, without either trapping or crushing himself in the process. This installment offers another 35 puzzles to solve. These new puzzles are exceptionally challenging, designed for those who found the other titles too easy, and the player is even given three passes instead of the usual two.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="7a551507" md5="f69801dd33ffec51d9d9d39efdb46499" sha1="71aa0d6ca9703499f54e7c5529d0da180822c72b" format="mp4" support="">media/video/pyramids.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="ba6e3852" md5="0b6da5224f458e5f0ce1adf506bb96d6" sha1="c595bf949b5b9681f0bee2457e278e480f42f13a" format="png" support="">media/mixrbv2/pyramids.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="aadffbcc" md5="f4c37ad1158308380542fb81b3b2fbfe" sha1="76ac38bb2a49531e7220a59ebe185d3e30d8d3af" format="png" support="">media/mixrbv2/pyramids.png</media>
            </medias>
            <dates>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="26" principale="1" parentid="0" langue="en">Puzzle-Game</genre>
                <genre id="27" principale="1" parentid="0" langue="en">Strategy</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="27" romid="883205" notgame="false">
            <path>quacksht.zip</path>
            <noms>
                <nom region="ss">Quackshot Starring Donald Duck</nom>
                <nom region="us">QuackShot Starring Donald Duck</nom>
                <nom region="jp">QuackShot : I Love Donald Duck, Guruzia Ou no Hihou</nom>
                <nom region="eu">QuackShot Starring Donald Duck</nom>
                <nom region="wor">QuackShot Starring Donald Duck</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Donald and his three nephews get their hands on a treasure map and set out to hunt the big prize. Donald travels throughout the world, to places like Egypt, India, South Pole and even Transylvania, while his nephews fly an airplane.

As a weapon Donald uses plungers that can freeze the enemies or stick to walls which can then be used for climbing. Other wacky weapons are popcorn and bubblegum!
This is a steady Disney run-and-jump platformer, with a little puzzle-solving element.

Characters are mostly based on Disney's cartoon series "Duck Tales"</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="fc4559bd" md5="2a0e890eca5568706180dd37f4eef1cc" sha1="7d07bc611957c2a1558b096de2024a9a4c79a182" format="mp4" support="">media/video/quacksht.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="a78528bb" md5="87676f5afc7c315f89c1dbfac2e76f8c" sha1="4927ee9e5fd709130f326b99536fe2652e4bfb64" format="png" support="">media/mixrbv2/quacksht.png</media>
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            </medias>
            <dates>
                <date region="fr">1991</date>
                <date region="eu">1991</date>
                <date region="us">1991</date>
                <date region="jp">1991</date>
                <date region="wor">1991</date>
            </dates>
            <developpeur id="47">Disney Interactive</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="27" romid="177271" notgame="false">
            <path>quacksht1.zip</path>
            <noms>
                <nom region="ss">Quackshot Starring Donald Duck</nom>
                <nom region="us">QuackShot Starring Donald Duck</nom>
                <nom region="jp">QuackShot : I Love Donald Duck, Guruzia Ou no Hihou</nom>
                <nom region="eu">QuackShot Starring Donald Duck</nom>
                <nom region="wor">QuackShot Starring Donald Duck</nom>
            </noms>
            <regions>
                <region>wor</region>
            </regions>
            <cloneof>quacksht.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Donald and his three nephews get their hands on a treasure map and set out to hunt the big prize. Donald travels throughout the world, to places like Egypt, India, South Pole and even Transylvania, while his nephews fly an airplane.

As a weapon Donald uses plungers that can freeze the enemies or stick to walls which can then be used for climbing. Other wacky weapons are popcorn and bubblegum!
This is a steady Disney run-and-jump platformer, with a little puzzle-solving element.

Characters are mostly based on Disney's cartoon series "Duck Tales"</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="fc4559bd" md5="2a0e890eca5568706180dd37f4eef1cc" sha1="7d07bc611957c2a1558b096de2024a9a4c79a182" format="mp4" support="">media/video/quacksht1.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="a78528bb" md5="87676f5afc7c315f89c1dbfac2e76f8c" sha1="4927ee9e5fd709130f326b99536fe2652e4bfb64" format="png" support="">media/mixrbv2/quacksht1.png</media>
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            </medias>
            <dates>
                <date region="fr">1991</date>
                <date region="eu">1991</date>
                <date region="us">1991</date>
                <date region="jp">1991</date>
                <date region="wor">1991</date>
            </dates>
            <developpeur id="47">Disney Interactive</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="125139" romid="758981" notgame="false">
            <path>qpoker.zip</path>
            <noms>
                <nom region="ss">Queen Of Poker Club</nom>
                <nom region="wor">Queen Of Poker Club</nom>
            </noms>
            <regions>
                <region>tw</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Queen of Poker Club, referred to as Poker Club 6 in 1 on its packaging, is an unlicensed poker game developed and published by Sachen for the Sega Mega Drive.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="1b8f890b" md5="a038494821e8e9882b9e3c6e3e4a45b4" sha1="f25a10c12cdbd566202e09785672d18d8bcd4f64" format="mp4" support="">media/video/qpoker.mp4</media>
                <media parent="jeu" type="mixrbv2" region="tw" crc="b257d4d0" md5="62a8836ce0238204c4faca572a5a359b" sha1="33f8ba8467e8cbce1016a1e5b0f36a17a8099ef2" format="png" support="">media/mixrbv2/qpoker.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="b257d4d0" md5="62a8836ce0238204c4faca572a5a359b" sha1="33f8ba8467e8cbce1016a1e5b0f36a17a8099ef2" format="png" support="">media/mixrbv2/qpoker.png</media>
            </medias>
            <dates>
                <date region="wor"></date>
            </dates>
            <developpeur id="564">Sachen</developpeur>
            <editeur id="564">Sachen</editeur>
            <genres>
                <genre id="2872" principale="0" parentid="320" langue="en">Casino / Cards</genre>
                <genre id="320" principale="1" parentid="0" langue="en">Casino</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="723" romid="867947" notgame="false">
            <path>rbibb4p.zip</path>
            <noms>
                <nom region="ss">R.b.i. Baseball 4</nom>
                <nom region="us">R.B.I. Baseball 4</nom>
                <nom region="jp">R.B.I. Baseball 4</nom>
                <nom region="wor">R.B.I. Baseball 4</nom>
            </noms>
            <cloneof>rbibb4.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">R.B.I. Baseball 4 is yet another update to Tengen's baseball franchise, updating the stats and legacy teams for the 1991 season. Just like the previous version, division champions back to 1983 are available, and now includes not only player names, but also all team names and each team's stadium. The game also features a management mode where custom teams can be created, as well as new Home Run Derby and Game Breakers modes.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="8f1ce401" md5="c67210c5944b6c50b4c5d20090b66293" sha1="687a412651a968030390785133a9ed2a53522901" format="mp4" support="">media/video/rbibb4p.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="b360556d" md5="15b9ae88760c745e0ff5261a9205c598" sha1="4c2f03d8792e386464ba2d0559e60c9995a6deac" format="png" support="">media/mixrbv2/rbibb4p.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="a55019b7" md5="349ce4e57f5f64334e3e8dfad92e7275" sha1="ba8a3705536a4a58537534604570ce06d4876942" format="png" support="">media/mixrbv2/rbibb4p.png</media>
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            </medias>
            <dates>
                <date region="us">1992</date>
                <date region="jp">1992</date>
                <date region="wor">1992</date>
            </dates>
            <developpeur id="89">Tengen</developpeur>
            <editeur id="136">Atari</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>1</topstaff>
            <note>20</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="723" romid="177272" notgame="false">
            <path>rbibb4j.zip</path>
            <noms>
                <nom region="ss">R.b.i. Baseball 4</nom>
                <nom region="us">R.B.I. Baseball 4</nom>
                <nom region="jp">R.B.I. Baseball 4</nom>
                <nom region="wor">R.B.I. Baseball 4</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>rbibb4.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">R.B.I. Baseball 4 is yet another update to Tengen's baseball franchise, updating the stats and legacy teams for the 1991 season. Just like the previous version, division champions back to 1983 are available, and now includes not only player names, but also all team names and each team's stadium. The game also features a management mode where custom teams can be created, as well as new Home Run Derby and Game Breakers modes.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="8f1ce401" md5="c67210c5944b6c50b4c5d20090b66293" sha1="687a412651a968030390785133a9ed2a53522901" format="mp4" support="">media/video/rbibb4j.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="b360556d" md5="15b9ae88760c745e0ff5261a9205c598" sha1="4c2f03d8792e386464ba2d0559e60c9995a6deac" format="png" support="">media/mixrbv2/rbibb4j.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="a55019b7" md5="349ce4e57f5f64334e3e8dfad92e7275" sha1="ba8a3705536a4a58537534604570ce06d4876942" format="png" support="">media/mixrbv2/rbibb4j.png</media>
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            </medias>
            <dates>
                <date region="us">1992</date>
                <date region="jp">1992</date>
                <date region="wor">1992</date>
            </dates>
            <developpeur id="89">Tengen</developpeur>
            <editeur id="136">Atari</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>1</topstaff>
            <note>20</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="723" romid="134369" notgame="false">
            <path>rbibb4.zip</path>
            <noms>
                <nom region="ss">R.b.i. Baseball 4</nom>
                <nom region="us">R.B.I. Baseball 4</nom>
                <nom region="jp">R.B.I. Baseball 4</nom>
                <nom region="wor">R.B.I. Baseball 4</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">R.B.I. Baseball 4 is yet another update to Tengen's baseball franchise, updating the stats and legacy teams for the 1991 season. Just like the previous version, division champions back to 1983 are available, and now includes not only player names, but also all team names and each team's stadium. The game also features a management mode where custom teams can be created, as well as new Home Run Derby and Game Breakers modes.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="8f1ce401" md5="c67210c5944b6c50b4c5d20090b66293" sha1="687a412651a968030390785133a9ed2a53522901" format="mp4" support="">media/video/rbibb4.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="b360556d" md5="15b9ae88760c745e0ff5261a9205c598" sha1="4c2f03d8792e386464ba2d0559e60c9995a6deac" format="png" support="">media/mixrbv2/rbibb4.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="a55019b7" md5="349ce4e57f5f64334e3e8dfad92e7275" sha1="ba8a3705536a4a58537534604570ce06d4876942" format="png" support="">media/mixrbv2/rbibb4.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="a55019b7" md5="349ce4e57f5f64334e3e8dfad92e7275" sha1="ba8a3705536a4a58537534604570ce06d4876942" format="png" support="">media/mixrbv2/rbibb4.png</media>
            </medias>
            <dates>
                <date region="us">1992</date>
                <date region="jp">1992</date>
                <date region="wor">1992</date>
            </dates>
            <developpeur id="89">Tengen</developpeur>
            <editeur id="136">Atari</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>1</topstaff>
            <note>20</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="724" romid="134371" notgame="false">
            <path>rbibb94.zip</path>
            <noms>
                <nom region="ss">R.b.i. Baseball '94</nom>
                <nom region="us">R.B.I. Baseball '94</nom>
                <nom region="eu">R.B.I. Baseball '94</nom>
                <nom region="wor">R.B.I. Baseball 94</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>us</region>
                <region>wor</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">R.B.I. '94 is an updated version of the series that features a 800 of the top MLBPA players at the time with their 1993 stats applied and features authentic modeled ball parks.  The game doesn't feature the MLB license, however, but does represent them by city name and omitting their nicknames and logos.  The standard modes apply including exhibition that both has a single player and two-player option, a full 162-game season or skip straight to the playoffs or the World Series.  The Home Run Derby is also present along with award-winning sports announcer, Jack Buck, lending his voice talent for play-by-play commentary.  A password feature is present for players to continue their season at their leisure.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="e6bc3c0e" md5="651857aac93a8167ef2405925fd65f22" sha1="058b75b9469dfc3d77981dd7f1f1371e00a0eb71" format="mp4" support="">media/video/rbibb94.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="23c9f8da" md5="2968c2c8f6da263d7d9912e7a0665612" sha1="aac19c57096e88d48fe0d0e9558b543df4a56aff" format="png" support="">media/mixrbv2/rbibb94.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="62eafb13" md5="53259f164faeb3c73c7c013f9fa99d7c" sha1="cd3dcfdc4b40d96038d3d5b8151bc6afa76202b4" format="png" support="">media/mixrbv2/rbibb94.png</media>
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            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="eu">1994</date>
                <date region="us">1994</date>
                <date region="wor">1994</date>
            </dates>
            <developpeur id="89">Tengen</developpeur>
            <editeur id="136">Atari</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2853" principale="0" parentid="685" langue="en">Sports / Baseball</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="460" romid="134370" notgame="false">
            <path>rbibb93.zip</path>
            <noms>
                <nom region="ss">R.b.i. Baseball '93</nom>
                <nom region="us">R.B.I. Baseball '93</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Continuing the R.B.I. series, the 1993 entry updates the rosters, adding two new teams (Colorado and Florida), bringing the total to 28 teams, and nearly 700 players. Instead of a generic stadium, all 28 teams have their own ballparks modeled after the real deal. On top of the regular team vs team mode, (in either a single game, best of 7, you vs the division, or you vs the entire league) you can spend time in a home run derby or fielding practice. Also includes rosters of every division champ from 1984 onwards for Game Breaker mode.

Play is either player vs computer, as either the home or visiting team, two players, or computer vs computer. Password saves allowing resuming the multi-game modes. Included is the ability to edit the teams; you can transfer players between teams to keep the rosters current, or just have some fun. Finally, the Game Breaker mode allows setting up a game in progress using any team, any inning, any score.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="74855d0e" md5="30f7653769c41e41fe719cb40ee77ac0" sha1="0259cf5147a4cbf92cde130842679d88955f8221" format="mp4" support="">media/video/rbibb93.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="86084703" md5="b27acef1cb6fa95340a029fbaa8d8f4f" sha1="94c70f16d21e9362ff0d341ee68bb667145a5876" format="png" support="">media/mixrbv2/rbibb93.png</media>
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            </medias>
            <dates>
                <date region="us">1993</date>
            </dates>
            <developpeur id="89">Tengen</developpeur>
            <editeur id="136">Atari</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2853" principale="0" parentid="685" langue="en">Sports / Baseball</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="722" romid="134368" notgame="false">
            <path>rbibb3.zip</path>
            <noms>
                <nom region="ss">R.b.i. Baseball 3</nom>
                <nom region="us">R.B.I. Baseball 3</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">R.B.I. Baseball 3 took the popular baseball series a step further statistically, adding each Major League Baseball division winning team from 1983-1990, in addition to the 1989 All Star teams and all 26 1990 teams (with full 1989 statistics). Want to see how the 1986 Mets might have done against the 1987 Twins? Here's your chance.

The game was licensed by the Major League Baseball Players' Association; thus, real Major League players and statistics are included, but the teams themselves are represented only by their home cities. Team names are not used. Also, retired players who were no longer under contract with the MLBPA in 1991 are not present. Rather, they are represented by their initials and their fielding positions.

Game mechanics remain unchanged from R.B.I. Baseball 2, focusing more on arcade fun than realistic gameplay.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="a9d680d5" md5="fc74657eb7b0257688a3e4e7ed9d88a7" sha1="6f58491489c7859c4dd455910a591b16a1a80d8d" format="mp4" support="">media/video/rbibb3.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="6e0dc9f9" md5="cd5e9bd3b37c7cac14a4ed1b20a3b3c1" sha1="78c0bf5a319891a83d164fff3fad6b248247d592" format="png" support="">media/mixrbv2/rbibb3.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="6e0dc9f9" md5="cd5e9bd3b37c7cac14a4ed1b20a3b3c1" sha1="78c0bf5a319891a83d164fff3fad6b248247d592" format="png" support="">media/mixrbv2/rbibb3.png</media>
            </medias>
            <dates>
                <date region="us">1991</date>
            </dates>
            <developpeur id="89">Tengen</developpeur>
            <editeur id="136">Atari</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2853" principale="0" parentid="685" langue="en">Sports / Baseball</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="713" romid="618138" notgame="false">
            <path>racedriv.zip</path>
            <noms>
                <nom region="ss">Race Drivin'</nom>
                <nom region="us">Race Drivin'</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Race Drivin' is a sequel to the arcade driving simulator Hard Drivin'. Game play is similar to the first game. The player must complete laps around the race track before a  timer expires. There are several checkpoints around the track which increase player's time as he passes. 

Race Drivin' has three courses, one of which is the track from Hard Drivin'. There is a new super-stunt track, and an autocross course. The player also may choose from three types of cars.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="17e4ffd8" md5="a253d514948c61f7ef2c40318b5fcbf7" sha1="64554a9babecba4bac0d135d1fd491754cb97d97" format="mp4" support="">media/video/racedriv.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="e7cf545d" md5="5bc3d4c206b55adef182d44d05ec16ef" sha1="9e0eb1b70cf1ddf8cedb5c3fc23de7bd0decc329" format="png" support="">media/mixrbv2/racedriv.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="2ec75dc7" md5="57bb7571defe07efa9ab1ae9bcf5a093" sha1="683b026893d5b2862941b4e54c27f15ddee737fd" format="png" support="">media/mixrbv2/racedriv.png</media>
            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="us">1993</date>
            </dates>
            <developpeur id="89">Tengen</developpeur>
            <editeur id="136">Atari</editeur>
            <genres>
                <genre id="28" principale="1" parentid="0" langue="en">Race, Driving</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>8</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="545" romid="177273" notgame="false">
            <path>radrex.zip</path>
            <noms>
                <nom region="ss">Radical Rex</nom>
                <nom region="us">Radical Rex</nom>
                <nom region="eu">Radical Rex</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Radical Rex is a fire-breathing Tyrannosaurus on a skateboard who has to save the dinosaur race under the spell of an evil creature. The game consists of 10 levels set in the prehistoric age. Radical Rex can use a skateboard or glide down hills, jump, kick and breath fire. Tougher enemies need multiple hits and when burnt Rex needs to kick them once more to destroy them or use his scream (hits everything on the screen). While playing Rex collects eggs, health, power-ups for his fire breath and scream refills. Checkpoints are shown as torches that need to be charged with fire. After each level, there is a Bomberman-like sequence to earn an extra continue. Enemies include flies, turtles, toads and all kinds of dinosaurs.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="790f90e9" md5="eb379bceb92da22c97383c24aaf6e813" sha1="157e36aa31f16d4dae029f87b70655e7ea03c4a7" format="mp4" support="">media/video/radrex.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="7d8daf00" md5="22a0a9f07b289040fe6ac6b5adb8e03b" sha1="03458bc3bccde4a0d569ae6bb14ec3a0c72137b7" format="png" support="">media/mixrbv2/radrex.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="fa465ea0" md5="f14a33af4c29f56d5b471192a7726b88" sha1="1204cae0096e305a94df2b915c97d52cfbf15fcb" format="png" support="">media/mixrbv2/radrex.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="7d8daf00" md5="22a0a9f07b289040fe6ac6b5adb8e03b" sha1="03458bc3bccde4a0d569ae6bb14ec3a0c72137b7" format="png" support="">media/mixrbv2/radrex.png</media>
            </medias>
            <dates>
                <date region="us">1994</date>
                <date region="eu">1994</date>
            </dates>
            <developpeur id="108">Beam Software</developpeur>
            <editeur id="135">Activision</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>10</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="545" romid="134373" notgame="false">
            <path>radrexu.zip</path>
            <noms>
                <nom region="ss">Radical Rex</nom>
                <nom region="us">Radical Rex</nom>
                <nom region="eu">Radical Rex</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>radrex.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Radical Rex is a fire-breathing Tyrannosaurus on a skateboard who has to save the dinosaur race under the spell of an evil creature. The game consists of 10 levels set in the prehistoric age. Radical Rex can use a skateboard or glide down hills, jump, kick and breath fire. Tougher enemies need multiple hits and when burnt Rex needs to kick them once more to destroy them or use his scream (hits everything on the screen). While playing Rex collects eggs, health, power-ups for his fire breath and scream refills. Checkpoints are shown as torches that need to be charged with fire. After each level, there is a Bomberman-like sequence to earn an extra continue. Enemies include flies, turtles, toads and all kinds of dinosaurs.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="790f90e9" md5="eb379bceb92da22c97383c24aaf6e813" sha1="157e36aa31f16d4dae029f87b70655e7ea03c4a7" format="mp4" support="">media/video/radrexu.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="7d8daf00" md5="22a0a9f07b289040fe6ac6b5adb8e03b" sha1="03458bc3bccde4a0d569ae6bb14ec3a0c72137b7" format="png" support="">media/mixrbv2/radrexu.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="fa465ea0" md5="f14a33af4c29f56d5b471192a7726b88" sha1="1204cae0096e305a94df2b915c97d52cfbf15fcb" format="png" support="">media/mixrbv2/radrexu.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="7d8daf00" md5="22a0a9f07b289040fe6ac6b5adb8e03b" sha1="03458bc3bccde4a0d569ae6bb14ec3a0c72137b7" format="png" support="">media/mixrbv2/radrexu.png</media>
            </medias>
            <dates>
                <date region="us">1994</date>
                <date region="eu">1994</date>
            </dates>
            <developpeur id="108">Beam Software</developpeur>
            <editeur id="135">Activision</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>10</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="587" romid="613964" notgame="false">
            <path>raiden.zip</path>
            <noms>
                <nom region="ss">Raiden Trad</nom>
                <nom region="us">Raiden Trad</nom>
                <nom region="jp">Raiden Densetsu</nom>
                <nom region="wor">Raiden Trad</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Raiden Trad is a shoot'em up on Megadrive. In the year 2090, the Earth is at the mercy of powerful extraterrestrials and the supersonic spaceship Raiden is the only hope of mankind. You have been chosen to be the pilot and it is necessary to destroy the enemy forces through several levels all ending by a huge boss.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="a4d49eee" md5="bec5bae2c54abcd9d88d38cd26b5b5f1" sha1="19ee5f35096a0075061ce3e123e8dc39bd270a9c" format="mp4" support="">media/video/raiden.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="0d424abb" md5="296f58834c56875f863f8142854f06d0" sha1="4f9b084511b858d64b21dc3c7d00b019ba15ab5b" format="png" support="">media/mixrbv2/raiden.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="bdde0d56" md5="f0430b623e22fcb43aa398b5cf92feab" sha1="bc03b38e121d8ae7aebef3bf0e2b76f47b34fb2c" format="png" support="">media/mixrbv2/raiden.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="bdde0d56" md5="f0430b623e22fcb43aa398b5cf92feab" sha1="bc03b38e121d8ae7aebef3bf0e2b76f47b34fb2c" format="png" support="">media/mixrbv2/raiden.png</media>
            </medias>
            <dates>
                <date region="us">1993</date>
                <date region="jp">1991</date>
                <date region="wor">1991</date>
            </dates>
            <developpeur id="82">Micronet</developpeur>
            <editeur id="82">Micronet</editeur>
            <genres>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="497" romid="177274" notgame="false">
            <path>rbisland.zip</path>
            <noms>
                <nom region="ss">Rainbow Islands Extra</nom>
                <nom region="jp">Rainbow Islands Extra</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Rainbow Islands Extra is a conversion of the classic Taito coin-op Rainbow Islands. Included on the cartridge are conversions of both the original game and the reworked "Extra Version", in which the stages and bosses have been rearranged to be more challenging. As with the other versions, the game is set in the titular Rainbow Islands, where the two boys Bub and Bob (no longer small dragons as in Bubble Bobble) must free the islands from the evil monsters who have overrun them, by using the magical power of rainbows! In addition to both the Original and Extra modes, the game also includes three difficulty levels.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="6c654b96" md5="4c561d5a7eb42d97ce99410c690b8c0c" sha1="849b68395f1e6e588c1c583cedd6b5c500a085eb" format="mp4" support="">media/video/rbisland.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="9ca1b43a" md5="f450be1c0e6c79ad795e108a8c390319" sha1="64e893bdcc6466b5f8bb6049d2334aa06ab35d71" format="png" support="">media/mixrbv2/rbisland.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="9ca1b43a" md5="f450be1c0e6c79ad795e108a8c390319" sha1="64e893bdcc6466b5f8bb6049d2334aa06ab35d71" format="png" support="">media/mixrbv2/rbisland.png</media>
            </medias>
            <dates>
                <date region="jp">1990</date>
            </dates>
            <developpeur id="55">Taito</developpeur>
            <editeur id="55">Taito</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="145" romid="469459" notgame="false">
            <path>rambo3.zip</path>
            <noms>
                <nom region="ss">Rambo 3</nom>
                <nom region="us">Rambo III</nom>
                <nom region="wor">Rambo III</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>jp</region>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Based on the film of the same name, this game puts you in John Rambo's shoes as he travels to Afghanistan to free Colonel Trautman from the Soviets.

In six missions, Rambo must complete various objectives. Besides finding the exit of the level, prisoners must be freed and enemy ammunition supplies destroyed. Rambo is controlled from an overhead perspective and has several weapons at his disposal. Besides a machine gun that never runs out of ammo, he can use a knife for close range kills, set off timed bombs and use his famous crossbow with explosive arrows. Ammunition for the bow and the bombs is limited and can be collected from dead enemies.

After some of the missions, the perspective switches to a view behind Rambo and additional boss fights take place. Soviet tanks or helicopters must be destroyed using the crossbow. While aiming the bow, Rambo cannot move, but otherwise he can hide behind rocks or other obstacles from enemy fire.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="85a4e9a1" md5="14d732923d335980bcb06cf1e9353ab2" sha1="58ce18f0e26b540e09646bf15cbba1e218d075e0" format="mp4" support="">media/video/rambo3.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="3792bd35" md5="edf19adc216000177f408c5b76e8e77f" sha1="0372404d7f7ba91224fd80c3ca9be758501ae231" format="png" support="">media/mixrbv2/rambo3.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="108cae5f" md5="b6e70aee1daad86a89de30f3c39225b2" sha1="d58ece2c2f370befa34bf49892480394cd99ccb7" format="png" support="">media/mixrbv2/rambo3.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="f8435ee9" md5="26d5e2afde9d2c532a57588530ca0641" sha1="d802b2ea9bea57881218f20a05ae6abd35071623" format="png" support="">media/mixrbv2/rambo3.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="3792bd35" md5="edf19adc216000177f408c5b76e8e77f" sha1="0372404d7f7ba91224fd80c3ca9be758501ae231" format="png" support="">media/mixrbv2/rambo3.png</media>
            </medias>
            <dates>
                <date region="fr">1989</date>
                <date region="eu">1990</date>
                <date region="us">1989</date>
                <date region="jp">1989</date>
                <date region="wor">1989</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="14" principale="1" parentid="0" langue="en">Fight</genre>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="145" romid="177275" notgame="false">
            <path>rambo3a.zip</path>
            <noms>
                <nom region="ss">Rambo 3</nom>
                <nom region="us">Rambo III</nom>
                <nom region="wor">Rambo III</nom>
            </noms>
            <regions>
                <region>wor</region>
                <region>us</region>
                <region>eu</region>
            </regions>
            <cloneof>rambo3.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Based on the film of the same name, this game puts you in John Rambo's shoes as he travels to Afghanistan to free Colonel Trautman from the Soviets.

In six missions, Rambo must complete various objectives. Besides finding the exit of the level, prisoners must be freed and enemy ammunition supplies destroyed. Rambo is controlled from an overhead perspective and has several weapons at his disposal. Besides a machine gun that never runs out of ammo, he can use a knife for close range kills, set off timed bombs and use his famous crossbow with explosive arrows. Ammunition for the bow and the bombs is limited and can be collected from dead enemies.

After some of the missions, the perspective switches to a view behind Rambo and additional boss fights take place. Soviet tanks or helicopters must be destroyed using the crossbow. While aiming the bow, Rambo cannot move, but otherwise he can hide behind rocks or other obstacles from enemy fire.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="85a4e9a1" md5="14d732923d335980bcb06cf1e9353ab2" sha1="58ce18f0e26b540e09646bf15cbba1e218d075e0" format="mp4" support="">media/video/rambo3a.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="3792bd35" md5="edf19adc216000177f408c5b76e8e77f" sha1="0372404d7f7ba91224fd80c3ca9be758501ae231" format="png" support="">media/mixrbv2/rambo3a.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="108cae5f" md5="b6e70aee1daad86a89de30f3c39225b2" sha1="d58ece2c2f370befa34bf49892480394cd99ccb7" format="png" support="">media/mixrbv2/rambo3a.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="f8435ee9" md5="26d5e2afde9d2c532a57588530ca0641" sha1="d802b2ea9bea57881218f20a05ae6abd35071623" format="png" support="">media/mixrbv2/rambo3a.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="3792bd35" md5="edf19adc216000177f408c5b76e8e77f" sha1="0372404d7f7ba91224fd80c3ca9be758501ae231" format="png" support="">media/mixrbv2/rambo3a.png</media>
            </medias>
            <dates>
                <date region="fr">1989</date>
                <date region="eu">1990</date>
                <date region="us">1989</date>
                <date region="jp">1989</date>
                <date region="wor">1989</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="14" principale="1" parentid="0" langue="en">Fight</genre>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="315" romid="177276" notgame="false">
            <path>rampartj.zip</path>
            <noms>
                <nom region="ss">Rampart</nom>
                <nom region="us">Rampart</nom>
                <nom region="jp">Rampart</nom>
                <nom region="kr">Rampart</nom>
            </noms>
            <regions>
                <region>jp</region>
                <region>kr</region>
            </regions>
            <cloneof>rampart.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Tetris meets shoot-'em-up, Rampart was originally a one or two-player arcade game combining strategy and artillery action. Build your castle from Tetris-style pieces, place your cannons, bombard the enemy, try to repair, do it all over again. Later arcade revisions incorporated 3-player,  and the PC conversion does as well, making it a faithful, entertaining classic for multiple players on the same PC.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="651f9726" md5="f1600536e8c4a7de5aa30f98039a10bd" sha1="4ef673eff3414c02ea6466b0665bab2b3ae8ffbc" format="mp4" support="">media/video/rampartj.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="68711ea0" md5="0b870eb8d0de0fe8c9239b5bbba6db1f" sha1="2783548637400210e385cf2f48e83d84014980b7" format="png" support="">media/mixrbv2/rampartj.png</media>
                <media parent="jeu" type="mixrbv2" region="kr" crc="28baf109" md5="8a3182f00cc530c2bfd6f1a35ef5c443" sha1="e901b45dea5f90d9b892a334dfe16a53065257c5" format="png" support="">media/mixrbv2/rampartj.png</media>
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            </medias>
            <dates>
                <date region="us">1991</date>
                <date region="jp">1992</date>
            </dates>
            <developpeur id="89">Tengen</developpeur>
            <editeur id="136">Atari</editeur>
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                <genre id="27" principale="1" parentid="0" langue="en">Strategy</genre>
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            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="315" romid="471579" notgame="false">
            <path>rampart.zip</path>
            <noms>
                <nom region="ss">Rampart</nom>
                <nom region="us">Rampart</nom>
                <nom region="jp">Rampart</nom>
                <nom region="kr">Rampart</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Tetris meets shoot-'em-up, Rampart was originally a one or two-player arcade game combining strategy and artillery action. Build your castle from Tetris-style pieces, place your cannons, bombard the enemy, try to repair, do it all over again. Later arcade revisions incorporated 3-player,  and the PC conversion does as well, making it a faithful, entertaining classic for multiple players on the same PC.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="651f9726" md5="f1600536e8c4a7de5aa30f98039a10bd" sha1="4ef673eff3414c02ea6466b0665bab2b3ae8ffbc" format="mp4" support="">media/video/rampart.mp4</media>
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            </medias>
            <dates>
                <date region="us">1991</date>
                <date region="jp">1992</date>
            </dates>
            <developpeur id="89">Tengen</developpeur>
            <editeur id="136">Atari</editeur>
            <genres>
                <genre id="27" principale="1" parentid="0" langue="en">Strategy</genre>
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            <joueurs>1-2</joueurs>
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            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="227" romid="176986" notgame="false">
            <path>exranzap.zip</path>
            <noms>
                <nom region="ss">Ranger X</nom>
                <nom region="us">Ranger X</nom>
                <nom region="jp">Ex-Ranza</nom>
                <nom region="eu">Ranger X</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>rangerx.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Ranger X was released fairly late in the lifetime of the megadrive. Coming from an unknown developer it was released with little fanfare and advertising but has become one of the best demonstrations of what the genesis/megadrive is capable of.

The game is a side scrolling shooter of sorts. You control a large mech (robot) which has a smaller side-kick mech which is a bit like a car. The two can join together providing an alternate shooting mode. Whilst controlling just the main mech however, the player can shoot both forward and back by using different buttons. The mech can also use it's rocket pack to boost off of the ground and hover for a short while. Levels are not necessarily left to right moving (although for the most part they are) and the game is an interesting blend of platform game and shoot-em-up.

The game features innovative graphics given the hardware limitations - there is a 3D introduction to most levels (remembering that the console had no 3D capability and a tile-based renderer) and some levels use a line-based scrolling effect to give the impression of 3D backgrounds.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="b0ef3958" md5="2abc4b726b3a8f4bfaa007c856d83835" sha1="93d3875daccab909623417b6e3350effe843a33d" format="mp4" support="">media/video/exranzap.mp4</media>
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            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="us">1993</date>
                <date region="jp">1993</date>
                <date region="eu">1993</date>
            </dates>
            <developpeur id="125">GAU Entertainment</developpeur>
            <editeur id="18457">GAU Entertainment- Sega</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>1</topstaff>
            <note>17</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="227" romid="133982" notgame="false">
            <path>exranza.zip</path>
            <noms>
                <nom region="ss">Ranger X</nom>
                <nom region="us">Ranger X</nom>
                <nom region="jp">Ex-Ranza</nom>
                <nom region="eu">Ranger X</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>rangerx.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Ranger X was released fairly late in the lifetime of the megadrive. Coming from an unknown developer it was released with little fanfare and advertising but has become one of the best demonstrations of what the genesis/megadrive is capable of.

The game is a side scrolling shooter of sorts. You control a large mech (robot) which has a smaller side-kick mech which is a bit like a car. The two can join together providing an alternate shooting mode. Whilst controlling just the main mech however, the player can shoot both forward and back by using different buttons. The mech can also use it's rocket pack to boost off of the ground and hover for a short while. Levels are not necessarily left to right moving (although for the most part they are) and the game is an interesting blend of platform game and shoot-em-up.

The game features innovative graphics given the hardware limitations - there is a 3D introduction to most levels (remembering that the console had no 3D capability and a tile-based renderer) and some levels use a line-based scrolling effect to give the impression of 3D backgrounds.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="b0ef3958" md5="2abc4b726b3a8f4bfaa007c856d83835" sha1="93d3875daccab909623417b6e3350effe843a33d" format="mp4" support="">media/video/exranza.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="9289ea99" md5="2dd00e0546a547804278a6fb199b0356" sha1="5e29ed7b00e4a01890da6f74bb2902a64b83ab30" format="png" support="">media/mixrbv2/exranza.png</media>
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            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="us">1993</date>
                <date region="jp">1993</date>
                <date region="eu">1993</date>
            </dates>
            <developpeur id="125">GAU Entertainment</developpeur>
            <editeur id="18457">GAU Entertainment- Sega</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
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            <joueurs>1</joueurs>
            <topstaff>1</topstaff>
            <note>17</note>
            <rotation>0</rotation>
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        <jeu id="227" notgame="false">
            <path>rangerx.zip</path>
            <noms>
                <nom region="ss">Ranger X</nom>
                <nom region="us">Ranger X</nom>
                <nom region="jp">Ex-Ranza</nom>
                <nom region="eu">Ranger X</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Ranger X was released fairly late in the lifetime of the megadrive. Coming from an unknown developer it was released with little fanfare and advertising but has become one of the best demonstrations of what the genesis/megadrive is capable of.

The game is a side scrolling shooter of sorts. You control a large mech (robot) which has a smaller side-kick mech which is a bit like a car. The two can join together providing an alternate shooting mode. Whilst controlling just the main mech however, the player can shoot both forward and back by using different buttons. The mech can also use it's rocket pack to boost off of the ground and hover for a short while. Levels are not necessarily left to right moving (although for the most part they are) and the game is an interesting blend of platform game and shoot-em-up.

The game features innovative graphics given the hardware limitations - there is a 3D introduction to most levels (remembering that the console had no 3D capability and a tile-based renderer) and some levels use a line-based scrolling effect to give the impression of 3D backgrounds.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="b0ef3958" md5="2abc4b726b3a8f4bfaa007c856d83835" sha1="93d3875daccab909623417b6e3350effe843a33d" format="mp4" support="">media/video/rangerx.mp4</media>
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            <dates>
                <date region="fr">1993</date>
                <date region="us">1993</date>
                <date region="jp">1993</date>
                <date region="eu">1993</date>
            </dates>
            <developpeur id="125">GAU Entertainment</developpeur>
            <editeur id="18457">GAU Entertainment- Sega</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
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            <joueurs>1</joueurs>
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            <note>17</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="227" romid="134379" notgame="false">
            <path>rangerxu.zip</path>
            <noms>
                <nom region="ss">Ranger X</nom>
                <nom region="us">Ranger X</nom>
                <nom region="jp">Ex-Ranza</nom>
                <nom region="eu">Ranger X</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>rangerx.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Ranger X was released fairly late in the lifetime of the megadrive. Coming from an unknown developer it was released with little fanfare and advertising but has become one of the best demonstrations of what the genesis/megadrive is capable of.

The game is a side scrolling shooter of sorts. You control a large mech (robot) which has a smaller side-kick mech which is a bit like a car. The two can join together providing an alternate shooting mode. Whilst controlling just the main mech however, the player can shoot both forward and back by using different buttons. The mech can also use it's rocket pack to boost off of the ground and hover for a short while. Levels are not necessarily left to right moving (although for the most part they are) and the game is an interesting blend of platform game and shoot-em-up.

The game features innovative graphics given the hardware limitations - there is a 3D introduction to most levels (remembering that the console had no 3D capability and a tile-based renderer) and some levels use a line-based scrolling effect to give the impression of 3D backgrounds.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="b0ef3958" md5="2abc4b726b3a8f4bfaa007c856d83835" sha1="93d3875daccab909623417b6e3350effe843a33d" format="mp4" support="">media/video/rangerxu.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="9289ea99" md5="2dd00e0546a547804278a6fb199b0356" sha1="5e29ed7b00e4a01890da6f74bb2902a64b83ab30" format="png" support="">media/mixrbv2/rangerxu.png</media>
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            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="us">1993</date>
                <date region="jp">1993</date>
                <date region="eu">1993</date>
            </dates>
            <developpeur id="125">GAU Entertainment</developpeur>
            <editeur id="18457">GAU Entertainment- Sega</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>1</topstaff>
            <note>17</note>
            <rotation>0</rotation>
        </jeu>
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            <path>ransei.zip</path>
            <noms>
                <nom region="ss">Ransei No Hasha</nom>
                <nom region="jp">Ransei no Hasha</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Ransei no Hasha  is a 1991 strategy game by SystemSoft for the NEC PC-98 and the second game in their Tenka Touitsu series of strategy games, whose first entry was released in 1989. Asmik ported it to the Sega Mega Drive in 1991. No version has left Japan.</synopsis>
            </synopsis>
            <medias>
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                <media parent="jeu" type="mixrbv2" region="jp" crc="ce1b49ff" md5="42f8b7684d69e72b759ef8dff2fe04b3" sha1="e101ee05f9394312aeb178cfabae1c4c2cf9d274" format="png" support="">media/mixrbv2/ransei.png</media>
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            <dates>
                <date region="jp">1991</date>
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            <developpeur id="18401">Asmik</developpeur>
            <editeur id="18401">Asmik</editeur>
            <genres>
                <genre id="27" principale="1" parentid="0" langue="en">Strategy</genre>
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            <topstaff>0</topstaff>
            <rotation>0</rotation>
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        <jeu id="550" romid="177278" notgame="false">
            <path>rastan2j.zip</path>
            <noms>
                <nom region="ss">Rastan Saga 2</nom>
                <nom region="us">Rastan Saga II</nom>
                <nom region="jp">Rastan Saga II</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>rastan2.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The "Rastania" was a sacred place, in which the sacred temple, "Skyscraper", soared into the sky. It is said that whoever conquer the "Skyscraper" would rule the "Rastania". A wicked group has invaded the "Skyscraper" and has tried to make it their own. If the situation is left as it is, the place would eventually be controlled by the wicked group.

Rastan Saga 2 is the sequel to Rastan,   containing the same hack-em'/slash-'em gameplay as the original. You are a warrior who must get through a number of levels, and trying to collect gems which can only be obtained by defeating the end-of-level bosses.  Collecting power-ups along the way awards you with extra life or better weapons.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="28a3fec1" md5="0b02d040964f9fd653eac1b8293a0387" sha1="29957a23717f459a93d5e8bd00d9802ba7f50214" format="mp4" support="">media/video/rastan2j.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="bd55b4df" md5="78a620651526eb7e08b87a00430d862b" sha1="5f6580a790a9719893a81e71d488caa313b09b7d" format="png" support="">media/mixrbv2/rastan2j.png</media>
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            </medias>
            <dates>
                <date region="us">1991</date>
                <date region="jp">1990</date>
            </dates>
            <developpeur id="55">Taito</developpeur>
            <editeur id="55">Taito</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>9</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="550" romid="134381" notgame="false">
            <path>rastan2.zip</path>
            <noms>
                <nom region="ss">Rastan Saga 2</nom>
                <nom region="us">Rastan Saga II</nom>
                <nom region="jp">Rastan Saga II</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The "Rastania" was a sacred place, in which the sacred temple, "Skyscraper", soared into the sky. It is said that whoever conquer the "Skyscraper" would rule the "Rastania". A wicked group has invaded the "Skyscraper" and has tried to make it their own. If the situation is left as it is, the place would eventually be controlled by the wicked group.

Rastan Saga 2 is the sequel to Rastan,   containing the same hack-em'/slash-'em gameplay as the original. You are a warrior who must get through a number of levels, and trying to collect gems which can only be obtained by defeating the end-of-level bosses.  Collecting power-ups along the way awards you with extra life or better weapons.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="28a3fec1" md5="0b02d040964f9fd653eac1b8293a0387" sha1="29957a23717f459a93d5e8bd00d9802ba7f50214" format="mp4" support="">media/video/rastan2.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="bd55b4df" md5="78a620651526eb7e08b87a00430d862b" sha1="5f6580a790a9719893a81e71d488caa313b09b7d" format="png" support="">media/mixrbv2/rastan2.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="5a8ebd97" md5="b4d669c6bfa29db7afbf7f5aab04c6cb" sha1="c4657f85fbfad1c70c9f6cb4af15558dcaa16902" format="png" support="">media/mixrbv2/rastan2.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="5a8ebd97" md5="b4d669c6bfa29db7afbf7f5aab04c6cb" sha1="c4657f85fbfad1c70c9f6cb4af15558dcaa16902" format="png" support="">media/mixrbv2/rastan2.png</media>
            </medias>
            <dates>
                <date region="us">1991</date>
                <date region="jp">1990</date>
            </dates>
            <developpeur id="55">Taito</developpeur>
            <editeur id="55">Taito</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>9</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="228" notgame="false">
            <path>redzone.zip</path>
            <noms>
                <nom region="ss">Red Zone</nom>
                <nom region="us">Red Zone</nom>
                <nom region="eu">Red Zone</nom>
                <nom region="wor">Red Zone</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Red Zone is a helicopter action shooter in which you pilot an AH-64B Apache into the heart of enemy territory to thwart the plans of a nuclear armed dictator.  Under threat of global nuclear war the dictator has begun to annex his neighbor countries, with plans to continue his territorial expansion, so three special operatives are covertly sent in with a lone gunship to remove his ability to wage war.

The majority of the game consists of air-to-ground attack while flying in the Apache, using its hefty loadout of rockets, guided missiles, built-in 30 mm cannon and defensive infrared air-to-air missiles in order to eliminate the hostiles from the air, land and sea.  Fuel drums, repair kits and ammunition depletion are both factors to keep in mind, and careful planning of where the pickups are located so that the chopper is able to stay in the air and is able to keep fighting, elements that are very similar in implementation to the Strike series.  Differences between the games include the fact that as your systems get damaged, your helicopter becomes harder to control and the weapon and radar systems become affected.

Interspersed with the plentiful in-chopper combat, there are numerous mission-oriented sequences in which the occupants of the helicopter disembark and perform missions on-foot inside of buildings.  Each of the three characters have a unique set of weapons, and the player can choose from either of the three to use, so long as none of them have been killed during previous on-foot missions.

Red Zone bears many gameplay similarities to the early entries of the Strike series of games, though while the first three games of that series had a fixed isometric point-of-view, Red Zone has a straight-down POV that rotates along with the helicopter.  Red Zone is also highly reminiscent of Zyrinx's earlier and similarly technologically advanced Genesis game Sub-Terrania, with the most notable similarities being in the relative difficulty of the games, and in the manipulation of the Genesis' hardware into providing visual effects not seen in other games, such as simulated video.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="a5d6af2b" md5="c04384b8442044084706f30dafab6b7b" sha1="32344924f375df15a706d97848f59988691d5445" format="mp4" support="">media/video/redzone.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="5861bc12" md5="bd8cbcd2da347893fe9aff8676457912" sha1="5b0c9cd4cfd6d74c20bb9e8e2f9df288e8ebaefd" format="png" support="">media/mixrbv2/redzone.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="9343077a" md5="8e260fc371200fb53851099fdc20cd22" sha1="28b45ecbfd8d581c4c222dcda6c173a604d22f2b" format="png" support="">media/mixrbv2/redzone.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="5861bc12" md5="bd8cbcd2da347893fe9aff8676457912" sha1="5b0c9cd4cfd6d74c20bb9e8e2f9df288e8ebaefd" format="png" support="">media/mixrbv2/redzone.png</media>
            </medias>
            <dates>
                <date region="us">1994</date>
                <date region="wor">1994</date>
                <date region="eu">1994</date>
            </dates>
            <developpeur id="69">Time Warner Interactive</developpeur>
            <editeur id="69">Time Warner Interactive</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="633" notgame="false">
            <path>rentheroe.zip</path>
            <noms>
                <nom region="ss">Rent A Hero</nom>
                <nom region="jp">Rent a Hero</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>renthero.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Taro Yamada lives in the town of Corja in Japan with his mother, eccentric father and younger sister Alyssa; the family moved there after his father changed jobs. He received his Combat Armor by accident during their house-warming party, when he ordered pizza from 'Sensational Cafeteria' and instead received the suit. After realizing the suit gave him incredible strength and that he is required to pay for the armor, Taro decides to become Rent a Hero, a hero for hire, performing various heroic tasks and odd-jobs for the townspeople of Corja.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="5ed62d30" md5="358a35d41ed477e707ffc12ae23c15cc" sha1="e6a3d145193e1cb8de7ffe32f1078c72198cc7db" format="mp4" support="">media/video/rentheroe.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="72ac19c4" md5="9858670b2e8831538da7057988d35064" sha1="559394684208939817c24f07f1de46752be9fd2c" format="png" support="">media/mixrbv2/rentheroe.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="72ac19c4" md5="9858670b2e8831538da7057988d35064" sha1="559394684208939817c24f07f1de46752be9fd2c" format="png" support="">media/mixrbv2/rentheroe.png</media>
            </medias>
            <dates>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="8" principale="1" parentid="0" langue="en">Role playing games</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>10</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="633" notgame="false">
            <path>renthero.zip</path>
            <noms>
                <nom region="ss">Rent A Hero</nom>
                <nom region="jp">Rent a Hero</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Taro Yamada lives in the town of Corja in Japan with his mother, eccentric father and younger sister Alyssa; the family moved there after his father changed jobs. He received his Combat Armor by accident during their house-warming party, when he ordered pizza from 'Sensational Cafeteria' and instead received the suit. After realizing the suit gave him incredible strength and that he is required to pay for the armor, Taro decides to become Rent a Hero, a hero for hire, performing various heroic tasks and odd-jobs for the townspeople of Corja.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="5ed62d30" md5="358a35d41ed477e707ffc12ae23c15cc" sha1="e6a3d145193e1cb8de7ffe32f1078c72198cc7db" format="mp4" support="">media/video/renthero.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="72ac19c4" md5="9858670b2e8831538da7057988d35064" sha1="559394684208939817c24f07f1de46752be9fd2c" format="png" support="">media/mixrbv2/renthero.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="72ac19c4" md5="9858670b2e8831538da7057988d35064" sha1="559394684208939817c24f07f1de46752be9fd2c" format="png" support="">media/mixrbv2/renthero.png</media>
            </medias>
            <dates>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="8" principale="1" parentid="0" langue="en">Role playing games</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>10</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1167" romid="471689" notgame="false">
            <path>resq.zip</path>
            <noms>
                <nom region="ss">Resq</nom>
                <nom region="eu">Resq</nom>
                <nom region="wor">ResQ</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">ResQ is an unreleased Sega Mega Drive developed by Tempest Software and set to be published by Psygnosis. It is a 2D action game with both space ship and on-foot segments. Had it been released, ResQ would have been an exclusive title for the Mega Drive.

Psygnosis cancelled ResQ very close to release for unknown reasons. It was reportedly programmed on 486 DOS PCs, with the artwork produced with Deluxe Paint II and III on Amiga 1200s. A prototype has since been unearthed, with an internal copyright date of 1993.

Notably, ResQ's bonus stages are depicted as third-person on-the-rails shooting segments which involve primitive 3D polyons, similar to the Super Nintendo's Star Fox.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="8000edef" md5="a32a4edbb64ddd936093e5d668ec0605" sha1="c636cd9be8d214fef229a280f528df43e06aee0d" format="mp4" support="">media/video/resq.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="3c64746a" md5="86fa937281112133ea381063c00860ed" sha1="43b259f7e2922301f8c07be42b65021ddc0861d5" format="png" support="">media/mixrbv2/resq.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="3c64746a" md5="86fa937281112133ea381063c00860ed" sha1="43b259f7e2922301f8c07be42b65021ddc0861d5" format="png" support="">media/mixrbv2/resq.png</media>
            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="wor">1993</date>
            </dates>
            <developpeur id="403">Tempest Software</developpeur>
            <editeur id="41">Psygnosis</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <topstaff>0</topstaff>
            <note>11</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="18364" romid="133724" notgame="false">
            <path>aresshmd.zip</path>
            <noms>
                <nom region="ss">Ressha De Ikou Md, A</nom>
                <nom region="jp">A Ressha de Ikou MD</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">A Ressha de Ikou MD is a real-time railroad simulation game, and part of the A-Train series from Artdink. Based on the first two games in the series, in each scenario the player must use the resources at hand to build a railroad connecting from one end of a map to the other. During the day, the titular "A-Train" can be controlled, by which the player can build tracks and stations. During the night, train schedules can be modified. As the player builds, development will spring up around the tracks and stations, bringing in income by which more tracks and stations can be built.

The game offers a total of five different scenarios of increasing difficulty, ranging from a practice scenario for beginners to very difficult scenarios for experienced players. There are also three different game speed settings available.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="eb4b8c29" md5="0163720a722627680d03c5a5e6a5af64" sha1="fa97d03fee4f4fcbd8237a717e3f94d1bef7f852" format="mp4" support="">media/video/aresshmd.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="c70a1584" md5="305b18090dc83967bd2284e2ab6b6791" sha1="38dc08a934d63d7a53a9b647d02c6c3273a3f03c" format="png" support="">media/mixrbv2/aresshmd.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="c70a1584" md5="305b18090dc83967bd2284e2ab6b6791" sha1="38dc08a934d63d7a53a9b647d02c6c3273a3f03c" format="png" support="">media/mixrbv2/aresshmd.png</media>
            </medias>
            <dates>
                <date region="jp">1992</date>
            </dates>
            <developpeur id="6566">MNM Software</developpeur>
            <editeur id="18396">Artdink - Sega</editeur>
            <genres>
                <genre id="40" principale="1" parentid="0" langue="en">Simulation</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>9</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="534" romid="134386" notgame="false">
            <path>revx.zip</path>
            <noms>
                <nom region="ss">Revolution X</nom>
                <nom region="us">Revolution X</nom>
                <nom region="eu">Revolution X</nom>
                <nom region="wor">Revolution X</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>us</region>
                <region>wor</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Revolution X is about the ol' Rock &amp; Roll.

There is an evil nation putting the youth down and banning our beloved rock music. Who you gonna call? Aerosmith!
With the help of Aerosmith, the player must shoot his/her way through enemy infested levels, (light) guns blazing, collecting power-ups and releasing hostages.

Almost all of the graphics are digitized and Aerosmith themselves are too! There are also lots of fmv videos.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="30cc24c4" md5="8ec5c8e4072b2de93d79bc4a640956af" sha1="a7d8a1c3b613bd054936f01123e8abee9f543444" format="mp4" support="">media/video/revx.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="ce40b5d2" md5="4d0dd4355da003e619f061e82b7cff8b" sha1="374987796dacdc08ee9f0fd413782713bd3cd0b7" format="png" support="">media/mixrbv2/revx.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="0b02f5b3" md5="cc67df8f273895f0de52a1e3ff931bb0" sha1="daa91536bb62da74ebd77e8592296c1abde1d61e" format="png" support="">media/mixrbv2/revx.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="ce40b5d2" md5="4d0dd4355da003e619f061e82b7cff8b" sha1="374987796dacdc08ee9f0fd413782713bd3cd0b7" format="png" support="">media/mixrbv2/revx.png</media>
            </medias>
            <dates>
                <date region="us">1995</date>
                <date region="eu">1995</date>
                <date region="wor">1995</date>
            </dates>
            <developpeur id="11">Midway</developpeur>
            <editeur id="17097">Acclaim</editeur>
            <genres>
                <genre id="32" principale="1" parentid="0" langue="en">Lightgun Shooter</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>7</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="651" romid="878980" notgame="false">
            <path>rsbtp2.zip</path>
            <noms>
                <nom region="ss">Richard Scarry's Busytown</nom>
                <nom region="us">Richard Scarry's Busytown</nom>
            </noms>
            <cloneof>rsbt.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">This early version is different from its PC counterpart with this version featuring six different stages to choose from and each with their own type of gameplay:

1. Bruno's Deli: The player takes control of Huckle the Cat as they help Bruno serve his customers by selecting the items they have requested on a conveyor belt.

2. Captain Salty: The player uses Huckle again and uses a crane to piece together Salty's ship by dropping them in the required spot which is marked.

3. Building House: This is essentially the same as Captain Salty's stage, except this time around the player is building a house instead of a ship.

4. Delivery Truck: The player uses Huckle and Lowly Worm to deliver various objects to their required shops while avoiding various obstacles such as trashcans, crossing chickens and chairs to name a few.

5. Fire Station: This time the player takes control of a pig fire fighter and transverse BusyTown in a fire truck, collecting various firefighter-related objects while avoiding obstacles.  After each object is collected, the player is then taken to a house fire where they must put out the fire and rescue the trapped animals inside.

6. The Wind: The player can become the wind and shown a top-down map of BusyTown and using a whirlwind can interact with various objects on the screen to view animations.

Additionally, the player can choose these different locations at the main screen that has the player become Lowly the Worm and fly around the map using his Apple Helicopter.  It also features many the characters from Scarry's educational books.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="fb007c51" md5="798025f4997251ce85bb32887206f63b" sha1="20de434ce52f942514f24d9a232754a83697eae4" format="mp4" support="">media/video/rsbtp2.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="5f749b86" md5="6bea633cc8325fbedf805b5521988e30" sha1="ac71f8a82899ab8a14415d4ce2154b216f8f6b20" format="png" support="">media/mixrbv2/rsbtp2.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="fbcb2aa7" md5="b0fb92a99f6aad50f3f4cce26e9cf28e" sha1="209dd37e29bf688b723ad1ff8516cc2a251bf155" format="png" support="">media/mixrbv2/rsbtp2.png</media>
            </medias>
            <dates>
                <date region="us">1993</date>
            </dates>
            <developpeur id="18493">Novotrade</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="26" principale="1" parentid="0" langue="en">Puzzle-Game</genre>
                <genre id="28" principale="1" parentid="0" langue="en">Race, Driving</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="651" romid="878982" notgame="false">
            <path>rsbtp1.zip</path>
            <noms>
                <nom region="ss">Richard Scarry's Busytown</nom>
                <nom region="us">Richard Scarry's Busytown</nom>
            </noms>
            <cloneof>rsbt.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">This early version is different from its PC counterpart with this version featuring six different stages to choose from and each with their own type of gameplay:

1. Bruno's Deli: The player takes control of Huckle the Cat as they help Bruno serve his customers by selecting the items they have requested on a conveyor belt.

2. Captain Salty: The player uses Huckle again and uses a crane to piece together Salty's ship by dropping them in the required spot which is marked.

3. Building House: This is essentially the same as Captain Salty's stage, except this time around the player is building a house instead of a ship.

4. Delivery Truck: The player uses Huckle and Lowly Worm to deliver various objects to their required shops while avoiding various obstacles such as trashcans, crossing chickens and chairs to name a few.

5. Fire Station: This time the player takes control of a pig fire fighter and transverse BusyTown in a fire truck, collecting various firefighter-related objects while avoiding obstacles.  After each object is collected, the player is then taken to a house fire where they must put out the fire and rescue the trapped animals inside.

6. The Wind: The player can become the wind and shown a top-down map of BusyTown and using a whirlwind can interact with various objects on the screen to view animations.

Additionally, the player can choose these different locations at the main screen that has the player become Lowly the Worm and fly around the map using his Apple Helicopter.  It also features many the characters from Scarry's educational books.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="fb007c51" md5="798025f4997251ce85bb32887206f63b" sha1="20de434ce52f942514f24d9a232754a83697eae4" format="mp4" support="">media/video/rsbtp1.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="5f749b86" md5="6bea633cc8325fbedf805b5521988e30" sha1="ac71f8a82899ab8a14415d4ce2154b216f8f6b20" format="png" support="">media/mixrbv2/rsbtp1.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="fbcb2aa7" md5="b0fb92a99f6aad50f3f4cce26e9cf28e" sha1="209dd37e29bf688b723ad1ff8516cc2a251bf155" format="png" support="">media/mixrbv2/rsbtp1.png</media>
            </medias>
            <dates>
                <date region="us">1993</date>
            </dates>
            <developpeur id="18493">Novotrade</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="26" principale="1" parentid="0" langue="en">Puzzle-Game</genre>
                <genre id="28" principale="1" parentid="0" langue="en">Race, Driving</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="651" romid="134387" notgame="false">
            <path>rsbt.zip</path>
            <noms>
                <nom region="ss">Richard Scarry's Busytown</nom>
                <nom region="us">Richard Scarry's Busytown</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">This early version is different from its PC counterpart with this version featuring six different stages to choose from and each with their own type of gameplay:

1. Bruno's Deli: The player takes control of Huckle the Cat as they help Bruno serve his customers by selecting the items they have requested on a conveyor belt.

2. Captain Salty: The player uses Huckle again and uses a crane to piece together Salty's ship by dropping them in the required spot which is marked.

3. Building House: This is essentially the same as Captain Salty's stage, except this time around the player is building a house instead of a ship.

4. Delivery Truck: The player uses Huckle and Lowly Worm to deliver various objects to their required shops while avoiding various obstacles such as trashcans, crossing chickens and chairs to name a few.

5. Fire Station: This time the player takes control of a pig fire fighter and transverse BusyTown in a fire truck, collecting various firefighter-related objects while avoiding obstacles.  After each object is collected, the player is then taken to a house fire where they must put out the fire and rescue the trapped animals inside.

6. The Wind: The player can become the wind and shown a top-down map of BusyTown and using a whirlwind can interact with various objects on the screen to view animations.

Additionally, the player can choose these different locations at the main screen that has the player become Lowly the Worm and fly around the map using his Apple Helicopter.  It also features many the characters from Scarry's educational books.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="fb007c51" md5="798025f4997251ce85bb32887206f63b" sha1="20de434ce52f942514f24d9a232754a83697eae4" format="mp4" support="">media/video/rsbt.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="5f749b86" md5="6bea633cc8325fbedf805b5521988e30" sha1="ac71f8a82899ab8a14415d4ce2154b216f8f6b20" format="png" support="">media/mixrbv2/rsbt.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="fbcb2aa7" md5="b0fb92a99f6aad50f3f4cce26e9cf28e" sha1="209dd37e29bf688b723ad1ff8516cc2a251bf155" format="png" support="">media/mixrbv2/rsbt.png</media>
            </medias>
            <dates>
                <date region="us">1993</date>
            </dates>
            <developpeur id="18493">Novotrade</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="26" principale="1" parentid="0" langue="en">Puzzle-Game</genre>
                <genre id="28" principale="1" parentid="0" langue="en">Race, Driving</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="651" romid="878976" notgame="false">
            <path>rsbtp7.zip</path>
            <noms>
                <nom region="ss">Richard Scarry's Busytown</nom>
                <nom region="us">Richard Scarry's Busytown</nom>
            </noms>
            <cloneof>rsbt.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">This early version is different from its PC counterpart with this version featuring six different stages to choose from and each with their own type of gameplay:

1. Bruno's Deli: The player takes control of Huckle the Cat as they help Bruno serve his customers by selecting the items they have requested on a conveyor belt.

2. Captain Salty: The player uses Huckle again and uses a crane to piece together Salty's ship by dropping them in the required spot which is marked.

3. Building House: This is essentially the same as Captain Salty's stage, except this time around the player is building a house instead of a ship.

4. Delivery Truck: The player uses Huckle and Lowly Worm to deliver various objects to their required shops while avoiding various obstacles such as trashcans, crossing chickens and chairs to name a few.

5. Fire Station: This time the player takes control of a pig fire fighter and transverse BusyTown in a fire truck, collecting various firefighter-related objects while avoiding obstacles.  After each object is collected, the player is then taken to a house fire where they must put out the fire and rescue the trapped animals inside.

6. The Wind: The player can become the wind and shown a top-down map of BusyTown and using a whirlwind can interact with various objects on the screen to view animations.

Additionally, the player can choose these different locations at the main screen that has the player become Lowly the Worm and fly around the map using his Apple Helicopter.  It also features many the characters from Scarry's educational books.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="fb007c51" md5="798025f4997251ce85bb32887206f63b" sha1="20de434ce52f942514f24d9a232754a83697eae4" format="mp4" support="">media/video/rsbtp7.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="5f749b86" md5="6bea633cc8325fbedf805b5521988e30" sha1="ac71f8a82899ab8a14415d4ce2154b216f8f6b20" format="png" support="">media/mixrbv2/rsbtp7.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="fbcb2aa7" md5="b0fb92a99f6aad50f3f4cce26e9cf28e" sha1="209dd37e29bf688b723ad1ff8516cc2a251bf155" format="png" support="">media/mixrbv2/rsbtp7.png</media>
            </medias>
            <dates>
                <date region="us">1993</date>
            </dates>
            <developpeur id="18493">Novotrade</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="26" principale="1" parentid="0" langue="en">Puzzle-Game</genre>
                <genre id="28" principale="1" parentid="0" langue="en">Race, Driving</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="651" romid="878978" notgame="false">
            <path>rsbtp5.zip</path>
            <noms>
                <nom region="ss">Richard Scarry's Busytown</nom>
                <nom region="us">Richard Scarry's Busytown</nom>
            </noms>
            <cloneof>rsbt.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">This early version is different from its PC counterpart with this version featuring six different stages to choose from and each with their own type of gameplay:

1. Bruno's Deli: The player takes control of Huckle the Cat as they help Bruno serve his customers by selecting the items they have requested on a conveyor belt.

2. Captain Salty: The player uses Huckle again and uses a crane to piece together Salty's ship by dropping them in the required spot which is marked.

3. Building House: This is essentially the same as Captain Salty's stage, except this time around the player is building a house instead of a ship.

4. Delivery Truck: The player uses Huckle and Lowly Worm to deliver various objects to their required shops while avoiding various obstacles such as trashcans, crossing chickens and chairs to name a few.

5. Fire Station: This time the player takes control of a pig fire fighter and transverse BusyTown in a fire truck, collecting various firefighter-related objects while avoiding obstacles.  After each object is collected, the player is then taken to a house fire where they must put out the fire and rescue the trapped animals inside.

6. The Wind: The player can become the wind and shown a top-down map of BusyTown and using a whirlwind can interact with various objects on the screen to view animations.

Additionally, the player can choose these different locations at the main screen that has the player become Lowly the Worm and fly around the map using his Apple Helicopter.  It also features many the characters from Scarry's educational books.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="fb007c51" md5="798025f4997251ce85bb32887206f63b" sha1="20de434ce52f942514f24d9a232754a83697eae4" format="mp4" support="">media/video/rsbtp5.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="5f749b86" md5="6bea633cc8325fbedf805b5521988e30" sha1="ac71f8a82899ab8a14415d4ce2154b216f8f6b20" format="png" support="">media/mixrbv2/rsbtp5.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="fbcb2aa7" md5="b0fb92a99f6aad50f3f4cce26e9cf28e" sha1="209dd37e29bf688b723ad1ff8516cc2a251bf155" format="png" support="">media/mixrbv2/rsbtp5.png</media>
            </medias>
            <dates>
                <date region="us">1993</date>
            </dates>
            <developpeur id="18493">Novotrade</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="26" principale="1" parentid="0" langue="en">Puzzle-Game</genre>
                <genre id="28" principale="1" parentid="0" langue="en">Race, Driving</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="651" romid="878977" notgame="false">
            <path>rsbtp6.zip</path>
            <noms>
                <nom region="ss">Richard Scarry's Busytown</nom>
                <nom region="us">Richard Scarry's Busytown</nom>
            </noms>
            <cloneof>rsbt.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">This early version is different from its PC counterpart with this version featuring six different stages to choose from and each with their own type of gameplay:

1. Bruno's Deli: The player takes control of Huckle the Cat as they help Bruno serve his customers by selecting the items they have requested on a conveyor belt.

2. Captain Salty: The player uses Huckle again and uses a crane to piece together Salty's ship by dropping them in the required spot which is marked.

3. Building House: This is essentially the same as Captain Salty's stage, except this time around the player is building a house instead of a ship.

4. Delivery Truck: The player uses Huckle and Lowly Worm to deliver various objects to their required shops while avoiding various obstacles such as trashcans, crossing chickens and chairs to name a few.

5. Fire Station: This time the player takes control of a pig fire fighter and transverse BusyTown in a fire truck, collecting various firefighter-related objects while avoiding obstacles.  After each object is collected, the player is then taken to a house fire where they must put out the fire and rescue the trapped animals inside.

6. The Wind: The player can become the wind and shown a top-down map of BusyTown and using a whirlwind can interact with various objects on the screen to view animations.

Additionally, the player can choose these different locations at the main screen that has the player become Lowly the Worm and fly around the map using his Apple Helicopter.  It also features many the characters from Scarry's educational books.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="fb007c51" md5="798025f4997251ce85bb32887206f63b" sha1="20de434ce52f942514f24d9a232754a83697eae4" format="mp4" support="">media/video/rsbtp6.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="5f749b86" md5="6bea633cc8325fbedf805b5521988e30" sha1="ac71f8a82899ab8a14415d4ce2154b216f8f6b20" format="png" support="">media/mixrbv2/rsbtp6.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="fbcb2aa7" md5="b0fb92a99f6aad50f3f4cce26e9cf28e" sha1="209dd37e29bf688b723ad1ff8516cc2a251bf155" format="png" support="">media/mixrbv2/rsbtp6.png</media>
            </medias>
            <dates>
                <date region="us">1993</date>
            </dates>
            <developpeur id="18493">Novotrade</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="26" principale="1" parentid="0" langue="en">Puzzle-Game</genre>
                <genre id="28" principale="1" parentid="0" langue="en">Race, Driving</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="651" romid="878981" notgame="false">
            <path>rsbtp4.zip</path>
            <noms>
                <nom region="ss">Richard Scarry's Busytown</nom>
                <nom region="us">Richard Scarry's Busytown</nom>
            </noms>
            <cloneof>rsbt.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">This early version is different from its PC counterpart with this version featuring six different stages to choose from and each with their own type of gameplay:

1. Bruno's Deli: The player takes control of Huckle the Cat as they help Bruno serve his customers by selecting the items they have requested on a conveyor belt.

2. Captain Salty: The player uses Huckle again and uses a crane to piece together Salty's ship by dropping them in the required spot which is marked.

3. Building House: This is essentially the same as Captain Salty's stage, except this time around the player is building a house instead of a ship.

4. Delivery Truck: The player uses Huckle and Lowly Worm to deliver various objects to their required shops while avoiding various obstacles such as trashcans, crossing chickens and chairs to name a few.

5. Fire Station: This time the player takes control of a pig fire fighter and transverse BusyTown in a fire truck, collecting various firefighter-related objects while avoiding obstacles.  After each object is collected, the player is then taken to a house fire where they must put out the fire and rescue the trapped animals inside.

6. The Wind: The player can become the wind and shown a top-down map of BusyTown and using a whirlwind can interact with various objects on the screen to view animations.

Additionally, the player can choose these different locations at the main screen that has the player become Lowly the Worm and fly around the map using his Apple Helicopter.  It also features many the characters from Scarry's educational books.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="fb007c51" md5="798025f4997251ce85bb32887206f63b" sha1="20de434ce52f942514f24d9a232754a83697eae4" format="mp4" support="">media/video/rsbtp4.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="5f749b86" md5="6bea633cc8325fbedf805b5521988e30" sha1="ac71f8a82899ab8a14415d4ce2154b216f8f6b20" format="png" support="">media/mixrbv2/rsbtp4.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="fbcb2aa7" md5="b0fb92a99f6aad50f3f4cce26e9cf28e" sha1="209dd37e29bf688b723ad1ff8516cc2a251bf155" format="png" support="">media/mixrbv2/rsbtp4.png</media>
            </medias>
            <dates>
                <date region="us">1993</date>
            </dates>
            <developpeur id="18493">Novotrade</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="26" principale="1" parentid="0" langue="en">Puzzle-Game</genre>
                <genre id="28" principale="1" parentid="0" langue="en">Race, Driving</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="651" romid="878979" notgame="false">
            <path>rsbtp3.zip</path>
            <noms>
                <nom region="ss">Richard Scarry's Busytown</nom>
                <nom region="us">Richard Scarry's Busytown</nom>
            </noms>
            <cloneof>rsbt.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">This early version is different from its PC counterpart with this version featuring six different stages to choose from and each with their own type of gameplay:

1. Bruno's Deli: The player takes control of Huckle the Cat as they help Bruno serve his customers by selecting the items they have requested on a conveyor belt.

2. Captain Salty: The player uses Huckle again and uses a crane to piece together Salty's ship by dropping them in the required spot which is marked.

3. Building House: This is essentially the same as Captain Salty's stage, except this time around the player is building a house instead of a ship.

4. Delivery Truck: The player uses Huckle and Lowly Worm to deliver various objects to their required shops while avoiding various obstacles such as trashcans, crossing chickens and chairs to name a few.

5. Fire Station: This time the player takes control of a pig fire fighter and transverse BusyTown in a fire truck, collecting various firefighter-related objects while avoiding obstacles.  After each object is collected, the player is then taken to a house fire where they must put out the fire and rescue the trapped animals inside.

6. The Wind: The player can become the wind and shown a top-down map of BusyTown and using a whirlwind can interact with various objects on the screen to view animations.

Additionally, the player can choose these different locations at the main screen that has the player become Lowly the Worm and fly around the map using his Apple Helicopter.  It also features many the characters from Scarry's educational books.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="fb007c51" md5="798025f4997251ce85bb32887206f63b" sha1="20de434ce52f942514f24d9a232754a83697eae4" format="mp4" support="">media/video/rsbtp3.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="5f749b86" md5="6bea633cc8325fbedf805b5521988e30" sha1="ac71f8a82899ab8a14415d4ce2154b216f8f6b20" format="png" support="">media/mixrbv2/rsbtp3.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="fbcb2aa7" md5="b0fb92a99f6aad50f3f4cce26e9cf28e" sha1="209dd37e29bf688b723ad1ff8516cc2a251bf155" format="png" support="">media/mixrbv2/rsbtp3.png</media>
            </medias>
            <dates>
                <date region="us">1993</date>
            </dates>
            <developpeur id="18493">Novotrade</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="26" principale="1" parentid="0" langue="en">Puzzle-Game</genre>
                <genre id="28" principale="1" parentid="0" langue="en">Race, Driving</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="125786" romid="867888" notgame="false">
            <path>rickdang.zip</path>
            <noms>
                <nom region="ss">Rick Dangerous</nom>
                <nom region="wor">Rick Dangerous</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Unofficial port of the Atari ST version of the game.
Rick Dangerous begins his adventures in a temple in the Amazon in search of a lost tribe. The other levels lead him to an Egyptian pyramid, a Nazi castle and finally to a secret base in London. This action/platform game on Atari ST is strongly inspired by Indiana Jones' adventures.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="mixrbv2" region="wor" crc="06f5cd95" md5="db726215914d72444da215f6d8a1f1d7" sha1="5b70612f4eb5102d8717798cd8212de47e2311cb" format="png" support="">media/mixrbv2/rickdang.png</media>
            </medias>
            <dates>
                <date region="wor"></date>
            </dates>
            <genres>
                <genre id="" principale="" parentid="" langue="en"></genre>
            </genres>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="125786" romid="616433" notgame="false">
            <path>indyrus.zip</path>
            <noms>
                <nom region="ss">Rick Dangerous</nom>
                <nom region="wor">Rick Dangerous</nom>
            </noms>
            <cloneof>rickdang.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Unofficial port of the Atari ST version of the game.
Rick Dangerous begins his adventures in a temple in the Amazon in search of a lost tribe. The other levels lead him to an Egyptian pyramid, a Nazi castle and finally to a secret base in London. This action/platform game on Atari ST is strongly inspired by Indiana Jones' adventures.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="mixrbv2" region="wor" crc="06f5cd95" md5="db726215914d72444da215f6d8a1f1d7" sha1="5b70612f4eb5102d8717798cd8212de47e2311cb" format="png" support="">media/mixrbv2/indyrus.png</media>
            </medias>
            <dates>
                <date region="wor"></date>
            </dates>
            <genres>
                <genre id="" principale="" parentid="" langue="en"></genre>
            </genres>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="18421" romid="177286" notgame="false">
            <path>riddle.zip</path>
            <noms>
                <nom region="ss">Riddle Wired - Quiz Dokusen Kigy No Hkai</nom>
                <nom region="us">Riddle Wired: Quiz Dokusen Kigy no Hkai</nom>
                <nom region="jp">Riddle Wired</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">A terrorist group has taken control of an armed satellite and is attacking all the nations of the Earth. Your mission: infiltrate and recapture the satellite...by answering trivia questions. Riddle Wired is a Japanese-style quiz game, and despite the scenario, the entirety of the game consists of answering general knowledge questions. The player will face a series of different opponents during the mission, and each one will ask the player a series of questions in a so-called "Quiz Battle". If the player answers correctly, the enemy will lose HP; if not, then the player will lose HP. If the enemy's HP is drained, the player moves on to the next stage, but if all HP is lost then the game is over. One or two players can play simultaneously.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="mixrbv2" region="wor" crc="d99a8037" md5="07175ea55a20d2a649a416bacc8426e9" sha1="1ead2a3947b7b1c02e0d4133ade3b4e0cf70103c" format="png" support="">media/mixrbv2/riddle.png</media>
            </medias>
            <dates>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="294" romid="134388" notgame="false">
            <path>ringspow.zip</path>
            <noms>
                <nom region="ss">Rings Of Power</nom>
                <nom region="us">Rings of Power</nom>
                <nom region="eu">Rings of Power</nom>
                <nom region="wor">Rings of Power</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>us</region>
                <region>wor</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">For a long time, our world was in darkness. The sun shone as always, but our souls were dark and lacked the true enlightenment. Then the holy Nexus arrived, and changed everything. With his Rod of Creation, he blessed the people with the gift of the six Arts. The Red Priests - the people he chose among the others - established an order of the six Guilds. The world entered the era of prosperity. But the evil demon Void stole the Rod of Creation and drove the world to chaos again. In a cosmic battle, Nexus faced Void. None was victorious, and the Rod of Power was broken during the battle. It was divided into eleven rings, known as the Rings of Power. The young sorcerer Buc is now sent on a quest to retrieve those rings, and to unite the Rod of Power that will eventually banish Void forever!

"Rings of Power" is quite different from traditional console RPGs gameplay-wise, and is more similar to Western-style games such as  Ultima series. You can freely wander through the huge isometric world, and are not obliged to follow any storyline except the main quest for the eleven rings. You can talk to NPCs about many topics, choose whom to fight, bribe people, etc. There is a day/night cycle which affects the behavior of characters. Unlike most RPGs, there are no weapons and armor in this game. The turn-based combat is entirely dependent on magic spells. On your journey you will encounter characters from several guilds, each proficient in his own type of magic, and make them join your party.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="cd56b133" md5="606816603f82780f10c19df1f385d1fb" sha1="94740ab33131a1b2de92cdc2f846cd5f69638234" format="mp4" support="">media/video/ringspow.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="22d0e040" md5="695f2e571bf1244d956ea95a13028402" sha1="e092128556703319ddc556cf5d1354a025b53ee6" format="png" support="">media/mixrbv2/ringspow.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="0da44f7e" md5="688027ce505d546c6bc158f92159f4ee" sha1="f636abb8e78cb91965feb6c1ae0ad6d07adf307e" format="png" support="">media/mixrbv2/ringspow.png</media>
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            </medias>
            <dates>
                <date region="fr">1991</date>
                <date region="eu">1992</date>
                <date region="wor">1991</date>
                <date region="us">1992</date>
            </dates>
            <developpeur id="153">Naughty Dog</developpeur>
            <editeur id="13">Electronic Arts</editeur>
            <genres>
                <genre id="8" principale="1" parentid="0" langue="en">Role playing games</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="164" notgame="false">
            <path>riserobo.zip</path>
            <noms>
                <nom region="ss">Rise Of The Robots</nom>
                <nom region="eu">Rise of the Robots</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">You are a cyborg handyman in the far away future sent to a huge megacorporation where an evil AI has taken control of the companies robots. You are charged with facing these robots in combat and eliminating them one by one to reach the core and deactivate the AI.

Gameplay wise this is a standard beat-em-up with gorgeous graphics. It has some annoying limitations like not being able to jump over your enemy and only one fire button.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="047666d9" md5="8eda785003a3bda32742d7026152a093" sha1="362f4dfacdb430185a2e604d1a1b22e695da0d80" format="mp4" support="">media/video/riserobo.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="04b9b7e4" md5="30e6b405cff40ff77a07b793c11fa0cc" sha1="04c7c2fa112eeed395b32baf05026a3f4957a2cc" format="png" support="">media/mixrbv2/riserobo.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="04b9b7e4" md5="30e6b405cff40ff77a07b793c11fa0cc" sha1="04c7c2fa112eeed395b32baf05026a3f4957a2cc" format="png" support="">media/mixrbv2/riserobo.png</media>
            </medias>
            <dates>
                <date region="us">1994</date>
                <date region="eu">1995</date>
            </dates>
            <developpeur id="69">Time Warner Interactive</developpeur>
            <editeur id="17097">Acclaim</editeur>
            <genres>
                <genre id="39" principale="1" parentid="0" langue="en">Various</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>9</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="127" romid="471777" notgame="false">
            <path>risk.zip</path>
            <noms>
                <nom region="ss">Risk</nom>
                <nom region="us">Risk</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Players attempt to capture territories from other players by rolling higher die numbers. The game is won when one player has managed to occupy every territory.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="13dd436c" md5="936e714d1c11b0cae23efea6a6e1fc9c" sha1="e5537174f76c482da101d1b81df08a67ede5e049" format="mp4" support="">media/video/risk.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="aba0ed08" md5="8ac92245e786f5bbd334e730c553571c" sha1="d5fe8997b2c0f99c84fc4dcf0de854ca488f76ab" format="png" support="">media/mixrbv2/risk.png</media>
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            </medias>
            <dates>
                <date region="us">1994</date>
            </dates>
            <developpeur id="73">Parker Brothers</developpeur>
            <editeur id="73">Parker Brothers</editeur>
            <genres>
                <genre id="27" principale="1" parentid="0" langue="en">Strategy</genre>
                <genre id="33" principale="1" parentid="0" langue="en">Board game</genre>
            </genres>
            <joueurs>1-6</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="488" romid="134391" notgame="false">
            <path>riskyw.zip</path>
            <noms>
                <nom region="ss">Risky Woods</nom>
                <nom region="us">Risky Woods</nom>
                <nom region="jp">Jashin Draxos</nom>
                <nom region="eu">Risky Woods</nom>
                <nom region="wor">Risky Woods</nom>
                <nom region="kr">Jashin Draxos</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>us</region>
                <region>wor</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Unusually for Electronic Arts in the early 90s, this was a platform -shooter game with little or no adventuring or strategy elements. The game scrolls sideways, and has sections where precision jumps are required, either to clear rivers or collect bonuses. You carry a dagger to deal with the enemies, and must avoid contact with them. When killed, they leave coins to be collected - these are spent in the shop sections. Death loses you most of your coins, but they can usually be retrieved if they land on solid ground - making it better to be killed in combat than by drowning.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="50ba3e5f" md5="9e19f109930c813df729fbfaa51b99df" sha1="d38e30201746053e95fd2144175f6781664f56f0" format="mp4" support="">media/video/riskyw.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="8bf58012" md5="42b075a8dbca225961e73a74c935c011" sha1="7a924d2d640d30b0c8b826cc33667e0ddbcf27e8" format="png" support="">media/mixrbv2/riskyw.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="e96fe4c1" md5="3b0b2bc4ad8be6353e72eb31b3b92ee2" sha1="70c9fe805ad5e0b187e2b76458e7ee9e42c550fc" format="png" support="">media/mixrbv2/riskyw.png</media>
                <media parent="jeu" type="mixrbv2" region="kr" crc="e21cb971" md5="0d18262649faeb16f5477378010709d2" sha1="d6e3d4adab83b89acdd9b50ea5e93890d17af4cb" format="png" support="">media/mixrbv2/riskyw.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="1df9fbcc" md5="ed97ac22178ae999fca6abd68d096357" sha1="94bdfa0518f88831ff16d5b4adb2db913ae2a135" format="png" support="">media/mixrbv2/riskyw.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="8bf58012" md5="42b075a8dbca225961e73a74c935c011" sha1="7a924d2d640d30b0c8b826cc33667e0ddbcf27e8" format="png" support="">media/mixrbv2/riskyw.png</media>
            </medias>
            <dates>
                <date region="fr">1992</date>
                <date region="eu">1992</date>
                <date region="us">1992</date>
                <date region="jp">1993</date>
                <date region="wor">1992</date>
            </dates>
            <developpeur id="6189">Dinamic Software</developpeur>
            <editeur id="13">Electronic Arts</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="488" romid="133953" notgame="false">
            <path>draxos.zip</path>
            <noms>
                <nom region="ss">Risky Woods</nom>
                <nom region="us">Risky Woods</nom>
                <nom region="jp">Jashin Draxos</nom>
                <nom region="eu">Risky Woods</nom>
                <nom region="wor">Risky Woods</nom>
                <nom region="kr">Jashin Draxos</nom>
            </noms>
            <regions>
                <region>jp</region>
                <region>kr</region>
            </regions>
            <cloneof>riskyw.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Unusually for Electronic Arts in the early 90s, this was a platform -shooter game with little or no adventuring or strategy elements. The game scrolls sideways, and has sections where precision jumps are required, either to clear rivers or collect bonuses. You carry a dagger to deal with the enemies, and must avoid contact with them. When killed, they leave coins to be collected - these are spent in the shop sections. Death loses you most of your coins, but they can usually be retrieved if they land on solid ground - making it better to be killed in combat than by drowning.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="50ba3e5f" md5="9e19f109930c813df729fbfaa51b99df" sha1="d38e30201746053e95fd2144175f6781664f56f0" format="mp4" support="">media/video/draxos.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="8bf58012" md5="42b075a8dbca225961e73a74c935c011" sha1="7a924d2d640d30b0c8b826cc33667e0ddbcf27e8" format="png" support="">media/mixrbv2/draxos.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="e96fe4c1" md5="3b0b2bc4ad8be6353e72eb31b3b92ee2" sha1="70c9fe805ad5e0b187e2b76458e7ee9e42c550fc" format="png" support="">media/mixrbv2/draxos.png</media>
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            </medias>
            <dates>
                <date region="fr">1992</date>
                <date region="eu">1992</date>
                <date region="us">1992</date>
                <date region="jp">1993</date>
                <date region="wor">1992</date>
            </dates>
            <developpeur id="6189">Dinamic Software</developpeur>
            <editeur id="13">Electronic Arts</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="42" romid="471913" notgame="false">
            <path>ristar.zip</path>
            <noms>
                <nom region="ss">Ristar</nom>
                <nom region="us">Ristar</nom>
                <nom region="jp">Ristar : The Shooting Star</nom>
                <nom region="eu">Ristar</nom>
                <nom region="kr">Ristar : The Shooting Star</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">An evil tyrant with a silly name (Greedy) has arisen to control a solar system full of sentient beings. He Corrupts the leaders of each world and thereby enslaves the populace. He has sent his minions in the disguise of planet natives into the worlds to enforce his rule...

A lush forest planet, the last planet in the tyrants agenda manages to send a call of help to the solar systems ancient hero before being over run. However Greedy even has managed to remove the great hero. Yet he did not count on the interference of the hero's sun... Ristar!

You control Ristar in his attempt to liberate the solar system. You will stretch his arms to grab enemies and summarily head-but them. Your long limbs will be used to climb various surfaces. Being a star adds even more to the unique gameplay, already chock-full of action and puzzles.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="1d257abe" md5="586a360dbb435e6e909d3a55e37019a8" sha1="4b267933c316d785ee59da4d921763b218c798d2" format="mp4" support="">media/video/ristar.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="c7125528" md5="a09ff589722770f2a8103010c02c1c65" sha1="3f58c710d7b23fe9234e7e94f77bac6102186aa1" format="png" support="">media/mixrbv2/ristar.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="3cf60c04" md5="bcfca30723b02e54d1b29a6dd32e5581" sha1="48d7a2b1ce2f088e02b23563d2bf0418dc006e53" format="png" support="">media/mixrbv2/ristar.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="aa216371" md5="adca06eb77a866aa4d1e6cf3c64eabaf" sha1="8859fb45639c35b74146da018ee25741bacebf10" format="png" support="">media/mixrbv2/ristar.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="c7125528" md5="a09ff589722770f2a8103010c02c1c65" sha1="3f58c710d7b23fe9234e7e94f77bac6102186aa1" format="png" support="">media/mixrbv2/ristar.png</media>
            </medias>
            <dates>
                <date region="fr">1995</date>
                <date region="eu">1995</date>
                <date region="us">1995</date>
                <date region="jp">1995</date>
                <date region="wor">1995</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>1</topstaff>
            <note>17</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="42" romid="878984" notgame="false">
            <path>ristarp3.zip</path>
            <noms>
                <nom region="ss">Ristar</nom>
                <nom region="us">Ristar</nom>
                <nom region="jp">Ristar : The Shooting Star</nom>
                <nom region="eu">Ristar</nom>
                <nom region="kr">Ristar : The Shooting Star</nom>
            </noms>
            <cloneof>ristar.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">An evil tyrant with a silly name (Greedy) has arisen to control a solar system full of sentient beings. He Corrupts the leaders of each world and thereby enslaves the populace. He has sent his minions in the disguise of planet natives into the worlds to enforce his rule...

A lush forest planet, the last planet in the tyrants agenda manages to send a call of help to the solar systems ancient hero before being over run. However Greedy even has managed to remove the great hero. Yet he did not count on the interference of the hero's sun... Ristar!

You control Ristar in his attempt to liberate the solar system. You will stretch his arms to grab enemies and summarily head-but them. Your long limbs will be used to climb various surfaces. Being a star adds even more to the unique gameplay, already chock-full of action and puzzles.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="1d257abe" md5="586a360dbb435e6e909d3a55e37019a8" sha1="4b267933c316d785ee59da4d921763b218c798d2" format="mp4" support="">media/video/ristarp3.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="c7125528" md5="a09ff589722770f2a8103010c02c1c65" sha1="3f58c710d7b23fe9234e7e94f77bac6102186aa1" format="png" support="">media/mixrbv2/ristarp3.png</media>
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            </medias>
            <dates>
                <date region="fr">1995</date>
                <date region="eu">1995</date>
                <date region="us">1995</date>
                <date region="jp">1995</date>
                <date region="wor">1995</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>1</topstaff>
            <note>17</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="42" romid="878772" notgame="false">
            <path>ristarp2.zip</path>
            <noms>
                <nom region="ss">Ristar</nom>
                <nom region="us">Ristar</nom>
                <nom region="jp">Ristar : The Shooting Star</nom>
                <nom region="eu">Ristar</nom>
                <nom region="kr">Ristar : The Shooting Star</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>ristar.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">An evil tyrant with a silly name (Greedy) has arisen to control a solar system full of sentient beings. He Corrupts the leaders of each world and thereby enslaves the populace. He has sent his minions in the disguise of planet natives into the worlds to enforce his rule...

A lush forest planet, the last planet in the tyrants agenda manages to send a call of help to the solar systems ancient hero before being over run. However Greedy even has managed to remove the great hero. Yet he did not count on the interference of the hero's sun... Ristar!

You control Ristar in his attempt to liberate the solar system. You will stretch his arms to grab enemies and summarily head-but them. Your long limbs will be used to climb various surfaces. Being a star adds even more to the unique gameplay, already chock-full of action and puzzles.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="1d257abe" md5="586a360dbb435e6e909d3a55e37019a8" sha1="4b267933c316d785ee59da4d921763b218c798d2" format="mp4" support="">media/video/ristarp2.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="c7125528" md5="a09ff589722770f2a8103010c02c1c65" sha1="3f58c710d7b23fe9234e7e94f77bac6102186aa1" format="png" support="">media/mixrbv2/ristarp2.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="3cf60c04" md5="bcfca30723b02e54d1b29a6dd32e5581" sha1="48d7a2b1ce2f088e02b23563d2bf0418dc006e53" format="png" support="">media/mixrbv2/ristarp2.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="aa216371" md5="adca06eb77a866aa4d1e6cf3c64eabaf" sha1="8859fb45639c35b74146da018ee25741bacebf10" format="png" support="">media/mixrbv2/ristarp2.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="c7125528" md5="a09ff589722770f2a8103010c02c1c65" sha1="3f58c710d7b23fe9234e7e94f77bac6102186aa1" format="png" support="">media/mixrbv2/ristarp2.png</media>
            </medias>
            <dates>
                <date region="fr">1995</date>
                <date region="eu">1995</date>
                <date region="us">1995</date>
                <date region="jp">1995</date>
                <date region="wor">1995</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>1</topstaff>
            <note>17</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="42" romid="818745" notgame="false">
            <path>ristarp1.zip</path>
            <noms>
                <nom region="ss">Ristar</nom>
                <nom region="us">Ristar</nom>
                <nom region="jp">Ristar : The Shooting Star</nom>
                <nom region="eu">Ristar</nom>
                <nom region="kr">Ristar : The Shooting Star</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>us</region>
            </regions>
            <cloneof>ristar.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">An evil tyrant with a silly name (Greedy) has arisen to control a solar system full of sentient beings. He Corrupts the leaders of each world and thereby enslaves the populace. He has sent his minions in the disguise of planet natives into the worlds to enforce his rule...

A lush forest planet, the last planet in the tyrants agenda manages to send a call of help to the solar systems ancient hero before being over run. However Greedy even has managed to remove the great hero. Yet he did not count on the interference of the hero's sun... Ristar!

You control Ristar in his attempt to liberate the solar system. You will stretch his arms to grab enemies and summarily head-but them. Your long limbs will be used to climb various surfaces. Being a star adds even more to the unique gameplay, already chock-full of action and puzzles.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="1d257abe" md5="586a360dbb435e6e909d3a55e37019a8" sha1="4b267933c316d785ee59da4d921763b218c798d2" format="mp4" support="">media/video/ristarp1.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="c7125528" md5="a09ff589722770f2a8103010c02c1c65" sha1="3f58c710d7b23fe9234e7e94f77bac6102186aa1" format="png" support="">media/mixrbv2/ristarp1.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="3cf60c04" md5="bcfca30723b02e54d1b29a6dd32e5581" sha1="48d7a2b1ce2f088e02b23563d2bf0418dc006e53" format="png" support="">media/mixrbv2/ristarp1.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="aa216371" md5="adca06eb77a866aa4d1e6cf3c64eabaf" sha1="8859fb45639c35b74146da018ee25741bacebf10" format="png" support="">media/mixrbv2/ristarp1.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="c7125528" md5="a09ff589722770f2a8103010c02c1c65" sha1="3f58c710d7b23fe9234e7e94f77bac6102186aa1" format="png" support="">media/mixrbv2/ristarp1.png</media>
            </medias>
            <dates>
                <date region="fr">1995</date>
                <date region="eu">1995</date>
                <date region="us">1995</date>
                <date region="jp">1995</date>
                <date region="wor">1995</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>1</topstaff>
            <note>17</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="42" romid="134393" notgame="false">
            <path>ristarj.zip</path>
            <noms>
                <nom region="ss">Ristar</nom>
                <nom region="us">Ristar</nom>
                <nom region="jp">Ristar : The Shooting Star</nom>
                <nom region="eu">Ristar</nom>
                <nom region="kr">Ristar : The Shooting Star</nom>
            </noms>
            <regions>
                <region>jp</region>
                <region>kr</region>
            </regions>
            <cloneof>ristar.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">An evil tyrant with a silly name (Greedy) has arisen to control a solar system full of sentient beings. He Corrupts the leaders of each world and thereby enslaves the populace. He has sent his minions in the disguise of planet natives into the worlds to enforce his rule...

A lush forest planet, the last planet in the tyrants agenda manages to send a call of help to the solar systems ancient hero before being over run. However Greedy even has managed to remove the great hero. Yet he did not count on the interference of the hero's sun... Ristar!

You control Ristar in his attempt to liberate the solar system. You will stretch his arms to grab enemies and summarily head-but them. Your long limbs will be used to climb various surfaces. Being a star adds even more to the unique gameplay, already chock-full of action and puzzles.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="1d257abe" md5="586a360dbb435e6e909d3a55e37019a8" sha1="4b267933c316d785ee59da4d921763b218c798d2" format="mp4" support="">media/video/ristarj.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="c7125528" md5="a09ff589722770f2a8103010c02c1c65" sha1="3f58c710d7b23fe9234e7e94f77bac6102186aa1" format="png" support="">media/mixrbv2/ristarj.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="3cf60c04" md5="bcfca30723b02e54d1b29a6dd32e5581" sha1="48d7a2b1ce2f088e02b23563d2bf0418dc006e53" format="png" support="">media/mixrbv2/ristarj.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="aa216371" md5="adca06eb77a866aa4d1e6cf3c64eabaf" sha1="8859fb45639c35b74146da018ee25741bacebf10" format="png" support="">media/mixrbv2/ristarj.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="c7125528" md5="a09ff589722770f2a8103010c02c1c65" sha1="3f58c710d7b23fe9234e7e94f77bac6102186aa1" format="png" support="">media/mixrbv2/ristarj.png</media>
            </medias>
            <dates>
                <date region="fr">1995</date>
                <date region="eu">1995</date>
                <date region="us">1995</date>
                <date region="jp">1995</date>
                <date region="wor">1995</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>1</topstaff>
            <note>17</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="42" romid="177287" notgame="false">
            <path>ristar1.zip</path>
            <noms>
                <nom region="ss">Ristar</nom>
                <nom region="us">Ristar</nom>
                <nom region="jp">Ristar : The Shooting Star</nom>
                <nom region="eu">Ristar</nom>
                <nom region="kr">Ristar : The Shooting Star</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>us</region>
            </regions>
            <cloneof>ristar.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">An evil tyrant with a silly name (Greedy) has arisen to control a solar system full of sentient beings. He Corrupts the leaders of each world and thereby enslaves the populace. He has sent his minions in the disguise of planet natives into the worlds to enforce his rule...

A lush forest planet, the last planet in the tyrants agenda manages to send a call of help to the solar systems ancient hero before being over run. However Greedy even has managed to remove the great hero. Yet he did not count on the interference of the hero's sun... Ristar!

You control Ristar in his attempt to liberate the solar system. You will stretch his arms to grab enemies and summarily head-but them. Your long limbs will be used to climb various surfaces. Being a star adds even more to the unique gameplay, already chock-full of action and puzzles.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="1d257abe" md5="586a360dbb435e6e909d3a55e37019a8" sha1="4b267933c316d785ee59da4d921763b218c798d2" format="mp4" support="">media/video/ristar1.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="c7125528" md5="a09ff589722770f2a8103010c02c1c65" sha1="3f58c710d7b23fe9234e7e94f77bac6102186aa1" format="png" support="">media/mixrbv2/ristar1.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="3cf60c04" md5="bcfca30723b02e54d1b29a6dd32e5581" sha1="48d7a2b1ce2f088e02b23563d2bf0418dc006e53" format="png" support="">media/mixrbv2/ristar1.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="aa216371" md5="adca06eb77a866aa4d1e6cf3c64eabaf" sha1="8859fb45639c35b74146da018ee25741bacebf10" format="png" support="">media/mixrbv2/ristar1.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="c7125528" md5="a09ff589722770f2a8103010c02c1c65" sha1="3f58c710d7b23fe9234e7e94f77bac6102186aa1" format="png" support="">media/mixrbv2/ristar1.png</media>
            </medias>
            <dates>
                <date region="fr">1995</date>
                <date region="eu">1995</date>
                <date region="us">1995</date>
                <date region="jp">1995</date>
                <date region="wor">1995</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>1</topstaff>
            <note>17</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="42" romid="878983" notgame="false">
            <path>ristarp4.zip</path>
            <noms>
                <nom region="ss">Ristar</nom>
                <nom region="us">Ristar</nom>
                <nom region="jp">Ristar : The Shooting Star</nom>
                <nom region="eu">Ristar</nom>
                <nom region="kr">Ristar : The Shooting Star</nom>
            </noms>
            <cloneof>ristar.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">An evil tyrant with a silly name (Greedy) has arisen to control a solar system full of sentient beings. He Corrupts the leaders of each world and thereby enslaves the populace. He has sent his minions in the disguise of planet natives into the worlds to enforce his rule...

A lush forest planet, the last planet in the tyrants agenda manages to send a call of help to the solar systems ancient hero before being over run. However Greedy even has managed to remove the great hero. Yet he did not count on the interference of the hero's sun... Ristar!

You control Ristar in his attempt to liberate the solar system. You will stretch his arms to grab enemies and summarily head-but them. Your long limbs will be used to climb various surfaces. Being a star adds even more to the unique gameplay, already chock-full of action and puzzles.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="1d257abe" md5="586a360dbb435e6e909d3a55e37019a8" sha1="4b267933c316d785ee59da4d921763b218c798d2" format="mp4" support="">media/video/ristarp4.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="c7125528" md5="a09ff589722770f2a8103010c02c1c65" sha1="3f58c710d7b23fe9234e7e94f77bac6102186aa1" format="png" support="">media/mixrbv2/ristarp4.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="3cf60c04" md5="bcfca30723b02e54d1b29a6dd32e5581" sha1="48d7a2b1ce2f088e02b23563d2bf0418dc006e53" format="png" support="">media/mixrbv2/ristarp4.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="aa216371" md5="adca06eb77a866aa4d1e6cf3c64eabaf" sha1="8859fb45639c35b74146da018ee25741bacebf10" format="png" support="">media/mixrbv2/ristarp4.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="c7125528" md5="a09ff589722770f2a8103010c02c1c65" sha1="3f58c710d7b23fe9234e7e94f77bac6102186aa1" format="png" support="">media/mixrbv2/ristarp4.png</media>
            </medias>
            <dates>
                <date region="fr">1995</date>
                <date region="eu">1995</date>
                <date region="us">1995</date>
                <date region="jp">1995</date>
                <date region="wor">1995</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>1</topstaff>
            <note>17</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="119" notgame="false">
            <path>roadrash.zip</path>
            <noms>
                <nom region="ss">Road Rash</nom>
                <nom region="us">Road Rash</nom>
                <nom region="jp">Road Rash</nom>
                <nom region="eu">Road Rash</nom>
                <nom region="wor">Road Rash</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Road Rash is an aggressive motorcycle racing game where the player assumes the role of a biker who takes part in a series of illegal races across the U.S.A. Starting at the back of the pack the objective is always to finish first on a linear course, overtaking the other bikers. This is achieved by driving very well or by playing it dirty, knocking opponents of their bikes using clubs, crowbars or your bare hands. The other racers fight back in a similar fashion and there are also hazards. All the races take place on the regular road with normal traffic (in both directions) and the cops, as well as occasional oil slicks and stray cows.

By winning races you can get promoted to a stronger division and earn cash with which you can buy a better bike. Whenever you're knocked off your bike or hit something you will have to run back to your bike and lose valuable time, plus your bike will suffer some damage. When the player crashes with cops nearby, it is possible to get busted and then you have to forfeit the race.

Like the whole Road Rash lineage, the game has arcade-like gameplay with no intention to be a motorcycle simulation. While the game has a two-player mode, this is not simultaneous.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="065f1e8b" md5="108fc34355e9c31634459e219e8ec991" sha1="6f7bf4c96777a95e913cc47830d4b3a931eeb978" format="mp4" support="">media/video/roadrash.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="7b7c87ef" md5="29e8fe12b7b53898e43a6c2b21edf3f8" sha1="31281c09ba306746c166ab5d452c46d5d8f50e3a" format="png" support="">media/mixrbv2/roadrash.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="06e04de5" md5="5cbd3b1ea2f634888b540ba93b33cf5b" sha1="93efd6417c0d3cdbd4b372d65b41042dee80b8e9" format="png" support="">media/mixrbv2/roadrash.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="49d380e1" md5="94bcef9f12c5c4820a9d0dc3744e4461" sha1="dd0cf9026bbd5261eadb3d8b1476674de1fccc82" format="png" support="">media/mixrbv2/roadrash.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="7b7c87ef" md5="29e8fe12b7b53898e43a6c2b21edf3f8" sha1="31281c09ba306746c166ab5d452c46d5d8f50e3a" format="png" support="">media/mixrbv2/roadrash.png</media>
            </medias>
            <dates>
                <date region="us">1991</date>
                <date region="eu">1991</date>
                <date region="jp">1992</date>
                <date region="wor">1991</date>
            </dates>
            <developpeur id="13">Electronic Arts</developpeur>
            <editeur id="13">Electronic Arts</editeur>
            <genres>
                <genre id="28" principale="1" parentid="0" langue="en">Race, Driving</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="119" romid="524998" notgame="false">
            <path>3in1rmb.zip</path>
            <noms>
                <nom region="ss">Road Rash</nom>
                <nom region="us">Road Rash</nom>
                <nom region="jp">Road Rash</nom>
                <nom region="eu">Road Rash</nom>
                <nom region="wor">Road Rash</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Road Rash is an aggressive motorcycle racing game where the player assumes the role of a biker who takes part in a series of illegal races across the U.S.A. Starting at the back of the pack the objective is always to finish first on a linear course, overtaking the other bikers. This is achieved by driving very well or by playing it dirty, knocking opponents of their bikes using clubs, crowbars or your bare hands. The other racers fight back in a similar fashion and there are also hazards. All the races take place on the regular road with normal traffic (in both directions) and the cops, as well as occasional oil slicks and stray cows.

By winning races you can get promoted to a stronger division and earn cash with which you can buy a better bike. Whenever you're knocked off your bike or hit something you will have to run back to your bike and lose valuable time, plus your bike will suffer some damage. When the player crashes with cops nearby, it is possible to get busted and then you have to forfeit the race.

Like the whole Road Rash lineage, the game has arcade-like gameplay with no intention to be a motorcycle simulation. While the game has a two-player mode, this is not simultaneous.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="065f1e8b" md5="108fc34355e9c31634459e219e8ec991" sha1="6f7bf4c96777a95e913cc47830d4b3a931eeb978" format="mp4" support="">media/video/3in1rmb.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="7b7c87ef" md5="29e8fe12b7b53898e43a6c2b21edf3f8" sha1="31281c09ba306746c166ab5d452c46d5d8f50e3a" format="png" support="">media/mixrbv2/3in1rmb.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="06e04de5" md5="5cbd3b1ea2f634888b540ba93b33cf5b" sha1="93efd6417c0d3cdbd4b372d65b41042dee80b8e9" format="png" support="">media/mixrbv2/3in1rmb.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="49d380e1" md5="94bcef9f12c5c4820a9d0dc3744e4461" sha1="dd0cf9026bbd5261eadb3d8b1476674de1fccc82" format="png" support="">media/mixrbv2/3in1rmb.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="7b7c87ef" md5="29e8fe12b7b53898e43a6c2b21edf3f8" sha1="31281c09ba306746c166ab5d452c46d5d8f50e3a" format="png" support="">media/mixrbv2/3in1rmb.png</media>
            </medias>
            <dates>
                <date region="us">1991</date>
                <date region="eu">1991</date>
                <date region="jp">1992</date>
                <date region="wor">1991</date>
            </dates>
            <developpeur id="13">Electronic Arts</developpeur>
            <editeur id="13">Electronic Arts</editeur>
            <genres>
                <genre id="28" principale="1" parentid="0" langue="en">Race, Driving</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="102" notgame="false">
            <path>rrash2a.zip</path>
            <noms>
                <nom region="ss">Road Rash 2</nom>
                <nom region="us">Road Rash II</nom>
                <nom region="jp">Road Rash II</nom>
                <nom region="eu">Road Rash II</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>us</region>
                <region>wor</region>
            </regions>
            <cloneof>rrash2.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">A motorcycle racing game with an attitude. You race in varying environments for ever increasing sums of money. With that money you can buy faster and better bikes. There are many objects on the road to watch out for, from cars to rocks to signs, if you hit one you'll go flying and loose valuable time. If you crash too often your bike can get wrecked. You can also attack other racers. The default attack is a punch, but some racers have weapons, which you can steal and use 
against them. The police patrol the various courses, so if you're not careful you can get busted. Road Rash II is not just a racing game but also a fighting game.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="00c87189" md5="2fe3cf057d9aa714b795922827c2a62b" sha1="04aa16900d2bdc870d7e26e8bc546f440c35d2fe" format="mp4" support="">media/video/rrash2a.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="a4402026" md5="25354aa420b850b62254a4e7f517a78b" sha1="6b8e1424658c4f46ae889a2e9f0e6fdfcfa164ea" format="png" support="">media/mixrbv2/rrash2a.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="9b7e116e" md5="5945c0165e7fb9730466badd087ea2e5" sha1="940ff46f0d25d8c40b39e7e3446427772003ee93" format="png" support="">media/mixrbv2/rrash2a.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="4f6e43b3" md5="307c34ab2c5ae65e2cd8bffeed03da25" sha1="ccddf0ddc81b983ea9ac5daa00782c8ebc919d09" format="png" support="">media/mixrbv2/rrash2a.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="a4402026" md5="25354aa420b850b62254a4e7f517a78b" sha1="6b8e1424658c4f46ae889a2e9f0e6fdfcfa164ea" format="png" support="">media/mixrbv2/rrash2a.png</media>
            </medias>
            <dates>
                <date region="us">1992</date>
                <date region="eu">1993</date>
                <date region="jp">1993</date>
                <date region="wor">1993</date>
            </dates>
            <developpeur id="13">Electronic Arts</developpeur>
            <editeur id="13">Electronic Arts</editeur>
            <genres>
                <genre id="28" principale="1" parentid="0" langue="en">Race, Driving</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="102" notgame="false">
            <path>rrash2.zip</path>
            <noms>
                <nom region="ss">Road Rash 2</nom>
                <nom region="us">Road Rash II</nom>
                <nom region="jp">Road Rash II</nom>
                <nom region="eu">Road Rash II</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>us</region>
                <region>wor</region>
            </regions>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">A motorcycle racing game with an attitude. You race in varying environments for ever increasing sums of money. With that money you can buy faster and better bikes. There are many objects on the road to watch out for, from cars to rocks to signs, if you hit one you'll go flying and loose valuable time. If you crash too often your bike can get wrecked. You can also attack other racers. The default attack is a punch, but some racers have weapons, which you can steal and use 
against them. The police patrol the various courses, so if you're not careful you can get busted. Road Rash II is not just a racing game but also a fighting game.</synopsis>
            </synopsis>
            <medias>
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            </medias>
            <dates>
                <date region="us">1992</date>
                <date region="eu">1993</date>
                <date region="jp">1993</date>
                <date region="wor">1993</date>
            </dates>
            <developpeur id="13">Electronic Arts</developpeur>
            <editeur id="13">Electronic Arts</editeur>
            <genres>
                <genre id="28" principale="1" parentid="0" langue="en">Race, Driving</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="102" notgame="false">
            <path>rrash2j.zip</path>
            <noms>
                <nom region="ss">Road Rash 2</nom>
                <nom region="us">Road Rash II</nom>
                <nom region="jp">Road Rash II</nom>
                <nom region="eu">Road Rash II</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>rrash2.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">A motorcycle racing game with an attitude. You race in varying environments for ever increasing sums of money. With that money you can buy faster and better bikes. There are many objects on the road to watch out for, from cars to rocks to signs, if you hit one you'll go flying and loose valuable time. If you crash too often your bike can get wrecked. You can also attack other racers. The default attack is a punch, but some racers have weapons, which you can steal and use 
against them. The police patrol the various courses, so if you're not careful you can get busted. Road Rash II is not just a racing game but also a fighting game.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="00c87189" md5="2fe3cf057d9aa714b795922827c2a62b" sha1="04aa16900d2bdc870d7e26e8bc546f440c35d2fe" format="mp4" support="">media/video/rrash2j.mp4</media>
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            </medias>
            <dates>
                <date region="us">1992</date>
                <date region="eu">1993</date>
                <date region="jp">1993</date>
                <date region="wor">1993</date>
            </dates>
            <developpeur id="13">Electronic Arts</developpeur>
            <editeur id="13">Electronic Arts</editeur>
            <genres>
                <genre id="28" principale="1" parentid="0" langue="en">Race, Driving</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="192" romid="177289" notgame="false">
            <path>rrash3p.zip</path>
            <noms>
                <nom region="ss">Road Rash 3</nom>
                <nom region="us">Road Rash 3</nom>
                <nom region="eu">Road Rash 3</nom>
                <nom region="wor">Road Rash 3 - Tour de Force</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>rrash3.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Following the previous two Road Rash games, the player has conquered the US illegal motorcycle championship. But why settle for that when one can take over the World; racing in the peaceful streets of the UK, dodging the animals in Kenya, blaze through the night in Japan or jump in the hilly circuits in Italy?

Keeping the same spirit of the previous two games, Road Rash 3 adds all new digitized sprites (based on the 32-bit remake released an year earlier), bike upgrades, more weapons and meaner police. Most other aspects of the game remain unchanged: the player starts on the lowest division with a small amount of cash and a slow, hard to handle bike. To get more money (and get a faster bike) the player must beat as many of the other 15 racers to the finish line, using all means possible, even kicking and punching them into knockout. By clearing (finishing on the top three spots) all five races on a level, the player advances to the next, where opponents are faster and tougher, the police is more active and a longer race.

As for new gameplay elements in the final title in the series released for Sega's 16-bit console, bikes can also be improved by choosing cheaper upgrades (instead of simply buying new ones) such as tires (less skidding), engine (improves acceleration and top speed), suspension (allows better control while landing after jumps) and body (bike takes more hits before turning into smoking metal). Instead on relying on simple motorbike patrols, the police now has helicopters at their disposal (which try to land on the player) and patrol cars, which attempt to block the path of the bike, forcing it to stop or collide to get a bust. To make things easier (or harder), new weapons were added, some of which allow the carrier to stun an opponent for a few seconds, making him the perfect victim for an incoming vehicle. Also new, if the player finishes the race with a weapon, carries it to the next race.

Each track has it's own features: in the UK, cars drive left on a rainy day, in Australia and Kenya animals wander into the road, in Brazil bikers can get themselves a close-encounter with a car on a crossing, in Italy the hills allow a lot of air-time for light and speedy bikes, Germany, where the icy roads and sharp turns make a deadly combination and finally in Japan the race goes during the night under the neon lights.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="1aeac802" md5="e4695ae9853ec8190c5b27835afb1bbc" sha1="ee3f3e584813d9b9ec9b5468a81020b8c1578764" format="mp4" support="">media/video/rrash3p.mp4</media>
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            </medias>
            <dates>
                <date region="fr">1995</date>
                <date region="wor">1995</date>
                <date region="eu">1995</date>
                <date region="us">1995</date>
                <date region="br">1995</date>
            </dates>
            <developpeur id="13">Electronic Arts</developpeur>
            <editeur id="13">Electronic Arts</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="13" principale="1" parentid="0" langue="en">Adventure</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
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        <jeu id="192" romid="134395" notgame="false">
            <path>rrash3.zip</path>
            <noms>
                <nom region="ss">Road Rash 3</nom>
                <nom region="us">Road Rash 3</nom>
                <nom region="eu">Road Rash 3</nom>
                <nom region="wor">Road Rash 3 - Tour de Force</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>us</region>
                <region>wor</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Following the previous two Road Rash games, the player has conquered the US illegal motorcycle championship. But why settle for that when one can take over the World; racing in the peaceful streets of the UK, dodging the animals in Kenya, blaze through the night in Japan or jump in the hilly circuits in Italy?

Keeping the same spirit of the previous two games, Road Rash 3 adds all new digitized sprites (based on the 32-bit remake released an year earlier), bike upgrades, more weapons and meaner police. Most other aspects of the game remain unchanged: the player starts on the lowest division with a small amount of cash and a slow, hard to handle bike. To get more money (and get a faster bike) the player must beat as many of the other 15 racers to the finish line, using all means possible, even kicking and punching them into knockout. By clearing (finishing on the top three spots) all five races on a level, the player advances to the next, where opponents are faster and tougher, the police is more active and a longer race.

As for new gameplay elements in the final title in the series released for Sega's 16-bit console, bikes can also be improved by choosing cheaper upgrades (instead of simply buying new ones) such as tires (less skidding), engine (improves acceleration and top speed), suspension (allows better control while landing after jumps) and body (bike takes more hits before turning into smoking metal). Instead on relying on simple motorbike patrols, the police now has helicopters at their disposal (which try to land on the player) and patrol cars, which attempt to block the path of the bike, forcing it to stop or collide to get a bust. To make things easier (or harder), new weapons were added, some of which allow the carrier to stun an opponent for a few seconds, making him the perfect victim for an incoming vehicle. Also new, if the player finishes the race with a weapon, carries it to the next race.

Each track has it's own features: in the UK, cars drive left on a rainy day, in Australia and Kenya animals wander into the road, in Brazil bikers can get themselves a close-encounter with a car on a crossing, in Italy the hills allow a lot of air-time for light and speedy bikes, Germany, where the icy roads and sharp turns make a deadly combination and finally in Japan the race goes during the night under the neon lights.
</synopsis>
            </synopsis>
            <medias>
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            </medias>
            <dates>
                <date region="fr">1995</date>
                <date region="wor">1995</date>
                <date region="eu">1995</date>
                <date region="us">1995</date>
                <date region="br">1995</date>
            </dates>
            <developpeur id="13">Electronic Arts</developpeur>
            <editeur id="13">Electronic Arts</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="13" principale="1" parentid="0" langue="en">Adventure</genre>
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            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="607" romid="177292" notgame="false">
            <path>roadblstj.zip</path>
            <noms>
                <nom region="ss">Roadblasters</nom>
                <nom region="us">RoadBlasters</nom>
                <nom region="jp">RoadBlasters</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>roadblst.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">RoadBlasters is a futuristic racing action game. The goal is to reach the finish line in one piece throughout each of 50 levels. Numerous enemies are out on the road to try and stop you, including armored cars, motorcycles, canons on the side of the road, landmines, and more. 

Your vehicle is equipped with a machine gun to help you out, and occasionally a weapons plane will fly in and drop additional power ups that can be collected. Some of these are the U.Z. canon, cruise missiles, and speed boost. Your car has a very limited amount of fuel, however more can be picked up along the way by crossing the halfway point of a level, or by collecting the red and green fuel spheres that appear in the road or after destroying certain enemies.  On many levels collecting fuel is critical otherwise you won't be able to reach the finish line.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="73014d6e" md5="1b8949dbed3b5abc38d87012922e361a" sha1="4c9c9e8d13b0e85a9934b90ac97577533543252b" format="mp4" support="">media/video/roadblstj.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="d1ebe497" md5="f9376f22b274bdbeac8abcafc5c67b72" sha1="2795b04c62e392b28bf9b418f34caf3923137556" format="png" support="">media/mixrbv2/roadblstj.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="e9c0bc09" md5="9201c22410fbb6cafbd53a8f9325fb1f" sha1="f27cc4daa957aece9d8a7c23c8764618c5413812" format="png" support="">media/mixrbv2/roadblstj.png</media>
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            </medias>
            <dates>
                <date region="us">1991</date>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="250">Sterling Silver Software</developpeur>
            <editeur id="136">Atari</editeur>
            <genres>
                <genre id="28" principale="1" parentid="0" langue="en">Race, Driving</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="607" romid="134397" notgame="false">
            <path>roadblst.zip</path>
            <noms>
                <nom region="ss">Roadblasters</nom>
                <nom region="us">RoadBlasters</nom>
                <nom region="jp">RoadBlasters</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">RoadBlasters is a futuristic racing action game. The goal is to reach the finish line in one piece throughout each of 50 levels. Numerous enemies are out on the road to try and stop you, including armored cars, motorcycles, canons on the side of the road, landmines, and more. 

Your vehicle is equipped with a machine gun to help you out, and occasionally a weapons plane will fly in and drop additional power ups that can be collected. Some of these are the U.Z. canon, cruise missiles, and speed boost. Your car has a very limited amount of fuel, however more can be picked up along the way by crossing the halfway point of a level, or by collecting the red and green fuel spheres that appear in the road or after destroying certain enemies.  On many levels collecting fuel is critical otherwise you won't be able to reach the finish line.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="73014d6e" md5="1b8949dbed3b5abc38d87012922e361a" sha1="4c9c9e8d13b0e85a9934b90ac97577533543252b" format="mp4" support="">media/video/roadblst.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="d1ebe497" md5="f9376f22b274bdbeac8abcafc5c67b72" sha1="2795b04c62e392b28bf9b418f34caf3923137556" format="png" support="">media/mixrbv2/roadblst.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="e9c0bc09" md5="9201c22410fbb6cafbd53a8f9325fb1f" sha1="f27cc4daa957aece9d8a7c23c8764618c5413812" format="png" support="">media/mixrbv2/roadblst.png</media>
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            </medias>
            <dates>
                <date region="us">1991</date>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="250">Sterling Silver Software</developpeur>
            <editeur id="136">Atari</editeur>
            <genres>
                <genre id="28" principale="1" parentid="0" langue="en">Race, Driving</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="439" notgame="false">
            <path>robocop3.zip</path>
            <noms>
                <nom region="ss">Robocop 3</nom>
                <nom region="us">RoboCop 3</nom>
                <nom region="eu">RoboCop 3</nom>
                <nom region="wor">RoboCop 3</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">RoboCop 3 is a side-scrolling platform shooter. You get missions (such as rescuing your colleagues who are being kept hostages), which are divided into several smaller levels. The levels usually consist of several platforms, and are heavily populated by enemies who shoot at you. You can gather special repair kits, which will be used to restore your health after you've completed a level. "RoboCop 3" is more of a shooter than its predecessors, having more and tougher enemies.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="fb3dca84" md5="c877090505b7c774e9781f3b25e4c50b" sha1="e8815c787cdf755a2237ea7b8324a9b7dcff1d42" format="mp4" support="">media/video/robocop3.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="8411628a" md5="204a6e6f27680ab869cca367776f02fe" sha1="12c622639872f2ca20e8e2bc970420aca5e410f3" format="png" support="">media/mixrbv2/robocop3.png</media>
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            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="eu">1993</date>
                <date region="us">1993</date>
                <date region="wor">1993</date>
                <date region="asi">1960</date>
            </dates>
            <developpeur id="76">Flying Edge</developpeur>
            <editeur id="17097">Acclaim</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>7</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="84" romid="177295" notgame="false">
            <path>robotermj.zip</path>
            <noms>
                <nom region="ss">Robocop Vs Terminator</nom>
                <nom region="us">RoboCop versus The Terminator</nom>
                <nom region="jp">RoboCop versus The Terminator</nom>
                <nom region="eu">RoboCop versus The Terminator</nom>
                <nom region="wor">RoboCop Versus The Terminator</nom>
                <nom region="kr">RoboCop versus The Terminator</nom>
            </noms>
            <regions>
                <region>jp</region>
                <region>kr</region>
            </regions>
            <cloneof>roboterm.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The Dark Horse comic book crossover of the two famous 80s cyborgs spawned various different game adaptations. RoboCop versus The Terminator on the Genesis is only loosely based on the comic.

The player controls RoboCop who during his duty of policing the streets of Detroit is lured into a trap by Terminators sent from the future. By uploading himself into the computer network, he becomes the seed from which the malevolent Skynet grows. Years later, in the post-apocalyptic future, RoboCop is reactivated and must help the human resistance by attacking and defeating Skynet once and for all.

The game is a platformer with heavy shooting elements and consists of 10 levels. Many enemies stand in RoboCop's way and must be destroyed via 8 different weapons. RoboCop begins the game with only a basic pistol, but other weapons can be found, including flame and grenade throwers, laser guns, self-seeking missiles and others. While all guns have unlimited ammo, only two can be carried at the same time and being killed means the currently equipped gun is lost.

The game is evenly split between present and future levels. Enemies in present Detroit include mostly street punks and other criminal elements while the future is of course populated by deadly machines: Terminators, robotic dogs and spiders and many automated guns. Each level ends with a boss battle, featuring Terminators, heavy tanks and RoboCop's famous adversaries ED-209 and Cain (aka RoboCop 2).

Some levels feature optional goals besides getting to the exit, like freeing hostages or destroying security cameras.
</synopsis>
            </synopsis>
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            <dates>
                <date region="us">1993</date>
                <date region="wor">1993</date>
                <date region="eu">1993</date>
                <date region="jp">1994</date>
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                <genre id="3026" principale="0" parentid="2646" langue="en">Shooter / Run and Gun</genre>
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        <jeu id="84" romid="867800" notgame="false">
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            <noms>
                <nom region="ss">Robocop Vs Terminator</nom>
                <nom region="us">RoboCop versus The Terminator</nom>
                <nom region="jp">RoboCop versus The Terminator</nom>
                <nom region="eu">RoboCop versus The Terminator</nom>
                <nom region="wor">RoboCop Versus The Terminator</nom>
                <nom region="kr">RoboCop versus The Terminator</nom>
            </noms>
            <cloneof>roboterm.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The Dark Horse comic book crossover of the two famous 80s cyborgs spawned various different game adaptations. RoboCop versus The Terminator on the Genesis is only loosely based on the comic.

The player controls RoboCop who during his duty of policing the streets of Detroit is lured into a trap by Terminators sent from the future. By uploading himself into the computer network, he becomes the seed from which the malevolent Skynet grows. Years later, in the post-apocalyptic future, RoboCop is reactivated and must help the human resistance by attacking and defeating Skynet once and for all.

The game is a platformer with heavy shooting elements and consists of 10 levels. Many enemies stand in RoboCop's way and must be destroyed via 8 different weapons. RoboCop begins the game with only a basic pistol, but other weapons can be found, including flame and grenade throwers, laser guns, self-seeking missiles and others. While all guns have unlimited ammo, only two can be carried at the same time and being killed means the currently equipped gun is lost.

The game is evenly split between present and future levels. Enemies in present Detroit include mostly street punks and other criminal elements while the future is of course populated by deadly machines: Terminators, robotic dogs and spiders and many automated guns. Each level ends with a boss battle, featuring Terminators, heavy tanks and RoboCop's famous adversaries ED-209 and Cain (aka RoboCop 2).

Some levels feature optional goals besides getting to the exit, like freeing hostages or destroying security cameras.
</synopsis>
            </synopsis>
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            </medias>
            <dates>
                <date region="us">1993</date>
                <date region="wor">1993</date>
                <date region="eu">1993</date>
                <date region="jp">1994</date>
            </dates>
            <developpeur id="6">Virgin</developpeur>
            <editeur id="6">Virgin</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="3026" principale="0" parentid="2646" langue="en">Shooter / Run and Gun</genre>
                <genre id="2646" principale="1" parentid="0" langue="en">Shooter</genre>
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            <joueurs>1</joueurs>
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            <note>15</note>
            <rotation>0</rotation>
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        <jeu id="84" romid="134399" notgame="false">
            <path>robotermu.zip</path>
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                <nom region="ss">Robocop Vs Terminator</nom>
                <nom region="us">RoboCop versus The Terminator</nom>
                <nom region="jp">RoboCop versus The Terminator</nom>
                <nom region="eu">RoboCop versus The Terminator</nom>
                <nom region="wor">RoboCop Versus The Terminator</nom>
                <nom region="kr">RoboCop versus The Terminator</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>roboterm.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The Dark Horse comic book crossover of the two famous 80s cyborgs spawned various different game adaptations. RoboCop versus The Terminator on the Genesis is only loosely based on the comic.

The player controls RoboCop who during his duty of policing the streets of Detroit is lured into a trap by Terminators sent from the future. By uploading himself into the computer network, he becomes the seed from which the malevolent Skynet grows. Years later, in the post-apocalyptic future, RoboCop is reactivated and must help the human resistance by attacking and defeating Skynet once and for all.

The game is a platformer with heavy shooting elements and consists of 10 levels. Many enemies stand in RoboCop's way and must be destroyed via 8 different weapons. RoboCop begins the game with only a basic pistol, but other weapons can be found, including flame and grenade throwers, laser guns, self-seeking missiles and others. While all guns have unlimited ammo, only two can be carried at the same time and being killed means the currently equipped gun is lost.

The game is evenly split between present and future levels. Enemies in present Detroit include mostly street punks and other criminal elements while the future is of course populated by deadly machines: Terminators, robotic dogs and spiders and many automated guns. Each level ends with a boss battle, featuring Terminators, heavy tanks and RoboCop's famous adversaries ED-209 and Cain (aka RoboCop 2).

Some levels feature optional goals besides getting to the exit, like freeing hostages or destroying security cameras.
</synopsis>
            </synopsis>
            <medias>
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            <dates>
                <date region="us">1993</date>
                <date region="wor">1993</date>
                <date region="eu">1993</date>
                <date region="jp">1994</date>
            </dates>
            <developpeur id="6">Virgin</developpeur>
            <editeur id="6">Virgin</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="3026" principale="0" parentid="2646" langue="en">Shooter / Run and Gun</genre>
                <genre id="2646" principale="1" parentid="0" langue="en">Shooter</genre>
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            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
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        <jeu id="84" romid="177294" notgame="false">
            <path>robotermp.zip</path>
            <noms>
                <nom region="ss">Robocop Vs Terminator</nom>
                <nom region="us">RoboCop versus The Terminator</nom>
                <nom region="jp">RoboCop versus The Terminator</nom>
                <nom region="eu">RoboCop versus The Terminator</nom>
                <nom region="wor">RoboCop Versus The Terminator</nom>
                <nom region="kr">RoboCop versus The Terminator</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>wor</region>
            </regions>
            <cloneof>roboterm.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The Dark Horse comic book crossover of the two famous 80s cyborgs spawned various different game adaptations. RoboCop versus The Terminator on the Genesis is only loosely based on the comic.

The player controls RoboCop who during his duty of policing the streets of Detroit is lured into a trap by Terminators sent from the future. By uploading himself into the computer network, he becomes the seed from which the malevolent Skynet grows. Years later, in the post-apocalyptic future, RoboCop is reactivated and must help the human resistance by attacking and defeating Skynet once and for all.

The game is a platformer with heavy shooting elements and consists of 10 levels. Many enemies stand in RoboCop's way and must be destroyed via 8 different weapons. RoboCop begins the game with only a basic pistol, but other weapons can be found, including flame and grenade throwers, laser guns, self-seeking missiles and others. While all guns have unlimited ammo, only two can be carried at the same time and being killed means the currently equipped gun is lost.

The game is evenly split between present and future levels. Enemies in present Detroit include mostly street punks and other criminal elements while the future is of course populated by deadly machines: Terminators, robotic dogs and spiders and many automated guns. Each level ends with a boss battle, featuring Terminators, heavy tanks and RoboCop's famous adversaries ED-209 and Cain (aka RoboCop 2).

Some levels feature optional goals besides getting to the exit, like freeing hostages or destroying security cameras.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="3e8f3916" md5="653a52b2a4208456163a9a3cdc5b61b8" sha1="c6ed1cf5a771028069c05b3db67731c284627368" format="mp4" support="">media/video/robotermp.mp4</media>
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            <dates>
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                <date region="wor">1993</date>
                <date region="eu">1993</date>
                <date region="jp">1994</date>
            </dates>
            <developpeur id="6">Virgin</developpeur>
            <editeur id="6">Virgin</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="3026" principale="0" parentid="2646" langue="en">Shooter / Run and Gun</genre>
                <genre id="2646" principale="1" parentid="0" langue="en">Shooter</genre>
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            <path>roboterm.zip</path>
            <noms>
                <nom region="ss">Robocop Vs Terminator</nom>
                <nom region="us">RoboCop versus The Terminator</nom>
                <nom region="jp">RoboCop versus The Terminator</nom>
                <nom region="eu">RoboCop versus The Terminator</nom>
                <nom region="wor">RoboCop Versus The Terminator</nom>
                <nom region="kr">RoboCop versus The Terminator</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The Dark Horse comic book crossover of the two famous 80s cyborgs spawned various different game adaptations. RoboCop versus The Terminator on the Genesis is only loosely based on the comic.

The player controls RoboCop who during his duty of policing the streets of Detroit is lured into a trap by Terminators sent from the future. By uploading himself into the computer network, he becomes the seed from which the malevolent Skynet grows. Years later, in the post-apocalyptic future, RoboCop is reactivated and must help the human resistance by attacking and defeating Skynet once and for all.

The game is a platformer with heavy shooting elements and consists of 10 levels. Many enemies stand in RoboCop's way and must be destroyed via 8 different weapons. RoboCop begins the game with only a basic pistol, but other weapons can be found, including flame and grenade throwers, laser guns, self-seeking missiles and others. While all guns have unlimited ammo, only two can be carried at the same time and being killed means the currently equipped gun is lost.

The game is evenly split between present and future levels. Enemies in present Detroit include mostly street punks and other criminal elements while the future is of course populated by deadly machines: Terminators, robotic dogs and spiders and many automated guns. Each level ends with a boss battle, featuring Terminators, heavy tanks and RoboCop's famous adversaries ED-209 and Cain (aka RoboCop 2).

Some levels feature optional goals besides getting to the exit, like freeing hostages or destroying security cameras.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="3e8f3916" md5="653a52b2a4208456163a9a3cdc5b61b8" sha1="c6ed1cf5a771028069c05b3db67731c284627368" format="mp4" support="">media/video/roboterm.mp4</media>
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            <dates>
                <date region="us">1993</date>
                <date region="wor">1993</date>
                <date region="eu">1993</date>
                <date region="jp">1994</date>
            </dates>
            <developpeur id="6">Virgin</developpeur>
            <editeur id="6">Virgin</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="3026" principale="0" parentid="2646" langue="en">Shooter / Run and Gun</genre>
                <genre id="2646" principale="1" parentid="0" langue="en">Shooter</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1168" notgame="false">
            <path>robowrek.zip</path>
            <noms>
                <nom region="ss">Robot Battler</nom>
                <nom region="us">Robot Wreckage</nom>
                <nom region="jp">Robot Battler</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Robot Battler is an action game for the Sega Mega Drive, released exclusively in Japan via the Sega Game Toshokan service. Players build and equip robots to fight each other from a top-down perspective.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="4c2b98ad" md5="3e15e1ba22276f59dbf3e5194f8ebd70" sha1="8749f7352773119e295d97bbf4c8b5f8008fdf49" format="mp4" support="">media/video/robowrek.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="144b2754" md5="0642ce67f14cc3d1e2ca37e4b140da72" sha1="a08909b7b1556401db62f83b12376ed9d573ff89" format="png" support="">media/mixrbv2/robowrek.png</media>
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            </medias>
            <dates>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="1" principale="1" parentid="0" langue="en">Beat'em Up</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1168" notgame="false">
            <path>robotbat.zip</path>
            <noms>
                <nom region="ss">Robot Battler</nom>
                <nom region="us">Robot Wreckage</nom>
                <nom region="jp">Robot Battler</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Robot Battler is an action game for the Sega Mega Drive, released exclusively in Japan via the Sega Game Toshokan service. Players build and equip robots to fight each other from a top-down perspective.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="4c2b98ad" md5="3e15e1ba22276f59dbf3e5194f8ebd70" sha1="8749f7352773119e295d97bbf4c8b5f8008fdf49" format="mp4" support="">media/video/robotbat.mp4</media>
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            <dates>
                <date region="jp">1991</date>
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            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="1" principale="1" parentid="0" langue="en">Beat'em Up</genre>
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            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="213" romid="177298" notgame="false">
            <path>rnrracin.zip</path>
            <noms>
                <nom region="ss">Rock N' Roll Racing</nom>
                <nom region="us">Rock n' Roll Racing</nom>
                <nom region="eu">Rock 'n' Roll Racing</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Rock 'n Roll Racing is an arcade combat racing game. Combat plays a heavy role in the game, as each car has a frontal weapon, such as a laser or missile, and a drop weapon, such as spikes or mines. As you complete races, you get more money to upgrade your car.

The soundtrack features "Born to Be Wild," "Bad to the Bone," "The Peter Gunn Theme," "Highway Star" and "Paranoid."
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="78b7e730" md5="46c774bc99b986b8c2d19cc5dfbc5fd2" sha1="fe19fb0452d78eebb6ba4ccb6f4e30952f053d71" format="mp4" support="">media/video/rnrracin.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="c1fa47a4" md5="3fab4f7b6f8e929a4e6bfddc71fb5a9f" sha1="33ce8002e377ffbfefe4bbbfe4ac94b9e14e35d3" format="png" support="">media/mixrbv2/rnrracin.png</media>
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            </medias>
            <dates>
                <date region="fr">1995</date>
                <date region="us">1994</date>
                <date region="eu">1994</date>
            </dates>
            <developpeur id="29">Silicon &amp; Synapse</developpeur>
            <editeur id="18464">Blizzard Entertainment</editeur>
            <genres>
                <genre id="28" principale="1" parentid="0" langue="en">Race, Driving</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="213" romid="134400" notgame="false">
            <path>rnrracinu.zip</path>
            <noms>
                <nom region="ss">Rock N' Roll Racing</nom>
                <nom region="us">Rock n' Roll Racing</nom>
                <nom region="eu">Rock 'n' Roll Racing</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>rnrracin.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Rock 'n Roll Racing is an arcade combat racing game. Combat plays a heavy role in the game, as each car has a frontal weapon, such as a laser or missile, and a drop weapon, such as spikes or mines. As you complete races, you get more money to upgrade your car.

The soundtrack features "Born to Be Wild," "Bad to the Bone," "The Peter Gunn Theme," "Highway Star" and "Paranoid."
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="78b7e730" md5="46c774bc99b986b8c2d19cc5dfbc5fd2" sha1="fe19fb0452d78eebb6ba4ccb6f4e30952f053d71" format="mp4" support="">media/video/rnrracinu.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="c1fa47a4" md5="3fab4f7b6f8e929a4e6bfddc71fb5a9f" sha1="33ce8002e377ffbfefe4bbbfe4ac94b9e14e35d3" format="png" support="">media/mixrbv2/rnrracinu.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="73792e19" md5="fbb53fcb0c0192f49ea59d51c93e5fa7" sha1="9c6b84aaee1caa6b5bd4bde10df55739dbc562c9" format="png" support="">media/mixrbv2/rnrracinu.png</media>
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            </medias>
            <dates>
                <date region="fr">1995</date>
                <date region="us">1994</date>
                <date region="eu">1994</date>
            </dates>
            <developpeur id="29">Silicon &amp; Synapse</developpeur>
            <editeur id="18464">Blizzard Entertainment</editeur>
            <genres>
                <genre id="28" principale="1" parentid="0" langue="en">Race, Driving</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="213" notgame="false">
            <path>rnrracinh.zip</path>
            <noms>
                <nom region="ss">Rock N' Roll Racing</nom>
                <nom region="us">Rock n' Roll Racing</nom>
                <nom region="eu">Rock 'n' Roll Racing</nom>
            </noms>
            <cloneof>rnrracin.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Rock 'n Roll Racing is an arcade combat racing game. Combat plays a heavy role in the game, as each car has a frontal weapon, such as a laser or missile, and a drop weapon, such as spikes or mines. As you complete races, you get more money to upgrade your car.

The soundtrack features "Born to Be Wild," "Bad to the Bone," "The Peter Gunn Theme," "Highway Star" and "Paranoid."
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="78b7e730" md5="46c774bc99b986b8c2d19cc5dfbc5fd2" sha1="fe19fb0452d78eebb6ba4ccb6f4e30952f053d71" format="mp4" support="">media/video/rnrracinh.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="c1fa47a4" md5="3fab4f7b6f8e929a4e6bfddc71fb5a9f" sha1="33ce8002e377ffbfefe4bbbfe4ac94b9e14e35d3" format="png" support="">media/mixrbv2/rnrracinh.png</media>
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            </medias>
            <dates>
                <date region="fr">1995</date>
                <date region="us">1994</date>
                <date region="eu">1994</date>
            </dates>
            <developpeur id="29">Silicon &amp; Synapse</developpeur>
            <editeur id="18464">Blizzard Entertainment</editeur>
            <genres>
                <genre id="28" principale="1" parentid="0" langue="en">Race, Driving</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="72" romid="177300" notgame="false">
            <path>rocketj.zip</path>
            <noms>
                <nom region="ss">Rocket Knight Adventures</nom>
                <nom region="us">Rocket Knight Adventures</nom>
                <nom region="jp">Rocket Knight Adventures</nom>
                <nom region="eu">Rocket Knight Adventures</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>rocket.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Rocket Knight Adventures is the first side-scrolling action game starring Sparkster.  He lives in the kingdom of Zebulos, and is the bravest of all the Rocket Knights.  One day, an army of pigs comes down to invade the kingdom and capture the princess.  It is up to Sparkster to set things right again.

Most of the gameplay in Rocket Knight Adventures involves using Sparkster's rocket pack and sword.  Sparkster has to fight off many bosses and survive many precarious situations.  The levels are interspersed with a variety of elements, like shooting stages, and giant robot combat.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="e82673e1" md5="1c06c442542f5ec54bf1b344661eeb78" sha1="31ce6170e7f3f295ae84e867bae5d41a3d50c4cf" format="mp4" support="">media/video/rocketj.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="cf264b6d" md5="ffda7a7df2cc9a3947ccd44409d0a387" sha1="07aa060ba6d39ba36ec9ed0d650885ef84ac6f30" format="png" support="">media/mixrbv2/rocketj.png</media>
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            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="eu">1993</date>
                <date region="us">1993</date>
                <date region="jp">1993</date>
            </dates>
            <developpeur id="26">Konami</developpeur>
            <editeur id="26">Konami</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="72" romid="177299" notgame="false">
            <path>rocket.zip</path>
            <noms>
                <nom region="ss">Rocket Knight Adventures</nom>
                <nom region="us">Rocket Knight Adventures</nom>
                <nom region="jp">Rocket Knight Adventures</nom>
                <nom region="eu">Rocket Knight Adventures</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Rocket Knight Adventures is the first side-scrolling action game starring Sparkster.  He lives in the kingdom of Zebulos, and is the bravest of all the Rocket Knights.  One day, an army of pigs comes down to invade the kingdom and capture the princess.  It is up to Sparkster to set things right again.

Most of the gameplay in Rocket Knight Adventures involves using Sparkster's rocket pack and sword.  Sparkster has to fight off many bosses and survive many precarious situations.  The levels are interspersed with a variety of elements, like shooting stages, and giant robot combat.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="e82673e1" md5="1c06c442542f5ec54bf1b344661eeb78" sha1="31ce6170e7f3f295ae84e867bae5d41a3d50c4cf" format="mp4" support="">media/video/rocket.mp4</media>
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            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="eu">1993</date>
                <date region="us">1993</date>
                <date region="jp">1993</date>
            </dates>
            <developpeur id="26">Konami</developpeur>
            <editeur id="26">Konami</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="72" romid="134401" notgame="false">
            <path>rocketu.zip</path>
            <noms>
                <nom region="ss">Rocket Knight Adventures</nom>
                <nom region="us">Rocket Knight Adventures</nom>
                <nom region="jp">Rocket Knight Adventures</nom>
                <nom region="eu">Rocket Knight Adventures</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>rocket.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Rocket Knight Adventures is the first side-scrolling action game starring Sparkster.  He lives in the kingdom of Zebulos, and is the bravest of all the Rocket Knights.  One day, an army of pigs comes down to invade the kingdom and capture the princess.  It is up to Sparkster to set things right again.

Most of the gameplay in Rocket Knight Adventures involves using Sparkster's rocket pack and sword.  Sparkster has to fight off many bosses and survive many precarious situations.  The levels are interspersed with a variety of elements, like shooting stages, and giant robot combat.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="e82673e1" md5="1c06c442542f5ec54bf1b344661eeb78" sha1="31ce6170e7f3f295ae84e867bae5d41a3d50c4cf" format="mp4" support="">media/video/rocketu.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="cf264b6d" md5="ffda7a7df2cc9a3947ccd44409d0a387" sha1="07aa060ba6d39ba36ec9ed0d650885ef84ac6f30" format="png" support="">media/mixrbv2/rocketu.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="e08ff6a2" md5="ba1e6b317b0d9cfd08c39a90a624eb07" sha1="f8fe1f1283d24fc16311e94c89ae7d7b2b131e3c" format="png" support="">media/mixrbv2/rocketu.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="248a6c04" md5="6af3f442e5b0dbb9b7f65e403eecde52" sha1="ab47a7651b8857b4e470419b32b894f6729f0e01" format="png" support="">media/mixrbv2/rocketu.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="cf264b6d" md5="ffda7a7df2cc9a3947ccd44409d0a387" sha1="07aa060ba6d39ba36ec9ed0d650885ef84ac6f30" format="png" support="">media/mixrbv2/rocketu.png</media>
            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="eu">1993</date>
                <date region="us">1993</date>
                <date region="jp">1993</date>
            </dates>
            <developpeur id="26">Konami</developpeur>
            <editeur id="26">Konami</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="125703" romid="758693" notgame="false">
            <path>rockmnx3.zip</path>
            <noms>
                <nom region="ss">Rockman X3</nom>
                <nom region="wor">Rockman X3</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Rockman X3 is a pirated port of the game of the same name, made for the Mega Drive by an unknown company.  There are two versions of this of this on the internet with slight differences between them, mostly due to stage music.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="mixrbv2" region="wor" crc="69978f78" md5="27b63c98516165fad0e283bc0516cf92" sha1="9d83e522e75603d8f7a21e71e573b5434cf440da" format="png" support="">media/mixrbv2/rockmnx3.png</media>
            </medias>
            <dates>
                <date region="wor"></date>
            </dates>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="702" romid="134403" notgame="false">
            <path>mvpbb.zip</path>
            <noms>
                <nom region="ss">Roger Clemens' Mvp Baseball</nom>
                <nom region="us">Roger Clemens' MVP Baseball</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Roger Clemens is known by some as the greatest pitcher in baseball history. In  Roger Clemens MPV Baseball players play a standard a 9 innings baseball game in Exhibition mode and a full regular season can be played including the World Championship Playoffs in the Regular Season mode. While playing in Regular Season mode the player can see their chosen team’s progress by using the in game calendar showing all the games.

Players select a fictional team from the following groups:

1. National Division West: San Francisco Quakes, Los Angeles Apaches, Cincinnati Big Cats, San Diego Suns, Houston Mustangs, and Atlanta Condors.

2. National Division East: Chicago Swords, Montreal Lumberjacks, New York Buffalos, St. Louis Commandos, Pittsburgh Panthers, and Philadelphia Generals.

3. American Division West: Oakland Bashers, Seattle Pioneers, Minnesota Hounds, California Waves, Texas Cowboys, Chicago Red Birds, and Kansas City Kings.

4. American Division East: Toronto Bears, Boston Hornets, New York Rebels, Detroit Wheels, Milwaukee Marshals, Baltimore Eagles, and Cleveland Tomahawks.

Each team has a set of players the make up the team each with their own skill level and statistics which, like the teams, is fictional other then Clemens himself who is on the Boston Hornets team. 

When controlling the pitcher the player can control the speed and spin of the pitch as well as the pitchers position on the plate. The pitcher can also stop the opponent stealing a base which can be seen via windows showing the positions of all the baserunners. When controlling the batter the player has to time the hit to successfully hit the ball so it will not be a missed hit or a foul, or has the option to not hit in case of a ‘ball’.  The player can also steal a base while batting. After the ball is hit the game goes into fielding mode where the camera shifts to a view that is lower than the normal 45 degree angle (the fielder gets smaller as he moves away from the camera). The player then controls the closest fielder to get or catch the ball and then throw it to the selected base. There are many different cameras angles that the game selects depending on the location of the ball. The camera can be on the left, center, or right side of the field in ether infield or outfield position and all cameras can pan to follow the ball. 

The player can use a password to save their progress in Regular Season mode. An exhibition match can be played in two player mode with the use of two controllers.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="960de8dd" md5="01803f59bd22f020f4515d33b3814aca" sha1="5fd5287af22726d2332efa463d445e676c701c1c" format="mp4" support="">media/video/mvpbb.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="e41a6b27" md5="6c76e9d508b6a946bf7ce41296176d1f" sha1="28b107a96334a7794fb255e62b34fcc43d3fd28a" format="png" support="">media/mixrbv2/mvpbb.png</media>
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            </medias>
            <dates>
                <date region="us">1992</date>
            </dates>
            <developpeur id="76">Flying Edge</developpeur>
            <editeur id="17097">Acclaim</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="318" romid="177304" notgame="false">
            <path>rthun2j.zip</path>
            <noms>
                <nom region="ss">Rolling Thunder 2</nom>
                <nom region="us">Rolling Thunder 2</nom>
                <nom region="jp">Rolling Thunder 2</nom>
                <nom region="eu">Rolling Thunder 2</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>rthun2.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">A follow up to the original rolling thunder, this game is your basic shot-the-bad-guys-and-save-the-world game.

A terrorist group has taken out the world information flow and, as either a guy named Albert Ross or a woman named Leila, you must stop them. You can also get cool weapons that pack more of a punch than your ordinary hand gun.

Also RT2 is a password supported game, so in other words you get a password at the end of each round so if you loss all your lives, you can continue from the end of that round, very handy.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="89fa528c" md5="233b5cfff6eb38b8a5efcff9c1ce1bf0" sha1="118dd791fa1460e151783a212879af96eee4fe73" format="mp4" support="">media/video/rthun2j.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="ebb7b00d" md5="033c586b9437af03adcb84ce51b43906" sha1="e0df0cab4f1ae0a73db820c8b8587b3e8b0dda4d" format="png" support="">media/mixrbv2/rthun2j.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="6ed010e9" md5="40a32aef15c0a28e8722308855f81e92" sha1="40b0a2bd27aa19a86f589673260a186ec8db4497" format="png" support="">media/mixrbv2/rthun2j.png</media>
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            </medias>
            <dates>
                <date region="us">1992</date>
                <date region="jp">1991</date>
                <date region="eu">1993</date>
            </dates>
            <developpeur id="68">Namco</developpeur>
            <editeur id="68">Namco</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="318" romid="177303" notgame="false">
            <path>rthun2.zip</path>
            <noms>
                <nom region="ss">Rolling Thunder 2</nom>
                <nom region="us">Rolling Thunder 2</nom>
                <nom region="jp">Rolling Thunder 2</nom>
                <nom region="eu">Rolling Thunder 2</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">A follow up to the original rolling thunder, this game is your basic shot-the-bad-guys-and-save-the-world game.

A terrorist group has taken out the world information flow and, as either a guy named Albert Ross or a woman named Leila, you must stop them. You can also get cool weapons that pack more of a punch than your ordinary hand gun.

Also RT2 is a password supported game, so in other words you get a password at the end of each round so if you loss all your lives, you can continue from the end of that round, very handy.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="89fa528c" md5="233b5cfff6eb38b8a5efcff9c1ce1bf0" sha1="118dd791fa1460e151783a212879af96eee4fe73" format="mp4" support="">media/video/rthun2.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="ebb7b00d" md5="033c586b9437af03adcb84ce51b43906" sha1="e0df0cab4f1ae0a73db820c8b8587b3e8b0dda4d" format="png" support="">media/mixrbv2/rthun2.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="6ed010e9" md5="40a32aef15c0a28e8722308855f81e92" sha1="40b0a2bd27aa19a86f589673260a186ec8db4497" format="png" support="">media/mixrbv2/rthun2.png</media>
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            </medias>
            <dates>
                <date region="us">1992</date>
                <date region="jp">1991</date>
                <date region="eu">1993</date>
            </dates>
            <developpeur id="68">Namco</developpeur>
            <editeur id="68">Namco</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="318" romid="134404" notgame="false">
            <path>rthun2u.zip</path>
            <noms>
                <nom region="ss">Rolling Thunder 2</nom>
                <nom region="us">Rolling Thunder 2</nom>
                <nom region="jp">Rolling Thunder 2</nom>
                <nom region="eu">Rolling Thunder 2</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>rthun2.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">A follow up to the original rolling thunder, this game is your basic shot-the-bad-guys-and-save-the-world game.

A terrorist group has taken out the world information flow and, as either a guy named Albert Ross or a woman named Leila, you must stop them. You can also get cool weapons that pack more of a punch than your ordinary hand gun.

Also RT2 is a password supported game, so in other words you get a password at the end of each round so if you loss all your lives, you can continue from the end of that round, very handy.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="89fa528c" md5="233b5cfff6eb38b8a5efcff9c1ce1bf0" sha1="118dd791fa1460e151783a212879af96eee4fe73" format="mp4" support="">media/video/rthun2u.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="ebb7b00d" md5="033c586b9437af03adcb84ce51b43906" sha1="e0df0cab4f1ae0a73db820c8b8587b3e8b0dda4d" format="png" support="">media/mixrbv2/rthun2u.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="6ed010e9" md5="40a32aef15c0a28e8722308855f81e92" sha1="40b0a2bd27aa19a86f589673260a186ec8db4497" format="png" support="">media/mixrbv2/rthun2u.png</media>
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            </medias>
            <dates>
                <date region="us">1992</date>
                <date region="jp">1991</date>
                <date region="eu">1993</date>
            </dates>
            <developpeur id="68">Namco</developpeur>
            <editeur id="68">Namco</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="310" romid="134405" notgame="false">
            <path>rthun3.zip</path>
            <noms>
                <nom region="ss">Rolling Thunder 3</nom>
                <nom region="us">Rolling Thunder 3</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The events in the third game in the series are synchronous with RT2. At the end of the twentieth century, satellites around the globe are being shot down, disrupting communications. Secret agency Rolling Thunder discovers the organization behind the terror: Geldra. While agents Leila and Albatross are fighting the leader Gimdo (RT2), agent Jay is instructed to bring down Dread, the second-in-command.

There are many improvements to the gameplay: Jay can shoot while jumping and shoot diagonally upwards with certain weapons. At the beginning of each mission, you can pick a special weapon such as a laser rifle, bazooka, flamethrower or grenades. You have to choose carefully as they cannot be reused in later missions. You can still hide in doorways and recharge your weapons behind special doors. The mission timer from the previous game has been replaced by a sniper that targets you with a crosshair when you don't move fast enough. The brutal difficulty from the previous games has been toned down: there are more life marks at the start and you now resurrect where you died, rather than returning to the last checkpoint. Unlike the previous game, you can only choose one character to play with.

After completing a mission, a password is provided to continue playing. There are ten levels in total, with a few hidden areas.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="1d279334" md5="86659f1e419785c5ceeabd2ef702f679" sha1="e35eaf6f96f136322cb72dcb9f62804fa86609d7" format="mp4" support="">media/video/rthun3.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="4f363f03" md5="6c496e3dfe4893000c30776380b69396" sha1="38d4ad1daba097168f1612777bef512d19928e91" format="png" support="">media/mixrbv2/rthun3.png</media>
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            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="us">1993</date>
            </dates>
            <developpeur id="68">Namco</developpeur>
            <editeur id="68">Namco</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="226" romid="134713" notgame="false">
            <path>zouzou.zip</path>
            <noms>
                <nom region="ss">Rolo To The Rescue</nom>
                <nom region="us">Rolo to the Rescue</nom>
                <nom region="jp">Zou! Zou! Zou! Rescue Daisakusen</nom>
                <nom region="eu">Rolo to the Rescue</nom>
                <nom region="wor">Rolo to the Rescue</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>rolo.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Rolo to the Rescue is a classic platformer.  

You play the role of Rolo the elephant who escaped from the circus.  As you find your way through the world you will also find a squirrel, a rabbit, a beaver, and a mole.  Each of those friends have special abilities that can help you along the way -- the squirrel can climb, the rabbit jumps, the beaver swims, and the mole digs.

Eventually, Rolo will find his way home.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="a5edddc0" md5="a4d9283047422258823ca798e6e476e2" sha1="47f959ef00c983a95cdf07d75c01664f71b5f6af" format="mp4" support="">media/video/zouzou.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="5593e225" md5="297cc31bb8ecad60556baf91916eadb0" sha1="8a16c73395d08ccc1da0cf460f4c08009d5d69df" format="png" support="">media/mixrbv2/zouzou.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="134f46da" md5="0687ed5a9ba9bfacbf2750513bb72891" sha1="047cff4f31b4c01a8d06ee41b216b9493329c6f6" format="png" support="">media/mixrbv2/zouzou.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="40d22ed9" md5="462de71126c52ae88de19dfe416f1976" sha1="d0491ffaf3f6a9f2cd55d36479ca41f649f3e86d" format="png" support="">media/mixrbv2/zouzou.png</media>
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            </medias>
            <dates>
                <date region="us">1992</date>
                <date region="eu">1993</date>
                <date region="jp">1993</date>
                <date region="wor">1992</date>
            </dates>
            <developpeur id="96">Vectordean</developpeur>
            <editeur id="13">Electronic Arts</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="226" romid="616517" notgame="false">
            <path>opensea.zip</path>
            <noms>
                <nom region="ss">Rolo To The Rescue</nom>
                <nom region="us">Rolo to the Rescue</nom>
                <nom region="jp">Zou! Zou! Zou! Rescue Daisakusen</nom>
                <nom region="eu">Rolo to the Rescue</nom>
                <nom region="wor">Rolo to the Rescue</nom>
            </noms>
            <cloneof>rolo.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Rolo to the Rescue is a classic platformer.  

You play the role of Rolo the elephant who escaped from the circus.  As you find your way through the world you will also find a squirrel, a rabbit, a beaver, and a mole.  Each of those friends have special abilities that can help you along the way -- the squirrel can climb, the rabbit jumps, the beaver swims, and the mole digs.

Eventually, Rolo will find his way home.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="a5edddc0" md5="a4d9283047422258823ca798e6e476e2" sha1="47f959ef00c983a95cdf07d75c01664f71b5f6af" format="mp4" support="">media/video/opensea.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="5593e225" md5="297cc31bb8ecad60556baf91916eadb0" sha1="8a16c73395d08ccc1da0cf460f4c08009d5d69df" format="png" support="">media/mixrbv2/opensea.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="134f46da" md5="0687ed5a9ba9bfacbf2750513bb72891" sha1="047cff4f31b4c01a8d06ee41b216b9493329c6f6" format="png" support="">media/mixrbv2/opensea.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="40d22ed9" md5="462de71126c52ae88de19dfe416f1976" sha1="d0491ffaf3f6a9f2cd55d36479ca41f649f3e86d" format="png" support="">media/mixrbv2/opensea.png</media>
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            </medias>
            <dates>
                <date region="us">1992</date>
                <date region="eu">1993</date>
                <date region="jp">1993</date>
                <date region="wor">1992</date>
            </dates>
            <developpeur id="96">Vectordean</developpeur>
            <editeur id="13">Electronic Arts</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="226" romid="616518" notgame="false">
            <path>opensea3.zip</path>
            <noms>
                <nom region="ss">Rolo To The Rescue</nom>
                <nom region="us">Rolo to the Rescue</nom>
                <nom region="jp">Zou! Zou! Zou! Rescue Daisakusen</nom>
                <nom region="eu">Rolo to the Rescue</nom>
                <nom region="wor">Rolo to the Rescue</nom>
            </noms>
            <cloneof>rolo.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Rolo to the Rescue is a classic platformer.  

You play the role of Rolo the elephant who escaped from the circus.  As you find your way through the world you will also find a squirrel, a rabbit, a beaver, and a mole.  Each of those friends have special abilities that can help you along the way -- the squirrel can climb, the rabbit jumps, the beaver swims, and the mole digs.

Eventually, Rolo will find his way home.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="a5edddc0" md5="a4d9283047422258823ca798e6e476e2" sha1="47f959ef00c983a95cdf07d75c01664f71b5f6af" format="mp4" support="">media/video/opensea3.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="5593e225" md5="297cc31bb8ecad60556baf91916eadb0" sha1="8a16c73395d08ccc1da0cf460f4c08009d5d69df" format="png" support="">media/mixrbv2/opensea3.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="134f46da" md5="0687ed5a9ba9bfacbf2750513bb72891" sha1="047cff4f31b4c01a8d06ee41b216b9493329c6f6" format="png" support="">media/mixrbv2/opensea3.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="40d22ed9" md5="462de71126c52ae88de19dfe416f1976" sha1="d0491ffaf3f6a9f2cd55d36479ca41f649f3e86d" format="png" support="">media/mixrbv2/opensea3.png</media>
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            </medias>
            <dates>
                <date region="us">1992</date>
                <date region="eu">1993</date>
                <date region="jp">1993</date>
                <date region="wor">1992</date>
            </dates>
            <developpeur id="96">Vectordean</developpeur>
            <editeur id="13">Electronic Arts</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="226" romid="134406" notgame="false">
            <path>rolo.zip</path>
            <noms>
                <nom region="ss">Rolo To The Rescue</nom>
                <nom region="us">Rolo to the Rescue</nom>
                <nom region="jp">Zou! Zou! Zou! Rescue Daisakusen</nom>
                <nom region="eu">Rolo to the Rescue</nom>
                <nom region="wor">Rolo to the Rescue</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>us</region>
                <region>wor</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Rolo to the Rescue is a classic platformer.  

You play the role of Rolo the elephant who escaped from the circus.  As you find your way through the world you will also find a squirrel, a rabbit, a beaver, and a mole.  Each of those friends have special abilities that can help you along the way -- the squirrel can climb, the rabbit jumps, the beaver swims, and the mole digs.

Eventually, Rolo will find his way home.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="a5edddc0" md5="a4d9283047422258823ca798e6e476e2" sha1="47f959ef00c983a95cdf07d75c01664f71b5f6af" format="mp4" support="">media/video/rolo.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="5593e225" md5="297cc31bb8ecad60556baf91916eadb0" sha1="8a16c73395d08ccc1da0cf460f4c08009d5d69df" format="png" support="">media/mixrbv2/rolo.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="134f46da" md5="0687ed5a9ba9bfacbf2750513bb72891" sha1="047cff4f31b4c01a8d06ee41b216b9493329c6f6" format="png" support="">media/mixrbv2/rolo.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="40d22ed9" md5="462de71126c52ae88de19dfe416f1976" sha1="d0491ffaf3f6a9f2cd55d36479ca41f649f3e86d" format="png" support="">media/mixrbv2/rolo.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="5593e225" md5="297cc31bb8ecad60556baf91916eadb0" sha1="8a16c73395d08ccc1da0cf460f4c08009d5d69df" format="png" support="">media/mixrbv2/rolo.png</media>
            </medias>
            <dates>
                <date region="us">1992</date>
                <date region="eu">1993</date>
                <date region="jp">1993</date>
                <date region="wor">1992</date>
            </dates>
            <developpeur id="96">Vectordean</developpeur>
            <editeur id="13">Electronic Arts</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="125793" romid="758724" notgame="false">
            <path>sanguo5.zip</path>
            <noms>
                <nom region="ss">Sangokushi 5</nom>
                <nom region="us">Romance of the Three Kingdoms V</nom>
                <nom region="cn">San Guo Zhi V</nom>
                <nom region="wor">Romance of the Three Kingdoms V</nom>
            </noms>
            <regions>
                <region>cn</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">San Guo Zhi V is a strategy game, without official Sega license. It is a direct portage of Sangokushi V.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="b859444a" md5="46ca6b4d1ea68ebaf14b7675bc127ede" sha1="f91e375be6dec280344c933e286122fffbcdca62" format="mp4" support="">media/video/sanguo5.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="801ed60c" md5="9a1bdcf49947cae1c0325fde80bdec91" sha1="465fd7700648f2e4ccff6d7806a5b7dbb4c8e9b0" format="png" support="">media/mixrbv2/sanguo5.png</media>
            </medias>
            <dates>
                <date region="asi">1996</date>
            </dates>
            <developpeur id="434">SKOB</developpeur>
            <editeur id="434">SKOB</editeur>
            <genres>
                <genre id="40" principale="1" parentid="0" langue="en">Simulation</genre>
            </genres>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1069" romid="646302" notgame="false">
            <path>gemfire.zip</path>
            <noms>
                <nom region="ss">Royal Blood</nom>
                <nom region="us">Gemfire</nom>
                <nom region="jp">Royal Blood</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Koei made an incursion into the fantasy worlds of magic with this game.

Six magicians, each trapped inside a magical gem, are liberated from the crown Gemfire by Princess Robyn, daughter of the tyrannical ruler of Ishmeria, King Eselred.  Fleeing across the length and breadth of the island nation, they each choose a leader from the greatest noble houses as their champion to topple Eselred and bring peace to Ishmeria. 

Players select one of these noblemen and seek to unite all the provinces under their banner through a combination of warfare and diplomacy.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="0cc77aa9" md5="4a6a44b0dfc905599b398be7b87778fd" sha1="8f67b3deb4df36df0828019dcd6cb47310abc363" format="mp4" support="">media/video/gemfire.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="4f8142f0" md5="8a54888336f4c4ae8a764bcfdb025052" sha1="a3b8d75832d92e634a46be632033f0af73d6be9a" format="png" support="">media/mixrbv2/gemfire.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="1a3fbf44" md5="e5d0b101c3c489ea33c7b85c82b4acd4" sha1="45d5f91bbd2654a3c3fab1400424c28d9f23fa79" format="png" support="">media/mixrbv2/gemfire.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="1a3fbf44" md5="e5d0b101c3c489ea33c7b85c82b4acd4" sha1="45d5f91bbd2654a3c3fab1400424c28d9f23fa79" format="png" support="">media/mixrbv2/gemfire.png</media>
            </medias>
            <dates>
                <date region="us">1992</date>
                <date region="jp">1992</date>
            </dates>
            <developpeur id="192">Koei</developpeur>
            <editeur id="192">Koei</editeur>
            <genres>
                <genre id="27" principale="1" parentid="0" langue="en">Strategy</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1069" romid="134409" notgame="false">
            <path>royalbld.zip</path>
            <noms>
                <nom region="ss">Royal Blood</nom>
                <nom region="us">Gemfire</nom>
                <nom region="jp">Royal Blood</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>gemfire.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Koei made an incursion into the fantasy worlds of magic with this game.

Six magicians, each trapped inside a magical gem, are liberated from the crown Gemfire by Princess Robyn, daughter of the tyrannical ruler of Ishmeria, King Eselred.  Fleeing across the length and breadth of the island nation, they each choose a leader from the greatest noble houses as their champion to topple Eselred and bring peace to Ishmeria. 

Players select one of these noblemen and seek to unite all the provinces under their banner through a combination of warfare and diplomacy.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="0cc77aa9" md5="4a6a44b0dfc905599b398be7b87778fd" sha1="8f67b3deb4df36df0828019dcd6cb47310abc363" format="mp4" support="">media/video/royalbld.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="4f8142f0" md5="8a54888336f4c4ae8a764bcfdb025052" sha1="a3b8d75832d92e634a46be632033f0af73d6be9a" format="png" support="">media/mixrbv2/royalbld.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="1a3fbf44" md5="e5d0b101c3c489ea33c7b85c82b4acd4" sha1="45d5f91bbd2654a3c3fab1400424c28d9f23fa79" format="png" support="">media/mixrbv2/royalbld.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="1a3fbf44" md5="e5d0b101c3c489ea33c7b85c82b4acd4" sha1="45d5f91bbd2654a3c3fab1400424c28d9f23fa79" format="png" support="">media/mixrbv2/royalbld.png</media>
            </medias>
            <dates>
                <date region="us">1992</date>
                <date region="jp">1992</date>
            </dates>
            <developpeur id="192">Koei</developpeur>
            <editeur id="192">Koei</editeur>
            <genres>
                <genre id="27" principale="1" parentid="0" langue="en">Strategy</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="331" romid="134410" notgame="false">
            <path>rugbywc.zip</path>
            <noms>
                <nom region="ss">Rugby World Cup 1995</nom>
                <nom region="us">Rugby World Cup 95</nom>
                <nom region="eu">Rugby World Cup 1995</nom>
                <nom region="wor">Rugby World Cup 1995</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>eu</region>
                <region>wor</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The official game of the 1995 IRB Rugby Union World Cup in South Africa. Featuring all 20 international teams that took part in the World Cup including the All Blacks of New Zealand and the Springboks of South Africa, as well as an EA All Stars team and a few other minor rugby nations

The game shares a lot with EA Sports' early FIFA titles. It uses an isometric perspective, with buttons to pass and kick the ball, and a timed gauge for place kicks.

The menus are structured in the same way as FIFA, with options including arcade and simulation modes, changing the firmness of the ground, and the weather.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="5cd17d1f" md5="d20b0bbd8adaf6a69144135faeaf970e" sha1="fdb54857c7d5323ac0bab35079b2b916cb336379" format="mp4" support="">media/video/rugbywc.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="8dbb4e4c" md5="3228f0be338645292dc00457ae5bbe37" sha1="93e72a612f423494bfd1447914424f2bfff40b56" format="png" support="">media/mixrbv2/rugbywc.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="468ee0ac" md5="b1d9e157b9722a763a73dd5b54e60a63" sha1="0d44132fdb03667818e4e9f4c8b5c055ccb99854" format="png" support="">media/mixrbv2/rugbywc.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="8dbb4e4c" md5="3228f0be338645292dc00457ae5bbe37" sha1="93e72a612f423494bfd1447914424f2bfff40b56" format="png" support="">media/mixrbv2/rugbywc.png</media>
            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="us">1994</date>
                <date region="eu">1994</date>
                <date region="wor">1994</date>
            </dates>
            <developpeur id="61">EA Sports</developpeur>
            <editeur id="61">EA Sports</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="631" romid="134411" notgame="false">
            <path>runark.zip</path>
            <noms>
                <nom region="ss">Runark</nom>
                <nom region="fr">Growl</nom>
                <nom region="us">Growl</nom>
                <nom region="jp">Runark</nom>
                <nom region="kr">Runark</nom>
                <nom region="de">Growl</nom>
                <nom region="sp">Growl</nom>
                <nom region="pt">Growl</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>us</region>
                <region>jp</region>
            </regions>
            <cloneof>growl.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">In the early part of the 20th century, a group of evil poachers recklessly hunted animals to the point of extinction, including lions, deers, elephants, eagles, and several others.

Growl is a one-player game, in which you control one of four characters (Gen, Burn, Khan, and Jack) and you must defeat these evil poachers by dealing with them with your fists. However, there are weapons that can be found, including grenades, rocket launchers, whips, swords, guns, and shotguns, which you get once an enemy drops them on the ground, so you can use these weapons against them. If you manage to get one of the guns, you can shoot enemies with a limited supply of ammo. Once the ammo runs out, your only option is to pistol-whip them.

Also, you can pick up crates and barrels and haul it at enemies to knock them down. Along the way, you'll encounter several cases of animal cruelty, such as two men whipping a lion. Stop the animal cruelty, and the animals will help you in your quest to defeat these evil poachers.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="c9cccae2" md5="4911e900c381ef65ea04558a35f8b3e0" sha1="65580201f90cdf109bf14eb263c9e803e44894be" format="mp4" support="">media/video/runark.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="b670db09" md5="5f9ce215512b0893eb3d4a665253ba15" sha1="707cff1dd4830765402563865fdeb48637d387c3" format="png" support="">media/mixrbv2/runark.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="4850a8f9" md5="6e04e9fa514266aaa7d64656382e5f14" sha1="e4d23cb4b07777ad0792cc1d84dc9c0bb3028aed" format="png" support="">media/mixrbv2/runark.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="7f7e4bd6" md5="a8edf36d22adfaf1b7d46ee5b17aa0e6" sha1="29377457732797a5f3f86b69643701f68b953504" format="png" support="">media/mixrbv2/runark.png</media>
            </medias>
            <dates>
                <date region="us">1991</date>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="55">Taito</developpeur>
            <editeur id="55">Taito</editeur>
            <genres>
                <genre id="1" principale="1" parentid="0" langue="en">Beat'em Up</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>5</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="631" romid="466468" notgame="false">
            <path>growl.zip</path>
            <noms>
                <nom region="ss">Runark</nom>
                <nom region="fr">Growl</nom>
                <nom region="us">Growl</nom>
                <nom region="jp">Runark</nom>
                <nom region="kr">Runark</nom>
                <nom region="de">Growl</nom>
                <nom region="sp">Growl</nom>
                <nom region="pt">Growl</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">In the early part of the 20th century, a group of evil poachers recklessly hunted animals to the point of extinction, including lions, deers, elephants, eagles, and several others.

Growl is a one-player game, in which you control one of four characters (Gen, Burn, Khan, and Jack) and you must defeat these evil poachers by dealing with them with your fists. However, there are weapons that can be found, including grenades, rocket launchers, whips, swords, guns, and shotguns, which you get once an enemy drops them on the ground, so you can use these weapons against them. If you manage to get one of the guns, you can shoot enemies with a limited supply of ammo. Once the ammo runs out, your only option is to pistol-whip them.

Also, you can pick up crates and barrels and haul it at enemies to knock them down. Along the way, you'll encounter several cases of animal cruelty, such as two men whipping a lion. Stop the animal cruelty, and the animals will help you in your quest to defeat these evil poachers.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="c9cccae2" md5="4911e900c381ef65ea04558a35f8b3e0" sha1="65580201f90cdf109bf14eb263c9e803e44894be" format="mp4" support="">media/video/growl.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="b670db09" md5="5f9ce215512b0893eb3d4a665253ba15" sha1="707cff1dd4830765402563865fdeb48637d387c3" format="png" support="">media/mixrbv2/growl.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="4850a8f9" md5="6e04e9fa514266aaa7d64656382e5f14" sha1="e4d23cb4b07777ad0792cc1d84dc9c0bb3028aed" format="png" support="">media/mixrbv2/growl.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="7f7e4bd6" md5="a8edf36d22adfaf1b7d46ee5b17aa0e6" sha1="29377457732797a5f3f86b69643701f68b953504" format="png" support="">media/mixrbv2/growl.png</media>
            </medias>
            <dates>
                <date region="us">1991</date>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="55">Taito</developpeur>
            <editeur id="55">Taito</editeur>
            <genres>
                <genre id="1" principale="1" parentid="0" langue="en">Beat'em Up</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>5</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1098" romid="134158" notgame="false">
            <path>laruss95.zip</path>
            <noms>
                <nom region="ss">Russa Baseball 95, La</nom>
                <nom region="us">La Russa Baseball 95</nom>
                <nom region="au">La Russa Baseball 95</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The Russa Baseball 95 is a video game exclusively import on Megadrive, edited by Electronic Arts.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="ad213dd2" md5="a20396c7c5832bfa480331cc29eb0561" sha1="14ba29f603b1ec500ff88b782e9bd152c0eab451" format="mp4" support="">media/video/laruss95.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="d94fbb8f" md5="084fcf9ae3d12e195083e01ab0f0e902" sha1="95f51f6f79ba86203ed8ede4a9381f69f7826559" format="png" support="">media/mixrbv2/laruss95.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="d94fbb8f" md5="084fcf9ae3d12e195083e01ab0f0e902" sha1="95f51f6f79ba86203ed8ede4a9381f69f7826559" format="png" support="">media/mixrbv2/laruss95.png</media>
            </medias>
            <dates>
                <date region="us">1994</date>
            </dates>
            <developpeur id="58">High Score Productions</developpeur>
            <editeur id="58">High Score Productions</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="456" notgame="false">
            <path>aof.zip</path>
            <noms>
                <nom region="ss">Ryuuko No Ken</nom>
                <nom region="fr">Art of Fighting</nom>
                <nom region="us">Art of Fighting</nom>
                <nom region="jp">Ryuuko no Ken</nom>
                <nom region="eu">Art of Fighting</nom>
                <nom region="de">Art of Fighting</nom>
                <nom region="sp">Art of Fighting</nom>
                <nom region="pt">Art of Fighting</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Yuri Sakazaki has been kidnapped! Her big brother Ryo Sakazaki and Robert Garcia, his best friend, go search for her on the streets of South Town. As they go deeper and deeper they will find clues as to who ordered the kidnapping, the Sakazaki family's relation to the mob, and a person from their past.

This fighting game is a coin-op conversion of the Neo-Geo hit of the same name, and has all characters, stages, and moves featured in the arcade unit. Unlike the original arcade version, players can now play as Mr. Big and the elusive Mr. Karate.

The gameplay differs from most fighting games. In this game, you have a Spirit meter. A Spirit meter is in the game and will decrease as you perform special moves. It can be recharged, but doing so leaves you open to attack. When your health is almost gone, you can perform a secret combination that will unleash a deadly attack on your opponent - provided you have a full Spirit meter.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="c5ef2b67" md5="834694cda88f707f9e1a289c26eed854" sha1="be8e249b9ffa3a99a1657255477724eab681bdb9" format="mp4" support="">media/video/aof.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="96aaf612" md5="7228ec8f691381e9883936f036992afb" sha1="ee23d602e593cce9088227f3da3c2acc4aa66745" format="png" support="">media/mixrbv2/aof.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="67504736" md5="237a389f13083fd7739af0a5532cacd7" sha1="8c66b75c0ae980b836a0746a4a768578be84cf7b" format="png" support="">media/mixrbv2/aof.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="eed592a8" md5="4e21c1e9209b76a92782dcbdc8cee490" sha1="5baae3852f17a5b8e19f6ca1a261c82958a8271c" format="png" support="">media/mixrbv2/aof.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="96aaf612" md5="7228ec8f691381e9883936f036992afb" sha1="ee23d602e593cce9088227f3da3c2acc4aa66745" format="png" support="">media/mixrbv2/aof.png</media>
            </medias>
            <dates>
                <date region="fr">1992</date>
                <date region="eu">1994</date>
                <date region="us">1994</date>
                <date region="jp">1994</date>
            </dates>
            <developpeur id="80">SNK</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="14" principale="1" parentid="0" langue="en">Fight</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="456" notgame="false">
            <path>aofp.zip</path>
            <noms>
                <nom region="ss">Ryuuko No Ken</nom>
                <nom region="fr">Art of Fighting</nom>
                <nom region="us">Art of Fighting</nom>
                <nom region="jp">Ryuuko no Ken</nom>
                <nom region="eu">Art of Fighting</nom>
                <nom region="de">Art of Fighting</nom>
                <nom region="sp">Art of Fighting</nom>
                <nom region="pt">Art of Fighting</nom>
            </noms>
            <cloneof>aof.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Yuri Sakazaki has been kidnapped! Her big brother Ryo Sakazaki and Robert Garcia, his best friend, go search for her on the streets of South Town. As they go deeper and deeper they will find clues as to who ordered the kidnapping, the Sakazaki family's relation to the mob, and a person from their past.

This fighting game is a coin-op conversion of the Neo-Geo hit of the same name, and has all characters, stages, and moves featured in the arcade unit. Unlike the original arcade version, players can now play as Mr. Big and the elusive Mr. Karate.

The gameplay differs from most fighting games. In this game, you have a Spirit meter. A Spirit meter is in the game and will decrease as you perform special moves. It can be recharged, but doing so leaves you open to attack. When your health is almost gone, you can perform a secret combination that will unleash a deadly attack on your opponent - provided you have a full Spirit meter.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="c5ef2b67" md5="834694cda88f707f9e1a289c26eed854" sha1="be8e249b9ffa3a99a1657255477724eab681bdb9" format="mp4" support="">media/video/aofp.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="96aaf612" md5="7228ec8f691381e9883936f036992afb" sha1="ee23d602e593cce9088227f3da3c2acc4aa66745" format="png" support="">media/mixrbv2/aofp.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="67504736" md5="237a389f13083fd7739af0a5532cacd7" sha1="8c66b75c0ae980b836a0746a4a768578be84cf7b" format="png" support="">media/mixrbv2/aofp.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="eed592a8" md5="4e21c1e9209b76a92782dcbdc8cee490" sha1="5baae3852f17a5b8e19f6ca1a261c82958a8271c" format="png" support="">media/mixrbv2/aofp.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="96aaf612" md5="7228ec8f691381e9883936f036992afb" sha1="ee23d602e593cce9088227f3da3c2acc4aa66745" format="png" support="">media/mixrbv2/aofp.png</media>
            </medias>
            <dates>
                <date region="fr">1992</date>
                <date region="eu">1994</date>
                <date region="us">1994</date>
                <date region="jp">1994</date>
            </dates>
            <developpeur id="80">SNK</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="14" principale="1" parentid="0" langue="en">Fight</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="456" notgame="false">
            <path>ryukoken.zip</path>
            <noms>
                <nom region="ss">Ryuuko No Ken</nom>
                <nom region="fr">Art of Fighting</nom>
                <nom region="us">Art of Fighting</nom>
                <nom region="jp">Ryuuko no Ken</nom>
                <nom region="eu">Art of Fighting</nom>
                <nom region="de">Art of Fighting</nom>
                <nom region="sp">Art of Fighting</nom>
                <nom region="pt">Art of Fighting</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>aof.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Yuri Sakazaki has been kidnapped! Her big brother Ryo Sakazaki and Robert Garcia, his best friend, go search for her on the streets of South Town. As they go deeper and deeper they will find clues as to who ordered the kidnapping, the Sakazaki family's relation to the mob, and a person from their past.

This fighting game is a coin-op conversion of the Neo-Geo hit of the same name, and has all characters, stages, and moves featured in the arcade unit. Unlike the original arcade version, players can now play as Mr. Big and the elusive Mr. Karate.

The gameplay differs from most fighting games. In this game, you have a Spirit meter. A Spirit meter is in the game and will decrease as you perform special moves. It can be recharged, but doing so leaves you open to attack. When your health is almost gone, you can perform a secret combination that will unleash a deadly attack on your opponent - provided you have a full Spirit meter.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="c5ef2b67" md5="834694cda88f707f9e1a289c26eed854" sha1="be8e249b9ffa3a99a1657255477724eab681bdb9" format="mp4" support="">media/video/ryukoken.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="96aaf612" md5="7228ec8f691381e9883936f036992afb" sha1="ee23d602e593cce9088227f3da3c2acc4aa66745" format="png" support="">media/mixrbv2/ryukoken.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="67504736" md5="237a389f13083fd7739af0a5532cacd7" sha1="8c66b75c0ae980b836a0746a4a768578be84cf7b" format="png" support="">media/mixrbv2/ryukoken.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="eed592a8" md5="4e21c1e9209b76a92782dcbdc8cee490" sha1="5baae3852f17a5b8e19f6ca1a261c82958a8271c" format="png" support="">media/mixrbv2/ryukoken.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="96aaf612" md5="7228ec8f691381e9883936f036992afb" sha1="ee23d602e593cce9088227f3da3c2acc4aa66745" format="png" support="">media/mixrbv2/ryukoken.png</media>
            </medias>
            <dates>
                <date region="fr">1992</date>
                <date region="eu">1994</date>
                <date region="us">1994</date>
                <date region="jp">1994</date>
            </dates>
            <developpeur id="80">SNK</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="14" principale="1" parentid="0" langue="en">Fight</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="456" notgame="false">
            <path>aofu.zip</path>
            <noms>
                <nom region="ss">Ryuuko No Ken</nom>
                <nom region="fr">Art of Fighting</nom>
                <nom region="us">Art of Fighting</nom>
                <nom region="jp">Ryuuko no Ken</nom>
                <nom region="eu">Art of Fighting</nom>
                <nom region="de">Art of Fighting</nom>
                <nom region="sp">Art of Fighting</nom>
                <nom region="pt">Art of Fighting</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>aof.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Yuri Sakazaki has been kidnapped! Her big brother Ryo Sakazaki and Robert Garcia, his best friend, go search for her on the streets of South Town. As they go deeper and deeper they will find clues as to who ordered the kidnapping, the Sakazaki family's relation to the mob, and a person from their past.

This fighting game is a coin-op conversion of the Neo-Geo hit of the same name, and has all characters, stages, and moves featured in the arcade unit. Unlike the original arcade version, players can now play as Mr. Big and the elusive Mr. Karate.

The gameplay differs from most fighting games. In this game, you have a Spirit meter. A Spirit meter is in the game and will decrease as you perform special moves. It can be recharged, but doing so leaves you open to attack. When your health is almost gone, you can perform a secret combination that will unleash a deadly attack on your opponent - provided you have a full Spirit meter.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="c5ef2b67" md5="834694cda88f707f9e1a289c26eed854" sha1="be8e249b9ffa3a99a1657255477724eab681bdb9" format="mp4" support="">media/video/aofu.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="96aaf612" md5="7228ec8f691381e9883936f036992afb" sha1="ee23d602e593cce9088227f3da3c2acc4aa66745" format="png" support="">media/mixrbv2/aofu.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="67504736" md5="237a389f13083fd7739af0a5532cacd7" sha1="8c66b75c0ae980b836a0746a4a768578be84cf7b" format="png" support="">media/mixrbv2/aofu.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="eed592a8" md5="4e21c1e9209b76a92782dcbdc8cee490" sha1="5baae3852f17a5b8e19f6ca1a261c82958a8271c" format="png" support="">media/mixrbv2/aofu.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="96aaf612" md5="7228ec8f691381e9883936f036992afb" sha1="ee23d602e593cce9088227f3da3c2acc4aa66745" format="png" support="">media/mixrbv2/aofu.png</media>
            </medias>
            <dates>
                <date region="fr">1992</date>
                <date region="eu">1994</date>
                <date region="us">1994</date>
                <date region="jp">1994</date>
            </dates>
            <developpeur id="80">SNK</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="14" principale="1" parentid="0" langue="en">Fight</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="634" romid="134192" notgame="false">
            <path>manover.zip</path>
            <noms>
                <nom region="ss">S.s. Lucifer - Man Overboard!</nom>
                <nom region="us">S.S. Lucifer Man Overboard !</nom>
                <nom region="eu">Man Overboard!</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">S.S. Lucifer: Man Overboard !, also known as Sink or Swim, is a puzzle game on Megadrive. You are Kevin Codner, rescuer of the passengers of the cruise ship SS Lucifer. In each of the 60 levels, you must open the path to the exit. The passengers move without taking care and they must always be ahead of them to lose none. But be careful not to confuse speed and precipitation, under pain of having death on the conscience.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="3e713cc5" md5="6c7ebf39c1130573e5bcf3be011dc9be" sha1="2d4520b81c43e6610d2d4619a82c291c97ffe5b2" format="mp4" support="">media/video/manover.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="c94bc4f7" md5="8811fb7b8ad49632903e65fbf1ad52a3" sha1="fdaa78293faed8dc911df874d6536266ab175579" format="png" support="">media/mixrbv2/manover.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="c94bc4f7" md5="8811fb7b8ad49632903e65fbf1ad52a3" sha1="fdaa78293faed8dc911df874d6536266ab175579" format="png" support="">media/mixrbv2/manover.png</media>
            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="us">1994</date>
                <date region="eu">1994</date>
            </dates>
            <developpeur id="87">Codemasters</developpeur>
            <editeur id="87">Codemasters</editeur>
            <genres>
                <genre id="26" principale="1" parentid="0" langue="en">Puzzle-Game</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>1</topstaff>
            <note>18</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="360" romid="133909" notgame="false">
            <path>darius2.zip</path>
            <noms>
                <nom region="ss">Sagaia</nom>
                <nom region="us">Sagaia</nom>
                <nom region="jp">Darius II</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>sagaia.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Long time ago, the planet of Darius went into ruin but Proco and Tiat of Darius gave birth to a new planet and named it Orga. After the passing of many centuries, Proco Jr. and Tiat Young receive a strange radio broadcast from the galaxy. They discover the radio broadcast is a mayday signal from another descendent of Darius. They board the Silverhawk, preparing to defeat an evil force and journey to the galaxy.

Darius II, or Sagaia as it is known in the West, is the second installment in Taito's premier shoot 'em up series. Its main distinguishing features are the non-linear level system and the enemies, which are different kinds of seafood.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="8ef624cb" md5="7d4d9f08a8b72408ca76865eac00ff3d" sha1="bd47b5bb24d81111ca9a93d0cb486f66b7fabec7" format="mp4" support="">media/video/darius2.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="84062584" md5="cfbad0595ac406e620857a5350db21b6" sha1="02d5569a1c3f09a1bb90a8f5605cb6a7415f7b06" format="png" support="">media/mixrbv2/darius2.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="bc22f459" md5="07affedabd6ce91da250743b02f5422e" sha1="e3d4e67c97012c75eaae5c7ff6301359ecdc7ee2" format="png" support="">media/mixrbv2/darius2.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="c40040ae" md5="e4af10916ea7f75f1b279615953050a5" sha1="42296e528030c91d205f52ca4240fdc8f7ce51bb" format="png" support="">media/mixrbv2/darius2.png</media>
            </medias>
            <dates>
                <date region="us">1991</date>
                <date region="jp">1990</date>
            </dates>
            <developpeur id="55">Taito</developpeur>
            <editeur id="55">Taito</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="360" romid="472445" notgame="false">
            <path>sagaia.zip</path>
            <noms>
                <nom region="ss">Sagaia</nom>
                <nom region="us">Sagaia</nom>
                <nom region="jp">Darius II</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Long time ago, the planet of Darius went into ruin but Proco and Tiat of Darius gave birth to a new planet and named it Orga. After the passing of many centuries, Proco Jr. and Tiat Young receive a strange radio broadcast from the galaxy. They discover the radio broadcast is a mayday signal from another descendent of Darius. They board the Silverhawk, preparing to defeat an evil force and journey to the galaxy.

Darius II, or Sagaia as it is known in the West, is the second installment in Taito's premier shoot 'em up series. Its main distinguishing features are the non-linear level system and the enemies, which are different kinds of seafood.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="8ef624cb" md5="7d4d9f08a8b72408ca76865eac00ff3d" sha1="bd47b5bb24d81111ca9a93d0cb486f66b7fabec7" format="mp4" support="">media/video/sagaia.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="84062584" md5="cfbad0595ac406e620857a5350db21b6" sha1="02d5569a1c3f09a1bb90a8f5605cb6a7415f7b06" format="png" support="">media/mixrbv2/sagaia.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="bc22f459" md5="07affedabd6ce91da250743b02f5422e" sha1="e3d4e67c97012c75eaae5c7ff6301359ecdc7ee2" format="png" support="">media/mixrbv2/sagaia.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="c40040ae" md5="e4af10916ea7f75f1b279615953050a5" sha1="42296e528030c91d205f52ca4240fdc8f7ce51bb" format="png" support="">media/mixrbv2/sagaia.png</media>
            </medias>
            <dates>
                <date region="us">1991</date>
                <date region="jp">1990</date>
            </dates>
            <developpeur id="55">Taito</developpeur>
            <editeur id="55">Taito</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="273" romid="867966" notgame="false">
            <path>sailormne.zip</path>
            <noms>
                <nom region="ss">Sailor Moon</nom>
                <nom region="jp">Bishoujo Senshi Sailor Moon</nom>
            </noms>
            <cloneof>sailormn.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The game is based on the popular manga/animé series of the same name. The heroine of the series is a 14-year-old schoolgirl named Serena (Usagi in the Japanese version). One day she encounters a magical talking cat named Luna, who tells her she has been chosen to be a Sailor Moon fighter, to find the lost Princess of the Moon Kingdom and to fight the forces of darkness lead by the evil Queen Beryl. 

This adaptation of the story is a beat-'em-up game. You can control either Serena herself or one of her Sailor Moon companions. Each girl has different strengths and special attacks. You advance in the game by moving on a platform and defeating the enemies you encounter. You can't move on if you haven't defeated all the enemies that keep coming at you.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="03664979" md5="be8a7665c186c48b70e64518fb9d0e26" sha1="bba8b32230cf02b98f924ea786d7a7a2e031107a" format="mp4" support="">media/video/sailormne.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="d26eab8c" md5="a9667e4364644bec4e2e55efd884a422" sha1="b8375ab60927081b9e7b6f462bafe24bad9354a5" format="png" support="">media/mixrbv2/sailormne.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="d26eab8c" md5="a9667e4364644bec4e2e55efd884a422" sha1="b8375ab60927081b9e7b6f462bafe24bad9354a5" format="png" support="">media/mixrbv2/sailormne.png</media>
            </medias>
            <dates>
                <date region="jp">1994</date>
            </dates>
            <developpeur id="144">Ma-Ba</developpeur>
            <editeur id="143">Angel Studios</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>1</topstaff>
            <note>17</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="273" romid="867966" notgame="false">
            <path>sailormn.zip</path>
            <noms>
                <nom region="ss">Sailor Moon</nom>
                <nom region="jp">Bishoujo Senshi Sailor Moon</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The game is based on the popular manga/animé series of the same name. The heroine of the series is a 14-year-old schoolgirl named Serena (Usagi in the Japanese version). One day she encounters a magical talking cat named Luna, who tells her she has been chosen to be a Sailor Moon fighter, to find the lost Princess of the Moon Kingdom and to fight the forces of darkness lead by the evil Queen Beryl. 

This adaptation of the story is a beat-'em-up game. You can control either Serena herself or one of her Sailor Moon companions. Each girl has different strengths and special attacks. You advance in the game by moving on a platform and defeating the enemies you encounter. You can't move on if you haven't defeated all the enemies that keep coming at you.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="03664979" md5="be8a7665c186c48b70e64518fb9d0e26" sha1="bba8b32230cf02b98f924ea786d7a7a2e031107a" format="mp4" support="">media/video/sailormn.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="d26eab8c" md5="a9667e4364644bec4e2e55efd884a422" sha1="b8375ab60927081b9e7b6f462bafe24bad9354a5" format="png" support="">media/mixrbv2/sailormn.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="d26eab8c" md5="a9667e4364644bec4e2e55efd884a422" sha1="b8375ab60927081b9e7b6f462bafe24bad9354a5" format="png" support="">media/mixrbv2/sailormn.png</media>
            </medias>
            <dates>
                <date region="jp">1994</date>
            </dates>
            <developpeur id="144">Ma-Ba</developpeur>
            <editeur id="143">Angel Studios</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>1</topstaff>
            <note>17</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="453" romid="134414" notgame="false">
            <path>ssword.zip</path>
            <noms>
                <nom region="ss">Saint Sword</nom>
                <nom region="us">Saint Sword</nom>
                <nom region="jp">Saint Sword</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">You are Macress, a mythical warrior, and you have been called upon to destroy the evil demon, Gorgon before the world succumbs to his power. This is a platform style, hack 'n slash adventure where you gain powerups by destroying wee mythical beasties. These powerups provide you with special physical attributes like angel wings and the body of a horse.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="62226e14" md5="ef6eaca1118595f28b19906f0e623c6b" sha1="1346b4a022c1cdf7934275bd94b4d404467e3471" format="mp4" support="">media/video/ssword.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="48897ccf" md5="e0499d213fb935e03ff80d61004aca27" sha1="8d03d69b17d0c0d5b3d137eca403cc9c13777cbd" format="png" support="">media/mixrbv2/ssword.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="90bfd302" md5="d4385f4aa07d55e6eeadf6a8db12d1a4" sha1="d7899a8fc2a409eb9be2a3a5e7273e37af1762ce" format="png" support="">media/mixrbv2/ssword.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="90bfd302" md5="d4385f4aa07d55e6eeadf6a8db12d1a4" sha1="d7899a8fc2a409eb9be2a3a5e7273e37af1762ce" format="png" support="">media/mixrbv2/ssword.png</media>
            </medias>
            <dates>
                <date region="fr">1991</date>
                <date region="us">1991</date>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="55">Taito</developpeur>
            <editeur id="55">Taito</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="13" principale="1" parentid="0" langue="en">Adventure</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>11</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="453" romid="177305" notgame="false">
            <path>sswordj.zip</path>
            <noms>
                <nom region="ss">Saint Sword</nom>
                <nom region="us">Saint Sword</nom>
                <nom region="jp">Saint Sword</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>ssword.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">You are Macress, a mythical warrior, and you have been called upon to destroy the evil demon, Gorgon before the world succumbs to his power. This is a platform style, hack 'n slash adventure where you gain powerups by destroying wee mythical beasties. These powerups provide you with special physical attributes like angel wings and the body of a horse.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="62226e14" md5="ef6eaca1118595f28b19906f0e623c6b" sha1="1346b4a022c1cdf7934275bd94b4d404467e3471" format="mp4" support="">media/video/sswordj.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="48897ccf" md5="e0499d213fb935e03ff80d61004aca27" sha1="8d03d69b17d0c0d5b3d137eca403cc9c13777cbd" format="png" support="">media/mixrbv2/sswordj.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="90bfd302" md5="d4385f4aa07d55e6eeadf6a8db12d1a4" sha1="d7899a8fc2a409eb9be2a3a5e7273e37af1762ce" format="png" support="">media/mixrbv2/sswordj.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="90bfd302" md5="d4385f4aa07d55e6eeadf6a8db12d1a4" sha1="d7899a8fc2a409eb9be2a3a5e7273e37af1762ce" format="png" support="">media/mixrbv2/sswordj.png</media>
            </medias>
            <dates>
                <date region="fr">1991</date>
                <date region="us">1991</date>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="55">Taito</developpeur>
            <editeur id="55">Taito</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="13" principale="1" parentid="0" langue="en">Adventure</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>11</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="462" romid="406901" notgame="false">
            <path>fireshrku1.zip</path>
            <noms>
                <nom region="ss">Same! Same! Same!</nom>
                <nom region="fr">Fire Shark</nom>
                <nom region="us">Fire Shark</nom>
                <nom region="jp">Same! Same! Same!</nom>
                <nom region="eu">Fire Shark</nom>
                <nom region="de">Fire Shark</nom>
                <nom region="sp">Fire Shark</nom>
                <nom region="pt">Fire Shark</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>fireshrk.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Fire Shark takes place around a small island in the South Pacific.  It is a continuously-scrolling aerial shooter with a top-down view.  Your World War II era biplane has been modified to shoot lasers and drop powerful bombs. 

There are ten levels in the game in which you will face aerial, aquatic, and ground enemies. They all fire scores of missiles at you in an attempt to knock you from the sky. 

In between levels, your plane will land on a runway for refueling and maintenance.  You will receive bonus points for the number of bombs left in your hold and the number of lightning bolt icons you picked up in the prior level.

There are also many power-ups available in each level.  Slow-moving blimps contain a power-up icon which is revealed after the zeppelin explodes.  Other icons appear when various other enemies or buildings are destroyed.  These power-ups will float around the screen for several seconds. Grabbing them with your plane earns you a weapon upgrade or bonus points.

The standard weapons are the bomb and the Wide Shot.  As power-ups are obtained the number of shots per blast can increase up to 16.  The Wide Shot is a comparatively weak weapon that usually requires multiple hits to take an enemy down.

The Shark Beam is a green laser that fires in a spiral pattern and the strongest weapon of all is the Super Fire.  It will fire continuously while the fire button is held.  Power-ups increase its beam count to 4.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="723caf0b" md5="cae8cdb2e50277c8eec795499cc22a03" sha1="9f18e3424f765dad94c19b6161a5de5c77f682b6" format="mp4" support="">media/video/fireshrku1.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="5f898676" md5="a0fd257a48146705b5ca18d44792f934" sha1="a2eaa3492b54516a1e8f6bbfb8030746ec6aba4c" format="png" support="">media/mixrbv2/fireshrku1.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="04c07df2" md5="d7a60324df1242e695f4ef586e4267ff" sha1="cf036db71c0e02eb5ab56dcf57fa7c0b735ea153" format="png" support="">media/mixrbv2/fireshrku1.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="8b4c3306" md5="6fceda3d218bed22a073f83276c1ffe8" sha1="881e54f6835da8d5883c1c8ee95df539d9821c95" format="png" support="">media/mixrbv2/fireshrku1.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="5f898676" md5="a0fd257a48146705b5ca18d44792f934" sha1="a2eaa3492b54516a1e8f6bbfb8030746ec6aba4c" format="png" support="">media/mixrbv2/fireshrku1.png</media>
            </medias>
            <dates>
                <date region="fr">1990</date>
                <date region="eu">1991</date>
                <date region="us">1990</date>
                <date region="jp">1990</date>
            </dates>
            <developpeur id="110">Toaplan</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="462" romid="134016" notgame="false">
            <path>fireshrku.zip</path>
            <noms>
                <nom region="ss">Same! Same! Same!</nom>
                <nom region="fr">Fire Shark</nom>
                <nom region="us">Fire Shark</nom>
                <nom region="jp">Same! Same! Same!</nom>
                <nom region="eu">Fire Shark</nom>
                <nom region="de">Fire Shark</nom>
                <nom region="sp">Fire Shark</nom>
                <nom region="pt">Fire Shark</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>fireshrk.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Fire Shark takes place around a small island in the South Pacific.  It is a continuously-scrolling aerial shooter with a top-down view.  Your World War II era biplane has been modified to shoot lasers and drop powerful bombs. 

There are ten levels in the game in which you will face aerial, aquatic, and ground enemies. They all fire scores of missiles at you in an attempt to knock you from the sky. 

In between levels, your plane will land on a runway for refueling and maintenance.  You will receive bonus points for the number of bombs left in your hold and the number of lightning bolt icons you picked up in the prior level.

There are also many power-ups available in each level.  Slow-moving blimps contain a power-up icon which is revealed after the zeppelin explodes.  Other icons appear when various other enemies or buildings are destroyed.  These power-ups will float around the screen for several seconds. Grabbing them with your plane earns you a weapon upgrade or bonus points.

The standard weapons are the bomb and the Wide Shot.  As power-ups are obtained the number of shots per blast can increase up to 16.  The Wide Shot is a comparatively weak weapon that usually requires multiple hits to take an enemy down.

The Shark Beam is a green laser that fires in a spiral pattern and the strongest weapon of all is the Super Fire.  It will fire continuously while the fire button is held.  Power-ups increase its beam count to 4.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="723caf0b" md5="cae8cdb2e50277c8eec795499cc22a03" sha1="9f18e3424f765dad94c19b6161a5de5c77f682b6" format="mp4" support="">media/video/fireshrku.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="5f898676" md5="a0fd257a48146705b5ca18d44792f934" sha1="a2eaa3492b54516a1e8f6bbfb8030746ec6aba4c" format="png" support="">media/mixrbv2/fireshrku.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="04c07df2" md5="d7a60324df1242e695f4ef586e4267ff" sha1="cf036db71c0e02eb5ab56dcf57fa7c0b735ea153" format="png" support="">media/mixrbv2/fireshrku.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="8b4c3306" md5="6fceda3d218bed22a073f83276c1ffe8" sha1="881e54f6835da8d5883c1c8ee95df539d9821c95" format="png" support="">media/mixrbv2/fireshrku.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="5f898676" md5="a0fd257a48146705b5ca18d44792f934" sha1="a2eaa3492b54516a1e8f6bbfb8030746ec6aba4c" format="png" support="">media/mixrbv2/fireshrku.png</media>
            </medias>
            <dates>
                <date region="fr">1990</date>
                <date region="eu">1991</date>
                <date region="us">1990</date>
                <date region="jp">1990</date>
            </dates>
            <developpeur id="110">Toaplan</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="462" romid="177009" notgame="false">
            <path>fireshrk.zip</path>
            <noms>
                <nom region="ss">Same! Same! Same!</nom>
                <nom region="fr">Fire Shark</nom>
                <nom region="us">Fire Shark</nom>
                <nom region="jp">Same! Same! Same!</nom>
                <nom region="eu">Fire Shark</nom>
                <nom region="de">Fire Shark</nom>
                <nom region="sp">Fire Shark</nom>
                <nom region="pt">Fire Shark</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Fire Shark takes place around a small island in the South Pacific.  It is a continuously-scrolling aerial shooter with a top-down view.  Your World War II era biplane has been modified to shoot lasers and drop powerful bombs. 

There are ten levels in the game in which you will face aerial, aquatic, and ground enemies. They all fire scores of missiles at you in an attempt to knock you from the sky. 

In between levels, your plane will land on a runway for refueling and maintenance.  You will receive bonus points for the number of bombs left in your hold and the number of lightning bolt icons you picked up in the prior level.

There are also many power-ups available in each level.  Slow-moving blimps contain a power-up icon which is revealed after the zeppelin explodes.  Other icons appear when various other enemies or buildings are destroyed.  These power-ups will float around the screen for several seconds. Grabbing them with your plane earns you a weapon upgrade or bonus points.

The standard weapons are the bomb and the Wide Shot.  As power-ups are obtained the number of shots per blast can increase up to 16.  The Wide Shot is a comparatively weak weapon that usually requires multiple hits to take an enemy down.

The Shark Beam is a green laser that fires in a spiral pattern and the strongest weapon of all is the Super Fire.  It will fire continuously while the fire button is held.  Power-ups increase its beam count to 4.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="723caf0b" md5="cae8cdb2e50277c8eec795499cc22a03" sha1="9f18e3424f765dad94c19b6161a5de5c77f682b6" format="mp4" support="">media/video/fireshrk.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="5f898676" md5="a0fd257a48146705b5ca18d44792f934" sha1="a2eaa3492b54516a1e8f6bbfb8030746ec6aba4c" format="png" support="">media/mixrbv2/fireshrk.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="04c07df2" md5="d7a60324df1242e695f4ef586e4267ff" sha1="cf036db71c0e02eb5ab56dcf57fa7c0b735ea153" format="png" support="">media/mixrbv2/fireshrk.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="8b4c3306" md5="6fceda3d218bed22a073f83276c1ffe8" sha1="881e54f6835da8d5883c1c8ee95df539d9821c95" format="png" support="">media/mixrbv2/fireshrk.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="5f898676" md5="a0fd257a48146705b5ca18d44792f934" sha1="a2eaa3492b54516a1e8f6bbfb8030746ec6aba4c" format="png" support="">media/mixrbv2/fireshrk.png</media>
            </medias>
            <dates>
                <date region="fr">1990</date>
                <date region="eu">1991</date>
                <date region="us">1990</date>
                <date region="jp">1990</date>
            </dates>
            <developpeur id="110">Toaplan</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="462" romid="134415" notgame="false">
            <path>samesame.zip</path>
            <noms>
                <nom region="ss">Same! Same! Same!</nom>
                <nom region="fr">Fire Shark</nom>
                <nom region="us">Fire Shark</nom>
                <nom region="jp">Same! Same! Same!</nom>
                <nom region="eu">Fire Shark</nom>
                <nom region="de">Fire Shark</nom>
                <nom region="sp">Fire Shark</nom>
                <nom region="pt">Fire Shark</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>fireshrk.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Fire Shark takes place around a small island in the South Pacific.  It is a continuously-scrolling aerial shooter with a top-down view.  Your World War II era biplane has been modified to shoot lasers and drop powerful bombs. 

There are ten levels in the game in which you will face aerial, aquatic, and ground enemies. They all fire scores of missiles at you in an attempt to knock you from the sky. 

In between levels, your plane will land on a runway for refueling and maintenance.  You will receive bonus points for the number of bombs left in your hold and the number of lightning bolt icons you picked up in the prior level.

There are also many power-ups available in each level.  Slow-moving blimps contain a power-up icon which is revealed after the zeppelin explodes.  Other icons appear when various other enemies or buildings are destroyed.  These power-ups will float around the screen for several seconds. Grabbing them with your plane earns you a weapon upgrade or bonus points.

The standard weapons are the bomb and the Wide Shot.  As power-ups are obtained the number of shots per blast can increase up to 16.  The Wide Shot is a comparatively weak weapon that usually requires multiple hits to take an enemy down.

The Shark Beam is a green laser that fires in a spiral pattern and the strongest weapon of all is the Super Fire.  It will fire continuously while the fire button is held.  Power-ups increase its beam count to 4.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="723caf0b" md5="cae8cdb2e50277c8eec795499cc22a03" sha1="9f18e3424f765dad94c19b6161a5de5c77f682b6" format="mp4" support="">media/video/samesame.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="5f898676" md5="a0fd257a48146705b5ca18d44792f934" sha1="a2eaa3492b54516a1e8f6bbfb8030746ec6aba4c" format="png" support="">media/mixrbv2/samesame.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="04c07df2" md5="d7a60324df1242e695f4ef586e4267ff" sha1="cf036db71c0e02eb5ab56dcf57fa7c0b735ea153" format="png" support="">media/mixrbv2/samesame.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="8b4c3306" md5="6fceda3d218bed22a073f83276c1ffe8" sha1="881e54f6835da8d5883c1c8ee95df539d9821c95" format="png" support="">media/mixrbv2/samesame.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="5f898676" md5="a0fd257a48146705b5ca18d44792f934" sha1="a2eaa3492b54516a1e8f6bbfb8030746ec6aba4c" format="png" support="">media/mixrbv2/samesame.png</media>
            </medias>
            <dates>
                <date region="fr">1990</date>
                <date region="eu">1991</date>
                <date region="us">1990</date>
                <date region="jp">1990</date>
            </dates>
            <developpeur id="110">Toaplan</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="555" romid="134416" notgame="false">
            <path>sampra96.zip</path>
            <noms>
                <nom region="ss">Sampras Tennis 96</nom>
                <nom region="eu">Sampras Tennis 96</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The Europe-only sequel to Pete Sampras Tennis, Pete Sampras Tennis '96 includes new features, such as a reworked graphics engine with parallax scrolling, new shots and aftertouch controls, with an Indoor court joins the previously available Grass, Clay and Hard courts. 

Changes to the game go well beyond the graphics - now the ball reacts differently in each court and it's harder to control the direction of the ball, meaning the powerful forehands that could win a game in minutes of the first game are much harder to pull. Services now must be perfectly weighted in both power, direction and timing, facing the risk of hitting the net or going off bounds, with a speedometer showing how fast the best serves went. All these are controlled using the three buttons of the gamepad and the d-pad, with the A button for lobbing the ball, B to make passing shots and C to dive for a direction. By combining the B and A or C buttons it's possible to add top/back or full spin to the ball, with the  Y axis changing the power and the X axis the direction. 

The large roster of Pete Sampras Tennis was replaced by only eight players: Pete Sampras himself, Sam Nimitz (German, powerful player best suited for hard courts), Marie Guyennot (French, accurate and fast around the court), Minori Hurosawa (Japanese, fast and agile all around), Dino Turnetti (Italian, with an aggressive style of play), Wanda Tucker (American, all around), Esperanza Delgado (Spanish, powerful serve and volleying abilities) and Richard Potter (English, rookie all-arounder).  There are three game modes to square things up - Challenge (single match, pairs or doubles on any court), Tournament ("Party mode" for up to eight players) and World Tour (single player mode, where the player squares against seven computer players, with the option to play singles or doubles. There's a Pro mode which extend the match to three sets and increase the difficulty setting by enhancing  computer player AI and allowing them to perform spin shots).
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="799e6dd2" md5="df711f89d95172126a8e01a5e5cf5e4f" sha1="4409df7f5d849db28ea5e183603483655dbfe45d" format="mp4" support="">media/video/sampra96.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="5ac2a376" md5="633d9a18d83dd1a046b6dce85f3344a1" sha1="50ba26f6a769f518e9c7cf2cdbf93b56970f2c4e" format="png" support="">media/mixrbv2/sampra96.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="5ac2a376" md5="633d9a18d83dd1a046b6dce85f3344a1" sha1="50ba26f6a769f518e9c7cf2cdbf93b56970f2c4e" format="png" support="">media/mixrbv2/sampra96.png</media>
            </medias>
            <dates>
                <date region="us">1995</date>
                <date region="eu">1995</date>
            </dates>
            <developpeur id="87">Codemasters</developpeur>
            <editeur id="87">Codemasters</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="372" romid="177306" notgame="false">
            <path>samsho.zip</path>
            <noms>
                <nom region="ss">Samurai Shodown</nom>
                <nom region="us">Samurai Shodown</nom>
                <nom region="jp">Samurai Spirits</nom>
                <nom region="eu">Samurai Shodown</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">In early Japan, a man named Shiro Tokisada Amakusa preaches a heretic religion. Little does anyone know that Amakusa is really a servant of the evil Ambrosia, who took over Amakusa's body. Ambrosia wishes to shroud the world in darkness.
Now, choose between 12 warriors (and 3 bonus characters) to fight for the honor of destroying Amakusa, and fulfilling a mission.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="7a3b7736" md5="abf9f56d85c34875e6cf7b6ae6e74aa2" sha1="0848df1057f9f5fc61a8052d5bbf33f1f511cc43" format="mp4" support="">media/video/samsho.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="43d64fed" md5="de98ef43ce0e3faa44ed0545d4212223" sha1="f9a3b3f92b8fb5c5131ced43ee20b1618b7fc23e" format="png" support="">media/mixrbv2/samsho.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="398e432b" md5="e1672265fd34aa88c2d52307f3125126" sha1="04df62f985083e73646411948fd38c4a03f92f1a" format="png" support="">media/mixrbv2/samsho.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="3c72d891" md5="a11d9492d164a2664137f8962cce50ca" sha1="6261d57fcead1d743aa60a0123e9a23cc8b50af3" format="png" support="">media/mixrbv2/samsho.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="43d64fed" md5="de98ef43ce0e3faa44ed0545d4212223" sha1="f9a3b3f92b8fb5c5131ced43ee20b1618b7fc23e" format="png" support="">media/mixrbv2/samsho.png</media>
            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="eu">1995</date>
                <date region="us">1994</date>
                <date region="jp">1994</date>
            </dates>
            <developpeur id="80">SNK</developpeur>
            <editeur id="18466">Saurus</editeur>
            <genres>
                <genre id="14" principale="1" parentid="0" langue="en">Fight</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="372" romid="134417" notgame="false">
            <path>samshou.zip</path>
            <noms>
                <nom region="ss">Samurai Shodown</nom>
                <nom region="us">Samurai Shodown</nom>
                <nom region="jp">Samurai Spirits</nom>
                <nom region="eu">Samurai Shodown</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>samsho.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">In early Japan, a man named Shiro Tokisada Amakusa preaches a heretic religion. Little does anyone know that Amakusa is really a servant of the evil Ambrosia, who took over Amakusa's body. Ambrosia wishes to shroud the world in darkness.
Now, choose between 12 warriors (and 3 bonus characters) to fight for the honor of destroying Amakusa, and fulfilling a mission.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="7a3b7736" md5="abf9f56d85c34875e6cf7b6ae6e74aa2" sha1="0848df1057f9f5fc61a8052d5bbf33f1f511cc43" format="mp4" support="">media/video/samshou.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="43d64fed" md5="de98ef43ce0e3faa44ed0545d4212223" sha1="f9a3b3f92b8fb5c5131ced43ee20b1618b7fc23e" format="png" support="">media/mixrbv2/samshou.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="398e432b" md5="e1672265fd34aa88c2d52307f3125126" sha1="04df62f985083e73646411948fd38c4a03f92f1a" format="png" support="">media/mixrbv2/samshou.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="3c72d891" md5="a11d9492d164a2664137f8962cce50ca" sha1="6261d57fcead1d743aa60a0123e9a23cc8b50af3" format="png" support="">media/mixrbv2/samshou.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="43d64fed" md5="de98ef43ce0e3faa44ed0545d4212223" sha1="f9a3b3f92b8fb5c5131ced43ee20b1618b7fc23e" format="png" support="">media/mixrbv2/samshou.png</media>
            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="eu">1995</date>
                <date region="us">1994</date>
                <date region="jp">1994</date>
            </dates>
            <developpeur id="80">SNK</developpeur>
            <editeur id="18466">Saurus</editeur>
            <genres>
                <genre id="14" principale="1" parentid="0" langue="en">Fight</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="372" romid="177307" notgame="false">
            <path>samspir.zip</path>
            <noms>
                <nom region="ss">Samurai Shodown</nom>
                <nom region="us">Samurai Shodown</nom>
                <nom region="jp">Samurai Spirits</nom>
                <nom region="eu">Samurai Shodown</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>samsho.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">In early Japan, a man named Shiro Tokisada Amakusa preaches a heretic religion. Little does anyone know that Amakusa is really a servant of the evil Ambrosia, who took over Amakusa's body. Ambrosia wishes to shroud the world in darkness.
Now, choose between 12 warriors (and 3 bonus characters) to fight for the honor of destroying Amakusa, and fulfilling a mission.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="7a3b7736" md5="abf9f56d85c34875e6cf7b6ae6e74aa2" sha1="0848df1057f9f5fc61a8052d5bbf33f1f511cc43" format="mp4" support="">media/video/samspir.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="43d64fed" md5="de98ef43ce0e3faa44ed0545d4212223" sha1="f9a3b3f92b8fb5c5131ced43ee20b1618b7fc23e" format="png" support="">media/mixrbv2/samspir.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="398e432b" md5="e1672265fd34aa88c2d52307f3125126" sha1="04df62f985083e73646411948fd38c4a03f92f1a" format="png" support="">media/mixrbv2/samspir.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="3c72d891" md5="a11d9492d164a2664137f8962cce50ca" sha1="6261d57fcead1d743aa60a0123e9a23cc8b50af3" format="png" support="">media/mixrbv2/samspir.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="43d64fed" md5="de98ef43ce0e3faa44ed0545d4212223" sha1="f9a3b3f92b8fb5c5131ced43ee20b1618b7fc23e" format="png" support="">media/mixrbv2/samspir.png</media>
            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="eu">1995</date>
                <date region="us">1994</date>
                <date region="jp">1994</date>
            </dates>
            <developpeur id="80">SNK</developpeur>
            <editeur id="18466">Saurus</editeur>
            <genres>
                <genre id="14" principale="1" parentid="0" langue="en">Fight</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="714" romid="134418" notgame="false">
            <path>sangoku2.zip</path>
            <noms>
                <nom region="ss">Sangokushi 2</nom>
                <nom region="us">Romance of the Three Kingdoms II</nom>
                <nom region="jp">Sangokushi II</nom>
                <nom region="cn">San Guo Zhi Lie Zhuan : Luan Shi Qun Ying</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>roman3k2.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The sequel to Romance of the Three Kingdoms. The game concept is still the same, though they did improve a lot of features that one may consider 'disturbing' from RTK I (e.g. Generals dying easily due to disease, etc.). RTK can be said to be much more 'stable' where players no longer have to worry that much about time length in the game, as the game take a slower time rate to allow the players to build up their forces without much interference. The RTK II gameplay and interface is closely similar to Nobunaga's Ambition II.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="5ab2b2b1" md5="edc37817e2e7ffb5e8afea367db25b0e" sha1="f99ab0a565b93de816e3b3ec7c11ace548953158" format="mp4" support="">media/video/sangoku2.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="25bd3bd9" md5="25b2f5e8e5301198d41a62916927d6f4" sha1="f318cdb22ddab807a5d0d8455b73f7f445f3c169" format="png" support="">media/mixrbv2/sangoku2.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="a74aa1ec" md5="c4e8dd74ebdbb3c926be1400d51935d3" sha1="d77088299f1a465e69dcdbef00f301b542e65aea" format="png" support="">media/mixrbv2/sangoku2.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="a74aa1ec" md5="c4e8dd74ebdbb3c926be1400d51935d3" sha1="d77088299f1a465e69dcdbef00f301b542e65aea" format="png" support="">media/mixrbv2/sangoku2.png</media>
            </medias>
            <dates>
                <date region="jp">1991</date>
                <date region="us">1992</date>
            </dates>
            <developpeur id="192">Koei</developpeur>
            <editeur id="192">Koei</editeur>
            <genres>
                <genre id="27" principale="1" parentid="0" langue="en">Strategy</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>8+</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="714" romid="134407" notgame="false">
            <path>roman3k2.zip</path>
            <noms>
                <nom region="ss">Sangokushi 2</nom>
                <nom region="us">Romance of the Three Kingdoms II</nom>
                <nom region="jp">Sangokushi II</nom>
                <nom region="cn">San Guo Zhi Lie Zhuan : Luan Shi Qun Ying</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The sequel to Romance of the Three Kingdoms. The game concept is still the same, though they did improve a lot of features that one may consider 'disturbing' from RTK I (e.g. Generals dying easily due to disease, etc.). RTK can be said to be much more 'stable' where players no longer have to worry that much about time length in the game, as the game take a slower time rate to allow the players to build up their forces without much interference. The RTK II gameplay and interface is closely similar to Nobunaga's Ambition II.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="5ab2b2b1" md5="edc37817e2e7ffb5e8afea367db25b0e" sha1="f99ab0a565b93de816e3b3ec7c11ace548953158" format="mp4" support="">media/video/roman3k2.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="25bd3bd9" md5="25b2f5e8e5301198d41a62916927d6f4" sha1="f318cdb22ddab807a5d0d8455b73f7f445f3c169" format="png" support="">media/mixrbv2/roman3k2.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="a74aa1ec" md5="c4e8dd74ebdbb3c926be1400d51935d3" sha1="d77088299f1a465e69dcdbef00f301b542e65aea" format="png" support="">media/mixrbv2/roman3k2.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="a74aa1ec" md5="c4e8dd74ebdbb3c926be1400d51935d3" sha1="d77088299f1a465e69dcdbef00f301b542e65aea" format="png" support="">media/mixrbv2/roman3k2.png</media>
            </medias>
            <dates>
                <date region="jp">1991</date>
                <date region="us">1992</date>
            </dates>
            <developpeur id="192">Koei</developpeur>
            <editeur id="192">Koei</editeur>
            <genres>
                <genre id="27" principale="1" parentid="0" langue="en">Strategy</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>8+</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="714" romid="177308" notgame="false">
            <path>sanguo.zip</path>
            <noms>
                <nom region="ss">Sangokushi 2</nom>
                <nom region="us">Romance of the Three Kingdoms II</nom>
                <nom region="jp">Sangokushi II</nom>
                <nom region="cn">San Guo Zhi Lie Zhuan : Luan Shi Qun Ying</nom>
            </noms>
            <regions>
                <region>cn</region>
                <region>jp</region>
            </regions>
            <cloneof>sangoret.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The sequel to Romance of the Three Kingdoms. The game concept is still the same, though they did improve a lot of features that one may consider 'disturbing' from RTK I (e.g. Generals dying easily due to disease, etc.). RTK can be said to be much more 'stable' where players no longer have to worry that much about time length in the game, as the game take a slower time rate to allow the players to build up their forces without much interference. The RTK II gameplay and interface is closely similar to Nobunaga's Ambition II.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="5ab2b2b1" md5="edc37817e2e7ffb5e8afea367db25b0e" sha1="f99ab0a565b93de816e3b3ec7c11ace548953158" format="mp4" support="">media/video/sanguo.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="25bd3bd9" md5="25b2f5e8e5301198d41a62916927d6f4" sha1="f318cdb22ddab807a5d0d8455b73f7f445f3c169" format="png" support="">media/mixrbv2/sanguo.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="a74aa1ec" md5="c4e8dd74ebdbb3c926be1400d51935d3" sha1="d77088299f1a465e69dcdbef00f301b542e65aea" format="png" support="">media/mixrbv2/sanguo.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="a74aa1ec" md5="c4e8dd74ebdbb3c926be1400d51935d3" sha1="d77088299f1a465e69dcdbef00f301b542e65aea" format="png" support="">media/mixrbv2/sanguo.png</media>
            </medias>
            <dates>
                <date region="jp">1991</date>
                <date region="us">1992</date>
            </dates>
            <developpeur id="192">Koei</developpeur>
            <editeur id="192">Koei</editeur>
            <genres>
                <genre id="27" principale="1" parentid="0" langue="en">Strategy</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>8+</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="39849" romid="134419" notgame="false">
            <path>sangoku3.zip</path>
            <noms>
                <nom region="ss">Sangokushi 3</nom>
                <nom region="us">Romance of the Three Kingdoms III : Dragon of Destiny</nom>
                <nom region="jp">Sangokushi III</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>roman3k3.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">From the beginning of the game, players choose one of the six scenarios that determine the initial disposition of power in ancient China.
After choosing the scenario, players determine the warlord (s) they control.
Each character has several statistics: warfare, intelligence, politics, charisma, army command, naval command.
The player wins the game by conquering all the territories of China.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="122969b1" md5="2b94b44ef8d2147a948e7880d598d6ef" sha1="1ad3b8fda9a3616b4d7a95409e1f437f0bf1acc8" format="mp4" support="">media/video/sangoku3.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="05ce377f" md5="872eedcd5ca93d44bc810efd135477dd" sha1="4369fdc175b1b05b9a51d0f3c09a4fc3f9f7fd76" format="png" support="">media/mixrbv2/sangoku3.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="627c9bb0" md5="f1a995ebd4fec4ac14f3edfd946f44e3" sha1="0f6cbd85297fc129fa1df7976ea73b8584831b39" format="png" support="">media/mixrbv2/sangoku3.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="627c9bb0" md5="f1a995ebd4fec4ac14f3edfd946f44e3" sha1="0f6cbd85297fc129fa1df7976ea73b8584831b39" format="png" support="">media/mixrbv2/sangoku3.png</media>
            </medias>
            <dates>
                <date region="jp">1992</date>
                <date region="us">1993</date>
            </dates>
            <developpeur id="192">Koei</developpeur>
            <editeur id="192">Koei</editeur>
            <genres>
                <genre id="27" principale="1" parentid="0" langue="en">Strategy</genre>
            </genres>
            <joueurs>1-8</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="39849" romid="134408" notgame="false">
            <path>roman3k3.zip</path>
            <noms>
                <nom region="ss">Sangokushi 3</nom>
                <nom region="us">Romance of the Three Kingdoms III : Dragon of Destiny</nom>
                <nom region="jp">Sangokushi III</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">From the beginning of the game, players choose one of the six scenarios that determine the initial disposition of power in ancient China.
After choosing the scenario, players determine the warlord (s) they control.
Each character has several statistics: warfare, intelligence, politics, charisma, army command, naval command.
The player wins the game by conquering all the territories of China.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="122969b1" md5="2b94b44ef8d2147a948e7880d598d6ef" sha1="1ad3b8fda9a3616b4d7a95409e1f437f0bf1acc8" format="mp4" support="">media/video/roman3k3.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="05ce377f" md5="872eedcd5ca93d44bc810efd135477dd" sha1="4369fdc175b1b05b9a51d0f3c09a4fc3f9f7fd76" format="png" support="">media/mixrbv2/roman3k3.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="627c9bb0" md5="f1a995ebd4fec4ac14f3edfd946f44e3" sha1="0f6cbd85297fc129fa1df7976ea73b8584831b39" format="png" support="">media/mixrbv2/roman3k3.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="627c9bb0" md5="f1a995ebd4fec4ac14f3edfd946f44e3" sha1="0f6cbd85297fc129fa1df7976ea73b8584831b39" format="png" support="">media/mixrbv2/roman3k3.png</media>
            </medias>
            <dates>
                <date region="jp">1992</date>
                <date region="us">1993</date>
            </dates>
            <developpeur id="192">Koei</developpeur>
            <editeur id="192">Koei</editeur>
            <genres>
                <genre id="27" principale="1" parentid="0" langue="en">Strategy</genre>
            </genres>
            <joueurs>1-8</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="39850" notgame="false">
            <path>sangoret.zip</path>
            <noms>
                <nom region="ss">Sangokushi Retsuden - Ransei No Eiyuutachi</nom>
                <nom region="jp">Sangokushi Retsuden : Ransei no Eiyuutachi</nom>
                <nom region="cus">HONG KONG : San Guo Zhi Lie Zhuan: Luan Shi Qun Yi</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Sangokushi Retsuden: Ransei no Eiyuutachi is a 1991 simulation game by Sega released in Japan â€” and China, where it was called San Guo Zhi Lie Zhuan: Luan Shi Qun Ying. Whether or not the game has any connections to Koei, who makes the most popular games based around China's Three Kingdoms time periods, is unknown.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="7db02d4b" md5="5fb2541bed9925cb53b24eaba4d458b4" sha1="b74b10c90c0a9123569aa2779d4d027dca1dd64e" format="mp4" support="">media/video/sangoret.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="a58c97b4" md5="61790396551ae9fcb9f112d5b6a0781f" sha1="716a89fdbce007ca6e46729a226c518e7770d309" format="png" support="">media/mixrbv2/sangoret.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="a58c97b4" md5="61790396551ae9fcb9f112d5b6a0781f" sha1="716a89fdbce007ca6e46729a226c518e7770d309" format="png" support="">media/mixrbv2/sangoret.png</media>
            </medias>
            <dates>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="40" principale="1" parentid="0" langue="en">Simulation</genre>
            </genres>
            <joueurs>1-3</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="18425" romid="177310" notgame="false">
            <path>sansan.zip</path>
            <noms>
                <nom region="ss">Sansan</nom>
                <nom region="jp">Sansan</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Sansan is a conversion of the popular board game Go, which allows the player to play online against distant opponents though the game's network service. It offers the ability to play against opponents who are not currently online, much like chess-by-mail, and also allows for sending short messages to the other player. Unlike most Meganet titles, it runs through Sansan's independently-run paid service, which has continued to be operational long after Sega's own service was discontinued.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="mixrbv2" region="jp" crc="98cafeea" md5="fec2639362292a50353afb6bfa0ed7ba" sha1="5d43e0b3e416d4ed740f37356a874743bad1e171" format="png" support="">media/mixrbv2/sansan.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="98cafeea" md5="fec2639362292a50353afb6bfa0ed7ba" sha1="5d43e0b3e416d4ed740f37356a874743bad1e171" format="png" support="">media/mixrbv2/sansan.png</media>
            </medias>
            <dates>
                <date region="jp">1994</date>
            </dates>
            <developpeur id="2803">Sansan Co., Ltd.</developpeur>
            <editeur id="2803">Sansan Co., Ltd.</editeur>
            <genres>
                <genre id="2958" principale="0" parentid="2647" langue="en">Go</genre>
                <genre id="2647" principale="1" parentid="0" langue="en">Asiatic board game</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="608" romid="134421" notgame="false">
            <path>slammastu.zip</path>
            <noms>
                <nom region="ss">Saturday Night Slam Masters</nom>
                <nom region="us">Saturday Night Slammasters</nom>
                <nom region="eu">Saturday Night Slammasters</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>slammast.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Slam Masters is an arcade conversion of Capcom's wrestling game of the same name.

Ten wrestlers with different fighting styles and individual special attacks are available. They are controlled with three buttons; one for jumping, one for attacking and one for pinning. When close to your opponents, you can grab them to perform various moves ranging from ordinary attacks to body slams to throws. Since the action takes place in a ring, it is also possible to climb the turnbuckle or use the ropes to your advantage. You can also leave the ring for a limited amount of time to fight with different weapons that can be found outside the ring.

Apart from a standard Single Match mode, the SNES version also features a Battle Royal mode for up to four players. This mode is not available in the Genesis version, which features a Death Match mode that can not be found in the SNES version. A Death Match is a no rules match in which weapons can be used used and the rope is replaced with barbed wire.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="6355c3ee" md5="7648db49cba743802fb059a1ccaec7e9" sha1="a6263b8aa085e83a081253e00c68d2d8bf07d421" format="mp4" support="">media/video/slammastu.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="0f457851" md5="c6d1e252486394dac5cddb1dcbaef6ad" sha1="80ea55547d1e9f33fd107bc20eddbb2be9eebe2f" format="png" support="">media/mixrbv2/slammastu.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="7467225c" md5="9ad88a7fb0a42d6669436b0cdda9a74d" sha1="cd06cd626bc2404c109633365bffcda8c871465a" format="png" support="">media/mixrbv2/slammastu.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="0f457851" md5="c6d1e252486394dac5cddb1dcbaef6ad" sha1="80ea55547d1e9f33fd107bc20eddbb2be9eebe2f" format="png" support="">media/mixrbv2/slammastu.png</media>
            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="eu">1994</date>
                <date region="us">1994</date>
            </dates>
            <developpeur id="31">Capcom</developpeur>
            <editeur id="31">Capcom</editeur>
            <genres>
                <genre id="14" principale="1" parentid="0" langue="en">Fight</genre>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="608" romid="177311" notgame="false">
            <path>slammast.zip</path>
            <noms>
                <nom region="ss">Saturday Night Slam Masters</nom>
                <nom region="us">Saturday Night Slammasters</nom>
                <nom region="eu">Saturday Night Slammasters</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Slam Masters is an arcade conversion of Capcom's wrestling game of the same name.

Ten wrestlers with different fighting styles and individual special attacks are available. They are controlled with three buttons; one for jumping, one for attacking and one for pinning. When close to your opponents, you can grab them to perform various moves ranging from ordinary attacks to body slams to throws. Since the action takes place in a ring, it is also possible to climb the turnbuckle or use the ropes to your advantage. You can also leave the ring for a limited amount of time to fight with different weapons that can be found outside the ring.

Apart from a standard Single Match mode, the SNES version also features a Battle Royal mode for up to four players. This mode is not available in the Genesis version, which features a Death Match mode that can not be found in the SNES version. A Death Match is a no rules match in which weapons can be used used and the rope is replaced with barbed wire.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="6355c3ee" md5="7648db49cba743802fb059a1ccaec7e9" sha1="a6263b8aa085e83a081253e00c68d2d8bf07d421" format="mp4" support="">media/video/slammast.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="0f457851" md5="c6d1e252486394dac5cddb1dcbaef6ad" sha1="80ea55547d1e9f33fd107bc20eddbb2be9eebe2f" format="png" support="">media/mixrbv2/slammast.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="7467225c" md5="9ad88a7fb0a42d6669436b0cdda9a74d" sha1="cd06cd626bc2404c109633365bffcda8c871465a" format="png" support="">media/mixrbv2/slammast.png</media>
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            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="eu">1994</date>
                <date region="us">1994</date>
            </dates>
            <developpeur id="31">Capcom</developpeur>
            <editeur id="31">Capcom</editeur>
            <genres>
                <genre id="14" principale="1" parentid="0" langue="en">Fight</genre>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="378" romid="878853" notgame="false">
            <path>msbp02.zip</path>
            <noms>
                <nom region="ss">Scholastic's The Magic School Bus - Space Exploration Game</nom>
                <nom region="us">The Magic School Bus</nom>
            </noms>
            <cloneof>msb.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Blast off on a field trip to the solar system, where every adventure happens on a different planet! Scholastic's THE MAGIC SCHOOL BUS game is based on the best-selling book series and hit PBS TV show. Hitch a ride with zany Ms. Frizzle and Liz the Lizard on an ever-expanding space mission... and you're the pilot! Snap photos for your space journal. Learn about satellites, rockets, asteroids, comets and... hey, what's that baseball doing up here? Apply your fascinating discoveries to solving puzzles. Even build your own solar system!</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="1b96c111" md5="f773e464c6848d2274e9f2343de3d86a" sha1="25c280d5954d56c0291377898de5301681a0823b" format="mp4" support="">media/video/msbp02.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="179d7d76" md5="d1c035cdd538b90a2cc2c6575987b4ad" sha1="91bb63607495c6dfa1832efef37df1f72e0d73c8" format="png" support="">media/mixrbv2/msbp02.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="179d7d76" md5="d1c035cdd538b90a2cc2c6575987b4ad" sha1="91bb63607495c6dfa1832efef37df1f72e0d73c8" format="png" support="">media/mixrbv2/msbp02.png</media>
            </medias>
            <dates>
                <date region="us">1995</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>7</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="378" romid="878850" notgame="false">
            <path>msbp08.zip</path>
            <noms>
                <nom region="ss">Scholastic's The Magic School Bus - Space Exploration Game</nom>
                <nom region="us">The Magic School Bus</nom>
            </noms>
            <cloneof>msb.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Blast off on a field trip to the solar system, where every adventure happens on a different planet! Scholastic's THE MAGIC SCHOOL BUS game is based on the best-selling book series and hit PBS TV show. Hitch a ride with zany Ms. Frizzle and Liz the Lizard on an ever-expanding space mission... and you're the pilot! Snap photos for your space journal. Learn about satellites, rockets, asteroids, comets and... hey, what's that baseball doing up here? Apply your fascinating discoveries to solving puzzles. Even build your own solar system!</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="1b96c111" md5="f773e464c6848d2274e9f2343de3d86a" sha1="25c280d5954d56c0291377898de5301681a0823b" format="mp4" support="">media/video/msbp08.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="179d7d76" md5="d1c035cdd538b90a2cc2c6575987b4ad" sha1="91bb63607495c6dfa1832efef37df1f72e0d73c8" format="png" support="">media/mixrbv2/msbp08.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="179d7d76" md5="d1c035cdd538b90a2cc2c6575987b4ad" sha1="91bb63607495c6dfa1832efef37df1f72e0d73c8" format="png" support="">media/mixrbv2/msbp08.png</media>
            </medias>
            <dates>
                <date region="us">1995</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>7</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="378" romid="878852" notgame="false">
            <path>msbp03.zip</path>
            <noms>
                <nom region="ss">Scholastic's The Magic School Bus - Space Exploration Game</nom>
                <nom region="us">The Magic School Bus</nom>
            </noms>
            <cloneof>msb.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Blast off on a field trip to the solar system, where every adventure happens on a different planet! Scholastic's THE MAGIC SCHOOL BUS game is based on the best-selling book series and hit PBS TV show. Hitch a ride with zany Ms. Frizzle and Liz the Lizard on an ever-expanding space mission... and you're the pilot! Snap photos for your space journal. Learn about satellites, rockets, asteroids, comets and... hey, what's that baseball doing up here? Apply your fascinating discoveries to solving puzzles. Even build your own solar system!</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="1b96c111" md5="f773e464c6848d2274e9f2343de3d86a" sha1="25c280d5954d56c0291377898de5301681a0823b" format="mp4" support="">media/video/msbp03.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="179d7d76" md5="d1c035cdd538b90a2cc2c6575987b4ad" sha1="91bb63607495c6dfa1832efef37df1f72e0d73c8" format="png" support="">media/mixrbv2/msbp03.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="179d7d76" md5="d1c035cdd538b90a2cc2c6575987b4ad" sha1="91bb63607495c6dfa1832efef37df1f72e0d73c8" format="png" support="">media/mixrbv2/msbp03.png</media>
            </medias>
            <dates>
                <date region="us">1995</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>7</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="378" romid="878851" notgame="false">
            <path>msbp04.zip</path>
            <noms>
                <nom region="ss">Scholastic's The Magic School Bus - Space Exploration Game</nom>
                <nom region="us">The Magic School Bus</nom>
            </noms>
            <cloneof>msb.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Blast off on a field trip to the solar system, where every adventure happens on a different planet! Scholastic's THE MAGIC SCHOOL BUS game is based on the best-selling book series and hit PBS TV show. Hitch a ride with zany Ms. Frizzle and Liz the Lizard on an ever-expanding space mission... and you're the pilot! Snap photos for your space journal. Learn about satellites, rockets, asteroids, comets and... hey, what's that baseball doing up here? Apply your fascinating discoveries to solving puzzles. Even build your own solar system!</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="1b96c111" md5="f773e464c6848d2274e9f2343de3d86a" sha1="25c280d5954d56c0291377898de5301681a0823b" format="mp4" support="">media/video/msbp04.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="179d7d76" md5="d1c035cdd538b90a2cc2c6575987b4ad" sha1="91bb63607495c6dfa1832efef37df1f72e0d73c8" format="png" support="">media/mixrbv2/msbp04.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="179d7d76" md5="d1c035cdd538b90a2cc2c6575987b4ad" sha1="91bb63607495c6dfa1832efef37df1f72e0d73c8" format="png" support="">media/mixrbv2/msbp04.png</media>
            </medias>
            <dates>
                <date region="us">1995</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>7</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="378" romid="878847" notgame="false">
            <path>msbp05.zip</path>
            <noms>
                <nom region="ss">Scholastic's The Magic School Bus - Space Exploration Game</nom>
                <nom region="us">The Magic School Bus</nom>
            </noms>
            <cloneof>msb.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Blast off on a field trip to the solar system, where every adventure happens on a different planet! Scholastic's THE MAGIC SCHOOL BUS game is based on the best-selling book series and hit PBS TV show. Hitch a ride with zany Ms. Frizzle and Liz the Lizard on an ever-expanding space mission... and you're the pilot! Snap photos for your space journal. Learn about satellites, rockets, asteroids, comets and... hey, what's that baseball doing up here? Apply your fascinating discoveries to solving puzzles. Even build your own solar system!</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="1b96c111" md5="f773e464c6848d2274e9f2343de3d86a" sha1="25c280d5954d56c0291377898de5301681a0823b" format="mp4" support="">media/video/msbp05.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="179d7d76" md5="d1c035cdd538b90a2cc2c6575987b4ad" sha1="91bb63607495c6dfa1832efef37df1f72e0d73c8" format="png" support="">media/mixrbv2/msbp05.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="179d7d76" md5="d1c035cdd538b90a2cc2c6575987b4ad" sha1="91bb63607495c6dfa1832efef37df1f72e0d73c8" format="png" support="">media/mixrbv2/msbp05.png</media>
            </medias>
            <dates>
                <date region="us">1995</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>7</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="378" romid="878849" notgame="false">
            <path>msbp06.zip</path>
            <noms>
                <nom region="ss">Scholastic's The Magic School Bus - Space Exploration Game</nom>
                <nom region="us">The Magic School Bus</nom>
            </noms>
            <cloneof>msb.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Blast off on a field trip to the solar system, where every adventure happens on a different planet! Scholastic's THE MAGIC SCHOOL BUS game is based on the best-selling book series and hit PBS TV show. Hitch a ride with zany Ms. Frizzle and Liz the Lizard on an ever-expanding space mission... and you're the pilot! Snap photos for your space journal. Learn about satellites, rockets, asteroids, comets and... hey, what's that baseball doing up here? Apply your fascinating discoveries to solving puzzles. Even build your own solar system!</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="1b96c111" md5="f773e464c6848d2274e9f2343de3d86a" sha1="25c280d5954d56c0291377898de5301681a0823b" format="mp4" support="">media/video/msbp06.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="179d7d76" md5="d1c035cdd538b90a2cc2c6575987b4ad" sha1="91bb63607495c6dfa1832efef37df1f72e0d73c8" format="png" support="">media/mixrbv2/msbp06.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="179d7d76" md5="d1c035cdd538b90a2cc2c6575987b4ad" sha1="91bb63607495c6dfa1832efef37df1f72e0d73c8" format="png" support="">media/mixrbv2/msbp06.png</media>
            </medias>
            <dates>
                <date region="us">1995</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>7</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="378" romid="878848" notgame="false">
            <path>msbp07.zip</path>
            <noms>
                <nom region="ss">Scholastic's The Magic School Bus - Space Exploration Game</nom>
                <nom region="us">The Magic School Bus</nom>
            </noms>
            <cloneof>msb.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Blast off on a field trip to the solar system, where every adventure happens on a different planet! Scholastic's THE MAGIC SCHOOL BUS game is based on the best-selling book series and hit PBS TV show. Hitch a ride with zany Ms. Frizzle and Liz the Lizard on an ever-expanding space mission... and you're the pilot! Snap photos for your space journal. Learn about satellites, rockets, asteroids, comets and... hey, what's that baseball doing up here? Apply your fascinating discoveries to solving puzzles. Even build your own solar system!</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="1b96c111" md5="f773e464c6848d2274e9f2343de3d86a" sha1="25c280d5954d56c0291377898de5301681a0823b" format="mp4" support="">media/video/msbp07.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="179d7d76" md5="d1c035cdd538b90a2cc2c6575987b4ad" sha1="91bb63607495c6dfa1832efef37df1f72e0d73c8" format="png" support="">media/mixrbv2/msbp07.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="179d7d76" md5="d1c035cdd538b90a2cc2c6575987b4ad" sha1="91bb63607495c6dfa1832efef37df1f72e0d73c8" format="png" support="">media/mixrbv2/msbp07.png</media>
            </medias>
            <dates>
                <date region="us">1995</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>7</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="378" romid="878846" notgame="false">
            <path>msbp09.zip</path>
            <noms>
                <nom region="ss">Scholastic's The Magic School Bus - Space Exploration Game</nom>
                <nom region="us">The Magic School Bus</nom>
            </noms>
            <cloneof>msb.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Blast off on a field trip to the solar system, where every adventure happens on a different planet! Scholastic's THE MAGIC SCHOOL BUS game is based on the best-selling book series and hit PBS TV show. Hitch a ride with zany Ms. Frizzle and Liz the Lizard on an ever-expanding space mission... and you're the pilot! Snap photos for your space journal. Learn about satellites, rockets, asteroids, comets and... hey, what's that baseball doing up here? Apply your fascinating discoveries to solving puzzles. Even build your own solar system!</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="1b96c111" md5="f773e464c6848d2274e9f2343de3d86a" sha1="25c280d5954d56c0291377898de5301681a0823b" format="mp4" support="">media/video/msbp09.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="179d7d76" md5="d1c035cdd538b90a2cc2c6575987b4ad" sha1="91bb63607495c6dfa1832efef37df1f72e0d73c8" format="png" support="">media/mixrbv2/msbp09.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="179d7d76" md5="d1c035cdd538b90a2cc2c6575987b4ad" sha1="91bb63607495c6dfa1832efef37df1f72e0d73c8" format="png" support="">media/mixrbv2/msbp09.png</media>
            </medias>
            <dates>
                <date region="us">1995</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>7</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="378" romid="878845" notgame="false">
            <path>msbp10.zip</path>
            <noms>
                <nom region="ss">Scholastic's The Magic School Bus - Space Exploration Game</nom>
                <nom region="us">The Magic School Bus</nom>
            </noms>
            <cloneof>msb.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Blast off on a field trip to the solar system, where every adventure happens on a different planet! Scholastic's THE MAGIC SCHOOL BUS game is based on the best-selling book series and hit PBS TV show. Hitch a ride with zany Ms. Frizzle and Liz the Lizard on an ever-expanding space mission... and you're the pilot! Snap photos for your space journal. Learn about satellites, rockets, asteroids, comets and... hey, what's that baseball doing up here? Apply your fascinating discoveries to solving puzzles. Even build your own solar system!</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="1b96c111" md5="f773e464c6848d2274e9f2343de3d86a" sha1="25c280d5954d56c0291377898de5301681a0823b" format="mp4" support="">media/video/msbp10.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="179d7d76" md5="d1c035cdd538b90a2cc2c6575987b4ad" sha1="91bb63607495c6dfa1832efef37df1f72e0d73c8" format="png" support="">media/mixrbv2/msbp10.png</media>
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            </medias>
            <dates>
                <date region="us">1995</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>7</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="378" romid="878844" notgame="false">
            <path>msbp11.zip</path>
            <noms>
                <nom region="ss">Scholastic's The Magic School Bus - Space Exploration Game</nom>
                <nom region="us">The Magic School Bus</nom>
            </noms>
            <cloneof>msb.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Blast off on a field trip to the solar system, where every adventure happens on a different planet! Scholastic's THE MAGIC SCHOOL BUS game is based on the best-selling book series and hit PBS TV show. Hitch a ride with zany Ms. Frizzle and Liz the Lizard on an ever-expanding space mission... and you're the pilot! Snap photos for your space journal. Learn about satellites, rockets, asteroids, comets and... hey, what's that baseball doing up here? Apply your fascinating discoveries to solving puzzles. Even build your own solar system!</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="1b96c111" md5="f773e464c6848d2274e9f2343de3d86a" sha1="25c280d5954d56c0291377898de5301681a0823b" format="mp4" support="">media/video/msbp11.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="179d7d76" md5="d1c035cdd538b90a2cc2c6575987b4ad" sha1="91bb63607495c6dfa1832efef37df1f72e0d73c8" format="png" support="">media/mixrbv2/msbp11.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="179d7d76" md5="d1c035cdd538b90a2cc2c6575987b4ad" sha1="91bb63607495c6dfa1832efef37df1f72e0d73c8" format="png" support="">media/mixrbv2/msbp11.png</media>
            </medias>
            <dates>
                <date region="us">1995</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>7</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="378" notgame="false">
            <path>msbp01.zip</path>
            <noms>
                <nom region="ss">Scholastic's The Magic School Bus - Space Exploration Game</nom>
                <nom region="us">The Magic School Bus</nom>
            </noms>
            <cloneof>msb.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Blast off on a field trip to the solar system, where every adventure happens on a different planet! Scholastic's THE MAGIC SCHOOL BUS game is based on the best-selling book series and hit PBS TV show. Hitch a ride with zany Ms. Frizzle and Liz the Lizard on an ever-expanding space mission... and you're the pilot! Snap photos for your space journal. Learn about satellites, rockets, asteroids, comets and... hey, what's that baseball doing up here? Apply your fascinating discoveries to solving puzzles. Even build your own solar system!</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="1b96c111" md5="f773e464c6848d2274e9f2343de3d86a" sha1="25c280d5954d56c0291377898de5301681a0823b" format="mp4" support="">media/video/msbp01.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="179d7d76" md5="d1c035cdd538b90a2cc2c6575987b4ad" sha1="91bb63607495c6dfa1832efef37df1f72e0d73c8" format="png" support="">media/mixrbv2/msbp01.png</media>
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            </medias>
            <dates>
                <date region="us">1995</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>7</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="378" romid="878843" notgame="false">
            <path>msbp12.zip</path>
            <noms>
                <nom region="ss">Scholastic's The Magic School Bus - Space Exploration Game</nom>
                <nom region="us">The Magic School Bus</nom>
            </noms>
            <cloneof>msb.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Blast off on a field trip to the solar system, where every adventure happens on a different planet! Scholastic's THE MAGIC SCHOOL BUS game is based on the best-selling book series and hit PBS TV show. Hitch a ride with zany Ms. Frizzle and Liz the Lizard on an ever-expanding space mission... and you're the pilot! Snap photos for your space journal. Learn about satellites, rockets, asteroids, comets and... hey, what's that baseball doing up here? Apply your fascinating discoveries to solving puzzles. Even build your own solar system!</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="1b96c111" md5="f773e464c6848d2274e9f2343de3d86a" sha1="25c280d5954d56c0291377898de5301681a0823b" format="mp4" support="">media/video/msbp12.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="179d7d76" md5="d1c035cdd538b90a2cc2c6575987b4ad" sha1="91bb63607495c6dfa1832efef37df1f72e0d73c8" format="png" support="">media/mixrbv2/msbp12.png</media>
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            </medias>
            <dates>
                <date region="us">1995</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>7</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="378" romid="134187" notgame="false">
            <path>msb.zip</path>
            <noms>
                <nom region="ss">Scholastic's The Magic School Bus - Space Exploration Game</nom>
                <nom region="us">The Magic School Bus</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Blast off on a field trip to the solar system, where every adventure happens on a different planet! Scholastic's THE MAGIC SCHOOL BUS game is based on the best-selling book series and hit PBS TV show. Hitch a ride with zany Ms. Frizzle and Liz the Lizard on an ever-expanding space mission... and you're the pilot! Snap photos for your space journal. Learn about satellites, rockets, asteroids, comets and... hey, what's that baseball doing up here? Apply your fascinating discoveries to solving puzzles. Even build your own solar system!</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="1b96c111" md5="f773e464c6848d2274e9f2343de3d86a" sha1="25c280d5954d56c0291377898de5301681a0823b" format="mp4" support="">media/video/msb.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="179d7d76" md5="d1c035cdd538b90a2cc2c6575987b4ad" sha1="91bb63607495c6dfa1832efef37df1f72e0d73c8" format="png" support="">media/mixrbv2/msb.png</media>
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            </medias>
            <dates>
                <date region="us">1995</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>7</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="206" romid="134456" notgame="false">
            <path>smurfstw.zip</path>
            <noms>
                <nom region="ss">Schtroumpfs Autour Du Monde, Les</nom>
                <nom region="fr">Les Schtroumpfs autour du monde</nom>
                <nom region="us">The Smurfs Travel the World</nom>
                <nom region="eu">The Smurfs Travel the World</nom>
                <nom region="de">Die Schlümpe Reisen um die Welt</nom>
                <nom region="sp">Los Pitufos Viajan por el Mundo</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Night falls at the Smurf Village. Inquisitive Smurf brings Smurfette along to Papa Smurfs' laboratory to see the Magic Crystal that allows them to travel to anywhere in the world, but suddenly Smurfette breaks it, and they are gone! Now they must face the challenges in all continents in order to retrieve all shards of the Crystal and return home.

A classic platformer, this title allows the player to choose between Inquisitive Smurf and Smurfette (there are no differences between characters) and collect all 10 shards scattered on the playfield.  There is a larger emphasis on exploring the levels rather than killing enemies (no score is given for them), so they can be avoided in most occasions, but if the needs arise, be dealt with a kick or in Mario fashion by jumping over them. Some shards can only be obtained by jumping on an enemy, using the sprint jump or using the scenario (ropes, or vines). While large falls don't harm the Smurfs, improper contact with enemies does. Each 1-up has four hearts, and at the fifth contact a life is lost and the player must restart the level. Once all lives are lost, the game is over - there are no continues. To fill the meter there are hearts and small Smurf icons scattered or hidden somewhere in the level, and on all stages there's a key that unlocks a bonus level if all three are collected at the end of the continent. In these bonus levels the player collects as much objects as possible which translate into hearts when the time closes. If the player fills the meter, a 1-up is awarded.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="1ddf5b3d" md5="a945b745e93c52a2e106b4f5059e9d33" sha1="c9b07689a8fc4b95ea51a6567ba454b7ffc3e0f0" format="mp4" support="">media/video/smurfstw.mp4</media>
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            </medias>
            <dates>
                <date region="fr">1996</date>
                <date region="eu">1996</date>
            </dates>
            <developpeur id="116">Virtual Studio</developpeur>
            <editeur id="32">Infogrames</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>7</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="570" romid="134422" notgame="false">
            <path>scooby.zip</path>
            <noms>
                <nom region="ss">Scooby-doo Mystery</nom>
                <nom region="us">Scooby-Doo Mystery</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Scooby-Doo Mystery is a point-and-click (or point-and-press button rather) adventure featuring two playable episodes of a typical scooby-doo cartoon.

Blake's Hotel - Daphne's Uncle Blake has invited the gang over to his hotel for a ski weekend. Upon reaching the hotel they learn that the ghost of the Ancient Chieftan is scaring all the customers away, as he isnt happy about a hotel being built on his burial grounds. Soon Uncle Blake is kidnapped, and its up to Scooby and Shaggy to find clues and hunt this ghost down.

Ha Ha Carnival - The gang arrives at an almost-deserted carvinal, looking for some fun. Soon enough Fred, Daphne and Velma get trapped in a pond when they go out in one of the rides. Not only that, someone has broken the rollercoaster tracks. Then an evil looking phantom clown has  Scooby and Shaggy being chased all around the carnival. Another mystery for the pair to solve.

Both mysteries have Scooby and Shaggy on their own, collecting clues and putting them together. You control Shaggy mostly while Scooby just keeps him company. The game interface involves walking around and/or choosing actions from a menu and using them with objects. A password feature is provided so you can continue where you left off.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="d75568ed" md5="fafea46a622a81110a26ab47d863f8b2" sha1="aad8ecb55a8cebd1c89c91263ef26a4a918535a3" format="mp4" support="">media/video/scooby.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="db583037" md5="7dfef65071f9954a845c064a9c7433b0" sha1="65e5c1031296e494e6f531bbae2328a881a5d1da" format="png" support="">media/mixrbv2/scooby.png</media>
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            </medias>
            <dates>
                <date region="us">1995</date>
            </dates>
            <developpeur id="37">Sunsoft</developpeur>
            <editeur id="17097">Acclaim</editeur>
            <genres>
                <genre id="13" principale="1" parentid="0" langue="en">Adventure</genre>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>1</topstaff>
            <note>17</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1169" romid="472579" notgame="false">
            <path>scrabble.zip</path>
            <noms>
                <nom region="ss">Scrabble</nom>
                <nom region="eu">Scrabble</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Scrabble is a board game about Megadrive. You have to form words on a board to collect as many points as possible. Each letter is indeed associated with a value inversely proportional to its frequency in the French language. On the board are also scattered a few bonus boxes which allow to double or even triple the value of the letter or the word that passes there.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="f5427e8a" md5="3fed536de09ebc4a683c12655cf0c1b4" sha1="83b69f0b6f5b4f2013cddac1b5692dc7560c0098" format="mp4" support="">media/video/scrabble.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="1ba3ca36" md5="0eef099a21c68f3283d2d1b4e0d354eb" sha1="0e61fe92b4fe54f6afe2857a01ce1694eb541d85" format="png" support="">media/mixrbv2/scrabble.png</media>
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            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="eu">1994</date>
            </dates>
            <developpeur id="405">Synergistic Software, Inc.</developpeur>
            <editeur id="10346">Supervision Entertainment</editeur>
            <genres>
                <genre id="39" principale="1" parentid="0" langue="en">Various</genre>
            </genres>
            <joueurs>2</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="708" romid="134423" notgame="false">
            <path>seaquestu.zip</path>
            <noms>
                <nom region="ss">Seaquest Dsv</nom>
                <nom region="us">SeaQuest DSV</nom>
                <nom region="eu">SeaQuest DSV</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>seaquest.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Based on the first season of the TV series of the same name, your character is an officer of the UEO: The United Earth Oceans Organization. You begin the game inside a training simulation, which upon successful completion ensures your transfer to the crew of the seaQuest DSV where you will be called upon to perform the same duties.

Primarily, your function is to navigate the seaQuest Deep Submergence Vessel around the underwater map to various 'mission areas' where you will be called upon to use the on board vehicles to accomplish some task. Typical missions include salvage operations, rescue operations, disarmament of underwater explosives, termination of enemies and exploration. Damage of underwater property is deducted from your budget and completion of objectives adds to it. The money must be used to resupply weapons and buy additional vehicles. Underwater is a dangerous place.

The vehicles you have at your command include

1. Speeder: A simple two-man vessel designed entirely for speed. It is also a combat vessel and may fire forwards, move up &amp; down and change orientation between facing left and facing right
2. Stinger: A prototype "next generation" attack vessel, this one-man sub allows you to orientate in any direction to fire your weapon accurately.
3. Sea Crab: A slow vehicle used for excavation, mining, and rescue missions. It is the only vessel that can dock with other vessels and one of only two that can pick up undersea objects for transport. It comes with a water jet to clear debris and a retractable drill
4. Sea Truck: Slow and bulky, this vessel may move up and down and change it's orientation between left and right. It's weapons are torpedoes and mines which may be dropped behind it. Furthermore it can also pick up undersea objects for transport
5. Remote (HR) Probe: Small and agile, this vehicle contains only a very simple weapon. It's main purpose however is underwater welding and repair of objects. It can also activate switches
6. Darwin - Intelligent Dolphin and seaQuest mascot: Darwin the Dolphin is perhaps the most agile of the vehicles, and may take off in bursts of speed. However Darwin has no weapons with which to defend himself and is very vulnerable. Darwin is able to get into tiny spaces that none of the other vehicles can reach. Darwin is able to activate switches.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="ffa373cb" md5="c513e1ce8ef0969e9538ce17f68bcb2a" sha1="72636718b06872bd955a81f5541c1126c6edaadf" format="mp4" support="">media/video/seaquestu.mp4</media>
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            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="eu">1995</date>
                <date region="us">1995</date>
            </dates>
            <developpeur id="237">Black Pearl Software</developpeur>
            <editeur id="18470">Black Pearl Software - Sculptured Software</editeur>
            <genres>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>1</topstaff>
            <note>17</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="708" romid="177313" notgame="false">
            <path>seaquest.zip</path>
            <noms>
                <nom region="ss">Seaquest Dsv</nom>
                <nom region="us">SeaQuest DSV</nom>
                <nom region="eu">SeaQuest DSV</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Based on the first season of the TV series of the same name, your character is an officer of the UEO: The United Earth Oceans Organization. You begin the game inside a training simulation, which upon successful completion ensures your transfer to the crew of the seaQuest DSV where you will be called upon to perform the same duties.

Primarily, your function is to navigate the seaQuest Deep Submergence Vessel around the underwater map to various 'mission areas' where you will be called upon to use the on board vehicles to accomplish some task. Typical missions include salvage operations, rescue operations, disarmament of underwater explosives, termination of enemies and exploration. Damage of underwater property is deducted from your budget and completion of objectives adds to it. The money must be used to resupply weapons and buy additional vehicles. Underwater is a dangerous place.

The vehicles you have at your command include

1. Speeder: A simple two-man vessel designed entirely for speed. It is also a combat vessel and may fire forwards, move up &amp; down and change orientation between facing left and facing right
2. Stinger: A prototype "next generation" attack vessel, this one-man sub allows you to orientate in any direction to fire your weapon accurately.
3. Sea Crab: A slow vehicle used for excavation, mining, and rescue missions. It is the only vessel that can dock with other vessels and one of only two that can pick up undersea objects for transport. It comes with a water jet to clear debris and a retractable drill
4. Sea Truck: Slow and bulky, this vessel may move up and down and change it's orientation between left and right. It's weapons are torpedoes and mines which may be dropped behind it. Furthermore it can also pick up undersea objects for transport
5. Remote (HR) Probe: Small and agile, this vehicle contains only a very simple weapon. It's main purpose however is underwater welding and repair of objects. It can also activate switches
6. Darwin - Intelligent Dolphin and seaQuest mascot: Darwin the Dolphin is perhaps the most agile of the vehicles, and may take off in bursts of speed. However Darwin has no weapons with which to defend himself and is very vulnerable. Darwin is able to get into tiny spaces that none of the other vehicles can reach. Darwin is able to activate switches.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="ffa373cb" md5="c513e1ce8ef0969e9538ce17f68bcb2a" sha1="72636718b06872bd955a81f5541c1126c6edaadf" format="mp4" support="">media/video/seaquest.mp4</media>
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            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="eu">1995</date>
                <date region="us">1995</date>
            </dates>
            <developpeur id="237">Black Pearl Software</developpeur>
            <editeur id="18470">Black Pearl Software - Sculptured Software</editeur>
            <genres>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>1</topstaff>
            <note>17</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="410" romid="134424" notgame="false">
            <path>seconds.zip</path>
            <noms>
                <nom region="ss">Second Samurai , The</nom>
                <nom region="us">The Second Samurai</nom>
                <nom region="eu">Second Samurai</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">At the end of First Samurai, the Demon King was able to flee back in time to ancient Japan, so our hero follows him back in time, and has 10 levels awaiting him. Unlike the original, each world is split into sub-levels, with a boss at the end of each one, emphasising the arcade side of the gameplay, which still combines hacking and slashing with puzzle-solving.

As in the first game, you start without weaponry but can pick up swords and daggers as you progress through the levels. There are lots of hidden sections as you progress, which open up more of the end sequence to you, as well as several subgames including a shoot 'em up mode.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="ead297ad" md5="3b5c8b53e13ec3b6ae5df4240958dfad" sha1="e90e149b0aed9093df77e6d695e16c7f4fce9df8" format="mp4" support="">media/video/seconds.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="0985c622" md5="67b5b1201bd95ec52aa53a3a134eaa4d" sha1="c418eb211ab1423a84181d1b64a8e794fdd45225" format="png" support="">media/mixrbv2/seconds.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="0985c622" md5="67b5b1201bd95ec52aa53a3a134eaa4d" sha1="c418eb211ab1423a84181d1b64a8e794fdd45225" format="png" support="">media/mixrbv2/seconds.png</media>
            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="us">1994</date>
                <date region="eu">1994</date>
            </dates>
            <developpeur id="93">Vivid Image</developpeur>
            <editeur id="41">Psygnosis</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="13" principale="1" parentid="0" langue="en">Adventure</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="140549" romid="479484" notgame="false">
            <path>smsbrawl.zip</path>
            <noms>
                <nom region="ss">Sega Master System Brawl</nom>
                <nom region="wor">Sega Master System Brawl</nom>
            </noms>
            <regions>
                <region>wor</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Clone of Smash Bros.nnAlone or with two players, this game allows you to choose among a wide range of heroes from the Sega Master System: 11 characters will be among the stars including Alex Kidd, Psycho Fox, Shinobi's Joe Musashi, Tom-Tom of Wonder Boy ... but also less known as Opa-Opa Fantasy Zone, Wang Kung Fu Kid, Mick Ghost House ... when we know that 5 characters are moreover to unlock, we doubt that the we will have a great time in the 10 arenas available!</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="2c64ee5c" md5="841eea23af7effb7b62cbd531b311810" sha1="8362e353ff7caeb3eeff8429bae001a5dbfb3b2f" format="mp4" support="">media/video/smsbrawl.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="c613dca5" md5="12d01142591885692fa5194ff368c31d" sha1="a1c9e368ad6f5d806708b6780fa651776927e156" format="png" support="">media/mixrbv2/smsbrawl.png</media>
            </medias>
            <dates>
                <date region="wor"></date>
            </dates>
            <genres>
                <genre id="" principale="" parentid="" langue="en"></genre>
            </genres>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1170" notgame="false">
            <path>ssonicbror2.zip</path>
            <noms>
                <nom region="ss">Sega Sports 1</nom>
                <nom region="us">Sega Channel Demo</nom>
                <nom region="eu">Sega Sports 1</nom>
                <nom region="br">Sega Sports 1</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Sega Sports 1 is a Sega Mega Drive compilation containing three previously released Mega Drive sports games. It is similar to other Mega Drive compilations - Mega Games 1, Mega Games 2, Mega Games 3, Sonic Classics etc. Sega Sports 1 was only released in Europe in 1995.

Like some other compilations by Sega (Master Games 1, Sega Ages: Volume 1), there was never a "Sega Sports 2".</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="86414e8c" md5="f9e727338af647a67bd0353951ccd0e2" sha1="45bf6b2ce7cfca8f7d2d656ee3a95e775f70117f" format="mp4" support="">media/video/ssonicbror2.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="40d13922" md5="6d2c22950b1466576846135e6b1e965c" sha1="0f19f5a79f6c70106756b237ff1e7043ee3f17a8" format="png" support="">media/mixrbv2/ssonicbror2.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="40d13922" md5="6d2c22950b1466576846135e6b1e965c" sha1="0f19f5a79f6c70106756b237ff1e7043ee3f17a8" format="png" support="">media/mixrbv2/ssonicbror2.png</media>
            </medias>
            <dates>
                <date region="fr">1995</date>
                <date region="eu">1995</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="34" principale="1" parentid="0" langue="en">Compilation</genre>
            </genres>
            <joueurs>1-8</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1170" romid="134425" notgame="false">
            <path>segasprt.zip</path>
            <noms>
                <nom region="ss">Sega Sports 1</nom>
                <nom region="us">Sega Channel Demo</nom>
                <nom region="eu">Sega Sports 1</nom>
                <nom region="br">Sega Sports 1</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Sega Sports 1 is a Sega Mega Drive compilation containing three previously released Mega Drive sports games. It is similar to other Mega Drive compilations - Mega Games 1, Mega Games 2, Mega Games 3, Sonic Classics etc. Sega Sports 1 was only released in Europe in 1995.

Like some other compilations by Sega (Master Games 1, Sega Ages: Volume 1), there was never a "Sega Sports 2".</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="86414e8c" md5="f9e727338af647a67bd0353951ccd0e2" sha1="45bf6b2ce7cfca8f7d2d656ee3a95e775f70117f" format="mp4" support="">media/video/segasprt.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="40d13922" md5="6d2c22950b1466576846135e6b1e965c" sha1="0f19f5a79f6c70106756b237ff1e7043ee3f17a8" format="png" support="">media/mixrbv2/segasprt.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="40d13922" md5="6d2c22950b1466576846135e6b1e965c" sha1="0f19f5a79f6c70106756b237ff1e7043ee3f17a8" format="png" support="">media/mixrbv2/segasprt.png</media>
            </medias>
            <dates>
                <date region="fr">1995</date>
                <date region="eu">1995</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="34" principale="1" parentid="0" langue="en">Compilation</genre>
            </genres>
            <joueurs>1-8</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1170" romid="177314" notgame="false">
            <path>segachnla.zip</path>
            <noms>
                <nom region="ss">Sega Sports 1</nom>
                <nom region="us">Sega Channel Demo</nom>
                <nom region="eu">Sega Sports 1</nom>
                <nom region="br">Sega Sports 1</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>segachnl.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Sega Sports 1 is a Sega Mega Drive compilation containing three previously released Mega Drive sports games. It is similar to other Mega Drive compilations - Mega Games 1, Mega Games 2, Mega Games 3, Sonic Classics etc. Sega Sports 1 was only released in Europe in 1995.

Like some other compilations by Sega (Master Games 1, Sega Ages: Volume 1), there was never a "Sega Sports 2".</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="86414e8c" md5="f9e727338af647a67bd0353951ccd0e2" sha1="45bf6b2ce7cfca8f7d2d656ee3a95e775f70117f" format="mp4" support="">media/video/segachnla.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="40d13922" md5="6d2c22950b1466576846135e6b1e965c" sha1="0f19f5a79f6c70106756b237ff1e7043ee3f17a8" format="png" support="">media/mixrbv2/segachnla.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="40d13922" md5="6d2c22950b1466576846135e6b1e965c" sha1="0f19f5a79f6c70106756b237ff1e7043ee3f17a8" format="png" support="">media/mixrbv2/segachnla.png</media>
            </medias>
            <dates>
                <date region="fr">1995</date>
                <date region="eu">1995</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="34" principale="1" parentid="0" langue="en">Compilation</genre>
            </genres>
            <joueurs>1-8</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1170" romid="177315" notgame="false">
            <path>segachnl.zip</path>
            <noms>
                <nom region="ss">Sega Sports 1</nom>
                <nom region="us">Sega Channel Demo</nom>
                <nom region="eu">Sega Sports 1</nom>
                <nom region="br">Sega Sports 1</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Sega Sports 1 is a Sega Mega Drive compilation containing three previously released Mega Drive sports games. It is similar to other Mega Drive compilations - Mega Games 1, Mega Games 2, Mega Games 3, Sonic Classics etc. Sega Sports 1 was only released in Europe in 1995.

Like some other compilations by Sega (Master Games 1, Sega Ages: Volume 1), there was never a "Sega Sports 2".</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="86414e8c" md5="f9e727338af647a67bd0353951ccd0e2" sha1="45bf6b2ce7cfca8f7d2d656ee3a95e775f70117f" format="mp4" support="">media/video/segachnl.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="40d13922" md5="6d2c22950b1466576846135e6b1e965c" sha1="0f19f5a79f6c70106756b237ff1e7043ee3f17a8" format="png" support="">media/mixrbv2/segachnl.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="40d13922" md5="6d2c22950b1466576846135e6b1e965c" sha1="0f19f5a79f6c70106756b237ff1e7043ee3f17a8" format="png" support="">media/mixrbv2/segachnl.png</media>
            </medias>
            <dates>
                <date region="fr">1995</date>
                <date region="eu">1995</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="34" principale="1" parentid="0" langue="en">Compilation</genre>
            </genres>
            <joueurs>1-8</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1170" romid="177316" notgame="false">
            <path>segachd.zip</path>
            <noms>
                <nom region="ss">Sega Sports 1</nom>
                <nom region="us">Sega Channel Demo</nom>
                <nom region="eu">Sega Sports 1</nom>
                <nom region="br">Sega Sports 1</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Sega Sports 1 is a Sega Mega Drive compilation containing three previously released Mega Drive sports games. It is similar to other Mega Drive compilations - Mega Games 1, Mega Games 2, Mega Games 3, Sonic Classics etc. Sega Sports 1 was only released in Europe in 1995.

Like some other compilations by Sega (Master Games 1, Sega Ages: Volume 1), there was never a "Sega Sports 2".</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="86414e8c" md5="f9e727338af647a67bd0353951ccd0e2" sha1="45bf6b2ce7cfca8f7d2d656ee3a95e775f70117f" format="mp4" support="">media/video/segachd.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="40d13922" md5="6d2c22950b1466576846135e6b1e965c" sha1="0f19f5a79f6c70106756b237ff1e7043ee3f17a8" format="png" support="">media/mixrbv2/segachd.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="40d13922" md5="6d2c22950b1466576846135e6b1e965c" sha1="0f19f5a79f6c70106756b237ff1e7043ee3f17a8" format="png" support="">media/mixrbv2/segachd.png</media>
            </medias>
            <dates>
                <date region="fr">1995</date>
                <date region="eu">1995</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="34" principale="1" parentid="0" langue="en">Compilation</genre>
            </genres>
            <joueurs>1-8</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="125230" romid="177317" notgame="false">
            <path>segatop.zip</path>
            <noms>
                <nom region="ss">Sega Top 5</nom>
                <nom region="br">Sega Top Five</nom>
            </noms>
            <regions>
                <region>br</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Sega Top Five is a compilation of games for the Sega Mega Drive, released exclusively in Brazil in 1997. It was followed by a similar Brazil-exclusive compilation named Sega Top Ten.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="mixrbv2" region="br" crc="51e65969" md5="d32e941452ca01973c9a8d9ee4d1d6d3" sha1="47ae9b4394350c282b7971a615f349b8a1d88397" format="png" support="">media/mixrbv2/segatop.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="9e8bbd5c" md5="956a3adb9f6d8d94c74b7ee527f5506b" sha1="247258f771909d944d9ee9d3419c6ceea2c056ed" format="png" support="">media/mixrbv2/segatop.png</media>
            </medias>
            <dates>
                <date region="br">1997</date>
            </dates>
            <editeur id="390">Tec Toy</editeur>
            <genres>
                <genre id="34" principale="1" parentid="0" langue="en">Compilation</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="511" notgame="false">
            <path>sensiblep.zip</path>
            <noms>
                <nom region="ss">Sensible Soccer - European Champions</nom>
                <nom region="us">Sensible Soccer : European Champions</nom>
                <nom region="eu">Sensible Soccer</nom>
            </noms>
            <cloneof>sensible.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">With the original Sensible Soccer having sold hugely, this updated version was released some months later (and then used as the basis for the later console versions). The teams are updated, with the sides present in the 92-93 European tournaments included, and the player names updated to take transfers into account. 

The game was tidied up and changed in a number of areas. The most significant change is the addition of red and yellow cards for discipline (2 yellow card offenses or one "professional foul" (denying your opponent a clear goal-scoring opportunity) results in that player being sent off). The goalkeepers have been improved in skill, and the 1994 World Cup Qualifying tournament was added.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="42d0af59" md5="e2ee6153108e37470358a1de0adf2cd3" sha1="3f3b51ba0809d6625a6165168bcccf7a94e0ecac" format="mp4" support="">media/video/sensiblep.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="c40d796a" md5="d89e4d6b59172b27615405a9dd36a815" sha1="58a3d6c05c27ada68b0bfb80e2aee464dfe263b6" format="png" support="">media/mixrbv2/sensiblep.png</media>
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            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="eu">1994</date>
            </dates>
            <developpeur id="120">Sensible Software</developpeur>
            <editeur id="28941">Renegade Software</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2847" principale="0" parentid="685" langue="en">Sports / Soccer</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>9</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="511" notgame="false">
            <path>sensible.zip</path>
            <noms>
                <nom region="ss">Sensible Soccer - European Champions</nom>
                <nom region="us">Sensible Soccer : European Champions</nom>
                <nom region="eu">Sensible Soccer</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">With the original Sensible Soccer having sold hugely, this updated version was released some months later (and then used as the basis for the later console versions). The teams are updated, with the sides present in the 92-93 European tournaments included, and the player names updated to take transfers into account. 

The game was tidied up and changed in a number of areas. The most significant change is the addition of red and yellow cards for discipline (2 yellow card offenses or one "professional foul" (denying your opponent a clear goal-scoring opportunity) results in that player being sent off). The goalkeepers have been improved in skill, and the 1994 World Cup Qualifying tournament was added.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="42d0af59" md5="e2ee6153108e37470358a1de0adf2cd3" sha1="3f3b51ba0809d6625a6165168bcccf7a94e0ecac" format="mp4" support="">media/video/sensible.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="c40d796a" md5="d89e4d6b59172b27615405a9dd36a815" sha1="58a3d6c05c27ada68b0bfb80e2aee464dfe263b6" format="png" support="">media/mixrbv2/sensible.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="43a4061e" md5="8b792465594f926db833fe912935ff12" sha1="b3a31cd032dddab6984accdc185a0cee5588efa1" format="png" support="">media/mixrbv2/sensible.png</media>
            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="eu">1994</date>
            </dates>
            <developpeur id="120">Sensible Software</developpeur>
            <editeur id="28941">Renegade Software</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2847" principale="0" parentid="685" langue="en">Sports / Soccer</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>9</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="591" romid="134428" notgame="false">
            <path>sensibie.zip</path>
            <noms>
                <nom region="ss">Sensible Soccer - International Edition</nom>
                <nom region="wor">Sensible Soccer - International Edition</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Released alongside the 1994 World Cup, this was the first version of Sensible Soccer to feature teams from outside Europe. The World Cup tournament is featured in full, and you can adjust which 24 teams this features, a particularly crucial feature for English and French fans, as their nations failed to qualify. For the first time in the series an on-screen referee is featured. The club team data has been updated to take into account transfers and kit changes since the previous version. Gameplay is much the same as previous editions, being viewed from above with small sprites and loose ball control.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="e0ad8b79" md5="909d0e0a3ec919b05193b4520ac55a4d" sha1="30c3f75cee4757dd53b7d6c4d42fa906616885cf" format="mp4" support="">media/video/sensibie.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="a48da92e" md5="f586fcdfb4e2a5c5be3106fd1dc0e22d" sha1="f7ae3651b9d973c735df27862c7c7b10014d7027" format="png" support="">media/mixrbv2/sensibie.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="a48da92e" md5="f586fcdfb4e2a5c5be3106fd1dc0e22d" sha1="f7ae3651b9d973c735df27862c7c7b10014d7027" format="png" support="">media/mixrbv2/sensibie.png</media>
            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="eu">1994</date>
            </dates>
            <developpeur id="28941">Renegade Software</developpeur>
            <editeur id="120">Sensible Software</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2847" principale="0" parentid="685" langue="en">Sports / Soccer</genre>
            </genres>
            <joueurs>8+</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1171" romid="134429" notgame="false">
            <path>sesame.zip</path>
            <noms>
                <nom region="ss">Sesame Street Counting Cafe</nom>
                <nom region="us">Sesame Street Counting Cafe</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Counting Cafe is an educational game based on the popular children's show Sesame Street. The player controls Grover, working as a waiter at a restaurant, where Mr. Johnson appears and orders various items. The player must take Grover into the kitchen, collect the items ordered, and return to Mr. Johnson's table, where he will reward the player with a star if the order is correct. If the player picks up the wrong items, they can be taken to Cookie Monster at the back of the restaurant, who will eat them and clear Grover's tray.

There are five sections to each "day" -- Breakfast, Brunch, Lunch, Dinner, and Dessert. Once the player has completed Dessert, a monkey will run by and snatch the last star. Grover then must chase after the monkey to retrieve his last star, after which the game will move on to the next day.

After the first day, Sesame Street denizens will start appearing in the kitchen playing around with food items. Sometimes their activities with a food item will end up landing on Grover's tray, which may result in Grover carrying an unwanted food item, forcing him to give the food to Cookie Monster and having to collect the correct food items all over again.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="bacc7262" md5="a859df767dfd3c5579cf26ecf3d3ec54" sha1="bb2615ca09b0bea7cc4c63618e290b73eeff69d2" format="mp4" support="">media/video/sesame.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="6500b43e" md5="a7ba351837b648c6885a03448e917a94" sha1="de28f0755fd7e5bc3f8e0eea936e7921a18a12e7" format="png" support="">media/mixrbv2/sesame.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="6500b43e" md5="a7ba351837b648c6885a03448e917a94" sha1="de28f0755fd7e5bc3f8e0eea936e7921a18a12e7" format="png" support="">media/mixrbv2/sesame.png</media>
            </medias>
            <dates>
                <date region="us">1994</date>
            </dates>
            <developpeur id="13">Electronic Arts</developpeur>
            <editeur id="13">Electronic Arts</editeur>
            <genres>
                <genre id="13" principale="1" parentid="0" langue="en">Adventure</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>11</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="582" romid="134430" notgame="false">
            <path>shadow.zip</path>
            <noms>
                <nom region="ss">Shadow Blasters</nom>
                <nom region="us">Shadow Blasters</nom>
                <nom region="jp">Shiten Myouou</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Humans on Earth have lost their righteous ways. After seeing that this has happened, the Gods have decided to abandon the Earthlings and no longer protect them. Ashura, the King of an alien race hailing from the Evil World, decides that this is the perfect time to strike the vulnerable unprotected Earth.  It just so happens that one of the good gods, Hyperion, takes pity on the humans and decides to bestow his power to four of the strongest Earth warriors so they can go and defeat Ashura and his minions.

The player takes control of these four warriors who are Leo, a fencer, Marco, a monk, and Horatio and Tiffany, whom are both ninjas (one male, one female). Each character fires their own type of weapon and each character can charge up their weapon to make it a more powerful shot. All the characters also have a special weapon that can clear all the enemies on the screen but with the caveat that it can only be used once per stage. Each character also has a jump and speed attribute which when powered up allows them to jump higher and walk faster. Players can switch between all of the characters during a stage.

The game has 9 different stages. The player can play the first six (mountain,harbor,street,future,glen, and forest) in any order. Each round ends with a boss which must be defeated to clear that round.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="6469b651" md5="e62981c28e444cbd171a290a9a57cbab" sha1="3cbea6ec74ee4256e8831d95c29e461d7b112ebb" format="mp4" support="">media/video/shadow.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="794499f9" md5="517cc2706df4c468eaafa4416b560390" sha1="1dbe4460af3518bf5276822ee0c3053d887db0a0" format="png" support="">media/mixrbv2/shadow.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="6598827d" md5="32c0dda40ae1a7646c6defac2fda1d7c" sha1="15751b370eefc5554499941bef1dcb88adc1ac8b" format="png" support="">media/mixrbv2/shadow.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="6598827d" md5="32c0dda40ae1a7646c6defac2fda1d7c" sha1="15751b370eefc5554499941bef1dcb88adc1ac8b" format="png" support="">media/mixrbv2/shadow.png</media>
            </medias>
            <dates>
                <date region="us">1990</date>
                <date region="jp">1990</date>
            </dates>
            <developpeur id="241">Sigma-team</developpeur>
            <editeur id="241">Sigma-team</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>10</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="582" romid="134444" notgame="false">
            <path>shiten.zip</path>
            <noms>
                <nom region="ss">Shadow Blasters</nom>
                <nom region="us">Shadow Blasters</nom>
                <nom region="jp">Shiten Myouou</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>shadow.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Humans on Earth have lost their righteous ways. After seeing that this has happened, the Gods have decided to abandon the Earthlings and no longer protect them. Ashura, the King of an alien race hailing from the Evil World, decides that this is the perfect time to strike the vulnerable unprotected Earth.  It just so happens that one of the good gods, Hyperion, takes pity on the humans and decides to bestow his power to four of the strongest Earth warriors so they can go and defeat Ashura and his minions.

The player takes control of these four warriors who are Leo, a fencer, Marco, a monk, and Horatio and Tiffany, whom are both ninjas (one male, one female). Each character fires their own type of weapon and each character can charge up their weapon to make it a more powerful shot. All the characters also have a special weapon that can clear all the enemies on the screen but with the caveat that it can only be used once per stage. Each character also has a jump and speed attribute which when powered up allows them to jump higher and walk faster. Players can switch between all of the characters during a stage.

The game has 9 different stages. The player can play the first six (mountain,harbor,street,future,glen, and forest) in any order. Each round ends with a boss which must be defeated to clear that round.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="6469b651" md5="e62981c28e444cbd171a290a9a57cbab" sha1="3cbea6ec74ee4256e8831d95c29e461d7b112ebb" format="mp4" support="">media/video/shiten.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="794499f9" md5="517cc2706df4c468eaafa4416b560390" sha1="1dbe4460af3518bf5276822ee0c3053d887db0a0" format="png" support="">media/mixrbv2/shiten.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="6598827d" md5="32c0dda40ae1a7646c6defac2fda1d7c" sha1="15751b370eefc5554499941bef1dcb88adc1ac8b" format="png" support="">media/mixrbv2/shiten.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="6598827d" md5="32c0dda40ae1a7646c6defac2fda1d7c" sha1="15751b370eefc5554499941bef1dcb88adc1ac8b" format="png" support="">media/mixrbv2/shiten.png</media>
            </medias>
            <dates>
                <date region="us">1990</date>
                <date region="jp">1990</date>
            </dates>
            <developpeur id="241">Sigma-team</developpeur>
            <editeur id="241">Sigma-team</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>10</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="82" romid="134431" notgame="false">
            <path>shdancer.zip</path>
            <noms>
                <nom region="ss">Shadow Dancer - The Secret Of Shinobi</nom>
                <nom region="us">Shadow Dancer : The Secret of Shinobi</nom>
                <nom region="wor">Shadow Dancer : The Secret of Shinobi</nom>
                <nom region="br">The Secret of Shinobi</nom>
            </noms>
            <regions>
                <region>wor</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">A.D. 1997, New York City

Having vanquished the evil crime empire, Neo Zeed, the ninja master Shinobi and his combat ninja skills were not heard from for some time. But a new threat arose, in a reptilian form that lived on vicious instinct alone. The colossal monster moved slowly and quietly, and its attack was relentless. The souls unfortunate enough to survive became hostages, and mass panic swept the streets.

It remained only for Shinobi to take action. His weapons were stealth and quickness of attack, his only allies facing overwhelming forces. Relying on Ninja weapons and magic, Shinobi fought on, assisted by his faithful dog.

Shadow Dancer: The Secret of Shinobi is similar to Shadow Dancer for home computers, and consists of five missions containing three stages each. However, there are a few differences between the two. For example, in this Sega Genesis/Mega Drive exclusive, the stages are different, and you rescue hostages rather than disarm bombs.  Each mission ends up with you fighting a boss, and when you defeat each (except the final one), you also participate in a bonus stage where you must shoot all ninja flying towards you.

Some of the enemies are also quite different. Some of the lizards, which appear in later missions,  leave a "lizard coin", which you can collect for bonus lives.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="d0ed6200" md5="bbb4621339372ee11f62bf87e1de73d7" sha1="dff220835160227a6e7310c971e2ed90fa6f92e7" format="mp4" support="">media/video/shdancer.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="5155eec7" md5="564226fef819f507fd7c1396add5c567" sha1="150afdf513e2f8bd1083929ea95550281fa1f5ff" format="png" support="">media/mixrbv2/shdancer.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="e092d048" md5="b2ae21def8ee491170aec098a562b430" sha1="89d959d52ffcd88a9df2cb59d969ada367a0af5b" format="png" support="">media/mixrbv2/shdancer.png</media>
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            </medias>
            <dates>
                <date region="fr">1990</date>
                <date region="us">1990</date>
                <date region="jp">1990</date>
                <date region="wor">1991</date>
                <date region="eu">1991</date>
                <date region="br">1991</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="1" principale="1" parentid="0" langue="en">Beat'em Up</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>1</topstaff>
            <note>17</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="246" romid="134432" notgame="false">
            <path>beast.zip</path>
            <noms>
                <nom region="ss">Shadow Of The Beast</nom>
                <nom region="us">Shadow of the Beast</nom>
                <nom region="jp">Shadow of the Beast : Mashou no Okite</nom>
                <nom region="eu">Shadow of the Beast</nom>
                <nom region="wor">Shadow of the Beast</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>us</region>
                <region>wor</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">While very young, Aarbron was kidnapped and enslaved by the Priests of the Beast Lord. He grew up on drugs made to destroy his own will and turn him into the Beast Messenger, a powerful creature serving Maletoth, The Beast Lord himself. He did his job, until one day he noticed a man about to be sacrificed in a ritual, his face triggering ancient memories... and as the sacrificial knife descended into the man's body, Aarbron recognizes the face. Of his father.
As his father dies in the altar, memories of his childhood and tormented past at the hands of the Beast Lord emerged, and as feelings of hate over his captors took over him, he swore revenge and fled the temple, knowing the road to avenge his father and redemption would be hard.

Shadow of the Beast, one of Psygnosis most popular titles during the 16-bit computer era is a side-scrolling platformer best known for the use of parallax scrolling along lush graphics, a musical score  by David Whittaker, a iconic cover by Roger Dean and what many consider to be unforgiving gameplay, balancing between the "very challenging" and the "impossible". The player has to navigate through several areas filled with enemies and traps, collecting keys and activating triggers than open new areas or give Aarbron the means to overcome a sub-boss. The number of moves the player has at disposal is limited: duck, jump and only two attacks: punch and a flying kick. While most enemies die with just one hit, the player must time each attack accurately. However, there are also traps of objects that cannot be destroyed, and these require the player to jump, duck or move according the sequence. The player has only one life with 12 hit points that can be replenished by collecting some objects hidden in the level (like an off-route location or a under a megalith), which also contributes to the difficulty level.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="59b260ec" md5="7e16a0314e330ac7436cd50420b93b3b" sha1="0105664859680e2b164b9f6c1d80672e09d6f9ab" format="mp4" support="">media/video/beast.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="f9a74724" md5="7173af8a867c8ce54987bfb12ff564c5" sha1="9c6b8efcde695e897bfe7cc87787f6241c8ec1a8" format="png" support="">media/mixrbv2/beast.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="e1a2959f" md5="df6218f40067746983837250c424d028" sha1="ed493be63b0cc019db58e38a067874cf0ce34662" format="png" support="">media/mixrbv2/beast.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="c824e592" md5="ad523c400ce064bf9c2cad670f51f45b" sha1="1beda5566e87d9eecfb624fb5875959ebcad8665" format="png" support="">media/mixrbv2/beast.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="99a77b40" md5="c394ab3365cf9f12991ec35d4aaba23c" sha1="0869b23de62ef6e70ee3161c6a23fc697d9fc524" format="png" support="">media/mixrbv2/beast.png</media>
            </medias>
            <dates>
                <date region="fr">1991</date>
                <date region="eu">1991</date>
                <date region="us">1991</date>
                <date region="jp">1992</date>
                <date region="wor">1991</date>
            </dates>
            <developpeur id="133">Reflections Interactive Limited</developpeur>
            <editeur id="13">Electronic Arts</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="246" romid="177318" notgame="false">
            <path>beastj.zip</path>
            <noms>
                <nom region="ss">Shadow Of The Beast</nom>
                <nom region="us">Shadow of the Beast</nom>
                <nom region="jp">Shadow of the Beast : Mashou no Okite</nom>
                <nom region="eu">Shadow of the Beast</nom>
                <nom region="wor">Shadow of the Beast</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>beast.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">While very young, Aarbron was kidnapped and enslaved by the Priests of the Beast Lord. He grew up on drugs made to destroy his own will and turn him into the Beast Messenger, a powerful creature serving Maletoth, The Beast Lord himself. He did his job, until one day he noticed a man about to be sacrificed in a ritual, his face triggering ancient memories... and as the sacrificial knife descended into the man's body, Aarbron recognizes the face. Of his father.
As his father dies in the altar, memories of his childhood and tormented past at the hands of the Beast Lord emerged, and as feelings of hate over his captors took over him, he swore revenge and fled the temple, knowing the road to avenge his father and redemption would be hard.

Shadow of the Beast, one of Psygnosis most popular titles during the 16-bit computer era is a side-scrolling platformer best known for the use of parallax scrolling along lush graphics, a musical score  by David Whittaker, a iconic cover by Roger Dean and what many consider to be unforgiving gameplay, balancing between the "very challenging" and the "impossible". The player has to navigate through several areas filled with enemies and traps, collecting keys and activating triggers than open new areas or give Aarbron the means to overcome a sub-boss. The number of moves the player has at disposal is limited: duck, jump and only two attacks: punch and a flying kick. While most enemies die with just one hit, the player must time each attack accurately. However, there are also traps of objects that cannot be destroyed, and these require the player to jump, duck or move according the sequence. The player has only one life with 12 hit points that can be replenished by collecting some objects hidden in the level (like an off-route location or a under a megalith), which also contributes to the difficulty level.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="59b260ec" md5="7e16a0314e330ac7436cd50420b93b3b" sha1="0105664859680e2b164b9f6c1d80672e09d6f9ab" format="mp4" support="">media/video/beastj.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="f9a74724" md5="7173af8a867c8ce54987bfb12ff564c5" sha1="9c6b8efcde695e897bfe7cc87787f6241c8ec1a8" format="png" support="">media/mixrbv2/beastj.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="e1a2959f" md5="df6218f40067746983837250c424d028" sha1="ed493be63b0cc019db58e38a067874cf0ce34662" format="png" support="">media/mixrbv2/beastj.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="c824e592" md5="ad523c400ce064bf9c2cad670f51f45b" sha1="1beda5566e87d9eecfb624fb5875959ebcad8665" format="png" support="">media/mixrbv2/beastj.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="99a77b40" md5="c394ab3365cf9f12991ec35d4aaba23c" sha1="0869b23de62ef6e70ee3161c6a23fc697d9fc524" format="png" support="">media/mixrbv2/beastj.png</media>
            </medias>
            <dates>
                <date region="fr">1991</date>
                <date region="eu">1991</date>
                <date region="us">1991</date>
                <date region="jp">1992</date>
                <date region="wor">1991</date>
            </dates>
            <developpeur id="133">Reflections Interactive Limited</developpeur>
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                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
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        <jeu id="336" romid="134433" notgame="false">
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                <nom region="us">Shadow of the Beast II</nom>
                <nom region="eu">Shadow of the Beast II</nom>
                <nom region="wor">Shadow of the Beast II</nom>
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            <regions>
                <region>eu</region>
                <region>us</region>
                <region>wor</region>
            </regions>
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            <synopsis>
                <synopsis langue="en">Essentially a side-on scrolling beat 'em up in the vain of Way of the Exploding Fist, but with an epic storyline and puzzles a-plenty.

The introduction, now an Amiga classic, shows the Beast-mage stealing your infant sister and the purpose of the game is to rescue her back. On the way a variety of puzzles, sub-quests and really nasty monsters dog your every step.</synopsis>
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            <medias>
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                <date region="eu">1992</date>
                <date region="us">1992</date>
                <date region="wor">1992</date>
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        <jeu id="197" romid="878993" notgame="false">
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                <nom region="ss">Shadowrun</nom>
                <nom region="us">Shadowrun</nom>
                <nom region="jp">Shadowrun</nom>
                <nom region="asi">Shadowrun</nom>
            </noms>
            <cloneof>shadowrn.zip</cloneof>
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            <synopsis>
                <synopsis langue="en">Welcome to 2050, chummer.

Shadowrun is an action RPG of epic proportions. You take on the role of Joshua, a Shadowrunner out to discover who murdered his brother. 

Along the way you get into street brawls, deadly gunfights, run the Matrix, slip into and out of the MegaCorps, explore the wild wilderness and deal with every low-life mage and high-tech cyber Street Samurai in Seattle.

Shadowrun was based on the FASA RPG of the same name, and while real-time, modeled every rule from the paper system, from character stats to experience to combat to weapons and equipment.

The game used an overhead view for physical combat, and a third person "POV" when on Matrix runs. It allowed two other characters to join your party either temporarily or "for life" however long that may be...</synopsis>
            </synopsis>
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            <dates>
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                <date region="us">1994</date>
                <date region="jp">1994</date>
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            <developpeur id="111">Sky Fallen</developpeur>
            <editeur id="3">Sega</editeur>
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                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="8" principale="1" parentid="0" langue="en">Role playing games</genre>
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        <jeu id="197" romid="134434" notgame="false">
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            <noms>
                <nom region="ss">Shadowrun</nom>
                <nom region="us">Shadowrun</nom>
                <nom region="jp">Shadowrun</nom>
                <nom region="asi">Shadowrun</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Welcome to 2050, chummer.

Shadowrun is an action RPG of epic proportions. You take on the role of Joshua, a Shadowrunner out to discover who murdered his brother. 

Along the way you get into street brawls, deadly gunfights, run the Matrix, slip into and out of the MegaCorps, explore the wild wilderness and deal with every low-life mage and high-tech cyber Street Samurai in Seattle.

Shadowrun was based on the FASA RPG of the same name, and while real-time, modeled every rule from the paper system, from character stats to experience to combat to weapons and equipment.

The game used an overhead view for physical combat, and a third person "POV" when on Matrix runs. It allowed two other characters to join your party either temporarily or "for life" however long that may be...</synopsis>
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                <media parent="jeu" type="video" region="Unknown" crc="174513c6" md5="5de7420fb48a6d720e0b031a6a6dd8d1" sha1="ef1c6b2eefeba0d76487e24b1d49175990c86665" format="mp4" support="">media/video/shadowrn.mp4</media>
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            <dates>
                <date region="fr">1994</date>
                <date region="us">1994</date>
                <date region="jp">1994</date>
            </dates>
            <developpeur id="111">Sky Fallen</developpeur>
            <editeur id="3">Sega</editeur>
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                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="8" principale="1" parentid="0" langue="en">Role playing games</genre>
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            <joueurs>1</joueurs>
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            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="197" romid="878994" notgame="false">
            <path>shadowrnp3.zip</path>
            <noms>
                <nom region="ss">Shadowrun</nom>
                <nom region="us">Shadowrun</nom>
                <nom region="jp">Shadowrun</nom>
                <nom region="asi">Shadowrun</nom>
            </noms>
            <cloneof>shadowrn.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Welcome to 2050, chummer.

Shadowrun is an action RPG of epic proportions. You take on the role of Joshua, a Shadowrunner out to discover who murdered his brother. 

Along the way you get into street brawls, deadly gunfights, run the Matrix, slip into and out of the MegaCorps, explore the wild wilderness and deal with every low-life mage and high-tech cyber Street Samurai in Seattle.

Shadowrun was based on the FASA RPG of the same name, and while real-time, modeled every rule from the paper system, from character stats to experience to combat to weapons and equipment.

The game used an overhead view for physical combat, and a third person "POV" when on Matrix runs. It allowed two other characters to join your party either temporarily or "for life" however long that may be...</synopsis>
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            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="174513c6" md5="5de7420fb48a6d720e0b031a6a6dd8d1" sha1="ef1c6b2eefeba0d76487e24b1d49175990c86665" format="mp4" support="">media/video/shadowrnp3.mp4</media>
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            <dates>
                <date region="fr">1994</date>
                <date region="us">1994</date>
                <date region="jp">1994</date>
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            <developpeur id="111">Sky Fallen</developpeur>
            <editeur id="3">Sega</editeur>
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                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="8" principale="1" parentid="0" langue="en">Role playing games</genre>
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            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="197" romid="878995" notgame="false">
            <path>shadowrnp2.zip</path>
            <noms>
                <nom region="ss">Shadowrun</nom>
                <nom region="us">Shadowrun</nom>
                <nom region="jp">Shadowrun</nom>
                <nom region="asi">Shadowrun</nom>
            </noms>
            <cloneof>shadowrn.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Welcome to 2050, chummer.

Shadowrun is an action RPG of epic proportions. You take on the role of Joshua, a Shadowrunner out to discover who murdered his brother. 

Along the way you get into street brawls, deadly gunfights, run the Matrix, slip into and out of the MegaCorps, explore the wild wilderness and deal with every low-life mage and high-tech cyber Street Samurai in Seattle.

Shadowrun was based on the FASA RPG of the same name, and while real-time, modeled every rule from the paper system, from character stats to experience to combat to weapons and equipment.

The game used an overhead view for physical combat, and a third person "POV" when on Matrix runs. It allowed two other characters to join your party either temporarily or "for life" however long that may be...</synopsis>
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            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="174513c6" md5="5de7420fb48a6d720e0b031a6a6dd8d1" sha1="ef1c6b2eefeba0d76487e24b1d49175990c86665" format="mp4" support="">media/video/shadowrnp2.mp4</media>
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            <dates>
                <date region="fr">1994</date>
                <date region="us">1994</date>
                <date region="jp">1994</date>
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            <developpeur id="111">Sky Fallen</developpeur>
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                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="8" principale="1" parentid="0" langue="en">Role playing games</genre>
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            <joueurs>1</joueurs>
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            <rotation>0</rotation>
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        <jeu id="197" romid="878996" notgame="false">
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                <nom region="ss">Shadowrun</nom>
                <nom region="us">Shadowrun</nom>
                <nom region="jp">Shadowrun</nom>
                <nom region="asi">Shadowrun</nom>
            </noms>
            <cloneof>shadowrn.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Welcome to 2050, chummer.

Shadowrun is an action RPG of epic proportions. You take on the role of Joshua, a Shadowrunner out to discover who murdered his brother. 

Along the way you get into street brawls, deadly gunfights, run the Matrix, slip into and out of the MegaCorps, explore the wild wilderness and deal with every low-life mage and high-tech cyber Street Samurai in Seattle.

Shadowrun was based on the FASA RPG of the same name, and while real-time, modeled every rule from the paper system, from character stats to experience to combat to weapons and equipment.

The game used an overhead view for physical combat, and a third person "POV" when on Matrix runs. It allowed two other characters to join your party either temporarily or "for life" however long that may be...</synopsis>
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            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="174513c6" md5="5de7420fb48a6d720e0b031a6a6dd8d1" sha1="ef1c6b2eefeba0d76487e24b1d49175990c86665" format="mp4" support="">media/video/shadowrnp1.mp4</media>
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            <dates>
                <date region="fr">1994</date>
                <date region="us">1994</date>
                <date region="jp">1994</date>
            </dates>
            <developpeur id="111">Sky Fallen</developpeur>
            <editeur id="3">Sega</editeur>
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                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="8" principale="1" parentid="0" langue="en">Role playing games</genre>
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            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
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        <jeu id="197" romid="177319" notgame="false">
            <path>shadowrnj.zip</path>
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                <nom region="ss">Shadowrun</nom>
                <nom region="us">Shadowrun</nom>
                <nom region="jp">Shadowrun</nom>
                <nom region="asi">Shadowrun</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>shadowrn.zip</cloneof>
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            <synopsis>
                <synopsis langue="en">Welcome to 2050, chummer.

Shadowrun is an action RPG of epic proportions. You take on the role of Joshua, a Shadowrunner out to discover who murdered his brother. 

Along the way you get into street brawls, deadly gunfights, run the Matrix, slip into and out of the MegaCorps, explore the wild wilderness and deal with every low-life mage and high-tech cyber Street Samurai in Seattle.

Shadowrun was based on the FASA RPG of the same name, and while real-time, modeled every rule from the paper system, from character stats to experience to combat to weapons and equipment.

The game used an overhead view for physical combat, and a third person "POV" when on Matrix runs. It allowed two other characters to join your party either temporarily or "for life" however long that may be...</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="174513c6" md5="5de7420fb48a6d720e0b031a6a6dd8d1" sha1="ef1c6b2eefeba0d76487e24b1d49175990c86665" format="mp4" support="">media/video/shadowrnj.mp4</media>
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            <dates>
                <date region="fr">1994</date>
                <date region="us">1994</date>
                <date region="jp">1994</date>
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            <developpeur id="111">Sky Fallen</developpeur>
            <editeur id="3">Sega</editeur>
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                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="8" principale="1" parentid="0" langue="en">Role playing games</genre>
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            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="731" romid="177321" notgame="false">
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                <nom region="ss">Shanghai 2 - Dragon's Eye</nom>
                <nom region="us">Shanghai II : Dragon's Eye</nom>
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            <regions>
                <region>us</region>
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            <cloneof>shangh2.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Shanghai II is Activison's follow-up to their first tile matching game.  Players try to remove Mah Jong tiles in pairs from a set pattern.  Shanghai II has 8 different tile sets, 12 patterns based on the animals of the Chinese zodiac, and a layout editor for creating patterns.

In addition to the standard game, Shanghai II also features "Dragon's eye" a 2-player Shanghai varriant.  Players take turns adding and removing tiles from a small field with one player attempting to remove all the tiles and the other trying to position tiles to make this impossible.
</synopsis>
            </synopsis>
            <medias>
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                <date region="us">1994</date>
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            <developpeur id="135">Activision</developpeur>
            <editeur id="135">Activision</editeur>
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                <genre id="26" principale="1" parentid="0" langue="en">Puzzle-Game</genre>
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            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>8</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="731" romid="530648" notgame="false">
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            <noms>
                <nom region="ss">Shanghai 2 - Dragon's Eye</nom>
                <nom region="us">Shanghai II : Dragon's Eye</nom>
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            <cloneof>shangh2.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Shanghai II is Activison's follow-up to their first tile matching game.  Players try to remove Mah Jong tiles in pairs from a set pattern.  Shanghai II has 8 different tile sets, 12 patterns based on the animals of the Chinese zodiac, and a layout editor for creating patterns.

In addition to the standard game, Shanghai II also features "Dragon's eye" a 2-player Shanghai varriant.  Players take turns adding and removing tiles from a small field with one player attempting to remove all the tiles and the other trying to position tiles to make this impossible.
</synopsis>
            </synopsis>
            <medias>
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            <joueurs>1-2</joueurs>
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            <note>8</note>
            <rotation>0</rotation>
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                <nom region="ss">Shanghai 2 - Dragon's Eye</nom>
                <nom region="us">Shanghai II : Dragon's Eye</nom>
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            <regions>
                <region>us</region>
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            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Shanghai II is Activison's follow-up to their first tile matching game.  Players try to remove Mah Jong tiles in pairs from a set pattern.  Shanghai II has 8 different tile sets, 12 patterns based on the animals of the Chinese zodiac, and a layout editor for creating patterns.

In addition to the standard game, Shanghai II also features "Dragon's eye" a 2-player Shanghai varriant.  Players take turns adding and removing tiles from a small field with one player attempting to remove all the tiles and the other trying to position tiles to make this impossible.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="c7895fe8" md5="2c33d0fc516134e12f53bf7cd4585d05" sha1="d089601d243fd29ecc323ee12bc41b3ae7c75a6c" format="mp4" support="">media/video/shangh2.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="7efcf833" md5="f5ff2c4ddaeb8bee2e6f70395e50212b" sha1="b15d6522d8f516a1fe189547a0b5dd2c8492bd31" format="png" support="">media/mixrbv2/shangh2.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="96922528" md5="24983e358afc409608a654825b3aad8b" sha1="12bb0af1fc6d30d1adf231bc05ad981359a9be74" format="png" support="">media/mixrbv2/shangh2.png</media>
            </medias>
            <dates>
                <date region="us">1994</date>
            </dates>
            <developpeur id="135">Activision</developpeur>
            <editeur id="135">Activision</editeur>
            <genres>
                <genre id="26" principale="1" parentid="0" langue="en">Puzzle-Game</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>8</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1172" romid="134436" notgame="false">
            <path>shaqfu.zip</path>
            <noms>
                <nom region="ss">Shaq-fu</nom>
                <nom region="us">Shaq-Fu</nom>
                <nom region="eu">Shaq-Fu</nom>
                <nom region="wor">Shaq Fu</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>us</region>
                <region>wor</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">While en route to a charity game in Tokyo, basketball star Shaquille O'Neill (called "Shaq" for short) is drawn into an alternate dimension by a local man who believes only Shaq can save his grandson. Once there, he must fight a succession of 11 opponents, one at a time, with gameplay resembling Street Fighter 2 or Mortal Kombat.

The game's graphics used similar rotoscoping techniques (similar to those used in Flashback or Prince of Persia) making Shaq's 7'2" frame is represented. As well as the story mode, the player can play individual fights, either with 1 or 2 players, although one human player must always be Shaq. Shaq can jump a huge distance, although he struggles to block.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="a95e3d96" md5="9208e6d59c710765b2cc9a65961b064b" sha1="7b9e0da6b8474861e82d7db5737d7a5daddd42ba" format="mp4" support="">media/video/shaqfu.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="e3c54f33" md5="6f13a024f9c83a9548c73cd23289bb65" sha1="d7871dd5f55f498cbbe8b6353cd3328ff6e93849" format="png" support="">media/mixrbv2/shaqfu.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="12f834b7" md5="257881531c59e49ef5aef9a5e7905eae" sha1="43fa72dac2d011193d6479e4983316a53182fed0" format="png" support="">media/mixrbv2/shaqfu.png</media>
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            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="wor">1994</date>
                <date region="eu">1994</date>
                <date region="us">1994</date>
            </dates>
            <developpeur id="9">Delphine Software International</developpeur>
            <editeur id="9">Delphine Software International</editeur>
            <genres>
                <genre id="14" principale="1" parentid="0" langue="en">Fight</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>9</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1173" romid="177322" notgame="false">
            <path>shijie.zip</path>
            <noms>
                <nom region="ss">Shi Jie Zhi Bang Zheng Ba Zhan - World Pro Baseball 94</nom>
                <nom region="us">World Pro Baseball '94</nom>
                <nom region="cn">Shi Jie Zhi Bang Zheng Ba Zhan : World Pro Basebal</nom>
            </noms>
            <regions>
                <region>cn</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Shi Jie Zhi Bang Zheng Ba Zhan: World Pro Baseball 94 is a baseball game for the Sega Mega Drive by C&amp;E Inc.. While the game is an unlicensed Mega Drive game, whether or not the game also carries a license to use teams represented â€” or whether or not any actually exist â€” is unclear â€” C&amp;E's site states they started making games with team licenses in 1993.

When batting, C swings and A changes posture. When pitching, C pitches. You appear to have some control over your players when the ball is in the air and the other team is batting (TODO).</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="032bce97" md5="eac3866e2932804c78d129fcf8d20c9e" sha1="7a792840ac4113e6f87ea0117b80def11c1984cf" format="mp4" support="">media/video/shijie.mp4</media>
                <media parent="jeu" type="mixrbv2" region="cn" crc="a907ff61" md5="7acda27bcb3304513853f9ba067486c3" sha1="5fac470018e2d3c286df64302d4818594442585a" format="png" support="">media/mixrbv2/shijie.png</media>
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            </medias>
            <dates>
                <date region="jp">1994</date>
            </dates>
            <developpeur id="22094">C&amp;E</developpeur>
            <editeur id="22094">C&amp;E</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="233" romid="134437" notgame="false">
            <path>labdeath.zip</path>
            <noms>
                <nom region="ss">Shi No Meikyu - Labyrinth Of Death</nom>
                <nom region="fr">Fatal Labyrinth</nom>
                <nom region="us">Fatal Labyrinth</nom>
                <nom region="jp">Shi no Meikyuu : Labyrinth of Death</nom>
                <nom region="eu">Fatal Labyrinth</nom>
                <nom region="de">Fatal Labyrinth</nom>
                <nom region="sp">Fatal Labyrinth</nom>
                <nom region="pt">Fatal Labyrinth</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>fatallab.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Dragonia, the castle of doom, has come upon the world and its minions have stolen the Holy Goblet. Without it, the world will be in darkness forever. You play as Trykaar, who must enter the castle and traverse its thirty levels to retrieve the Holy Goblet. There is no other storyline; its dungeons are generated randomly each time you play, like the Rogue-type games which originated on the PC.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="ab9828e4" md5="d88bde0a83f7c811d098d4041b8907be" sha1="f9b68c0be8dbf546be12c5d3f4d750b8ec44bd52" format="mp4" support="">media/video/labdeath.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="87df77fc" md5="7af4c1d3b6609ea7a05fed794bc71fde" sha1="4e3763d8061bc393965bef85641cf4f82bde6565" format="png" support="">media/mixrbv2/labdeath.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="2b2646e1" md5="e329caca74dd9176100c9fc9538e9292" sha1="f9110aaf5434b9080ca61be6b2c0252ef2a7db29" format="png" support="">media/mixrbv2/labdeath.png</media>
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            </medias>
            <dates>
                <date region="us">1991</date>
                <date region="eu">1991</date>
                <date region="jp">1990</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="8" principale="1" parentid="0" langue="en">Role playing games</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>10</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="233" romid="867948" notgame="false">
            <path>labdeathgnk.zip</path>
            <noms>
                <nom region="ss">Shi No Meikyu - Labyrinth Of Death</nom>
                <nom region="fr">Fatal Labyrinth</nom>
                <nom region="us">Fatal Labyrinth</nom>
                <nom region="jp">Shi no Meikyuu : Labyrinth of Death</nom>
                <nom region="eu">Fatal Labyrinth</nom>
                <nom region="de">Fatal Labyrinth</nom>
                <nom region="sp">Fatal Labyrinth</nom>
                <nom region="pt">Fatal Labyrinth</nom>
            </noms>
            <cloneof>fatallab.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Dragonia, the castle of doom, has come upon the world and its minions have stolen the Holy Goblet. Without it, the world will be in darkness forever. You play as Trykaar, who must enter the castle and traverse its thirty levels to retrieve the Holy Goblet. There is no other storyline; its dungeons are generated randomly each time you play, like the Rogue-type games which originated on the PC.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="ab9828e4" md5="d88bde0a83f7c811d098d4041b8907be" sha1="f9b68c0be8dbf546be12c5d3f4d750b8ec44bd52" format="mp4" support="">media/video/labdeathgnk.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="87df77fc" md5="7af4c1d3b6609ea7a05fed794bc71fde" sha1="4e3763d8061bc393965bef85641cf4f82bde6565" format="png" support="">media/mixrbv2/labdeathgnk.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="2b2646e1" md5="e329caca74dd9176100c9fc9538e9292" sha1="f9110aaf5434b9080ca61be6b2c0252ef2a7db29" format="png" support="">media/mixrbv2/labdeathgnk.png</media>
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            </medias>
            <dates>
                <date region="us">1991</date>
                <date region="eu">1991</date>
                <date region="jp">1990</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="8" principale="1" parentid="0" langue="en">Role playing games</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>10</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="233" romid="134002" notgame="false">
            <path>fatallab.zip</path>
            <noms>
                <nom region="ss">Shi No Meikyu - Labyrinth Of Death</nom>
                <nom region="fr">Fatal Labyrinth</nom>
                <nom region="us">Fatal Labyrinth</nom>
                <nom region="jp">Shi no Meikyuu : Labyrinth of Death</nom>
                <nom region="eu">Fatal Labyrinth</nom>
                <nom region="de">Fatal Labyrinth</nom>
                <nom region="sp">Fatal Labyrinth</nom>
                <nom region="pt">Fatal Labyrinth</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Dragonia, the castle of doom, has come upon the world and its minions have stolen the Holy Goblet. Without it, the world will be in darkness forever. You play as Trykaar, who must enter the castle and traverse its thirty levels to retrieve the Holy Goblet. There is no other storyline; its dungeons are generated randomly each time you play, like the Rogue-type games which originated on the PC.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="ab9828e4" md5="d88bde0a83f7c811d098d4041b8907be" sha1="f9b68c0be8dbf546be12c5d3f4d750b8ec44bd52" format="mp4" support="">media/video/fatallab.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="87df77fc" md5="7af4c1d3b6609ea7a05fed794bc71fde" sha1="4e3763d8061bc393965bef85641cf4f82bde6565" format="png" support="">media/mixrbv2/fatallab.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="2b2646e1" md5="e329caca74dd9176100c9fc9538e9292" sha1="f9110aaf5434b9080ca61be6b2c0252ef2a7db29" format="png" support="">media/mixrbv2/fatallab.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="87df77fc" md5="7af4c1d3b6609ea7a05fed794bc71fde" sha1="4e3763d8061bc393965bef85641cf4f82bde6565" format="png" support="">media/mixrbv2/fatallab.png</media>
            </medias>
            <dates>
                <date region="us">1991</date>
                <date region="eu">1991</date>
                <date region="jp">1990</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="8" principale="1" parentid="0" langue="en">Role playing games</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>10</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="233" romid="616346" notgame="false">
            <path>diablo.zip</path>
            <noms>
                <nom region="ss">Shi No Meikyu - Labyrinth Of Death</nom>
                <nom region="fr">Fatal Labyrinth</nom>
                <nom region="us">Fatal Labyrinth</nom>
                <nom region="jp">Shi no Meikyuu : Labyrinth of Death</nom>
                <nom region="eu">Fatal Labyrinth</nom>
                <nom region="de">Fatal Labyrinth</nom>
                <nom region="sp">Fatal Labyrinth</nom>
                <nom region="pt">Fatal Labyrinth</nom>
            </noms>
            <cloneof>fatallab.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Dragonia, the castle of doom, has come upon the world and its minions have stolen the Holy Goblet. Without it, the world will be in darkness forever. You play as Trykaar, who must enter the castle and traverse its thirty levels to retrieve the Holy Goblet. There is no other storyline; its dungeons are generated randomly each time you play, like the Rogue-type games which originated on the PC.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="ab9828e4" md5="d88bde0a83f7c811d098d4041b8907be" sha1="f9b68c0be8dbf546be12c5d3f4d750b8ec44bd52" format="mp4" support="">media/video/diablo.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="87df77fc" md5="7af4c1d3b6609ea7a05fed794bc71fde" sha1="4e3763d8061bc393965bef85641cf4f82bde6565" format="png" support="">media/mixrbv2/diablo.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="2b2646e1" md5="e329caca74dd9176100c9fc9538e9292" sha1="f9110aaf5434b9080ca61be6b2c0252ef2a7db29" format="png" support="">media/mixrbv2/diablo.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="87df77fc" md5="7af4c1d3b6609ea7a05fed794bc71fde" sha1="4e3763d8061bc393965bef85641cf4f82bde6565" format="png" support="">media/mixrbv2/diablo.png</media>
            </medias>
            <dates>
                <date region="us">1991</date>
                <date region="eu">1991</date>
                <date region="jp">1990</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="8" principale="1" parentid="0" langue="en">Role playing games</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>10</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="155513" romid="758985" notgame="false">
            <path>13mahjan.zip</path>
            <noms>
                <nom region="ss">Shi San Zhang Ma Jiang 98 - Mei Shao Nv</nom>
                <nom region="wor">Shi San Zhang Ma Jiang 98 - Mei Shao Nv</nom>
            </noms>
            <regions>
                <region>tw</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Shi San Zhang Ma Jiang 98: Mei Shao Nv (13 Mahjong) is one of many unlicensed pornographic mahjong games developed in Taiwan for Sega Mega Drive. This game should not be confused with Shi San Zhang Ma Jiang: Zhong Guo Mei Nv Pian.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="b319745a" md5="107f049dfb266bfe4cbe9d1c2bd6438b" sha1="0d8aacedcc3d93157538e7d43d34facdf55c9a50" format="mp4" support="">media/video/13mahjan.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="25508989" md5="c55557205ac6c8a68b8c600d647a823a" sha1="6e21d026764bc8ce48270cf50afcb1175445abbe" format="png" support="">media/mixrbv2/13mahjan.png</media>
            </medias>
            <dates>
                <date region="wor"></date>
            </dates>
            <genres>
                <genre id="" principale="" parentid="" langue="en"></genre>
            </genres>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="18461" romid="134438" notgame="false">
            <path>shikinjo.zip</path>
            <noms>
                <nom region="ss">Shi-kin-joh</nom>
                <nom region="us">Shikinjou</nom>
                <nom region="jp">Shikinjou</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Shi-Kin-Joh ("Forbidden City") is a puzzle game similar to Sokoban in which the player must reach a goal by pushing oversized mahjong tiles which block the path. When two matching tiles are pushed next to each other, they disappear. Other types of tiles will lock any movable tiles that come in contact with them.

The Megadrive version includes five different sound &amp; graphics sets, dozens of puzzles to solve, and a "special puzzle" mode where the rules of the game are changed dramatically. There is also a puzzle construction mode where custom puzzles can be created. Game progress is saved using passwords.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="3719e627" md5="27453d58b5038cfb594e58d80b6c74b9" sha1="a9aa1eb3bfb4337419bc6c3a1294d9db5587f845" format="mp4" support="">media/video/shikinjo.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="33691bf2" md5="d97f3f75333a49948af5b11b25b1560b" sha1="323c8e43e6a5c40503c664c4e900f70960893569" format="png" support="">media/mixrbv2/shikinjo.png</media>
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            </medias>
            <dates>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="406">Scap Trust</developpeur>
            <editeur id="37">Sunsoft</editeur>
            <genres>
                <genre id="27" principale="1" parentid="0" langue="en">Strategy</genre>
                <genre id="2647" principale="1" parentid="0" langue="en">Asiatic board game</genre>
                <genre id="2869" principale="0" parentid="2647" langue="en">Mahjong</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="51" romid="134440" notgame="false">
            <path>shinfrce.zip</path>
            <noms>
                <nom region="ss">Shining Force</nom>
                <nom region="us">Shining Force</nom>
                <nom region="jp">Shining Force : Kamigami no Isan</nom>
                <nom region="eu">Shining Force</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">In a wondrous land perhaps not so far from our world, a strange and terrible series of events took place. The powers of darkness, led by Dark Dragon, fought for control of the world of Rune. Legendary warriors of light fought them with the ancient and modern weapons of the time, and drove Dark Dragon into another dimension. But Dark Dragon vowed that in 1,000 years, he would be able to break through the inter-dimensional barrier, back into this world. 

A thousand years of peace and tranquility passed. The people of the world were happy to live their lives in contentment, able to spend time rediscovering the magical and technological wonders destroyed by Dark Dragon and using them to benefit all people. 

But the kingdom of Runefaust has begun a massive attack of the kingdoms of Rune - intending to help Dark Dragon return to this world! A small band of warriors has been sent out on a dangerous journey to fight against the dark forces of Runefaust, and you are the leader. Prepare yourself for the ultimate battle! 

Shining Force is a strategy/RPG.  As you make your way through the lands of Rune, you will be joined by other warriors who wish to stop the forces of Runefaust.  Each warrior has their own strengths and weaknesses.  As you progress through the game you will also gain new weapons and spells.  Use them wisely to stop Dark Dragon from arising and causing havoc in Rune.</synopsis>
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A thousand years of peace and tranquility passed. The people of the world were happy to live their lives in contentment, able to spend time rediscovering the magical and technological wonders destroyed by Dark Dragon and using them to benefit all people. 

But the kingdom of Runefaust has begun a massive attack of the kingdoms of Rune - intending to help Dark Dragon return to this world! A small band of warriors has been sent out on a dangerous journey to fight against the dark forces of Runefaust, and you are the leader. Prepare yourself for the ultimate battle! 

Shining Force is a strategy/RPG.  As you make your way through the lands of Rune, you will be joined by other warriors who wish to stop the forces of Runefaust.  Each warrior has their own strengths and weaknesses.  As you progress through the game you will also gain new weapons and spells.  Use them wisely to stop Dark Dragon from arising and causing havoc in Rune.</synopsis>
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A thousand years of peace and tranquility passed. The people of the world were happy to live their lives in contentment, able to spend time rediscovering the magical and technological wonders destroyed by Dark Dragon and using them to benefit all people. 

But the kingdom of Runefaust has begun a massive attack of the kingdoms of Rune - intending to help Dark Dragon return to this world! A small band of warriors has been sent out on a dangerous journey to fight against the dark forces of Runefaust, and you are the leader. Prepare yourself for the ultimate battle! 

Shining Force is a strategy/RPG.  As you make your way through the lands of Rune, you will be joined by other warriors who wish to stop the forces of Runefaust.  Each warrior has their own strengths and weaknesses.  As you progress through the game you will also gain new weapons and spells.  Use them wisely to stop Dark Dragon from arising and causing havoc in Rune.</synopsis>
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The plot consists of such quests as saving a princess from the clutches of demons, rebuilding the hero's hometown, and uniting the various forces of good together against the hero's nemesis. Along the way, the hero will be joined by many characters who seek to aid him in his journey. Several of these characters can only be obtained by completing side quests. In addition, random battles can occur between the programmed scenarios, giving the hero's party a chance to obtain experience and gain levels outside of the set scenarios.

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The plot consists of such quests as saving a princess from the clutches of demons, rebuilding the hero's hometown, and uniting the various forces of good together against the hero's nemesis. Along the way, the hero will be joined by many characters who seek to aid him in his journey. Several of these characters can only be obtained by completing side quests. In addition, random battles can occur between the programmed scenarios, giving the hero's party a chance to obtain experience and gain levels outside of the set scenarios.

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The plot consists of such quests as saving a princess from the clutches of demons, rebuilding the hero's hometown, and uniting the various forces of good together against the hero's nemesis. Along the way, the hero will be joined by many characters who seek to aid him in his journey. Several of these characters can only be obtained by completing side quests. In addition, random battles can occur between the programmed scenarios, giving the hero's party a chance to obtain experience and gain levels outside of the set scenarios.

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            <noms>
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                <nom region="us">Shining Force II</nom>
                <nom region="jp">Shining Force II : Inishie no Fuuin</nom>
                <nom region="eu">Shining Force II</nom>
            </noms>
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            <synopsis>
                <synopsis langue="en">Shining Force II is a strategy/RPG hybrid with cartoon-like graphics. The game is comprised of two modes: exploration, in which the hero and his companions engage in the role-playing game standard of talking to townspeople, exploring new lands, and furthering the plot; and battle mode, in which the combat is resolved from a tactical point of view, with individual combats being resolved from a close-up view with animated characters.

The plot consists of such quests as saving a princess from the clutches of demons, rebuilding the hero's hometown, and uniting the various forces of good together against the hero's nemesis. Along the way, the hero will be joined by many characters who seek to aid him in his journey. Several of these characters can only be obtained by completing side quests. In addition, random battles can occur between the programmed scenarios, giving the hero's party a chance to obtain experience and gain levels outside of the set scenarios.

There are several difficulty levels in the game, selectable when starting a new game. In addition, there is a configuration code that allows cheats to be activated, including the ability to control the enemy units.</synopsis>
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                <date region="us">1994</date>
                <date region="jp">1993</date>
                <date region="eu">1994</date>
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            <editeur id="3">Sega</editeur>
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                <nom region="ss">Shining Force 2</nom>
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                <nom region="eu">Shining Force II</nom>
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            <regions>
                <region>us</region>
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                <synopsis langue="en">Shining Force II is a strategy/RPG hybrid with cartoon-like graphics. The game is comprised of two modes: exploration, in which the hero and his companions engage in the role-playing game standard of talking to townspeople, exploring new lands, and furthering the plot; and battle mode, in which the combat is resolved from a tactical point of view, with individual combats being resolved from a close-up view with animated characters.

The plot consists of such quests as saving a princess from the clutches of demons, rebuilding the hero's hometown, and uniting the various forces of good together against the hero's nemesis. Along the way, the hero will be joined by many characters who seek to aid him in his journey. Several of these characters can only be obtained by completing side quests. In addition, random battles can occur between the programmed scenarios, giving the hero's party a chance to obtain experience and gain levels outside of the set scenarios.

There are several difficulty levels in the game, selectable when starting a new game. In addition, there is a configuration code that allows cheats to be activated, including the ability to control the enemy units.</synopsis>
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                <nom region="us">Shining in the Darkness</nom>
                <nom region="jp">Shining and the Darkness</nom>
                <nom region="eu">Shining in the Darkness</nom>
                <nom region="br">Shining in the Darkness</nom>
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                <region>eu</region>
                <region>us</region>
                <region>wor</region>
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            <cloneof>0</cloneof>
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            <synopsis>
                <synopsis langue="en">This is a story-driven console-style RPG, and is the first in the three game Shining series for the Genesis (followed by Shining Force and Shining Force 2). The Kingdom of Thornwood has been invaded by Dark Sol's men, and it is your job to vanquish them. You will need the Arms of Light to do this.

The game is a first person RPG, with turn-based combat and cartoony graphics. The dialogue is displayed via dialog bubbles appearing above the characters speaking, although the protagonist never speaks. There are no sub-quests - the secrets in the game involve  the location and use of special metal for forging esoteric items. There are about 25 to 30 hours of gameplay to be found here, before the final battle and ending sequence.</synopsis>
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                <date region="us">1991</date>
                <date region="jp">1991</date>
                <date region="br">1991</date>
                <date region="wor">1991</date>
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            <editeur id="18477">Climax - Sega - Sonic! Software Planning</editeur>
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                <nom region="us">Shining in the Darkness</nom>
                <nom region="jp">Shining and the Darkness</nom>
                <nom region="eu">Shining in the Darkness</nom>
                <nom region="br">Shining in the Darkness</nom>
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            <cloneof>shindark.zip</cloneof>
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                <synopsis langue="en">This is a story-driven console-style RPG, and is the first in the three game Shining series for the Genesis (followed by Shining Force and Shining Force 2). The Kingdom of Thornwood has been invaded by Dark Sol's men, and it is your job to vanquish them. You will need the Arms of Light to do this.

The game is a first person RPG, with turn-based combat and cartoony graphics. The dialogue is displayed via dialog bubbles appearing above the characters speaking, although the protagonist never speaks. There are no sub-quests - the secrets in the game involve  the location and use of special metal for forging esoteric items. There are about 25 to 30 hours of gameplay to be found here, before the final battle and ending sequence.</synopsis>
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                <date region="jp">1991</date>
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            <developpeur id="5">Climax Entertainment</developpeur>
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                <nom region="us">Shining in the Darkness</nom>
                <nom region="jp">Shining and the Darkness</nom>
                <nom region="eu">Shining in the Darkness</nom>
                <nom region="br">Shining in the Darkness</nom>
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                <region>br</region>
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                <synopsis langue="en">This is a story-driven console-style RPG, and is the first in the three game Shining series for the Genesis (followed by Shining Force and Shining Force 2). The Kingdom of Thornwood has been invaded by Dark Sol's men, and it is your job to vanquish them. You will need the Arms of Light to do this.

The game is a first person RPG, with turn-based combat and cartoony graphics. The dialogue is displayed via dialog bubbles appearing above the characters speaking, although the protagonist never speaks. There are no sub-quests - the secrets in the game involve  the location and use of special metal for forging esoteric items. There are about 25 to 30 hours of gameplay to be found here, before the final battle and ending sequence.</synopsis>
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                <nom region="us">Shinobi III : Return of the Ninja Master</nom>
                <nom region="jp">The Super Shinobi II</nom>
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                <region>eu</region>
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In normal Shinobi style, you are presented with side-scrolling playfields which you must slash and shuriken your way through, to meet the end boss of each round.
</synopsis>
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                <date region="jp">1993</date>
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                <nom region="us">Shinobi III : Return of the Ninja Master</nom>
                <nom region="jp">The Super Shinobi II</nom>
                <nom region="eu">Shinobi III : Return of the Ninja Master</nom>
                <nom region="kr">The Super Shinobi II</nom>
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                <region>us</region>
            </regions>
            <cloneof>shinobi3.zip</cloneof>
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                <synopsis langue="en">Shinobi III involves a ninja named Joe "Shinobi" Musashi (you) going and kicking some bad guy butt, in this case his old enemy "Neo Zeed".

In normal Shinobi style, you are presented with side-scrolling playfields which you must slash and shuriken your way through, to meet the end boss of each round.
</synopsis>
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            <dates>
                <date region="fr">1993</date>
                <date region="us">1993</date>
                <date region="jp">1993</date>
                <date region="eu">1993</date>
            </dates>
            <developpeur id="299">Megasoft</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>1</topstaff>
            <note>18</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="11" notgame="false">
            <path>shinobi3umj.zip</path>
            <noms>
                <nom region="ss">Shinobi 3 - Return Of The Ninja Master</nom>
                <nom region="us">Shinobi III : Return of the Ninja Master</nom>
                <nom region="jp">The Super Shinobi II</nom>
                <nom region="eu">Shinobi III : Return of the Ninja Master</nom>
                <nom region="kr">The Super Shinobi II</nom>
            </noms>
            <cloneof>shinobi3.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Shinobi III involves a ninja named Joe "Shinobi" Musashi (you) going and kicking some bad guy butt, in this case his old enemy "Neo Zeed".

In normal Shinobi style, you are presented with side-scrolling playfields which you must slash and shuriken your way through, to meet the end boss of each round.
</synopsis>
            </synopsis>
            <medias>
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            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="us">1993</date>
                <date region="jp">1993</date>
                <date region="eu">1993</date>
            </dates>
            <developpeur id="299">Megasoft</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>1</topstaff>
            <note>18</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="11" romid="177418" notgame="false">
            <path>supshin2.zip</path>
            <noms>
                <nom region="ss">Shinobi 3 - Return Of The Ninja Master</nom>
                <nom region="us">Shinobi III : Return of the Ninja Master</nom>
                <nom region="jp">The Super Shinobi II</nom>
                <nom region="eu">Shinobi III : Return of the Ninja Master</nom>
                <nom region="kr">The Super Shinobi II</nom>
            </noms>
            <regions>
                <region>jp</region>
                <region>kr</region>
            </regions>
            <cloneof>shinobi3.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Shinobi III involves a ninja named Joe "Shinobi" Musashi (you) going and kicking some bad guy butt, in this case his old enemy "Neo Zeed".

In normal Shinobi style, you are presented with side-scrolling playfields which you must slash and shuriken your way through, to meet the end boss of each round.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="c2d4465c" md5="9069164ecefc0b268ef3562f90f6ce60" sha1="e6ee51798de64ffe51e366f3e26225a43c6721aa" format="mp4" support="">media/video/supshin2.mp4</media>
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            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="us">1993</date>
                <date region="jp">1993</date>
                <date region="eu">1993</date>
            </dates>
            <developpeur id="299">Megasoft</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>1</topstaff>
            <note>18</note>
            <rotation>0</rotation>
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        <jeu id="11" romid="177419" notgame="false">
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            <noms>
                <nom region="ss">Shinobi 3 - Return Of The Ninja Master</nom>
                <nom region="us">Shinobi III : Return of the Ninja Master</nom>
                <nom region="jp">The Super Shinobi II</nom>
                <nom region="eu">Shinobi III : Return of the Ninja Master</nom>
                <nom region="kr">The Super Shinobi II</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>shinobi3.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Shinobi III involves a ninja named Joe "Shinobi" Musashi (you) going and kicking some bad guy butt, in this case his old enemy "Neo Zeed".

In normal Shinobi style, you are presented with side-scrolling playfields which you must slash and shuriken your way through, to meet the end boss of each round.
</synopsis>
            </synopsis>
            <medias>
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            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="us">1993</date>
                <date region="jp">1993</date>
                <date region="eu">1993</date>
            </dates>
            <developpeur id="299">Megasoft</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>1</topstaff>
            <note>18</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="11" romid="177420" notgame="false">
            <path>supshin2p2.zip</path>
            <noms>
                <nom region="ss">Shinobi 3 - Return Of The Ninja Master</nom>
                <nom region="us">Shinobi III : Return of the Ninja Master</nom>
                <nom region="jp">The Super Shinobi II</nom>
                <nom region="eu">Shinobi III : Return of the Ninja Master</nom>
                <nom region="kr">The Super Shinobi II</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>shinobi3.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Shinobi III involves a ninja named Joe "Shinobi" Musashi (you) going and kicking some bad guy butt, in this case his old enemy "Neo Zeed".

In normal Shinobi style, you are presented with side-scrolling playfields which you must slash and shuriken your way through, to meet the end boss of each round.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="c2d4465c" md5="9069164ecefc0b268ef3562f90f6ce60" sha1="e6ee51798de64ffe51e366f3e26225a43c6721aa" format="mp4" support="">media/video/supshin2p2.mp4</media>
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                <media parent="jeu" type="mixrbv2" region="us" crc="d242fdc5" md5="2b8b8e65e4a21dfed4d4aa611738c8de" sha1="cfe67252757734c8297d10f417c259f9895983da" format="png" support="">media/mixrbv2/supshin2p2.png</media>
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            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="us">1993</date>
                <date region="jp">1993</date>
                <date region="eu">1993</date>
            </dates>
            <developpeur id="299">Megasoft</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>1</topstaff>
            <note>18</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="125264" romid="758694" notgame="false">
            <path>ship.zip</path>
            <noms>
                <nom region="ss">Ship</nom>
                <nom region="wor">Ship</nom>
            </noms>
            <regions>
                <region>wor</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Ship is an unreleased Sega Mega Drive game by Technopop. The source code of a very early prototype was unearthed by drx of Hidden-Palace.org on 24 September 2007 as part of a development kit for GEMS,implying that the game may have been a mere demonstration of the sound driver; if not, development did not progress much further before it was cancelled.

The game is very simple in design. The player controls a ship similar to the one in Asteroids. B accelerates while the Left and Right allow the ship to turn. When held down, A activates a shield, and C allows the ship to fire. Ships are manipulated by the gravitational pull of a star in the centre of the screen, and if a ship touches this star, it will be destroyed.

The game defaults to two-players with five lives each. There is a one-player mode in the prototype, however as there are no on-screen enemies the only thing that can occur is death. There are no sounds and the graphics are minimal, however numerous physics and gameplay features can be altered via the options screen, including reversing the gravity or arming each player with infinite lives.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="mixrbv2" region="wor" crc="a1ce8c8a" md5="d600c191d2060d1e14a81e096c519c37" sha1="b1358d996706e0b4525f3255388b3c9ca002c14f" format="png" support="">media/mixrbv2/ship.png</media>
            </medias>
            <dates>
                <date region="wor"></date>
            </dates>
            <developpeur id="11358">Technopop</developpeur>
            <editeur id="11358">Technopop</editeur>
            <genres>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
            </genres>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="18428" romid="830440" notgame="false">
            <path>shougi.zip</path>
            <noms>
                <nom region="ss">Shogi No Hoshi</nom>
                <nom region="us">Shgi no Hoshi</nom>
                <nom region="jp">Shougi no Hoshi</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Shogi no Hoshi is a digital version of the ancient Japanese game shogi, which is a board game that plays much like chess. The game is a standard shogi game for one player. There is a standard versus-computer mode with six different play levels, as well as a bizarre Adventure mode which follows a young boy named Kinta whose mother is trying to get him to become the greatest shogi player in Japan.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="01ee60e0" md5="4729830e8c5b71bdc9e40e3bd961353e" sha1="c8eb49bcfea3b754dc13744c0fc0c4432c4d3a17" format="mp4" support="">media/video/shougi.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="ce9b545c" md5="ac8efe0b6a3b8d4427ef64fa00dca40d" sha1="a50dfc8df19d9c597bc1570f5b8dcfc80ae716ac" format="png" support="">media/mixrbv2/shougi.png</media>
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            </medias>
            <dates>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="5424">Home Data</developpeur>
            <editeur id="5424">Home Data</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="623" romid="134446" notgame="false">
            <path>shoveit.zip</path>
            <noms>
                <nom region="ss">Shove It! The Warehouse Game</nom>
                <nom region="us">Shove It! ...The Warehouse Game</nom>
                <nom region="jp">Shijou Saidai no Soukoban</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Shove It! The Warehouse Game is a top-down puzzle game based on the original gameplay of Soko-Ban Hiroyuki Imabayashi wrote for Thinking Rabbit. The player controls Stevedore, a warehouse keeper, from a top-down view. As shown on the title screen, shoving boxes will earn him money to make his dreams come true, a lovely girlfriend and a fiery red sports car.

The game consists of 16 stages with 10 rounds each. At a certain stage, any of the 10 rounds can be selected while playing but a new stage will only be opened up when all rounds have been successfully completed. To complete a round, Stevedore needs to push all boxes on the designated spots. This will turn them into a different colour. This is no easy task as the level design will obstruct many moves and cornered boxes can no longer be moved. While playing it is possible to restart the round, undo the last step and the game keeps track of the number of steps taken.

The game supports passwords and includes an edit mode where new levels can be designed and played.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="2de7e6a8" md5="f4b30ce88223ba2d41cfb30584724864" sha1="4ba5329ecf8ef612fbe8ccfc3458fd0e59ecb03f" format="mp4" support="">media/video/shoveit.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="30890959" md5="2e7568a6069c1b3e9084f74a0900f60e" sha1="ecf4142d6a518c02b6300757158640069b1ab196" format="png" support="">media/mixrbv2/shoveit.png</media>
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                <media parent="jeu" type="mixrbv2" region="wor" crc="ddc2fc09" md5="2a67781a3b1123db9349d77462c01498" sha1="c308e8f838b9a7bbd7245b4475f31552b0966f6f" format="png" support="">media/mixrbv2/shoveit.png</media>
            </medias>
            <dates>
                <date region="us">1990</date>
                <date region="jp">1989</date>
                <date region="us">1990</date>
                <date region="jp">1990</date>
            </dates>
            <developpeur id="27311">Masaya Games</developpeur>
            <editeur id="64">Dreamworks Interactive</editeur>
            <genres>
                <genre id="27" principale="1" parentid="0" langue="en">Strategy</genre>
                <genre id="26" principale="1" parentid="0" langue="en">Puzzle-Game</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>10</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="623" romid="134461" notgame="false">
            <path>sokoban.zip</path>
            <noms>
                <nom region="ss">Shove It! The Warehouse Game</nom>
                <nom region="us">Shove It! ...The Warehouse Game</nom>
                <nom region="jp">Shijou Saidai no Soukoban</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>shoveit.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Shove It! The Warehouse Game is a top-down puzzle game based on the original gameplay of Soko-Ban Hiroyuki Imabayashi wrote for Thinking Rabbit. The player controls Stevedore, a warehouse keeper, from a top-down view. As shown on the title screen, shoving boxes will earn him money to make his dreams come true, a lovely girlfriend and a fiery red sports car.

The game consists of 16 stages with 10 rounds each. At a certain stage, any of the 10 rounds can be selected while playing but a new stage will only be opened up when all rounds have been successfully completed. To complete a round, Stevedore needs to push all boxes on the designated spots. This will turn them into a different colour. This is no easy task as the level design will obstruct many moves and cornered boxes can no longer be moved. While playing it is possible to restart the round, undo the last step and the game keeps track of the number of steps taken.

The game supports passwords and includes an edit mode where new levels can be designed and played.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="2de7e6a8" md5="f4b30ce88223ba2d41cfb30584724864" sha1="4ba5329ecf8ef612fbe8ccfc3458fd0e59ecb03f" format="mp4" support="">media/video/sokoban.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="30890959" md5="2e7568a6069c1b3e9084f74a0900f60e" sha1="ecf4142d6a518c02b6300757158640069b1ab196" format="png" support="">media/mixrbv2/sokoban.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="ddc2fc09" md5="2a67781a3b1123db9349d77462c01498" sha1="c308e8f838b9a7bbd7245b4475f31552b0966f6f" format="png" support="">media/mixrbv2/sokoban.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="ddc2fc09" md5="2a67781a3b1123db9349d77462c01498" sha1="c308e8f838b9a7bbd7245b4475f31552b0966f6f" format="png" support="">media/mixrbv2/sokoban.png</media>
            </medias>
            <dates>
                <date region="us">1990</date>
                <date region="jp">1989</date>
                <date region="us">1990</date>
                <date region="jp">1990</date>
            </dates>
            <developpeur id="27311">Masaya Games</developpeur>
            <editeur id="64">Dreamworks Interactive</editeur>
            <genres>
                <genre id="27" principale="1" parentid="0" langue="en">Strategy</genre>
                <genre id="26" principale="1" parentid="0" langue="en">Puzzle-Game</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>10</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="18429" notgame="false">
            <path>sdmilhao.zip</path>
            <noms>
                <nom region="ss">Show Do Milhao</nom>
                <nom region="br">Show do Milhao</nom>
            </noms>
            <regions>
                <region>br</region>
            </regions>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Show do Milhão is based on a Brazilian TV game show by the same name, hosted by Silvio Santos, a famous Brazilian TV presenter, owner of SBT, one of the greatest TV channels in Brazil.

Show do Milhão (One Million Show, in English) is basically a quiz game, with 16 questions divided in three blocks of five questions each, plus the one million question. Each question has 4 alternative answers, of which just one is right. The player wins a money prize for each right question. If he decides to stop at a certain question, he wins half of the questions' prize. If he guesses wrong, wins a quarter of the prize. But the rules are different for the last question: if he guesses wrong, he looses all the money he has won during the game. If he stops, takes half the prize as usual.

The player can also skip questions up to three times. If he skips a question, other one with the same prize is displayed. He can also ask for help, which comes in three different manners: cards, players and guests.

If the player chooses the cards help, he must pick one of three shuffled cards (K, A, 2 and 3), each one corresponding to the amount of wrong choices that will be removed from the screen (the K meaning no removal at all).

If the player chooses the other (in this case, simulated) players help, a screen showing the percentage of players guessing each answer will appear (in the real game show, many players participated each night, taking their turns at the central place).

If the player chooses the guests help, three guests will take their guesses on the answer, and you can go by their guesses or not (on the real game show, those guests were college students).

The game features the digitized voice of Silvio Santos, as well as the show's main theme. All the text is in Portuguese.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="mixrbv2" region="br" crc="82046c62" md5="2724afdb8c9fe1ebfc8dea9ac843ea71" sha1="9cd23e9a20cf4256bbcd7eaa64e0719ec2a2b2c7" format="png" support="">media/mixrbv2/sdmilhao.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="070fee7a" md5="cf35f3e2cf17187dfbb07b229d52ed79" sha1="cbe8174764a8f4b84d982623e5412e6d608a6cd0" format="png" support="">media/mixrbv2/sdmilhao.png</media>
            </medias>
            <dates>
                <date region="br">2001</date>
            </dates>
            <developpeur id="2829">Tec Toy</developpeur>
            <editeur id="2829">Tec Toy</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="18430" notgame="false">
            <path>sdmilha2a.zip</path>
            <noms>
                <nom region="ss">Show Do Milhao Volume 2</nom>
                <nom region="br">Show do Milhao Volume 2</nom>
            </noms>
            <regions>
                <region>br</region>
            </regions>
            <cloneof>sdmilha2.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Show do Milhão Volume 2 is a sequel to Show do Milhão, a game based on a Brazilian TV game show by the same name, hosted by Silvio Santos, a famous Brazilian TV presenter, owner of SBT, one of the greatest TV channels in Brazil. This sequel is exactly the same game as the previous one, except for the questions, all new.

Show do Milhão Volume 2 (One Million Show, in English) is basically a quiz game, with 16 questions divided in three blocks of five questions each, plus the one million question. Each question has 4 alternative answers, of which just one is right. The player has 40 seconds to answer, and wins a money prize for each right question. If he decides to stop at a certain question, he wins half of the questions' prize. If he guesses wrong, wins a quarter of the prize. But the rules are different for the last question: if he guesses wrong, he looses all the money he has won during the game. If he stops, takes half the prize as usual.

The player can also skip questions up to three times. If he skips a question, other one with the same prize is displayed. He can also ask for help, which comes in three different manners: cards, players and guests.

If the player chooses the cards help, he must pick one of three shuffled cards (K, A, 2 and 3), each one corresponding to the amount of wrong choices that will be removed from the screen (the K meaning no removal at all).

If the player chooses the other (in this case, simulated) players help, a screen showing the percentage of players guessing each answer will appear (in the real game show, many players participated each night, taking their turns at the central place).

If the player chooses the guests help, three guests will take their guesses on the answer, and you can go by their guesses or not (on the real game show, those guests were college students).

The game features the digitized voice of Silvio Santos, as well as the show's main theme. All the text is in Portuguese.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="mixrbv2" region="br" crc="1f1d95d8" md5="715763d1678183446df91ddfa32c0914" sha1="fffa196dcff7e6205a1ee940d44b765a6af22701" format="png" support="">media/mixrbv2/sdmilha2a.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="0a40dd09" md5="525843ff8335143eadaa7de92e002d2f" sha1="ad384702cfb5dd9fc3d0b2e23d04e089a77a6d67" format="png" support="">media/mixrbv2/sdmilha2a.png</media>
            </medias>
            <dates>
                <date region="br">2002</date>
            </dates>
            <developpeur id="2829">Tec Toy</developpeur>
            <editeur id="2829">Tec Toy</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="18430" notgame="false">
            <path>sdmilha2.zip</path>
            <noms>
                <nom region="ss">Show Do Milhao Volume 2</nom>
                <nom region="br">Show do Milhao Volume 2</nom>
            </noms>
            <regions>
                <region>br</region>
            </regions>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Show do Milhão Volume 2 is a sequel to Show do Milhão, a game based on a Brazilian TV game show by the same name, hosted by Silvio Santos, a famous Brazilian TV presenter, owner of SBT, one of the greatest TV channels in Brazil. This sequel is exactly the same game as the previous one, except for the questions, all new.

Show do Milhão Volume 2 (One Million Show, in English) is basically a quiz game, with 16 questions divided in three blocks of five questions each, plus the one million question. Each question has 4 alternative answers, of which just one is right. The player has 40 seconds to answer, and wins a money prize for each right question. If he decides to stop at a certain question, he wins half of the questions' prize. If he guesses wrong, wins a quarter of the prize. But the rules are different for the last question: if he guesses wrong, he looses all the money he has won during the game. If he stops, takes half the prize as usual.

The player can also skip questions up to three times. If he skips a question, other one with the same prize is displayed. He can also ask for help, which comes in three different manners: cards, players and guests.

If the player chooses the cards help, he must pick one of three shuffled cards (K, A, 2 and 3), each one corresponding to the amount of wrong choices that will be removed from the screen (the K meaning no removal at all).

If the player chooses the other (in this case, simulated) players help, a screen showing the percentage of players guessing each answer will appear (in the real game show, many players participated each night, taking their turns at the central place).

If the player chooses the guests help, three guests will take their guesses on the answer, and you can go by their guesses or not (on the real game show, those guests were college students).

The game features the digitized voice of Silvio Santos, as well as the show's main theme. All the text is in Portuguese.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="mixrbv2" region="br" crc="1f1d95d8" md5="715763d1678183446df91ddfa32c0914" sha1="fffa196dcff7e6205a1ee940d44b765a6af22701" format="png" support="">media/mixrbv2/sdmilha2.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="0a40dd09" md5="525843ff8335143eadaa7de92e002d2f" sha1="ad384702cfb5dd9fc3d0b2e23d04e089a77a6d67" format="png" support="">media/mixrbv2/sdmilha2.png</media>
            </medias>
            <dates>
                <date region="br">2002</date>
            </dates>
            <developpeur id="2829">Tec Toy</developpeur>
            <editeur id="2829">Tec Toy</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="18430" notgame="false">
            <path>radicav1.zip</path>
            <noms>
                <nom region="ss">Show Do Milhao Volume 2</nom>
                <nom region="br">Show do Milhao Volume 2</nom>
            </noms>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Show do Milhão Volume 2 is a sequel to Show do Milhão, a game based on a Brazilian TV game show by the same name, hosted by Silvio Santos, a famous Brazilian TV presenter, owner of SBT, one of the greatest TV channels in Brazil. This sequel is exactly the same game as the previous one, except for the questions, all new.

Show do Milhão Volume 2 (One Million Show, in English) is basically a quiz game, with 16 questions divided in three blocks of five questions each, plus the one million question. Each question has 4 alternative answers, of which just one is right. The player has 40 seconds to answer, and wins a money prize for each right question. If he decides to stop at a certain question, he wins half of the questions' prize. If he guesses wrong, wins a quarter of the prize. But the rules are different for the last question: if he guesses wrong, he looses all the money he has won during the game. If he stops, takes half the prize as usual.

The player can also skip questions up to three times. If he skips a question, other one with the same prize is displayed. He can also ask for help, which comes in three different manners: cards, players and guests.

If the player chooses the cards help, he must pick one of three shuffled cards (K, A, 2 and 3), each one corresponding to the amount of wrong choices that will be removed from the screen (the K meaning no removal at all).

If the player chooses the other (in this case, simulated) players help, a screen showing the percentage of players guessing each answer will appear (in the real game show, many players participated each night, taking their turns at the central place).

If the player chooses the guests help, three guests will take their guesses on the answer, and you can go by their guesses or not (on the real game show, those guests were college students).

The game features the digitized voice of Silvio Santos, as well as the show's main theme. All the text is in Portuguese.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="mixrbv2" region="br" crc="1f1d95d8" md5="715763d1678183446df91ddfa32c0914" sha1="fffa196dcff7e6205a1ee940d44b765a6af22701" format="png" support="">media/mixrbv2/radicav1.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="0a40dd09" md5="525843ff8335143eadaa7de92e002d2f" sha1="ad384702cfb5dd9fc3d0b2e23d04e089a77a6d67" format="png" support="">media/mixrbv2/radicav1.png</media>
            </medias>
            <dates>
                <date region="br">2002</date>
            </dates>
            <developpeur id="2829">Tec Toy</developpeur>
            <editeur id="2829">Tec Toy</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1175" romid="177334" notgame="false">
            <path>shuihu.zip</path>
            <noms>
                <nom region="ss">Shui Hu - Feng Yun Zhuan</nom>
                <nom region="tw">Shui Hu: Feng Yun Zhuan</nom>
            </noms>
            <regions>
                <region>cn</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Shui Hu - Feng Yun Zhuan is a fighting game released on Megadrive in 1996.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="26e43b26" md5="8d78f52dfc731ce1fc2f809be6aedf3d" sha1="54e57224a7f7a87f65dacd21042c003f6384d22e" format="mp4" support="">media/video/shuihu.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="a74e19aa" md5="1236588b978601f884859d45ecc7d596" sha1="06fdd688c32d1d52f0f8951ebfeedc377b1e3dff" format="png" support="">media/mixrbv2/shuihu.png</media>
            </medias>
            <dates>
                <date region="jp">1996</date>
                <date region="tw">1994</date>
            </dates>
            <developpeur id="310">Chuanpu Technologies</developpeur>
            <editeur id="407">Never Ending Soft Team</editeur>
            <genres>
                <genre id="1" principale="1" parentid="0" langue="en">Beat'em Up</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="151394" romid="177335" notgame="false">
            <path>shuihuzh.zip</path>
            <noms>
                <nom region="ss">Shui Hu Zhuan</nom>
                <nom region="cn">Tiger Hunter Hero Novel</nom>
                <nom region="tw">Shui Hu Zhuan</nom>
            </noms>
            <regions>
                <region>cn</region>
                <region>tw</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">It is a strategic RPG based on the events of the famous classic Chinese novel "Shuihuzhuan" ("Margin in the Water", also known as "Marsh Law Forces", "Marsh Tale", "Marsh Men" and "Mount Liang Marsh"), which tells the story of 108 heroes who fought against the corrupt regime of the Song Dynasty (12th century). You take control of a group led by Song Jiang, a famous thief and hero leader, who begins as the young Zhao He. His city was attacked by imperial soldiers and his long quest for freedom began with this battle...</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="b0ee0260" md5="06f555caac0ff21f5d98a96a620e4106" sha1="0282df716d4a1c920738eb7f28f6717bf06e696e" format="mp4" support="">media/video/shuihuzh.mp4</media>
                <media parent="jeu" type="mixrbv2" region="tw" crc="bac837d5" md5="2a4aeebb995a8431fb3dae18d15450d4" sha1="2944915b27f1b48bcf0c6a592cfa1d781ed8ac92" format="png" support="">media/mixrbv2/shuihuzh.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="bac837d5" md5="2a4aeebb995a8431fb3dae18d15450d4" sha1="2944915b27f1b48bcf0c6a592cfa1d781ed8ac92" format="png" support="">media/mixrbv2/shuihuzh.png</media>
            </medias>
            <dates>
                <date region="wor"></date>
            </dates>
            <genres>
                <genre id="" principale="" parentid="" langue="en"></genre>
            </genres>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="18432" notgame="false">
            <path>shuramon.zip</path>
            <noms>
                <nom region="ss">Shura No Mon</nom>
                <nom region="jp">Shura no Mon</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Tsukumo Mutsu, a young student of Karate, has come to the city seeking the Jinmukan dojo, looking for a challenge to prove himself. He's gotten lost, but a young girl helps him out. She happens to be the granddaughter of the head of the dojo, and doesn't want him to get involved with the place, but Tsukumo insists on continuing regardless. He walks right in, and takes on the first guy in a karate gi he comes across...

Shura no Mon is a so-called "command action" game based on the manga by Masatoshi Kawahara. The player controls Tsukumo by selecting commands from a list, using different attacks and defensive maneuvers at the appropriate time, with the results shown via brief animated sequences. Between bouts, lightly-animated visual scenes progress the story. The plot closely follows the first arc from the manga, starting with Tsukumo's arrival at the legendary Jinmukan dojo.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="1182d820" md5="0e3f728d86ed3f8a9dd563d5e31c7362" sha1="586362316e2d93a8344f991c2e9c1ee10794ffad" format="mp4" support="">media/video/shuramon.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="3bb31c97" md5="705e352b079c22907d5c1d9dedbefeb1" sha1="543de78eadbc31bf86618498dc2c8209a1426d3b" format="png" support="">media/mixrbv2/shuramon.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="3bb31c97" md5="705e352b079c22907d5c1d9dedbefeb1" sha1="543de78eadbc31bf86618498dc2c8209a1426d3b" format="png" support="">media/mixrbv2/shuramon.png</media>
            </medias>
            <dates>
                <date region="jp">1992</date>
            </dates>
            <developpeur id="2806">SIMS Co., Ltd.</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="13" principale="1" parentid="0" langue="en">Adventure</genre>
                <genre id="27" principale="1" parentid="0" langue="en">Strategy</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="522" romid="177336" notgame="false">
            <path>sidepock.zip</path>
            <noms>
                <nom region="ss">Side Pocket</nom>
                <nom region="us">Side Pocket</nom>
                <nom region="jp">Side Pocket</nom>
                <nom region="eu">Side Pocket</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The main objective is to cross different USA cities and reach the predetermined scores to go ahead. But remember: you'll have only 16 balls and every error can be lethal!

The game also comes with modes for 2 players with two variants: 2P Pocket Game (the traditional mode) and 2P 9-Ball Game, where the premise is to sink 9 balls before the other player makes them first. If you prefer, test your target in Trick Game or even hear your favorite song in Jukebox.

After each stage completed (and some luck), a bonus stage will appear, as well as the chance to earn extra balls. You will only need a good target in the parquet block!</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="74d89032" md5="9231b5a1d1a5b8d396cd0810c3a224f4" sha1="8b7972f6e308e7a82009137c22fcd47fc3de783a" format="mp4" support="">media/video/sidepock.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="c9d62ebb" md5="0640fb4cffbca560601eb54e2a03c5fe" sha1="db1b26f8236cee0e4170f02fd67ac92aa0896444" format="png" support="">media/mixrbv2/sidepock.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="1dc9b35b" md5="b35975c99f35e63ddabd6c2686f98c3f" sha1="77475008235e271c8fa4e212db225ff58140aaf6" format="png" support="">media/mixrbv2/sidepock.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="73718b18" md5="7e3b6cfc163260c8cd5780ba25c7bfb1" sha1="7700768e964e10802b4befd3aa250639951eb023" format="png" support="">media/mixrbv2/sidepock.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="c9d62ebb" md5="0640fb4cffbca560601eb54e2a03c5fe" sha1="db1b26f8236cee0e4170f02fd67ac92aa0896444" format="png" support="">media/mixrbv2/sidepock.png</media>
            </medias>
            <dates>
                <date region="fr">1992</date>
                <date region="us">1992</date>
                <date region="jp">1992</date>
                <date region="eu">1992</date>
                <date region="wor">1992</date>
            </dates>
            <developpeur id="88">Data East</developpeur>
            <editeur id="88">Data East</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="3028" principale="0" parentid="685" langue="en">Sports / Pool</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>1</topstaff>
            <note>19</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="522" romid="177337" notgame="false">
            <path>sidepockj.zip</path>
            <noms>
                <nom region="ss">Side Pocket</nom>
                <nom region="us">Side Pocket</nom>
                <nom region="jp">Side Pocket</nom>
                <nom region="eu">Side Pocket</nom>
            </noms>
            <regions>
                <region>jp</region>
                <region>wor</region>
            </regions>
            <cloneof>sidepock.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The main objective is to cross different USA cities and reach the predetermined scores to go ahead. But remember: you'll have only 16 balls and every error can be lethal!

The game also comes with modes for 2 players with two variants: 2P Pocket Game (the traditional mode) and 2P 9-Ball Game, where the premise is to sink 9 balls before the other player makes them first. If you prefer, test your target in Trick Game or even hear your favorite song in Jukebox.

After each stage completed (and some luck), a bonus stage will appear, as well as the chance to earn extra balls. You will only need a good target in the parquet block!</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="74d89032" md5="9231b5a1d1a5b8d396cd0810c3a224f4" sha1="8b7972f6e308e7a82009137c22fcd47fc3de783a" format="mp4" support="">media/video/sidepockj.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="c9d62ebb" md5="0640fb4cffbca560601eb54e2a03c5fe" sha1="db1b26f8236cee0e4170f02fd67ac92aa0896444" format="png" support="">media/mixrbv2/sidepockj.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="1dc9b35b" md5="b35975c99f35e63ddabd6c2686f98c3f" sha1="77475008235e271c8fa4e212db225ff58140aaf6" format="png" support="">media/mixrbv2/sidepockj.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="73718b18" md5="7e3b6cfc163260c8cd5780ba25c7bfb1" sha1="7700768e964e10802b4befd3aa250639951eb023" format="png" support="">media/mixrbv2/sidepockj.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="c9d62ebb" md5="0640fb4cffbca560601eb54e2a03c5fe" sha1="db1b26f8236cee0e4170f02fd67ac92aa0896444" format="png" support="">media/mixrbv2/sidepockj.png</media>
            </medias>
            <dates>
                <date region="fr">1992</date>
                <date region="us">1992</date>
                <date region="jp">1992</date>
                <date region="eu">1992</date>
                <date region="wor">1992</date>
            </dates>
            <developpeur id="88">Data East</developpeur>
            <editeur id="88">Data East</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="3028" principale="0" parentid="685" langue="en">Sports / Pool</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>1</topstaff>
            <note>19</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="522" romid="134448" notgame="false">
            <path>sidepocku.zip</path>
            <noms>
                <nom region="ss">Side Pocket</nom>
                <nom region="us">Side Pocket</nom>
                <nom region="jp">Side Pocket</nom>
                <nom region="eu">Side Pocket</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>wor</region>
            </regions>
            <cloneof>sidepock.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The main objective is to cross different USA cities and reach the predetermined scores to go ahead. But remember: you'll have only 16 balls and every error can be lethal!

The game also comes with modes for 2 players with two variants: 2P Pocket Game (the traditional mode) and 2P 9-Ball Game, where the premise is to sink 9 balls before the other player makes them first. If you prefer, test your target in Trick Game or even hear your favorite song in Jukebox.

After each stage completed (and some luck), a bonus stage will appear, as well as the chance to earn extra balls. You will only need a good target in the parquet block!</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="74d89032" md5="9231b5a1d1a5b8d396cd0810c3a224f4" sha1="8b7972f6e308e7a82009137c22fcd47fc3de783a" format="mp4" support="">media/video/sidepocku.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="c9d62ebb" md5="0640fb4cffbca560601eb54e2a03c5fe" sha1="db1b26f8236cee0e4170f02fd67ac92aa0896444" format="png" support="">media/mixrbv2/sidepocku.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="1dc9b35b" md5="b35975c99f35e63ddabd6c2686f98c3f" sha1="77475008235e271c8fa4e212db225ff58140aaf6" format="png" support="">media/mixrbv2/sidepocku.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="73718b18" md5="7e3b6cfc163260c8cd5780ba25c7bfb1" sha1="7700768e964e10802b4befd3aa250639951eb023" format="png" support="">media/mixrbv2/sidepocku.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="c9d62ebb" md5="0640fb4cffbca560601eb54e2a03c5fe" sha1="db1b26f8236cee0e4170f02fd67ac92aa0896444" format="png" support="">media/mixrbv2/sidepocku.png</media>
            </medias>
            <dates>
                <date region="fr">1992</date>
                <date region="us">1992</date>
                <date region="jp">1992</date>
                <date region="eu">1992</date>
                <date region="wor">1992</date>
            </dates>
            <developpeur id="88">Data East</developpeur>
            <editeur id="88">Data East</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="3028" principale="0" parentid="685" langue="en">Sports / Pool</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>1</topstaff>
            <note>19</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1117" romid="134237" notgame="false">
            <path>mfpool.zip</path>
            <noms>
                <nom region="ss">Side Pocket 2</nom>
                <nom region="us">Minnesota Fats : Pool Legend</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Minnesota Fats: Pool Legend is a pool game where the player can participate in a story mode and play against a set of pros in six different pool halls in an attempt to face off against Minnesota Fats himself.  There are seven different variations of pool to play: Eight-Ball, Nine-Ball, Rotation, 14-1 rack, Three ball, Cut Throat &amp;  One Pocket.  There is also a Versus Mode to let players take on any opponent of their choice including a two-player option to take on a friend and a Tournament Mode.  Players can also try out the Trick Mode that has the player try to compete 16 different trick shots.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="ced1ab3b" md5="cbb1480bbd82125b91968464d2760f19" sha1="50113015e486889d5c787af58b8775e792414b04" format="mp4" support="">media/video/mfpool.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="b8dcb0ec" md5="12fbeda4ad12e4e20ad524b1bb86381f" sha1="83de71744e32c647624999d34ec3163910dc7ca2" format="png" support="">media/mixrbv2/mfpool.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="57561c21" md5="e8ae2ff74a13cd45ce5bfaa5548872c2" sha1="274e188296743ce8e20b87aee9dece7933a5542c" format="png" support="">media/mixrbv2/mfpool.png</media>
            </medias>
            <dates>
                <date region="us">1995</date>
            </dates>
            <developpeur id="88">Data East</developpeur>
            <editeur id="88">Data East</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>1</topstaff>
            <note>17</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="235" romid="134450" notgame="false">
            <path>bartnigh.zip</path>
            <noms>
                <nom region="ss">Simpsons - Bart's Nightmare, The</nom>
                <nom region="us">The Simpsons : Bart's Nightmare</nom>
                <nom region="eu">The Simpsons : Bart's Nightmare</nom>
                <nom region="br">The Simpsons: Bart's Nightmare</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>us</region>
                <region>wor</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Bart has to stay up late and write a paper for class tomorrow. For once, he is determined to get a good mark. However, very quickly, he falls asleep. Nightmare after nightmare haunt his subconscious, and it is up to you to get over each one, so that Bart will eventually wake up. From such dreams as being in an episode of Itchy &amp; Scratchy to swimming through his own bloodstream, this platformer offers a nice challenge through its many diverse levels.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="f341b9bf" md5="d8dca58cb168c7a63cf31e0aa22e64e7" sha1="60ae497c548c99530c86ea4cb4d8b85fa09a1906" format="mp4" support="">media/video/bartnigh.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="0202427b" md5="1bf1e970adaa2e7fda24f7b42b104b95" sha1="bb1e37f6f510b39ad902f8305a8593d394bca403" format="png" support="">media/mixrbv2/bartnigh.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="7b1f65e8" md5="2070eed2f7038762966eb03f13ce85d3" sha1="13dc0b362b2c3bd7d6a49431f507426a3169b604" format="png" support="">media/mixrbv2/bartnigh.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="0202427b" md5="1bf1e970adaa2e7fda24f7b42b104b95" sha1="bb1e37f6f510b39ad902f8305a8593d394bca403" format="png" support="">media/mixrbv2/bartnigh.png</media>
            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="us">1992</date>
                <date region="jp">1993</date>
                <date region="wor">1993</date>
                <date region="eu">1993</date>
            </dates>
            <developpeur id="321">Sculptured Software</developpeur>
            <editeur id="17097">Acclaim</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="398" romid="134451" notgame="false">
            <path>skelkrewu.zip</path>
            <noms>
                <nom region="ss">Skeleton Krew</nom>
                <nom region="us">Skeleton Krew</nom>
                <nom region="eu">Skeleton Krew</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>skelkrew.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The game takes place in the year 2062. A baddy named Moribund Kadaver has assumed control of a cryogenics plant near Monstro City. Kadaver is apparently a former mortician who has dabbled in cryogenics ever since he purchased Deadly Enforcement Aggressive Destruction Incorporated, aka DEAD Inc. Now he has the power to unleash mutants called Psykogenix on the population of Monstro City! The Military Ascertainment Department (MAD) has decided to call upon the world's most vicious mercenaries: the Skeleton Krew.

Skeleton Krew has you choosing between three members of the deadly organization: Spine, Joint, and Rib. The object of the game is to make it through four planets on your way to stop Kadaver's nefarious plans.

The areas include Earth, Mars, Venus and finally the Psykogenesis Planet, where you will infiltrate DEAD HQ. A second player can join in for simultaneous play, and you can continue your game via passwords. Skeleton Krew features three difficulty levels.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="1fb2fa41" md5="e11bad330db9128bbde0e43b0e3c6265" sha1="b1c13b211033b1100daefabcc8122195a7717f2c" format="mp4" support="">media/video/skelkrewu.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="1675be08" md5="cc53cca2cd4fa6acc0a2eafc5d2a2df2" sha1="585b11f9395c0d94901bae660509c654fd3c07b7" format="png" support="">media/mixrbv2/skelkrewu.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="44cc12dd" md5="db46050160e6e988883cfab9504bdb31" sha1="4920031bb897ea961332ed9de6c9f4d4dd560a9a" format="png" support="">media/mixrbv2/skelkrewu.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="1675be08" md5="cc53cca2cd4fa6acc0a2eafc5d2a2df2" sha1="585b11f9395c0d94901bae660509c654fd3c07b7" format="png" support="">media/mixrbv2/skelkrewu.png</media>
            </medias>
            <dates>
                <date region="us">1995</date>
                <date region="eu">1995</date>
            </dates>
            <developpeur id="186">Front Street Publishing</developpeur>
            <editeur id="49">Core Design</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="398" romid="177339" notgame="false">
            <path>skelkrew.zip</path>
            <noms>
                <nom region="ss">Skeleton Krew</nom>
                <nom region="us">Skeleton Krew</nom>
                <nom region="eu">Skeleton Krew</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The game takes place in the year 2062. A baddy named Moribund Kadaver has assumed control of a cryogenics plant near Monstro City. Kadaver is apparently a former mortician who has dabbled in cryogenics ever since he purchased Deadly Enforcement Aggressive Destruction Incorporated, aka DEAD Inc. Now he has the power to unleash mutants called Psykogenix on the population of Monstro City! The Military Ascertainment Department (MAD) has decided to call upon the world's most vicious mercenaries: the Skeleton Krew.

Skeleton Krew has you choosing between three members of the deadly organization: Spine, Joint, and Rib. The object of the game is to make it through four planets on your way to stop Kadaver's nefarious plans.

The areas include Earth, Mars, Venus and finally the Psykogenesis Planet, where you will infiltrate DEAD HQ. A second player can join in for simultaneous play, and you can continue your game via passwords. Skeleton Krew features three difficulty levels.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="1fb2fa41" md5="e11bad330db9128bbde0e43b0e3c6265" sha1="b1c13b211033b1100daefabcc8122195a7717f2c" format="mp4" support="">media/video/skelkrew.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="1675be08" md5="cc53cca2cd4fa6acc0a2eafc5d2a2df2" sha1="585b11f9395c0d94901bae660509c654fd3c07b7" format="png" support="">media/mixrbv2/skelkrew.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="44cc12dd" md5="db46050160e6e988883cfab9504bdb31" sha1="4920031bb897ea961332ed9de6c9f4d4dd560a9a" format="png" support="">media/mixrbv2/skelkrew.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="1675be08" md5="cc53cca2cd4fa6acc0a2eafc5d2a2df2" sha1="585b11f9395c0d94901bae660509c654fd3c07b7" format="png" support="">media/mixrbv2/skelkrew.png</media>
            </medias>
            <dates>
                <date region="us">1995</date>
                <date region="eu">1995</date>
            </dates>
            <developpeur id="186">Front Street Publishing</developpeur>
            <editeur id="49">Core Design</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1176" notgame="false">
            <path>skitchin.zip</path>
            <noms>
                <nom region="ss">Skitchin'</nom>
                <nom region="us">Skitchin'</nom>
                <nom region="eu">Skitchin'</nom>
                <nom region="wor">Skitchin'</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">You rollerblade (inline skate) down the road, grabbing tows from passing cars.  Grab weapons to beat back your opponents.  Race from city to city to earn money. Buy better skates, weapons, and protection with your winnings.  
This game is clearly derived both in technology and in design from the hit Road Rash series, and was released during the great rollerblading boom of the early-to-mid nineties.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="9bf8e887" md5="78c23090249bc07b7fb21e827d50a8eb" sha1="f02ec7a257cc7ba4a52760904119f03b38dc0b8c" format="mp4" support="">media/video/skitchin.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="82f64d38" md5="5aff999daf75d72b673f4e87bd165676" sha1="aa8de9e2fa04a5c10d4348303e195922a03b40cb" format="png" support="">media/mixrbv2/skitchin.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="c2d99976" md5="e8cae2e47c1cec3cd1114eb23c97f9f0" sha1="bdaa7209375335bcdf2dce60269a02aec75f4205" format="png" support="">media/mixrbv2/skitchin.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="82f64d38" md5="5aff999daf75d72b673f4e87bd165676" sha1="aa8de9e2fa04a5c10d4348303e195922a03b40cb" format="png" support="">media/mixrbv2/skitchin.png</media>
            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="eu">1994</date>
                <date region="us">1994</date>
                <date region="wor">1994</date>
            </dates>
            <developpeur id="13">Electronic Arts</developpeur>
            <editeur id="13">Electronic Arts</editeur>
            <genres>
                <genre id="28" principale="1" parentid="0" langue="en">Race, Driving</genre>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>1</topstaff>
            <note>18</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="78352" romid="177340" notgame="false">
            <path>slamshaq.zip</path>
            <noms>
                <nom region="ss">Slam - Shaq Vs. The Legends</nom>
                <nom region="us">Slam : Shaq vs. the Legends</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">With Pick Up, the player can create a single match. After choosing a location he / she can pick the players for both teams. Most slots on the select are reserved for custom players. If there's no player on the slot, a player called PLAY H will appear as placeholder. Each Location has a few special players, which can be just selected there. Also, after pressing  the select changes and gives the player the possibility to choose a profi character. A Tournament works similar to Pick Up. The differences are that you just can choose players for your team and can't pick profi players. After selection a overview with the different matches will be shown.  The goal is to survive the tournament and beat all rival teams.Slam features a Editor in which you can create your own players. On the first screen you can name your character and change his look. Similar to RPGs you can give 90 points to different abilities, which have influence on how the player will behave in-game. Finally you can choose a hometown for your character to complete it. In case you don't like the default slam, you can give every custom player own. On the first screen you can select which ranges slam you want to edit and test it. If the selected player can't jump high (has an UPS value of 11 and lower), he can just dunk in range 1, otherwise in 2 also.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="d81e24e1" md5="1d1678c9fc2ab6f8a8c12d7f11397849" sha1="16fb4568290b33766080915e76cb0fa3e1a63c1b" format="mp4" support="">media/video/slamshaq.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="bb2bdd80" md5="d8194fc28d758d1933b6976ef8ce9126" sha1="686fcfab62b6253a811465788a6a3a11b748edf4" format="png" support="">media/mixrbv2/slamshaq.png</media>
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            </medias>
            <dates>
                <date region="wor"></date>
            </dates>
            <developpeur id="58">High Score Productions</developpeur>
            <editeur id="13">Electronic Arts</editeur>
            <genres>
                <genre id="2852" principale="0" parentid="685" langue="en">Sports / Basketball</genre>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1177" romid="134454" notgame="false">
            <path>slapfigh.zip</path>
            <noms>
                <nom region="ss">Slap Fight Md</nom>
                <nom region="us">Slap Fight MD</nom>
                <nom region="jp">Slap Fight MD</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">At first glance, Slap Fight MD is a direct conversion of the 1986 arcade classic Slap Fight from Toaplan and Taito, featuring a faithful conversion of the original title with several difficulty settings, as well as both original and arranged soundtracks. However, also included on the cartridge is a completely new sequel with all-new stages, bosses, graphics, and music. The basic gameplay is identical: a vertically-scrolling shooter where power-ups cycle through a list to choose from, and it is possible to construct massively-wide ships with incredible firepower. Slap Fight MD also adds the ability to jettison your ship's power-ups causing a massive screen-filling explosion that can potentially save your life.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="332579f1" md5="24d598012b3ac1feadae2f34dc54f30b" sha1="68f401b97ae2f3e6b2b98a3cffba76942f64e3fc" format="mp4" support="">media/video/slapfigh.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="bb147f1b" md5="3995145f7492ee90356d368b49f2e2e1" sha1="cfcc4155a0a765e21f3417415bd07acb466776ad" format="png" support="">media/mixrbv2/slapfigh.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="ba4cf8aa" md5="5302e44db069db8e9ba5ccfd3434c1a4" sha1="8340e791a63683e6ca2fc4a7e700783afcc4159f" format="png" support="">media/mixrbv2/slapfigh.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="ddcc616c" md5="2d5883e8a0db4401bcbd3c495080f38b" sha1="e3c723244dc4dbf19e24f30437a512add566cdde" format="png" support="">media/mixrbv2/slapfigh.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="bb147f1b" md5="3995145f7492ee90356d368b49f2e2e1" sha1="cfcc4155a0a765e21f3417415bd07acb466776ad" format="png" support="">media/mixrbv2/slapfigh.png</media>
            </medias>
            <dates>
                <date region="jp">1993</date>
            </dates>
            <developpeur id="110">Toaplan</developpeur>
            <editeur id="110">Toaplan</editeur>
            <genres>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="18445" romid="134455" notgame="false">
            <path>slaughtr.zip</path>
            <noms>
                <nom region="ss">Slaughter Sport</nom>
                <nom region="us">Slaughter Sport</nom>
                <nom region="jp">Fatman</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">An eclectic, intriguing fighting game. Choose from different alien races (including Human) with different abilities and fighting styles, purchase weapons and devices, and fight your way through multiple opponents to face the Fatman.  Some of the more innovative features include being able to place wagers on the outcome of the fight, and the phenominon of a special move being less powerful the more you use it to balance gameplay.

2 player, head-to-head combat is supported.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="0dc29e75" md5="ed2fed8f92ed2c3448bad12f4a62f240" sha1="de4c1fa643b856b63b4e6949440ed5672c266207" format="mp4" support="">media/video/slaughtr.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="41fc1fac" md5="de5a2706241d771e9726c002d6a46945" sha1="cacdc8910a41cb5eea3f9192ac896863cd3ce4b3" format="png" support="">media/mixrbv2/slaughtr.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="1e33357e" md5="782c2d5dcc6bcb0d5ce32cfd1d8f5cc8" sha1="16e00538ad5ec79657c8531ed22c17137dd7413a" format="png" support="">media/mixrbv2/slaughtr.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="1e33357e" md5="782c2d5dcc6bcb0d5ce32cfd1d8f5cc8" sha1="16e00538ad5ec79657c8531ed22c17137dd7413a" format="png" support="">media/mixrbv2/slaughtr.png</media>
            </medias>
            <dates>
                <date region="us">1991</date>
                <date region="jp">1990</date>
            </dates>
            <developpeur id="452">Brian A. Rice, Inc.</developpeur>
            <editeur id="2816">RazorSoft, Inc.</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>11</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="18445" romid="134004" notgame="false">
            <path>fatman.zip</path>
            <noms>
                <nom region="ss">Slaughter Sport</nom>
                <nom region="us">Slaughter Sport</nom>
                <nom region="jp">Fatman</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>slaughtr.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">An eclectic, intriguing fighting game. Choose from different alien races (including Human) with different abilities and fighting styles, purchase weapons and devices, and fight your way through multiple opponents to face the Fatman.  Some of the more innovative features include being able to place wagers on the outcome of the fight, and the phenominon of a special move being less powerful the more you use it to balance gameplay.

2 player, head-to-head combat is supported.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="0dc29e75" md5="ed2fed8f92ed2c3448bad12f4a62f240" sha1="de4c1fa643b856b63b4e6949440ed5672c266207" format="mp4" support="">media/video/fatman.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="41fc1fac" md5="de5a2706241d771e9726c002d6a46945" sha1="cacdc8910a41cb5eea3f9192ac896863cd3ce4b3" format="png" support="">media/mixrbv2/fatman.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="1e33357e" md5="782c2d5dcc6bcb0d5ce32cfd1d8f5cc8" sha1="16e00538ad5ec79657c8531ed22c17137dd7413a" format="png" support="">media/mixrbv2/fatman.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="1e33357e" md5="782c2d5dcc6bcb0d5ce32cfd1d8f5cc8" sha1="16e00538ad5ec79657c8531ed22c17137dd7413a" format="png" support="">media/mixrbv2/fatman.png</media>
            </medias>
            <dates>
                <date region="us">1991</date>
                <date region="jp">1990</date>
            </dates>
            <developpeur id="452">Brian A. Rice, Inc.</developpeur>
            <editeur id="2816">RazorSoft, Inc.</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>11</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1198" romid="134531" notgame="false">
            <path>ssmashtv.zip</path>
            <noms>
                <nom region="ss">Super Smash T.v.</nom>
                <nom region="us">Super Smash T.V.</nom>
                <nom region="eu">Super Smash T.V.</nom>
                <nom region="wor">Smash T.V.</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>us</region>
                <region>wor</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The year is 1999. The world's most popular television show is Smash T.V., an ultra-violent contest between two armed-to-the-teeth combatants, set loose in a series of deadly arenas that are filled to bursting with hordes of mindless beasts and killer robots. The aim of the game is to blast everything in sight and try to grab more cash and prizes than the other guy. Toaster ovens, VCRs, fancy cars and luxury holidays are there for the taking... for anyone who can survive long enough to enjoy them.

Smash T.V. is an insane shoot-em-up from the brain of Eugene Jarvis, creator of Robotron: 2084. It retains that game's frantic style of play and two-joystick control method, but adds plenty of gore, violence, a hint of satire and that all-important two player mode.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="b787c516" md5="cb4c1a021e6c3bdd1eb5c565589fcf91" sha1="f5fd960344134ba702e2d54906d2c0ad9d1fac02" format="mp4" support="">media/video/ssmashtv.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="c1d13300" md5="feb85745c8bb758cb5ee6d82a4145074" sha1="937a84a1aa09407961ca8f349a2db4d46d1cd1dd" format="png" support="">media/mixrbv2/ssmashtv.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="bf24ce6a" md5="2d8081f3080445c889707238470c0b55" sha1="561af4f09bc580960eb69529b9e5be9251ed86b7" format="png" support="">media/mixrbv2/ssmashtv.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="c1d13300" md5="feb85745c8bb758cb5ee6d82a4145074" sha1="937a84a1aa09407961ca8f349a2db4d46d1cd1dd" format="png" support="">media/mixrbv2/ssmashtv.png</media>
            </medias>
            <dates>
                <date region="fr">1992</date>
                <date region="wor">1992</date>
                <date region="fr">1993</date>
                <date region="eu">1992</date>
                <date region="us">1992</date>
            </dates>
            <developpeur id="421">Probe Entertainment Ltd.</developpeur>
            <editeur id="421">Probe Entertainment Ltd.</editeur>
            <genres>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1178" romid="134458" notgame="false">
            <path>snakernr.zip</path>
            <noms>
                <nom region="ss">Snake Rattle N Roll</nom>
                <nom region="eu">Snake Rattle n Roll</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">It's a race to the moon for the two snakes, Rattle and Roll!  Play alone or simultaneously with a friend as you out-score and out-eat your opponent - then weigh yourself on the scales and make for the exit!

Snake, Rattle 'n Roll is an isometric 3D platformer.  The object of each level is to eat as many Nibbley Pibblies (round creatures of various colours) as possible to make your snake heavy.  Once it's heavy enough, you must stand on the scales in the level, and if you're heavy enough, the door will open and you can make your way to the exit.

As with many platform games of its era, Snake, Rattle 'n Roll is incredibly difficult.  Foes include Jaws, a monster that's all teeth and will kill you if you stay in the water too long, and Bigfoots, which stomp all over the place and require multiple tongue lashings to defeat.  Then there's the many types of Nibblies, such as Pibblesplats, which hop around and splat into puddles, Pibbleboings, which are spring-loaded and jump incredibly high, and Pibblewings, which fly high out of reach.

Two-player mode provides both a co-op and competitive experience: while you are both trying to eat more Nibblies than your opponent, if you both stand on the level's scale at the same time, both of your weights will be counted and it will be possible for you to exit the level more quickly.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="7b16b64d" md5="26400221a464d996ebd4acae3e071e89" sha1="1f3912a530224ef87a35d1c74bb0fac88af29eb1" format="mp4" support="">media/video/snakernr.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="37c77616" md5="514b6e1c49c2d17eab52878e393fe579" sha1="a0bc5f5de376efe6ce74e67d637cfb88b012ee3e" format="png" support="">media/mixrbv2/snakernr.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="2614adc1" md5="b4a32b1ba1bc2fda8b1a649a1e6845fa" sha1="5600809231f25f5381c6b97a354f307f16959dd9" format="png" support="">media/mixrbv2/snakernr.png</media>
            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="eu">1993</date>
            </dates>
            <developpeur id="26866">Rare,&amp;nbsp;Ltd.</developpeur>
            <editeur id="26866">Rare,&amp;nbsp;Ltd.</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="583" romid="762791" notgame="false">
            <path>snowbros.zip</path>
            <noms>
                <nom region="ss">Snow Bros. Nick And Tom</nom>
                <nom region="us">Snow Bros. Nick &amp; Tom</nom>
                <nom region="jp">Snow Bros. : Nick &amp; Tom</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Nick and Tom are two Princes living the dream with two beautiful princesses. When suddenly the evil King Scorch freezes Prince Nick and Tom and kidnaps the Princesses. Now Nick and Tom find themselves with abilities dealing with snow and ice. These two Snow Brothers will need to hunt down the evil King Scorch and rescue the princesses.

Snow Bros. is a fixed-screen platform game where players must defeat all enemies on each level (screen), 50 altogether. The Snow Bros use  snow as their weapon, throwing it at the enemies to stun them. When lots of snow is thrown at an enemy, it becomes covered in a flurry and unable to move. These can be rolled into  giant snowballs and pushed or kicked into other enemies. If left alone, enemies will eventually  defrost and become angry at the player. The enemy filled snowballs are a much stronger weapon then the regular handful of snow and are the only effective weapon Nick and Tom have against the bosses.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="4b745cb7" md5="4d51c835e5ea4ef05a9ac42848037ed2" sha1="adab5e5698c1a22c1977a6dbf7b38379d9c8170f" format="mp4" support="">media/video/snowbros.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="1058f6d8" md5="65f2d66c60b553c1f92b07f39a3e52a1" sha1="b74010557b7b4aeb23925451539ef1e3326a6f6e" format="png" support="">media/mixrbv2/snowbros.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="0d111921" md5="0da20e3f1c7d493955ee738995e56f7a" sha1="09566b04b050bd51d7921cf8ffbede34a9fe8b43" format="png" support="">media/mixrbv2/snowbros.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="34d778f0" md5="e48915afd1d57dba51e5e0219fa903cf" sha1="198929e3a53ebbd64734153df57b5f9b5b14eea6" format="png" support="">media/mixrbv2/snowbros.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="1058f6d8" md5="65f2d66c60b553c1f92b07f39a3e52a1" sha1="b74010557b7b4aeb23925451539ef1e3326a6f6e" format="png" support="">media/mixrbv2/snowbros.png</media>
            </medias>
            <dates>
                <date region="us">1991</date>
                <date region="jp">1993</date>
            </dates>
            <developpeur id="110">Toaplan</developpeur>
            <editeur id="89">Tengen</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1181" romid="134577" notgame="false">
            <path>timedom.zip</path>
            <noms>
                <nom region="ss">Socket</nom>
                <nom region="us">Socket</nom>
                <nom region="jp">Time Dominator 1st</nom>
                <nom region="kr">Time Dominator 1st</nom>
            </noms>
            <regions>
                <region>jp</region>
                <region>kr</region>
            </regions>
            <cloneof>socket.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">A fast-paced platform game in the vein of the classic Sonic the Hedgehog. The evil overlord Time Dominator has constructed a time machine and is using it to steal treasures from the past, creating a warp in the flow of time. The Time Warp Patrol, created to prevent this sort of thing from happening, sends the special time-traveling duck Socket (or Minutes in the Japanese version) to fix the flow of time and stop Time Dominator.

Socket has reasonably basic abilities: he can jump, kick to the side or straight upward, and run quite fast. As Socket is a robot, his energy level continually drains from simply being in operation; thankfully, there are a liberal amount of electric bolts strewn about each stage, which will refill his health when picked up. Getting hit by enemies will take a chunk out of his life bar.

There are seven different themed zones, each with four separate parts. First up is the High Speed Zone, which is a gateway level leading to the next zone, and as the name suggests it encourages high speed play. Next is the Athletic Zone, which generally entails lots of jumping, and the Labyrinth Zone, which is focused on exploration and simply finding a path to the exit. At the end of each Labyrinth Zone, Socket faces off against Time Dominator in a boss round, then moves on to the next High Speed Zone.

The game also features a sound test mode and a time trial mode, where the High Speed Zone stages can be played without any enemies present with times being recorded.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="a125b764" md5="919e9bc5372ffcee5f423a25c964aa4a" sha1="7c03104d188cde21fe2a6520383e10e2a1479dfe" format="mp4" support="">media/video/timedom.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="a04a63f0" md5="bb039ff39afba0a7dde4c4926bfc1650" sha1="eb7b8b55b4c7b4a0127a3f3ea149fa9fa0c0c67f" format="png" support="">media/mixrbv2/timedom.png</media>
                <media parent="jeu" type="mixrbv2" region="kr" crc="ada8fb8f" md5="43929e4ffbedf97928333016c523e517" sha1="57b34200aaaad3077d501545031674b455614335" format="png" support="">media/mixrbv2/timedom.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="1bb7bd34" md5="8d263b0bb2c0a17c038ca709174cc26b" sha1="732bbfa4a9da6c17950cf7b336ce8770941946e1" format="png" support="">media/mixrbv2/timedom.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="1bb7bd34" md5="8d263b0bb2c0a17c038ca709174cc26b" sha1="732bbfa4a9da6c17950cf7b336ce8770941946e1" format="png" support="">media/mixrbv2/timedom.png</media>
            </medias>
            <dates>
                <date region="us">1994</date>
                <date region="jp">1994</date>
            </dates>
            <developpeur id="312">Vic Tokai Corporation</developpeur>
            <editeur id="29399">Tokai Engineering</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1181" romid="473114" notgame="false">
            <path>socket.zip</path>
            <noms>
                <nom region="ss">Socket</nom>
                <nom region="us">Socket</nom>
                <nom region="jp">Time Dominator 1st</nom>
                <nom region="kr">Time Dominator 1st</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">A fast-paced platform game in the vein of the classic Sonic the Hedgehog. The evil overlord Time Dominator has constructed a time machine and is using it to steal treasures from the past, creating a warp in the flow of time. The Time Warp Patrol, created to prevent this sort of thing from happening, sends the special time-traveling duck Socket (or Minutes in the Japanese version) to fix the flow of time and stop Time Dominator.

Socket has reasonably basic abilities: he can jump, kick to the side or straight upward, and run quite fast. As Socket is a robot, his energy level continually drains from simply being in operation; thankfully, there are a liberal amount of electric bolts strewn about each stage, which will refill his health when picked up. Getting hit by enemies will take a chunk out of his life bar.

There are seven different themed zones, each with four separate parts. First up is the High Speed Zone, which is a gateway level leading to the next zone, and as the name suggests it encourages high speed play. Next is the Athletic Zone, which generally entails lots of jumping, and the Labyrinth Zone, which is focused on exploration and simply finding a path to the exit. At the end of each Labyrinth Zone, Socket faces off against Time Dominator in a boss round, then moves on to the next High Speed Zone.

The game also features a sound test mode and a time trial mode, where the High Speed Zone stages can be played without any enemies present with times being recorded.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="a125b764" md5="919e9bc5372ffcee5f423a25c964aa4a" sha1="7c03104d188cde21fe2a6520383e10e2a1479dfe" format="mp4" support="">media/video/socket.mp4</media>
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                <media parent="jeu" type="mixrbv2" region="kr" crc="ada8fb8f" md5="43929e4ffbedf97928333016c523e517" sha1="57b34200aaaad3077d501545031674b455614335" format="png" support="">media/mixrbv2/socket.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="1bb7bd34" md5="8d263b0bb2c0a17c038ca709174cc26b" sha1="732bbfa4a9da6c17950cf7b336ce8770941946e1" format="png" support="">media/mixrbv2/socket.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="1bb7bd34" md5="8d263b0bb2c0a17c038ca709174cc26b" sha1="732bbfa4a9da6c17950cf7b336ce8770941946e1" format="png" support="">media/mixrbv2/socket.png</media>
            </medias>
            <dates>
                <date region="us">1994</date>
                <date region="jp">1994</date>
            </dates>
            <developpeur id="312">Vic Tokai Corporation</developpeur>
            <editeur id="29399">Tokai Engineering</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1182" notgame="false">
            <path>soldeace.zip</path>
            <noms>
                <nom region="ss">Sol-deace</nom>
                <nom region="us">Sol-Deace</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Sol-Feace is a shoot'em up on Megadrive with six different levels and several weapons (plasma balls, lasers or missiles). It is possible during the game to realign its weapons to make them shoot in another direction.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="ab05ef12" md5="73a0a5472c5a2bae27af51b4b34d15db" sha1="5f71d046e77ad72a6a844015110182093a34dbf6" format="mp4" support="">media/video/soldeace.mp4</media>
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                <date region="us">1992</date>
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            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu>
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            <noms>
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            </noms>
            <cloneof>sonic</cloneof>
            <systeme/>
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                <date region="wor">2015</date>
            </dates>
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            <editeur id="">2015 Darkon360, Lone Devil</editeur>
        </jeu>
        <jeu id="14" romid="879007" notgame="false">
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                <nom region="us">Sonic &amp; Knuckles</nom>
                <nom region="jp">Sonic &amp; Knuckles</nom>
                <nom region="eu">Sonic &amp; Knuckles</nom>
                <nom region="wor">Sonic &amp; Knuckles</nom>
                <nom region="kr">Sonic &amp; Knuckles</nom>
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                <synopsis langue="en">Sonic and Knuckles join forces to defeat rotten Dr. Robotnik's Death Egg invasion ! Sonic has the speed, Knuckles has the power, but do you have the skill ? 8 massive new zones. 3 spectacular special stages. And more...</synopsis>
            </synopsis>
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                <date region="us">1994</date>
                <date region="jp">1994</date>
                <date region="eu">1994</date>
                <date region="wor">1994</date>
                <date region="wor">1991</date>
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            <editeur id="3">Sega</editeur>
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                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
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            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="14" romid="879006" notgame="false">
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                <nom region="jp">Sonic &amp; Knuckles</nom>
                <nom region="eu">Sonic &amp; Knuckles</nom>
                <nom region="wor">Sonic &amp; Knuckles</nom>
                <nom region="kr">Sonic &amp; Knuckles</nom>
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                <date region="us">1994</date>
                <date region="jp">1994</date>
                <date region="eu">1994</date>
                <date region="wor">1994</date>
                <date region="wor">1991</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
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                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
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                <nom region="jp">Sonic &amp; Knuckles</nom>
                <nom region="eu">Sonic &amp; Knuckles</nom>
                <nom region="wor">Sonic &amp; Knuckles</nom>
                <nom region="kr">Sonic &amp; Knuckles</nom>
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                <synopsis langue="en">Sonic and Knuckles join forces to defeat rotten Dr. Robotnik's Death Egg invasion ! Sonic has the speed, Knuckles has the power, but do you have the skill ? 8 massive new zones. 3 spectacular special stages. And more...</synopsis>
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                <date region="us">1994</date>
                <date region="jp">1994</date>
                <date region="eu">1994</date>
                <date region="wor">1994</date>
                <date region="wor">1991</date>
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            <developpeur id="3">Sega</developpeur>
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                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
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            <note>16</note>
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                <nom region="jp">Sonic &amp; Knuckles</nom>
                <nom region="eu">Sonic &amp; Knuckles</nom>
                <nom region="wor">Sonic &amp; Knuckles</nom>
                <nom region="kr">Sonic &amp; Knuckles</nom>
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                <synopsis langue="en">Sonic and Knuckles join forces to defeat rotten Dr. Robotnik's Death Egg invasion ! Sonic has the speed, Knuckles has the power, but do you have the skill ? 8 massive new zones. 3 spectacular special stages. And more...</synopsis>
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                <date region="us">1994</date>
                <date region="jp">1994</date>
                <date region="eu">1994</date>
                <date region="wor">1994</date>
                <date region="wor">1991</date>
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            <developpeur id="3">Sega</developpeur>
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                <nom region="eu">Sonic &amp; Knuckles</nom>
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                <nom region="kr">Sonic &amp; Knuckles</nom>
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                <date region="fr">1994</date>
                <date region="us">1994</date>
                <date region="jp">1994</date>
                <date region="eu">1994</date>
                <date region="wor">1994</date>
                <date region="wor">1991</date>
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                <nom region="jp">Sonic &amp; Knuckles</nom>
                <nom region="eu">Sonic &amp; Knuckles</nom>
                <nom region="wor">Sonic &amp; Knuckles</nom>
                <nom region="kr">Sonic &amp; Knuckles</nom>
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                <synopsis langue="en">Sonic and Knuckles join forces to defeat rotten Dr. Robotnik's Death Egg invasion ! Sonic has the speed, Knuckles has the power, but do you have the skill ? 8 massive new zones. 3 spectacular special stages. And more...</synopsis>
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                <date region="us">1994</date>
                <date region="jp">1994</date>
                <date region="eu">1994</date>
                <date region="wor">1994</date>
                <date region="wor">1991</date>
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                <nom region="eu">Sonic &amp; Knuckles</nom>
                <nom region="wor">Sonic &amp; Knuckles</nom>
                <nom region="kr">Sonic &amp; Knuckles</nom>
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            <synopsis>
                <synopsis langue="en">Sonic and Knuckles join forces to defeat rotten Dr. Robotnik's Death Egg invasion ! Sonic has the speed, Knuckles has the power, but do you have the skill ? 8 massive new zones. 3 spectacular special stages. And more...</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="a1a398e0" md5="aaf67a62971195339597aa2d36d59bdd" sha1="5f94adf739d684ad7f16c4028bfaac555dfe1ee7" format="mp4" support="">media/video/skp10.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="2e6397ab" md5="5770ddbdbb3b5ceff994183c50dfb1ba" sha1="5a3e63549dc166f78f67e34483d7b4aa8979e617" format="png" support="">media/mixrbv2/skp10.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="9fce1e3f" md5="0aa6f4f60ce4bdabdac93fee5e71cf65" sha1="f0e486ad24cae3c3603ebe5256c303d27c0e901a" format="png" support="">media/mixrbv2/skp10.png</media>
                <media parent="jeu" type="mixrbv2" region="kr" crc="df81e286" md5="2fafd442caaf61ad0fd7b09f27c307e1" sha1="b21623cd1f28bb3ebb1d14943e4395f9c2baf8c7" format="png" support="">media/mixrbv2/skp10.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="b76e40a8" md5="7446e71e8cc3a56b8ce6ac0c3fdfd0f1" sha1="e1f08a4c047524dbc05eff581aefc36b9cb0655c" format="png" support="">media/mixrbv2/skp10.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="d234ce15" md5="2d7cb129c242696807c3bf4305cb95b3" sha1="2383b0ac25684648007399020567f492ac6395f1" format="png" support="">media/mixrbv2/skp10.png</media>
            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="us">1994</date>
                <date region="jp">1994</date>
                <date region="eu">1994</date>
                <date region="wor">1994</date>
                <date region="wor">1991</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="14" romid="879002" notgame="false">
            <path>skp12.zip</path>
            <noms>
                <nom region="ss">Sonic And Knuckles</nom>
                <nom region="us">Sonic &amp; Knuckles</nom>
                <nom region="jp">Sonic &amp; Knuckles</nom>
                <nom region="eu">Sonic &amp; Knuckles</nom>
                <nom region="wor">Sonic &amp; Knuckles</nom>
                <nom region="kr">Sonic &amp; Knuckles</nom>
            </noms>
            <cloneof>sk.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Sonic and Knuckles join forces to defeat rotten Dr. Robotnik's Death Egg invasion ! Sonic has the speed, Knuckles has the power, but do you have the skill ? 8 massive new zones. 3 spectacular special stages. And more...</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="a1a398e0" md5="aaf67a62971195339597aa2d36d59bdd" sha1="5f94adf739d684ad7f16c4028bfaac555dfe1ee7" format="mp4" support="">media/video/skp12.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="2e6397ab" md5="5770ddbdbb3b5ceff994183c50dfb1ba" sha1="5a3e63549dc166f78f67e34483d7b4aa8979e617" format="png" support="">media/mixrbv2/skp12.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="9fce1e3f" md5="0aa6f4f60ce4bdabdac93fee5e71cf65" sha1="f0e486ad24cae3c3603ebe5256c303d27c0e901a" format="png" support="">media/mixrbv2/skp12.png</media>
                <media parent="jeu" type="mixrbv2" region="kr" crc="df81e286" md5="2fafd442caaf61ad0fd7b09f27c307e1" sha1="b21623cd1f28bb3ebb1d14943e4395f9c2baf8c7" format="png" support="">media/mixrbv2/skp12.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="b76e40a8" md5="7446e71e8cc3a56b8ce6ac0c3fdfd0f1" sha1="e1f08a4c047524dbc05eff581aefc36b9cb0655c" format="png" support="">media/mixrbv2/skp12.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="d234ce15" md5="2d7cb129c242696807c3bf4305cb95b3" sha1="2383b0ac25684648007399020567f492ac6395f1" format="png" support="">media/mixrbv2/skp12.png</media>
            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="us">1994</date>
                <date region="jp">1994</date>
                <date region="eu">1994</date>
                <date region="wor">1994</date>
                <date region="wor">1991</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="14" romid="134464" notgame="false">
            <path>sk.zip</path>
            <noms>
                <nom region="ss">Sonic And Knuckles</nom>
                <nom region="us">Sonic &amp; Knuckles</nom>
                <nom region="jp">Sonic &amp; Knuckles</nom>
                <nom region="eu">Sonic &amp; Knuckles</nom>
                <nom region="wor">Sonic &amp; Knuckles</nom>
                <nom region="kr">Sonic &amp; Knuckles</nom>
            </noms>
            <regions>
                <region>wor</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Sonic and Knuckles join forces to defeat rotten Dr. Robotnik's Death Egg invasion ! Sonic has the speed, Knuckles has the power, but do you have the skill ? 8 massive new zones. 3 spectacular special stages. And more...</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="a1a398e0" md5="aaf67a62971195339597aa2d36d59bdd" sha1="5f94adf739d684ad7f16c4028bfaac555dfe1ee7" format="mp4" support="">media/video/sk.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="2e6397ab" md5="5770ddbdbb3b5ceff994183c50dfb1ba" sha1="5a3e63549dc166f78f67e34483d7b4aa8979e617" format="png" support="">media/mixrbv2/sk.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="9fce1e3f" md5="0aa6f4f60ce4bdabdac93fee5e71cf65" sha1="f0e486ad24cae3c3603ebe5256c303d27c0e901a" format="png" support="">media/mixrbv2/sk.png</media>
                <media parent="jeu" type="mixrbv2" region="kr" crc="df81e286" md5="2fafd442caaf61ad0fd7b09f27c307e1" sha1="b21623cd1f28bb3ebb1d14943e4395f9c2baf8c7" format="png" support="">media/mixrbv2/sk.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="b76e40a8" md5="7446e71e8cc3a56b8ce6ac0c3fdfd0f1" sha1="e1f08a4c047524dbc05eff581aefc36b9cb0655c" format="png" support="">media/mixrbv2/sk.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="d234ce15" md5="2d7cb129c242696807c3bf4305cb95b3" sha1="2383b0ac25684648007399020567f492ac6395f1" format="png" support="">media/mixrbv2/sk.png</media>
            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="us">1994</date>
                <date region="jp">1994</date>
                <date region="eu">1994</date>
                <date region="wor">1994</date>
                <date region="wor">1991</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1184" romid="879009" notgame="false">
            <path>knucklp.zip</path>
            <noms>
                <nom region="ss">Sonic 2 And Knuckles</nom>
                <nom region="eu">Sonic &amp; Knuckles + Sonic The Hedgehog 2</nom>
                <nom region="wor">Sonic &amp; Knuckles + Sonic The Hedgehog 2</nom>
            </noms>
            <cloneof>sks2.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Knuckles in Sonic 2 is the resulting game when Sonic the Hedgehog 2 is locked onto Sonic &amp; Knuckles with its passthrough port. Sonic is replaced by Knuckles and Tails is not playable whatsoever. The title screen features Knuckles also but removes the two player mode and options selections from it. This game is identical to Sonic 2 (aside from a few changes to make it more playable with Knuckles) but with Knuckles now playable instead of Sonic or Tails.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="853ae8df" md5="4b7077da8da2a70baf1a4e18a587f6cb" sha1="629b28d042267d3b43e489eff77bebf668dada62" format="mp4" support="">media/video/knucklp.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="e58700bc" md5="7224416bf4c9f289ba7675ddf907af6c" sha1="e4535fcd876dd3c4d07cecc1e574385b010557bc" format="png" support="">media/mixrbv2/knucklp.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="2d5df292" md5="0823da192b0b4bfb6200cfff99bea420" sha1="26a397f147ad53cc4c74f489040bd810b85282ac" format="png" support="">media/mixrbv2/knucklp.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="e58700bc" md5="7224416bf4c9f289ba7675ddf907af6c" sha1="e4535fcd876dd3c4d07cecc1e574385b010557bc" format="png" support="">media/mixrbv2/knucklp.png</media>
            </medias>
            <dates>
                <date region="us">1994</date>
            </dates>
            <developpeur id="12">Sonic Team</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>17</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="154209" notgame="false">
            <path>s2delta.zip</path>
            <noms>
                <nom region="ss">Sonic 2 Delta</nom>
                <nom region="wor">Sonic 2 Delta</nom>
            </noms>
            <cloneof>sonic2.zip</cloneof>
            <systeme id="203">Megadrive - Sonic The Hedgehog 2 Hacks</systeme>
            <synopsis>
                <synopsis langue="en">Sonic 2 Delta is a groundbreaking series of ROM hacks from famed Sonic scene member Esrael Neto that restores various stages and prototype elements for Sonic the Hedgehog 2 for Sega Mega Drive. Several features of the Sonic 2 Delta, common throughout the series, despite multiple hack versions / branches, include the use of betas and Sonic the Hedgehog art and music, and the re-implementation of badniks that were removed from the final game. The phase order of the Sonic 2 Delta is also similar to the original intended order instead of that used in the final version. This major version of the hack is titled Sonic 2 Delta and was based on Simon Wai's prototype before version 0.24 transferred the codebase to Sonic 2's 'revision 2' of Sonic Classics.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="mixrbv2" region="wor" crc="6e357a49" md5="1aced397779834efb7032fee28f0dc71" sha1="617cc79bc0d2e5c6f2cef8170bbc234d4f834af8" format="png" support="">media/mixrbv2/s2delta.png</media>
            </medias>
            <dates>
                <date region="wor"></date>
            </dates>
            <genres>
                <genre id="" principale="" parentid="" langue="en"></genre>
            </genres>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="154168" notgame="false">
            <path>s2smtp.zip</path>
            <noms>
                <nom region="ss">Sonic 2 Smtp</nom>
                <nom region="wor">Sonic 2 Smtp</nom>
            </noms>
            <cloneof>sonic2.zip</cloneof>
            <systeme id="203">Megadrive - Sonic The Hedgehog 2 Hacks</systeme>
            <synopsis>
                <synopsis langue="en">Sonic 2 SMTP is a hack of Sonic the Hedgehog 2 made by SMTP. The hack is an ASM/Layout hack with a couple of new features.nn-Knuckles is playablenn-Starpost Bonus Stagenn-Special Stage ringnn-2P only zonesnn-Easy, Normal, and Hard Difficultiesnn-Options Zone</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="mixrbv2" region="wor" crc="befb8798" md5="f79f453af1f30b3552ed4c7a3743098e" sha1="8143538d1e607f85555f7bbb89fe2fdad6940574" format="png" support="">media/mixrbv2/s2smtp.png</media>
            </medias>
            <dates>
                <date region="wor">2008</date>
            </dates>
            <developpeur id="31687">SMTP</developpeur>
            <genres>
                <genre id="" principale="" parentid="" langue="en"></genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1185" notgame="false">
            <path>s3ktc.zip</path>
            <noms>
                <nom region="ss">Sonic 3 And Knuckles</nom>
                <nom region="us">Sonic &amp; Knuckles + Sonic The Hedgehog 3</nom>
                <nom region="eu">Sonic &amp; Knuckles + Sonic The Hedgehog 3</nom>
            </noms>
            <cloneof>sks3.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Dr. Eggman's (AKA Dr. Robotnik's) Death Egg was once again blasted by Sonic, crash-landing on the peak of a volcano on the Floating Island.
Dr. Eggman is still at large, and Sonic can't allow him to get his hands on the Master Emerald and repair the Death Egg. Sonic must also keep Knuckles off his back but Knuckles has problems too. As guardian of the Floating Island and all the Emeralds, Knuckles must do his part to keep the island safe. While they're going the rounds with each other, who will stop Dr. Eggman? </synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="4207e6a5" md5="87c9a4644cba9d6d15e6992bbadf3ab5" sha1="785b304aaf53266d9124f2348a98597ea951c558" format="mp4" support="">media/video/s3ktc.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="905f24b2" md5="2c465d5ff6438712cc6fb6942468a134" sha1="b19dd109df4d30a451ae563e3859fdbac6104766" format="png" support="">media/mixrbv2/s3ktc.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="e685b428" md5="6d48d7581c58250c8767b63abc44120b" sha1="dc86cadbdfdff4e53d48a1213614791d6dec43f1" format="png" support="">media/mixrbv2/s3ktc.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="905f24b2" md5="2c465d5ff6438712cc6fb6942468a134" sha1="b19dd109df4d30a451ae563e3859fdbac6104766" format="png" support="">media/mixrbv2/s3ktc.png</media>
            </medias>
            <dates>
                <date region="us">1994</date>
            </dates>
            <developpeur id="12">Sonic Team</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>17</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="18434" romid="879013" notgame="false">
            <path>sonic3dp7.zip</path>
            <noms>
                <nom region="ss">Sonic 3d Blast</nom>
                <nom region="us">Sonic 3D Blast</nom>
                <nom region="eu">Sonic 3D Flickies' Island</nom>
                <nom region="wor">Sonic 3D Blast</nom>
                <nom region="au">Sonic 3D Flickies' Island</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>sonic3d.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Sonic 3D was the last Sonic title released for the Mega Drive, the only platforming presence of the blue blur in the Sega Saturn, and one of his rare appearances in Personal Computers. The title, considering the era it was released, is somewhat misleading, as instead of full blown 3D graphics it uses an isometric view where Sonic can move not only forwards and backwards, but also left and right. While visiting Flicky Island, Sonic notices that the Flickies, his small, feathered friends that can travel between parallel worlds, were captured and turned into badniks (the robot enemies of Sonic) by Dr. Robotnik in his never-ending quest for the Chaos Emeralds. Seven levels separate Sonic from the final showdown with Robotnik. Gameplay is much slower when compared to other games in the series, and the number of badniks is reduced to five in each section. As usual, when Sonic destroys one badnik, an animal leaps free from its insides, but this time Sonic has to pick him up and lead them to an interdimensional ring. While they can be taken one by one, exploring the level with all five allow the player to reach for otherwise inaccessible continue tokens. Unlike all other previous games, time isn't a requirement: if the player completes a level in more than 10 minutes, it would only mean there would be no time bonus at the end. Finally, to collect all seven Chaos Emeralds, Sonic first must find Tails or Knuckles and offer them at least 50 rings.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="0146afa0" md5="c50a2934fb964cc3534b64d53cebb6fe" sha1="877f2f73109b02d1c718913b1bef1e45edf39335" format="mp4" support="">media/video/sonic3dp7.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="1a8dc5a3" md5="83af9af791645d03884c3d67e6e268b0" sha1="4aeeae13abaaf6717007d06e199283f8b5fa19e6" format="png" support="">media/mixrbv2/sonic3dp7.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="bd208af4" md5="521858d2cc3536f6584c4c9acf82e4e7" sha1="2e069157ed9dcbaca1fe95bb1a75a393baecb588" format="png" support="">media/mixrbv2/sonic3dp7.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="1a8dc5a3" md5="83af9af791645d03884c3d67e6e268b0" sha1="4aeeae13abaaf6717007d06e199283f8b5fa19e6" format="png" support="">media/mixrbv2/sonic3dp7.png</media>
            </medias>
            <dates>
                <date region="eu">1996</date>
                <date region="us">1996</date>
                <date region="wor">1996</date>
            </dates>
            <developpeur id="31647">Travellers Tales</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="18434" romid="134468" notgame="false">
            <path>sonic3d.zip</path>
            <noms>
                <nom region="ss">Sonic 3d Blast</nom>
                <nom region="us">Sonic 3D Blast</nom>
                <nom region="eu">Sonic 3D Flickies' Island</nom>
                <nom region="wor">Sonic 3D Blast</nom>
                <nom region="au">Sonic 3D Flickies' Island</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>us</region>
                <region>wor</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Sonic 3D was the last Sonic title released for the Mega Drive, the only platforming presence of the blue blur in the Sega Saturn, and one of his rare appearances in Personal Computers. The title, considering the era it was released, is somewhat misleading, as instead of full blown 3D graphics it uses an isometric view where Sonic can move not only forwards and backwards, but also left and right. While visiting Flicky Island, Sonic notices that the Flickies, his small, feathered friends that can travel between parallel worlds, were captured and turned into badniks (the robot enemies of Sonic) by Dr. Robotnik in his never-ending quest for the Chaos Emeralds. Seven levels separate Sonic from the final showdown with Robotnik. Gameplay is much slower when compared to other games in the series, and the number of badniks is reduced to five in each section. As usual, when Sonic destroys one badnik, an animal leaps free from its insides, but this time Sonic has to pick him up and lead them to an interdimensional ring. While they can be taken one by one, exploring the level with all five allow the player to reach for otherwise inaccessible continue tokens. Unlike all other previous games, time isn't a requirement: if the player completes a level in more than 10 minutes, it would only mean there would be no time bonus at the end. Finally, to collect all seven Chaos Emeralds, Sonic first must find Tails or Knuckles and offer them at least 50 rings.</synopsis>
            </synopsis>
            <medias>
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            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Sonic 3D was the last Sonic title released for the Mega Drive, the only platforming presence of the blue blur in the Sega Saturn, and one of his rare appearances in Personal Computers. The title, considering the era it was released, is somewhat misleading, as instead of full blown 3D graphics it uses an isometric view where Sonic can move not only forwards and backwards, but also left and right. While visiting Flicky Island, Sonic notices that the Flickies, his small, feathered friends that can travel between parallel worlds, were captured and turned into badniks (the robot enemies of Sonic) by Dr. Robotnik in his never-ending quest for the Chaos Emeralds. Seven levels separate Sonic from the final showdown with Robotnik. Gameplay is much slower when compared to other games in the series, and the number of badniks is reduced to five in each section. As usual, when Sonic destroys one badnik, an animal leaps free from its insides, but this time Sonic has to pick him up and lead them to an interdimensional ring. While they can be taken one by one, exploring the level with all five allow the player to reach for otherwise inaccessible continue tokens. Unlike all other previous games, time isn't a requirement: if the player completes a level in more than 10 minutes, it would only mean there would be no time bonus at the end. Finally, to collect all seven Chaos Emeralds, Sonic first must find Tails or Knuckles and offer them at least 50 rings.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="0146afa0" md5="c50a2934fb964cc3534b64d53cebb6fe" sha1="877f2f73109b02d1c718913b1bef1e45edf39335" format="mp4" support="">media/video/sonic3dp6.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="1a8dc5a3" md5="83af9af791645d03884c3d67e6e268b0" sha1="4aeeae13abaaf6717007d06e199283f8b5fa19e6" format="png" support="">media/mixrbv2/sonic3dp6.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="bd208af4" md5="521858d2cc3536f6584c4c9acf82e4e7" sha1="2e069157ed9dcbaca1fe95bb1a75a393baecb588" format="png" support="">media/mixrbv2/sonic3dp6.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="1a8dc5a3" md5="83af9af791645d03884c3d67e6e268b0" sha1="4aeeae13abaaf6717007d06e199283f8b5fa19e6" format="png" support="">media/mixrbv2/sonic3dp6.png</media>
            </medias>
            <dates>
                <date region="eu">1996</date>
                <date region="us">1996</date>
                <date region="wor">1996</date>
            </dates>
            <developpeur id="31647">Travellers Tales</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="18434" romid="879012" notgame="false">
            <path>sonic3dp8.zip</path>
            <noms>
                <nom region="ss">Sonic 3d Blast</nom>
                <nom region="us">Sonic 3D Blast</nom>
                <nom region="eu">Sonic 3D Flickies' Island</nom>
                <nom region="wor">Sonic 3D Blast</nom>
                <nom region="au">Sonic 3D Flickies' Island</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>sonic3d.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Sonic 3D was the last Sonic title released for the Mega Drive, the only platforming presence of the blue blur in the Sega Saturn, and one of his rare appearances in Personal Computers. The title, considering the era it was released, is somewhat misleading, as instead of full blown 3D graphics it uses an isometric view where Sonic can move not only forwards and backwards, but also left and right. While visiting Flicky Island, Sonic notices that the Flickies, his small, feathered friends that can travel between parallel worlds, were captured and turned into badniks (the robot enemies of Sonic) by Dr. Robotnik in his never-ending quest for the Chaos Emeralds. Seven levels separate Sonic from the final showdown with Robotnik. Gameplay is much slower when compared to other games in the series, and the number of badniks is reduced to five in each section. As usual, when Sonic destroys one badnik, an animal leaps free from its insides, but this time Sonic has to pick him up and lead them to an interdimensional ring. While they can be taken one by one, exploring the level with all five allow the player to reach for otherwise inaccessible continue tokens. Unlike all other previous games, time isn't a requirement: if the player completes a level in more than 10 minutes, it would only mean there would be no time bonus at the end. Finally, to collect all seven Chaos Emeralds, Sonic first must find Tails or Knuckles and offer them at least 50 rings.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="0146afa0" md5="c50a2934fb964cc3534b64d53cebb6fe" sha1="877f2f73109b02d1c718913b1bef1e45edf39335" format="mp4" support="">media/video/sonic3dp8.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="1a8dc5a3" md5="83af9af791645d03884c3d67e6e268b0" sha1="4aeeae13abaaf6717007d06e199283f8b5fa19e6" format="png" support="">media/mixrbv2/sonic3dp8.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="bd208af4" md5="521858d2cc3536f6584c4c9acf82e4e7" sha1="2e069157ed9dcbaca1fe95bb1a75a393baecb588" format="png" support="">media/mixrbv2/sonic3dp8.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="1a8dc5a3" md5="83af9af791645d03884c3d67e6e268b0" sha1="4aeeae13abaaf6717007d06e199283f8b5fa19e6" format="png" support="">media/mixrbv2/sonic3dp8.png</media>
            </medias>
            <dates>
                <date region="eu">1996</date>
                <date region="us">1996</date>
                <date region="wor">1996</date>
            </dates>
            <developpeur id="31647">Travellers Tales</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="154233" notgame="false">
            <path>sboom.zip</path>
            <noms>
                <nom region="ss">Sonic Boom</nom>
                <nom region="wor">Sonic Boom</nom>
            </noms>
            <cloneof>sonic2.zip</cloneof>
            <systeme id="203">Megadrive - Sonic The Hedgehog 2 Hacks</systeme>
            <synopsis/>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="b644921d" md5="9454850855e46962477a0b388c85ef79" sha1="cea05df22c2f0c46e993dddf09529c9f1d39f6d3" format="mp4" support="">media/video/sboom.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="ac627094" md5="5f4e60b4a65435f8ebfe68c1ad8c249f" sha1="4c1f4e834a38f0555aba5f23e749d5292b57378d" format="png" support="">media/mixrbv2/sboom.png</media>
            </medias>
            <dates>
                <date region="wor"></date>
            </dates>
            <genres>
                <genre id="" principale="" parentid="" langue="en"></genre>
            </genres>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="143285" notgame="false">
            <path>scheroes.zip</path>
            <noms>
                <nom region="ss">Sonic Classic Heroes</nom>
                <nom region="wor">Sonic Classic Heroes</nom>
            </noms>
            <cloneof>sonic2.zip</cloneof>
            <systeme id="203">Megadrive - Sonic The Hedgehog 2 Hacks</systeme>
            <synopsis>
                <synopsis langue="en">Sonic Classic Heroes is a ROM hack for the Sega Mega Drive / Genesis that is the result of a collaboration between flamewing and ColinC10, combining their respective hacks Sonic 2 Heroes and Sonic 1 and 2. It therefore is a single ROM that offers the entire campaigns of Sonic the Hedgehog and Sonic the Hedgehog 2, either alone or together; and enables the player to play as many characters such as Sonic, Tails, and Knuckles. The hack is named due to the ability to control a team of characters, which is reminiscent of the more recent 3D game Sonic Heroes.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="af508b10" md5="f80cee133def68fadbb1fa3aec34a3e1" sha1="3af903f1e909ba17ecb797267c41312b4e96c46c" format="mp4" support="">media/video/scheroes.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="878da3eb" md5="2f291053550add13ea23f2ba21a7cff7" sha1="91e23409f17bdb2f27f0fec7e279662d7b125015" format="png" support="">media/mixrbv2/scheroes.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="75becc5d" md5="d844d8a8868f24332ab2e693e2946859" sha1="1b663f9437e5f9ff823f2ff625356cdd5aa20ae4" format="png" support="">media/mixrbv2/scheroes.png</media>
            </medias>
            <dates>
                <date region="wor"></date>
            </dates>
            <developpeur id="22120">flamewing</developpeur>
            <genres>
                <genre id="" principale="" parentid="" langue="en"></genre>
            </genres>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="18435" notgame="false">
            <path>soniccmp.zip</path>
            <noms>
                <nom region="ss">Sonic Compilation</nom>
                <nom region="us">Sonic Classics</nom>
                <nom region="eu">Sonic Compilation</nom>
                <nom region="wor">Sonic Classics</nom>
            </noms>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">A Genesis multicart that "includes 3 great Sonic games!"  They are Sonic the Hedgehog, Sonic the Hedgehog 2, and Dr. Robotnik's Mean Bean Machine.  Note that "Sonic 2 on this compilation cartridge is not compatible with Lock-On Technology of the Sonic &amp; Knuckles Genesis game."</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="f90b36e2" md5="f0f9358c327c5cdc1ed37710466ff88b" sha1="8c6b76a985f6f0552d7b42bb09dc71d0b126aecb" format="mp4" support="">media/video/soniccmp.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="5cad7364" md5="489a9c02922369b269882f708bb704b6" sha1="b4df7a5418f426a680fbae088416e6e0cac6d7a7" format="png" support="">media/mixrbv2/soniccmp.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="81390b0b" md5="febe405e622b819a1a4c23f66ecce82e" sha1="5f4dab4fc556cf97cd10e11b676e11f19cc3375e" format="png" support="">media/mixrbv2/soniccmp.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="5cad7364" md5="489a9c02922369b269882f708bb704b6" sha1="b4df7a5418f426a680fbae088416e6e0cac6d7a7" format="png" support="">media/mixrbv2/soniccmp.png</media>
            </medias>
            <dates>
                <date region="eu">1995</date>
                <date region="us">1997</date>
                <date region="eu">1994</date>
                <date region="wor">1997</date>
            </dates>
            <developpeur id="48">Compile</developpeur>
            <editeur id="2808">Majesco Sales, Inc.</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="34" principale="1" parentid="0" langue="en">Compilation</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="18435" notgame="false">
            <path>soniccmp1.zip</path>
            <noms>
                <nom region="ss">Sonic Compilation</nom>
                <nom region="us">Sonic Classics</nom>
                <nom region="eu">Sonic Compilation</nom>
                <nom region="wor">Sonic Classics</nom>
            </noms>
            <cloneof>soniccmp.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">A Genesis multicart that "includes 3 great Sonic games!"  They are Sonic the Hedgehog, Sonic the Hedgehog 2, and Dr. Robotnik's Mean Bean Machine.  Note that "Sonic 2 on this compilation cartridge is not compatible with Lock-On Technology of the Sonic &amp; Knuckles Genesis game."</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="f90b36e2" md5="f0f9358c327c5cdc1ed37710466ff88b" sha1="8c6b76a985f6f0552d7b42bb09dc71d0b126aecb" format="mp4" support="">media/video/soniccmp1.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="5cad7364" md5="489a9c02922369b269882f708bb704b6" sha1="b4df7a5418f426a680fbae088416e6e0cac6d7a7" format="png" support="">media/mixrbv2/soniccmp1.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="81390b0b" md5="febe405e622b819a1a4c23f66ecce82e" sha1="5f4dab4fc556cf97cd10e11b676e11f19cc3375e" format="png" support="">media/mixrbv2/soniccmp1.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="5cad7364" md5="489a9c02922369b269882f708bb704b6" sha1="b4df7a5418f426a680fbae088416e6e0cac6d7a7" format="png" support="">media/mixrbv2/soniccmp1.png</media>
            </medias>
            <dates>
                <date region="eu">1995</date>
                <date region="us">1997</date>
                <date region="eu">1994</date>
                <date region="wor">1997</date>
            </dates>
            <developpeur id="48">Compile</developpeur>
            <editeur id="2808">Majesco Sales, Inc.</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="34" principale="1" parentid="0" langue="en">Compilation</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1186" romid="177349" notgame="false">
            <path>scrack.zip</path>
            <noms>
                <nom region="ss">Sonic Crackers</nom>
                <nom region="jp">Sonic Crackers</nom>
                <nom region="wor">Sonic Crackers</nom>
            </noms>
            <regions>
                <region>jp</region>
                <region>wor</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">"Sonic Crackers, also called Sonic Studium, was a video game developer developed by the Sonic Team and published by Sega, a platform game from the Sonic series on Mega Drive1. Scene Sonic and his friend Miles "" Tails "" Prower, this prototype was the basis for Knuckles' Chaotix, released on 32X in 1995. "</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="2c3d5f05" md5="be2350b949624447e8fb16b6850be54c" sha1="f36c4b4103b96cf67b730ad56b28bbd5a8f0a4ba" format="mp4" support="">media/video/scrack.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="8a53685e" md5="7a6bf23e864e2852eadb61bfebcb9a2b" sha1="9b6ea2f6e82501637190f23dec845d2bbb9678b6" format="png" support="">media/mixrbv2/scrack.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="75d79e44" md5="6699ad2bb791be1c252b9fd299a26832" sha1="079d4385f9a20d52bbc4d81a6a1514d725a73d20" format="png" support="">media/mixrbv2/scrack.png</media>
            </medias>
            <dates>
                <date region="jp">1998</date>
                <date region="wor">1994</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="291" notgame="false">
            <path>sonicer.zip</path>
            <noms>
                <nom region="ss">Sonic Eraser</nom>
                <nom region="jp">Sonic Eraser</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Sonic Eraser is a puzzle game very similar to Columns that features Sega mascot Sonic the Hedgehog. Pieces in different arrangements drop into a well; if two or more matching pieces touch, they disappear and the above pieces fall to take their place. There are four different single-player game modes:

1. Round: Each stage starts with pieces in the well already. There are several spinning green pieces, which must all be destroyed to finish the stage.

2. Normal: A standard endless mode in which the game speed continually rises as matches are made.

3. Doubt: No white-colored blocks will appear in the drop formations, but often a random block in the formation will change to a white block after it is placed.

4. Block: Similar to Normal mode, but blocks will not fall out of formation until a match is made, allowing for impressive clear combos.

These modes can be played either single player or two-player simultaneous on separate fields. There is also a versus mode for one or two players, in which creating a combo of three or more clears will attack the opposing player, which causes them to lose control of their pieces for a short time.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="f0064841" md5="3240c2ece2d2eed167d1ad6268db483d" sha1="f7f9a068136c8c5c898cadc77b34e908fbbb5a71" format="mp4" support="">media/video/sonicer.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="2ea322e3" md5="4bd70087af73b18bceff42db498c45ec" sha1="d664cecb2a03b24d4278a74561edcb4416002118" format="png" support="">media/mixrbv2/sonicer.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="b0dd86d5" md5="e3071f8bd82decf771499888e7b24bfe" sha1="ef95a327071e1c90ac1572711b828565f632aa3d" format="png" support="">media/mixrbv2/sonicer.png</media>
            </medias>
            <dates>
                <date region="fr">1991</date>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="26" principale="1" parentid="0" langue="en">Puzzle-Game</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>3</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="291" notgame="false">
            <path>sonicere.zip</path>
            <noms>
                <nom region="ss">Sonic Eraser</nom>
                <nom region="jp">Sonic Eraser</nom>
            </noms>
            <cloneof>sonicer.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Sonic Eraser is a puzzle game very similar to Columns that features Sega mascot Sonic the Hedgehog. Pieces in different arrangements drop into a well; if two or more matching pieces touch, they disappear and the above pieces fall to take their place. There are four different single-player game modes:

1. Round: Each stage starts with pieces in the well already. There are several spinning green pieces, which must all be destroyed to finish the stage.

2. Normal: A standard endless mode in which the game speed continually rises as matches are made.

3. Doubt: No white-colored blocks will appear in the drop formations, but often a random block in the formation will change to a white block after it is placed.

4. Block: Similar to Normal mode, but blocks will not fall out of formation until a match is made, allowing for impressive clear combos.

These modes can be played either single player or two-player simultaneous on separate fields. There is also a versus mode for one or two players, in which creating a combo of three or more clears will attack the opposing player, which causes them to lose control of their pieces for a short time.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="f0064841" md5="3240c2ece2d2eed167d1ad6268db483d" sha1="f7f9a068136c8c5c898cadc77b34e908fbbb5a71" format="mp4" support="">media/video/sonicere.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="2ea322e3" md5="4bd70087af73b18bceff42db498c45ec" sha1="d664cecb2a03b24d4278a74561edcb4416002118" format="png" support="">media/mixrbv2/sonicere.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="b0dd86d5" md5="e3071f8bd82decf771499888e7b24bfe" sha1="ef95a327071e1c90ac1572711b828565f632aa3d" format="png" support="">media/mixrbv2/sonicere.png</media>
            </medias>
            <dates>
                <date region="fr">1991</date>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="26" principale="1" parentid="0" langue="en">Puzzle-Game</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>3</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="143288" romid="927928" notgame="false">
            <path>sonicjam2.zip</path>
            <noms>
                <nom region="ss">Sonic Jam 6</nom>
                <nom region="wor">Sonic Jam 6</nom>
            </noms>
            <cloneof>sonicjam.zip</cloneof>
            <systeme id="203">Megadrive - Sonic The Hedgehog 2 Hacks</systeme>
            <synopsis>
                <synopsis langue="en">Sonic Jam 6, called Super 1998 Sonic 6 on the original box, is a hack of Super Mario 2 1998 made later in 1998, an unlicensed clone of Super Mario Bros. for the Sega Mega Drive that uses tiles appropriated from Super Mario All-Stars.

The Mario sprite of Super 1998 Mario 2 was replaced by Sonic the Hedgehog, who is red without a mushroom and blue with one. The title screen was also changed to feature Sonic, as well as the "intermission" screens that show you the remaining lives and the "Game Over" screen. Mario's name above the score readout was also changed to Sonic's. Curiously, the large Mario head in the underground bonus areas still remains. Controls are also modified; only the C button allows Sonic to jump and A shoots fireballs (if Sonic has grabbed a Fire Flower.)</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="mixrbv2" region="wor" crc="8a510f5e" md5="63f629c19e40b0759d44be7729d3061c" sha1="5e296761d8bfee96f729754cf5200ad63835ef0b" format="png" support="">media/mixrbv2/sonicjam2.png</media>
            </medias>
            <dates>
                <date region="wor"></date>
            </dates>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="143288" romid="927928" notgame="false">
            <path>sonicjam1.zip</path>
            <noms>
                <nom region="ss">Sonic Jam 6</nom>
                <nom region="wor">Sonic Jam 6</nom>
            </noms>
            <cloneof>sonicjam.zip</cloneof>
            <systeme id="203">Megadrive - Sonic The Hedgehog 2 Hacks</systeme>
            <synopsis>
                <synopsis langue="en">Sonic Jam 6, called Super 1998 Sonic 6 on the original box, is a hack of Super Mario 2 1998 made later in 1998, an unlicensed clone of Super Mario Bros. for the Sega Mega Drive that uses tiles appropriated from Super Mario All-Stars.

The Mario sprite of Super 1998 Mario 2 was replaced by Sonic the Hedgehog, who is red without a mushroom and blue with one. The title screen was also changed to feature Sonic, as well as the "intermission" screens that show you the remaining lives and the "Game Over" screen. Mario's name above the score readout was also changed to Sonic's. Curiously, the large Mario head in the underground bonus areas still remains. Controls are also modified; only the C button allows Sonic to jump and A shoots fireballs (if Sonic has grabbed a Fire Flower.)</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="mixrbv2" region="wor" crc="8a510f5e" md5="63f629c19e40b0759d44be7729d3061c" sha1="5e296761d8bfee96f729754cf5200ad63835ef0b" format="png" support="">media/mixrbv2/sonicjam1.png</media>
            </medias>
            <dates>
                <date region="wor"></date>
            </dates>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="143288" romid="927928" notgame="false">
            <path>sonicjam.zip</path>
            <noms>
                <nom region="ss">Sonic Jam 6</nom>
                <nom region="wor">Sonic Jam 6</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="203">Megadrive - Sonic The Hedgehog 2 Hacks</systeme>
            <synopsis>
                <synopsis langue="en">Sonic Jam 6, called Super 1998 Sonic 6 on the original box, is a hack of Super Mario 2 1998 made later in 1998, an unlicensed clone of Super Mario Bros. for the Sega Mega Drive that uses tiles appropriated from Super Mario All-Stars.

The Mario sprite of Super 1998 Mario 2 was replaced by Sonic the Hedgehog, who is red without a mushroom and blue with one. The title screen was also changed to feature Sonic, as well as the "intermission" screens that show you the remaining lives and the "Game Over" screen. Mario's name above the score readout was also changed to Sonic's. Curiously, the large Mario head in the underground bonus areas still remains. Controls are also modified; only the C button allows Sonic to jump and A shoots fireballs (if Sonic has grabbed a Fire Flower.)</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="mixrbv2" region="wor" crc="8a510f5e" md5="63f629c19e40b0759d44be7729d3061c" sha1="5e296761d8bfee96f729754cf5200ad63835ef0b" format="png" support="">media/mixrbv2/sonicjam.png</media>
            </medias>
            <dates>
                <date region="wor"></date>
            </dates>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="143286" romid="482161" notgame="false">
            <path>sonictlw.zip</path>
            <noms>
                <nom region="ss">Sonic The Hedgehog - The Lost Worlds</nom>
                <nom region="wor">Sonic The Hedgehog - The Lost Worlds</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>sonic.zip</cloneof>
            <systeme id="203">Megadrive - Sonic The Hedgehog 2 Hacks</systeme>
            <synopsis>
                <synopsis langue="en">Sonic The Hedgehog: The Lost Worlds is a hack of Sonic the Hedgehog 2 by ExecByte. This hack features all of the zones that were cut from Sonic 2 during development. Some zones have been ported from the Sonic 2 Simon Wai prototype and then finished up, and some have been created based on magazine pictures and information from interviews with people who worked on Sonic 2.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="mixrbv2" region="us" crc="6f4bba36" md5="7a3166f3a0e3dffd9c2fd24e5f35204b" sha1="26366164688fdcf62f187809dd25b346644aeae2" format="png" support="">media/mixrbv2/sonictlw.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="a318f2a2" md5="a37b91cad65131c2de3f38ed869ee4b4" sha1="576f3ad726a34c53837a9353e178a3fae48e597f" format="png" support="">media/mixrbv2/sonictlw.png</media>
            </medias>
            <dates>
                <date region="wor"></date>
            </dates>
            <developpeur id="22119">ExecByte</developpeur>
            <genres>
                <genre id="" principale="" parentid="" langue="en"></genre>
            </genres>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1187" romid="177357" notgame="false">
            <path>sonic3.zip</path>
            <noms>
                <nom region="ss">Sonic The Hedgehog 3</nom>
                <nom region="us">Sonic The Hedgehog 3</nom>
                <nom region="jp">Sonic The Hedgehog 3</nom>
                <nom region="wor">Sonic The Hedgehog 3</nom>
                <nom region="kr">Sonic The Hedgehog 3</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Sonic the Hedgehog 3 is the third in the Sonic series of games. As with the previous games, it is a side-scrolling platformer based around speed. The basic game remains the same - players collect rings to earn extra lives, which are also used for protection, and scatter everywhere when Sonic is hurt. Sonic can jump on enemies to defeat them, and Spin Dash by holding down and the jump button, then letting go of down. Dr. Robotnik's Death Egg has crash-landed on Floating Island, so called because it harnesses the power of the Chaos Emeralds to float in the air. Robotnik needs them to repair the Death Egg, so he tells the guardian of Floating Island, Knuckles the Echidna, that Sonic and Tails are there to steal them. With Knuckles tricked and trying to stop the heroes at every turn, will they be able to stop Robotnik in time? New to Sonic 3 are three different types of shields; the Fire Shield (which protects you from fire but disappears if you enter water), the Water Shield (which lets you breathe underwater infinitely), and the Electric Shield (which pulls nearby rings towards you). </synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="1829bb5e" md5="26c509dfd30edc714f7fc0761383357f" sha1="a2706702cec366b5afe52cb17ae5edc9cb5e2654" format="mp4" support="">media/video/sonic3.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="537020b1" md5="927c9bb53f498cf361e1975ed51ca26c" sha1="ace21d1fcafe6c21a48cc6b77dc982714b2fab7e" format="png" support="">media/mixrbv2/sonic3.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="6cdfe3aa" md5="a242bf6fa1f28fe80ae762108f0f5787" sha1="9d83394b379052bff61db0ee1a2e204f6e4d8069" format="png" support="">media/mixrbv2/sonic3.png</media>
                <media parent="jeu" type="mixrbv2" region="kr" crc="bba93088" md5="c96b490db0a2ee911beab3035f58596b" sha1="cf14dce089da7cdd328cde52399c7c276e2c6fee" format="png" support="">media/mixrbv2/sonic3.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="eab0afda" md5="04181d294dfe36b001a2398601ef1b13" sha1="ea4d79aa49e37db748931fd8fc97007383ae71ce" format="png" support="">media/mixrbv2/sonic3.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="4cf690f8" md5="dccb1666804832d99645cea2b42f1837" sha1="f0627c5f72d6cfc0ee11ab3671706d1ec4821890" format="png" support="">media/mixrbv2/sonic3.png</media>
            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="us">1994</date>
                <date region="eu">1994</date>
                <date region="jp">1994</date>
                <date region="wor">1994</date>
            </dates>
            <developpeur id="12">Sonic Team</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1187" romid="177358" notgame="false">
            <path>sonic3j.zip</path>
            <noms>
                <nom region="ss">Sonic The Hedgehog 3</nom>
                <nom region="us">Sonic The Hedgehog 3</nom>
                <nom region="jp">Sonic The Hedgehog 3</nom>
                <nom region="wor">Sonic The Hedgehog 3</nom>
                <nom region="kr">Sonic The Hedgehog 3</nom>
            </noms>
            <regions>
                <region>jp</region>
                <region>kr</region>
                <region>wor</region>
            </regions>
            <cloneof>sonic3.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Sonic the Hedgehog 3 is the third in the Sonic series of games. As with the previous games, it is a side-scrolling platformer based around speed. The basic game remains the same - players collect rings to earn extra lives, which are also used for protection, and scatter everywhere when Sonic is hurt. Sonic can jump on enemies to defeat them, and Spin Dash by holding down and the jump button, then letting go of down. Dr. Robotnik's Death Egg has crash-landed on Floating Island, so called because it harnesses the power of the Chaos Emeralds to float in the air. Robotnik needs them to repair the Death Egg, so he tells the guardian of Floating Island, Knuckles the Echidna, that Sonic and Tails are there to steal them. With Knuckles tricked and trying to stop the heroes at every turn, will they be able to stop Robotnik in time? New to Sonic 3 are three different types of shields; the Fire Shield (which protects you from fire but disappears if you enter water), the Water Shield (which lets you breathe underwater infinitely), and the Electric Shield (which pulls nearby rings towards you). </synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="1829bb5e" md5="26c509dfd30edc714f7fc0761383357f" sha1="a2706702cec366b5afe52cb17ae5edc9cb5e2654" format="mp4" support="">media/video/sonic3j.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="537020b1" md5="927c9bb53f498cf361e1975ed51ca26c" sha1="ace21d1fcafe6c21a48cc6b77dc982714b2fab7e" format="png" support="">media/mixrbv2/sonic3j.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="6cdfe3aa" md5="a242bf6fa1f28fe80ae762108f0f5787" sha1="9d83394b379052bff61db0ee1a2e204f6e4d8069" format="png" support="">media/mixrbv2/sonic3j.png</media>
                <media parent="jeu" type="mixrbv2" region="kr" crc="bba93088" md5="c96b490db0a2ee911beab3035f58596b" sha1="cf14dce089da7cdd328cde52399c7c276e2c6fee" format="png" support="">media/mixrbv2/sonic3j.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="eab0afda" md5="04181d294dfe36b001a2398601ef1b13" sha1="ea4d79aa49e37db748931fd8fc97007383ae71ce" format="png" support="">media/mixrbv2/sonic3j.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="4cf690f8" md5="dccb1666804832d99645cea2b42f1837" sha1="f0627c5f72d6cfc0ee11ab3671706d1ec4821890" format="png" support="">media/mixrbv2/sonic3j.png</media>
            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="us">1994</date>
                <date region="eu">1994</date>
                <date region="jp">1994</date>
                <date region="wor">1994</date>
            </dates>
            <developpeur id="12">Sonic Team</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1187" romid="134473" notgame="false">
            <path>sonic3u.zip</path>
            <noms>
                <nom region="ss">Sonic The Hedgehog 3</nom>
                <nom region="us">Sonic The Hedgehog 3</nom>
                <nom region="jp">Sonic The Hedgehog 3</nom>
                <nom region="wor">Sonic The Hedgehog 3</nom>
                <nom region="kr">Sonic The Hedgehog 3</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>sonic3.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Sonic the Hedgehog 3 is the third in the Sonic series of games. As with the previous games, it is a side-scrolling platformer based around speed. The basic game remains the same - players collect rings to earn extra lives, which are also used for protection, and scatter everywhere when Sonic is hurt. Sonic can jump on enemies to defeat them, and Spin Dash by holding down and the jump button, then letting go of down. Dr. Robotnik's Death Egg has crash-landed on Floating Island, so called because it harnesses the power of the Chaos Emeralds to float in the air. Robotnik needs them to repair the Death Egg, so he tells the guardian of Floating Island, Knuckles the Echidna, that Sonic and Tails are there to steal them. With Knuckles tricked and trying to stop the heroes at every turn, will they be able to stop Robotnik in time? New to Sonic 3 are three different types of shields; the Fire Shield (which protects you from fire but disappears if you enter water), the Water Shield (which lets you breathe underwater infinitely), and the Electric Shield (which pulls nearby rings towards you). </synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="1829bb5e" md5="26c509dfd30edc714f7fc0761383357f" sha1="a2706702cec366b5afe52cb17ae5edc9cb5e2654" format="mp4" support="">media/video/sonic3u.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="537020b1" md5="927c9bb53f498cf361e1975ed51ca26c" sha1="ace21d1fcafe6c21a48cc6b77dc982714b2fab7e" format="png" support="">media/mixrbv2/sonic3u.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="6cdfe3aa" md5="a242bf6fa1f28fe80ae762108f0f5787" sha1="9d83394b379052bff61db0ee1a2e204f6e4d8069" format="png" support="">media/mixrbv2/sonic3u.png</media>
                <media parent="jeu" type="mixrbv2" region="kr" crc="bba93088" md5="c96b490db0a2ee911beab3035f58596b" sha1="cf14dce089da7cdd328cde52399c7c276e2c6fee" format="png" support="">media/mixrbv2/sonic3u.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="eab0afda" md5="04181d294dfe36b001a2398601ef1b13" sha1="ea4d79aa49e37db748931fd8fc97007383ae71ce" format="png" support="">media/mixrbv2/sonic3u.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="4cf690f8" md5="dccb1666804832d99645cea2b42f1837" sha1="f0627c5f72d6cfc0ee11ab3671706d1ec4821890" format="png" support="">media/mixrbv2/sonic3u.png</media>
            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="us">1994</date>
                <date region="eu">1994</date>
                <date region="jp">1994</date>
                <date region="wor">1994</date>
            </dates>
            <developpeur id="12">Sonic Team</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1187" notgame="false">
            <path>sonic3pir.zip</path>
            <noms>
                <nom region="ss">Sonic The Hedgehog 3</nom>
                <nom region="us">Sonic The Hedgehog 3</nom>
                <nom region="jp">Sonic The Hedgehog 3</nom>
                <nom region="wor">Sonic The Hedgehog 3</nom>
                <nom region="kr">Sonic The Hedgehog 3</nom>
            </noms>
            <cloneof>sonic3.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Sonic the Hedgehog 3 is the third in the Sonic series of games. As with the previous games, it is a side-scrolling platformer based around speed. The basic game remains the same - players collect rings to earn extra lives, which are also used for protection, and scatter everywhere when Sonic is hurt. Sonic can jump on enemies to defeat them, and Spin Dash by holding down and the jump button, then letting go of down. Dr. Robotnik's Death Egg has crash-landed on Floating Island, so called because it harnesses the power of the Chaos Emeralds to float in the air. Robotnik needs them to repair the Death Egg, so he tells the guardian of Floating Island, Knuckles the Echidna, that Sonic and Tails are there to steal them. With Knuckles tricked and trying to stop the heroes at every turn, will they be able to stop Robotnik in time? New to Sonic 3 are three different types of shields; the Fire Shield (which protects you from fire but disappears if you enter water), the Water Shield (which lets you breathe underwater infinitely), and the Electric Shield (which pulls nearby rings towards you). </synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="1829bb5e" md5="26c509dfd30edc714f7fc0761383357f" sha1="a2706702cec366b5afe52cb17ae5edc9cb5e2654" format="mp4" support="">media/video/sonic3pir.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="537020b1" md5="927c9bb53f498cf361e1975ed51ca26c" sha1="ace21d1fcafe6c21a48cc6b77dc982714b2fab7e" format="png" support="">media/mixrbv2/sonic3pir.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="6cdfe3aa" md5="a242bf6fa1f28fe80ae762108f0f5787" sha1="9d83394b379052bff61db0ee1a2e204f6e4d8069" format="png" support="">media/mixrbv2/sonic3pir.png</media>
                <media parent="jeu" type="mixrbv2" region="kr" crc="bba93088" md5="c96b490db0a2ee911beab3035f58596b" sha1="cf14dce089da7cdd328cde52399c7c276e2c6fee" format="png" support="">media/mixrbv2/sonic3pir.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="eab0afda" md5="04181d294dfe36b001a2398601ef1b13" sha1="ea4d79aa49e37db748931fd8fc97007383ae71ce" format="png" support="">media/mixrbv2/sonic3pir.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="4cf690f8" md5="dccb1666804832d99645cea2b42f1837" sha1="f0627c5f72d6cfc0ee11ab3671706d1ec4821890" format="png" support="">media/mixrbv2/sonic3pir.png</media>
            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="us">1994</date>
                <date region="eu">1994</date>
                <date region="jp">1994</date>
                <date region="wor">1994</date>
            </dates>
            <developpeur id="12">Sonic Team</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="155465" romid="758699" notgame="false">
            <path>sonic3ca.zip</path>
            <noms>
                <nom region="ss">Sonic The Hedgehog 3 Limited Edition</nom>
                <nom region="wor">Sonic The Hedgehog 3 Limited Edition</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>sks3.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Sonic the Hedgehog 3 Limited Edition, referred to as Sonic 3 + in notes for Sonic Mars, was going to be a compilation of Sonic the Hedgehog 3 and Sonic &amp; Knuckles for the Sega Genesis.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="mixrbv2" region="wor" crc="6de9f0a7" md5="191ded94e4f307e8e5fe7da40fc93ac4" sha1="87c371ed83676053bec96d605394cda46f9a0962" format="png" support="">media/mixrbv2/sonic3ca.png</media>
            </medias>
            <dates>
                <date region="wor"></date>
            </dates>
            <genres>
                <genre id="" principale="" parentid="" langue="en"></genre>
            </genres>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="155465" romid="758697" notgame="false">
            <path>sonic3c.zip</path>
            <noms>
                <nom region="ss">Sonic The Hedgehog 3 Limited Edition</nom>
                <nom region="wor">Sonic The Hedgehog 3 Limited Edition</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>sks3.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Sonic the Hedgehog 3 Limited Edition, referred to as Sonic 3 + in notes for Sonic Mars, was going to be a compilation of Sonic the Hedgehog 3 and Sonic &amp; Knuckles for the Sega Genesis.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="mixrbv2" region="wor" crc="6de9f0a7" md5="191ded94e4f307e8e5fe7da40fc93ac4" sha1="87c371ed83676053bec96d605394cda46f9a0962" format="png" support="">media/mixrbv2/sonic3c.png</media>
            </medias>
            <dates>
                <date region="wor"></date>
            </dates>
            <genres>
                <genre id="" principale="" parentid="" langue="en"></genre>
            </genres>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="5" romid="134471" notgame="false">
            <path>sonic.zip</path>
            <noms>
                <nom region="ss">Sonic The Hedgehog</nom>
                <nom region="us">Sonic The Hedgehog</nom>
                <nom region="jp">Sonic The Hedgehog</nom>
                <nom region="eu">Sonic The Hedgehog</nom>
                <nom region="wor">Sonic the Hedgehog</nom>
                <nom region="kr">Sonic The Hedgehog</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>us</region>
                <region>wor</region>
            </regions>
            <cloneof>0</cloneof>
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                <nom region="ss">Sonic The Hedgehog 2</nom>
                <nom region="jp">Sonikku za Hejjihoggu Tsu</nom>
                <nom region="eu">Sonic the Hedgehog 2</nom>
                <nom region="wor">Sonic the Hedgehog 2</nom>
                <nom region="de">Sonic the Hedgehog 2</nom>
                <nom region="sp">Sonic the Hedgehog 2</nom>
            </noms>
            <cloneof>sonic2.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Sonic the Hedgehog 2 is a side-scrolling platformer based around speed, and the sequel to Sonic the Hedgehog. Players run through different worlds called "Zones", each with a specific theme. There are two Acts in nearly all of the 10 Zones, and at the end of each Zone's last Act is a machine that Robotnik controls, which you must defeat to progress. Sonic and Tails can collect rings which are scattered throughout all of the levels. When the player collects 100 rings they earn an extra life. The rings also act as protection - if Sonic is hurt when he is carrying rings, they scatter everywhere and he is briefly invincible. If he is hit again when he has no rings, he'll lose a life. If the player reaches a continue point lamppost with 50 or more rings, they'll be able to access the Special Stage. In this stage, you must gather a set amount of rings in a halfpipe-like stage before you reach a checkpoint. Complete all the checkpoints and you'll earn one of the seven Chaos Emeralds. The game also includes the ability to play the game co-op with a friend - at any time, a player can plug in a second controller and take over the AI controlled Tails. Tails has infinite lives and the camera remains focused on Sonic, meaning that Tails will not hinder play. Sonic (and Tails) can now also get speed from a standing start by holding down and repeatedly pressing the jump button for a "Spin Dash". This is useful when stuck near steep slopes or other areas where you need some momentum. The game also features a 2-player versus mode. This mode is a horizontally split-screen race through levels based on three of the zones in the single player game.</synopsis>
            </synopsis>
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            </medias>
            <dates>
                <date region="fr">1992</date>
                <date region="us">1992</date>
                <date region="wor">1992</date>
                <date region="jp">1992</date>
                <date region="eu">1992</date>
                <date region="br">1992</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
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        <jeu id="3" romid="134472" notgame="false">
            <path>sks2.zip</path>
            <noms>
                <nom region="ss">Sonic The Hedgehog 2</nom>
                <nom region="jp">Sonikku za Hejjihoggu Tsu</nom>
                <nom region="eu">Sonic the Hedgehog 2</nom>
                <nom region="wor">Sonic the Hedgehog 2</nom>
                <nom region="de">Sonic the Hedgehog 2</nom>
                <nom region="sp">Sonic the Hedgehog 2</nom>
            </noms>
            <regions>
                <region>wor</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Sonic the Hedgehog 2 is a side-scrolling platformer based around speed, and the sequel to Sonic the Hedgehog. Players run through different worlds called "Zones", each with a specific theme. There are two Acts in nearly all of the 10 Zones, and at the end of each Zone's last Act is a machine that Robotnik controls, which you must defeat to progress. Sonic and Tails can collect rings which are scattered throughout all of the levels. When the player collects 100 rings they earn an extra life. The rings also act as protection - if Sonic is hurt when he is carrying rings, they scatter everywhere and he is briefly invincible. If he is hit again when he has no rings, he'll lose a life. If the player reaches a continue point lamppost with 50 or more rings, they'll be able to access the Special Stage. In this stage, you must gather a set amount of rings in a halfpipe-like stage before you reach a checkpoint. Complete all the checkpoints and you'll earn one of the seven Chaos Emeralds. The game also includes the ability to play the game co-op with a friend - at any time, a player can plug in a second controller and take over the AI controlled Tails. Tails has infinite lives and the camera remains focused on Sonic, meaning that Tails will not hinder play. Sonic (and Tails) can now also get speed from a standing start by holding down and repeatedly pressing the jump button for a "Spin Dash". This is useful when stuck near steep slopes or other areas where you need some momentum. The game also features a 2-player versus mode. This mode is a horizontally split-screen race through levels based on three of the zones in the single player game.</synopsis>
            </synopsis>
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                <media parent="jeu" type="video" region="Unknown" crc="1cc52e2e" md5="96e66d48430db63780843a1216ff2e40" sha1="7c20b9c70d7fbf109408a3d5784d852e716d42c1" format="mp4" support="">media/video/sks2.mp4</media>
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            </medias>
            <dates>
                <date region="fr">1992</date>
                <date region="us">1992</date>
                <date region="wor">1992</date>
                <date region="jp">1992</date>
                <date region="eu">1992</date>
                <date region="br">1992</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
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            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="3" romid="867810" notgame="false">
            <path>sonic2p6.zip</path>
            <noms>
                <nom region="ss">Sonic The Hedgehog 2</nom>
                <nom region="jp">Sonikku za Hejjihoggu Tsu</nom>
                <nom region="eu">Sonic the Hedgehog 2</nom>
                <nom region="wor">Sonic the Hedgehog 2</nom>
                <nom region="de">Sonic the Hedgehog 2</nom>
                <nom region="sp">Sonic the Hedgehog 2</nom>
            </noms>
            <cloneof>sonic2.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Sonic the Hedgehog 2 is a side-scrolling platformer based around speed, and the sequel to Sonic the Hedgehog. Players run through different worlds called "Zones", each with a specific theme. There are two Acts in nearly all of the 10 Zones, and at the end of each Zone's last Act is a machine that Robotnik controls, which you must defeat to progress. Sonic and Tails can collect rings which are scattered throughout all of the levels. When the player collects 100 rings they earn an extra life. The rings also act as protection - if Sonic is hurt when he is carrying rings, they scatter everywhere and he is briefly invincible. If he is hit again when he has no rings, he'll lose a life. If the player reaches a continue point lamppost with 50 or more rings, they'll be able to access the Special Stage. In this stage, you must gather a set amount of rings in a halfpipe-like stage before you reach a checkpoint. Complete all the checkpoints and you'll earn one of the seven Chaos Emeralds. The game also includes the ability to play the game co-op with a friend - at any time, a player can plug in a second controller and take over the AI controlled Tails. Tails has infinite lives and the camera remains focused on Sonic, meaning that Tails will not hinder play. Sonic (and Tails) can now also get speed from a standing start by holding down and repeatedly pressing the jump button for a "Spin Dash". This is useful when stuck near steep slopes or other areas where you need some momentum. The game also features a 2-player versus mode. This mode is a horizontally split-screen race through levels based on three of the zones in the single player game.</synopsis>
            </synopsis>
            <medias>
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            </medias>
            <dates>
                <date region="fr">1992</date>
                <date region="us">1992</date>
                <date region="wor">1992</date>
                <date region="jp">1992</date>
                <date region="eu">1992</date>
                <date region="br">1992</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="3" romid="867913" notgame="false">
            <path>sonic2p5.zip</path>
            <noms>
                <nom region="ss">Sonic The Hedgehog 2</nom>
                <nom region="jp">Sonikku za Hejjihoggu Tsu</nom>
                <nom region="eu">Sonic the Hedgehog 2</nom>
                <nom region="wor">Sonic the Hedgehog 2</nom>
                <nom region="de">Sonic the Hedgehog 2</nom>
                <nom region="sp">Sonic the Hedgehog 2</nom>
            </noms>
            <cloneof>sonic2.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Sonic the Hedgehog 2 is a side-scrolling platformer based around speed, and the sequel to Sonic the Hedgehog. Players run through different worlds called "Zones", each with a specific theme. There are two Acts in nearly all of the 10 Zones, and at the end of each Zone's last Act is a machine that Robotnik controls, which you must defeat to progress. Sonic and Tails can collect rings which are scattered throughout all of the levels. When the player collects 100 rings they earn an extra life. The rings also act as protection - if Sonic is hurt when he is carrying rings, they scatter everywhere and he is briefly invincible. If he is hit again when he has no rings, he'll lose a life. If the player reaches a continue point lamppost with 50 or more rings, they'll be able to access the Special Stage. In this stage, you must gather a set amount of rings in a halfpipe-like stage before you reach a checkpoint. Complete all the checkpoints and you'll earn one of the seven Chaos Emeralds. The game also includes the ability to play the game co-op with a friend - at any time, a player can plug in a second controller and take over the AI controlled Tails. Tails has infinite lives and the camera remains focused on Sonic, meaning that Tails will not hinder play. Sonic (and Tails) can now also get speed from a standing start by holding down and repeatedly pressing the jump button for a "Spin Dash". This is useful when stuck near steep slopes or other areas where you need some momentum. The game also features a 2-player versus mode. This mode is a horizontally split-screen race through levels based on three of the zones in the single player game.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="1cc52e2e" md5="96e66d48430db63780843a1216ff2e40" sha1="7c20b9c70d7fbf109408a3d5784d852e716d42c1" format="mp4" support="">media/video/sonic2p5.mp4</media>
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            <dates>
                <date region="fr">1992</date>
                <date region="us">1992</date>
                <date region="wor">1992</date>
                <date region="jp">1992</date>
                <date region="eu">1992</date>
                <date region="br">1992</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
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            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="3" notgame="false">
            <path>s3comp.zip</path>
            <noms>
                <nom region="ss">Sonic The Hedgehog 2</nom>
                <nom region="jp">Sonikku za Hejjihoggu Tsu</nom>
                <nom region="eu">Sonic the Hedgehog 2</nom>
                <nom region="wor">Sonic the Hedgehog 2</nom>
                <nom region="de">Sonic the Hedgehog 2</nom>
                <nom region="sp">Sonic the Hedgehog 2</nom>
            </noms>
            <cloneof>sks3.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Sonic the Hedgehog 2 is a side-scrolling platformer based around speed, and the sequel to Sonic the Hedgehog. Players run through different worlds called "Zones", each with a specific theme. There are two Acts in nearly all of the 10 Zones, and at the end of each Zone's last Act is a machine that Robotnik controls, which you must defeat to progress. Sonic and Tails can collect rings which are scattered throughout all of the levels. When the player collects 100 rings they earn an extra life. The rings also act as protection - if Sonic is hurt when he is carrying rings, they scatter everywhere and he is briefly invincible. If he is hit again when he has no rings, he'll lose a life. If the player reaches a continue point lamppost with 50 or more rings, they'll be able to access the Special Stage. In this stage, you must gather a set amount of rings in a halfpipe-like stage before you reach a checkpoint. Complete all the checkpoints and you'll earn one of the seven Chaos Emeralds. The game also includes the ability to play the game co-op with a friend - at any time, a player can plug in a second controller and take over the AI controlled Tails. Tails has infinite lives and the camera remains focused on Sonic, meaning that Tails will not hinder play. Sonic (and Tails) can now also get speed from a standing start by holding down and repeatedly pressing the jump button for a "Spin Dash". This is useful when stuck near steep slopes or other areas where you need some momentum. The game also features a 2-player versus mode. This mode is a horizontally split-screen race through levels based on three of the zones in the single player game.</synopsis>
            </synopsis>
            <medias>
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            </medias>
            <dates>
                <date region="fr">1992</date>
                <date region="us">1992</date>
                <date region="wor">1992</date>
                <date region="jp">1992</date>
                <date region="eu">1992</date>
                <date region="br">1992</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
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            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="3" notgame="false">
            <path>sonic2brc.zip</path>
            <noms>
                <nom region="ss">Sonic The Hedgehog 2</nom>
                <nom region="jp">Sonikku za Hejjihoggu Tsu</nom>
                <nom region="eu">Sonic the Hedgehog 2</nom>
                <nom region="wor">Sonic the Hedgehog 2</nom>
                <nom region="de">Sonic the Hedgehog 2</nom>
                <nom region="sp">Sonic the Hedgehog 2</nom>
            </noms>
            <cloneof>sonic2.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Sonic the Hedgehog 2 is a side-scrolling platformer based around speed, and the sequel to Sonic the Hedgehog. Players run through different worlds called "Zones", each with a specific theme. There are two Acts in nearly all of the 10 Zones, and at the end of each Zone's last Act is a machine that Robotnik controls, which you must defeat to progress. Sonic and Tails can collect rings which are scattered throughout all of the levels. When the player collects 100 rings they earn an extra life. The rings also act as protection - if Sonic is hurt when he is carrying rings, they scatter everywhere and he is briefly invincible. If he is hit again when he has no rings, he'll lose a life. If the player reaches a continue point lamppost with 50 or more rings, they'll be able to access the Special Stage. In this stage, you must gather a set amount of rings in a halfpipe-like stage before you reach a checkpoint. Complete all the checkpoints and you'll earn one of the seven Chaos Emeralds. The game also includes the ability to play the game co-op with a friend - at any time, a player can plug in a second controller and take over the AI controlled Tails. Tails has infinite lives and the camera remains focused on Sonic, meaning that Tails will not hinder play. Sonic (and Tails) can now also get speed from a standing start by holding down and repeatedly pressing the jump button for a "Spin Dash". This is useful when stuck near steep slopes or other areas where you need some momentum. The game also features a 2-player versus mode. This mode is a horizontally split-screen race through levels based on three of the zones in the single player game.</synopsis>
            </synopsis>
            <medias>
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            </medias>
            <dates>
                <date region="fr">1992</date>
                <date region="us">1992</date>
                <date region="wor">1992</date>
                <date region="jp">1992</date>
                <date region="eu">1992</date>
                <date region="br">1992</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="3" romid="867890" notgame="false">
            <path>sonic2p8.zip</path>
            <noms>
                <nom region="ss">Sonic The Hedgehog 2</nom>
                <nom region="jp">Sonikku za Hejjihoggu Tsu</nom>
                <nom region="eu">Sonic the Hedgehog 2</nom>
                <nom region="wor">Sonic the Hedgehog 2</nom>
                <nom region="de">Sonic the Hedgehog 2</nom>
                <nom region="sp">Sonic the Hedgehog 2</nom>
            </noms>
            <cloneof>sonic2.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Sonic the Hedgehog 2 is a side-scrolling platformer based around speed, and the sequel to Sonic the Hedgehog. Players run through different worlds called "Zones", each with a specific theme. There are two Acts in nearly all of the 10 Zones, and at the end of each Zone's last Act is a machine that Robotnik controls, which you must defeat to progress. Sonic and Tails can collect rings which are scattered throughout all of the levels. When the player collects 100 rings they earn an extra life. The rings also act as protection - if Sonic is hurt when he is carrying rings, they scatter everywhere and he is briefly invincible. If he is hit again when he has no rings, he'll lose a life. If the player reaches a continue point lamppost with 50 or more rings, they'll be able to access the Special Stage. In this stage, you must gather a set amount of rings in a halfpipe-like stage before you reach a checkpoint. Complete all the checkpoints and you'll earn one of the seven Chaos Emeralds. The game also includes the ability to play the game co-op with a friend - at any time, a player can plug in a second controller and take over the AI controlled Tails. Tails has infinite lives and the camera remains focused on Sonic, meaning that Tails will not hinder play. Sonic (and Tails) can now also get speed from a standing start by holding down and repeatedly pressing the jump button for a "Spin Dash". This is useful when stuck near steep slopes or other areas where you need some momentum. The game also features a 2-player versus mode. This mode is a horizontally split-screen race through levels based on three of the zones in the single player game.</synopsis>
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            <dates>
                <date region="fr">1992</date>
                <date region="us">1992</date>
                <date region="wor">1992</date>
                <date region="jp">1992</date>
                <date region="eu">1992</date>
                <date region="br">1992</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
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            <path>sonic2p4.zip</path>
            <noms>
                <nom region="ss">Sonic The Hedgehog 2</nom>
                <nom region="jp">Sonikku za Hejjihoggu Tsu</nom>
                <nom region="eu">Sonic the Hedgehog 2</nom>
                <nom region="wor">Sonic the Hedgehog 2</nom>
                <nom region="de">Sonic the Hedgehog 2</nom>
                <nom region="sp">Sonic the Hedgehog 2</nom>
            </noms>
            <cloneof>sonic2.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Sonic the Hedgehog 2 is a side-scrolling platformer based around speed, and the sequel to Sonic the Hedgehog. Players run through different worlds called "Zones", each with a specific theme. There are two Acts in nearly all of the 10 Zones, and at the end of each Zone's last Act is a machine that Robotnik controls, which you must defeat to progress. Sonic and Tails can collect rings which are scattered throughout all of the levels. When the player collects 100 rings they earn an extra life. The rings also act as protection - if Sonic is hurt when he is carrying rings, they scatter everywhere and he is briefly invincible. If he is hit again when he has no rings, he'll lose a life. If the player reaches a continue point lamppost with 50 or more rings, they'll be able to access the Special Stage. In this stage, you must gather a set amount of rings in a halfpipe-like stage before you reach a checkpoint. Complete all the checkpoints and you'll earn one of the seven Chaos Emeralds. The game also includes the ability to play the game co-op with a friend - at any time, a player can plug in a second controller and take over the AI controlled Tails. Tails has infinite lives and the camera remains focused on Sonic, meaning that Tails will not hinder play. Sonic (and Tails) can now also get speed from a standing start by holding down and repeatedly pressing the jump button for a "Spin Dash". This is useful when stuck near steep slopes or other areas where you need some momentum. The game also features a 2-player versus mode. This mode is a horizontally split-screen race through levels based on three of the zones in the single player game.</synopsis>
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            </medias>
            <dates>
                <date region="fr">1992</date>
                <date region="us">1992</date>
                <date region="wor">1992</date>
                <date region="jp">1992</date>
                <date region="eu">1992</date>
                <date region="br">1992</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
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            <note>16</note>
            <rotation>0</rotation>
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            <noms>
                <nom region="ss">Sonic The Hedgehog 2</nom>
                <nom region="jp">Sonikku za Hejjihoggu Tsu</nom>
                <nom region="eu">Sonic the Hedgehog 2</nom>
                <nom region="wor">Sonic the Hedgehog 2</nom>
                <nom region="de">Sonic the Hedgehog 2</nom>
                <nom region="sp">Sonic the Hedgehog 2</nom>
            </noms>
            <cloneof>sonic2.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Sonic the Hedgehog 2 is a side-scrolling platformer based around speed, and the sequel to Sonic the Hedgehog. Players run through different worlds called "Zones", each with a specific theme. There are two Acts in nearly all of the 10 Zones, and at the end of each Zone's last Act is a machine that Robotnik controls, which you must defeat to progress. Sonic and Tails can collect rings which are scattered throughout all of the levels. When the player collects 100 rings they earn an extra life. The rings also act as protection - if Sonic is hurt when he is carrying rings, they scatter everywhere and he is briefly invincible. If he is hit again when he has no rings, he'll lose a life. If the player reaches a continue point lamppost with 50 or more rings, they'll be able to access the Special Stage. In this stage, you must gather a set amount of rings in a halfpipe-like stage before you reach a checkpoint. Complete all the checkpoints and you'll earn one of the seven Chaos Emeralds. The game also includes the ability to play the game co-op with a friend - at any time, a player can plug in a second controller and take over the AI controlled Tails. Tails has infinite lives and the camera remains focused on Sonic, meaning that Tails will not hinder play. Sonic (and Tails) can now also get speed from a standing start by holding down and repeatedly pressing the jump button for a "Spin Dash". This is useful when stuck near steep slopes or other areas where you need some momentum. The game also features a 2-player versus mode. This mode is a horizontally split-screen race through levels based on three of the zones in the single player game.</synopsis>
            </synopsis>
            <medias>
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            <dates>
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                <date region="us">1992</date>
                <date region="wor">1992</date>
                <date region="jp">1992</date>
                <date region="eu">1992</date>
                <date region="br">1992</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
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            <note>16</note>
            <rotation>0</rotation>
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        <jeu id="3" romid="177355" notgame="false">
            <path>sonic2p1.zip</path>
            <noms>
                <nom region="ss">Sonic The Hedgehog 2</nom>
                <nom region="jp">Sonikku za Hejjihoggu Tsu</nom>
                <nom region="eu">Sonic the Hedgehog 2</nom>
                <nom region="wor">Sonic the Hedgehog 2</nom>
                <nom region="de">Sonic the Hedgehog 2</nom>
                <nom region="sp">Sonic the Hedgehog 2</nom>
            </noms>
            <regions>
                <region>wor</region>
            </regions>
            <cloneof>sonic2.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Sonic the Hedgehog 2 is a side-scrolling platformer based around speed, and the sequel to Sonic the Hedgehog. Players run through different worlds called "Zones", each with a specific theme. There are two Acts in nearly all of the 10 Zones, and at the end of each Zone's last Act is a machine that Robotnik controls, which you must defeat to progress. Sonic and Tails can collect rings which are scattered throughout all of the levels. When the player collects 100 rings they earn an extra life. The rings also act as protection - if Sonic is hurt when he is carrying rings, they scatter everywhere and he is briefly invincible. If he is hit again when he has no rings, he'll lose a life. If the player reaches a continue point lamppost with 50 or more rings, they'll be able to access the Special Stage. In this stage, you must gather a set amount of rings in a halfpipe-like stage before you reach a checkpoint. Complete all the checkpoints and you'll earn one of the seven Chaos Emeralds. The game also includes the ability to play the game co-op with a friend - at any time, a player can plug in a second controller and take over the AI controlled Tails. Tails has infinite lives and the camera remains focused on Sonic, meaning that Tails will not hinder play. Sonic (and Tails) can now also get speed from a standing start by holding down and repeatedly pressing the jump button for a "Spin Dash". This is useful when stuck near steep slopes or other areas where you need some momentum. The game also features a 2-player versus mode. This mode is a horizontally split-screen race through levels based on three of the zones in the single player game.</synopsis>
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            <dates>
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                <date region="us">1992</date>
                <date region="wor">1992</date>
                <date region="jp">1992</date>
                <date region="eu">1992</date>
                <date region="br">1992</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
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                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
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            <noms>
                <nom region="ss">Sonic The Hedgehog 2</nom>
                <nom region="jp">Sonikku za Hejjihoggu Tsu</nom>
                <nom region="eu">Sonic the Hedgehog 2</nom>
                <nom region="wor">Sonic the Hedgehog 2</nom>
                <nom region="de">Sonic the Hedgehog 2</nom>
                <nom region="sp">Sonic the Hedgehog 2</nom>
            </noms>
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                <region>wor</region>
            </regions>
            <cloneof>sonic2.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Sonic the Hedgehog 2 is a side-scrolling platformer based around speed, and the sequel to Sonic the Hedgehog. Players run through different worlds called "Zones", each with a specific theme. There are two Acts in nearly all of the 10 Zones, and at the end of each Zone's last Act is a machine that Robotnik controls, which you must defeat to progress. Sonic and Tails can collect rings which are scattered throughout all of the levels. When the player collects 100 rings they earn an extra life. The rings also act as protection - if Sonic is hurt when he is carrying rings, they scatter everywhere and he is briefly invincible. If he is hit again when he has no rings, he'll lose a life. If the player reaches a continue point lamppost with 50 or more rings, they'll be able to access the Special Stage. In this stage, you must gather a set amount of rings in a halfpipe-like stage before you reach a checkpoint. Complete all the checkpoints and you'll earn one of the seven Chaos Emeralds. The game also includes the ability to play the game co-op with a friend - at any time, a player can plug in a second controller and take over the AI controlled Tails. Tails has infinite lives and the camera remains focused on Sonic, meaning that Tails will not hinder play. Sonic (and Tails) can now also get speed from a standing start by holding down and repeatedly pressing the jump button for a "Spin Dash". This is useful when stuck near steep slopes or other areas where you need some momentum. The game also features a 2-player versus mode. This mode is a horizontally split-screen race through levels based on three of the zones in the single player game.</synopsis>
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            <dates>
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                <date region="us">1992</date>
                <date region="wor">1992</date>
                <date region="jp">1992</date>
                <date region="eu">1992</date>
                <date region="br">1992</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
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                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
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            <topstaff>0</topstaff>
            <note>16</note>
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        <jeu id="3" romid="177354" notgame="false">
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                <nom region="ss">Sonic The Hedgehog 2</nom>
                <nom region="jp">Sonikku za Hejjihoggu Tsu</nom>
                <nom region="eu">Sonic the Hedgehog 2</nom>
                <nom region="wor">Sonic the Hedgehog 2</nom>
                <nom region="de">Sonic the Hedgehog 2</nom>
                <nom region="sp">Sonic the Hedgehog 2</nom>
            </noms>
            <regions>
                <region>wor</region>
            </regions>
            <cloneof>sonic2.zip</cloneof>
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            <synopsis>
                <synopsis langue="en">Sonic the Hedgehog 2 is a side-scrolling platformer based around speed, and the sequel to Sonic the Hedgehog. Players run through different worlds called "Zones", each with a specific theme. There are two Acts in nearly all of the 10 Zones, and at the end of each Zone's last Act is a machine that Robotnik controls, which you must defeat to progress. Sonic and Tails can collect rings which are scattered throughout all of the levels. When the player collects 100 rings they earn an extra life. The rings also act as protection - if Sonic is hurt when he is carrying rings, they scatter everywhere and he is briefly invincible. If he is hit again when he has no rings, he'll lose a life. If the player reaches a continue point lamppost with 50 or more rings, they'll be able to access the Special Stage. In this stage, you must gather a set amount of rings in a halfpipe-like stage before you reach a checkpoint. Complete all the checkpoints and you'll earn one of the seven Chaos Emeralds. The game also includes the ability to play the game co-op with a friend - at any time, a player can plug in a second controller and take over the AI controlled Tails. Tails has infinite lives and the camera remains focused on Sonic, meaning that Tails will not hinder play. Sonic (and Tails) can now also get speed from a standing start by holding down and repeatedly pressing the jump button for a "Spin Dash". This is useful when stuck near steep slopes or other areas where you need some momentum. The game also features a 2-player versus mode. This mode is a horizontally split-screen race through levels based on three of the zones in the single player game.</synopsis>
            </synopsis>
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            <dates>
                <date region="fr">1992</date>
                <date region="us">1992</date>
                <date region="wor">1992</date>
                <date region="jp">1992</date>
                <date region="eu">1992</date>
                <date region="br">1992</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
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            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="3" romid="879021" notgame="false">
            <path>sonic2b.zip</path>
            <noms>
                <nom region="ss">Sonic The Hedgehog 2</nom>
                <nom region="jp">Sonikku za Hejjihoggu Tsu</nom>
                <nom region="eu">Sonic the Hedgehog 2</nom>
                <nom region="wor">Sonic the Hedgehog 2</nom>
                <nom region="de">Sonic the Hedgehog 2</nom>
                <nom region="sp">Sonic the Hedgehog 2</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>sonic2.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Sonic the Hedgehog 2 is a side-scrolling platformer based around speed, and the sequel to Sonic the Hedgehog. Players run through different worlds called "Zones", each with a specific theme. There are two Acts in nearly all of the 10 Zones, and at the end of each Zone's last Act is a machine that Robotnik controls, which you must defeat to progress. Sonic and Tails can collect rings which are scattered throughout all of the levels. When the player collects 100 rings they earn an extra life. The rings also act as protection - if Sonic is hurt when he is carrying rings, they scatter everywhere and he is briefly invincible. If he is hit again when he has no rings, he'll lose a life. If the player reaches a continue point lamppost with 50 or more rings, they'll be able to access the Special Stage. In this stage, you must gather a set amount of rings in a halfpipe-like stage before you reach a checkpoint. Complete all the checkpoints and you'll earn one of the seven Chaos Emeralds. The game also includes the ability to play the game co-op with a friend - at any time, a player can plug in a second controller and take over the AI controlled Tails. Tails has infinite lives and the camera remains focused on Sonic, meaning that Tails will not hinder play. Sonic (and Tails) can now also get speed from a standing start by holding down and repeatedly pressing the jump button for a "Spin Dash". This is useful when stuck near steep slopes or other areas where you need some momentum. The game also features a 2-player versus mode. This mode is a horizontally split-screen race through levels based on three of the zones in the single player game.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="1cc52e2e" md5="96e66d48430db63780843a1216ff2e40" sha1="7c20b9c70d7fbf109408a3d5784d852e716d42c1" format="mp4" support="">media/video/sonic2b.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="c4386570" md5="64ca247ca789335a8ab479adea0c6ab3" sha1="4c10b3112f175834b8fbfcb1af739c281071a083" format="png" support="">media/mixrbv2/sonic2b.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="a3a74ba6" md5="a6f03c28778c39c5714ea0cb93c1637c" sha1="302c5f27c13614e4bff65a0b9c188dec83ac4d59" format="png" support="">media/mixrbv2/sonic2b.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="c4386570" md5="64ca247ca789335a8ab479adea0c6ab3" sha1="4c10b3112f175834b8fbfcb1af739c281071a083" format="png" support="">media/mixrbv2/sonic2b.png</media>
            </medias>
            <dates>
                <date region="fr">1992</date>
                <date region="us">1992</date>
                <date region="wor">1992</date>
                <date region="jp">1992</date>
                <date region="eu">1992</date>
                <date region="br">1992</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="3" romid="867904" notgame="false">
            <path>sonic2p3.zip</path>
            <noms>
                <nom region="ss">Sonic The Hedgehog 2</nom>
                <nom region="jp">Sonikku za Hejjihoggu Tsu</nom>
                <nom region="eu">Sonic the Hedgehog 2</nom>
                <nom region="wor">Sonic the Hedgehog 2</nom>
                <nom region="de">Sonic the Hedgehog 2</nom>
                <nom region="sp">Sonic the Hedgehog 2</nom>
            </noms>
            <cloneof>sonic2.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Sonic the Hedgehog 2 is a side-scrolling platformer based around speed, and the sequel to Sonic the Hedgehog. Players run through different worlds called "Zones", each with a specific theme. There are two Acts in nearly all of the 10 Zones, and at the end of each Zone's last Act is a machine that Robotnik controls, which you must defeat to progress. Sonic and Tails can collect rings which are scattered throughout all of the levels. When the player collects 100 rings they earn an extra life. The rings also act as protection - if Sonic is hurt when he is carrying rings, they scatter everywhere and he is briefly invincible. If he is hit again when he has no rings, he'll lose a life. If the player reaches a continue point lamppost with 50 or more rings, they'll be able to access the Special Stage. In this stage, you must gather a set amount of rings in a halfpipe-like stage before you reach a checkpoint. Complete all the checkpoints and you'll earn one of the seven Chaos Emeralds. The game also includes the ability to play the game co-op with a friend - at any time, a player can plug in a second controller and take over the AI controlled Tails. Tails has infinite lives and the camera remains focused on Sonic, meaning that Tails will not hinder play. Sonic (and Tails) can now also get speed from a standing start by holding down and repeatedly pressing the jump button for a "Spin Dash". This is useful when stuck near steep slopes or other areas where you need some momentum. The game also features a 2-player versus mode. This mode is a horizontally split-screen race through levels based on three of the zones in the single player game.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="1cc52e2e" md5="96e66d48430db63780843a1216ff2e40" sha1="7c20b9c70d7fbf109408a3d5784d852e716d42c1" format="mp4" support="">media/video/sonic2p3.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="c4386570" md5="64ca247ca789335a8ab479adea0c6ab3" sha1="4c10b3112f175834b8fbfcb1af739c281071a083" format="png" support="">media/mixrbv2/sonic2p3.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="a3a74ba6" md5="a6f03c28778c39c5714ea0cb93c1637c" sha1="302c5f27c13614e4bff65a0b9c188dec83ac4d59" format="png" support="">media/mixrbv2/sonic2p3.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="c4386570" md5="64ca247ca789335a8ab479adea0c6ab3" sha1="4c10b3112f175834b8fbfcb1af739c281071a083" format="png" support="">media/mixrbv2/sonic2p3.png</media>
            </medias>
            <dates>
                <date region="fr">1992</date>
                <date region="us">1992</date>
                <date region="wor">1992</date>
                <date region="jp">1992</date>
                <date region="eu">1992</date>
                <date region="br">1992</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="3" notgame="false">
            <path>sbash.zip</path>
            <noms>
                <nom region="ss">Sonic The Hedgehog 2</nom>
                <nom region="jp">Sonikku za Hejjihoggu Tsu</nom>
                <nom region="eu">Sonic the Hedgehog 2</nom>
                <nom region="wor">Sonic the Hedgehog 2</nom>
                <nom region="de">Sonic the Hedgehog 2</nom>
                <nom region="sp">Sonic the Hedgehog 2</nom>
            </noms>
            <cloneof>sonic2.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Sonic the Hedgehog 2 is a side-scrolling platformer based around speed, and the sequel to Sonic the Hedgehog. Players run through different worlds called "Zones", each with a specific theme. There are two Acts in nearly all of the 10 Zones, and at the end of each Zone's last Act is a machine that Robotnik controls, which you must defeat to progress. Sonic and Tails can collect rings which are scattered throughout all of the levels. When the player collects 100 rings they earn an extra life. The rings also act as protection - if Sonic is hurt when he is carrying rings, they scatter everywhere and he is briefly invincible. If he is hit again when he has no rings, he'll lose a life. If the player reaches a continue point lamppost with 50 or more rings, they'll be able to access the Special Stage. In this stage, you must gather a set amount of rings in a halfpipe-like stage before you reach a checkpoint. Complete all the checkpoints and you'll earn one of the seven Chaos Emeralds. The game also includes the ability to play the game co-op with a friend - at any time, a player can plug in a second controller and take over the AI controlled Tails. Tails has infinite lives and the camera remains focused on Sonic, meaning that Tails will not hinder play. Sonic (and Tails) can now also get speed from a standing start by holding down and repeatedly pressing the jump button for a "Spin Dash". This is useful when stuck near steep slopes or other areas where you need some momentum. The game also features a 2-player versus mode. This mode is a horizontally split-screen race through levels based on three of the zones in the single player game.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="1cc52e2e" md5="96e66d48430db63780843a1216ff2e40" sha1="7c20b9c70d7fbf109408a3d5784d852e716d42c1" format="mp4" support="">media/video/sbash.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="c4386570" md5="64ca247ca789335a8ab479adea0c6ab3" sha1="4c10b3112f175834b8fbfcb1af739c281071a083" format="png" support="">media/mixrbv2/sbash.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="a3a74ba6" md5="a6f03c28778c39c5714ea0cb93c1637c" sha1="302c5f27c13614e4bff65a0b9c188dec83ac4d59" format="png" support="">media/mixrbv2/sbash.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="c4386570" md5="64ca247ca789335a8ab479adea0c6ab3" sha1="4c10b3112f175834b8fbfcb1af739c281071a083" format="png" support="">media/mixrbv2/sbash.png</media>
            </medias>
            <dates>
                <date region="fr">1992</date>
                <date region="us">1992</date>
                <date region="wor">1992</date>
                <date region="jp">1992</date>
                <date region="eu">1992</date>
                <date region="br">1992</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="3" romid="134472" notgame="false">
            <path>sonic2.zip</path>
            <noms>
                <nom region="ss">Sonic The Hedgehog 2</nom>
                <nom region="jp">Sonikku za Hejjihoggu Tsu</nom>
                <nom region="eu">Sonic the Hedgehog 2</nom>
                <nom region="wor">Sonic the Hedgehog 2</nom>
                <nom region="de">Sonic the Hedgehog 2</nom>
                <nom region="sp">Sonic the Hedgehog 2</nom>
            </noms>
            <regions>
                <region>wor</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Sonic the Hedgehog 2 is a side-scrolling platformer based around speed, and the sequel to Sonic the Hedgehog. Players run through different worlds called "Zones", each with a specific theme. There are two Acts in nearly all of the 10 Zones, and at the end of each Zone's last Act is a machine that Robotnik controls, which you must defeat to progress. Sonic and Tails can collect rings which are scattered throughout all of the levels. When the player collects 100 rings they earn an extra life. The rings also act as protection - if Sonic is hurt when he is carrying rings, they scatter everywhere and he is briefly invincible. If he is hit again when he has no rings, he'll lose a life. If the player reaches a continue point lamppost with 50 or more rings, they'll be able to access the Special Stage. In this stage, you must gather a set amount of rings in a halfpipe-like stage before you reach a checkpoint. Complete all the checkpoints and you'll earn one of the seven Chaos Emeralds. The game also includes the ability to play the game co-op with a friend - at any time, a player can plug in a second controller and take over the AI controlled Tails. Tails has infinite lives and the camera remains focused on Sonic, meaning that Tails will not hinder play. Sonic (and Tails) can now also get speed from a standing start by holding down and repeatedly pressing the jump button for a "Spin Dash". This is useful when stuck near steep slopes or other areas where you need some momentum. The game also features a 2-player versus mode. This mode is a horizontally split-screen race through levels based on three of the zones in the single player game.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="1cc52e2e" md5="96e66d48430db63780843a1216ff2e40" sha1="7c20b9c70d7fbf109408a3d5784d852e716d42c1" format="mp4" support="">media/video/sonic2.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="c4386570" md5="64ca247ca789335a8ab479adea0c6ab3" sha1="4c10b3112f175834b8fbfcb1af739c281071a083" format="png" support="">media/mixrbv2/sonic2.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="a3a74ba6" md5="a6f03c28778c39c5714ea0cb93c1637c" sha1="302c5f27c13614e4bff65a0b9c188dec83ac4d59" format="png" support="">media/mixrbv2/sonic2.png</media>
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            </medias>
            <dates>
                <date region="fr">1992</date>
                <date region="us">1992</date>
                <date region="wor">1992</date>
                <date region="jp">1992</date>
                <date region="eu">1992</date>
                <date region="br">1992</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="3" notgame="false">
            <path>sonicppu.zip</path>
            <noms>
                <nom region="ss">Sonic The Hedgehog 2</nom>
                <nom region="jp">Sonikku za Hejjihoggu Tsu</nom>
                <nom region="eu">Sonic the Hedgehog 2</nom>
                <nom region="wor">Sonic the Hedgehog 2</nom>
                <nom region="de">Sonic the Hedgehog 2</nom>
                <nom region="sp">Sonic the Hedgehog 2</nom>
            </noms>
            <cloneof>sonic.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Sonic the Hedgehog 2 is a side-scrolling platformer based around speed, and the sequel to Sonic the Hedgehog. Players run through different worlds called "Zones", each with a specific theme. There are two Acts in nearly all of the 10 Zones, and at the end of each Zone's last Act is a machine that Robotnik controls, which you must defeat to progress. Sonic and Tails can collect rings which are scattered throughout all of the levels. When the player collects 100 rings they earn an extra life. The rings also act as protection - if Sonic is hurt when he is carrying rings, they scatter everywhere and he is briefly invincible. If he is hit again when he has no rings, he'll lose a life. If the player reaches a continue point lamppost with 50 or more rings, they'll be able to access the Special Stage. In this stage, you must gather a set amount of rings in a halfpipe-like stage before you reach a checkpoint. Complete all the checkpoints and you'll earn one of the seven Chaos Emeralds. The game also includes the ability to play the game co-op with a friend - at any time, a player can plug in a second controller and take over the AI controlled Tails. Tails has infinite lives and the camera remains focused on Sonic, meaning that Tails will not hinder play. Sonic (and Tails) can now also get speed from a standing start by holding down and repeatedly pressing the jump button for a "Spin Dash". This is useful when stuck near steep slopes or other areas where you need some momentum. The game also features a 2-player versus mode. This mode is a horizontally split-screen race through levels based on three of the zones in the single player game.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="1cc52e2e" md5="96e66d48430db63780843a1216ff2e40" sha1="7c20b9c70d7fbf109408a3d5784d852e716d42c1" format="mp4" support="">media/video/sonicppu.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="c4386570" md5="64ca247ca789335a8ab479adea0c6ab3" sha1="4c10b3112f175834b8fbfcb1af739c281071a083" format="png" support="">media/mixrbv2/sonicppu.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="a3a74ba6" md5="a6f03c28778c39c5714ea0cb93c1637c" sha1="302c5f27c13614e4bff65a0b9c188dec83ac4d59" format="png" support="">media/mixrbv2/sonicppu.png</media>
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            </medias>
            <dates>
                <date region="fr">1992</date>
                <date region="us">1992</date>
                <date region="wor">1992</date>
                <date region="jp">1992</date>
                <date region="eu">1992</date>
                <date region="br">1992</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="3" romid="473731" notgame="false">
            <path>sonic2c.zip</path>
            <noms>
                <nom region="ss">Sonic The Hedgehog 2</nom>
                <nom region="jp">Sonikku za Hejjihoggu Tsu</nom>
                <nom region="eu">Sonic the Hedgehog 2</nom>
                <nom region="wor">Sonic the Hedgehog 2</nom>
                <nom region="de">Sonic the Hedgehog 2</nom>
                <nom region="sp">Sonic the Hedgehog 2</nom>
            </noms>
            <regions>
                <region>wor</region>
            </regions>
            <cloneof>sonic2.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Sonic the Hedgehog 2 is a side-scrolling platformer based around speed, and the sequel to Sonic the Hedgehog. Players run through different worlds called "Zones", each with a specific theme. There are two Acts in nearly all of the 10 Zones, and at the end of each Zone's last Act is a machine that Robotnik controls, which you must defeat to progress. Sonic and Tails can collect rings which are scattered throughout all of the levels. When the player collects 100 rings they earn an extra life. The rings also act as protection - if Sonic is hurt when he is carrying rings, they scatter everywhere and he is briefly invincible. If he is hit again when he has no rings, he'll lose a life. If the player reaches a continue point lamppost with 50 or more rings, they'll be able to access the Special Stage. In this stage, you must gather a set amount of rings in a halfpipe-like stage before you reach a checkpoint. Complete all the checkpoints and you'll earn one of the seven Chaos Emeralds. The game also includes the ability to play the game co-op with a friend - at any time, a player can plug in a second controller and take over the AI controlled Tails. Tails has infinite lives and the camera remains focused on Sonic, meaning that Tails will not hinder play. Sonic (and Tails) can now also get speed from a standing start by holding down and repeatedly pressing the jump button for a "Spin Dash". This is useful when stuck near steep slopes or other areas where you need some momentum. The game also features a 2-player versus mode. This mode is a horizontally split-screen race through levels based on three of the zones in the single player game.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="1cc52e2e" md5="96e66d48430db63780843a1216ff2e40" sha1="7c20b9c70d7fbf109408a3d5784d852e716d42c1" format="mp4" support="">media/video/sonic2c.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="c4386570" md5="64ca247ca789335a8ab479adea0c6ab3" sha1="4c10b3112f175834b8fbfcb1af739c281071a083" format="png" support="">media/mixrbv2/sonic2c.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="a3a74ba6" md5="a6f03c28778c39c5714ea0cb93c1637c" sha1="302c5f27c13614e4bff65a0b9c188dec83ac4d59" format="png" support="">media/mixrbv2/sonic2c.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="c4386570" md5="64ca247ca789335a8ab479adea0c6ab3" sha1="4c10b3112f175834b8fbfcb1af739c281071a083" format="png" support="">media/mixrbv2/sonic2c.png</media>
            </medias>
            <dates>
                <date region="fr">1992</date>
                <date region="us">1992</date>
                <date region="wor">1992</date>
                <date region="jp">1992</date>
                <date region="eu">1992</date>
                <date region="br">1992</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="125327" romid="620242" notgame="false">
            <path>sonicmmix.zip</path>
            <noms>
                <nom region="ss">Sonic The Hedgehog Megamix</nom>
                <nom region="wor">Sonic the Hedgehog Megamix</nom>
                <nom region="cus">Sonic Megamix</nom>
            </noms>
            <cloneof>sonic.zip</cloneof>
            <systeme id="203">Megadrive - Sonic The Hedgehog 2 Hacks</systeme>
            <synopsis>
                <synopsis langue="en">Sonic the Hedgehog Megamix (commonly shortened to Sonic Megamix) is a work-in-progress multiperson disassembly modification of the original Sonic the Hedgehog videogame for the Sega Mega Drive / Genesis, developed by Team Megamix and more recently moved to the Sega Mega-CD. The game features the ability to play as one of five different characters: Sonic the Hedgehog, Mighty the Armadillo, Shadow the Hedgehog, Miles "Tails" Prower, and Knuckles the Echidna. It is an extensive reworking of the original game, featuring new art, music, abilities, layouts, and other things.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="1e3e22d7" md5="e44a14fbb3029e42894b9ac095fe89bc" sha1="3a787181b6c95f1cc077adac58f53db5c2595136" format="mp4" support="">media/video/sonicmmix.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="39f005bc" md5="32fd36125c8b7c6486f1a322699c35ca" sha1="d213c20fa95c6dbee01f348ced24d2b50a15ae43" format="png" support="">media/mixrbv2/sonicmmix.png</media>
            </medias>
            <dates>
                <date region="wor">2007</date>
            </dates>
            <developpeur id="21600">Team Megamix</developpeur>
            <genres>
                <genre id="2897" principale="0" parentid="7" langue="en">Plateform / Run Jump Scrolling</genre>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
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                <nom region="wor">Sonic the Hedgehog Spinball</nom>
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Use Sonic as a pinball in 4 dangerous levels. Score points, get rings, collect Chaos Emeralds and destroy the boss at the end of each level.
</synopsis>
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Use Sonic as a pinball in 4 dangerous levels. Score points, get rings, collect Chaos Emeralds and destroy the boss at the end of each level.
</synopsis>
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Use Sonic as a pinball in 4 dangerous levels. Score points, get rings, collect Chaos Emeralds and destroy the boss at the end of each level.
</synopsis>
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Use Sonic as a pinball in 4 dangerous levels. Score points, get rings, collect Chaos Emeralds and destroy the boss at the end of each level.
</synopsis>
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Use Sonic as a pinball in 4 dangerous levels. Score points, get rings, collect Chaos Emeralds and destroy the boss at the end of each level.
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The game plays like a typical RPG but the battles are a little unusual. Whenever you are attacked or attack a monster that is within your current range, a turn-based battle starts immediately without taking you to a separate fighting area, and you have to fight all enemies that were visible the moment the battle started.</synopsis>
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            <path>sorcer.zip</path>
            <noms>
                <nom region="ss">Sorcerian</nom>
                <nom region="jp">Sorcerian</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Sorcerian is the fifth game in the Dragon Slayer series. It is set in the fantasy land known as Pentawa, whose inhabitants are in constant need of protection from ferocious creatures roaming the wilderness. The king of Pentawa hires a party of adventurers, and their first assignment is to retrieve a precious sceptre from a dungeon, where it is guarded by the evil demonic lord Ouks.

The game is an RPG with an unusual side-scrolling perspective and action-based combat, somewhat of a cross between  Wizardry and platform games. Despite being a Japanese game, Sorcerian resembles Western RPGs of its time, focusing more on character development than story. In the beginning, the player creates a party of four characters, choosing between fighter, wizard, elf, and dwarf (races and classes are not distinguished). Beside the usual inns and shops, there are many things that can be done in the towns of the game, including complex development of magical spells (up to 120 spells of different disciplines), training to raise personal skills (strength, intelligence, etc.), enchanting weapons with elemental magic, as well as looking for part-time jobs.

The view switches to side-scrolling when the party ventures into a hostile area. Combat is performed in real time, with the player controlling the entire party at once. The lead character can be changed at any time, and battle actions will be carried out by whoever is in front. Melee attacks and magic spells are unleashed by pressing corresponding buttons. The characters can also jump and interact with objects by bumping into them. Dungeons are usually maze-like, and some contain simple puzzles such as finding and activating hidden switches to open doors.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="d88f748f" md5="22812ec02880cc0aa644fb1c118a0235" sha1="74a5045fe466b270f221e51c0481f48af5591a7e" format="mp4" support="">media/video/sorcer.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="a3982804" md5="be63a016cca599cec383028cf065846c" sha1="38ab1a398fb12356e4ebf34a1a91de743011571f" format="png" support="">media/mixrbv2/sorcer.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="c2d36f6e" md5="7918257d87262c2dc1dcf0ebe13644f0" sha1="c5f60ed18c0df1f445caab2244ac8c6dc7e56544" format="png" support="">media/mixrbv2/sorcer.png</media>
            </medias>
            <dates>
                <date region="us">1990</date>
                <date region="jp">1990</date>
            </dates>
            <developpeur id="85">Nihon Falcom</developpeur>
            <editeur id="85">Nihon Falcom</editeur>
            <genres>
                <genre id="8" principale="1" parentid="0" langue="en">Role playing games</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="125482" notgame="false">
            <path>soulblada.zip</path>
            <noms>
                <nom region="ss">Soul Blade</nom>
                <nom region="wor">Soul Blade</nom>
            </noms>
            <cloneof>soulblad.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Soul Blade is an unlicensed Sega Mega Drive game featuring characters from Namco's Soul franchise (specifically Soul Edge/Soul Blade). Little is known about the origin of this game, though a similar game exists for the SNES and Game Boy Color.

The game is a standard one-on-one fighter.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="2fa72d18" md5="b925f7f2a05b83935cd0dc4b104acc95" sha1="934b2fb7b0bc32db87b5eaffbe3fd5eef2a8f722" format="mp4" support="">media/video/soulblada.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="31a56670" md5="43db6db98ff11ba5733259df23725cc6" sha1="5063d36fe9ac675e2a6d2f11df033f786da065cb" format="png" support="">media/mixrbv2/soulblada.png</media>
            </medias>
            <dates>
                <date region="wor"></date>
            </dates>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="125482" notgame="false">
            <path>soulblad.zip</path>
            <noms>
                <nom region="ss">Soul Blade</nom>
                <nom region="wor">Soul Blade</nom>
            </noms>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Soul Blade is an unlicensed Sega Mega Drive game featuring characters from Namco's Soul franchise (specifically Soul Edge/Soul Blade). Little is known about the origin of this game, though a similar game exists for the SNES and Game Boy Color.

The game is a standard one-on-one fighter.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="2fa72d18" md5="b925f7f2a05b83935cd0dc4b104acc95" sha1="934b2fb7b0bc32db87b5eaffbe3fd5eef2a8f722" format="mp4" support="">media/video/soulblad.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="31a56670" md5="43db6db98ff11ba5733259df23725cc6" sha1="5063d36fe9ac675e2a6d2f11df033f786da065cb" format="png" support="">media/mixrbv2/soulblad.png</media>
            </medias>
            <dates>
                <date region="wor"></date>
            </dates>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="125483" notgame="false">
            <path>souledgea.zip</path>
            <noms>
                <nom region="ss">Soul Edge Vs Samurai Spirits</nom>
                <nom region="wor">Soul Edge Vs Samurai Spirits</nom>
            </noms>
            <cloneof>souledge.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Soul Edge VS Samurai Spirits is an unlicensed fighting game released on the Sega Mega Drive/Genesis as a follow up to both Soul Calibur and Samurai Spirits II. It which was presumably developed by the same company as they use the same exact fighting engine. The game features characters from the Samurai Shodown and Soul Blade series. The theme song of the game is lifted from the Mega Drive RPG Barver Battle Saga: Tai Kong Zhan Shi.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="119e0a42" md5="1f8a4293a1fa38ca41c8b277e53e6fe5" sha1="2b0fe26071b7c5032639fa789661deeda16ee2ac" format="mp4" support="">media/video/souledgea.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="af3e8b86" md5="8ff822417b87035352fad05ca1379e3f" sha1="7a18ab3dfe29ea23a32a5c107f4fc02c4477068f" format="png" support="">media/mixrbv2/souledgea.png</media>
            </medias>
            <dates>
                <date region="wor"></date>
            </dates>
            <genres>
                <genre id="" principale="" parentid="" langue="en"></genre>
            </genres>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="125483" romid="758702" notgame="false">
            <path>souledge.zip</path>
            <noms>
                <nom region="ss">Soul Edge Vs Samurai Spirits</nom>
                <nom region="wor">Soul Edge Vs Samurai Spirits</nom>
            </noms>
            <regions>
                <region>tw</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Soul Edge VS Samurai Spirits is an unlicensed fighting game released on the Sega Mega Drive/Genesis as a follow up to both Soul Calibur and Samurai Spirits II. It which was presumably developed by the same company as they use the same exact fighting engine. The game features characters from the Samurai Shodown and Soul Blade series. The theme song of the game is lifted from the Mega Drive RPG Barver Battle Saga: Tai Kong Zhan Shi.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="119e0a42" md5="1f8a4293a1fa38ca41c8b277e53e6fe5" sha1="2b0fe26071b7c5032639fa789661deeda16ee2ac" format="mp4" support="">media/video/souledge.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="af3e8b86" md5="8ff822417b87035352fad05ca1379e3f" sha1="7a18ab3dfe29ea23a32a5c107f4fc02c4477068f" format="png" support="">media/mixrbv2/souledge.png</media>
            </medias>
            <dates>
                <date region="wor"></date>
            </dates>
            <genres>
                <genre id="" principale="" parentid="" langue="en"></genre>
            </genres>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="194940" notgame="false">
            <path>southia.zip</path>
            <noms>
                <nom region="ss">South Island Adventure</nom>
            </noms>
            <cloneof>sonic.zip</cloneof>
            <systeme id="203">Megadrive - Sonic The Hedgehog 2 Hacks</systeme>
            <synopsis/>
            <medias>
                <media parent="jeu" type="mixrbv2" region="wor" crc="1d2cf030" md5="8fcc38666f04f2b91a9d4fc8a09aa106" sha1="f7367ee1e62b7feee1eb51e91ff2166b8f8b2619" format="png" support="">media/mixrbv2/southia.png</media>
            </medias>
            <dates>
                <date region="wor"></date>
            </dates>
            <genres>
                <genre id="" principale="" parentid="" langue="en"></genre>
            </genres>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="184" romid="134477" notgame="false">
            <path>spacebob.zip</path>
            <noms>
                <nom region="ss">Space Funky B.o.b.</nom>
                <nom region="fr">B.O.B.</nom>
                <nom region="us">B.O.B.</nom>
                <nom region="jp">Space Funky B.O.B.</nom>
                <nom region="eu">B.O.B.</nom>
                <nom region="de">B.O.B.</nom>
                <nom region="sp">B.O.B.</nom>
                <nom region="pt">B.O.B.</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>bob.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">You are a teenage ant-like robot, who is going out for a date...
However, you take your dad's car and he warns you; if you make a scratch on the car, you will never drive it again...

Of course, you make a scratch and crash on a unknown planet!
What to do now?

Guide B.O.B trough a colorful game with the strangest enemies you ever seen, to find a new car to get home with...</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="ca418f4b" md5="c82518e39c3a8b0b143f13ef88f05f32" sha1="483b0095f04976740f226e0569115ffb3e61ab3d" format="mp4" support="">media/video/spacebob.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="46a37237" md5="b46b585299fb088db6c9fb079750b54d" sha1="e98ad3247f4ff9619a4ad1432a710f3a8483c5de" format="png" support="">media/mixrbv2/spacebob.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="4caf2d2a" md5="1dfd6e09626ce6113f830880f7116183" sha1="262c2c4a4440fe2ab53dc773c22d64f89bfa4099" format="png" support="">media/mixrbv2/spacebob.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="13a4453b" md5="dde40efff44ad056256457cbfb8ecc6c" sha1="4ec272f6222e78f125d5d19ab6d1aa8c6a7d145b" format="png" support="">media/mixrbv2/spacebob.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="46a37237" md5="b46b585299fb088db6c9fb079750b54d" sha1="e98ad3247f4ff9619a4ad1432a710f3a8483c5de" format="png" support="">media/mixrbv2/spacebob.png</media>
            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="jp">1993</date>
                <date region="eu">1993</date>
                <date region="us">1993</date>
            </dates>
            <developpeur id="104">Gray Matter</developpeur>
            <editeur id="13">Electronic Arts</editeur>
            <genres>
                <genre id="14" principale="1" parentid="0" langue="en">Fight</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>9</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="184" romid="537088" notgame="false">
            <path>bob.zip</path>
            <noms>
                <nom region="ss">Space Funky B.o.b.</nom>
                <nom region="fr">B.O.B.</nom>
                <nom region="us">B.O.B.</nom>
                <nom region="jp">Space Funky B.O.B.</nom>
                <nom region="eu">B.O.B.</nom>
                <nom region="de">B.O.B.</nom>
                <nom region="sp">B.O.B.</nom>
                <nom region="pt">B.O.B.</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">You are a teenage ant-like robot, who is going out for a date...
However, you take your dad's car and he warns you; if you make a scratch on the car, you will never drive it again...

Of course, you make a scratch and crash on a unknown planet!
What to do now?

Guide B.O.B trough a colorful game with the strangest enemies you ever seen, to find a new car to get home with...</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="ca418f4b" md5="c82518e39c3a8b0b143f13ef88f05f32" sha1="483b0095f04976740f226e0569115ffb3e61ab3d" format="mp4" support="">media/video/bob.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="46a37237" md5="b46b585299fb088db6c9fb079750b54d" sha1="e98ad3247f4ff9619a4ad1432a710f3a8483c5de" format="png" support="">media/mixrbv2/bob.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="4caf2d2a" md5="1dfd6e09626ce6113f830880f7116183" sha1="262c2c4a4440fe2ab53dc773c22d64f89bfa4099" format="png" support="">media/mixrbv2/bob.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="13a4453b" md5="dde40efff44ad056256457cbfb8ecc6c" sha1="4ec272f6222e78f125d5d19ab6d1aa8c6a7d145b" format="png" support="">media/mixrbv2/bob.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="46a37237" md5="b46b585299fb088db6c9fb079750b54d" sha1="e98ad3247f4ff9619a4ad1432a710f3a8483c5de" format="png" support="">media/mixrbv2/bob.png</media>
            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="jp">1993</date>
                <date region="eu">1993</date>
                <date region="us">1993</date>
            </dates>
            <developpeur id="104">Gray Matter</developpeur>
            <editeur id="13">Electronic Arts</editeur>
            <genres>
                <genre id="14" principale="1" parentid="0" langue="en">Fight</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>9</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="184" romid="176864" notgame="false">
            <path>bobp.zip</path>
            <noms>
                <nom region="ss">Space Funky B.o.b.</nom>
                <nom region="fr">B.O.B.</nom>
                <nom region="us">B.O.B.</nom>
                <nom region="jp">Space Funky B.O.B.</nom>
                <nom region="eu">B.O.B.</nom>
                <nom region="de">B.O.B.</nom>
                <nom region="sp">B.O.B.</nom>
                <nom region="pt">B.O.B.</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>bob.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">You are a teenage ant-like robot, who is going out for a date...
However, you take your dad's car and he warns you; if you make a scratch on the car, you will never drive it again...

Of course, you make a scratch and crash on a unknown planet!
What to do now?

Guide B.O.B trough a colorful game with the strangest enemies you ever seen, to find a new car to get home with...</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="ca418f4b" md5="c82518e39c3a8b0b143f13ef88f05f32" sha1="483b0095f04976740f226e0569115ffb3e61ab3d" format="mp4" support="">media/video/bobp.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="46a37237" md5="b46b585299fb088db6c9fb079750b54d" sha1="e98ad3247f4ff9619a4ad1432a710f3a8483c5de" format="png" support="">media/mixrbv2/bobp.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="4caf2d2a" md5="1dfd6e09626ce6113f830880f7116183" sha1="262c2c4a4440fe2ab53dc773c22d64f89bfa4099" format="png" support="">media/mixrbv2/bobp.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="13a4453b" md5="dde40efff44ad056256457cbfb8ecc6c" sha1="4ec272f6222e78f125d5d19ab6d1aa8c6a7d145b" format="png" support="">media/mixrbv2/bobp.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="46a37237" md5="b46b585299fb088db6c9fb079750b54d" sha1="e98ad3247f4ff9619a4ad1432a710f3a8483c5de" format="png" support="">media/mixrbv2/bobp.png</media>
            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="jp">1993</date>
                <date region="eu">1993</date>
                <date region="us">1993</date>
            </dates>
            <developpeur id="104">Gray Matter</developpeur>
            <editeur id="13">Electronic Arts</editeur>
            <genres>
                <genre id="14" principale="1" parentid="0" langue="en">Fight</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>9</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="168" romid="134478" notgame="false">
            <path>sharrier.zip</path>
            <noms>
                <nom region="ss">Space Harrier 2</nom>
                <nom region="us">Space Harrier II</nom>
                <nom region="jp">Space Harrier II</nom>
                <nom region="wor">Space Harrier II</nom>
            </noms>
            <regions>
                <region>wor</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Space Harrier II follows (very closely) in the footsteps of its predecessor and involves you (a Space Harrier) going off to save "Fantasy Land". This combined with the many flashing gaudy colors the game throws at you leads me to believe that it was born out of a bad acid trip.

There are 13 stages to complete by jetting around and blasting bad guys and bosses as they approach. The game is played from behind the main character and the landscape rushes up in 3D similar to the effect used in many car games such as Outrun.

The game uses many of the enemies and bosses from the first Space Harrier, but adds an array of new ones as well.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="bad47017" md5="1c60888a86271e1a8231560dfd355279" sha1="bc523778d63ae8d88c5fca7384d207419c237acc" format="mp4" support="">media/video/sharrier.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="55fe3e1d" md5="c2ba16f110005617520552ca489a0fb9" sha1="8e6e57ab5eaaa729e587aae61eb28d86568b6c26" format="png" support="">media/mixrbv2/sharrier.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="d1c28fb4" md5="0804832c53b128b112dec6d82d234248" sha1="b3e4200abc5be09e1742482fec8c6589a38802ba" format="png" support="">media/mixrbv2/sharrier.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="b09a91fe" md5="22c326e3ba3dee30d157ec1997d6cabf" sha1="c8c6e4f057eacd99af5de6cbc1743241edb18b8c" format="png" support="">media/mixrbv2/sharrier.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="55fe3e1d" md5="c2ba16f110005617520552ca489a0fb9" sha1="8e6e57ab5eaaa729e587aae61eb28d86568b6c26" format="png" support="">media/mixrbv2/sharrier.png</media>
            </medias>
            <dates>
                <date region="fr">1988</date>
                <date region="eu">1990</date>
                <date region="us">1989</date>
                <date region="jp">1988</date>
                <date region="wor">1988</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="39" principale="1" parentid="0" langue="en">Various</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="168" romid="177363" notgame="false">
            <path>sharrierj.zip</path>
            <noms>
                <nom region="ss">Space Harrier 2</nom>
                <nom region="us">Space Harrier II</nom>
                <nom region="jp">Space Harrier II</nom>
                <nom region="wor">Space Harrier II</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>sharrier.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Space Harrier II follows (very closely) in the footsteps of its predecessor and involves you (a Space Harrier) going off to save "Fantasy Land". This combined with the many flashing gaudy colors the game throws at you leads me to believe that it was born out of a bad acid trip.

There are 13 stages to complete by jetting around and blasting bad guys and bosses as they approach. The game is played from behind the main character and the landscape rushes up in 3D similar to the effect used in many car games such as Outrun.

The game uses many of the enemies and bosses from the first Space Harrier, but adds an array of new ones as well.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="bad47017" md5="1c60888a86271e1a8231560dfd355279" sha1="bc523778d63ae8d88c5fca7384d207419c237acc" format="mp4" support="">media/video/sharrierj.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="55fe3e1d" md5="c2ba16f110005617520552ca489a0fb9" sha1="8e6e57ab5eaaa729e587aae61eb28d86568b6c26" format="png" support="">media/mixrbv2/sharrierj.png</media>
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            </medias>
            <dates>
                <date region="fr">1988</date>
                <date region="eu">1990</date>
                <date region="us">1989</date>
                <date region="jp">1988</date>
                <date region="wor">1988</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="39" principale="1" parentid="0" langue="en">Various</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="420" romid="134479" notgame="false">
            <path>sinv91.zip</path>
            <noms>
                <nom region="ss">Space Invaders '91</nom>
                <nom region="us">Space Invaders '91</nom>
                <nom region="jp">Space Invaders 90</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Space Invaders '91 is a port of the the coin-op Space Invaders '91, just like Super Space Invaders for other platforms, but still different from those. This version differs from Super Space Invaders in that there are no cutscenes, there is only one mode of play as opposed to SSI's two, and there is no stage select.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="f70ca799" md5="cad5173d72a422f121d888d10727360c" sha1="ad07a74fc90060978aff3e62478b7c1b5baf7b5c" format="mp4" support="">media/video/sinv91.mp4</media>
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            </medias>
            <dates>
                <date region="us">1991</date>
                <date region="jp">1990</date>
            </dates>
            <developpeur id="55">Taito</developpeur>
            <editeur id="55">Taito</editeur>
            <genres>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>1</topstaff>
            <note>17</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="420" romid="177364" notgame="false">
            <path>sinv90.zip</path>
            <noms>
                <nom region="ss">Space Invaders '91</nom>
                <nom region="us">Space Invaders '91</nom>
                <nom region="jp">Space Invaders 90</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>sinv91.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Space Invaders '91 is a port of the the coin-op Space Invaders '91, just like Super Space Invaders for other platforms, but still different from those. This version differs from Super Space Invaders in that there are no cutscenes, there is only one mode of play as opposed to SSI's two, and there is no stage select.</synopsis>
            </synopsis>
            <medias>
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            </medias>
            <dates>
                <date region="us">1991</date>
                <date region="jp">1990</date>
            </dates>
            <developpeur id="55">Taito</developpeur>
            <editeur id="55">Taito</editeur>
            <genres>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>1</topstaff>
            <note>17</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="219" romid="177366" notgame="false">
            <path>sparkstrj.zip</path>
            <noms>
                <nom region="ss">Sparkster</nom>
                <nom region="us">Sparkster</nom>
                <nom region="jp">Sparkster : Rocket Knight Adventures 2</nom>
                <nom region="eu">Sparkster</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>sparkstr.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Sparkster is the sequel to Rocket Knight Adventures and is completely different from the contemporary SNES title Sparkster. It takes place immediately after the events of the first game. The interactive introduction scene shows Sparkster picking up a new sword after the final fight when his nemesis Axel Gear appears, the rocket knight gone evil. After a fight in giant robots, Sparkster manages to save Princess Cherry and returns her to the queen. Then suddenly Axel appears again and he kidnaps her. It turns out Axel is working once more for the Empire of Gedol. Sparkster has to return the peace in Kingdom of Zebulos, save the princess and bring an end to the evil empire.

The game consists of six levels with 2D side-scrolling platformer gameplay. The opossum Sparkster can move around, jump and attack with his sword. Using his rocket pack, he can also perform stronger attacks and burst through the air in different directions. The rocket power consists of a double meter that refills gradually, making it possible to perform successive attacks in the air, ricocheting off walls. The first meter allows for the strongest attacks, but fills more slowly. Sparkster collects diamonds, apples to restore health and different types of power-ups for his sword. Most levels have typical platform gameplay, but there is also a level where Sparkster walks around in a giant robot, knocking enemies out of the air.

For an additional challenge players can locate the seven swords hidden throughout the levels. When all of them have been found, the hero turns into Golden Sparkster. The game includes a password system.</synopsis>
            </synopsis>
            <medias>
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            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="eu">1994</date>
                <date region="jp">1994</date>
                <date region="us">1994</date>
            </dates>
            <developpeur id="26">Konami</developpeur>
            <editeur id="26">Konami</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="219" romid="134480" notgame="false">
            <path>sparkstru.zip</path>
            <noms>
                <nom region="ss">Sparkster</nom>
                <nom region="us">Sparkster</nom>
                <nom region="jp">Sparkster : Rocket Knight Adventures 2</nom>
                <nom region="eu">Sparkster</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>sparkstr.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Sparkster is the sequel to Rocket Knight Adventures and is completely different from the contemporary SNES title Sparkster. It takes place immediately after the events of the first game. The interactive introduction scene shows Sparkster picking up a new sword after the final fight when his nemesis Axel Gear appears, the rocket knight gone evil. After a fight in giant robots, Sparkster manages to save Princess Cherry and returns her to the queen. Then suddenly Axel appears again and he kidnaps her. It turns out Axel is working once more for the Empire of Gedol. Sparkster has to return the peace in Kingdom of Zebulos, save the princess and bring an end to the evil empire.

The game consists of six levels with 2D side-scrolling platformer gameplay. The opossum Sparkster can move around, jump and attack with his sword. Using his rocket pack, he can also perform stronger attacks and burst through the air in different directions. The rocket power consists of a double meter that refills gradually, making it possible to perform successive attacks in the air, ricocheting off walls. The first meter allows for the strongest attacks, but fills more slowly. Sparkster collects diamonds, apples to restore health and different types of power-ups for his sword. Most levels have typical platform gameplay, but there is also a level where Sparkster walks around in a giant robot, knocking enemies out of the air.

For an additional challenge players can locate the seven swords hidden throughout the levels. When all of them have been found, the hero turns into Golden Sparkster. The game includes a password system.</synopsis>
            </synopsis>
            <medias>
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            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="eu">1994</date>
                <date region="jp">1994</date>
                <date region="us">1994</date>
            </dates>
            <developpeur id="26">Konami</developpeur>
            <editeur id="26">Konami</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="219" romid="177365" notgame="false">
            <path>sparkstr.zip</path>
            <noms>
                <nom region="ss">Sparkster</nom>
                <nom region="us">Sparkster</nom>
                <nom region="jp">Sparkster : Rocket Knight Adventures 2</nom>
                <nom region="eu">Sparkster</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Sparkster is the sequel to Rocket Knight Adventures and is completely different from the contemporary SNES title Sparkster. It takes place immediately after the events of the first game. The interactive introduction scene shows Sparkster picking up a new sword after the final fight when his nemesis Axel Gear appears, the rocket knight gone evil. After a fight in giant robots, Sparkster manages to save Princess Cherry and returns her to the queen. Then suddenly Axel appears again and he kidnaps her. It turns out Axel is working once more for the Empire of Gedol. Sparkster has to return the peace in Kingdom of Zebulos, save the princess and bring an end to the evil empire.

The game consists of six levels with 2D side-scrolling platformer gameplay. The opossum Sparkster can move around, jump and attack with his sword. Using his rocket pack, he can also perform stronger attacks and burst through the air in different directions. The rocket power consists of a double meter that refills gradually, making it possible to perform successive attacks in the air, ricocheting off walls. The first meter allows for the strongest attacks, but fills more slowly. Sparkster collects diamonds, apples to restore health and different types of power-ups for his sword. Most levels have typical platform gameplay, but there is also a level where Sparkster walks around in a giant robot, knocking enemies out of the air.

For an additional challenge players can locate the seven swords hidden throughout the levels. When all of them have been found, the hero turns into Golden Sparkster. The game includes a password system.</synopsis>
            </synopsis>
            <medias>
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            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="eu">1994</date>
                <date region="jp">1994</date>
                <date region="us">1994</date>
            </dates>
            <developpeur id="26">Konami</developpeur>
            <editeur id="26">Konami</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="223" romid="177367" notgame="false">
            <path>speedbl2.zip</path>
            <noms>
                <nom region="ss">Speedball 2</nom>
                <nom region="us">Speedball 2 : Brutal Deluxe</nom>
                <nom region="jp">Speedball 2</nom>
                <nom region="eu">Speedball 2</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Brutal Deluxe doesn't live up to their name - in fact they're the worst team Speedball has ever seen. As their manager, it is your job to transform their fortunes. As well as the league system, which consists of 2 8-team divisions and challenges you to advance to the top, there are also 2 cup tournaments, one of which is played out over 2 'legs' with the aggregate score deciding who progresses.

You can play the matches as well, which is the real meat of the game. They consist of 2 90-second periods, and the gameplay is futuristic, fast and frantic, with heavy tackling encouraged to retrieve the ball. Power-ups and tokens appear on the pitch, including ones to make your players extra-tough or freeze the opponents.

The sides of the pitch each include a score multiplier, which you can run the ball through to increase the value of your scoring - the opposition can sometimes immediately grab the ball and nullify this. There are also 5 stars which are worth 2 points each if you hit them (more if you have the multiplier activated), but these can also be cancelled out by the opposition hitting the same star, and their points values only become set after the half. Next to the stars there are 'portals' which throw the ball out the opposite side of the pitch, in the direction it was going.

You get money for the results, and by collecting the silver tokens which appear on the pitch at random intervals. Between each match you can spend these either on improving your existing players as far as they can go, or on buying better ones and fitting them into the team. Your original players can only be improved to a certain extent, so remembering where your signed players are and making use of them is important.

A variety of tokens also appear during the match, some of which boost your team's power for a short period of time, and one freezes the opposition.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="91d0e77d" md5="e250f72867fcd7a9d9a8ec509fa816a8" sha1="232eb72a813db79bc25b35da97128b531c5cba94" format="mp4" support="">media/video/speedbl2.mp4</media>
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            </medias>
            <dates>
                <date region="fr">1991</date>
                <date region="us">1991</date>
                <date region="eu">1992</date>
                <date region="jp">1992</date>
            </dates>
            <developpeur id="124">Imageworks</developpeur>
            <editeur id="115">The Bitmap Brothers</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="223" romid="177368" notgame="false">
            <path>speedbl2j.zip</path>
            <noms>
                <nom region="ss">Speedball 2</nom>
                <nom region="us">Speedball 2 : Brutal Deluxe</nom>
                <nom region="jp">Speedball 2</nom>
                <nom region="eu">Speedball 2</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>speedbl2.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Brutal Deluxe doesn't live up to their name - in fact they're the worst team Speedball has ever seen. As their manager, it is your job to transform their fortunes. As well as the league system, which consists of 2 8-team divisions and challenges you to advance to the top, there are also 2 cup tournaments, one of which is played out over 2 'legs' with the aggregate score deciding who progresses.

You can play the matches as well, which is the real meat of the game. They consist of 2 90-second periods, and the gameplay is futuristic, fast and frantic, with heavy tackling encouraged to retrieve the ball. Power-ups and tokens appear on the pitch, including ones to make your players extra-tough or freeze the opponents.

The sides of the pitch each include a score multiplier, which you can run the ball through to increase the value of your scoring - the opposition can sometimes immediately grab the ball and nullify this. There are also 5 stars which are worth 2 points each if you hit them (more if you have the multiplier activated), but these can also be cancelled out by the opposition hitting the same star, and their points values only become set after the half. Next to the stars there are 'portals' which throw the ball out the opposite side of the pitch, in the direction it was going.

You get money for the results, and by collecting the silver tokens which appear on the pitch at random intervals. Between each match you can spend these either on improving your existing players as far as they can go, or on buying better ones and fitting them into the team. Your original players can only be improved to a certain extent, so remembering where your signed players are and making use of them is important.

A variety of tokens also appear during the match, some of which boost your team's power for a short period of time, and one freezes the opposition.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="91d0e77d" md5="e250f72867fcd7a9d9a8ec509fa816a8" sha1="232eb72a813db79bc25b35da97128b531c5cba94" format="mp4" support="">media/video/speedbl2j.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="5972ecd1" md5="ea425af3df59a58e69784daf6a71a576" sha1="67f5286f08569aac4946e5551192ddf22c243117" format="png" support="">media/mixrbv2/speedbl2j.png</media>
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            </medias>
            <dates>
                <date region="fr">1991</date>
                <date region="us">1991</date>
                <date region="eu">1992</date>
                <date region="jp">1992</date>
            </dates>
            <developpeur id="124">Imageworks</developpeur>
            <editeur id="115">The Bitmap Brothers</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="223" romid="134481" notgame="false">
            <path>speedbl2u.zip</path>
            <noms>
                <nom region="ss">Speedball 2</nom>
                <nom region="us">Speedball 2 : Brutal Deluxe</nom>
                <nom region="jp">Speedball 2</nom>
                <nom region="eu">Speedball 2</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>speedbl2.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Brutal Deluxe doesn't live up to their name - in fact they're the worst team Speedball has ever seen. As their manager, it is your job to transform their fortunes. As well as the league system, which consists of 2 8-team divisions and challenges you to advance to the top, there are also 2 cup tournaments, one of which is played out over 2 'legs' with the aggregate score deciding who progresses.

You can play the matches as well, which is the real meat of the game. They consist of 2 90-second periods, and the gameplay is futuristic, fast and frantic, with heavy tackling encouraged to retrieve the ball. Power-ups and tokens appear on the pitch, including ones to make your players extra-tough or freeze the opponents.

The sides of the pitch each include a score multiplier, which you can run the ball through to increase the value of your scoring - the opposition can sometimes immediately grab the ball and nullify this. There are also 5 stars which are worth 2 points each if you hit them (more if you have the multiplier activated), but these can also be cancelled out by the opposition hitting the same star, and their points values only become set after the half. Next to the stars there are 'portals' which throw the ball out the opposite side of the pitch, in the direction it was going.

You get money for the results, and by collecting the silver tokens which appear on the pitch at random intervals. Between each match you can spend these either on improving your existing players as far as they can go, or on buying better ones and fitting them into the team. Your original players can only be improved to a certain extent, so remembering where your signed players are and making use of them is important.

A variety of tokens also appear during the match, some of which boost your team's power for a short period of time, and one freezes the opposition.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="91d0e77d" md5="e250f72867fcd7a9d9a8ec509fa816a8" sha1="232eb72a813db79bc25b35da97128b531c5cba94" format="mp4" support="">media/video/speedbl2u.mp4</media>
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            </medias>
            <dates>
                <date region="fr">1991</date>
                <date region="us">1991</date>
                <date region="eu">1992</date>
                <date region="jp">1992</date>
            </dates>
            <developpeur id="124">Imageworks</developpeur>
            <editeur id="115">The Bitmap Brothers</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="97409" romid="134482" notgame="false">
            <path>spidking.zip</path>
            <noms>
                <nom region="ss">Spider-man Vs. The Kingpin</nom>
                <nom region="wor">Spider-Man</nom>
            </noms>
            <regions>
                <region>wor</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The Amazing Spider-Man vs. The Kingpin (also known as Spider-Man Vs. the Kingpin or simply Spider-Man) is a video game produced by Sega of America and developed by Technopop. It was released on the Sega Mega Drive/Genesis, Sega Master System, and Game Gear consoles; an updated version was also released for the Sega CD.

All versions of the video game are side-scrolling platform games, whereby the player controls superhero Spider-Man to battle various supervillains (Doctor Octopus, Sandman, The Lizard, Hobgoblin, Vulture, Mysterio, Electro and Venom) to obtain the keys needed to disarm a nuclear bomb that the Kingpin has not only framed Spider-Man for stealing but plans to detonate within twenty-four hours. In the middle of the game, Spider-Man's wife Mary Jane Watson is also kidnapped by Venom.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="f1ef413b" md5="18c549732cc82bea0547d44bc17bea23" sha1="26788612be1cd277745310eb56dfa1a7fb854376" format="mp4" support="">media/video/spidking.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="1d46b752" md5="01613a955a09fbfdee7065a6405a555d" sha1="e12ccebee782ccf6754f3ae0aabf1ce1707d707a" format="png" support="">media/mixrbv2/spidking.png</media>
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            </medias>
            <dates>
                <date region="us">1991</date>
                <date region="jp">1991</date>
                <date region="eu">1991</date>
                <date region="wor">1991</date>
            </dates>
            <developpeur id="11358">Technopop</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="2896" principale="0" parentid="7" langue="en">Plateform / Fighter Scrolling</genre>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="65" romid="134483" notgame="false">
            <path>spidmaxc.zip</path>
            <noms>
                <nom region="ss">Spider-man And Venom - Maximum Carnage</nom>
                <nom region="us">Spider-Man &amp; Venom : Maximum Carnage</nom>
                <nom region="wor">Spider-Man &amp; Venom : Maximum Carnage</nom>
            </noms>
            <regions>
                <region>wor</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Loosely based on the comic book series, the story opens as Carnage breaks out of the insane asylum and wreaks mayhem. Spiderman immediately acknowledges the new job at hand and sets out to stop him.

You start off with Spidey but in certain parts you get to choose between him and Venom, which takes you through an alternate routes. The gameplay is your standard beat-em-up, the regular punching and jump-kicking, with the addition of the all important webbing - ie web swinging, web shield etc.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="834ab3b9" md5="3d429801ae104db0c696d0c2f68ea691" sha1="edf6acbb43c56085ae6c38b293c781edd31199fc" format="mp4" support="">media/video/spidmaxc.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="83964769" md5="14a58184a5528fc65004674f137d5561" sha1="f006586d8469ef167101f997b9c13e2ac15faed8" format="png" support="">media/mixrbv2/spidmaxc.png</media>
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            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="wor">1994</date>
                <date region="eu">1994</date>
                <date region="us">1994</date>
                <date region="jp">1995</date>
            </dates>
            <developpeur id="40">Software Creations</developpeur>
            <editeur id="17097">Acclaim</editeur>
            <genres>
                <genre id="1" principale="1" parentid="0" langue="en">Beat'em Up</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="286" romid="177370" notgame="false">
            <path>spidermnp2.zip</path>
            <noms>
                <nom region="ss">Spider-man The Animated Series</nom>
                <nom region="us">Spider-Man</nom>
                <nom region="eu">Spider-Man</nom>
                <nom region="wor">Spider-Man - Animated Series</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>wor</region>
            </regions>
            <cloneof>spidermn.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The city of New York is certainly a great place to be, but not when there's the criminal element running about. Lucky for the NYPD, there's also the heroic Spider-Man on their side!

But now one of the biggest criminals in the city, Wilson Fisk, a.k.a. The Kingpin, has pulled of the ultimate plot! He announces to New York that a bomb has been planted somewhere in the city, and that it'll go off in 24 hours! What's worse, he lays the blame on Spider-Man, and now the webslinger is on his own, and on the run from the police. Spidey smells a rat, and he knows what he must do.

Spidey has 24 hours to find and disarm that bomb. And he must also clear his name, so he takes his camera to take convincing photos for his Spider-Man hating boss, J. Jonah Jameson, and the police, to prove his innocence. Along the way, he just may run into a few of his *AHEM* "old friends", including Dr. Octopus, Electro, Mysterio, and ultimately Kingpin himself!
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="008eff3a" md5="a53e249cf0be3d43445e9e02130c1663" sha1="1d4a63b0309c36eb878eb71ef1de49187dac7365" format="mp4" support="">media/video/spidermnp2.mp4</media>
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            </medias>
            <dates>
                <date region="us">1995</date>
                <date region="eu">1995</date>
                <date region="wor">1995</date>
            </dates>
            <developpeur id="122">Western Technologies</developpeur>
            <editeur id="17097">Acclaim</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="286" romid="177369" notgame="false">
            <path>spidermnp1.zip</path>
            <noms>
                <nom region="ss">Spider-man The Animated Series</nom>
                <nom region="us">Spider-Man</nom>
                <nom region="eu">Spider-Man</nom>
                <nom region="wor">Spider-Man - Animated Series</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>wor</region>
            </regions>
            <cloneof>spidermn.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The city of New York is certainly a great place to be, but not when there's the criminal element running about. Lucky for the NYPD, there's also the heroic Spider-Man on their side!

But now one of the biggest criminals in the city, Wilson Fisk, a.k.a. The Kingpin, has pulled of the ultimate plot! He announces to New York that a bomb has been planted somewhere in the city, and that it'll go off in 24 hours! What's worse, he lays the blame on Spider-Man, and now the webslinger is on his own, and on the run from the police. Spidey smells a rat, and he knows what he must do.

Spidey has 24 hours to find and disarm that bomb. And he must also clear his name, so he takes his camera to take convincing photos for his Spider-Man hating boss, J. Jonah Jameson, and the police, to prove his innocence. Along the way, he just may run into a few of his *AHEM* "old friends", including Dr. Octopus, Electro, Mysterio, and ultimately Kingpin himself!
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="008eff3a" md5="a53e249cf0be3d43445e9e02130c1663" sha1="1d4a63b0309c36eb878eb71ef1de49187dac7365" format="mp4" support="">media/video/spidermnp1.mp4</media>
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            </medias>
            <dates>
                <date region="us">1995</date>
                <date region="eu">1995</date>
                <date region="wor">1995</date>
            </dates>
            <developpeur id="122">Western Technologies</developpeur>
            <editeur id="17097">Acclaim</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="286" romid="177371" notgame="false">
            <path>spidermn.zip</path>
            <noms>
                <nom region="ss">Spider-man The Animated Series</nom>
                <nom region="us">Spider-Man</nom>
                <nom region="eu">Spider-Man</nom>
                <nom region="wor">Spider-Man - Animated Series</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>us</region>
                <region>wor</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The city of New York is certainly a great place to be, but not when there's the criminal element running about. Lucky for the NYPD, there's also the heroic Spider-Man on their side!

But now one of the biggest criminals in the city, Wilson Fisk, a.k.a. The Kingpin, has pulled of the ultimate plot! He announces to New York that a bomb has been planted somewhere in the city, and that it'll go off in 24 hours! What's worse, he lays the blame on Spider-Man, and now the webslinger is on his own, and on the run from the police. Spidey smells a rat, and he knows what he must do.

Spidey has 24 hours to find and disarm that bomb. And he must also clear his name, so he takes his camera to take convincing photos for his Spider-Man hating boss, J. Jonah Jameson, and the police, to prove his innocence. Along the way, he just may run into a few of his *AHEM* "old friends", including Dr. Octopus, Electro, Mysterio, and ultimately Kingpin himself!
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="008eff3a" md5="a53e249cf0be3d43445e9e02130c1663" sha1="1d4a63b0309c36eb878eb71ef1de49187dac7365" format="mp4" support="">media/video/spidermn.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="064e0bd8" md5="62b1a00cffba84cd9088de9d3951abcd" sha1="a603d70022cfd519fa1e2506c7db995c090be408" format="png" support="">media/mixrbv2/spidermn.png</media>
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            </medias>
            <dates>
                <date region="us">1995</date>
                <date region="eu">1995</date>
                <date region="wor">1995</date>
            </dates>
            <developpeur id="122">Western Technologies</developpeur>
            <editeur id="17097">Acclaim</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="207" romid="134485" notgame="false">
            <path>spidxmen.zip</path>
            <noms>
                <nom region="ss">Spider-man And The X-men - Arcade's Revenge</nom>
                <nom region="us">Spider-Man &amp; X-Men : Arcade's Revenge</nom>
                <nom region="eu">Spider-Man &amp; X-Men : Arcade's Revenge</nom>
                <nom region="wor">Spider-Man X-Men - Arcade's Revenge</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>wor</region>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Spider-Man and members of the X-Men have teamed up in this side-scrolling action game to fight against Arcade, who has built a giant amusement park for the sole purpose of trapping and destroying the super-heroes. You first play as Spider-Man, who sees the X-Men get kidnapped by Arcade and follows them. Once you make it inside Arcade's park you can choose to play as Spider-Man, Cyclops, Storm, Gambit, or Wolverine, each of whom are trapped in a different part of Arcade's maze of deadly traps. You must navigate all five of them safely out, using their different skills and abilities while defeating baddies and bosses along the way.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="b895bf13" md5="845e52b01a332761199643610ddf19e0" sha1="e61f11cdf529d80fadedb9b39feb70a2d7f0b612" format="mp4" support="">media/video/spidxmen.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="73c85709" md5="047e8790cde77240a3bd2e36db7eee31" sha1="6719ded040202e9d36d39fcb2261c4394b09b6f6" format="png" support="">media/mixrbv2/spidxmen.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="e7675a55" md5="c7209a86db648eaa459e40528f0775e7" sha1="3e539804e2a98a28510a6e86eb761142ff6f35b5" format="png" support="">media/mixrbv2/spidxmen.png</media>
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            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="us">1993</date>
                <date region="wor">1993</date>
                <date region="eu">1993</date>
            </dates>
            <developpeur id="40">Software Creations</developpeur>
            <editeur id="17097">Acclaim</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="14" principale="1" parentid="0" langue="en">Fight</genre>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>11</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="277" romid="134484" notgame="false">
            <path>venom.zip</path>
            <noms>
                <nom region="ss">Spider-man And Venom - Separation Anxiety</nom>
                <nom region="us">Venom &amp; Spider-Man : Separation Anxiety</nom>
                <nom region="eu">Venom &amp; Spider-Man : Separation Anxiety</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Separation Anxiety is a side scrolling beat'em up game, featuring characters and stories taken from the Spiderman comics. The story is loosely based on a mini series of comics about Venom. In this game, the player(s) gets to choose between controlling Spider-Man, or his on and off again foe Venom. As Spiderman you must stop the life foundation who have removed five symbiotes from Venom. They plan to bond them with their soldiers, creating a dangerous army. Venom recovering from his wounds also realises he must destroy them.

The game lets you punch, kick, swing and do combos throughout streets, the woods and underground complexes towards your goal. Throughout the game the player can pick up superhero icons. This icons will help you by summoning help from some of Spiderman's greatest allies like Daredevil, Ghost Rider, Hawkeye and Captain America
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="c6dc5ef3" md5="573ad7a3ee86e651e062e767d7aff449" sha1="c15b143a4991ab64e0b82525514c1fea16dfd26f" format="mp4" support="">media/video/venom.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="be5e1595" md5="bb0586ec4aa9939df848ddb719b8692b" sha1="25f83470fa0b7633615a00b12dd0a7832be8fd3d" format="png" support="">media/mixrbv2/venom.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="ba4b3125" md5="8311e26986c2d29c4b51675233180501" sha1="d389119ea625f89d6cda8e9a047891aa8b5b733f" format="png" support="">media/mixrbv2/venom.png</media>
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            </medias>
            <dates>
                <date region="fr">1995</date>
                <date region="us">1995</date>
                <date region="eu">1995</date>
            </dates>
            <developpeur id="40">Software Creations</developpeur>
            <editeur id="17097">Acclaim</editeur>
            <genres>
                <genre id="1" principale="1" parentid="0" langue="en">Beat'em Up</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>11</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="638" notgame="false">
            <path>spiritwf.zip</path>
            <noms>
                <nom region="ss">Spiritual Warfare</nom>
                <nom region="us">Spiritual Warfare</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Spiritual Warfare is a Zelda-like clone where you play as a soldier of God, fighting the forces of darkness in various parts of a modern city to find the armor of God, each one guarded by increasingly difficult demon bosses. When you are dire need, an angel may come down and help you, if you answer Bible questions correctly.  The game will take through increasingly difficult levels of play, where in the end you will face off with Satan himself.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="6ef9e434" md5="f1081650ba030dd6a2bb8b4f36adb775" sha1="1b9e86089eb916a99a00f39c7d8b0fac1e488f34" format="mp4" support="">media/video/spiritwf.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="c27b983c" md5="d3ee4a24e2341b6aeed214f876d1c49e" sha1="30fc97ffd3c09854b63785a5127c56df57c17a0d" format="png" support="">media/mixrbv2/spiritwf.png</media>
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            </medias>
            <dates>
                <date region="us">1994</date>
            </dates>
            <developpeur id="222">Wisdom Tree</developpeur>
            <editeur id="222">Wisdom Tree</editeur>
            <genres>
                <genre id="13" principale="1" parentid="0" langue="en">Adventure</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>9</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="170" romid="472546" notgame="false">
            <path>spirou.zip</path>
            <noms>
                <nom region="ss">Spirou</nom>
                <nom region="eu">Spirou</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Just as he is about to present his inventions to a scientific research symposium in New York, Count Champignac is kidnapped by Cyanida. The evil robot has but one aim, to rule the world. There's not a moment to lose. Spirou will have to scour the streets, subways and skyscrapers of New York and fly to Palombia, a marshy jungle full of surprise... good and bad...</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="a9312ce9" md5="eb374d6ae7c19d72fe8653f499329b3e" sha1="b775d0ff43fa39132ea9b9341c45123804ba2a2d" format="mp4" support="">media/video/spirou.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="51b6c7b5" md5="d36a035fed4bf3b2bbdbb1520937a388" sha1="000251462440484ca1d712538345726a137a67f9" format="png" support="">media/mixrbv2/spirou.png</media>
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            </medias>
            <dates>
                <date region="fr">1996</date>
                <date region="eu">1995</date>
            </dates>
            <developpeur id="32">Infogrames</developpeur>
            <editeur id="32">Infogrames</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>11</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="120" notgame="false">
            <path>splatth2j.zip</path>
            <noms>
                <nom region="ss">Splatterhouse 2</nom>
                <nom region="us">Splatterhouse 2</nom>
                <nom region="jp">Splatterhouse Part 2</nom>
                <nom region="eu">Splatterhouse 2</nom>
            </noms>
            <cloneof>splatth2.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">It has been three months since your escape from the Splatterhouse in the first game. Having been unable to save Jennifer, you keep having the recurring dream where she is begging you to come and rescue her. The mask from the Splatterhouse appears and promises that there is still a chance to save her. There is a downside to it, though. Wearing the mask of terror will fill you with feral rage and an insatiable hunger for blood.

Heavily influenced by films such as Evil Dead 2, the game takes you through eight, side-scrolling stages. Rick has a basic set of punches, kicks and flying kicks, but he can pick up additional weapons such as a lead pipes, bones, bombs, a shotgun and a chainsaw for the ultimate bloodfest, while fighting skulls, razor fish and giant demons. A boss, requiring a specific pattern of moves, awaits you at the end of each stage.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="61d89091" md5="6967b0b2ab1b5c8b03ff2b32afae818f" sha1="f015d6757950bbc5a944caee22f16d8866f64eff" format="mp4" support="">media/video/splatth2j.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="a2e4aed1" md5="f49457a9ded0adec537dd6e6a0e839fa" sha1="8a51996de5e798557ce996fe6cd9ba68fb81328c" format="png" support="">media/mixrbv2/splatth2j.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="18fec359" md5="25d2c37e31d0dcba74653f3d2967e8ff" sha1="e154ec1e21b9d83b6c6eb86b7154a99badccf93e" format="png" support="">media/mixrbv2/splatth2j.png</media>
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            </medias>
            <dates>
                <date region="fr">1992</date>
                <date region="us">1992</date>
                <date region="jp">1992</date>
                <date region="eu">1992</date>
            </dates>
            <developpeur id="68">Namco</developpeur>
            <editeur id="68">Namco</editeur>
            <genres>
                <genre id="1" principale="1" parentid="0" langue="en">Beat'em Up</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="120" romid="134488" notgame="false">
            <path>splatth2u.zip</path>
            <noms>
                <nom region="ss">Splatterhouse 2</nom>
                <nom region="us">Splatterhouse 2</nom>
                <nom region="jp">Splatterhouse Part 2</nom>
                <nom region="eu">Splatterhouse 2</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>splatth2.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">It has been three months since your escape from the Splatterhouse in the first game. Having been unable to save Jennifer, you keep having the recurring dream where she is begging you to come and rescue her. The mask from the Splatterhouse appears and promises that there is still a chance to save her. There is a downside to it, though. Wearing the mask of terror will fill you with feral rage and an insatiable hunger for blood.

Heavily influenced by films such as Evil Dead 2, the game takes you through eight, side-scrolling stages. Rick has a basic set of punches, kicks and flying kicks, but he can pick up additional weapons such as a lead pipes, bones, bombs, a shotgun and a chainsaw for the ultimate bloodfest, while fighting skulls, razor fish and giant demons. A boss, requiring a specific pattern of moves, awaits you at the end of each stage.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="61d89091" md5="6967b0b2ab1b5c8b03ff2b32afae818f" sha1="f015d6757950bbc5a944caee22f16d8866f64eff" format="mp4" support="">media/video/splatth2u.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="a2e4aed1" md5="f49457a9ded0adec537dd6e6a0e839fa" sha1="8a51996de5e798557ce996fe6cd9ba68fb81328c" format="png" support="">media/mixrbv2/splatth2u.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="18fec359" md5="25d2c37e31d0dcba74653f3d2967e8ff" sha1="e154ec1e21b9d83b6c6eb86b7154a99badccf93e" format="png" support="">media/mixrbv2/splatth2u.png</media>
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            </medias>
            <dates>
                <date region="fr">1992</date>
                <date region="us">1992</date>
                <date region="jp">1992</date>
                <date region="eu">1992</date>
            </dates>
            <developpeur id="68">Namco</developpeur>
            <editeur id="68">Namco</editeur>
            <genres>
                <genre id="1" principale="1" parentid="0" langue="en">Beat'em Up</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="120" romid="177372" notgame="false">
            <path>splatth2.zip</path>
            <noms>
                <nom region="ss">Splatterhouse 2</nom>
                <nom region="us">Splatterhouse 2</nom>
                <nom region="jp">Splatterhouse Part 2</nom>
                <nom region="eu">Splatterhouse 2</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">It has been three months since your escape from the Splatterhouse in the first game. Having been unable to save Jennifer, you keep having the recurring dream where she is begging you to come and rescue her. The mask from the Splatterhouse appears and promises that there is still a chance to save her. There is a downside to it, though. Wearing the mask of terror will fill you with feral rage and an insatiable hunger for blood.

Heavily influenced by films such as Evil Dead 2, the game takes you through eight, side-scrolling stages. Rick has a basic set of punches, kicks and flying kicks, but he can pick up additional weapons such as a lead pipes, bones, bombs, a shotgun and a chainsaw for the ultimate bloodfest, while fighting skulls, razor fish and giant demons. A boss, requiring a specific pattern of moves, awaits you at the end of each stage.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="61d89091" md5="6967b0b2ab1b5c8b03ff2b32afae818f" sha1="f015d6757950bbc5a944caee22f16d8866f64eff" format="mp4" support="">media/video/splatth2.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="a2e4aed1" md5="f49457a9ded0adec537dd6e6a0e839fa" sha1="8a51996de5e798557ce996fe6cd9ba68fb81328c" format="png" support="">media/mixrbv2/splatth2.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="18fec359" md5="25d2c37e31d0dcba74653f3d2967e8ff" sha1="e154ec1e21b9d83b6c6eb86b7154a99badccf93e" format="png" support="">media/mixrbv2/splatth2.png</media>
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            </medias>
            <dates>
                <date region="fr">1992</date>
                <date region="us">1992</date>
                <date region="jp">1992</date>
                <date region="eu">1992</date>
            </dates>
            <developpeur id="68">Namco</developpeur>
            <editeur id="68">Namco</editeur>
            <genres>
                <genre id="1" principale="1" parentid="0" langue="en">Beat'em Up</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="194" romid="177374" notgame="false">
            <path>splatth3j.zip</path>
            <noms>
                <nom region="ss">Splatterhouse 3</nom>
                <nom region="us">Splatterhouse 3</nom>
                <nom region="jp">Splatterhouse Part 3</nom>
                <nom region="kr">Splatterhouse Part 3</nom>
            </noms>
            <regions>
                <region>jp</region>
                <region>kr</region>
            </regions>
            <cloneof>splatth3.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">It has been a while since the escape in Splatterhouse 2 and Rick is slowly regaining his sanity. At night, he is still haunted by nightmares from the place. Rick has married Jennifer and they have a son, David. In the final chapter of this horror trilogy, Rick finds out that an entity called The Evil One has kidnapped his beloved family members. He has no choice but to wear the demon mask with the supernatural powers to save Jennifer and David from the demon-infested Splatterhouse.

The third title in the series builds upon the gameplay of its predecessors. The game consists of six consecutive levels in a huge mansion. In a race against time, you have to wipe the demons from each room and find the quickest path to the boss area. After clearing a room, you can use an in-game map to decide upon the quickest route. Improvements over the second title include moving between rooms in multiple directions, multiple endings based on your performance, special moves for Rick and crisper graphics.

It still has a horror theme and maintains the same level of gore and violence. You can collect weapons such as a skull-smashing baseball bat, an ax and cement blocks. If you get knocked down, a ghost will try to snatch your weapon and drop it in another room of the house. Other collectible items include extra lives, health meat or orbs. These orbs build up a power meter. Upon completion, you have the ability to transform into a berserk mutant for a short time. The cutscenes feature real actors who act out the characters.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="6de1b8d5" md5="25570ff8d9b6f0577736b21dd28793da" sha1="00fdc4c4afc89bd1fd998d8118ac06ddd9f79ee3" format="mp4" support="">media/video/splatth3j.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="7bc10c80" md5="8c7122f53668efc7ef2fbb36454f2450" sha1="68a8894c5f207fd6b619854aeffe5a9b44b1a92b" format="png" support="">media/mixrbv2/splatth3j.png</media>
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            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="us">1993</date>
                <date region="jp">1993</date>
            </dates>
            <developpeur id="109">Now Production</developpeur>
            <editeur id="68">Namco</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="194" romid="134489" notgame="false">
            <path>splatth3.zip</path>
            <noms>
                <nom region="ss">Splatterhouse 3</nom>
                <nom region="us">Splatterhouse 3</nom>
                <nom region="jp">Splatterhouse Part 3</nom>
                <nom region="kr">Splatterhouse Part 3</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">It has been a while since the escape in Splatterhouse 2 and Rick is slowly regaining his sanity. At night, he is still haunted by nightmares from the place. Rick has married Jennifer and they have a son, David. In the final chapter of this horror trilogy, Rick finds out that an entity called The Evil One has kidnapped his beloved family members. He has no choice but to wear the demon mask with the supernatural powers to save Jennifer and David from the demon-infested Splatterhouse.

The third title in the series builds upon the gameplay of its predecessors. The game consists of six consecutive levels in a huge mansion. In a race against time, you have to wipe the demons from each room and find the quickest path to the boss area. After clearing a room, you can use an in-game map to decide upon the quickest route. Improvements over the second title include moving between rooms in multiple directions, multiple endings based on your performance, special moves for Rick and crisper graphics.

It still has a horror theme and maintains the same level of gore and violence. You can collect weapons such as a skull-smashing baseball bat, an ax and cement blocks. If you get knocked down, a ghost will try to snatch your weapon and drop it in another room of the house. Other collectible items include extra lives, health meat or orbs. These orbs build up a power meter. Upon completion, you have the ability to transform into a berserk mutant for a short time. The cutscenes feature real actors who act out the characters.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="6de1b8d5" md5="25570ff8d9b6f0577736b21dd28793da" sha1="00fdc4c4afc89bd1fd998d8118ac06ddd9f79ee3" format="mp4" support="">media/video/splatth3.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="7bc10c80" md5="8c7122f53668efc7ef2fbb36454f2450" sha1="68a8894c5f207fd6b619854aeffe5a9b44b1a92b" format="png" support="">media/mixrbv2/splatth3.png</media>
                <media parent="jeu" type="mixrbv2" region="kr" crc="50929e0c" md5="a836f127acf5e6b68b65aa3108fffb46" sha1="5780560a2941c02695788795061157f8b0e0fd70" format="png" support="">media/mixrbv2/splatth3.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="1ffb1335" md5="043a618029ac86a3493a830de2c05fd3" sha1="78b183d0160015bbb572c743a8896e0b1ab4cda9" format="png" support="">media/mixrbv2/splatth3.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="1ffb1335" md5="043a618029ac86a3493a830de2c05fd3" sha1="78b183d0160015bbb572c743a8896e0b1ab4cda9" format="png" support="">media/mixrbv2/splatth3.png</media>
            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="us">1993</date>
                <date region="jp">1993</date>
            </dates>
            <developpeur id="109">Now Production</developpeur>
            <editeur id="68">Namco</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="144000" romid="616627" notgame="false">
            <path>spongbob.zip</path>
            <noms>
                <nom region="ss">Sponge Bob</nom>
                <nom region="wor">Sponge Bob</nom>
            </noms>
            <cloneof>coolspot.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">SpongeBob SquarePants is a Russian hack of the Cool Spot game based on the animated series SpongeBob SquarePants for Sega Mega Drive.nnnnThe hack uses the European version of Cool Spot as a base, since the version has removed 7 game references, SpongeBob does not have them either. The hack is also in Russian and starts in Wading Around (the fourth phase of the original game) instead of Shell Shock. The remaining phases are in a different order and the stages of the beach are at night.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="mixrbv2" region="wor" crc="2050213a" md5="bfba0ab97fb090ea35e13f7b4d4cb367" sha1="9f9a5b7113dcdf8bcc77d4a4f595db991b7d7e1d" format="png" support="">media/mixrbv2/spongbob.png</media>
            </medias>
            <dates>
                <date region="wor"></date>
            </dates>
            <genres>
                <genre id="" principale="" parentid="" langue="en"></genre>
            </genres>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="190219" notgame="false">
            <path>sportg.zip</path>
            <noms>
                <nom region="ss">Sport Games</nom>
                <nom region="br">Sport Games</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis/>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="efa3f191" md5="8f51a39adbc5401548478f6cd27b602f" sha1="6369323126c6d3c00866567a43a9e3ca416111c2" format="mp4" support="">media/video/sportg.mp4</media>
                <media parent="jeu" type="mixrbv2" region="br" crc="37ffedfe" md5="5a6c823eb68fa3b3e21187559335608b" sha1="d36ac350f9df0b55747e70227609d5a4c400e354" format="png" support="">media/mixrbv2/sportg.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="0e9ea564" md5="fe1f3bb2effd45051d466ff89da73f80" sha1="7a1ca14009bae20333dd9855c0cf1682121d81f1" format="png" support="">media/mixrbv2/sportg.png</media>
            </medias>
            <dates>
                <date region="wor"></date>
            </dates>
            <developpeur id="390">Tec Toy</developpeur>
            <editeur id="390">Tec Toy</editeur>
            <genres>
                <genre id="34" principale="1" parentid="0" langue="en">Compilation</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="752" romid="134490" notgame="false">
            <path>sporttbb.zip</path>
            <noms>
                <nom region="ss">Sports Talk Baseball</nom>
                <nom region="us">Sports Talk Baseball</nom>
                <nom region="jp">Nikkan Sports Pro Yakyuu Van</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Sports Talk Baseball gives you all the teams and players from the 1991 roster.  Choose to play as sluggers like Ruben Sierra or Cecil Fielder, or play as Ken Griffey Jr., and hit those fast balls.  You can play as Cal Ripkin Jr, and make him dive.

Seasons stretch up to 162 games, including a Pennant race.  You have many batting styles and pitching styles to choose from.

Sports Talk Baseball incorporates Sega's patented "Sports Talk",  delivering accurate play-by-play.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="9d3edd66" md5="4353167c413f9c25741079aef9575bea" sha1="2ddfb5bb9e58dfc3f136995726a54a368a927b7f" format="mp4" support="">media/video/sporttbb.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="edb537b7" md5="29ec9221f5ab34a61c47b61eaffc7132" sha1="721e27564484fd379d9276e2ad55cb62c18a5371" format="png" support="">media/mixrbv2/sporttbb.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="c2639e16" md5="a8327b36954e34371ba54012b6dae688" sha1="c0d0e44f29fcaf823ee4b5106914784d9cc2b885" format="png" support="">media/mixrbv2/sporttbb.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="c2639e16" md5="a8327b36954e34371ba54012b6dae688" sha1="c0d0e44f29fcaf823ee4b5106914784d9cc2b885" format="png" support="">media/mixrbv2/sporttbb.png</media>
            </medias>
            <dates>
                <date region="us">1992</date>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>1</topstaff>
            <note>20</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="752" romid="134291" notgame="false">
            <path>nikkan.zip</path>
            <noms>
                <nom region="ss">Sports Talk Baseball</nom>
                <nom region="us">Sports Talk Baseball</nom>
                <nom region="jp">Nikkan Sports Pro Yakyuu Van</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Sports Talk Baseball gives you all the teams and players from the 1991 roster.  Choose to play as sluggers like Ruben Sierra or Cecil Fielder, or play as Ken Griffey Jr., and hit those fast balls.  You can play as Cal Ripkin Jr, and make him dive.

Seasons stretch up to 162 games, including a Pennant race.  You have many batting styles and pitching styles to choose from.

Sports Talk Baseball incorporates Sega's patented "Sports Talk",  delivering accurate play-by-play.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="9d3edd66" md5="4353167c413f9c25741079aef9575bea" sha1="2ddfb5bb9e58dfc3f136995726a54a368a927b7f" format="mp4" support="">media/video/nikkan.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="edb537b7" md5="29ec9221f5ab34a61c47b61eaffc7132" sha1="721e27564484fd379d9276e2ad55cb62c18a5371" format="png" support="">media/mixrbv2/nikkan.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="c2639e16" md5="a8327b36954e34371ba54012b6dae688" sha1="c0d0e44f29fcaf823ee4b5106914784d9cc2b885" format="png" support="">media/mixrbv2/nikkan.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="c2639e16" md5="a8327b36954e34371ba54012b6dae688" sha1="c0d0e44f29fcaf823ee4b5106914784d9cc2b885" format="png" support="">media/mixrbv2/nikkan.png</media>
            </medias>
            <dates>
                <date region="us">1992</date>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>1</topstaff>
            <note>20</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="345" romid="134491" notgame="false">
            <path>spotgou.zip</path>
            <noms>
                <nom region="ss">Spot Goes To Hollywood</nom>
                <nom region="us">Spot Goes to Hollywood</nom>
                <nom region="eu">Spot Goes to Hollywood</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>spotgo.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The central character in this game is Spot, the little red guy from the 7-Up TV commercials.  Spot has somehow become trapped in a movie projector.  As he jumps from film to film, he encounters many classic film genres that make up all the different levels of the game.  The main levels are a pirate movie, an adventure movie, and a horror movie, but there are many other bonus films to unlock.

The game is played from an isometric perspective.  As you control spot, you have to collect 5 Hollywood stars per level to unlock hidden areas and ultimately complete the game 100%.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="0220b96d" md5="d925e3b1d54ccae3d696c2d196657818" sha1="7e8d3616dc786aad1d54e51f033aae4a338482ef" format="mp4" support="">media/video/spotgou.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="46c2ebd3" md5="b0dcd371e47378b2eb611d05970713bd" sha1="ee963d4cd1471e3801cdc9c8ae3e9b2fe491b3e5" format="png" support="">media/mixrbv2/spotgou.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="2c346516" md5="beec8f10d0bb0c7d90c509859bf7077e" sha1="1251cc245787e30cb9b0bc881395a024b39aa56b" format="png" support="">media/mixrbv2/spotgou.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="46c2ebd3" md5="b0dcd371e47378b2eb611d05970713bd" sha1="ee963d4cd1471e3801cdc9c8ae3e9b2fe491b3e5" format="png" support="">media/mixrbv2/spotgou.png</media>
            </medias>
            <dates>
                <date region="fr">1995</date>
                <date region="us">1995</date>
                <date region="eu">1996</date>
                <date region="br">1996</date>
            </dates>
            <developpeur id="6">Virgin</developpeur>
            <editeur id="17097">Acclaim</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="345" romid="177376" notgame="false">
            <path>spotgo.zip</path>
            <noms>
                <nom region="ss">Spot Goes To Hollywood</nom>
                <nom region="us">Spot Goes to Hollywood</nom>
                <nom region="eu">Spot Goes to Hollywood</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The central character in this game is Spot, the little red guy from the 7-Up TV commercials.  Spot has somehow become trapped in a movie projector.  As he jumps from film to film, he encounters many classic film genres that make up all the different levels of the game.  The main levels are a pirate movie, an adventure movie, and a horror movie, but there are many other bonus films to unlock.

The game is played from an isometric perspective.  As you control spot, you have to collect 5 Hollywood stars per level to unlock hidden areas and ultimately complete the game 100%.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="0220b96d" md5="d925e3b1d54ccae3d696c2d196657818" sha1="7e8d3616dc786aad1d54e51f033aae4a338482ef" format="mp4" support="">media/video/spotgo.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="46c2ebd3" md5="b0dcd371e47378b2eb611d05970713bd" sha1="ee963d4cd1471e3801cdc9c8ae3e9b2fe491b3e5" format="png" support="">media/mixrbv2/spotgo.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="2c346516" md5="beec8f10d0bb0c7d90c509859bf7077e" sha1="1251cc245787e30cb9b0bc881395a024b39aa56b" format="png" support="">media/mixrbv2/spotgo.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="46c2ebd3" md5="b0dcd371e47378b2eb611d05970713bd" sha1="ee963d4cd1471e3801cdc9c8ae3e9b2fe491b3e5" format="png" support="">media/mixrbv2/spotgo.png</media>
            </medias>
            <dates>
                <date region="fr">1995</date>
                <date region="us">1995</date>
                <date region="eu">1996</date>
                <date region="br">1996</date>
            </dates>
            <developpeur id="6">Virgin</developpeur>
            <editeur id="17097">Acclaim</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="144001" romid="616630" notgame="false">
            <path>spykids4.zip</path>
            <noms>
                <nom region="ss">Spy Kids 4 - All The Time In The World</nom>
                <nom region="wor">Spy Kids 4 - All The Time In The World</nom>
            </noms>
            <cloneof>dinotale.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Spy Kids 4 - All The Time In The World is a hack of A Dinosaur's Tale. The goal is to save the parents of the children of the dream guardian.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="mixrbv2" region="wor" crc="ffed5861" md5="258aefb4a2c4eff61114d9ca2fe8a648" sha1="9f7b16f2614db78b0af98bbb3a13640f57155b03" format="png" support="">media/mixrbv2/spykids4.png</media>
            </medias>
            <dates>
                <date region="wor"></date>
            </dates>
            <genres>
                <genre id="" principale="" parentid="" langue="en"></genre>
            </genres>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1189" notgame="false">
            <path>squirrel.zip</path>
            <noms>
                <nom region="ss">Squirrel King</nom>
                <nom region="cn">Squirrel King</nom>
                <nom region="wor">Squirrel King</nom>
            </noms>
            <regions>
                <region>cn</region>
                <region>wor</region>
                <region>ru</region>
            </regions>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Squirrel King is an unlicensed platform game developed for the Sega Mega Drive. It was published and developed by Gamtec, and therefore its origin is Taiwan.

Squirrel King is extremely similar to Capcom's Chip 'N Dale: Rescue Rangers and it sequel, Chip 'N Dale: Rescue Rangers 2 for the NES, to the point where the player actually plays as two characters named "Chip" and "Dale" (though they look slightly different to their Disney counterparts). C jumps, B picks up and throws crates, and A allows Chip or Dale to throw fireballs, assuming they have some in their inventory.

Squirrel King is the basis for another unlicensed title, Super Mario World, also for the Mega Drive,but developed by Chuanpu and possibly published by Ming Super Chip Electronic.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="ad55c5af" md5="57f7f03d797374e921cfa9560c1a6c52" sha1="a6fdbf2d82a65d94370b0d102e52ffc573c1a74e" format="mp4" support="">media/video/squirrel.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="ec7502a4" md5="3cd867f4b7a55103ebbb94f0c53cdf9a" sha1="a22c7a73fb1bd2e991ff5a16a3657d7e815ff154" format="png" support="">media/mixrbv2/squirrel.png</media>
            </medias>
            <dates>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="179">GameTek</developpeur>
            <editeur id="303">Gamtec</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>2</joueurs>
            <topstaff>0</topstaff>
            <note>10</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="485" romid="134492" notgame="false">
            <path>starctrl.zip</path>
            <noms>
                <nom region="ss">Star Control</nom>
                <nom region="us">Star Control</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Star Control is a science-fiction wargame which pits the forces of the Alliance of Free Stars against those of the predatory Ur-Quan Hierarchy. The games are designed so that you can ease into play, familiarizing yourself with menus, options and player controls. 
The Alliance and Hierarchy each possess different types of warships. Each vessel has its own maneuvering and firing characteristics, plus a unique special power that you can employ when circumstances dictate.

The game has two modules: the Melee, in which you can simply blast the computer or another player to smithereens using one of 16 different ships, in either Hierarchy or Alliance fleets; or, should you wish for a more challenging game, lets you play one of 9 preset scenarios.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="f0e7135d" md5="b27deb4b070d1890709f64362ee27fd6" sha1="c06127d8663a7cd6abf6cb1c789fead404a6c590" format="mp4" support="">media/video/starctrl.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="b041a335" md5="d0bde3924cb57f8106c5d467bb39bbb4" sha1="f419561a12dc85c69a9c6697c42cdd75b61adab0" format="png" support="">media/mixrbv2/starctrl.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="b041a335" md5="d0bde3924cb57f8106c5d467bb39bbb4" sha1="f419561a12dc85c69a9c6697c42cdd75b61adab0" format="png" support="">media/mixrbv2/starctrl.png</media>
            </medias>
            <dates>
                <date region="fr">1991</date>
                <date region="eu">1991</date>
                <date region="us">1991</date>
            </dates>
            <developpeur id="209">Ballistic</developpeur>
            <editeur id="208">Toys For Bob</editeur>
            <genres>
                <genre id="27" principale="1" parentid="0" langue="en">Strategy</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1190" romid="868341" notgame="false">
            <path>starcrus.zip</path>
            <noms>
                <nom region="ss">Star Cruiser</nom>
                <nom region="jp">Star Cruiser</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Star Cruiser is a 1990 adventure game for the Sega Mega Drive by Arsys Software, published by NCS. It combines two prior games by Arsys, Star Cruiser and Star Cruiser II, both released on various Japanese home computers. No version has been released outside Japan.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="b6af57c9" md5="04f51199eebf317af798a98ec3dffbae" sha1="c48362971f8e364ce99c893c99390587a7746d5e" format="mp4" support="">media/video/starcrus.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="5485631c" md5="794cfae58f25f5cfcfecf61e7d4b69df" sha1="a91cff5fae10cc6d49d16ad51fec23aeafe6c552" format="png" support="">media/mixrbv2/starcrus.png</media>
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            </medias>
            <dates>
                <date region="jp">1990</date>
            </dates>
            <developpeur id="6747">Arsys</developpeur>
            <editeur id="18492">Arsys Software</editeur>
            <genres>
                <genre id="13" principale="1" parentid="0" langue="en">Adventure</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1190" romid="868341" notgame="false">
            <path>starcruse.zip</path>
            <noms>
                <nom region="ss">Star Cruiser</nom>
                <nom region="jp">Star Cruiser</nom>
            </noms>
            <cloneof>starcrus.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Star Cruiser is a 1990 adventure game for the Sega Mega Drive by Arsys Software, published by NCS. It combines two prior games by Arsys, Star Cruiser and Star Cruiser II, both released on various Japanese home computers. No version has been released outside Japan.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="b6af57c9" md5="04f51199eebf317af798a98ec3dffbae" sha1="c48362971f8e364ce99c893c99390587a7746d5e" format="mp4" support="">media/video/starcruse.mp4</media>
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            </medias>
            <dates>
                <date region="jp">1990</date>
            </dates>
            <developpeur id="6747">Arsys</developpeur>
            <editeur id="18492">Arsys Software</editeur>
            <genres>
                <genre id="13" principale="1" parentid="0" langue="en">Adventure</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1191" romid="133819" notgame="false">
            <path>bluealma.zip</path>
            <noms>
                <nom region="ss">Blue Almanac</nom>
                <nom region="us">Star Odyssey</nom>
                <nom region="jp">Blue Almanac</nom>
                <nom region="wor">Star Odyssey</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">In the distant future, mankind has long left the Earth and spread all over the Milky Way. Humans settled down on different planets, sometimes coming into contact with other races, and established a connection between them. The player is a nameless young man who was a mere child when he survived a spaceship crash and had to seek shelter on a new planet. Now he is sixteen, and his parents send him as a foreign student to the planet Terra. That is where his adventure begins!

Blue Almanac is a sci-fi console-style RPG. The player's party encounters random enemies and fights them in turn-based combat. The combat is viewed from a platform perspective and both the player's and enemies' attacks are animated.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="92687ac9" md5="ea65c0eea21981766e93b80d08b9a7dc" sha1="b8e1faf654129fe26707d0a1b98c76a0aaf044c2" format="mp4" support="">media/video/bluealma.mp4</media>
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            </medias>
            <dates>
                <date region="us">1991</date>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="415">Hot-B</developpeur>
            <editeur id="415">Hot-B</editeur>
            <genres>
                <genre id="8" principale="1" parentid="0" langue="en">Role playing games</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="546" romid="134494" notgame="false">
            <path>stds9u.zip</path>
            <noms>
                <nom region="ss">Star Trek - Deep Space Nine - Crossroads Of Time</nom>
                <nom region="us">Star Trek, Deep Space Nine : Crossroads of Time</nom>
                <nom region="eu">Star Trek, Deep Space Nine : Crossroads of Time</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>stds9.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">"Star Trek: Deep Space Nine - Crossroads of Time" is a 2D action adventure based on the famous TV series.

You play Benjamin Sisko, commander of Federation space station Deep Space Nine. When the station is attacked by Bajoran terrorists, your mission to uncover their plot leads you from DS9 to Bajor, beyond the wormhole and even through time itself.

Moving through the side-scrolling environments of DS9 and other places, Sisko must complete several missions like disarming bombs or rescuing hostages. If necessary, Sisko can use a phaser to stun enemies. To solve puzzles, he can use a tricorder and other items. The plot is often carried forward by interacting with other characters from the TV series.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="1522a0e9" md5="ca7d02382dab985eb605cfc47a793a7d" sha1="a94e253b33c762e0130d2a9697dbfbb8fd7b31e2" format="mp4" support="">media/video/stds9u.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="2dc5d329" md5="0994d797490c2a6ab503af431024243e" sha1="b8fd188a7276a545d97f91c434253320c9a9d65f" format="png" support="">media/mixrbv2/stds9u.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="20f47f57" md5="e37fcf24a4fc2d789b8e2b35cdc65a73" sha1="0618d1b0cb4b63c428c5d74c512451da9872dc0a" format="png" support="">media/mixrbv2/stds9u.png</media>
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            </medias>
            <dates>
                <date region="fr">1995</date>
                <date region="us">1995</date>
                <date region="eu">1995</date>
            </dates>
            <developpeur id="18493">Novotrade</developpeur>
            <editeur id="18493">Novotrade</editeur>
            <genres>
                <genre id="13" principale="1" parentid="0" langue="en">Adventure</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="546" romid="177380" notgame="false">
            <path>stds9.zip</path>
            <noms>
                <nom region="ss">Star Trek - Deep Space Nine - Crossroads Of Time</nom>
                <nom region="us">Star Trek, Deep Space Nine : Crossroads of Time</nom>
                <nom region="eu">Star Trek, Deep Space Nine : Crossroads of Time</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">"Star Trek: Deep Space Nine - Crossroads of Time" is a 2D action adventure based on the famous TV series.

You play Benjamin Sisko, commander of Federation space station Deep Space Nine. When the station is attacked by Bajoran terrorists, your mission to uncover their plot leads you from DS9 to Bajor, beyond the wormhole and even through time itself.

Moving through the side-scrolling environments of DS9 and other places, Sisko must complete several missions like disarming bombs or rescuing hostages. If necessary, Sisko can use a phaser to stun enemies. To solve puzzles, he can use a tricorder and other items. The plot is often carried forward by interacting with other characters from the TV series.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="1522a0e9" md5="ca7d02382dab985eb605cfc47a793a7d" sha1="a94e253b33c762e0130d2a9697dbfbb8fd7b31e2" format="mp4" support="">media/video/stds9.mp4</media>
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            </medias>
            <dates>
                <date region="fr">1995</date>
                <date region="us">1995</date>
                <date region="eu">1995</date>
            </dates>
            <developpeur id="18493">Novotrade</developpeur>
            <editeur id="18493">Novotrade</editeur>
            <genres>
                <genre id="13" principale="1" parentid="0" langue="en">Adventure</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="526" notgame="false">
            <path>sttngp03.zip</path>
            <noms>
                <nom region="ss">Star Trek - The Next Generation - Echoes From The Past</nom>
                <nom region="us">Star Trek, The Next Generation : Echoes from the Past</nom>
            </noms>
            <cloneof>sttng.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The Romulans request permission to enter the Neutral Zone in order to search for a team of their researchers that they claim has gone missing. The USS Enterprise is sent to monitor their activities and find out their real motives.

Gameplay is divided into three parts: commanding the Enterprise from the bridge, controlling an away team on a planetary mission and combat with other ships.

From the bridge you can control all of the ships main functions. Conn: Set course to a different planet or sector. Communication:  Communicate: with other ships. Sensors: Receive information on your surroundings or planets you are orbiting. Computer: Access a database that contains lots of information on planets, races, technology, your crew etc. Engineering: If the Enterprise got damaged during combat, you can use this command to allocate resources to the different parts of the ship that need to be repaired. Briefing Room: Receive orders and information on your current mission. Tactical Station: Engage in combat. Transporter: Assemble an away team and beam it down to a planet (which is only possible if your current mission requires it).

Before starting an away mission, you have to assemble a team of four crew members that differ in strength and in tactical and technical ability. Some crew members also have special abilities, Dr. Crusher can heal other crew members, Geordi and Data can see in the dark and Data can survive without air. Away missions are shown from a top-down perspective and you can control each team member individually or order different members to follow your currently selected character around. Most away missions are a mixture of simple (real time) combat and puzzle solving that usually consists getting hints from tricorder readings and finding objects that have to be used in the correct way.

Ship battles are also seen from a top-down perspective and let you attack enemy ships with phasers and photon torpedoes, while keeping an eye or your shields and trying to dodge you enemy's torpedoes. If your ship too heavily damaged you can surrender and hope that your enemy spares you.

While the SNES and Genesis versions are essentially the same games, there are some noticeable differences. The Genesis version plays considerably faster during ship battles and on away missions as well as on the bridge (meaning it takes much less time to repair the ship). There are many graphical differences and the map layout for away missions is slightly different from the SNES version as well.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="1acf5263" md5="79c7646031bc9b0d614b417fd68e2169" sha1="b1128cc62c1c1b361b85232eadea997bb161a717" format="mp4" support="">media/video/sttngp03.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="b81f9d9e" md5="6595c282be3193468e429898c297be71" sha1="e05018596d07fad546cb5b46c4b6fd10a37273b3" format="png" support="">media/mixrbv2/sttngp03.png</media>
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            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="us">1994</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="13" principale="1" parentid="0" langue="en">Adventure</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="526" notgame="false">
            <path>sttng.zip</path>
            <noms>
                <nom region="ss">Star Trek - The Next Generation - Echoes From The Past</nom>
                <nom region="us">Star Trek, The Next Generation : Echoes from the Past</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The Romulans request permission to enter the Neutral Zone in order to search for a team of their researchers that they claim has gone missing. The USS Enterprise is sent to monitor their activities and find out their real motives.

Gameplay is divided into three parts: commanding the Enterprise from the bridge, controlling an away team on a planetary mission and combat with other ships.

From the bridge you can control all of the ships main functions. Conn: Set course to a different planet or sector. Communication:  Communicate: with other ships. Sensors: Receive information on your surroundings or planets you are orbiting. Computer: Access a database that contains lots of information on planets, races, technology, your crew etc. Engineering: If the Enterprise got damaged during combat, you can use this command to allocate resources to the different parts of the ship that need to be repaired. Briefing Room: Receive orders and information on your current mission. Tactical Station: Engage in combat. Transporter: Assemble an away team and beam it down to a planet (which is only possible if your current mission requires it).

Before starting an away mission, you have to assemble a team of four crew members that differ in strength and in tactical and technical ability. Some crew members also have special abilities, Dr. Crusher can heal other crew members, Geordi and Data can see in the dark and Data can survive without air. Away missions are shown from a top-down perspective and you can control each team member individually or order different members to follow your currently selected character around. Most away missions are a mixture of simple (real time) combat and puzzle solving that usually consists getting hints from tricorder readings and finding objects that have to be used in the correct way.

Ship battles are also seen from a top-down perspective and let you attack enemy ships with phasers and photon torpedoes, while keeping an eye or your shields and trying to dodge you enemy's torpedoes. If your ship too heavily damaged you can surrender and hope that your enemy spares you.

While the SNES and Genesis versions are essentially the same games, there are some noticeable differences. The Genesis version plays considerably faster during ship battles and on away missions as well as on the bridge (meaning it takes much less time to repair the ship). There are many graphical differences and the map layout for away missions is slightly different from the SNES version as well.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="1acf5263" md5="79c7646031bc9b0d614b417fd68e2169" sha1="b1128cc62c1c1b361b85232eadea997bb161a717" format="mp4" support="">media/video/sttng.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="b81f9d9e" md5="6595c282be3193468e429898c297be71" sha1="e05018596d07fad546cb5b46c4b6fd10a37273b3" format="png" support="">media/mixrbv2/sttng.png</media>
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            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="us">1994</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="13" principale="1" parentid="0" langue="en">Adventure</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="526" notgame="false">
            <path>sttnga.zip</path>
            <noms>
                <nom region="ss">Star Trek - The Next Generation - Echoes From The Past</nom>
                <nom region="us">Star Trek, The Next Generation : Echoes from the Past</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>sttng.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The Romulans request permission to enter the Neutral Zone in order to search for a team of their researchers that they claim has gone missing. The USS Enterprise is sent to monitor their activities and find out their real motives.

Gameplay is divided into three parts: commanding the Enterprise from the bridge, controlling an away team on a planetary mission and combat with other ships.

From the bridge you can control all of the ships main functions. Conn: Set course to a different planet or sector. Communication:  Communicate: with other ships. Sensors: Receive information on your surroundings or planets you are orbiting. Computer: Access a database that contains lots of information on planets, races, technology, your crew etc. Engineering: If the Enterprise got damaged during combat, you can use this command to allocate resources to the different parts of the ship that need to be repaired. Briefing Room: Receive orders and information on your current mission. Tactical Station: Engage in combat. Transporter: Assemble an away team and beam it down to a planet (which is only possible if your current mission requires it).

Before starting an away mission, you have to assemble a team of four crew members that differ in strength and in tactical and technical ability. Some crew members also have special abilities, Dr. Crusher can heal other crew members, Geordi and Data can see in the dark and Data can survive without air. Away missions are shown from a top-down perspective and you can control each team member individually or order different members to follow your currently selected character around. Most away missions are a mixture of simple (real time) combat and puzzle solving that usually consists getting hints from tricorder readings and finding objects that have to be used in the correct way.

Ship battles are also seen from a top-down perspective and let you attack enemy ships with phasers and photon torpedoes, while keeping an eye or your shields and trying to dodge you enemy's torpedoes. If your ship too heavily damaged you can surrender and hope that your enemy spares you.

While the SNES and Genesis versions are essentially the same games, there are some noticeable differences. The Genesis version plays considerably faster during ship battles and on away missions as well as on the bridge (meaning it takes much less time to repair the ship). There are many graphical differences and the map layout for away missions is slightly different from the SNES version as well.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="1acf5263" md5="79c7646031bc9b0d614b417fd68e2169" sha1="b1128cc62c1c1b361b85232eadea997bb161a717" format="mp4" support="">media/video/sttnga.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="b81f9d9e" md5="6595c282be3193468e429898c297be71" sha1="e05018596d07fad546cb5b46c4b6fd10a37273b3" format="png" support="">media/mixrbv2/sttnga.png</media>
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            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="us">1994</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="13" principale="1" parentid="0" langue="en">Adventure</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="526" notgame="false">
            <path>sttngp01.zip</path>
            <noms>
                <nom region="ss">Star Trek - The Next Generation - Echoes From The Past</nom>
                <nom region="us">Star Trek, The Next Generation : Echoes from the Past</nom>
            </noms>
            <cloneof>sttng.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The Romulans request permission to enter the Neutral Zone in order to search for a team of their researchers that they claim has gone missing. The USS Enterprise is sent to monitor their activities and find out their real motives.

Gameplay is divided into three parts: commanding the Enterprise from the bridge, controlling an away team on a planetary mission and combat with other ships.

From the bridge you can control all of the ships main functions. Conn: Set course to a different planet or sector. Communication:  Communicate: with other ships. Sensors: Receive information on your surroundings or planets you are orbiting. Computer: Access a database that contains lots of information on planets, races, technology, your crew etc. Engineering: If the Enterprise got damaged during combat, you can use this command to allocate resources to the different parts of the ship that need to be repaired. Briefing Room: Receive orders and information on your current mission. Tactical Station: Engage in combat. Transporter: Assemble an away team and beam it down to a planet (which is only possible if your current mission requires it).

Before starting an away mission, you have to assemble a team of four crew members that differ in strength and in tactical and technical ability. Some crew members also have special abilities, Dr. Crusher can heal other crew members, Geordi and Data can see in the dark and Data can survive without air. Away missions are shown from a top-down perspective and you can control each team member individually or order different members to follow your currently selected character around. Most away missions are a mixture of simple (real time) combat and puzzle solving that usually consists getting hints from tricorder readings and finding objects that have to be used in the correct way.

Ship battles are also seen from a top-down perspective and let you attack enemy ships with phasers and photon torpedoes, while keeping an eye or your shields and trying to dodge you enemy's torpedoes. If your ship too heavily damaged you can surrender and hope that your enemy spares you.

While the SNES and Genesis versions are essentially the same games, there are some noticeable differences. The Genesis version plays considerably faster during ship battles and on away missions as well as on the bridge (meaning it takes much less time to repair the ship). There are many graphical differences and the map layout for away missions is slightly different from the SNES version as well.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="1acf5263" md5="79c7646031bc9b0d614b417fd68e2169" sha1="b1128cc62c1c1b361b85232eadea997bb161a717" format="mp4" support="">media/video/sttngp01.mp4</media>
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            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="us">1994</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="13" principale="1" parentid="0" langue="en">Adventure</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="526" notgame="false">
            <path>sttngp02.zip</path>
            <noms>
                <nom region="ss">Star Trek - The Next Generation - Echoes From The Past</nom>
                <nom region="us">Star Trek, The Next Generation : Echoes from the Past</nom>
            </noms>
            <cloneof>sttng.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The Romulans request permission to enter the Neutral Zone in order to search for a team of their researchers that they claim has gone missing. The USS Enterprise is sent to monitor their activities and find out their real motives.

Gameplay is divided into three parts: commanding the Enterprise from the bridge, controlling an away team on a planetary mission and combat with other ships.

From the bridge you can control all of the ships main functions. Conn: Set course to a different planet or sector. Communication:  Communicate: with other ships. Sensors: Receive information on your surroundings or planets you are orbiting. Computer: Access a database that contains lots of information on planets, races, technology, your crew etc. Engineering: If the Enterprise got damaged during combat, you can use this command to allocate resources to the different parts of the ship that need to be repaired. Briefing Room: Receive orders and information on your current mission. Tactical Station: Engage in combat. Transporter: Assemble an away team and beam it down to a planet (which is only possible if your current mission requires it).

Before starting an away mission, you have to assemble a team of four crew members that differ in strength and in tactical and technical ability. Some crew members also have special abilities, Dr. Crusher can heal other crew members, Geordi and Data can see in the dark and Data can survive without air. Away missions are shown from a top-down perspective and you can control each team member individually or order different members to follow your currently selected character around. Most away missions are a mixture of simple (real time) combat and puzzle solving that usually consists getting hints from tricorder readings and finding objects that have to be used in the correct way.

Ship battles are also seen from a top-down perspective and let you attack enemy ships with phasers and photon torpedoes, while keeping an eye or your shields and trying to dodge you enemy's torpedoes. If your ship too heavily damaged you can surrender and hope that your enemy spares you.

While the SNES and Genesis versions are essentially the same games, there are some noticeable differences. The Genesis version plays considerably faster during ship battles and on away missions as well as on the bridge (meaning it takes much less time to repair the ship). There are many graphical differences and the map layout for away missions is slightly different from the SNES version as well.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="1acf5263" md5="79c7646031bc9b0d614b417fd68e2169" sha1="b1128cc62c1c1b361b85232eadea997bb161a717" format="mp4" support="">media/video/sttngp02.mp4</media>
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            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="us">1994</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="13" principale="1" parentid="0" langue="en">Adventure</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="526" notgame="false">
            <path>sttngp04.zip</path>
            <noms>
                <nom region="ss">Star Trek - The Next Generation - Echoes From The Past</nom>
                <nom region="us">Star Trek, The Next Generation : Echoes from the Past</nom>
            </noms>
            <cloneof>sttng.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The Romulans request permission to enter the Neutral Zone in order to search for a team of their researchers that they claim has gone missing. The USS Enterprise is sent to monitor their activities and find out their real motives.

Gameplay is divided into three parts: commanding the Enterprise from the bridge, controlling an away team on a planetary mission and combat with other ships.

From the bridge you can control all of the ships main functions. Conn: Set course to a different planet or sector. Communication:  Communicate: with other ships. Sensors: Receive information on your surroundings or planets you are orbiting. Computer: Access a database that contains lots of information on planets, races, technology, your crew etc. Engineering: If the Enterprise got damaged during combat, you can use this command to allocate resources to the different parts of the ship that need to be repaired. Briefing Room: Receive orders and information on your current mission. Tactical Station: Engage in combat. Transporter: Assemble an away team and beam it down to a planet (which is only possible if your current mission requires it).

Before starting an away mission, you have to assemble a team of four crew members that differ in strength and in tactical and technical ability. Some crew members also have special abilities, Dr. Crusher can heal other crew members, Geordi and Data can see in the dark and Data can survive without air. Away missions are shown from a top-down perspective and you can control each team member individually or order different members to follow your currently selected character around. Most away missions are a mixture of simple (real time) combat and puzzle solving that usually consists getting hints from tricorder readings and finding objects that have to be used in the correct way.

Ship battles are also seen from a top-down perspective and let you attack enemy ships with phasers and photon torpedoes, while keeping an eye or your shields and trying to dodge you enemy's torpedoes. If your ship too heavily damaged you can surrender and hope that your enemy spares you.

While the SNES and Genesis versions are essentially the same games, there are some noticeable differences. The Genesis version plays considerably faster during ship battles and on away missions as well as on the bridge (meaning it takes much less time to repair the ship). There are many graphical differences and the map layout for away missions is slightly different from the SNES version as well.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="1acf5263" md5="79c7646031bc9b0d614b417fd68e2169" sha1="b1128cc62c1c1b361b85232eadea997bb161a717" format="mp4" support="">media/video/sttngp04.mp4</media>
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            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="us">1994</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="13" principale="1" parentid="0" langue="en">Adventure</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="526" notgame="false">
            <path>sttngp05.zip</path>
            <noms>
                <nom region="ss">Star Trek - The Next Generation - Echoes From The Past</nom>
                <nom region="us">Star Trek, The Next Generation : Echoes from the Past</nom>
            </noms>
            <cloneof>sttng.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The Romulans request permission to enter the Neutral Zone in order to search for a team of their researchers that they claim has gone missing. The USS Enterprise is sent to monitor their activities and find out their real motives.

Gameplay is divided into three parts: commanding the Enterprise from the bridge, controlling an away team on a planetary mission and combat with other ships.

From the bridge you can control all of the ships main functions. Conn: Set course to a different planet or sector. Communication:  Communicate: with other ships. Sensors: Receive information on your surroundings or planets you are orbiting. Computer: Access a database that contains lots of information on planets, races, technology, your crew etc. Engineering: If the Enterprise got damaged during combat, you can use this command to allocate resources to the different parts of the ship that need to be repaired. Briefing Room: Receive orders and information on your current mission. Tactical Station: Engage in combat. Transporter: Assemble an away team and beam it down to a planet (which is only possible if your current mission requires it).

Before starting an away mission, you have to assemble a team of four crew members that differ in strength and in tactical and technical ability. Some crew members also have special abilities, Dr. Crusher can heal other crew members, Geordi and Data can see in the dark and Data can survive without air. Away missions are shown from a top-down perspective and you can control each team member individually or order different members to follow your currently selected character around. Most away missions are a mixture of simple (real time) combat and puzzle solving that usually consists getting hints from tricorder readings and finding objects that have to be used in the correct way.

Ship battles are also seen from a top-down perspective and let you attack enemy ships with phasers and photon torpedoes, while keeping an eye or your shields and trying to dodge you enemy's torpedoes. If your ship too heavily damaged you can surrender and hope that your enemy spares you.

While the SNES and Genesis versions are essentially the same games, there are some noticeable differences. The Genesis version plays considerably faster during ship battles and on away missions as well as on the bridge (meaning it takes much less time to repair the ship). There are many graphical differences and the map layout for away missions is slightly different from the SNES version as well.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="1acf5263" md5="79c7646031bc9b0d614b417fd68e2169" sha1="b1128cc62c1c1b361b85232eadea997bb161a717" format="mp4" support="">media/video/sttngp05.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="b81f9d9e" md5="6595c282be3193468e429898c297be71" sha1="e05018596d07fad546cb5b46c4b6fd10a37273b3" format="png" support="">media/mixrbv2/sttngp05.png</media>
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            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="us">1994</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="13" principale="1" parentid="0" langue="en">Adventure</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="526" notgame="false">
            <path>sttngp06.zip</path>
            <noms>
                <nom region="ss">Star Trek - The Next Generation - Echoes From The Past</nom>
                <nom region="us">Star Trek, The Next Generation : Echoes from the Past</nom>
            </noms>
            <cloneof>sttng.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The Romulans request permission to enter the Neutral Zone in order to search for a team of their researchers that they claim has gone missing. The USS Enterprise is sent to monitor their activities and find out their real motives.

Gameplay is divided into three parts: commanding the Enterprise from the bridge, controlling an away team on a planetary mission and combat with other ships.

From the bridge you can control all of the ships main functions. Conn: Set course to a different planet or sector. Communication:  Communicate: with other ships. Sensors: Receive information on your surroundings or planets you are orbiting. Computer: Access a database that contains lots of information on planets, races, technology, your crew etc. Engineering: If the Enterprise got damaged during combat, you can use this command to allocate resources to the different parts of the ship that need to be repaired. Briefing Room: Receive orders and information on your current mission. Tactical Station: Engage in combat. Transporter: Assemble an away team and beam it down to a planet (which is only possible if your current mission requires it).

Before starting an away mission, you have to assemble a team of four crew members that differ in strength and in tactical and technical ability. Some crew members also have special abilities, Dr. Crusher can heal other crew members, Geordi and Data can see in the dark and Data can survive without air. Away missions are shown from a top-down perspective and you can control each team member individually or order different members to follow your currently selected character around. Most away missions are a mixture of simple (real time) combat and puzzle solving that usually consists getting hints from tricorder readings and finding objects that have to be used in the correct way.

Ship battles are also seen from a top-down perspective and let you attack enemy ships with phasers and photon torpedoes, while keeping an eye or your shields and trying to dodge you enemy's torpedoes. If your ship too heavily damaged you can surrender and hope that your enemy spares you.

While the SNES and Genesis versions are essentially the same games, there are some noticeable differences. The Genesis version plays considerably faster during ship battles and on away missions as well as on the bridge (meaning it takes much less time to repair the ship). There are many graphical differences and the map layout for away missions is slightly different from the SNES version as well.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="1acf5263" md5="79c7646031bc9b0d614b417fd68e2169" sha1="b1128cc62c1c1b361b85232eadea997bb161a717" format="mp4" support="">media/video/sttngp06.mp4</media>
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            <dates>
                <date region="fr">1994</date>
                <date region="us">1994</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="13" principale="1" parentid="0" langue="en">Adventure</genre>
            </genres>
            <joueurs>1</joueurs>
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            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="354" romid="134496" notgame="false">
            <path>starfl.zip</path>
            <noms>
                <nom region="ss">Starflight</nom>
                <nom region="us">Starflight</nom>
                <nom region="eu">Starflight</nom>
                <nom region="wor">Starflight</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>us</region>
                <region>wor</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">A long time ago, a great empire comprised of Humans, Velox, Thrynn and Elowan ruled the stars. The Empire's currency was an energy source called Endurium. But something happened and this empire is no more. Furthermore, the small colony world named Arth has forgotten this heritage and technology. 1000 years have since passed and the people of Arth have rediscovered archaeological evidence of their empire. Using these discoveries, they create spaceships and form the Interstel corporation to govern the fleet. It's time to take the first steps back into space... but could it be the same enemy that destroyed the Empire still exists?

Starflight is a space exploration game. The player must first form a crew, assign their positions and customize the spaceship before blasting off from spacedock. Once out into space, the standard interface allows access to different crew members and navigation. The entire galaxy is unknown and it's up to the player to travel to distant planets to explore and land on them. Using a top-down interface, a planetary lander will venture out with the task of  finding minerals and biological data to transport back to Starport. These resources can then be used to train crew members and improve the ship. Different alien races control the galaxy and it will be up to the player to engage them diplomatically or engage them in combat. Successful exploration of the galaxy and alien cultures will yield clues and new leads as to the fate of the Empire.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="0aa3d02d" md5="2ec7a413bfcef24bfcd4a29fced0b318" sha1="7d5545f4a94fb055f880ef0a0920fcf4aff37a15" format="mp4" support="">media/video/starfl.mp4</media>
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            </medias>
            <dates>
                <date region="fr">1991</date>
                <date region="us">1991</date>
                <date region="eu">1991</date>
                <date region="wor">1991</date>
            </dates>
            <developpeur id="33">BlueSky Software, Inc.</developpeur>
            <editeur id="18495">Binary Systems</editeur>
            <genres>
                <genre id="8" principale="1" parentid="0" langue="en">Role playing games</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="354" romid="177382" notgame="false">
            <path>starfl1.zip</path>
            <noms>
                <nom region="ss">Starflight</nom>
                <nom region="us">Starflight</nom>
                <nom region="eu">Starflight</nom>
                <nom region="wor">Starflight</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>us</region>
                <region>wor</region>
            </regions>
            <cloneof>starfl.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">A long time ago, a great empire comprised of Humans, Velox, Thrynn and Elowan ruled the stars. The Empire's currency was an energy source called Endurium. But something happened and this empire is no more. Furthermore, the small colony world named Arth has forgotten this heritage and technology. 1000 years have since passed and the people of Arth have rediscovered archaeological evidence of their empire. Using these discoveries, they create spaceships and form the Interstel corporation to govern the fleet. It's time to take the first steps back into space... but could it be the same enemy that destroyed the Empire still exists?

Starflight is a space exploration game. The player must first form a crew, assign their positions and customize the spaceship before blasting off from spacedock. Once out into space, the standard interface allows access to different crew members and navigation. The entire galaxy is unknown and it's up to the player to travel to distant planets to explore and land on them. Using a top-down interface, a planetary lander will venture out with the task of  finding minerals and biological data to transport back to Starport. These resources can then be used to train crew members and improve the ship. Different alien races control the galaxy and it will be up to the player to engage them diplomatically or engage them in combat. Successful exploration of the galaxy and alien cultures will yield clues and new leads as to the fate of the Empire.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="0aa3d02d" md5="2ec7a413bfcef24bfcd4a29fced0b318" sha1="7d5545f4a94fb055f880ef0a0920fcf4aff37a15" format="mp4" support="">media/video/starfl1.mp4</media>
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            </medias>
            <dates>
                <date region="fr">1991</date>
                <date region="us">1991</date>
                <date region="eu">1991</date>
                <date region="wor">1991</date>
            </dates>
            <developpeur id="33">BlueSky Software, Inc.</developpeur>
            <editeur id="18495">Binary Systems</editeur>
            <genres>
                <genre id="8" principale="1" parentid="0" langue="en">Role playing games</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="112" romid="473973" notgame="false">
            <path>stargate.zip</path>
            <noms>
                <nom region="ss">Stargate</nom>
                <nom region="us">Stargate</nom>
                <nom region="eu">Stargate</nom>
                <nom region="wor">Stargate</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Based on the movie of the same name, a mystical circular portal called a "Stargate" has been uncovered. In attempting to unlock its secrets, its power is unlocked creating a passageway to a different world named Abydos. A special forces team is sent to the new world to investigate but is soon ambushed and its supplies taken including a powerful nuclear bomb.

As Colonel O'Neil, a variety of objectives must be met starting with the recovery of supplies and the finding of other teammates, including civilian archaeologist Daniel Jackson. Once regrouped, O'Neil must lead the attack on the god, Ra and escape back to Earth before the power of the nuclear bomb can be unleashed on this new world.

The game is a side-scroller platform adventure. The player controls O'Neil on a variety of objectives and is armed with a rifle weapon and grenades. Embarking through desert, caverns and nomad towns... eventually to the palace of Ra.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="9a78f081" md5="b38f82fdc8d423348204a3a07d950d7f" sha1="e9d638ab0653fbe26a552df6df95cbcef66823a7" format="mp4" support="">media/video/stargate.mp4</media>
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                <media parent="jeu" type="mixrbv2" region="wor" crc="ee37472f" md5="0928f8d5b04af01ce4c1bd9dedc603a8" sha1="91e287a205db24af9bd4c60256e6aaa9eb114bd0" format="png" support="">media/mixrbv2/stargate.png</media>
            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="us">1994</date>
                <date region="eu">1994</date>
                <date region="wor">1994</date>
            </dates>
            <developpeur id="2758">Probe Software Ltd.</developpeur>
            <editeur id="17097">Acclaim</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>1</topstaff>
            <note>20</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="112" romid="177383" notgame="false">
            <path>stargatep.zip</path>
            <noms>
                <nom region="ss">Stargate</nom>
                <nom region="us">Stargate</nom>
                <nom region="eu">Stargate</nom>
                <nom region="wor">Stargate</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>wor</region>
            </regions>
            <cloneof>stargate.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Based on the movie of the same name, a mystical circular portal called a "Stargate" has been uncovered. In attempting to unlock its secrets, its power is unlocked creating a passageway to a different world named Abydos. A special forces team is sent to the new world to investigate but is soon ambushed and its supplies taken including a powerful nuclear bomb.

As Colonel O'Neil, a variety of objectives must be met starting with the recovery of supplies and the finding of other teammates, including civilian archaeologist Daniel Jackson. Once regrouped, O'Neil must lead the attack on the god, Ra and escape back to Earth before the power of the nuclear bomb can be unleashed on this new world.

The game is a side-scroller platform adventure. The player controls O'Neil on a variety of objectives and is armed with a rifle weapon and grenades. Embarking through desert, caverns and nomad towns... eventually to the palace of Ra.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="9a78f081" md5="b38f82fdc8d423348204a3a07d950d7f" sha1="e9d638ab0653fbe26a552df6df95cbcef66823a7" format="mp4" support="">media/video/stargatep.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="97b3e8c9" md5="d7c2b64bdb541df67974686ebec09e73" sha1="436548fb9971fccd0802c36dc759d4696161320a" format="png" support="">media/mixrbv2/stargatep.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="172694bb" md5="44380b96d37df607ced553b52660b171" sha1="7daea79c0ca74c434f9a3f1c2e10fea3d3519a15" format="png" support="">media/mixrbv2/stargatep.png</media>
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            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="us">1994</date>
                <date region="eu">1994</date>
                <date region="wor">1994</date>
            </dates>
            <developpeur id="2758">Probe Software Ltd.</developpeur>
            <editeur id="17097">Acclaim</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>1</topstaff>
            <note>20</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="655" romid="134499" notgame="false">
            <path>steeltal.zip</path>
            <noms>
                <nom region="ss">Steel Talons</nom>
                <nom region="us">Steel Talons</nom>
                <nom region="jp">Steel Talons</nom>
                <nom region="eu">Steel Talons</nom>
                <nom region="wor">Steel Talons</nom>
                <nom region="kr">Steel Talons</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>us</region>
                <region>wor</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Steel Talons brought realism-oriented helicopter combat to the arcades, and later to home systems. The action is viewed from behind your helicopter, with the 3D polygon world rotating around you, taking in mountains, rivers and deserts. 

There are 12 missions in total, each of which requires you to destroy targets in a set time limit. There are also training and head-to-head (against a CPU-controlled drone) modes. 

You have a limited number of automatically-targeting missiles as well as a cannon. A tracking map tells you where you are on the level, and where the enemies are.Contact with the ground, mountains or other vehicles will damage or destroy your helicopter.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="34b5785b" md5="4ca3336fb73f9201b04028da81b91bb4" sha1="1968f24b6c2724a04f17815439725570dfb0b43c" format="mp4" support="">media/video/steeltal.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="df584307" md5="1726eb1aa5ac0b22c428e7562d734b60" sha1="3435803a5cb5a45a5d6b358944409d6a619a14d1" format="png" support="">media/mixrbv2/steeltal.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="fece23bb" md5="899d1dc399a872b42db559959e99ed94" sha1="de10bd525fb92c2a351457d55c2f84e446721370" format="png" support="">media/mixrbv2/steeltal.png</media>
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                <media parent="jeu" type="mixrbv2" region="us" crc="6c9fe637" md5="208e514b6af72667d44d2f8c36a078ef" sha1="f2c4c7e2af2a3386575a56dfa38f7341448da879" format="png" support="">media/mixrbv2/steeltal.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="df584307" md5="1726eb1aa5ac0b22c428e7562d734b60" sha1="3435803a5cb5a45a5d6b358944409d6a619a14d1" format="png" support="">media/mixrbv2/steeltal.png</media>
            </medias>
            <dates>
                <date region="fr">1992</date>
                <date region="eu">1992</date>
                <date region="us">1992</date>
                <date region="jp">1993</date>
                <date region="wor">1992</date>
            </dates>
            <developpeur id="89">Tengen</developpeur>
            <editeur id="136">Atari</editeur>
            <genres>
                <genre id="28" principale="1" parentid="0" langue="en">Race, Driving</genre>
                <genre id="40" principale="1" parentid="0" langue="en">Simulation</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>3</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="655" romid="177386" notgame="false">
            <path>steeltalp.zip</path>
            <noms>
                <nom region="ss">Steel Talons</nom>
                <nom region="us">Steel Talons</nom>
                <nom region="jp">Steel Talons</nom>
                <nom region="eu">Steel Talons</nom>
                <nom region="wor">Steel Talons</nom>
                <nom region="kr">Steel Talons</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>wor</region>
            </regions>
            <cloneof>steeltal.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Steel Talons brought realism-oriented helicopter combat to the arcades, and later to home systems. The action is viewed from behind your helicopter, with the 3D polygon world rotating around you, taking in mountains, rivers and deserts. 

There are 12 missions in total, each of which requires you to destroy targets in a set time limit. There are also training and head-to-head (against a CPU-controlled drone) modes. 

You have a limited number of automatically-targeting missiles as well as a cannon. A tracking map tells you where you are on the level, and where the enemies are.Contact with the ground, mountains or other vehicles will damage or destroy your helicopter.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="34b5785b" md5="4ca3336fb73f9201b04028da81b91bb4" sha1="1968f24b6c2724a04f17815439725570dfb0b43c" format="mp4" support="">media/video/steeltalp.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="df584307" md5="1726eb1aa5ac0b22c428e7562d734b60" sha1="3435803a5cb5a45a5d6b358944409d6a619a14d1" format="png" support="">media/mixrbv2/steeltalp.png</media>
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                <media parent="jeu" type="mixrbv2" region="us" crc="6c9fe637" md5="208e514b6af72667d44d2f8c36a078ef" sha1="f2c4c7e2af2a3386575a56dfa38f7341448da879" format="png" support="">media/mixrbv2/steeltalp.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="df584307" md5="1726eb1aa5ac0b22c428e7562d734b60" sha1="3435803a5cb5a45a5d6b358944409d6a619a14d1" format="png" support="">media/mixrbv2/steeltalp.png</media>
            </medias>
            <dates>
                <date region="fr">1992</date>
                <date region="eu">1992</date>
                <date region="us">1992</date>
                <date region="jp">1993</date>
                <date region="wor">1992</date>
            </dates>
            <developpeur id="89">Tengen</developpeur>
            <editeur id="136">Atari</editeur>
            <genres>
                <genre id="28" principale="1" parentid="0" langue="en">Race, Driving</genre>
                <genre id="40" principale="1" parentid="0" langue="en">Simulation</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>3</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="655" romid="177385" notgame="false">
            <path>steeltalj.zip</path>
            <noms>
                <nom region="ss">Steel Talons</nom>
                <nom region="us">Steel Talons</nom>
                <nom region="jp">Steel Talons</nom>
                <nom region="eu">Steel Talons</nom>
                <nom region="wor">Steel Talons</nom>
                <nom region="kr">Steel Talons</nom>
            </noms>
            <regions>
                <region>jp</region>
                <region>kr</region>
            </regions>
            <cloneof>steeltal.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Steel Talons brought realism-oriented helicopter combat to the arcades, and later to home systems. The action is viewed from behind your helicopter, with the 3D polygon world rotating around you, taking in mountains, rivers and deserts. 

There are 12 missions in total, each of which requires you to destroy targets in a set time limit. There are also training and head-to-head (against a CPU-controlled drone) modes. 

You have a limited number of automatically-targeting missiles as well as a cannon. A tracking map tells you where you are on the level, and where the enemies are.Contact with the ground, mountains or other vehicles will damage or destroy your helicopter.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="34b5785b" md5="4ca3336fb73f9201b04028da81b91bb4" sha1="1968f24b6c2724a04f17815439725570dfb0b43c" format="mp4" support="">media/video/steeltalj.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="df584307" md5="1726eb1aa5ac0b22c428e7562d734b60" sha1="3435803a5cb5a45a5d6b358944409d6a619a14d1" format="png" support="">media/mixrbv2/steeltalj.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="fece23bb" md5="899d1dc399a872b42db559959e99ed94" sha1="de10bd525fb92c2a351457d55c2f84e446721370" format="png" support="">media/mixrbv2/steeltalj.png</media>
                <media parent="jeu" type="mixrbv2" region="kr" crc="a2fbf7a9" md5="1cd72f65da659de45de1231400bcc16a" sha1="641b8153e07b62bba48f9916a41ef1346f968ac3" format="png" support="">media/mixrbv2/steeltalj.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="6c9fe637" md5="208e514b6af72667d44d2f8c36a078ef" sha1="f2c4c7e2af2a3386575a56dfa38f7341448da879" format="png" support="">media/mixrbv2/steeltalj.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="df584307" md5="1726eb1aa5ac0b22c428e7562d734b60" sha1="3435803a5cb5a45a5d6b358944409d6a619a14d1" format="png" support="">media/mixrbv2/steeltalj.png</media>
            </medias>
            <dates>
                <date region="fr">1992</date>
                <date region="eu">1992</date>
                <date region="us">1992</date>
                <date region="jp">1993</date>
                <date region="wor">1992</date>
            </dates>
            <developpeur id="89">Tengen</developpeur>
            <editeur id="136">Atari</editeur>
            <genres>
                <genre id="28" principale="1" parentid="0" langue="en">Race, Driving</genre>
                <genre id="40" principale="1" parentid="0" langue="en">Simulation</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>3</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="521" romid="887253" notgame="false">
            <path>renstim.zip</path>
            <noms>
                <nom region="ss">Ren And Stimpy Show Presents - Stimpy's Invention, The</nom>
                <nom region="fr">Ren et Stimpy : L'Invention de Stimpy</nom>
                <nom region="us">The Ren &amp; Stimpy Show Presents : Stimpy's Invention</nom>
                <nom region="eu">The Ren &amp; Stimpy Show Presents : Stimpy's Inventio</nom>
                <nom region="wor">Stimpy's Invention Starring Ren Hoek &amp; Stimpy</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Stimpy has invented a wondrous, diabolic machine... The Mutate-O-Matic! Unfortunately it explodes, and having pieces of a Mutate-O-Matic lying about is not a good thing. So Ren and Stimpy embark on an adventure that spans Mr. Horses refrigerator, to the pound, and even... The Great Outdoors! References from the cartoon are frequent coupled with lots of side scrolling action.

Players can alternate from controlling Ren to Stimpy and visa versa. There ability vary greatly, even though they tend to use each other for their moves (i.e. Stimpy uses Ren as boomerang and Ren uses Stimpy as a bowling ball).

Another player can also jump in at anytime and play as either Ren or Stimpy.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="66b734be" md5="b1082903a8d398c1ef2d0ea523030efe" sha1="2b376df54d1cb7de495a94da2057d8bb0d24a231" format="mp4" support="">media/video/renstim.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="7807b50d" md5="ea234ca32407d633b3ea8a2f7c0b5b4a" sha1="4b55e7c6c04906c856f8f936e4547d7e3c2c3999" format="png" support="">media/mixrbv2/renstim.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="b65036d7" md5="5aea691377252bb77aacb347c104b537" sha1="9a8b04fb62f8ebf9b650fac9269f0029b6fdcf19" format="png" support="">media/mixrbv2/renstim.png</media>
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            </medias>
            <dates>
                <date region="us">1993</date>
                <date region="wor">1993</date>
                <date region="eu">1993</date>
            </dates>
            <developpeur id="33">BlueSky Software, Inc.</developpeur>
            <editeur id="18496">Blue Sky Software - Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="521" romid="177280" notgame="false">
            <path>renstimup.zip</path>
            <noms>
                <nom region="ss">Ren And Stimpy Show Presents - Stimpy's Invention, The</nom>
                <nom region="fr">Ren et Stimpy : L'Invention de Stimpy</nom>
                <nom region="us">The Ren &amp; Stimpy Show Presents : Stimpy's Invention</nom>
                <nom region="eu">The Ren &amp; Stimpy Show Presents : Stimpy's Inventio</nom>
                <nom region="wor">Stimpy's Invention Starring Ren Hoek &amp; Stimpy</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>wor</region>
            </regions>
            <cloneof>renstim.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Stimpy has invented a wondrous, diabolic machine... The Mutate-O-Matic! Unfortunately it explodes, and having pieces of a Mutate-O-Matic lying about is not a good thing. So Ren and Stimpy embark on an adventure that spans Mr. Horses refrigerator, to the pound, and even... The Great Outdoors! References from the cartoon are frequent coupled with lots of side scrolling action.

Players can alternate from controlling Ren to Stimpy and visa versa. There ability vary greatly, even though they tend to use each other for their moves (i.e. Stimpy uses Ren as boomerang and Ren uses Stimpy as a bowling ball).

Another player can also jump in at anytime and play as either Ren or Stimpy.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="66b734be" md5="b1082903a8d398c1ef2d0ea523030efe" sha1="2b376df54d1cb7de495a94da2057d8bb0d24a231" format="mp4" support="">media/video/renstimup.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="7807b50d" md5="ea234ca32407d633b3ea8a2f7c0b5b4a" sha1="4b55e7c6c04906c856f8f936e4547d7e3c2c3999" format="png" support="">media/mixrbv2/renstimup.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="b65036d7" md5="5aea691377252bb77aacb347c104b537" sha1="9a8b04fb62f8ebf9b650fac9269f0029b6fdcf19" format="png" support="">media/mixrbv2/renstimup.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="7807b50d" md5="ea234ca32407d633b3ea8a2f7c0b5b4a" sha1="4b55e7c6c04906c856f8f936e4547d7e3c2c3999" format="png" support="">media/mixrbv2/renstimup.png</media>
            </medias>
            <dates>
                <date region="us">1993</date>
                <date region="wor">1993</date>
                <date region="eu">1993</date>
            </dates>
            <developpeur id="33">BlueSky Software, Inc.</developpeur>
            <editeur id="18496">Blue Sky Software - Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="521" romid="134383" notgame="false">
            <path>renstimu.zip</path>
            <noms>
                <nom region="ss">Ren And Stimpy Show Presents - Stimpy's Invention, The</nom>
                <nom region="fr">Ren et Stimpy : L'Invention de Stimpy</nom>
                <nom region="us">The Ren &amp; Stimpy Show Presents : Stimpy's Invention</nom>
                <nom region="eu">The Ren &amp; Stimpy Show Presents : Stimpy's Inventio</nom>
                <nom region="wor">Stimpy's Invention Starring Ren Hoek &amp; Stimpy</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>renstim.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Stimpy has invented a wondrous, diabolic machine... The Mutate-O-Matic! Unfortunately it explodes, and having pieces of a Mutate-O-Matic lying about is not a good thing. So Ren and Stimpy embark on an adventure that spans Mr. Horses refrigerator, to the pound, and even... The Great Outdoors! References from the cartoon are frequent coupled with lots of side scrolling action.

Players can alternate from controlling Ren to Stimpy and visa versa. There ability vary greatly, even though they tend to use each other for their moves (i.e. Stimpy uses Ren as boomerang and Ren uses Stimpy as a bowling ball).

Another player can also jump in at anytime and play as either Ren or Stimpy.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="66b734be" md5="b1082903a8d398c1ef2d0ea523030efe" sha1="2b376df54d1cb7de495a94da2057d8bb0d24a231" format="mp4" support="">media/video/renstimu.mp4</media>
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            <dates>
                <date region="us">1993</date>
                <date region="wor">1993</date>
                <date region="eu">1993</date>
            </dates>
            <developpeur id="33">BlueSky Software, Inc.</developpeur>
            <editeur id="18496">Blue Sky Software - Sega</editeur>
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                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
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            <note>14</note>
            <rotation>0</rotation>
        </jeu>
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            <noms>
                <nom region="ss">Stone Protectors</nom>
                <nom region="us">Stone Protectors</nom>
                <nom region="wor">Stone Protectors</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>wor</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Stone Protectors is an unreleased Sega Mega Drive beat-'em-up game developed by Eurocom based on the cartoon series with the same name. It saw a release for the Super Nintendo Entertainment System in 1994, and a port to the Mega Drive was due to be published by VIC Tokai, but was cancelled for unknown reasons. The game was very close to completion before being axed, so much so that it had even obtained an ESRB rating.

A fully working prototype of the Mega Drive version was unearthed in 2010.</synopsis>
            </synopsis>
            <medias>
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                <date region="us">2010</date>
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            </dates>
            <developpeur id="462">Kemco</developpeur>
            <editeur id="462">Kemco</editeur>
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            </genres>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="509" romid="177388" notgame="false">
            <path>strmlordj.zip</path>
            <noms>
                <nom region="ss">Stormlord</nom>
                <nom region="us">Stormlord</nom>
                <nom region="jp">Stormlord</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>strmlord.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Badh the queen has imposed a terrible vengeance on the land by kidnapping the fairies. To restore things their rightful way, you must rescue them.

As you progress through the levels of platform-adventure action, you will come across fairies which are rescued by touching them. Enemies include Venus Fly Traps, localized acid rain showers and dragons, which can be avoided or shot in the bonus shoot 'em up sections. You will need help to reach some levels; this comes from Mael Dvin the Eagle. After each level there's a bonus game in which tears must be collected for points.</synopsis>
            </synopsis>
            <medias>
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            </medias>
            <dates>
                <date region="us">1990</date>
                <date region="jp">1992</date>
            </dates>
            <developpeur id="218">Razorsoft</developpeur>
            <editeur id="3327">Hewson</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>8</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="509" romid="134500" notgame="false">
            <path>strmlord.zip</path>
            <noms>
                <nom region="ss">Stormlord</nom>
                <nom region="us">Stormlord</nom>
                <nom region="jp">Stormlord</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Badh the queen has imposed a terrible vengeance on the land by kidnapping the fairies. To restore things their rightful way, you must rescue them.

As you progress through the levels of platform-adventure action, you will come across fairies which are rescued by touching them. Enemies include Venus Fly Traps, localized acid rain showers and dragons, which can be avoided or shot in the bonus shoot 'em up sections. You will need help to reach some levels; this comes from Mael Dvin the Eagle. After each level there's a bonus game in which tears must be collected for points.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="03a5825d" md5="17322144616c2de2b14e6d273f37bc18" sha1="36e1f9c777d068ee72d3677b6e51eece46d6b606" format="mp4" support="">media/video/strmlord.mp4</media>
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            </medias>
            <dates>
                <date region="us">1990</date>
                <date region="jp">1992</date>
            </dates>
            <developpeur id="218">Razorsoft</developpeur>
            <editeur id="3327">Hewson</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>8</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="24" romid="177393" notgame="false">
            <path>thors.zip</path>
            <noms>
                <nom region="ss">Story Of Thor - A Successor Of The Light, The</nom>
                <nom region="fr">La Légende de Thor</nom>
                <nom region="us">Beyond Oasis</nom>
                <nom region="jp">The Story of Thor : Hikari o Tsugumono</nom>
                <nom region="eu">The Story of Thor</nom>
                <nom region="kr">The Story of Thor</nom>
                <nom region="de">The Story of Thor</nom>
                <nom region="sp">The Story of Thor</nom>
                <nom region="pt">The Story of Thor: A Successor of the Light</nom>
            </noms>
            <regions>
                <region>sp</region>
            </regions>
            <cloneof>thor.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">In 'Beyond Oasis' a character by the name of Prince Ali is your protagonist, who wields a golden armlet with the power of fire, water, plant and shadow. You must travel your lands in search of the holder of the silver armlet, which had been hidden for generations. Recently unearthed it holds the power of chaos and destruction. You must stop them before it's too late.</synopsis>
            </synopsis>
            <medias>
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            </medias>
            <dates>
                <date region="fr">1995</date>
                <date region="jp">1994</date>
                <date region="us">1995</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="18408">Ancient - Sega</editeur>
            <genres>
                <genre id="8" principale="1" parentid="0" langue="en">Role playing games</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="24" romid="879034" notgame="false">
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            <noms>
                <nom region="ss">Story Of Thor - A Successor Of The Light, The</nom>
                <nom region="fr">La Légende de Thor</nom>
                <nom region="us">Beyond Oasis</nom>
                <nom region="jp">The Story of Thor : Hikari o Tsugumono</nom>
                <nom region="eu">The Story of Thor</nom>
                <nom region="kr">The Story of Thor</nom>
                <nom region="de">The Story of Thor</nom>
                <nom region="sp">The Story of Thor</nom>
                <nom region="pt">The Story of Thor: A Successor of the Light</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>thor.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">In 'Beyond Oasis' a character by the name of Prince Ali is your protagonist, who wields a golden armlet with the power of fire, water, plant and shadow. You must travel your lands in search of the holder of the silver armlet, which had been hidden for generations. Recently unearthed it holds the power of chaos and destruction. You must stop them before it's too late.</synopsis>
            </synopsis>
            <medias>
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            </medias>
            <dates>
                <date region="fr">1995</date>
                <date region="jp">1994</date>
                <date region="us">1995</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="18408">Ancient - Sega</editeur>
            <genres>
                <genre id="8" principale="1" parentid="0" langue="en">Role playing games</genre>
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            <joueurs>1</joueurs>
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            <note>16</note>
            <rotation>0</rotation>
        </jeu>
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            <path>thork.zip</path>
            <noms>
                <nom region="ss">Story Of Thor - A Successor Of The Light, The</nom>
                <nom region="fr">La Légende de Thor</nom>
                <nom region="us">Beyond Oasis</nom>
                <nom region="jp">The Story of Thor : Hikari o Tsugumono</nom>
                <nom region="eu">The Story of Thor</nom>
                <nom region="kr">The Story of Thor</nom>
                <nom region="de">The Story of Thor</nom>
                <nom region="sp">The Story of Thor</nom>
                <nom region="pt">The Story of Thor: A Successor of the Light</nom>
            </noms>
            <regions>
                <region>kr</region>
            </regions>
            <cloneof>thor.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">In 'Beyond Oasis' a character by the name of Prince Ali is your protagonist, who wields a golden armlet with the power of fire, water, plant and shadow. You must travel your lands in search of the holder of the silver armlet, which had been hidden for generations. Recently unearthed it holds the power of chaos and destruction. You must stop them before it's too late.</synopsis>
            </synopsis>
            <medias>
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            </medias>
            <dates>
                <date region="fr">1995</date>
                <date region="jp">1994</date>
                <date region="us">1995</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="18408">Ancient - Sega</editeur>
            <genres>
                <genre id="8" principale="1" parentid="0" langue="en">Role playing games</genre>
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            <joueurs>1</joueurs>
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            <note>16</note>
            <rotation>0</rotation>
        </jeu>
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            <noms>
                <nom region="ss">Story Of Thor - A Successor Of The Light, The</nom>
                <nom region="fr">La Légende de Thor</nom>
                <nom region="us">Beyond Oasis</nom>
                <nom region="jp">The Story of Thor : Hikari o Tsugumono</nom>
                <nom region="eu">The Story of Thor</nom>
                <nom region="kr">The Story of Thor</nom>
                <nom region="de">The Story of Thor</nom>
                <nom region="sp">The Story of Thor</nom>
                <nom region="pt">The Story of Thor: A Successor of the Light</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>thor.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">In 'Beyond Oasis' a character by the name of Prince Ali is your protagonist, who wields a golden armlet with the power of fire, water, plant and shadow. You must travel your lands in search of the holder of the silver armlet, which had been hidden for generations. Recently unearthed it holds the power of chaos and destruction. You must stop them before it's too late.</synopsis>
            </synopsis>
            <medias>
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                <nom region="kr">The Story of Thor</nom>
                <nom region="de">The Story of Thor</nom>
                <nom region="sp">The Story of Thor</nom>
                <nom region="pt">The Story of Thor: A Successor of the Light</nom>
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                <nom region="eu">The Story of Thor</nom>
                <nom region="kr">The Story of Thor</nom>
                <nom region="de">The Story of Thor</nom>
                <nom region="sp">The Story of Thor</nom>
                <nom region="pt">The Story of Thor: A Successor of the Light</nom>
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                <nom region="eu">The Story of Thor</nom>
                <nom region="kr">The Story of Thor</nom>
                <nom region="de">The Story of Thor</nom>
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                <nom region="eu">The Story of Thor</nom>
                <nom region="kr">The Story of Thor</nom>
                <nom region="de">The Story of Thor</nom>
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                <nom region="eu">The Story of Thor</nom>
                <nom region="kr">The Story of Thor</nom>
                <nom region="de">The Story of Thor</nom>
                <nom region="sp">The Story of Thor</nom>
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                <nom region="us">Beyond Oasis</nom>
                <nom region="jp">The Story of Thor : Hikari o Tsugumono</nom>
                <nom region="eu">The Story of Thor</nom>
                <nom region="kr">The Story of Thor</nom>
                <nom region="de">The Story of Thor</nom>
                <nom region="sp">The Story of Thor</nom>
                <nom region="pt">The Story of Thor: A Successor of the Light</nom>
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            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">In 'Beyond Oasis' a character by the name of Prince Ali is your protagonist, who wields a golden armlet with the power of fire, water, plant and shadow. You must travel your lands in search of the holder of the silver armlet, which had been hidden for generations. Recently unearthed it holds the power of chaos and destruction. You must stop them before it's too late.</synopsis>
            </synopsis>
            <medias>
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            </medias>
            <dates>
                <date region="fr">1995</date>
                <date region="jp">1994</date>
                <date region="us">1995</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="18408">Ancient - Sega</editeur>
            <genres>
                <genre id="8" principale="1" parentid="0" langue="en">Role playing games</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="24" romid="177394" notgame="false">
            <path>thorj.zip</path>
            <noms>
                <nom region="ss">Story Of Thor - A Successor Of The Light, The</nom>
                <nom region="fr">La Légende de Thor</nom>
                <nom region="us">Beyond Oasis</nom>
                <nom region="jp">The Story of Thor : Hikari o Tsugumono</nom>
                <nom region="eu">The Story of Thor</nom>
                <nom region="kr">The Story of Thor</nom>
                <nom region="de">The Story of Thor</nom>
                <nom region="sp">The Story of Thor</nom>
                <nom region="pt">The Story of Thor: A Successor of the Light</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>thor.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">In 'Beyond Oasis' a character by the name of Prince Ali is your protagonist, who wields a golden armlet with the power of fire, water, plant and shadow. You must travel your lands in search of the holder of the silver armlet, which had been hidden for generations. Recently unearthed it holds the power of chaos and destruction. You must stop them before it's too late.</synopsis>
            </synopsis>
            <medias>
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            <dates>
                <date region="fr">1995</date>
                <date region="jp">1994</date>
                <date region="us">1995</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="18408">Ancient - Sega</editeur>
            <genres>
                <genre id="8" principale="1" parentid="0" langue="en">Role playing games</genre>
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            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="57" romid="134502" notgame="false">
            <path>sf2j.zip</path>
            <noms>
                <nom region="ss">Street Fighter 2' - Special Champion Edition</nom>
                <nom region="us">Street Fighter II' : Special Champion Edition</nom>
                <nom region="eu">Street Fighter II' : Special Champion Edition</nom>
                <nom region="asi">Street Fighter II' Plus : Champion Edition</nom>
            </noms>
            <regions>
                <region>asi</region>
                <region>jp</region>
            </regions>
            <cloneof>sf2.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">From the corners of the globe come twelve of the toughest fighters to ever prowl the streets. Choose your champion and step into the arena as one of the eight original challengers or as one of the four Grand Masters! Pound your opponent as Balrog and knock them out for the count. Tower over your prey as Sagat and daze them with your awesome Tiger Shot. Slash your opponent with Vega's claw and send them running for cover. Or strike fear into your enemies as M. Bison, the greatest Grand Master of them all!</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="0e468649" md5="42c16a48742b208ebc1736380e16676d" sha1="70f8d46ce3f3be501287fd8e1603dcc86791936c" format="mp4" support="">media/video/sf2j.mp4</media>
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            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="eu">1993</date>
                <date region="us">1993</date>
                <date region="jp">1993</date>
            </dates>
            <developpeur id="31">Capcom</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="14" principale="1" parentid="0" langue="en">Fight</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>1</topstaff>
            <note>18</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="57" romid="177395" notgame="false">
            <path>sf2.zip</path>
            <noms>
                <nom region="ss">Street Fighter 2' - Special Champion Edition</nom>
                <nom region="us">Street Fighter II' : Special Champion Edition</nom>
                <nom region="eu">Street Fighter II' : Special Champion Edition</nom>
                <nom region="asi">Street Fighter II' Plus : Champion Edition</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">From the corners of the globe come twelve of the toughest fighters to ever prowl the streets. Choose your champion and step into the arena as one of the eight original challengers or as one of the four Grand Masters! Pound your opponent as Balrog and knock them out for the count. Tower over your prey as Sagat and daze them with your awesome Tiger Shot. Slash your opponent with Vega's claw and send them running for cover. Or strike fear into your enemies as M. Bison, the greatest Grand Master of them all!</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="0e468649" md5="42c16a48742b208ebc1736380e16676d" sha1="70f8d46ce3f3be501287fd8e1603dcc86791936c" format="mp4" support="">media/video/sf2.mp4</media>
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            <dates>
                <date region="fr">1993</date>
                <date region="eu">1993</date>
                <date region="us">1993</date>
                <date region="jp">1993</date>
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            <developpeur id="31">Capcom</developpeur>
            <editeur id="3">Sega</editeur>
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            <note>18</note>
            <rotation>0</rotation>
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        <jeu id="57" notgame="false">
            <path>sf2ics.zip</path>
            <noms>
                <nom region="ss">Street Fighter 2' - Special Champion Edition</nom>
                <nom region="us">Street Fighter II' : Special Champion Edition</nom>
                <nom region="eu">Street Fighter II' : Special Champion Edition</nom>
                <nom region="asi">Street Fighter II' Plus : Champion Edition</nom>
            </noms>
            <cloneof>sf2.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">From the corners of the globe come twelve of the toughest fighters to ever prowl the streets. Choose your champion and step into the arena as one of the eight original challengers or as one of the four Grand Masters! Pound your opponent as Balrog and knock them out for the count. Tower over your prey as Sagat and daze them with your awesome Tiger Shot. Slash your opponent with Vega's claw and send them running for cover. Or strike fear into your enemies as M. Bison, the greatest Grand Master of them all!</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="0e468649" md5="42c16a48742b208ebc1736380e16676d" sha1="70f8d46ce3f3be501287fd8e1603dcc86791936c" format="mp4" support="">media/video/sf2ics.mp4</media>
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            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="eu">1993</date>
                <date region="us">1993</date>
                <date region="jp">1993</date>
            </dates>
            <developpeur id="31">Capcom</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="14" principale="1" parentid="0" langue="en">Fight</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>1</topstaff>
            <note>18</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="57" romid="134501" notgame="false">
            <path>sf2u.zip</path>
            <noms>
                <nom region="ss">Street Fighter 2' - Special Champion Edition</nom>
                <nom region="us">Street Fighter II' : Special Champion Edition</nom>
                <nom region="eu">Street Fighter II' : Special Champion Edition</nom>
                <nom region="asi">Street Fighter II' Plus : Champion Edition</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>sf2.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">From the corners of the globe come twelve of the toughest fighters to ever prowl the streets. Choose your champion and step into the arena as one of the eight original challengers or as one of the four Grand Masters! Pound your opponent as Balrog and knock them out for the count. Tower over your prey as Sagat and daze them with your awesome Tiger Shot. Slash your opponent with Vega's claw and send them running for cover. Or strike fear into your enemies as M. Bison, the greatest Grand Master of them all!</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="0e468649" md5="42c16a48742b208ebc1736380e16676d" sha1="70f8d46ce3f3be501287fd8e1603dcc86791936c" format="mp4" support="">media/video/sf2u.mp4</media>
                <media parent="jeu" type="mixrbv2" region="asi" crc="37e6549f" md5="4651ea1cd22636ffe31ce26036f29074" sha1="659f88799ab3234b41bfcfb57ce2b7fe3ac3d02d" format="png" support="">media/mixrbv2/sf2u.png</media>
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            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="eu">1993</date>
                <date region="us">1993</date>
                <date region="jp">1993</date>
            </dates>
            <developpeur id="31">Capcom</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="14" principale="1" parentid="0" langue="en">Fight</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>1</topstaff>
            <note>18</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="166" romid="134503" notgame="false">
            <path>sracer.zip</path>
            <noms>
                <nom region="ss">Street Racer</nom>
                <nom region="eu">Street Racer</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Street Racer is a kart racing game similar to Super Mario Kart.

Up to four players can play by split-screen. If there are no human opponents, the player can drive against seven computer opponents in three leagues. If the player wins the first league, they can play the second and so on. The game has eight different vehicles with different skills in speed, haste or resistance. There are also some power-ups on the tracks such as bombs, nitro fuel, and health packs.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="6e7a1ac7" md5="d5281d4715909fd6097bb757ce4d7f3f" sha1="be9f243b3bb5a0a5f62bd7ff283675de5b91d8db" format="mp4" support="">media/video/sracer.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="61a4e3fc" md5="9028b2de51fb1a383777ebdc5063a1de" sha1="d9bf5bdaedd3d64d3742c13efb5cd59ab4583fb5" format="png" support="">media/mixrbv2/sracer.png</media>
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            </medias>
            <dates>
                <date region="fr">1995</date>
                <date region="eu">1995</date>
            </dates>
            <developpeur id="93">Vivid Image</developpeur>
            <editeur id="92">Ubisoft</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="28" principale="1" parentid="0" langue="en">Race, Driving</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1193" romid="134504" notgame="false">
            <path>ssmart.zip</path>
            <noms>
                <nom region="ss">Street Smart</nom>
                <nom region="us">Street Smart</nom>
                <nom region="jp">Street Smart</nom>
                <nom region="wor">Street Smart</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">An arcade beat 'em up, Street Smart puts you in the shoes of the ass-kicking "Karate Man" who decides to deliver a can of whup-ass to  the reigning gang bangers in town.

The game is played from a side-scrolling third person perspective in which you can move in any direction in a closed arena (limited by the cheering crowds and other street elements). You have to face eight unique fighters in succession by using your attacks in standard beat 'em up fashion against the progressively more difficult adversaries.

As a unique feature, you can bet money on the outcome of the fights, and if you win you can use that money to upgrade your stats to suit your playing style. 2-player gameplay is included in a Vs mode (the arcade original had co-op gameplay) and a new special move that depletes part of your lifebar has been added.</synopsis>
            </synopsis>
            <medias>
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            </medias>
            <dates>
                <date region="jp">1991</date>
                <date region="us">1991</date>
                <date region="wor">1991</date>
            </dates>
            <developpeur id="80">SNK</developpeur>
            <editeur id="412">Treco</editeur>
            <genres>
                <genre id="14" principale="1" parentid="0" langue="en">Fight</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>7</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="20" notgame="false">
            <path>sor3ex.zip</path>
            <noms>
                <nom region="ss">Streets Of Rage 2</nom>
                <nom region="fr">Streets of Rage 2</nom>
                <nom region="us">Streets of Rage 2</nom>
                <nom region="jp">Bare Knuckle II : Shitou e no Requiem</nom>
                <nom region="eu">Streets of Rage II</nom>
                <nom region="de">Streets of Rage II</nom>
                <nom region="sp">Streets of Rage II</nom>
                <nom region="pt">Streets of Rage II</nom>
            </noms>
            <cloneof>sor3.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">After Axel Stone, Blaze Fielding and Adam Hunter destroyed the evil Syndicate leader, Mr. X, the city became a peaceful place to live, and each one of them followed their own paths. One year later, after their reunion, Adam's brother Sammy returned from school to find their apartment in a mess, and Adam nowhere to be seen, and after calling his two friends, one of them notices a photo of Adam chained to a wall, next to someone they knew very well - Mr. X, who returned to turn the peaceful city once again into a war zone. Now, Axel, Blaze, Sammy, and Axel's good friend Max, a pro wrestler, must head out to stop Mr. X once again...hopefully for good...

Streets of Rage 2 differs from the previous title in several ways. There are changes in both graphics (characters now are bigger, more detailed and with more animation frames, and scenarios are less grainy) and gameplay (the rocket move was replaced by a special move that doubles in offense and defense along several new moves), along other new features such as life bars (and names) for all enemies and the radically different new characters.</synopsis>
            </synopsis>
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                <media parent="jeu" type="video" region="Unknown" crc="e32ae2ea" md5="3472b474d93e073ceed3cfb0acc8d522" sha1="a100d127cbaae290e777cd19ae584a881ccd9b94" format="mp4" support="">media/video/sor3ex.mp4</media>
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            </medias>
            <dates>
                <date region="eu">1993</date>
                <date region="us">1992</date>
                <date region="jp">1993</date>
                <date region="wor">1992</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="1" principale="1" parentid="0" langue="en">Beat'em Up</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="20" notgame="false">
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            <noms>
                <nom region="ss">Streets Of Rage 2</nom>
                <nom region="fr">Streets of Rage 2</nom>
                <nom region="us">Streets of Rage 2</nom>
                <nom region="jp">Bare Knuckle II : Shitou e no Requiem</nom>
                <nom region="eu">Streets of Rage II</nom>
                <nom region="de">Streets of Rage II</nom>
                <nom region="sp">Streets of Rage II</nom>
                <nom region="pt">Streets of Rage II</nom>
            </noms>
            <cloneof>sor3.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
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Streets of Rage 2 differs from the previous title in several ways. There are changes in both graphics (characters now are bigger, more detailed and with more animation frames, and scenarios are less grainy) and gameplay (the rocket move was replaced by a special move that doubles in offense and defense along several new moves), along other new features such as life bars (and names) for all enemies and the radically different new characters.</synopsis>
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            </medias>
            <dates>
                <date region="eu">1993</date>
                <date region="us">1992</date>
                <date region="jp">1993</date>
                <date region="wor">1992</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="1" principale="1" parentid="0" langue="en">Beat'em Up</genre>
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            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="20" notgame="false">
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            <noms>
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                <nom region="fr">Streets of Rage 2</nom>
                <nom region="us">Streets of Rage 2</nom>
                <nom region="jp">Bare Knuckle II : Shitou e no Requiem</nom>
                <nom region="eu">Streets of Rage II</nom>
                <nom region="de">Streets of Rage II</nom>
                <nom region="sp">Streets of Rage II</nom>
                <nom region="pt">Streets of Rage II</nom>
            </noms>
            <cloneof>sor2.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">After Axel Stone, Blaze Fielding and Adam Hunter destroyed the evil Syndicate leader, Mr. X, the city became a peaceful place to live, and each one of them followed their own paths. One year later, after their reunion, Adam's brother Sammy returned from school to find their apartment in a mess, and Adam nowhere to be seen, and after calling his two friends, one of them notices a photo of Adam chained to a wall, next to someone they knew very well - Mr. X, who returned to turn the peaceful city once again into a war zone. Now, Axel, Blaze, Sammy, and Axel's good friend Max, a pro wrestler, must head out to stop Mr. X once again...hopefully for good...

Streets of Rage 2 differs from the previous title in several ways. There are changes in both graphics (characters now are bigger, more detailed and with more animation frames, and scenarios are less grainy) and gameplay (the rocket move was replaced by a special move that doubles in offense and defense along several new moves), along other new features such as life bars (and names) for all enemies and the radically different new characters.</synopsis>
            </synopsis>
            <medias>
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            <dates>
                <date region="eu">1993</date>
                <date region="us">1992</date>
                <date region="jp">1993</date>
                <date region="wor">1992</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="1" principale="1" parentid="0" langue="en">Beat'em Up</genre>
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            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="20" romid="887491" notgame="false">
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            <noms>
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                <nom region="fr">Streets of Rage 2</nom>
                <nom region="us">Streets of Rage 2</nom>
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                <nom region="eu">Streets of Rage II</nom>
                <nom region="de">Streets of Rage II</nom>
                <nom region="sp">Streets of Rage II</nom>
                <nom region="pt">Streets of Rage II</nom>
            </noms>
            <regions>
                <region>jp</region>
                <region>eu</region>
                <region>wor</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
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Streets of Rage 2 differs from the previous title in several ways. There are changes in both graphics (characters now are bigger, more detailed and with more animation frames, and scenarios are less grainy) and gameplay (the rocket move was replaced by a special move that doubles in offense and defense along several new moves), along other new features such as life bars (and names) for all enemies and the radically different new characters.</synopsis>
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            <dates>
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                <date region="us">1992</date>
                <date region="jp">1993</date>
                <date region="wor">1992</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
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                <nom region="fr">Streets of Rage 2</nom>
                <nom region="us">Streets of Rage 2</nom>
                <nom region="jp">Bare Knuckle II : Shitou e no Requiem</nom>
                <nom region="eu">Streets of Rage II</nom>
                <nom region="de">Streets of Rage II</nom>
                <nom region="sp">Streets of Rage II</nom>
                <nom region="pt">Streets of Rage II</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>sor2.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">After Axel Stone, Blaze Fielding and Adam Hunter destroyed the evil Syndicate leader, Mr. X, the city became a peaceful place to live, and each one of them followed their own paths. One year later, after their reunion, Adam's brother Sammy returned from school to find their apartment in a mess, and Adam nowhere to be seen, and after calling his two friends, one of them notices a photo of Adam chained to a wall, next to someone they knew very well - Mr. X, who returned to turn the peaceful city once again into a war zone. Now, Axel, Blaze, Sammy, and Axel's good friend Max, a pro wrestler, must head out to stop Mr. X once again...hopefully for good...

Streets of Rage 2 differs from the previous title in several ways. There are changes in both graphics (characters now are bigger, more detailed and with more animation frames, and scenarios are less grainy) and gameplay (the rocket move was replaced by a special move that doubles in offense and defense along several new moves), along other new features such as life bars (and names) for all enemies and the radically different new characters.</synopsis>
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                <date region="us">1992</date>
                <date region="jp">1993</date>
                <date region="wor">1992</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
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                <nom region="jp">Bare Knuckle II : Shitou e no Requiem</nom>
                <nom region="eu">Streets of Rage II</nom>
                <nom region="de">Streets of Rage II</nom>
                <nom region="sp">Streets of Rage II</nom>
                <nom region="pt">Streets of Rage II</nom>
            </noms>
            <cloneof>sor2.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
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Streets of Rage 2 differs from the previous title in several ways. There are changes in both graphics (characters now are bigger, more detailed and with more animation frames, and scenarios are less grainy) and gameplay (the rocket move was replaced by a special move that doubles in offense and defense along several new moves), along other new features such as life bars (and names) for all enemies and the radically different new characters.</synopsis>
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                <date region="wor">1992</date>
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            <editeur id="3">Sega</editeur>
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                <genre id="1" principale="1" parentid="0" langue="en">Beat'em Up</genre>
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                <nom region="fr">Streets of Rage 2</nom>
                <nom region="us">Streets of Rage 2</nom>
                <nom region="jp">Bare Knuckle II : Shitou e no Requiem</nom>
                <nom region="eu">Streets of Rage II</nom>
                <nom region="de">Streets of Rage II</nom>
                <nom region="sp">Streets of Rage II</nom>
                <nom region="pt">Streets of Rage II</nom>
            </noms>
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                <region>us</region>
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Streets of Rage 2 differs from the previous title in several ways. There are changes in both graphics (characters now are bigger, more detailed and with more animation frames, and scenarios are less grainy) and gameplay (the rocket move was replaced by a special move that doubles in offense and defense along several new moves), along other new features such as life bars (and names) for all enemies and the radically different new characters.</synopsis>
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                <nom region="fr">Streets of Rage 2</nom>
                <nom region="us">Streets of Rage 2</nom>
                <nom region="jp">Bare Knuckle II : Shitou e no Requiem</nom>
                <nom region="eu">Streets of Rage II</nom>
                <nom region="de">Streets of Rage II</nom>
                <nom region="sp">Streets of Rage II</nom>
                <nom region="pt">Streets of Rage II</nom>
            </noms>
            <cloneof>sor2.zip</cloneof>
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Streets of Rage 2 differs from the previous title in several ways. There are changes in both graphics (characters now are bigger, more detailed and with more animation frames, and scenarios are less grainy) and gameplay (the rocket move was replaced by a special move that doubles in offense and defense along several new moves), along other new features such as life bars (and names) for all enemies and the radically different new characters.</synopsis>
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                <nom region="ss">Streets Of Rage 2</nom>
                <nom region="fr">Streets of Rage 2</nom>
                <nom region="us">Streets of Rage 2</nom>
                <nom region="jp">Bare Knuckle II : Shitou e no Requiem</nom>
                <nom region="eu">Streets of Rage II</nom>
                <nom region="de">Streets of Rage II</nom>
                <nom region="sp">Streets of Rage II</nom>
                <nom region="pt">Streets of Rage II</nom>
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Streets of Rage 2 differs from the previous title in several ways. There are changes in both graphics (characters now are bigger, more detailed and with more animation frames, and scenarios are less grainy) and gameplay (the rocket move was replaced by a special move that doubles in offense and defense along several new moves), along other new features such as life bars (and names) for all enemies and the radically different new characters.</synopsis>
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                <nom region="fr">Streets of Rage 2</nom>
                <nom region="us">Streets of Rage 2</nom>
                <nom region="jp">Bare Knuckle II : Shitou e no Requiem</nom>
                <nom region="eu">Streets of Rage II</nom>
                <nom region="de">Streets of Rage II</nom>
                <nom region="sp">Streets of Rage II</nom>
                <nom region="pt">Streets of Rage II</nom>
            </noms>
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Streets of Rage 2 differs from the previous title in several ways. There are changes in both graphics (characters now are bigger, more detailed and with more animation frames, and scenarios are less grainy) and gameplay (the rocket move was replaced by a special move that doubles in offense and defense along several new moves), along other new features such as life bars (and names) for all enemies and the radically different new characters.</synopsis>
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                <nom region="fr">Streets of Rage 2</nom>
                <nom region="us">Streets of Rage 2</nom>
                <nom region="jp">Bare Knuckle II : Shitou e no Requiem</nom>
                <nom region="eu">Streets of Rage II</nom>
                <nom region="de">Streets of Rage II</nom>
                <nom region="sp">Streets of Rage II</nom>
                <nom region="pt">Streets of Rage II</nom>
            </noms>
            <cloneof>sor2.zip</cloneof>
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            <synopsis>
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Streets of Rage 2 differs from the previous title in several ways. There are changes in both graphics (characters now are bigger, more detailed and with more animation frames, and scenarios are less grainy) and gameplay (the rocket move was replaced by a special move that doubles in offense and defense along several new moves), along other new features such as life bars (and names) for all enemies and the radically different new characters.</synopsis>
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            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
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                <nom region="fr">Streets of Rage 2</nom>
                <nom region="us">Streets of Rage 2</nom>
                <nom region="jp">Bare Knuckle II : Shitou e no Requiem</nom>
                <nom region="eu">Streets of Rage II</nom>
                <nom region="de">Streets of Rage II</nom>
                <nom region="sp">Streets of Rage II</nom>
                <nom region="pt">Streets of Rage II</nom>
            </noms>
            <cloneof>sor2.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">After Axel Stone, Blaze Fielding and Adam Hunter destroyed the evil Syndicate leader, Mr. X, the city became a peaceful place to live, and each one of them followed their own paths. One year later, after their reunion, Adam's brother Sammy returned from school to find their apartment in a mess, and Adam nowhere to be seen, and after calling his two friends, one of them notices a photo of Adam chained to a wall, next to someone they knew very well - Mr. X, who returned to turn the peaceful city once again into a war zone. Now, Axel, Blaze, Sammy, and Axel's good friend Max, a pro wrestler, must head out to stop Mr. X once again...hopefully for good...

Streets of Rage 2 differs from the previous title in several ways. There are changes in both graphics (characters now are bigger, more detailed and with more animation frames, and scenarios are less grainy) and gameplay (the rocket move was replaced by a special move that doubles in offense and defense along several new moves), along other new features such as life bars (and names) for all enemies and the radically different new characters.</synopsis>
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                <date region="eu">1993</date>
                <date region="us">1992</date>
                <date region="jp">1993</date>
                <date region="wor">1992</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="1" principale="1" parentid="0" langue="en">Beat'em Up</genre>
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            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
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        <jeu id="7" romid="176869" notgame="false">
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                <nom region="us">Streets of Rage</nom>
                <nom region="jp">Bare Knuckle : Ikari no Tekken</nom>
                <nom region="eu">Streets of Rage</nom>
                <nom region="wor">Streets of Rage</nom>
            </noms>
            <regions>
                <region>wor</region>
                <region>us</region>
                <region>eu</region>
            </regions>
            <cloneof>sor.zip</cloneof>
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            <synopsis>
                <synopsis langue="en">Streets of Rage, Sega's answer to Final Fight, follows the story of three young police officers (Adam Hunter, Axel Stone and Blaze Fielding) in a city controlled by a criminal syndicate led by a "Mr. X" where crime is rampant, which leads the three heroes to make a pact to leave the force and topple the syndicate by themselves.

Gameplay is straightforward and simple. Three buttons are used, one to jump, other to attack and another to perform a range attack from a support police car. Each character has a limited set of moves that include punching and kicking or performing a back attack (if in the open), two grapple moves (depending if holding the opponent in front or by the back), a flying attack, and if playing with another player two additional tag attacks, and different abilities: Adam is slow, but a good jumper and a hard hitter, Axel fast and also a hard hitter, but a lousy jumper and Blaze fast and a good jumper, but weak hitter.
Levels are in typical arcade side-scroller fashion: move from left to right (with two exceptions), clearing screens from enemies one after another as fast as possible while avoid taking damage with a boss in the end. Some levels feature "death drops" where the player must avoid falling, while throwing enemies there at the same time, including a typical elevator level.  Several items are scattered on the ground, from melee weapons and bonus points (and lives or additional police cars) to apples and turkeys (to restore health).</synopsis>
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                <date region="eu">1991</date>
                <date region="us">1991</date>
                <date region="jp">1991</date>
                <date region="wor">1991</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
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                <nom region="us">Streets of Rage</nom>
                <nom region="jp">Bare Knuckle : Ikari no Tekken</nom>
                <nom region="eu">Streets of Rage</nom>
                <nom region="wor">Streets of Rage</nom>
            </noms>
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                <region>wor</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Streets of Rage, Sega's answer to Final Fight, follows the story of three young police officers (Adam Hunter, Axel Stone and Blaze Fielding) in a city controlled by a criminal syndicate led by a "Mr. X" where crime is rampant, which leads the three heroes to make a pact to leave the force and topple the syndicate by themselves.

Gameplay is straightforward and simple. Three buttons are used, one to jump, other to attack and another to perform a range attack from a support police car. Each character has a limited set of moves that include punching and kicking or performing a back attack (if in the open), two grapple moves (depending if holding the opponent in front or by the back), a flying attack, and if playing with another player two additional tag attacks, and different abilities: Adam is slow, but a good jumper and a hard hitter, Axel fast and also a hard hitter, but a lousy jumper and Blaze fast and a good jumper, but weak hitter.
Levels are in typical arcade side-scroller fashion: move from left to right (with two exceptions), clearing screens from enemies one after another as fast as possible while avoid taking damage with a boss in the end. Some levels feature "death drops" where the player must avoid falling, while throwing enemies there at the same time, including a typical elevator level.  Several items are scattered on the ground, from melee weapons and bonus points (and lives or additional police cars) to apples and turkeys (to restore health).</synopsis>
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                <nom region="us">Streets of Rage 3</nom>
                <nom region="jp">Bare Knuckle III</nom>
                <nom region="eu">Streets of Rage 3</nom>
                <nom region="wor">Streets of Rage 3</nom>
                <nom region="asi">Streets of Rage 3</nom>
            </noms>
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            <synopsis>
                <synopsis langue="en">Streets of Rage 3 aimed to build on the success of its predecessor, so while the style of gameplay and control scheme is largely identical to its predecessors, significant changes were made to the overall structure of the game. Streets of Rage 3 is a faster paced release with longer levels, a more complex plot (which in turn leads to more in-depth scenarios complete with interactive levels and multiple endings) and the return of traps such as pits. Dash and dodge moves were added to each character's arsenal of moves, and weapons can now only be used for a few times before breaking.

Changes to the fighting mechanics allows for the integration of weapons with certain movesets. Team attacks, absent from Streets of Rage 2 but available in the original Streets of Rage, make a return, and are occasionally used by enemies too. Blitz moves, performed while running, have also been altered and are now upgradable over the course of the game (predicated on how many points are earned per level). Death causes a downgrade, however holding the X button before a series of button combinations can give players access to the upgraded moveset at any point in the game, at the expense of the time taken to perform attacks.

Enemies are also smarter with weapons, and some can even steal health upgrades, and there are also several secret playable characters, unlockable after overcoming certain conditions during the game. Special moves also no longer drain the user's health - a separate, automatically regenerating bar is introduced for this purpose.</synopsis>
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                <date region="us">1997</date>
                <date region="eu">1994</date>
                <date region="jp">1994</date>
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            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
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                <nom region="us">Streets of Rage 3</nom>
                <nom region="jp">Bare Knuckle III</nom>
                <nom region="eu">Streets of Rage 3</nom>
                <nom region="wor">Streets of Rage 3</nom>
                <nom region="asi">Streets of Rage 3</nom>
            </noms>
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                <region>eu</region>
            </regions>
            <cloneof>sor3.zip</cloneof>
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            <synopsis>
                <synopsis langue="en">Streets of Rage 3 aimed to build on the success of its predecessor, so while the style of gameplay and control scheme is largely identical to its predecessors, significant changes were made to the overall structure of the game. Streets of Rage 3 is a faster paced release with longer levels, a more complex plot (which in turn leads to more in-depth scenarios complete with interactive levels and multiple endings) and the return of traps such as pits. Dash and dodge moves were added to each character's arsenal of moves, and weapons can now only be used for a few times before breaking.

Changes to the fighting mechanics allows for the integration of weapons with certain movesets. Team attacks, absent from Streets of Rage 2 but available in the original Streets of Rage, make a return, and are occasionally used by enemies too. Blitz moves, performed while running, have also been altered and are now upgradable over the course of the game (predicated on how many points are earned per level). Death causes a downgrade, however holding the X button before a series of button combinations can give players access to the upgraded moveset at any point in the game, at the expense of the time taken to perform attacks.

Enemies are also smarter with weapons, and some can even steal health upgrades, and there are also several secret playable characters, unlockable after overcoming certain conditions during the game. Special moves also no longer drain the user's health - a separate, automatically regenerating bar is introduced for this purpose.</synopsis>
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                <nom region="us">Streets of Rage 3</nom>
                <nom region="jp">Bare Knuckle III</nom>
                <nom region="eu">Streets of Rage 3</nom>
                <nom region="wor">Streets of Rage 3</nom>
                <nom region="asi">Streets of Rage 3</nom>
            </noms>
            <cloneof>sor3.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Streets of Rage 3 aimed to build on the success of its predecessor, so while the style of gameplay and control scheme is largely identical to its predecessors, significant changes were made to the overall structure of the game. Streets of Rage 3 is a faster paced release with longer levels, a more complex plot (which in turn leads to more in-depth scenarios complete with interactive levels and multiple endings) and the return of traps such as pits. Dash and dodge moves were added to each character's arsenal of moves, and weapons can now only be used for a few times before breaking.

Changes to the fighting mechanics allows for the integration of weapons with certain movesets. Team attacks, absent from Streets of Rage 2 but available in the original Streets of Rage, make a return, and are occasionally used by enemies too. Blitz moves, performed while running, have also been altered and are now upgradable over the course of the game (predicated on how many points are earned per level). Death causes a downgrade, however holding the X button before a series of button combinations can give players access to the upgraded moveset at any point in the game, at the expense of the time taken to perform attacks.

Enemies are also smarter with weapons, and some can even steal health upgrades, and there are also several secret playable characters, unlockable after overcoming certain conditions during the game. Special moves also no longer drain the user's health - a separate, automatically regenerating bar is introduced for this purpose.</synopsis>
            </synopsis>
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                <nom region="jp">Bare Knuckle III</nom>
                <nom region="eu">Streets of Rage 3</nom>
                <nom region="wor">Streets of Rage 3</nom>
                <nom region="asi">Streets of Rage 3</nom>
            </noms>
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                <region>jp</region>
            </regions>
            <cloneof>sor3.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Streets of Rage 3 aimed to build on the success of its predecessor, so while the style of gameplay and control scheme is largely identical to its predecessors, significant changes were made to the overall structure of the game. Streets of Rage 3 is a faster paced release with longer levels, a more complex plot (which in turn leads to more in-depth scenarios complete with interactive levels and multiple endings) and the return of traps such as pits. Dash and dodge moves were added to each character's arsenal of moves, and weapons can now only be used for a few times before breaking.

Changes to the fighting mechanics allows for the integration of weapons with certain movesets. Team attacks, absent from Streets of Rage 2 but available in the original Streets of Rage, make a return, and are occasionally used by enemies too. Blitz moves, performed while running, have also been altered and are now upgradable over the course of the game (predicated on how many points are earned per level). Death causes a downgrade, however holding the X button before a series of button combinations can give players access to the upgraded moveset at any point in the game, at the expense of the time taken to perform attacks.

Enemies are also smarter with weapons, and some can even steal health upgrades, and there are also several secret playable characters, unlockable after overcoming certain conditions during the game. Special moves also no longer drain the user's health - a separate, automatically regenerating bar is introduced for this purpose.</synopsis>
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                <nom region="jp">Bare Knuckle III</nom>
                <nom region="eu">Streets of Rage 3</nom>
                <nom region="wor">Streets of Rage 3</nom>
                <nom region="asi">Streets of Rage 3</nom>
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                <region>eu</region>
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            <cloneof>sor3.zip</cloneof>
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Changes to the fighting mechanics allows for the integration of weapons with certain movesets. Team attacks, absent from Streets of Rage 2 but available in the original Streets of Rage, make a return, and are occasionally used by enemies too. Blitz moves, performed while running, have also been altered and are now upgradable over the course of the game (predicated on how many points are earned per level). Death causes a downgrade, however holding the X button before a series of button combinations can give players access to the upgraded moveset at any point in the game, at the expense of the time taken to perform attacks.

Enemies are also smarter with weapons, and some can even steal health upgrades, and there are also several secret playable characters, unlockable after overcoming certain conditions during the game. Special moves also no longer drain the user's health - a separate, automatically regenerating bar is introduced for this purpose.</synopsis>
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Changes to the fighting mechanics allows for the integration of weapons with certain movesets. Team attacks, absent from Streets of Rage 2 but available in the original Streets of Rage, make a return, and are occasionally used by enemies too. Blitz moves, performed while running, have also been altered and are now upgradable over the course of the game (predicated on how many points are earned per level). Death causes a downgrade, however holding the X button before a series of button combinations can give players access to the upgraded moveset at any point in the game, at the expense of the time taken to perform attacks.

Enemies are also smarter with weapons, and some can even steal health upgrades, and there are also several secret playable characters, unlockable after overcoming certain conditions during the game. Special moves also no longer drain the user's health - a separate, automatically regenerating bar is introduced for this purpose.</synopsis>
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                <nom region="asi">Streets of Rage 3</nom>
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Changes to the fighting mechanics allows for the integration of weapons with certain movesets. Team attacks, absent from Streets of Rage 2 but available in the original Streets of Rage, make a return, and are occasionally used by enemies too. Blitz moves, performed while running, have also been altered and are now upgradable over the course of the game (predicated on how many points are earned per level). Death causes a downgrade, however holding the X button before a series of button combinations can give players access to the upgraded moveset at any point in the game, at the expense of the time taken to perform attacks.

Enemies are also smarter with weapons, and some can even steal health upgrades, and there are also several secret playable characters, unlockable after overcoming certain conditions during the game. Special moves also no longer drain the user's health - a separate, automatically regenerating bar is introduced for this purpose.</synopsis>
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                <nom region="asi">Streets of Rage 3</nom>
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Changes to the fighting mechanics allows for the integration of weapons with certain movesets. Team attacks, absent from Streets of Rage 2 but available in the original Streets of Rage, make a return, and are occasionally used by enemies too. Blitz moves, performed while running, have also been altered and are now upgradable over the course of the game (predicated on how many points are earned per level). Death causes a downgrade, however holding the X button before a series of button combinations can give players access to the upgraded moveset at any point in the game, at the expense of the time taken to perform attacks.

Enemies are also smarter with weapons, and some can even steal health upgrades, and there are also several secret playable characters, unlockable after overcoming certain conditions during the game. Special moves also no longer drain the user's health - a separate, automatically regenerating bar is introduced for this purpose.</synopsis>
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                <nom region="asi">Streets of Rage 3</nom>
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Changes to the fighting mechanics allows for the integration of weapons with certain movesets. Team attacks, absent from Streets of Rage 2 but available in the original Streets of Rage, make a return, and are occasionally used by enemies too. Blitz moves, performed while running, have also been altered and are now upgradable over the course of the game (predicated on how many points are earned per level). Death causes a downgrade, however holding the X button before a series of button combinations can give players access to the upgraded moveset at any point in the game, at the expense of the time taken to perform attacks.

Enemies are also smarter with weapons, and some can even steal health upgrades, and there are also several secret playable characters, unlockable after overcoming certain conditions during the game. Special moves also no longer drain the user's health - a separate, automatically regenerating bar is introduced for this purpose.</synopsis>
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Changes to the fighting mechanics allows for the integration of weapons with certain movesets. Team attacks, absent from Streets of Rage 2 but available in the original Streets of Rage, make a return, and are occasionally used by enemies too. Blitz moves, performed while running, have also been altered and are now upgradable over the course of the game (predicated on how many points are earned per level). Death causes a downgrade, however holding the X button before a series of button combinations can give players access to the upgraded moveset at any point in the game, at the expense of the time taken to perform attacks.

Enemies are also smarter with weapons, and some can even steal health upgrades, and there are also several secret playable characters, unlockable after overcoming certain conditions during the game. Special moves also no longer drain the user's health - a separate, automatically regenerating bar is introduced for this purpose.</synopsis>
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                <nom region="eu">Streets of Rage 3</nom>
                <nom region="wor">Streets of Rage 3</nom>
                <nom region="asi">Streets of Rage 3</nom>
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Changes to the fighting mechanics allows for the integration of weapons with certain movesets. Team attacks, absent from Streets of Rage 2 but available in the original Streets of Rage, make a return, and are occasionally used by enemies too. Blitz moves, performed while running, have also been altered and are now upgradable over the course of the game (predicated on how many points are earned per level). Death causes a downgrade, however holding the X button before a series of button combinations can give players access to the upgraded moveset at any point in the game, at the expense of the time taken to perform attacks.

Enemies are also smarter with weapons, and some can even steal health upgrades, and there are also several secret playable characters, unlockable after overcoming certain conditions during the game. Special moves also no longer drain the user's health - a separate, automatically regenerating bar is introduced for this purpose.</synopsis>
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                <nom region="asi">Streets of Rage 3</nom>
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Changes to the fighting mechanics allows for the integration of weapons with certain movesets. Team attacks, absent from Streets of Rage 2 but available in the original Streets of Rage, make a return, and are occasionally used by enemies too. Blitz moves, performed while running, have also been altered and are now upgradable over the course of the game (predicated on how many points are earned per level). Death causes a downgrade, however holding the X button before a series of button combinations can give players access to the upgraded moveset at any point in the game, at the expense of the time taken to perform attacks.

Enemies are also smarter with weapons, and some can even steal health upgrades, and there are also several secret playable characters, unlockable after overcoming certain conditions during the game. Special moves also no longer drain the user's health - a separate, automatically regenerating bar is introduced for this purpose.</synopsis>
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                <nom region="asi">Streets of Rage 3</nom>
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Changes to the fighting mechanics allows for the integration of weapons with certain movesets. Team attacks, absent from Streets of Rage 2 but available in the original Streets of Rage, make a return, and are occasionally used by enemies too. Blitz moves, performed while running, have also been altered and are now upgradable over the course of the game (predicated on how many points are earned per level). Death causes a downgrade, however holding the X button before a series of button combinations can give players access to the upgraded moveset at any point in the game, at the expense of the time taken to perform attacks.

Enemies are also smarter with weapons, and some can even steal health upgrades, and there are also several secret playable characters, unlockable after overcoming certain conditions during the game. Special moves also no longer drain the user's health - a separate, automatically regenerating bar is introduced for this purpose.</synopsis>
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Changes to the fighting mechanics allows for the integration of weapons with certain movesets. Team attacks, absent from Streets of Rage 2 but available in the original Streets of Rage, make a return, and are occasionally used by enemies too. Blitz moves, performed while running, have also been altered and are now upgradable over the course of the game (predicated on how many points are earned per level). Death causes a downgrade, however holding the X button before a series of button combinations can give players access to the upgraded moveset at any point in the game, at the expense of the time taken to perform attacks.

Enemies are also smarter with weapons, and some can even steal health upgrades, and there are also several secret playable characters, unlockable after overcoming certain conditions during the game. Special moves also no longer drain the user's health - a separate, automatically regenerating bar is introduced for this purpose.</synopsis>
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Changes to the fighting mechanics allows for the integration of weapons with certain movesets. Team attacks, absent from Streets of Rage 2 but available in the original Streets of Rage, make a return, and are occasionally used by enemies too. Blitz moves, performed while running, have also been altered and are now upgradable over the course of the game (predicated on how many points are earned per level). Death causes a downgrade, however holding the X button before a series of button combinations can give players access to the upgraded moveset at any point in the game, at the expense of the time taken to perform attacks.

Enemies are also smarter with weapons, and some can even steal health upgrades, and there are also several secret playable characters, unlockable after overcoming certain conditions during the game. Special moves also no longer drain the user's health - a separate, automatically regenerating bar is introduced for this purpose.</synopsis>
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Changes to the fighting mechanics allows for the integration of weapons with certain movesets. Team attacks, absent from Streets of Rage 2 but available in the original Streets of Rage, make a return, and are occasionally used by enemies too. Blitz moves, performed while running, have also been altered and are now upgradable over the course of the game (predicated on how many points are earned per level). Death causes a downgrade, however holding the X button before a series of button combinations can give players access to the upgraded moveset at any point in the game, at the expense of the time taken to perform attacks.

Enemies are also smarter with weapons, and some can even steal health upgrades, and there are also several secret playable characters, unlockable after overcoming certain conditions during the game. Special moves also no longer drain the user's health - a separate, automatically regenerating bar is introduced for this purpose.</synopsis>
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                <nom region="ss">Streets Of Rage 3</nom>
                <nom region="us">Streets of Rage 3</nom>
                <nom region="jp">Bare Knuckle III</nom>
                <nom region="eu">Streets of Rage 3</nom>
                <nom region="wor">Streets of Rage 3</nom>
                <nom region="asi">Streets of Rage 3</nom>
            </noms>
            <cloneof>sor3.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Streets of Rage 3 aimed to build on the success of its predecessor, so while the style of gameplay and control scheme is largely identical to its predecessors, significant changes were made to the overall structure of the game. Streets of Rage 3 is a faster paced release with longer levels, a more complex plot (which in turn leads to more in-depth scenarios complete with interactive levels and multiple endings) and the return of traps such as pits. Dash and dodge moves were added to each character's arsenal of moves, and weapons can now only be used for a few times before breaking.

Changes to the fighting mechanics allows for the integration of weapons with certain movesets. Team attacks, absent from Streets of Rage 2 but available in the original Streets of Rage, make a return, and are occasionally used by enemies too. Blitz moves, performed while running, have also been altered and are now upgradable over the course of the game (predicated on how many points are earned per level). Death causes a downgrade, however holding the X button before a series of button combinations can give players access to the upgraded moveset at any point in the game, at the expense of the time taken to perform attacks.

Enemies are also smarter with weapons, and some can even steal health upgrades, and there are also several secret playable characters, unlockable after overcoming certain conditions during the game. Special moves also no longer drain the user's health - a separate, automatically regenerating bar is introduced for this purpose.</synopsis>
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            <dates>
                <date region="asi">1994</date>
                <date region="us">1997</date>
                <date region="eu">1994</date>
                <date region="jp">1994</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
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            <path>sor3up09.zip</path>
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                <nom region="ss">Streets Of Rage 3</nom>
                <nom region="us">Streets of Rage 3</nom>
                <nom region="jp">Bare Knuckle III</nom>
                <nom region="eu">Streets of Rage 3</nom>
                <nom region="wor">Streets of Rage 3</nom>
                <nom region="asi">Streets of Rage 3</nom>
            </noms>
            <cloneof>sor3.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Streets of Rage 3 aimed to build on the success of its predecessor, so while the style of gameplay and control scheme is largely identical to its predecessors, significant changes were made to the overall structure of the game. Streets of Rage 3 is a faster paced release with longer levels, a more complex plot (which in turn leads to more in-depth scenarios complete with interactive levels and multiple endings) and the return of traps such as pits. Dash and dodge moves were added to each character's arsenal of moves, and weapons can now only be used for a few times before breaking.

Changes to the fighting mechanics allows for the integration of weapons with certain movesets. Team attacks, absent from Streets of Rage 2 but available in the original Streets of Rage, make a return, and are occasionally used by enemies too. Blitz moves, performed while running, have also been altered and are now upgradable over the course of the game (predicated on how many points are earned per level). Death causes a downgrade, however holding the X button before a series of button combinations can give players access to the upgraded moveset at any point in the game, at the expense of the time taken to perform attacks.

Enemies are also smarter with weapons, and some can even steal health upgrades, and there are also several secret playable characters, unlockable after overcoming certain conditions during the game. Special moves also no longer drain the user's health - a separate, automatically regenerating bar is introduced for this purpose.</synopsis>
            </synopsis>
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                <date region="asi">1994</date>
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                <date region="eu">1994</date>
                <date region="jp">1994</date>
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                <nom region="ss">Streets Of Rage 3</nom>
                <nom region="us">Streets of Rage 3</nom>
                <nom region="jp">Bare Knuckle III</nom>
                <nom region="eu">Streets of Rage 3</nom>
                <nom region="wor">Streets of Rage 3</nom>
                <nom region="asi">Streets of Rage 3</nom>
            </noms>
            <cloneof>sor3.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Streets of Rage 3 aimed to build on the success of its predecessor, so while the style of gameplay and control scheme is largely identical to its predecessors, significant changes were made to the overall structure of the game. Streets of Rage 3 is a faster paced release with longer levels, a more complex plot (which in turn leads to more in-depth scenarios complete with interactive levels and multiple endings) and the return of traps such as pits. Dash and dodge moves were added to each character's arsenal of moves, and weapons can now only be used for a few times before breaking.

Changes to the fighting mechanics allows for the integration of weapons with certain movesets. Team attacks, absent from Streets of Rage 2 but available in the original Streets of Rage, make a return, and are occasionally used by enemies too. Blitz moves, performed while running, have also been altered and are now upgradable over the course of the game (predicated on how many points are earned per level). Death causes a downgrade, however holding the X button before a series of button combinations can give players access to the upgraded moveset at any point in the game, at the expense of the time taken to perform attacks.

Enemies are also smarter with weapons, and some can even steal health upgrades, and there are also several secret playable characters, unlockable after overcoming certain conditions during the game. Special moves also no longer drain the user's health - a separate, automatically regenerating bar is introduced for this purpose.</synopsis>
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                <date region="jp">1994</date>
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                <nom region="us">Streets of Rage 3</nom>
                <nom region="jp">Bare Knuckle III</nom>
                <nom region="eu">Streets of Rage 3</nom>
                <nom region="wor">Streets of Rage 3</nom>
                <nom region="asi">Streets of Rage 3</nom>
            </noms>
            <cloneof>sor3.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
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                <synopsis langue="en">Streets of Rage 3 aimed to build on the success of its predecessor, so while the style of gameplay and control scheme is largely identical to its predecessors, significant changes were made to the overall structure of the game. Streets of Rage 3 is a faster paced release with longer levels, a more complex plot (which in turn leads to more in-depth scenarios complete with interactive levels and multiple endings) and the return of traps such as pits. Dash and dodge moves were added to each character's arsenal of moves, and weapons can now only be used for a few times before breaking.

Changes to the fighting mechanics allows for the integration of weapons with certain movesets. Team attacks, absent from Streets of Rage 2 but available in the original Streets of Rage, make a return, and are occasionally used by enemies too. Blitz moves, performed while running, have also been altered and are now upgradable over the course of the game (predicated on how many points are earned per level). Death causes a downgrade, however holding the X button before a series of button combinations can give players access to the upgraded moveset at any point in the game, at the expense of the time taken to perform attacks.

Enemies are also smarter with weapons, and some can even steal health upgrades, and there are also several secret playable characters, unlockable after overcoming certain conditions during the game. Special moves also no longer drain the user's health - a separate, automatically regenerating bar is introduced for this purpose.</synopsis>
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                <date region="jp">1994</date>
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                <genre id="1" principale="1" parentid="0" langue="en">Beat'em Up</genre>
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                <nom region="jp">Bare Knuckle III</nom>
                <nom region="eu">Streets of Rage 3</nom>
                <nom region="wor">Streets of Rage 3</nom>
                <nom region="asi">Streets of Rage 3</nom>
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                <synopsis langue="en">Streets of Rage 3 aimed to build on the success of its predecessor, so while the style of gameplay and control scheme is largely identical to its predecessors, significant changes were made to the overall structure of the game. Streets of Rage 3 is a faster paced release with longer levels, a more complex plot (which in turn leads to more in-depth scenarios complete with interactive levels and multiple endings) and the return of traps such as pits. Dash and dodge moves were added to each character's arsenal of moves, and weapons can now only be used for a few times before breaking.

Changes to the fighting mechanics allows for the integration of weapons with certain movesets. Team attacks, absent from Streets of Rage 2 but available in the original Streets of Rage, make a return, and are occasionally used by enemies too. Blitz moves, performed while running, have also been altered and are now upgradable over the course of the game (predicated on how many points are earned per level). Death causes a downgrade, however holding the X button before a series of button combinations can give players access to the upgraded moveset at any point in the game, at the expense of the time taken to perform attacks.

Enemies are also smarter with weapons, and some can even steal health upgrades, and there are also several secret playable characters, unlockable after overcoming certain conditions during the game. Special moves also no longer drain the user's health - a separate, automatically regenerating bar is introduced for this purpose.</synopsis>
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                <date region="eu">1994</date>
                <date region="jp">1994</date>
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                <nom region="us">Strider</nom>
                <nom region="jp">Strider Hiryuu</nom>
                <nom region="eu">Strider</nom>
                <nom region="wor">Strider</nom>
                <nom region="kr">Strider Hiryuu</nom>
            </noms>
            <cloneof>0</cloneof>
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                <synopsis langue="en">The year is 2089AD. In Russia, the evil Grand Master Meio has begun his insane plot to take over the universe. A lone figure drops from a stealth glider into Meio's base. He is Hiryu, Super A-Class Strider. His mission is to defeat the Grand Master and put an end to his plotting once and for all.

Converted from the classic arcade game, Strider lets you run, jump, perform acrobatics and climb walls and overhangs. You wield a plasma sword, called a Cypher, through 5 levels fighting robots and guards, with mid- and end-level bosses.</synopsis>
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                <date region="fr">1990</date>
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                <date region="us">1990</date>
                <date region="jp">1990</date>
                <date region="wor">1990</date>
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            <developpeur id="31">Capcom</developpeur>
            <editeur id="31">Capcom</editeur>
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                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
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        </jeu>
        <jeu id="78" romid="177398" notgame="false">
            <path>striderj.zip</path>
            <noms>
                <nom region="ss">Strider</nom>
                <nom region="us">Strider</nom>
                <nom region="jp">Strider Hiryuu</nom>
                <nom region="eu">Strider</nom>
                <nom region="wor">Strider</nom>
                <nom region="kr">Strider Hiryuu</nom>
            </noms>
            <regions>
                <region>jp</region>
                <region>kr</region>
            </regions>
            <cloneof>strider.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The year is 2089AD. In Russia, the evil Grand Master Meio has begun his insane plot to take over the universe. A lone figure drops from a stealth glider into Meio's base. He is Hiryu, Super A-Class Strider. His mission is to defeat the Grand Master and put an end to his plotting once and for all.

Converted from the classic arcade game, Strider lets you run, jump, perform acrobatics and climb walls and overhangs. You wield a plasma sword, called a Cypher, through 5 levels fighting robots and guards, with mid- and end-level bosses.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="60301d3e" md5="b085a9056913ac754d6e20d4db929f50" sha1="dab201f721632ebffbd650257efbbc3fd1cc271e" format="mp4" support="">media/video/striderj.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="4c8404cd" md5="e065c0bb70e8e8124bbc4f8233b2b3ad" sha1="4879216b994fd60666960d91ed827e655a495259" format="png" support="">media/mixrbv2/striderj.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="608892bf" md5="ee48924a16f062eb7b4ad28c410fe221" sha1="eb07a33f0ea1419ab7f466ede8acd3916a100aaf" format="png" support="">media/mixrbv2/striderj.png</media>
                <media parent="jeu" type="mixrbv2" region="kr" crc="1fc552c4" md5="923430d269488def2464457b7f744a49" sha1="36682e379b724ea3dd82cd3f0514e7ebceb3b166" format="png" support="">media/mixrbv2/striderj.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="5a4ecf8d" md5="03bb46a689be4cd82857cd63a29db4e4" sha1="5403ff58cb4aa343f69f38029ff1d51a2bc36df8" format="png" support="">media/mixrbv2/striderj.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="4c8404cd" md5="e065c0bb70e8e8124bbc4f8233b2b3ad" sha1="4879216b994fd60666960d91ed827e655a495259" format="png" support="">media/mixrbv2/striderj.png</media>
            </medias>
            <dates>
                <date region="fr">1990</date>
                <date region="eu">1991</date>
                <date region="us">1990</date>
                <date region="jp">1990</date>
                <date region="wor">1990</date>
            </dates>
            <developpeur id="31">Capcom</developpeur>
            <editeur id="31">Capcom</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="78" romid="474055" notgame="false">
            <path>strider.zip</path>
            <noms>
                <nom region="ss">Strider</nom>
                <nom region="us">Strider</nom>
                <nom region="jp">Strider Hiryuu</nom>
                <nom region="eu">Strider</nom>
                <nom region="wor">Strider</nom>
                <nom region="kr">Strider Hiryuu</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The year is 2089AD. In Russia, the evil Grand Master Meio has begun his insane plot to take over the universe. A lone figure drops from a stealth glider into Meio's base. He is Hiryu, Super A-Class Strider. His mission is to defeat the Grand Master and put an end to his plotting once and for all.

Converted from the classic arcade game, Strider lets you run, jump, perform acrobatics and climb walls and overhangs. You wield a plasma sword, called a Cypher, through 5 levels fighting robots and guards, with mid- and end-level bosses.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="60301d3e" md5="b085a9056913ac754d6e20d4db929f50" sha1="dab201f721632ebffbd650257efbbc3fd1cc271e" format="mp4" support="">media/video/strider.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="4c8404cd" md5="e065c0bb70e8e8124bbc4f8233b2b3ad" sha1="4879216b994fd60666960d91ed827e655a495259" format="png" support="">media/mixrbv2/strider.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="608892bf" md5="ee48924a16f062eb7b4ad28c410fe221" sha1="eb07a33f0ea1419ab7f466ede8acd3916a100aaf" format="png" support="">media/mixrbv2/strider.png</media>
                <media parent="jeu" type="mixrbv2" region="kr" crc="1fc552c4" md5="923430d269488def2464457b7f744a49" sha1="36682e379b724ea3dd82cd3f0514e7ebceb3b166" format="png" support="">media/mixrbv2/strider.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="5a4ecf8d" md5="03bb46a689be4cd82857cd63a29db4e4" sha1="5403ff58cb4aa343f69f38029ff1d51a2bc36df8" format="png" support="">media/mixrbv2/strider.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="4c8404cd" md5="e065c0bb70e8e8124bbc4f8233b2b3ad" sha1="4879216b994fd60666960d91ed827e655a495259" format="png" support="">media/mixrbv2/strider.png</media>
            </medias>
            <dates>
                <date region="fr">1990</date>
                <date region="eu">1991</date>
                <date region="us">1990</date>
                <date region="jp">1990</date>
                <date region="wor">1990</date>
            </dates>
            <developpeur id="31">Capcom</developpeur>
            <editeur id="31">Capcom</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="237" romid="134508" notgame="false">
            <path>strider2u.zip</path>
            <noms>
                <nom region="ss">Strider 2</nom>
                <nom region="us">Strider Returns : Journey from Darkness</nom>
                <nom region="eu">Strider II</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>strider2.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Strider has been called into action to save the people of the planet Magenta, armed with a Gyro laser and matter converter. He must fight his way through a forest, a ruined city, underground colonies, a roof-top battle, and finally the prison ship in which the Megantan leader is held.

The gameplay is similar to the original, consisting of running, jumping and attacking, with a very dynamic central character. The laser gun can be used while standing still; moving attacks with the sword are still possible, with the two weapons combining similarly to the Switchblade games. Tokens can be collected, which will turn you into a robot to face the end-of-level enemies if enough are collected.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="8ea2eed2" md5="8bfa31e6aa1206f9d16eeaee24fecc2e" sha1="c08863acabedfd5f74b369a8fcc609f9553d6ba3" format="mp4" support="">media/video/strider2u.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="93350c78" md5="41057c5dc431b958297382a3008979a7" sha1="5eb9872e05368c455f84dae679964242fa7ec5ec" format="png" support="">media/mixrbv2/strider2u.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="e48506d2" md5="dc1457345051eea91cafd40932db4b82" sha1="bd3f0d86512d3f111b475b25e94fe65b8b4acec7" format="png" support="">media/mixrbv2/strider2u.png</media>
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            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="us">1993</date>
                <date region="eu">1993</date>
            </dates>
            <developpeur id="103">Tiertex Design Studios</developpeur>
            <editeur id="31">Capcom</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="349" notgame="false">
            <path>striker.zip</path>
            <noms>
                <nom region="ss">Striker</nom>
                <nom region="eu">Striker</nom>
            </noms>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The first game in the long-running soccer series, which stood out from the crowd with a unique forced perspective 3D view rather than a simple overhead one. The players are drawn large and there is a large scanner to assist with long passing. However, the standard mode has the ball sticking closely to the feet, which makes mazy runs upfield a more useful strategy. There are 64 international teams on offer, with a European-style knock-out cup competition included. Many different formations and strategies are offered.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="9ef33153" md5="32cce5b1a912c764f3e0ca2719912b44" sha1="645d9df5cbe6952a52f10114fedecac707f27135" format="mp4" support="">media/video/striker.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="153d5caf" md5="557e3c581fc113588e54154e79eaec6d" sha1="b6ab2720ca755ce6500e1e112f9e7eb434f390e0" format="png" support="">media/mixrbv2/striker.png</media>
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            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="eu">1995</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="18295">Rage Software - Sega</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="349" notgame="false">
            <path>strikerp.zip</path>
            <noms>
                <nom region="ss">Striker</nom>
                <nom region="eu">Striker</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>striker.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The first game in the long-running soccer series, which stood out from the crowd with a unique forced perspective 3D view rather than a simple overhead one. The players are drawn large and there is a large scanner to assist with long passing. However, the standard mode has the ball sticking closely to the feet, which makes mazy runs upfield a more useful strategy. There are 64 international teams on offer, with a European-style knock-out cup competition included. Many different formations and strategies are offered.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="9ef33153" md5="32cce5b1a912c764f3e0ca2719912b44" sha1="645d9df5cbe6952a52f10114fedecac707f27135" format="mp4" support="">media/video/strikerp.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="153d5caf" md5="557e3c581fc113588e54154e79eaec6d" sha1="b6ab2720ca755ce6500e1e112f9e7eb434f390e0" format="png" support="">media/mixrbv2/strikerp.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="153d5caf" md5="557e3c581fc113588e54154e79eaec6d" sha1="b6ab2720ca755ce6500e1e112f9e7eb434f390e0" format="png" support="">media/mixrbv2/strikerp.png</media>
            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="eu">1995</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="18295">Rage Software - Sega</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1194" romid="134510" notgame="false">
            <path>subterru.zip</path>
            <noms>
                <nom region="ss">Sub-terrania</nom>
                <nom region="us">Sub-Terrania</nom>
                <nom region="eu">Sub-Terrania</nom>
                <nom region="asi">Sub-Terrania</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>subterr.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Aliens have invaded a vital subterranean mining colony. Use light-speed reflexes and total concentration to fly your prototype fighter through impossible caverns rescuing miners and blast those aliens into the darkest pits of space!

The game consists of 10 missions. Each mission takes place in a vast cavern, with interesting weather conditions. You must explore it and complete the mission objectives -- usually collecting sub parts, rescuing trapped miners, or destroying giant, epic bosses. You can also explore the levels, but keep an eye on your fuel gauge and beware the many hazards!</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="dbfc806f" md5="d0342bf8b649ae6b8dd3f1f128ab5237" sha1="1b7577166b7c4f0bb5fe45bc85f36340b9c1f6c9" format="mp4" support="">media/video/subterru.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="d6339208" md5="d3a2b055c4026ca892370ab282689da1" sha1="a36a923f6040bfa195ea96fd382b7164bad16283" format="png" support="">media/mixrbv2/subterru.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="b648553b" md5="e2ca3734a1222cfee15724231e0596ae" sha1="c9802c9ca9423ec1eede7255ece141df10aece70" format="png" support="">media/mixrbv2/subterru.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="d6339208" md5="d3a2b055c4026ca892370ab282689da1" sha1="a36a923f6040bfa195ea96fd382b7164bad16283" format="png" support="">media/mixrbv2/subterru.png</media>
            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="eu">1994</date>
                <date region="us">1994</date>
            </dates>
            <developpeur id="126">Zyrinx</developpeur>
            <editeur id="126">Zyrinx</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>1</topstaff>
            <note>18</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1194" romid="177402" notgame="false">
            <path>subterrj.zip</path>
            <noms>
                <nom region="ss">Sub-terrania</nom>
                <nom region="us">Sub-Terrania</nom>
                <nom region="eu">Sub-Terrania</nom>
                <nom region="asi">Sub-Terrania</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>subterr.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Aliens have invaded a vital subterranean mining colony. Use light-speed reflexes and total concentration to fly your prototype fighter through impossible caverns rescuing miners and blast those aliens into the darkest pits of space!

The game consists of 10 missions. Each mission takes place in a vast cavern, with interesting weather conditions. You must explore it and complete the mission objectives -- usually collecting sub parts, rescuing trapped miners, or destroying giant, epic bosses. You can also explore the levels, but keep an eye on your fuel gauge and beware the many hazards!</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="dbfc806f" md5="d0342bf8b649ae6b8dd3f1f128ab5237" sha1="1b7577166b7c4f0bb5fe45bc85f36340b9c1f6c9" format="mp4" support="">media/video/subterrj.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="d6339208" md5="d3a2b055c4026ca892370ab282689da1" sha1="a36a923f6040bfa195ea96fd382b7164bad16283" format="png" support="">media/mixrbv2/subterrj.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="b648553b" md5="e2ca3734a1222cfee15724231e0596ae" sha1="c9802c9ca9423ec1eede7255ece141df10aece70" format="png" support="">media/mixrbv2/subterrj.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="d6339208" md5="d3a2b055c4026ca892370ab282689da1" sha1="a36a923f6040bfa195ea96fd382b7164bad16283" format="png" support="">media/mixrbv2/subterrj.png</media>
            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="eu">1994</date>
                <date region="us">1994</date>
            </dates>
            <developpeur id="126">Zyrinx</developpeur>
            <editeur id="126">Zyrinx</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>1</topstaff>
            <note>18</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1194" romid="177403" notgame="false">
            <path>subterrp1.zip</path>
            <noms>
                <nom region="ss">Sub-terrania</nom>
                <nom region="us">Sub-Terrania</nom>
                <nom region="eu">Sub-Terrania</nom>
                <nom region="asi">Sub-Terrania</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>subterr.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Aliens have invaded a vital subterranean mining colony. Use light-speed reflexes and total concentration to fly your prototype fighter through impossible caverns rescuing miners and blast those aliens into the darkest pits of space!

The game consists of 10 missions. Each mission takes place in a vast cavern, with interesting weather conditions. You must explore it and complete the mission objectives -- usually collecting sub parts, rescuing trapped miners, or destroying giant, epic bosses. You can also explore the levels, but keep an eye on your fuel gauge and beware the many hazards!</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="dbfc806f" md5="d0342bf8b649ae6b8dd3f1f128ab5237" sha1="1b7577166b7c4f0bb5fe45bc85f36340b9c1f6c9" format="mp4" support="">media/video/subterrp1.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="d6339208" md5="d3a2b055c4026ca892370ab282689da1" sha1="a36a923f6040bfa195ea96fd382b7164bad16283" format="png" support="">media/mixrbv2/subterrp1.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="b648553b" md5="e2ca3734a1222cfee15724231e0596ae" sha1="c9802c9ca9423ec1eede7255ece141df10aece70" format="png" support="">media/mixrbv2/subterrp1.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="d6339208" md5="d3a2b055c4026ca892370ab282689da1" sha1="a36a923f6040bfa195ea96fd382b7164bad16283" format="png" support="">media/mixrbv2/subterrp1.png</media>
            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="eu">1994</date>
                <date region="us">1994</date>
            </dates>
            <developpeur id="126">Zyrinx</developpeur>
            <editeur id="126">Zyrinx</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>1</topstaff>
            <note>18</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1194" romid="177404" notgame="false">
            <path>subterrp2.zip</path>
            <noms>
                <nom region="ss">Sub-terrania</nom>
                <nom region="us">Sub-Terrania</nom>
                <nom region="eu">Sub-Terrania</nom>
                <nom region="asi">Sub-Terrania</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>subterr.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Aliens have invaded a vital subterranean mining colony. Use light-speed reflexes and total concentration to fly your prototype fighter through impossible caverns rescuing miners and blast those aliens into the darkest pits of space!

The game consists of 10 missions. Each mission takes place in a vast cavern, with interesting weather conditions. You must explore it and complete the mission objectives -- usually collecting sub parts, rescuing trapped miners, or destroying giant, epic bosses. You can also explore the levels, but keep an eye on your fuel gauge and beware the many hazards!</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="dbfc806f" md5="d0342bf8b649ae6b8dd3f1f128ab5237" sha1="1b7577166b7c4f0bb5fe45bc85f36340b9c1f6c9" format="mp4" support="">media/video/subterrp2.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="d6339208" md5="d3a2b055c4026ca892370ab282689da1" sha1="a36a923f6040bfa195ea96fd382b7164bad16283" format="png" support="">media/mixrbv2/subterrp2.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="b648553b" md5="e2ca3734a1222cfee15724231e0596ae" sha1="c9802c9ca9423ec1eede7255ece141df10aece70" format="png" support="">media/mixrbv2/subterrp2.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="d6339208" md5="d3a2b055c4026ca892370ab282689da1" sha1="a36a923f6040bfa195ea96fd382b7164bad16283" format="png" support="">media/mixrbv2/subterrp2.png</media>
            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="eu">1994</date>
                <date region="us">1994</date>
            </dates>
            <developpeur id="126">Zyrinx</developpeur>
            <editeur id="126">Zyrinx</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>1</topstaff>
            <note>18</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1194" romid="879054" notgame="false">
            <path>subterrp3.zip</path>
            <noms>
                <nom region="ss">Sub-terrania</nom>
                <nom region="us">Sub-Terrania</nom>
                <nom region="eu">Sub-Terrania</nom>
                <nom region="asi">Sub-Terrania</nom>
            </noms>
            <cloneof>subterr.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Aliens have invaded a vital subterranean mining colony. Use light-speed reflexes and total concentration to fly your prototype fighter through impossible caverns rescuing miners and blast those aliens into the darkest pits of space!

The game consists of 10 missions. Each mission takes place in a vast cavern, with interesting weather conditions. You must explore it and complete the mission objectives -- usually collecting sub parts, rescuing trapped miners, or destroying giant, epic bosses. You can also explore the levels, but keep an eye on your fuel gauge and beware the many hazards!</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="dbfc806f" md5="d0342bf8b649ae6b8dd3f1f128ab5237" sha1="1b7577166b7c4f0bb5fe45bc85f36340b9c1f6c9" format="mp4" support="">media/video/subterrp3.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="d6339208" md5="d3a2b055c4026ca892370ab282689da1" sha1="a36a923f6040bfa195ea96fd382b7164bad16283" format="png" support="">media/mixrbv2/subterrp3.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="b648553b" md5="e2ca3734a1222cfee15724231e0596ae" sha1="c9802c9ca9423ec1eede7255ece141df10aece70" format="png" support="">media/mixrbv2/subterrp3.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="d6339208" md5="d3a2b055c4026ca892370ab282689da1" sha1="a36a923f6040bfa195ea96fd382b7164bad16283" format="png" support="">media/mixrbv2/subterrp3.png</media>
            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="eu">1994</date>
                <date region="us">1994</date>
            </dates>
            <developpeur id="126">Zyrinx</developpeur>
            <editeur id="126">Zyrinx</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>1</topstaff>
            <note>18</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1194" romid="177401" notgame="false">
            <path>subterr.zip</path>
            <noms>
                <nom region="ss">Sub-terrania</nom>
                <nom region="us">Sub-Terrania</nom>
                <nom region="eu">Sub-Terrania</nom>
                <nom region="asi">Sub-Terrania</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Aliens have invaded a vital subterranean mining colony. Use light-speed reflexes and total concentration to fly your prototype fighter through impossible caverns rescuing miners and blast those aliens into the darkest pits of space!

The game consists of 10 missions. Each mission takes place in a vast cavern, with interesting weather conditions. You must explore it and complete the mission objectives -- usually collecting sub parts, rescuing trapped miners, or destroying giant, epic bosses. You can also explore the levels, but keep an eye on your fuel gauge and beware the many hazards!</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="dbfc806f" md5="d0342bf8b649ae6b8dd3f1f128ab5237" sha1="1b7577166b7c4f0bb5fe45bc85f36340b9c1f6c9" format="mp4" support="">media/video/subterr.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="d6339208" md5="d3a2b055c4026ca892370ab282689da1" sha1="a36a923f6040bfa195ea96fd382b7164bad16283" format="png" support="">media/mixrbv2/subterr.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="b648553b" md5="e2ca3734a1222cfee15724231e0596ae" sha1="c9802c9ca9423ec1eede7255ece141df10aece70" format="png" support="">media/mixrbv2/subterr.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="d6339208" md5="d3a2b055c4026ca892370ab282689da1" sha1="a36a923f6040bfa195ea96fd382b7164bad16283" format="png" support="">media/mixrbv2/subterr.png</media>
            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="eu">1994</date>
                <date region="us">1994</date>
            </dates>
            <developpeur id="126">Zyrinx</developpeur>
            <editeur id="126">Zyrinx</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>1</topstaff>
            <note>18</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1195" romid="134511" notgame="false">
            <path>summer.zip</path>
            <noms>
                <nom region="ss">Summer Challenge</nom>
                <nom region="us">Summer Challenge</nom>
                <nom region="eu">Summer Challenge</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The sequel to Winter Challenge, this Summer edition includes 8 events from athletics to cycling. The events are:

1. Kayak: The player goes on a downhill stream, and must navigate through gates without missing or touching them (unlike the real event, there are no reverse gates), as well as avoiding to hit the margins of the stream. Pushing forward paddles, pressing a direction along a button allows a sharper turn. The winner is the one with the fastest time after penalty time is added
2. Archery: Each competitor has four targets, each with three arrows. By moving the directional buttons the player moves the erratic crosshair, while pressing a button fires the arrow.
3. 400m Hurdles: The player does a full lap on the track by pressing the first button to set the pace and the second to jump. Mistiming the jump either makes the athlete knock the hurdle and lose a few tenths of second, or goes completely off-balance and falls, ending the event
4. High Jump and Pole Vault: Two similar events where the player starts by setting the bar height, and then mashing the power button to build enough speed. Then, just before the jump point the action button must be pressed and held until the athlete is in position to pass over the bar. The contest ends once there are three misses at an height, or the maximum height is cleared.
5. Equestrian: The most technical event, the player must steer the horse to the best trajectory while jumping over hurdles and walls. While a knockdown means a time penalty in the end, if the horse refuses to do a jump (if the button is pressed too soon or too late) the competition ends immediately.
6. Javelin: A simple event where each player has three attempts to launch the javelin as far as possible. To do so, first some speed must be built, and a few steps before the mark start pressing the action button to start the launch sequence, which initiates the angle measure. Once the player releases the button (ideally at an angle between 40 and 45 degrees next to the mark), the javelin is released as well
7. Cycling: In this sprint event the player must complete a number of laps in the velodrome, while keeping as fast and as close as possible to the inner edge without falling.

Like with Winter Challenge, graphically, the game features the same polygonal environments with bitmap athletes and game modes include the ability to train or compete in a tournament (up to eight human players, with three computer levels and 16 nations to choose from). It's also possible to replay and even store your best (or worst) moments.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="095f8916" md5="f00183d44d721d1bcf842ea2f3316a3e" sha1="af35d3ac6024eaca9db18695e10d98a28c0c50ac" format="mp4" support="">media/video/summer.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="707185df" md5="a2bdf2dc59f4f95638b734dde7688360" sha1="55be89ba4f1b90f58a1141787bc983a006afdf46" format="png" support="">media/mixrbv2/summer.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="707185df" md5="a2bdf2dc59f4f95638b734dde7688360" sha1="55be89ba4f1b90f58a1141787bc983a006afdf46" format="png" support="">media/mixrbv2/summer.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="707185df" md5="a2bdf2dc59f4f95638b734dde7688360" sha1="55be89ba4f1b90f58a1141787bc983a006afdf46" format="png" support="">media/mixrbv2/summer.png</media>
            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="eu">1993</date>
                <date region="us">1993</date>
            </dates>
            <developpeur id="274">MindSpan</developpeur>
            <editeur id="274">MindSpan</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>8+</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="81" romid="177405" notgame="false">
            <path>ssriders.zip</path>
            <noms>
                <nom region="ss">Sunset Riders</nom>
                <nom region="us">Sunset Riders</nom>
                <nom region="eu">Sunset Riders</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The Wild West...full of the criminal element. Sir Richard Rose, the most despicable face in the criminal lot, has enough power to control the mining facilities, cattle ranches, and trading communities and turn everything to his favor. With that much power, he could literally buy himself the Wild West and control everything!

The people need help, desperately. And just as things were looking grim, who should ride into town but 4 men who have made a pact: to put down Sir Richard Rose and make the Wild West a free and peaceful place to live.

Steve, Bob, Billy, and Cormano are the Sunset Riders, and they're about to live out the wildest shootout the Wild West has ever seen...</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="04b52122" md5="c488f3c77e5d0cfd3a45a7fe9865cf84" sha1="62655c0866f32c29b0c33a76ede761f4777973de" format="mp4" support="">media/video/ssriders.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="4e70f3dd" md5="021255d72fdb936978a855a7cc11348c" sha1="52eb0fc1e26fe842d3cb3eec1b9258dc7ce68a9e" format="png" support="">media/mixrbv2/ssriders.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="e0fc69f6" md5="8756ca2ed325bb3bdf0894ea59fdeb14" sha1="3aefe974ad357ddc4af2653c15555780d1716fbc" format="png" support="">media/mixrbv2/ssriders.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="45a61fae" md5="6dcee73feb87bac43adee6690acd6f57" sha1="eefc36768d6dc6a2a0952bb61e8fd2b2909658de" format="png" support="">media/mixrbv2/ssriders.png</media>
            </medias>
            <dates>
                <date region="us">1992</date>
                <date region="eu">1993</date>
            </dates>
            <developpeur id="26">Konami</developpeur>
            <editeur id="26">Konami</editeur>
            <genres>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="81" romid="134512" notgame="false">
            <path>ssridersu.zip</path>
            <noms>
                <nom region="ss">Sunset Riders</nom>
                <nom region="us">Sunset Riders</nom>
                <nom region="eu">Sunset Riders</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>ssriders.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The Wild West...full of the criminal element. Sir Richard Rose, the most despicable face in the criminal lot, has enough power to control the mining facilities, cattle ranches, and trading communities and turn everything to his favor. With that much power, he could literally buy himself the Wild West and control everything!

The people need help, desperately. And just as things were looking grim, who should ride into town but 4 men who have made a pact: to put down Sir Richard Rose and make the Wild West a free and peaceful place to live.

Steve, Bob, Billy, and Cormano are the Sunset Riders, and they're about to live out the wildest shootout the Wild West has ever seen...</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="04b52122" md5="c488f3c77e5d0cfd3a45a7fe9865cf84" sha1="62655c0866f32c29b0c33a76ede761f4777973de" format="mp4" support="">media/video/ssridersu.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="4e70f3dd" md5="021255d72fdb936978a855a7cc11348c" sha1="52eb0fc1e26fe842d3cb3eec1b9258dc7ce68a9e" format="png" support="">media/mixrbv2/ssridersu.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="e0fc69f6" md5="8756ca2ed325bb3bdf0894ea59fdeb14" sha1="3aefe974ad357ddc4af2653c15555780d1716fbc" format="png" support="">media/mixrbv2/ssridersu.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="45a61fae" md5="6dcee73feb87bac43adee6690acd6f57" sha1="eefc36768d6dc6a2a0952bb61e8fd2b2909658de" format="png" support="">media/mixrbv2/ssridersu.png</media>
            </medias>
            <dates>
                <date region="us">1992</date>
                <date region="eu">1993</date>
            </dates>
            <developpeur id="26">Konami</developpeur>
            <editeur id="26">Konami</editeur>
            <genres>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="64841" notgame="false">
            <path>s15in1.zip</path>
            <noms>
                <nom region="ss">Super 15 In 1</nom>
                <nom region="wor">Super 15 In 1</nom>
            </noms>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Compilation of 15 games :
Sunset smart ; Chase HQ 2 ; Rambo 3 ; Tetris ; Alex Kidd ; Ms Pac Man ; Shove IT ; Chivalrous ; Rescue secret agent ; High sea ; Indian Area ; Go to the arsenal ; Snowy area ; Jungle Battle ; Blow up all the enemy weapons</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="mixrbv2" region="wor" crc="a1fc9872" md5="c49a69ed8c1fb1f68458ac29504f7f37" sha1="5e68503f42b89b568657b1908fb60e535bcf5600" format="png" support="">media/mixrbv2/s15in1.png</media>
            </medias>
            <dates>
                <date region="wor"></date>
            </dates>
            <genres>
                <genre id="" principale="" parentid="" langue="en"></genre>
            </genres>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="495" romid="133889" notgame="false">
            <path>xfire.zip</path>
            <noms>
                <nom region="ss">Super Airwolf</nom>
                <nom region="us">Cross Fire</nom>
                <nom region="jp">Super Airwolf</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Fly a helicopter into hostile territory to rescue hostages and make some money on the side. The places the player can choose to fly into are Guatemara (Engrish for Guatemala), Cuba, and Panama. Missions are broken down into three different parts. The first part involves flying a helicopter taking out various enemies. The second part has the player flying a super helicopter into the enemies base. The third part has the player taking control of a soldier on the ground taking out enemies in the base. While on the ground, the player can call in help from the copter only for a limited number of times. Also while on the ground the player can rescue hostages.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="5dd7dcaf" md5="951c40a47d3344d9c0f5e3f88e7eb15e" sha1="fac54aa68fad03d132402ee25011da4c0b9c7e88" format="mp4" support="">media/video/xfire.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="7ef8e526" md5="c855fa6ebcb90cbc3320f8f70d51a47d" sha1="c041d1530cf3e2765c4223ae51a1d3c594ca7b43" format="png" support="">media/mixrbv2/xfire.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="6cf5466a" md5="9bd2bc86cc3a7902d62f94f2bdf19893" sha1="b26b8b08a56a52359be7ba594eabe42881687ef3" format="png" support="">media/mixrbv2/xfire.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="6cf5466a" md5="9bd2bc86cc3a7902d62f94f2bdf19893" sha1="b26b8b08a56a52359be7ba594eabe42881687ef3" format="png" support="">media/mixrbv2/xfire.png</media>
            </medias>
            <dates>
                <date region="us">1991</date>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="213">Kyugo Boueki</developpeur>
            <editeur id="213">Kyugo Boueki</editeur>
            <genres>
                <genre id="2851" principale="0" parentid="79" langue="en">Shoot'em up / Vertical</genre>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="495" romid="134513" notgame="false">
            <path>superair.zip</path>
            <noms>
                <nom region="ss">Super Airwolf</nom>
                <nom region="us">Cross Fire</nom>
                <nom region="jp">Super Airwolf</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>xfire.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Fly a helicopter into hostile territory to rescue hostages and make some money on the side. The places the player can choose to fly into are Guatemara (Engrish for Guatemala), Cuba, and Panama. Missions are broken down into three different parts. The first part involves flying a helicopter taking out various enemies. The second part has the player flying a super helicopter into the enemies base. The third part has the player taking control of a soldier on the ground taking out enemies in the base. While on the ground, the player can call in help from the copter only for a limited number of times. Also while on the ground the player can rescue hostages.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="5dd7dcaf" md5="951c40a47d3344d9c0f5e3f88e7eb15e" sha1="fac54aa68fad03d132402ee25011da4c0b9c7e88" format="mp4" support="">media/video/superair.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="7ef8e526" md5="c855fa6ebcb90cbc3320f8f70d51a47d" sha1="c041d1530cf3e2765c4223ae51a1d3c594ca7b43" format="png" support="">media/mixrbv2/superair.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="6cf5466a" md5="9bd2bc86cc3a7902d62f94f2bdf19893" sha1="b26b8b08a56a52359be7ba594eabe42881687ef3" format="png" support="">media/mixrbv2/superair.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="6cf5466a" md5="9bd2bc86cc3a7902d62f94f2bdf19893" sha1="b26b8b08a56a52359be7ba594eabe42881687ef3" format="png" support="">media/mixrbv2/superair.png</media>
            </medias>
            <dates>
                <date region="us">1991</date>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="213">Kyugo Boueki</developpeur>
            <editeur id="213">Kyugo Boueki</editeur>
            <genres>
                <genre id="2851" principale="0" parentid="79" langue="en">Shoot'em up / Vertical</genre>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="455" romid="176822" notgame="false">
            <path>2020bbj.zip</path>
            <noms>
                <nom region="ss">Super Baseball 2020</nom>
                <nom region="us">Super Baseball 2020</nom>
                <nom region="jp">2020 Nen Super Baseball</nom>
                <nom region="eu">Super Baseball 2020</nom>
                <nom region="wor">Super Baseball 2020</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>2020bb.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">In the year 2020, baseball finally evolved. There is no longer conventional professional baseball in 2020. Baseball designed by the Super Baseball Association has been very popular and is the best sport.

However, the truth is that the association has used a colossal sum of money to promote Super Baseball as show business. They have manipulated each player's ability using the control computer to secretly decide victory or defeat in every game. The players who knew this removed the connecting parts of the computer to play their own game of baseball. Finally, a fair game is going to be played at Cyber Egg Stadium.

In 2020 Super Baseball is a fast-paced game with new rules, where you can select 1 of 12 individual men, women, or robot players. During play, you can make your team stronger with prizes earned from amazing catches.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="1a4c74cb" md5="49fa8e0fca948d71dffff9634cbbe4ba" sha1="21eda2c60188d399e0564acea5f5c826940c73dd" format="mp4" support="">media/video/2020bbj.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="36c90b6d" md5="4d6ff6174de44cdbaf4f3320b8536c8f" sha1="69f15f283ceced49a0ed435caa2c60a3428c60ae" format="png" support="">media/mixrbv2/2020bbj.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="9c4dc379" md5="7c40be05d7da84a2b9064ecad30695b2" sha1="f5539554c332898a00bfb2e63161c751196198cc" format="png" support="">media/mixrbv2/2020bbj.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="974f8bf1" md5="42d62408548c0c0f3a173c7d3b844a6a" sha1="983d03811b7a076d2b3892927ebdf3590a379fc0" format="png" support="">media/mixrbv2/2020bbj.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="36c90b6d" md5="4d6ff6174de44cdbaf4f3320b8536c8f" sha1="69f15f283ceced49a0ed435caa2c60a3428c60ae" format="png" support="">media/mixrbv2/2020bbj.png</media>
            </medias>
            <dates>
                <date region="us">1993</date>
                <date region="eu">1993</date>
                <date region="jp">1994</date>
                <date region="wor">1993</date>
            </dates>
            <developpeur id="80">SNK</developpeur>
            <editeur id="13">Electronic Arts</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>1</topstaff>
            <note>20</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="455" romid="134514" notgame="false">
            <path>2020bb.zip</path>
            <noms>
                <nom region="ss">Super Baseball 2020</nom>
                <nom region="us">Super Baseball 2020</nom>
                <nom region="jp">2020 Nen Super Baseball</nom>
                <nom region="eu">Super Baseball 2020</nom>
                <nom region="wor">Super Baseball 2020</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>us</region>
                <region>wor</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">In the year 2020, baseball finally evolved. There is no longer conventional professional baseball in 2020. Baseball designed by the Super Baseball Association has been very popular and is the best sport.

However, the truth is that the association has used a colossal sum of money to promote Super Baseball as show business. They have manipulated each player's ability using the control computer to secretly decide victory or defeat in every game. The players who knew this removed the connecting parts of the computer to play their own game of baseball. Finally, a fair game is going to be played at Cyber Egg Stadium.

In 2020 Super Baseball is a fast-paced game with new rules, where you can select 1 of 12 individual men, women, or robot players. During play, you can make your team stronger with prizes earned from amazing catches.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="1a4c74cb" md5="49fa8e0fca948d71dffff9634cbbe4ba" sha1="21eda2c60188d399e0564acea5f5c826940c73dd" format="mp4" support="">media/video/2020bb.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="36c90b6d" md5="4d6ff6174de44cdbaf4f3320b8536c8f" sha1="69f15f283ceced49a0ed435caa2c60a3428c60ae" format="png" support="">media/mixrbv2/2020bb.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="9c4dc379" md5="7c40be05d7da84a2b9064ecad30695b2" sha1="f5539554c332898a00bfb2e63161c751196198cc" format="png" support="">media/mixrbv2/2020bb.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="974f8bf1" md5="42d62408548c0c0f3a173c7d3b844a6a" sha1="983d03811b7a076d2b3892927ebdf3590a379fc0" format="png" support="">media/mixrbv2/2020bb.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="36c90b6d" md5="4d6ff6174de44cdbaf4f3320b8536c8f" sha1="69f15f283ceced49a0ed435caa2c60a3428c60ae" format="png" support="">media/mixrbv2/2020bb.png</media>
            </medias>
            <dates>
                <date region="us">1993</date>
                <date region="eu">1993</date>
                <date region="jp">1994</date>
                <date region="wor">1993</date>
            </dates>
            <developpeur id="80">SNK</developpeur>
            <editeur id="13">Electronic Arts</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>1</topstaff>
            <note>20</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="561" romid="134515" notgame="false">
            <path>sbship.zip</path>
            <noms>
                <nom region="ss">Super Battleship - The Classic Naval Combat Game</nom>
                <nom region="us">Super Battleship</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">This game features two different modes of play: Classic Battleship and Super Battleship.

Classic Battleship is the typical Battleship game where the players set up their ships on a grid, then take turns choosing 3 places at a time to target and hope they hit the opposing players ship. The game ends when all the opposing players ships are sunk. This mode contains four difficulty levels: Ensign, Lieutenant, Commander, and Admiral.

Super Battleship involves eight levels consisting of sixteen missions total. Missions include sinking enemy ships in a certain number of rounds, escorting ships to their destinations, defending cities from attack, and destroying enemy airfields. Gameplay consists of a turn-based moving of ships utilizing an overhead view. The player can then target any enemy units within the ship's range and attack. Attacking brings up an action sequence where both ships trade volleys of gunfire until one of them either sinks or retreats.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="cfc12f64" md5="9f521823db3cc4b3d94dbf8cca76cfc8" sha1="6ad6f40bfc0b9b51392412c3bea00462e3606477" format="mp4" support="">media/video/sbship.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="548240bc" md5="6d1b958ee1b073988617ed47565c85e0" sha1="86cec8d958b907da12f0345fd13c1ef1d472f1d5" format="png" support="">media/mixrbv2/sbship.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="548240bc" md5="6d1b958ee1b073988617ed47565c85e0" sha1="86cec8d958b907da12f0345fd13c1ef1d472f1d5" format="png" support="">media/mixrbv2/sbship.png</media>
            </medias>
            <dates>
                <date region="us">1993</date>
            </dates>
            <developpeur id="165">Mindscape</developpeur>
            <editeur id="165">Mindscape</editeur>
            <genres>
                <genre id="27" principale="1" parentid="0" langue="en">Strategy</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1196" romid="547003" notgame="false">
            <path>suprbubl.zip</path>
            <noms>
                <nom region="ss">Super Bubble Bobble</nom>
                <nom region="cn">Super Bubble Bobble</nom>
            </noms>
            <regions>
                <region>cn</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Super Bubble Bobble® is a Sega Mega Drive game unlikely to be developed by Gamtec. As the name suggests, this is a pirate attempt to emulate the formula of Bubble Bobble Taito games.

The game allows the user to play as Bub and Cororon, as well as anime characters Shin-Chan Pencil and Doraemon.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="2f40b944" md5="cc998877315a5d35167392f4194172a3" sha1="8bc2554c4d75625a35e0815984f1dcc3924335a6" format="mp4" support="">media/video/suprbubl.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="b098b010" md5="6126df2badba551077a62c4311397833" sha1="2b43a1134baaf9518e32182dbc7f503bf653b38a" format="png" support="">media/mixrbv2/suprbubl.png</media>
            </medias>
            <dates>
                <date region="jp">1993</date>
            </dates>
            <developpeur id="179">GameTek</developpeur>
            <editeur id="418">Gamtec?</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="18442" notgame="false">
            <path>supdaisn.zip</path>
            <noms>
                <nom region="ss">Super Daisenryaku</nom>
                <nom region="jp">Super Daisenryaku</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Super Daisenryaku is one of the many titles in SystemSoft's long-running war strategy series. The game mechanics are based on Daisenryaku II, but many of the 35 included maps are unique to this release, including several based on Phantasy Star. There is no scenario mode, and any of the included maps can be played. Some maps are for two players, some for four, and any map can be played with any combination of human and computer players.

The game is played on a large map made up of hexagonal spaces, each of which is a specific type of terrain. Each player controls a number of units, which each take up one space on the grid. Different units have different strengths and weaknesses toward other units, which are also affected by the terrain. Each player controls a capital, and the goal is to capture the other players' capitals.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="c2868fb1" md5="09d565eab5ad47f405a736891587f5dd" sha1="6c699f4b6f834dbc74dac6714923f68783a904c5" format="mp4" support="">media/video/supdaisn.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="dd9c8f70" md5="3587ce7d1a530e8b4af151cf67f6a28c" sha1="beb4b24ac2ae6aa46a5766484cf24501d357438a" format="png" support="">media/mixrbv2/supdaisn.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="dd9c8f70" md5="3587ce7d1a530e8b4af151cf67f6a28c" sha1="beb4b24ac2ae6aa46a5766484cf24501d357438a" format="png" support="">media/mixrbv2/supdaisn.png</media>
            </medias>
            <dates>
                <date region="jp">1989</date>
            </dates>
            <developpeur id="1519">Systemsoft</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="40" principale="1" parentid="0" langue="en">Simulation</genre>
                <genre id="27" principale="1" parentid="0" langue="en">Strategy</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="18442" notgame="false">
            <path>supdaisna.zip</path>
            <noms>
                <nom region="ss">Super Daisenryaku</nom>
                <nom region="jp">Super Daisenryaku</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>supdaisn.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Super Daisenryaku is one of the many titles in SystemSoft's long-running war strategy series. The game mechanics are based on Daisenryaku II, but many of the 35 included maps are unique to this release, including several based on Phantasy Star. There is no scenario mode, and any of the included maps can be played. Some maps are for two players, some for four, and any map can be played with any combination of human and computer players.

The game is played on a large map made up of hexagonal spaces, each of which is a specific type of terrain. Each player controls a number of units, which each take up one space on the grid. Different units have different strengths and weaknesses toward other units, which are also affected by the terrain. Each player controls a capital, and the goal is to capture the other players' capitals.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="c2868fb1" md5="09d565eab5ad47f405a736891587f5dd" sha1="6c699f4b6f834dbc74dac6714923f68783a904c5" format="mp4" support="">media/video/supdaisna.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="dd9c8f70" md5="3587ce7d1a530e8b4af151cf67f6a28c" sha1="beb4b24ac2ae6aa46a5766484cf24501d357438a" format="png" support="">media/mixrbv2/supdaisna.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="dd9c8f70" md5="3587ce7d1a530e8b4af151cf67f6a28c" sha1="beb4b24ac2ae6aa46a5766484cf24501d357438a" format="png" support="">media/mixrbv2/supdaisna.png</media>
            </medias>
            <dates>
                <date region="jp">1989</date>
            </dates>
            <developpeur id="1519">Systemsoft</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="40" principale="1" parentid="0" langue="en">Simulation</genre>
                <genre id="27" principale="1" parentid="0" langue="en">Strategy</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="125602" romid="818315" notgame="false">
            <path>sdkong99a.zip</path>
            <noms>
                <nom region="ss">Super Donkey Kong 99</nom>
                <nom region="wor">Super Donkey Kong 99</nom>
            </noms>
            <cloneof>sdkong99.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Super Donkey Kong 99, sometimes known as Super King Kong 99, is an unlicensed Sega Mega Drive game created by a currently unknown developer. It is an attempt to bring the likes of SNES game, Donkey Kong Country (Super Donkey Kong in Japan) to Sega's system, though is very different to any of the SNES games.
Players control Donkey Kong through a variety of levels whose graphics are taken from Donkey Kong Country and Donkey Kong Country 3: Dixie Kong's Double Trouble!. There are also several enemies taken from Donkey Kong Country 2: Diddy's Kong Quest. A picks up barrels, B runs and C jumps, and a boss will appear every couple of levels. The final boss is unbeatable without using a cheat.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="4d6b07c0" md5="99e15cc4facdb55ea266ac633db058c4" sha1="1c4cd3784bdc16d7e2d45f156c40ff79596e6848" format="mp4" support="">media/video/sdkong99a.mp4</media>
                <media parent="jeu" type="mixrbv2" region="tw" crc="c259aafc" md5="4c2d90e50876ef844a6038f790444e17" sha1="7b5a3d49789429d72c195e4e9a45b9c256835a4a" format="png" support="">media/mixrbv2/sdkong99a.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="1ff8db67" md5="50ba3bf5748986dd0fe207a1dcb87849" sha1="803d37380cc732df0518fd1d68d698c36d8282d7" format="png" support="">media/mixrbv2/sdkong99a.png</media>
            </medias>
            <dates>
                <date region="wor">1998</date>
            </dates>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="125602" notgame="false">
            <path>sdkong99.zip</path>
            <noms>
                <nom region="ss">Super Donkey Kong 99</nom>
                <nom region="wor">Super Donkey Kong 99</nom>
            </noms>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Super Donkey Kong 99, sometimes known as Super King Kong 99, is an unlicensed Sega Mega Drive game created by a currently unknown developer. It is an attempt to bring the likes of SNES game, Donkey Kong Country (Super Donkey Kong in Japan) to Sega's system, though is very different to any of the SNES games.
Players control Donkey Kong through a variety of levels whose graphics are taken from Donkey Kong Country and Donkey Kong Country 3: Dixie Kong's Double Trouble!. There are also several enemies taken from Donkey Kong Country 2: Diddy's Kong Quest. A picks up barrels, B runs and C jumps, and a boss will appear every couple of levels. The final boss is unbeatable without using a cheat.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="4d6b07c0" md5="99e15cc4facdb55ea266ac633db058c4" sha1="1c4cd3784bdc16d7e2d45f156c40ff79596e6848" format="mp4" support="">media/video/sdkong99.mp4</media>
                <media parent="jeu" type="mixrbv2" region="tw" crc="c259aafc" md5="4c2d90e50876ef844a6038f790444e17" sha1="7b5a3d49789429d72c195e4e9a45b9c256835a4a" format="png" support="">media/mixrbv2/sdkong99.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="1ff8db67" md5="50ba3bf5748986dd0fe207a1dcb87849" sha1="803d37380cc732df0518fd1d68d698c36d8282d7" format="png" support="">media/mixrbv2/sdkong99.png</media>
            </medias>
            <dates>
                <date region="wor">1998</date>
            </dates>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="125602" notgame="false">
            <path>skkong99.zip</path>
            <noms>
                <nom region="ss">Super Donkey Kong 99</nom>
                <nom region="wor">Super Donkey Kong 99</nom>
            </noms>
            <cloneof>sdkong99.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Super Donkey Kong 99, sometimes known as Super King Kong 99, is an unlicensed Sega Mega Drive game created by a currently unknown developer. It is an attempt to bring the likes of SNES game, Donkey Kong Country (Super Donkey Kong in Japan) to Sega's system, though is very different to any of the SNES games.
Players control Donkey Kong through a variety of levels whose graphics are taken from Donkey Kong Country and Donkey Kong Country 3: Dixie Kong's Double Trouble!. There are also several enemies taken from Donkey Kong Country 2: Diddy's Kong Quest. A picks up barrels, B runs and C jumps, and a boss will appear every couple of levels. The final boss is unbeatable without using a cheat.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="4d6b07c0" md5="99e15cc4facdb55ea266ac633db058c4" sha1="1c4cd3784bdc16d7e2d45f156c40ff79596e6848" format="mp4" support="">media/video/skkong99.mp4</media>
                <media parent="jeu" type="mixrbv2" region="tw" crc="c259aafc" md5="4c2d90e50876ef844a6038f790444e17" sha1="7b5a3d49789429d72c195e4e9a45b9c256835a4a" format="png" support="">media/mixrbv2/skkong99.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="1ff8db67" md5="50ba3bf5748986dd0fe207a1dcb87849" sha1="803d37380cc732df0518fd1d68d698c36d8282d7" format="png" support="">media/mixrbv2/skkong99.png</media>
            </medias>
            <dates>
                <date region="wor">1998</date>
            </dates>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="379" romid="134518" notgame="false">
            <path>sfzone.zip</path>
            <noms>
                <nom region="ss">Super Fantasy Zone</nom>
                <nom region="jp">Super Fantasy Zone</nom>
                <nom region="eu">Super Fantasy Zone</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The next-gen sequel to Fantasy Zone, Super Fantasy Zone starts as a strange gravitational force appears in the Menon planet, home of the evil Menon empire and thus a new threat looms over the Fantasy Zone. 

In a sudden strike by the Menon forces O-Papa, Opa-Opa's father, is fatally wounded. Thus Opa-Opa once again sets forth to destroy the Menon empire and avenge his father.

Gameplay is identical to the previous games, you control Opa-Opa on a freely scrolling 2D game world and you must seek and destroy all the enemy generators in each level in classic arcade shooter fashion and then face a boss fight. Upon successful completion of a level, you get to spend the coins you collected on it at an upgrade shop, fitting your ship with better weapons and upgrades, and then you head out for the next level.

Small changes in gameplay include the removal of the automatic orientation control as in the Game Gear Fantasy Zone, expanded control mapping that takes advantage of the Mega Drive's extra buttons, and more weapons and items to upgrade your ship with.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="a21395d5" md5="eed173592427066cf42c56eae2e93c5f" sha1="44ea406f0f4ad971912d934576b82476f8e87013" format="mp4" support="">media/video/sfzone.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="f9e483e2" md5="c8aa5855c6f5a22a21954caa144601d8" sha1="415ceac30ef01cb853246c6bd048306eb588a484" format="png" support="">media/mixrbv2/sfzone.png</media>
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            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="jp">1992</date>
                <date region="eu">1993</date>
            </dates>
            <developpeur id="37">Sunsoft</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>10</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="379" romid="134519" notgame="false">
            <path>sfzonej.zip</path>
            <noms>
                <nom region="ss">Super Fantasy Zone</nom>
                <nom region="jp">Super Fantasy Zone</nom>
                <nom region="eu">Super Fantasy Zone</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>sfzone.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The next-gen sequel to Fantasy Zone, Super Fantasy Zone starts as a strange gravitational force appears in the Menon planet, home of the evil Menon empire and thus a new threat looms over the Fantasy Zone. 

In a sudden strike by the Menon forces O-Papa, Opa-Opa's father, is fatally wounded. Thus Opa-Opa once again sets forth to destroy the Menon empire and avenge his father.

Gameplay is identical to the previous games, you control Opa-Opa on a freely scrolling 2D game world and you must seek and destroy all the enemy generators in each level in classic arcade shooter fashion and then face a boss fight. Upon successful completion of a level, you get to spend the coins you collected on it at an upgrade shop, fitting your ship with better weapons and upgrades, and then you head out for the next level.

Small changes in gameplay include the removal of the automatic orientation control as in the Game Gear Fantasy Zone, expanded control mapping that takes advantage of the Mega Drive's extra buttons, and more weapons and items to upgrade your ship with.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="a21395d5" md5="eed173592427066cf42c56eae2e93c5f" sha1="44ea406f0f4ad971912d934576b82476f8e87013" format="mp4" support="">media/video/sfzonej.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="f9e483e2" md5="c8aa5855c6f5a22a21954caa144601d8" sha1="415ceac30ef01cb853246c6bd048306eb588a484" format="png" support="">media/mixrbv2/sfzonej.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="7efc3ed9" md5="7dc822598f2eee89a77b565e89e855f5" sha1="b25ada0c143963122bc635e6d3139e472ac9ebee" format="png" support="">media/mixrbv2/sfzonej.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="02cd9bed" md5="736fc8e6619e73bf3bb70656805623a0" sha1="80f0735c3628e15e149f73a30ac4707530658d87" format="png" support="">media/mixrbv2/sfzonej.png</media>
            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="jp">1992</date>
                <date region="eu">1993</date>
            </dates>
            <developpeur id="37">Sunsoft</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>10</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="423" notgame="false">
            <path>superhq.zip</path>
            <noms>
                <nom region="ss">Super H.q.</nom>
                <nom region="us">Chase H.Q. II</nom>
                <nom region="jp">Super H.Q.</nom>
            </noms>
            <cloneof>chasehq2.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Similar to Chase H.Q. in some ways: same gameplay, same number of stages, and same objective. If you haven't heard of this game before, you basically drive on a freeway trying to catch up with five criminals who have committed felonies, but time is against you. If you catch up with the criminal's vehicle, you can ram into it to do some damage. If you do enough damage, the car malfunctions and you arrest the suspect. You can also use up to three turbo boosters that comes equipped with the car if you are far behind the suspect.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="3271c245" md5="5ff39c95855428581339dcedf4ea43b5" sha1="90f69afe33b2c895b470c42c576128a2c9796583" format="mp4" support="">media/video/superhq.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="cf0d8bd2" md5="718d9c750d23f6efd33c712afa7ed138" sha1="059ac0c1bd9458deca8480b1e231b4c2d8951d5d" format="png" support="">media/mixrbv2/superhq.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="c1c878cc" md5="ed5b6334029bf6b44fb203fb62ef9802" sha1="1f43bcbec097be002204917dbcc6f89f056200bd" format="png" support="">media/mixrbv2/superhq.png</media>
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            </medias>
            <dates>
                <date region="jp">1992</date>
                <date region="us">1993</date>
            </dates>
            <developpeur id="55">Taito</developpeur>
            <editeur id="55">Taito</editeur>
            <genres>
                <genre id="28" principale="1" parentid="0" langue="en">Race, Driving</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>9</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="423" romid="133858" notgame="false">
            <path>chasehq2.zip</path>
            <noms>
                <nom region="ss">Super H.q.</nom>
                <nom region="us">Chase H.Q. II</nom>
                <nom region="jp">Super H.Q.</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Similar to Chase H.Q. in some ways: same gameplay, same number of stages, and same objective. If you haven't heard of this game before, you basically drive on a freeway trying to catch up with five criminals who have committed felonies, but time is against you. If you catch up with the criminal's vehicle, you can ram into it to do some damage. If you do enough damage, the car malfunctions and you arrest the suspect. You can also use up to three turbo boosters that comes equipped with the car if you are far behind the suspect.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="3271c245" md5="5ff39c95855428581339dcedf4ea43b5" sha1="90f69afe33b2c895b470c42c576128a2c9796583" format="mp4" support="">media/video/chasehq2.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="cf0d8bd2" md5="718d9c750d23f6efd33c712afa7ed138" sha1="059ac0c1bd9458deca8480b1e231b4c2d8951d5d" format="png" support="">media/mixrbv2/chasehq2.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="c1c878cc" md5="ed5b6334029bf6b44fb203fb62ef9802" sha1="1f43bcbec097be002204917dbcc6f89f056200bd" format="png" support="">media/mixrbv2/chasehq2.png</media>
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            </medias>
            <dates>
                <date region="jp">1992</date>
                <date region="us">1993</date>
            </dates>
            <developpeur id="55">Taito</developpeur>
            <editeur id="55">Taito</editeur>
            <genres>
                <genre id="28" principale="1" parentid="0" langue="en">Race, Driving</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>9</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="114" romid="177408" notgame="false">
            <path>shangon1.zip</path>
            <noms>
                <nom region="ss">Super Hang-on</nom>
                <nom region="wor">Super Hang-On</nom>
            </noms>
            <regions>
                <region>wor</region>
            </regions>
            <cloneof>shangon.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">This is a conversion of Sega's popular motorcycle racing arcade game.  In this game you race a motorcycle around the world, completing each section of track within a time limit. There are other bikes on the road, but beating this is not important, so they can be thought of as moving obstacles. Each continent is a different difficulty level: Africa is beginner, Asia is junior, the Americas are senior, and Europe is expert.  

This is a very simple and straightforward game, viewed from behind the bike in 2D (so the screen does not tilt with the bike). The right/left controls are steering, and up/down are gear changes. Your cycle is always moving, and your speed strictly depends on the gear you are in, although contact or running off the road slows the bike down.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="02505b3c" md5="2de7a02916973b29cbb28f715b144536" sha1="abce85024e7f1eec9f7eac48c8e7f70fc99f73ef" format="mp4" support="">media/video/shangon1.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="799aff75" md5="8bf7c1fd1766b30ecbb919f13dd52ba6" sha1="41612b90f8d8d7d0f478501dc8765a759e6bf4af" format="png" support="">media/mixrbv2/shangon1.png</media>
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            </medias>
            <dates>
                <date region="fr">1989</date>
                <date region="us">1989</date>
                <date region="eu">1990</date>
                <date region="jp">1989</date>
                <date region="wor">1989</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="28" principale="1" parentid="0" langue="en">Race, Driving</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="114" romid="134521" notgame="false">
            <path>shangon.zip</path>
            <noms>
                <nom region="ss">Super Hang-on</nom>
                <nom region="wor">Super Hang-On</nom>
            </noms>
            <regions>
                <region>wor</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">This is a conversion of Sega's popular motorcycle racing arcade game.  In this game you race a motorcycle around the world, completing each section of track within a time limit. There are other bikes on the road, but beating this is not important, so they can be thought of as moving obstacles. Each continent is a different difficulty level: Africa is beginner, Asia is junior, the Americas are senior, and Europe is expert.  

This is a very simple and straightforward game, viewed from behind the bike in 2D (so the screen does not tilt with the bike). The right/left controls are steering, and up/down are gear changes. Your cycle is always moving, and your speed strictly depends on the gear you are in, although contact or running off the road slows the bike down.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="02505b3c" md5="2de7a02916973b29cbb28f715b144536" sha1="abce85024e7f1eec9f7eac48c8e7f70fc99f73ef" format="mp4" support="">media/video/shangon.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="799aff75" md5="8bf7c1fd1766b30ecbb919f13dd52ba6" sha1="41612b90f8d8d7d0f478501dc8765a759e6bf4af" format="png" support="">media/mixrbv2/shangon.png</media>
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            </medias>
            <dates>
                <date region="fr">1989</date>
                <date region="us">1989</date>
                <date region="eu">1990</date>
                <date region="jp">1989</date>
                <date region="wor">1989</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="28" principale="1" parentid="0" langue="en">Race, Driving</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="662" romid="134522" notgame="false">
            <path>shimpact.zip</path>
            <noms>
                <nom region="ss">Super High Impact</nom>
                <nom region="us">Super High Impact</nom>
                <nom region="wor">Super High Impact</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>wor</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Super High Impact was one of the most hard hitting football games before the NFL Blitz series was created, with 18 teams and over 30 plays per team. The console versions are based on the Midway arcade series of the same name. The game has a Hit-O-Meter which often leads to massive brawls. Based on the arcade smash hit back in the days, featuring the three famous words: EAT THIS!!!, FIGHT!!!</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="de5f4784" md5="93840a5d714d5aec16ffaf37df854e96" sha1="a32b6bd20ead5d7bd7feae977cb9c37e37a12550" format="mp4" support="">media/video/shimpact.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="ff007fe1" md5="eeff77dc8d60770c752feb5bb1c9c388" sha1="6905faaffd6cfc25835e321e10a2be5cb3676da0" format="png" support="">media/mixrbv2/shimpact.png</media>
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            </medias>
            <dates>
                <date region="us">1992</date>
                <date region="wor">1992</date>
            </dates>
            <developpeur id="74">Arena Entertainment</developpeur>
            <editeur id="17097">Acclaim</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="222" romid="177410" notgame="false">
            <path>suphydl.zip</path>
            <noms>
                <nom region="ss">Super Hydlide</nom>
                <nom region="us">Super Hydlide</nom>
                <nom region="jp">Super Hydlide</nom>
                <nom region="eu">Super Hydlide</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">A long time ago, evil descended upon the peaceful people of Hydlide. Old legends tell of a lone brave hero who saved Hydlide from the imminent threat of doom - the evil demon Varalys. Since then, the people of Hydlide have lived through centuries of peace. But one dark evening, a huge column of fire exploded out of the depths of Hydlide. The next morning, strange doors began to appear from nowhere. Many who were curious entered these doors, but were never seen again. From that day on, unusual events and disasters began to take place. Huge cracks opened in the ground, scarring the beautiful lands, floods wiped out entire villages. And then the monsters came. The Hydlide council feared that the same evil in the legends was back again. A wise old oracle predicted the second coming of evil. He also spoke of a young man who could save Hydlide from the grave danger. This young man is you...

Super Hydlide continues the tradition of action RPGs started with the original Hydlide for NES. You can choose to play as one of the four character classes: Warrior, Thief, Priest, and Monk. In combat, you use melee or long-ranged weapons or cast magic spells in real time. There is an internal clock in the game that makes it necessary for you to sleep periodically to regain your strength. You also have to eat from time to time, otherwise your hit points will gradually decrease.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="234a62d5" md5="8a8b928aad8b20c9f533ee9c773decbb" sha1="da75ab7b7274034d99fbf499dcd32709ee740167" format="mp4" support="">media/video/suphydl.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="f87bceea" md5="f8161dee85aa64a7c0bcd731cb6a9321" sha1="efa3a897ce810c784422f3e12aa869883254ba0e" format="png" support="">media/mixrbv2/suphydl.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="a97df879" md5="c53c521cc9d0c8fcd3a2e72084b3249a" sha1="1266640537ef5a7679f01ae6a539de2909f3ee77" format="png" support="">media/mixrbv2/suphydl.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="9298884c" md5="9187cf59598cbe4944c8b6f196d99b81" sha1="309d59136feb27a63e89767fa9af02af79bba58b" format="png" support="">media/mixrbv2/suphydl.png</media>
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            </medias>
            <dates>
                <date region="fr">1990</date>
                <date region="eu">1991</date>
                <date region="us">1990</date>
                <date region="jp">1989</date>
            </dates>
            <developpeur id="105">Seismic Software</developpeur>
            <editeur id="18401">Asmik</editeur>
            <genres>
                <genre id="8" principale="1" parentid="0" langue="en">Role playing games</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="222" romid="177411" notgame="false">
            <path>suphydlj.zip</path>
            <noms>
                <nom region="ss">Super Hydlide</nom>
                <nom region="us">Super Hydlide</nom>
                <nom region="jp">Super Hydlide</nom>
                <nom region="eu">Super Hydlide</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>suphydl.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">A long time ago, evil descended upon the peaceful people of Hydlide. Old legends tell of a lone brave hero who saved Hydlide from the imminent threat of doom - the evil demon Varalys. Since then, the people of Hydlide have lived through centuries of peace. But one dark evening, a huge column of fire exploded out of the depths of Hydlide. The next morning, strange doors began to appear from nowhere. Many who were curious entered these doors, but were never seen again. From that day on, unusual events and disasters began to take place. Huge cracks opened in the ground, scarring the beautiful lands, floods wiped out entire villages. And then the monsters came. The Hydlide council feared that the same evil in the legends was back again. A wise old oracle predicted the second coming of evil. He also spoke of a young man who could save Hydlide from the grave danger. This young man is you...

Super Hydlide continues the tradition of action RPGs started with the original Hydlide for NES. You can choose to play as one of the four character classes: Warrior, Thief, Priest, and Monk. In combat, you use melee or long-ranged weapons or cast magic spells in real time. There is an internal clock in the game that makes it necessary for you to sleep periodically to regain your strength. You also have to eat from time to time, otherwise your hit points will gradually decrease.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="234a62d5" md5="8a8b928aad8b20c9f533ee9c773decbb" sha1="da75ab7b7274034d99fbf499dcd32709ee740167" format="mp4" support="">media/video/suphydlj.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="f87bceea" md5="f8161dee85aa64a7c0bcd731cb6a9321" sha1="efa3a897ce810c784422f3e12aa869883254ba0e" format="png" support="">media/mixrbv2/suphydlj.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="a97df879" md5="c53c521cc9d0c8fcd3a2e72084b3249a" sha1="1266640537ef5a7679f01ae6a539de2909f3ee77" format="png" support="">media/mixrbv2/suphydlj.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="9298884c" md5="9187cf59598cbe4944c8b6f196d99b81" sha1="309d59136feb27a63e89767fa9af02af79bba58b" format="png" support="">media/mixrbv2/suphydlj.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="f87bceea" md5="f8161dee85aa64a7c0bcd731cb6a9321" sha1="efa3a897ce810c784422f3e12aa869883254ba0e" format="png" support="">media/mixrbv2/suphydlj.png</media>
            </medias>
            <dates>
                <date region="fr">1990</date>
                <date region="eu">1991</date>
                <date region="us">1990</date>
                <date region="jp">1989</date>
            </dates>
            <developpeur id="105">Seismic Software</developpeur>
            <editeur id="18401">Asmik</editeur>
            <genres>
                <genre id="8" principale="1" parentid="0" langue="en">Role playing games</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="222" romid="134523" notgame="false">
            <path>suphydlu.zip</path>
            <noms>
                <nom region="ss">Super Hydlide</nom>
                <nom region="us">Super Hydlide</nom>
                <nom region="jp">Super Hydlide</nom>
                <nom region="eu">Super Hydlide</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>suphydl.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">A long time ago, evil descended upon the peaceful people of Hydlide. Old legends tell of a lone brave hero who saved Hydlide from the imminent threat of doom - the evil demon Varalys. Since then, the people of Hydlide have lived through centuries of peace. But one dark evening, a huge column of fire exploded out of the depths of Hydlide. The next morning, strange doors began to appear from nowhere. Many who were curious entered these doors, but were never seen again. From that day on, unusual events and disasters began to take place. Huge cracks opened in the ground, scarring the beautiful lands, floods wiped out entire villages. And then the monsters came. The Hydlide council feared that the same evil in the legends was back again. A wise old oracle predicted the second coming of evil. He also spoke of a young man who could save Hydlide from the grave danger. This young man is you...

Super Hydlide continues the tradition of action RPGs started with the original Hydlide for NES. You can choose to play as one of the four character classes: Warrior, Thief, Priest, and Monk. In combat, you use melee or long-ranged weapons or cast magic spells in real time. There is an internal clock in the game that makes it necessary for you to sleep periodically to regain your strength. You also have to eat from time to time, otherwise your hit points will gradually decrease.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="234a62d5" md5="8a8b928aad8b20c9f533ee9c773decbb" sha1="da75ab7b7274034d99fbf499dcd32709ee740167" format="mp4" support="">media/video/suphydlu.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="f87bceea" md5="f8161dee85aa64a7c0bcd731cb6a9321" sha1="efa3a897ce810c784422f3e12aa869883254ba0e" format="png" support="">media/mixrbv2/suphydlu.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="a97df879" md5="c53c521cc9d0c8fcd3a2e72084b3249a" sha1="1266640537ef5a7679f01ae6a539de2909f3ee77" format="png" support="">media/mixrbv2/suphydlu.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="9298884c" md5="9187cf59598cbe4944c8b6f196d99b81" sha1="309d59136feb27a63e89767fa9af02af79bba58b" format="png" support="">media/mixrbv2/suphydlu.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="f87bceea" md5="f8161dee85aa64a7c0bcd731cb6a9321" sha1="efa3a897ce810c784422f3e12aa869883254ba0e" format="png" support="">media/mixrbv2/suphydlu.png</media>
            </medias>
            <dates>
                <date region="fr">1990</date>
                <date region="eu">1991</date>
                <date region="us">1990</date>
                <date region="jp">1989</date>
            </dates>
            <developpeur id="105">Seismic Software</developpeur>
            <editeur id="18401">Asmik</editeur>
            <genres>
                <genre id="8" principale="1" parentid="0" langue="en">Role playing games</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="475" romid="134524" notgame="false">
            <path>skickoff.zip</path>
            <noms>
                <nom region="ss">Super Kick Off</nom>
                <nom region="eu">Super Kick Off</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Super Kick Off is an enhanced developed version of the popular football game developed by Dino Dini for consoles. It includes 40 teams (16 national and 24 club), along the ability to edit club team names and shirts and player names and looks. Game modes include friendlies, Domestic League and Cup  (composed by eight English teams), European League (16 European teams) and International cup (eight team tournament). Training allows to practice free kicks, penalties or to pass, shoot and dribble without opposition. 
Players can compete head to head, or play cooperatively against the computer in the same team. Other game options include player speed, wind and grass cut, along the typical half length, offside rules, extra time and difficulty setting. All changes, from team edits to options, are stored in the cartridge internal memory.

About the game itself, it was one of the most popular of the time, featuring a top-down view  with the ball not sticking to the players' feet being the most prominent gameplay feature.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="cca2b7c6" md5="81b68dbff23808a672d8b8f46a396781" sha1="645ab80f635320d0d6c975e9814163bd7c1124b4" format="mp4" support="">media/video/skickoff.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="73b70338" md5="e82d21de64128766037598875af76608" sha1="fc051728a8b5e68a2622de1af9d3ca96066545f9" format="png" support="">media/mixrbv2/skickoff.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="352c0973" md5="33918b93130ff55403bd4e4c13752ca3" sha1="932f9c0a94ca0f824fd8bb28571c79a0dd2c616d" format="png" support="">media/mixrbv2/skickoff.png</media>
            </medias>
            <dates>
                <date region="fr">1992</date>
                <date region="us">1992</date>
                <date region="eu">1993</date>
            </dates>
            <developpeur id="2779">U.S. Gold</developpeur>
            <editeur id="103">Tiertex Design Studios</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="108916" notgame="false">
            <path>smario2a.zip</path>
            <noms>
                <nom region="ss">Super Mario Bros.</nom>
                <nom region="wor">Super Mario Bros.</nom>
            </noms>
            <cloneof>smario2.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Super Mario Bros. is a unauthorized port of game (with the same name) to Mega Drive. It was released as homebrew for the console as SMB4MD. However, as many MD homebrew games, it was sold as a pirate game and it was credited to KDS (Kudos), and most of the times, was bundled with BattleCity (which was also a homebrew port), and also is credited by KDS.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="653590c0" md5="b46f095d35ec7b279100fc7d8b8a4157" sha1="8c59fc3a2a8d7b8a2c83821447e74d26ad934f68" format="mp4" support="">media/video/smario2a.mp4</media>
                <media parent="jeu" type="mixrbv2" region="tw" crc="0c8fef7b" md5="efedb00934719edd8c55d0002cc76b32" sha1="4a071428701adbc6f75771cb4113c60e4ee6ec73" format="png" support="">media/mixrbv2/smario2a.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="7c10ac3d" md5="fa9cc1b5dc4e9ac89d71d229a8e5bb9e" sha1="83e8301de2eaf7efbb695a458f41f79466d9e767" format="png" support="">media/mixrbv2/smario2a.png</media>
            </medias>
            <dates>
                <date region="wor"></date>
            </dates>
            <editeur id="303">Gamtec</editeur>
            <genres>
                <genre id="" principale="" parentid="" langue="en"></genre>
            </genres>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="108916" notgame="false">
            <path>smb4md.zip</path>
            <noms>
                <nom region="ss">Super Mario Bros.</nom>
                <nom region="wor">Super Mario Bros.</nom>
            </noms>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Super Mario Bros. is a unauthorized port of game (with the same name) to Mega Drive. It was released as homebrew for the console as SMB4MD. However, as many MD homebrew games, it was sold as a pirate game and it was credited to KDS (Kudos), and most of the times, was bundled with BattleCity (which was also a homebrew port), and also is credited by KDS.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="653590c0" md5="b46f095d35ec7b279100fc7d8b8a4157" sha1="8c59fc3a2a8d7b8a2c83821447e74d26ad934f68" format="mp4" support="">media/video/smb4md.mp4</media>
                <media parent="jeu" type="mixrbv2" region="tw" crc="0c8fef7b" md5="efedb00934719edd8c55d0002cc76b32" sha1="4a071428701adbc6f75771cb4113c60e4ee6ec73" format="png" support="">media/mixrbv2/smb4md.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="7c10ac3d" md5="fa9cc1b5dc4e9ac89d71d229a8e5bb9e" sha1="83e8301de2eaf7efbb695a458f41f79466d9e767" format="png" support="">media/mixrbv2/smb4md.png</media>
            </medias>
            <dates>
                <date region="wor"></date>
            </dates>
            <editeur id="303">Gamtec</editeur>
            <genres>
                <genre id="" principale="" parentid="" langue="en"></genre>
            </genres>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="108916" notgame="false">
            <path>smbbc.zip</path>
            <noms>
                <nom region="ss">Super Mario Bros.</nom>
                <nom region="wor">Super Mario Bros.</nom>
            </noms>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Super Mario Bros. is a unauthorized port of game (with the same name) to Mega Drive. It was released as homebrew for the console as SMB4MD. However, as many MD homebrew games, it was sold as a pirate game and it was credited to KDS (Kudos), and most of the times, was bundled with BattleCity (which was also a homebrew port), and also is credited by KDS.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="653590c0" md5="b46f095d35ec7b279100fc7d8b8a4157" sha1="8c59fc3a2a8d7b8a2c83821447e74d26ad934f68" format="mp4" support="">media/video/smbbc.mp4</media>
                <media parent="jeu" type="mixrbv2" region="tw" crc="0c8fef7b" md5="efedb00934719edd8c55d0002cc76b32" sha1="4a071428701adbc6f75771cb4113c60e4ee6ec73" format="png" support="">media/mixrbv2/smbbc.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="7c10ac3d" md5="fa9cc1b5dc4e9ac89d71d229a8e5bb9e" sha1="83e8301de2eaf7efbb695a458f41f79466d9e767" format="png" support="">media/mixrbv2/smbbc.png</media>
            </medias>
            <dates>
                <date region="wor"></date>
            </dates>
            <editeur id="303">Gamtec</editeur>
            <genres>
                <genre id="" principale="" parentid="" langue="en"></genre>
            </genres>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="108916" notgame="false">
            <path>smb.zip</path>
            <noms>
                <nom region="ss">Super Mario Bros.</nom>
                <nom region="wor">Super Mario Bros.</nom>
            </noms>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Super Mario Bros. is a unauthorized port of game (with the same name) to Mega Drive. It was released as homebrew for the console as SMB4MD. However, as many MD homebrew games, it was sold as a pirate game and it was credited to KDS (Kudos), and most of the times, was bundled with BattleCity (which was also a homebrew port), and also is credited by KDS.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="653590c0" md5="b46f095d35ec7b279100fc7d8b8a4157" sha1="8c59fc3a2a8d7b8a2c83821447e74d26ad934f68" format="mp4" support="">media/video/smb.mp4</media>
                <media parent="jeu" type="mixrbv2" region="tw" crc="0c8fef7b" md5="efedb00934719edd8c55d0002cc76b32" sha1="4a071428701adbc6f75771cb4113c60e4ee6ec73" format="png" support="">media/mixrbv2/smb.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="7c10ac3d" md5="fa9cc1b5dc4e9ac89d71d229a8e5bb9e" sha1="83e8301de2eaf7efbb695a458f41f79466d9e767" format="png" support="">media/mixrbv2/smb.png</media>
            </medias>
            <dates>
                <date region="wor"></date>
            </dates>
            <editeur id="303">Gamtec</editeur>
            <genres>
                <genre id="" principale="" parentid="" langue="en"></genre>
            </genres>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="109052" romid="758705" notgame="false">
            <path>smario2.zip</path>
            <noms>
                <nom region="ss">Super Mario Bros. 2 1998</nom>
                <nom region="wor">Super Mario Bros. 2 1998</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Super Mario 2 1998 or Super 1998 Mario 2 is an unlicensed clone of the original Super Mario Bros. made by some unknown developers presumably in 1998. It was later hacked into another unlicensed game, Sonic Jam 6 released in 2000 by the same company, Gamtec.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="430c84ea" md5="ed8569f8b3e299575c8025477a883e02" sha1="586d913dc2cf54dee895af7a686adb805655db9e" format="mp4" support="">media/video/smario2.mp4</media>
                <media parent="jeu" type="mixrbv2" region="tw" crc="fb4c9e63" md5="ac70ae42451ec84d27674d2c6ffbbf14" sha1="f9faf3785c78392d5c21e07303d7417ea7846ef9" format="png" support="">media/mixrbv2/smario2.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="261ba3e5" md5="3e7f5d09a4ee5710c8c4e3606073bf85" sha1="b3a8e5bb9f4397d4107178bb4774cfb9e35d2513" format="png" support="">media/mixrbv2/smario2.png</media>
            </medias>
            <dates>
                <date region="wor"></date>
            </dates>
            <developpeur id="303">Gamtec</developpeur>
            <editeur id="303">Gamtec</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="143231" romid="758707" notgame="false">
            <path>smba.zip</path>
            <noms>
                <nom region="ss">Super Mario World</nom>
                <nom region="wor">Super Mario World</nom>
            </noms>
            <cloneof>smb.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Super Mario World, also known as Super Mario Advance, is an unlicensed Sega Mega Drive game developed by Chuanpu and published by Jazz Dark, loosely based off Nintendo's Super Mario Bros. franchise. It is actually a hack of Squirrel King, another unlicensed game. Whereas the first few stages have been altered (with tiles taken from Super Mario All-Stars on the SNES), later stages are identical to those seen in Squirrel King.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="bc50591e" md5="e0639ea5cc08a49bd167c9d0288ef82f" sha1="22cdd814ec15480981f5770e468cdb9370272ede" format="mp4" support="">media/video/smba.mp4</media>
                <media parent="jeu" type="mixrbv2" region="tw" crc="31698b93" md5="82199d15590a3f6fd4c48e18cfb671bc" sha1="210a52ab46b507b86c04e89f6b02926f4ef1f88b" format="png" support="">media/mixrbv2/smba.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="e6000b26" md5="b9237a7f831d58b594d5784ba77d67e0" sha1="f1556ae3c8792ddd565e2c0f4366b07fba6fb78f" format="png" support="">media/mixrbv2/smba.png</media>
            </medias>
            <dates>
                <date region="wor"></date>
            </dates>
            <developpeur id="309">Chuanpu</developpeur>
            <editeur id="22093">Jazz Dark</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="143231" romid="758707" notgame="false">
            <path>smbb.zip</path>
            <noms>
                <nom region="ss">Super Mario World</nom>
                <nom region="wor">Super Mario World</nom>
            </noms>
            <cloneof>smb.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Super Mario World, also known as Super Mario Advance, is an unlicensed Sega Mega Drive game developed by Chuanpu and published by Jazz Dark, loosely based off Nintendo's Super Mario Bros. franchise. It is actually a hack of Squirrel King, another unlicensed game. Whereas the first few stages have been altered (with tiles taken from Super Mario All-Stars on the SNES), later stages are identical to those seen in Squirrel King.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="bc50591e" md5="e0639ea5cc08a49bd167c9d0288ef82f" sha1="22cdd814ec15480981f5770e468cdb9370272ede" format="mp4" support="">media/video/smbb.mp4</media>
                <media parent="jeu" type="mixrbv2" region="tw" crc="31698b93" md5="82199d15590a3f6fd4c48e18cfb671bc" sha1="210a52ab46b507b86c04e89f6b02926f4ef1f88b" format="png" support="">media/mixrbv2/smbb.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="e6000b26" md5="b9237a7f831d58b594d5784ba77d67e0" sha1="f1556ae3c8792ddd565e2c0f4366b07fba6fb78f" format="png" support="">media/mixrbv2/smbb.png</media>
            </medias>
            <dates>
                <date region="wor"></date>
            </dates>
            <developpeur id="309">Chuanpu</developpeur>
            <editeur id="22093">Jazz Dark</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="155461" notgame="false">
            <path>smario64h.zip</path>
            <noms>
                <nom region="ss">Super Mario World 64</nom>
                <nom region="wor">Super Mario World 64</nom>
            </noms>
            <cloneof>smario64.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Super Mario World 64 is a pirated port of the SNES Super Mario World, made for the Mega Drive/Genesis by an unknown developer, at an unknown date (but presumably some time after the original release of Super Mario 64, in 1996). Super Mario World 64 was probably created by the same people who created Super Donkey Kong 99.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="2a4abcab" md5="654cc0bf4ac64f4ee738b97d472dd1e5" sha1="d8b6fec352e69e08abb07732cbf9c4945ff02bdf" format="mp4" support="">media/video/smario64h.mp4</media>
                <media parent="jeu" type="mixrbv2" region="tw" crc="6b8985d3" md5="fd69fd74e2d483e290f6c022c2c75dd9" sha1="d7d0dceb86b29f9281f779117e70cf77ebf98097" format="png" support="">media/mixrbv2/smario64h.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="9cd0b7cb" md5="d99d69967a73428388e6320476dc6033" sha1="863af6edac4f5749a0c218a493efb63a9359e108" format="png" support="">media/mixrbv2/smario64h.png</media>
            </medias>
            <dates>
                <date region="wor"></date>
            </dates>
            <genres>
                <genre id="" principale="" parentid="" langue="en"></genre>
            </genres>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="155461" romid="758709" notgame="false">
            <path>smario64.zip</path>
            <noms>
                <nom region="ss">Super Mario World 64</nom>
                <nom region="wor">Super Mario World 64</nom>
            </noms>
            <regions>
                <region>tw</region>
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            <cloneof>0</cloneof>
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                <synopsis langue="en">Super Monaco GP is a modified conversion of the arcade game, a first-person perspective racing game. As well as the famous Monaco course, others from around the world have been added, to give the game a longer shelf life. You must complete qualification sessions and the races as fast as possible.

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                <synopsis langue="en">Super Monaco GP is a modified conversion of the arcade game, a first-person perspective racing game. As well as the famous Monaco course, others from around the world have been added, to give the game a longer shelf life. You must complete qualification sessions and the races as fast as possible.

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The Genesis version of Super Monaco adds a complete career mode, however.  In the career mode, your goal is to win a season of races. Unfortunately, you start with a relatively slow car.  By challenging other drivers, you can move to a better team and car, and ultimately win the F1 World Title.</synopsis>
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            <dates>
                <date region="fr">1990</date>
                <date region="us">1990</date>
                <date region="jp">1990</date>
                <date region="eu">1991</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
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            <topstaff>1</topstaff>
            <note>18</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="552" romid="177416" notgame="false">
            <path>srealbas.zip</path>
            <noms>
                <nom region="ss">Super Real Basketball</nom>
                <nom region="us">Pat Riley Basketball</nom>
                <nom region="jp">Super Real Basketball</nom>
                <nom region="eu">Super Real Basketball</nom>
                <nom region="wor">Super Real Basketball</nom>
                <nom region="kr">Super Real Basketball</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Super Real Basketball is a sport game on Megadrive featuring 8 teams representing major cities in the United States. You have the choice between exhibition games or tournaments, with a mode 2 players and 3 levels of difficulty.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="4bc0efe1" md5="a4bceaa6379fc9c0813607b6fcfa4802" sha1="7481cb3276ff486cff439747bd81fed378347c69" format="mp4" support="">media/video/srealbas.mp4</media>
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            </medias>
            <dates>
                <date region="fr">1990</date>
                <date region="us">1990</date>
                <date region="jp">1990</date>
                <date region="eu">1991</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>1</topstaff>
            <note>18</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="552" romid="177417" notgame="false">
            <path>srealbasj.zip</path>
            <noms>
                <nom region="ss">Super Real Basketball</nom>
                <nom region="us">Pat Riley Basketball</nom>
                <nom region="jp">Super Real Basketball</nom>
                <nom region="eu">Super Real Basketball</nom>
                <nom region="wor">Super Real Basketball</nom>
                <nom region="kr">Super Real Basketball</nom>
            </noms>
            <regions>
                <region>jp</region>
                <region>kr</region>
                <region>us</region>
            </regions>
            <cloneof>srealbas.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Super Real Basketball is a sport game on Megadrive featuring 8 teams representing major cities in the United States. You have the choice between exhibition games or tournaments, with a mode 2 players and 3 levels of difficulty.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="4bc0efe1" md5="a4bceaa6379fc9c0813607b6fcfa4802" sha1="7481cb3276ff486cff439747bd81fed378347c69" format="mp4" support="">media/video/srealbasj.mp4</media>
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            </medias>
            <dates>
                <date region="fr">1990</date>
                <date region="us">1990</date>
                <date region="jp">1990</date>
                <date region="eu">1991</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>1</topstaff>
            <note>18</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="668" romid="134530" notgame="false">
            <path>sskid.zip</path>
            <noms>
                <nom region="ss">Super Skidmarks</nom>
                <nom region="eu">Super Skidmarks</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">A vague descendant of Super Sprint with a mass of features, and one of the last multi-format games to have roots on the Amiga.

A multitude of cars are available, ranging from F1 cars and Sportscars to Minis and VWs were on offer, with the option to have up to 8 of these on more powerful machines - with up to 3 different models of car. You could link 2 Amiga 1200s (or faster) and use them to display the track across 2 separate screens. There were two novelty options of sorts as well - motorized cows, and the chance to have the cars pulling caravans as you race - using the caravan to push an opponent off-line was a skill worth mastering. 

24 circuits are provided, all of them with walls around them to ensure crash-bang-wallop racing, and most of them have parts which cross with other parts, making collisions possible if you're much ahead of (or behind) other cars (fortunately there's no car damage). They can be raced forwards or backwards - perhaps the first game with this feature available. You could either run single races, or one of the in-built championships - one for each car, across a specially selected set of tracks.

The customizable nature of the game goes even further - the number of laps can be set, as can the colour and power of the cars. As you repeatedly race a track, the markings on the course are eroded by the cars running over them.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="6ca1adcb" md5="71bdf4dae9b1612be78b611a5eb2deab" sha1="23638e48f5dc0d9680380205d61009c2e7c35a27" format="mp4" support="">media/video/sskid.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="fde9ccb4" md5="890eb4a556f01303263335f9290e2ffb" sha1="606691f7be65378a4e0bbbdd9260869a0c37c06e" format="png" support="">media/mixrbv2/sskid.png</media>
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            </medias>
            <dates>
                <date region="fr">1995</date>
                <date region="eu">1995</date>
            </dates>
            <developpeur id="10235">Acid</developpeur>
            <editeur id="87">Codemasters</editeur>
            <genres>
                <genre id="323" principale="1" parentid="0" langue="en">N/A</genre>
                <genre id="28" principale="1" parentid="0" langue="en">Race, Driving</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="668" romid="177421" notgame="false">
            <path>sskidp.zip</path>
            <noms>
                <nom region="ss">Super Skidmarks</nom>
                <nom region="eu">Super Skidmarks</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>sskid.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">A vague descendant of Super Sprint with a mass of features, and one of the last multi-format games to have roots on the Amiga.

A multitude of cars are available, ranging from F1 cars and Sportscars to Minis and VWs were on offer, with the option to have up to 8 of these on more powerful machines - with up to 3 different models of car. You could link 2 Amiga 1200s (or faster) and use them to display the track across 2 separate screens. There were two novelty options of sorts as well - motorized cows, and the chance to have the cars pulling caravans as you race - using the caravan to push an opponent off-line was a skill worth mastering. 

24 circuits are provided, all of them with walls around them to ensure crash-bang-wallop racing, and most of them have parts which cross with other parts, making collisions possible if you're much ahead of (or behind) other cars (fortunately there's no car damage). They can be raced forwards or backwards - perhaps the first game with this feature available. You could either run single races, or one of the in-built championships - one for each car, across a specially selected set of tracks.

The customizable nature of the game goes even further - the number of laps can be set, as can the colour and power of the cars. As you repeatedly race a track, the markings on the course are eroded by the cars running over them.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="6ca1adcb" md5="71bdf4dae9b1612be78b611a5eb2deab" sha1="23638e48f5dc0d9680380205d61009c2e7c35a27" format="mp4" support="">media/video/sskidp.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="fde9ccb4" md5="890eb4a556f01303263335f9290e2ffb" sha1="606691f7be65378a4e0bbbdd9260869a0c37c06e" format="png" support="">media/mixrbv2/sskidp.png</media>
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            </medias>
            <dates>
                <date region="fr">1995</date>
                <date region="eu">1995</date>
            </dates>
            <developpeur id="10235">Acid</developpeur>
            <editeur id="87">Codemasters</editeur>
            <genres>
                <genre id="323" principale="1" parentid="0" langue="en">N/A</genre>
                <genre id="28" principale="1" parentid="0" langue="en">Race, Driving</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="80" romid="134532" notgame="false">
            <path>ssf2u.zip</path>
            <noms>
                <nom region="ss">Super Street Fighter 2 - The New Challengers</nom>
                <nom region="us">Super Street Fighter II</nom>
                <nom region="jp">Super Street Fighter II : The New Challengers</nom>
                <nom region="eu">Super Street Fighter II</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>ssf2.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">This is the sequel to the super hit Street Fighter II Turbo and Street Fighter II Championship games for the SNES and Genesis. This port of the arcade game featured all 4 new characters and stages making a total of 16 playable. The game was packed into massive 32Meg and 40Meg cartridges for the SNES and Genesis. Featured many multiplayer modes in addition to the single player mode. There was the returning elimination group battle where you and a group of people played until one person was the champ. The Point Battle where the person with the most points wins. Newer modes included Tournament where you had an 8 man double elimination tournament. Finally the Challenge mode, where you tried to get the most points on a CPU opponent or beat them real fast trying to surpass records.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="1d8184d2" md5="fa27edd042925104ea28560f9f0b8ac1" sha1="e37ba44956643e689e076fd7038294393ea75193" format="mp4" support="">media/video/ssf2u.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="0a5d2e70" md5="c411d489dfcd6a78aaa263ac5b11fc87" sha1="a66086b990904932b48763553f161630b362f671" format="png" support="">media/mixrbv2/ssf2u.png</media>
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            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="us">1994</date>
                <date region="jp">1994</date>
                <date region="eu">1994</date>
            </dates>
            <developpeur id="31">Capcom</developpeur>
            <editeur id="31">Capcom</editeur>
            <genres>
                <genre id="14" principale="1" parentid="0" langue="en">Fight</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>1</topstaff>
            <note>18</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="80" romid="177423" notgame="false">
            <path>ssf2j.zip</path>
            <noms>
                <nom region="ss">Super Street Fighter 2 - The New Challengers</nom>
                <nom region="us">Super Street Fighter II</nom>
                <nom region="jp">Super Street Fighter II : The New Challengers</nom>
                <nom region="eu">Super Street Fighter II</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>ssf2.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">This is the sequel to the super hit Street Fighter II Turbo and Street Fighter II Championship games for the SNES and Genesis. This port of the arcade game featured all 4 new characters and stages making a total of 16 playable. The game was packed into massive 32Meg and 40Meg cartridges for the SNES and Genesis. Featured many multiplayer modes in addition to the single player mode. There was the returning elimination group battle where you and a group of people played until one person was the champ. The Point Battle where the person with the most points wins. Newer modes included Tournament where you had an 8 man double elimination tournament. Finally the Challenge mode, where you tried to get the most points on a CPU opponent or beat them real fast trying to surpass records.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="1d8184d2" md5="fa27edd042925104ea28560f9f0b8ac1" sha1="e37ba44956643e689e076fd7038294393ea75193" format="mp4" support="">media/video/ssf2j.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="0a5d2e70" md5="c411d489dfcd6a78aaa263ac5b11fc87" sha1="a66086b990904932b48763553f161630b362f671" format="png" support="">media/mixrbv2/ssf2j.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="96b9750a" md5="06287726369079804fcfd75642e4180f" sha1="5376dab748624b63ec2e1a52f16fa83159a82f61" format="png" support="">media/mixrbv2/ssf2j.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="8a125b30" md5="d9b8224d3a4d27947a2d3276c48794c3" sha1="e74ef2eef370769fd399c7d75e38c729251bedbb" format="png" support="">media/mixrbv2/ssf2j.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="0a5d2e70" md5="c411d489dfcd6a78aaa263ac5b11fc87" sha1="a66086b990904932b48763553f161630b362f671" format="png" support="">media/mixrbv2/ssf2j.png</media>
            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="us">1994</date>
                <date region="jp">1994</date>
                <date region="eu">1994</date>
            </dates>
            <developpeur id="31">Capcom</developpeur>
            <editeur id="31">Capcom</editeur>
            <genres>
                <genre id="14" principale="1" parentid="0" langue="en">Fight</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>1</topstaff>
            <note>18</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="80" romid="822409" notgame="false">
            <path>ssf2ics.zip</path>
            <noms>
                <nom region="ss">Super Street Fighter 2 - The New Challengers</nom>
                <nom region="us">Super Street Fighter II</nom>
                <nom region="jp">Super Street Fighter II : The New Challengers</nom>
                <nom region="eu">Super Street Fighter II</nom>
            </noms>
            <cloneof>ssf2.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">This is the sequel to the super hit Street Fighter II Turbo and Street Fighter II Championship games for the SNES and Genesis. This port of the arcade game featured all 4 new characters and stages making a total of 16 playable. The game was packed into massive 32Meg and 40Meg cartridges for the SNES and Genesis. Featured many multiplayer modes in addition to the single player mode. There was the returning elimination group battle where you and a group of people played until one person was the champ. The Point Battle where the person with the most points wins. Newer modes included Tournament where you had an 8 man double elimination tournament. Finally the Challenge mode, where you tried to get the most points on a CPU opponent or beat them real fast trying to surpass records.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="1d8184d2" md5="fa27edd042925104ea28560f9f0b8ac1" sha1="e37ba44956643e689e076fd7038294393ea75193" format="mp4" support="">media/video/ssf2ics.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="0a5d2e70" md5="c411d489dfcd6a78aaa263ac5b11fc87" sha1="a66086b990904932b48763553f161630b362f671" format="png" support="">media/mixrbv2/ssf2ics.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="96b9750a" md5="06287726369079804fcfd75642e4180f" sha1="5376dab748624b63ec2e1a52f16fa83159a82f61" format="png" support="">media/mixrbv2/ssf2ics.png</media>
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            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="us">1994</date>
                <date region="jp">1994</date>
                <date region="eu">1994</date>
            </dates>
            <developpeur id="31">Capcom</developpeur>
            <editeur id="31">Capcom</editeur>
            <genres>
                <genre id="14" principale="1" parentid="0" langue="en">Fight</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>1</topstaff>
            <note>18</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="80" romid="177422" notgame="false">
            <path>ssf2.zip</path>
            <noms>
                <nom region="ss">Super Street Fighter 2 - The New Challengers</nom>
                <nom region="us">Super Street Fighter II</nom>
                <nom region="jp">Super Street Fighter II : The New Challengers</nom>
                <nom region="eu">Super Street Fighter II</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">This is the sequel to the super hit Street Fighter II Turbo and Street Fighter II Championship games for the SNES and Genesis. This port of the arcade game featured all 4 new characters and stages making a total of 16 playable. The game was packed into massive 32Meg and 40Meg cartridges for the SNES and Genesis. Featured many multiplayer modes in addition to the single player mode. There was the returning elimination group battle where you and a group of people played until one person was the champ. The Point Battle where the person with the most points wins. Newer modes included Tournament where you had an 8 man double elimination tournament. Finally the Challenge mode, where you tried to get the most points on a CPU opponent or beat them real fast trying to surpass records.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="1d8184d2" md5="fa27edd042925104ea28560f9f0b8ac1" sha1="e37ba44956643e689e076fd7038294393ea75193" format="mp4" support="">media/video/ssf2.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="0a5d2e70" md5="c411d489dfcd6a78aaa263ac5b11fc87" sha1="a66086b990904932b48763553f161630b362f671" format="png" support="">media/mixrbv2/ssf2.png</media>
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            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="us">1994</date>
                <date region="jp">1994</date>
                <date region="eu">1994</date>
            </dates>
            <developpeur id="31">Capcom</developpeur>
            <editeur id="31">Capcom</editeur>
            <genres>
                <genre id="14" principale="1" parentid="0" langue="en">Fight</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>1</topstaff>
            <note>18</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="80" romid="538527" notgame="false">
            <path>sf2pir.zip</path>
            <noms>
                <nom region="ss">Super Street Fighter 2 - The New Challengers</nom>
                <nom region="us">Super Street Fighter II</nom>
                <nom region="jp">Super Street Fighter II : The New Challengers</nom>
                <nom region="eu">Super Street Fighter II</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>sf2.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">This is the sequel to the super hit Street Fighter II Turbo and Street Fighter II Championship games for the SNES and Genesis. This port of the arcade game featured all 4 new characters and stages making a total of 16 playable. The game was packed into massive 32Meg and 40Meg cartridges for the SNES and Genesis. Featured many multiplayer modes in addition to the single player mode. There was the returning elimination group battle where you and a group of people played until one person was the champ. The Point Battle where the person with the most points wins. Newer modes included Tournament where you had an 8 man double elimination tournament. Finally the Challenge mode, where you tried to get the most points on a CPU opponent or beat them real fast trying to surpass records.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="1d8184d2" md5="fa27edd042925104ea28560f9f0b8ac1" sha1="e37ba44956643e689e076fd7038294393ea75193" format="mp4" support="">media/video/sf2pir.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="0a5d2e70" md5="c411d489dfcd6a78aaa263ac5b11fc87" sha1="a66086b990904932b48763553f161630b362f671" format="png" support="">media/mixrbv2/sf2pir.png</media>
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            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="us">1994</date>
                <date region="jp">1994</date>
                <date region="eu">1994</date>
            </dates>
            <developpeur id="31">Capcom</developpeur>
            <editeur id="31">Capcom</editeur>
            <genres>
                <genre id="14" principale="1" parentid="0" langue="en">Fight</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>1</topstaff>
            <note>18</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="214" romid="134533" notgame="false">
            <path>stblad.zip</path>
            <noms>
                <nom region="ss">Super Thunder Blade</nom>
                <nom region="jp">Super Thunder Blade</nom>
                <nom region="wor">Super Thunder Blade</nom>
            </noms>
            <regions>
                <region>wor</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">This follow-up to Thunder Blade is very similar to the original arcade game. Get into your helicopter and blast away at the numerous enemies with your cannon and missiles. The four stages all follow a similar pattern: the first part is from a perspective behind your helicopter where you not only have to dodge enemy fire but also obstacles like buildings or caves. In between, face off against one or two smaller boss enemies. When the first part of a level is finished, the view switches to an overhead perspective for the confrontation with the level end boss.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="0241c133" md5="eacf5c351809bf458e312a762cde2eed" sha1="d9751b14b7228058c7b06ffa7e499b6170d08093" format="mp4" support="">media/video/stblad.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="1184d2a4" md5="eb1e7a1e9de7fa293ab94cf4b4ebb752" sha1="3e4891352d3abfcf03e34b6613bcd1b03950727b" format="png" support="">media/mixrbv2/stblad.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="c35c0133" md5="f92217a6e0e4f518a61ee311c32ab9ea" sha1="cbbddd5fe1dfca7bea7dfcfd9f60774da33d080d" format="png" support="">media/mixrbv2/stblad.png</media>
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            </medias>
            <dates>
                <date region="us">1988</date>
                <date region="jp">1988</date>
                <date region="eu">1990</date>
                <date region="wor">1988</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>8</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="214" romid="177424" notgame="false">
            <path>stbladj.zip</path>
            <noms>
                <nom region="ss">Super Thunder Blade</nom>
                <nom region="jp">Super Thunder Blade</nom>
                <nom region="wor">Super Thunder Blade</nom>
            </noms>
            <regions>
                <region>jp</region>
                <region>wor</region>
            </regions>
            <cloneof>stblad.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">This follow-up to Thunder Blade is very similar to the original arcade game. Get into your helicopter and blast away at the numerous enemies with your cannon and missiles. The four stages all follow a similar pattern: the first part is from a perspective behind your helicopter where you not only have to dodge enemy fire but also obstacles like buildings or caves. In between, face off against one or two smaller boss enemies. When the first part of a level is finished, the view switches to an overhead perspective for the confrontation with the level end boss.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="0241c133" md5="eacf5c351809bf458e312a762cde2eed" sha1="d9751b14b7228058c7b06ffa7e499b6170d08093" format="mp4" support="">media/video/stbladj.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="1184d2a4" md5="eb1e7a1e9de7fa293ab94cf4b4ebb752" sha1="3e4891352d3abfcf03e34b6613bcd1b03950727b" format="png" support="">media/mixrbv2/stbladj.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="c35c0133" md5="f92217a6e0e4f518a61ee311c32ab9ea" sha1="cbbddd5fe1dfca7bea7dfcfd9f60774da33d080d" format="png" support="">media/mixrbv2/stbladj.png</media>
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            </medias>
            <dates>
                <date region="us">1988</date>
                <date region="jp">1988</date>
                <date region="eu">1990</date>
                <date region="wor">1988</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>8</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="393" notgame="false">
            <path>svolleyj.zip</path>
            <noms>
                <nom region="ss">Super Volleyball</nom>
                <nom region="us">Super Volley Ball</nom>
                <nom region="jp">Super Volley Ball</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>svolley.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Super Volleyball is an indoor volleyball game for one or two players. The single player mode offers two game options: normal game and World League. Choosing normal game pits the player against the computer in a single game. Choosing World League pits the player against all other teams available. A password save is available in this mode.

The game features eight national teams (USA, USSR, Brazil, Holland, France, Italy, Japan and China), with fictitiously named players. Players can be changed during gameplay by pressing C. There is also an option to create new teams, choosing the team's name, color, player's position and names.

Gameplay is viewed from a side scrolling perspective, with the camera fixed on the ball. A small radar on the top of the screen shows the players' positions of both teams. Players can, bump, set, spike, dump, block and dig. A collection of serves is also available: underhand, overhand and jump serve. There are also options for three ball speeds, beginning points (from 0 to 10, out of 15) and handicap.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="750b4504" md5="13bd755ed33bcf01c166ff7eef10754b" sha1="a313d242efee4062482150e917c895d8f575ea57" format="mp4" support="">media/video/svolleyj.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="9268d6f7" md5="6f13540c866bc3d55f9ee88c8ae15b34" sha1="e2142c0ca6f8d6fd75a101c877a3bb308b36a1fe" format="png" support="">media/mixrbv2/svolleyj.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="0ec552d1" md5="fd52175acb9399458a4b5aee86da83bb" sha1="dc862ce20eb1ecd6006caed6cff55bad6970d928" format="png" support="">media/mixrbv2/svolleyj.png</media>
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            </medias>
            <dates>
                <date region="us">1991</date>
                <date region="jp">1991</date>
                <date region="br">1991</date>
            </dates>
            <developpeur id="184">Microforum</developpeur>
            <editeur id="183">Video System</editeur>
            <genres>
                <genre id="27" principale="1" parentid="0" langue="en">Strategy</genre>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="393" notgame="false">
            <path>svolley.zip</path>
            <noms>
                <nom region="ss">Super Volleyball</nom>
                <nom region="us">Super Volley Ball</nom>
                <nom region="jp">Super Volley Ball</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Super Volleyball is an indoor volleyball game for one or two players. The single player mode offers two game options: normal game and World League. Choosing normal game pits the player against the computer in a single game. Choosing World League pits the player against all other teams available. A password save is available in this mode.

The game features eight national teams (USA, USSR, Brazil, Holland, France, Italy, Japan and China), with fictitiously named players. Players can be changed during gameplay by pressing C. There is also an option to create new teams, choosing the team's name, color, player's position and names.

Gameplay is viewed from a side scrolling perspective, with the camera fixed on the ball. A small radar on the top of the screen shows the players' positions of both teams. Players can, bump, set, spike, dump, block and dig. A collection of serves is also available: underhand, overhand and jump serve. There are also options for three ball speeds, beginning points (from 0 to 10, out of 15) and handicap.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="750b4504" md5="13bd755ed33bcf01c166ff7eef10754b" sha1="a313d242efee4062482150e917c895d8f575ea57" format="mp4" support="">media/video/svolley.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="9268d6f7" md5="6f13540c866bc3d55f9ee88c8ae15b34" sha1="e2142c0ca6f8d6fd75a101c877a3bb308b36a1fe" format="png" support="">media/mixrbv2/svolley.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="0ec552d1" md5="fd52175acb9399458a4b5aee86da83bb" sha1="dc862ce20eb1ecd6006caed6cff55bad6970d928" format="png" support="">media/mixrbv2/svolley.png</media>
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            </medias>
            <dates>
                <date region="us">1991</date>
                <date region="jp">1991</date>
                <date region="br">1991</date>
            </dates>
            <developpeur id="184">Microforum</developpeur>
            <editeur id="183">Video System</editeur>
            <genres>
                <genre id="27" principale="1" parentid="0" langue="en">Strategy</genre>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="393" notgame="false">
            <path>svolley1.zip</path>
            <noms>
                <nom region="ss">Super Volleyball</nom>
                <nom region="us">Super Volley Ball</nom>
                <nom region="jp">Super Volley Ball</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>svolley.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Super Volleyball is an indoor volleyball game for one or two players. The single player mode offers two game options: normal game and World League. Choosing normal game pits the player against the computer in a single game. Choosing World League pits the player against all other teams available. A password save is available in this mode.

The game features eight national teams (USA, USSR, Brazil, Holland, France, Italy, Japan and China), with fictitiously named players. Players can be changed during gameplay by pressing C. There is also an option to create new teams, choosing the team's name, color, player's position and names.

Gameplay is viewed from a side scrolling perspective, with the camera fixed on the ball. A small radar on the top of the screen shows the players' positions of both teams. Players can, bump, set, spike, dump, block and dig. A collection of serves is also available: underhand, overhand and jump serve. There are also options for three ball speeds, beginning points (from 0 to 10, out of 15) and handicap.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="750b4504" md5="13bd755ed33bcf01c166ff7eef10754b" sha1="a313d242efee4062482150e917c895d8f575ea57" format="mp4" support="">media/video/svolley1.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="9268d6f7" md5="6f13540c866bc3d55f9ee88c8ae15b34" sha1="e2142c0ca6f8d6fd75a101c877a3bb308b36a1fe" format="png" support="">media/mixrbv2/svolley1.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="0ec552d1" md5="fd52175acb9399458a4b5aee86da83bb" sha1="dc862ce20eb1ecd6006caed6cff55bad6970d928" format="png" support="">media/mixrbv2/svolley1.png</media>
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            </medias>
            <dates>
                <date region="us">1991</date>
                <date region="jp">1991</date>
                <date region="br">1991</date>
            </dates>
            <developpeur id="184">Microforum</developpeur>
            <editeur id="183">Video System</editeur>
            <genres>
                <genre id="27" principale="1" parentid="0" langue="en">Strategy</genre>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1199" romid="474472" notgame="false">
            <path>superman.zip</path>
            <noms>
                <nom region="ss">Superman - The Man Of Steel</nom>
                <nom region="us">Superman</nom>
                <nom region="eu">Superman : The Man of Steel</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Superman is a single player, action based platformer for the Sega Genesis. As the Man of Steel, you jump, punch and kick your way through several levels, battling the likes of Prankster, Metallo, and Mr. Mxyzptlk to keep Metropolis safe. After the initial levels, the evil Brainiac kidnaps Lois Lane and takes her to his space station. Some levels take place in flight, and allow you to not only fly but shoot lasers from Superman's eyes. On the ground, you can collect icons that allow you to use a super power once, often a super punch or spin attack to remove an obstacle in the game.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="b2399360" md5="3f3f904e2abc105eecd3b1f03a2a21be" sha1="ac4e5c7b4fdad5ec837b2cce78cf35b7158c9016" format="mp4" support="">media/video/superman.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="82151481" md5="0c28903e027615159d5c9e388fa0a88f" sha1="8041d7a73a6e90dba75cc7138b1d9ac545550229" format="png" support="">media/mixrbv2/superman.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="ff251410" md5="57ee18f37229717e9e5a3d35981d8ded" sha1="9847b367e07f2c063986e231aff6e32ff9391357" format="png" support="">media/mixrbv2/superman.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="82151481" md5="0c28903e027615159d5c9e388fa0a88f" sha1="8041d7a73a6e90dba75cc7138b1d9ac545550229" format="png" support="">media/mixrbv2/superman.png</media>
            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="eu">1992</date>
                <date region="us">1992</date>
            </dates>
            <developpeur id="37">Sunsoft</developpeur>
            <editeur id="37">Sunsoft</editeur>
            <genres>
                <genre id="1" principale="1" parentid="0" langue="en">Beat'em Up</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>11</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1199" romid="177426" notgame="false">
            <path>supermanp.zip</path>
            <noms>
                <nom region="ss">Superman - The Man Of Steel</nom>
                <nom region="us">Superman</nom>
                <nom region="eu">Superman : The Man of Steel</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>superman.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Superman is a single player, action based platformer for the Sega Genesis. As the Man of Steel, you jump, punch and kick your way through several levels, battling the likes of Prankster, Metallo, and Mr. Mxyzptlk to keep Metropolis safe. After the initial levels, the evil Brainiac kidnaps Lois Lane and takes her to his space station. Some levels take place in flight, and allow you to not only fly but shoot lasers from Superman's eyes. On the ground, you can collect icons that allow you to use a super power once, often a super punch or spin attack to remove an obstacle in the game.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="b2399360" md5="3f3f904e2abc105eecd3b1f03a2a21be" sha1="ac4e5c7b4fdad5ec837b2cce78cf35b7158c9016" format="mp4" support="">media/video/supermanp.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="82151481" md5="0c28903e027615159d5c9e388fa0a88f" sha1="8041d7a73a6e90dba75cc7138b1d9ac545550229" format="png" support="">media/mixrbv2/supermanp.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="ff251410" md5="57ee18f37229717e9e5a3d35981d8ded" sha1="9847b367e07f2c063986e231aff6e32ff9391357" format="png" support="">media/mixrbv2/supermanp.png</media>
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            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="eu">1992</date>
                <date region="us">1992</date>
            </dates>
            <developpeur id="37">Sunsoft</developpeur>
            <editeur id="37">Sunsoft</editeur>
            <genres>
                <genre id="1" principale="1" parentid="0" langue="en">Beat'em Up</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>11</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1199" romid="134535" notgame="false">
            <path>supermanu.zip</path>
            <noms>
                <nom region="ss">Superman - The Man Of Steel</nom>
                <nom region="us">Superman</nom>
                <nom region="eu">Superman : The Man of Steel</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>superman.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Superman is a single player, action based platformer for the Sega Genesis. As the Man of Steel, you jump, punch and kick your way through several levels, battling the likes of Prankster, Metallo, and Mr. Mxyzptlk to keep Metropolis safe. After the initial levels, the evil Brainiac kidnaps Lois Lane and takes her to his space station. Some levels take place in flight, and allow you to not only fly but shoot lasers from Superman's eyes. On the ground, you can collect icons that allow you to use a super power once, often a super punch or spin attack to remove an obstacle in the game.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="b2399360" md5="3f3f904e2abc105eecd3b1f03a2a21be" sha1="ac4e5c7b4fdad5ec837b2cce78cf35b7158c9016" format="mp4" support="">media/video/supermanu.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="82151481" md5="0c28903e027615159d5c9e388fa0a88f" sha1="8041d7a73a6e90dba75cc7138b1d9ac545550229" format="png" support="">media/mixrbv2/supermanu.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="ff251410" md5="57ee18f37229717e9e5a3d35981d8ded" sha1="9847b367e07f2c063986e231aff6e32ff9391357" format="png" support="">media/mixrbv2/supermanu.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="82151481" md5="0c28903e027615159d5c9e388fa0a88f" sha1="8041d7a73a6e90dba75cc7138b1d9ac545550229" format="png" support="">media/mixrbv2/supermanu.png</media>
            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="eu">1992</date>
                <date region="us">1992</date>
            </dates>
            <developpeur id="37">Sunsoft</developpeur>
            <editeur id="37">Sunsoft</editeur>
            <genres>
                <genre id="1" principale="1" parentid="0" langue="en">Beat'em Up</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>11</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1200" romid="134536" notgame="false">
            <path>surging.zip</path>
            <noms>
                <nom region="ss">Surging Aura</nom>
                <nom region="jp">Surging Aura</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">In "Surging Aura", you play the role of the young prince Muu, son of the king of the country Pasfelda. One day, during a major ceremony, the kingdom is attacked by an army of monsters. The royal wizard has no choice but to use cursed magic. As a result, the mighty demon Rufid appears and challenges the prince to battle. Defeated by the demon, the prince is saved by a mysterious force, and is teleported out of the town, to a remote village, where his adventure truly begins.

"Surging Aura" is Japanese RPG in animé style. Regular enemies are random, and the battles are fought from first person view. The combat is is a mixture between turn based and real time styles, like in contemporary  Final Fantasy games. Enemies will attack even if you don't perform any action during the battle. The game features full screen animé-style pictures as cut scenes</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="5d577776" md5="521853ff82d248f9fdaa1790271fc0ac" sha1="209124c859ebada09b62345a9c3921aad8296a61" format="mp4" support="">media/video/surging.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="a11cabde" md5="b89d385295a2372bc84e250f8d49b5f0" sha1="29720c9a9d902971965622892786874ecd0ced87" format="png" support="">media/mixrbv2/surging.png</media>
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            </medias>
            <dates>
                <date region="jp">1995</date>
            </dates>
            <developpeur id="422">Japan Media Programming Inc.</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="8" principale="1" parentid="0" langue="en">Role playing games</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>1</topstaff>
            <note>17</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1201" notgame="false">
            <path>swamp.zip</path>
            <noms>
                <nom region="ss">Swamp Thing</nom>
                <nom region="us">Swamp Thing</nom>
                <nom region="wor">Swamp Thing</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Swamp Thing is an unreleased Sega Mega Drive game based on the DC comic book series of the same name. It was developed by Microsmiths and had it been released, the game would have been published by Nuvision Entertainment.

A prototype of the game was dumped by SegaAge in November 2010. It depicts the game as a sidescroller where you play as Swamp Thing hitting enemies. You also have the ability to transform into nearby objects such as logs. Unfortunately there is only one music track used throughout the entire game, and due to the stiff controls the game is very difficult.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="7fa6bef1" md5="0cfdeaa11f3be364fa29ccce16286de5" sha1="c1097ff1af8784e452d488b8f4c13234b8d45f92" format="mp4" support="">media/video/swamp.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="53e33ea5" md5="012ac5181ae56371dd12da1af99f82c6" sha1="7b9212b99f974e32ff2252f5d5cbdd4ad4a3c256" format="png" support="">media/mixrbv2/swamp.png</media>
            </medias>
            <dates>
                <date region="us">1992</date>
                <date region="wor">1991</date>
            </dates>
            <developpeur id="318">Microsmiths, Inc.</developpeur>
            <editeur id="423">Microsmiths</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="278" romid="134537" notgame="false">
            <path>swordsod.zip</path>
            <noms>
                <nom region="ss">Sword Of Sodan</nom>
                <nom region="us">Sword of Sodan</nom>
                <nom region="jp">Sword of Sodan</nom>
                <nom region="eu">Sword of Sodan</nom>
                <nom region="wor">Sword of Sodan</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>us</region>
                <region>wor</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Like Søren Grønbech's other game Datastorm, Sword of Sodan was most noted on the technical side, as the sprites were large and distinctive-looking. Your task (as either a hero or heroine) is to dethrone the tyrannous Zoras the Necromancer, and avenge his killing of your father.

There are 11 levels to take on, with indoor and outdoor settings. Your character has a range of sword-slashing and jumping moves, which must be used to their full effect if you are to make progress. The game features digitised sound and speech, as well as an action-replay feature, an unusual concept outside sports games at the time.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="1491ad8c" md5="63f423b5b8197d0270e143f51fde10a7" sha1="f536b50bc0cbdbf069ed7ae1700e9686d0a2d8a2" format="mp4" support="">media/video/swordsod.mp4</media>
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                <media parent="jeu" type="mixrbv2" region="jp" crc="f1cc4abc" md5="99be1177da10d7f91c088e09c35fcfeb" sha1="70828d08b030e16b18fbae2bf4ca7dfdb21d22f5" format="png" support="">media/mixrbv2/swordsod.png</media>
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            </medias>
            <dates>
                <date region="us">1990</date>
                <date region="eu">1991</date>
                <date region="jp">1991</date>
                <date region="br">1992</date>
            </dates>
            <developpeur id="145">Soren Gronbech</developpeur>
            <editeur id="13">Electronic Arts</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>7</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="278" romid="177429" notgame="false">
            <path>swordsodj.zip</path>
            <noms>
                <nom region="ss">Sword Of Sodan</nom>
                <nom region="us">Sword of Sodan</nom>
                <nom region="jp">Sword of Sodan</nom>
                <nom region="eu">Sword of Sodan</nom>
                <nom region="wor">Sword of Sodan</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>swordsod.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Like Søren Grønbech's other game Datastorm, Sword of Sodan was most noted on the technical side, as the sprites were large and distinctive-looking. Your task (as either a hero or heroine) is to dethrone the tyrannous Zoras the Necromancer, and avenge his killing of your father.

There are 11 levels to take on, with indoor and outdoor settings. Your character has a range of sword-slashing and jumping moves, which must be used to their full effect if you are to make progress. The game features digitised sound and speech, as well as an action-replay feature, an unusual concept outside sports games at the time.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="1491ad8c" md5="63f423b5b8197d0270e143f51fde10a7" sha1="f536b50bc0cbdbf069ed7ae1700e9686d0a2d8a2" format="mp4" support="">media/video/swordsodj.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="71b80bad" md5="4e7742071f7be502798b18886b292108" sha1="c8880a0f486823f1e2ec47bbecf01a04f9132f82" format="png" support="">media/mixrbv2/swordsodj.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="f1cc4abc" md5="99be1177da10d7f91c088e09c35fcfeb" sha1="70828d08b030e16b18fbae2bf4ca7dfdb21d22f5" format="png" support="">media/mixrbv2/swordsodj.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="26e804a2" md5="a06e5dae5e5986c4cb0a5af23a8d0f63" sha1="f56b2c37fc74547d7cc67660f5717ad8477772b8" format="png" support="">media/mixrbv2/swordsodj.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="71b80bad" md5="4e7742071f7be502798b18886b292108" sha1="c8880a0f486823f1e2ec47bbecf01a04f9132f82" format="png" support="">media/mixrbv2/swordsodj.png</media>
            </medias>
            <dates>
                <date region="us">1990</date>
                <date region="eu">1991</date>
                <date region="jp">1991</date>
                <date region="br">1992</date>
            </dates>
            <developpeur id="145">Soren Gronbech</developpeur>
            <editeur id="13">Electronic Arts</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>7</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="200" romid="134538" notgame="false">
            <path>vermil.zip</path>
            <noms>
                <nom region="ss">Sword Of Vermilion</nom>
                <nom region="us">Sword of Vermilion</nom>
                <nom region="jp">Vermilion</nom>
                <nom region="eu">Sword of Vermilion</nom>
                <nom region="wor">Sword of Vermilion</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>us</region>
                <region>wor</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The cousin of Sega's RPG Phantasy Star II, Sword of Vermilion contains elements from action, adventure, and RPG games in a medieval-fantasy setting.

A third-person, top-down perspective is used to move around towns.  A first-person view is used for overland travel outside of towns.  A third-person sideview perspective (a la Double Dragon or Final Fight) is used for the combat sequences.

The player is cast in the role of an ordinary young man who discovers that he is really a prince, and the son of the deceased good King Erik.  He is charged with traveling around the land of Excalabria to collect the eight magic Rings of Good, defeating a number of boss enemies on the way to confronting the evil King Tsarkon.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="ec740f3a" md5="d3a80fcf1d11ccb0a75c5b1df748c4d5" sha1="9b95d1b6c91164b8265678403c0e0fc0a185e3c4" format="mp4" support="">media/video/vermil.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="d78b9252" md5="fe8ffdccb49b0ff152ec7b5e9b266a78" sha1="0a3b606bcd1e6388573343d91287e1ac9e53fbae" format="png" support="">media/mixrbv2/vermil.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="f161b230" md5="5fc9d066bb5252ef0dcfdf69811500c1" sha1="716265128aef5d780385b6ca5117d1d771be7764" format="png" support="">media/mixrbv2/vermil.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="038d3123" md5="d43b6be5e352d18f23f066e4c7501a10" sha1="9bcd0ebae27237668b5add15c289f71e1841b910" format="png" support="">media/mixrbv2/vermil.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="d78b9252" md5="fe8ffdccb49b0ff152ec7b5e9b266a78" sha1="0a3b606bcd1e6388573343d91287e1ac9e53fbae" format="png" support="">media/mixrbv2/vermil.png</media>
            </medias>
            <dates>
                <date region="fr">1990</date>
                <date region="us">1991</date>
                <date region="jp">1989</date>
                <date region="wor">1991</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="14" principale="1" parentid="0" langue="en">Fight</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="200" romid="177480" notgame="false">
            <path>vermilj.zip</path>
            <noms>
                <nom region="ss">Sword Of Vermilion</nom>
                <nom region="us">Sword of Vermilion</nom>
                <nom region="jp">Vermilion</nom>
                <nom region="eu">Sword of Vermilion</nom>
                <nom region="wor">Sword of Vermilion</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>vermil.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The cousin of Sega's RPG Phantasy Star II, Sword of Vermilion contains elements from action, adventure, and RPG games in a medieval-fantasy setting.

A third-person, top-down perspective is used to move around towns.  A first-person view is used for overland travel outside of towns.  A third-person sideview perspective (a la Double Dragon or Final Fight) is used for the combat sequences.

The player is cast in the role of an ordinary young man who discovers that he is really a prince, and the son of the deceased good King Erik.  He is charged with traveling around the land of Excalabria to collect the eight magic Rings of Good, defeating a number of boss enemies on the way to confronting the evil King Tsarkon.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="ec740f3a" md5="d3a80fcf1d11ccb0a75c5b1df748c4d5" sha1="9b95d1b6c91164b8265678403c0e0fc0a185e3c4" format="mp4" support="">media/video/vermilj.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="d78b9252" md5="fe8ffdccb49b0ff152ec7b5e9b266a78" sha1="0a3b606bcd1e6388573343d91287e1ac9e53fbae" format="png" support="">media/mixrbv2/vermilj.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="f161b230" md5="5fc9d066bb5252ef0dcfdf69811500c1" sha1="716265128aef5d780385b6ca5117d1d771be7764" format="png" support="">media/mixrbv2/vermilj.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="038d3123" md5="d43b6be5e352d18f23f066e4c7501a10" sha1="9bcd0ebae27237668b5add15c289f71e1841b910" format="png" support="">media/mixrbv2/vermilj.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="d78b9252" md5="fe8ffdccb49b0ff152ec7b5e9b266a78" sha1="0a3b606bcd1e6388573343d91287e1ac9e53fbae" format="png" support="">media/mixrbv2/vermilj.png</media>
            </medias>
            <dates>
                <date region="fr">1990</date>
                <date region="us">1991</date>
                <date region="jp">1989</date>
                <date region="wor">1991</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="14" principale="1" parentid="0" langue="en">Fight</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="535" romid="134630" notgame="false">
            <path>sdvalis.zip</path>
            <noms>
                <nom region="ss">Syd Of Valis</nom>
                <nom region="us">Syd of Valis</nom>
                <nom region="jp">SD Valis</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>sydvalis.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">SYD of Valis is a reworked version of the action-platformer Valis II with simplified gameplay and a "Super Deformed" and kid-friendlier graphic design.

In the game you play as Yuko (Syd in the localized version), a teenage schoolgirl that can wield the magical sword of Valis and must travel to the dreamworld of Vekanti to defeat the evil lurking within it.

The game plays as a side-scrolling action platformer, in which you avoid obstacles by running and jumping around, and must defeat enemies by striking them with your blade. You can collect power-ups that include different weapons and armor types, all of which you can equip at any time during the game.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="1f122858" md5="9430a52fd47f4b1e414cc9568435c958" sha1="da44839169ed898e7cac6006bae3702c71d4fbb3" format="mp4" support="">media/video/sdvalis.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="f1b95599" md5="e2b506e9328cffb567b8c9c5b0afe102" sha1="5b10ee431f840175a445061de4e120b163c5049f" format="png" support="">media/mixrbv2/sdvalis.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="6b82ca2d" md5="efe463c76c23a71ab0e4d7b1ce3d296e" sha1="76e5de101d8edb35e5cda6a388a7d33affaace59" format="png" support="">media/mixrbv2/sdvalis.png</media>
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            </medias>
            <dates>
                <date region="us">1992</date>
                <date region="jp">1992</date>
            </dates>
            <developpeur id="84">Renovation Products</developpeur>
            <editeur id="228">Laser Soft</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>10</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="535" romid="134539" notgame="false">
            <path>sydvalis.zip</path>
            <noms>
                <nom region="ss">Syd Of Valis</nom>
                <nom region="us">Syd of Valis</nom>
                <nom region="jp">SD Valis</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">SYD of Valis is a reworked version of the action-platformer Valis II with simplified gameplay and a "Super Deformed" and kid-friendlier graphic design.

In the game you play as Yuko (Syd in the localized version), a teenage schoolgirl that can wield the magical sword of Valis and must travel to the dreamworld of Vekanti to defeat the evil lurking within it.

The game plays as a side-scrolling action platformer, in which you avoid obstacles by running and jumping around, and must defeat enemies by striking them with your blade. You can collect power-ups that include different weapons and armor types, all of which you can equip at any time during the game.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="1f122858" md5="9430a52fd47f4b1e414cc9568435c958" sha1="da44839169ed898e7cac6006bae3702c71d4fbb3" format="mp4" support="">media/video/sydvalis.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="f1b95599" md5="e2b506e9328cffb567b8c9c5b0afe102" sha1="5b10ee431f840175a445061de4e120b163c5049f" format="png" support="">media/mixrbv2/sydvalis.png</media>
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            </medias>
            <dates>
                <date region="us">1992</date>
                <date region="jp">1992</date>
            </dates>
            <developpeur id="84">Renovation Products</developpeur>
            <editeur id="228">Laser Soft</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>10</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="471" romid="177430" notgame="false">
            <path>sylvestr.zip</path>
            <noms>
                <nom region="ss">Sylvester And Tweety In Cagey Capers</nom>
                <nom region="fr">Titi &amp; Grosminet Dans Une Aventure Infernale</nom>
                <nom region="us">Sylvester &amp; Tweety in Cagey Capers</nom>
                <nom region="wor">Sylvester &amp; Tweety in Cagey Capers</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>wor</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Another Warner Bros licensed title. You are Sylvester (the cat) and you have to catch Tweety (the bird)

This game is a 2d side-scrolling action, platform and reflexion game. In order to catch tweety you will have to solve many puzzles, which become more and more difficult as you progress into the game.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="930b6eef" md5="4768f029511a19710d325b7c3ab03dfc" sha1="c315c87d3283a57531562e85a29bbc7cb9f2fd83" format="mp4" support="">media/video/sylvestr.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="e7981152" md5="3d07a7277533effedc97d88103d1d5ec" sha1="c49c819efedee57502a78f005a19c3d32b8afa78" format="png" support="">media/mixrbv2/sylvestr.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="e25e380d" md5="401d3e4759b62233e9566ce7fcc5f722" sha1="26b4cc0a57a4e76f49fa09df5344ea97513fd475" format="png" support="">media/mixrbv2/sylvestr.png</media>
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            </medias>
            <dates>
                <date region="us">1993</date>
                <date region="eu">1994</date>
                <date region="fr">1994</date>
                <date region="wor">1994</date>
            </dates>
            <developpeur id="69">Time Warner Interactive</developpeur>
            <editeur id="117">Tecmagik</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="471" romid="134540" notgame="false">
            <path>sylvestru.zip</path>
            <noms>
                <nom region="ss">Sylvester And Tweety In Cagey Capers</nom>
                <nom region="fr">Titi &amp; Grosminet Dans Une Aventure Infernale</nom>
                <nom region="us">Sylvester &amp; Tweety in Cagey Capers</nom>
                <nom region="wor">Sylvester &amp; Tweety in Cagey Capers</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>wor</region>
            </regions>
            <cloneof>sylvestr.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Another Warner Bros licensed title. You are Sylvester (the cat) and you have to catch Tweety (the bird)

This game is a 2d side-scrolling action, platform and reflexion game. In order to catch tweety you will have to solve many puzzles, which become more and more difficult as you progress into the game.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="930b6eef" md5="4768f029511a19710d325b7c3ab03dfc" sha1="c315c87d3283a57531562e85a29bbc7cb9f2fd83" format="mp4" support="">media/video/sylvestru.mp4</media>
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            </medias>
            <dates>
                <date region="us">1993</date>
                <date region="eu">1994</date>
                <date region="fr">1994</date>
                <date region="wor">1994</date>
            </dates>
            <developpeur id="69">Time Warner Interactive</developpeur>
            <editeur id="117">Tecmagik</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="287" romid="134541" notgame="false">
            <path>syndicat.zip</path>
            <noms>
                <nom region="ss">Syndicate</nom>
                <nom region="us">Syndicate</nom>
                <nom region="eu">Syndicate</nom>
                <nom region="wor">Syndicate</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>us</region>
                <region>wor</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">In the future, the world is controlled by a handful of global corporations (syndicates).  You are the Marketing director (hit man) for one of these companies.  It is your job to take control away from the competitors.  The job is not one of diplomacy, but one of brute force and physical control.  Advance your way to the top of the corporation by successfully completing your missions and managing the money you make from your territories.

The gameplay is visually reminiscent of X-Com, with an angled top-down perspective, but it is real time rather than turn based. You have missions ranging from infiltrate and capture, to seek and destroy. In each of these you direct a team of four agents as they move through the world shooting at anything that gets in their way.

You can upgrade and modify your agents, as well as equip them with tools you have researched or liberated from opposing syndicates.  As you complete missions, you gain more funds to use for purchasing agents or researching upgrades and equipment.</synopsis>
            </synopsis>
            <medias>
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            </medias>
            <dates>
                <date region="us">1994</date>
                <date region="eu">1994</date>
                <date region="wor">1994</date>
            </dates>
            <developpeur id="18">Bullfrog</developpeur>
            <editeur id="13">Electronic Arts</editeur>
            <genres>
                <genre id="27" principale="1" parentid="0" langue="en">Strategy</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu>
            <path>tgunii.zip</path>
            <noms>
                <nom region="wor">T*GUN II</nom>
            </noms>
            <systeme/>
            <dates>
                <date region="wor">2015</date>
            </dates>
            <developpeur id="">2015 TooManyGames </developpeur>
            <editeur id="">2015 TooManyGames </editeur>
        </jeu>
        <jeu id="295" romid="134543" notgame="false">
            <path>t2ag.zip</path>
            <noms>
                <nom region="ss">T2 - The Arcade Game</nom>
                <nom region="us">T2 : The Arcade Game</nom>
                <nom region="jp">T2 : The Arcade Game</nom>
                <nom region="eu">T2 : The Arcade Game</nom>
                <nom region="wor">T2 - The Arcade Game</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>us</region>
                <region>wor</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">As the title states, this is the home conversion of the arcade rail-shooter based on the film Terminator 2: Judgement Day. Up to two players shoot through future and present levels as robotic killers reprogrammed to serve the human resistance. 

Both players wield a machine gun with infinite ammo that lowers its firing rate (overheats) as it is continuously fired. A secondary weapon (missile launchers in the future, shotguns in the present) has limited ammo but deals heavy damage. Powerups inside the game world include secondary weapon ammo and coolant for the machine guns, and are shot to be collected.

T2: The Arcade Game features seven levels based on specific scenes or general concepts in the film. The first four levels act as a prelude, as the player guns down waves of metal Terminators across a post-apocalyptic Battlefield, a besieged Human Hideout, and through the security checkpoints of the enemy supercomputer SkyNet. After destroying the computer, players travel back in time to protect John and Sarah Connor, while also destroying every scrap of SkyNet research at the headquarters of its manufacturer. From there, players must fend off the indestructible T-1000 until the final showdown in the Steel Mill.

Assets from the movie are used when possible, such as voice clips from Arnold Schwarzenegger, and close-up digital stills of Robert Patrick for the final battle against the T-1000. The Genesis and SNES versions also support lightguns (the Menacer and Super Scope, respectively).
</synopsis>
            </synopsis>
            <medias>
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            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="wor">1992</date>
                <date region="eu">1993</date>
                <date region="us">1992</date>
                <date region="jp">1994</date>
            </dates>
            <developpeur id="74">Arena Entertainment</developpeur>
            <editeur id="17097">Acclaim</editeur>
            <genres>
                <genre id="32" principale="1" parentid="0" langue="en">Lightgun Shooter</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>6</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="295" romid="177432" notgame="false">
            <path>t2agj.zip</path>
            <noms>
                <nom region="ss">T2 - The Arcade Game</nom>
                <nom region="us">T2 : The Arcade Game</nom>
                <nom region="jp">T2 : The Arcade Game</nom>
                <nom region="eu">T2 : The Arcade Game</nom>
                <nom region="wor">T2 - The Arcade Game</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>t2ag.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">As the title states, this is the home conversion of the arcade rail-shooter based on the film Terminator 2: Judgement Day. Up to two players shoot through future and present levels as robotic killers reprogrammed to serve the human resistance. 

Both players wield a machine gun with infinite ammo that lowers its firing rate (overheats) as it is continuously fired. A secondary weapon (missile launchers in the future, shotguns in the present) has limited ammo but deals heavy damage. Powerups inside the game world include secondary weapon ammo and coolant for the machine guns, and are shot to be collected.

T2: The Arcade Game features seven levels based on specific scenes or general concepts in the film. The first four levels act as a prelude, as the player guns down waves of metal Terminators across a post-apocalyptic Battlefield, a besieged Human Hideout, and through the security checkpoints of the enemy supercomputer SkyNet. After destroying the computer, players travel back in time to protect John and Sarah Connor, while also destroying every scrap of SkyNet research at the headquarters of its manufacturer. From there, players must fend off the indestructible T-1000 until the final showdown in the Steel Mill.

Assets from the movie are used when possible, such as voice clips from Arnold Schwarzenegger, and close-up digital stills of Robert Patrick for the final battle against the T-1000. The Genesis and SNES versions also support lightguns (the Menacer and Super Scope, respectively).
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="8f2279e9" md5="deb053c5695e15bd6662a297f84e3901" sha1="d1ef4bf30ebafae96a640d6a49f51cdb6e3c4623" format="mp4" support="">media/video/t2agj.mp4</media>
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            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="wor">1992</date>
                <date region="eu">1993</date>
                <date region="us">1992</date>
                <date region="jp">1994</date>
            </dates>
            <developpeur id="74">Arena Entertainment</developpeur>
            <editeur id="17097">Acclaim</editeur>
            <genres>
                <genre id="32" principale="1" parentid="0" langue="en">Lightgun Shooter</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>6</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="295" romid="867915" notgame="false">
            <path>t3ag.zip</path>
            <noms>
                <nom region="ss">T2 - The Arcade Game</nom>
                <nom region="us">T2 : The Arcade Game</nom>
                <nom region="jp">T2 : The Arcade Game</nom>
                <nom region="eu">T2 : The Arcade Game</nom>
                <nom region="wor">T2 - The Arcade Game</nom>
            </noms>
            <cloneof>t2ag.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">As the title states, this is the home conversion of the arcade rail-shooter based on the film Terminator 2: Judgement Day. Up to two players shoot through future and present levels as robotic killers reprogrammed to serve the human resistance. 

Both players wield a machine gun with infinite ammo that lowers its firing rate (overheats) as it is continuously fired. A secondary weapon (missile launchers in the future, shotguns in the present) has limited ammo but deals heavy damage. Powerups inside the game world include secondary weapon ammo and coolant for the machine guns, and are shot to be collected.

T2: The Arcade Game features seven levels based on specific scenes or general concepts in the film. The first four levels act as a prelude, as the player guns down waves of metal Terminators across a post-apocalyptic Battlefield, a besieged Human Hideout, and through the security checkpoints of the enemy supercomputer SkyNet. After destroying the computer, players travel back in time to protect John and Sarah Connor, while also destroying every scrap of SkyNet research at the headquarters of its manufacturer. From there, players must fend off the indestructible T-1000 until the final showdown in the Steel Mill.

Assets from the movie are used when possible, such as voice clips from Arnold Schwarzenegger, and close-up digital stills of Robert Patrick for the final battle against the T-1000. The Genesis and SNES versions also support lightguns (the Menacer and Super Scope, respectively).
</synopsis>
            </synopsis>
            <medias>
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                <media parent="jeu" type="mixrbv2" region="us" crc="9e4c7de2" md5="2697119f0d28c405c2cf32a5498199db" sha1="8980013a202f5320f60989abde80a93210af4167" format="png" support="">media/mixrbv2/t3ag.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="14167cde" md5="df0f32a5f5693f1319fee161b6bbf8c3" sha1="f4b1e366c0c7e2037b24f8c389037f94ec434f44" format="png" support="">media/mixrbv2/t3ag.png</media>
            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="wor">1992</date>
                <date region="eu">1993</date>
                <date region="us">1992</date>
                <date region="jp">1994</date>
            </dates>
            <developpeur id="74">Arena Entertainment</developpeur>
            <editeur id="17097">Acclaim</editeur>
            <genres>
                <genre id="32" principale="1" parentid="0" langue="en">Lightgun Shooter</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>6</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="295" romid="177431" notgame="false">
            <path>t2agp.zip</path>
            <noms>
                <nom region="ss">T2 - The Arcade Game</nom>
                <nom region="us">T2 : The Arcade Game</nom>
                <nom region="jp">T2 : The Arcade Game</nom>
                <nom region="eu">T2 : The Arcade Game</nom>
                <nom region="wor">T2 - The Arcade Game</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>wor</region>
            </regions>
            <cloneof>t2ag.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">As the title states, this is the home conversion of the arcade rail-shooter based on the film Terminator 2: Judgement Day. Up to two players shoot through future and present levels as robotic killers reprogrammed to serve the human resistance. 

Both players wield a machine gun with infinite ammo that lowers its firing rate (overheats) as it is continuously fired. A secondary weapon (missile launchers in the future, shotguns in the present) has limited ammo but deals heavy damage. Powerups inside the game world include secondary weapon ammo and coolant for the machine guns, and are shot to be collected.

T2: The Arcade Game features seven levels based on specific scenes or general concepts in the film. The first four levels act as a prelude, as the player guns down waves of metal Terminators across a post-apocalyptic Battlefield, a besieged Human Hideout, and through the security checkpoints of the enemy supercomputer SkyNet. After destroying the computer, players travel back in time to protect John and Sarah Connor, while also destroying every scrap of SkyNet research at the headquarters of its manufacturer. From there, players must fend off the indestructible T-1000 until the final showdown in the Steel Mill.

Assets from the movie are used when possible, such as voice clips from Arnold Schwarzenegger, and close-up digital stills of Robert Patrick for the final battle against the T-1000. The Genesis and SNES versions also support lightguns (the Menacer and Super Scope, respectively).
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="8f2279e9" md5="deb053c5695e15bd6662a297f84e3901" sha1="d1ef4bf30ebafae96a640d6a49f51cdb6e3c4623" format="mp4" support="">media/video/t2agp.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="14167cde" md5="df0f32a5f5693f1319fee161b6bbf8c3" sha1="f4b1e366c0c7e2037b24f8c389037f94ec434f44" format="png" support="">media/mixrbv2/t2agp.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="b9104b35" md5="b13694ff04f4b6374d55b56710131f9f" sha1="257a1f54ada5841b880e4f7c93ebc235e22d69f0" format="png" support="">media/mixrbv2/t2agp.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="9e4c7de2" md5="2697119f0d28c405c2cf32a5498199db" sha1="8980013a202f5320f60989abde80a93210af4167" format="png" support="">media/mixrbv2/t2agp.png</media>
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            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="wor">1992</date>
                <date region="eu">1993</date>
                <date region="us">1992</date>
                <date region="jp">1994</date>
            </dates>
            <developpeur id="74">Arena Entertainment</developpeur>
            <editeur id="17097">Acclaim</editeur>
            <genres>
                <genre id="32" principale="1" parentid="0" langue="en">Lightgun Shooter</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>6</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="39842" romid="134544" notgame="false">
            <path>taikoris.zip</path>
            <noms>
                <nom region="ss">Taikou Risshiden</nom>
                <nom region="jp">Taikou Risshiden</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Taikou Risshiden  is a simulation game by Koei in their Rékoeition series. It was first released in 1992 on various Japanese computers before being ported to a variety of platforms, including a 1993 port to the Sega Mega Drive that was not released outside Japan.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="b2321316" md5="32fb772c3c357a06850dce5e51f6d960" sha1="6c87b4ae21757cbc84b2eb070626c6a76aab58c2" format="mp4" support="">media/video/taikoris.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="d0b8b05e" md5="4eb8c2155e5e81a32df0fba67b4a8c3e" sha1="6630f0945befa20141fe0b06d708df29f754d691" format="png" support="">media/mixrbv2/taikoris.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="d0b8b05e" md5="4eb8c2155e5e81a32df0fba67b4a8c3e" sha1="6630f0945befa20141fe0b06d708df29f754d691" format="png" support="">media/mixrbv2/taikoris.png</media>
            </medias>
            <dates>
                <date region="jp">1993</date>
            </dates>
            <developpeur id="192">Koei</developpeur>
            <editeur id="192">Koei</editeur>
            <genres>
                <genre id="27" principale="1" parentid="0" langue="en">Strategy</genre>
            </genres>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="125800" romid="177433" notgame="false">
            <path>taiwan.zip</path>
            <noms>
                <nom region="ss">Taiwan Tycoon</nom>
                <nom region="us">Taiwan Daheng</nom>
                <nom region="cn">Taiwan Daheng</nom>
            </noms>
            <regions>
                <region>cn</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis/>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="3b7c9936" md5="36479acad071bafbbc239cf30f65e35e" sha1="24f3cd05109e53e87d184f3da08ef8208eab3468" format="mp4" support="">media/video/taiwan.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="d7cffd58" md5="cbe8f87e28ae8ccf666ad8e7d507a5fe" sha1="2ad1247a1d8d6440f455fbd1ef92ba6f1a932b1a" format="png" support="">media/mixrbv2/taiwan.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="d7cffd58" md5="cbe8f87e28ae8ccf666ad8e7d507a5fe" sha1="2ad1247a1d8d6440f455fbd1ef92ba6f1a932b1a" format="png" support="">media/mixrbv2/taiwan.png</media>
            </medias>
            <dates>
                <date region="wor"></date>
            </dates>
            <developpeur id="22094">C&amp;E</developpeur>
            <editeur id="22094">C&amp;E</editeur>
            <genres>
                <genre id="" principale="" parentid="" langue="en"></genre>
            </genres>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="142" notgame="false">
            <path>talespin.zip</path>
            <noms>
                <nom region="ss">Talespin</nom>
                <nom region="us">TaleSpin</nom>
                <nom region="eu">TaleSpin</nom>
                <nom region="wor">Tale Spin</nom>
            </noms>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Baloo the Bear is the chief and only pilot at the always struggling air-frieght company of Higher for Hire. With his cargo plane, the Sea Duck and the young orphan, Kit Cloudkicker... Baloo is ready to take to the sky and face down air pirates, bad weather and the ruthless Shere Khan.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="66b18f93" md5="a5aed3291f3823031a46cb57d7b1d6ee" sha1="ac7951a7474ba8458783e84da959604abb854858" format="mp4" support="">media/video/talespin.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="a8b5a456" md5="26cfa00669e9bf411713ca921d358f2c" sha1="98c5ce5e4be2d19208cfc4a52acd1f8574146428" format="png" support="">media/mixrbv2/talespin.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="254574d9" md5="0c237221ada5f7fc15f67102c85b6432" sha1="835f0b3060055238e5d1cca4d20fcf23b41e437e" format="png" support="">media/mixrbv2/talespin.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="a8b5a456" md5="26cfa00669e9bf411713ca921d358f2c" sha1="98c5ce5e4be2d19208cfc4a52acd1f8574146428" format="png" support="">media/mixrbv2/talespin.png</media>
            </medias>
            <dates>
                <date region="fr">1992</date>
                <date region="us">1992</date>
                <date region="eu">1992</date>
                <date region="wor">1992</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="47">Disney Interactive</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="26" principale="1" parentid="0" langue="en">Puzzle-Game</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>11</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="183791" notgame="false">
            <path>tnglwdd.zip</path>
            <noms>
                <nom region="ss">Tanglewood</nom>
                <nom region="wor">Tanglewood</nom>
            </noms>
            <cloneof>tnglwd.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Set in the realm of Tanglewood, the game follows a young creature, Nymn, separated from the pack after the sun sets. Unable to get back to the safety of the family's underground home, Nymn must find a way to survive the night terrors and get to morning. TANGLEWOOD's world is a dangerous one after dark; guiding Nymn you must use your skills of evasion, traps and trickery to defeat predators.

TANGLEWOOD is a platforming game with puzzle elements, and can be described as a mix of the Mega Drive titles Another World and The Lion King.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="cfc01b16" md5="015d0f9846dd6a45e47be6cc3368a945" sha1="65afdd29413399785902d6a323c672053980f46d" format="mp4" support="">media/video/tnglwdd.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="dc71efa9" md5="c42aa2c73dab4a050be2324f63341856" sha1="5f5b82f067fb5807b0d619db764ba80ded9fbeb4" format="png" support="">media/mixrbv2/tnglwdd.png</media>
            </medias>
            <dates>
                <date region="us">2018</date>
                <date region="wor">2018</date>
            </dates>
            <developpeur id="28077">Big Evil Corp.</developpeur>
            <editeur id="31547">Big Evil Corporation</editeur>
            <genres>
                <genre id="171" principale="1" parentid="0" langue="en">Casual Game</genre>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="183791" notgame="false">
            <path>tnglwd.zip</path>
            <noms>
                <nom region="ss">Tanglewood</nom>
                <nom region="wor">Tanglewood</nom>
            </noms>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Set in the realm of Tanglewood, the game follows a young creature, Nymn, separated from the pack after the sun sets. Unable to get back to the safety of the family's underground home, Nymn must find a way to survive the night terrors and get to morning. TANGLEWOOD's world is a dangerous one after dark; guiding Nymn you must use your skills of evasion, traps and trickery to defeat predators.

TANGLEWOOD is a platforming game with puzzle elements, and can be described as a mix of the Mega Drive titles Another World and The Lion King.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="cfc01b16" md5="015d0f9846dd6a45e47be6cc3368a945" sha1="65afdd29413399785902d6a323c672053980f46d" format="mp4" support="">media/video/tnglwd.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="dc71efa9" md5="c42aa2c73dab4a050be2324f63341856" sha1="5f5b82f067fb5807b0d619db764ba80ded9fbeb4" format="png" support="">media/mixrbv2/tnglwd.png</media>
            </medias>
            <dates>
                <date region="us">2018</date>
                <date region="wor">2018</date>
            </dates>
            <developpeur id="28077">Big Evil Corp.</developpeur>
            <editeur id="31547">Big Evil Corporation</editeur>
            <genres>
                <genre id="171" principale="1" parentid="0" langue="en">Casual Game</genre>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="125801" notgame="false">
            <path>tank2011.zip</path>
            <noms>
                <nom region="ss">Tank 2011</nom>
                <nom region="wor">Tank 2011</nom>
            </noms>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Take control of your tank and prevent enemy tanks from destroying you or your castle.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="mixrbv2" region="wor" crc="bd96bd87" md5="93e0a11936f6addb289bf964def64cca" sha1="e20c110a33baff806da3a2d8918005c071aec2a2" format="png" support="">media/mixrbv2/tank2011.png</media>
            </medias>
            <dates>
                <date region="wor"></date>
            </dates>
            <genres>
                <genre id="" principale="" parentid="" langue="en"></genre>
            </genres>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="540" romid="134139" notgame="false">
            <path>leynos.zip</path>
            <noms>
                <nom region="ss">Target Earth</nom>
                <nom region="us">Target Earth</nom>
                <nom region="jp">Juusou Kihei Leynos</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>trgearth.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Space shooting game set in the future with Earth under attack by robots.

You are the pilot of a mech robot which can either walk on planet surfaces or fly in space.  There are two types of levels in the game.  Surface levels take place on planets or moons and allow the mech to run and jump to the end of the level while fighting enemies, as in a side scrolling game.  Space levels have no gravity and allow the mech to move in any direction.  The mech can be equipped with a large assortment of machine guns, lasers, and grenades.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="ecfe1f9d" md5="8664ee2b756bf6f2cb94e7b61577116d" sha1="b4684de1e945a6774ce355e257c984c989eb57fe" format="mp4" support="">media/video/leynos.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="33ef1240" md5="70665d1886084c24c77df2129693f3c9" sha1="d76e647cdaccb4550358dc3df3f2d2c44b4f2697" format="png" support="">media/mixrbv2/leynos.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="82939ddb" md5="49904637b6d4990a36faa9c5a2eb09a2" sha1="bd303851f816b76904c620764248729ab795d2ad" format="png" support="">media/mixrbv2/leynos.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="82939ddb" md5="49904637b6d4990a36faa9c5a2eb09a2" sha1="bd303851f816b76904c620764248729ab795d2ad" format="png" support="">media/mixrbv2/leynos.png</media>
            </medias>
            <dates>
                <date region="us">1990</date>
                <date region="jp">1990</date>
            </dates>
            <developpeur id="29671">NCS&amp;nbsp;Corporation</developpeur>
            <editeur id="64">Dreamworks Interactive</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>1</topstaff>
            <note>17</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="540" romid="134547" notgame="false">
            <path>trgearth.zip</path>
            <noms>
                <nom region="ss">Target Earth</nom>
                <nom region="us">Target Earth</nom>
                <nom region="jp">Juusou Kihei Leynos</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Space shooting game set in the future with Earth under attack by robots.

You are the pilot of a mech robot which can either walk on planet surfaces or fly in space.  There are two types of levels in the game.  Surface levels take place on planets or moons and allow the mech to run and jump to the end of the level while fighting enemies, as in a side scrolling game.  Space levels have no gravity and allow the mech to move in any direction.  The mech can be equipped with a large assortment of machine guns, lasers, and grenades.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="ecfe1f9d" md5="8664ee2b756bf6f2cb94e7b61577116d" sha1="b4684de1e945a6774ce355e257c984c989eb57fe" format="mp4" support="">media/video/trgearth.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="33ef1240" md5="70665d1886084c24c77df2129693f3c9" sha1="d76e647cdaccb4550358dc3df3f2d2c44b4f2697" format="png" support="">media/mixrbv2/trgearth.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="82939ddb" md5="49904637b6d4990a36faa9c5a2eb09a2" sha1="bd303851f816b76904c620764248729ab795d2ad" format="png" support="">media/mixrbv2/trgearth.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="82939ddb" md5="49904637b6d4990a36faa9c5a2eb09a2" sha1="bd303851f816b76904c620764248729ab795d2ad" format="png" support="">media/mixrbv2/trgearth.png</media>
            </medias>
            <dates>
                <date region="us">1990</date>
                <date region="jp">1990</date>
            </dates>
            <developpeur id="29671">NCS&amp;nbsp;Corporation</developpeur>
            <editeur id="64">Dreamworks Interactive</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>1</topstaff>
            <note>17</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="540" romid="867823" notgame="false">
            <path>srobowrs.zip</path>
            <noms>
                <nom region="ss">Target Earth</nom>
                <nom region="us">Target Earth</nom>
                <nom region="jp">Juusou Kihei Leynos</nom>
            </noms>
            <cloneof>trgearth.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Space shooting game set in the future with Earth under attack by robots.

You are the pilot of a mech robot which can either walk on planet surfaces or fly in space.  There are two types of levels in the game.  Surface levels take place on planets or moons and allow the mech to run and jump to the end of the level while fighting enemies, as in a side scrolling game.  Space levels have no gravity and allow the mech to move in any direction.  The mech can be equipped with a large assortment of machine guns, lasers, and grenades.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="ecfe1f9d" md5="8664ee2b756bf6f2cb94e7b61577116d" sha1="b4684de1e945a6774ce355e257c984c989eb57fe" format="mp4" support="">media/video/srobowrs.mp4</media>
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            <dates>
                <date region="us">1990</date>
                <date region="jp">1990</date>
            </dates>
            <developpeur id="29671">NCS&amp;nbsp;Corporation</developpeur>
            <editeur id="64">Dreamworks Interactive</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
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        <jeu id="689" romid="134548" notgame="false">
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                <nom region="us">Task Force Harrier EX</nom>
                <nom region="jp">Task Force Harrier EX</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
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Task Force Harrier EX is a vetically-scrolling shooter based on the 1989 arcade title Task Force Harrier from UPL. The player controls the titular Harrier V fighter plane, which fires both air and ground volleys -- necessary to hit the targets that approach from both the air and the ground. The player can collect various powerups to increase their firepower, including smart bombs, weapon upgrades, and most notably a pair of invulnerable satellites which can change formation at command. There are three difficulty settings and a total of twelve stages to blast through.</synopsis>
            </synopsis>
            <medias>
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            </medias>
            <dates>
                <date region="fr">1989</date>
                <date region="jp">1991</date>
                <date region="us">1991</date>
            </dates>
            <developpeur id="28178">UPL&amp;nbsp;Co.,&amp;nbsp;Ltd</developpeur>
            <editeur id="28178">UPL&amp;nbsp;Co.,&amp;nbsp;Ltd</editeur>
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                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
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            <rotation>0</rotation>
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        <jeu id="689" romid="177435" notgame="false">
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            <noms>
                <nom region="ss">Task Force Harrier Ex</nom>
                <nom region="us">Task Force Harrier EX</nom>
                <nom region="jp">Task Force Harrier EX</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>taskfhex.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">An underground communist group vying for world domination has resurfaced after years in hiding. They have developed the experimental warfighter TU-190, which has enough firepower to threaten the entire free world, and it's headed for the United States. The UN sends in a lone fighter, Falcon, who must break through the enemy lines, destroy TU-190, and save the free world from destruction. Commence operation!

Task Force Harrier EX is a vetically-scrolling shooter based on the 1989 arcade title Task Force Harrier from UPL. The player controls the titular Harrier V fighter plane, which fires both air and ground volleys -- necessary to hit the targets that approach from both the air and the ground. The player can collect various powerups to increase their firepower, including smart bombs, weapon upgrades, and most notably a pair of invulnerable satellites which can change formation at command. There are three difficulty settings and a total of twelve stages to blast through.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="461cbaf8" md5="a44e34bd4b4eec683d4aacdfbb4e8523" sha1="fe016badda96bb4992562d10c6a38dfed26d460c" format="mp4" support="">media/video/taskfhexj.mp4</media>
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            </medias>
            <dates>
                <date region="fr">1989</date>
                <date region="jp">1991</date>
                <date region="us">1991</date>
            </dates>
            <developpeur id="28178">UPL&amp;nbsp;Co.,&amp;nbsp;Ltd</developpeur>
            <editeur id="28178">UPL&amp;nbsp;Co.,&amp;nbsp;Ltd</editeur>
            <genres>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
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            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="161" romid="878790" notgame="false">
            <path>tazmarsp07.zip</path>
            <noms>
                <nom region="ss">Taz In Escape From Mars</nom>
                <nom region="us">Taz in Escape from Mars</nom>
                <nom region="eu">Taz in Escape from Mars</nom>
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            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">You play as Taz, the famous cartoon-character. Taz is captured by Marvin the Martian and transfered to his intergalactic Zoo! Now it is your job to aid Taz in his great escape from the Zoo-prison and also find a way back home to Earth. To make the escape a little easier, there are items placed here and there, such as cakes which make regain your health. You also find gas tanks, which you can eat and then breath fire.

You will travel trough the Zoo, and a big wasteland and many other hostile zones with lots of weird enemies and bizarre bosses.</synopsis>
            </synopsis>
            <medias>
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            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="us">1994</date>
                <date region="eu">1994</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
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            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="161" romid="134550" notgame="false">
            <path>tazmarsu.zip</path>
            <noms>
                <nom region="ss">Taz In Escape From Mars</nom>
                <nom region="us">Taz in Escape from Mars</nom>
                <nom region="eu">Taz in Escape from Mars</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>tazmars.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">You play as Taz, the famous cartoon-character. Taz is captured by Marvin the Martian and transfered to his intergalactic Zoo! Now it is your job to aid Taz in his great escape from the Zoo-prison and also find a way back home to Earth. To make the escape a little easier, there are items placed here and there, such as cakes which make regain your health. You also find gas tanks, which you can eat and then breath fire.

You will travel trough the Zoo, and a big wasteland and many other hostile zones with lots of weird enemies and bizarre bosses.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="7cf767d6" md5="3c58a7bbb18439fcf950fb64ec8a646d" sha1="671422c7ee5e05b31e6d0d80f148f4bdd0d187ee" format="mp4" support="">media/video/tazmarsu.mp4</media>
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            <dates>
                <date region="fr">1994</date>
                <date region="us">1994</date>
                <date region="eu">1994</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
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                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
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                <nom region="ss">Taz In Escape From Mars</nom>
                <nom region="us">Taz in Escape from Mars</nom>
                <nom region="eu">Taz in Escape from Mars</nom>
            </noms>
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            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">You play as Taz, the famous cartoon-character. Taz is captured by Marvin the Martian and transfered to his intergalactic Zoo! Now it is your job to aid Taz in his great escape from the Zoo-prison and also find a way back home to Earth. To make the escape a little easier, there are items placed here and there, such as cakes which make regain your health. You also find gas tanks, which you can eat and then breath fire.

You will travel trough the Zoo, and a big wasteland and many other hostile zones with lots of weird enemies and bizarre bosses.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="7cf767d6" md5="3c58a7bbb18439fcf950fb64ec8a646d" sha1="671422c7ee5e05b31e6d0d80f148f4bdd0d187ee" format="mp4" support="">media/video/tazmarsp11.mp4</media>
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            <dates>
                <date region="fr">1994</date>
                <date region="us">1994</date>
                <date region="eu">1994</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
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                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
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        </jeu>
        <jeu id="161" romid="878787" notgame="false">
            <path>tazmarsp10.zip</path>
            <noms>
                <nom region="ss">Taz In Escape From Mars</nom>
                <nom region="us">Taz in Escape from Mars</nom>
                <nom region="eu">Taz in Escape from Mars</nom>
            </noms>
            <cloneof>tazmars.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">You play as Taz, the famous cartoon-character. Taz is captured by Marvin the Martian and transfered to his intergalactic Zoo! Now it is your job to aid Taz in his great escape from the Zoo-prison and also find a way back home to Earth. To make the escape a little easier, there are items placed here and there, such as cakes which make regain your health. You also find gas tanks, which you can eat and then breath fire.

You will travel trough the Zoo, and a big wasteland and many other hostile zones with lots of weird enemies and bizarre bosses.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="7cf767d6" md5="3c58a7bbb18439fcf950fb64ec8a646d" sha1="671422c7ee5e05b31e6d0d80f148f4bdd0d187ee" format="mp4" support="">media/video/tazmarsp10.mp4</media>
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            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="us">1994</date>
                <date region="eu">1994</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
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            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="161" romid="878788" notgame="false">
            <path>tazmarsp09.zip</path>
            <noms>
                <nom region="ss">Taz In Escape From Mars</nom>
                <nom region="us">Taz in Escape from Mars</nom>
                <nom region="eu">Taz in Escape from Mars</nom>
            </noms>
            <cloneof>tazmars.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">You play as Taz, the famous cartoon-character. Taz is captured by Marvin the Martian and transfered to his intergalactic Zoo! Now it is your job to aid Taz in his great escape from the Zoo-prison and also find a way back home to Earth. To make the escape a little easier, there are items placed here and there, such as cakes which make regain your health. You also find gas tanks, which you can eat and then breath fire.

You will travel trough the Zoo, and a big wasteland and many other hostile zones with lots of weird enemies and bizarre bosses.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="7cf767d6" md5="3c58a7bbb18439fcf950fb64ec8a646d" sha1="671422c7ee5e05b31e6d0d80f148f4bdd0d187ee" format="mp4" support="">media/video/tazmarsp09.mp4</media>
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            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="us">1994</date>
                <date region="eu">1994</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="161" romid="878789" notgame="false">
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            <noms>
                <nom region="ss">Taz In Escape From Mars</nom>
                <nom region="us">Taz in Escape from Mars</nom>
                <nom region="eu">Taz in Escape from Mars</nom>
            </noms>
            <cloneof>tazmars.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">You play as Taz, the famous cartoon-character. Taz is captured by Marvin the Martian and transfered to his intergalactic Zoo! Now it is your job to aid Taz in his great escape from the Zoo-prison and also find a way back home to Earth. To make the escape a little easier, there are items placed here and there, such as cakes which make regain your health. You also find gas tanks, which you can eat and then breath fire.

You will travel trough the Zoo, and a big wasteland and many other hostile zones with lots of weird enemies and bizarre bosses.</synopsis>
            </synopsis>
            <medias>
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            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="us">1994</date>
                <date region="eu">1994</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="161" romid="878793" notgame="false">
            <path>tazmarsp06.zip</path>
            <noms>
                <nom region="ss">Taz In Escape From Mars</nom>
                <nom region="us">Taz in Escape from Mars</nom>
                <nom region="eu">Taz in Escape from Mars</nom>
            </noms>
            <cloneof>tazmars.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">You play as Taz, the famous cartoon-character. Taz is captured by Marvin the Martian and transfered to his intergalactic Zoo! Now it is your job to aid Taz in his great escape from the Zoo-prison and also find a way back home to Earth. To make the escape a little easier, there are items placed here and there, such as cakes which make regain your health. You also find gas tanks, which you can eat and then breath fire.

You will travel trough the Zoo, and a big wasteland and many other hostile zones with lots of weird enemies and bizarre bosses.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="7cf767d6" md5="3c58a7bbb18439fcf950fb64ec8a646d" sha1="671422c7ee5e05b31e6d0d80f148f4bdd0d187ee" format="mp4" support="">media/video/tazmarsp06.mp4</media>
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            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="us">1994</date>
                <date region="eu">1994</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="161" romid="878792" notgame="false">
            <path>tazmarsp05.zip</path>
            <noms>
                <nom region="ss">Taz In Escape From Mars</nom>
                <nom region="us">Taz in Escape from Mars</nom>
                <nom region="eu">Taz in Escape from Mars</nom>
            </noms>
            <cloneof>tazmars.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">You play as Taz, the famous cartoon-character. Taz is captured by Marvin the Martian and transfered to his intergalactic Zoo! Now it is your job to aid Taz in his great escape from the Zoo-prison and also find a way back home to Earth. To make the escape a little easier, there are items placed here and there, such as cakes which make regain your health. You also find gas tanks, which you can eat and then breath fire.

You will travel trough the Zoo, and a big wasteland and many other hostile zones with lots of weird enemies and bizarre bosses.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="7cf767d6" md5="3c58a7bbb18439fcf950fb64ec8a646d" sha1="671422c7ee5e05b31e6d0d80f148f4bdd0d187ee" format="mp4" support="">media/video/tazmarsp05.mp4</media>
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            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="us">1994</date>
                <date region="eu">1994</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="161" romid="878791" notgame="false">
            <path>tazmarsp04.zip</path>
            <noms>
                <nom region="ss">Taz In Escape From Mars</nom>
                <nom region="us">Taz in Escape from Mars</nom>
                <nom region="eu">Taz in Escape from Mars</nom>
            </noms>
            <cloneof>tazmars.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">You play as Taz, the famous cartoon-character. Taz is captured by Marvin the Martian and transfered to his intergalactic Zoo! Now it is your job to aid Taz in his great escape from the Zoo-prison and also find a way back home to Earth. To make the escape a little easier, there are items placed here and there, such as cakes which make regain your health. You also find gas tanks, which you can eat and then breath fire.

You will travel trough the Zoo, and a big wasteland and many other hostile zones with lots of weird enemies and bizarre bosses.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="7cf767d6" md5="3c58a7bbb18439fcf950fb64ec8a646d" sha1="671422c7ee5e05b31e6d0d80f148f4bdd0d187ee" format="mp4" support="">media/video/tazmarsp04.mp4</media>
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            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="us">1994</date>
                <date region="eu">1994</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="161" romid="878794" notgame="false">
            <path>tazmarsp03.zip</path>
            <noms>
                <nom region="ss">Taz In Escape From Mars</nom>
                <nom region="us">Taz in Escape from Mars</nom>
                <nom region="eu">Taz in Escape from Mars</nom>
            </noms>
            <cloneof>tazmars.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">You play as Taz, the famous cartoon-character. Taz is captured by Marvin the Martian and transfered to his intergalactic Zoo! Now it is your job to aid Taz in his great escape from the Zoo-prison and also find a way back home to Earth. To make the escape a little easier, there are items placed here and there, such as cakes which make regain your health. You also find gas tanks, which you can eat and then breath fire.

You will travel trough the Zoo, and a big wasteland and many other hostile zones with lots of weird enemies and bizarre bosses.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="7cf767d6" md5="3c58a7bbb18439fcf950fb64ec8a646d" sha1="671422c7ee5e05b31e6d0d80f148f4bdd0d187ee" format="mp4" support="">media/video/tazmarsp03.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="456151aa" md5="36a2cd7a827bf846d792ea4b84a0d341" sha1="13a70bd3fe6c708b3deea0fcbfeee32be1b3ea6e" format="png" support="">media/mixrbv2/tazmarsp03.png</media>
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            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="us">1994</date>
                <date region="eu">1994</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="161" romid="878796" notgame="false">
            <path>tazmarsp01.zip</path>
            <noms>
                <nom region="ss">Taz In Escape From Mars</nom>
                <nom region="us">Taz in Escape from Mars</nom>
                <nom region="eu">Taz in Escape from Mars</nom>
            </noms>
            <cloneof>tazmars.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">You play as Taz, the famous cartoon-character. Taz is captured by Marvin the Martian and transfered to his intergalactic Zoo! Now it is your job to aid Taz in his great escape from the Zoo-prison and also find a way back home to Earth. To make the escape a little easier, there are items placed here and there, such as cakes which make regain your health. You also find gas tanks, which you can eat and then breath fire.

You will travel trough the Zoo, and a big wasteland and many other hostile zones with lots of weird enemies and bizarre bosses.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="7cf767d6" md5="3c58a7bbb18439fcf950fb64ec8a646d" sha1="671422c7ee5e05b31e6d0d80f148f4bdd0d187ee" format="mp4" support="">media/video/tazmarsp01.mp4</media>
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            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="us">1994</date>
                <date region="eu">1994</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="161" romid="177436" notgame="false">
            <path>tazmars.zip</path>
            <noms>
                <nom region="ss">Taz In Escape From Mars</nom>
                <nom region="us">Taz in Escape from Mars</nom>
                <nom region="eu">Taz in Escape from Mars</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">You play as Taz, the famous cartoon-character. Taz is captured by Marvin the Martian and transfered to his intergalactic Zoo! Now it is your job to aid Taz in his great escape from the Zoo-prison and also find a way back home to Earth. To make the escape a little easier, there are items placed here and there, such as cakes which make regain your health. You also find gas tanks, which you can eat and then breath fire.

You will travel trough the Zoo, and a big wasteland and many other hostile zones with lots of weird enemies and bizarre bosses.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="7cf767d6" md5="3c58a7bbb18439fcf950fb64ec8a646d" sha1="671422c7ee5e05b31e6d0d80f148f4bdd0d187ee" format="mp4" support="">media/video/tazmars.mp4</media>
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            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="us">1994</date>
                <date region="eu">1994</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="161" romid="878795" notgame="false">
            <path>tazmarsp02.zip</path>
            <noms>
                <nom region="ss">Taz In Escape From Mars</nom>
                <nom region="us">Taz in Escape from Mars</nom>
                <nom region="eu">Taz in Escape from Mars</nom>
            </noms>
            <cloneof>tazmars.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">You play as Taz, the famous cartoon-character. Taz is captured by Marvin the Martian and transfered to his intergalactic Zoo! Now it is your job to aid Taz in his great escape from the Zoo-prison and also find a way back home to Earth. To make the escape a little easier, there are items placed here and there, such as cakes which make regain your health. You also find gas tanks, which you can eat and then breath fire.

You will travel trough the Zoo, and a big wasteland and many other hostile zones with lots of weird enemies and bizarre bosses.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="7cf767d6" md5="3c58a7bbb18439fcf950fb64ec8a646d" sha1="671422c7ee5e05b31e6d0d80f148f4bdd0d187ee" format="mp4" support="">media/video/tazmarsp02.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="456151aa" md5="36a2cd7a827bf846d792ea4b84a0d341" sha1="13a70bd3fe6c708b3deea0fcbfeee32be1b3ea6e" format="png" support="">media/mixrbv2/tazmarsp02.png</media>
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            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="us">1994</date>
                <date region="eu">1994</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="136" romid="595982" notgame="false">
            <path>tazmania.zip</path>
            <noms>
                <nom region="ss">Taz-mania</nom>
                <nom region="wor">Taz-Mania</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">One evening, Taz's father is telling an intriguing tale. Somewhere on Tazmania is a Lost Valley, and in that valley nests a huge seabird, so huge that one of it's eggs could feed a family for a year! Just think of the omelette one of those could make!

Thus Taz becomes fascinated and leaves in search of one of those eggs before his Dad has even finished the story...

Taz can Jump, perform a Spinning Jump and a Spin Attack. Munch roast chickens to replenish life. Gain extra points by moving quickly through the levels - there are six stages and each stage has two rounds.

There are a few other items and pickups such as:

1. Spring: boings Taz up to high ledges.
2. Blocks: destructible.
3. 1-UP: extra life.
4. Star: invulnerability. Unless you run into a bomb.
5. Bomb: does what it says on the tin.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="066fc053" md5="2ef8a3a48a8986f78b577019a200aee8" sha1="21e6f933abba60c4d8da6ca27b7af3fcd084674a" format="mp4" support="">media/video/tazmania.mp4</media>
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            </medias>
            <dates>
                <date region="fr">1992</date>
                <date region="eu">1992</date>
                <date region="jp">1992</date>
                <date region="wor">1992</date>
                <date region="us">1992</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="436" romid="134552" notgame="false">
            <path>teamusa.zip</path>
            <noms>
                <nom region="ss">Team Usa Basketball</nom>
                <nom region="us">Team USA Basketball</nom>
                <nom region="jp">Dream Team USA</nom>
                <nom region="eu">Team USA Basketball</nom>
                <nom region="wor">Team USA Basketball</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>us</region>
                <region>wor</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The 1992 edition of Electronic Arts' basketball series centers on the 1992 Olympics in Barcelona and features the original US "Dream Team" with such legendary players as Michael Jordan, Magic Johnson, Larry Bird, David Robinson, John Stockton, Charles Barkley, Patrick Ewing and Karl Malone.

In addition to the US team there are 13 other national teams with real team rosters. There is also an "All-World" team with the best of the non-US players.

The game engine and gameplay mechanics are reused from the previous games in the NBA Playoffs series. There are new signature moves and the game features the international rules.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="c55738a0" md5="577c9665aaf97aaa00b5a9af324b77ef" sha1="66a5e5ae40dc39ee258f3e31f66bed292ba37dc5" format="mp4" support="">media/video/teamusa.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="e34218f2" md5="4564b3c553a0d8e9b439359e3f2dfb11" sha1="f67e68a4600c3b3aa82cf8c64026a2cffe697dbc" format="png" support="">media/mixrbv2/teamusa.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="6bc1471a" md5="74933f9d421387be3d7bf5735e62df26" sha1="1ef7d7a39e6d9f2c988fbc9531d362a658572788" format="png" support="">media/mixrbv2/teamusa.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="c3cb466b" md5="da13b7058ba2977ccb7100da3f3200ac" sha1="64e4a7779b47ae89ed9182b07ab1582fb12c6558" format="png" support="">media/mixrbv2/teamusa.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="e34218f2" md5="4564b3c553a0d8e9b439359e3f2dfb11" sha1="f67e68a4600c3b3aa82cf8c64026a2cffe697dbc" format="png" support="">media/mixrbv2/teamusa.png</media>
            </medias>
            <dates>
                <date region="us">1992</date>
                <date region="eu">1992</date>
                <date region="jp">1992</date>
                <date region="wor">1992</date>
            </dates>
            <developpeur id="13">Electronic Arts</developpeur>
            <editeur id="13">Electronic Arts</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="436" romid="133954" notgame="false">
            <path>dreamteam.zip</path>
            <noms>
                <nom region="ss">Team Usa Basketball</nom>
                <nom region="us">Team USA Basketball</nom>
                <nom region="jp">Dream Team USA</nom>
                <nom region="eu">Team USA Basketball</nom>
                <nom region="wor">Team USA Basketball</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>teamusa.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The 1992 edition of Electronic Arts' basketball series centers on the 1992 Olympics in Barcelona and features the original US "Dream Team" with such legendary players as Michael Jordan, Magic Johnson, Larry Bird, David Robinson, John Stockton, Charles Barkley, Patrick Ewing and Karl Malone.

In addition to the US team there are 13 other national teams with real team rosters. There is also an "All-World" team with the best of the non-US players.

The game engine and gameplay mechanics are reused from the previous games in the NBA Playoffs series. There are new signature moves and the game features the international rules.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="c55738a0" md5="577c9665aaf97aaa00b5a9af324b77ef" sha1="66a5e5ae40dc39ee258f3e31f66bed292ba37dc5" format="mp4" support="">media/video/dreamteam.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="e34218f2" md5="4564b3c553a0d8e9b439359e3f2dfb11" sha1="f67e68a4600c3b3aa82cf8c64026a2cffe697dbc" format="png" support="">media/mixrbv2/dreamteam.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="6bc1471a" md5="74933f9d421387be3d7bf5735e62df26" sha1="1ef7d7a39e6d9f2c988fbc9531d362a658572788" format="png" support="">media/mixrbv2/dreamteam.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="c3cb466b" md5="da13b7058ba2977ccb7100da3f3200ac" sha1="64e4a7779b47ae89ed9182b07ab1582fb12c6558" format="png" support="">media/mixrbv2/dreamteam.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="e34218f2" md5="4564b3c553a0d8e9b439359e3f2dfb11" sha1="f67e68a4600c3b3aa82cf8c64026a2cffe697dbc" format="png" support="">media/mixrbv2/dreamteam.png</media>
            </medias>
            <dates>
                <date region="us">1992</date>
                <date region="eu">1992</date>
                <date region="jp">1992</date>
                <date region="wor">1992</date>
            </dates>
            <developpeur id="13">Electronic Arts</developpeur>
            <editeur id="13">Electronic Arts</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="599" romid="134553" notgame="false">
            <path>technocl.zip</path>
            <noms>
                <nom region="ss">Technoclash</nom>
                <nom region="us">TechnoClash</nom>
                <nom region="eu">TechnoClash</nom>
                <nom region="wor">Techno Clash</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>us</region>
                <region>wor</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Ronaan, the Wizard Prince, is given the task of chasing the Engine Man (a half man, half machine entity that infiltrated the magickal Inner Realm) into a world  that has been overrun by technology.  Joined by his bodyguards, Chazz and Farrg, and his spirit guide, Indar, Ronaan joins the battle between magick and technology whose outcome will determine the fate of two dimensions.

TechnoClash is a top-down scrolling action/adventure game.  The player controls Ronaan, whose goal is to track down and defeat the Engine Man. Ronaan is accompanied by two computer-controlled bodyguards who help him in combat situations; he can scout out the tactical situation using Indar, a falcon who can fly anywhere; and he can cast spells to accomplish many tasks, including attacking his foes, teleporting out of danger, and healing himself.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="20652c38" md5="46648094f4d7d367eed3acd88d76dc5f" sha1="e7923190bf3fe9d00030d28c52c437e56421b532" format="mp4" support="">media/video/technocl.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="7c3bc8f8" md5="697792ad65787b2996d32d1c1701397c" sha1="64578a4437c9c44ea8a3a1e487425a1096b50ed1" format="png" support="">media/mixrbv2/technocl.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="9260567d" md5="b42eb0e3267e679023fae5df1baa7b7a" sha1="cea678e6654115af3f18135623d5748b1fe311e7" format="png" support="">media/mixrbv2/technocl.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="7c3bc8f8" md5="697792ad65787b2996d32d1c1701397c" sha1="64578a4437c9c44ea8a3a1e487425a1096b50ed1" format="png" support="">media/mixrbv2/technocl.png</media>
            </medias>
            <dates>
                <date region="us">1993</date>
                <date region="eu">1993</date>
                <date region="wor">1993</date>
            </dates>
            <developpeur id="33">BlueSky Software, Inc.</developpeur>
            <editeur id="13">Electronic Arts</editeur>
            <genres>
                <genre id="13" principale="1" parentid="0" langue="en">Adventure</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1202" romid="134554" notgame="false">
            <path>tecnocop.zip</path>
            <noms>
                <nom region="ss">Technocop</nom>
                <nom region="us">Technocop</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">"I OPERATE ALONE" the D.O.A. Punks are out to stop me, but I've got orders to bring them in or drop ?em dead.

To entice their cooperation, my VMAX TWIN-TURBO Interceptor is equipped with APACHE Side-Mounted cannons and PULSE long-range nuclear torpedoes.

Packing a .95 AutoMag, designed for internal explosion of human targets and a TONARI snare gun. "I play to win." - TECHNOCOP</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="2fe67613" md5="1cd7e605d38b2ae09ef92c5f1d8786ca" sha1="8a4e2fded50a7417b55ae93e0e377810c4a92d4d" format="mp4" support="">media/video/tecnocop.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="8c509901" md5="b25d70d130e6e2c8a7fc686829aed598" sha1="cab1983e47f73f784b694ab80fd4030e7bc75db6" format="png" support="">media/mixrbv2/tecnocop.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="a23518d1" md5="8975a9a1369b692c3f34e9f60e05f305" sha1="301b85c1cc1d98480a9923b01bd2707443ad166a" format="png" support="">media/mixrbv2/tecnocop.png</media>
            </medias>
            <dates>
                <date region="us">1990</date>
            </dates>
            <developpeur id="425">Gray Matter|Imagexcel</developpeur>
            <editeur id="424">Punk Development</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>9</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="143940" romid="177438" notgame="false">
            <path>tecmocup.zip</path>
            <noms>
                <nom region="ss">Tecmo Cup Football Game</nom>
                <nom region="jp">Tecmo Cup</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Tecmo Cup Football Game is a 1992 game for the NES by Tecmo. This was the European name; in America it was called Tecmo Cup Soccer Game. In Japan where the game originated, it was called Captain Tsubasa and was based around the media franchise of the same name. As such, rather than being a straight soccer simulation, Tecmo Cup Football Game takes a more cinematic/RPG-esque approach to the sport, with the actual game being presented cinematicly and moves made by choosing from menus in a limited time.

A version under the European name was being programmed for the Sega Mega Drive in 1993; only Sega and Tecmo are listed as involved companies and the programming appears to be unique to this game. The game was not released in any region; the reason why is unknown. A prototype ROM can be found in many ROM sites; it is usually called Tecmo Cup, is listed as being from Japan, and is listed as a bad dump (presumably because the header was hacked out of Twinkle Tale, which does have in common with this game one thing: using the MC68000's line 1111 emulator trap to do common routines, though the actual routines are different). Because the westernized game is still similar to Captain Tsubasa in many ways, it is often pirated by Asian pirates as a genuine Captain Tsubasa game</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="ecc5915a" md5="b7d11406a20bef9c0375f8b2ffa610d8" sha1="b4438fc47b8106917f0debbefa68afe843b015b0" format="mp4" support="">media/video/tecmocup.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="826290be" md5="3c3e51c2ab647953b716d0765c06dca2" sha1="e4abbdbbdc058fc6b7d882eed134f4c2f551a3cb" format="png" support="">media/mixrbv2/tecmocup.png</media>
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            </medias>
            <dates>
                <date region="wor"></date>
            </dates>
            <developpeur id="200">Tecmo</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="" principale="" parentid="" langue="en"></genre>
            </genres>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="143940" romid="868163" notgame="false">
            <path>bsteam3.zip</path>
            <noms>
                <nom region="ss">Tecmo Cup Football Game</nom>
                <nom region="jp">Tecmo Cup</nom>
            </noms>
            <cloneof>tecmocup.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Tecmo Cup Football Game is a 1992 game for the NES by Tecmo. This was the European name; in America it was called Tecmo Cup Soccer Game. In Japan where the game originated, it was called Captain Tsubasa and was based around the media franchise of the same name. As such, rather than being a straight soccer simulation, Tecmo Cup Football Game takes a more cinematic/RPG-esque approach to the sport, with the actual game being presented cinematicly and moves made by choosing from menus in a limited time.

A version under the European name was being programmed for the Sega Mega Drive in 1993; only Sega and Tecmo are listed as involved companies and the programming appears to be unique to this game. The game was not released in any region; the reason why is unknown. A prototype ROM can be found in many ROM sites; it is usually called Tecmo Cup, is listed as being from Japan, and is listed as a bad dump (presumably because the header was hacked out of Twinkle Tale, which does have in common with this game one thing: using the MC68000's line 1111 emulator trap to do common routines, though the actual routines are different). Because the westernized game is still similar to Captain Tsubasa in many ways, it is often pirated by Asian pirates as a genuine Captain Tsubasa game</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="ecc5915a" md5="b7d11406a20bef9c0375f8b2ffa610d8" sha1="b4438fc47b8106917f0debbefa68afe843b015b0" format="mp4" support="">media/video/bsteam3.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="826290be" md5="3c3e51c2ab647953b716d0765c06dca2" sha1="e4abbdbbdc058fc6b7d882eed134f4c2f551a3cb" format="png" support="">media/mixrbv2/bsteam3.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="5ea9fee5" md5="ac6163abf339291c843973b0b4629211" sha1="f3247f6f36cbfb9bf23cf1ecffa05864a72f2df4" format="png" support="">media/mixrbv2/bsteam3.png</media>
            </medias>
            <dates>
                <date region="wor"></date>
            </dates>
            <developpeur id="200">Tecmo</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="" principale="" parentid="" langue="en"></genre>
            </genres>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1204" romid="134555" notgame="false">
            <path>tecmobb.zip</path>
            <noms>
                <nom region="ss">Tecmo Super Baseball</nom>
                <nom region="us">Tecmo Super Baseball</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">This is Tecmo's attempt at baseball after their Tecmo Bowl series. It has 700 authentic MLBPA players including Ken Griffey Jr., Tony Gwynn and Barry Bonds to name a few.  However, it does not feature an MLB license, so the cities nicknames and logos have been omitted, but all 28 teams with 1993 stats are still included.

The standard modes apply including Exhibition, All-Star and Season in which the player can choose either to play a full or reduced season.  The player can also choose to simulate games and watch them unfold or they also have the option to manage their team and watch the outcome of their decisions.  It also features a battery backup to allow saving of stats and games as well as two-player capabilities to allow friends to compete head-to-head.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="779cc773" md5="901c1fbeab834612037c489844e37f8a" sha1="ce5c841fa5664dd6c37e30678e57c4ccfd16e34d" format="mp4" support="">media/video/tecmobb.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="216d450b" md5="836ef8d9a8f0ba105a9739d784feda0e" sha1="c9c0ce7a589178e851ceaf9a8c677cef4dc61117" format="png" support="">media/mixrbv2/tecmobb.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="216d450b" md5="836ef8d9a8f0ba105a9739d784feda0e" sha1="c9c0ce7a589178e851ceaf9a8c677cef4dc61117" format="png" support="">media/mixrbv2/tecmobb.png</media>
            </medias>
            <dates>
                <date region="us">1994</date>
            </dates>
            <developpeur id="321">Sculptured Software</developpeur>
            <editeur id="321">Sculptured Software</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="748" romid="134556" notgame="false">
            <path>tecmosbwj.zip</path>
            <noms>
                <nom region="ss">Tecmo Super Bowl</nom>
                <nom region="us">Tecmo Super Bowl</nom>
                <nom region="jp">Tecmo Super Bowl</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>tecmosbw.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Tecmo returns to the gridiron with this new version of Tecmo Super Bowl for 16-bit console systems. Play with real National Football League players and teams in this 2D, side-scrolling arcade game.  All of the features from the 8-bit game remain intact, with brand new ones added for even more electronic football fun!  

Additions include updated player rosters, options for weather effects (rain, snow), multiple season play (three regular season schedules available in all), adjustable game time length, and an offensive playbook that can be edited even during a game.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="cb092b27" md5="4eed108572a4af44bb21c5083d4d4a42" sha1="51f94b9ba6b04bc5546f5b442a25568d9dae97f1" format="mp4" support="">media/video/tecmosbwj.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="5d0bd283" md5="dc58e95da86db751bdc62190735eaa0b" sha1="a68a8b2685cb0818f796d6c2d79ffacd18feb88c" format="png" support="">media/mixrbv2/tecmosbwj.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="8b638060" md5="4a4eb6bf6803a32a31c9060f231873e0" sha1="13a17a7bc3878a6692ad21b3e84dfdf5fa81f18f" format="png" support="">media/mixrbv2/tecmosbwj.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="926ef98c" md5="83a376e41cf51bc95b9f4a42a905de23" sha1="19ebbcf7742de6987c3dd37555bc652588df7b88" format="png" support="">media/mixrbv2/tecmosbwj.png</media>
            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="us">1993</date>
                <date region="jp">1993</date>
            </dates>
            <developpeur id="200">Tecmo</developpeur>
            <editeur id="200">Tecmo</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>1</topstaff>
            <note>17</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="748" romid="177439" notgame="false">
            <path>tecmosbwa.zip</path>
            <noms>
                <nom region="ss">Tecmo Super Bowl</nom>
                <nom region="us">Tecmo Super Bowl</nom>
                <nom region="jp">Tecmo Super Bowl</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>tecmosbw.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Tecmo returns to the gridiron with this new version of Tecmo Super Bowl for 16-bit console systems. Play with real National Football League players and teams in this 2D, side-scrolling arcade game.  All of the features from the 8-bit game remain intact, with brand new ones added for even more electronic football fun!  

Additions include updated player rosters, options for weather effects (rain, snow), multiple season play (three regular season schedules available in all), adjustable game time length, and an offensive playbook that can be edited even during a game.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="cb092b27" md5="4eed108572a4af44bb21c5083d4d4a42" sha1="51f94b9ba6b04bc5546f5b442a25568d9dae97f1" format="mp4" support="">media/video/tecmosbwa.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="5d0bd283" md5="dc58e95da86db751bdc62190735eaa0b" sha1="a68a8b2685cb0818f796d6c2d79ffacd18feb88c" format="png" support="">media/mixrbv2/tecmosbwa.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="8b638060" md5="4a4eb6bf6803a32a31c9060f231873e0" sha1="13a17a7bc3878a6692ad21b3e84dfdf5fa81f18f" format="png" support="">media/mixrbv2/tecmosbwa.png</media>
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            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="us">1993</date>
                <date region="jp">1993</date>
            </dates>
            <developpeur id="200">Tecmo</developpeur>
            <editeur id="200">Tecmo</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>1</topstaff>
            <note>17</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="748" romid="134557" notgame="false">
            <path>tecmosbw.zip</path>
            <noms>
                <nom region="ss">Tecmo Super Bowl</nom>
                <nom region="us">Tecmo Super Bowl</nom>
                <nom region="jp">Tecmo Super Bowl</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Tecmo returns to the gridiron with this new version of Tecmo Super Bowl for 16-bit console systems. Play with real National Football League players and teams in this 2D, side-scrolling arcade game.  All of the features from the 8-bit game remain intact, with brand new ones added for even more electronic football fun!  

Additions include updated player rosters, options for weather effects (rain, snow), multiple season play (three regular season schedules available in all), adjustable game time length, and an offensive playbook that can be edited even during a game.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="cb092b27" md5="4eed108572a4af44bb21c5083d4d4a42" sha1="51f94b9ba6b04bc5546f5b442a25568d9dae97f1" format="mp4" support="">media/video/tecmosbw.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="5d0bd283" md5="dc58e95da86db751bdc62190735eaa0b" sha1="a68a8b2685cb0818f796d6c2d79ffacd18feb88c" format="png" support="">media/mixrbv2/tecmosbw.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="8b638060" md5="4a4eb6bf6803a32a31c9060f231873e0" sha1="13a17a7bc3878a6692ad21b3e84dfdf5fa81f18f" format="png" support="">media/mixrbv2/tecmosbw.png</media>
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            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="us">1993</date>
                <date region="jp">1993</date>
            </dates>
            <developpeur id="200">Tecmo</developpeur>
            <editeur id="200">Tecmo</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>1</topstaff>
            <note>17</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="710" romid="177441" notgame="false">
            <path>tecmosb2.zip</path>
            <noms>
                <nom region="ss">Tecmo Super Bowl 2 - Special Edition</nom>
                <nom region="us">Tecmo Super Bowl II : Special Edition</nom>
                <nom region="jp">Tecmo Super Bowl II : Special Edition</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The follow up to the first 16-bit version of Tecmo Super Bowl. Includes the real NFL teams and players and the same basic gameplay as previous installments in the series.  There are also variety of new features and minor enhancements, such as slightly angled play perspective, larger player graphics, new movement animations, expanded playbooks, fake kicks/punts, audibles, and auto-scheduling based on your won-loss record from the previous year.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="376a22d3" md5="9a1e7f57d7b4c633a1ccc64482a12198" sha1="2c4cdd43a850e5b8ec729ac3455a145ecb2b655b" format="mp4" support="">media/video/tecmosb2.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="3aafe1b8" md5="b2982fee01bf463785129d98789dd5ad" sha1="6dd1123e3311341015a0ec0090117a4d907b5121" format="png" support="">media/mixrbv2/tecmosb2.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="0d59e7ef" md5="da8b2351de10bf5eeca049d9c93eab51" sha1="9e6f2c5341fb8f7843293d29af3ed6c1dec99d04" format="png" support="">media/mixrbv2/tecmosb2.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="0d59e7ef" md5="da8b2351de10bf5eeca049d9c93eab51" sha1="9e6f2c5341fb8f7843293d29af3ed6c1dec99d04" format="png" support="">media/mixrbv2/tecmosb2.png</media>
            </medias>
            <dates>
                <date region="us">1994</date>
                <date region="jp">1994</date>
            </dates>
            <developpeur id="200">Tecmo</developpeur>
            <editeur id="200">Tecmo</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="710" romid="177440" notgame="false">
            <path>tecmosb2j.zip</path>
            <noms>
                <nom region="ss">Tecmo Super Bowl 2 - Special Edition</nom>
                <nom region="us">Tecmo Super Bowl II : Special Edition</nom>
                <nom region="jp">Tecmo Super Bowl II : Special Edition</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>tecmosb2.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The follow up to the first 16-bit version of Tecmo Super Bowl. Includes the real NFL teams and players and the same basic gameplay as previous installments in the series.  There are also variety of new features and minor enhancements, such as slightly angled play perspective, larger player graphics, new movement animations, expanded playbooks, fake kicks/punts, audibles, and auto-scheduling based on your won-loss record from the previous year.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="376a22d3" md5="9a1e7f57d7b4c633a1ccc64482a12198" sha1="2c4cdd43a850e5b8ec729ac3455a145ecb2b655b" format="mp4" support="">media/video/tecmosb2j.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="3aafe1b8" md5="b2982fee01bf463785129d98789dd5ad" sha1="6dd1123e3311341015a0ec0090117a4d907b5121" format="png" support="">media/mixrbv2/tecmosb2j.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="0d59e7ef" md5="da8b2351de10bf5eeca049d9c93eab51" sha1="9e6f2c5341fb8f7843293d29af3ed6c1dec99d04" format="png" support="">media/mixrbv2/tecmosb2j.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="0d59e7ef" md5="da8b2351de10bf5eeca049d9c93eab51" sha1="9e6f2c5341fb8f7843293d29af3ed6c1dec99d04" format="png" support="">media/mixrbv2/tecmosb2j.png</media>
            </medias>
            <dates>
                <date region="us">1994</date>
                <date region="jp">1994</date>
            </dates>
            <developpeur id="200">Tecmo</developpeur>
            <editeur id="200">Tecmo</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="664" romid="134558" notgame="false">
            <path>tecmosb3.zip</path>
            <noms>
                <nom region="ss">Tecmo Super Bowl 3 - Final Edition</nom>
                <nom region="us">Tecmo Super Bowl III : Final Edition</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">A late entry in what was once the premiere football simulation, TSB III has updated rosters and teams for the 1994-1995 season and is licensed by both the NFL and the Players group.  Features real NFLP players and photos, the real NFL schedule, and weekly standings.  You can change defensive and offensive formations, create your own Pro Bowl, fake punts and field goals, go for the two point conversion, and call audibles.  Updates to the game itself include new cinema screens, superstar mode, free agency system, improved graphics, larger field simulation, passing modes, and improved speech and music.  Horizontal scrolling.  Also features battery back-up.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="7545a895" md5="d6a5c5754209f2fc920671a54561c018" sha1="8875ad8a639c4deb498ae1006db08e0da2e1637f" format="mp4" support="">media/video/tecmosb3.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="306798a5" md5="443348935bbf1733217af58c2399c6e1" sha1="441af9831c960ae8acb4aa0a2b072ea688966e49" format="png" support="">media/mixrbv2/tecmosb3.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="306798a5" md5="443348935bbf1733217af58c2399c6e1" sha1="441af9831c960ae8acb4aa0a2b072ea688966e49" format="png" support="">media/mixrbv2/tecmosb3.png</media>
            </medias>
            <dates>
                <date region="us">1995</date>
            </dates>
            <developpeur id="200">Tecmo</developpeur>
            <editeur id="200">Tecmo</editeur>
            <genres>
                <genre id="323" principale="1" parentid="0" langue="en">N/A</genre>
                <genre id="2846" principale="0" parentid="685" langue="en">Sports / Football</genre>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>1</topstaff>
            <note>17</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1205" romid="134559" notgame="false">
            <path>tecmohck.zip</path>
            <noms>
                <nom region="ss">Tecmo Super Hockey</nom>
                <nom region="us">Tecmo Super Hockey</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Tecmo's take on ice hockey, Tecmo Super Hockey features the license from the NHLPA, having the top players of the game at the time. It offers exhibition and regular games as well as playing a season with updated stats and the ability to play in the All-Star game as well. Gameplay is similar to other games, with buttons to pass, shoot, making slap-shots and fake shots, as well as fighting, which is not a common feature. It can be played by two players simultaneously.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="d9fabbc1" md5="47156bd9f4c8534c1e7f1f3544fcab3c" sha1="9c3e3481ef2f1de5428fa8d00ff2eab318a7ac43" format="mp4" support="">media/video/tecmohck.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="a3f48b0d" md5="2fb5df279336ef23bf5caac7fe007ad5" sha1="7d3d0a510ec6ae46d53e3fcaa77b9dfc2dcacb40" format="png" support="">media/mixrbv2/tecmohck.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="3546fa9a" md5="b85e2d23ac70a45f793352f8221cebe4" sha1="1f78e27bd6c5aefd46c02d09fab2bbbf9760bf54" format="png" support="">media/mixrbv2/tecmohck.png</media>
            </medias>
            <dates>
                <date region="us">1994</date>
            </dates>
            <developpeur id="200">Tecmo</developpeur>
            <editeur id="200">Tecmo</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="447" romid="134560" notgame="false">
            <path>tecmonba.zip</path>
            <noms>
                <nom region="ss">Tecmo Super Nba Basketball</nom>
                <nom region="us">Tecmo Super NBA Basketball</nom>
                <nom region="jp">Tecmo Super NBA Basketball</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Tecmo Super NBA features real teams (all 27 contemporary teams) and a roster of real players (over 320).  One or two players can compete in regular, reduced, or short seasons, or play an exhibition game.   Though primarily horizontal scrolling, digitized speech and cinemas, along with a free throw point of view, add drama to the proceedings.  Besides the expected elements of basketball (substitutions, penalties, steals and blocks, time-outs, overtime), Super NBA gives you the chance to call offensive plays and to program win/loss records.  Has a battery to back-up season play.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="e14c0452" md5="7f745940e402e49f38a6ba5206864a32" sha1="c6abd9c88c73cbddeb2d798fa2b8153f81ba9974" format="mp4" support="">media/video/tecmonba.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="da0ef6f2" md5="b1eb74f9a439f18549c50977843daa1c" sha1="8e2d02e232081f9c930a6fe41d0d8504ac0d31b3" format="png" support="">media/mixrbv2/tecmonba.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="b70b36db" md5="a3424e0e35afd1f57c52187ef7223add" sha1="901c3919690d6ac4f0cc5970e3a63326170b754a" format="png" support="">media/mixrbv2/tecmonba.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="b9056a0e" md5="1a5d1b5e2fa2e464f3e132618e431e2d" sha1="065dce58ee9e5229cf7503c8f9be991afd209aab" format="png" support="">media/mixrbv2/tecmonba.png</media>
            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="us">1994</date>
                <date region="jp">1994</date>
            </dates>
            <developpeur id="200">Tecmo</developpeur>
            <editeur id="200">Tecmo</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="447" romid="177442" notgame="false">
            <path>tecmonbaj.zip</path>
            <noms>
                <nom region="ss">Tecmo Super Nba Basketball</nom>
                <nom region="us">Tecmo Super NBA Basketball</nom>
                <nom region="jp">Tecmo Super NBA Basketball</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>tecmonba.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Tecmo Super NBA features real teams (all 27 contemporary teams) and a roster of real players (over 320).  One or two players can compete in regular, reduced, or short seasons, or play an exhibition game.   Though primarily horizontal scrolling, digitized speech and cinemas, along with a free throw point of view, add drama to the proceedings.  Besides the expected elements of basketball (substitutions, penalties, steals and blocks, time-outs, overtime), Super NBA gives you the chance to call offensive plays and to program win/loss records.  Has a battery to back-up season play.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="e14c0452" md5="7f745940e402e49f38a6ba5206864a32" sha1="c6abd9c88c73cbddeb2d798fa2b8153f81ba9974" format="mp4" support="">media/video/tecmonbaj.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="da0ef6f2" md5="b1eb74f9a439f18549c50977843daa1c" sha1="8e2d02e232081f9c930a6fe41d0d8504ac0d31b3" format="png" support="">media/mixrbv2/tecmonbaj.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="b70b36db" md5="a3424e0e35afd1f57c52187ef7223add" sha1="901c3919690d6ac4f0cc5970e3a63326170b754a" format="png" support="">media/mixrbv2/tecmonbaj.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="b9056a0e" md5="1a5d1b5e2fa2e464f3e132618e431e2d" sha1="065dce58ee9e5229cf7503c8f9be991afd209aab" format="png" support="">media/mixrbv2/tecmonbaj.png</media>
            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="us">1994</date>
                <date region="jp">1994</date>
            </dates>
            <developpeur id="200">Tecmo</developpeur>
            <editeur id="200">Tecmo</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="675" romid="134561" notgame="false">
            <path>tecmowc.zip</path>
            <noms>
                <nom region="ss">Tecmo World Cup 92</nom>
                <nom region="us">Tecmo World Cup</nom>
                <nom region="jp">Tecmo World Cup '92</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Tecmo World Cup is a football game which features solely national teams. Like the title indicates, you can play the World Cup tournament, which will also include a qualification round. You can choose your team from a pool of 24 nations, though the assortment is not identical to the roster of the latest World Cup by the time of the games release. Also, the qualification, in contrast to the real World Cup, only has four teams as no other than the available 24 teams take part. Apart from the World Cup, the only other single-player mode is a friendly match against a randomly chosen team.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="614b1bfc" md5="2ef562f3c292c6c3a0e8875bef250867" sha1="55f3f4018fb4418dd92b3ec01894f447c6179ea9" format="mp4" support="">media/video/tecmowc.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="ae31389a" md5="652ff53c00b5560a5f0e6c5400207045" sha1="77f51a3ffe5a0efe922bbb86dc854086d6ec6c70" format="png" support="">media/mixrbv2/tecmowc.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="4c278c76" md5="20b364e106278a3e8d0a93618dc01d59" sha1="d0c9384eb217d005c6d4a40b3986602e38b2c588" format="png" support="">media/mixrbv2/tecmowc.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="4c278c76" md5="20b364e106278a3e8d0a93618dc01d59" sha1="d0c9384eb217d005c6d4a40b3986602e38b2c588" format="png" support="">media/mixrbv2/tecmowc.png</media>
            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="jp">1993</date>
                <date region="us">1993</date>
            </dates>
            <developpeur id="102">Sims</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="675" romid="177443" notgame="false">
            <path>tecmow92.zip</path>
            <noms>
                <nom region="ss">Tecmo World Cup 92</nom>
                <nom region="us">Tecmo World Cup</nom>
                <nom region="jp">Tecmo World Cup '92</nom>
            </noms>
            <regions>
                <region>jp</region>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Tecmo World Cup is a football game which features solely national teams. Like the title indicates, you can play the World Cup tournament, which will also include a qualification round. You can choose your team from a pool of 24 nations, though the assortment is not identical to the roster of the latest World Cup by the time of the games release. Also, the qualification, in contrast to the real World Cup, only has four teams as no other than the available 24 teams take part. Apart from the World Cup, the only other single-player mode is a friendly match against a randomly chosen team.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="614b1bfc" md5="2ef562f3c292c6c3a0e8875bef250867" sha1="55f3f4018fb4418dd92b3ec01894f447c6179ea9" format="mp4" support="">media/video/tecmow92.mp4</media>
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            <dates>
                <date region="fr">1993</date>
                <date region="jp">1993</date>
                <date region="us">1993</date>
            </dates>
            <developpeur id="102">Sims</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
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        <jeu id="1206" romid="210060" notgame="false">
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            <noms>
                <nom region="ss">Teddy Boy Blues</nom>
                <nom region="jp">Teddy Boy Blues</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Teddy Boy Blues is an updated conversion of the 1985 Sega coin-op action platformer. While the basic premise is similar to the Master System version -- each stage contains a number of enemy generators, and enemies must be shot and collected before they take a portion of the time meter -- this version of the game has several differences. The graphics have been redrawn to take advantage of the more powerful hardware and the Yohko Ishino tie-in has been removed. There are also several new stages throughout the game, though many of the original game's stages are also present.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="0f9212f0" md5="34315cb4dc8e06bc684664861a9bef36" sha1="c8c9e153b6e8424e32e615f69164143314fc9323" format="mp4" support="">media/video/teddyboy.mp4</media>
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            <dates>
                <date region="jp">1990</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="60" romid="134562" notgame="false">
            <path>tmntshj.zip</path>
            <noms>
                <nom region="ss">Teenage Mutant Ninja Turtles - The Hyperstone Heist</nom>
                <nom region="us">Teenage Mutant Ninja Turtles : The Hyperstone Heist</nom>
                <nom region="jp">Teenage Mutant Ninja Turtles : Return of the Shredder</nom>
                <nom region="eu">Teenage Mutant Hero Turtles : The Hyperstone Heist</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>tmhthh.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The Turtles' nemesis Shredder has acquired the HyperStone from Dimension X, and is using its powers to shrink down the city buildings. He threatens to take over the world and challenges the Turtles to deny him, and so the turtles head out to beat the guy once more.

A standard Ninja Turtles beat-em-up action game.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="929562a7" md5="682aabadff249b9d26a9d12fc760ec6f" sha1="3aade4279e51cecf7c742f863541d6fee67fd7fa" format="mp4" support="">media/video/tmntshj.mp4</media>
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            </medias>
            <dates>
                <date region="us">1992</date>
                <date region="jp">1992</date>
                <date region="eu">1993</date>
            </dates>
            <developpeur id="26">Konami</developpeur>
            <editeur id="26">Konami</editeur>
            <genres>
                <genre id="1" principale="1" parentid="0" langue="en">Beat'em Up</genre>
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            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="60" romid="177445" notgame="false">
            <path>tmhthh.zip</path>
            <noms>
                <nom region="ss">Teenage Mutant Ninja Turtles - The Hyperstone Heist</nom>
                <nom region="us">Teenage Mutant Ninja Turtles : The Hyperstone Heist</nom>
                <nom region="jp">Teenage Mutant Ninja Turtles : Return of the Shredder</nom>
                <nom region="eu">Teenage Mutant Hero Turtles : The Hyperstone Heist</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The Turtles' nemesis Shredder has acquired the HyperStone from Dimension X, and is using its powers to shrink down the city buildings. He threatens to take over the world and challenges the Turtles to deny him, and so the turtles head out to beat the guy once more.

A standard Ninja Turtles beat-em-up action game.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="929562a7" md5="682aabadff249b9d26a9d12fc760ec6f" sha1="3aade4279e51cecf7c742f863541d6fee67fd7fa" format="mp4" support="">media/video/tmhthh.mp4</media>
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            </medias>
            <dates>
                <date region="us">1992</date>
                <date region="jp">1992</date>
                <date region="eu">1993</date>
            </dates>
            <developpeur id="26">Konami</developpeur>
            <editeur id="26">Konami</editeur>
            <genres>
                <genre id="1" principale="1" parentid="0" langue="en">Beat'em Up</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="60" romid="134563" notgame="false">
            <path>tmnthh.zip</path>
            <noms>
                <nom region="ss">Teenage Mutant Ninja Turtles - The Hyperstone Heist</nom>
                <nom region="us">Teenage Mutant Ninja Turtles : The Hyperstone Heist</nom>
                <nom region="jp">Teenage Mutant Ninja Turtles : Return of the Shredder</nom>
                <nom region="eu">Teenage Mutant Hero Turtles : The Hyperstone Heist</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>tmhthh.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The Turtles' nemesis Shredder has acquired the HyperStone from Dimension X, and is using its powers to shrink down the city buildings. He threatens to take over the world and challenges the Turtles to deny him, and so the turtles head out to beat the guy once more.

A standard Ninja Turtles beat-em-up action game.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="929562a7" md5="682aabadff249b9d26a9d12fc760ec6f" sha1="3aade4279e51cecf7c742f863541d6fee67fd7fa" format="mp4" support="">media/video/tmnthh.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="fd7dada9" md5="495dfbd801dc5993362cc6b131968b74" sha1="806e6dd34eb421a113f2d3e3fa16f83e20860cca" format="png" support="">media/mixrbv2/tmnthh.png</media>
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            </medias>
            <dates>
                <date region="us">1992</date>
                <date region="jp">1992</date>
                <date region="eu">1993</date>
            </dates>
            <developpeur id="26">Konami</developpeur>
            <editeur id="26">Konami</editeur>
            <genres>
                <genre id="1" principale="1" parentid="0" langue="en">Beat'em Up</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="60" notgame="false">
            <path>sor2tmnt.zip</path>
            <noms>
                <nom region="ss">Teenage Mutant Ninja Turtles - The Hyperstone Heist</nom>
                <nom region="us">Teenage Mutant Ninja Turtles : The Hyperstone Heist</nom>
                <nom region="jp">Teenage Mutant Ninja Turtles : Return of the Shredder</nom>
                <nom region="eu">Teenage Mutant Hero Turtles : The Hyperstone Heist</nom>
            </noms>
            <cloneof>sor2.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The Turtles' nemesis Shredder has acquired the HyperStone from Dimension X, and is using its powers to shrink down the city buildings. He threatens to take over the world and challenges the Turtles to deny him, and so the turtles head out to beat the guy once more.

A standard Ninja Turtles beat-em-up action game.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="929562a7" md5="682aabadff249b9d26a9d12fc760ec6f" sha1="3aade4279e51cecf7c742f863541d6fee67fd7fa" format="mp4" support="">media/video/sor2tmnt.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="fd7dada9" md5="495dfbd801dc5993362cc6b131968b74" sha1="806e6dd34eb421a113f2d3e3fa16f83e20860cca" format="png" support="">media/mixrbv2/sor2tmnt.png</media>
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            </medias>
            <dates>
                <date region="us">1992</date>
                <date region="jp">1992</date>
                <date region="eu">1993</date>
            </dates>
            <developpeur id="26">Konami</developpeur>
            <editeur id="26">Konami</editeur>
            <genres>
                <genre id="1" principale="1" parentid="0" langue="en">Beat'em Up</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="144005" romid="616673" notgame="false">
            <path>tmntru.zip</path>
            <noms>
                <nom region="ss">Teenage Mutant Ninja Turtles - The Legend Returns</nom>
                <nom region="wor">Teenage Mutant Ninja Turtles - The Legend Returns</nom>
            </noms>
            <regions>
                <region>ru</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">We all love those shelled-up Pizza addicts... as do the Russians apparently. An all new and somewhat original Mega Drive title starring the Teenage Mutant Ninja Turtles has been in circulation recently, flooding the Russian after-market of 16-bit software. Luckily for gamers elsewhere around the world, the game's ROM file has been preserved and since shared online.

As excited as we were reading about another 16-bit adventure for our anthropomorphic turtles, the reality of what we have here is somewhat disappointing, although interesting. Similar to the many other Russian releases on the Sega Mega Drive, Teenage Mutant Ninja Turtles: The Legend Returns takes elements from other titles without permission - this time from Ubisoft's flash game to promote Smash Up, Double Damage.

Making use of the assets taken from other sources, the Russians have created their very own Street of Rage clone (or should we say Hyperstone Heist clone), albeit a lacklustre attempt. Gameplay, the repeating scenery and poor enemy AI aside, during our initial play-through we encountered an unbeatable Mouser who began walking in a bizarre fashion, blocking any further progress.

Regardless of how well this title handles and whether or not level two can be beaten, Mega Drive fans should check out this unofficial offering, whilst looking towards the many other original titles Russia has produced for the 16-bit system over the years.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="1119c10c" md5="6f61afd63399b132a4eb90bc0fdeb9e4" sha1="dbf12c72c78041df983d55e87dda0fddd6cd74ec" format="mp4" support="">media/video/tmntru.mp4</media>
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            </medias>
            <dates>
                <date region="asi">2013</date>
            </dates>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="1" principale="1" parentid="0" langue="en">Beat'em Up</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="122" romid="177447" notgame="false">
            <path>tmnttfj.zip</path>
            <noms>
                <nom region="ss">Teenage Mutant Ninja Turtles - Tournament Fighters</nom>
                <nom region="us">Teenage Mutant Ninja Turtles : Tournament Fighters</nom>
                <nom region="jp">Teenage Mutant Ninja Turtles : Tournament Fighters</nom>
                <nom region="eu">Teenage Mutant Hero Turtles : Tournament Fighters</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>tmhttf.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The game features the original 4 turtles from the previous games in the series, as well as other fighters.

The game is very much in the tradition of the Mortal Kombat or Street Fighter series, pitting you against opponents one at a time. Some fighters (besides the turtles) will be familiar, such as the Rat King, or even Shredder (now called "Cyber-Shredder" here).

Though even people familiar with the turtles will see differences in them. They can now, for example, do moves involving projectiles, such as "fireballs".

The game's modes include a story mode, where you can only pick one of the turtles and go on fighting opponents in order to rescue April and Splinter, and a tournament mode, where you fight only for the fame and money.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="cf1e2e3d" md5="9e8f91e95db6c1abed67e319e112a606" sha1="1185338f21d8c5f86f3c602bc34407a92cd89019" format="mp4" support="">media/video/tmnttfj.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="dab80849" md5="17ca0e12c664d33ff9bb4928e49ce612" sha1="cb7d7976a2e48d180c4a5eeb7f5cbfdbe1898f90" format="png" support="">media/mixrbv2/tmnttfj.png</media>
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            </medias>
            <dates>
                <date region="us">1993</date>
                <date region="eu">1993</date>
                <date region="jp">1993</date>
            </dates>
            <developpeur id="26">Konami</developpeur>
            <editeur id="26">Konami</editeur>
            <genres>
                <genre id="14" principale="1" parentid="0" langue="en">Fight</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>11</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="122" romid="134564" notgame="false">
            <path>tmnttfu.zip</path>
            <noms>
                <nom region="ss">Teenage Mutant Ninja Turtles - Tournament Fighters</nom>
                <nom region="us">Teenage Mutant Ninja Turtles : Tournament Fighters</nom>
                <nom region="jp">Teenage Mutant Ninja Turtles : Tournament Fighters</nom>
                <nom region="eu">Teenage Mutant Hero Turtles : Tournament Fighters</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>tmhttf.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The game features the original 4 turtles from the previous games in the series, as well as other fighters.

The game is very much in the tradition of the Mortal Kombat or Street Fighter series, pitting you against opponents one at a time. Some fighters (besides the turtles) will be familiar, such as the Rat King, or even Shredder (now called "Cyber-Shredder" here).

Though even people familiar with the turtles will see differences in them. They can now, for example, do moves involving projectiles, such as "fireballs".

The game's modes include a story mode, where you can only pick one of the turtles and go on fighting opponents in order to rescue April and Splinter, and a tournament mode, where you fight only for the fame and money.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="cf1e2e3d" md5="9e8f91e95db6c1abed67e319e112a606" sha1="1185338f21d8c5f86f3c602bc34407a92cd89019" format="mp4" support="">media/video/tmnttfu.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="dab80849" md5="17ca0e12c664d33ff9bb4928e49ce612" sha1="cb7d7976a2e48d180c4a5eeb7f5cbfdbe1898f90" format="png" support="">media/mixrbv2/tmnttfu.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="3af7b3c6" md5="15ea6906ad42509ab86fd83a45eb2f79" sha1="f8cacc6d3bf633f311bfaf0b7a6312894dc56c88" format="png" support="">media/mixrbv2/tmnttfu.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="8f1643b8" md5="0aeba207cf67bd815f0de5f96e19bbcf" sha1="320f1c64fce3a538e9776f95cdc18d9c5429381e" format="png" support="">media/mixrbv2/tmnttfu.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="c4d67870" md5="ea5cf77c9a77e8135039422b80fe12a4" sha1="afe25ed3e4524f092869076f0ca9b1a95e5e224b" format="png" support="">media/mixrbv2/tmnttfu.png</media>
            </medias>
            <dates>
                <date region="us">1993</date>
                <date region="eu">1993</date>
                <date region="jp">1993</date>
            </dates>
            <developpeur id="26">Konami</developpeur>
            <editeur id="26">Konami</editeur>
            <genres>
                <genre id="14" principale="1" parentid="0" langue="en">Fight</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>11</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="122" notgame="false">
            <path>tmnttficb.zip</path>
            <noms>
                <nom region="ss">Teenage Mutant Ninja Turtles - Tournament Fighters</nom>
                <nom region="us">Teenage Mutant Ninja Turtles : Tournament Fighters</nom>
                <nom region="jp">Teenage Mutant Ninja Turtles : Tournament Fighters</nom>
                <nom region="eu">Teenage Mutant Hero Turtles : Tournament Fighters</nom>
            </noms>
            <cloneof>tmhttf.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The game features the original 4 turtles from the previous games in the series, as well as other fighters.

The game is very much in the tradition of the Mortal Kombat or Street Fighter series, pitting you against opponents one at a time. Some fighters (besides the turtles) will be familiar, such as the Rat King, or even Shredder (now called "Cyber-Shredder" here).

Though even people familiar with the turtles will see differences in them. They can now, for example, do moves involving projectiles, such as "fireballs".

The game's modes include a story mode, where you can only pick one of the turtles and go on fighting opponents in order to rescue April and Splinter, and a tournament mode, where you fight only for the fame and money.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="cf1e2e3d" md5="9e8f91e95db6c1abed67e319e112a606" sha1="1185338f21d8c5f86f3c602bc34407a92cd89019" format="mp4" support="">media/video/tmnttficb.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="dab80849" md5="17ca0e12c664d33ff9bb4928e49ce612" sha1="cb7d7976a2e48d180c4a5eeb7f5cbfdbe1898f90" format="png" support="">media/mixrbv2/tmnttficb.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="3af7b3c6" md5="15ea6906ad42509ab86fd83a45eb2f79" sha1="f8cacc6d3bf633f311bfaf0b7a6312894dc56c88" format="png" support="">media/mixrbv2/tmnttficb.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="8f1643b8" md5="0aeba207cf67bd815f0de5f96e19bbcf" sha1="320f1c64fce3a538e9776f95cdc18d9c5429381e" format="png" support="">media/mixrbv2/tmnttficb.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="c4d67870" md5="ea5cf77c9a77e8135039422b80fe12a4" sha1="afe25ed3e4524f092869076f0ca9b1a95e5e224b" format="png" support="">media/mixrbv2/tmnttficb.png</media>
            </medias>
            <dates>
                <date region="us">1993</date>
                <date region="eu">1993</date>
                <date region="jp">1993</date>
            </dates>
            <developpeur id="26">Konami</developpeur>
            <editeur id="26">Konami</editeur>
            <genres>
                <genre id="14" principale="1" parentid="0" langue="en">Fight</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>11</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="122" romid="177446" notgame="false">
            <path>tmhttf.zip</path>
            <noms>
                <nom region="ss">Teenage Mutant Ninja Turtles - Tournament Fighters</nom>
                <nom region="us">Teenage Mutant Ninja Turtles : Tournament Fighters</nom>
                <nom region="jp">Teenage Mutant Ninja Turtles : Tournament Fighters</nom>
                <nom region="eu">Teenage Mutant Hero Turtles : Tournament Fighters</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The game features the original 4 turtles from the previous games in the series, as well as other fighters.

The game is very much in the tradition of the Mortal Kombat or Street Fighter series, pitting you against opponents one at a time. Some fighters (besides the turtles) will be familiar, such as the Rat King, or even Shredder (now called "Cyber-Shredder" here).

Though even people familiar with the turtles will see differences in them. They can now, for example, do moves involving projectiles, such as "fireballs".

The game's modes include a story mode, where you can only pick one of the turtles and go on fighting opponents in order to rescue April and Splinter, and a tournament mode, where you fight only for the fame and money.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="cf1e2e3d" md5="9e8f91e95db6c1abed67e319e112a606" sha1="1185338f21d8c5f86f3c602bc34407a92cd89019" format="mp4" support="">media/video/tmhttf.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="dab80849" md5="17ca0e12c664d33ff9bb4928e49ce612" sha1="cb7d7976a2e48d180c4a5eeb7f5cbfdbe1898f90" format="png" support="">media/mixrbv2/tmhttf.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="3af7b3c6" md5="15ea6906ad42509ab86fd83a45eb2f79" sha1="f8cacc6d3bf633f311bfaf0b7a6312894dc56c88" format="png" support="">media/mixrbv2/tmhttf.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="8f1643b8" md5="0aeba207cf67bd815f0de5f96e19bbcf" sha1="320f1c64fce3a538e9776f95cdc18d9c5429381e" format="png" support="">media/mixrbv2/tmhttf.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="c4d67870" md5="ea5cf77c9a77e8135039422b80fe12a4" sha1="afe25ed3e4524f092869076f0ca9b1a95e5e224b" format="png" support="">media/mixrbv2/tmhttf.png</media>
            </medias>
            <dates>
                <date region="us">1993</date>
                <date region="eu">1993</date>
                <date region="jp">1993</date>
            </dates>
            <developpeur id="26">Konami</developpeur>
            <editeur id="26">Konami</editeur>
            <genres>
                <genre id="14" principale="1" parentid="0" langue="en">Fight</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>11</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1139" romid="134312" notgame="false">
            <path>pto.zip</path>
            <noms>
                <nom region="ss">Teitoku No Ketsudan</nom>
                <nom region="us">P.T.O. : Pacific Theater of Operations</nom>
                <nom region="jp">Teitoku no Ketsudan</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">P.T.O is another military sim from KOEI.  In this game you can choose to be either Japan or the Allies.  By managing your fleets and ordering new warships you can control many different sides of the conflict.  (ship development, Base defense, Fleet arrangement, Direct battle control, Economic decisions)  There are many different options of play in PTO, you can choose to play from one of many different famous battles or you can play the campaign.  You can control one side or both.  There are also limited controls on victory conditions.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="2e29f29b" md5="8aa6c1f03157f17d67abf441101d9e62" sha1="16626335e7e9246b1a26f57cf0716798324e8ef5" format="mp4" support="">media/video/pto.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="a59d520e" md5="83ad4eb394e66aed216557c8c7463549" sha1="5e8e85366e57ac15049d6eba374768aec613237a" format="png" support="">media/mixrbv2/pto.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="f15d51f9" md5="ce6a8ee919252a460dd7bc6c21de78f6" sha1="d633f7f901e564e8fecd7cadc9b8d86eb867459b" format="png" support="">media/mixrbv2/pto.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="73e3be33" md5="47911db860348686c6c32ea73cd4faea" sha1="834c33f8ab71011dddc94d8617f7b6699d0278aa" format="png" support="">media/mixrbv2/pto.png</media>
            </medias>
            <dates>
                <date region="us">1993</date>
                <date region="jp">1992</date>
            </dates>
            <developpeur id="192">Koei</developpeur>
            <editeur id="68">Namco</editeur>
            <genres>
                <genre id="26" principale="1" parentid="0" langue="en">Puzzle-Game</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1139" romid="134565" notgame="false">
            <path>teiketsu.zip</path>
            <noms>
                <nom region="ss">Teitoku No Ketsudan</nom>
                <nom region="us">P.T.O. : Pacific Theater of Operations</nom>
                <nom region="jp">Teitoku no Ketsudan</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>pto.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">P.T.O is another military sim from KOEI.  In this game you can choose to be either Japan or the Allies.  By managing your fleets and ordering new warships you can control many different sides of the conflict.  (ship development, Base defense, Fleet arrangement, Direct battle control, Economic decisions)  There are many different options of play in PTO, you can choose to play from one of many different famous battles or you can play the campaign.  You can control one side or both.  There are also limited controls on victory conditions.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="2e29f29b" md5="8aa6c1f03157f17d67abf441101d9e62" sha1="16626335e7e9246b1a26f57cf0716798324e8ef5" format="mp4" support="">media/video/teiketsu.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="a59d520e" md5="83ad4eb394e66aed216557c8c7463549" sha1="5e8e85366e57ac15049d6eba374768aec613237a" format="png" support="">media/mixrbv2/teiketsu.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="f15d51f9" md5="ce6a8ee919252a460dd7bc6c21de78f6" sha1="d633f7f901e564e8fecd7cadc9b8d86eb867459b" format="png" support="">media/mixrbv2/teiketsu.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="73e3be33" md5="47911db860348686c6c32ea73cd4faea" sha1="834c33f8ab71011dddc94d8617f7b6699d0278aa" format="png" support="">media/mixrbv2/teiketsu.png</media>
            </medias>
            <dates>
                <date region="us">1993</date>
                <date region="jp">1992</date>
            </dates>
            <developpeur id="192">Koei</developpeur>
            <editeur id="68">Namco</editeur>
            <genres>
                <genre id="26" principale="1" parentid="0" langue="en">Puzzle-Game</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="125806" romid="523055" notgame="false">
            <path>tekkn3sp.zip</path>
            <noms>
                <nom region="ss">Tekken 3 Special</nom>
                <nom region="wor">Tekken 3 Special</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Tekken 3 Special is a pirated fighting game based off Tekken 2, created for the Mega Drive by an unknown company.

The graphics are taken from the original game and simplified, with the characters being original hand drawn 2D sprites made to roughly resemble a the 3D models used in the original arcade board. The backgrounds are simple and not animated, often being mirrored horizontally like many other pirates on the Mega Drive in order to conserve ROM space. Many of the backgrounds appear to utilize poorly digitized elements. The music appears to be original. The ending is a simple "Congratulations" screen.

The title screen and character icons are taken from the original Tekken 2 and reduced in color. These seem to be the only elements lifted directly from the arcade source.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="6b5b2b19" md5="664c33fb1d190e64c16c1cabbcc0ff76" sha1="111a0d3ad1ab9812bd365af36c9026d5aed5f06a" format="mp4" support="">media/video/tekkn3sp.mp4</media>
                <media parent="jeu" type="mixrbv2" region="tw" crc="63e66aef" md5="d71937bc7acee411e4997ede885330a2" sha1="4c28d5f28e32d689c4aac374cfbd2562c18f02b0" format="png" support="">media/mixrbv2/tekkn3sp.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="1b99ce78" md5="1f38487994e7d6e96a46483e04fa1423" sha1="1f42acf94cb259aec96cbed9ac2b7cd8fdb88d8b" format="png" support="">media/mixrbv2/tekkn3sp.png</media>
            </medias>
            <dates>
                <date region="wor"></date>
            </dates>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="18443" notgame="false">
            <path>telmah.zip</path>
            <noms>
                <nom region="ss">Tel-tel Mahjong</nom>
                <nom region="jp">Tel-Tel Mahjong</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Tel-Tel Mahjong is a computer mahjong game, one of many conversions of the ancient Chinese game. The main draw of this particular version is online play through the Mega Modem, but this service has long since been discontinued. Based on the four-player version of the game, the player can play against three computer players, and there is both a regular match mode with a wide range of game options, as well as a ranking mode where the player must face increasingly skilled opponents.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="15d2694b" md5="623107e1d43161fdc9d3b2c2e3aedb6f" sha1="e3df876f672ceb5536081a64864cbed96284a704" format="mp4" support="">media/video/telmah.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="6f9539c5" md5="77b20ce7400068030a75eb3acbbe0210" sha1="707288a8b9ef7379777e9e639553312887d248ed" format="png" support="">media/mixrbv2/telmah.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="6f9539c5" md5="77b20ce7400068030a75eb3acbbe0210" sha1="707288a8b9ef7379777e9e639553312887d248ed" format="png" support="">media/mixrbv2/telmah.png</media>
            </medias>
            <dates>
                <date region="jp">1990</date>
            </dates>
            <developpeur id="37">Sunsoft</developpeur>
            <editeur id="37">Sunsoft</editeur>
            <genres>
                <genre id="27" principale="1" parentid="0" langue="en">Strategy</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1207" romid="210096" notgame="false">
            <path>telstad.zip</path>
            <noms>
                <nom region="ss">Tel-tel Stadium</nom>
                <nom region="jp">Tel-Tel Stadium</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Tel-Tel Stadium is a baseball game with generic Japanese teams. The main draw of this particular version is online play through a phone line, but this service has long since been discontinued. Unlike many baseball games, Tel-Tel Stadium takes a rather hands-off approach to the action, allowing the player to give commands to the batter, pitcher, and fielders rather than directly controlling them. In addition to the now-defunct online mode, it can be played single-player offline with an exhibition match, as well as a "pennant mode" where the player builds their own team and plays through a full season. There is also the option to watch a computer-controlled match.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="4eb43121" md5="7927ca5d58e65ee6d36692ecc613e6bc" sha1="2f904a5805e261f66c45a22303b186bad954e102" format="mp4" support="">media/video/telstad.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="cecd6c7d" md5="7e12aa4b06d6ac79baa9d8ccbeb6c7f8" sha1="272a71134ab4b40dc4b02a7733e45af209523a52" format="png" support="">media/mixrbv2/telstad.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="cecd6c7d" md5="7e12aa4b06d6ac79baa9d8ccbeb6c7f8" sha1="272a71134ab4b40dc4b02a7733e45af209523a52" format="png" support="">media/mixrbv2/telstad.png</media>
            </medias>
            <dates>
                <date region="jp">1990</date>
            </dates>
            <developpeur id="37">Sunsoft</developpeur>
            <editeur id="37">Sunsoft</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="125807" romid="758712" notgame="false">
            <path>chinf3a.zip</path>
            <noms>
                <nom region="ss">Tenchi Wo Kurau 3 - Sangoku Gaiden</nom>
                <nom region="wor">Tenchi Wo Kurau 3 - Sangoku Gaiden</nom>
            </noms>
            <cloneof>chinf3.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Also known as Tun Shi Tian Di 3: San Guo Wai Chuan or Chinese Fighter, is an unlicensed fighting game. Its origins are largely unknown.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="3c1ddc97" md5="90a11b6f231591d5574aa47cd55e5731" sha1="f13bbb2ff8c084a2c31a0271b26117263bf15972" format="mp4" support="">media/video/chinf3a.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="cbb095e4" md5="b902efdb3adcedc0ec7c677c48350a52" sha1="53e79cf4b5cb10736348d4217c6fd9f1643a0d9f" format="png" support="">media/mixrbv2/chinf3a.png</media>
            </medias>
            <dates>
                <date region="wor"></date>
            </dates>
            <genres>
                <genre id="" principale="" parentid="" langue="en"></genre>
            </genres>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="125807" romid="758712" notgame="false">
            <path>chinf3.zip</path>
            <noms>
                <nom region="ss">Tenchi Wo Kurau 3 - Sangoku Gaiden</nom>
                <nom region="wor">Tenchi Wo Kurau 3 - Sangoku Gaiden</nom>
            </noms>
            <regions>
                <region>tw</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Also known as Tun Shi Tian Di 3: San Guo Wai Chuan or Chinese Fighter, is an unlicensed fighting game. Its origins are largely unknown.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="3c1ddc97" md5="90a11b6f231591d5574aa47cd55e5731" sha1="f13bbb2ff8c084a2c31a0271b26117263bf15972" format="mp4" support="">media/video/chinf3.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="cbb095e4" md5="b902efdb3adcedc0ec7c677c48350a52" sha1="53e79cf4b5cb10736348d4217c6fd9f1643a0d9f" format="png" support="">media/mixrbv2/chinf3.png</media>
            </medias>
            <dates>
                <date region="wor"></date>
            </dates>
            <genres>
                <genre id="" principale="" parentid="" langue="en"></genre>
            </genres>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="131" romid="134542" notgame="false">
            <path>term2.zip</path>
            <noms>
                <nom region="ss">Terminator 2 - Judgment Day</nom>
                <nom region="us">T2 : Terminator 2, Judgment Day</nom>
                <nom region="eu">T2 : Terminator 2, Judgment Day</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>us</region>
                <region>wor</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The game consists of several actions parts linked together. All parts are different, each resembling typical games of the genre (for example: 1st level is like a side-view beat 'em up). Between each level a small cutscene from the movie is shown.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="1eda141a" md5="1be52ed01658d9e42943623bac0ed4cf" sha1="177eb1c19b001838cc2f620c413566e4fcf25160" format="mp4" support="">media/video/term2.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="9b6b0947" md5="a346c945eaebbac4139d113fd5ca91e3" sha1="67e6571ac24460fd28946822ba7be7861b448d1c" format="png" support="">media/mixrbv2/term2.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="fff535a5" md5="01d6c8b56a301e15ba1f14c722066cd0" sha1="de35753e3e7b495299ffb3c5d2174e45b26638c2" format="png" support="">media/mixrbv2/term2.png</media>
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            </medias>
            <dates>
                <date region="us">1991</date>
                <date region="wor">1993</date>
                <date region="eu">1993</date>
            </dates>
            <developpeur id="76">Flying Edge</developpeur>
            <editeur id="75">Bits Studios</editeur>
            <genres>
                <genre id="3566" principale="0" parentid="10" langue="en">Action / Adventure</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>6</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="116" romid="177449" notgame="false">
            <path>termintr.zip</path>
            <noms>
                <nom region="ss">Terminator, The</nom>
                <nom region="us">The Terminator</nom>
                <nom region="eu">The Terminator</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The Terminator licensed game for the Sega consoles was a fairly standard side-scrolling platform game. However, the game's six levels mirror the story-line of The Terminator movie very closely as you take on the role of Kyle Reese and his quest to save Sarah Connor from termination.

Because the game follows the movie so closely, the first mission which involves blowing up the SkyNet computer and escaping through time is one of the hardest and something that most players remember with love/hate.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="d1b721cd" md5="7cabe32a10ff1818fe2ecdeba23fc09c" sha1="8b58f7f6b691379f835ee4bc5c8c8c25a955fa9d" format="mp4" support="">media/video/termintr.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="4e771b68" md5="020f624841382af2238b471ddf3f3bab" sha1="9ae0f13161fe8133fbb788b63d08eeaceb70773d" format="png" support="">media/mixrbv2/termintr.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="feff00fc" md5="32ac124eac3f7ffb5d8f9a3e31200aad" sha1="540035ef5177569863f38b851a5bb7df56ed6a8f" format="png" support="">media/mixrbv2/termintr.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="4e771b68" md5="020f624841382af2238b471ddf3f3bab" sha1="9ae0f13161fe8133fbb788b63d08eeaceb70773d" format="png" support="">media/mixrbv2/termintr.png</media>
            </medias>
            <dates>
                <date region="us">1992</date>
                <date region="eu">1992</date>
            </dates>
            <developpeur id="2758">Probe Software Ltd.</developpeur>
            <editeur id="6">Virgin</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="116" romid="134568" notgame="false">
            <path>termintru.zip</path>
            <noms>
                <nom region="ss">Terminator, The</nom>
                <nom region="us">The Terminator</nom>
                <nom region="eu">The Terminator</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>termintr.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The Terminator licensed game for the Sega consoles was a fairly standard side-scrolling platform game. However, the game's six levels mirror the story-line of The Terminator movie very closely as you take on the role of Kyle Reese and his quest to save Sarah Connor from termination.

Because the game follows the movie so closely, the first mission which involves blowing up the SkyNet computer and escaping through time is one of the hardest and something that most players remember with love/hate.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="d1b721cd" md5="7cabe32a10ff1818fe2ecdeba23fc09c" sha1="8b58f7f6b691379f835ee4bc5c8c8c25a955fa9d" format="mp4" support="">media/video/termintru.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="4e771b68" md5="020f624841382af2238b471ddf3f3bab" sha1="9ae0f13161fe8133fbb788b63d08eeaceb70773d" format="png" support="">media/mixrbv2/termintru.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="feff00fc" md5="32ac124eac3f7ffb5d8f9a3e31200aad" sha1="540035ef5177569863f38b851a5bb7df56ed6a8f" format="png" support="">media/mixrbv2/termintru.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="4e771b68" md5="020f624841382af2238b471ddf3f3bab" sha1="9ae0f13161fe8133fbb788b63d08eeaceb70773d" format="png" support="">media/mixrbv2/termintru.png</media>
            </medias>
            <dates>
                <date region="us">1992</date>
                <date region="eu">1992</date>
            </dates>
            <developpeur id="2758">Probe Software Ltd.</developpeur>
            <editeur id="6">Virgin</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="68" notgame="false">
            <path>tetris1.zip</path>
            <noms>
                <nom region="ss">Tetris</nom>
                <nom region="jp">Tetris</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Tetris is one of many conversions of the famous block-stacking game, this one is based on the 1988 coin-op version produced by Sega. The goal is to place pieces made up of four tiles in a ten-by-twenty well, organizing them into complete rows, which then disappear. As rows are cleared, the pace of the game increases and the background changes, and the game ends if the stack reaches the top of the well.

In addition to a standard endless mode for one or two players, the game also includes a "time trial" mode for one or two players, where the goal is to get as many points as possible in three minutes. There is also a "doubles" mode, where two players work together to fill lines in an extra-wide well, each controlling their own pieces simultaneously.

The game offers a number of standard options: setting the starting level, how much "garbage" is at the bottom of the well when the game starts, and whether the next piece is visible. There are also optional "item blocks," which are special flashing pieces that give an extra bonus if they are used to clear a line.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="44120236" md5="03ee6034cdc398fb3c29f425615d3d53" sha1="b2dc2f570db1688514d2f9d0ddcc38bec042d15a" format="mp4" support="">media/video/tetris1.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="334fa55c" md5="9b097031ec681a63d49da6ba3cfaf3cf" sha1="53dcf2cc5d9088a353a9422e823d1863b2b84215" format="png" support="">media/mixrbv2/tetris1.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="bf2bffce" md5="2d1aa551d4de90fd817812c0eb4b69ce" sha1="9acb44811761c52c70808288c2324247892edd61" format="png" support="">media/mixrbv2/tetris1.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="1f73da4c" md5="32a7590d6ccb3d4a9b6868f20872d63c" sha1="24aa05791e2a48d7ed6e1fb682bec463a396012d" format="png" support="">media/mixrbv2/tetris1.png</media>
            </medias>
            <dates>
                <date region="us">1989</date>
                <date region="jp">1989</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="26" principale="1" parentid="0" langue="en">Puzzle-Game</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="68" romid="476601" notgame="false">
            <path>tetris.zip</path>
            <noms>
                <nom region="ss">Tetris</nom>
                <nom region="jp">Tetris</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Tetris is one of many conversions of the famous block-stacking game, this one is based on the 1988 coin-op version produced by Sega. The goal is to place pieces made up of four tiles in a ten-by-twenty well, organizing them into complete rows, which then disappear. As rows are cleared, the pace of the game increases and the background changes, and the game ends if the stack reaches the top of the well.

In addition to a standard endless mode for one or two players, the game also includes a "time trial" mode for one or two players, where the goal is to get as many points as possible in three minutes. There is also a "doubles" mode, where two players work together to fill lines in an extra-wide well, each controlling their own pieces simultaneously.

The game offers a number of standard options: setting the starting level, how much "garbage" is at the bottom of the well when the game starts, and whether the next piece is visible. There are also optional "item blocks," which are special flashing pieces that give an extra bonus if they are used to clear a line.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="44120236" md5="03ee6034cdc398fb3c29f425615d3d53" sha1="b2dc2f570db1688514d2f9d0ddcc38bec042d15a" format="mp4" support="">media/video/tetris.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="334fa55c" md5="9b097031ec681a63d49da6ba3cfaf3cf" sha1="53dcf2cc5d9088a353a9422e823d1863b2b84215" format="png" support="">media/mixrbv2/tetris.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="bf2bffce" md5="2d1aa551d4de90fd817812c0eb4b69ce" sha1="9acb44811761c52c70808288c2324247892edd61" format="png" support="">media/mixrbv2/tetris.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="1f73da4c" md5="32a7590d6ccb3d4a9b6868f20872d63c" sha1="24aa05791e2a48d7ed6e1fb682bec463a396012d" format="png" support="">media/mixrbv2/tetris.png</media>
            </medias>
            <dates>
                <date region="us">1989</date>
                <date region="jp">1989</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="26" principale="1" parentid="0" langue="en">Puzzle-Game</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="307" romid="133729" notgame="false">
            <path>addfam.zip</path>
            <noms>
                <nom region="ss">Addams Family, The</nom>
                <nom region="us">The Addams Family</nom>
                <nom region="eu">The Addams Family</nom>
                <nom region="wor">The Addams Family</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>us</region>
                <region>wor</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The Addams Family is a platform game based on the characters and settings from the movie (which, in turn, is based on the famous 1960's television series, which in turn is based on Charles Addams cartoon of the same name, which was featured in the magazine, The New Yorker, in the 30's).

The game takes place towards the end of the movie: the Addams Family has been evicted from their home by a court order issued by a backstabbing attorney (there's one for the books), Tully Alford. Even worse, the other Addamses: Morticia, Pugsley, Wednesday, Granny and Lurch have gone missing.

As Gomez, you must tour the Addams mansion in search of your lost family, battling out mysterious monsters and evading traps, and eventually face your nemesis, Tully.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="a2b33ec3" md5="5362c11fc758ab9639972c5366beb8d8" sha1="9258b7c61fa68a28a0c709903071ace0dac16ff9" format="mp4" support="">media/video/addfam.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="2cfbd5da" md5="e4af4e2496d2d083645600232cd3230d" sha1="3945232a7452fa4189170d9f4ef309b6dfd26b03" format="png" support="">media/mixrbv2/addfam.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="9df8bcd7" md5="50347a7aae60e4526b5e9d2efd43f93f" sha1="259f80bb2ff350f71a0153aca71a4ecd84cab279" format="png" support="">media/mixrbv2/addfam.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="f3c9479f" md5="68a4230a6f1ec76d3920029eff305dd2" sha1="1d660ef0bdf7193a2f35193848f1361d57e4e9af" format="png" support="">media/mixrbv2/addfam.png</media>
            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="eu">1993</date>
                <date region="us">1993</date>
                <date region="wor">1993</date>
            </dates>
            <developpeur id="76">Flying Edge</developpeur>
            <editeur id="43">Ocean</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="307" romid="176827" notgame="false">
            <path>addfamp1.zip</path>
            <noms>
                <nom region="ss">Addams Family, The</nom>
                <nom region="us">The Addams Family</nom>
                <nom region="eu">The Addams Family</nom>
                <nom region="wor">The Addams Family</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>wor</region>
            </regions>
            <cloneof>addfam.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The Addams Family is a platform game based on the characters and settings from the movie (which, in turn, is based on the famous 1960's television series, which in turn is based on Charles Addams cartoon of the same name, which was featured in the magazine, The New Yorker, in the 30's).

The game takes place towards the end of the movie: the Addams Family has been evicted from their home by a court order issued by a backstabbing attorney (there's one for the books), Tully Alford. Even worse, the other Addamses: Morticia, Pugsley, Wednesday, Granny and Lurch have gone missing.

As Gomez, you must tour the Addams mansion in search of your lost family, battling out mysterious monsters and evading traps, and eventually face your nemesis, Tully.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="a2b33ec3" md5="5362c11fc758ab9639972c5366beb8d8" sha1="9258b7c61fa68a28a0c709903071ace0dac16ff9" format="mp4" support="">media/video/addfamp1.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="2cfbd5da" md5="e4af4e2496d2d083645600232cd3230d" sha1="3945232a7452fa4189170d9f4ef309b6dfd26b03" format="png" support="">media/mixrbv2/addfamp1.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="9df8bcd7" md5="50347a7aae60e4526b5e9d2efd43f93f" sha1="259f80bb2ff350f71a0153aca71a4ecd84cab279" format="png" support="">media/mixrbv2/addfamp1.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="f3c9479f" md5="68a4230a6f1ec76d3920029eff305dd2" sha1="1d660ef0bdf7193a2f35193848f1361d57e4e9af" format="png" support="">media/mixrbv2/addfamp1.png</media>
            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="eu">1993</date>
                <date region="us">1993</date>
                <date region="wor">1993</date>
            </dates>
            <developpeur id="76">Flying Edge</developpeur>
            <editeur id="43">Ocean</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1053" romid="133964" notgame="false">
            <path>earthdef.zip</path>
            <noms>
                <nom region="ss">Earth Defense</nom>
                <nom region="us">Earth Defense</nom>
                <nom region="wor">The Earth Defend</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>wor</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Aliens have invaded Earth. In order to do battle with them the United Nations of the Earth create a flying craft called the Phoenix Spitfire. Now it's time to do battle with this alien menace.

The player must fly through five vertically-scrolling levels while shooting down enemy crafts and then fight a boss at the end of each level. The Phoenix Spitfire is equipped with a standard cannon that can be upgraded by finding power-ups throughout the levels left by defeated enemies. Upgrades include the Tri-Shot, Napalm Bomb, Rear Shots, and support drones.

This is an unlicensed game.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="9acbc25b" md5="a9bf552f5a27d0e218a837e87b01873d" sha1="fa34e5d2051a5d817a66a965b72f80e02a78a19e" format="mp4" support="">media/video/earthdef.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="4aeb69d3" md5="e615f73dca22b809765e569405b2b562" sha1="065b6fe4d91f36f898cd677054ff13680569c801" format="png" support="">media/mixrbv2/earthdef.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="4aeb69d3" md5="e615f73dca22b809765e569405b2b562" sha1="065b6fe4d91f36f898cd677054ff13680569c801" format="png" support="">media/mixrbv2/earthdef.png</media>
            </medias>
            <dates>
                <date region="us">1995</date>
                <date region="wor">1994</date>
            </dates>
            <developpeur id="345">AV Artisan</developpeur>
            <editeur id="18418">AV Artisan - Realtec</editeur>
            <genres>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>7</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="155447" romid="758577" notgame="false">
            <path>kof2k.zip</path>
            <noms>
                <nom region="ss">King Of Fighters 2000, The</nom>
                <nom region="wor">The King Of Fighters 2000</nom>
            </noms>
            <regions>
                <region>tw</region>
            </regions>
            <cloneof>kof98.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The King of Fighters 2000 is an unlicensed combat game for Megadrive produced by DVS Electronic Co, and like most other Megadrive unlicensed titles it was only distributed in South American markets (many or not, depending on the region). It is presented as a sequel and plays similar to the previous The King of Fighters '98 and The King of Fighters '99.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="mixrbv2" region="wor" crc="e8551890" md5="636ee1034fff6422f2c7e4040cc0c91a" sha1="00cdc78c573c692bdd882639ad88ca12cb7948c9" format="png" support="">media/mixrbv2/kof2k.png</media>
            </medias>
            <dates>
                <date region="wor"></date>
            </dates>
            <genres>
                <genre id="2914" principale="0" parentid="14" langue="en">Fight / 2D</genre>
                <genre id="14" principale="1" parentid="0" langue="en">Fight</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="647" romid="134165" notgame="false">
            <path>lawnmowr.zip</path>
            <noms>
                <nom region="ss">Lawnmower Man, The</nom>
                <nom region="us">The Lawnmower Man</nom>
                <nom region="eu">The Lawnmower Man</nom>
                <nom region="wor">The Lawnmower Man</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>us</region>
                <region>wor</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The Lawnmower Man is the game based on the 1992 movie of the same name (itself loosely based on a Stephen King short story)  starring pre-Bond fame Pierce Brosnan as Dr. Lawrence Angelo, a scientist working for Virtual Space Industries in "Project 5", a secret research that attempts to increase the intelligence of primates using psychotropic drugs and VR training. 

With his reluctance to aim the research to military purpose, after one of the chimps escapes and shoots a guard in the process he is given a forced vacation, and while taking notes on the need for experiment with a human subject, he notices Jobe Smith (Jeff Fahey), a simpleton who makes his living on odd jobs such as mowing the grass (hence, the title role). The first experiments quickly increase Jobe's intelligence, and while after an accident Angelo stopped the experiments, The Shop, a secret agency overviewing Project 5, reinserted the drugs responsible for violent behaviour into the program and sped up the treatment. As Jobe starts to develop telekinetic powers, he starts to take revenge on those who abused him before he started the treatments, and plots to take over all computers in the world.

While the CD version of the game (PC, Mega CD) is an interactive movie, both cartridge versions are platformers, the player taking control of Dr. Angelo or Carla Parkette (mother of Jobe's best friend) in typical side-scrolling shooting action. The player can collect better weapons or data discs, which after collecting a number of them allow to morph into the Virtual Suit, which gives protection against a first hit. The player visits several locations seen in the movie, such as the gas pump and the VSI headquarters. 

The twists of the game are true-3D level connectors, based on the CG sequences of the movie, usually all involving avoiding obstacles (and the occasional shooting) at high speed in the VR world. There are four different (Virtual World, Cyber War, Cyber Run and Cyber Tube), each taking a slightly different approach (Virtual World is seen in first person, the objective being dodging obstacles such as trees and archs and reach the exit, Cyber War similar to Virtual World but with some shooting stops, Cyber Run is seen in third person and requires occasional shooting of obstacles, while Cyber Tube is a fast travel with plenty of enemies in a VR tunnel).</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="2ecd8454" md5="505775634f46813a48a498f803f3778d" sha1="c0caaa1cbca37c3fded452e8ec7486a02f268404" format="mp4" support="">media/video/lawnmowr.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="c7a54157" md5="739376f902d706b7c68df442a411794e" sha1="1da6f99ce457d582a04620962f589fecfe312b55" format="png" support="">media/mixrbv2/lawnmowr.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="5e57e302" md5="fbb65313042024426c81ef6fc4956e15" sha1="ba775c0a344d3fecefa7e76e99657a54ec2a713b" format="png" support="">media/mixrbv2/lawnmowr.png</media>
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            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="eu">1994</date>
                <date region="us">1994</date>
                <date region="wor">1994</date>
            </dates>
            <developpeur id="181">The Sales Curve</developpeur>
            <editeur id="69">Time Warner Interactive</editeur>
            <genres>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
                <genre id="14" principale="1" parentid="0" langue="en">Fight</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>9</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="9" romid="134175" notgame="false">
            <path>lionking.zip</path>
            <noms>
                <nom region="ss">Lion King, The</nom>
                <nom region="fr">Le Roi Lion</nom>
                <nom region="us">The Lion King</nom>
                <nom region="wor">The Lion King</nom>
                <nom region="sp">El Rey León</nom>
            </noms>
            <regions>
                <region>wor</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Young Simba just can't wait to be king. His father is the current King of the Savannah and the young prince is able to frolic the lands at will; jumping on and around other subjects of this animal kingdom. When Simba's father, King Mufasa, is killed and his evil brother Scar takes over the kingdom, Simba is banished from the lands of his birthright and has to grow up fast, honing his skills, for the day of his return.

The Lion King, based on the famous Disney movie, is a platform game where you control Simba - initially as a young cub, and later as an adult lion. The plot of the game follows the plot of the movie. Each of the levels represents a part of the movie. 

As young Simba, you can fight various beasts, such as lizards, by jumping on them. You can also roar to scare some creatures into submission, though every time you roar, you have to wait for your &amp;quot;roar meter&amp;quot; to charge. 

As an adult lion, you can still roar and jump, but now you fight enemies by slashing at them with your claws (if you're skillful enough, you can also grab them and toss them off the screen). 

The game features no in-game save function, and it needs to be replayed from the beginning every time.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="b759d47d" md5="16443b3d124cce23fec9a9b097006a64" sha1="3034369e197b6a428a0eb75e2440bb3d585f36ca" format="mp4" support="">media/video/lionking.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="05f90b1a" md5="15a02300b8347f2401a3b31132468606" sha1="8d83fa93e2e6cff19230014b2c2867199ec4095c" format="png" support="">media/mixrbv2/lionking.png</media>
            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="us">1994</date>
                <date region="jp">1994</date>
                <date region="eu">1994</date>
                <date region="wor">1994</date>
            </dates>
            <developpeur id="8">Westwood Studios</developpeur>
            <editeur id="7">Virgin Interactive</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="9" notgame="false">
            <path>lionkin3a.zip</path>
            <noms>
                <nom region="ss">Lion King, The</nom>
                <nom region="fr">Le Roi Lion</nom>
                <nom region="us">The Lion King</nom>
                <nom region="wor">The Lion King</nom>
                <nom region="sp">El Rey León</nom>
            </noms>
            <cloneof>lionkin3.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Young Simba just can't wait to be king. His father is the current King of the Savannah and the young prince is able to frolic the lands at will; jumping on and around other subjects of this animal kingdom. When Simba's father, King Mufasa, is killed and his evil brother Scar takes over the kingdom, Simba is banished from the lands of his birthright and has to grow up fast, honing his skills, for the day of his return.

The Lion King, based on the famous Disney movie, is a platform game where you control Simba - initially as a young cub, and later as an adult lion. The plot of the game follows the plot of the movie. Each of the levels represents a part of the movie. 

As young Simba, you can fight various beasts, such as lizards, by jumping on them. You can also roar to scare some creatures into submission, though every time you roar, you have to wait for your &amp;quot;roar meter&amp;quot; to charge. 

As an adult lion, you can still roar and jump, but now you fight enemies by slashing at them with your claws (if you're skillful enough, you can also grab them and toss them off the screen). 

The game features no in-game save function, and it needs to be replayed from the beginning every time.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="b759d47d" md5="16443b3d124cce23fec9a9b097006a64" sha1="3034369e197b6a428a0eb75e2440bb3d585f36ca" format="mp4" support="">media/video/lionkin3a.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="05f90b1a" md5="15a02300b8347f2401a3b31132468606" sha1="8d83fa93e2e6cff19230014b2c2867199ec4095c" format="png" support="">media/mixrbv2/lionkin3a.png</media>
            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="us">1994</date>
                <date region="jp">1994</date>
                <date region="eu">1994</date>
                <date region="wor">1994</date>
            </dates>
            <developpeur id="8">Westwood Studios</developpeur>
            <editeur id="7">Virgin Interactive</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="107182" romid="758686" notgame="false">
            <path>lionkin2.zip</path>
            <noms>
                <nom region="ss">Lion King 2, The</nom>
                <nom region="wor">The Lion King 2</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The Lion King II is an unlicensed platformer for the Sega Mega Drive. It is based on the 1994 film The Lion King (as opposed to its 1998 sequel which shares the Lion King II title). It was developed by Gamtec at an unknown date, and uses sound effects from other unlicensed Mega Drive games. For example, the sound for Simba slashing enemies is the select sound from Rockman X3, and the sound when picking up an item is from Squirrel King.

There are two playable characters: Simba and Mufasa, the latter can be played by collecting a golden star. Simba can be reaccessed when touching an enemy, and torches act as checkpoints; the player's lion can activate them by jumping up when next to a torch.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="mixrbv2" region="tw" crc="5c4899e0" md5="e7ceb44fe07cf20e676c5ea76c2be496" sha1="f0aee24e9253dae308861cfa69a816648d48e5d6" format="png" support="">media/mixrbv2/lionkin2.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="4713a656" md5="5830bcbeff07023223a69d623533d629" sha1="73edda5ba82bf3d572701c5d94570b1092757083" format="png" support="">media/mixrbv2/lionkin2.png</media>
            </medias>
            <dates>
                <date region="wor"></date>
            </dates>
            <developpeur id="303">Gamtec</developpeur>
            <editeur id="12477">X BOY</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="107182" romid="758686" notgame="false">
            <path>lionkin2a.zip</path>
            <noms>
                <nom region="ss">Lion King 2, The</nom>
                <nom region="wor">The Lion King 2</nom>
            </noms>
            <cloneof>lionkin2.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The Lion King II is an unlicensed platformer for the Sega Mega Drive. It is based on the 1994 film The Lion King (as opposed to its 1998 sequel which shares the Lion King II title). It was developed by Gamtec at an unknown date, and uses sound effects from other unlicensed Mega Drive games. For example, the sound for Simba slashing enemies is the select sound from Rockman X3, and the sound when picking up an item is from Squirrel King.

There are two playable characters: Simba and Mufasa, the latter can be played by collecting a golden star. Simba can be reaccessed when touching an enemy, and torches act as checkpoints; the player's lion can activate them by jumping up when next to a torch.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="mixrbv2" region="tw" crc="5c4899e0" md5="e7ceb44fe07cf20e676c5ea76c2be496" sha1="f0aee24e9253dae308861cfa69a816648d48e5d6" format="png" support="">media/mixrbv2/lionkin2a.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="4713a656" md5="5830bcbeff07023223a69d623533d629" sha1="73edda5ba82bf3d572701c5d94570b1092757083" format="png" support="">media/mixrbv2/lionkin2a.png</media>
            </medias>
            <dates>
                <date region="wor"></date>
            </dates>
            <developpeur id="303">Gamtec</developpeur>
            <editeur id="12477">X BOY</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="107182" romid="758686" notgame="false">
            <path>lionkin3b.zip</path>
            <noms>
                <nom region="ss">Lion King 2, The</nom>
                <nom region="wor">The Lion King 2</nom>
            </noms>
            <cloneof>lionkin3.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The Lion King II is an unlicensed platformer for the Sega Mega Drive. It is based on the 1994 film The Lion King (as opposed to its 1998 sequel which shares the Lion King II title). It was developed by Gamtec at an unknown date, and uses sound effects from other unlicensed Mega Drive games. For example, the sound for Simba slashing enemies is the select sound from Rockman X3, and the sound when picking up an item is from Squirrel King.

There are two playable characters: Simba and Mufasa, the latter can be played by collecting a golden star. Simba can be reaccessed when touching an enemy, and torches act as checkpoints; the player's lion can activate them by jumping up when next to a torch.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="mixrbv2" region="tw" crc="5c4899e0" md5="e7ceb44fe07cf20e676c5ea76c2be496" sha1="f0aee24e9253dae308861cfa69a816648d48e5d6" format="png" support="">media/mixrbv2/lionkin3b.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="4713a656" md5="5830bcbeff07023223a69d623533d629" sha1="73edda5ba82bf3d572701c5d94570b1092757083" format="png" support="">media/mixrbv2/lionkin3b.png</media>
            </medias>
            <dates>
                <date region="wor"></date>
            </dates>
            <developpeur id="303">Gamtec</developpeur>
            <editeur id="12477">X BOY</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="107183" romid="619890" notgame="false">
            <path>lionkin3.zip</path>
            <noms>
                <nom region="ss">Lion King 3, The</nom>
                <nom region="wor">The Lion King 3</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Lion King 3 is a platform game released for the Sega Mega Drive based, not the Disney film of the same name, but the original film itself, as a follow-up to The Lion King II. It was developed by an unknown company likely connected to Chuanpu &amp; Gamtec and published by X Boy.
A second release does not credit X Boy but it is unknown if it was published by another company or by X Boy without their logo.

In this game, players get the choice of playing as either Simba or Mufasa, although they play identically to one another, through several levels, each with a boss at the end, all while having to contend with various platforming hazards such as floating platforms, swings and all sorts of enemies that obstruct their path.
Both lions possess the ability to attack with their claws using the B button and can fire a special attack, a energy wave that shoots straight forward, with the A button. Extra special attacks can be found throughout every level.

Health can be restored in game by picking up hearts and lives can be gained by picking up a 1-up. Atop of this, a life is earnt by picking up 100 Sun Emblems with the counter resetting afterwards. Throughout each level, progress can be saved by leaping at an unlit torch, which will light and act as a Checkpoint.

There is no story in-game and the ending screen is simply a shot of the player's lion gazing out across a lake as the word "FIN" appears overhead.

Trivia
Strangely enough, Simba's in-game sprite is coloured a pale pink. Atop of this, while his idle graphics are taken from The Lion King, every other sprite seems to be an original.
On the same note, Mufasa' sprite is simply Adult Simba's from the same game.
Even more so then with Mulan, this game takes almost every resource from other games, such as enemies from Donkey Kong Country and the background on the Stage Screen screen is from the Transylvania stage in QuackShot.
Most bizarrely of all, this game contains many sound samples taken from games like The Lion King and Disney's Aladdin often distorted immensely and employed in appropriate places. For example, a bug will sound like a monkey and the sound effect played when you pause the game is a portion of Mufasa's sound bite from The Lion King, slowed down incredibly and cut off. It merely says: "Everything the".</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="mixrbv2" region="tw" crc="bbc52cdf" md5="fd23b3b1f62528be8a7ac1190d09e3a7" sha1="a2279998d6a1eeba0dff906edcccafb0f837d4d8" format="png" support="">media/mixrbv2/lionkin3.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="bbc52cdf" md5="fd23b3b1f62528be8a7ac1190d09e3a7" sha1="a2279998d6a1eeba0dff906edcccafb0f837d4d8" format="png" support="">media/mixrbv2/lionkin3.png</media>
            </medias>
            <dates>
                <date region="wor"></date>
            </dates>
            <developpeur id="303">Gamtec</developpeur>
            <editeur id="12477">X BOY</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="143941" romid="867814" notgame="false">
            <path>lotrgs.zip</path>
            <noms>
                <nom region="ss">Lord Of The Rings - The Return Of The King, The</nom>
                <nom region="wor">The Lord of the Rings - The Return of the King</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis/>
            <medias>
                <media parent="jeu" type="mixrbv2" region="wor" crc="db98acfd" md5="a23af0f2a6b0269ce55762f9ebe7cfdd" sha1="ff33ebe013941c42ef83207ff4caf34036f2b58a" format="png" support="">media/mixrbv2/lotrgs.png</media>
            </medias>
            <dates>
                <date region="wor"></date>
            </dates>
            <editeur id="12623">Glorysun</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="143941" romid="867961" notgame="false">
            <path>lotr.zip</path>
            <noms>
                <nom region="ss">Lord Of The Rings - The Return Of The King, The</nom>
                <nom region="wor">The Lord of the Rings - The Return of the King</nom>
            </noms>
            <cloneof>strmlord.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis/>
            <medias>
                <media parent="jeu" type="mixrbv2" region="wor" crc="db98acfd" md5="a23af0f2a6b0269ce55762f9ebe7cfdd" sha1="ff33ebe013941c42ef83207ff4caf34036f2b58a" format="png" support="">media/mixrbv2/lotr.png</media>
            </medias>
            <dates>
                <date region="wor"></date>
            </dates>
            <editeur id="12623">Glorysun</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="39" romid="134385" notgame="false">
            <path>revshin.zip</path>
            <noms>
                <nom region="ss">Revenge Of Shinobi, The</nom>
                <nom region="us">The Revenge of Shinobi</nom>
                <nom region="jp">The Super Shinobi</nom>
                <nom region="eu">The Revenge of Shinobi</nom>
                <nom region="wor">The Revenge of Shinobi</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">In this game, once again you are Shinobi, but this time you're out not to free hostages, but to gain your revenge.

All you have to do is go around killing people with "shurikins", or throwing knives.
You can also get power pack upgrades. Once you touch it, your knives turn into fire and you have a ninja sword.

You have to do 3 rounds per zone, kick the butt of a boss and hey presto! You're done on that zone.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="17c31050" md5="e9bfd0a681951d555bfc21452112c890" sha1="32fbc29293a9df35fa7d384574c68ceaa699b25b" format="mp4" support="">media/video/revshin.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="412d36fc" md5="8e46f2343038ce0aa0da2ca85b6a4993" sha1="9e3d8117fcddbecbc015e7f03acb0992f3ca98d3" format="png" support="">media/mixrbv2/revshin.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="129aabbc" md5="c42287e91d50d43e265713fd45683a92" sha1="61bf7e74d712fab4aa724bf58f6013117f7a19bf" format="png" support="">media/mixrbv2/revshin.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="c3de4e65" md5="73bad49371dc4818efb3fbe7c944276f" sha1="c58644eae9279226afd14c860e737d328fc4e482" format="png" support="">media/mixrbv2/revshin.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="412d36fc" md5="8e46f2343038ce0aa0da2ca85b6a4993" sha1="9e3d8117fcddbecbc015e7f03acb0992f3ca98d3" format="png" support="">media/mixrbv2/revshin.png</media>
            </medias>
            <dates>
                <date region="fr">1989</date>
                <date region="us">1989</date>
                <date region="jp">1989</date>
                <date region="eu">1990</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="39" romid="177282" notgame="false">
            <path>revshin2.zip</path>
            <noms>
                <nom region="ss">Revenge Of Shinobi, The</nom>
                <nom region="us">The Revenge of Shinobi</nom>
                <nom region="jp">The Super Shinobi</nom>
                <nom region="eu">The Revenge of Shinobi</nom>
                <nom region="wor">The Revenge of Shinobi</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>us</region>
            </regions>
            <cloneof>revshin.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">In this game, once again you are Shinobi, but this time you're out not to free hostages, but to gain your revenge.

All you have to do is go around killing people with "shurikins", or throwing knives.
You can also get power pack upgrades. Once you touch it, your knives turn into fire and you have a ninja sword.

You have to do 3 rounds per zone, kick the butt of a boss and hey presto! You're done on that zone.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="17c31050" md5="e9bfd0a681951d555bfc21452112c890" sha1="32fbc29293a9df35fa7d384574c68ceaa699b25b" format="mp4" support="">media/video/revshin2.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="412d36fc" md5="8e46f2343038ce0aa0da2ca85b6a4993" sha1="9e3d8117fcddbecbc015e7f03acb0992f3ca98d3" format="png" support="">media/mixrbv2/revshin2.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="129aabbc" md5="c42287e91d50d43e265713fd45683a92" sha1="61bf7e74d712fab4aa724bf58f6013117f7a19bf" format="png" support="">media/mixrbv2/revshin2.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="c3de4e65" md5="73bad49371dc4818efb3fbe7c944276f" sha1="c58644eae9279226afd14c860e737d328fc4e482" format="png" support="">media/mixrbv2/revshin2.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="412d36fc" md5="8e46f2343038ce0aa0da2ca85b6a4993" sha1="9e3d8117fcddbecbc015e7f03acb0992f3ca98d3" format="png" support="">media/mixrbv2/revshin2.png</media>
            </medias>
            <dates>
                <date region="fr">1989</date>
                <date region="us">1989</date>
                <date region="jp">1989</date>
                <date region="eu">1990</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="39" romid="177283" notgame="false">
            <path>revshin1.zip</path>
            <noms>
                <nom region="ss">Revenge Of Shinobi, The</nom>
                <nom region="us">The Revenge of Shinobi</nom>
                <nom region="jp">The Super Shinobi</nom>
                <nom region="eu">The Revenge of Shinobi</nom>
                <nom region="wor">The Revenge of Shinobi</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>us</region>
            </regions>
            <cloneof>revshin.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">In this game, once again you are Shinobi, but this time you're out not to free hostages, but to gain your revenge.

All you have to do is go around killing people with "shurikins", or throwing knives.
You can also get power pack upgrades. Once you touch it, your knives turn into fire and you have a ninja sword.

You have to do 3 rounds per zone, kick the butt of a boss and hey presto! You're done on that zone.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="17c31050" md5="e9bfd0a681951d555bfc21452112c890" sha1="32fbc29293a9df35fa7d384574c68ceaa699b25b" format="mp4" support="">media/video/revshin1.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="412d36fc" md5="8e46f2343038ce0aa0da2ca85b6a4993" sha1="9e3d8117fcddbecbc015e7f03acb0992f3ca98d3" format="png" support="">media/mixrbv2/revshin1.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="129aabbc" md5="c42287e91d50d43e265713fd45683a92" sha1="61bf7e74d712fab4aa724bf58f6013117f7a19bf" format="png" support="">media/mixrbv2/revshin1.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="c3de4e65" md5="73bad49371dc4818efb3fbe7c944276f" sha1="c58644eae9279226afd14c860e737d328fc4e482" format="png" support="">media/mixrbv2/revshin1.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="412d36fc" md5="8e46f2343038ce0aa0da2ca85b6a4993" sha1="9e3d8117fcddbecbc015e7f03acb0992f3ca98d3" format="png" support="">media/mixrbv2/revshin1.png</media>
            </medias>
            <dates>
                <date region="fr">1989</date>
                <date region="us">1989</date>
                <date region="jp">1989</date>
                <date region="eu">1990</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="39" romid="134529" notgame="false">
            <path>supshin.zip</path>
            <noms>
                <nom region="ss">Revenge Of Shinobi, The</nom>
                <nom region="us">The Revenge of Shinobi</nom>
                <nom region="jp">The Super Shinobi</nom>
                <nom region="eu">The Revenge of Shinobi</nom>
                <nom region="wor">The Revenge of Shinobi</nom>
            </noms>
            <regions>
                <region>jp</region>
                <region>wor</region>
            </regions>
            <cloneof>revshin.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">In this game, once again you are Shinobi, but this time you're out not to free hostages, but to gain your revenge.

All you have to do is go around killing people with "shurikins", or throwing knives.
You can also get power pack upgrades. Once you touch it, your knives turn into fire and you have a ninja sword.

You have to do 3 rounds per zone, kick the butt of a boss and hey presto! You're done on that zone.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="17c31050" md5="e9bfd0a681951d555bfc21452112c890" sha1="32fbc29293a9df35fa7d384574c68ceaa699b25b" format="mp4" support="">media/video/supshin.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="412d36fc" md5="8e46f2343038ce0aa0da2ca85b6a4993" sha1="9e3d8117fcddbecbc015e7f03acb0992f3ca98d3" format="png" support="">media/mixrbv2/supshin.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="129aabbc" md5="c42287e91d50d43e265713fd45683a92" sha1="61bf7e74d712fab4aa724bf58f6013117f7a19bf" format="png" support="">media/mixrbv2/supshin.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="c3de4e65" md5="73bad49371dc4818efb3fbe7c944276f" sha1="c58644eae9279226afd14c860e737d328fc4e482" format="png" support="">media/mixrbv2/supshin.png</media>
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            </medias>
            <dates>
                <date region="fr">1989</date>
                <date region="us">1989</date>
                <date region="jp">1989</date>
                <date region="eu">1990</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="149" romid="177338" notgame="false">
            <path>bartvssm1.zip</path>
            <noms>
                <nom region="ss">Simpsons - Bart Vs. The Space Mutants, The</nom>
                <nom region="us">The Simpsons : Bart vs. the Space Mutants</nom>
                <nom region="eu">The Simpsons : Bart vs. the Space Mutants</nom>
                <nom region="wor">The Simpsons: Bart vs. the Space Mutants</nom>
                <nom region="br">The Simpsons: Bart vs. the Space Mutants</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>us</region>
                <region>wor</region>
            </regions>
            <cloneof>bartvssm.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Bart vs. The Space Mutants is a platform game where the player goes into the role of Bart Simpson (from the TV show The Simpsons) and must stop the Space Mutants from invading Springfield.

On each of the five levels, Bart must collect (or get rid of) the ingredients that the Space Mutants are planning to use to build their machine, such as purple objects or balloons. He also has to collect enough "proof" of the aliens existence (brown coins left behind when they are jumped on), so his family members will help him when he meets a boss (characters such as Nelson and Sideshow Bob). This won't be easy since the Space Mutants are "using" human bodies as disguise. In order to discover who are the real Space Mutants, Bart must use his X-ray Specs.

The ways Bart can get rid of those objects sought by the Space Mutants are numerous. For instance, in the first stage, Bart must get rid of purple objects. He can dye them red, cover them, wash them, etc. Some even involve a little puzzle solving, like playing a trick on Moe to make him get out of the bar.

Bart also has some coins that can be used in many ways throughout the game, like buying things, getting devices operating, etc. Those coins are essential to solve some puzzles in the game.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="95b1d9a1" md5="7b1532cab865e12834cffb8820fd3fc3" sha1="4303fc49ae3930955b99ac46de0a2c8e4ca82a09" format="mp4" support="">media/video/bartvssm1.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="2a69abc2" md5="87f96c01409d005b4ba8528eff2e94b2" sha1="2e0ec3668789cd97cb41d9653d0f6495914ba550" format="png" support="">media/mixrbv2/bartvssm1.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="8adc190d" md5="710a348ecda461fb23c232d3a65c93cd" sha1="2ab6b8b7b28d63bdcb3af3ef66d8e37269cbb722" format="png" support="">media/mixrbv2/bartvssm1.png</media>
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            </medias>
            <dates>
                <date region="fr">1992</date>
                <date region="us">1992</date>
                <date region="wor">1992</date>
                <date region="eu">1992</date>
            </dates>
            <developpeur id="225">Arc Developments</developpeur>
            <editeur id="6297">Imagineering</editeur>
            <genres>
                <genre id="26" principale="1" parentid="0" langue="en">Puzzle-Game</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="14" principale="1" parentid="0" langue="en">Fight</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>10</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="149" romid="134449" notgame="false">
            <path>bartvssm.zip</path>
            <noms>
                <nom region="ss">Simpsons - Bart Vs. The Space Mutants, The</nom>
                <nom region="us">The Simpsons : Bart vs. the Space Mutants</nom>
                <nom region="eu">The Simpsons : Bart vs. the Space Mutants</nom>
                <nom region="wor">The Simpsons: Bart vs. the Space Mutants</nom>
                <nom region="br">The Simpsons: Bart vs. the Space Mutants</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>us</region>
                <region>wor</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Bart vs. The Space Mutants is a platform game where the player goes into the role of Bart Simpson (from the TV show The Simpsons) and must stop the Space Mutants from invading Springfield.

On each of the five levels, Bart must collect (or get rid of) the ingredients that the Space Mutants are planning to use to build their machine, such as purple objects or balloons. He also has to collect enough "proof" of the aliens existence (brown coins left behind when they are jumped on), so his family members will help him when he meets a boss (characters such as Nelson and Sideshow Bob). This won't be easy since the Space Mutants are "using" human bodies as disguise. In order to discover who are the real Space Mutants, Bart must use his X-ray Specs.

The ways Bart can get rid of those objects sought by the Space Mutants are numerous. For instance, in the first stage, Bart must get rid of purple objects. He can dye them red, cover them, wash them, etc. Some even involve a little puzzle solving, like playing a trick on Moe to make him get out of the bar.

Bart also has some coins that can be used in many ways throughout the game, like buying things, getting devices operating, etc. Those coins are essential to solve some puzzles in the game.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="95b1d9a1" md5="7b1532cab865e12834cffb8820fd3fc3" sha1="4303fc49ae3930955b99ac46de0a2c8e4ca82a09" format="mp4" support="">media/video/bartvssm.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="2a69abc2" md5="87f96c01409d005b4ba8528eff2e94b2" sha1="2e0ec3668789cd97cb41d9653d0f6495914ba550" format="png" support="">media/mixrbv2/bartvssm.png</media>
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            </medias>
            <dates>
                <date region="fr">1992</date>
                <date region="us">1992</date>
                <date region="wor">1992</date>
                <date region="eu">1992</date>
            </dates>
            <developpeur id="225">Arc Developments</developpeur>
            <editeur id="6297">Imagineering</editeur>
            <genres>
                <genre id="26" principale="1" parentid="0" langue="en">Puzzle-Game</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="14" principale="1" parentid="0" langue="en">Fight</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>10</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="56" romid="134457" notgame="false">
            <path>smurfs.zip</path>
            <noms>
                <nom region="ss">Schtroumpfs, Les</nom>
                <nom region="fr">Les Schtroumpfs</nom>
                <nom region="us">The Smurfs</nom>
                <nom region="eu">The Smurfs</nom>
                <nom region="wor">The Smurfs</nom>
                <nom region="de">Die Schlümpfe</nom>
                <nom region="sp">Los Pitufos</nom>
                <nom region="pt">Os Smurfs</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>wor</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Free the Smurfs before Gargamel smurfs then all!
Platform game where you will be able to play with the jockey smurf, the brainy smurf, the greedy smurf and the hefty smurf to resolve the adventure.
All of the classic SMURF characters are along for the adventure, guaranteeing you a Smurf-tastic time.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="103c4781" md5="5fb9af9ba59832f468173b0868316b33" sha1="3c4213d5e534876e60791f973d84fa0765756791" format="mp4" support="">media/video/smurfs.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="fa2acbe2" md5="b6360524bd83461314ae2c5956049dc5" sha1="7e3b1fc1cec37467d31887b9301a6c298167644a" format="png" support="">media/mixrbv2/smurfs.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="fa2acbe2" md5="b6360524bd83461314ae2c5956049dc5" sha1="7e3b1fc1cec37467d31887b9301a6c298167644a" format="png" support="">media/mixrbv2/smurfs.png</media>
            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="us">1994</date>
                <date region="wor">1995</date>
            </dates>
            <developpeur id="32">Infogrames</developpeur>
            <editeur id="32">Infogrames</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="143995" romid="616592" notgame="false">
            <path>snezkoro.zip</path>
            <noms>
                <nom region="ss">Snow Queen, The</nom>
                <nom region="wor">The Snow Queen</nom>
            </noms>
            <cloneof>mickmack.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis/>
            <medias>
                <media parent="jeu" type="mixrbv2" region="wor" crc="9cc4cd47" md5="b052831b597e2b51d364f8300190f8a7" sha1="a1bb70ac5a6cbbf095d2429b01d13c07145c6d36" format="png" support="">media/mixrbv2/snezkoro.png</media>
            </medias>
            <dates>
                <date region="wor"></date>
            </dates>
            <genres>
                <genre id="" principale="" parentid="" langue="en"></genre>
            </genres>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="188" romid="134152" notgame="false">
            <path>koteteik.zip</path>
            <noms>
                <nom region="ss">Empire Of Steel</nom>
                <nom region="us">Steel Empire</nom>
                <nom region="jp">Koutetsu Teikoku</nom>
                <nom region="eu">Empire of Steel</nom>
                <nom region="wor">The Steel Empire</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>empsteel.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The game presents itself as an old-time war film produced by the "HOT-B Film Corporation". In the film, the future is the Steel Age, where a military dictatorship called Motorhead enslaved the human population. The only hope for freedom is the Republic of Silverhead, who managed to remain independent, and who alone has the weapons to take out Motorhead.

</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="f5314943" md5="5b93f84e87ccef6fbb642d4bf2ddd09e" sha1="20d481abe5585660a0ba81961c5b631342175f8a" format="mp4" support="">media/video/koteteik.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="822c73a6" md5="b4f0533fe6ce71e8895cc5d529398435" sha1="8a172074eaaaca635b8988be661cbe3408d3eb42" format="png" support="">media/mixrbv2/koteteik.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="ef7ea912" md5="a7cfe411cfaf71337b2442e6c3b335f2" sha1="7004152c253f1a34f5a1cf7efd3cc90501946c79" format="png" support="">media/mixrbv2/koteteik.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="5ec8067c" md5="91c1c77ade4472be7d5b7a5b7c3c343c" sha1="921fb16d3974cf7d35a1e625dcdc238f36e7128f" format="png" support="">media/mixrbv2/koteteik.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="e48b6a16" md5="94ca506f2615322bdab8e7f50355f6e2" sha1="6dd89fc1792d2d2a4c9c017ea752bdb0b6af84a6" format="png" support="">media/mixrbv2/koteteik.png</media>
            </medias>
            <dates>
                <date region="fr">1992</date>
                <date region="us">1992</date>
                <date region="jp">1992</date>
                <date region="wor">1992</date>
                <date region="us">1992</date>
            </dates>
            <developpeur id="76">Flying Edge</developpeur>
            <editeur id="415">Hot-B</editeur>
            <genres>
                <genre id="26" principale="1" parentid="0" langue="en">Puzzle-Game</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>1</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="188" romid="176978" notgame="false">
            <path>empsteel.zip</path>
            <noms>
                <nom region="ss">Empire Of Steel</nom>
                <nom region="us">Steel Empire</nom>
                <nom region="jp">Koutetsu Teikoku</nom>
                <nom region="eu">Empire of Steel</nom>
                <nom region="wor">The Steel Empire</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The game presents itself as an old-time war film produced by the "HOT-B Film Corporation". In the film, the future is the Steel Age, where a military dictatorship called Motorhead enslaved the human population. The only hope for freedom is the Republic of Silverhead, who managed to remain independent, and who alone has the weapons to take out Motorhead.

</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="f5314943" md5="5b93f84e87ccef6fbb642d4bf2ddd09e" sha1="20d481abe5585660a0ba81961c5b631342175f8a" format="mp4" support="">media/video/empsteel.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="822c73a6" md5="b4f0533fe6ce71e8895cc5d529398435" sha1="8a172074eaaaca635b8988be661cbe3408d3eb42" format="png" support="">media/mixrbv2/empsteel.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="ef7ea912" md5="a7cfe411cfaf71337b2442e6c3b335f2" sha1="7004152c253f1a34f5a1cf7efd3cc90501946c79" format="png" support="">media/mixrbv2/empsteel.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="5ec8067c" md5="91c1c77ade4472be7d5b7a5b7c3c343c" sha1="921fb16d3974cf7d35a1e625dcdc238f36e7128f" format="png" support="">media/mixrbv2/empsteel.png</media>
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            </medias>
            <dates>
                <date region="fr">1992</date>
                <date region="us">1992</date>
                <date region="jp">1992</date>
                <date region="wor">1992</date>
                <date region="us">1992</date>
            </dates>
            <developpeur id="76">Flying Edge</developpeur>
            <editeur id="415">Hot-B</editeur>
            <genres>
                <genre id="26" principale="1" parentid="0" langue="en">Puzzle-Game</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>1</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="188" romid="134498" notgame="false">
            <path>steelemp.zip</path>
            <noms>
                <nom region="ss">Empire Of Steel</nom>
                <nom region="us">Steel Empire</nom>
                <nom region="jp">Koutetsu Teikoku</nom>
                <nom region="eu">Empire of Steel</nom>
                <nom region="wor">The Steel Empire</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>empsteel.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The game presents itself as an old-time war film produced by the "HOT-B Film Corporation". In the film, the future is the Steel Age, where a military dictatorship called Motorhead enslaved the human population. The only hope for freedom is the Republic of Silverhead, who managed to remain independent, and who alone has the weapons to take out Motorhead.

</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="f5314943" md5="5b93f84e87ccef6fbb642d4bf2ddd09e" sha1="20d481abe5585660a0ba81961c5b631342175f8a" format="mp4" support="">media/video/steelemp.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="822c73a6" md5="b4f0533fe6ce71e8895cc5d529398435" sha1="8a172074eaaaca635b8988be661cbe3408d3eb42" format="png" support="">media/mixrbv2/steelemp.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="ef7ea912" md5="a7cfe411cfaf71337b2442e6c3b335f2" sha1="7004152c253f1a34f5a1cf7efd3cc90501946c79" format="png" support="">media/mixrbv2/steelemp.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="5ec8067c" md5="91c1c77ade4472be7d5b7a5b7c3c343c" sha1="921fb16d3974cf7d35a1e625dcdc238f36e7128f" format="png" support="">media/mixrbv2/steelemp.png</media>
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            </medias>
            <dates>
                <date region="fr">1992</date>
                <date region="us">1992</date>
                <date region="jp">1992</date>
                <date region="wor">1992</date>
                <date region="us">1992</date>
            </dates>
            <developpeur id="76">Flying Edge</developpeur>
            <editeur id="415">Hot-B</editeur>
            <genres>
                <genre id="26" principale="1" parentid="0" langue="en">Puzzle-Game</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>1</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="25" romid="134571" notgame="false">
            <path>themeprk.zip</path>
            <noms>
                <nom region="ss">Theme Park</nom>
                <nom region="us">Theme Park</nom>
                <nom region="eu">Theme Park</nom>
                <nom region="wor">Theme Park</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>us</region>
                <region>wor</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Dominating the exciting world of Theme Park ownership is your goal in this strategy game from Bullfrog. The first task is to set up your rides within the available land, structuring convenient paths and queues and ideally leaving some space for bigger rides once they become available, and include some lakes and trees to increase the park's allure. Rides range from Teacups and Haunted Houses to the biggest most elaborate roller-coaster you can design, and water rides that loop around other rides.

Shops must also be included, so that the visitors can buy food, drinks and souvenirs - the cunning player will combine salt, sugar and caffeine settings to maximize consumer interest. Staff must be hired to keep everything running smoothly, and they will only work for what they consider a fair rate of pay.

You are competing against other Theme Parks, so don't let them get an advantage over you - monitor your success in attracting customers and financial viability closely using the supplied statistics pages. More important, ensure that research is adequately funded to produce new rides.

It can be played in three modes - Sandbox level lets you concentrate on the park design elements, while Sim and Full add more strategic features.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="71c7503a" md5="1e9ab0726add849d0bd304c17494d6ec" sha1="33111b628e5d6b349ac79224baff6bcde93e1ff4" format="mp4" support="">media/video/themeprk.mp4</media>
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            </medias>
            <dates>
                <date region="fr">1995</date>
                <date region="us">1995</date>
                <date region="wor">1995</date>
                <date region="eu">1995</date>
            </dates>
            <developpeur id="18">Bullfrog</developpeur>
            <editeur id="18">Bullfrog</editeur>
            <genres>
                <genre id="40" principale="1" parentid="0" langue="en">Simulation</genre>
                <genre id="27" principale="1" parentid="0" langue="en">Strategy</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="684" romid="134572" notgame="false">
            <path>thomas.zip</path>
            <noms>
                <nom region="ss">Thomas The Tank Engine And Friends</nom>
                <nom region="us">Thomas the Tank Engine &amp; Friends</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Control Thomas the Tank Engine as he's got to take special trips he has to organise: Take children to the seaside, medicine to the hospital or deliver the mail. Beware of dead ends, level crossings, other trains and vehicles through your route! Based on the famous television and railway series, this game is designed for ages 3 and up.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="ed1874c4" md5="8a7fbc4781eac04b328f259121d033d6" sha1="8eea566ee755c8b68f851d7b4ea903a6373ab8d3" format="mp4" support="">media/video/thomas.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="20d88658" md5="97b4cbde85256e4ef40ba10cd54586b2" sha1="2137f7ce67ab7efb99315a7f93fffb5e6d1639b1" format="png" support="">media/mixrbv2/thomas.png</media>
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            </medias>
            <dates>
                <date region="us">1993</date>
            </dates>
            <developpeur id="27165">Malibu Games</developpeur>
            <editeur id="27165">Malibu Games</editeur>
            <genres>
                <genre id="28" principale="1" parentid="0" langue="en">Race, Driving</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="275" romid="177450" notgame="false">
            <path>tf2j.zip</path>
            <noms>
                <nom region="ss">Thunder Force 2</nom>
                <nom region="us">Thunder Force II</nom>
                <nom region="jp">Thunder Force II MD</nom>
                <nom region="eu">Thunder Force II</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>tf2.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Thunder Force II is both a side scrolling and top down shooter. In the game you control a ship. In some stages the action is side scrolling and in others it is top down (overhead). The weapons systems is fairly basic. You can switch from shooting a more powerful weapon straight ahead or two less powerful guns shooting forward and backward simultaneously. There are various power-ups that improve your fire power. 

In the top down levels you can only travel in cardinal directions and cannot maneuver around obstacles easily or slow down. The control in the side scrolling levels is reminiscent of R-Type or Gradius, but with more basic weapons systems. In future incarnations of the series the top down aspect would be abandoned.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="c7bfcc3e" md5="13385f2f452cef6979b79404ad6d267d" sha1="10a24475f05528ca361119177adc785583d31668" format="mp4" support="">media/video/tf2j.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="bfb5b7c3" md5="e72f3141570f252c8e2af3a2adb4bc21" sha1="e454c17e4920705ea35581306e5b95d75281e026" format="png" support="">media/mixrbv2/tf2j.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="a316b838" md5="69566085b1fb4c77b637fc35ccc451e6" sha1="77962a3b1367cf5d8cae45194b3c59385636ecb0" format="png" support="">media/mixrbv2/tf2j.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="17b059a5" md5="f9de1d977268e8730cc051d5320e6b94" sha1="f61eea7030e9b606d51e2b4b8bae22fce06ca7c2" format="png" support="">media/mixrbv2/tf2j.png</media>
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            </medias>
            <dates>
                <date region="fr">1989</date>
                <date region="us">1989</date>
                <date region="eu">1990</date>
                <date region="jp">1989</date>
            </dates>
            <developpeur id="29063">Technosoft Co., Ltd.</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="275" romid="134573" notgame="false">
            <path>tf2.zip</path>
            <noms>
                <nom region="ss">Thunder Force 2</nom>
                <nom region="us">Thunder Force II</nom>
                <nom region="jp">Thunder Force II MD</nom>
                <nom region="eu">Thunder Force II</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Thunder Force II is both a side scrolling and top down shooter. In the game you control a ship. In some stages the action is side scrolling and in others it is top down (overhead). The weapons systems is fairly basic. You can switch from shooting a more powerful weapon straight ahead or two less powerful guns shooting forward and backward simultaneously. There are various power-ups that improve your fire power. 

In the top down levels you can only travel in cardinal directions and cannot maneuver around obstacles easily or slow down. The control in the side scrolling levels is reminiscent of R-Type or Gradius, but with more basic weapons systems. In future incarnations of the series the top down aspect would be abandoned.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="c7bfcc3e" md5="13385f2f452cef6979b79404ad6d267d" sha1="10a24475f05528ca361119177adc785583d31668" format="mp4" support="">media/video/tf2.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="bfb5b7c3" md5="e72f3141570f252c8e2af3a2adb4bc21" sha1="e454c17e4920705ea35581306e5b95d75281e026" format="png" support="">media/mixrbv2/tf2.png</media>
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            </medias>
            <dates>
                <date region="fr">1989</date>
                <date region="us">1989</date>
                <date region="eu">1990</date>
                <date region="jp">1989</date>
            </dates>
            <developpeur id="29063">Technosoft Co., Ltd.</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="55" romid="177451" notgame="false">
            <path>tf4.zip</path>
            <noms>
                <nom region="ss">Thunder Force 4</nom>
                <nom region="us">Lightening Force : Quest for the Darkstar</nom>
                <nom region="jp">Thunder Force IV</nom>
                <nom region="eu">Thunder Force IV</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Thunder Force IV, known in North America as Lightening Force: Quest for the Darkstar [sic], is a 1992 side-scrolling shoot 'em up video game developed and published by Technosoft for the Sega Genesis as the fourth installment of the Thunder Force series. The game was released in Japan on July 24, 1992, in North America in September 1992 and in Europe in December 1992.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="a79f2ef1" md5="b2a925e10e19411c632824fb3bd55a75" sha1="f7c0da5b1b2b3c671972b7eafdf6f810b3adfbd7" format="mp4" support="">media/video/tf4.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="5aadf396" md5="92691681ce5d5ac2843daf43a69e9f22" sha1="0efdba8cdeabc406cae9db2e2471dd75360404db" format="png" support="">media/mixrbv2/tf4.png</media>
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            </medias>
            <dates>
                <date region="fr">1992</date>
                <date region="eu">1992</date>
                <date region="us">1992</date>
                <date region="jp">1992</date>
            </dates>
            <developpeur id="29063">Technosoft Co., Ltd.</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>1</topstaff>
            <note>18</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="55" romid="134174" notgame="false">
            <path>lightfor.zip</path>
            <noms>
                <nom region="ss">Thunder Force 4</nom>
                <nom region="us">Lightening Force : Quest for the Darkstar</nom>
                <nom region="jp">Thunder Force IV</nom>
                <nom region="eu">Thunder Force IV</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>tf4.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Thunder Force IV, known in North America as Lightening Force: Quest for the Darkstar [sic], is a 1992 side-scrolling shoot 'em up video game developed and published by Technosoft for the Sega Genesis as the fourth installment of the Thunder Force series. The game was released in Japan on July 24, 1992, in North America in September 1992 and in Europe in December 1992.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="a79f2ef1" md5="b2a925e10e19411c632824fb3bd55a75" sha1="f7c0da5b1b2b3c671972b7eafdf6f810b3adfbd7" format="mp4" support="">media/video/lightfor.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="5aadf396" md5="92691681ce5d5ac2843daf43a69e9f22" sha1="0efdba8cdeabc406cae9db2e2471dd75360404db" format="png" support="">media/mixrbv2/lightfor.png</media>
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            </medias>
            <dates>
                <date region="fr">1992</date>
                <date region="eu">1992</date>
                <date region="us">1992</date>
                <date region="jp">1992</date>
            </dates>
            <developpeur id="29063">Technosoft Co., Ltd.</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>1</topstaff>
            <note>18</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="55" romid="177452" notgame="false">
            <path>tf4j.zip</path>
            <noms>
                <nom region="ss">Thunder Force 4</nom>
                <nom region="us">Lightening Force : Quest for the Darkstar</nom>
                <nom region="jp">Thunder Force IV</nom>
                <nom region="eu">Thunder Force IV</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>tf4.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Thunder Force IV, known in North America as Lightening Force: Quest for the Darkstar [sic], is a 1992 side-scrolling shoot 'em up video game developed and published by Technosoft for the Sega Genesis as the fourth installment of the Thunder Force series. The game was released in Japan on July 24, 1992, in North America in September 1992 and in Europe in December 1992.</synopsis>
            </synopsis>
            <medias>
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                <media parent="jeu" type="mixrbv2" region="eu" crc="5aadf396" md5="92691681ce5d5ac2843daf43a69e9f22" sha1="0efdba8cdeabc406cae9db2e2471dd75360404db" format="png" support="">media/mixrbv2/tf4j.png</media>
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            </medias>
            <dates>
                <date region="fr">1992</date>
                <date region="eu">1992</date>
                <date region="us">1992</date>
                <date region="jp">1992</date>
            </dates>
            <developpeur id="29063">Technosoft Co., Ltd.</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>1</topstaff>
            <note>18</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="141" romid="134574" notgame="false">
            <path>tf3.zip</path>
            <noms>
                <nom region="ss">Thunder Force 3</nom>
                <nom region="us">Thunder Force III</nom>
                <nom region="jp">Thunder Force III</nom>
                <nom region="wor">Thunder Force III</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The famous shoot'em up series Thunder Force reaches its third installment. Eight new levels of non-stop action, as always packed with gargantuan bosses. 

What made Thunder Force stand apart from the other shooters, the ability to switch weapons on the fly, hasn't changed a bit.
However, the original mix of side-scrolling and top-view levels that was present in Thunder Force II has been dropped; only the side-scrolling levels remain.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="a78a9122" md5="85f510496ffc23ae201cdc65050bb6a8" sha1="f780fc063241b5aed2eb81d73fb30122e23ce873" format="mp4" support="">media/video/tf3.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="15e85003" md5="f9e36773085f92dc9ab193c2c6abfbd2" sha1="091785420917ba7c23cb1dbe4438e4ddf6e4155f" format="png" support="">media/mixrbv2/tf3.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="d8846bc6" md5="4d6b61c93c569c4c9596f621d26713b5" sha1="7d9d5b4de6456b85831c3faf982fae309d206a33" format="png" support="">media/mixrbv2/tf3.png</media>
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            </medias>
            <dates>
                <date region="fr">1990</date>
                <date region="us">1990</date>
                <date region="jp">1990</date>
                <date region="wor">1990</date>
                <date region="br">1992</date>
            </dates>
            <developpeur id="29063">Technosoft Co., Ltd.</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
                <genre id="26" principale="1" parentid="0" langue="en">Puzzle-Game</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>1</topstaff>
            <note>17</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="472" romid="177453" notgame="false">
            <path>tfoxj.zip</path>
            <noms>
                <nom region="ss">Thunder Fox</nom>
                <nom region="us">Thunder Fox</nom>
                <nom region="jp">Thunder Fox</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>tfox.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">In 19xx, the world is overtaken by a storm of terrorism, and the evil power of invasion extends over the land, sky, and sea. However, there are brave men fighting against it for putting down a storm. The anti-terrorism team of Thunder and Fox is called in to complete a series of missions, ranging from breaking through the enemy's barrier and destroying their choppers, to destroying the enemy's headquarters.

Walk through the levels and destroy enemies using your knife and defeat the end-of-level bosses. Various weapons are at your disposal, including flamethrowers, bazookas, machine guns, and grenades. You can also pistol-whip enemies as well. Smash open crates for 500 points, 1000 points, and extra life + 5000 points.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="8a32b9e9" md5="c5a49602f920b40bb3876f5c40134430" sha1="84dba6f968325c1f0771bf7977487f92feb1c266" format="mp4" support="">media/video/tfoxj.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="78eafd97" md5="301884a83e44b0b5761862293d2060a9" sha1="7484f4996e158b7955144fe33f4c5a51b0568811" format="png" support="">media/mixrbv2/tfoxj.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="da0000fb" md5="a645a6f7b83e87cdb50228b75bb31f18" sha1="277712ce0703e99618865dd0c55f6d18842c0214" format="png" support="">media/mixrbv2/tfoxj.png</media>
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            </medias>
            <dates>
                <date region="us">1991</date>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="198">Aisystem Tokyo</developpeur>
            <editeur id="55">Taito</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="472" romid="134575" notgame="false">
            <path>tfox.zip</path>
            <noms>
                <nom region="ss">Thunder Fox</nom>
                <nom region="us">Thunder Fox</nom>
                <nom region="jp">Thunder Fox</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">In 19xx, the world is overtaken by a storm of terrorism, and the evil power of invasion extends over the land, sky, and sea. However, there are brave men fighting against it for putting down a storm. The anti-terrorism team of Thunder and Fox is called in to complete a series of missions, ranging from breaking through the enemy's barrier and destroying their choppers, to destroying the enemy's headquarters.

Walk through the levels and destroy enemies using your knife and defeat the end-of-level bosses. Various weapons are at your disposal, including flamethrowers, bazookas, machine guns, and grenades. You can also pistol-whip enemies as well. Smash open crates for 500 points, 1000 points, and extra life + 5000 points.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="8a32b9e9" md5="c5a49602f920b40bb3876f5c40134430" sha1="84dba6f968325c1f0771bf7977487f92feb1c266" format="mp4" support="">media/video/tfox.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="78eafd97" md5="301884a83e44b0b5761862293d2060a9" sha1="7484f4996e158b7955144fe33f4c5a51b0568811" format="png" support="">media/mixrbv2/tfox.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="da0000fb" md5="a645a6f7b83e87cdb50228b75bb31f18" sha1="277712ce0703e99618865dd0c55f6d18842c0214" format="png" support="">media/mixrbv2/tfox.png</media>
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            </medias>
            <dates>
                <date region="us">1991</date>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="198">Aisystem Tokyo</developpeur>
            <editeur id="55">Taito</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="665" romid="134015" notgame="false">
            <path>tpwres.zip</path>
            <noms>
                <nom region="ss">Thunder Pro Wrestling</nom>
                <nom region="jp">Thunder Pro Wrestling Retsuden</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Thunder Pro Wrestling Retsuden is a spinoff of Human's popular Fire Pro Wrestling series, and the only title in the series to appear on the Mega Drive. Like the other Fire Pro games, it is an arcade-style wrestling game featuring a roster of fictional wrestlers. The game includes a standard World Championship mode where the player picks a wrestler and fights his way to win the title. There is also an "Exciting" mode in which one or two players can play an exhibition singles or tag match against the computer or each other, an Elimination mode where each player picks a team of five wrestlers, and a "Handicap" mode where one fighter must alone take on a tag team.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="1f793da5" md5="97e9127747efd1daa51875490db96039" sha1="a98da8c5e5c5179f364697c2a55d0abb6e002fd8" format="mp4" support="">media/video/tpwres.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="2081a254" md5="83452bf7d692f1be95501ace374f1011" sha1="9ee94001b07da57ef9c47b833632ec65ca1c6aaa" format="png" support="">media/mixrbv2/tpwres.png</media>
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            </medias>
            <dates>
                <date region="us">1992</date>
                <date region="jp">1992</date>
            </dates>
            <developpeur id="437">Human</developpeur>
            <editeur id="437">Human</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="143831" romid="592915" notgame="false">
            <path>tbolt2a.zip</path>
            <noms>
                <nom region="ss">Thunderbolt 2</nom>
                <nom region="wor">Thunderbolt 2</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Thunderbolt II, which also refers to itself as Lei Dian Chuan Shuo II or just Lei Dian II  is an unlicensed vertical scrolling shoot-'em-up released for the Sega Mega Drive in 1995. There is not thought to have been a Thunderbolt I - more likely it is borrowing its name from Raiden II, a 1993 arcade shooter by Seibu Kaihatsu that is a sequel to Raiden.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="47a156e0" md5="85e6377a19b854118ba398ed6b610f81" sha1="103ec16567ee592306c1a6ac791da52503e24210" format="mp4" support="">media/video/tbolt2a.mp4</media>
                <media parent="jeu" type="mixrbv2" region="tw" crc="401d8214" md5="9845f27b7bc5fc8f1422459e8894d826" sha1="a935fdda83bd5f6fe5965a36338912db43ed8d81" format="png" support="">media/mixrbv2/tbolt2a.png</media>
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            </medias>
            <dates>
                <date region="tw">1995</date>
            </dates>
            <editeur id="22148">Ming Super Chip</editeur>
            <genres>
                <genre id="2646" principale="1" parentid="0" langue="en">Shooter</genre>
            </genres>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="143831" romid="758713" notgame="false">
            <path>tbolt2.zip</path>
            <noms>
                <nom region="ss">Thunderbolt 2</nom>
                <nom region="wor">Thunderbolt 2</nom>
            </noms>
            <regions>
                <region>tw</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Thunderbolt II, which also refers to itself as Lei Dian Chuan Shuo II or just Lei Dian II  is an unlicensed vertical scrolling shoot-'em-up released for the Sega Mega Drive in 1995. There is not thought to have been a Thunderbolt I - more likely it is borrowing its name from Raiden II, a 1993 arcade shooter by Seibu Kaihatsu that is a sequel to Raiden.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="47a156e0" md5="85e6377a19b854118ba398ed6b610f81" sha1="103ec16567ee592306c1a6ac791da52503e24210" format="mp4" support="">media/video/tbolt2.mp4</media>
                <media parent="jeu" type="mixrbv2" region="tw" crc="401d8214" md5="9845f27b7bc5fc8f1422459e8894d826" sha1="a935fdda83bd5f6fe5965a36338912db43ed8d81" format="png" support="">media/mixrbv2/tbolt2.png</media>
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            </medias>
            <dates>
                <date region="tw">1995</date>
            </dates>
            <editeur id="22148">Ming Super Chip</editeur>
            <genres>
                <genre id="2646" principale="1" parentid="0" langue="en">Shooter</genre>
            </genres>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="652" romid="867926" notgame="false">
            <path>incredib.zip</path>
            <noms>
                <nom region="ss">Tick, The</nom>
                <nom region="us">The Tick</nom>
            </noms>
            <cloneof>tick.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Get ready to put your blue skin-tight tights on. Ninjas need beating-up, bosses need clobbering! This game is not so much a platform game as it is a fighting game (think Streets of Rage). You run around the levels avoiding sharp flying objects and fighting any enemies that get in your way, including the numerous bosses. If your in a tight spot you can
call Arthur to help defeat any enemies that are on-screen. The game is presented in a normal 2D platformer view when you're just jumping from building to building, but changes to a semi-isometric view when you start fighting. You'll probably like it if you like Streets of Rage.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="3168d872" md5="a6e1331fffe6fa170e989cc7a7a6fc71" sha1="36810009931a0715dddc2e89448fa1e8642c5293" format="mp4" support="">media/video/incredib.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="e6ad2484" md5="82e38492cb5acbf22a2fd36e6b551cd4" sha1="83ce4e20032e9667fe104017b5b718b715168ba8" format="png" support="">media/mixrbv2/incredib.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="e6ad2484" md5="82e38492cb5acbf22a2fd36e6b551cd4" sha1="83ce4e20032e9667fe104017b5b718b715168ba8" format="png" support="">media/mixrbv2/incredib.png</media>
            </medias>
            <dates>
                <date region="us">1994</date>
            </dates>
            <developpeur id="40">Software Creations</developpeur>
            <editeur id="173">Fox Interactive</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>9</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="652" romid="828433" notgame="false">
            <path>tick.zip</path>
            <noms>
                <nom region="ss">Tick, The</nom>
                <nom region="us">The Tick</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Get ready to put your blue skin-tight tights on. Ninjas need beating-up, bosses need clobbering! This game is not so much a platform game as it is a fighting game (think Streets of Rage). You run around the levels avoiding sharp flying objects and fighting any enemies that get in your way, including the numerous bosses. If your in a tight spot you can
call Arthur to help defeat any enemies that are on-screen. The game is presented in a normal 2D platformer view when you're just jumping from building to building, but changes to a semi-isometric view when you start fighting. You'll probably like it if you like Streets of Rage.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="3168d872" md5="a6e1331fffe6fa170e989cc7a7a6fc71" sha1="36810009931a0715dddc2e89448fa1e8642c5293" format="mp4" support="">media/video/tick.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="e6ad2484" md5="82e38492cb5acbf22a2fd36e6b551cd4" sha1="83ce4e20032e9667fe104017b5b718b715168ba8" format="png" support="">media/mixrbv2/tick.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="e6ad2484" md5="82e38492cb5acbf22a2fd36e6b551cd4" sha1="83ce4e20032e9667fe104017b5b718b715168ba8" format="png" support="">media/mixrbv2/tick.png</media>
            </medias>
            <dates>
                <date region="us">1994</date>
            </dates>
            <developpeur id="40">Software Creations</developpeur>
            <editeur id="173">Fox Interactive</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>9</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="572" romid="134578" notgame="false">
            <path>timekillu.zip</path>
            <noms>
                <nom region="ss">Time Killers</nom>
                <nom region="us">Time Killers</nom>
                <nom region="eu">Time Killers</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>timekill.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Time Killers is a one-on-one versus beat-em-up with gameplay in a similar vein as Mortal Kombat and Street Fighter 2. 

What is primarily different is that you can attack with all body parts - the head, both arms and both legs. A damage system allows arms to be hacked off, but fighters can keep going with only legs and the head. A special feature allows the characters to perform a decapitation manoeuver called a 'death move' (similar to Barbarian), at any time during a round, instantly killing an opponent, and subsequently ending the round. The game features cartoon-like over-the-top blood and gore violence.

There are eight selectable characters, and each one has unique weapons and attributes pertaining to the period in time they are from, e.g. Thugg is a caveman with a stone axe from 20,000 BC, Musashi is a samurai from Feudal Japan 1496, Orion is an intergalactic bounty hunter with an electro-sword from 2885 etc.

In the single player game, if you manage to defeat all standard opponents, you can face off against Death himself.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="9d7d0fd7" md5="e0613b3bf2df9911f65425d2b6ab8406" sha1="333c4dd1c6dfc80b4faf534d1f0cd76eb95a981e" format="mp4" support="">media/video/timekillu.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="aeaf1740" md5="09ae16f6e846f920d23662cd4602a90c" sha1="c049baac4dbd07afb0156c91a71f32dd332ffe80" format="png" support="">media/mixrbv2/timekillu.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="69d8cc40" md5="913c4c6b768b302e33bfcd84f2279c90" sha1="abb278dd53bc408e9acba77f7dd8690e924558f9" format="png" support="">media/mixrbv2/timekillu.png</media>
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            </medias>
            <dates>
                <date region="us">1996</date>
                <date region="eu">1996</date>
            </dates>
            <developpeur id="238">Incredible Technologies</developpeur>
            <editeur id="18536">Black Pearl Software - Incredible Technologies</editeur>
            <genres>
                <genre id="14" principale="1" parentid="0" langue="en">Fight</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>8</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="572" romid="177454" notgame="false">
            <path>timekill.zip</path>
            <noms>
                <nom region="ss">Time Killers</nom>
                <nom region="us">Time Killers</nom>
                <nom region="eu">Time Killers</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Time Killers is a one-on-one versus beat-em-up with gameplay in a similar vein as Mortal Kombat and Street Fighter 2. 

What is primarily different is that you can attack with all body parts - the head, both arms and both legs. A damage system allows arms to be hacked off, but fighters can keep going with only legs and the head. A special feature allows the characters to perform a decapitation manoeuver called a 'death move' (similar to Barbarian), at any time during a round, instantly killing an opponent, and subsequently ending the round. The game features cartoon-like over-the-top blood and gore violence.

There are eight selectable characters, and each one has unique weapons and attributes pertaining to the period in time they are from, e.g. Thugg is a caveman with a stone axe from 20,000 BC, Musashi is a samurai from Feudal Japan 1496, Orion is an intergalactic bounty hunter with an electro-sword from 2885 etc.

In the single player game, if you manage to defeat all standard opponents, you can face off against Death himself.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="9d7d0fd7" md5="e0613b3bf2df9911f65425d2b6ab8406" sha1="333c4dd1c6dfc80b4faf534d1f0cd76eb95a981e" format="mp4" support="">media/video/timekill.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="aeaf1740" md5="09ae16f6e846f920d23662cd4602a90c" sha1="c049baac4dbd07afb0156c91a71f32dd332ffe80" format="png" support="">media/mixrbv2/timekill.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="69d8cc40" md5="913c4c6b768b302e33bfcd84f2279c90" sha1="abb278dd53bc408e9acba77f7dd8690e924558f9" format="png" support="">media/mixrbv2/timekill.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="aeaf1740" md5="09ae16f6e846f920d23662cd4602a90c" sha1="c049baac4dbd07afb0156c91a71f32dd332ffe80" format="png" support="">media/mixrbv2/timekill.png</media>
            </medias>
            <dates>
                <date region="us">1996</date>
                <date region="eu">1996</date>
            </dates>
            <developpeur id="238">Incredible Technologies</developpeur>
            <editeur id="18536">Black Pearl Software - Incredible Technologies</editeur>
            <genres>
                <genre id="14" principale="1" parentid="0" langue="en">Fight</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>8</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="648" romid="474736" notgame="false">
            <path>tinhead.zip</path>
            <noms>
                <nom region="ss">Tinhead</nom>
                <nom region="us">TinHead</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">On the edge of the universe, the evil intergalactic goblin Grim Squidge has captured and imprisoned all the stars. He has now scattered them across to faraway planets. While this is happening, a nearby space station picks up a distress signal. Tinhead, guardian of the edge of the universe, hears the cries for help and hurries to the rescue.

The gameplay is somewhat different than your typical platformer. There is some exploration required to find the exit or if you want to get health or points. You attack your enemies by shooting them with small metal orbs that come out of TinHead's head. You can shoot them in three different directions: diagonal upward, straight, or just let them jump out and bounce over the ground. The direction is chosen by using a specific button.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="8f5d2c5e" md5="f18ec82c453cd9077a671fd6bb6f65a0" sha1="550a26f4ace2a5f51fc5ed09e6e6047ad2a8e599" format="mp4" support="">media/video/tinhead.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="4aa3aa05" md5="06f7a8992ee0a529479c8cb75492f19c" sha1="08cbe718fa0f12805563cc320123b3848624c472" format="png" support="">media/mixrbv2/tinhead.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="4aa3aa05" md5="06f7a8992ee0a529479c8cb75492f19c" sha1="08cbe718fa0f12805563cc320123b3848624c472" format="png" support="">media/mixrbv2/tinhead.png</media>
            </medias>
            <dates>
                <date region="us">1994</date>
                <date region="us">1993</date>
            </dates>
            <developpeur id="114">MicroProse</developpeur>
            <editeur id="114">MicroProse</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="13" principale="1" parentid="0" langue="en">Adventure</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="47" notgame="false">
            <path>tintin.zip</path>
            <noms>
                <nom region="ss">Tintin Au Tibet</nom>
                <nom region="eu">Tintin in Tibet</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">A platform game starring Tin Tin. Tintin in Tibet follows on the heel of Infograme's Asterix &amp; Obelix, with the same gameplay. Although the game will prove easy for the expert gamer, there are many levels to pass, each of which features new locations, enemies, and obstacles that serve to advance the storyline.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="7a83c824" md5="698d1c0f10c5298fd0d7eb586e1b2b06" sha1="60eece7df57265c0c4982f8a97389e91ea52d40b" format="mp4" support="">media/video/tintin.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="67fa129d" md5="8c7b301a8b82502e656082bc168dadc2" sha1="5c6fc6234b8e86daf6117854777ce3e18997fae3" format="png" support="">media/mixrbv2/tintin.png</media>
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            </medias>
            <dates>
                <date region="fr">1995</date>
                <date region="eu">1995</date>
            </dates>
            <developpeur id="32">Infogrames</developpeur>
            <editeur id="32">Infogrames</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>11</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="217" romid="177457" notgame="false">
            <path>ttacme.zip</path>
            <noms>
                <nom region="ss">Tiny Toon Adventures - Acme All-stars</nom>
                <nom region="us">Tiny Toon Adventures : Acme All-Stars</nom>
                <nom region="eu">Tiny Toon Adventures : Acme All-Stars</nom>
                <nom region="kr">Tiny Toon Adventures</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Tiny Toon Adventures: Acme All-Stars features all the usual characters from the Tiny Toon Adventures animated series. 

There are several different game options. The main two games are Soccer and Basketball. Both of these options allow you to pick your own team of 4 characters and to choose their playing positions. You can then pick from 5 different sporting arenas. Play against the CPU or against a friend. The Story Mode sees a predetermined team competing at several different events at the Acme Looniversity Tournament. 

Finally there are three smaller games to play: Obstacle Course, 10 Pin Bowling, and Montana Hitting (like the "hit the pop up monsters with a hammer" machines that you see in amusement arcades).
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="131a030f" md5="233a92f9a76df2fa9791769e140c9102" sha1="31f617aee99e57d3ae2128481c1baef7adb880ce" format="mp4" support="">media/video/ttacme.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="d62beedb" md5="072efda1a44c246be1c212708f990174" sha1="ea82b1f26645436cd8463038c0a7ad5bf82ea322" format="png" support="">media/mixrbv2/ttacme.png</media>
                <media parent="jeu" type="mixrbv2" region="kr" crc="bc462668" md5="7eecc84eeb626806600a90d79a7a1ede" sha1="fb4363bf2bcb5a7067ae17935f526c44c4738b1b" format="png" support="">media/mixrbv2/ttacme.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="b3615b26" md5="07c5897bc2f290ed74e834698d730f7d" sha1="cfd26cf20020005f9b4a23dc614cb89eb33ed464" format="png" support="">media/mixrbv2/ttacme.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="d62beedb" md5="072efda1a44c246be1c212708f990174" sha1="ea82b1f26645436cd8463038c0a7ad5bf82ea322" format="png" support="">media/mixrbv2/ttacme.png</media>
            </medias>
            <dates>
                <date region="us">1994</date>
                <date region="eu">1994</date>
            </dates>
            <developpeur id="26">Konami</developpeur>
            <editeur id="26">Konami</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="217" romid="134581" notgame="false">
            <path>ttacmeu.zip</path>
            <noms>
                <nom region="ss">Tiny Toon Adventures - Acme All-stars</nom>
                <nom region="us">Tiny Toon Adventures : Acme All-Stars</nom>
                <nom region="eu">Tiny Toon Adventures : Acme All-Stars</nom>
                <nom region="kr">Tiny Toon Adventures</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>ttacme.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Tiny Toon Adventures: Acme All-Stars features all the usual characters from the Tiny Toon Adventures animated series. 

There are several different game options. The main two games are Soccer and Basketball. Both of these options allow you to pick your own team of 4 characters and to choose their playing positions. You can then pick from 5 different sporting arenas. Play against the CPU or against a friend. The Story Mode sees a predetermined team competing at several different events at the Acme Looniversity Tournament. 

Finally there are three smaller games to play: Obstacle Course, 10 Pin Bowling, and Montana Hitting (like the "hit the pop up monsters with a hammer" machines that you see in amusement arcades).
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="131a030f" md5="233a92f9a76df2fa9791769e140c9102" sha1="31f617aee99e57d3ae2128481c1baef7adb880ce" format="mp4" support="">media/video/ttacmeu.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="d62beedb" md5="072efda1a44c246be1c212708f990174" sha1="ea82b1f26645436cd8463038c0a7ad5bf82ea322" format="png" support="">media/mixrbv2/ttacmeu.png</media>
                <media parent="jeu" type="mixrbv2" region="kr" crc="bc462668" md5="7eecc84eeb626806600a90d79a7a1ede" sha1="fb4363bf2bcb5a7067ae17935f526c44c4738b1b" format="png" support="">media/mixrbv2/ttacmeu.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="b3615b26" md5="07c5897bc2f290ed74e834698d730f7d" sha1="cfd26cf20020005f9b4a23dc614cb89eb33ed464" format="png" support="">media/mixrbv2/ttacmeu.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="d62beedb" md5="072efda1a44c246be1c212708f990174" sha1="ea82b1f26645436cd8463038c0a7ad5bf82ea322" format="png" support="">media/mixrbv2/ttacmeu.png</media>
            </medias>
            <dates>
                <date region="us">1994</date>
                <date region="eu">1994</date>
            </dates>
            <developpeur id="26">Konami</developpeur>
            <editeur id="26">Konami</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="217" romid="177456" notgame="false">
            <path>ttoonbhtk.zip</path>
            <noms>
                <nom region="ss">Tiny Toon Adventures - Acme All-stars</nom>
                <nom region="us">Tiny Toon Adventures : Acme All-Stars</nom>
                <nom region="eu">Tiny Toon Adventures : Acme All-Stars</nom>
                <nom region="kr">Tiny Toon Adventures</nom>
            </noms>
            <regions>
                <region>kr</region>
            </regions>
            <cloneof>ttoonbht.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Tiny Toon Adventures: Acme All-Stars features all the usual characters from the Tiny Toon Adventures animated series. 

There are several different game options. The main two games are Soccer and Basketball. Both of these options allow you to pick your own team of 4 characters and to choose their playing positions. You can then pick from 5 different sporting arenas. Play against the CPU or against a friend. The Story Mode sees a predetermined team competing at several different events at the Acme Looniversity Tournament. 

Finally there are three smaller games to play: Obstacle Course, 10 Pin Bowling, and Montana Hitting (like the "hit the pop up monsters with a hammer" machines that you see in amusement arcades).
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="131a030f" md5="233a92f9a76df2fa9791769e140c9102" sha1="31f617aee99e57d3ae2128481c1baef7adb880ce" format="mp4" support="">media/video/ttoonbhtk.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="d62beedb" md5="072efda1a44c246be1c212708f990174" sha1="ea82b1f26645436cd8463038c0a7ad5bf82ea322" format="png" support="">media/mixrbv2/ttoonbhtk.png</media>
                <media parent="jeu" type="mixrbv2" region="kr" crc="bc462668" md5="7eecc84eeb626806600a90d79a7a1ede" sha1="fb4363bf2bcb5a7067ae17935f526c44c4738b1b" format="png" support="">media/mixrbv2/ttoonbhtk.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="b3615b26" md5="07c5897bc2f290ed74e834698d730f7d" sha1="cfd26cf20020005f9b4a23dc614cb89eb33ed464" format="png" support="">media/mixrbv2/ttoonbhtk.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="d62beedb" md5="072efda1a44c246be1c212708f990174" sha1="ea82b1f26645436cd8463038c0a7ad5bf82ea322" format="png" support="">media/mixrbv2/ttoonbhtk.png</media>
            </medias>
            <dates>
                <date region="us">1994</date>
                <date region="eu">1994</date>
            </dates>
            <developpeur id="26">Konami</developpeur>
            <editeur id="26">Konami</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="79" romid="177458" notgame="false">
            <path>ttoonbht.zip</path>
            <noms>
                <nom region="ss">Tiny Toon Adventures - Buster's Hidden Treasure</nom>
                <nom region="us">Tiny Toon Adventures : Buster's Hidden Treasure</nom>
                <nom region="eu">Tiny Toon Adventures : Buster's Hidden Treasure</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">While cleaning up Acme Looniversity, Buster discovers a map leading to a secret treasure!  But Montana Max swipes the map, and goes after the treasure himself.  He also gets Dr. Gene Splicer to brainwash most of Buster's friends, and kidnaps the rest of them!  Buster has to reclaim his map, his treasure, and save everyone while he's at it!

Buster's Hidden Treasure is a platform game starring Buster and many other Tiny Toons characters.  As Buster, players run through each level, jumping on enemies to defeat them.  Buster can also pick up carrots - for every fifty he collects, he gets a helper friend which can be used to destroy all enemies on the screen.  Although Buster only starts the game with three hearts, his health meter can be increased by collecting bells.

The goal of each level is to find Gogo Dodo, who will let Buster exit the level.  Similar to Super Mario World, Buster's Hidden Treasure has a world map that you can select your level from.  Also similar to Mario World, some levels contain hidden exits, creating shortcuts, or granting players access to tougher levels.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="9d4ba354" md5="e704f0d1806921afc175d72fc03d2505" sha1="36fd9128df5ba3c7af8f470bda8f35d8920e10e5" format="mp4" support="">media/video/ttoonbht.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="6bc55853" md5="47b1dec591cc065ac536977f69fc9ae0" sha1="fbd4e3d323f907b454ecff8c6e8312aa8858d55e" format="png" support="">media/mixrbv2/ttoonbht.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="c26c5db4" md5="d6133bbe7f8c3b74f3d748f4852c4a5c" sha1="e79a7d23ab11eb2c43d96c91aacb2fe7ffb73a89" format="png" support="">media/mixrbv2/ttoonbht.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="6bc55853" md5="47b1dec591cc065ac536977f69fc9ae0" sha1="fbd4e3d323f907b454ecff8c6e8312aa8858d55e" format="png" support="">media/mixrbv2/ttoonbht.png</media>
            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="us">1993</date>
                <date region="eu">1993</date>
            </dates>
            <developpeur id="26">Konami</developpeur>
            <editeur id="26">Konami</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="79" romid="134582" notgame="false">
            <path>ttoonbhtu.zip</path>
            <noms>
                <nom region="ss">Tiny Toon Adventures - Buster's Hidden Treasure</nom>
                <nom region="us">Tiny Toon Adventures : Buster's Hidden Treasure</nom>
                <nom region="eu">Tiny Toon Adventures : Buster's Hidden Treasure</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>ttoonbht.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">While cleaning up Acme Looniversity, Buster discovers a map leading to a secret treasure!  But Montana Max swipes the map, and goes after the treasure himself.  He also gets Dr. Gene Splicer to brainwash most of Buster's friends, and kidnaps the rest of them!  Buster has to reclaim his map, his treasure, and save everyone while he's at it!

Buster's Hidden Treasure is a platform game starring Buster and many other Tiny Toons characters.  As Buster, players run through each level, jumping on enemies to defeat them.  Buster can also pick up carrots - for every fifty he collects, he gets a helper friend which can be used to destroy all enemies on the screen.  Although Buster only starts the game with three hearts, his health meter can be increased by collecting bells.

The goal of each level is to find Gogo Dodo, who will let Buster exit the level.  Similar to Super Mario World, Buster's Hidden Treasure has a world map that you can select your level from.  Also similar to Mario World, some levels contain hidden exits, creating shortcuts, or granting players access to tougher levels.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="9d4ba354" md5="e704f0d1806921afc175d72fc03d2505" sha1="36fd9128df5ba3c7af8f470bda8f35d8920e10e5" format="mp4" support="">media/video/ttoonbhtu.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="6bc55853" md5="47b1dec591cc065ac536977f69fc9ae0" sha1="fbd4e3d323f907b454ecff8c6e8312aa8858d55e" format="png" support="">media/mixrbv2/ttoonbhtu.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="c26c5db4" md5="d6133bbe7f8c3b74f3d748f4852c4a5c" sha1="e79a7d23ab11eb2c43d96c91aacb2fe7ffb73a89" format="png" support="">media/mixrbv2/ttoonbhtu.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="6bc55853" md5="47b1dec591cc065ac536977f69fc9ae0" sha1="fbd4e3d323f907b454ecff8c6e8312aa8858d55e" format="png" support="">media/mixrbv2/ttoonbhtu.png</media>
            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="us">1993</date>
                <date region="eu">1993</date>
            </dates>
            <developpeur id="26">Konami</developpeur>
            <editeur id="26">Konami</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="125820" notgame="false">
            <path>ttoon3.zip</path>
            <noms>
                <nom region="ss">Tiny Toon Adventures 3</nom>
                <nom region="wor">Tiny Toon Adventures 3</nom>
            </noms>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The game consists of five stages, each usually composed of four screens each and then a boss. Following with the story, you free different types of animals each stage, trapped in what appear to be either little cages or trash bins, jumping on the cages will release them and will destroy all enemies currently as well as adding to your score. In the game, the graphics in stages three and four are based off those from Super Mario World. Stage three appears to outright lift level graphics straight from the SNES game, while stage four uses what appear to be original graphics based on the Super Mario World style. Unlike stage three though, stage four also has enemy sprites that are based off of Super Mario World enemies, including Koopas and Chargin' Chuck, and pigs that fly with parachutes, much like Para-bombs.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="8048a51f" md5="87437a5a7e3aa8a379edda528f76d349" sha1="b237035d2ec2b9e34c5bfd7f1bed38d58e9da14c" format="mp4" support="">media/video/ttoon3.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="3897708c" md5="cc9425263939adce10224ebe2d32b94b" sha1="3a5fed2b80e19b720d44d1debe67316adbd13115" format="png" support="">media/mixrbv2/ttoon3.png</media>
            </medias>
            <dates>
                <date region="wor"></date>
            </dates>
            <developpeur id="303">Gamtec</developpeur>
            <editeur id="303">Gamtec</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1209" romid="134583" notgame="false">
            <path>tnnbass.zip</path>
            <noms>
                <nom region="ss">Tnn Bass Tournament Of Champions</nom>
                <nom region="us">TNN Bass Tournament of Champions</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Starting at 7.30 in the morning, the player has until 4PM to take a boat on the lake and fish for bass to beat competitors. The boat can be steered freely using a top-down view until an appropriate spot has been found by checking the lowrance monitor. The game then switches to a first-person view, also showing the fisher from a side-view on a separate part of the screen, and it is possible to look around in the environment.

Casting is done using a power meter to determine the distance. As the bait sinks, a monitor can be checked for nearby fish. There are also visual clues through splashing water. The player can check the depth and reel in when needed. When a fish has been caught, it becomes a sensitive play with the line tension to make sure it does not snap shown through the side-view of the fisher. At the end of the day the boat can go back to the weighing area to determine the results. Money earned in the tournaments can be used to acquire new spin reels, bait reels, boats, lines and lures.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="3d030ccc" md5="9d5abf5075cd41ca29905921fa512ccb" sha1="4b8a905ade01a9eba96af2089a9f3b407b12faf1" format="mp4" support="">media/video/tnnbass.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="e7d8808a" md5="3efd59f330bcf28089f8f897c35669ac" sha1="4423ead1c86f742b83f753fd034b4485a88a914a" format="png" support="">media/mixrbv2/tnnbass.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="e7d8808a" md5="3efd59f330bcf28089f8f897c35669ac" sha1="4423ead1c86f742b83f753fd034b4485a88a914a" format="png" support="">media/mixrbv2/tnnbass.png</media>
            </medias>
            <dates>
                <date region="us">1994</date>
            </dates>
            <developpeur id="428">Imagitec Design Inc.</developpeur>
            <editeur id="18538">ASC Games - Imagitec Design</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="745" romid="134584" notgame="false">
            <path>tnnout.zip</path>
            <noms>
                <nom region="ss">Tnn Outdoors - Bass Tournament '96</nom>
                <nom region="us">TNN Outdoors Bass Tournament '96</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">TNN Outdoors Bass Tournament '96 is the sequel to TNN Bass Tournament of Champions. It shares many elements with the PC game of the same name, but that version has an isometric-style map and a full 3D view for the fishing sequences. Just like the original game it is a fishing simulator that allows the player to access a free fishing mode or to participate in a fishing tournament. First, equipment needs to be bought. It consists of lures, rods, reels, lines and boats. Better items can only be acquired by winning money in tournaments.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="cb144597" md5="2ec8d0993a2566550359f80704088288" sha1="e77111a48744fad70201521fd73e889bc2ed1867" format="mp4" support="">media/video/tnnout.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="e3ace1a1" md5="dc526cd3a6fac5f458df2ecc1af22306" sha1="b29169139852841a19dbe3ea6d23b37cfb1524c9" format="png" support="">media/mixrbv2/tnnout.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="e3ace1a1" md5="dc526cd3a6fac5f458df2ecc1af22306" sha1="b29169139852841a19dbe3ea6d23b37cfb1524c9" format="png" support="">media/mixrbv2/tnnout.png</media>
            </medias>
            <dates>
                <date region="us">1996</date>
            </dates>
            <developpeur id="180">Imagitec Design</developpeur>
            <editeur id="18538">ASC Games - Imagitec Design</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="486" romid="177341" notgame="false">
            <path>slimewj.zip</path>
            <noms>
                <nom region="ss">Todd's Adventures In Slime World</nom>
                <nom region="us">Todd's Adventures in Slime World</nom>
                <nom region="jp">Slime World</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>slimew.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">While flying your spaceship, you crash land on a planet covered entirely in slime.  You and a friend explore the labyrinthine planet of slime, armed with a water pistol and all manner of gadgets you find along the way in an effort to find your way back out.  The game world is a giant maze with quirky hidden areas and plenty of original layout ideas.  Depending on the game mode, you are either cooperating or competing with your "friend" to find and get to an exit first.  Due to the massive sizes of the slime worlds (about 6 entries to choose from), games often take several hours to complete.

The basis of the game is exploration, with varying game modes further focusing on competition, puzzle solving, speed, exploration, or cooperation.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="1f043903" md5="ef8588a13475acb56128b29be6fe42f7" sha1="493e660295965fa50b1f1727e0ed091a7f6153eb" format="mp4" support="">media/video/slimewj.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="544bbb05" md5="0e8f1ea2207600dc87697979cef206f1" sha1="64064d876502bbe25c71897ba71dcf0e58600ea6" format="png" support="">media/mixrbv2/slimewj.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="25accc17" md5="98b2b1ebc054695d98a59a167f5fdfe4" sha1="ad345d9d208f14f2a10f4422ba7a7ad1f584294b" format="png" support="">media/mixrbv2/slimewj.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="25accc17" md5="98b2b1ebc054695d98a59a167f5fdfe4" sha1="ad345d9d208f14f2a10f4422ba7a7ad1f584294b" format="png" support="">media/mixrbv2/slimewj.png</media>
            </medias>
            <dates>
                <date region="us">1991</date>
                <date region="jp">1992</date>
            </dates>
            <developpeur id="31098">Micro World </developpeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="486" romid="134585" notgame="false">
            <path>slimew.zip</path>
            <noms>
                <nom region="ss">Todd's Adventures In Slime World</nom>
                <nom region="us">Todd's Adventures in Slime World</nom>
                <nom region="jp">Slime World</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">While flying your spaceship, you crash land on a planet covered entirely in slime.  You and a friend explore the labyrinthine planet of slime, armed with a water pistol and all manner of gadgets you find along the way in an effort to find your way back out.  The game world is a giant maze with quirky hidden areas and plenty of original layout ideas.  Depending on the game mode, you are either cooperating or competing with your "friend" to find and get to an exit first.  Due to the massive sizes of the slime worlds (about 6 entries to choose from), games often take several hours to complete.

The basis of the game is exploration, with varying game modes further focusing on competition, puzzle solving, speed, exploration, or cooperation.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="1f043903" md5="ef8588a13475acb56128b29be6fe42f7" sha1="493e660295965fa50b1f1727e0ed091a7f6153eb" format="mp4" support="">media/video/slimew.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="544bbb05" md5="0e8f1ea2207600dc87697979cef206f1" sha1="64064d876502bbe25c71897ba71dcf0e58600ea6" format="png" support="">media/mixrbv2/slimew.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="25accc17" md5="98b2b1ebc054695d98a59a167f5fdfe4" sha1="ad345d9d208f14f2a10f4422ba7a7ad1f584294b" format="png" support="">media/mixrbv2/slimew.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="25accc17" md5="98b2b1ebc054695d98a59a167f5fdfe4" sha1="ad345d9d208f14f2a10f4422ba7a7ad1f584294b" format="png" support="">media/mixrbv2/slimew.png</media>
            </medias>
            <dates>
                <date region="us">1991</date>
                <date region="jp">1992</date>
            </dates>
            <developpeur id="31098">Micro World </developpeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="113" notgame="false">
            <path>toejama.zip</path>
            <noms>
                <nom region="ss">Toejam And Earl</nom>
                <nom region="us">ToeJam &amp; Earl</nom>
                <nom region="wor">ToeJam &amp; Earl</nom>
            </noms>
            <regions>
                <region>wor</region>
                <region>us</region>
            </regions>
            <cloneof>toejam.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Toejam and Earl are two hip aliens from the planet Funkotron. One day, they are cruisin' their galaxy in the sweet spaceship ride. Unfortunately, Earl wasn't paying enough attention to where he was driving, and ran the ship into an asteroid.  The ship crash landed onto the most bizarre planet in the galaxy: Earth.

Toejam and Earl must travel from level to level on Earth and collect the 10 scattered pieces of the ship. But the various Earthlings, such as Nerd Herds, Giant Hamsters, Phantom Ice Cream Trucks and the Bogeyman will make that difficult.

The power up items that TJ and E can pick up come in the form of wrapped presents. You never really know what a power up is until you open it. What's more, randomized levels and item locations make it a different game every time.

The game features a dynamic screen splitting - screen joining 2-player mode.
Players start the game close to each other. If one gets away from the other, the screen vertically splits to allow each player to move freely. When players are close again, the screens join together to become one single screen.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="9f2ee671" md5="da38d59d18e966690486bba5f1495ed2" sha1="f9904c2e09084402068b2d651b57d8b9c250fd34" format="mp4" support="">media/video/toejama.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="653b6dbf" md5="afd17b41f2c81068b629b96f894a68cd" sha1="7584b5a026093882af53f1c200513b6db10859a3" format="png" support="">media/mixrbv2/toejama.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="edc7c0f5" md5="2b848ddfa158655f118d34b6ec20021f" sha1="02c955ba8cd4d000c78700eab52eacca57f6806d" format="png" support="">media/mixrbv2/toejama.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="1b47f74a" md5="dc67b6d8ba9fbcd89286a4b7e438cee9" sha1="cf8eda820a8a8ad748a4f10b3ed41a7d6da9455e" format="png" support="">media/mixrbv2/toejama.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="653b6dbf" md5="afd17b41f2c81068b629b96f894a68cd" sha1="7584b5a026093882af53f1c200513b6db10859a3" format="png" support="">media/mixrbv2/toejama.png</media>
            </medias>
            <dates>
                <date region="us">1992</date>
                <date region="eu">1992</date>
                <date region="jp">1992</date>
                <date region="br">1991</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="113" notgame="false">
            <path>toejam.zip</path>
            <noms>
                <nom region="ss">Toejam And Earl</nom>
                <nom region="us">ToeJam &amp; Earl</nom>
                <nom region="wor">ToeJam &amp; Earl</nom>
            </noms>
            <regions>
                <region>wor</region>
                <region>jp</region>
            </regions>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Toejam and Earl are two hip aliens from the planet Funkotron. One day, they are cruisin' their galaxy in the sweet spaceship ride. Unfortunately, Earl wasn't paying enough attention to where he was driving, and ran the ship into an asteroid.  The ship crash landed onto the most bizarre planet in the galaxy: Earth.

Toejam and Earl must travel from level to level on Earth and collect the 10 scattered pieces of the ship. But the various Earthlings, such as Nerd Herds, Giant Hamsters, Phantom Ice Cream Trucks and the Bogeyman will make that difficult.

The power up items that TJ and E can pick up come in the form of wrapped presents. You never really know what a power up is until you open it. What's more, randomized levels and item locations make it a different game every time.

The game features a dynamic screen splitting - screen joining 2-player mode.
Players start the game close to each other. If one gets away from the other, the screen vertically splits to allow each player to move freely. When players are close again, the screens join together to become one single screen.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="9f2ee671" md5="da38d59d18e966690486bba5f1495ed2" sha1="f9904c2e09084402068b2d651b57d8b9c250fd34" format="mp4" support="">media/video/toejam.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="653b6dbf" md5="afd17b41f2c81068b629b96f894a68cd" sha1="7584b5a026093882af53f1c200513b6db10859a3" format="png" support="">media/mixrbv2/toejam.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="edc7c0f5" md5="2b848ddfa158655f118d34b6ec20021f" sha1="02c955ba8cd4d000c78700eab52eacca57f6806d" format="png" support="">media/mixrbv2/toejam.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="1b47f74a" md5="dc67b6d8ba9fbcd89286a4b7e438cee9" sha1="cf8eda820a8a8ad748a4f10b3ed41a7d6da9455e" format="png" support="">media/mixrbv2/toejam.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="653b6dbf" md5="afd17b41f2c81068b629b96f894a68cd" sha1="7584b5a026093882af53f1c200513b6db10859a3" format="png" support="">media/mixrbv2/toejam.png</media>
            </medias>
            <dates>
                <date region="us">1992</date>
                <date region="eu">1992</date>
                <date region="jp">1992</date>
                <date region="br">1991</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="271" romid="134587" notgame="false">
            <path>toejam2u.zip</path>
            <noms>
                <nom region="ss">Toejam And Earl 2 - Panic On Funkotron</nom>
                <nom region="us">ToeJam &amp; Earl in Panic on Funkotron</nom>
                <nom region="eu">ToeJam &amp; Earl in Panic on Funkotron</nom>
                <nom region="asi">ToeJam &amp; Earl in Panic on Funkotron</nom>
                <nom region="de">ToeJam &amp; Earl in Panic auf Funkotron</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>toejam2.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The sequel to ToeJam &amp; Earl starts off where the first game ends. The two funky aliens have finally gathered all their rocket parts and left Earth for their home planet Funkotron. Accidentally, some earthlings manage to cling on to their spaceship and come along to Funkotron with them.

Being responsible for the huge disturbance the humans are causing on their funky planet, the duo set off to clean up the mess.

The earthlings come in all sorts of surprising forms, kids running around, construction workers, tourists, and the regular wierdos. You can choose either character, or have two players play out together, as you hit the earthlings with special jars that suck them in, so they cud be transported back to Earth.

You meet other Funkotron inhabitants and interact with them, things like helping them find stuff or ringing their doorbell and running away! All these people will help you in getting the job done and preventing Funkotron from losing its funky-ness.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="bbffe55f" md5="32876309eb541eb585a17c9992503274" sha1="f1f8e1ef31ef6f1cf6abf17a86d2b6aa22aa845e" format="mp4" support="">media/video/toejam2u.mp4</media>
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            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="eu">1993</date>
                <date region="jp">1993</date>
                <date region="us">1993</date>
                <date region="de">1993</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="271" romid="177462" notgame="false">
            <path>toejam2j.zip</path>
            <noms>
                <nom region="ss">Toejam And Earl 2 - Panic On Funkotron</nom>
                <nom region="us">ToeJam &amp; Earl in Panic on Funkotron</nom>
                <nom region="eu">ToeJam &amp; Earl in Panic on Funkotron</nom>
                <nom region="asi">ToeJam &amp; Earl in Panic on Funkotron</nom>
                <nom region="de">ToeJam &amp; Earl in Panic auf Funkotron</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>toejam2.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The sequel to ToeJam &amp; Earl starts off where the first game ends. The two funky aliens have finally gathered all their rocket parts and left Earth for their home planet Funkotron. Accidentally, some earthlings manage to cling on to their spaceship and come along to Funkotron with them.

Being responsible for the huge disturbance the humans are causing on their funky planet, the duo set off to clean up the mess.

The earthlings come in all sorts of surprising forms, kids running around, construction workers, tourists, and the regular wierdos. You can choose either character, or have two players play out together, as you hit the earthlings with special jars that suck them in, so they cud be transported back to Earth.

You meet other Funkotron inhabitants and interact with them, things like helping them find stuff or ringing their doorbell and running away! All these people will help you in getting the job done and preventing Funkotron from losing its funky-ness.
</synopsis>
            </synopsis>
            <medias>
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                <media parent="jeu" type="mixrbv2" region="de" crc="467ab1ce" md5="2f1aa3ff5f7ae1d289b129de1bf7dc33" sha1="68a6a8bb1708fbb390cd6b7b2e6f314fda2fcc89" format="png" support="">media/mixrbv2/toejam2j.png</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="0e800733" md5="9b184fd1fcce6bcbbe93995d6bdc4f1e" sha1="2b8e33d5775e77f1397f4313214cdab260cfc615" format="png" support="">media/mixrbv2/toejam2j.png</media>
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            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="eu">1993</date>
                <date region="jp">1993</date>
                <date region="us">1993</date>
                <date region="de">1993</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="271" romid="177460" notgame="false">
            <path>toejam2g.zip</path>
            <noms>
                <nom region="ss">Toejam And Earl 2 - Panic On Funkotron</nom>
                <nom region="us">ToeJam &amp; Earl in Panic on Funkotron</nom>
                <nom region="eu">ToeJam &amp; Earl in Panic on Funkotron</nom>
                <nom region="asi">ToeJam &amp; Earl in Panic on Funkotron</nom>
                <nom region="de">ToeJam &amp; Earl in Panic auf Funkotron</nom>
            </noms>
            <regions>
                <region>de</region>
            </regions>
            <cloneof>toejam2.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The sequel to ToeJam &amp; Earl starts off where the first game ends. The two funky aliens have finally gathered all their rocket parts and left Earth for their home planet Funkotron. Accidentally, some earthlings manage to cling on to their spaceship and come along to Funkotron with them.

Being responsible for the huge disturbance the humans are causing on their funky planet, the duo set off to clean up the mess.

The earthlings come in all sorts of surprising forms, kids running around, construction workers, tourists, and the regular wierdos. You can choose either character, or have two players play out together, as you hit the earthlings with special jars that suck them in, so they cud be transported back to Earth.

You meet other Funkotron inhabitants and interact with them, things like helping them find stuff or ringing their doorbell and running away! All these people will help you in getting the job done and preventing Funkotron from losing its funky-ness.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="bbffe55f" md5="32876309eb541eb585a17c9992503274" sha1="f1f8e1ef31ef6f1cf6abf17a86d2b6aa22aa845e" format="mp4" support="">media/video/toejam2g.mp4</media>
                <media parent="jeu" type="mixrbv2" region="de" crc="467ab1ce" md5="2f1aa3ff5f7ae1d289b129de1bf7dc33" sha1="68a6a8bb1708fbb390cd6b7b2e6f314fda2fcc89" format="png" support="">media/mixrbv2/toejam2g.png</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="0e800733" md5="9b184fd1fcce6bcbbe93995d6bdc4f1e" sha1="2b8e33d5775e77f1397f4313214cdab260cfc615" format="png" support="">media/mixrbv2/toejam2g.png</media>
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            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="eu">1993</date>
                <date region="jp">1993</date>
                <date region="us">1993</date>
                <date region="de">1993</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="271" romid="177461" notgame="false">
            <path>toejam2.zip</path>
            <noms>
                <nom region="ss">Toejam And Earl 2 - Panic On Funkotron</nom>
                <nom region="us">ToeJam &amp; Earl in Panic on Funkotron</nom>
                <nom region="eu">ToeJam &amp; Earl in Panic on Funkotron</nom>
                <nom region="asi">ToeJam &amp; Earl in Panic on Funkotron</nom>
                <nom region="de">ToeJam &amp; Earl in Panic auf Funkotron</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The sequel to ToeJam &amp; Earl starts off where the first game ends. The two funky aliens have finally gathered all their rocket parts and left Earth for their home planet Funkotron. Accidentally, some earthlings manage to cling on to their spaceship and come along to Funkotron with them.

Being responsible for the huge disturbance the humans are causing on their funky planet, the duo set off to clean up the mess.

The earthlings come in all sorts of surprising forms, kids running around, construction workers, tourists, and the regular wierdos. You can choose either character, or have two players play out together, as you hit the earthlings with special jars that suck them in, so they cud be transported back to Earth.

You meet other Funkotron inhabitants and interact with them, things like helping them find stuff or ringing their doorbell and running away! All these people will help you in getting the job done and preventing Funkotron from losing its funky-ness.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="bbffe55f" md5="32876309eb541eb585a17c9992503274" sha1="f1f8e1ef31ef6f1cf6abf17a86d2b6aa22aa845e" format="mp4" support="">media/video/toejam2.mp4</media>
                <media parent="jeu" type="mixrbv2" region="de" crc="467ab1ce" md5="2f1aa3ff5f7ae1d289b129de1bf7dc33" sha1="68a6a8bb1708fbb390cd6b7b2e6f314fda2fcc89" format="png" support="">media/mixrbv2/toejam2.png</media>
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            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="eu">1993</date>
                <date region="jp">1993</date>
                <date region="us">1993</date>
                <date region="de">1993</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="101" romid="134130" notgame="false">
            <path>toki1.zip</path>
            <noms>
                <nom region="ss">Toki</nom>
                <nom region="us">Toki : Going Ape Spit</nom>
                <nom region="jp">JuJu Densetsu</nom>
                <nom region="eu">Toki : Going Ape Spit</nom>
                <nom region="wor">Toki : Going Ape Spit</nom>
            </noms>
            <regions>
                <region>wor</region>
                <region>jp</region>
            </regions>
            <cloneof>toki.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The hero of the game is a young jungle-man named Toki. One day the evil wizard Dr. Stark kidnaps his girlfriend Wanda. When Toki tries to save her, he is turned into a monkey! Now Toki has to find Dr. Stark in his palace, to rescue Wanda, and to become a human being again!

It is a platform game with a lot of various levels: jungle, underwater, volcanic caves, on the ice... Toki's only weapons are spitting on the enemies or jumping on them and crashing them. There are many possibilities to upgrade his spitting "weapon";  for example, if he finds an upgrade, he can spit fireballs. 

This game is ported from an older arcade version.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="9eaa942a" md5="168047848c91ce4d37d52ec290ddf1d3" sha1="5e04a245279b9825972a5e9180f03538b8ee37ef" format="mp4" support="">media/video/toki1.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="0bd44585" md5="388faaca4e635b7a0bcf55ffdb382e0c" sha1="6103e6d5c43225535a3dd3d6aebb1a7df9c14132" format="png" support="">media/mixrbv2/toki1.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="f39ccc0e" md5="7a0582eebd50fe295fb47a2815f4f0ed" sha1="83440bd5ce4768bf751981b50d5a7f1a4dcc8e9b" format="png" support="">media/mixrbv2/toki1.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="19c2beb9" md5="da6a22348c3e04c5ad8a72f3776b4efe" sha1="0aac21f59be12cc73a645af4fee6da6d41bc92cb" format="png" support="">media/mixrbv2/toki1.png</media>
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            </medias>
            <dates>
                <date region="fr">1989</date>
                <date region="eu">1992</date>
                <date region="jp">1992</date>
                <date region="wor">1991</date>
            </dates>
            <developpeur id="56">Tad Corporation</developpeur>
            <editeur id="55">Taito</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>11</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="101" romid="870734" notgame="false">
            <path>toki.zip</path>
            <noms>
                <nom region="ss">Toki</nom>
                <nom region="us">Toki : Going Ape Spit</nom>
                <nom region="jp">JuJu Densetsu</nom>
                <nom region="eu">Toki : Going Ape Spit</nom>
                <nom region="wor">Toki : Going Ape Spit</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The hero of the game is a young jungle-man named Toki. One day the evil wizard Dr. Stark kidnaps his girlfriend Wanda. When Toki tries to save her, he is turned into a monkey! Now Toki has to find Dr. Stark in his palace, to rescue Wanda, and to become a human being again!

It is a platform game with a lot of various levels: jungle, underwater, volcanic caves, on the ice... Toki's only weapons are spitting on the enemies or jumping on them and crashing them. There are many possibilities to upgrade his spitting "weapon";  for example, if he finds an upgrade, he can spit fireballs. 

This game is ported from an older arcade version.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="9eaa942a" md5="168047848c91ce4d37d52ec290ddf1d3" sha1="5e04a245279b9825972a5e9180f03538b8ee37ef" format="mp4" support="">media/video/toki.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="0bd44585" md5="388faaca4e635b7a0bcf55ffdb382e0c" sha1="6103e6d5c43225535a3dd3d6aebb1a7df9c14132" format="png" support="">media/mixrbv2/toki.png</media>
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            </medias>
            <dates>
                <date region="fr">1989</date>
                <date region="eu">1992</date>
                <date region="jp">1992</date>
                <date region="wor">1991</date>
            </dates>
            <developpeur id="56">Tad Corporation</developpeur>
            <editeur id="55">Taito</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>11</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="461" notgame="false">
            <path>tomjerry1.zip</path>
            <noms>
                <nom region="ss">Tom And Jerry - Frantic Antics</nom>
                <nom region="us">Tom and Jerry : Frantic Antics</nom>
                <nom region="jp">Tom and Jerry : Frantic Antics</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>tomjerry.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Tom and Jerry, the famous cartoon cat-and-mouse duo, have stopped fighting each other for a change. Their friend, the young girl Robyn, has been kidnapped, and it's up to them to rescue her. Starting out in the suburbs, the cat and mouse team must make their way through eight stages of platform action, moving through the city and into the mountains, all the while collecting fish and cheese, and finding occasional footballs to take out their enemies. The game can be played single-player, solo as Tom, or two-player simultaneous with Tom and Jerry teaming up.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="da796ae2" md5="f1df0186300cfe245b18986cc819c9c0" sha1="8c01685dfb2048cd13900da345a43c82f8767d06" format="mp4" support="">media/video/tomjerry1.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="83835fd4" md5="17910216b47c5dbe6bec8415aa1a54f3" sha1="dd631527badaf648ef167290d88dc073eec2caf2" format="png" support="">media/mixrbv2/tomjerry1.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="2af95433" md5="8f05f6b0b398714957b0ff01c2b61d7d" sha1="82ccba1200c4ac3c5002ea8746c1e6b4cd354be8" format="png" support="">media/mixrbv2/tomjerry1.png</media>
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            </medias>
            <dates>
                <date region="us">1993</date>
                <date region="jp">1994</date>
            </dates>
            <genres>
                <genre id="13" principale="1" parentid="0" langue="en">Adventure</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="461" notgame="false">
            <path>tomjerry.zip</path>
            <noms>
                <nom region="ss">Tom And Jerry - Frantic Antics</nom>
                <nom region="us">Tom and Jerry : Frantic Antics</nom>
                <nom region="jp">Tom and Jerry : Frantic Antics</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Tom and Jerry, the famous cartoon cat-and-mouse duo, have stopped fighting each other for a change. Their friend, the young girl Robyn, has been kidnapped, and it's up to them to rescue her. Starting out in the suburbs, the cat and mouse team must make their way through eight stages of platform action, moving through the city and into the mountains, all the while collecting fish and cheese, and finding occasional footballs to take out their enemies. The game can be played single-player, solo as Tom, or two-player simultaneous with Tom and Jerry teaming up.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="da796ae2" md5="f1df0186300cfe245b18986cc819c9c0" sha1="8c01685dfb2048cd13900da345a43c82f8767d06" format="mp4" support="">media/video/tomjerry.mp4</media>
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            </medias>
            <dates>
                <date region="us">1993</date>
                <date region="jp">1994</date>
            </dates>
            <genres>
                <genre id="13" principale="1" parentid="0" langue="en">Adventure</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="666" romid="177412" notgame="false">
            <path>suprleag.zip</path>
            <noms>
                <nom region="ss">Tommy Lasorda Baseball</nom>
                <nom region="us">Tommy Lasorda Baseball</nom>
                <nom region="jp">Super League</nom>
                <nom region="eu">Super League</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">This was the first 16-bit baseball cart on the market. Play alone or with a friend. Choose from any of the 26 major league teams. The game uses all of the real-life city names, but the stats and player names are fictional.

Once on the field, game play follows standard baseball rules. The password feature enables you to take your team all the way through a season to the World Series. The game also tracks all of the other teams in the league simultaneously.

Batters in the game are rated according to batting average, home runs, running speed, and fielding and throwing ability. Pitchers are rated by ERA, curve-throwing ability, stamina, top throwing speed, and the distance a hit pitch will travel. All the ratings make this game a challenge to your managerial ability as well as your gaming skill because you're calling the shots from the dugout.

The option screen enables you to decide how tough your computer opponent will be. You can play a pitcher's duel, a batter's slug fest, or a normal game. Decide whether there'll be fielding errors and determine how the wind will affect the hit balls. This game covers about every detail, right down to umps who shout "safe" or "out."</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="9b91177d" md5="7245c3ed6ff93e8f7d4b9b1ec8a0d0bb" sha1="18978cb7b4ccd206a8443c64242616443bf2d179" format="mp4" support="">media/video/suprleag.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="a0109f4c" md5="d544fcda67c0db9fabf582899b598f51" sha1="590af6a7a24a9ab3a5078b6a5071e72e89e85b47" format="png" support="">media/mixrbv2/suprleag.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="3db07fca" md5="0f7e6ff8c7e78ae6cb782a380b3e8986" sha1="9d5dd0c49ebbfcaa8da434dcf139bd17e88b3fbc" format="png" support="">media/mixrbv2/suprleag.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="29026956" md5="ca6d2890712d4867eeeed4cc2f3bab3b" sha1="7ab72249cce3e57144c3ca07b0396321b5f68802" format="png" support="">media/mixrbv2/suprleag.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="a0109f4c" md5="d544fcda67c0db9fabf582899b598f51" sha1="590af6a7a24a9ab3a5078b6a5071e72e89e85b47" format="png" support="">media/mixrbv2/suprleag.png</media>
            </medias>
            <dates>
                <date region="us">1989</date>
                <date region="fr">1990</date>
                <date region="us">1989</date>
                <date region="eu">1989</date>
                <date region="jp">1989</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>11</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="666" romid="134525" notgame="false">
            <path>suprleagj.zip</path>
            <noms>
                <nom region="ss">Tommy Lasorda Baseball</nom>
                <nom region="us">Tommy Lasorda Baseball</nom>
                <nom region="jp">Super League</nom>
                <nom region="eu">Super League</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>suprleag.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">This was the first 16-bit baseball cart on the market. Play alone or with a friend. Choose from any of the 26 major league teams. The game uses all of the real-life city names, but the stats and player names are fictional.

Once on the field, game play follows standard baseball rules. The password feature enables you to take your team all the way through a season to the World Series. The game also tracks all of the other teams in the league simultaneously.

Batters in the game are rated according to batting average, home runs, running speed, and fielding and throwing ability. Pitchers are rated by ERA, curve-throwing ability, stamina, top throwing speed, and the distance a hit pitch will travel. All the ratings make this game a challenge to your managerial ability as well as your gaming skill because you're calling the shots from the dugout.

The option screen enables you to decide how tough your computer opponent will be. You can play a pitcher's duel, a batter's slug fest, or a normal game. Decide whether there'll be fielding errors and determine how the wind will affect the hit balls. This game covers about every detail, right down to umps who shout "safe" or "out."</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="9b91177d" md5="7245c3ed6ff93e8f7d4b9b1ec8a0d0bb" sha1="18978cb7b4ccd206a8443c64242616443bf2d179" format="mp4" support="">media/video/suprleagj.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="a0109f4c" md5="d544fcda67c0db9fabf582899b598f51" sha1="590af6a7a24a9ab3a5078b6a5071e72e89e85b47" format="png" support="">media/mixrbv2/suprleagj.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="3db07fca" md5="0f7e6ff8c7e78ae6cb782a380b3e8986" sha1="9d5dd0c49ebbfcaa8da434dcf139bd17e88b3fbc" format="png" support="">media/mixrbv2/suprleagj.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="29026956" md5="ca6d2890712d4867eeeed4cc2f3bab3b" sha1="7ab72249cce3e57144c3ca07b0396321b5f68802" format="png" support="">media/mixrbv2/suprleagj.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="a0109f4c" md5="d544fcda67c0db9fabf582899b598f51" sha1="590af6a7a24a9ab3a5078b6a5071e72e89e85b47" format="png" support="">media/mixrbv2/suprleagj.png</media>
            </medias>
            <dates>
                <date region="us">1989</date>
                <date region="fr">1990</date>
                <date region="us">1989</date>
                <date region="eu">1989</date>
                <date region="jp">1989</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>11</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="666" romid="134590" notgame="false">
            <path>lasorda.zip</path>
            <noms>
                <nom region="ss">Tommy Lasorda Baseball</nom>
                <nom region="us">Tommy Lasorda Baseball</nom>
                <nom region="jp">Super League</nom>
                <nom region="eu">Super League</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>suprleag.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">This was the first 16-bit baseball cart on the market. Play alone or with a friend. Choose from any of the 26 major league teams. The game uses all of the real-life city names, but the stats and player names are fictional.

Once on the field, game play follows standard baseball rules. The password feature enables you to take your team all the way through a season to the World Series. The game also tracks all of the other teams in the league simultaneously.

Batters in the game are rated according to batting average, home runs, running speed, and fielding and throwing ability. Pitchers are rated by ERA, curve-throwing ability, stamina, top throwing speed, and the distance a hit pitch will travel. All the ratings make this game a challenge to your managerial ability as well as your gaming skill because you're calling the shots from the dugout.

The option screen enables you to decide how tough your computer opponent will be. You can play a pitcher's duel, a batter's slug fest, or a normal game. Decide whether there'll be fielding errors and determine how the wind will affect the hit balls. This game covers about every detail, right down to umps who shout "safe" or "out."</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="9b91177d" md5="7245c3ed6ff93e8f7d4b9b1ec8a0d0bb" sha1="18978cb7b4ccd206a8443c64242616443bf2d179" format="mp4" support="">media/video/lasorda.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="a0109f4c" md5="d544fcda67c0db9fabf582899b598f51" sha1="590af6a7a24a9ab3a5078b6a5071e72e89e85b47" format="png" support="">media/mixrbv2/lasorda.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="3db07fca" md5="0f7e6ff8c7e78ae6cb782a380b3e8986" sha1="9d5dd0c49ebbfcaa8da434dcf139bd17e88b3fbc" format="png" support="">media/mixrbv2/lasorda.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="29026956" md5="ca6d2890712d4867eeeed4cc2f3bab3b" sha1="7ab72249cce3e57144c3ca07b0396321b5f68802" format="png" support="">media/mixrbv2/lasorda.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="a0109f4c" md5="d544fcda67c0db9fabf582899b598f51" sha1="590af6a7a24a9ab3a5078b6a5071e72e89e85b47" format="png" support="">media/mixrbv2/lasorda.png</media>
            </medias>
            <dates>
                <date region="us">1989</date>
                <date region="fr">1990</date>
                <date region="us">1989</date>
                <date region="eu">1989</date>
                <date region="jp">1989</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>11</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1210" romid="134591" notgame="false">
            <path>larussa.zip</path>
            <noms>
                <nom region="ss">Tony La Russa Baseball</nom>
                <nom region="us">Tony La Russa Baseball</nom>
                <nom region="au">Tony La Russa Baseball</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Tony La Russa's Baseball features over 500 real players, keeps statistics with 14 categories and gives players the option to  watch, manage or play a game. The game has supported of STATS (Sports Team Analysis &amp; Tracking Systems) to compile statistics, along with a digitized pitcher and batter animations to make it seem more realistic.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="c0749034" md5="98c1ccb8a7919aa779cf1391c9de45c0" sha1="f7697a0befa7fde224e4d99520ea465cf451a550" format="mp4" support="">media/video/larussa.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="5bf797da" md5="2c05bb9a77b132f56a626c77ff68347c" sha1="aedfb4956075de7206bfe9092348714a194cc16e" format="png" support="">media/mixrbv2/larussa.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="5bf797da" md5="2c05bb9a77b132f56a626c77ff68347c" sha1="aedfb4956075de7206bfe9092348714a194cc16e" format="png" support="">media/mixrbv2/larussa.png</media>
            </medias>
            <dates>
                <date region="us">1993</date>
            </dates>
            <developpeur id="429">Beyond Software, Inc.</developpeur>
            <editeur id="8648">Strategic Simulations</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="64845" romid="474302" notgame="false">
            <path>topfight.zip</path>
            <noms>
                <nom region="ss">Top Fighter 2000 Mk 8</nom>
                <nom region="us">Top Fighter 2000 MK VIII</nom>
                <nom region="tw">Top Fighter 2000 MK VIII</nom>
            </noms>
            <regions>
                <region>tw</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Top Fighter 2000 MK VIII is a fighting game created for the Mega Drive, presumably in the year 2000 by an unknown company. It features 8 characters from many different places and sources, including real-life personalities such as Michael Jordan and Muhammad Ali.

This is a fighting game with 8 opponents and no repeats between them. Each character has their own special moves and one super move, along with 8 backgrounds that are not character specific. The backgrounds are cobbled together using elements of backgrounds found in several different games, including World Heroes, Street Fighter II, The King of Fighters '95, and Fatal Fury 2. The controls appear to be somewhat better than other Mega Drive pirated fighting games, such as Tekken 3 Special. However, the A button is unused, leaving B and C to be used for all attacks, similar to a NES fighting pirate.

Each fight lasts until one fighter wins 1 or 3 rounds and each round can last for up to 30, 60 or 99 seconds, depending on the settings. The hit detection is poor, with many attacks that miss the opponent when they're supposed to hit them. The endings are minimal, with a portrait of your character on a simple "YOU ARE BEST. GAME OVER" (sic) screen.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="09c8066e" md5="94ba731bb66f546654ebd1f8957232f8" sha1="719ac630ddaf2918876555901a7b5a3922a1f768" format="mp4" support="">media/video/topfight.mp4</media>
                <media parent="jeu" type="mixrbv2" region="tw" crc="5b6d22b5" md5="c040a4128b8b5971831e69f6828030a7" sha1="274d6fb1bfdbd080f808f7af2eebd436f8b8260b" format="png" support="">media/mixrbv2/topfight.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="5b6d22b5" md5="c040a4128b8b5971831e69f6828030a7" sha1="274d6fb1bfdbd080f808f7af2eebd436f8b8260b" format="png" support="">media/mixrbv2/topfight.png</media>
            </medias>
            <dates>
                <date region="wor"></date>
            </dates>
            <developpeur id="12477">X BOY</developpeur>
            <editeur id="12477">X BOY</editeur>
            <genres>
                <genre id="2914" principale="0" parentid="14" langue="en">Fight / 2D</genre>
                <genre id="14" principale="1" parentid="0" langue="en">Fight</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="64845" romid="867914" notgame="false">
            <path>topf2k5.zip</path>
            <noms>
                <nom region="ss">Top Fighter 2000 Mk 8</nom>
                <nom region="us">Top Fighter 2000 MK VIII</nom>
                <nom region="tw">Top Fighter 2000 MK VIII</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Top Fighter 2000 MK VIII is a fighting game created for the Mega Drive, presumably in the year 2000 by an unknown company. It features 8 characters from many different places and sources, including real-life personalities such as Michael Jordan and Muhammad Ali.

This is a fighting game with 8 opponents and no repeats between them. Each character has their own special moves and one super move, along with 8 backgrounds that are not character specific. The backgrounds are cobbled together using elements of backgrounds found in several different games, including World Heroes, Street Fighter II, The King of Fighters '95, and Fatal Fury 2. The controls appear to be somewhat better than other Mega Drive pirated fighting games, such as Tekken 3 Special. However, the A button is unused, leaving B and C to be used for all attacks, similar to a NES fighting pirate.

Each fight lasts until one fighter wins 1 or 3 rounds and each round can last for up to 30, 60 or 99 seconds, depending on the settings. The hit detection is poor, with many attacks that miss the opponent when they're supposed to hit them. The endings are minimal, with a portrait of your character on a simple "YOU ARE BEST. GAME OVER" (sic) screen.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="09c8066e" md5="94ba731bb66f546654ebd1f8957232f8" sha1="719ac630ddaf2918876555901a7b5a3922a1f768" format="mp4" support="">media/video/topf2k5.mp4</media>
                <media parent="jeu" type="mixrbv2" region="tw" crc="5b6d22b5" md5="c040a4128b8b5971831e69f6828030a7" sha1="274d6fb1bfdbd080f808f7af2eebd436f8b8260b" format="png" support="">media/mixrbv2/topf2k5.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="5b6d22b5" md5="c040a4128b8b5971831e69f6828030a7" sha1="274d6fb1bfdbd080f808f7af2eebd436f8b8260b" format="png" support="">media/mixrbv2/topf2k5.png</media>
            </medias>
            <dates>
                <date region="wor"></date>
            </dates>
            <developpeur id="12477">X BOY</developpeur>
            <editeur id="12477">X BOY</editeur>
            <genres>
                <genre id="2914" principale="0" parentid="14" langue="en">Fight / 2D</genre>
                <genre id="14" principale="1" parentid="0" langue="en">Fight</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="473" romid="530776" notgame="false">
            <path>topgear2.zip</path>
            <noms>
                <nom region="ss">Top Gear 2</nom>
                <nom region="us">Top Gear 2</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">This third-person racing game resembles Gremlin's earlier Lotus series, in terms of its general look and feel, right down to the text font used in the game. Your task is to race through 16 countries, each of which features four races, with many real-world circuits recreated in incongruous locations (such as the Monza layout in Ayers Rock, and the old Hockenheim in Vancouver). 

These four-race blocks each represent their own mini-championship, in which you race against 19 cars, needing to finish in the top 10 to continue, and with the top 6 scoring points 10-6-4-3-2-1, and the respective amount of money in thousands. This can be spent on various upgrades, ranging from engine to tires (wet and dry) and from shocks (front, side and rear) to gearboxes. The ideal approach is to buy the more expensive versions ASAP, as you get no saving when upgrading. If you win the four-race championship, you get the next password. 

You get a set amount of nitro boost to use during each race, although bonus nitros, money and instant speed-up token appear on many tracks. Hazards such as puddles, barriers and ramps are also frequent.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="318ec361" md5="8102aa97204b75fe579a6adc3fadf0b0" sha1="287ccc09d45c0bcf8f6823ffce3dff964a88ce71" format="mp4" support="">media/video/topgear2.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="d03de446" md5="0dc68a74d59a9a8106d616937b2d1099" sha1="f47575d9ab36a24e4b803f48644a895c07e710f8" format="png" support="">media/mixrbv2/topgear2.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="c7772501" md5="68e2f162cf768d1985501dec10b09575" sha1="6dfef3d33df242eea83c8a11f87a1f2865887922" format="png" support="">media/mixrbv2/topgear2.png</media>
            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="us">1994</date>
            </dates>
            <developpeur id="7890">Gremlin Interactive</developpeur>
            <editeur id="462">Kemco</editeur>
            <genres>
                <genre id="28" principale="1" parentid="0" langue="en">Race, Driving</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1211" romid="134593" notgame="false">
            <path>topgolf.zip</path>
            <noms>
                <nom region="ss">Top Pro Golf</nom>
                <nom region="jp">Top Pro Golf</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Top Pro Golf, just like its sequel, is a no-frills golf simulator. The game plays just like its successor and offers one fictional course, several golfers to choose from, stroke and match play against the computer or a friend, and a tournament mode for two players.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="5b034712" md5="b9cca779d1e9a425c007db425346b87b" sha1="9a69d1277deb908e3dbb67437958ef33fb742cdf" format="mp4" support="">media/video/topgolf.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="c297de4b" md5="0509fac7f0400189694b7d5b66ec200e" sha1="c840e6e3e22a7249d97dce4bf5ec475157f7a544" format="png" support="">media/mixrbv2/topgolf.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="c297de4b" md5="0509fac7f0400189694b7d5b66ec200e" sha1="c840e6e3e22a7249d97dce4bf5ec475157f7a544" format="png" support="">media/mixrbv2/topgolf.png</media>
            </medias>
            <dates>
                <date region="jp">1992</date>
            </dates>
            <developpeur id="963">Coconuts Japan</developpeur>
            <editeur id="430">Soft Vision</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="679" romid="134595" notgame="false">
            <path>totlfoot.zip</path>
            <noms>
                <nom region="ss">Total Football</nom>
                <nom region="eu">Total Football</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Named after the tactic invented by Rinus Michels and their "Clockwork Oranges" Dutch team of the 70's, Total Football is an International competition game including 52 teams (including an all-star team) and compete in a 16 team league, 32 team knockout and a 32 team tournament similar to the World Cup.

Featuring a low-angle isometric view (not compensated by the d-pad, meaning pressing right will move the player along the half-way line (his right), not in the direction of the right corner flag (the screens' right) like in most games featuring axonometric views, while buttons allow to pass the ball in different strengths or kick at goal. Managing is limited to the choice of eight different formations at the start of the game and half-time.

Options include the usual in the genre: half length (3,5,10,20 and 45 minutes), weather conditions (sunny, rainy, overcast, indoors), referee strictness (full, no cards, no fouls), time stoppages, tie decision (shootout or overtime) and sound (music and sfx, only one of them or none).</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="e28a01c9" md5="af1af5f054f82436826956f6d8265c80" sha1="3e869678ddf6984ea6abe8d4be7c481b41470645" format="mp4" support="">media/video/totlfoot.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="d5a5add7" md5="96774eaa85a94c23f8f1a068854605c3" sha1="23c45eafd06c24cd35cd7d0d2d4806eda6d9de59" format="png" support="">media/mixrbv2/totlfoot.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="d5a5add7" md5="96774eaa85a94c23f8f1a068854605c3" sha1="23c45eafd06c24cd35cd7d0d2d4806eda6d9de59" format="png" support="">media/mixrbv2/totlfoot.png</media>
            </medias>
            <dates>
                <date region="fr">1995</date>
                <date region="eu">1995</date>
            </dates>
            <developpeur id="78">Domark</developpeur>
            <editeur id="17097">Acclaim</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="667" romid="134596" notgame="false">
            <path>toughman.zip</path>
            <noms>
                <nom region="ss">Toughman Contest</nom>
                <nom region="us">Toughman Contest</nom>
                <nom region="eu">Toughman Contest</nom>
                <nom region="wor">Toughman Contest</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>us</region>
                <region>wor</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Toughman Contest is a game based on the world famous boxing competition of the same name.  You pick one of 24 fighters, compete in one of 5 locations from around the world, and re-create the Toughman tournament as seen on TV.  

The boxing action is viewed from behind the back of fighter you control.  Your fighter is rendered as an outline, so you can see what your opponent is up to and react accordingly.  Toughman matches consist of three one minute rounds.  Your goal is to KO your opponent by causing their stamina meter to decrease to the point where they fall down, or beating on them enough that you are scored the winner at end of the third round.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="00dd34be" md5="796032ed6fb73e0d04d8747a09ae6fe7" sha1="42e9440357aedab7cd5418a4ce745c810388ba3b" format="mp4" support="">media/video/toughman.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="97e631c4" md5="9952e7b752e6ffb120f5f8bf981335b0" sha1="5ccaf64888f4290ae2d85240232d8b75c17ac537" format="png" support="">media/mixrbv2/toughman.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="859e49e5" md5="6c77dbe92c7357381ffcc8d729dc8443" sha1="a6a30d61ef742855767d21b0c7d1cd8a6a7a1aa7" format="png" support="">media/mixrbv2/toughman.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="97e631c4" md5="9952e7b752e6ffb120f5f8bf981335b0" sha1="5ccaf64888f4290ae2d85240232d8b75c17ac537" format="png" support="">media/mixrbv2/toughman.png</media>
            </medias>
            <dates>
                <date region="us">1995</date>
                <date region="eu">1995</date>
                <date region="wor">1995</date>
            </dates>
            <developpeur id="61">EA Sports</developpeur>
            <editeur id="13">Electronic Arts</editeur>
            <genres>
                <genre id="14" principale="1" parentid="0" langue="en">Fight</genre>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1213" romid="134598" notgame="false">
            <path>toxicc.zip</path>
            <noms>
                <nom region="ss">Toxic Crusaders</nom>
                <nom region="us">Toxic Crusaders</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Based on Troma's cartoon series of the same name,  the Toxic Crusaders protect the city of Tromaville against the plots of the alien Dr. Killemoff and his Radiation Rangers. That is, until Killemoff captures all of the Toxic Crusaders save one. As Toxie, you must "mop up" Killemoff's forces through 6 levels and rescue his comrades before it's too late.

The game is action-oriented. Toxie's only abilities are to jump and to punch his way through enemies. He initially starts with a mop weapon, which can be easily lost.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="e3dec865" md5="236df25aa85ce8dd814910aa7815bb43" sha1="a8e21c55cfe45eaaeef3f40e8f6d25800d5b773d" format="mp4" support="">media/video/toxicc.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="d3e7db7f" md5="18a8bcdea3e82884ba16c0e101af54ca" sha1="53d7312679209deb559713617ed0414680b76d06" format="png" support="">media/mixrbv2/toxicc.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="d3e7db7f" md5="18a8bcdea3e82884ba16c0e101af54ca" sha1="53d7312679209deb559713617ed0414680b76d06" format="png" support="">media/mixrbv2/toxicc.png</media>
            </medias>
            <dates>
                <date region="us">1992</date>
            </dates>
            <developpeur id="32">Infogrames</developpeur>
            <editeur id="32">Infogrames</editeur>
            <genres>
                <genre id="1" principale="1" parentid="0" langue="en">Beat'em Up</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>10</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="74" notgame="false">
            <path>toystory.zip</path>
            <noms>
                <nom region="ss">Toy Story</nom>
                <nom region="us">Toy Story</nom>
                <nom region="eu">Toy Story</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">This game is based on the movie "Toy Story". It sets you as the character of Woody as you jump, swing, and drive to the end of each level. Each level contains familar scenes from the movie. The gameplay consists of the platformsidescrolling kind. You use Woody's pullstring to defeat enemies like sharks, Mr. Potatohead, and Ham. After each level, you are treated to still images from the movie.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="27218697" md5="55066d8e5d75d8b1824b4af2f2132b0a" sha1="8455ecf040f76a29467f5973f2c6a1e3dad0ce33" format="mp4" support="">media/video/toystory.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="4707051c" md5="fe85bfd1c91254ad6cf806bd20890353" sha1="33ab55c6e6ec4dc4e0dfaccd6cc55a5b093dcb18" format="png" support="">media/mixrbv2/toystory.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="98ba9a1a" md5="c4cef25c22f934db0508fcfa4192894c" sha1="c5a05aeb76528c4e89baad72557e0eec32cec3d8" format="png" support="">media/mixrbv2/toystory.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="4707051c" md5="fe85bfd1c91254ad6cf806bd20890353" sha1="33ab55c6e6ec4dc4e0dfaccd6cc55a5b093dcb18" format="png" support="">media/mixrbv2/toystory.png</media>
            </medias>
            <dates>
                <date region="fr">1996</date>
                <date region="us">1996</date>
                <date region="eu">1996</date>
                <date region="br">1996</date>
            </dates>
            <developpeur id="47">Disney Interactive</developpeur>
            <editeur id="47">Disney Interactive</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>1</topstaff>
            <note>18</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="74" romid="134599" notgame="false">
            <path>toystoryu.zip</path>
            <noms>
                <nom region="ss">Toy Story</nom>
                <nom region="us">Toy Story</nom>
                <nom region="eu">Toy Story</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>toystory.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">This game is based on the movie "Toy Story". It sets you as the character of Woody as you jump, swing, and drive to the end of each level. Each level contains familar scenes from the movie. The gameplay consists of the platformsidescrolling kind. You use Woody's pullstring to defeat enemies like sharks, Mr. Potatohead, and Ham. After each level, you are treated to still images from the movie.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="27218697" md5="55066d8e5d75d8b1824b4af2f2132b0a" sha1="8455ecf040f76a29467f5973f2c6a1e3dad0ce33" format="mp4" support="">media/video/toystoryu.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="4707051c" md5="fe85bfd1c91254ad6cf806bd20890353" sha1="33ab55c6e6ec4dc4e0dfaccd6cc55a5b093dcb18" format="png" support="">media/mixrbv2/toystoryu.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="98ba9a1a" md5="c4cef25c22f934db0508fcfa4192894c" sha1="c5a05aeb76528c4e89baad72557e0eec32cec3d8" format="png" support="">media/mixrbv2/toystoryu.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="4707051c" md5="fe85bfd1c91254ad6cf806bd20890353" sha1="33ab55c6e6ec4dc4e0dfaccd6cc55a5b093dcb18" format="png" support="">media/mixrbv2/toystoryu.png</media>
            </medias>
            <dates>
                <date region="fr">1996</date>
                <date region="us">1996</date>
                <date region="eu">1996</date>
                <date region="br">1996</date>
            </dates>
            <developpeur id="47">Disney Interactive</developpeur>
            <editeur id="47">Disney Interactive</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>1</topstaff>
            <note>18</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1214" romid="475044" notgame="false">
            <path>toys.zip</path>
            <noms>
                <nom region="ss">Toys</nom>
                <nom region="us">Toys</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Toys is based on the movie of the same name starring Robin Williams, Joan Cusack and LL Cool J. You play as Williams' character, Leslie Zevo, a kid at heart and toy maker who is fighting his uncle Lt. General Leland (played in the movie and depicted in the game by Michael Gambon) and his demented war toys that double as weapons of mass destruction, with your own assortment of toys. He does this in order to take back the factory his uncle has warped when he inherited from his brother when he passed away.

There are four stages in the entire game, each with their own assortment of enemies such as grenade balloons pogo bears and exploding Elvis dolls, but you also have your own weapons such as race cars, wind-up ducks, bowling balls, water balloons and even pies.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="375a99bf" md5="6288226c2ab275dfbe892d387fa61987" sha1="31c96dc2c393895d6bb254bda3d4e92d367c7a95" format="mp4" support="">media/video/toys.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="cb5dd554" md5="1fd924fbc2b4f011cec36dbb1e5972a8" sha1="5b755c227be608313a115f9fd6a72d62a040f9f8" format="png" support="">media/mixrbv2/toys.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="cb5dd554" md5="1fd924fbc2b4f011cec36dbb1e5972a8" sha1="5b755c227be608313a115f9fd6a72d62a040f9f8" format="png" support="">media/mixrbv2/toys.png</media>
            </medias>
            <dates>
                <date region="us">1993</date>
            </dates>
            <developpeur id="6297">Imagineering</developpeur>
            <editeur id="6297">Imagineering</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>6</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="624" romid="134601" notgame="false">
            <path>trampter.zip</path>
            <noms>
                <nom region="ss">Trampoline Terror</nom>
                <nom region="us">Trampoline Terror!</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">As the titular gymnast "Trampoline Terror", it's up to the player to put a halt to the alien menace who has kidnapped the queen of the planet Ahas. To accomplish this task the player must diffuse bombs by walking over self-destruct switches while avoiding getting hit by enemies. The player can jump on tiles and trampolines in order to distance himself from any incoming enemies, although trampolines can only be jumped on a few times before they rip and become a hole that the player can fall down and die in. The player can also pick up a limited number of P-Balls in each stage and use them to eliminate enemies.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="989f3ba8" md5="d18d34b2b6ce76cb61b63a9503ae25d0" sha1="535bb97043e176e4e399d9e6099e6014831fa0a6" format="mp4" support="">media/video/trampter.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="aefc3f49" md5="935f7245e6a0c9ac0aab3e38365b50d8" sha1="e746aa33bd20e080af34648d3111de8734ab22c9" format="png" support="">media/mixrbv2/trampter.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="aefc3f49" md5="935f7245e6a0c9ac0aab3e38365b50d8" sha1="e746aa33bd20e080af34648d3111de8734ab22c9" format="png" support="">media/mixrbv2/trampter.png</media>
            </medias>
            <dates>
                <date region="us">1990</date>
            </dates>
            <developpeur id="27311">Masaya Games</developpeur>
            <editeur id="64">Dreamworks Interactive</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="39" principale="1" parentid="0" langue="en">Various</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="725" notgame="false">
            <path>tplay96.zip</path>
            <noms>
                <nom region="ss">Triple Play 96</nom>
                <nom region="us">Triple Play 96</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Triple Play 96 is one of the earliest entries in EA's Triple Play series that featured a full MLB and MLBPA license with many of the top players of the 1995 season along with authentic stadiums from all 28 MLB teams along with 2,500 frames of animation to give the game a more realistic feel.  Many of the standard options are present such as exhibition, season, playoffs, etc. along with a battery back-up that can keep extensive track on 25 different stat categories and has 12 unique pitches that can be chosen during the game.  Players can also create their own baseball player and use them in the game or go against four friends.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="6abcf9e8" md5="6eca95197e3b2b13f9dcb89030031b35" sha1="2745ad9ed4cfa0bb8ac66ffd7d1f5ae2670b9cdc" format="mp4" support="">media/video/tplay96.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="d46c3865" md5="59cdc1eb55599a1b5936c7edbffa162c" sha1="ab4248517a8d4095d31e271b8d10a9c65fe2406a" format="png" support="">media/mixrbv2/tplay96.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="d46c3865" md5="59cdc1eb55599a1b5936c7edbffa162c" sha1="ab4248517a8d4095d31e271b8d10a9c65fe2406a" format="png" support="">media/mixrbv2/tplay96.png</media>
            </medias>
            <dates>
                <date region="us">1995</date>
            </dates>
            <developpeur id="62">Extended Play Productions</developpeur>
            <editeur id="61">EA Sports</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="584" notgame="false">
            <path>tplayglda.zip</path>
            <noms>
                <nom region="ss">Triple Play Gold</nom>
                <nom region="us">Triple Play : Gold Edition</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>tplaygld.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Triple Play: Gold Edition is an update of the previous year's title. It looks and plays very much like the previous title, including the close-up batting view and extensive stat tracking. The game features an MLBPA license, with a full 1996 season roster and stats based on the 1995 season. Additionally, this update adds a new "pro" difficulty level for experienced players, and just like the previous title also allows for up to four players to play.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="d10bcada" md5="f8a7f8f9bcf2b320533a2b501528eeaa" sha1="8b1ca2eb2238c2662ff7965cfba3b5b60d843ac3" format="mp4" support="">media/video/tplayglda.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="2aa397fc" md5="384ff6f91570160bcd6d7e455f1dccf0" sha1="890c1dbf2a32ead01eabbb14467ee60a9d58ddbe" format="png" support="">media/mixrbv2/tplayglda.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="2aa397fc" md5="384ff6f91570160bcd6d7e455f1dccf0" sha1="890c1dbf2a32ead01eabbb14467ee60a9d58ddbe" format="png" support="">media/mixrbv2/tplayglda.png</media>
            </medias>
            <dates>
                <date region="us">1996</date>
            </dates>
            <developpeur id="242">Treyarch</developpeur>
            <editeur id="13">Electronic Arts</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="584" notgame="false">
            <path>tplaygld.zip</path>
            <noms>
                <nom region="ss">Triple Play Gold</nom>
                <nom region="us">Triple Play : Gold Edition</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Triple Play: Gold Edition is an update of the previous year's title. It looks and plays very much like the previous title, including the close-up batting view and extensive stat tracking. The game features an MLBPA license, with a full 1996 season roster and stats based on the 1995 season. Additionally, this update adds a new "pro" difficulty level for experienced players, and just like the previous title also allows for up to four players to play.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="d10bcada" md5="f8a7f8f9bcf2b320533a2b501528eeaa" sha1="8b1ca2eb2238c2662ff7965cfba3b5b60d843ac3" format="mp4" support="">media/video/tplaygld.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="2aa397fc" md5="384ff6f91570160bcd6d7e455f1dccf0" sha1="890c1dbf2a32ead01eabbb14467ee60a9d58ddbe" format="png" support="">media/mixrbv2/tplaygld.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="2aa397fc" md5="384ff6f91570160bcd6d7e455f1dccf0" sha1="890c1dbf2a32ead01eabbb14467ee60a9d58ddbe" format="png" support="">media/mixrbv2/tplaygld.png</media>
            </medias>
            <dates>
                <date region="us">1996</date>
            </dates>
            <developpeur id="242">Treyarch</developpeur>
            <editeur id="13">Electronic Arts</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="707" romid="134606" notgame="false">
            <path>troyaik.zip</path>
            <noms>
                <nom region="ss">Troy Aikman Nfl Football</nom>
                <nom region="us">Troy Aikman NFL Football</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">You and a friend can become star NFL players or choose to coach a team in this realistic rendition of the game of American football, endorsed by former Dallas Cowboys quarterback and Super Bowl champ, Troy Aikman. Choose to play alone against the system, or play against each other.

Pick from 3 play modes: Pre-season, Season, or Custom Generated (editable) season. There are also three skill levels: Rookie, Pro and Veteran.  You can design your own plays, customize your team, and save your team's stats. True-to-life playing surfaces have an effect on how your team performs and include grass, mud, dirt, snow, rain and turf. Listen to the roar of the crowd and other authentic stadium sounds as your plays are followed through.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="5b700eb2" md5="c93b0767571bf1cd3413970ec51f82bb" sha1="166b9706dc247aedcec5e4aa613c2219ebe1290f" format="mp4" support="">media/video/troyaik.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="8f91c7fe" md5="a7c52efa4f2edfab3e1b0b3784094ba7" sha1="0aa0f93cdae5397ed45e400287c1ace6d33d0382" format="png" support="">media/mixrbv2/troyaik.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="8f91c7fe" md5="a7c52efa4f2edfab3e1b0b3784094ba7" sha1="0aa0f93cdae5397ed45e400287c1ace6d33d0382" format="png" support="">media/mixrbv2/troyaik.png</media>
            </medias>
            <dates>
                <date region="us">1994</date>
            </dates>
            <developpeur id="5500">Williams</developpeur>
            <editeur id="1">Tradewest</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="155511" notgame="false">
            <path>truco96.zip</path>
            <noms>
                <nom region="ss">Truco '96</nom>
            </noms>
            <systeme id="1">Megadrive</systeme>
            <synopsis/>
            <medias>
                <media parent="jeu" type="mixrbv2" region="wor" crc="f8a2022e" md5="02aef76166178fd98127609732e78cb8" sha1="de717b6eeea6d5dcdc8232d46fc568f184f499be" format="png" support="">media/mixrbv2/truco96.png</media>
            </medias>
            <dates>
                <date region="wor"></date>
            </dates>
            <developpeur id="22096">Miky</developpeur>
            <editeur id="22096">Miky</editeur>
            <genres>
                <genre id="" principale="" parentid="" langue="en"></genre>
            </genres>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="193" notgame="false">
            <path>truelies.zip</path>
            <noms>
                <nom region="ss">True Lies</nom>
                <nom region="wor">True Lies</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Take charge of gun toting Arnie in this top down omni-scrolling action shooter. Arnie takes on the terrorists using a variety of weapons in all the locations from the movie of the same name.
In each location you have a mission such as retrieve data or capture a terrorist.This usually involves searching around for your goal while dispatching enemies and trying to minimise civilian casualties. The emphasis is on action and weapons, in particular Arnold's favourites: flame thrower and the uzi. He also has a diving roll to help him dodge the enemies bullets and come back guns blazing..</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="0127b250" md5="c02c85ef8dca3a1d9bea8df3b9a155a4" sha1="ad029f7049dfab2d17764e55acfa79435bf295ab" format="mp4" support="">media/video/truelies.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="9e22309d" md5="107b2c19a89a06f632bea11843169a06" sha1="573e9007f93301449a6508bf10ab81b779ec3ab5" format="png" support="">media/mixrbv2/truelies.png</media>
            </medias>
            <dates>
                <date region="fr">1995</date>
                <date region="us">1995</date>
                <date region="jp">1995</date>
                <date region="wor">1994</date>
                <date region="eu">1995</date>
            </dates>
            <developpeur id="17097">Acclaim</developpeur>
            <editeur id="17097">Acclaim</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="299" romid="475146" notgame="false">
            <path>truxton.zip</path>
            <noms>
                <nom region="ss">Tatsujin</nom>
                <nom region="fr">Truxton</nom>
                <nom region="us">Truxton</nom>
                <nom region="jp">Tatsujin</nom>
                <nom region="eu">Truxton</nom>
                <nom region="wor">Truxton</nom>
                <nom region="de">Truxton</nom>
                <nom region="sp">Truxton</nom>
                <nom region="pt">Truxton</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Truxton is one of the earlier 2D scrolling shoot-em-ups. Originally an arcade game, the Genesis/Megadrive version was the only home port of the game released in the United States of America and Europe (and is fairly rare to find). The game was released as "Tatsujin" on the PC Engine in Japan as well.

The game features the usual vertical scrolling backdrops, multiple rounds/stages, myriads of enemy fighters, BIG guns and power-ups.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="8654669b" md5="e9435a7486186f8da413434746e8cafc" sha1="38fd60fe157ef82bfa69c0114ce27d74863381e2" format="mp4" support="">media/video/truxton.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="3f54e73b" md5="74b288c083bb9e817372826b06158870" sha1="6c7149b57f8015198b5ddcbf1cbe0f46fbe46010" format="png" support="">media/mixrbv2/truxton.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="c50e9c0e" md5="8af9b3f2eff89b602471efb9dc90e8b5" sha1="db32e3b8b99f0ee0a93787bc68abdf4c87195b75" format="png" support="">media/mixrbv2/truxton.png</media>
            </medias>
            <dates>
                <date region="fr">1989</date>
                <date region="eu">1990</date>
                <date region="us">1990</date>
                <date region="jp">1989</date>
                <date region="wor">1989</date>
            </dates>
            <developpeur id="110">Toaplan</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="424" romid="134608" notgame="false">
            <path>toutrun.zip</path>
            <noms>
                <nom region="ss">Turbo Outrun</nom>
                <nom region="jp">Turbo OutRun</nom>
                <nom region="eu">Turbo OutRun</nom>
                <nom region="wor">Turbo Out Run</nom>
            </noms>
            <regions>
                <region>jp</region>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The sequel to OutRun features similar basic gameplay to the original, with the action viewed from behind the car, and the challenge being to complete each stage within the time limit. Contact can cause the car to spin, slow down or even flip; in each case you will lose time.

There are 16 stages set across the US, gradually moving from east to west, all depicted differently visually. After every 4 levels, you go into a shop screen, with a choice of upgrades. As the title implies, you now have a turbo booster installed, which speeds up the car, although over-use can cause the engine to overheat, and it is not recharged until each shop section. You have 5 continues, and failure to complete the course within the time limit costs you one.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="bd33fb49" md5="7540b379fce90f5d50e5f1daa5d8447f" sha1="91e2a4a93b3f5e89f003eef691fb612dde39c8a0" format="mp4" support="">media/video/toutrun.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="fcd8891f" md5="dd0abeb6d4f37014b6cc1b983deb1384" sha1="e85ac18b9b1f34ff986e01b921c190783610899f" format="png" support="">media/mixrbv2/toutrun.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="887d33fd" md5="d7e7d8b15dcd1c3a42871a424823edf3" sha1="9272e010a53547c919d9b2d6f9d8a5a9fb6385e6" format="png" support="">media/mixrbv2/toutrun.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="fcd8891f" md5="dd0abeb6d4f37014b6cc1b983deb1384" sha1="e85ac18b9b1f34ff986e01b921c190783610899f" format="png" support="">media/mixrbv2/toutrun.png</media>
            </medias>
            <dates>
                <date region="jp">1992</date>
                <date region="eu">1992</date>
                <date region="wor">1992</date>
            </dates>
            <developpeur id="194">AM2</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="28" principale="1" parentid="0" langue="en">Race, Driving</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>11</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1216" notgame="false">
            <path>turmamon.zip</path>
            <noms>
                <nom region="ss">Turma Da Monica Na Terra Dos Monstros</nom>
                <nom region="br">Turma da Mônica na Terra dos Monstros</nom>
            </noms>
            <regions>
                <region>br</region>
            </regions>
            <cloneof>wboymw.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Mônica went to visit her friends in País da Fantasia (Fantasy Land), but when she arrived, she had a surprise: the land was invaded by a monster army! Only she can beat them!

Turma da Mônica na Terra dos Monstros (which translates "Mônica's Gang in Monster Land") is a modified version of Wonder Boy in Monster World, with Wonder Boy's hero, Shion, replaced by Mônica, a famous Brazilian comic character.

Mônica will stride through Terra dos Monstros in a side-scrolling perspective, attacking her enemies (by pressing B) and jumping (by pressing C). She can also cast spells and use special items. To do so, you must select it (in the inventory screen, brought by the START button) and choose a slot (right or left one). After selecting the slot, to cast the spell or use the item, you must press A and the slot direction (right or left).

As in the previous Turma da Mônica games, Mônica will get gold from killing her enemies, allowing her to buy items and new equipment. She can buy armor, shields, boots and stuffed rabbits. Some rabbits wont allow her to wield shields (in Wonder Boy in Monster World, it was due the kind of weapon, swords - one handed - and spears - two handed), but she will be able to spin her rabbit in order to cover herself.

She will also encounter many of her gang friends, such as Cebolinha, Anjinho and Magali, for instance. She will also be aided by some travel companions, such as a fairy and the dog Bidu. Each travel companion will help her in a different way, attacking enemies, giving her items, breaking walls, etc.

The game features a one slot battery backed RAM save, available at the inns throughout the game. All the text in game is in Portuguese.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="4eb0dd40" md5="2f4e245c3e9f6dd0d0954d12f591452c" sha1="dea4a8fe5163c296bc192824232289e8c1376ae2" format="mp4" support="">media/video/turmamon.mp4</media>
                <media parent="jeu" type="mixrbv2" region="br" crc="cf5e393c" md5="64cd994e522efd6fc738cfe3ed123765" sha1="2e623a48a9829a3a64a71dad8a5f11e95b34138c" format="png" support="">media/mixrbv2/turmamon.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="cc2b58ee" md5="d3fe17cc7fabfc0a5e06746f185dbf73" sha1="a8bbe7b2624fa34c15e45287d1ea98ceb9be2fb9" format="png" support="">media/mixrbv2/turmamon.png</media>
            </medias>
            <dates>
                <date region="us">1994</date>
                <date region="br">1994</date>
            </dates>
            <developpeur id="435">Westone Co., Ltd.</developpeur>
            <editeur id="390">Tec Toy</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="411" romid="475178" notgame="false">
            <path>turrican.zip</path>
            <noms>
                <nom region="ss">Turrican</nom>
                <nom region="us">Turrican</nom>
                <nom region="eu">Turrican</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Three-headed demon Morgul has been influencing people's dreams to create nightmares, but more recently these nightmares have become real. Only Turrican can save them in this fast paced side scrolling shoot-em up. It features 5 worlds and 13 levels of challenging gameplay.

Gameplay is conceptually simple: just jump, shoot and explore. However, this game puts a lot of emphasis on finding and using the 10 different weapons Turrican can collect.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="25749af2" md5="f07f5724d459cea0a48173ea589e133b" sha1="9469a0b7517e83345d43690cca6da2a42c43e005" format="mp4" support="">media/video/turrican.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="6287adf5" md5="495816ee38bc029cb6f4b553ea12da90" sha1="ae4ad96a718763ca5af697c70eec611f1d26f83a" format="png" support="">media/mixrbv2/turrican.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="64fcd5b2" md5="3486805d99e25b36b910eabb4ac622ba" sha1="2bbd60db192196e966005c201c4027305e46ca2b" format="png" support="">media/mixrbv2/turrican.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="6287adf5" md5="495816ee38bc029cb6f4b553ea12da90" sha1="ae4ad96a718763ca5af697c70eec611f1d26f83a" format="png" support="">media/mixrbv2/turrican.png</media>
            </medias>
            <dates>
                <date region="us">1991</date>
                <date region="eu">1991</date>
            </dates>
            <developpeur id="191">The Code Monkeys</developpeur>
            <editeur id="70">Accolade</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="411" notgame="false">
            <path>turricanf.zip</path>
            <noms>
                <nom region="ss">Turrican</nom>
                <nom region="us">Turrican</nom>
                <nom region="eu">Turrican</nom>
            </noms>
            <cloneof>turrican.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Three-headed demon Morgul has been influencing people's dreams to create nightmares, but more recently these nightmares have become real. Only Turrican can save them in this fast paced side scrolling shoot-em up. It features 5 worlds and 13 levels of challenging gameplay.

Gameplay is conceptually simple: just jump, shoot and explore. However, this game puts a lot of emphasis on finding and using the 10 different weapons Turrican can collect.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="25749af2" md5="f07f5724d459cea0a48173ea589e133b" sha1="9469a0b7517e83345d43690cca6da2a42c43e005" format="mp4" support="">media/video/turricanf.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="6287adf5" md5="495816ee38bc029cb6f4b553ea12da90" sha1="ae4ad96a718763ca5af697c70eec611f1d26f83a" format="png" support="">media/mixrbv2/turricanf.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="64fcd5b2" md5="3486805d99e25b36b910eabb4ac622ba" sha1="2bbd60db192196e966005c201c4027305e46ca2b" format="png" support="">media/mixrbv2/turricanf.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="6287adf5" md5="495816ee38bc029cb6f4b553ea12da90" sha1="ae4ad96a718763ca5af697c70eec611f1d26f83a" format="png" support="">media/mixrbv2/turricanf.png</media>
            </medias>
            <dates>
                <date region="us">1991</date>
                <date region="eu">1991</date>
            </dates>
            <developpeur id="191">The Code Monkeys</developpeur>
            <editeur id="70">Accolade</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="437" romid="134610" notgame="false">
            <path>twincobr.zip</path>
            <noms>
                <nom region="ss">Twin Cobra</nom>
                <nom region="us">Twin Cobra : Desert Attack Helicopter</nom>
                <nom region="jp">Kyuukyoku Tiger</nom>
                <nom region="br">Desert Attack Helicopter</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Conversion of the Toaplan original game, this conversion is based on the Japanese 1 player version (Ultimate Tiger).

You pilot the TC-17 Twin Cobra assault helicopter to fight the forces of Commander Anziga, the myopic leader of the nation of Kaban. Your job is to fly into Kaban and take out the entire military base of Commander Anziga.

You will fight small helicopters, tanks and stationary guns, defeat the large helicopters to get power-ups. By picking up colored icons (blue, yellow, red or green) you can change to different weapon types. Blue is a forward spread shot, yellow is a four-way shot, red is a wide forward laser shot and green is a continuous forward laser shot.

At the end of each section, you land on a carrier ship and count up your bonuses.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="a1567ed3" md5="4c1ac8461fd42f00de3eb991e21aae01" sha1="3288bfc4f2df081a48c54a8c38b5cc96a208ecad" format="mp4" support="">media/video/twincobr.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="219985eb" md5="a62c04a12a2e14b52685096dadadfdf7" sha1="b784e8a5959de0d31e1b08fdcf5bd9faa8e5f920" format="png" support="">media/mixrbv2/twincobr.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="fdd5999d" md5="b1fe832d80d0cb2355825fca92b5b958" sha1="246609ba5475cfd46f489dcb3d7f89d666e58df5" format="png" support="">media/mixrbv2/twincobr.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="fdd5999d" md5="b1fe832d80d0cb2355825fca92b5b958" sha1="246609ba5475cfd46f489dcb3d7f89d666e58df5" format="png" support="">media/mixrbv2/twincobr.png</media>
            </medias>
            <dates>
                <date region="us">1991</date>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="110">Toaplan</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="437" romid="134157" notgame="false">
            <path>ktiger.zip</path>
            <noms>
                <nom region="ss">Twin Cobra</nom>
                <nom region="us">Twin Cobra : Desert Attack Helicopter</nom>
                <nom region="jp">Kyuukyoku Tiger</nom>
                <nom region="br">Desert Attack Helicopter</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>twincobr.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Conversion of the Toaplan original game, this conversion is based on the Japanese 1 player version (Ultimate Tiger).

You pilot the TC-17 Twin Cobra assault helicopter to fight the forces of Commander Anziga, the myopic leader of the nation of Kaban. Your job is to fly into Kaban and take out the entire military base of Commander Anziga.

You will fight small helicopters, tanks and stationary guns, defeat the large helicopters to get power-ups. By picking up colored icons (blue, yellow, red or green) you can change to different weapon types. Blue is a forward spread shot, yellow is a four-way shot, red is a wide forward laser shot and green is a continuous forward laser shot.

At the end of each section, you land on a carrier ship and count up your bonuses.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="a1567ed3" md5="4c1ac8461fd42f00de3eb991e21aae01" sha1="3288bfc4f2df081a48c54a8c38b5cc96a208ecad" format="mp4" support="">media/video/ktiger.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="219985eb" md5="a62c04a12a2e14b52685096dadadfdf7" sha1="b784e8a5959de0d31e1b08fdcf5bd9faa8e5f920" format="png" support="">media/mixrbv2/ktiger.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="fdd5999d" md5="b1fe832d80d0cb2355825fca92b5b958" sha1="246609ba5475cfd46f489dcb3d7f89d666e58df5" format="png" support="">media/mixrbv2/ktiger.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="fdd5999d" md5="b1fe832d80d0cb2355825fca92b5b958" sha1="246609ba5475cfd46f489dcb3d7f89d666e58df5" format="png" support="">media/mixrbv2/ktiger.png</media>
            </medias>
            <dates>
                <date region="us">1991</date>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="110">Toaplan</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="474" notgame="false">
            <path>twinhawk.zip</path>
            <noms>
                <nom region="ss">Twin Hawk</nom>
                <nom region="jp">Daisenpuu</nom>
                <nom region="eu">Twin Hawk</nom>
                <nom region="wor">Twin Hawk</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Twin Hawk is a typical vertical scrolling shooter with a top-down view. Your goal is easy, shoot all the enemies along the way. You only get a standard gun on your plane, and no bombs! Instead of bombs you can call helper planes. These planes make a formation around you and help to shoot all enemies.

Along the way you get the chance to collect power-ups by shooting transport trucks. When these are destroyed they release a power-up. There are 3 types. First is the weapon upgrade, with this you get a wider and more powerful shot. Second, you get more calls for helper planes. And third are extra lives.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="0998c484" md5="952710f1a1d25cedae91c463af0b3c97" sha1="257f8b558968b80e5c8c15ff857103eb58ac655a" format="mp4" support="">media/video/twinhawk.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="a1abbadd" md5="95325c6b78dcb88145faed97111e7d6c" sha1="3ad99bb38660b349da00459687e005287de4c5e7" format="png" support="">media/mixrbv2/twinhawk.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="e4a86160" md5="ef06eecc4e43154856b6080e6a37cebb" sha1="3696cc17f39ff8f1aa4276ed12e28616afe64b37" format="png" support="">media/mixrbv2/twinhawk.png</media>
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            </medias>
            <dates>
                <date region="fr">1990</date>
                <date region="jp">1990</date>
                <date region="eu">1990</date>
                <date region="wor">1990</date>
            </dates>
            <developpeur id="110">Toaplan</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="553" romid="867919" notgame="false">
            <path>twinklet.zip</path>
            <noms>
                <nom region="ss">Twinkle Tale</nom>
                <nom region="jp">Twinkle Tale</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">An overhead scrolling fantasy shoot 'em up, Twinkle Tale casts the player in the role of the young witch Saria, in a quest to rid her magical floating island of the evil creatures that have invaded it.

The game is played from an overhead perspective, with Saria having complete freedom of movement in all directions and with the objective being to clear out all enemies in all 9 stages, looting whatever treasure you can find and defeating each stage's boss.

Saria's offensive weapons come pre-defined as three different spells, which you can freely switch to at any time and level-up by collecting power stars, as well as screen-clearing bombs.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="12842eeb" md5="7d6c471c446a3eae0143636b4973cf7f" sha1="9aedbe223dae720f1d2a255ab9707b27e7467bcc" format="mp4" support="">media/video/twinklet.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="b826bbe3" md5="6a748e648dff9b04daac7b2e23a92e1d" sha1="4e644398b4def2ea7296af3121db5bf343f14817" format="png" support="">media/mixrbv2/twinklet.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="3af543a2" md5="91da887fd5686ffe93303f81b3aa1436" sha1="fa27c4e0ef0008896be742c3bcdf11d956a50754" format="png" support="">media/mixrbv2/twinklet.png</media>
            </medias>
            <dates>
                <date region="jp">1992</date>
            </dates>
            <developpeur id="233">Wonder Amusement Studio</developpeur>
            <editeur id="18549">Toyo Recording - Wonder Amusement Studio</editeur>
            <genres>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="553" romid="867919" notgame="false">
            <path>twinklete.zip</path>
            <noms>
                <nom region="ss">Twinkle Tale</nom>
                <nom region="jp">Twinkle Tale</nom>
            </noms>
            <cloneof>twinklet.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">An overhead scrolling fantasy shoot 'em up, Twinkle Tale casts the player in the role of the young witch Saria, in a quest to rid her magical floating island of the evil creatures that have invaded it.

The game is played from an overhead perspective, with Saria having complete freedom of movement in all directions and with the objective being to clear out all enemies in all 9 stages, looting whatever treasure you can find and defeating each stage's boss.

Saria's offensive weapons come pre-defined as three different spells, which you can freely switch to at any time and level-up by collecting power stars, as well as screen-clearing bombs.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="12842eeb" md5="7d6c471c446a3eae0143636b4973cf7f" sha1="9aedbe223dae720f1d2a255ab9707b27e7467bcc" format="mp4" support="">media/video/twinklete.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="b826bbe3" md5="6a748e648dff9b04daac7b2e23a92e1d" sha1="4e644398b4def2ea7296af3121db5bf343f14817" format="png" support="">media/mixrbv2/twinklete.png</media>
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            </medias>
            <dates>
                <date region="jp">1992</date>
            </dates>
            <developpeur id="233">Wonder Amusement Studio</developpeur>
            <editeur id="18549">Toyo Recording - Wonder Amusement Studio</editeur>
            <genres>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="382" romid="133890" notgame="false">
            <path>crudeb.zip</path>
            <noms>
                <nom region="ss">Two Crude Dudes</nom>
                <nom region="us">Two Crude Dudes</nom>
                <nom region="jp">Crude Buster</nom>
                <nom region="eu">Two Crude Dudes</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>twocrude.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">After a nuclear explosion, New York needs rebuilding. This has barely started when the 'Big Valley' gang enters and takes full control themselves. The Government sends a pair of heavies known as the Crude Dudes in to clear them out.

As one of these Crude Dudes, you must travel through tough streets and take out Big Valley's people, destroying their vehicles and avoiding the force of their weaponry. Foes include werewolves, skeletons and hunchbacks. Gameplay is essentially Streets of Rage-style beat 'em up driven, with bosses on each level.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="f864db85" md5="1a08d80a29f28502a8468fea1c480e42" sha1="0dd8a7c0d1a9d76a30bfd8ba9271c8633f889fef" format="mp4" support="">media/video/crudeb.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="c8e980d3" md5="e0b141c8a735270ca1b4b400318225ba" sha1="812622c59294c80b6f97c96e2ea09f4306bec6ef" format="png" support="">media/mixrbv2/crudeb.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="7d80b763" md5="c0e478d929a67e7fd6ea5edb58bb54b9" sha1="a0b1f627af3016f06ced48d96f9b27072bc17ef0" format="png" support="">media/mixrbv2/crudeb.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="aee9e3be" md5="415ee265b8b9c7725397709794fd6d87" sha1="88ae0796dbe226d8e06646b42c1e440ff9e8dfb3" format="png" support="">media/mixrbv2/crudeb.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="c8e980d3" md5="e0b141c8a735270ca1b4b400318225ba" sha1="812622c59294c80b6f97c96e2ea09f4306bec6ef" format="png" support="">media/mixrbv2/crudeb.png</media>
            </medias>
            <dates>
                <date region="jp">1992</date>
                <date region="us">1992</date>
                <date region="eu">1992</date>
            </dates>
            <developpeur id="88">Data East</developpeur>
            <editeur id="88">Data East</editeur>
            <genres>
                <genre id="1" principale="1" parentid="0" langue="en">Beat'em Up</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="382" romid="177473" notgame="false">
            <path>twocrude.zip</path>
            <noms>
                <nom region="ss">Two Crude Dudes</nom>
                <nom region="us">Two Crude Dudes</nom>
                <nom region="jp">Crude Buster</nom>
                <nom region="eu">Two Crude Dudes</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">After a nuclear explosion, New York needs rebuilding. This has barely started when the 'Big Valley' gang enters and takes full control themselves. The Government sends a pair of heavies known as the Crude Dudes in to clear them out.

As one of these Crude Dudes, you must travel through tough streets and take out Big Valley's people, destroying their vehicles and avoiding the force of their weaponry. Foes include werewolves, skeletons and hunchbacks. Gameplay is essentially Streets of Rage-style beat 'em up driven, with bosses on each level.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="f864db85" md5="1a08d80a29f28502a8468fea1c480e42" sha1="0dd8a7c0d1a9d76a30bfd8ba9271c8633f889fef" format="mp4" support="">media/video/twocrude.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="c8e980d3" md5="e0b141c8a735270ca1b4b400318225ba" sha1="812622c59294c80b6f97c96e2ea09f4306bec6ef" format="png" support="">media/mixrbv2/twocrude.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="7d80b763" md5="c0e478d929a67e7fd6ea5edb58bb54b9" sha1="a0b1f627af3016f06ced48d96f9b27072bc17ef0" format="png" support="">media/mixrbv2/twocrude.png</media>
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            </medias>
            <dates>
                <date region="jp">1992</date>
                <date region="us">1992</date>
                <date region="eu">1992</date>
            </dates>
            <developpeur id="88">Data East</developpeur>
            <editeur id="88">Data East</editeur>
            <genres>
                <genre id="1" principale="1" parentid="0" langue="en">Beat'em Up</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="382" romid="134612" notgame="false">
            <path>twocrudeu.zip</path>
            <noms>
                <nom region="ss">Two Crude Dudes</nom>
                <nom region="us">Two Crude Dudes</nom>
                <nom region="jp">Crude Buster</nom>
                <nom region="eu">Two Crude Dudes</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>twocrude.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">After a nuclear explosion, New York needs rebuilding. This has barely started when the 'Big Valley' gang enters and takes full control themselves. The Government sends a pair of heavies known as the Crude Dudes in to clear them out.

As one of these Crude Dudes, you must travel through tough streets and take out Big Valley's people, destroying their vehicles and avoiding the force of their weaponry. Foes include werewolves, skeletons and hunchbacks. Gameplay is essentially Streets of Rage-style beat 'em up driven, with bosses on each level.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="f864db85" md5="1a08d80a29f28502a8468fea1c480e42" sha1="0dd8a7c0d1a9d76a30bfd8ba9271c8633f889fef" format="mp4" support="">media/video/twocrudeu.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="c8e980d3" md5="e0b141c8a735270ca1b4b400318225ba" sha1="812622c59294c80b6f97c96e2ea09f4306bec6ef" format="png" support="">media/mixrbv2/twocrudeu.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="7d80b763" md5="c0e478d929a67e7fd6ea5edb58bb54b9" sha1="a0b1f627af3016f06ced48d96f9b27072bc17ef0" format="png" support="">media/mixrbv2/twocrudeu.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="aee9e3be" md5="415ee265b8b9c7725397709794fd6d87" sha1="88ae0796dbe226d8e06646b42c1e440ff9e8dfb3" format="png" support="">media/mixrbv2/twocrudeu.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="c8e980d3" md5="e0b141c8a735270ca1b4b400318225ba" sha1="812622c59294c80b6f97c96e2ea09f4306bec6ef" format="png" support="">media/mixrbv2/twocrudeu.png</media>
            </medias>
            <dates>
                <date region="jp">1992</date>
                <date region="us">1992</date>
                <date region="eu">1992</date>
            </dates>
            <developpeur id="88">Data East</developpeur>
            <editeur id="88">Data East</editeur>
            <genres>
                <genre id="1" principale="1" parentid="0" langue="en">Beat'em Up</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1217" romid="830578" notgame="false">
            <path>gomora.zip</path>
            <noms>
                <nom region="ss">Uchuu Senkan Gomora</nom>
                <nom region="jp">Uchuu Senkan Gomora</nom>
                <nom region="eu">Bio-Ship Paladin</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Atlantal, a peaceful planet, has been attacked by an invading alien fleet known only as The Aggressors, leaving the capital city Delila in ruins. In order to sop The Aggressors, the people of Atlantal send the most powerful fighter ship on the planet, the bio-ship Gomorrah.

Uchu Senkan Gomorrah (Space Battle Ship Gomorrah) is a horizontally-scrolling shooter based on the 1990 coin-op of the same title. The player controls the titular ship, Gomorrah, which can shoot both straight forward as in most shooting games, as well as freely in any direction via an aiming cursor, which is controlled independently of the ship itself. Additionally, there are several power-ups that can be found, including speed-ups, additional mounted guns, and the life-up, which will not only increase the ship's armor, but also cause it to grow in size as well.

The game features 9 stages, each with a boss at the end, as well as one or two-player simultaneous play. The game difficulty has been rebalanced from the arcade to compensate for the lack of a trackball to control the aiming cursor; the player must stop their ship in order to move the cursor.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="f533e574" md5="989da1999b7190ac5fd74f2b109c4e3d" sha1="35b7a65589e94f656471312cb8233d4cae71d32c" format="mp4" support="">media/video/gomora.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="c9394e10" md5="b50eea59e111713a24854592a550c55b" sha1="4f3571bcdf01fcf4c79058ca1cc72404d7c06cd9" format="png" support="">media/mixrbv2/gomora.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="82d83fbc" md5="b0a296c02132acba8ee991346a794a90" sha1="96becc4c3c92c10dc2c1c73f3c60605ea8c01dea" format="png" support="">media/mixrbv2/gomora.png</media>
            </medias>
            <dates>
                <date region="jp">1991</date>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="436">NMK Co. Ltd.</developpeur>
            <editeur id="198">Aisystem Tokyo</editeur>
            <genres>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="48" romid="134616" notgame="false">
            <path>umk3u.zip</path>
            <noms>
                <nom region="ss">Ultimate Mortal Kombat 3</nom>
                <nom region="us">Ultimate Mortal Kombat 3</nom>
                <nom region="eu">Ultimate Mortal Kombat 3</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>umk3.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Ultimate Mortal Kombat 3 combines the best of all the Mortal Kombats into a single cartridge. 23 playable characters are immediately available, such as Reptile, Cyrax, Scorpion, Sub-Zero, Jax, Katana, Sonya, and more. There are two bosses that are unlockable, as well as additional characters.

There is a variety of new levels, some of which are interactive. Characters can uppercut someone, causing them to hit the ground hard and crash through to the bottom floor, or they can knocked someone off a bridge, landing in a pit of spikes.

Players can go against the computer one-on-one, two-on-two, or take part in the 8-fighter tournament.

The DS version has a wireless one-one-one multiplayer mode and includes the Puzzle Kombat mini-game from Mortal Kombat: Deception.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="c7228eb3" md5="9600bc715d8182370b1f323eb230b781" sha1="5fdc9e41654c32ffd7544eb655f110ad5ecd1084" format="mp4" support="">media/video/umk3u.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="b19b6bfb" md5="aadccf521940c1062bae1516b95c3ad2" sha1="20f684618e2f5bdb937f638dc26011d2e96f6561" format="png" support="">media/mixrbv2/umk3u.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="08e25d42" md5="1bb6e147a9222124b2e03507ef86334e" sha1="eca5e3d81829909f826d42cbb6cc3d12316d63c0" format="png" support="">media/mixrbv2/umk3u.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="b19b6bfb" md5="aadccf521940c1062bae1516b95c3ad2" sha1="20f684618e2f5bdb937f638dc26011d2e96f6561" format="png" support="">media/mixrbv2/umk3u.png</media>
            </medias>
            <dates>
                <date region="fr">1995</date>
                <date region="us">1996</date>
                <date region="eu">1996</date>
                <date region="br">1996</date>
            </dates>
            <developpeur id="11">Midway</developpeur>
            <editeur id="17097">Acclaim</editeur>
            <genres>
                <genre id="14" principale="1" parentid="0" langue="en">Fight</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="48" notgame="false">
            <path>umk3h.zip</path>
            <noms>
                <nom region="ss">Ultimate Mortal Kombat 3</nom>
                <nom region="us">Ultimate Mortal Kombat 3</nom>
                <nom region="eu">Ultimate Mortal Kombat 3</nom>
            </noms>
            <cloneof>umk3.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Ultimate Mortal Kombat 3 combines the best of all the Mortal Kombats into a single cartridge. 23 playable characters are immediately available, such as Reptile, Cyrax, Scorpion, Sub-Zero, Jax, Katana, Sonya, and more. There are two bosses that are unlockable, as well as additional characters.

There is a variety of new levels, some of which are interactive. Characters can uppercut someone, causing them to hit the ground hard and crash through to the bottom floor, or they can knocked someone off a bridge, landing in a pit of spikes.

Players can go against the computer one-on-one, two-on-two, or take part in the 8-fighter tournament.

The DS version has a wireless one-one-one multiplayer mode and includes the Puzzle Kombat mini-game from Mortal Kombat: Deception.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="c7228eb3" md5="9600bc715d8182370b1f323eb230b781" sha1="5fdc9e41654c32ffd7544eb655f110ad5ecd1084" format="mp4" support="">media/video/umk3h.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="b19b6bfb" md5="aadccf521940c1062bae1516b95c3ad2" sha1="20f684618e2f5bdb937f638dc26011d2e96f6561" format="png" support="">media/mixrbv2/umk3h.png</media>
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            </medias>
            <dates>
                <date region="fr">1995</date>
                <date region="us">1996</date>
                <date region="eu">1996</date>
                <date region="br">1996</date>
            </dates>
            <developpeur id="11">Midway</developpeur>
            <editeur id="17097">Acclaim</editeur>
            <genres>
                <genre id="14" principale="1" parentid="0" langue="en">Fight</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="48" romid="177474" notgame="false">
            <path>umk3.zip</path>
            <noms>
                <nom region="ss">Ultimate Mortal Kombat 3</nom>
                <nom region="us">Ultimate Mortal Kombat 3</nom>
                <nom region="eu">Ultimate Mortal Kombat 3</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Ultimate Mortal Kombat 3 combines the best of all the Mortal Kombats into a single cartridge. 23 playable characters are immediately available, such as Reptile, Cyrax, Scorpion, Sub-Zero, Jax, Katana, Sonya, and more. There are two bosses that are unlockable, as well as additional characters.

There is a variety of new levels, some of which are interactive. Characters can uppercut someone, causing them to hit the ground hard and crash through to the bottom floor, or they can knocked someone off a bridge, landing in a pit of spikes.

Players can go against the computer one-on-one, two-on-two, or take part in the 8-fighter tournament.

The DS version has a wireless one-one-one multiplayer mode and includes the Puzzle Kombat mini-game from Mortal Kombat: Deception.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="c7228eb3" md5="9600bc715d8182370b1f323eb230b781" sha1="5fdc9e41654c32ffd7544eb655f110ad5ecd1084" format="mp4" support="">media/video/umk3.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="b19b6bfb" md5="aadccf521940c1062bae1516b95c3ad2" sha1="20f684618e2f5bdb937f638dc26011d2e96f6561" format="png" support="">media/mixrbv2/umk3.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="08e25d42" md5="1bb6e147a9222124b2e03507ef86334e" sha1="eca5e3d81829909f826d42cbb6cc3d12316d63c0" format="png" support="">media/mixrbv2/umk3.png</media>
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            </medias>
            <dates>
                <date region="fr">1995</date>
                <date region="us">1996</date>
                <date region="eu">1996</date>
                <date region="br">1996</date>
            </dates>
            <developpeur id="11">Midway</developpeur>
            <editeur id="17097">Acclaim</editeur>
            <genres>
                <genre id="14" principale="1" parentid="0" langue="en">Fight</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="48" notgame="false">
            <path>umk3mh.zip</path>
            <noms>
                <nom region="ss">Ultimate Mortal Kombat 3</nom>
                <nom region="us">Ultimate Mortal Kombat 3</nom>
                <nom region="eu">Ultimate Mortal Kombat 3</nom>
            </noms>
            <cloneof>umk3.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Ultimate Mortal Kombat 3 combines the best of all the Mortal Kombats into a single cartridge. 23 playable characters are immediately available, such as Reptile, Cyrax, Scorpion, Sub-Zero, Jax, Katana, Sonya, and more. There are two bosses that are unlockable, as well as additional characters.

There is a variety of new levels, some of which are interactive. Characters can uppercut someone, causing them to hit the ground hard and crash through to the bottom floor, or they can knocked someone off a bridge, landing in a pit of spikes.

Players can go against the computer one-on-one, two-on-two, or take part in the 8-fighter tournament.

The DS version has a wireless one-one-one multiplayer mode and includes the Puzzle Kombat mini-game from Mortal Kombat: Deception.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="c7228eb3" md5="9600bc715d8182370b1f323eb230b781" sha1="5fdc9e41654c32ffd7544eb655f110ad5ecd1084" format="mp4" support="">media/video/umk3mh.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="b19b6bfb" md5="aadccf521940c1062bae1516b95c3ad2" sha1="20f684618e2f5bdb937f638dc26011d2e96f6561" format="png" support="">media/mixrbv2/umk3mh.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="08e25d42" md5="1bb6e147a9222124b2e03507ef86334e" sha1="eca5e3d81829909f826d42cbb6cc3d12316d63c0" format="png" support="">media/mixrbv2/umk3mh.png</media>
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            </medias>
            <dates>
                <date region="fr">1995</date>
                <date region="us">1996</date>
                <date region="eu">1996</date>
                <date region="br">1996</date>
            </dates>
            <developpeur id="11">Midway</developpeur>
            <editeur id="17097">Acclaim</editeur>
            <genres>
                <genre id="14" principale="1" parentid="0" langue="en">Fight</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="143945" notgame="false">
            <path>umk3t.zip</path>
            <noms>
                <nom region="ss">Ultimate Mortal Kombat Trilogy</nom>
                <nom region="wor">Ultimate Mortal Kombat Trilogy</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">This is a hack by KABAL_MK of Ultimate Mortal Kombat 3 for the Sega Genesis. It adds nearly all playable characters from the Genesis/MegaDrive versions of Mortal Kombat 1, 2, and 3 -including the absent Sheeva, and also adds new backgrounds, specials, combos, finishing moves, and missing audio samples.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="dbe06808" md5="a648ec2649715500619cd5514af59310" sha1="7122ab46fe6fffcfa65e9fdca2ba7f4e88d97aea" format="mp4" support="">media/video/umk3t.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="00d9c611" md5="a477b27e9f459cb05170ce9f7a54f79f" sha1="818b836de27c2a027ac8944645957a6238d95f38" format="png" support="">media/mixrbv2/umk3t.png</media>
            </medias>
            <dates>
                <date region="wor"></date>
            </dates>
            <genres>
                <genre id="" principale="" parentid="" langue="en"></genre>
            </genres>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="690" notgame="false">
            <path>volfied.zip</path>
            <noms>
                <nom region="ss">Ultimate Qix</nom>
                <nom region="us">Ultimate QIX</nom>
                <nom region="jp">Volfied</nom>
                <nom region="br">Ultimate Qix</nom>
            </noms>
            <cloneof>ultqix.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Taking place in another galaxy, a space pilot is returning to his home world of Volfied, only to discover that it is under attack by an unknown alien force. The few remaining Volfied inhabitants are in an underground location of the planet and signal the pilot to their aide. The pilot flies to Volfied using his ship's defensive weapons in order to eliminate the alien threat and save his people.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="ba4a2086" md5="a4fb6a9c21ea71f9bb7dd745158e4af2" sha1="42ef9ef27c92263ae2e7448dfb22bb9eacca98ce" format="mp4" support="">media/video/volfied.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="cffb1f6e" md5="6c78718d30e41f319b394acd6299200b" sha1="e8b64c36a2e81a7271bf39263d03abab6ae75da1" format="png" support="">media/mixrbv2/volfied.png</media>
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            </medias>
            <dates>
                <date region="us">1991</date>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="55">Taito</developpeur>
            <editeur id="55">Taito</editeur>
            <genres>
                <genre id="26" principale="1" parentid="0" langue="en">Puzzle-Game</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
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            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="690" romid="134617" notgame="false">
            <path>ultqix.zip</path>
            <noms>
                <nom region="ss">Ultimate Qix</nom>
                <nom region="us">Ultimate QIX</nom>
                <nom region="jp">Volfied</nom>
                <nom region="br">Ultimate Qix</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Taking place in another galaxy, a space pilot is returning to his home world of Volfied, only to discover that it is under attack by an unknown alien force. The few remaining Volfied inhabitants are in an underground location of the planet and signal the pilot to their aide. The pilot flies to Volfied using his ship's defensive weapons in order to eliminate the alien threat and save his people.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="ba4a2086" md5="a4fb6a9c21ea71f9bb7dd745158e4af2" sha1="42ef9ef27c92263ae2e7448dfb22bb9eacca98ce" format="mp4" support="">media/video/ultqix.mp4</media>
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            </medias>
            <dates>
                <date region="us">1991</date>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="55">Taito</developpeur>
            <editeur id="55">Taito</editeur>
            <genres>
                <genre id="26" principale="1" parentid="0" langue="en">Puzzle-Game</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="413" romid="177475" notgame="false">
            <path>ultsoccrp.zip</path>
            <noms>
                <nom region="ss">Ultimate Soccer</nom>
                <nom region="eu">Ultimate Soccer</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>ultsoccr.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Ultimate Soccer is a football (European) game composed by 64 (unlicensed) international teams, each with it's own values for running, ball control and strength. There are five game modes (friendly, penalty shootout, tournament, playoff and league), but the lack of password or built-in battery means each one of them must be completed in one sitting.

The gameplay can be tweaked for the players' preference by changing several key aspects of the physics engine, such as wind strength and direction, ball weight (lighter balls travel higher, faster  and farther but are more prone to be deflected by winds than heavy balls, who barely lift of the ground and are slowed down by wet grass), tightness of ball control and players speed and momentum. A five-a-side mode, where the ball is never out of play is also included. Thanks to the many options regarding the physics, the game allows a lot of flexibility in playmaking, from building up the play with small passes from the midfield to belting the ball upwards in hope of a goalmouth deflection.

Graphically, the game is similar to EA's Madden NFL series, with pseudo-3D effects allowing the view to be tilted up to show more detail up front or tilted down to show more of the field. 

The series later continued with Striker on the same console and Striker' 96 on PC, Saturn and PlayStation.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="73cee463" md5="cded5da1e2baf14ae72f6e7a42001be7" sha1="a65a928adba9bd9c0e9dd4fed7efa0dc552cf91c" format="mp4" support="">media/video/ultsoccrp.mp4</media>
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            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="eu">1993</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="18295">Rage Software - Sega</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-8</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="413" romid="134618" notgame="false">
            <path>ultsoccr.zip</path>
            <noms>
                <nom region="ss">Ultimate Soccer</nom>
                <nom region="eu">Ultimate Soccer</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Ultimate Soccer is a football (European) game composed by 64 (unlicensed) international teams, each with it's own values for running, ball control and strength. There are five game modes (friendly, penalty shootout, tournament, playoff and league), but the lack of password or built-in battery means each one of them must be completed in one sitting.

The gameplay can be tweaked for the players' preference by changing several key aspects of the physics engine, such as wind strength and direction, ball weight (lighter balls travel higher, faster  and farther but are more prone to be deflected by winds than heavy balls, who barely lift of the ground and are slowed down by wet grass), tightness of ball control and players speed and momentum. A five-a-side mode, where the ball is never out of play is also included. Thanks to the many options regarding the physics, the game allows a lot of flexibility in playmaking, from building up the play with small passes from the midfield to belting the ball upwards in hope of a goalmouth deflection.

Graphically, the game is similar to EA's Madden NFL series, with pseudo-3D effects allowing the view to be tilted up to show more detail up front or tilted down to show more of the field. 

The series later continued with Striker on the same console and Striker' 96 on PC, Saturn and PlayStation.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="73cee463" md5="cded5da1e2baf14ae72f6e7a42001be7" sha1="a65a928adba9bd9c0e9dd4fed7efa0dc552cf91c" format="mp4" support="">media/video/ultsoccr.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="2d9fb604" md5="a21442473616ef1e337c4918aa26fbb0" sha1="14d8d0879d2bf4d0ad32401c0ecbbf5c34b0367d" format="png" support="">media/mixrbv2/ultsoccr.png</media>
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            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="eu">1993</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="18295">Rage Software - Sega</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-8</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="198770" notgame="false">
            <path>ultracore.zip</path>
            <noms>
                <nom region="ss">Ultracore</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis/>
            <medias>
                <media parent="jeu" type="mixrbv2" region="wor" crc="1d2cf030" md5="8fcc38666f04f2b91a9d4fc8a09aa106" sha1="f7367ee1e62b7feee1eb51e91ff2166b8f8b2619" format="png" support="">media/mixrbv2/ultracore.png</media>
            </medias>
            <dates>
                <date region="wor"></date>
            </dates>
            <genres>
                <genre id="" principale="" parentid="" langue="en"></genre>
            </genres>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1218" romid="476607" notgame="false">
            <path>ultraman.zip</path>
            <noms>
                <nom region="ss">Ultraman</nom>
                <nom region="jp">Ultraman</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">In the future, Earth must protect itself from alien invaders, a task handled by the Science Special Search Party. However, they are not alone in this endeavor. After crashing his ship on Earth while in pursuit of the evil alien Bemular, the super-being Ultraman is here to help whenever the attacking aliens prove too much for humanity alone to handle. Standing hundreds of feet tall with incredible strength and amazing abilities, he can only remain on Earth for a few minutes, and so must defeat his foes before his power drains completely.

Based on the popular television show from 1967, Ultraman directly follows the story of its source material. Cast in the role of the titular Ultraman, the player must defeat many of the same monsters that appeared in the original series. Taking the appearance of a 1-on-1 fighting game, Ultraman can punch, kick, and grapple his opponent, as well as use a variety of various special moves that must be charged. However, in order to actually defeat his opponent, Ultraman must deplete their continually-recharging life bar, and at that moment hit with his most powerful special attack: the Specium Beam. As the game continues, different enemies may even find ways to avoid this most formidable attack, and Ultraman must adapt... Each stage has a time limit of only three minutes, and there are three lives and no continues.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="d1c3f502" md5="ff58ff0b867e163e188202d181f57537" sha1="031f6b2b95dcca5af67763b7691b814a63e70f74" format="mp4" support="">media/video/ultraman.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="a5dd3e1d" md5="848a18b75fdf69d0115399366988f001" sha1="21d4a0ff09e1a18757705136960155f6d8b1d21a" format="png" support="">media/mixrbv2/ultraman.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="a5dd3e1d" md5="848a18b75fdf69d0115399366988f001" sha1="21d4a0ff09e1a18757705136960155f6d8b1d21a" format="png" support="">media/mixrbv2/ultraman.png</media>
            </medias>
            <dates>
                <date region="jp">1993</date>
            </dates>
            <developpeur id="438">BEC Co., Ltd.</developpeur>
            <editeur id="437">Human</editeur>
            <genres>
                <genre id="14" principale="1" parentid="0" langue="en">Fight</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-8</joueurs>
            <topstaff>0</topstaff>
            <note>8</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1219" romid="316859" notgame="false">
            <path>undeade.zip</path>
            <noms>
                <nom region="ss">Undead Line</nom>
                <nom region="jp">Undead Line</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>undead.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Undead Line is a top-down arcade shooter with scrolling screens, like Commando and other games. The player controls a character (from a selection of three on the MSX 2 version) that shoots projectiles at enemy monsters.

The six levels available are presented in a menu and can be selected and played in any order. There is a boss battle at the end of each one.

Chests with power-ups are scattered throughout the levels. They open when shot, and in the Genesis version it is possible to cycle through the available power-ups by keeping firing at them. The power-ups include armor and speed boosts, and several types of projectiles.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="c9fabb64" md5="b9d9bc9417d8816139673c9b210b0a4c" sha1="98e649c3c7d521a5198b035d9a9b1a83953a14e0" format="mp4" support="">media/video/undeade.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="ee8b7a20" md5="677156612a74b44161af2a537d5bb5c7" sha1="fd042c5df60beea881f59f2d641cf93b5834cb68" format="png" support="">media/mixrbv2/undeade.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="4e41b5b0" md5="11253e26ff3d5cd5de8cec54c4b25d76" sha1="90bf91343c1eff4b710e9212c9060fe54ed37d19" format="png" support="">media/mixrbv2/undeade.png</media>
            </medias>
            <dates>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="123">T&amp;E Soft</developpeur>
            <editeur id="439">PALSOFT</editeur>
            <genres>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1219" romid="134622" notgame="false">
            <path>undead.zip</path>
            <noms>
                <nom region="ss">Undead Line</nom>
                <nom region="jp">Undead Line</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Undead Line is a top-down arcade shooter with scrolling screens, like Commando and other games. The player controls a character (from a selection of three on the MSX 2 version) that shoots projectiles at enemy monsters.

The six levels available are presented in a menu and can be selected and played in any order. There is a boss battle at the end of each one.

Chests with power-ups are scattered throughout the levels. They open when shot, and in the Genesis version it is possible to cycle through the available power-ups by keeping firing at them. The power-ups include armor and speed boosts, and several types of projectiles.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="c9fabb64" md5="b9d9bc9417d8816139673c9b210b0a4c" sha1="98e649c3c7d521a5198b035d9a9b1a83953a14e0" format="mp4" support="">media/video/undead.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="ee8b7a20" md5="677156612a74b44161af2a537d5bb5c7" sha1="fd042c5df60beea881f59f2d641cf93b5834cb68" format="png" support="">media/mixrbv2/undead.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="4e41b5b0" md5="11253e26ff3d5cd5de8cec54c4b25d76" sha1="90bf91343c1eff4b710e9212c9060fe54ed37d19" format="png" support="">media/mixrbv2/undead.png</media>
            </medias>
            <dates>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="123">T&amp;E Soft</developpeur>
            <editeur id="439">PALSOFT</editeur>
            <genres>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="576" romid="134623" notgame="false">
            <path>univsold.zip</path>
            <noms>
                <nom region="ss">Universal Soldier</nom>
                <nom region="us">Universal Soldier</nom>
                <nom region="eu">Universal Soldier</nom>
                <nom region="wor">Universal Soldier</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>us</region>
                <region>wor</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Universal Soldier is the licensed video game based on the 1992 movie starring Jean-Claude Van Damme.  You control Van Damme's character as he turns against his platoon and attempts to bring down the corrupt government organization that created him.

This game uses the Turrican engine. It's basically the same as Turrican, but with different graphics and levels.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="64a384c1" md5="cd9ca83d3c1fbe98b9ef5a402f24c560" sha1="b1e040b95a7125ed0f7781433c62b583bf24eefa" format="mp4" support="">media/video/univsold.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="3cef5bf8" md5="cc2af13cd37ec67b3c59da1a2d30d83a" sha1="af5a74c16cd2c8e8bb31a8c37f9084ca8d59ab66" format="png" support="">media/mixrbv2/univsold.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="df6cb9e4" md5="7728234fc4ce3ad5f32f1daa9cb443cb" sha1="e205bb127fc196cf8c3a2b142d8a12e1e0f91eb6" format="png" support="">media/mixrbv2/univsold.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="63846706" md5="a1c861b90333292d41d6b5b7a150a02d" sha1="2efb4f952f4c8fb06dffe1d1ba1d4823487324e8" format="png" support="">media/mixrbv2/univsold.png</media>
            </medias>
            <dates>
                <date region="us">1992</date>
                <date region="eu">1992</date>
                <date region="wor">1992</date>
            </dates>
            <developpeur id="191">The Code Monkeys</developpeur>
            <editeur id="70">Accolade</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="676" romid="134624" notgame="false">
            <path>unnecess.zip</path>
            <noms>
                <nom region="ss">Unnecessary Roughness '95</nom>
                <nom region="us">Unnecessary Roughness '95</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">UR95 is your average football game featuring both single plays against the computer or a friend, and full-fledged seasons, including playoffs and Super Bowls.

The main attraction to the game however is a "Construction Set" option which allows you to create everything for your own team, to your playbook and tournaments. You can even do your own team's logo and import/export your creations to trade with your friends.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="2e07226b" md5="76f96b6d2b0c5354d69d97327d3c3168" sha1="276e17cce7c51c1299b1712d2dfba30620bc0fc0" format="mp4" support="">media/video/unnecess.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="d599b4da" md5="7fbec78a3e878fde98b10ceabe045710" sha1="51944d469c7575d2709c2bbc3846f8562fa0b019" format="png" support="">media/mixrbv2/unnecess.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="de8e19f2" md5="3796d4657df21e58680bd5ed778a7930" sha1="f952a0a94df5ec4c7efb1fabd44e9b10cbcaeb84" format="png" support="">media/mixrbv2/unnecess.png</media>
            </medias>
            <dates>
                <date region="us">1994</date>
            </dates>
            <developpeur id="70">Accolade</developpeur>
            <editeur id="70">Accolade</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="229" romid="134625" notgame="false">
            <path>ustrike.zip</path>
            <noms>
                <nom region="ss">Urban Strike</nom>
                <nom region="us">Urban Strike</nom>
                <nom region="eu">Urban Strike</nom>
                <nom region="wor">Urban Strike</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>us</region>
                <region>wor</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Urban Strike is the third  in EA's long running series of helicopter action games.  An evil genius named H. R. Malone has started a cult and managed to gather millions of followers.  Malone is using his influence and wealth to build a super weapon with which he will overthrow the government.  You will once again suit up and take control of various types of helicopters to stop Malone's evil scheme.

Urban Strike is the first, and only, game in the Strike series to feature non-vehicular combat.  In some levels you will leave your helicopter and proceed on foot.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="ecd126a0" md5="5f00a221640aab9599f6491f7910bbd1" sha1="2efd4b3446dbde25d7293f6005dcaaf8781b23de" format="mp4" support="">media/video/ustrike.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="9778bb9c" md5="00fd7e045a12b15fafc90bbd4ad54f98" sha1="c4aa13b02abc3081d96edc811fc85839f40b4195" format="png" support="">media/mixrbv2/ustrike.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="f99bd575" md5="e2160953393bfa91f201c12b6f94a257" sha1="1382817372052db3c2ed9a0a81c76171e3402ff4" format="png" support="">media/mixrbv2/ustrike.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="254e4f66" md5="2829c8ea2b963df93e948fafccd7282e" sha1="c66318b8adc3d0e2b0799fc20ea91ab1d0795c9a" format="png" support="">media/mixrbv2/ustrike.png</media>
            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="eu">1994</date>
                <date region="us">1994</date>
                <date region="wor">1994</date>
            </dates>
            <developpeur id="13">Electronic Arts</developpeur>
            <editeur id="13">Electronic Arts</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="125112" romid="759009" notgame="false">
            <path>uwol.zip</path>
            <noms>
                <nom region="ss">Uwol - Quest For Money</nom>
                <nom region="ru">Kolobok</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Uwol didn't have enough after earning about the 90% of all the income which resulted of selling retrovideogames in Spain and getting himself rich. Now he wants to experience the adventures of his good old idols while he keeps engrossing his bank account, ?cause that's the very matter of his existence.

After gathering precious prizes following the steps of his favourite classic videogame heroes (this is, the fire which doesn't burn -which looks great in the hall of his house-, the proton pistol with the proton charger, three knickers from Gremla, the book of bills of Miner Willy, Wally's pajamas, the Sword of Power (just a copy, ?cause the real one is in use), heaps of Saimaza coffee?), he learns that a mysterious and excentric millionaire, formerly a thief, hides quite a big fortune in gold coins in a very old manor next to Canutos Forest -the so-called Storm Palace. So he decides to emulate his idol Goodie and steal them!

The problem is that it won't be very easy? The cellar of Storm Palace are quite deep and are full of nooks and crannies. Besides, the intrincate disposition of rooms makes it very easy to get lost and go back to the starting point. That's what happened to Uwol: his greed made him to get deeper and deeper into the manor so he got lost and trapped in the lowest labyrinth, inhabited by Vampy, Franky, Fanty and Wolfy, who will try by all means to make Uwol fail in his task.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="d4c00374" md5="f5f75e08d29c43aae7a546cd7287d3bf" sha1="ce32ce134730df883e14aa5634cd43d4f5758581" format="mp4" support="">media/video/uwol.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="b5fb75db" md5="7479cf6c4de7db44c7beb2e58439035b" sha1="728090a150f32a393afda84459761afc75fe03b0" format="png" support="">media/mixrbv2/uwol.png</media>
            </medias>
            <dates>
                <date region="wor"></date>
            </dates>
            <genres>
                <genre id="" principale="" parentid="" langue="en"></genre>
            </genres>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="125112" notgame="false">
            <path>kolobok.zip</path>
            <noms>
                <nom region="ss">Uwol - Quest For Money</nom>
                <nom region="ru">Kolobok</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Uwol didn't have enough after earning about the 90% of all the income which resulted of selling retrovideogames in Spain and getting himself rich. Now he wants to experience the adventures of his good old idols while he keeps engrossing his bank account, ?cause that's the very matter of his existence.

After gathering precious prizes following the steps of his favourite classic videogame heroes (this is, the fire which doesn't burn -which looks great in the hall of his house-, the proton pistol with the proton charger, three knickers from Gremla, the book of bills of Miner Willy, Wally's pajamas, the Sword of Power (just a copy, ?cause the real one is in use), heaps of Saimaza coffee?), he learns that a mysterious and excentric millionaire, formerly a thief, hides quite a big fortune in gold coins in a very old manor next to Canutos Forest -the so-called Storm Palace. So he decides to emulate his idol Goodie and steal them!

The problem is that it won't be very easy? The cellar of Storm Palace are quite deep and are full of nooks and crannies. Besides, the intrincate disposition of rooms makes it very easy to get lost and go back to the starting point. That's what happened to Uwol: his greed made him to get deeper and deeper into the manor so he got lost and trapped in the lowest labyrinth, inhabited by Vampy, Franky, Fanty and Wolfy, who will try by all means to make Uwol fail in his task.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="d4c00374" md5="f5f75e08d29c43aae7a546cd7287d3bf" sha1="ce32ce134730df883e14aa5634cd43d4f5758581" format="mp4" support="">media/video/kolobok.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="b5fb75db" md5="7479cf6c4de7db44c7beb2e58439035b" sha1="728090a150f32a393afda84459761afc75fe03b0" format="png" support="">media/mixrbv2/kolobok.png</media>
            </medias>
            <dates>
                <date region="wor"></date>
            </dates>
            <genres>
                <genre id="" principale="" parentid="" langue="en"></genre>
            </genres>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1220" romid="177476" notgame="false">
            <path>uzukeo.zip</path>
            <noms>
                <nom region="ss">Uzu Keobukseon</nom>
                <nom region="kr">Uzu Keobukseon</nom>
            </noms>
            <regions>
                <region>kr</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Uzu Keobukseon is a 1992 shoot-'em-up by Samsung released exclusively in Korea for the Sega Mega Drive. It is the only first-party Mega Drive title produced by Samsung, who was Sega's hardware distributor and software translator in Korea.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="5c4d757f" md5="6668f71cc554c8f417471db8f3d00c30" sha1="57112d2999121d0088dc8953f453789b32dbcd2f" format="mp4" support="">media/video/uzukeo.mp4</media>
                <media parent="jeu" type="mixrbv2" region="kr" crc="8d8c10b1" md5="4bca989ad7f1966d15f84566e37be91f" sha1="75c19e7d03fc8e098e6c768f8a65459850e6a31e" format="png" support="">media/mixrbv2/uzukeo.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="334fcb36" md5="545bc71ef8ed6f90c392dc3f9f9cd2f7" sha1="b2a4937372a7f21b4a6bb5284254a5a7d31100f6" format="png" support="">media/mixrbv2/uzukeo.png</media>
            </medias>
            <dates>
                <date region="jp">1992</date>
                <date region="kr">1992</date>
            </dates>
            <developpeur id="440">Samsung</developpeur>
            <editeur id="440">Samsung</editeur>
            <genres>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
            </genres>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="498" romid="134057" notgame="false">
            <path>grindst.zip</path>
            <noms>
                <nom region="ss">V-five</nom>
                <nom region="us">Grind Stormer</nom>
                <nom region="jp">V-V</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">This cartridge combines two different localized flavours of the original arcade game. There are two modes, Grind Stormer and V Five. Both offers the same levels and enemies, but have a different approach to how the player can use power-ups.

In this hectic, top-down, vertically-scrolling shooter where the screen is constantly filled with enemies and bullets, players have a constant, unlimited firing rate, enhanced by power-ups that include missiles, target-seeking bullets, shields, additional speed, extra power and bonus points. In Grind Stormer the ship always moves at a fast speed and the player can collect bombs that damage the entire screen and fend off bullets. The other variant V Five takes a Gradius-approach to power-ups, having the player advance through a selection of power-ups shown on the right by collecting tokens. In the first mode power-ups are immediately applied. In the second mode the ship is much slower and the player needs to decide to spend tokens on speed power-ups right away or save them to advance to seeking bullets or additional power.

The game difficulty, amount of lives and continues can be set in the options. After using a continue, the player immediately receives a "Special" power-up granting four wingmen.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="714a81fa" md5="07cb8210bb2aa1a95abc612ba7ee539e" sha1="1c67d97ed7a67953a9678b4da309526b5013685c" format="mp4" support="">media/video/grindst.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="d1d8e93d" md5="88320814b760997d6e81d14f059a13e3" sha1="398c7dee26c39c67d7fad0eea401c6e686d46787" format="png" support="">media/mixrbv2/grindst.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="13ff90ea" md5="b6977ed191af7051725300278d4ca4fe" sha1="bef04f77f6abdae732af741a99deb8ff283eb2a4" format="png" support="">media/mixrbv2/grindst.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="b6010d15" md5="4d5a779a2cd3653ce48826bccc5a030d" sha1="e84d9cb06b4a3dc9a30b18482c91a4c34f71f27c" format="png" support="">media/mixrbv2/grindst.png</media>
            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="us">1994</date>
                <date region="jp">1994</date>
            </dates>
            <developpeur id="110">Toaplan</developpeur>
            <editeur id="89">Tengen</editeur>
            <genres>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="498" romid="134626" notgame="false">
            <path>vfive.zip</path>
            <noms>
                <nom region="ss">V-five</nom>
                <nom region="us">Grind Stormer</nom>
                <nom region="jp">V-V</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>grindst.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">This cartridge combines two different localized flavours of the original arcade game. There are two modes, Grind Stormer and V Five. Both offers the same levels and enemies, but have a different approach to how the player can use power-ups.

In this hectic, top-down, vertically-scrolling shooter where the screen is constantly filled with enemies and bullets, players have a constant, unlimited firing rate, enhanced by power-ups that include missiles, target-seeking bullets, shields, additional speed, extra power and bonus points. In Grind Stormer the ship always moves at a fast speed and the player can collect bombs that damage the entire screen and fend off bullets. The other variant V Five takes a Gradius-approach to power-ups, having the player advance through a selection of power-ups shown on the right by collecting tokens. In the first mode power-ups are immediately applied. In the second mode the ship is much slower and the player needs to decide to spend tokens on speed power-ups right away or save them to advance to seeking bullets or additional power.

The game difficulty, amount of lives and continues can be set in the options. After using a continue, the player immediately receives a "Special" power-up granting four wingmen.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="714a81fa" md5="07cb8210bb2aa1a95abc612ba7ee539e" sha1="1c67d97ed7a67953a9678b4da309526b5013685c" format="mp4" support="">media/video/vfive.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="d1d8e93d" md5="88320814b760997d6e81d14f059a13e3" sha1="398c7dee26c39c67d7fad0eea401c6e686d46787" format="png" support="">media/mixrbv2/vfive.png</media>
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            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="us">1994</date>
                <date region="jp">1994</date>
            </dates>
            <developpeur id="110">Toaplan</developpeur>
            <editeur id="89">Tengen</editeur>
            <genres>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1222" romid="134643" notgame="false">
            <path>vrtroop.zip</path>
            <noms>
                <nom region="ss">Vr Troopers</nom>
                <nom region="us">VR Troopers</nom>
                <nom region="eu">VR Troopers</nom>
                <nom region="wor">VR Troopers</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>us</region>
                <region>wor</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Saban's VR Troopers is based on the TV show of the same name and is made by the same company that produced the Mighty Morphin' Power Rangers. The story has the evil Grimlord transport the VR Troopers into (ironically) a video game and it is up to the player (literally) to save them and bring them back to the real world.

The gameplay is the standard fighting game, using one of the three different Troopers to kick, punch and use special abilities to defeat a fighter to advance to the next one. Each Trooper has their own strengths, weaknesses and special moves and each has their own separate stages, depending on which the player chooses. It also has multi player capabilities that lets two friends battle head-to-head in a Duel Mode.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="acbb33ce" md5="46d0e3a6647f595ca4f09d48bbbc0f3f" sha1="526357bd9c5896e1f07056d87dbafc2f7294be28" format="mp4" support="">media/video/vrtroop.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="c4a48ad5" md5="c27457b0ab1489c45138cbb9d55fdda0" sha1="cc94a8a199c1aeb60eeb755d20f367789ca932ba" format="png" support="">media/mixrbv2/vrtroop.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="cecbf266" md5="d957e2df61bbcddd0e186d401705d576" sha1="e94a16871977da70216d54517b30b631976ac0a4" format="png" support="">media/mixrbv2/vrtroop.png</media>
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            </medias>
            <dates>
                <date region="fr">1995</date>
                <date region="eu">1995</date>
                <date region="us">1995</date>
                <date region="wor">1995</date>
            </dates>
            <developpeur id="442">Syrox Developments, Ltd.</developpeur>
            <editeur id="276">Syrox Developments</editeur>
            <genres>
                <genre id="14" principale="1" parentid="0" langue="en">Fight</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="585" romid="475423" notgame="false">
            <path>valis.zip</path>
            <noms>
                <nom region="ss">Valis - The Fantasm Soldier</nom>
                <nom region="us">Valis</nom>
                <nom region="jp">Mugen Senshi Valis</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Yuko Asou is an ordinary Japanese teenager with an ordinary life - until one day she is attacked by a monster on the street. Out of nowhere, a sword appears in her hands. She fights the monsters who have suddenly invaded the city, and is summoned to the parallel world known as Vecanti, which is ruled by a cruel tyrant named Rogles, whose actions disrupt the balance of the the worlds. Wielding the legendary Valis sword, Yuko must defeat Rogles and restore the balance.

Valis has the same story and basic genre (platform action) as the  original first game in the  series; however, it is a different game with different locations, regular enemies and bosses, new cut scenes, etc.  Defeating the numerous enemies populating the game world requires precise usage of jumping and ducking abilities, and attack timing. Yuko can jump very high and attack while jumping. Various power-ups are scattered through the game, many of which enhance the performance of Yuko's sword. Acting as a melee weapon in the beginning, it can be customized with power-ups and turn into a medium-range weapon, firing shots at the enemies - with proper power-ups, also in different directions. Boss enemies typically have different attack patterns and require different strategies to defeat them.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="5a6b2b2d" md5="e225b2f8bf26e50c9d526dbc7ec1ecf8" sha1="6a23835834689fdf71efe2d71c257e2dc2ca3317" format="mp4" support="">media/video/valis.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="22afb8ef" md5="98731604e8b98f400b62fc7f5bbb2f38" sha1="a69602a9c9f5f23eadda64c7e39788d1d2ea4e00" format="png" support="">media/mixrbv2/valis.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="acab0def" md5="5ec5edf52085fa7b8201b721d5fb2489" sha1="f3c364b5478d6f8f318891476195d422b987cafc" format="png" support="">media/mixrbv2/valis.png</media>
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            </medias>
            <dates>
                <date region="us">1991</date>
                <date region="jp">1991</date>
            </dates>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="8" principale="1" parentid="0" langue="en">Role playing games</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>1</topstaff>
            <note>17</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="585" romid="177176" notgame="false">
            <path>valisj.zip</path>
            <noms>
                <nom region="ss">Valis - The Fantasm Soldier</nom>
                <nom region="us">Valis</nom>
                <nom region="jp">Mugen Senshi Valis</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>valis.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Yuko Asou is an ordinary Japanese teenager with an ordinary life - until one day she is attacked by a monster on the street. Out of nowhere, a sword appears in her hands. She fights the monsters who have suddenly invaded the city, and is summoned to the parallel world known as Vecanti, which is ruled by a cruel tyrant named Rogles, whose actions disrupt the balance of the the worlds. Wielding the legendary Valis sword, Yuko must defeat Rogles and restore the balance.

Valis has the same story and basic genre (platform action) as the  original first game in the  series; however, it is a different game with different locations, regular enemies and bosses, new cut scenes, etc.  Defeating the numerous enemies populating the game world requires precise usage of jumping and ducking abilities, and attack timing. Yuko can jump very high and attack while jumping. Various power-ups are scattered through the game, many of which enhance the performance of Yuko's sword. Acting as a melee weapon in the beginning, it can be customized with power-ups and turn into a medium-range weapon, firing shots at the enemies - with proper power-ups, also in different directions. Boss enemies typically have different attack patterns and require different strategies to defeat them.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="5a6b2b2d" md5="e225b2f8bf26e50c9d526dbc7ec1ecf8" sha1="6a23835834689fdf71efe2d71c257e2dc2ca3317" format="mp4" support="">media/video/valisj.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="22afb8ef" md5="98731604e8b98f400b62fc7f5bbb2f38" sha1="a69602a9c9f5f23eadda64c7e39788d1d2ea4e00" format="png" support="">media/mixrbv2/valisj.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="acab0def" md5="5ec5edf52085fa7b8201b721d5fb2489" sha1="f3c364b5478d6f8f318891476195d422b987cafc" format="png" support="">media/mixrbv2/valisj.png</media>
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            </medias>
            <dates>
                <date region="us">1991</date>
                <date region="jp">1991</date>
            </dates>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="8" principale="1" parentid="0" langue="en">Role playing games</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>1</topstaff>
            <note>17</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="412" romid="134629" notgame="false">
            <path>valis3.zip</path>
            <noms>
                <nom region="ss">Valis 3</nom>
                <nom region="us">Valis III</nom>
                <nom region="jp">Valis III</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Somewhere in the Dark World, evil rears its ugly head once again...

A black-hearted man named Glames, possessor of a sword named Leethus, threatens the Human World, the Dream World, and the Dark World with complete and utter destruction. A young girl from the Dark World named Cham escapes from Glames, and seeks help to destroy him.

She comes to the Human World, searching for the Valis Warrior, Yuko Ahso, and more importantly, the Valis Sword.

Yuko must now help Cham defeat Glames before the three worlds are torn apart!

New improvements over the previous two Valis games include 3 playable characters, 3 unique weapons for each character, and greater, more powerful magic spells.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="15a24245" md5="61dd15b8c3242c47a19f409f7753a8d7" sha1="0dc72b1f11042c24d855ee08e6ef078a89ca9cc2" format="mp4" support="">media/video/valis3.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="f494e09e" md5="0f99b3cf1df6acb1c3a185fb11963757" sha1="b92631c5c03e0b3e19cc0f7aa6a49e458f22acc3" format="png" support="">media/mixrbv2/valis3.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="181fde08" md5="a675f95e651178eea552e5302610ccd0" sha1="e8ead37b48b853fa3db58f1357263da26ca02bba" format="png" support="">media/mixrbv2/valis3.png</media>
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            </medias>
            <dates>
                <date region="us">1992</date>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="97">Telenet</developpeur>
            <editeur id="97">Telenet</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="412" romid="134628" notgame="false">
            <path>valis3j.zip</path>
            <noms>
                <nom region="ss">Valis 3</nom>
                <nom region="us">Valis III</nom>
                <nom region="jp">Valis III</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>valis3.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Somewhere in the Dark World, evil rears its ugly head once again...

A black-hearted man named Glames, possessor of a sword named Leethus, threatens the Human World, the Dream World, and the Dark World with complete and utter destruction. A young girl from the Dark World named Cham escapes from Glames, and seeks help to destroy him.

She comes to the Human World, searching for the Valis Warrior, Yuko Ahso, and more importantly, the Valis Sword.

Yuko must now help Cham defeat Glames before the three worlds are torn apart!

New improvements over the previous two Valis games include 3 playable characters, 3 unique weapons for each character, and greater, more powerful magic spells.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="15a24245" md5="61dd15b8c3242c47a19f409f7753a8d7" sha1="0dc72b1f11042c24d855ee08e6ef078a89ca9cc2" format="mp4" support="">media/video/valis3j.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="f494e09e" md5="0f99b3cf1df6acb1c3a185fb11963757" sha1="b92631c5c03e0b3e19cc0f7aa6a49e458f22acc3" format="png" support="">media/mixrbv2/valis3j.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="181fde08" md5="a675f95e651178eea552e5302610ccd0" sha1="e8ead37b48b853fa3db58f1357263da26ca02bba" format="png" support="">media/mixrbv2/valis3j.png</media>
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            </medias>
            <dates>
                <date region="us">1992</date>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="97">Telenet</developpeur>
            <editeur id="97">Telenet</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1221" romid="134632" notgame="false">
            <path>vaportr.zip</path>
            <noms>
                <nom region="ss">Vapor Trail</nom>
                <nom region="us">Vapor Trail</nom>
                <nom region="jp">Kuuga : Operation Code 'Vapor Trail'</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">It's 1999, the terrorist organization "DAGGER" has taken down the communication system that provides communication for the world's military bases. The terrorists are now in control of the satellite communication network, and they threaten to destroy the world's greatest cities with nuclear bombs. The group is only prepared to cancel their threats when the world's leaders are ready to give their power to DAGGER.

As a counter-offense, a special forces air unit is called in by the president of the USA. The air unit's code name: "Vapor Trail". The world's last hope lies in your hands now...

The game is a vertically scrolling shoot 'em up. You can choose between 3 planes; the fast but weak plane: Seylen. The mediocre all around: Silph; and the slow but very strong: Valkyrie.
During the game you can pick up various items. These items include: Speed-up, power-up and extra lives. An extra useful feature is the spin-dash which makes you invulnerable for a few seconds. For this feature you have to wait until your power is restored to full by waiting some time. You also get more than one boss per level.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="2075e622" md5="ea5732267a256e011c54093925e3429c" sha1="e504197082518d48654b5c61a68b02a36897b905" format="mp4" support="">media/video/vaportr.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="69094e57" md5="0daf3a4ca86c206f0bbdfc1de6957a87" sha1="7728c9bf059d9b9ffb925b72bc8c1022d46f983f" format="png" support="">media/mixrbv2/vaportr.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="8740b8ff" md5="5e96ff7fdf5ea1c0e51dbae83160e9f3" sha1="913fd28228f849837083572f84c0a08ecad74395" format="png" support="">media/mixrbv2/vaportr.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="8740b8ff" md5="5e96ff7fdf5ea1c0e51dbae83160e9f3" sha1="913fd28228f849837083572f84c0a08ecad74395" format="png" support="">media/mixrbv2/vaportr.png</media>
            </medias>
            <dates>
                <date region="us">1991</date>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="88">Data East</developpeur>
            <editeur id="88">Data East</editeur>
            <genres>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1221" romid="134155" notgame="false">
            <path>kuuga.zip</path>
            <noms>
                <nom region="ss">Vapor Trail</nom>
                <nom region="us">Vapor Trail</nom>
                <nom region="jp">Kuuga : Operation Code 'Vapor Trail'</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>vaportr.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">It's 1999, the terrorist organization "DAGGER" has taken down the communication system that provides communication for the world's military bases. The terrorists are now in control of the satellite communication network, and they threaten to destroy the world's greatest cities with nuclear bombs. The group is only prepared to cancel their threats when the world's leaders are ready to give their power to DAGGER.

As a counter-offense, a special forces air unit is called in by the president of the USA. The air unit's code name: "Vapor Trail". The world's last hope lies in your hands now...

The game is a vertically scrolling shoot 'em up. You can choose between 3 planes; the fast but weak plane: Seylen. The mediocre all around: Silph; and the slow but very strong: Valkyrie.
During the game you can pick up various items. These items include: Speed-up, power-up and extra lives. An extra useful feature is the spin-dash which makes you invulnerable for a few seconds. For this feature you have to wait until your power is restored to full by waiting some time. You also get more than one boss per level.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="2075e622" md5="ea5732267a256e011c54093925e3429c" sha1="e504197082518d48654b5c61a68b02a36897b905" format="mp4" support="">media/video/kuuga.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="69094e57" md5="0daf3a4ca86c206f0bbdfc1de6957a87" sha1="7728c9bf059d9b9ffb925b72bc8c1022d46f983f" format="png" support="">media/mixrbv2/kuuga.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="8740b8ff" md5="5e96ff7fdf5ea1c0e51dbae83160e9f3" sha1="913fd28228f849837083572f84c0a08ecad74395" format="png" support="">media/mixrbv2/kuuga.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="8740b8ff" md5="5e96ff7fdf5ea1c0e51dbae83160e9f3" sha1="913fd28228f849837083572f84c0a08ecad74395" format="png" support="">media/mixrbv2/kuuga.png</media>
            </medias>
            <dates>
                <date region="us">1991</date>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="88">Data East</developpeur>
            <editeur id="88">Data East</editeur>
            <genres>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="140" romid="177477" notgame="false">
            <path>vecmanp1.zip</path>
            <noms>
                <nom region="ss">Vectorman</nom>
                <nom region="us">Vectorman</nom>
                <nom region="eu">Vectorman</nom>
                <nom region="wor">Vectorman</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>wor</region>
            </regions>
            <cloneof>vecman.zip</cloneof>
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            <synopsis>
                <synopsis langue="en">In 2049, the human population of Earth embarks on a migratory voyage to try to colonize other planets. They leave mechanical "orbots" to clean up the mess they made on Earth through littering and pollution. Raster, a high-level orbot who watches Earth through a planetwide computer network, is accidentally attached to a working nuclear missile by a lesser orbot and goes insane, becoming an evil dictator named Warhead. He declares himself ruler of Earth, and begins preparing to execute any humans who dare return to their planet.

Enter Vectorman, a humble robot in charge of cleaning up toxic sludge by simply discharging it into the sun. As he lands on Earth after his last trip, he finds chaos and confusion. Because all the other Orbots are controlled by Warhead (Vectorman having not been affected because he was away), Vectorman takes it upon himself to destroy the errant orbot and restore peace to Earth.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="ea977674" md5="57942ed6069638786871ca03da638f09" sha1="cd8a5d8701a664475340351defd01344b9637e89" format="mp4" support="">media/video/vecmanp1.mp4</media>
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            </medias>
            <dates>
                <date region="fr">1995</date>
                <date region="us">1995</date>
                <date region="eu">1995</date>
                <date region="wor">1995</date>
            </dates>
            <developpeur id="33">BlueSky Software, Inc.</developpeur>
            <editeur id="18496">Blue Sky Software - Sega</editeur>
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                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
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        </jeu>
        <jeu id="140" romid="879079" notgame="false">
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                <nom region="ss">Vectorman</nom>
                <nom region="us">Vectorman</nom>
                <nom region="eu">Vectorman</nom>
                <nom region="wor">Vectorman</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>vecman.zip</cloneof>
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            <synopsis>
                <synopsis langue="en">In 2049, the human population of Earth embarks on a migratory voyage to try to colonize other planets. They leave mechanical "orbots" to clean up the mess they made on Earth through littering and pollution. Raster, a high-level orbot who watches Earth through a planetwide computer network, is accidentally attached to a working nuclear missile by a lesser orbot and goes insane, becoming an evil dictator named Warhead. He declares himself ruler of Earth, and begins preparing to execute any humans who dare return to their planet.

Enter Vectorman, a humble robot in charge of cleaning up toxic sludge by simply discharging it into the sun. As he lands on Earth after his last trip, he finds chaos and confusion. Because all the other Orbots are controlled by Warhead (Vectorman having not been affected because he was away), Vectorman takes it upon himself to destroy the errant orbot and restore peace to Earth.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="ea977674" md5="57942ed6069638786871ca03da638f09" sha1="cd8a5d8701a664475340351defd01344b9637e89" format="mp4" support="">media/video/vecmanp3.mp4</media>
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                <date region="us">1995</date>
                <date region="eu">1995</date>
                <date region="wor">1995</date>
            </dates>
            <developpeur id="33">BlueSky Software, Inc.</developpeur>
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        </jeu>
        <jeu id="140" romid="867819" notgame="false">
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                <nom region="us">Vectorman</nom>
                <nom region="eu">Vectorman</nom>
                <nom region="wor">Vectorman</nom>
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            <synopsis>
                <synopsis langue="en">In 2049, the human population of Earth embarks on a migratory voyage to try to colonize other planets. They leave mechanical "orbots" to clean up the mess they made on Earth through littering and pollution. Raster, a high-level orbot who watches Earth through a planetwide computer network, is accidentally attached to a working nuclear missile by a lesser orbot and goes insane, becoming an evil dictator named Warhead. He declares himself ruler of Earth, and begins preparing to execute any humans who dare return to their planet.

Enter Vectorman, a humble robot in charge of cleaning up toxic sludge by simply discharging it into the sun. As he lands on Earth after his last trip, he finds chaos and confusion. Because all the other Orbots are controlled by Warhead (Vectorman having not been affected because he was away), Vectorman takes it upon himself to destroy the errant orbot and restore peace to Earth.</synopsis>
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                <date region="us">1995</date>
                <date region="eu">1995</date>
                <date region="wor">1995</date>
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            <developpeur id="33">BlueSky Software, Inc.</developpeur>
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            <rotation>0</rotation>
        </jeu>
        <jeu id="140" romid="134633" notgame="false">
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                <nom region="us">Vectorman</nom>
                <nom region="eu">Vectorman</nom>
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            <regions>
                <region>eu</region>
                <region>us</region>
                <region>wor</region>
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            <cloneof>0</cloneof>
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Enter Vectorman, a humble robot in charge of cleaning up toxic sludge by simply discharging it into the sun. As he lands on Earth after his last trip, he finds chaos and confusion. Because all the other Orbots are controlled by Warhead (Vectorman having not been affected because he was away), Vectorman takes it upon himself to destroy the errant orbot and restore peace to Earth.</synopsis>
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                <date region="us">1995</date>
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            <joueurs>1</joueurs>
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                <nom region="us">Vectorman 2</nom>
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            <topstaff>1</topstaff>
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        <jeu id="325" romid="879082" notgame="false">
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        <jeu id="325" romid="879084" notgame="false">
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            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">This is a sequel to  Vectorman. This time, the super-powerful little robot was attacked while coming back to earth in his spaceship. He falls down on the earth only to discover dark locations full of hostile creatures and to participate in a platformer full of fast and furious action. Fight your enemies, collect photons, jump over obstacles, find weapons, morph into other creatures, and climb walls as the green "orbot" Vectorman.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="d2e8b899" md5="ae0953869dd3098937daf403d81894fc" sha1="dcc7747dc225fefb361b8ea7787ec6692f892b86" format="mp4" support="">media/video/vecman2.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="469c38f5" md5="13201cb4649b5c27421c89ea4cdeebb5" sha1="94bb3a57094c9b8f4050ca049c4ccc8f9b27bbb2" format="png" support="">media/mixrbv2/vecman2.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="469c38f5" md5="13201cb4649b5c27421c89ea4cdeebb5" sha1="94bb3a57094c9b8f4050ca049c4ccc8f9b27bbb2" format="png" support="">media/mixrbv2/vecman2.png</media>
            </medias>
            <dates>
                <date region="us">1996</date>
            </dates>
            <developpeur id="33">BlueSky Software, Inc.</developpeur>
            <editeur id="18496">Blue Sky Software - Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>1</topstaff>
            <note>18</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="325" romid="879083" notgame="false">
            <path>vecman2p4.zip</path>
            <noms>
                <nom region="ss">Vectorman 2</nom>
                <nom region="us">Vectorman 2</nom>
            </noms>
            <cloneof>vecman2.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">This is a sequel to  Vectorman. This time, the super-powerful little robot was attacked while coming back to earth in his spaceship. He falls down on the earth only to discover dark locations full of hostile creatures and to participate in a platformer full of fast and furious action. Fight your enemies, collect photons, jump over obstacles, find weapons, morph into other creatures, and climb walls as the green "orbot" Vectorman.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="d2e8b899" md5="ae0953869dd3098937daf403d81894fc" sha1="dcc7747dc225fefb361b8ea7787ec6692f892b86" format="mp4" support="">media/video/vecman2p4.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="469c38f5" md5="13201cb4649b5c27421c89ea4cdeebb5" sha1="94bb3a57094c9b8f4050ca049c4ccc8f9b27bbb2" format="png" support="">media/mixrbv2/vecman2p4.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="469c38f5" md5="13201cb4649b5c27421c89ea4cdeebb5" sha1="94bb3a57094c9b8f4050ca049c4ccc8f9b27bbb2" format="png" support="">media/mixrbv2/vecman2p4.png</media>
            </medias>
            <dates>
                <date region="us">1996</date>
            </dates>
            <developpeur id="33">BlueSky Software, Inc.</developpeur>
            <editeur id="18496">Blue Sky Software - Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>1</topstaff>
            <note>18</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="625" notgame="false">
            <path>verytex.zip</path>
            <noms>
                <nom region="ss">Verytex</nom>
                <nom region="jp">Verytex</nom>
            </noms>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Humanity has long since advanced into space, and colonies have been established on many planets, but humanity has yet to contact any alien life. However, an emergency signal has come from the planet Shirakusa. During a colonization survey, contact was lost with the battleship Aphrodite. As a member of the elite Verytex squad, you are sent to investigate.

Verytex is a vertically scrolling space shooter with vague organic themes. There are six stages and three different weapon types: Normal Shot, a standard multidirectional cannon; Beam Laser, a powerful forward-shooting weapon; and Boomerang Laser, a wide-range forward shot. Each weapon type can be upgraded to three increasing levels of power. Also available are homing missiles, which are also upgradeable, as well as smart bombs and shield pickups.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="40ab8b8d" md5="531150093a069a1831f97bf49f2b3988" sha1="4934f59c2fcfd23b70be01d865e6bb3d46e857c8" format="mp4" support="">media/video/verytex.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="72627751" md5="f71db5313f29225a2977690f7458546c" sha1="6c4df112e3f002e4e2ccf8a1c8a832bd5f50cf58" format="png" support="">media/mixrbv2/verytex.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="1117d5ea" md5="bf103e4e26fae5233f02052e3db00ae0" sha1="f00efd3a13caef03d119dc4792f4315e3535bec1" format="png" support="">media/mixrbv2/verytex.png</media>
            </medias>
            <dates>
                <date region="us">1991</date>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="18401">Asmik</developpeur>
            <editeur id="18401">Asmik</editeur>
            <genres>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="564" romid="134636" notgame="false">
            <path>viewpoin.zip</path>
            <noms>
                <nom region="ss">Viewpoint</nom>
                <nom region="us">Viewpoint</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Viewpoint is a top-down orthographic perspective game in the tradition of Zaxxon. The PlayStation and Saturn versions feature 3D rendered graphics with texture maps, unlike the other versions which primarily feature shaded polygons.

One or two players (in hot-seat or cooperative mode) control a spaceship equipped with a laser cannon which can be charged (by holding the shooting button down) for a stronger blast. Besides the main weapon, three special weapons are available: a wall of fire which wipes the screen up in a wave, a nova-like blast and a circle of spherical-green homing missiles.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="78ffc12b" md5="5c0d5670e3187544a1aab3ba3031fea1" sha1="922ab6c55b5b132d3059f80476d09fae2dd8da47" format="mp4" support="">media/video/viewpoin.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="d7479203" md5="afcd33db1c36f7e09b43a441ba3a110e" sha1="dd8d532734b5b8ea5b5d3350bda584e597fb678e" format="png" support="">media/mixrbv2/viewpoin.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="d7479203" md5="afcd33db1c36f7e09b43a441ba3a110e" sha1="dd8d532734b5b8ea5b5d3350bda584e597fb678e" format="png" support="">media/mixrbv2/viewpoin.png</media>
            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="us">1994</date>
            </dates>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>11</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="564" romid="177481" notgame="false">
            <path>viewpoinp.zip</path>
            <noms>
                <nom region="ss">Viewpoint</nom>
                <nom region="us">Viewpoint</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>viewpoin.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Viewpoint is a top-down orthographic perspective game in the tradition of Zaxxon. The PlayStation and Saturn versions feature 3D rendered graphics with texture maps, unlike the other versions which primarily feature shaded polygons.

One or two players (in hot-seat or cooperative mode) control a spaceship equipped with a laser cannon which can be charged (by holding the shooting button down) for a stronger blast. Besides the main weapon, three special weapons are available: a wall of fire which wipes the screen up in a wave, a nova-like blast and a circle of spherical-green homing missiles.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="78ffc12b" md5="5c0d5670e3187544a1aab3ba3031fea1" sha1="922ab6c55b5b132d3059f80476d09fae2dd8da47" format="mp4" support="">media/video/viewpoinp.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="d7479203" md5="afcd33db1c36f7e09b43a441ba3a110e" sha1="dd8d532734b5b8ea5b5d3350bda584e597fb678e" format="png" support="">media/mixrbv2/viewpoinp.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="d7479203" md5="afcd33db1c36f7e09b43a441ba3a110e" sha1="dd8d532734b5b8ea5b5d3350bda584e597fb678e" format="png" support="">media/mixrbv2/viewpoinp.png</media>
            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="us">1994</date>
            </dates>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>11</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="99" romid="177482" notgame="false">
            <path>vf2k.zip</path>
            <noms>
                <nom region="ss">Virtua Fighter 2</nom>
                <nom region="us">Virtua Fighter 2</nom>
                <nom region="eu">Virtua Fighter 2</nom>
                <nom region="wor">Virtua Fighter 2</nom>
                <nom region="kr">Virtua Fighter 2</nom>
            </noms>
            <regions>
                <region>kr</region>
            </regions>
            <cloneof>vf2.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">One year after the first edition of the World Fighting Tournament, won by Lau Chan, invitations are sent once again, this time to the second edition of the Tournament. Will Akira's new techniques be enough to beat Wolf? Can Lau defend his title against his daughter Pai? Will Jacky rescue his sister Sarah, who has been brainwashed to kill him? Will Jeffry make enough money to track down the Satan Shark? And Kage, will he uncover if the mysterious Judgement 6 cartel is behind the tournament? All is yet to be seen...

Sharing the name with the second title in Sega's seminal 3D fighter series, this 16-bit version brings the game to the world of 2D fighters.

While the fully polygonal environment of the arcade/saturn version were scratched in favor of regular sprites and side-scrolling camera due to obvious technological constraints (plus  manufacturing costs ruling out the SVP chip used in Virtua Racing) and featuring only the 8 original characters in the series, the rest was directly taken or inspired by it's bigger brother. The arenas are all drawn according to the to the 32-bit titles (and even feature a small parallax scrolling trick to provide a slight 3D illusion), so are the characters, and the also features a lot of the same sound effects and music. Gameplay is also inspired by the original version, with many button combinations remaining unchanged.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="651f1b17" md5="826a1a5f7972a55fb9774e941b122893" sha1="da87a2647ebbcafd12f1851bfdf4bd7c4976de3d" format="mp4" support="">media/video/vf2k.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="6f3a4544" md5="515647ca9a0be625e1452afabf2bdcd5" sha1="64b5a9e9be32dd169adaaf6bd367ae0bf864f64b" format="png" support="">media/mixrbv2/vf2k.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="70820ed7" md5="fefc8d1d84de874f03fcd89bd0501883" sha1="213c1a1b7a8e608a16ad932701d200d6788bc908" format="png" support="">media/mixrbv2/vf2k.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="6f3a4544" md5="515647ca9a0be625e1452afabf2bdcd5" sha1="64b5a9e9be32dd169adaaf6bd367ae0bf864f64b" format="png" support="">media/mixrbv2/vf2k.png</media>
            </medias>
            <dates>
                <date region="fr">1997</date>
                <date region="us">1997</date>
                <date region="wor">1996</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="14" principale="1" parentid="0" langue="en">Fight</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>10</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="99" romid="134637" notgame="false">
            <path>vf2.zip</path>
            <noms>
                <nom region="ss">Virtua Fighter 2</nom>
                <nom region="us">Virtua Fighter 2</nom>
                <nom region="eu">Virtua Fighter 2</nom>
                <nom region="wor">Virtua Fighter 2</nom>
                <nom region="kr">Virtua Fighter 2</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>us</region>
                <region>wor</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">One year after the first edition of the World Fighting Tournament, won by Lau Chan, invitations are sent once again, this time to the second edition of the Tournament. Will Akira's new techniques be enough to beat Wolf? Can Lau defend his title against his daughter Pai? Will Jacky rescue his sister Sarah, who has been brainwashed to kill him? Will Jeffry make enough money to track down the Satan Shark? And Kage, will he uncover if the mysterious Judgement 6 cartel is behind the tournament? All is yet to be seen...

Sharing the name with the second title in Sega's seminal 3D fighter series, this 16-bit version brings the game to the world of 2D fighters.

While the fully polygonal environment of the arcade/saturn version were scratched in favor of regular sprites and side-scrolling camera due to obvious technological constraints (plus  manufacturing costs ruling out the SVP chip used in Virtua Racing) and featuring only the 8 original characters in the series, the rest was directly taken or inspired by it's bigger brother. The arenas are all drawn according to the to the 32-bit titles (and even feature a small parallax scrolling trick to provide a slight 3D illusion), so are the characters, and the also features a lot of the same sound effects and music. Gameplay is also inspired by the original version, with many button combinations remaining unchanged.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="651f1b17" md5="826a1a5f7972a55fb9774e941b122893" sha1="da87a2647ebbcafd12f1851bfdf4bd7c4976de3d" format="mp4" support="">media/video/vf2.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="6f3a4544" md5="515647ca9a0be625e1452afabf2bdcd5" sha1="64b5a9e9be32dd169adaaf6bd367ae0bf864f64b" format="png" support="">media/mixrbv2/vf2.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="70820ed7" md5="fefc8d1d84de874f03fcd89bd0501883" sha1="213c1a1b7a8e608a16ad932701d200d6788bc908" format="png" support="">media/mixrbv2/vf2.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="6f3a4544" md5="515647ca9a0be625e1452afabf2bdcd5" sha1="64b5a9e9be32dd169adaaf6bd367ae0bf864f64b" format="png" support="">media/mixrbv2/vf2.png</media>
            </medias>
            <dates>
                <date region="fr">1997</date>
                <date region="us">1997</date>
                <date region="wor">1996</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="14" principale="1" parentid="0" langue="en">Fight</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>10</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="99" romid="879092" notgame="false">
            <path>vf2p1.zip</path>
            <noms>
                <nom region="ss">Virtua Fighter 2</nom>
                <nom region="us">Virtua Fighter 2</nom>
                <nom region="eu">Virtua Fighter 2</nom>
                <nom region="wor">Virtua Fighter 2</nom>
                <nom region="kr">Virtua Fighter 2</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>vf2.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">One year after the first edition of the World Fighting Tournament, won by Lau Chan, invitations are sent once again, this time to the second edition of the Tournament. Will Akira's new techniques be enough to beat Wolf? Can Lau defend his title against his daughter Pai? Will Jacky rescue his sister Sarah, who has been brainwashed to kill him? Will Jeffry make enough money to track down the Satan Shark? And Kage, will he uncover if the mysterious Judgement 6 cartel is behind the tournament? All is yet to be seen...

Sharing the name with the second title in Sega's seminal 3D fighter series, this 16-bit version brings the game to the world of 2D fighters.

While the fully polygonal environment of the arcade/saturn version were scratched in favor of regular sprites and side-scrolling camera due to obvious technological constraints (plus  manufacturing costs ruling out the SVP chip used in Virtua Racing) and featuring only the 8 original characters in the series, the rest was directly taken or inspired by it's bigger brother. The arenas are all drawn according to the to the 32-bit titles (and even feature a small parallax scrolling trick to provide a slight 3D illusion), so are the characters, and the also features a lot of the same sound effects and music. Gameplay is also inspired by the original version, with many button combinations remaining unchanged.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="651f1b17" md5="826a1a5f7972a55fb9774e941b122893" sha1="da87a2647ebbcafd12f1851bfdf4bd7c4976de3d" format="mp4" support="">media/video/vf2p1.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="6f3a4544" md5="515647ca9a0be625e1452afabf2bdcd5" sha1="64b5a9e9be32dd169adaaf6bd367ae0bf864f64b" format="png" support="">media/mixrbv2/vf2p1.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="70820ed7" md5="fefc8d1d84de874f03fcd89bd0501883" sha1="213c1a1b7a8e608a16ad932701d200d6788bc908" format="png" support="">media/mixrbv2/vf2p1.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="6f3a4544" md5="515647ca9a0be625e1452afabf2bdcd5" sha1="64b5a9e9be32dd169adaaf6bd367ae0bf864f64b" format="png" support="">media/mixrbv2/vf2p1.png</media>
            </medias>
            <dates>
                <date region="fr">1997</date>
                <date region="us">1997</date>
                <date region="wor">1996</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="14" principale="1" parentid="0" langue="en">Fight</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>10</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="99" romid="879091" notgame="false">
            <path>vf2p2.zip</path>
            <noms>
                <nom region="ss">Virtua Fighter 2</nom>
                <nom region="us">Virtua Fighter 2</nom>
                <nom region="eu">Virtua Fighter 2</nom>
                <nom region="wor">Virtua Fighter 2</nom>
                <nom region="kr">Virtua Fighter 2</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>vf2.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">One year after the first edition of the World Fighting Tournament, won by Lau Chan, invitations are sent once again, this time to the second edition of the Tournament. Will Akira's new techniques be enough to beat Wolf? Can Lau defend his title against his daughter Pai? Will Jacky rescue his sister Sarah, who has been brainwashed to kill him? Will Jeffry make enough money to track down the Satan Shark? And Kage, will he uncover if the mysterious Judgement 6 cartel is behind the tournament? All is yet to be seen...

Sharing the name with the second title in Sega's seminal 3D fighter series, this 16-bit version brings the game to the world of 2D fighters.

While the fully polygonal environment of the arcade/saturn version were scratched in favor of regular sprites and side-scrolling camera due to obvious technological constraints (plus  manufacturing costs ruling out the SVP chip used in Virtua Racing) and featuring only the 8 original characters in the series, the rest was directly taken or inspired by it's bigger brother. The arenas are all drawn according to the to the 32-bit titles (and even feature a small parallax scrolling trick to provide a slight 3D illusion), so are the characters, and the also features a lot of the same sound effects and music. Gameplay is also inspired by the original version, with many button combinations remaining unchanged.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="651f1b17" md5="826a1a5f7972a55fb9774e941b122893" sha1="da87a2647ebbcafd12f1851bfdf4bd7c4976de3d" format="mp4" support="">media/video/vf2p2.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="6f3a4544" md5="515647ca9a0be625e1452afabf2bdcd5" sha1="64b5a9e9be32dd169adaaf6bd367ae0bf864f64b" format="png" support="">media/mixrbv2/vf2p2.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="70820ed7" md5="fefc8d1d84de874f03fcd89bd0501883" sha1="213c1a1b7a8e608a16ad932701d200d6788bc908" format="png" support="">media/mixrbv2/vf2p2.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="6f3a4544" md5="515647ca9a0be625e1452afabf2bdcd5" sha1="64b5a9e9be32dd169adaaf6bd367ae0bf864f64b" format="png" support="">media/mixrbv2/vf2p2.png</media>
            </medias>
            <dates>
                <date region="fr">1997</date>
                <date region="us">1997</date>
                <date region="wor">1996</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="14" principale="1" parentid="0" langue="en">Fight</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>10</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="99" romid="879090" notgame="false">
            <path>vf2p3.zip</path>
            <noms>
                <nom region="ss">Virtua Fighter 2</nom>
                <nom region="us">Virtua Fighter 2</nom>
                <nom region="eu">Virtua Fighter 2</nom>
                <nom region="wor">Virtua Fighter 2</nom>
                <nom region="kr">Virtua Fighter 2</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>vf2.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">One year after the first edition of the World Fighting Tournament, won by Lau Chan, invitations are sent once again, this time to the second edition of the Tournament. Will Akira's new techniques be enough to beat Wolf? Can Lau defend his title against his daughter Pai? Will Jacky rescue his sister Sarah, who has been brainwashed to kill him? Will Jeffry make enough money to track down the Satan Shark? And Kage, will he uncover if the mysterious Judgement 6 cartel is behind the tournament? All is yet to be seen...

Sharing the name with the second title in Sega's seminal 3D fighter series, this 16-bit version brings the game to the world of 2D fighters.

While the fully polygonal environment of the arcade/saturn version were scratched in favor of regular sprites and side-scrolling camera due to obvious technological constraints (plus  manufacturing costs ruling out the SVP chip used in Virtua Racing) and featuring only the 8 original characters in the series, the rest was directly taken or inspired by it's bigger brother. The arenas are all drawn according to the to the 32-bit titles (and even feature a small parallax scrolling trick to provide a slight 3D illusion), so are the characters, and the also features a lot of the same sound effects and music. Gameplay is also inspired by the original version, with many button combinations remaining unchanged.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="651f1b17" md5="826a1a5f7972a55fb9774e941b122893" sha1="da87a2647ebbcafd12f1851bfdf4bd7c4976de3d" format="mp4" support="">media/video/vf2p3.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="6f3a4544" md5="515647ca9a0be625e1452afabf2bdcd5" sha1="64b5a9e9be32dd169adaaf6bd367ae0bf864f64b" format="png" support="">media/mixrbv2/vf2p3.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="70820ed7" md5="fefc8d1d84de874f03fcd89bd0501883" sha1="213c1a1b7a8e608a16ad932701d200d6788bc908" format="png" support="">media/mixrbv2/vf2p3.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="6f3a4544" md5="515647ca9a0be625e1452afabf2bdcd5" sha1="64b5a9e9be32dd169adaaf6bd367ae0bf864f64b" format="png" support="">media/mixrbv2/vf2p3.png</media>
            </medias>
            <dates>
                <date region="fr">1997</date>
                <date region="us">1997</date>
                <date region="wor">1996</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="14" principale="1" parentid="0" langue="en">Fight</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>10</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="99" romid="879089" notgame="false">
            <path>vf2p4.zip</path>
            <noms>
                <nom region="ss">Virtua Fighter 2</nom>
                <nom region="us">Virtua Fighter 2</nom>
                <nom region="eu">Virtua Fighter 2</nom>
                <nom region="wor">Virtua Fighter 2</nom>
                <nom region="kr">Virtua Fighter 2</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>vf2.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">One year after the first edition of the World Fighting Tournament, won by Lau Chan, invitations are sent once again, this time to the second edition of the Tournament. Will Akira's new techniques be enough to beat Wolf? Can Lau defend his title against his daughter Pai? Will Jacky rescue his sister Sarah, who has been brainwashed to kill him? Will Jeffry make enough money to track down the Satan Shark? And Kage, will he uncover if the mysterious Judgement 6 cartel is behind the tournament? All is yet to be seen...

Sharing the name with the second title in Sega's seminal 3D fighter series, this 16-bit version brings the game to the world of 2D fighters.

While the fully polygonal environment of the arcade/saturn version were scratched in favor of regular sprites and side-scrolling camera due to obvious technological constraints (plus  manufacturing costs ruling out the SVP chip used in Virtua Racing) and featuring only the 8 original characters in the series, the rest was directly taken or inspired by it's bigger brother. The arenas are all drawn according to the to the 32-bit titles (and even feature a small parallax scrolling trick to provide a slight 3D illusion), so are the characters, and the also features a lot of the same sound effects and music. Gameplay is also inspired by the original version, with many button combinations remaining unchanged.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="651f1b17" md5="826a1a5f7972a55fb9774e941b122893" sha1="da87a2647ebbcafd12f1851bfdf4bd7c4976de3d" format="mp4" support="">media/video/vf2p4.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="6f3a4544" md5="515647ca9a0be625e1452afabf2bdcd5" sha1="64b5a9e9be32dd169adaaf6bd367ae0bf864f64b" format="png" support="">media/mixrbv2/vf2p4.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="70820ed7" md5="fefc8d1d84de874f03fcd89bd0501883" sha1="213c1a1b7a8e608a16ad932701d200d6788bc908" format="png" support="">media/mixrbv2/vf2p4.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="6f3a4544" md5="515647ca9a0be625e1452afabf2bdcd5" sha1="64b5a9e9be32dd169adaaf6bd367ae0bf864f64b" format="png" support="">media/mixrbv2/vf2p4.png</media>
            </medias>
            <dates>
                <date region="fr">1997</date>
                <date region="us">1997</date>
                <date region="wor">1996</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="14" principale="1" parentid="0" langue="en">Fight</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>10</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="99" romid="879088" notgame="false">
            <path>vf2p5.zip</path>
            <noms>
                <nom region="ss">Virtua Fighter 2</nom>
                <nom region="us">Virtua Fighter 2</nom>
                <nom region="eu">Virtua Fighter 2</nom>
                <nom region="wor">Virtua Fighter 2</nom>
                <nom region="kr">Virtua Fighter 2</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>vf2.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">One year after the first edition of the World Fighting Tournament, won by Lau Chan, invitations are sent once again, this time to the second edition of the Tournament. Will Akira's new techniques be enough to beat Wolf? Can Lau defend his title against his daughter Pai? Will Jacky rescue his sister Sarah, who has been brainwashed to kill him? Will Jeffry make enough money to track down the Satan Shark? And Kage, will he uncover if the mysterious Judgement 6 cartel is behind the tournament? All is yet to be seen...

Sharing the name with the second title in Sega's seminal 3D fighter series, this 16-bit version brings the game to the world of 2D fighters.

While the fully polygonal environment of the arcade/saturn version were scratched in favor of regular sprites and side-scrolling camera due to obvious technological constraints (plus  manufacturing costs ruling out the SVP chip used in Virtua Racing) and featuring only the 8 original characters in the series, the rest was directly taken or inspired by it's bigger brother. The arenas are all drawn according to the to the 32-bit titles (and even feature a small parallax scrolling trick to provide a slight 3D illusion), so are the characters, and the also features a lot of the same sound effects and music. Gameplay is also inspired by the original version, with many button combinations remaining unchanged.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="651f1b17" md5="826a1a5f7972a55fb9774e941b122893" sha1="da87a2647ebbcafd12f1851bfdf4bd7c4976de3d" format="mp4" support="">media/video/vf2p5.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="6f3a4544" md5="515647ca9a0be625e1452afabf2bdcd5" sha1="64b5a9e9be32dd169adaaf6bd367ae0bf864f64b" format="png" support="">media/mixrbv2/vf2p5.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="70820ed7" md5="fefc8d1d84de874f03fcd89bd0501883" sha1="213c1a1b7a8e608a16ad932701d200d6788bc908" format="png" support="">media/mixrbv2/vf2p5.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="6f3a4544" md5="515647ca9a0be625e1452afabf2bdcd5" sha1="64b5a9e9be32dd169adaaf6bd367ae0bf864f64b" format="png" support="">media/mixrbv2/vf2p5.png</media>
            </medias>
            <dates>
                <date region="fr">1997</date>
                <date region="us">1997</date>
                <date region="wor">1996</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="14" principale="1" parentid="0" langue="en">Fight</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>10</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="64849" romid="474357" notgame="false">
            <path>vf2tek.zip</path>
            <noms>
                <nom region="ss">Virtua Fighter 2 Vs Tekken 2</nom>
                <nom region="us">Virtua Fighter 2 vs. Tekken 2</nom>
                <nom region="tw">Virtua Fighter 2 vs. Tekken 2</nom>
            </noms>
            <regions>
                <region>tw</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Virtua Fighter 2 vs. Tekken 2 is an unlicensed Sega Mega Drive fighting game. The name has been taken from box and cartridge designs - in game it refers to itself as V.R Fighter VS Taken2. Its creator is currently unknown.
As the name suggests, it is a crossover between characters from Sega AM2's Virtua Fighter 2 and Namco's Tekken 2, though for unknown reasons Bahn and Honey from Fighting Vipers are also playable. As expected, it is heavily influenced by Virtua Fighter 2 and Tekken 2, mimicking many of the stages and borrowing many sounds and music tracks. It does not, however, pull content from the Mega Drive port of Virtua Fighter 2 - only the Sega Saturn/Sega Model 2 version.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="3f784870" md5="5b42102e236088ee3707bd77533d32a6" sha1="ecbb7c409099b331834ea134223bdcb20e81b238" format="mp4" support="">media/video/vf2tek.mp4</media>
                <media parent="jeu" type="mixrbv2" region="tw" crc="9a02d032" md5="725dee3e9a265339a537f422dd082fa8" sha1="1330254b47f5155fb09d43c278d48a791ced86ac" format="png" support="">media/mixrbv2/vf2tek.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="9a02d032" md5="725dee3e9a265339a537f422dd082fa8" sha1="1330254b47f5155fb09d43c278d48a791ced86ac" format="png" support="">media/mixrbv2/vf2tek.png</media>
            </medias>
            <dates>
                <date region="wor"></date>
            </dates>
            <genres>
                <genre id="2914" principale="0" parentid="14" langue="en">Fight / 2D</genre>
                <genre id="14" principale="1" parentid="0" langue="en">Fight</genre>
            </genres>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="445" romid="134639" notgame="false">
            <path>vbart.zip</path>
            <noms>
                <nom region="ss">Virtual Bart</nom>
                <nom region="jp">Virtual Bart</nom>
                <nom region="eu">Virtual Bart</nom>
                <nom region="au">Virtual Bart</nom>
            </noms>
            <regions>
                <region>wor</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Bart's reality goes virtual when he is strapped into Martin Prince's Virtual Reality experiment at the elementary school science fair. Each virtual reality program represents a stage in the game that Bart must play through in order to escape the machine before the programs crash.

The game consists of three side-scrolling platform stages and three stages that take place from a rear view. Bart assumes the roles of a pig, dinosaur, and baby for the platform stages. He tosses tomatoes and eggs, slides down a water slide, and drives a motorcycle in a post-apocalyptic Springfield for the three remaining stages. They are all accessed by chance via a wheel-of-misfortune.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="8a9d5850" md5="71cc78ba2810a8a22a37ca8534217942" sha1="d4e321d35ae61b5f7f3a4d0ebeff9e80175a0e15" format="mp4" support="">media/video/vbart.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="2a13e64d" md5="6b9717f0da21c04610f89c06f0928950" sha1="dc47c43d7c98eec2d0c88cebe9415aa0af090ead" format="png" support="">media/mixrbv2/vbart.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="9a3a37d6" md5="7de6415923a603f6f62e0c3fe7722acb" sha1="70a778325f91ee29a9e5a6398d42449140ef2bb8" format="png" support="">media/mixrbv2/vbart.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="2a13e64d" md5="6b9717f0da21c04610f89c06f0928950" sha1="dc47c43d7c98eec2d0c88cebe9415aa0af090ead" format="png" support="">media/mixrbv2/vbart.png</media>
            </medias>
            <dates>
                <date region="us">1994</date>
                <date region="wor">1994</date>
                <date region="eu">1994</date>
                <date region="jp">1995</date>
            </dates>
            <developpeur id="321">Sculptured Software</developpeur>
            <editeur id="17097">Acclaim</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>10</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="704" romid="134640" notgame="false">
            <path>vpinball.zip</path>
            <noms>
                <nom region="ss">Virtual Pinball</nom>
                <nom region="us">Virtual Pinball</nom>
                <nom region="eu">Virtual Pinball</nom>
                <nom region="wor">Virtual Pinball</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>us</region>
                <region>wor</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Virtual Pinball is the spiritual successor to Bill Budge's classic Pinball Construction Set. Programmed by Bill Budge, this Sega Genesis game allows the player to try different pre-built pinball tables and additionally create, save and play custom tables.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="fe036f72" md5="4ffc4416d36737927eac72d006761766" sha1="52dd7d326d696454a15a4437f94b511db75ac4bb" format="mp4" support="">media/video/vpinball.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="42fd670f" md5="266af300ec302e8dd6fb4123d7915d6b" sha1="03818734adcb40b44d8265744ea65dd8244b6abb" format="png" support="">media/mixrbv2/vpinball.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="18c86764" md5="17b78994c4bf0349b6d69d3664a852dc" sha1="8b74827f24667adc7a4805cc6fb54a9f60bed671" format="png" support="">media/mixrbv2/vpinball.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="42fd670f" md5="266af300ec302e8dd6fb4123d7915d6b" sha1="03818734adcb40b44d8265744ea65dd8244b6abb" format="png" support="">media/mixrbv2/vpinball.png</media>
            </medias>
            <dates>
                <date region="us">1993</date>
                <date region="eu">1994</date>
                <date region="wor">1993</date>
            </dates>
            <developpeur id="175">Headgames</developpeur>
            <editeur id="13">Electronic Arts</editeur>
            <genres>
                <genre id="31" principale="1" parentid="0" langue="en">Pinball</genre>
                <genre id="40" principale="1" parentid="0" langue="en">Simulation</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>1</topstaff>
            <note>17</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="705" notgame="false">
            <path>vixen357.zip</path>
            <noms>
                <nom region="ss">Vixen 357</nom>
                <nom region="jp">Vixen 357</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">In 2384 AD, a great interstellar war took place. The Earth emerged victorious, thanks to a secretly developed robot weapon called "Serd". After the war, the usage of Serds was not a secret any more, and various nations started using them for military purposes. Several years, a more powerful weapon named Vector was developed. The usage of such highly destructive weapons led to wars between the nations of the world. You control Takuya Murasawa and his comrades, member of a special military force called Slash. Everything begins with an attack of unidentified Vectors on their base...

"Vixen 357" is an animé-style strategy/RPG game with mech combat. You control your robots by moving them over the battle map, and fighting enemies with long-ranged or melée attacks. An animated battle sequence is shown when you and enemy robots attack each other. You can switch pilots in the robots and repair them during battles. Your pilots level up by gaining experience points, and you'll be able to acquire new robots and weapons during the game.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="08325aeb" md5="526e7f8e571372e0a29e182701021877" sha1="62a268d5379d06e80f37590267b8be72fb84373c" format="mp4" support="">media/video/vixen357.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="e404b565" md5="7de0b5957dfbdbb53ecfc9a9de614bfb" sha1="2503dcd98652d882b735a6d73593484d68e02459" format="png" support="">media/mixrbv2/vixen357.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="fcc705e0" md5="e28d6380b96d99bd80e2d1afbdc94786" sha1="cedffd68c0a25965927ff3668e92ed5428794bc2" format="png" support="">media/mixrbv2/vixen357.png</media>
            </medias>
            <dates>
                <date region="jp">1992</date>
            </dates>
            <developpeur id="27311">Masaya Games</developpeur>
            <editeur id="29671">NCS&amp;nbsp;Corporation</editeur>
            <genres>
                <genre id="27" principale="1" parentid="0" langue="en">Strategy</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="705" romid="868343" notgame="false">
            <path>vixen357e.zip</path>
            <noms>
                <nom region="ss">Vixen 357</nom>
                <nom region="jp">Vixen 357</nom>
            </noms>
            <cloneof>vixen357.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">In 2384 AD, a great interstellar war took place. The Earth emerged victorious, thanks to a secretly developed robot weapon called "Serd". After the war, the usage of Serds was not a secret any more, and various nations started using them for military purposes. Several years, a more powerful weapon named Vector was developed. The usage of such highly destructive weapons led to wars between the nations of the world. You control Takuya Murasawa and his comrades, member of a special military force called Slash. Everything begins with an attack of unidentified Vectors on their base...

"Vixen 357" is an animé-style strategy/RPG game with mech combat. You control your robots by moving them over the battle map, and fighting enemies with long-ranged or melée attacks. An animated battle sequence is shown when you and enemy robots attack each other. You can switch pilots in the robots and repair them during battles. Your pilots level up by gaining experience points, and you'll be able to acquire new robots and weapons during the game.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="08325aeb" md5="526e7f8e571372e0a29e182701021877" sha1="62a268d5379d06e80f37590267b8be72fb84373c" format="mp4" support="">media/video/vixen357e.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="e404b565" md5="7de0b5957dfbdbb53ecfc9a9de614bfb" sha1="2503dcd98652d882b735a6d73593484d68e02459" format="png" support="">media/mixrbv2/vixen357e.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="fcc705e0" md5="e28d6380b96d99bd80e2d1afbdc94786" sha1="cedffd68c0a25965927ff3668e92ed5428794bc2" format="png" support="">media/mixrbv2/vixen357e.png</media>
            </medias>
            <dates>
                <date region="jp">1992</date>
            </dates>
            <developpeur id="27311">Masaya Games</developpeur>
            <editeur id="29671">NCS&amp;nbsp;Corporation</editeur>
            <genres>
                <genre id="27" principale="1" parentid="0" langue="en">Strategy</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu>
            <path>virak.zip</path>
            <noms>
                <nom region="wor">Voina Irak (Pirate)</nom>
            </noms>
            <systeme/>
            <dates>
                <date region="wor">199?</date>
            </dates>
            <developpeur id="">&lt;unknown&gt;</developpeur>
            <editeur id="">&lt;unknown&gt;</editeur>
        </jeu>
        <jeu id="399" romid="134688" notgame="false">
            <path>wwfraw.zip</path>
            <noms>
                <nom region="ss">Wwf Raw</nom>
                <nom region="wor">WWF Raw</nom>
            </noms>
            <regions>
                <region>wor</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">WWF Raw is a professional wrestling game featuring 10 superstars from the World Wrestling Federation.  The wrestlers you can choose from include Bret "Hit Man" Hart, Bam Bam Bigelow, 1-2-3 Kid, Diesel, Doink, Lex Luger, Luna Vachon, Owen Hart, Razor Ramon, Shawn Michaels, Undertaker, and Yokozuna.

In this game, you attempt to pin your opponent to the mat by reducing his power meter until he can fight no more.  There is a large number of moves to perform, including turnbuckle maneuvers and "illegal" acts such as hitting your opponent with a metal folding chair.

This game supports up to 4 simultaneous players, and has the following game modes: One-on-One, Tag Team, Bedlam, Survivor Series, Royal Rumble, Raw Endurance Match, and Rematch.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="b5a3c6d6" md5="ee99391f08deba983cf5ecea97c79123" sha1="e3baac730eadeee2b3b90188904bdb07c4515b1a" format="mp4" support="">media/video/wwfraw.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="f43b84f0" md5="87e141d12fc3a2e5b1225afa6eb27e8f" sha1="c77ac32be9ea7d1f175804066fc4c20d78552e96" format="png" support="">media/mixrbv2/wwfraw.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="489ec8ed" md5="6794c284c4b9a7a14d7a5a121d2367e9" sha1="53c3fd2fe11dcc5b9d280a7aefb7c8ff7be460d9" format="png" support="">media/mixrbv2/wwfraw.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="d534d770" md5="c9642674fd7d1fc6ba8d2de3ca8a569f" sha1="8eeb475345940ffb268352718ec4ffec5e5b06f2" format="png" support="">media/mixrbv2/wwfraw.png</media>
            </medias>
            <dates>
                <date region="us">1995</date>
                <date region="eu">1994</date>
                <date region="jp">1995</date>
                <date region="wor">1994</date>
            </dates>
            <developpeur id="321">Sculptured Software</developpeur>
            <editeur id="17097">Acclaim</editeur>
            <genres>
                <genre id="14" principale="1" parentid="0" langue="en">Fight</genre>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="454" romid="134689" notgame="false">
            <path>wwfroyal.zip</path>
            <noms>
                <nom region="ss">Wwf Royal Rumble</nom>
                <nom region="wor">WWF Royal Rumble</nom>
            </noms>
            <regions>
                <region>wor</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Control one of twelve World Wrestling Federation stars in a "no holds barred brawl" -- in other words, do whatever moves you want, from choke holds, piledrivers, and even chair slams, until your opponent is knocked out. You can even go outside the ring if you like. Several modes of play are available, including one-on-one, tag team (two-on-two), and three-on-three tag team. You can play as the following WWF wresters: Bret Hart, Razor Ramon, Randy Savage, Shawn Michaels, The Undertaker, Tatanka, Mr. Perfect, Crush, Ric Flair, Yokozuna, Ted Dibiase, and Lex Luger.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="db0d7929" md5="3434f0aca96460332cb842d5bd285451" sha1="fb146c8a33393a63a7423750cad7e623671da628" format="mp4" support="">media/video/wwfroyal.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="8bf3661c" md5="3f7dcc80e2a447e9993d2b1fe1697331" sha1="b1ba570870369eec26224662adfc8f2779453975" format="png" support="">media/mixrbv2/wwfroyal.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="3583ba01" md5="56ca943b34422842812f2857b8150e7b" sha1="245d42f77c7114a0fc359cebcdcaa4e4983f61f4" format="png" support="">media/mixrbv2/wwfroyal.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="8bf3661c" md5="3f7dcc80e2a447e9993d2b1fe1697331" sha1="b1ba570870369eec26224662adfc8f2779453975" format="png" support="">media/mixrbv2/wwfroyal.png</media>
            </medias>
            <dates>
                <date region="us">1993</date>
                <date region="wor">1993</date>
                <date region="eu">1993</date>
                <date region="jp">1994</date>
            </dates>
            <developpeur id="321">Sculptured Software</developpeur>
            <editeur id="17097">Acclaim</editeur>
            <genres>
                <genre id="14" principale="1" parentid="0" langue="en">Fight</genre>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>11</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="405" romid="134690" notgame="false">
            <path>wwfsup.zip</path>
            <noms>
                <nom region="ss">Wwf Super Wrestlemania</nom>
                <nom region="us">WWF Super WrestleMania</nom>
                <nom region="eu">WWF Super WrestleMania</nom>
                <nom region="wor">WWF Super WrestleMania</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>us</region>
                <region>wor</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">This was the first ever WWF licensed game for the SNES and Sega Genesis consoles. It featured one-on-one,  tag team, and Survivor Series matches. The two versions were not identical because they featured some different characters for each console. The Genesis had: Hulk Hogan, Papa Shango, Ultimate Warrior, Macho Man, British Bulldog, IRS, Ted Dibiase, Shawn Michaels. Meanwhile the SNES had: Macho Man, Undertaker, Jake The Snake, Hulk Hogan, Earthquake, The Road Warriors, Typhoon, Ted Dibiase, and Sid Justice.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="d87ce395" md5="84147a8fa1a7d9cb51d4d67a985ebf64" sha1="f95fe241ed294fb76890768958ab064e65881a01" format="mp4" support="">media/video/wwfsup.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="096f391a" md5="5539b8591901b8d78b14ffa212968fd6" sha1="4a7d7dc486d5a65dbd765337bd86e794cdd4a25b" format="png" support="">media/mixrbv2/wwfsup.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="fea0f3ab" md5="d41c6dbdc15de2520cd420ef0a7efd61" sha1="55587a493c2de01b923c515939d100e71d7d3974" format="png" support="">media/mixrbv2/wwfsup.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="096f391a" md5="5539b8591901b8d78b14ffa212968fd6" sha1="4a7d7dc486d5a65dbd765337bd86e794cdd4a25b" format="png" support="">media/mixrbv2/wwfsup.png</media>
            </medias>
            <dates>
                <date region="us">1992</date>
                <date region="wor">1992</date>
                <date region="eu">1992</date>
            </dates>
            <developpeur id="76">Flying Edge</developpeur>
            <editeur id="17097">Acclaim</editeur>
            <genres>
                <genre id="14" principale="1" parentid="0" langue="en">Fight</genre>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>10</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1223" romid="177485" notgame="false">
            <path>wackyrac.zip</path>
            <noms>
                <nom region="ss">Wacky Races</nom>
                <nom region="us">Wacky Races</nom>
                <nom region="eu">Wacky Races</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Cancelled

You take on the role of Dastardly and Mutley from the Hanna-Barbera cartoon series in this action title with superficial racing overtones. Your aim is to complete each course in a particular position, which is achieved either by waiting for them to suffer enough damage to drop out of the race, or by inflicting that damage yourself. Your car is armed with a forward-shooting arrow to impale the opposition cars, and deal with the many hazards the races throw at you, including boulders and rabbits, which can be taken out for points.
This game was never officially released on the Genesis.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="920333a6" md5="02524c8ebf41a8f09fd07b3bf160c8ae" sha1="ee53f95bf69609baf083675269875f621362a6f4" format="mp4" support="">media/video/wackyrac.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="658292de" md5="15a12f2e31bc16433332586de0b6bf14" sha1="f6abc9373ca557d367d72a141b12460bb8492fb4" format="png" support="">media/mixrbv2/wackyrac.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="7030fa03" md5="c4ddc99e38b068e62f0dfdf12065fc46" sha1="4494de2c8eab51f8bc00703b351414beef6d0692" format="png" support="">media/mixrbv2/wackyrac.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="658292de" md5="15a12f2e31bc16433332586de0b6bf14" sha1="f6abc9373ca557d367d72a141b12460bb8492fb4" format="png" support="">media/mixrbv2/wackyrac.png</media>
            </medias>
            <dates>
                <date region="us">2000</date>
            </dates>
            <developpeur id="32">Infogrames</developpeur>
            <editeur id="32">Infogrames</editeur>
            <genres>
                <genre id="28" principale="1" parentid="0" langue="en">Race, Driving</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="703" notgame="false">
            <path>wworlds.zip</path>
            <noms>
                <nom region="ss">Wacky Worlds Creativity Studio</nom>
                <nom region="us">Wacky Worlds Creativity Studio</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">In the educational title Wacky Worlds Creativity Studio, players use any combination of 40 stickers to place animating objects into any of 6 wacky world environments. Stickers include Sonic the Hedgehog, Tails, Ecco the Dolphin, and many other SEGA characters. Then the players paint objects in any color they like. Once the Wacky World has been populated, music can be composed using up to 40 music stickers in the robot musician music factory. The game comes bundled with the Mega Mouse and mouse pad.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="8b2f5230" md5="80d5fa52e1f0b2bf6ac1254bcad44b8e" sha1="6afc1fa319c491b8968bcd9b664b1038461b6f04" format="mp4" support="">media/video/wworlds.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="0cab3903" md5="c48f95e44b1459e01f02d5418771da03" sha1="6ca17179f58f9d2d7018ce3f8fcf1edf35095621" format="png" support="">media/mixrbv2/wworlds.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="0cab3903" md5="c48f95e44b1459e01f02d5418771da03" sha1="6ca17179f58f9d2d7018ce3f8fcf1edf35095621" format="png" support="">media/mixrbv2/wworlds.png</media>
            </medias>
            <dates>
                <date region="us">1994</date>
            </dates>
            <developpeur id="270">Jar Head Games</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="39" principale="1" parentid="0" langue="en">Various</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="703" notgame="false">
            <path>wworldsp1.zip</path>
            <noms>
                <nom region="ss">Wacky Worlds Creativity Studio</nom>
                <nom region="us">Wacky Worlds Creativity Studio</nom>
            </noms>
            <cloneof>wworlds.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">In the educational title Wacky Worlds Creativity Studio, players use any combination of 40 stickers to place animating objects into any of 6 wacky world environments. Stickers include Sonic the Hedgehog, Tails, Ecco the Dolphin, and many other SEGA characters. Then the players paint objects in any color they like. Once the Wacky World has been populated, music can be composed using up to 40 music stickers in the robot musician music factory. The game comes bundled with the Mega Mouse and mouse pad.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="8b2f5230" md5="80d5fa52e1f0b2bf6ac1254bcad44b8e" sha1="6afc1fa319c491b8968bcd9b664b1038461b6f04" format="mp4" support="">media/video/wworldsp1.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="0cab3903" md5="c48f95e44b1459e01f02d5418771da03" sha1="6ca17179f58f9d2d7018ce3f8fcf1edf35095621" format="png" support="">media/mixrbv2/wworldsp1.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="0cab3903" md5="c48f95e44b1459e01f02d5418771da03" sha1="6ca17179f58f9d2d7018ce3f8fcf1edf35095621" format="png" support="">media/mixrbv2/wworldsp1.png</media>
            </medias>
            <dates>
                <date region="us">1994</date>
            </dates>
            <developpeur id="270">Jar Head Games</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="39" principale="1" parentid="0" langue="en">Various</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="703" notgame="false">
            <path>wworldsp3.zip</path>
            <noms>
                <nom region="ss">Wacky Worlds Creativity Studio</nom>
                <nom region="us">Wacky Worlds Creativity Studio</nom>
            </noms>
            <cloneof>wworlds.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">In the educational title Wacky Worlds Creativity Studio, players use any combination of 40 stickers to place animating objects into any of 6 wacky world environments. Stickers include Sonic the Hedgehog, Tails, Ecco the Dolphin, and many other SEGA characters. Then the players paint objects in any color they like. Once the Wacky World has been populated, music can be composed using up to 40 music stickers in the robot musician music factory. The game comes bundled with the Mega Mouse and mouse pad.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="8b2f5230" md5="80d5fa52e1f0b2bf6ac1254bcad44b8e" sha1="6afc1fa319c491b8968bcd9b664b1038461b6f04" format="mp4" support="">media/video/wworldsp3.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="0cab3903" md5="c48f95e44b1459e01f02d5418771da03" sha1="6ca17179f58f9d2d7018ce3f8fcf1edf35095621" format="png" support="">media/mixrbv2/wworldsp3.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="0cab3903" md5="c48f95e44b1459e01f02d5418771da03" sha1="6ca17179f58f9d2d7018ce3f8fcf1edf35095621" format="png" support="">media/mixrbv2/wworldsp3.png</media>
            </medias>
            <dates>
                <date region="us">1994</date>
            </dates>
            <developpeur id="270">Jar Head Games</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="39" principale="1" parentid="0" langue="en">Various</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="703" notgame="false">
            <path>wworldsp2.zip</path>
            <noms>
                <nom region="ss">Wacky Worlds Creativity Studio</nom>
                <nom region="us">Wacky Worlds Creativity Studio</nom>
            </noms>
            <cloneof>wworlds.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">In the educational title Wacky Worlds Creativity Studio, players use any combination of 40 stickers to place animating objects into any of 6 wacky world environments. Stickers include Sonic the Hedgehog, Tails, Ecco the Dolphin, and many other SEGA characters. Then the players paint objects in any color they like. Once the Wacky World has been populated, music can be composed using up to 40 music stickers in the robot musician music factory. The game comes bundled with the Mega Mouse and mouse pad.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="8b2f5230" md5="80d5fa52e1f0b2bf6ac1254bcad44b8e" sha1="6afc1fa319c491b8968bcd9b664b1038461b6f04" format="mp4" support="">media/video/wworldsp2.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="0cab3903" md5="c48f95e44b1459e01f02d5418771da03" sha1="6ca17179f58f9d2d7018ce3f8fcf1edf35095621" format="png" support="">media/mixrbv2/wworldsp2.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="0cab3903" md5="c48f95e44b1459e01f02d5418771da03" sha1="6ca17179f58f9d2d7018ce3f8fcf1edf35095621" format="png" support="">media/mixrbv2/wworldsp2.png</media>
            </medias>
            <dates>
                <date region="us">1994</date>
            </dates>
            <developpeur id="270">Jar Head Games</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="39" principale="1" parentid="0" langue="en">Various</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1224" romid="476610" notgame="false">
            <path>waniwani.zip</path>
            <noms>
                <nom region="ss">Wani Wani World</nom>
                <nom region="jp">Wani Wani World</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Wani Wani World is a modified conversion of the 1991 Kaneko coin-op The Berlin Wall, itself based on the 1980 coin-op Space Panic. Two small dinosaurs with very large hammers, Charlie and Smiley, make their way through numerous screens of platforms and ladders filled with enemies. Their only method of attack is to bash a hole in the ground, wait for an enemy to fall into it, and then bash the enemy in the head, which causes the enemy to fall and transform into items and delicious food.

There are five worlds, each with several screens and large boss at the end, as well as a minigame between worlds where bonus items can be earned. The game can be played alone or two-player cooperatively.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="a0d6f65d" md5="5fa33a8eeeeb82c09469142ba87989f7" sha1="6e1da44dbd7dbec804f8ae0f08bf8760c1af38a2" format="mp4" support="">media/video/waniwani.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="90f3288f" md5="3db8afbc339e9e7bef7c12637342150d" sha1="eff6350adba5f8a668b2f3e874abf76c48c17169" format="png" support="">media/mixrbv2/waniwani.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="1f4764df" md5="b69300f8cff8eeac5e90e1652d1899c6" sha1="5751eeb6e8b37c7d905b3c285e4c7da0b746009b" format="png" support="">media/mixrbv2/waniwani.png</media>
            </medias>
            <dates>
                <date region="jp">1992</date>
            </dates>
            <developpeur id="358">Kaneko Co., Ltd.</developpeur>
            <editeur id="443">Kaneko/Inter State</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="536" romid="475628" notgame="false">
            <path>wardner.zip</path>
            <noms>
                <nom region="ss">Wardner</nom>
                <nom region="us">Wardner</nom>
                <nom region="jp">Wardner no Mori Special</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">One day the town of Niknik is invaded by Wardner's henchmen. Wardner's henchmen have the power to turn all humans into crystals. A honeymooning couple, Dover and Mia, get lost in the towns nearby forest. One of Wardner's wards, Terragon, spots them and decides to kidnap Mia. Now it's up to Dover to rescue Mia from Wardner and his minions.

The game contains 6 stages: The forest entrance, house of tricks, forest of the dead, Wardner's Castle, a tower, and the hidden underground room. Each stage is controlled by a ward of Wardner. Some of these bosses are the Emerald Dragon, Kaja, and Grocko.

Dover uses a magic fireball as his main weapon. Defeating enemies turns them into money. This money can be used at the end of each stage where there are shops that sell items that will help Dover on his journey. Some of the items in the game are the magical cape, thread and needle,  magical clock, magical flute, and the highjump shoes.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="96a58472" md5="f556ad97d2b98f2c403608def30d08d4" sha1="137ee8729943a5be202bb8edb26967ed5b725ce2" format="mp4" support="">media/video/wardner.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="2aeec81a" md5="e24900916fae698d6da4b7ac9c8910db" sha1="7da84902c559af15efbf2fbf1361eaf9c5d9af85" format="png" support="">media/mixrbv2/wardner.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="6fc2d8d1" md5="8d9be053080fa02fae7050fd86df4208" sha1="003670b4512c85cb502bbf0d8ef4044da0252e3c" format="png" support="">media/mixrbv2/wardner.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="6fc2d8d1" md5="8d9be053080fa02fae7050fd86df4208" sha1="003670b4512c85cb502bbf0d8ef4044da0252e3c" format="png" support="">media/mixrbv2/wardner.png</media>
            </medias>
            <dates>
                <date region="fr">1987</date>
                <date region="jp">1991</date>
                <date region="us">1991</date>
            </dates>
            <developpeur id="229">Mentrix Software</developpeur>
            <editeur id="110">Toaplan</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>1</topstaff>
            <note>18</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="536" romid="134647" notgame="false">
            <path>wardnerj.zip</path>
            <noms>
                <nom region="ss">Wardner</nom>
                <nom region="us">Wardner</nom>
                <nom region="jp">Wardner no Mori Special</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>wardner.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">One day the town of Niknik is invaded by Wardner's henchmen. Wardner's henchmen have the power to turn all humans into crystals. A honeymooning couple, Dover and Mia, get lost in the towns nearby forest. One of Wardner's wards, Terragon, spots them and decides to kidnap Mia. Now it's up to Dover to rescue Mia from Wardner and his minions.

The game contains 6 stages: The forest entrance, house of tricks, forest of the dead, Wardner's Castle, a tower, and the hidden underground room. Each stage is controlled by a ward of Wardner. Some of these bosses are the Emerald Dragon, Kaja, and Grocko.

Dover uses a magic fireball as his main weapon. Defeating enemies turns them into money. This money can be used at the end of each stage where there are shops that sell items that will help Dover on his journey. Some of the items in the game are the magical cape, thread and needle,  magical clock, magical flute, and the highjump shoes.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="96a58472" md5="f556ad97d2b98f2c403608def30d08d4" sha1="137ee8729943a5be202bb8edb26967ed5b725ce2" format="mp4" support="">media/video/wardnerj.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="2aeec81a" md5="e24900916fae698d6da4b7ac9c8910db" sha1="7da84902c559af15efbf2fbf1361eaf9c5d9af85" format="png" support="">media/mixrbv2/wardnerj.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="6fc2d8d1" md5="8d9be053080fa02fae7050fd86df4208" sha1="003670b4512c85cb502bbf0d8ef4044da0252e3c" format="png" support="">media/mixrbv2/wardnerj.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="6fc2d8d1" md5="8d9be053080fa02fae7050fd86df4208" sha1="003670b4512c85cb502bbf0d8ef4044da0252e3c" format="png" support="">media/mixrbv2/wardnerj.png</media>
            </medias>
            <dates>
                <date region="fr">1987</date>
                <date region="jp">1991</date>
                <date region="us">1991</date>
            </dates>
            <developpeur id="229">Mentrix Software</developpeur>
            <editeur id="110">Toaplan</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>1</topstaff>
            <note>18</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="292" romid="475649" notgame="false">
            <path>warlock.zip</path>
            <noms>
                <nom region="ss">Warlock</nom>
                <nom region="us">Warlock</nom>
                <nom region="eu">Warlock</nom>
                <nom region="wor">Warlock</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">When the sun aligns with the moon once every millennium, druid guardians summon their magic of their runestones to prevent the rebirth of the Warlock.  The runestones are scattered through time and across the continents and you must find them before the Warlock does.

The gameplay is simple.  You go through different stages fighting of creatures and then finding the runestones.  You fight off enemies by simply blasting them with this energy, using this orb you have with you, or you can use a spell to kill them.  There are some puzzles in the game too.  Some of the battles with the tougher enemies require some strategy to defeat them.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="c0a91649" md5="d9086e4cc6d89409fda1bed3899d5ab5" sha1="4af8431c5c282e138391ef78bd08c6caf86f9541" format="mp4" support="">media/video/warlock.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="b9d4d05d" md5="530f57ffa7b0c7c3c4da138bd2f46da0" sha1="7fe7f6c4d295c36e96066b7028b4447d661c3853" format="png" support="">media/mixrbv2/warlock.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="98ad457d" md5="93070f0c2d2339d95383b8a8f1ef86b6" sha1="8b05ca78d604a215f5cdcbed8e21fc0b46a1cd6b" format="png" support="">media/mixrbv2/warlock.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="b9d4d05d" md5="530f57ffa7b0c7c3c4da138bd2f46da0" sha1="7fe7f6c4d295c36e96066b7028b4447d661c3853" format="png" support="">media/mixrbv2/warlock.png</media>
            </medias>
            <dates>
                <date region="fr">1995</date>
                <date region="us">1995</date>
                <date region="jp">1995</date>
                <date region="wor">1994</date>
                <date region="eu">1995</date>
            </dates>
            <developpeur id="152">Realtime Associates</developpeur>
            <editeur id="17097">Acclaim</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="13" principale="1" parentid="0" langue="en">Adventure</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="292" romid="177486" notgame="false">
            <path>warlockp.zip</path>
            <noms>
                <nom region="ss">Warlock</nom>
                <nom region="us">Warlock</nom>
                <nom region="eu">Warlock</nom>
                <nom region="wor">Warlock</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>wor</region>
            </regions>
            <cloneof>warlock.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">When the sun aligns with the moon once every millennium, druid guardians summon their magic of their runestones to prevent the rebirth of the Warlock.  The runestones are scattered through time and across the continents and you must find them before the Warlock does.

The gameplay is simple.  You go through different stages fighting of creatures and then finding the runestones.  You fight off enemies by simply blasting them with this energy, using this orb you have with you, or you can use a spell to kill them.  There are some puzzles in the game too.  Some of the battles with the tougher enemies require some strategy to defeat them.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="c0a91649" md5="d9086e4cc6d89409fda1bed3899d5ab5" sha1="4af8431c5c282e138391ef78bd08c6caf86f9541" format="mp4" support="">media/video/warlockp.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="b9d4d05d" md5="530f57ffa7b0c7c3c4da138bd2f46da0" sha1="7fe7f6c4d295c36e96066b7028b4447d661c3853" format="png" support="">media/mixrbv2/warlockp.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="98ad457d" md5="93070f0c2d2339d95383b8a8f1ef86b6" sha1="8b05ca78d604a215f5cdcbed8e21fc0b46a1cd6b" format="png" support="">media/mixrbv2/warlockp.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="b9d4d05d" md5="530f57ffa7b0c7c3c4da138bd2f46da0" sha1="7fe7f6c4d295c36e96066b7028b4447d661c3853" format="png" support="">media/mixrbv2/warlockp.png</media>
            </medias>
            <dates>
                <date region="fr">1995</date>
                <date region="us">1995</date>
                <date region="jp">1995</date>
                <date region="wor">1994</date>
                <date region="eu">1995</date>
            </dates>
            <developpeur id="152">Realtime Associates</developpeur>
            <editeur id="17097">Acclaim</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="13" principale="1" parentid="0" langue="en">Adventure</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="643" notgame="false">
            <path>warpsped.zip</path>
            <noms>
                <nom region="ss">Warpspeed</nom>
                <nom region="us">WarpSpeed</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The player takes control of a starpilot with a mission to defend star bases from a fleet of invading alien warships. The game takes place from a cockpit perspective from one of four starfighters; the Stinger, Striker, Stalker,or Slasher. The game has 7 battle scenarios and a 4 scenario campaign mode. 

The starfighter ships come equipped with a computer, engine, shield, weapons, and missiles which can be damaged from enemy combatants or space debris like asteroids. The ship also comes with a Long Range Scanner, which shows the locations of enemies on the map. The map itself is made up of 64 square sections. Finally, the ship also has a Hyperwave Reciever, that lets the player communicate with both the aliens and the player's base.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="6b2e2ee8" md5="5adc9fe75f8c814c2b932e79aa3c8b3d" sha1="360859c22bcd646a9b13471edb8a675286b7313c" format="mp4" support="">media/video/warpsped.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="148643d1" md5="82f49dd767bd98a56e6ed50f6de8fdab" sha1="f402b1eb4172b5cfc874ef8f51fbb73476a05f6d" format="png" support="">media/mixrbv2/warpsped.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="148643d1" md5="82f49dd767bd98a56e6ed50f6de8fdab" sha1="f402b1eb4172b5cfc874ef8f51fbb73476a05f6d" format="png" support="">media/mixrbv2/warpsped.png</media>
            </medias>
            <dates>
                <date region="us">1993</date>
                <date region="eu">1993</date>
            </dates>
            <developpeur id="70">Accolade</developpeur>
            <editeur id="70">Accolade</editeur>
            <genres>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1226" romid="177487" notgame="false">
            <path>waterwld.zip</path>
            <noms>
                <nom region="ss">Waterworld</nom>
                <nom region="eu">Waterworld</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Waterworld is a platform action game developed by Ocean Software for the Sega Mega Drive, Sega 32X and Sega Saturn based upon the 1995 Waterworld film. The game was set for release in September 1995, but was cancelled for unknown reasons. Development for the game was completed, with releases for the SNES, PC, Game Boy and Virtual Boy.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="c4ff040f" md5="e0b71fb16fd261f4613df0213e18aec5" sha1="e4e089bec48f747877647f1526d9b9a282015fc4" format="mp4" support="">media/video/waterwld.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="4205afa9" md5="f8f23d1ba1ec1501586378d172278d63" sha1="70f166998f17db21c5cc165878e0c708c21872ad" format="png" support="">media/mixrbv2/waterwld.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="4205afa9" md5="f8f23d1ba1ec1501586378d172278d63" sha1="70f166998f17db21c5cc165878e0c708c21872ad" format="png" support="">media/mixrbv2/waterwld.png</media>
            </medias>
            <dates>
                <date region="fr">1995</date>
                <date region="eu">1995</date>
            </dates>
            <developpeur id="43">Ocean</developpeur>
            <editeur id="43">Ocean</editeur>
            <genres>
                <genre id="13" principale="1" parentid="0" langue="en">Adventure</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="737" romid="134653" notgame="false">
            <path>wayneg.zip</path>
            <noms>
                <nom region="ss">Wayne Gretzky And The Nhlpa All-stars</nom>
                <nom region="us">Wayne Gretzky and the NHLPA All-Stars</nom>
                <nom region="eu">Wayne Gretzky and the NHLPA All-Stars</nom>
                <nom region="wor">Wayne Gretzsky and the NHLPA All-Stars</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>us</region>
                <region>wor</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">One of the many hockey games released, this version not only let the player control Gretzky, but other major players of the time as well such as Mario Lemieux, Eric Lindros, Mark Messier among many others, 600 total.  It also features the 26 NHL teams at the time as well as 6 International teams to choose from.

The gameplay is similar to many other hockey games with the standard modes such as Exhibition, Season, Playoffs or even a "Just Play" option that instantly took the player to a random game.  There is also a "Simulation Mode" that gives the game an authentic feel complete with penalties or an "Arcade Mode" that was more action oriented and with less rules.  A battery back-up keeps extensive track of stats and has a two-player option as well.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="2d7de377" md5="cbf8651068b514349450fa053c9820cc" sha1="60b5ae3096af52401966ed6b0535afa9870da5ab" format="mp4" support="">media/video/wayneg.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="6fa902a7" md5="f1ed28f7e5bb6aea854fbfdb1bd811ba" sha1="12e8ef12a764e8818890411ee61f145195a487ed" format="png" support="">media/mixrbv2/wayneg.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="a8133b37" md5="dc084f05b5df1fd5340b43ca70a92a70" sha1="4aa2c428fad07f148c5f2fa53cb71e683be9bd37" format="png" support="">media/mixrbv2/wayneg.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="6fa902a7" md5="f1ed28f7e5bb6aea854fbfdb1bd811ba" sha1="12e8ef12a764e8818890411ee61f145195a487ed" format="png" support="">media/mixrbv2/wayneg.png</media>
            </medias>
            <dates>
                <date region="fr">1995</date>
                <date region="us">1995</date>
                <date region="eu">1995</date>
                <date region="wor">1995</date>
                <date region="br">1995</date>
            </dates>
            <developpeur id="69">Time Warner Interactive</developpeur>
            <editeur id="69">Time Warner Interactive</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="592" romid="134654" notgame="false">
            <path>waynewld.zip</path>
            <noms>
                <nom region="ss">Wayne's World</nom>
                <nom region="us">Wayne's World</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">"Wayne's World, Wayne's World! Party time! Excellent! Woo, woo, woo!"

It's Friday, it's 10:30 and like usual, Wayne and Garth are presenting their TV show. First they start off by reading a top-10 list of the worst games they recently played at the arcade. Then Wayne accounts on how he and Garth were suddenly sucked into a video game, and Garth was kidnapped by the mysterious Zantar. "Weeuuu, weeuuu, weeuuu!" FLASHBACK, and now you're suddenly in control of Wayne as he must embark upon a quest to save his good pal Garth.

Not to be confused with the DOS license, this Wayne's World is a platform- style game. You must jump, fight and rock your way through 4 different levels which include Kramer's Music Store, Stan Mikita's Donut Store, Gas Works and Surburbia. Using Wayne's guitar as your sonic weapon, it's most excellent noise will bring death to various enemies. Will you save Garth from the evil purple clutches of Zantar? SCHWING!</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="5c786019" md5="98723bf7e116e3a92096d03e5e8f7a1f" sha1="59175b632d004fa1a4c5749a191797ce2071925a" format="mp4" support="">media/video/waynewld.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="980ab785" md5="b29940718b662d8b84519ea71cca2369" sha1="e523c6c093fbcbac32668009d931084732bfeb17" format="png" support="">media/mixrbv2/waynewld.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="980ab785" md5="b29940718b662d8b84519ea71cca2369" sha1="e523c6c093fbcbac32668009d931084732bfeb17" format="png" support="">media/mixrbv2/waynewld.png</media>
            </medias>
            <dates>
                <date region="us">1993</date>
            </dates>
            <developpeur id="104">Gray Matter</developpeur>
            <editeur id="230">THQ</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>7</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="429" romid="134655" notgame="false">
            <path>weaponld.zip</path>
            <noms>
                <nom region="ss">Weaponlord</nom>
                <nom region="us">WeaponLord</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">A barbarian battleground. Seven different warriors, eached armed with a unique weapon set forth on a fighting game quest where they will clash and conflict with one another in this fighting game from Namco. Their ultimate foe is the mysterious Demonlord. An early relative of the popular Soul Calibur series, the main claim to fame of this game is the weapon play. Blocking and combos are present along with special "frenzies" of increased attack and death combos. The backgrounds are all hand drawn and meticulously detailed. Each character carries their own storyline with them between arenas, jungles and firey mountains on a quest to oppose the Demonlord.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="3f4ee362" md5="491f65e5236198616a2aecd4de7f8fe7" sha1="06c5a5cfd9fb6a99ee5f4e4e263ba05b132403a3" format="mp4" support="">media/video/weaponld.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="92408519" md5="21dd1e258242752dd18fc07514555f63" sha1="228d22bb8b68401b98d0780a240871c83b95eab8" format="png" support="">media/mixrbv2/weaponld.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="92408519" md5="21dd1e258242752dd18fc07514555f63" sha1="228d22bb8b68401b98d0780a240871c83b95eab8" format="png" support="">media/mixrbv2/weaponld.png</media>
            </medias>
            <dates>
                <date region="fr">1995</date>
                <date region="us">1995</date>
            </dates>
            <developpeur id="38">Visual Concepts</developpeur>
            <editeur id="68">Namco</editeur>
            <genres>
                <genre id="14" principale="1" parentid="0" langue="en">Fight</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>1</topstaff>
            <note>18</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="706" romid="134657" notgame="false">
            <path>wheelfor.zip</path>
            <noms>
                <nom region="ss">Wheel Of Fortune</nom>
                <nom region="us">Wheel of Fortune</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">A very basic translation of the popular game show Wheel Of Fortune, where you guess letters until you can guess the phrase.  This CGA version has three old-school rounds of Wheel of Fortune (where the puzzles are simply "Phrase", "Title", "Person", etc.) and then a bonus round.  You can compete against 2 computer players or up to three people can play against each other.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="1fe3a5d6" md5="12dfe73417cb0f9372abd92086c94ac8" sha1="782a6f4c918810914954fbc4a57afc67c2634508" format="mp4" support="">media/video/wheelfor.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="07661f15" md5="b80f64430c351adaebc8ce5e0659cf7f" sha1="2ad1cb4bffe456b2ca93913436a9fad7256f994c" format="png" support="">media/mixrbv2/wheelfor.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="92a5c320" md5="196554d6842f5371f9839209deb1b100" sha1="ca8e8cd4531dcfd38b708c3f0eed08b0ef6c22da" format="png" support="">media/mixrbv2/wheelfor.png</media>
            </medias>
            <dates>
                <date region="us">1992</date>
            </dates>
            <developpeur id="180">Imagitec Design</developpeur>
            <editeur id="179">GameTek</editeur>
            <genres>
                <genre id="26" principale="1" parentid="0" langue="en">Puzzle-Game</genre>
                <genre id="33" principale="1" parentid="0" langue="en">Board game</genre>
            </genres>
            <joueurs>1-3</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="110" romid="177488" notgame="false">
            <path>carmnwldb.zip</path>
            <noms>
                <nom region="ss">Where In The World Is Carmen Sandiego</nom>
                <nom region="us">Where in the World is Carmen Sandiego?</nom>
                <nom region="eu">Where in the World is Carmen Sandiego?</nom>
                <nom region="br">Where in the World is Carmen Sandiego?</nom>
            </noms>
            <regions>
                <region>br</region>
            </regions>
            <cloneof>carmnwld.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">You start out as a rookie detective whose job is to track down a crop of thieves stealing the world's most precious treasures. After each assignment briefing, you'll be given a deadline to capture the thief that stole the artifact using clues dealing with your knowledge of geography. 

Remake of the original Where in the World is Carmen Sandiego?. Features enhanced VGA graphics, sound effects, and joystick support.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="ba54c721" md5="7fc65f811a931c7d71be103a00b9ed19" sha1="e55bfdc9d3f009341410d993cf5f8c5f5366b61e" format="mp4" support="">media/video/carmnwldb.mp4</media>
                <media parent="jeu" type="mixrbv2" region="br" crc="1af3d649" md5="ad0d3705eb2027a50f8f5e2ec45276e8" sha1="3669c4e4dd90805a8aefc4a17d59574be1f78043" format="png" support="">media/mixrbv2/carmnwldb.png</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="0f4bb743" md5="51e81b11dbb343a0cfc8f156479873e9" sha1="2205aa1ed4183acd3937f7cd44d72af294ae2012" format="png" support="">media/mixrbv2/carmnwldb.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="97fc6133" md5="955061ed19d91919791a0d1431c2c9e1" sha1="6c04e35b26016712884328ca9af04f88232f0882" format="png" support="">media/mixrbv2/carmnwldb.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="0f4bb743" md5="51e81b11dbb343a0cfc8f156479873e9" sha1="2205aa1ed4183acd3937f7cd44d72af294ae2012" format="png" support="">media/mixrbv2/carmnwldb.png</media>
            </medias>
            <dates>
                <date region="us">1992</date>
                <date region="eu">1992</date>
            </dates>
            <developpeur id="63">Broderbund Software</developpeur>
            <editeur id="13">Electronic Arts</editeur>
            <genres>
                <genre id="13" principale="1" parentid="0" langue="en">Adventure</genre>
                <genre id="30" principale="1" parentid="0" langue="en">Educational</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="110" romid="134658" notgame="false">
            <path>carmnwld.zip</path>
            <noms>
                <nom region="ss">Where In The World Is Carmen Sandiego</nom>
                <nom region="us">Where in the World is Carmen Sandiego?</nom>
                <nom region="eu">Where in the World is Carmen Sandiego?</nom>
                <nom region="br">Where in the World is Carmen Sandiego?</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">You start out as a rookie detective whose job is to track down a crop of thieves stealing the world's most precious treasures. After each assignment briefing, you'll be given a deadline to capture the thief that stole the artifact using clues dealing with your knowledge of geography. 

Remake of the original Where in the World is Carmen Sandiego?. Features enhanced VGA graphics, sound effects, and joystick support.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="ba54c721" md5="7fc65f811a931c7d71be103a00b9ed19" sha1="e55bfdc9d3f009341410d993cf5f8c5f5366b61e" format="mp4" support="">media/video/carmnwld.mp4</media>
                <media parent="jeu" type="mixrbv2" region="br" crc="1af3d649" md5="ad0d3705eb2027a50f8f5e2ec45276e8" sha1="3669c4e4dd90805a8aefc4a17d59574be1f78043" format="png" support="">media/mixrbv2/carmnwld.png</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="0f4bb743" md5="51e81b11dbb343a0cfc8f156479873e9" sha1="2205aa1ed4183acd3937f7cd44d72af294ae2012" format="png" support="">media/mixrbv2/carmnwld.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="97fc6133" md5="955061ed19d91919791a0d1431c2c9e1" sha1="6c04e35b26016712884328ca9af04f88232f0882" format="png" support="">media/mixrbv2/carmnwld.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="0f4bb743" md5="51e81b11dbb343a0cfc8f156479873e9" sha1="2205aa1ed4183acd3937f7cd44d72af294ae2012" format="png" support="">media/mixrbv2/carmnwld.png</media>
            </medias>
            <dates>
                <date region="us">1992</date>
                <date region="eu">1992</date>
            </dates>
            <developpeur id="63">Broderbund Software</developpeur>
            <editeur id="13">Electronic Arts</editeur>
            <genres>
                <genre id="13" principale="1" parentid="0" langue="en">Adventure</genre>
                <genre id="30" principale="1" parentid="0" langue="en">Educational</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="276" romid="177489" notgame="false">
            <path>carmntimb.zip</path>
            <noms>
                <nom region="ss">Where In Time Is Carmen Sandiego?</nom>
                <nom region="us">Where in Time is Carmen Sandiego?</nom>
                <nom region="eu">Where in Time is Carmen Sandiego?</nom>
                <nom region="br">Where in Time is Carmen Sandiego?</nom>
            </noms>
            <regions>
                <region>br</region>
            </regions>
            <cloneof>carmntim.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Carmen Sandiego and her gang are loose once again, and it is the players job to capture her! This time round the player not only has to find where she is, but also when she is. Traveling to various locations, they need to assemble clues by questioning witnesses and searching locations to close in and capture Carmen Sandiego. Included with the game is The New America Desk Encyclopedia to help make clues more meaningful (and act as a form of copy protection!).</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="1bbd19e0" md5="92df5432195227140b43e2c78655f38b" sha1="9fce6ab478f206a76ab1f6f5d9db6f835321988e" format="mp4" support="">media/video/carmntimb.mp4</media>
                <media parent="jeu" type="mixrbv2" region="br" crc="30721da2" md5="84b06d0a26ee11384c8eded259275497" sha1="4a56d351d8a10ab0755b6e8c5085f91fdf9a7ad0" format="png" support="">media/mixrbv2/carmntimb.png</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="bb61a09b" md5="2d72769513ee31b6097fdf09abcf1e47" sha1="807df1c29eeac1e1d706544ff3f31cb5ae0d03a6" format="png" support="">media/mixrbv2/carmntimb.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="17c701e7" md5="dbcab9f1cd0123db542aa5091a7d9781" sha1="cd8aad539e73a6fec021d66632b24731f7f0c1fb" format="png" support="">media/mixrbv2/carmntimb.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="bb61a09b" md5="2d72769513ee31b6097fdf09abcf1e47" sha1="807df1c29eeac1e1d706544ff3f31cb5ae0d03a6" format="png" support="">media/mixrbv2/carmntimb.png</media>
            </medias>
            <dates>
                <date region="us">1992</date>
                <date region="eu">1992</date>
                <date region="br">1995</date>
            </dates>
            <developpeur id="63">Broderbund Software</developpeur>
            <editeur id="13">Electronic Arts</editeur>
            <genres>
                <genre id="13" principale="1" parentid="0" langue="en">Adventure</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>7</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="276" romid="134659" notgame="false">
            <path>carmntim.zip</path>
            <noms>
                <nom region="ss">Where In Time Is Carmen Sandiego?</nom>
                <nom region="us">Where in Time is Carmen Sandiego?</nom>
                <nom region="eu">Where in Time is Carmen Sandiego?</nom>
                <nom region="br">Where in Time is Carmen Sandiego?</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Carmen Sandiego and her gang are loose once again, and it is the players job to capture her! This time round the player not only has to find where she is, but also when she is. Traveling to various locations, they need to assemble clues by questioning witnesses and searching locations to close in and capture Carmen Sandiego. Included with the game is The New America Desk Encyclopedia to help make clues more meaningful (and act as a form of copy protection!).</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="1bbd19e0" md5="92df5432195227140b43e2c78655f38b" sha1="9fce6ab478f206a76ab1f6f5d9db6f835321988e" format="mp4" support="">media/video/carmntim.mp4</media>
                <media parent="jeu" type="mixrbv2" region="br" crc="30721da2" md5="84b06d0a26ee11384c8eded259275497" sha1="4a56d351d8a10ab0755b6e8c5085f91fdf9a7ad0" format="png" support="">media/mixrbv2/carmntim.png</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="bb61a09b" md5="2d72769513ee31b6097fdf09abcf1e47" sha1="807df1c29eeac1e1d706544ff3f31cb5ae0d03a6" format="png" support="">media/mixrbv2/carmntim.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="17c701e7" md5="dbcab9f1cd0123db542aa5091a7d9781" sha1="cd8aad539e73a6fec021d66632b24731f7f0c1fb" format="png" support="">media/mixrbv2/carmntim.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="bb61a09b" md5="2d72769513ee31b6097fdf09abcf1e47" sha1="807df1c29eeac1e1d706544ff3f31cb5ae0d03a6" format="png" support="">media/mixrbv2/carmntim.png</media>
            </medias>
            <dates>
                <date region="us">1992</date>
                <date region="eu">1992</date>
                <date region="br">1995</date>
            </dates>
            <developpeur id="63">Broderbund Software</developpeur>
            <editeur id="13">Electronic Arts</editeur>
            <genres>
                <genre id="13" principale="1" parentid="0" langue="en">Adventure</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>7</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1228" romid="177490" notgame="false">
            <path>whiprushj.zip</path>
            <noms>
                <nom region="ss">Whip Rush</nom>
                <nom region="us">Whip Rush</nom>
                <nom region="jp">Whip Rush : Wakusei Voltegas no Nazo</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>whiprush.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Whip Rush is a side-scrolling (with certain vertically scrolling descents and ascents) shooter similar to Gaiares and R-Type.

You start with 3, 4 or 6 ships depending on the difficulty level you select.

In addition to moving and shooting, your ship has Power Claws that you can rotate and extend for offensive and defensive purposes. Power Claws can be equipped up to two units and can shoot bullets.

The upgradeable weapons are Laser, Missile, Fireball and Power Claw.

Laser is forward firing only but is rapid and strong, missiles can shoot back and forth and when shot from the Power Claw they will home in on enemies. Fireballs shoot in the opposite direction of your ships travel.

Unlike most other games, your ship has variable speed, which comes in handy when negotiating different kinds of obstacles and enemies.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="822a87f7" md5="811d393e81ff39b10813f6a66c22acc5" sha1="8015ce52770c8baeda14c2a10540483d59610d83" format="mp4" support="">media/video/whiprushj.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="cdbeae17" md5="9228f4ce4d1a481bcd1f7ebe64549064" sha1="215c74b482d4148001ae51c87bf7c9fdaf3a0076" format="png" support="">media/mixrbv2/whiprushj.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="d477378d" md5="3033f7d5c7a5c3c94813c19ac2ebe685" sha1="faca7b7b1c185d15da3210a6f0145732bf2c11b2" format="png" support="">media/mixrbv2/whiprushj.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="d477378d" md5="3033f7d5c7a5c3c94813c19ac2ebe685" sha1="faca7b7b1c185d15da3210a6f0145732bf2c11b2" format="png" support="">media/mixrbv2/whiprushj.png</media>
            </medias>
            <dates>
                <date region="us">1990</date>
                <date region="jp">1990</date>
            </dates>
            <developpeur id="312">Vic Tokai Corporation</developpeur>
            <editeur id="29399">Tokai Engineering</editeur>
            <genres>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1228" notgame="false">
            <path>whiprush.zip</path>
            <noms>
                <nom region="ss">Whip Rush</nom>
                <nom region="us">Whip Rush</nom>
                <nom region="jp">Whip Rush : Wakusei Voltegas no Nazo</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Whip Rush is a side-scrolling (with certain vertically scrolling descents and ascents) shooter similar to Gaiares and R-Type.

You start with 3, 4 or 6 ships depending on the difficulty level you select.

In addition to moving and shooting, your ship has Power Claws that you can rotate and extend for offensive and defensive purposes. Power Claws can be equipped up to two units and can shoot bullets.

The upgradeable weapons are Laser, Missile, Fireball and Power Claw.

Laser is forward firing only but is rapid and strong, missiles can shoot back and forth and when shot from the Power Claw they will home in on enemies. Fireballs shoot in the opposite direction of your ships travel.

Unlike most other games, your ship has variable speed, which comes in handy when negotiating different kinds of obstacles and enemies.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="822a87f7" md5="811d393e81ff39b10813f6a66c22acc5" sha1="8015ce52770c8baeda14c2a10540483d59610d83" format="mp4" support="">media/video/whiprush.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="cdbeae17" md5="9228f4ce4d1a481bcd1f7ebe64549064" sha1="215c74b482d4148001ae51c87bf7c9fdaf3a0076" format="png" support="">media/mixrbv2/whiprush.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="d477378d" md5="3033f7d5c7a5c3c94813c19ac2ebe685" sha1="faca7b7b1c185d15da3210a6f0145732bf2c11b2" format="png" support="">media/mixrbv2/whiprush.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="d477378d" md5="3033f7d5c7a5c3c94813c19ac2ebe685" sha1="faca7b7b1c185d15da3210a6f0145732bf2c11b2" format="png" support="">media/mixrbv2/whiprush.png</media>
            </medias>
            <dates>
                <date region="us">1990</date>
                <date region="jp">1990</date>
            </dates>
            <developpeur id="312">Vic Tokai Corporation</developpeur>
            <editeur id="29399">Tokai Engineering</editeur>
            <genres>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1229" romid="177491" notgame="false">
            <path>wildsnak.zip</path>
            <noms>
                <nom region="ss">Wild Snake</nom>
                <nom region="us">Wild Snake</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Both Sega Mega Drive and Sega Game Gear versions of WildSnake were advertised for release, but both were cancelled for unknown reasons. Pototypes of both have since surfaced.

Advertising saw Tetris creator Alexey Pajitnov lend his name to the game, however Pajitnov was not involved in its development.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="f5137da2" md5="7d365b00332c46e3f73fe47b697f7225" sha1="21c6cc250051d442a050c665b2f2ca7ddaaf2462" format="mp4" support="">media/video/wildsnak.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="02493a00" md5="602c795c1561b219ebc4596844712cfa" sha1="f40a0e9aacdbff179738ca454de2e04111869727" format="png" support="">media/mixrbv2/wildsnak.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="02493a00" md5="602c795c1561b219ebc4596844712cfa" sha1="f40a0e9aacdbff179738ca454de2e04111869727" format="png" support="">media/mixrbv2/wildsnak.png</media>
            </medias>
            <dates>
                <date region="us">1994</date>
            </dates>
            <developpeur id="445">Leadfilm</developpeur>
            <editeur id="600">Spectrum Holobyte</editeur>
            <genres>
                <genre id="26" principale="1" parentid="0" langue="en">Puzzle-Game</genre>
            </genres>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="368" notgame="false">
            <path>wimbledj.zip</path>
            <noms>
                <nom region="ss">Wimbledon</nom>
                <nom region="us">Wimbledon Championship Tennis</nom>
                <nom region="jp">Wimbledon Championship Tennis</nom>
                <nom region="eu">Wimbledon Championship Tennis</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>wimbled.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The oldest of the four Grand Slam tournaments, held in London on grass every July, is the basis for this tennis game. The ball comes off the grass surface fast and low, reflecting the surface's reputation for providing the most exciting tennis. It's viewed in the typical third person perspective, although with quite a distinct 3D effect and with shadows. You can play standard 1 or 2 player matches, or play the full tournament from the quarter-final stages onwards. You can play standard shots as well as lobs and drop shots, and full service rules are featured. You can select your character and build up their skills as the game progresses.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="f05cb1a5" md5="fa2ed29d9745a50dbd29bc495ea3be87" sha1="871f98ea477c26317b19bfe7445741700f402cf5" format="mp4" support="">media/video/wimbledj.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="71725f8c" md5="056a56b68b5fd81964e0f0b8e2c10ffa" sha1="e59875062fc3a5789d7fad1d1fde7183f9e8fce7" format="png" support="">media/mixrbv2/wimbledj.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="4427e902" md5="5fae8ef1a7a5915c201f7e2efbeb991b" sha1="81b6349b9d08cfd9d0a483372701da393df9a450" format="png" support="">media/mixrbv2/wimbledj.png</media>
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            </medias>
            <dates>
                <date region="us">1993</date>
                <date region="eu">1993</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2867" principale="0" parentid="685" langue="en">Sports / Tennis</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="368" notgame="false">
            <path>wimbledu.zip</path>
            <noms>
                <nom region="ss">Wimbledon</nom>
                <nom region="us">Wimbledon Championship Tennis</nom>
                <nom region="jp">Wimbledon Championship Tennis</nom>
                <nom region="eu">Wimbledon Championship Tennis</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>wimbled.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The oldest of the four Grand Slam tournaments, held in London on grass every July, is the basis for this tennis game. The ball comes off the grass surface fast and low, reflecting the surface's reputation for providing the most exciting tennis. It's viewed in the typical third person perspective, although with quite a distinct 3D effect and with shadows. You can play standard 1 or 2 player matches, or play the full tournament from the quarter-final stages onwards. You can play standard shots as well as lobs and drop shots, and full service rules are featured. You can select your character and build up their skills as the game progresses.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="f05cb1a5" md5="fa2ed29d9745a50dbd29bc495ea3be87" sha1="871f98ea477c26317b19bfe7445741700f402cf5" format="mp4" support="">media/video/wimbledu.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="71725f8c" md5="056a56b68b5fd81964e0f0b8e2c10ffa" sha1="e59875062fc3a5789d7fad1d1fde7183f9e8fce7" format="png" support="">media/mixrbv2/wimbledu.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="4427e902" md5="5fae8ef1a7a5915c201f7e2efbeb991b" sha1="81b6349b9d08cfd9d0a483372701da393df9a450" format="png" support="">media/mixrbv2/wimbledu.png</media>
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            </medias>
            <dates>
                <date region="us">1993</date>
                <date region="eu">1993</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2867" principale="0" parentid="685" langue="en">Sports / Tennis</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="368" notgame="false">
            <path>wimbledup.zip</path>
            <noms>
                <nom region="ss">Wimbledon</nom>
                <nom region="us">Wimbledon Championship Tennis</nom>
                <nom region="jp">Wimbledon Championship Tennis</nom>
                <nom region="eu">Wimbledon Championship Tennis</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>wimbled.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The oldest of the four Grand Slam tournaments, held in London on grass every July, is the basis for this tennis game. The ball comes off the grass surface fast and low, reflecting the surface's reputation for providing the most exciting tennis. It's viewed in the typical third person perspective, although with quite a distinct 3D effect and with shadows. You can play standard 1 or 2 player matches, or play the full tournament from the quarter-final stages onwards. You can play standard shots as well as lobs and drop shots, and full service rules are featured. You can select your character and build up their skills as the game progresses.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="f05cb1a5" md5="fa2ed29d9745a50dbd29bc495ea3be87" sha1="871f98ea477c26317b19bfe7445741700f402cf5" format="mp4" support="">media/video/wimbledup.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="71725f8c" md5="056a56b68b5fd81964e0f0b8e2c10ffa" sha1="e59875062fc3a5789d7fad1d1fde7183f9e8fce7" format="png" support="">media/mixrbv2/wimbledup.png</media>
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            </medias>
            <dates>
                <date region="us">1993</date>
                <date region="eu">1993</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2867" principale="0" parentid="685" langue="en">Sports / Tennis</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="368" notgame="false">
            <path>wimbled.zip</path>
            <noms>
                <nom region="ss">Wimbledon</nom>
                <nom region="us">Wimbledon Championship Tennis</nom>
                <nom region="jp">Wimbledon Championship Tennis</nom>
                <nom region="eu">Wimbledon Championship Tennis</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The oldest of the four Grand Slam tournaments, held in London on grass every July, is the basis for this tennis game. The ball comes off the grass surface fast and low, reflecting the surface's reputation for providing the most exciting tennis. It's viewed in the typical third person perspective, although with quite a distinct 3D effect and with shadows. You can play standard 1 or 2 player matches, or play the full tournament from the quarter-final stages onwards. You can play standard shots as well as lobs and drop shots, and full service rules are featured. You can select your character and build up their skills as the game progresses.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="f05cb1a5" md5="fa2ed29d9745a50dbd29bc495ea3be87" sha1="871f98ea477c26317b19bfe7445741700f402cf5" format="mp4" support="">media/video/wimbled.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="71725f8c" md5="056a56b68b5fd81964e0f0b8e2c10ffa" sha1="e59875062fc3a5789d7fad1d1fde7183f9e8fce7" format="png" support="">media/mixrbv2/wimbled.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="4427e902" md5="5fae8ef1a7a5915c201f7e2efbeb991b" sha1="81b6349b9d08cfd9d0a483372701da393df9a450" format="png" support="">media/mixrbv2/wimbled.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="6f6a09c1" md5="b8ddde9e042a61f221e297ee42a4a224" sha1="3c665409d09ed3fb182b9574a7f293328af2eb55" format="png" support="">media/mixrbv2/wimbled.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="71725f8c" md5="056a56b68b5fd81964e0f0b8e2c10ffa" sha1="e59875062fc3a5789d7fad1d1fde7183f9e8fce7" format="png" support="">media/mixrbv2/wimbled.png</media>
            </medias>
            <dates>
                <date region="us">1993</date>
                <date region="eu">1993</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2867" principale="0" parentid="685" langue="en">Sports / Tennis</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1231" romid="134664" notgame="false">
            <path>wintchal.zip</path>
            <noms>
                <nom region="ss">Winter Challenge</nom>
                <nom region="us">Winter Challenge</nom>
                <nom region="eu">Winter Challenge</nom>
                <nom region="wor">Winter Challenge</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>us</region>
                <region>wor</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">An Olympiad game simulating common winter game competitions - the Downhill, Giant Slalom, Luge, 2-men Bobsled, Ski Jump, Cross Country, Biathlon and Speed Skating.

The game features a basic 3D engine which allows to simulate slopes with ease, which enhances the gameplay of some events such as the Downhill. Gameplay, as expected from a Winter sports game, relies on finding the faster trajectories in most events (Downhill, Giant Slalom, Luge and Bobsled), pacing the run correctly (Cross Country and Biathlon), skill and timing (Ski Jump), with button mashing reserved for just one (speed skating). The player (up to ten) can select his (or her) competitor face and nationality from one of 16 possible choices, and by selecting different difficulty settings, different computer controlled athletes take part in the competition along the player.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="e408e722" md5="b8713539ee0db1833246b32ead56961e" sha1="1cfb192e01a6d233ebe6de77ae22097679238ce3" format="mp4" support="">media/video/wintchal.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="1e2c595b" md5="10ddf4be0af9603db94a2279f1e7949a" sha1="0973c8059e7b517ab22997458b8f21375d236143" format="png" support="">media/mixrbv2/wintchal.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="9f85221b" md5="8f0ff06ba9214429691b3a5b6a7d49db" sha1="39c61014ecb5e4ea634e4f9d3da4cd6c2457c75e" format="png" support="">media/mixrbv2/wintchal.png</media>
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            </medias>
            <dates>
                <date region="fr">1992</date>
                <date region="eu">1992</date>
                <date region="us">1992</date>
                <date region="wor">1992</date>
            </dates>
            <developpeur id="274">MindSpan</developpeur>
            <editeur id="274">MindSpan</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>8+</joueurs>
            <topstaff>0</topstaff>
            <note>9</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1231" romid="177495" notgame="false">
            <path>wintchal1.zip</path>
            <noms>
                <nom region="ss">Winter Challenge</nom>
                <nom region="us">Winter Challenge</nom>
                <nom region="eu">Winter Challenge</nom>
                <nom region="wor">Winter Challenge</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>us</region>
                <region>wor</region>
            </regions>
            <cloneof>wintchal.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">An Olympiad game simulating common winter game competitions - the Downhill, Giant Slalom, Luge, 2-men Bobsled, Ski Jump, Cross Country, Biathlon and Speed Skating.

The game features a basic 3D engine which allows to simulate slopes with ease, which enhances the gameplay of some events such as the Downhill. Gameplay, as expected from a Winter sports game, relies on finding the faster trajectories in most events (Downhill, Giant Slalom, Luge and Bobsled), pacing the run correctly (Cross Country and Biathlon), skill and timing (Ski Jump), with button mashing reserved for just one (speed skating). The player (up to ten) can select his (or her) competitor face and nationality from one of 16 possible choices, and by selecting different difficulty settings, different computer controlled athletes take part in the competition along the player.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="e408e722" md5="b8713539ee0db1833246b32ead56961e" sha1="1cfb192e01a6d233ebe6de77ae22097679238ce3" format="mp4" support="">media/video/wintchal1.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="1e2c595b" md5="10ddf4be0af9603db94a2279f1e7949a" sha1="0973c8059e7b517ab22997458b8f21375d236143" format="png" support="">media/mixrbv2/wintchal1.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="9f85221b" md5="8f0ff06ba9214429691b3a5b6a7d49db" sha1="39c61014ecb5e4ea634e4f9d3da4cd6c2457c75e" format="png" support="">media/mixrbv2/wintchal1.png</media>
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            </medias>
            <dates>
                <date region="fr">1992</date>
                <date region="eu">1992</date>
                <date region="us">1992</date>
                <date region="wor">1992</date>
            </dates>
            <developpeur id="274">MindSpan</developpeur>
            <editeur id="274">MindSpan</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>8+</joueurs>
            <topstaff>0</topstaff>
            <note>9</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1231" romid="867960" notgame="false">
            <path>wintchalp.zip</path>
            <noms>
                <nom region="ss">Winter Challenge</nom>
                <nom region="us">Winter Challenge</nom>
                <nom region="eu">Winter Challenge</nom>
                <nom region="wor">Winter Challenge</nom>
            </noms>
            <cloneof>wintchal.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">An Olympiad game simulating common winter game competitions - the Downhill, Giant Slalom, Luge, 2-men Bobsled, Ski Jump, Cross Country, Biathlon and Speed Skating.

The game features a basic 3D engine which allows to simulate slopes with ease, which enhances the gameplay of some events such as the Downhill. Gameplay, as expected from a Winter sports game, relies on finding the faster trajectories in most events (Downhill, Giant Slalom, Luge and Bobsled), pacing the run correctly (Cross Country and Biathlon), skill and timing (Ski Jump), with button mashing reserved for just one (speed skating). The player (up to ten) can select his (or her) competitor face and nationality from one of 16 possible choices, and by selecting different difficulty settings, different computer controlled athletes take part in the competition along the player.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="e408e722" md5="b8713539ee0db1833246b32ead56961e" sha1="1cfb192e01a6d233ebe6de77ae22097679238ce3" format="mp4" support="">media/video/wintchalp.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="1e2c595b" md5="10ddf4be0af9603db94a2279f1e7949a" sha1="0973c8059e7b517ab22997458b8f21375d236143" format="png" support="">media/mixrbv2/wintchalp.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="9f85221b" md5="8f0ff06ba9214429691b3a5b6a7d49db" sha1="39c61014ecb5e4ea634e4f9d3da4cd6c2457c75e" format="png" support="">media/mixrbv2/wintchalp.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="1e2c595b" md5="10ddf4be0af9603db94a2279f1e7949a" sha1="0973c8059e7b517ab22997458b8f21375d236143" format="png" support="">media/mixrbv2/wintchalp.png</media>
            </medias>
            <dates>
                <date region="fr">1992</date>
                <date region="eu">1992</date>
                <date region="us">1992</date>
                <date region="wor">1992</date>
            </dates>
            <developpeur id="274">MindSpan</developpeur>
            <editeur id="274">MindSpan</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>8+</joueurs>
            <topstaff>0</topstaff>
            <note>9</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="444" notgame="false">
            <path>sonicwa.zip</path>
            <noms>
                <nom region="ss">Winter Olympics - Lillehammer '94</nom>
                <nom region="us">Winter Olympic Games</nom>
                <nom region="jp">Winter Olympics</nom>
                <nom region="eu">Winter Olympics</nom>
            </noms>
            <cloneof>sonic.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">This is the official license of Winter Olympics tournament in 1994 at Lillehammer, Norway. You can practice in any event before the tournament. The game offers two modes - Full Olympics and Mini Olympics, which vary in the number of events.

It includes 5 different types of sports - biathlon, alpine skiing (downhill, slalom, giant slalom and Super-G), ski jumping (90 m, 120 m), bobsleigh (2/4 men bob, 1/2 men luge) and skating (elimination, pursuit, time trial).  The events use 3D views
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="55d43408" md5="15543bbefd167bc4f56a9a07e84c3382" sha1="746a4ff90792404d036f1e61526d48a993fa72d2" format="mp4" support="">media/video/sonicwa.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="38e50916" md5="a3e1d97dcccbbd34ebc57edecc828747" sha1="2677c11268f8b5e814368c86a9c241a011a6c61c" format="png" support="">media/mixrbv2/sonicwa.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="81944b2c" md5="34b6cf57b8842bae3410641a673c33c8" sha1="3eb6779095426d82819c8c39bac8de5840b33fe0" format="png" support="">media/mixrbv2/sonicwa.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="c9ecddd9" md5="f066367325d557fe539580f4aeb5536e" sha1="d61139acf0e30e717a41e0155d46de1d44c5b2db" format="png" support="">media/mixrbv2/sonicwa.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="38e50916" md5="a3e1d97dcccbbd34ebc57edecc828747" sha1="2677c11268f8b5e814368c86a9c241a011a6c61c" format="png" support="">media/mixrbv2/sonicwa.png</media>
            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="us">1994</date>
                <date region="eu">1993</date>
                <date region="jp">1993</date>
            </dates>
            <developpeur id="2779">U.S. Gold</developpeur>
            <editeur id="103">Tiertex Design Studios</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>0</topstaff>
            <note>8</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="444" romid="134665" notgame="false">
            <path>wintolu.zip</path>
            <noms>
                <nom region="ss">Winter Olympics - Lillehammer '94</nom>
                <nom region="us">Winter Olympic Games</nom>
                <nom region="jp">Winter Olympics</nom>
                <nom region="eu">Winter Olympics</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>wintol.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">This is the official license of Winter Olympics tournament in 1994 at Lillehammer, Norway. You can practice in any event before the tournament. The game offers two modes - Full Olympics and Mini Olympics, which vary in the number of events.

It includes 5 different types of sports - biathlon, alpine skiing (downhill, slalom, giant slalom and Super-G), ski jumping (90 m, 120 m), bobsleigh (2/4 men bob, 1/2 men luge) and skating (elimination, pursuit, time trial).  The events use 3D views
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="55d43408" md5="15543bbefd167bc4f56a9a07e84c3382" sha1="746a4ff90792404d036f1e61526d48a993fa72d2" format="mp4" support="">media/video/wintolu.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="38e50916" md5="a3e1d97dcccbbd34ebc57edecc828747" sha1="2677c11268f8b5e814368c86a9c241a011a6c61c" format="png" support="">media/mixrbv2/wintolu.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="81944b2c" md5="34b6cf57b8842bae3410641a673c33c8" sha1="3eb6779095426d82819c8c39bac8de5840b33fe0" format="png" support="">media/mixrbv2/wintolu.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="c9ecddd9" md5="f066367325d557fe539580f4aeb5536e" sha1="d61139acf0e30e717a41e0155d46de1d44c5b2db" format="png" support="">media/mixrbv2/wintolu.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="38e50916" md5="a3e1d97dcccbbd34ebc57edecc828747" sha1="2677c11268f8b5e814368c86a9c241a011a6c61c" format="png" support="">media/mixrbv2/wintolu.png</media>
            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="us">1994</date>
                <date region="eu">1993</date>
                <date region="jp">1993</date>
            </dates>
            <developpeur id="2779">U.S. Gold</developpeur>
            <editeur id="103">Tiertex Design Studios</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>0</topstaff>
            <note>8</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="444" romid="177496" notgame="false">
            <path>wintol.zip</path>
            <noms>
                <nom region="ss">Winter Olympics - Lillehammer '94</nom>
                <nom region="us">Winter Olympic Games</nom>
                <nom region="jp">Winter Olympics</nom>
                <nom region="eu">Winter Olympics</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">This is the official license of Winter Olympics tournament in 1994 at Lillehammer, Norway. You can practice in any event before the tournament. The game offers two modes - Full Olympics and Mini Olympics, which vary in the number of events.

It includes 5 different types of sports - biathlon, alpine skiing (downhill, slalom, giant slalom and Super-G), ski jumping (90 m, 120 m), bobsleigh (2/4 men bob, 1/2 men luge) and skating (elimination, pursuit, time trial).  The events use 3D views
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="55d43408" md5="15543bbefd167bc4f56a9a07e84c3382" sha1="746a4ff90792404d036f1e61526d48a993fa72d2" format="mp4" support="">media/video/wintol.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="38e50916" md5="a3e1d97dcccbbd34ebc57edecc828747" sha1="2677c11268f8b5e814368c86a9c241a011a6c61c" format="png" support="">media/mixrbv2/wintol.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="81944b2c" md5="34b6cf57b8842bae3410641a673c33c8" sha1="3eb6779095426d82819c8c39bac8de5840b33fe0" format="png" support="">media/mixrbv2/wintol.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="c9ecddd9" md5="f066367325d557fe539580f4aeb5536e" sha1="d61139acf0e30e717a41e0155d46de1d44c5b2db" format="png" support="">media/mixrbv2/wintol.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="38e50916" md5="a3e1d97dcccbbd34ebc57edecc828747" sha1="2677c11268f8b5e814368c86a9c241a011a6c61c" format="png" support="">media/mixrbv2/wintol.png</media>
            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="us">1994</date>
                <date region="eu">1993</date>
                <date region="jp">1993</date>
            </dates>
            <developpeur id="2779">U.S. Gold</developpeur>
            <editeur id="103">Tiertex Design Studios</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>0</topstaff>
            <note>8</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="444" romid="177497" notgame="false">
            <path>wintolj.zip</path>
            <noms>
                <nom region="ss">Winter Olympics - Lillehammer '94</nom>
                <nom region="us">Winter Olympic Games</nom>
                <nom region="jp">Winter Olympics</nom>
                <nom region="eu">Winter Olympics</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>wintol.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">This is the official license of Winter Olympics tournament in 1994 at Lillehammer, Norway. You can practice in any event before the tournament. The game offers two modes - Full Olympics and Mini Olympics, which vary in the number of events.

It includes 5 different types of sports - biathlon, alpine skiing (downhill, slalom, giant slalom and Super-G), ski jumping (90 m, 120 m), bobsleigh (2/4 men bob, 1/2 men luge) and skating (elimination, pursuit, time trial).  The events use 3D views
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="55d43408" md5="15543bbefd167bc4f56a9a07e84c3382" sha1="746a4ff90792404d036f1e61526d48a993fa72d2" format="mp4" support="">media/video/wintolj.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="38e50916" md5="a3e1d97dcccbbd34ebc57edecc828747" sha1="2677c11268f8b5e814368c86a9c241a011a6c61c" format="png" support="">media/mixrbv2/wintolj.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="81944b2c" md5="34b6cf57b8842bae3410641a673c33c8" sha1="3eb6779095426d82819c8c39bac8de5840b33fe0" format="png" support="">media/mixrbv2/wintolj.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="c9ecddd9" md5="f066367325d557fe539580f4aeb5536e" sha1="d61139acf0e30e717a41e0155d46de1d44c5b2db" format="png" support="">media/mixrbv2/wintolj.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="38e50916" md5="a3e1d97dcccbbd34ebc57edecc828747" sha1="2677c11268f8b5e814368c86a9c241a011a6c61c" format="png" support="">media/mixrbv2/wintolj.png</media>
            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="us">1994</date>
                <date region="eu">1993</date>
                <date region="jp">1993</date>
            </dates>
            <developpeur id="2779">U.S. Gold</developpeur>
            <editeur id="103">Tiertex Design Studios</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>0</topstaff>
            <note>8</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="144006" romid="616717" notgame="false">
            <path>winx.zip</path>
            <noms>
                <nom region="ss">Winx - School Of Fairies</nom>
                <nom region="wor">Winx - School Of Fairies</nom>
            </noms>
            <cloneof>valis.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis/>
            <medias>
                <media parent="jeu" type="mixrbv2" region="wor" crc="124264a8" md5="67c6d4a21fd7db2564041d370099d9b6" sha1="e8f26557f59c350044e3c3eb5952ff26076780bc" format="png" support="">media/mixrbv2/winx.png</media>
            </medias>
            <dates>
                <date region="wor"></date>
            </dates>
            <genres>
                <genre id="" principale="" parentid="" langue="en"></genre>
            </genres>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="144007" romid="616718" notgame="false">
            <path>winx3d.zip</path>
            <noms>
                <nom region="ss">Winx 3d - Magical Adventure</nom>
                <nom region="wor">Winx 3d - Magical Adventure</nom>
            </noms>
            <regions>
                <region>ru</region>
            </regions>
            <cloneof>valis3.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis/>
            <medias>
                <media parent="jeu" type="mixrbv2" region="wor" crc="044734d2" md5="89ed1cb9681dfee783ecac72b517f551" sha1="e11e50983c6ec0cd2f3984732897a757868fa7f1" format="png" support="">media/mixrbv2/winx3d.png</media>
            </medias>
            <dates>
                <date region="wor"></date>
            </dates>
            <genres>
                <genre id="" principale="" parentid="" langue="en"></genre>
            </genres>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="282" notgame="false">
            <path>wiznlizu.zip</path>
            <noms>
                <nom region="ss">Wiz 'n' Liz - The Frantic Wabbit Wescue</nom>
                <nom region="us">Wiz'n'Liz</nom>
                <nom region="eu">Wiz'n'Liz : The Frantic Wabbit Wescue</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>wiznliz.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Wiz 'n' Liz are magicians. They live on the planet Pum and brew potions and cast spells. They also tend to wabbits. Lots of wabbits. One day, a concoction went awry and sent all the wabbits to distant parts of Pum. Wiz 'n' Liz set off to look for them.

Catch all the wabbits in tons of levels in several difficulty settings. Create magical words and mix ingredients for extra lives, bonus levels and other surprises. Features a password save system so you can take off where you left.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="57c9f660" md5="28b3ba913cc0aed9089b3a15d1e731ad" sha1="4d68ead1326bacadbdfac317bcb96de2c7d32650" format="mp4" support="">media/video/wiznlizu.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="256f0b89" md5="062203e7205d53634077c8bb2373b225" sha1="a1474218e28a17a330ac32bbacb28aafb325fa80" format="png" support="">media/mixrbv2/wiznlizu.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="a6121310" md5="cc1565d0423f8221280915e6731ab398" sha1="a3fe12862c97350a868454c70bae7d01139ba8b7" format="png" support="">media/mixrbv2/wiznlizu.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="e1802b6f" md5="351f9d2448c6925a97daa5938ad0d629" sha1="d11d809cca3d27306cb1f0cbe6599def67688af7" format="png" support="">media/mixrbv2/wiznlizu.png</media>
            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="eu">1993</date>
                <date region="us">1993</date>
            </dates>
            <developpeur id="20130">Wizard Software</developpeur>
            <editeur id="41">Psygnosis</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>1</topstaff>
            <note>17</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="282" notgame="false">
            <path>wiznliz.zip</path>
            <noms>
                <nom region="ss">Wiz 'n' Liz - The Frantic Wabbit Wescue</nom>
                <nom region="us">Wiz'n'Liz</nom>
                <nom region="eu">Wiz'n'Liz : The Frantic Wabbit Wescue</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Wiz 'n' Liz are magicians. They live on the planet Pum and brew potions and cast spells. They also tend to wabbits. Lots of wabbits. One day, a concoction went awry and sent all the wabbits to distant parts of Pum. Wiz 'n' Liz set off to look for them.

Catch all the wabbits in tons of levels in several difficulty settings. Create magical words and mix ingredients for extra lives, bonus levels and other surprises. Features a password save system so you can take off where you left.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="57c9f660" md5="28b3ba913cc0aed9089b3a15d1e731ad" sha1="4d68ead1326bacadbdfac317bcb96de2c7d32650" format="mp4" support="">media/video/wiznliz.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="256f0b89" md5="062203e7205d53634077c8bb2373b225" sha1="a1474218e28a17a330ac32bbacb28aafb325fa80" format="png" support="">media/mixrbv2/wiznliz.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="a6121310" md5="cc1565d0423f8221280915e6731ab398" sha1="a3fe12862c97350a868454c70bae7d01139ba8b7" format="png" support="">media/mixrbv2/wiznliz.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="e1802b6f" md5="351f9d2448c6925a97daa5938ad0d629" sha1="d11d809cca3d27306cb1f0cbe6599def67688af7" format="png" support="">media/mixrbv2/wiznliz.png</media>
            </medias>
            <dates>
                <date region="fr">1993</date>
                <date region="eu">1993</date>
                <date region="us">1993</date>
            </dates>
            <developpeur id="20130">Wizard Software</developpeur>
            <editeur id="41">Psygnosis</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>1</topstaff>
            <note>17</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1232" romid="134667" notgame="false">
            <path>wolfchld.zip</path>
            <noms>
                <nom region="ss">Wolfchild</nom>
                <nom region="us">Wolfchild</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Dr. Kal Morrow, expert in genetic research and creation of human-animal hybrids, has been kidnapped and his family brutally murdered by the terrorist organization CHIMERA. His surviving son Saul takes it upon himself to avenge his family. Using his father's research, he turns into a man-wolf and sets out to find CHIMERA's base and defeat their leader Karl Draxx.

As Saul, it is your job to traverse five different areas on your way to Draxx. When Saul collects enough power-ups, he turns into his wolf form and gains a special psychic shot attack, which can be improved by collecting futher power-ups. However, if Saul loses health, he turns back into his human form and only has his fists to fight the numerous enemies.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="3ae9b1cc" md5="bd02c3ad2c4b0cbc341bdd9e9aa00d50" sha1="be0fadd883ef53f0f106fe3b184a135080431529" format="mp4" support="">media/video/wolfchld.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="35f53ff3" md5="36d9e0774f1eac90ba535a2f17d2ee61" sha1="0bbc8884938c4bb06008ce29019fdf85fd4ca61f" format="png" support="">media/mixrbv2/wolfchld.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="35f53ff3" md5="36d9e0774f1eac90ba535a2f17d2ee61" sha1="0bbc8884938c4bb06008ce29019fdf85fd4ca61f" format="png" support="">media/mixrbv2/wolfchld.png</media>
            </medias>
            <dates>
                <date region="us">1993</date>
            </dates>
            <developpeur id="49">Core Design</developpeur>
            <editeur id="49">Core Design</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="254" romid="134668" notgame="false">
            <path>wolverin.zip</path>
            <noms>
                <nom region="ss">Wolverine - Adamantium Rage</nom>
                <nom region="us">Wolverine : Adamantium Rage</nom>
                <nom region="eu">Wolverine : Adamantium Rage</nom>
                <nom region="wor">Wolverine - Adamantium Rage</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>us</region>
                <region>wor</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Side scrolling platform beat-em-up. Wolverine, aka Logan, searches desperately for clues about his past and his identify. Using the computers of the X-Men mansion, Wolverine soon receives coordinates to somewhere in Canada and is told to come alone.  As the missions and levels progress he finds clues which lead him inevitably on to the next level.

The main character has a very large selection of combat moves, and also has great agility and the ability to climb walls using his wrist-spikes.  Bonus pickups are provided in the level maps.  Many of them are hidden very thoroughly which invites the player to use Wolverine's agility and climbing abilities to explore every corner.

Levels include: 
 The Secret Lab,
 The ninja training camp,
 Tokyo,
 Hallucinogenic world,
 The inner circle,
 The mysterious underworld

Some characters and enemies encountered are :
 The Black Queen,
 Bloodscream,
 The crystal dragon,
 Cyber,
 Destroyer program,
 Elsie Dee,
 Fugue,
 Geist,
 Lady Deathstrike,
 Shinobi Shaw,
 Trifusion.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="8f682cd3" md5="56a1c25d031434a2e3b896145cb34942" sha1="6215b655847a7aa2f12bb924c0ee64b7be0673db" format="mp4" support="">media/video/wolverin.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="fd649783" md5="da6f3b70b8cae991c8cbaa4da5e42362" sha1="dfb86ef767bf7c24d8736f51125dab102eca9fe4" format="png" support="">media/mixrbv2/wolverin.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="2ca3165e" md5="b29edf18acc5445c6cb56700aa67081f" sha1="af1c61f64fdce8c5415fe7f74134bca171fc311f" format="png" support="">media/mixrbv2/wolverin.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="1c01ad23" md5="887e65fba1c71243e0c2465486688056" sha1="7008347ccb4154ad86b9f34f3b0349890bd9a4b6" format="png" support="">media/mixrbv2/wolverin.png</media>
            </medias>
            <dates>
                <date region="us">1994</date>
                <date region="wor">1994</date>
                <date region="eu">1994</date>
            </dates>
            <developpeur id="94">Teeny Weeny Games</developpeur>
            <editeur id="17097">Acclaim</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="202" romid="134669" notgame="false">
            <path>wboy3.zip</path>
            <noms>
                <nom region="ss">Wonder Boy 3 - Monster Lair</nom>
                <nom region="us">Wonder Boy III : Monster Lair</nom>
                <nom region="jp">Wonder Boy III : Monster Lair</nom>
                <nom region="eu">Wonder Boy III : Monster Lair</nom>
                <nom region="wor">Wonder Boy III - Monster Lair</nom>
            </noms>
            <regions>
                <region>jp</region>
                <region>eu</region>
                <region>wor</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Wonder Boy III: Monster Lair is a quite different game to most of the games in the Wonder Boy series. You play a green-haired dude who must attack the invaders that attempt to collect weapons and use them to destroy the land. The game starts out like a simple platform game, but it's just when Wonder Boy enters the skull further on that the game is transformed into a shoot 'em up, so basically the gameplay consists of action and shooter scenes.

In the action scenes, your vitality decreases as you make your way towards the skull, but this can be restored by collecting fruit. A wide variety of weapons can be picked up, and not only does these allow you to use the weapons for a limited amount of time, but they also increase your vitality. 

In the shooter scenes, you ride your pink friend as you make your way through the scene. Here, your vitality remains static unless you are hit by an enemy passing by. As usual, there is a boss waiting for you at the end which you must defeat. Every boss changes color to show how much damage has been done to it. You have to defeat some bosses in two stages.

If your vitality gets low in each scene, you'll lose a life. You can also choose to have Wonder Girl join you, as two players can play the game.
</synopsis>
            </synopsis>
            <medias>
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            <dates>
                <date region="fr">1991</date>
                <date region="wor">1990</date>
                <date region="eu">1991</date>
                <date region="jp">1990</date>
            </dates>
            <developpeur id="20">Westone</developpeur>
            <editeur id="3">Sega</editeur>
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                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="13" principale="1" parentid="0" langue="en">Adventure</genre>
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            <path>wboymw.zip</path>
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                <nom region="us">Wonder Boy in Monster World</nom>
                <nom region="jp">Wonder Boy V : Monster World III</nom>
                <nom region="eu">Wonder Boy in Monster World</nom>
                <nom region="wor">Wonder Boy in Monster World</nom>
                <nom region="kr">Wonder Boy V : Monster World III</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>us</region>
                <region>wor</region>
            </regions>
            <cloneof>0</cloneof>
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            <synopsis>
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Wonder Boy In Monster World puts you in control of Shion in his quest to save Monster World from the evil hands of BioMeka.  It controls like your standard platform game - run, jump, and kill enemies.  The game is filled with RPG elements such as talking to townsfolk, collecting money to buy items, upgrading your life, and equipping a variety of armor and weapons - staying very close to the "Zelda format".  You can save your game to continue your quest at a later time.

Wonder Boy In Monster World is the third game in the Monster World spin-off series.  In Japan the game is called Wonder Boy 5: Monster World 3.</synopsis>
            </synopsis>
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            <dates>
                <date region="fr">1992</date>
                <date region="eu">1992</date>
                <date region="jp">1991</date>
                <date region="wor">1991</date>
                <date region="us">1992</date>
            </dates>
            <developpeur id="20">Westone</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="8" principale="1" parentid="0" langue="en">Role playing games</genre>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
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            <joueurs>1</joueurs>
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            <path>wboy5.zip</path>
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                <nom region="ss">Wonder Boy In Monster World</nom>
                <nom region="us">Wonder Boy in Monster World</nom>
                <nom region="jp">Wonder Boy V : Monster World III</nom>
                <nom region="eu">Wonder Boy in Monster World</nom>
                <nom region="wor">Wonder Boy in Monster World</nom>
                <nom region="kr">Wonder Boy V : Monster World III</nom>
            </noms>
            <regions>
                <region>jp</region>
                <region>kr</region>
            </regions>
            <cloneof>wboymw.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">"Monster World was once a peaceful region. Then, the peace was shattered by an invading army of monsters. A young man named Shion vowed to defeat them and make his land peaceful again."

Wonder Boy In Monster World puts you in control of Shion in his quest to save Monster World from the evil hands of BioMeka.  It controls like your standard platform game - run, jump, and kill enemies.  The game is filled with RPG elements such as talking to townsfolk, collecting money to buy items, upgrading your life, and equipping a variety of armor and weapons - staying very close to the "Zelda format".  You can save your game to continue your quest at a later time.

Wonder Boy In Monster World is the third game in the Monster World spin-off series.  In Japan the game is called Wonder Boy 5: Monster World 3.</synopsis>
            </synopsis>
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            <dates>
                <date region="fr">1992</date>
                <date region="eu">1992</date>
                <date region="jp">1991</date>
                <date region="wor">1991</date>
                <date region="us">1992</date>
            </dates>
            <developpeur id="20">Westone</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="8" principale="1" parentid="0" langue="en">Role playing games</genre>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
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        <jeu id="18452" romid="177505" notgame="false">
            <path>wcs.zip</path>
            <noms>
                <nom region="ss">World Championship Soccer</nom>
                <nom region="us">World Championship Soccer</nom>
                <nom region="jp">World Cup Soccer</nom>
                <nom region="eu">World Cup Italia '90</nom>
                <nom region="wor">World Championship Soccer</nom>
                <nom region="br">Super Futebol</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>jp</region>
            </regions>
            <cloneof>wcup90.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">This soccer game lets you choose a team representing one of twenty-four countries around the world to participate in the World Championship tournament. This is identical to the real 1990 World Cup.

Once you pick your team you can also select which players you want on the field, so that you can round out the team's strengths and weaknesses. Also provided are modes for single exhibition matches, either against the computer or against a friend.

The action is viewed from above with large player sprites. Violent play is encouraged as there are no free kicks. Whereas later sports games often carry heavy focus on the attention to detail, this game is rather simplified -- you can only control the player closest to the ball, for example, and it is missing many of the rules of soccer such as penalty flags and offsides.</synopsis>
            </synopsis>
            <medias>
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            <dates>
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                <date region="wor">1989</date>
                <date region="eu">1990</date>
                <date region="us">1989</date>
                <date region="jp">1989</date>
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            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
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            <noms>
                <nom region="ss">World Championship Soccer</nom>
                <nom region="us">World Championship Soccer</nom>
                <nom region="jp">World Cup Soccer</nom>
                <nom region="eu">World Cup Italia '90</nom>
                <nom region="wor">World Championship Soccer</nom>
                <nom region="br">Super Futebol</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">This soccer game lets you choose a team representing one of twenty-four countries around the world to participate in the World Championship tournament. This is identical to the real 1990 World Cup.

Once you pick your team you can also select which players you want on the field, so that you can round out the team's strengths and weaknesses. Also provided are modes for single exhibition matches, either against the computer or against a friend.

The action is viewed from above with large player sprites. Violent play is encouraged as there are no free kicks. Whereas later sports games often carry heavy focus on the attention to detail, this game is rather simplified -- you can only control the player closest to the ball, for example, and it is missing many of the rules of soccer such as penalty flags and offsides.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="c01261d2" md5="0a2f5ba8d6245f372cf6d8f9a8fa0440" sha1="c32da150f82ea79d769ac18daeffc596e1edc880" format="mp4" support="">media/video/wcup90.mp4</media>
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            <dates>
                <date region="fr">1990</date>
                <date region="wor">1989</date>
                <date region="eu">1990</date>
                <date region="us">1989</date>
                <date region="jp">1989</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
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            <joueurs>4+</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
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        <jeu id="18452" romid="177504" notgame="false">
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            <noms>
                <nom region="ss">World Championship Soccer</nom>
                <nom region="us">World Championship Soccer</nom>
                <nom region="jp">World Cup Soccer</nom>
                <nom region="eu">World Cup Italia '90</nom>
                <nom region="wor">World Championship Soccer</nom>
                <nom region="br">Super Futebol</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>jp</region>
            </regions>
            <cloneof>wcup90.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">This soccer game lets you choose a team representing one of twenty-four countries around the world to participate in the World Championship tournament. This is identical to the real 1990 World Cup.

Once you pick your team you can also select which players you want on the field, so that you can round out the team's strengths and weaknesses. Also provided are modes for single exhibition matches, either against the computer or against a friend.

The action is viewed from above with large player sprites. Violent play is encouraged as there are no free kicks. Whereas later sports games often carry heavy focus on the attention to detail, this game is rather simplified -- you can only control the player closest to the ball, for example, and it is missing many of the rules of soccer such as penalty flags and offsides.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="c01261d2" md5="0a2f5ba8d6245f372cf6d8f9a8fa0440" sha1="c32da150f82ea79d769ac18daeffc596e1edc880" format="mp4" support="">media/video/wcsb.mp4</media>
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            </medias>
            <dates>
                <date region="fr">1990</date>
                <date region="wor">1989</date>
                <date region="eu">1990</date>
                <date region="us">1989</date>
                <date region="jp">1989</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
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                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
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            <noms>
                <nom region="ss">World Championship Soccer</nom>
                <nom region="us">World Championship Soccer</nom>
                <nom region="jp">World Cup Soccer</nom>
                <nom region="eu">World Cup Italia '90</nom>
                <nom region="wor">World Championship Soccer</nom>
                <nom region="br">Super Futebol</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>jp</region>
            </regions>
            <cloneof>wcup90.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">This soccer game lets you choose a team representing one of twenty-four countries around the world to participate in the World Championship tournament. This is identical to the real 1990 World Cup.

Once you pick your team you can also select which players you want on the field, so that you can round out the team's strengths and weaknesses. Also provided are modes for single exhibition matches, either against the computer or against a friend.

The action is viewed from above with large player sprites. Violent play is encouraged as there are no free kicks. Whereas later sports games often carry heavy focus on the attention to detail, this game is rather simplified -- you can only control the player closest to the ball, for example, and it is missing many of the rules of soccer such as penalty flags and offsides.</synopsis>
            </synopsis>
            <medias>
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            <dates>
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                <date region="wor">1989</date>
                <date region="eu">1990</date>
                <date region="us">1989</date>
                <date region="jp">1989</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
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                <genre id="2847" principale="0" parentid="685" langue="en">Sports / Soccer</genre>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
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            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="657" romid="879099" notgame="false">
            <path>wcs2p14.zip</path>
            <noms>
                <nom region="ss">World Championship Soccer 2</nom>
                <nom region="us">World Championship Soccer II</nom>
                <nom region="eu">World Championship Soccer II</nom>
            </noms>
            <cloneof>wcs2.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">World Championship Soccer II is an update of the first game with improved graphics. It contains the teams from the previous game, but adds the 1994 World Cup teams to use in exhibition and tournament play. It also features eight teams from the 1986 and 1990 World Cups, more formations and strategy options, and a four-way play option so four people can play together.

It does not feature the FIFA logo or license and is more of a violent soccer game without yellow cards and penalties.
</synopsis>
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            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="us">1994</date>
                <date region="eu">1994</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
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                <genre id="323" principale="1" parentid="0" langue="en">N/A</genre>
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                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="657" romid="177500" notgame="false">
            <path>wcs2up.zip</path>
            <noms>
                <nom region="ss">World Championship Soccer 2</nom>
                <nom region="us">World Championship Soccer II</nom>
                <nom region="eu">World Championship Soccer II</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>wcs2.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">World Championship Soccer II is an update of the first game with improved graphics. It contains the teams from the previous game, but adds the 1994 World Cup teams to use in exhibition and tournament play. It also features eight teams from the 1986 and 1990 World Cups, more formations and strategy options, and a four-way play option so four people can play together.

It does not feature the FIFA logo or license and is more of a violent soccer game without yellow cards and penalties.
</synopsis>
            </synopsis>
            <medias>
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            <dates>
                <date region="fr">1994</date>
                <date region="us">1994</date>
                <date region="eu">1994</date>
            </dates>
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            <editeur id="3">Sega</editeur>
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                <genre id="2847" principale="0" parentid="685" langue="en">Sports / Soccer</genre>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
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            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="657" romid="879101" notgame="false">
            <path>wcs2p13.zip</path>
            <noms>
                <nom region="ss">World Championship Soccer 2</nom>
                <nom region="us">World Championship Soccer II</nom>
                <nom region="eu">World Championship Soccer II</nom>
            </noms>
            <cloneof>wcs2.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">World Championship Soccer II is an update of the first game with improved graphics. It contains the teams from the previous game, but adds the 1994 World Cup teams to use in exhibition and tournament play. It also features eight teams from the 1986 and 1990 World Cups, more formations and strategy options, and a four-way play option so four people can play together.

It does not feature the FIFA logo or license and is more of a violent soccer game without yellow cards and penalties.
</synopsis>
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            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="20d23947" md5="8ddbba7f37b254c0c32f8e917ecc12bd" sha1="76ad3841315ddc9d6c810f64497c9a001ef45dc7" format="mp4" support="">media/video/wcs2p13.mp4</media>
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            <dates>
                <date region="fr">1994</date>
                <date region="us">1994</date>
                <date region="eu">1994</date>
            </dates>
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            <editeur id="3">Sega</editeur>
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                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="657" romid="879114" notgame="false">
            <path>wcs2p18.zip</path>
            <noms>
                <nom region="ss">World Championship Soccer 2</nom>
                <nom region="us">World Championship Soccer II</nom>
                <nom region="eu">World Championship Soccer II</nom>
            </noms>
            <cloneof>wcs2.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">World Championship Soccer II is an update of the first game with improved graphics. It contains the teams from the previous game, but adds the 1994 World Cup teams to use in exhibition and tournament play. It also features eight teams from the 1986 and 1990 World Cups, more formations and strategy options, and a four-way play option so four people can play together.

It does not feature the FIFA logo or license and is more of a violent soccer game without yellow cards and penalties.
</synopsis>
            </synopsis>
            <medias>
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                <date region="fr">1994</date>
                <date region="us">1994</date>
                <date region="eu">1994</date>
            </dates>
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                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
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            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
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            <noms>
                <nom region="ss">World Championship Soccer 2</nom>
                <nom region="us">World Championship Soccer II</nom>
                <nom region="eu">World Championship Soccer II</nom>
            </noms>
            <cloneof>wcs2.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">World Championship Soccer II is an update of the first game with improved graphics. It contains the teams from the previous game, but adds the 1994 World Cup teams to use in exhibition and tournament play. It also features eight teams from the 1986 and 1990 World Cups, more formations and strategy options, and a four-way play option so four people can play together.

It does not feature the FIFA logo or license and is more of a violent soccer game without yellow cards and penalties.
</synopsis>
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            <medias>
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                <date region="fr">1994</date>
                <date region="us">1994</date>
                <date region="eu">1994</date>
            </dates>
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                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
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            <rotation>0</rotation>
        </jeu>
        <jeu id="657" romid="879112" notgame="false">
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            <noms>
                <nom region="ss">World Championship Soccer 2</nom>
                <nom region="us">World Championship Soccer II</nom>
                <nom region="eu">World Championship Soccer II</nom>
            </noms>
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            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">World Championship Soccer II is an update of the first game with improved graphics. It contains the teams from the previous game, but adds the 1994 World Cup teams to use in exhibition and tournament play. It also features eight teams from the 1986 and 1990 World Cups, more formations and strategy options, and a four-way play option so four people can play together.

It does not feature the FIFA logo or license and is more of a violent soccer game without yellow cards and penalties.
</synopsis>
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            <medias>
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            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="us">1994</date>
                <date region="eu">1994</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
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                <genre id="323" principale="1" parentid="0" langue="en">N/A</genre>
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                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
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            <rotation>0</rotation>
        </jeu>
        <jeu id="657" romid="177501" notgame="false">
            <path>wcs2.zip</path>
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                <nom region="ss">World Championship Soccer 2</nom>
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                <nom region="eu">World Championship Soccer II</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">World Championship Soccer II is an update of the first game with improved graphics. It contains the teams from the previous game, but adds the 1994 World Cup teams to use in exhibition and tournament play. It also features eight teams from the 1986 and 1990 World Cups, more formations and strategy options, and a four-way play option so four people can play together.

It does not feature the FIFA logo or license and is more of a violent soccer game without yellow cards and penalties.
</synopsis>
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            <medias>
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            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="us">1994</date>
                <date region="eu">1994</date>
            </dates>
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            <editeur id="3">Sega</editeur>
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                <genre id="323" principale="1" parentid="0" langue="en">N/A</genre>
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                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
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            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="657" romid="879111" notgame="false">
            <path>wcs2p03.zip</path>
            <noms>
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                <nom region="us">World Championship Soccer II</nom>
                <nom region="eu">World Championship Soccer II</nom>
            </noms>
            <cloneof>wcs2.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">World Championship Soccer II is an update of the first game with improved graphics. It contains the teams from the previous game, but adds the 1994 World Cup teams to use in exhibition and tournament play. It also features eight teams from the 1986 and 1990 World Cups, more formations and strategy options, and a four-way play option so four people can play together.

It does not feature the FIFA logo or license and is more of a violent soccer game without yellow cards and penalties.
</synopsis>
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            <medias>
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                <date region="fr">1994</date>
                <date region="us">1994</date>
                <date region="eu">1994</date>
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                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
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        <jeu id="657" romid="879110" notgame="false">
            <path>wcs2p04.zip</path>
            <noms>
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                <nom region="us">World Championship Soccer II</nom>
                <nom region="eu">World Championship Soccer II</nom>
            </noms>
            <cloneof>wcs2.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
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It does not feature the FIFA logo or license and is more of a violent soccer game without yellow cards and penalties.
</synopsis>
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It does not feature the FIFA logo or license and is more of a violent soccer game without yellow cards and penalties.
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It does not feature the FIFA logo or license and is more of a violent soccer game without yellow cards and penalties.
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It does not feature the FIFA logo or license and is more of a violent soccer game without yellow cards and penalties.
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It does not feature the FIFA logo or license and is more of a violent soccer game without yellow cards and penalties.
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It does not feature the FIFA logo or license and is more of a violent soccer game without yellow cards and penalties.
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It does not feature the FIFA logo or license and is more of a violent soccer game without yellow cards and penalties.
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                <synopsis langue="en">World Championship Soccer II is an update of the first game with improved graphics. It contains the teams from the previous game, but adds the 1994 World Cup teams to use in exhibition and tournament play. It also features eight teams from the 1986 and 1990 World Cups, more formations and strategy options, and a four-way play option so four people can play together.

It does not feature the FIFA logo or license and is more of a violent soccer game without yellow cards and penalties.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="20d23947" md5="8ddbba7f37b254c0c32f8e917ecc12bd" sha1="76ad3841315ddc9d6c810f64497c9a001ef45dc7" format="mp4" support="">media/video/wcs2p15.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="198ad297" md5="70952a15875b38ce2c693b690e6a9062" sha1="aab3930c29483064311e41fdc239d6e3032957d9" format="png" support="">media/mixrbv2/wcs2p15.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="2441175e" md5="edf67206056da0c10e2aeb6f3ec583e3" sha1="a7cc654e70a47af891df650d53c7c14811d91aef" format="png" support="">media/mixrbv2/wcs2p15.png</media>
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            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="us">1994</date>
                <date region="eu">1994</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="323" principale="1" parentid="0" langue="en">N/A</genre>
                <genre id="2847" principale="0" parentid="685" langue="en">Sports / Soccer</genre>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="657" romid="134673" notgame="false">
            <path>wcs2u.zip</path>
            <noms>
                <nom region="ss">World Championship Soccer 2</nom>
                <nom region="us">World Championship Soccer II</nom>
                <nom region="eu">World Championship Soccer II</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>wcs2.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">World Championship Soccer II is an update of the first game with improved graphics. It contains the teams from the previous game, but adds the 1994 World Cup teams to use in exhibition and tournament play. It also features eight teams from the 1986 and 1990 World Cups, more formations and strategy options, and a four-way play option so four people can play together.

It does not feature the FIFA logo or license and is more of a violent soccer game without yellow cards and penalties.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="20d23947" md5="8ddbba7f37b254c0c32f8e917ecc12bd" sha1="76ad3841315ddc9d6c810f64497c9a001ef45dc7" format="mp4" support="">media/video/wcs2u.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="198ad297" md5="70952a15875b38ce2c693b690e6a9062" sha1="aab3930c29483064311e41fdc239d6e3032957d9" format="png" support="">media/mixrbv2/wcs2u.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="2441175e" md5="edf67206056da0c10e2aeb6f3ec583e3" sha1="a7cc654e70a47af891df650d53c7c14811d91aef" format="png" support="">media/mixrbv2/wcs2u.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="198ad297" md5="70952a15875b38ce2c693b690e6a9062" sha1="aab3930c29483064311e41fdc239d6e3032957d9" format="png" support="">media/mixrbv2/wcs2u.png</media>
            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="us">1994</date>
                <date region="eu">1994</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="323" principale="1" parentid="0" langue="en">N/A</genre>
                <genre id="2847" principale="0" parentid="685" langue="en">Sports / Soccer</genre>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="657" romid="879116" notgame="false">
            <path>wcs2p16.zip</path>
            <noms>
                <nom region="ss">World Championship Soccer 2</nom>
                <nom region="us">World Championship Soccer II</nom>
                <nom region="eu">World Championship Soccer II</nom>
            </noms>
            <cloneof>wcs2.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">World Championship Soccer II is an update of the first game with improved graphics. It contains the teams from the previous game, but adds the 1994 World Cup teams to use in exhibition and tournament play. It also features eight teams from the 1986 and 1990 World Cups, more formations and strategy options, and a four-way play option so four people can play together.

It does not feature the FIFA logo or license and is more of a violent soccer game without yellow cards and penalties.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="20d23947" md5="8ddbba7f37b254c0c32f8e917ecc12bd" sha1="76ad3841315ddc9d6c810f64497c9a001ef45dc7" format="mp4" support="">media/video/wcs2p16.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="198ad297" md5="70952a15875b38ce2c693b690e6a9062" sha1="aab3930c29483064311e41fdc239d6e3032957d9" format="png" support="">media/mixrbv2/wcs2p16.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="2441175e" md5="edf67206056da0c10e2aeb6f3ec583e3" sha1="a7cc654e70a47af891df650d53c7c14811d91aef" format="png" support="">media/mixrbv2/wcs2p16.png</media>
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            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="us">1994</date>
                <date region="eu">1994</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="323" principale="1" parentid="0" langue="en">N/A</genre>
                <genre id="2847" principale="0" parentid="685" langue="en">Sports / Soccer</genre>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="657" romid="879115" notgame="false">
            <path>wcs2p17.zip</path>
            <noms>
                <nom region="ss">World Championship Soccer 2</nom>
                <nom region="us">World Championship Soccer II</nom>
                <nom region="eu">World Championship Soccer II</nom>
            </noms>
            <cloneof>wcs2.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">World Championship Soccer II is an update of the first game with improved graphics. It contains the teams from the previous game, but adds the 1994 World Cup teams to use in exhibition and tournament play. It also features eight teams from the 1986 and 1990 World Cups, more formations and strategy options, and a four-way play option so four people can play together.

It does not feature the FIFA logo or license and is more of a violent soccer game without yellow cards and penalties.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="20d23947" md5="8ddbba7f37b254c0c32f8e917ecc12bd" sha1="76ad3841315ddc9d6c810f64497c9a001ef45dc7" format="mp4" support="">media/video/wcs2p17.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="198ad297" md5="70952a15875b38ce2c693b690e6a9062" sha1="aab3930c29483064311e41fdc239d6e3032957d9" format="png" support="">media/mixrbv2/wcs2p17.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="2441175e" md5="edf67206056da0c10e2aeb6f3ec583e3" sha1="a7cc654e70a47af891df650d53c7c14811d91aef" format="png" support="">media/mixrbv2/wcs2p17.png</media>
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            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="us">1994</date>
                <date region="eu">1994</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="323" principale="1" parentid="0" langue="en">N/A</genre>
                <genre id="2847" principale="0" parentid="685" langue="en">Sports / Soccer</genre>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="654" romid="177502" notgame="false">
            <path>wclead.zip</path>
            <noms>
                <nom region="ss">World Class Leader Board</nom>
                <nom region="us">World Class Leaderboard Golf</nom>
                <nom region="eu">World Class Leader Board</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Before the long-running Links series, Access produced the Leader Board lineage, which concludes here. Wind, snap and power are the main considerations as you dodge the bunkers, water and rough which make for more complex courses than the 8-bit versions of the original.

A course editor is provided.  The courses provided include real courses like St. Andrews, a fictional designs such as The Gauntlet, which as the name suggests is designed to push your skills to the maximum.

The PC version revolutionized the use of the PC speaker to reproduce voice samples via their patented "RealSound" process. Quips like "No doubt about it, he's deep in the sandtrap", "Straight onto the fairway", and "Looks like he hit the tree, Jim." are used to provide running commentary on the gameplay.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="8fa4b25a" md5="d692137845ad83fd86c89d045c0d2908" sha1="8affc1f7cb8d3d088ca66a88892dbc16f4d86d7f" format="mp4" support="">media/video/wclead.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="1913ab57" md5="5c9c6add3bd0499386aa082660a6fafa" sha1="125a57074ab25c06d4f4eadfc9e6da4ccc959505" format="png" support="">media/mixrbv2/wclead.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="4b38c4ee" md5="f5ccfcf8bc26917c2fabcbab2eb04efe" sha1="1bd4cf979fd3da4000f0f5113857c089ca85bfcc" format="png" support="">media/mixrbv2/wclead.png</media>
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            </medias>
            <dates>
                <date region="us">1992</date>
                <date region="eu">1992</date>
            </dates>
            <developpeur id="2779">U.S. Gold</developpeur>
            <editeur id="260">Access Games</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2913" principale="0" parentid="685" langue="en">Sports / Golf</genre>
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            <joueurs>1-4</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="654" romid="134674" notgame="false">
            <path>wcleadu.zip</path>
            <noms>
                <nom region="ss">World Class Leader Board</nom>
                <nom region="us">World Class Leaderboard Golf</nom>
                <nom region="eu">World Class Leader Board</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>wclead.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Before the long-running Links series, Access produced the Leader Board lineage, which concludes here. Wind, snap and power are the main considerations as you dodge the bunkers, water and rough which make for more complex courses than the 8-bit versions of the original.

A course editor is provided.  The courses provided include real courses like St. Andrews, a fictional designs such as The Gauntlet, which as the name suggests is designed to push your skills to the maximum.

The PC version revolutionized the use of the PC speaker to reproduce voice samples via their patented "RealSound" process. Quips like "No doubt about it, he's deep in the sandtrap", "Straight onto the fairway", and "Looks like he hit the tree, Jim." are used to provide running commentary on the gameplay.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="8fa4b25a" md5="d692137845ad83fd86c89d045c0d2908" sha1="8affc1f7cb8d3d088ca66a88892dbc16f4d86d7f" format="mp4" support="">media/video/wcleadu.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="1913ab57" md5="5c9c6add3bd0499386aa082660a6fafa" sha1="125a57074ab25c06d4f4eadfc9e6da4ccc959505" format="png" support="">media/mixrbv2/wcleadu.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="4b38c4ee" md5="f5ccfcf8bc26917c2fabcbab2eb04efe" sha1="1bd4cf979fd3da4000f0f5113857c089ca85bfcc" format="png" support="">media/mixrbv2/wcleadu.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="1913ab57" md5="5c9c6add3bd0499386aa082660a6fafa" sha1="125a57074ab25c06d4f4eadfc9e6da4ccc959505" format="png" support="">media/mixrbv2/wcleadu.png</media>
            </medias>
            <dates>
                <date region="us">1992</date>
                <date region="eu">1992</date>
            </dates>
            <developpeur id="2779">U.S. Gold</developpeur>
            <editeur id="260">Access Games</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2913" principale="0" parentid="685" langue="en">Sports / Golf</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="484" notgame="false">
            <path>wcup94.zip</path>
            <noms>
                <nom region="ss">World Cup Usa 94</nom>
                <nom region="us">World Cup USA 94</nom>
                <nom region="eu">World Cup USA 94</nom>
                <nom region="wor">World Cup USA '94</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>us</region>
                <region>wor</region>
            </regions>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">For the third World Cup in succession, US Gold had the license to produce the official game. They entrusted Tiertex with the task, who produced a top-down game recreating the full tournament. As well as the 24 teams who qualified for the tournament, other significant footballing nations like England, France and Denmark could be drafted in. The presentation of the menus is largely icon-based, with the official mascot featuring prominently. Tackling is difficult and passing is easy, making for a flowing end-to-end style of play.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="f207ad34" md5="781c5169f26b8243f0091760f2650884" sha1="f7f410e81a94ce5b2cd8f3440cf7bed382f184c8" format="mp4" support="">media/video/wcup94.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="93935668" md5="d65f1149223d2c5a9c2769c4450d39c8" sha1="8a494ae90637d99af43c84fde41904300ce416e4" format="png" support="">media/mixrbv2/wcup94.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="ce3cb2d1" md5="de2f160056b244dfc2d7bca34908b0ff" sha1="ee2e79c67d2d396b38c3b504ac53fdb968d888cd" format="png" support="">media/mixrbv2/wcup94.png</media>
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            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="us">1994</date>
                <date region="eu">1994</date>
                <date region="wor">1994</date>
            </dates>
            <developpeur id="2779">U.S. Gold</developpeur>
            <editeur id="103">Tiertex Design Studios</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1233" romid="879117" notgame="false">
            <path>whjp5.zip</path>
            <noms>
                <nom region="ss">World Heroes</nom>
                <nom region="us">World Heroes</nom>
                <nom region="jp">World Heroes</nom>
                <nom region="asi">World Heroes</nom>
            </noms>
            <cloneof>wh.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">An alien entity known as Geegus threatens the Earth in the year 3091.  As all of Earth's forces have been defeated, a scientist uses his recently-built time machine to find the greatest fighters of different eras to compete against Geegus.

Featuring a cast of characters ranging from ninjas to a cybernetic supersoldier, you'll fight your way through standard-fare one-on-one matches or take on an opponent in a Deathmatch, where spiked walls and landmines add to the danger.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="3b201691" md5="de53321f1d9d8eb379ce00cc8204a4c7" sha1="b73a72c1fa0ce5ef8555ff3a3ad2aba3775e8c8f" format="mp4" support="">media/video/whjp5.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="fedff273" md5="d63237fc574ccb07b01c0d99a173a25a" sha1="30d4d829c33cbeaf244acdb4aa02095c51d89148" format="png" support="">media/mixrbv2/whjp5.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="fedff273" md5="d63237fc574ccb07b01c0d99a173a25a" sha1="30d4d829c33cbeaf244acdb4aa02095c51d89148" format="png" support="">media/mixrbv2/whjp5.png</media>
            </medias>
            <dates>
                <date region="us">1994</date>
                <date region="jp">1994</date>
            </dates>
            <developpeur id="776">ADK</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="14" principale="1" parentid="0" langue="en">Fight</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1233" romid="879125" notgame="false">
            <path>whp10.zip</path>
            <noms>
                <nom region="ss">World Heroes</nom>
                <nom region="us">World Heroes</nom>
                <nom region="jp">World Heroes</nom>
                <nom region="asi">World Heroes</nom>
            </noms>
            <cloneof>wh.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">An alien entity known as Geegus threatens the Earth in the year 3091.  As all of Earth's forces have been defeated, a scientist uses his recently-built time machine to find the greatest fighters of different eras to compete against Geegus.

Featuring a cast of characters ranging from ninjas to a cybernetic supersoldier, you'll fight your way through standard-fare one-on-one matches or take on an opponent in a Deathmatch, where spiked walls and landmines add to the danger.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="3b201691" md5="de53321f1d9d8eb379ce00cc8204a4c7" sha1="b73a72c1fa0ce5ef8555ff3a3ad2aba3775e8c8f" format="mp4" support="">media/video/whp10.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="fedff273" md5="d63237fc574ccb07b01c0d99a173a25a" sha1="30d4d829c33cbeaf244acdb4aa02095c51d89148" format="png" support="">media/mixrbv2/whp10.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="fedff273" md5="d63237fc574ccb07b01c0d99a173a25a" sha1="30d4d829c33cbeaf244acdb4aa02095c51d89148" format="png" support="">media/mixrbv2/whp10.png</media>
            </medias>
            <dates>
                <date region="us">1994</date>
                <date region="jp">1994</date>
            </dates>
            <developpeur id="776">ADK</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="14" principale="1" parentid="0" langue="en">Fight</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1233" romid="879124" notgame="false">
            <path>whp11.zip</path>
            <noms>
                <nom region="ss">World Heroes</nom>
                <nom region="us">World Heroes</nom>
                <nom region="jp">World Heroes</nom>
                <nom region="asi">World Heroes</nom>
            </noms>
            <cloneof>wh.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
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                <synopsis langue="en">An alien entity known as Geegus threatens the Earth in the year 3091.  As all of Earth's forces have been defeated, a scientist uses his recently-built time machine to find the greatest fighters of different eras to compete against Geegus.

Featuring a cast of characters ranging from ninjas to a cybernetic supersoldier, you'll fight your way through standard-fare one-on-one matches or take on an opponent in a Deathmatch, where spiked walls and landmines add to the danger.</synopsis>
            </synopsis>
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                <date region="us">1994</date>
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                <nom region="ss">World Heroes</nom>
                <nom region="us">World Heroes</nom>
                <nom region="jp">World Heroes</nom>
                <nom region="asi">World Heroes</nom>
            </noms>
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                <synopsis langue="en">An alien entity known as Geegus threatens the Earth in the year 3091.  As all of Earth's forces have been defeated, a scientist uses his recently-built time machine to find the greatest fighters of different eras to compete against Geegus.

Featuring a cast of characters ranging from ninjas to a cybernetic supersoldier, you'll fight your way through standard-fare one-on-one matches or take on an opponent in a Deathmatch, where spiked walls and landmines add to the danger.</synopsis>
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Featuring a cast of characters ranging from ninjas to a cybernetic supersoldier, you'll fight your way through standard-fare one-on-one matches or take on an opponent in a Deathmatch, where spiked walls and landmines add to the danger.</synopsis>
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                <nom region="ss">World Heroes</nom>
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Featuring a cast of characters ranging from ninjas to a cybernetic supersoldier, you'll fight your way through standard-fare one-on-one matches or take on an opponent in a Deathmatch, where spiked walls and landmines add to the danger.</synopsis>
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Featuring a cast of characters ranging from ninjas to a cybernetic supersoldier, you'll fight your way through standard-fare one-on-one matches or take on an opponent in a Deathmatch, where spiked walls and landmines add to the danger.</synopsis>
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Featuring a cast of characters ranging from ninjas to a cybernetic supersoldier, you'll fight your way through standard-fare one-on-one matches or take on an opponent in a Deathmatch, where spiked walls and landmines add to the danger.</synopsis>
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Featuring a cast of characters ranging from ninjas to a cybernetic supersoldier, you'll fight your way through standard-fare one-on-one matches or take on an opponent in a Deathmatch, where spiked walls and landmines add to the danger.</synopsis>
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Featuring a cast of characters ranging from ninjas to a cybernetic supersoldier, you'll fight your way through standard-fare one-on-one matches or take on an opponent in a Deathmatch, where spiked walls and landmines add to the danger.</synopsis>
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Featuring a cast of characters ranging from ninjas to a cybernetic supersoldier, you'll fight your way through standard-fare one-on-one matches or take on an opponent in a Deathmatch, where spiked walls and landmines add to the danger.</synopsis>
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Featuring a cast of characters ranging from ninjas to a cybernetic supersoldier, you'll fight your way through standard-fare one-on-one matches or take on an opponent in a Deathmatch, where spiked walls and landmines add to the danger.</synopsis>
            </synopsis>
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            </noms>
            <cloneof>wh.zip</cloneof>
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Featuring a cast of characters ranging from ninjas to a cybernetic supersoldier, you'll fight your way through standard-fare one-on-one matches or take on an opponent in a Deathmatch, where spiked walls and landmines add to the danger.</synopsis>
            </synopsis>
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            </medias>
            <dates>
                <date region="us">1994</date>
                <date region="jp">1994</date>
            </dates>
            <developpeur id="776">ADK</developpeur>
            <editeur id="3">Sega</editeur>
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                <genre id="14" principale="1" parentid="0" langue="en">Fight</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
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            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1233" romid="177506" notgame="false">
            <path>whj.zip</path>
            <noms>
                <nom region="ss">World Heroes</nom>
                <nom region="us">World Heroes</nom>
                <nom region="jp">World Heroes</nom>
                <nom region="asi">World Heroes</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>wh.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">An alien entity known as Geegus threatens the Earth in the year 3091.  As all of Earth's forces have been defeated, a scientist uses his recently-built time machine to find the greatest fighters of different eras to compete against Geegus.

Featuring a cast of characters ranging from ninjas to a cybernetic supersoldier, you'll fight your way through standard-fare one-on-one matches or take on an opponent in a Deathmatch, where spiked walls and landmines add to the danger.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="3b201691" md5="de53321f1d9d8eb379ce00cc8204a4c7" sha1="b73a72c1fa0ce5ef8555ff3a3ad2aba3775e8c8f" format="mp4" support="">media/video/whj.mp4</media>
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            </medias>
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                <date region="us">1994</date>
                <date region="jp">1994</date>
            </dates>
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                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
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            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
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            <path>whp09.zip</path>
            <noms>
                <nom region="ss">World Heroes</nom>
                <nom region="us">World Heroes</nom>
                <nom region="jp">World Heroes</nom>
                <nom region="asi">World Heroes</nom>
            </noms>
            <cloneof>wh.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">An alien entity known as Geegus threatens the Earth in the year 3091.  As all of Earth's forces have been defeated, a scientist uses his recently-built time machine to find the greatest fighters of different eras to compete against Geegus.

Featuring a cast of characters ranging from ninjas to a cybernetic supersoldier, you'll fight your way through standard-fare one-on-one matches or take on an opponent in a Deathmatch, where spiked walls and landmines add to the danger.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="3b201691" md5="de53321f1d9d8eb379ce00cc8204a4c7" sha1="b73a72c1fa0ce5ef8555ff3a3ad2aba3775e8c8f" format="mp4" support="">media/video/whp09.mp4</media>
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            </medias>
            <dates>
                <date region="us">1994</date>
                <date region="jp">1994</date>
            </dates>
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                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1233" romid="879121" notgame="false">
            <path>whjp1.zip</path>
            <noms>
                <nom region="ss">World Heroes</nom>
                <nom region="us">World Heroes</nom>
                <nom region="jp">World Heroes</nom>
                <nom region="asi">World Heroes</nom>
            </noms>
            <cloneof>wh.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">An alien entity known as Geegus threatens the Earth in the year 3091.  As all of Earth's forces have been defeated, a scientist uses his recently-built time machine to find the greatest fighters of different eras to compete against Geegus.

Featuring a cast of characters ranging from ninjas to a cybernetic supersoldier, you'll fight your way through standard-fare one-on-one matches or take on an opponent in a Deathmatch, where spiked walls and landmines add to the danger.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="3b201691" md5="de53321f1d9d8eb379ce00cc8204a4c7" sha1="b73a72c1fa0ce5ef8555ff3a3ad2aba3775e8c8f" format="mp4" support="">media/video/whjp1.mp4</media>
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            </medias>
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                <date region="us">1994</date>
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            </dates>
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                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1233" romid="879119" notgame="false">
            <path>whjp3.zip</path>
            <noms>
                <nom region="ss">World Heroes</nom>
                <nom region="us">World Heroes</nom>
                <nom region="jp">World Heroes</nom>
                <nom region="asi">World Heroes</nom>
            </noms>
            <cloneof>wh.zip</cloneof>
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            <synopsis>
                <synopsis langue="en">An alien entity known as Geegus threatens the Earth in the year 3091.  As all of Earth's forces have been defeated, a scientist uses his recently-built time machine to find the greatest fighters of different eras to compete against Geegus.

Featuring a cast of characters ranging from ninjas to a cybernetic supersoldier, you'll fight your way through standard-fare one-on-one matches or take on an opponent in a Deathmatch, where spiked walls and landmines add to the danger.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="3b201691" md5="de53321f1d9d8eb379ce00cc8204a4c7" sha1="b73a72c1fa0ce5ef8555ff3a3ad2aba3775e8c8f" format="mp4" support="">media/video/whjp3.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="fedff273" md5="d63237fc574ccb07b01c0d99a173a25a" sha1="30d4d829c33cbeaf244acdb4aa02095c51d89148" format="png" support="">media/mixrbv2/whjp3.png</media>
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            </medias>
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                <date region="us">1994</date>
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            </dates>
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                <genre id="14" principale="1" parentid="0" langue="en">Fight</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
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            <noms>
                <nom region="ss">World Heroes</nom>
                <nom region="us">World Heroes</nom>
                <nom region="jp">World Heroes</nom>
                <nom region="asi">World Heroes</nom>
            </noms>
            <cloneof>wh.zip</cloneof>
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            <synopsis>
                <synopsis langue="en">An alien entity known as Geegus threatens the Earth in the year 3091.  As all of Earth's forces have been defeated, a scientist uses his recently-built time machine to find the greatest fighters of different eras to compete against Geegus.

Featuring a cast of characters ranging from ninjas to a cybernetic supersoldier, you'll fight your way through standard-fare one-on-one matches or take on an opponent in a Deathmatch, where spiked walls and landmines add to the danger.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="3b201691" md5="de53321f1d9d8eb379ce00cc8204a4c7" sha1="b73a72c1fa0ce5ef8555ff3a3ad2aba3775e8c8f" format="mp4" support="">media/video/whp01.mp4</media>
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            </medias>
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                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
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            <rotation>0</rotation>
        </jeu>
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            <path>whjp2.zip</path>
            <noms>
                <nom region="ss">World Heroes</nom>
                <nom region="us">World Heroes</nom>
                <nom region="jp">World Heroes</nom>
                <nom region="asi">World Heroes</nom>
            </noms>
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                <synopsis langue="en">An alien entity known as Geegus threatens the Earth in the year 3091.  As all of Earth's forces have been defeated, a scientist uses his recently-built time machine to find the greatest fighters of different eras to compete against Geegus.

Featuring a cast of characters ranging from ninjas to a cybernetic supersoldier, you'll fight your way through standard-fare one-on-one matches or take on an opponent in a Deathmatch, where spiked walls and landmines add to the danger.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="3b201691" md5="de53321f1d9d8eb379ce00cc8204a4c7" sha1="b73a72c1fa0ce5ef8555ff3a3ad2aba3775e8c8f" format="mp4" support="">media/video/whjp2.mp4</media>
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            </dates>
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                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1233" romid="879118" notgame="false">
            <path>whjp4.zip</path>
            <noms>
                <nom region="ss">World Heroes</nom>
                <nom region="us">World Heroes</nom>
                <nom region="jp">World Heroes</nom>
                <nom region="asi">World Heroes</nom>
            </noms>
            <cloneof>wh.zip</cloneof>
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            <synopsis>
                <synopsis langue="en">An alien entity known as Geegus threatens the Earth in the year 3091.  As all of Earth's forces have been defeated, a scientist uses his recently-built time machine to find the greatest fighters of different eras to compete against Geegus.

Featuring a cast of characters ranging from ninjas to a cybernetic supersoldier, you'll fight your way through standard-fare one-on-one matches or take on an opponent in a Deathmatch, where spiked walls and landmines add to the danger.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="3b201691" md5="de53321f1d9d8eb379ce00cc8204a4c7" sha1="b73a72c1fa0ce5ef8555ff3a3ad2aba3775e8c8f" format="mp4" support="">media/video/whjp4.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="fedff273" md5="d63237fc574ccb07b01c0d99a173a25a" sha1="30d4d829c33cbeaf244acdb4aa02095c51d89148" format="png" support="">media/mixrbv2/whjp4.png</media>
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            </medias>
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                <date region="us">1994</date>
                <date region="jp">1994</date>
            </dates>
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                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="715" romid="879135" notgame="false">
            <path>wsbp10.zip</path>
            <noms>
                <nom region="ss">World Series Baseball</nom>
                <nom region="us">World Series Baseball</nom>
            </noms>
            <cloneof>wsb.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">World Series Baseball is the first game in the long-running SEGA series. With all 28 teams it featured the then brand new 6 division alignment and had all 700 players. It has a play-by-play feature, the Home Run Derby and players are able to play a 162-game season and are able to keep full statistics for every player, thanks to a battery backup. It also allows players to use the first-person perspective view from the batters box.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="5dc5a060" md5="5d0a6c2266c75291ce6a3a17f00908ec" sha1="3acb8ff926bc5a463d96d187ca0fb5a65e491925" format="mp4" support="">media/video/wsbp10.mp4</media>
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            </medias>
            <dates>
                <date region="us">1994</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
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                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>1</topstaff>
            <note>18</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="715" romid="879136" notgame="false">
            <path>wsbp09.zip</path>
            <noms>
                <nom region="ss">World Series Baseball</nom>
                <nom region="us">World Series Baseball</nom>
            </noms>
            <cloneof>wsb.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">World Series Baseball is the first game in the long-running SEGA series. With all 28 teams it featured the then brand new 6 division alignment and had all 700 players. It has a play-by-play feature, the Home Run Derby and players are able to play a 162-game season and are able to keep full statistics for every player, thanks to a battery backup. It also allows players to use the first-person perspective view from the batters box.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="5dc5a060" md5="5d0a6c2266c75291ce6a3a17f00908ec" sha1="3acb8ff926bc5a463d96d187ca0fb5a65e491925" format="mp4" support="">media/video/wsbp09.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="90a7d947" md5="215749f4714dcda5746dd3c72b6d9c4c" sha1="4dbaed936556e2f14ecb437d54a6169f3f8754e6" format="png" support="">media/mixrbv2/wsbp09.png</media>
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            </medias>
            <dates>
                <date region="us">1994</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>1</topstaff>
            <note>18</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="715" romid="879137" notgame="false">
            <path>wsbp08.zip</path>
            <noms>
                <nom region="ss">World Series Baseball</nom>
                <nom region="us">World Series Baseball</nom>
            </noms>
            <cloneof>wsb.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">World Series Baseball is the first game in the long-running SEGA series. With all 28 teams it featured the then brand new 6 division alignment and had all 700 players. It has a play-by-play feature, the Home Run Derby and players are able to play a 162-game season and are able to keep full statistics for every player, thanks to a battery backup. It also allows players to use the first-person perspective view from the batters box.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="5dc5a060" md5="5d0a6c2266c75291ce6a3a17f00908ec" sha1="3acb8ff926bc5a463d96d187ca0fb5a65e491925" format="mp4" support="">media/video/wsbp08.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="90a7d947" md5="215749f4714dcda5746dd3c72b6d9c4c" sha1="4dbaed936556e2f14ecb437d54a6169f3f8754e6" format="png" support="">media/mixrbv2/wsbp08.png</media>
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            </medias>
            <dates>
                <date region="us">1994</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>1</topstaff>
            <note>18</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="715" romid="879138" notgame="false">
            <path>wsbp07.zip</path>
            <noms>
                <nom region="ss">World Series Baseball</nom>
                <nom region="us">World Series Baseball</nom>
            </noms>
            <cloneof>wsb.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">World Series Baseball is the first game in the long-running SEGA series. With all 28 teams it featured the then brand new 6 division alignment and had all 700 players. It has a play-by-play feature, the Home Run Derby and players are able to play a 162-game season and are able to keep full statistics for every player, thanks to a battery backup. It also allows players to use the first-person perspective view from the batters box.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="5dc5a060" md5="5d0a6c2266c75291ce6a3a17f00908ec" sha1="3acb8ff926bc5a463d96d187ca0fb5a65e491925" format="mp4" support="">media/video/wsbp07.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="90a7d947" md5="215749f4714dcda5746dd3c72b6d9c4c" sha1="4dbaed936556e2f14ecb437d54a6169f3f8754e6" format="png" support="">media/mixrbv2/wsbp07.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="90a7d947" md5="215749f4714dcda5746dd3c72b6d9c4c" sha1="4dbaed936556e2f14ecb437d54a6169f3f8754e6" format="png" support="">media/mixrbv2/wsbp07.png</media>
            </medias>
            <dates>
                <date region="us">1994</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>1</topstaff>
            <note>18</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="715" romid="879140" notgame="false">
            <path>wsbp05.zip</path>
            <noms>
                <nom region="ss">World Series Baseball</nom>
                <nom region="us">World Series Baseball</nom>
            </noms>
            <cloneof>wsb.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">World Series Baseball is the first game in the long-running SEGA series. With all 28 teams it featured the then brand new 6 division alignment and had all 700 players. It has a play-by-play feature, the Home Run Derby and players are able to play a 162-game season and are able to keep full statistics for every player, thanks to a battery backup. It also allows players to use the first-person perspective view from the batters box.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="5dc5a060" md5="5d0a6c2266c75291ce6a3a17f00908ec" sha1="3acb8ff926bc5a463d96d187ca0fb5a65e491925" format="mp4" support="">media/video/wsbp05.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="90a7d947" md5="215749f4714dcda5746dd3c72b6d9c4c" sha1="4dbaed936556e2f14ecb437d54a6169f3f8754e6" format="png" support="">media/mixrbv2/wsbp05.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="90a7d947" md5="215749f4714dcda5746dd3c72b6d9c4c" sha1="4dbaed936556e2f14ecb437d54a6169f3f8754e6" format="png" support="">media/mixrbv2/wsbp05.png</media>
            </medias>
            <dates>
                <date region="us">1994</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>1</topstaff>
            <note>18</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="715" romid="879141" notgame="false">
            <path>wsbp04.zip</path>
            <noms>
                <nom region="ss">World Series Baseball</nom>
                <nom region="us">World Series Baseball</nom>
            </noms>
            <cloneof>wsb.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">World Series Baseball is the first game in the long-running SEGA series. With all 28 teams it featured the then brand new 6 division alignment and had all 700 players. It has a play-by-play feature, the Home Run Derby and players are able to play a 162-game season and are able to keep full statistics for every player, thanks to a battery backup. It also allows players to use the first-person perspective view from the batters box.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="5dc5a060" md5="5d0a6c2266c75291ce6a3a17f00908ec" sha1="3acb8ff926bc5a463d96d187ca0fb5a65e491925" format="mp4" support="">media/video/wsbp04.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="90a7d947" md5="215749f4714dcda5746dd3c72b6d9c4c" sha1="4dbaed936556e2f14ecb437d54a6169f3f8754e6" format="png" support="">media/mixrbv2/wsbp04.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="90a7d947" md5="215749f4714dcda5746dd3c72b6d9c4c" sha1="4dbaed936556e2f14ecb437d54a6169f3f8754e6" format="png" support="">media/mixrbv2/wsbp04.png</media>
            </medias>
            <dates>
                <date region="us">1994</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>1</topstaff>
            <note>18</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="715" romid="879139" notgame="false">
            <path>wsbp06.zip</path>
            <noms>
                <nom region="ss">World Series Baseball</nom>
                <nom region="us">World Series Baseball</nom>
            </noms>
            <cloneof>wsb.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">World Series Baseball is the first game in the long-running SEGA series. With all 28 teams it featured the then brand new 6 division alignment and had all 700 players. It has a play-by-play feature, the Home Run Derby and players are able to play a 162-game season and are able to keep full statistics for every player, thanks to a battery backup. It also allows players to use the first-person perspective view from the batters box.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="5dc5a060" md5="5d0a6c2266c75291ce6a3a17f00908ec" sha1="3acb8ff926bc5a463d96d187ca0fb5a65e491925" format="mp4" support="">media/video/wsbp06.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="90a7d947" md5="215749f4714dcda5746dd3c72b6d9c4c" sha1="4dbaed936556e2f14ecb437d54a6169f3f8754e6" format="png" support="">media/mixrbv2/wsbp06.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="90a7d947" md5="215749f4714dcda5746dd3c72b6d9c4c" sha1="4dbaed936556e2f14ecb437d54a6169f3f8754e6" format="png" support="">media/mixrbv2/wsbp06.png</media>
            </medias>
            <dates>
                <date region="us">1994</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>1</topstaff>
            <note>18</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="715" romid="879142" notgame="false">
            <path>wsbp03.zip</path>
            <noms>
                <nom region="ss">World Series Baseball</nom>
                <nom region="us">World Series Baseball</nom>
            </noms>
            <cloneof>wsb.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">World Series Baseball is the first game in the long-running SEGA series. With all 28 teams it featured the then brand new 6 division alignment and had all 700 players. It has a play-by-play feature, the Home Run Derby and players are able to play a 162-game season and are able to keep full statistics for every player, thanks to a battery backup. It also allows players to use the first-person perspective view from the batters box.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="5dc5a060" md5="5d0a6c2266c75291ce6a3a17f00908ec" sha1="3acb8ff926bc5a463d96d187ca0fb5a65e491925" format="mp4" support="">media/video/wsbp03.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="90a7d947" md5="215749f4714dcda5746dd3c72b6d9c4c" sha1="4dbaed936556e2f14ecb437d54a6169f3f8754e6" format="png" support="">media/mixrbv2/wsbp03.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="90a7d947" md5="215749f4714dcda5746dd3c72b6d9c4c" sha1="4dbaed936556e2f14ecb437d54a6169f3f8754e6" format="png" support="">media/mixrbv2/wsbp03.png</media>
            </medias>
            <dates>
                <date region="us">1994</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>1</topstaff>
            <note>18</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="715" romid="879143" notgame="false">
            <path>wsbp02.zip</path>
            <noms>
                <nom region="ss">World Series Baseball</nom>
                <nom region="us">World Series Baseball</nom>
            </noms>
            <cloneof>wsb.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">World Series Baseball is the first game in the long-running SEGA series. With all 28 teams it featured the then brand new 6 division alignment and had all 700 players. It has a play-by-play feature, the Home Run Derby and players are able to play a 162-game season and are able to keep full statistics for every player, thanks to a battery backup. It also allows players to use the first-person perspective view from the batters box.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="5dc5a060" md5="5d0a6c2266c75291ce6a3a17f00908ec" sha1="3acb8ff926bc5a463d96d187ca0fb5a65e491925" format="mp4" support="">media/video/wsbp02.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="90a7d947" md5="215749f4714dcda5746dd3c72b6d9c4c" sha1="4dbaed936556e2f14ecb437d54a6169f3f8754e6" format="png" support="">media/mixrbv2/wsbp02.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="90a7d947" md5="215749f4714dcda5746dd3c72b6d9c4c" sha1="4dbaed936556e2f14ecb437d54a6169f3f8754e6" format="png" support="">media/mixrbv2/wsbp02.png</media>
            </medias>
            <dates>
                <date region="us">1994</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>1</topstaff>
            <note>18</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="715" romid="879144" notgame="false">
            <path>wsbp01.zip</path>
            <noms>
                <nom region="ss">World Series Baseball</nom>
                <nom region="us">World Series Baseball</nom>
            </noms>
            <cloneof>wsb.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">World Series Baseball is the first game in the long-running SEGA series. With all 28 teams it featured the then brand new 6 division alignment and had all 700 players. It has a play-by-play feature, the Home Run Derby and players are able to play a 162-game season and are able to keep full statistics for every player, thanks to a battery backup. It also allows players to use the first-person perspective view from the batters box.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="5dc5a060" md5="5d0a6c2266c75291ce6a3a17f00908ec" sha1="3acb8ff926bc5a463d96d187ca0fb5a65e491925" format="mp4" support="">media/video/wsbp01.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="90a7d947" md5="215749f4714dcda5746dd3c72b6d9c4c" sha1="4dbaed936556e2f14ecb437d54a6169f3f8754e6" format="png" support="">media/mixrbv2/wsbp01.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="90a7d947" md5="215749f4714dcda5746dd3c72b6d9c4c" sha1="4dbaed936556e2f14ecb437d54a6169f3f8754e6" format="png" support="">media/mixrbv2/wsbp01.png</media>
            </medias>
            <dates>
                <date region="us">1994</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>1</topstaff>
            <note>18</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="715" romid="134683" notgame="false">
            <path>wsb.zip</path>
            <noms>
                <nom region="ss">World Series Baseball</nom>
                <nom region="us">World Series Baseball</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">World Series Baseball is the first game in the long-running SEGA series. With all 28 teams it featured the then brand new 6 division alignment and had all 700 players. It has a play-by-play feature, the Home Run Derby and players are able to play a 162-game season and are able to keep full statistics for every player, thanks to a battery backup. It also allows players to use the first-person perspective view from the batters box.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="5dc5a060" md5="5d0a6c2266c75291ce6a3a17f00908ec" sha1="3acb8ff926bc5a463d96d187ca0fb5a65e491925" format="mp4" support="">media/video/wsb.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="90a7d947" md5="215749f4714dcda5746dd3c72b6d9c4c" sha1="4dbaed936556e2f14ecb437d54a6169f3f8754e6" format="png" support="">media/mixrbv2/wsb.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="90a7d947" md5="215749f4714dcda5746dd3c72b6d9c4c" sha1="4dbaed936556e2f14ecb437d54a6169f3f8754e6" format="png" support="">media/mixrbv2/wsb.png</media>
            </medias>
            <dates>
                <date region="us">1994</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>1</topstaff>
            <note>18</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1234" romid="879153" notgame="false">
            <path>wsb95p15.zip</path>
            <noms>
                <nom region="ss">World Series Baseball '95</nom>
                <nom region="us">World Series Baseball '95</nom>
            </noms>
            <cloneof>wsb95.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">A standard update from the previous game, World Series Baseball, the 1995 edition features updated rosters with 700 players. All 28 teams are present and the stadiums they play in show digitized players and animations. The game supports battery back-up and the ability to play as legends such as Dizzy Dean, Lou Gehrig and Ty Cobb.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="bae43df7" md5="c35175ed707e61de37d717c0b1facffd" sha1="a9dbc48e27c83572910c4febb0ea78ae9431699d" format="mp4" support="">media/video/wsb95p15.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="180ad313" md5="6f9bcbe81e7c88a9c7aff29db20083e8" sha1="9956414ef489c896fd794ff6fd903a0257a1319e" format="png" support="">media/mixrbv2/wsb95p15.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="180ad313" md5="6f9bcbe81e7c88a9c7aff29db20083e8" sha1="9956414ef489c896fd794ff6fd903a0257a1319e" format="png" support="">media/mixrbv2/wsb95p15.png</media>
            </medias>
            <dates>
                <date region="us">1995</date>
            </dates>
            <developpeur id="33">BlueSky Software, Inc.</developpeur>
            <editeur id="449">Blue Sky Software</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1234" romid="879162" notgame="false">
            <path>wsb95p06.zip</path>
            <noms>
                <nom region="ss">World Series Baseball '95</nom>
                <nom region="us">World Series Baseball '95</nom>
            </noms>
            <cloneof>wsb95.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">A standard update from the previous game, World Series Baseball, the 1995 edition features updated rosters with 700 players. All 28 teams are present and the stadiums they play in show digitized players and animations. The game supports battery back-up and the ability to play as legends such as Dizzy Dean, Lou Gehrig and Ty Cobb.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="bae43df7" md5="c35175ed707e61de37d717c0b1facffd" sha1="a9dbc48e27c83572910c4febb0ea78ae9431699d" format="mp4" support="">media/video/wsb95p06.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="180ad313" md5="6f9bcbe81e7c88a9c7aff29db20083e8" sha1="9956414ef489c896fd794ff6fd903a0257a1319e" format="png" support="">media/mixrbv2/wsb95p06.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="180ad313" md5="6f9bcbe81e7c88a9c7aff29db20083e8" sha1="9956414ef489c896fd794ff6fd903a0257a1319e" format="png" support="">media/mixrbv2/wsb95p06.png</media>
            </medias>
            <dates>
                <date region="us">1995</date>
            </dates>
            <developpeur id="33">BlueSky Software, Inc.</developpeur>
            <editeur id="449">Blue Sky Software</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1234" romid="879154" notgame="false">
            <path>wsb95p14.zip</path>
            <noms>
                <nom region="ss">World Series Baseball '95</nom>
                <nom region="us">World Series Baseball '95</nom>
            </noms>
            <cloneof>wsb95.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">A standard update from the previous game, World Series Baseball, the 1995 edition features updated rosters with 700 players. All 28 teams are present and the stadiums they play in show digitized players and animations. The game supports battery back-up and the ability to play as legends such as Dizzy Dean, Lou Gehrig and Ty Cobb.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="bae43df7" md5="c35175ed707e61de37d717c0b1facffd" sha1="a9dbc48e27c83572910c4febb0ea78ae9431699d" format="mp4" support="">media/video/wsb95p14.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="180ad313" md5="6f9bcbe81e7c88a9c7aff29db20083e8" sha1="9956414ef489c896fd794ff6fd903a0257a1319e" format="png" support="">media/mixrbv2/wsb95p14.png</media>
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            </medias>
            <dates>
                <date region="us">1995</date>
            </dates>
            <developpeur id="33">BlueSky Software, Inc.</developpeur>
            <editeur id="449">Blue Sky Software</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1234" romid="879155" notgame="false">
            <path>wsb95p13.zip</path>
            <noms>
                <nom region="ss">World Series Baseball '95</nom>
                <nom region="us">World Series Baseball '95</nom>
            </noms>
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            <synopsis>
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                <nom region="us">World Series Baseball '95</nom>
            </noms>
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                <nom region="us">World Series Baseball '95</nom>
            </noms>
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                <nom region="us">World Series Baseball '95</nom>
            </noms>
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            </noms>
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            </noms>
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            </synopsis>
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            </medias>
            <dates>
                <date region="us">1995</date>
            </dates>
            <developpeur id="33">BlueSky Software, Inc.</developpeur>
            <editeur id="449">Blue Sky Software</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
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            <note>16</note>
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        </jeu>
        <jeu id="1234" romid="879147" notgame="false">
            <path>wsb95p21.zip</path>
            <noms>
                <nom region="ss">World Series Baseball '95</nom>
                <nom region="us">World Series Baseball '95</nom>
            </noms>
            <cloneof>wsb95.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">A standard update from the previous game, World Series Baseball, the 1995 edition features updated rosters with 700 players. All 28 teams are present and the stadiums they play in show digitized players and animations. The game supports battery back-up and the ability to play as legends such as Dizzy Dean, Lou Gehrig and Ty Cobb.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="bae43df7" md5="c35175ed707e61de37d717c0b1facffd" sha1="a9dbc48e27c83572910c4febb0ea78ae9431699d" format="mp4" support="">media/video/wsb95p21.mp4</media>
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            </medias>
            <dates>
                <date region="us">1995</date>
            </dates>
            <developpeur id="33">BlueSky Software, Inc.</developpeur>
            <editeur id="449">Blue Sky Software</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
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            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1234" romid="879148" notgame="false">
            <path>wsb95p20.zip</path>
            <noms>
                <nom region="ss">World Series Baseball '95</nom>
                <nom region="us">World Series Baseball '95</nom>
            </noms>
            <cloneof>wsb95.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">A standard update from the previous game, World Series Baseball, the 1995 edition features updated rosters with 700 players. All 28 teams are present and the stadiums they play in show digitized players and animations. The game supports battery back-up and the ability to play as legends such as Dizzy Dean, Lou Gehrig and Ty Cobb.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="bae43df7" md5="c35175ed707e61de37d717c0b1facffd" sha1="a9dbc48e27c83572910c4febb0ea78ae9431699d" format="mp4" support="">media/video/wsb95p20.mp4</media>
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            </medias>
            <dates>
                <date region="us">1995</date>
            </dates>
            <developpeur id="33">BlueSky Software, Inc.</developpeur>
            <editeur id="449">Blue Sky Software</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
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            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1234" romid="879145" notgame="false">
            <path>wsb95p23.zip</path>
            <noms>
                <nom region="ss">World Series Baseball '95</nom>
                <nom region="us">World Series Baseball '95</nom>
            </noms>
            <cloneof>wsb95.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">A standard update from the previous game, World Series Baseball, the 1995 edition features updated rosters with 700 players. All 28 teams are present and the stadiums they play in show digitized players and animations. The game supports battery back-up and the ability to play as legends such as Dizzy Dean, Lou Gehrig and Ty Cobb.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="bae43df7" md5="c35175ed707e61de37d717c0b1facffd" sha1="a9dbc48e27c83572910c4febb0ea78ae9431699d" format="mp4" support="">media/video/wsb95p23.mp4</media>
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            </medias>
            <dates>
                <date region="us">1995</date>
            </dates>
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            <editeur id="449">Blue Sky Software</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
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            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1234" romid="879167" notgame="false">
            <path>wsb95p01.zip</path>
            <noms>
                <nom region="ss">World Series Baseball '95</nom>
                <nom region="us">World Series Baseball '95</nom>
            </noms>
            <cloneof>wsb95.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">A standard update from the previous game, World Series Baseball, the 1995 edition features updated rosters with 700 players. All 28 teams are present and the stadiums they play in show digitized players and animations. The game supports battery back-up and the ability to play as legends such as Dizzy Dean, Lou Gehrig and Ty Cobb.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="bae43df7" md5="c35175ed707e61de37d717c0b1facffd" sha1="a9dbc48e27c83572910c4febb0ea78ae9431699d" format="mp4" support="">media/video/wsb95p01.mp4</media>
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            </medias>
            <dates>
                <date region="us">1995</date>
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            <editeur id="449">Blue Sky Software</editeur>
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                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
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            <note>16</note>
            <rotation>0</rotation>
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            <path>wsb95.zip</path>
            <noms>
                <nom region="ss">World Series Baseball '95</nom>
                <nom region="us">World Series Baseball '95</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">A standard update from the previous game, World Series Baseball, the 1995 edition features updated rosters with 700 players. All 28 teams are present and the stadiums they play in show digitized players and animations. The game supports battery back-up and the ability to play as legends such as Dizzy Dean, Lou Gehrig and Ty Cobb.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="bae43df7" md5="c35175ed707e61de37d717c0b1facffd" sha1="a9dbc48e27c83572910c4febb0ea78ae9431699d" format="mp4" support="">media/video/wsb95.mp4</media>
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            <dates>
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            <noms>
                <nom region="ss">World Series Baseball '95</nom>
                <nom region="us">World Series Baseball '95</nom>
            </noms>
            <cloneof>wsb95.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">A standard update from the previous game, World Series Baseball, the 1995 edition features updated rosters with 700 players. All 28 teams are present and the stadiums they play in show digitized players and animations. The game supports battery back-up and the ability to play as legends such as Dizzy Dean, Lou Gehrig and Ty Cobb.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="bae43df7" md5="c35175ed707e61de37d717c0b1facffd" sha1="a9dbc48e27c83572910c4febb0ea78ae9431699d" format="mp4" support="">media/video/wsb95p05.mp4</media>
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            <dates>
                <date region="us">1995</date>
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            <editeur id="449">Blue Sky Software</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
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            <topstaff>0</topstaff>
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            <noms>
                <nom region="ss">World Series Baseball '95</nom>
                <nom region="us">World Series Baseball '95</nom>
            </noms>
            <cloneof>wsb95.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">A standard update from the previous game, World Series Baseball, the 1995 edition features updated rosters with 700 players. All 28 teams are present and the stadiums they play in show digitized players and animations. The game supports battery back-up and the ability to play as legends such as Dizzy Dean, Lou Gehrig and Ty Cobb.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="bae43df7" md5="c35175ed707e61de37d717c0b1facffd" sha1="a9dbc48e27c83572910c4febb0ea78ae9431699d" format="mp4" support="">media/video/wsb95p02.mp4</media>
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            </medias>
            <dates>
                <date region="us">1995</date>
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            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1234" romid="879164" notgame="false">
            <path>wsb95p04.zip</path>
            <noms>
                <nom region="ss">World Series Baseball '95</nom>
                <nom region="us">World Series Baseball '95</nom>
            </noms>
            <cloneof>wsb95.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">A standard update from the previous game, World Series Baseball, the 1995 edition features updated rosters with 700 players. All 28 teams are present and the stadiums they play in show digitized players and animations. The game supports battery back-up and the ability to play as legends such as Dizzy Dean, Lou Gehrig and Ty Cobb.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="bae43df7" md5="c35175ed707e61de37d717c0b1facffd" sha1="a9dbc48e27c83572910c4febb0ea78ae9431699d" format="mp4" support="">media/video/wsb95p04.mp4</media>
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            </medias>
            <dates>
                <date region="us">1995</date>
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            <editeur id="449">Blue Sky Software</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1234" romid="879165" notgame="false">
            <path>wsb95p03.zip</path>
            <noms>
                <nom region="ss">World Series Baseball '95</nom>
                <nom region="us">World Series Baseball '95</nom>
            </noms>
            <cloneof>wsb95.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">A standard update from the previous game, World Series Baseball, the 1995 edition features updated rosters with 700 players. All 28 teams are present and the stadiums they play in show digitized players and animations. The game supports battery back-up and the ability to play as legends such as Dizzy Dean, Lou Gehrig and Ty Cobb.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="bae43df7" md5="c35175ed707e61de37d717c0b1facffd" sha1="a9dbc48e27c83572910c4febb0ea78ae9431699d" format="mp4" support="">media/video/wsb95p03.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="180ad313" md5="6f9bcbe81e7c88a9c7aff29db20083e8" sha1="9956414ef489c896fd794ff6fd903a0257a1319e" format="png" support="">media/mixrbv2/wsb95p03.png</media>
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            </medias>
            <dates>
                <date region="us">1995</date>
            </dates>
            <developpeur id="33">BlueSky Software, Inc.</developpeur>
            <editeur id="449">Blue Sky Software</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1235" romid="134681" notgame="false">
            <path>wsb96.zip</path>
            <noms>
                <nom region="ss">World Series Baseball '96</nom>
                <nom region="us">World Series Baseball '96</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">World Series Baseball '96 is a follow-up to the previous two Genesis games in the series with the rosters and stats of the 1995 MLB season as well as the schedule for the 1996 season. It has all 700 players and 28 teams and stadiums. The game types include Exhibition, League, Playoffs, Batting Practice, Homerun Derby, and Classic Homerun Derby. There is also a possibility to play an All-Star game. Trading can be enabled or disabled and the season length options are 13, 26, 52, 104 and 162.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="1587079d" md5="fad87518c5ba916180a85afa39248ae4" sha1="a28ace0ef39c6b5e3059370673cc740f8991bf50" format="mp4" support="">media/video/wsb96.mp4</media>
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            </medias>
            <dates>
                <date region="us">1996</date>
            </dates>
            <developpeur id="33">BlueSky Software, Inc.</developpeur>
            <editeur id="449">Blue Sky Software</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1236" notgame="false">
            <path>wsb98.zip</path>
            <noms>
                <nom region="ss">World Series Baseball 98</nom>
                <nom region="us">World Series Baseball 98</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">World Series Baseball 98 is the fourth Genesis game in the baseball series. This entry has the rosters and stats of the 1997 MLB season (including interleague play) as well as updated statistics for the 1996 season featured in the previous game. Once again all 28 teams are featured. The game types are identical to before: Exhibition, League, Playoffs, Batting Practice, Homerun Derby, and Classic Homerun Derby, along with All-Star games. Trading can be enabled or disabled. The gameplay and visuals are identical to the previous game. A new feature is that statistics are tracked through 27 categories and next to the overall progress in a league for instance, league leaders, team leaders, team statistics and team standings are saved to the cartridge battery.</synopsis>
            </synopsis>
            <medias>
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            <dates>
                <date region="us">1997</date>
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            <editeur id="449">Blue Sky Software</editeur>
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                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
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        <jeu id="46" romid="134679" notgame="false">
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                <nom region="us">World of Illusion Starring Mickey Mouse and Donald Duck</nom>
                <nom region="jp">World of Illusion : Fushigi na Magic Box</nom>
                <nom region="eu">World of Illusion Starring Mickey Mouse and Donald</nom>
                <nom region="wor">World of Illusion Starring Mickey Mouse &amp; Donald D</nom>
                <nom region="kr">World of Illusion Starring Mickey Mouse and Donald</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>kr</region>
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            <cloneof>worldill.zip</cloneof>
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            <synopsis>
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            </medias>
            <dates>
                <date region="fr">1992</date>
                <date region="us">1992</date>
                <date region="jp">1992</date>
                <date region="eu">1992</date>
                <date region="wor">1992</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
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                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
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            <joueurs>1-2</joueurs>
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                <nom region="ss">World Of Illusion Starring Mickey Mouse And Donald Duck</nom>
                <nom region="us">World of Illusion Starring Mickey Mouse and Donald Duck</nom>
                <nom region="jp">World of Illusion : Fushigi na Magic Box</nom>
                <nom region="eu">World of Illusion Starring Mickey Mouse and Donald</nom>
                <nom region="wor">World of Illusion Starring Mickey Mouse &amp; Donald D</nom>
                <nom region="kr">World of Illusion Starring Mickey Mouse and Donald</nom>
            </noms>
            <regions>
                <region>jp</region>
                <region>wor</region>
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            <cloneof>worldill.zip</cloneof>
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            <synopsis>
                <synopsis langue="en">World of Illusion is sort of a follow-up to Castle of Illusion. Mickey Mouse and Donald Duck are taken to a magic world and have to get back home. In order to do that, they can play magical tricks and interact to each other in a 2-player mode. Like other Disney games for SEGA consoles of the same period, the game has cartoon-like graphics and is played as a side-scrolling platformer.</synopsis>
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            <dates>
                <date region="fr">1992</date>
                <date region="us">1992</date>
                <date region="jp">1992</date>
                <date region="eu">1992</date>
                <date region="wor">1992</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
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            <rotation>0</rotation>
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        <jeu id="46" romid="134678" notgame="false">
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                <nom region="ss">World Of Illusion Starring Mickey Mouse And Donald Duck</nom>
                <nom region="us">World of Illusion Starring Mickey Mouse and Donald Duck</nom>
                <nom region="jp">World of Illusion : Fushigi na Magic Box</nom>
                <nom region="eu">World of Illusion Starring Mickey Mouse and Donald</nom>
                <nom region="wor">World of Illusion Starring Mickey Mouse &amp; Donald D</nom>
                <nom region="kr">World of Illusion Starring Mickey Mouse and Donald</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>worldill.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">World of Illusion is sort of a follow-up to Castle of Illusion. Mickey Mouse and Donald Duck are taken to a magic world and have to get back home. In order to do that, they can play magical tricks and interact to each other in a 2-player mode. Like other Disney games for SEGA consoles of the same period, the game has cartoon-like graphics and is played as a side-scrolling platformer.</synopsis>
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            <medias>
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            <dates>
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                <date region="us">1992</date>
                <date region="jp">1992</date>
                <date region="eu">1992</date>
                <date region="wor">1992</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
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            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
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            <rotation>0</rotation>
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                <nom region="us">World of Illusion Starring Mickey Mouse and Donald Duck</nom>
                <nom region="jp">World of Illusion : Fushigi na Magic Box</nom>
                <nom region="eu">World of Illusion Starring Mickey Mouse and Donald</nom>
                <nom region="wor">World of Illusion Starring Mickey Mouse &amp; Donald D</nom>
                <nom region="kr">World of Illusion Starring Mickey Mouse and Donald</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">World of Illusion is sort of a follow-up to Castle of Illusion. Mickey Mouse and Donald Duck are taken to a magic world and have to get back home. In order to do that, they can play magical tricks and interact to each other in a 2-player mode. Like other Disney games for SEGA consoles of the same period, the game has cartoon-like graphics and is played as a side-scrolling platformer.</synopsis>
            </synopsis>
            <medias>
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            </medias>
            <dates>
                <date region="fr">1992</date>
                <date region="us">1992</date>
                <date region="jp">1992</date>
                <date region="eu">1992</date>
                <date region="wor">1992</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>15</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="158" romid="177509" notgame="false">
            <path>wormsp.zip</path>
            <noms>
                <nom region="ss">Worms</nom>
                <nom region="eu">Worms</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>worms.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Worms is a turn-based strategy game. It features up to 4 teams of 4 worms, aiming to destroy the others on a generated terrain. Each worm has 100 hit points, and dies when his hit points fall to 0. Upon death, a worm explodes, causing damage to everyone around.

Gameplay is turn-based. Each turn, the player can control one specific worm from his team. The worm can crawl left and right or jump. However, there is a time limit to make a move; also, if the worm falls from a great height, it loses health and the turn ends immediately; and if a worm falls into water or offscreen, it dies. Each turn, a worm can also make a single attack: the player can aim up and down, choose a weapon and then fire it. After attacking, the turn ends. 

There's a lot of weapons available - the standard ones as bazookas (which is affected by the (random) wind settings and gravity) and grenades. The others include a Fire Punch, dynamite, air strikes, and utilities such as ropes and girders.

There are 10 styles of terrain, ranging from forests and deserts to Candy land and the moon (complete with affected gravity). Shots leave craters in the ground, and complex tunnels can be formed.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="580a0ec1" md5="b5fa2979b62ba9eda5d4baa61956684a" sha1="7d04bad026de224960adf574573c07ab63f6cfcb" format="mp4" support="">media/video/wormsp.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="84c365be" md5="bd071f72ec02aa917df679034903f905" sha1="7ec83f1947adcfa5b0c5040aee42a4b004603c78" format="png" support="">media/mixrbv2/wormsp.png</media>
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            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="eu">1996</date>
            </dates>
            <developpeur id="43">Ocean</developpeur>
            <editeur id="86">Team 17</editeur>
            <genres>
                <genre id="27" principale="1" parentid="0" langue="en">Strategy</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="158" romid="476083" notgame="false">
            <path>worms.zip</path>
            <noms>
                <nom region="ss">Worms</nom>
                <nom region="eu">Worms</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Worms is a turn-based strategy game. It features up to 4 teams of 4 worms, aiming to destroy the others on a generated terrain. Each worm has 100 hit points, and dies when his hit points fall to 0. Upon death, a worm explodes, causing damage to everyone around.

Gameplay is turn-based. Each turn, the player can control one specific worm from his team. The worm can crawl left and right or jump. However, there is a time limit to make a move; also, if the worm falls from a great height, it loses health and the turn ends immediately; and if a worm falls into water or offscreen, it dies. Each turn, a worm can also make a single attack: the player can aim up and down, choose a weapon and then fire it. After attacking, the turn ends. 

There's a lot of weapons available - the standard ones as bazookas (which is affected by the (random) wind settings and gravity) and grenades. The others include a Fire Punch, dynamite, air strikes, and utilities such as ropes and girders.

There are 10 styles of terrain, ranging from forests and deserts to Candy land and the moon (complete with affected gravity). Shots leave craters in the ground, and complex tunnels can be formed.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="580a0ec1" md5="b5fa2979b62ba9eda5d4baa61956684a" sha1="7d04bad026de224960adf574573c07ab63f6cfcb" format="mp4" support="">media/video/worms.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="84c365be" md5="bd071f72ec02aa917df679034903f905" sha1="7ec83f1947adcfa5b0c5040aee42a4b004603c78" format="png" support="">media/mixrbv2/worms.png</media>
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            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="eu">1996</date>
            </dates>
            <developpeur id="43">Ocean</developpeur>
            <editeur id="86">Team 17</editeur>
            <genres>
                <genre id="27" principale="1" parentid="0" langue="en">Strategy</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="680" romid="177510" notgame="false">
            <path>wrestwarp.zip</path>
            <noms>
                <nom region="ss">Wrestle War</nom>
                <nom region="jp">Wrestle War</nom>
                <nom region="eu">Wrestle War</nom>
                <nom region="wor">Wrestle War</nom>
                <nom region="au">Wrestle War</nom>
            </noms>
            <regions>
                <region>jp</region>
                <region>wor</region>
            </regions>
            <cloneof>wrestwar.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Wrestle War is a port of the arcade game of the same name.  You must take a rookie pro-wrestler, Bruce Blade, through a series of bouts to win the championship.  There is no license.  You wrestle in the "Sega Wrestling Alliance."  However, many of the characters bear a strong resemblance to popular wrestlers or movie characters.

The ring is done in pseudo 3D.  The graphics are sprites, but you can move along the Z and X axes and the ring will instantly rotate 90 degrees to give a better view of the action if you are blocked in.  Your available moves are punch, kick, and grab.  You must try to wear down your opponent's life bar, then pin them.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="a1bd6e62" md5="93a9196b52c6c833d07d934240251836" sha1="14557ccde4a45fab6d253226f0eee71ea9f00dab" format="mp4" support="">media/video/wrestwarp.mp4</media>
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            </medias>
            <dates>
                <date region="jp">1991</date>
                <date region="eu">1991</date>
                <date region="wor">1991</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="14" principale="1" parentid="0" langue="en">Fight</genre>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="680" romid="134686" notgame="false">
            <path>wrestwar.zip</path>
            <noms>
                <nom region="ss">Wrestle War</nom>
                <nom region="jp">Wrestle War</nom>
                <nom region="eu">Wrestle War</nom>
                <nom region="wor">Wrestle War</nom>
                <nom region="au">Wrestle War</nom>
            </noms>
            <regions>
                <region>jp</region>
                <region>eu</region>
                <region>wor</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Wrestle War is a port of the arcade game of the same name.  You must take a rookie pro-wrestler, Bruce Blade, through a series of bouts to win the championship.  There is no license.  You wrestle in the "Sega Wrestling Alliance."  However, many of the characters bear a strong resemblance to popular wrestlers or movie characters.

The ring is done in pseudo 3D.  The graphics are sprites, but you can move along the Z and X axes and the ring will instantly rotate 90 degrees to give a better view of the action if you are blocked in.  Your available moves are punch, kick, and grab.  You must try to wear down your opponent's life bar, then pin them.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="a1bd6e62" md5="93a9196b52c6c833d07d934240251836" sha1="14557ccde4a45fab6d253226f0eee71ea9f00dab" format="mp4" support="">media/video/wrestwar.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="392a83bc" md5="53cc9689a36e7775da965f6c8c54b43f" sha1="f84ac6f6337f97fb9c1a18d848ff8e7f83fc36c8" format="png" support="">media/mixrbv2/wrestwar.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="8cc7fe66" md5="b0178fbcb3601d8dfb5a8fa96f348e20" sha1="ecdf6664f6b55472e29832a4568cd3204ad89316" format="png" support="">media/mixrbv2/wrestwar.png</media>
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            </medias>
            <dates>
                <date region="jp">1991</date>
                <date region="eu">1991</date>
                <date region="wor">1991</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="14" principale="1" parentid="0" langue="en">Fight</genre>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>13</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="544" romid="618120" notgame="false">
            <path>powerbal.zip</path>
            <noms>
                <nom region="ss">Wrestleball</nom>
                <nom region="fr">Powerball</nom>
                <nom region="us">Powerball</nom>
                <nom region="jp">WrestleBall</nom>
                <nom region="de">Powerball</nom>
                <nom region="sp">Powerball</nom>
                <nom region="pt">Powerball</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">In this game you take on the role of 1 out of 8 teams who represent various nations vying to become the Powerball champions. Powerball is a game consisting of a hybrid of sports such as American football, soccer and rugby. You play on an 100 yard field trying to score on the opposing team. Scoring consists of either running into your opponent's end zone holding the powerball for a touchdown or kicking the ball into your opponent's net to score a goal.  Goals are worth 1 point, and touchdowns are worth 3 points. The game modes are 1 or 2 player exhibition play, and 1 or 2 player league play. League play allows you to use bonus points, and distribute them to your teammates to improve their statistics.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="353e217c" md5="205855c62276d341ee22ae35c8dd0c49" sha1="c91f165404d07bd7efcd0e25f7112e29b61462ef" format="mp4" support="">media/video/powerbal.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="6395d894" md5="ad090c1dc86470cbaf580ef186fe7973" sha1="95e3b0ddcd1ae9be208b0564212f91b122175044" format="png" support="">media/mixrbv2/powerbal.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="486a2230" md5="cd0430a33b9ae576d148d8696db1c0d1" sha1="47b5fc40863eb68ba9daf44c4d3370140dd7c219" format="png" support="">media/mixrbv2/powerbal.png</media>
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            </medias>
            <dates>
                <date region="us">1991</date>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="68">Namco</developpeur>
            <editeur id="68">Namco</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="544" romid="134687" notgame="false">
            <path>wrstball.zip</path>
            <noms>
                <nom region="ss">Wrestleball</nom>
                <nom region="fr">Powerball</nom>
                <nom region="us">Powerball</nom>
                <nom region="jp">WrestleBall</nom>
                <nom region="de">Powerball</nom>
                <nom region="sp">Powerball</nom>
                <nom region="pt">Powerball</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>powerbal.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">In this game you take on the role of 1 out of 8 teams who represent various nations vying to become the Powerball champions. Powerball is a game consisting of a hybrid of sports such as American football, soccer and rugby. You play on an 100 yard field trying to score on the opposing team. Scoring consists of either running into your opponent's end zone holding the powerball for a touchdown or kicking the ball into your opponent's net to score a goal.  Goals are worth 1 point, and touchdowns are worth 3 points. The game modes are 1 or 2 player exhibition play, and 1 or 2 player league play. League play allows you to use bonus points, and distribute them to your teammates to improve their statistics.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="353e217c" md5="205855c62276d341ee22ae35c8dd0c49" sha1="c91f165404d07bd7efcd0e25f7112e29b61462ef" format="mp4" support="">media/video/wrstball.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="6395d894" md5="ad090c1dc86470cbaf580ef186fe7973" sha1="95e3b0ddcd1ae9be208b0564212f91b122175044" format="png" support="">media/mixrbv2/wrstball.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="486a2230" md5="cd0430a33b9ae576d148d8696db1c0d1" sha1="47b5fc40863eb68ba9daf44c4d3370140dd7c219" format="png" support="">media/mixrbv2/wrstball.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="486a2230" md5="cd0430a33b9ae576d148d8696db1c0d1" sha1="47b5fc40863eb68ba9daf44c4d3370140dd7c219" format="png" support="">media/mixrbv2/wrstball.png</media>
            </medias>
            <dates>
                <date region="us">1991</date>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="68">Namco</developpeur>
            <editeur id="68">Namco</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="463" romid="134691" notgame="false">
            <path>wwfagp.zip</path>
            <noms>
                <nom region="ss">Wwf Wrestlemania - The Arcade Game</nom>
                <nom region="us">WWF WrestleMania : The Arcade Game</nom>
                <nom region="eu">WWF WrestleMania : The Arcade Game</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>wwfag.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">WWF Wrestlemania: The Arcade Game merges the personalities and action of the popular WWF TV show characters with a Mortal Kombat-style fighting game. This title features digitized graphics of 8 WWF superstars: Doink, Razor Ramon, Bret "Hit Man" Hart, Shawn Michaels, The Undertaker, Yokozuna, Bam Bam Bigelow, and Lex Luger.

Although it is a wrestling title, this game is structured a lot like a one-on-one fighter. It is very fast-paced, and features crazy special moves. Also, each match is divided into a series of rounds, much like a fighting game. Instead of each round ending in a KO, each round simply ends when you force the other wrestler(s) to fall by reducing their energy meter. Game modes include single player arcade mode, tournament mode, and vs mode for 1-on-1 multiplayer.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="c4b09dff" md5="1c39a66f558c48723bc6cbdd390219bb" sha1="c892c9553b57d1a93eed0bd30e350bf5811b3548" format="mp4" support="">media/video/wwfagp.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="691d5a5c" md5="1a980dd360c0034c7049302c1f369677" sha1="dbd2fd28d3e8b2db021996511f0ab52e29fe7659" format="png" support="">media/mixrbv2/wwfagp.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="5388d092" md5="a6c11d47a77ca5a6d330ce07516c5e4c" sha1="db83c762e3108165757d6f705049cfcef8b1f620" format="png" support="">media/mixrbv2/wwfagp.png</media>
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            </medias>
            <dates>
                <date region="us">1995</date>
                <date region="eu">1995</date>
            </dates>
            <developpeur id="321">Sculptured Software</developpeur>
            <editeur id="17097">Acclaim</editeur>
            <genres>
                <genre id="14" principale="1" parentid="0" langue="en">Fight</genre>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>10</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="463" romid="177512" notgame="false">
            <path>wwfag.zip</path>
            <noms>
                <nom region="ss">Wwf Wrestlemania - The Arcade Game</nom>
                <nom region="us">WWF WrestleMania : The Arcade Game</nom>
                <nom region="eu">WWF WrestleMania : The Arcade Game</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">WWF Wrestlemania: The Arcade Game merges the personalities and action of the popular WWF TV show characters with a Mortal Kombat-style fighting game. This title features digitized graphics of 8 WWF superstars: Doink, Razor Ramon, Bret "Hit Man" Hart, Shawn Michaels, The Undertaker, Yokozuna, Bam Bam Bigelow, and Lex Luger.

Although it is a wrestling title, this game is structured a lot like a one-on-one fighter. It is very fast-paced, and features crazy special moves. Also, each match is divided into a series of rounds, much like a fighting game. Instead of each round ending in a KO, each round simply ends when you force the other wrestler(s) to fall by reducing their energy meter. Game modes include single player arcade mode, tournament mode, and vs mode for 1-on-1 multiplayer.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="c4b09dff" md5="1c39a66f558c48723bc6cbdd390219bb" sha1="c892c9553b57d1a93eed0bd30e350bf5811b3548" format="mp4" support="">media/video/wwfag.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="691d5a5c" md5="1a980dd360c0034c7049302c1f369677" sha1="dbd2fd28d3e8b2db021996511f0ab52e29fe7659" format="png" support="">media/mixrbv2/wwfag.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="5388d092" md5="a6c11d47a77ca5a6d330ce07516c5e4c" sha1="db83c762e3108165757d6f705049cfcef8b1f620" format="png" support="">media/mixrbv2/wwfag.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="691d5a5c" md5="1a980dd360c0034c7049302c1f369677" sha1="dbd2fd28d3e8b2db021996511f0ab52e29fe7659" format="png" support="">media/mixrbv2/wwfag.png</media>
            </medias>
            <dates>
                <date region="us">1995</date>
                <date region="eu">1995</date>
            </dates>
            <developpeur id="321">Sculptured Software</developpeur>
            <editeur id="17097">Acclaim</editeur>
            <genres>
                <genre id="14" principale="1" parentid="0" langue="en">Fight</genre>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>10</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="220" romid="134692" notgame="false">
            <path>xmenu.zip</path>
            <noms>
                <nom region="ss">X-men</nom>
                <nom region="us">X-Men</nom>
                <nom region="eu">X-Men</nom>
                <nom region="wor">X-Men</nom>
                <nom region="br">X-Men</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>xmen.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">This is a Genesis-exclusive game based on the very popular comic hero team.

Professor X's Danger Room is a training facility that can fully re-create environments in which the X-Men can practice their powers.  It's kind of like the holodeck on Star Trek.  One day, the danger room starts to go crazy, and randomly loading up dangerous simulations.  It turns out Magneto has loaded a virus into the Danger Room's computer, and now the X-Men have to stop it.

In this side scrolling action game, you can control one of 4 playable characters:  Gambit, Nightcrawler, Wolverine, or Cyclops.  In addition, you can call upon 4 other X-Men in when necessary.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="ef519252" md5="b5d3442763da8ed5e23a5512fdc6af29" sha1="3f77ae991cf0ea46287ac82ec2c1bf590d275bed" format="mp4" support="">media/video/xmenu.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="af1b9270" md5="2422f5b9eb32606fa6b45a960824d8ee" sha1="b0fa4a7993a52fe0f0991875fd95862779018fa2" format="png" support="">media/mixrbv2/xmenu.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="4df90c55" md5="5fb3a0a5cab47e262a5f607458c909ec" sha1="ceb83b57dd800c70b562e799a45170dd2833dacb" format="png" support="">media/mixrbv2/xmenu.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="5b565c41" md5="923d5ea084cfa24202d1654fc43b1349" sha1="688419d03723988653aa01bd2bd6a97c2d682362" format="png" support="">media/mixrbv2/xmenu.png</media>
            </medias>
            <dates>
                <date region="us">1993</date>
                <date region="eu">1993</date>
            </dates>
            <developpeur id="122">Western Technologies</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="220" romid="177513" notgame="false">
            <path>xmen.zip</path>
            <noms>
                <nom region="ss">X-men</nom>
                <nom region="us">X-Men</nom>
                <nom region="eu">X-Men</nom>
                <nom region="wor">X-Men</nom>
                <nom region="br">X-Men</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">This is a Genesis-exclusive game based on the very popular comic hero team.

Professor X's Danger Room is a training facility that can fully re-create environments in which the X-Men can practice their powers.  It's kind of like the holodeck on Star Trek.  One day, the danger room starts to go crazy, and randomly loading up dangerous simulations.  It turns out Magneto has loaded a virus into the Danger Room's computer, and now the X-Men have to stop it.

In this side scrolling action game, you can control one of 4 playable characters:  Gambit, Nightcrawler, Wolverine, or Cyclops.  In addition, you can call upon 4 other X-Men in when necessary.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="ef519252" md5="b5d3442763da8ed5e23a5512fdc6af29" sha1="3f77ae991cf0ea46287ac82ec2c1bf590d275bed" format="mp4" support="">media/video/xmen.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="af1b9270" md5="2422f5b9eb32606fa6b45a960824d8ee" sha1="b0fa4a7993a52fe0f0991875fd95862779018fa2" format="png" support="">media/mixrbv2/xmen.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="4df90c55" md5="5fb3a0a5cab47e262a5f607458c909ec" sha1="ceb83b57dd800c70b562e799a45170dd2833dacb" format="png" support="">media/mixrbv2/xmen.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="5b565c41" md5="923d5ea084cfa24202d1654fc43b1349" sha1="688419d03723988653aa01bd2bd6a97c2d682362" format="png" support="">media/mixrbv2/xmen.png</media>
            </medias>
            <dates>
                <date region="us">1993</date>
                <date region="eu">1993</date>
            </dates>
            <developpeur id="122">Western Technologies</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="59" romid="879172" notgame="false">
            <path>xmen2p15.zip</path>
            <noms>
                <nom region="ss">X-men 2 - Clone Wars</nom>
                <nom region="us">X-Men 2 : Clone Wars</nom>
                <nom region="jp">X-Men 2: Clone Wars</nom>
                <nom region="eu">X-Men 2 : Clone Wars</nom>
                <nom region="wor">X-Men 2: Clone Wars</nom>
                <nom region="au">X-Men 2: Clone Wars</nom>
                <nom region="br">X-Men 2: Clone Wars</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>xmen2.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">This is the second X-Men game from Sega for the Genesis.  This time around, an alien force known as the Phalanx is out to control the earth. The X-Men are our only hope to stop this menace.

The gameplay of this adventure is similar to side-scrolling action of the previous title.  You have more playable characters this time: Beast, Gambit, Nightcrawler, Psylocke, Wolverine, Cyclops and even Magneto.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="909319d5" md5="8dd8d78fc86c59d7257a44cd93f30b0f" sha1="fcb0cd6a70c7aadbc2b2f1c893ba1c6aeca82677" format="mp4" support="">media/video/xmen2p15.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="86671199" md5="d86e3a1cfee3dd07f0925a49c29fb4cd" sha1="403be7717689556267b2a129691fe061cd56a3c6" format="png" support="">media/mixrbv2/xmen2p15.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="e8e46111" md5="8f1df0672b15b2a490e4f508f31f5424" sha1="79a82a6b6b2d62e6e34e848b970c732e8661ed43" format="png" support="">media/mixrbv2/xmen2p15.png</media>
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            </medias>
            <dates>
                <date region="eu">1995</date>
                <date region="us">1995</date>
            </dates>
            <developpeur id="175">Headgames</developpeur>
            <editeur id="18562">Headgames - Sega</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>1</topstaff>
            <note>18</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="59" romid="879169" notgame="false">
            <path>xmen2p18.zip</path>
            <noms>
                <nom region="ss">X-men 2 - Clone Wars</nom>
                <nom region="us">X-Men 2 : Clone Wars</nom>
                <nom region="jp">X-Men 2: Clone Wars</nom>
                <nom region="eu">X-Men 2 : Clone Wars</nom>
                <nom region="wor">X-Men 2: Clone Wars</nom>
                <nom region="au">X-Men 2: Clone Wars</nom>
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The gameplay of this adventure is similar to side-scrolling action of the previous title.  You have more playable characters this time: Beast, Gambit, Nightcrawler, Psylocke, Wolverine, Cyclops and even Magneto.
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                <nom region="br">X-Men 2: Clone Wars</nom>
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The gameplay of this adventure is similar to side-scrolling action of the previous title.  You have more playable characters this time: Beast, Gambit, Nightcrawler, Psylocke, Wolverine, Cyclops and even Magneto.
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                <nom region="eu">X-Men 2 : Clone Wars</nom>
                <nom region="wor">X-Men 2: Clone Wars</nom>
                <nom region="au">X-Men 2: Clone Wars</nom>
                <nom region="br">X-Men 2: Clone Wars</nom>
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The gameplay of this adventure is similar to side-scrolling action of the previous title.  You have more playable characters this time: Beast, Gambit, Nightcrawler, Psylocke, Wolverine, Cyclops and even Magneto.
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                <nom region="wor">X-Men 2: Clone Wars</nom>
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                <nom region="br">X-Men 2: Clone Wars</nom>
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The gameplay of this adventure is similar to side-scrolling action of the previous title.  You have more playable characters this time: Beast, Gambit, Nightcrawler, Psylocke, Wolverine, Cyclops and even Magneto.
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                <nom region="wor">X-Men 2: Clone Wars</nom>
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The gameplay of this adventure is similar to side-scrolling action of the previous title.  You have more playable characters this time: Beast, Gambit, Nightcrawler, Psylocke, Wolverine, Cyclops and even Magneto.
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The gameplay of this adventure is similar to side-scrolling action of the previous title.  You have more playable characters this time: Beast, Gambit, Nightcrawler, Psylocke, Wolverine, Cyclops and even Magneto.
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The gameplay of this adventure is similar to side-scrolling action of the previous title.  You have more playable characters this time: Beast, Gambit, Nightcrawler, Psylocke, Wolverine, Cyclops and even Magneto.
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The gameplay of this adventure is similar to side-scrolling action of the previous title.  You have more playable characters this time: Beast, Gambit, Nightcrawler, Psylocke, Wolverine, Cyclops and even Magneto.
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                <nom region="wor">X-Men 2: Clone Wars</nom>
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                <nom region="br">X-Men 2: Clone Wars</nom>
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The gameplay of this adventure is similar to side-scrolling action of the previous title.  You have more playable characters this time: Beast, Gambit, Nightcrawler, Psylocke, Wolverine, Cyclops and even Magneto.
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The gameplay of this adventure is similar to side-scrolling action of the previous title.  You have more playable characters this time: Beast, Gambit, Nightcrawler, Psylocke, Wolverine, Cyclops and even Magneto.
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                <nom region="wor">X-Men 2: Clone Wars</nom>
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The gameplay of this adventure is similar to side-scrolling action of the previous title.  You have more playable characters this time: Beast, Gambit, Nightcrawler, Psylocke, Wolverine, Cyclops and even Magneto.
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The gameplay of this adventure is similar to side-scrolling action of the previous title.  You have more playable characters this time: Beast, Gambit, Nightcrawler, Psylocke, Wolverine, Cyclops and even Magneto.
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            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="909319d5" md5="8dd8d78fc86c59d7257a44cd93f30b0f" sha1="fcb0cd6a70c7aadbc2b2f1c893ba1c6aeca82677" format="mp4" support="">media/video/xmen2p02.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="86671199" md5="d86e3a1cfee3dd07f0925a49c29fb4cd" sha1="403be7717689556267b2a129691fe061cd56a3c6" format="png" support="">media/mixrbv2/xmen2p02.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="e8e46111" md5="8f1df0672b15b2a490e4f508f31f5424" sha1="79a82a6b6b2d62e6e34e848b970c732e8661ed43" format="png" support="">media/mixrbv2/xmen2p02.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="86671199" md5="d86e3a1cfee3dd07f0925a49c29fb4cd" sha1="403be7717689556267b2a129691fe061cd56a3c6" format="png" support="">media/mixrbv2/xmen2p02.png</media>
            </medias>
            <dates>
                <date region="eu">1995</date>
                <date region="us">1995</date>
            </dates>
            <developpeur id="175">Headgames</developpeur>
            <editeur id="18562">Headgames - Sega</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>1</topstaff>
            <note>18</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="59" romid="879186" notgame="false">
            <path>xmen2p01.zip</path>
            <noms>
                <nom region="ss">X-men 2 - Clone Wars</nom>
                <nom region="us">X-Men 2 : Clone Wars</nom>
                <nom region="jp">X-Men 2: Clone Wars</nom>
                <nom region="eu">X-Men 2 : Clone Wars</nom>
                <nom region="wor">X-Men 2: Clone Wars</nom>
                <nom region="au">X-Men 2: Clone Wars</nom>
                <nom region="br">X-Men 2: Clone Wars</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>xmen2.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">This is the second X-Men game from Sega for the Genesis.  This time around, an alien force known as the Phalanx is out to control the earth. The X-Men are our only hope to stop this menace.

The gameplay of this adventure is similar to side-scrolling action of the previous title.  You have more playable characters this time: Beast, Gambit, Nightcrawler, Psylocke, Wolverine, Cyclops and even Magneto.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="909319d5" md5="8dd8d78fc86c59d7257a44cd93f30b0f" sha1="fcb0cd6a70c7aadbc2b2f1c893ba1c6aeca82677" format="mp4" support="">media/video/xmen2p01.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="86671199" md5="d86e3a1cfee3dd07f0925a49c29fb4cd" sha1="403be7717689556267b2a129691fe061cd56a3c6" format="png" support="">media/mixrbv2/xmen2p01.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="e8e46111" md5="8f1df0672b15b2a490e4f508f31f5424" sha1="79a82a6b6b2d62e6e34e848b970c732e8661ed43" format="png" support="">media/mixrbv2/xmen2p01.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="86671199" md5="d86e3a1cfee3dd07f0925a49c29fb4cd" sha1="403be7717689556267b2a129691fe061cd56a3c6" format="png" support="">media/mixrbv2/xmen2p01.png</media>
            </medias>
            <dates>
                <date region="eu">1995</date>
                <date region="us">1995</date>
            </dates>
            <developpeur id="175">Headgames</developpeur>
            <editeur id="18562">Headgames - Sega</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>1</topstaff>
            <note>18</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="59" romid="134693" notgame="false">
            <path>xmen2.zip</path>
            <noms>
                <nom region="ss">X-men 2 - Clone Wars</nom>
                <nom region="us">X-Men 2 : Clone Wars</nom>
                <nom region="jp">X-Men 2: Clone Wars</nom>
                <nom region="eu">X-Men 2 : Clone Wars</nom>
                <nom region="wor">X-Men 2: Clone Wars</nom>
                <nom region="au">X-Men 2: Clone Wars</nom>
                <nom region="br">X-Men 2: Clone Wars</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>us</region>
                <region>wor</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">This is the second X-Men game from Sega for the Genesis.  This time around, an alien force known as the Phalanx is out to control the earth. The X-Men are our only hope to stop this menace.

The gameplay of this adventure is similar to side-scrolling action of the previous title.  You have more playable characters this time: Beast, Gambit, Nightcrawler, Psylocke, Wolverine, Cyclops and even Magneto.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="909319d5" md5="8dd8d78fc86c59d7257a44cd93f30b0f" sha1="fcb0cd6a70c7aadbc2b2f1c893ba1c6aeca82677" format="mp4" support="">media/video/xmen2.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="86671199" md5="d86e3a1cfee3dd07f0925a49c29fb4cd" sha1="403be7717689556267b2a129691fe061cd56a3c6" format="png" support="">media/mixrbv2/xmen2.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="e8e46111" md5="8f1df0672b15b2a490e4f508f31f5424" sha1="79a82a6b6b2d62e6e34e848b970c732e8661ed43" format="png" support="">media/mixrbv2/xmen2.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="86671199" md5="d86e3a1cfee3dd07f0925a49c29fb4cd" sha1="403be7717689556267b2a129691fe061cd56a3c6" format="png" support="">media/mixrbv2/xmen2.png</media>
            </medias>
            <dates>
                <date region="eu">1995</date>
                <date region="us">1995</date>
            </dates>
            <developpeur id="175">Headgames</developpeur>
            <editeur id="18562">Headgames - Sega</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>1</topstaff>
            <note>18</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="586" romid="134694" notgame="false">
            <path>xperts.zip</path>
            <noms>
                <nom region="ss">X-perts</nom>
                <nom region="us">X-Perts</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">X-Perts was an extension of Sega's Eternal Champions Universe. 

It starred one of EC's fighters (Shadow Yamamoto) in an unique action adventure game. She lead a team of elite X-Perts to do impossible missions. The game was a mixture of action, adventure and strategy.

X-Perts was set in an futuristic underwater research lab called AQUA, besieged by terrorists. The player controlled 3 characters, each with unique fighting moves and specific skill knowledge. All characters and backgrounds were pre-rendered in 3D, to give it a very high end graphic look.

The player had to react to events happening in the lab to progress the game and avoid destruction, while battling both the terrorists and the stations defenses.

This was done by direct and indirect control of the X-Perts through the entire lab (roughly 20 different levels.) The player used a special RECOM screen to monitor his characters placement across the separate areas of the lab, as well as all mission objectives, enemies, facility robots and other hazards.

Using direct control of a character, you would move around and between levels and directly combat enemies. The player could also activate tasks for mission objectives. The time it took to complete a task was based on the strength of their Engineering and or Computer Science skills.

Missions were constantly being generated and some were time dependent (missing it usually meant the situation got worse for the X-Perts), so hopping between X-Perts and assigning the ones with the best skills for the task was important. Some secondary missions allowed character upgrades to their personal weapons.

Characters could also use 3 unique torture moves each to get information from the enemies instead of killing them. This would sometimes be needed for mission objectives. However, if not executed properly, it would instantly kill the enemy instead.

The game modeled all 20 levels of the lab in real time, so even when you left a character to activate another, it would still continue to perform its task until it was attacked by enemies, and would automatically defend itself, but to a lesser extent then if you directly controlled it.

The game was broken down into chapters (save points) and each chapter remembered the status of the entire lab environment (enemies, flooded areas, broken power grids, hacked computers, active forcefields.)</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="bd16b8e7" md5="3157267647a9f0e6b328f51d556df143" sha1="52c37cb9e0417d51405431274c1a21169c6e80ff" format="mp4" support="">media/video/xperts.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="4f51d913" md5="a8d2440fb6c67125f6354ea782100f77" sha1="2ab3068beaec69257342823fc834ec82fb31d112" format="png" support="">media/mixrbv2/xperts.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="4f51d913" md5="a8d2440fb6c67125f6354ea782100f77" sha1="2ab3068beaec69257342823fc834ec82fb31d112" format="png" support="">media/mixrbv2/xperts.png</media>
            </medias>
            <dates>
                <date region="us">1996</date>
            </dates>
            <developpeur id="243">Abalone</developpeur>
            <editeur id="243">Abalone</editeur>
            <genres>
                <genre id="1" principale="1" parentid="0" langue="en">Beat'em Up</genre>
                <genre id="13" principale="1" parentid="0" langue="en">Adventure</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>5</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="586" romid="879187" notgame="false">
            <path>xpertsp.zip</path>
            <noms>
                <nom region="ss">X-perts</nom>
                <nom region="us">X-Perts</nom>
            </noms>
            <cloneof>xperts.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">X-Perts was an extension of Sega's Eternal Champions Universe. 

It starred one of EC's fighters (Shadow Yamamoto) in an unique action adventure game. She lead a team of elite X-Perts to do impossible missions. The game was a mixture of action, adventure and strategy.

X-Perts was set in an futuristic underwater research lab called AQUA, besieged by terrorists. The player controlled 3 characters, each with unique fighting moves and specific skill knowledge. All characters and backgrounds were pre-rendered in 3D, to give it a very high end graphic look.

The player had to react to events happening in the lab to progress the game and avoid destruction, while battling both the terrorists and the stations defenses.

This was done by direct and indirect control of the X-Perts through the entire lab (roughly 20 different levels.) The player used a special RECOM screen to monitor his characters placement across the separate areas of the lab, as well as all mission objectives, enemies, facility robots and other hazards.

Using direct control of a character, you would move around and between levels and directly combat enemies. The player could also activate tasks for mission objectives. The time it took to complete a task was based on the strength of their Engineering and or Computer Science skills.

Missions were constantly being generated and some were time dependent (missing it usually meant the situation got worse for the X-Perts), so hopping between X-Perts and assigning the ones with the best skills for the task was important. Some secondary missions allowed character upgrades to their personal weapons.

Characters could also use 3 unique torture moves each to get information from the enemies instead of killing them. This would sometimes be needed for mission objectives. However, if not executed properly, it would instantly kill the enemy instead.

The game modeled all 20 levels of the lab in real time, so even when you left a character to activate another, it would still continue to perform its task until it was attacked by enemies, and would automatically defend itself, but to a lesser extent then if you directly controlled it.

The game was broken down into chapters (save points) and each chapter remembered the status of the entire lab environment (enemies, flooded areas, broken power grids, hacked computers, active forcefields.)</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="bd16b8e7" md5="3157267647a9f0e6b328f51d556df143" sha1="52c37cb9e0417d51405431274c1a21169c6e80ff" format="mp4" support="">media/video/xpertsp.mp4</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="4f51d913" md5="a8d2440fb6c67125f6354ea782100f77" sha1="2ab3068beaec69257342823fc834ec82fb31d112" format="png" support="">media/mixrbv2/xpertsp.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="4f51d913" md5="a8d2440fb6c67125f6354ea782100f77" sha1="2ab3068beaec69257342823fc834ec82fb31d112" format="png" support="">media/mixrbv2/xpertsp.png</media>
            </medias>
            <dates>
                <date region="us">1996</date>
            </dates>
            <developpeur id="243">Abalone</developpeur>
            <editeur id="243">Abalone</editeur>
            <genres>
                <genre id="1" principale="1" parentid="0" langue="en">Beat'em Up</genre>
                <genre id="13" principale="1" parentid="0" langue="en">Adventure</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>5</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1237" romid="134695" notgame="false">
            <path>xdr.zip</path>
            <noms>
                <nom region="ss">Xdr - X Dazedly Ray</nom>
                <nom region="jp">XDR : X-Dazedly-Ray</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">XDR is a horizontal scrolling shooter in the mold of Gradius, featuring upgradable weapons and six stages of shooting action. The game features a vague science fiction theme, and includes six stages with a boss at the end of each. There are three difficulty settings.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="65dc5ad2" md5="5ecfa93f0b959f7f65249c27273b224d" sha1="ee62fb5c09b015cf8a4138d70c312f13b3ebbf80" format="mp4" support="">media/video/xdr.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="cd11cfc6" md5="78b8a716e56d78156b3acaf55d0717d3" sha1="dec2354fad386d295e151832906a083807c9ed6d" format="png" support="">media/mixrbv2/xdr.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="cd11cfc6" md5="78b8a716e56d78156b3acaf55d0717d3" sha1="dec2354fad386d295e151832906a083807c9ed6d" format="png" support="">media/mixrbv2/xdr.png</media>
            </medias>
            <dates>
                <date region="jp">1990</date>
            </dates>
            <developpeur id="8736">Affect</developpeur>
            <editeur id="450">UNIPACC</editeur>
            <genres>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>11</note>
            <rotation>0</rotation>
        </jeu>
        <jeu>
            <path>xenocrises.zip</path>
            <noms>
                <nom region="wor">Xenocrises (USA)</nom>
            </noms>
            <systeme/>
            <dates>
                <date region="wor">2019</date>
            </dates>
            <developpeur id="">Bitmap Bureau</developpeur>
            <editeur id="">Bitmap Bureau</editeur>
        </jeu>
        <jeu id="306" romid="134696" notgame="false">
            <path>xenon2.zip</path>
            <noms>
                <nom region="ss">Xenon 2 - Megablast</nom>
                <nom region="eu">Xenon 2 : Megablast</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Xenon 2: Megablast is vertically scrolling space shooter, in which you have to pass several levels, filled with waves of enemies, that all end with a level boss creature. Each group of enemies you destroy grants you a cash reward and every once in a while you enter Colin's Bargain Basement, where you can use this cash to purchase upgrades for your ship like better weapons, speed &amp; health upgrades etc. Some upgrades can also be picked up during the levels.

The first part of the game has an organic feel to it, while the second part of the game features mechanical enemies. As there are some maze-like sections with dead-ends in the game, your spaceship  scrolls backwards when you keep pressing the down key.

A typical Bitmap Brothers smash, the game is also famous for its soundtrack by British electronica group Bomb The Bass.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="89121c8d" md5="5066f8841ec723493c13c4d18e98fedf" sha1="76540d48a695f05f85e504e9586d0dc6b2f7ca47" format="mp4" support="">media/video/xenon2.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="b6431ecf" md5="040c2645d00b5f07ea35788976272f7d" sha1="a8bcc58cb0175f0bcb4b487d3665e39299272e96" format="png" support="">media/mixrbv2/xenon2.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="b6431ecf" md5="040c2645d00b5f07ea35788976272f7d" sha1="a8bcc58cb0175f0bcb4b487d3665e39299272e96" format="png" support="">media/mixrbv2/xenon2.png</media>
            </medias>
            <dates>
                <date region="eu">1992</date>
            </dates>
            <developpeur id="124">Imageworks</developpeur>
            <editeur id="115">The Bitmap Brothers</editeur>
            <genres>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>16</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1238" romid="592805" notgame="false">
            <path>xiaomo.zip</path>
            <noms>
                <nom region="ss">Xiao Monv - Magic Girl</nom>
                <nom region="cn">Xiao Monv : Magic Girl</nom>
            </noms>
            <regions>
                <region>cn</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">ALAH NEEDS A SAVIOR! Deep within the vast expanse of the universe, the people of Planet Alah enjoyed a peaceful and prosperous existence. As with any flourishing culture, there have been those who have been jealous of Alah's success, watching, waiting and waiting for their moment ... In an evil fleet, reaching the depths of a nearby black hole, catches the planet's inhabitants unconscious and soon subdues them. Merciless monsters ravage villages, causing panic and destruction ... The sudden and unexpected assaults devastated entire communities, destroying families and inciting chaos. A very special young woman, trained in the art of magic, can survive. Realizing that your family and friends are gone, your heart fills with sadness and anger. Driven by these intense feelings, she promises to defeat the invaders and restore peace in her world. Facing such a powerful evil, can she, Ling Ling, face the attacks alone and emerge victorious?</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="89bce5eb" md5="2c9e529f239073a05d980afa591015e6" sha1="839e4509835ad537671fac7445243f1ab0566b9b" format="mp4" support="">media/video/xiaomo.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="95a7309a" md5="8b088d78801d519090aa00b0d4fbe4a1" sha1="7ff34d37ba1eddf8a5a90b69ce748de7ebeff15b" format="png" support="">media/mixrbv2/xiaomo.png</media>
            </medias>
            <dates>
                <date region="jp">1993</date>
            </dates>
            <developpeur id="179">GameTek</developpeur>
            <editeur id="303">Gamtec</editeur>
            <genres>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
            </genres>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1239" romid="177517" notgame="false">
            <path>yasech.zip</path>
            <noms>
                <nom region="ss">Ya Se Chuan Shuo</nom>
                <nom region="cn">Ya Se Chuan Shuo</nom>
                <nom region="tw">Di Guo Wang Zhao</nom>
                <nom region="asi">Ya Se Chuan Shuo</nom>
            </noms>
            <regions>
                <region>cn</region>
                <region>tw</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">A beautifull Chinese RPG. Also known as Di Guo Wang Zhao or The Story of Arthur</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="b33bdcf0" md5="ea1909dcca7ac6fa96233c8615bd7b6e" sha1="161409e40ae283ab3cd76f0496d35634cea5122b" format="mp4" support="">media/video/yasech.mp4</media>
                <media parent="jeu" type="mixrbv2" region="tw" crc="42fdd073" md5="d09b7f8c9296df613758ec7ca43ae124" sha1="7570c9b1d5c940456102c73df8da4eaeea7865bf" format="png" support="">media/mixrbv2/yasech.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="3384167e" md5="ba07827ff4e818a7e8aa2ffd7cd510fe" sha1="ef7482bdcf7816908aed99c50e288c7c531c0242" format="png" support="">media/mixrbv2/yasech.png</media>
            </medias>
            <dates>
                <date region="tw">1995</date>
                <date region="cn">1995</date>
            </dates>
            <developpeur id="310">Chuanpu Technologies</developpeur>
            <editeur id="18564">ChuanPu Technology - Super Chip Electronic</editeur>
            <genres>
                <genre id="8" principale="1" parentid="0" langue="en">Role playing games</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>7</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1240" romid="177518" notgame="false">
            <path>yangji.zip</path>
            <noms>
                <nom region="ss">Yi Men Ying Lie - Yang Jia Jiang</nom>
                <nom region="cn">Yang Jia Jiang : Yang Warrior Family</nom>
                <nom region="wor">Yang Warrior Family</nom>
                <nom region="tw">Yi Men Ying Lie: Yang Jia Jiang</nom>
                <nom region="asi">Yi Men Ying Lie: Yang Jia Jiang</nom>
            </noms>
            <regions>
                <region>cn</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The game is a typical beat-'em-up. There are four characters to play as; each with their own special moves. A and B attack (each doing a different attack) and C jumps. B near a collectable item takes it.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="84127330" md5="11fddf0e3b930209266b0959b1a51f70" sha1="5c86a2c98572d53be743aa742ba690e0d6da6959" format="mp4" support="">media/video/yangji.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="0b6d118a" md5="b100001185826eccc0a2bb5251ab19e6" sha1="c81e4b3c35b8d261b32f4d8d527a69c0d6ea08fa" format="png" support="">media/mixrbv2/yangji.png</media>
            </medias>
            <dates>
                <date region="jp">1990</date>
                <date region="tw">1990</date>
                <date region="cn">1990</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="1" principale="1" parentid="0" langue="en">Beat'em Up</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>6</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="377" romid="616586" notgame="false">
            <path>shrek.zip</path>
            <noms>
                <nom region="ss">Yogi Bear - Cartoon Capers</nom>
                <nom region="eu">Yogi Bear : Cartoon Capers</nom>
            </noms>
            <regions>
                <region>ru</region>
            </regions>
            <cloneof>yogibear.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">When Yogi Bear catches wind of a plan to turn Jellystone Park into a Chemical plant he sets out on a mission to stop it. Play as Yogi in this side-scrolling Action/Adventure that is fit for all ages. Work your way through the five park areas collecting "Pic-i-nic" baskets by bouncing on top of them. In many cases you bounce from one basket to the next raising you into the air where no "average bear" could ever go. There are a variety of enemies such as weasels and skunks. There are also some action parts where you ride a mine cart or go "beaver surfing".
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="dbd8be7b" md5="3a49d09f73e95c233c29a9a9ec9f2514" sha1="69be68c7a100fb3b2b24aa55457cba7f76f05849" format="mp4" support="">media/video/shrek.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="d7048f9e" md5="c7868f0e5b7d01337a7a7f5fd630e619" sha1="e37b867ba8b1a237e8a91019109f86c9a4375c2e" format="png" support="">media/mixrbv2/shrek.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="d7048f9e" md5="c7868f0e5b7d01337a7a7f5fd630e619" sha1="e37b867ba8b1a237e8a91019109f86c9a4375c2e" format="png" support="">media/mixrbv2/shrek.png</media>
            </medias>
            <dates>
                <date region="eu">1994</date>
            </dates>
            <developpeur id="177">Blue Turtle</developpeur>
            <editeur id="176">Empire Interactive</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="377" romid="134698" notgame="false">
            <path>yogibear.zip</path>
            <noms>
                <nom region="ss">Yogi Bear - Cartoon Capers</nom>
                <nom region="eu">Yogi Bear : Cartoon Capers</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">When Yogi Bear catches wind of a plan to turn Jellystone Park into a Chemical plant he sets out on a mission to stop it. Play as Yogi in this side-scrolling Action/Adventure that is fit for all ages. Work your way through the five park areas collecting "Pic-i-nic" baskets by bouncing on top of them. In many cases you bounce from one basket to the next raising you into the air where no "average bear" could ever go. There are a variety of enemies such as weasels and skunks. There are also some action parts where you ride a mine cart or go "beaver surfing".
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="dbd8be7b" md5="3a49d09f73e95c233c29a9a9ec9f2514" sha1="69be68c7a100fb3b2b24aa55457cba7f76f05849" format="mp4" support="">media/video/yogibear.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="d7048f9e" md5="c7868f0e5b7d01337a7a7f5fd630e619" sha1="e37b867ba8b1a237e8a91019109f86c9a4375c2e" format="png" support="">media/mixrbv2/yogibear.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="d7048f9e" md5="c7868f0e5b7d01337a7a7f5fd630e619" sha1="e37b867ba8b1a237e8a91019109f86c9a4375c2e" format="png" support="">media/mixrbv2/yogibear.png</media>
            </medias>
            <dates>
                <date region="eu">1994</date>
            </dates>
            <developpeur id="177">Blue Turtle</developpeur>
            <editeur id="176">Empire Interactive</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="194943" notgame="false">
            <path>ysonic2.zip</path>
            <noms>
                <nom region="ss">Yoshi In Sonic The Hedgehog 2</nom>
            </noms>
            <cloneof>sonic2.zip</cloneof>
            <systeme id="203">Megadrive - Sonic The Hedgehog 2 Hacks</systeme>
            <synopsis/>
            <medias>
                <media parent="jeu" type="mixrbv2" region="wor" crc="1d2cf030" md5="8fcc38666f04f2b91a9d4fc8a09aa106" sha1="f7367ee1e62b7feee1eb51e91ff2166b8f8b2619" format="png" support="">media/mixrbv2/ysonic2.png</media>
            </medias>
            <dates>
                <date region="wor"></date>
            </dates>
            <genres>
                <genre id="" principale="" parentid="" langue="en"></genre>
            </genres>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1241" romid="134699" notgame="false">
            <path>youngind.zip</path>
            <noms>
                <nom region="ss">Young Indiana Jones Chronicles, The</nom>
                <nom region="us">The Young Indiana Jones Chronicles</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis/>
            <medias>
                <media parent="jeu" type="mixrbv2" region="us" crc="1a310678" md5="9ebfa7b6e8bf11061f828a81723855f0" sha1="c7d174914747b25811d73f39c74e3fef8b9ec62a" format="png" support="">media/mixrbv2/youngind.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="1a310678" md5="9ebfa7b6e8bf11061f828a81723855f0" sha1="c7d174914747b25811d73f39c74e3fef8b9ec62a" format="png" support="">media/mixrbv2/youngind.png</media>
            </medias>
            <dates>
                <date region="us">1994</date>
            </dates>
            <developpeur id="452">Brian A. Rice, Inc.</developpeur>
            <editeur id="452">Brian A. Rice, Inc.</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <topstaff>0</topstaff>
            <note>10</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="155" notgame="false">
            <path>ys3.zip</path>
            <noms>
                <nom region="ss">Ys 3 - Wanderers From Ys</nom>
                <nom region="us">Ys III</nom>
                <nom region="jp">Ys : Wanderers from Ys</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Adol's long time friend, Dogi wishes to return to his home town of Redmont after hearing about strange disturbances that are happening there.  Always looking for an adventure, Adol joins him and soon finds out the cause of this new evil.

Ys III breaks away from the "bumping into enemies" battle system of the first two games and allows Adol to control his sword in a variety of directions.  As well as changing the battle system, the game is now side scrolling instead of the previous games top-down view. Adol also now has the ability to jump.  Not new to the series is the use of magical rings which give Adol different powering up abilities such as healing and shielding.  The game also uses various key items found along the way to solve minor puzzles and progress the story.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="d9639fc1" md5="610e0aac318624ef10741508c61243fe" sha1="0b97d81b0ea70aa68ff3f15192b4e4bb51d3b94e" format="mp4" support="">media/video/ys3.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="b50c04da" md5="40d9d8b54a7f1bb6e0e32cfcf760500d" sha1="ee1f173e3472372ddab054afd684d0b386bec774" format="png" support="">media/mixrbv2/ys3.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="d8673a6a" md5="5f252c3ea5d7c4ed58bfe2382c8f666e" sha1="68f2ad78dca918a4dc887899da6237df25c67495" format="png" support="">media/mixrbv2/ys3.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="d8673a6a" md5="5f252c3ea5d7c4ed58bfe2382c8f666e" sha1="68f2ad78dca918a4dc887899da6237df25c67495" format="png" support="">media/mixrbv2/ys3.png</media>
            </medias>
            <dates>
                <date region="us">1991</date>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="85">Nihon Falcom</developpeur>
            <editeur id="85">Nihon Falcom</editeur>
            <genres>
                <genre id="26" principale="1" parentid="0" langue="en">Puzzle-Game</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>1</topstaff>
            <note>19</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="155" notgame="false">
            <path>ys3j.zip</path>
            <noms>
                <nom region="ss">Ys 3 - Wanderers From Ys</nom>
                <nom region="us">Ys III</nom>
                <nom region="jp">Ys : Wanderers from Ys</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>ys3.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Adol's long time friend, Dogi wishes to return to his home town of Redmont after hearing about strange disturbances that are happening there.  Always looking for an adventure, Adol joins him and soon finds out the cause of this new evil.

Ys III breaks away from the "bumping into enemies" battle system of the first two games and allows Adol to control his sword in a variety of directions.  As well as changing the battle system, the game is now side scrolling instead of the previous games top-down view. Adol also now has the ability to jump.  Not new to the series is the use of magical rings which give Adol different powering up abilities such as healing and shielding.  The game also uses various key items found along the way to solve minor puzzles and progress the story.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="d9639fc1" md5="610e0aac318624ef10741508c61243fe" sha1="0b97d81b0ea70aa68ff3f15192b4e4bb51d3b94e" format="mp4" support="">media/video/ys3j.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="b50c04da" md5="40d9d8b54a7f1bb6e0e32cfcf760500d" sha1="ee1f173e3472372ddab054afd684d0b386bec774" format="png" support="">media/mixrbv2/ys3j.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="d8673a6a" md5="5f252c3ea5d7c4ed58bfe2382c8f666e" sha1="68f2ad78dca918a4dc887899da6237df25c67495" format="png" support="">media/mixrbv2/ys3j.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="d8673a6a" md5="5f252c3ea5d7c4ed58bfe2382c8f666e" sha1="68f2ad78dca918a4dc887899da6237df25c67495" format="png" support="">media/mixrbv2/ys3j.png</media>
            </medias>
            <dates>
                <date region="us">1991</date>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="85">Nihon Falcom</developpeur>
            <editeur id="85">Nihon Falcom</editeur>
            <genres>
                <genre id="26" principale="1" parentid="0" langue="en">Puzzle-Game</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>1</topstaff>
            <note>19</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="362" romid="177520" notgame="false">
            <path>yuyusf.zip</path>
            <noms>
                <nom region="ss">Yuu Yuu Hakusho - Makyou Toitsusen</nom>
                <nom region="jp">Yu Yu Hakusho : Makyou Toitsusen</nom>
                <nom region="br">YuYu Hakusho : Sunset Fighters</nom>
            </noms>
            <regions>
                <region>br</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Yusuke Urameshi and his friends are invited to a tournament by Makyou Toitsusen, a mysterious martial arts society. In this tournament they are gonna face again some demons who fought them in the past, and decide who are the strongest.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="fdfcde4c" md5="faf95b3860749754914aa1eb6abeff73" sha1="388c2c295db31c29f446f250ff6bdf9ff8d107cc" format="mp4" support="">media/video/yuyusf.mp4</media>
                <media parent="jeu" type="mixrbv2" region="br" crc="fd187cf8" md5="c4af1e412c528dc0cd87809d97549b63" sha1="c3a57cf203658962e7d4faf93ea9a823a61b5148" format="png" support="">media/mixrbv2/yuyusf.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="a368249a" md5="3b49edcd229ac870ab6808ddc675ec1f" sha1="9884902d69a47acd3967e1e37568a906aa199ee4" format="png" support="">media/mixrbv2/yuyusf.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="e8b93ad7" md5="7b3647a556450f6f607633a8e2f68056" sha1="1234e30e0b1ffd74870f33329ab214a7ac173ae8" format="png" support="">media/mixrbv2/yuyusf.png</media>
            </medias>
            <dates>
                <date region="jp">1994</date>
                <date region="br">1999</date>
            </dates>
            <developpeur id="23">Treasure</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>1</topstaff>
            <note>17</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="362" romid="867894" notgame="false">
            <path>yuyumte.zip</path>
            <noms>
                <nom region="ss">Yuu Yuu Hakusho - Makyou Toitsusen</nom>
                <nom region="jp">Yu Yu Hakusho : Makyou Toitsusen</nom>
                <nom region="br">YuYu Hakusho : Sunset Fighters</nom>
            </noms>
            <cloneof>yuyusf.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Yusuke Urameshi and his friends are invited to a tournament by Makyou Toitsusen, a mysterious martial arts society. In this tournament they are gonna face again some demons who fought them in the past, and decide who are the strongest.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="fdfcde4c" md5="faf95b3860749754914aa1eb6abeff73" sha1="388c2c295db31c29f446f250ff6bdf9ff8d107cc" format="mp4" support="">media/video/yuyumte.mp4</media>
                <media parent="jeu" type="mixrbv2" region="br" crc="fd187cf8" md5="c4af1e412c528dc0cd87809d97549b63" sha1="c3a57cf203658962e7d4faf93ea9a823a61b5148" format="png" support="">media/mixrbv2/yuyumte.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="a368249a" md5="3b49edcd229ac870ab6808ddc675ec1f" sha1="9884902d69a47acd3967e1e37568a906aa199ee4" format="png" support="">media/mixrbv2/yuyumte.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="e8b93ad7" md5="7b3647a556450f6f607633a8e2f68056" sha1="1234e30e0b1ffd74870f33329ab214a7ac173ae8" format="png" support="">media/mixrbv2/yuyumte.png</media>
            </medias>
            <dates>
                <date region="jp">1994</date>
                <date region="br">1999</date>
            </dates>
            <developpeur id="23">Treasure</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>1</topstaff>
            <note>17</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="362" romid="134701" notgame="false">
            <path>yuyumt.zip</path>
            <noms>
                <nom region="ss">Yuu Yuu Hakusho - Makyou Toitsusen</nom>
                <nom region="jp">Yu Yu Hakusho : Makyou Toitsusen</nom>
                <nom region="br">YuYu Hakusho : Sunset Fighters</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>yuyusf.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Yusuke Urameshi and his friends are invited to a tournament by Makyou Toitsusen, a mysterious martial arts society. In this tournament they are gonna face again some demons who fought them in the past, and decide who are the strongest.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="fdfcde4c" md5="faf95b3860749754914aa1eb6abeff73" sha1="388c2c295db31c29f446f250ff6bdf9ff8d107cc" format="mp4" support="">media/video/yuyumt.mp4</media>
                <media parent="jeu" type="mixrbv2" region="br" crc="fd187cf8" md5="c4af1e412c528dc0cd87809d97549b63" sha1="c3a57cf203658962e7d4faf93ea9a823a61b5148" format="png" support="">media/mixrbv2/yuyumt.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="a368249a" md5="3b49edcd229ac870ab6808ddc675ec1f" sha1="9884902d69a47acd3967e1e37568a906aa199ee4" format="png" support="">media/mixrbv2/yuyumt.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="e8b93ad7" md5="7b3647a556450f6f607633a8e2f68056" sha1="1234e30e0b1ffd74870f33329ab214a7ac173ae8" format="png" support="">media/mixrbv2/yuyumt.png</media>
            </medias>
            <dates>
                <date region="jp">1994</date>
                <date region="br">1999</date>
            </dates>
            <developpeur id="23">Treasure</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>1</topstaff>
            <note>17</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="490" romid="211117" notgame="false">
            <path>yuyug.zip</path>
            <noms>
                <nom region="ss">Yuu Yuu Hakusho Gaiden</nom>
                <nom region="jp">Yu Yu Hakusho Gaiden</nom>
                <nom region="asi">Yuu Yuu Hakusho Gaiden</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Based on the manga/animé series Yu Yu Hakusho. This is a story of a teenager delinquent Yuusuke Urameshi, who was hit by a car while trying to save a child. However, there was no place found for him either in paradise or in hell, and Koenma, the son of the death god Enma, sends him back to our world, where he has to be an "occult detective" and to fight against demons. Several characters join him on his quest: Kazuma Kuwabara, his ex-rival and best friend; Kurama, a 1400-year-old demon fox; and Hiei, formerly a demon who tried to conquer the world and had to repent for his sins by helping Yuusuke.

You must play the individual chapters of the four playable characters (Yuusuke, Kuwabara, Kurama, and Hiei), until in the final chapter you control them all in the ultimate confrontation against evil forces. The game is a Japanese-style adventure (no puzzles, menu-driven interface) with the addition of battles. The battles are real time; similarly to fighting games, you can kick, punch, defend, and use special techniques. Unlike most Japanese adventures, you view the game world from platform-like third person perspective (although you cannot move physically in adventure mode).
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="af03d013" md5="3ecb99e7e901ecdc546bd2df27715480" sha1="2efa58d1dccf6eb2868e8d269e41abe392fd84e4" format="mp4" support="">media/video/yuyug.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="dd185a81" md5="9d86ae1dccf5bbb85d8d0375e367043c" sha1="2efa173006f38705e9f6c819fec2d3b172283454" format="png" support="">media/mixrbv2/yuyug.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="dd185a81" md5="9d86ae1dccf5bbb85d8d0375e367043c" sha1="2efa173006f38705e9f6c819fec2d3b172283454" format="png" support="">media/mixrbv2/yuyug.png</media>
            </medias>
            <dates>
                <date region="jp">1994</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="13" principale="1" parentid="0" langue="en">Adventure</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="104827" romid="177029" notgame="true">
            <path>gameto.zip</path>
            <noms>
                <nom region="ss">ZZZ(notgame):##bios##</nom>
                <nom region="us">ZZZ(notgame):##Bios##</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Sega Game Toshokan, meaning Sega Game Library, is a Sega Mega Drive cartridge distributed with select Mega Modems starting November 3rd 1990, with Putter Golf and Pyramid Magic Yokokuhen being the launch titles. With the Mega Modem connected, this cartridge in the cartridge slot, and a Sega Meganet subscription, consumers could download and play select Mega Drive games exclusively available through the service, which were released between 1990 and 1992.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="mixrbv2" region="jp" crc="6bbdec9e" md5="7fefdd725912e7f8c9d99addad458937" sha1="8d24a2d0f47d18745eb55cbd41a752c148c1ba36" format="png" support="">media/mixrbv2/gameto.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="2a59fca2" md5="2fcbb4431b152b34e952b3e0d86f782d" sha1="d6d4fed8b907cbd88706aa8a303133dd59613189" format="png" support="">media/mixrbv2/gameto.png</media>
            </medias>
            <dates>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="3">Sega</developpeur>
            <editeur id="3">Sega</editeur>
            <genres>
                <genre id="" principale="" parentid="" langue="en"></genre>
            </genres>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="124831" notgame="true">
            <path>3in1fwt.zip</path>
            <noms>
                <nom region="ss">ZZZ(notgame):3-in-1 Flashback - World Champ. Soccer - Tecmo World Cup 92</nom>
                <nom region="wor">ZZZ(notgame):3-in-1 Flashback - World Champ. Soccer - Tecmo World Cup 92</nom>
            </noms>
            <systeme id="1">Megadrive</systeme>
            <synopsis/>
            <medias>
                <media parent="jeu" type="mixrbv2" region="wor" crc="1d2cf030" md5="8fcc38666f04f2b91a9d4fc8a09aa106" sha1="f7367ee1e62b7feee1eb51e91ff2166b8f8b2619" format="png" support="">media/mixrbv2/3in1fwt.png</media>
            </medias>
            <dates>
                <date region="wor"></date>
            </dates>
            <genres>
                <genre id="" principale="" parentid="" langue="en"></genre>
            </genres>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="38951" romid="176826" notgame="true">
            <path>ar.zip</path>
            <noms>
                <nom region="ss">ZZZ(notgame):Action Replay</nom>
                <nom region="wor">ZZZ(notgame):Action Replay</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The Action Replay is a cheat device created for the Sega Mega Drive. It was originally released by Datel in the United Kingdom in late 1991, and was the latest in a line of cheat devices which continue to this day.



The Mega Drive Action Replay was the first cheat device to be released for the console, pre-dating the Game Genie by the best part of a year. Unlike the Game Genie, however, no Action Replay cartridges were ever licensed or endorsed by Sega, though unlike rivals Nintendo, the company did not actively seek to prevent such devices from being sold.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="0c50a3c6" md5="666d0eedb728c963865dedf96d951fa9" sha1="5fbb915f3599d2c0be83865959bb656fb81d07a6" format="mp4" support="">media/video/ar.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="578b27e1" md5="83a376818180e6415ecfd525e4048d90" sha1="d38c4f40fec2af6ef0b3d548c3e18eebea33f7e2" format="png" support="">media/mixrbv2/ar.png</media>
            </medias>
            <dates>
                <date region="wor"></date>
            </dates>
            <genres>
                <genre id="" principale="" parentid="" langue="en"></genre>
            </genres>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="155443" notgame="true">
            <path>radicasf.zip</path>
            <noms>
                <nom region="ss">ZZZ(notgame):Arcade Legends Street Fighter 2' - Special Champion Edition</nom>
                <nom region="us">ZZZ(notgame):Arcade Legends Street Fighter II': Special Champion Edition</nom>
                <nom region="jp">ZZZ(notgame):Mega Drive Play TV 3</nom>
                <nom region="eu">ZZZ(notgame):Arcade Legends Street Fighter II': Special Champion Edition</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis/>
            <medias>
                <media parent="jeu" type="mixrbv2" region="wor" crc="10d82ac2" md5="57a46e65b16d6f66840cafea4d902a2b" sha1="b188bb34f652f2e8643cf96e4393673d071825e7" format="png" support="">media/mixrbv2/radicasf.png</media>
            </medias>
            <dates>
                <date region="wor"></date>
            </dates>
            <genres>
                <genre id="34" principale="1" parentid="0" langue="en">Compilation</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="125010" romid="177016" notgame="true">
            <path>flux.zip</path>
            <noms>
                <nom region="ss">ZZZ(notgame):Flux For Mega-cd</nom>
                <nom region="us">ZZZ(notgame):Flux</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Flux is a music visualizer software developed by EXP for the Sega Mega Drive and released by Virgin Interactive exclusively in Europe. When the Mega Drive is connected to a Sega Mega-CD, an audio CD is in the CD tray, and this cartridge in the Mega Drive, Flux will have the Mega CD play the music on the CD and show various user-configurable effects (the default being a two-channel oscilloscope). B pauses playback, Left and Right skip tracks, and Start brings up the configuration panel.

The cartridge works for two reasons â€” the Mega CD supports using a cartridge as a boot image (this was also done with Wonder Library) and supports having the boot image access the CD drive for audio playback. Kega Fusion can emulate all this specifically for Flux; instructions are in its readme file. It requires a small modification to its configuration file and a European Mega CD BIOS to work.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="mixrbv2" region="eu" crc="a8ae5ddf" md5="6aaefbef1be7d73ca13c2984b9bd7ec3" sha1="c4a69750b1837375d80f33c18091c1c3a65c302f" format="png" support="">media/mixrbv2/flux.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="a8ae5ddf" md5="6aaefbef1be7d73ca13c2984b9bd7ec3" sha1="c4a69750b1837375d80f33c18091c1c3a65c302f" format="png" support="">media/mixrbv2/flux.png</media>
            </medias>
            <dates>
                <date region="eu">1995</date>
            </dates>
            <developpeur id="12239">EXP</developpeur>
            <editeur id="6">Virgin</editeur>
            <genres>
                <genre id="" principale="" parentid="" langue="en"></genre>
            </genres>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="38961" romid="177027" notgame="true">
            <path>ggenie1.zip</path>
            <noms>
                <nom region="ss">ZZZ(notgame):Game Genie</nom>
                <nom region="wor">ZZZ(notgame):Game Genie</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>us</region>
            </regions>
            <cloneof>ggenie.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The Game Genie as well as the "Action Replay", of which it is a counterpart, serves to cheat in the games, going directly to modify in the memory of the Megadrive the values ??of your lives / money / ammunition / time counter, in order to the Preventing you from diminishing (which gives you infinite lives).

This is, say, the universal "trainer" of the Megadrive.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="mixrbv2" region="us" crc="cf4515a1" md5="9e4f55c074ab360867f31c04226f2394" sha1="eed7860be5da040befac68e9f343ce3d171733ae" format="png" support="">media/mixrbv2/ggenie1.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="cf4515a1" md5="9e4f55c074ab360867f31c04226f2394" sha1="eed7860be5da040befac68e9f343ce3d171733ae" format="png" support="">media/mixrbv2/ggenie1.png</media>
            </medias>
            <dates>
                <date region="wor"></date>
            </dates>
            <genres>
                <genre id="" principale="" parentid="" langue="en"></genre>
            </genres>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="38961" romid="177028" notgame="true">
            <path>ggenie.zip</path>
            <noms>
                <nom region="ss">ZZZ(notgame):Game Genie</nom>
                <nom region="wor">ZZZ(notgame):Game Genie</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The Game Genie as well as the "Action Replay", of which it is a counterpart, serves to cheat in the games, going directly to modify in the memory of the Megadrive the values ??of your lives / money / ammunition / time counter, in order to the Preventing you from diminishing (which gives you infinite lives).

This is, say, the universal "trainer" of the Megadrive.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="mixrbv2" region="us" crc="cf4515a1" md5="9e4f55c074ab360867f31c04226f2394" sha1="eed7860be5da040befac68e9f343ce3d171733ae" format="png" support="">media/mixrbv2/ggenie.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="cf4515a1" md5="9e4f55c074ab360867f31c04226f2394" sha1="eed7860be5da040befac68e9f343ce3d171733ae" format="png" support="">media/mixrbv2/ggenie.png</media>
            </medias>
            <dates>
                <date region="wor"></date>
            </dates>
            <genres>
                <genre id="" principale="" parentid="" langue="en"></genre>
            </genres>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="125038" romid="867852" notgame="true">
            <path>golden10.zip</path>
            <noms>
                <nom region="ss">ZZZ(notgame):Golden 10-in-1</nom>
                <nom region="wor">ZZZ(notgame):Golden 10-in-1</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis/>
            <medias>
                <media parent="jeu" type="mixrbv2" region="wor" crc="1d2cf030" md5="8fcc38666f04f2b91a9d4fc8a09aa106" sha1="f7367ee1e62b7feee1eb51e91ff2166b8f8b2619" format="png" support="">media/mixrbv2/golden10.png</media>
            </medias>
            <dates>
                <date region="wor"></date>
            </dates>
            <genres>
                <genre id="" principale="" parentid="" langue="en"></genre>
            </genres>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="39013" notgame="true">
            <path>meganet.zip</path>
            <noms>
                <nom region="ss">ZZZ(notgame):Meganet</nom>
                <nom region="wor">ZZZ(notgame):Meganet</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis/>
            <medias>
                <media parent="jeu" type="mixrbv2" region="wor" crc="5e54ae9f" md5="2a671e5da563311a93ee4f74b96277cf" sha1="2f2f0344d0caf87c4367e8f64a503a1dcfb34d89" format="png" support="">media/mixrbv2/meganet.png</media>
            </medias>
            <dates>
                <date region="wor"></date>
            </dates>
            <genres>
                <genre id="" principale="" parentid="" langue="en"></genre>
            </genres>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="39001" romid="177257" notgame="true">
            <path>par.zip</path>
            <noms>
                <nom region="ss">ZZZ(notgame):Pro Action Replay</nom>
                <nom region="wor">ZZZ(notgame):Pro Action Replay</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis/>
            <medias>
                <media parent="jeu" type="mixrbv2" region="wor" crc="bc706699" md5="0dbc99ac8861908e08808550cbb2e9ed" sha1="8b93659cf2bf1dd964ef4b1959a3a85505a79d19" format="png" support="">media/mixrbv2/par.png</media>
            </medias>
            <dates>
                <date region="wor"></date>
            </dates>
            <genres>
                <genre id="" principale="" parentid="" langue="en"></genre>
            </genres>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="39001" romid="177258" notgame="true">
            <path>par2.zip</path>
            <noms>
                <nom region="ss">ZZZ(notgame):Pro Action Replay</nom>
                <nom region="wor">ZZZ(notgame):Pro Action Replay</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis/>
            <medias>
                <media parent="jeu" type="mixrbv2" region="wor" crc="bc706699" md5="0dbc99ac8861908e08808550cbb2e9ed" sha1="8b93659cf2bf1dd964ef4b1959a3a85505a79d19" format="png" support="">media/mixrbv2/par2.png</media>
            </medias>
            <dates>
                <date region="wor"></date>
            </dates>
            <genres>
                <genre id="" principale="" parentid="" langue="en"></genre>
            </genres>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="39001" romid="177259" notgame="true">
            <path>par2a.zip</path>
            <noms>
                <nom region="ss">ZZZ(notgame):Pro Action Replay</nom>
                <nom region="wor">ZZZ(notgame):Pro Action Replay</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>par2.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis/>
            <medias>
                <media parent="jeu" type="mixrbv2" region="wor" crc="bc706699" md5="0dbc99ac8861908e08808550cbb2e9ed" sha1="8b93659cf2bf1dd964ef4b1959a3a85505a79d19" format="png" support="">media/mixrbv2/par2a.png</media>
            </medias>
            <dates>
                <date region="wor"></date>
            </dates>
            <genres>
                <genre id="" principale="" parentid="" langue="en"></genre>
            </genres>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="125215" romid="867930" notgame="true">
            <path>arttool.zip</path>
            <noms>
                <nom region="ss">ZZZ(notgame):Sega Art Tool</nom>
                <nom region="wor">ZZZ(notgame):Sega Art Tool</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis/>
            <medias>
                <media parent="jeu" type="mixrbv2" region="wor" crc="c17fe156" md5="cd4e27711ab52884534ff497797ea376" sha1="5fd70c5be840b709cbadaa3891b03bb08570fbef" format="png" support="">media/mixrbv2/arttool.png</media>
            </medias>
            <dates>
                <date region="wor"></date>
            </dates>
            <genres>
                <genre id="" principale="" parentid="" langue="en"></genre>
            </genres>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="125219" romid="867840" notgame="true">
            <path>gems.zip</path>
            <noms>
                <nom region="ss">ZZZ(notgame):Sega Gems Driver V2.8</nom>
                <nom region="wor">ZZZ(notgame):Sega Gems Driver V2.8</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis/>
            <medias>
                <media parent="jeu" type="mixrbv2" region="wor" crc="47159143" md5="b4aa81f22b635fac883e7f1732ba1412" sha1="ca78aadd722e0cfc4634eae388f9f5c70026bb52" format="png" support="">media/mixrbv2/gems.png</media>
            </medias>
            <dates>
                <date region="wor"></date>
            </dates>
            <genres>
                <genre id="" principale="" parentid="" langue="en"></genre>
            </genres>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="125223" romid="867841" notgame="true">
            <path>sndtool.zip</path>
            <noms>
                <nom region="ss">ZZZ(notgame):Sega Music Development System V2.1</nom>
                <nom region="wor">ZZZ(notgame):Sega Music Development System V2.1</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis/>
            <medias>
                <media parent="jeu" type="mixrbv2" region="wor" crc="9f3ae7af" md5="a4d31acc6969c23994b616bda80fbcc5" sha1="db52273a6b5f5980d39b23d166e94121f3f3a694" format="png" support="">media/mixrbv2/sndtool.png</media>
            </medias>
            <dates>
                <date region="wor"></date>
            </dates>
            <genres>
                <genre id="" principale="" parentid="" langue="en"></genre>
            </genres>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="125597" notgame="true">
            <path>s19in1.zip</path>
            <noms>
                <nom region="ss">ZZZ(notgame):Super 19-in-1</nom>
                <nom region="wor">ZZZ(notgame):Super 19-in-1</nom>
            </noms>
            <systeme id="1">Megadrive</systeme>
            <synopsis/>
            <medias>
                <media parent="jeu" type="mixrbv2" region="wor" crc="2f68c1cc" md5="f0a0e254b16ae8e0709a7ac18fe93f45" sha1="f8309cc416da38ff2cc740ca52ff6efebe005f1b" format="png" support="">media/mixrbv2/s19in1.png</media>
            </medias>
            <dates>
                <date region="wor"></date>
            </dates>
            <genres>
                <genre id="" principale="" parentid="" langue="en"></genre>
            </genres>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="39844" romid="177448" notgame="true">
            <path>telebrad.zip</path>
            <noms>
                <nom region="ss">ZZZ(notgame):Telebradesco Residencia</nom>
                <nom region="wor">ZZZ(notgame):Telebradesco Residencia</nom>
            </noms>
            <regions>
                <region>br</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis/>
            <medias>
                <media parent="jeu" type="mixrbv2" region="wor" crc="1bf711d6" md5="1e5667d457eef3b18718216a38ed22be" sha1="69026aba44ca3bfad34cbd7a6ba229f042503e78" format="png" support="">media/mixrbv2/telebrad.png</media>
            </medias>
            <dates>
                <date region="wor"></date>
            </dates>
            <genres>
                <genre id="" principale="" parentid="" langue="en"></genre>
            </genres>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="124835" romid="867846" notgame="true">
            <path>magist16.zip</path>
            <noms>
                <nom region="ss">ZZZ(notgame):##demos##</nom>
                <nom region="us">ZZZ(notgame):##Demos##</nom>
                <nom region="wor">ZZZ(notgame):Topepi!</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis/>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="1739e9e0" md5="f619c24d95b8b829b6c7b9da219ceed1" sha1="4e5f2505b3d5412342814db7ae502233209d69e6" format="mp4" support="">media/video/magist16.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="4ef321fd" md5="dd8ec86ebdf92b1f248bdf25a0c23984" sha1="f8dbfbd09da320d6e386ad09ffea7b7935a01f73" format="png" support="">media/mixrbv2/magist16.png</media>
            </medias>
            <dates>
                <date region="wor"></date>
            </dates>
            <genres>
                <genre id="" principale="" parentid="" langue="en"></genre>
            </genres>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="124835" romid="309828" notgame="true">
            <path>excelart.zip</path>
            <noms>
                <nom region="ss">ZZZ(notgame):##demos##</nom>
                <nom region="us">ZZZ(notgame):##Demos##</nom>
                <nom region="wor">ZZZ(notgame):Topepi!</nom>
            </noms>
            <regions>
                <region>us</region>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis/>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="1739e9e0" md5="f619c24d95b8b829b6c7b9da219ceed1" sha1="4e5f2505b3d5412342814db7ae502233209d69e6" format="mp4" support="">media/video/excelart.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="4ef321fd" md5="dd8ec86ebdf92b1f248bdf25a0c23984" sha1="f8dbfbd09da320d6e386ad09ffea7b7935a01f73" format="png" support="">media/mixrbv2/excelart.png</media>
            </medias>
            <dates>
                <date region="wor"></date>
            </dates>
            <genres>
                <genre id="" principale="" parentid="" langue="en"></genre>
            </genres>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="59395" notgame="true">
            <path>wondlib.zip</path>
            <noms>
                <nom region="ss">ZZZ(notgame):Wonder Library</nom>
                <nom region="us">ZZZ(notgame):Electronic Book Decoder for X'Eye</nom>
                <nom region="jp">ZZZ(notgame):Wonder Library</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Wonder Library is a very rare Sega Mega Drive cartridge which shipped with some variants of the Japanese Wondermega. When hooked up to a Mega Drive connected to the Sega Mega-CD (or a Wondermega), a specific but presently unknown (possibly Sony-made, JVC-made, or Aplix-made) type of book-on-CD can be played. As with other Wondermega-related products, the cartridge features Wonder Dog heavily. It is unknown whether or not any emulator can use a cart-boot feature to run this game (some do support Flux, which works similarly, so it is possible).</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="mixrbv2" region="jp" crc="8c764c51" md5="ea09385df6cec91c368d8d29646d309c" sha1="b876486238e8ba58730d01cde51461dc49b6dbfd" format="png" support="">media/mixrbv2/wondlib.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="8c764c51" md5="ea09385df6cec91c368d8d29646d309c" sha1="b876486238e8ba58730d01cde51461dc49b6dbfd" format="png" support="">media/mixrbv2/wondlib.png</media>
            </medias>
            <dates>
                <date region="us">1995</date>
                <date region="jp">1993</date>
            </dates>
            <developpeur id="2111">Victor Entertainment</developpeur>
            <editeur id="2111">Victor Entertainment</editeur>
            <genres>
                <genre id="30" principale="1" parentid="0" langue="en">Educational</genre>
            </genres>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="18455" romid="211126" notgame="false">
            <path>zanyasha.zip</path>
            <noms>
                <nom region="ss">Zan Yasha Enbukyoku</nom>
                <nom region="jp">Zan Yasha Enbukyoku</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Zan: Yasha Enbukyoku is a turn-based strategy game set in feudal Japan.

The background for the game's events is the ongoing battle between noble warriors, known as yasha, and demons. Between the two stand the "middle people", i.e. other Japanese generals and rulers. The player can choose to play as either yasha, demonic, or "middle" army. 

The player has to manage his army, deploying units for protection and attack, as well as negotiating with other rulers. Events such as earthquakes, plagues, etc. occur randomly. Diplomacy doesn't always work, so battles against enemy armies occupy a large portion of the game. The battles are somewhat similar to those of turn-based RPGs (though the game has no RPG elements): the player chooses commands from a menu, such as attack, use magic, use special technique, use a battle formation, etc. There is no active movement during the battles. The outcome of the battle depends on the chosen commands as well as on the strength of the units.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="4ae8b657" md5="50a0bfcadbf52f6e4d3c2f821740ec14" sha1="55c9651213046f2288cfb511679cb0dbc6a615fb" format="mp4" support="">media/video/zanyasha.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="6ef76c3c" md5="5312a04023f4d87ad2a6a0520838776f" sha1="8e0d400479229b8ffce16ebb52e7620dfa8556e6" format="png" support="">media/mixrbv2/zanyasha.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="6ef76c3c" md5="5312a04023f4d87ad2a6a0520838776f" sha1="8e0d400479229b8ffce16ebb52e7620dfa8556e6" format="png" support="">media/mixrbv2/zanyasha.png</media>
            </medias>
            <dates>
                <date region="jp">1991</date>
            </dates>
            <developpeur id="28186">Wolf&amp;nbsp;Team</developpeur>
            <editeur id="28186">Wolf&amp;nbsp;Team</editeur>
            <genres>
                <genre id="27" principale="1" parentid="0" langue="en">Strategy</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1242" romid="177521" notgame="false">
            <path>zanygolf1.zip</path>
            <noms>
                <nom region="ss">Zany Golf</nom>
                <nom region="us">Zany Golf</nom>
                <nom region="eu">Zany Golf</nom>
                <nom region="wor">Zany Golf</nom>
            </noms>
            <regions>
                <region>eu</region>
                <region>us</region>
                <region>wor</region>
            </regions>
            <cloneof>zanygolf.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">At the beginning of the first hole, all players are given five strokes. On completing each hole, the remaining players are given more strokes equal to the par of the next hole. If a player runs out of strokes, he or she is eliminated and the other players are allowed to continue. The game ends when all players are eliminated or when the last hole is completed, and the scorecard is displayed.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="a2ee70ce" md5="0ef549665a1d79ff4065e778080643bf" sha1="a98bdf7536e24bce401ebe3a8ec6443ee3e9318c" format="mp4" support="">media/video/zanygolf1.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="d6db4828" md5="95077f8959d417ad3fc80cd40e32d447" sha1="125b9321ebe03714f612702bd9e943c507d35fdf" format="png" support="">media/mixrbv2/zanygolf1.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="9f6c4e38" md5="c45912a91fc508c9e52b927ec11eaf1b" sha1="15e5e2f46415ab0b38d8ee2d91a2aab034af5907" format="png" support="">media/mixrbv2/zanygolf1.png</media>
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            </medias>
            <dates>
                <date region="eu">1990</date>
                <date region="us">1990</date>
                <date region="br">1990</date>
            </dates>
            <developpeur id="14">Sandcastle</developpeur>
            <editeur id="13">Electronic Arts</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2913" principale="0" parentid="685" langue="en">Sports / Golf</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>0</topstaff>
            <note>11</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1242" notgame="false">
            <path>zanygolf.zip</path>
            <noms>
                <nom region="ss">Zany Golf</nom>
                <nom region="us">Zany Golf</nom>
                <nom region="eu">Zany Golf</nom>
                <nom region="wor">Zany Golf</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">At the beginning of the first hole, all players are given five strokes. On completing each hole, the remaining players are given more strokes equal to the par of the next hole. If a player runs out of strokes, he or she is eliminated and the other players are allowed to continue. The game ends when all players are eliminated or when the last hole is completed, and the scorecard is displayed.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="a2ee70ce" md5="0ef549665a1d79ff4065e778080643bf" sha1="a98bdf7536e24bce401ebe3a8ec6443ee3e9318c" format="mp4" support="">media/video/zanygolf.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="d6db4828" md5="95077f8959d417ad3fc80cd40e32d447" sha1="125b9321ebe03714f612702bd9e943c507d35fdf" format="png" support="">media/mixrbv2/zanygolf.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="9f6c4e38" md5="c45912a91fc508c9e52b927ec11eaf1b" sha1="15e5e2f46415ab0b38d8ee2d91a2aab034af5907" format="png" support="">media/mixrbv2/zanygolf.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="d6db4828" md5="95077f8959d417ad3fc80cd40e32d447" sha1="125b9321ebe03714f612702bd9e943c507d35fdf" format="png" support="">media/mixrbv2/zanygolf.png</media>
            </medias>
            <dates>
                <date region="eu">1990</date>
                <date region="us">1990</date>
                <date region="br">1990</date>
            </dates>
            <developpeur id="14">Sandcastle</developpeur>
            <editeur id="13">Electronic Arts</editeur>
            <genres>
                <genre id="685" principale="1" parentid="0" langue="en">Sports</genre>
                <genre id="2913" principale="0" parentid="685" langue="en">Sports / Golf</genre>
            </genres>
            <joueurs>1-4</joueurs>
            <topstaff>0</topstaff>
            <note>11</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="361" notgame="false">
            <path>zerotol.zip</path>
            <noms>
                <nom region="ss">Zero Tolerance</nom>
                <nom region="us">Zero Tolerance</nom>
                <nom region="eu">Zero Tolerance</nom>
                <nom region="wor">Zero Tolerance</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">The space station Europe-1 has been overrun by aliens. During one of the fights the nuclear cooling system has been damaged, resulting in a meltdown within hours. Your mission, as a team of five of the toughest persons in the Corps, is to infiltrate and gain control of Europe-1. You must sweep the entire station clean of aliens.

One of a few first-person-shooters on this console. It is required that you kill every single alien on each of the levels (hence the name). The five members of your team, who have different skills, start out with different weapons, are your five chances of seeing this through. This adds a level of strategy to the game.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="a65e30dc" md5="c2c528365953b84a5c49ff78a519a9ca" sha1="7f0c1ff30fd472268c2abec15ac87799506c8745" format="mp4" support="">media/video/zerotol.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="6feb90ef" md5="9a7e7a550f5e4867c5885ce4bd411009" sha1="c3e586b129cf97537d677eed1fe8d76afe4beb12" format="png" support="">media/mixrbv2/zerotol.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="7dd8445c" md5="b1888d70e1053ed6491082d696bf60b8" sha1="6cfb83b4176b7ec9fb7108ddd5448669766a39e1" format="png" support="">media/mixrbv2/zerotol.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="8e12ca69" md5="054b7ab6fed1b8b5891c479be3e3e96a" sha1="4d75560b042567700ac6278ee5fde2b0212bba62" format="png" support="">media/mixrbv2/zerotol.png</media>
            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="us">1994</date>
                <date region="eu">1994</date>
                <date region="wor">1994</date>
            </dates>
            <developpeur id="70">Accolade</developpeur>
            <editeur id="70">Accolade</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="326" notgame="false">
            <path>zerowing.zip</path>
            <noms>
                <nom region="ss">Zero Wing</nom>
                <nom region="jp">Zero Wing</nom>
                <nom region="wor">Zero Wing</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Zero Wing is an horizontal shooter game where the player is in control of a ZIG, an escape pod released after its main ship was attacked and destroyed by the evil cyborg CATS, bent on taking over the world.

Like most games in the genre, there are three color-coded weapons: red (scatter), green (homing) and blue (lasers). Each weapon has three levels of power, and to obtain those, similar upgrades must be collected sequentially. However, what makes the game unique is the ability to use a traction beam to trap an enemy and then throw him against his peers, destroying them.

The game (or the European PAL version) is best known for being the origin of the infamous "All Your Base" 2001 Internet meme.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="06cae436" md5="a8b644a4616b726c25f50cc3525e1629" sha1="41d39c6f554b0a718b8294972eab921acb2b3611" format="mp4" support="">media/video/zerowing.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="42f06f19" md5="bbb103820dd8ead5090f10b1fc04ca73" sha1="c64c6ebf91f12737b021457f9d89cba90cceccd7" format="png" support="">media/mixrbv2/zerowing.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="d7767b9d" md5="4d0d69ea02e8f1dd38251bbdce466947" sha1="3003856a77713a12be9c9e253c00789180ed0abf" format="png" support="">media/mixrbv2/zerowing.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="da1cc3c3" md5="8999dae40708351a3087d0e806f6b537" sha1="a44bf527d514d80f0e685405da09e22ea718ecea" format="png" support="">media/mixrbv2/zerowing.png</media>
            </medias>
            <dates>
                <date region="jp">1991</date>
                <date region="eu">1992</date>
            </dates>
            <developpeur id="110">Toaplan</developpeur>
            <editeur id="110">Toaplan</editeur>
            <genres>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="326" romid="134708" notgame="false">
            <path>zerowingj.zip</path>
            <noms>
                <nom region="ss">Zero Wing</nom>
                <nom region="jp">Zero Wing</nom>
                <nom region="wor">Zero Wing</nom>
            </noms>
            <regions>
                <region>jp</region>
            </regions>
            <cloneof>zerowing.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Zero Wing is an horizontal shooter game where the player is in control of a ZIG, an escape pod released after its main ship was attacked and destroyed by the evil cyborg CATS, bent on taking over the world.

Like most games in the genre, there are three color-coded weapons: red (scatter), green (homing) and blue (lasers). Each weapon has three levels of power, and to obtain those, similar upgrades must be collected sequentially. However, what makes the game unique is the ability to use a traction beam to trap an enemy and then throw him against his peers, destroying them.

The game (or the European PAL version) is best known for being the origin of the infamous "All Your Base" 2001 Internet meme.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="06cae436" md5="a8b644a4616b726c25f50cc3525e1629" sha1="41d39c6f554b0a718b8294972eab921acb2b3611" format="mp4" support="">media/video/zerowingj.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="42f06f19" md5="bbb103820dd8ead5090f10b1fc04ca73" sha1="c64c6ebf91f12737b021457f9d89cba90cceccd7" format="png" support="">media/mixrbv2/zerowingj.png</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="d7767b9d" md5="4d0d69ea02e8f1dd38251bbdce466947" sha1="3003856a77713a12be9c9e253c00789180ed0abf" format="png" support="">media/mixrbv2/zerowingj.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="da1cc3c3" md5="8999dae40708351a3087d0e806f6b537" sha1="a44bf527d514d80f0e685405da09e22ea718ecea" format="png" support="">media/mixrbv2/zerowingj.png</media>
            </medias>
            <dates>
                <date region="jp">1991</date>
                <date region="eu">1992</date>
            </dates>
            <developpeur id="110">Toaplan</developpeur>
            <editeur id="110">Toaplan</editeur>
            <genres>
                <genre id="79" principale="1" parentid="0" langue="en">Shoot'em Up</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="600" romid="616327" notgame="false">
            <path>crash.zip</path>
            <noms>
                <nom region="ss">Zero The Kamikaze Squirrel</nom>
                <nom region="us">Zero the Kamikaze Squirrel</nom>
                <nom region="wor">Zero the Kamikaze Squirrel</nom>
            </noms>
            <cloneof>zero.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">A spinoff of the Aero the Acrobat games, Zero the Kamikaze Squirrel is an over-the-top platformer that plays much like Sonic the Hedgehog.  In the Aero the Acrobat games, Zero is one of the villains.  However, this time around Zero is fighting to save his homeland from an evil lumberjack.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="75c43b9c" md5="d6d4b7849901dedee859c47f35a38602" sha1="bcc53faaf9fa321116672cff4175d927bea117a8" format="mp4" support="">media/video/crash.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="cc55a567" md5="17441124b62aa75f89ff401c0b7c2345" sha1="9639e311873a851566d28d381d26344fba3d1a6f" format="png" support="">media/mixrbv2/crash.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="e5482334" md5="8e2d5f5ba93970af2c7afd87c2fb049f" sha1="caec32654b7752da244cc1fb9731e3b5cb45b08a" format="png" support="">media/mixrbv2/crash.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="cc55a567" md5="17441124b62aa75f89ff401c0b7c2345" sha1="9639e311873a851566d28d381d26344fba3d1a6f" format="png" support="">media/mixrbv2/crash.png</media>
            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="eu">1994</date>
                <date region="us">1994</date>
            </dates>
            <developpeur id="51">Iguana Entertainment</developpeur>
            <editeur id="18399">Iguana Entertainment</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>10</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="600" romid="134705" notgame="false">
            <path>zerou.zip</path>
            <noms>
                <nom region="ss">Zero The Kamikaze Squirrel</nom>
                <nom region="us">Zero the Kamikaze Squirrel</nom>
                <nom region="wor">Zero the Kamikaze Squirrel</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>zero.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">A spinoff of the Aero the Acrobat games, Zero the Kamikaze Squirrel is an over-the-top platformer that plays much like Sonic the Hedgehog.  In the Aero the Acrobat games, Zero is one of the villains.  However, this time around Zero is fighting to save his homeland from an evil lumberjack.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="75c43b9c" md5="d6d4b7849901dedee859c47f35a38602" sha1="bcc53faaf9fa321116672cff4175d927bea117a8" format="mp4" support="">media/video/zerou.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="cc55a567" md5="17441124b62aa75f89ff401c0b7c2345" sha1="9639e311873a851566d28d381d26344fba3d1a6f" format="png" support="">media/mixrbv2/zerou.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="e5482334" md5="8e2d5f5ba93970af2c7afd87c2fb049f" sha1="caec32654b7752da244cc1fb9731e3b5cb45b08a" format="png" support="">media/mixrbv2/zerou.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="cc55a567" md5="17441124b62aa75f89ff401c0b7c2345" sha1="9639e311873a851566d28d381d26344fba3d1a6f" format="png" support="">media/mixrbv2/zerou.png</media>
            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="eu">1994</date>
                <date region="us">1994</date>
            </dates>
            <developpeur id="51">Iguana Entertainment</developpeur>
            <editeur id="18399">Iguana Entertainment</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>10</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="600" romid="177522" notgame="false">
            <path>zero.zip</path>
            <noms>
                <nom region="ss">Zero The Kamikaze Squirrel</nom>
                <nom region="us">Zero the Kamikaze Squirrel</nom>
                <nom region="wor">Zero the Kamikaze Squirrel</nom>
            </noms>
            <regions>
                <region>eu</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">A spinoff of the Aero the Acrobat games, Zero the Kamikaze Squirrel is an over-the-top platformer that plays much like Sonic the Hedgehog.  In the Aero the Acrobat games, Zero is one of the villains.  However, this time around Zero is fighting to save his homeland from an evil lumberjack.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="75c43b9c" md5="d6d4b7849901dedee859c47f35a38602" sha1="bcc53faaf9fa321116672cff4175d927bea117a8" format="mp4" support="">media/video/zero.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="cc55a567" md5="17441124b62aa75f89ff401c0b7c2345" sha1="9639e311873a851566d28d381d26344fba3d1a6f" format="png" support="">media/mixrbv2/zero.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="e5482334" md5="8e2d5f5ba93970af2c7afd87c2fb049f" sha1="caec32654b7752da244cc1fb9731e3b5cb45b08a" format="png" support="">media/mixrbv2/zero.png</media>
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            </medias>
            <dates>
                <date region="fr">1994</date>
                <date region="eu">1994</date>
                <date region="us">1994</date>
            </dates>
            <developpeur id="51">Iguana Entertainment</developpeur>
            <editeur id="18399">Iguana Entertainment</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>10</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1243" romid="177523" notgame="false">
            <path>zhuogu.zip</path>
            <noms>
                <nom region="ss">Zhuo Gui Da Shi - Ghost Hunter</nom>
                <nom region="cn">Zhuo Gui Da Shi : Ghost Hunter</nom>
                <nom region="tw">Zhuo Gui Da Shi: Ghost Hunter</nom>
            </noms>
            <regions>
                <region>cn</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Zhuo Gui Da Shi is a plateform game where you can shoot bubble to destroy them. It's a clone from the Arcade game Pang.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="4b73222e" md5="802edd422a7ae5057f1373706894d7d5" sha1="36dec3d3f8a860dc180d76f2f6b73db65998f172" format="mp4" support="">media/video/zhuogu.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="3f63da47" md5="88cef8d140ffc3708b0c61189264f253" sha1="390b212f9ae5af5ff02a0fd2dd12a294ab5af627" format="png" support="">media/mixrbv2/zhuogu.png</media>
            </medias>
            <dates>
                <date region="tw">1994</date>
            </dates>
            <developpeur id="453">Senchi Technology</developpeur>
            <editeur id="453">Senchi Technology</editeur>
            <genres>
                <genre id="26" principale="1" parentid="0" langue="en">Puzzle-Game</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="1244" romid="177524" notgame="false">
            <path>zombhigh.zip</path>
            <noms>
                <nom region="ss">Zombie High</nom>
                <nom region="us">Zombie High</nom>
                <nom region="wor">Zombie High</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Zombie High is a prototype plateform game from EA where you shoot zombie in a school.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="a076a25e" md5="4f20102b3aeb2a04cefb9ed80420f20d" sha1="71478c1326eb5f88160efe22fcec1861f1550ebf" format="mp4" support="">media/video/zombhigh.mp4</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="9d4ba950" md5="7bd836412316c551e8f351fc0ae9f178" sha1="d31fb3a2828f51707b89fcce959b9c63d92bbdd4" format="png" support="">media/mixrbv2/zombhigh.png</media>
            </medias>
            <dates>
                <date region="us">1994</date>
            </dates>
            <developpeur id="13">Electronic Arts</developpeur>
            <editeur id="13">Electronic Arts</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
            </genres>
            <topstaff>0</topstaff>
            <rotation>0</rotation>
        </jeu>
        <jeu id="87" notgame="false">
            <path>zombies.zip</path>
            <noms>
                <nom region="ss">Zombies Ate My Neighbors</nom>
                <nom region="us">Zombies Ate My Neighbors</nom>
                <nom region="eu">Zombies</nom>
                <nom region="au">Zombies Ate My Neighbors</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">In the game you are a male or female protagonist (Zeke or Julia), fighting the vampires, mummies, zombies, etc. on over 50 levels (not including secrets) and saving all of the people you find. There are defined number of neighbors you save on every level. When they are free then "Exit" door opens and you jump on next level.The levels differ from mall and grocery store to beaches and football fields. Using different weapons such as bazooka or water gun you have to kill the bosses such as huge babies, dragons or ants at the end of levels. You can play the game with two players cooperatively.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="aa6ea4a7" md5="31b19012520ff782f3210392e9d55922" sha1="515c5a0e6f99b822811f62df648f9a7f7c2b6a61" format="mp4" support="">media/video/zombies.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="8b75f49f" md5="89fa3e1dc36c2d5ea0d4f2ff4c369359" sha1="d57cbb070142aefacd6e42829fa2a7e830c4ec46" format="png" support="">media/mixrbv2/zombies.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="58f14efd" md5="2c25939ac2301a830e5b54818f297506" sha1="2a5e882ac6938d1921122bb8ab545ceee059d0d2" format="png" support="">media/mixrbv2/zombies.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="8b75f49f" md5="89fa3e1dc36c2d5ea0d4f2ff4c369359" sha1="d57cbb070142aefacd6e42829fa2a7e830c4ec46" format="png" support="">media/mixrbv2/zombies.png</media>
            </medias>
            <dates>
                <date region="eu">1994</date>
                <date region="us">1993</date>
            </dates>
            <developpeur id="50">LucasArts</developpeur>
            <editeur id="26">Konami</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="87" romid="134709" notgame="false">
            <path>zombiesu.zip</path>
            <noms>
                <nom region="ss">Zombies Ate My Neighbors</nom>
                <nom region="us">Zombies Ate My Neighbors</nom>
                <nom region="eu">Zombies</nom>
                <nom region="au">Zombies Ate My Neighbors</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>zombies.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">In the game you are a male or female protagonist (Zeke or Julia), fighting the vampires, mummies, zombies, etc. on over 50 levels (not including secrets) and saving all of the people you find. There are defined number of neighbors you save on every level. When they are free then "Exit" door opens and you jump on next level.The levels differ from mall and grocery store to beaches and football fields. Using different weapons such as bazooka or water gun you have to kill the bosses such as huge babies, dragons or ants at the end of levels. You can play the game with two players cooperatively.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="aa6ea4a7" md5="31b19012520ff782f3210392e9d55922" sha1="515c5a0e6f99b822811f62df648f9a7f7c2b6a61" format="mp4" support="">media/video/zombiesu.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="8b75f49f" md5="89fa3e1dc36c2d5ea0d4f2ff4c369359" sha1="d57cbb070142aefacd6e42829fa2a7e830c4ec46" format="png" support="">media/mixrbv2/zombiesu.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="58f14efd" md5="2c25939ac2301a830e5b54818f297506" sha1="2a5e882ac6938d1921122bb8ab545ceee059d0d2" format="png" support="">media/mixrbv2/zombiesu.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="8b75f49f" md5="89fa3e1dc36c2d5ea0d4f2ff4c369359" sha1="d57cbb070142aefacd6e42829fa2a7e830c4ec46" format="png" support="">media/mixrbv2/zombiesu.png</media>
            </medias>
            <dates>
                <date region="eu">1994</date>
                <date region="us">1993</date>
            </dates>
            <developpeur id="50">LucasArts</developpeur>
            <editeur id="26">Konami</editeur>
            <genres>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>14</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="346" romid="822747" notgame="false">
            <path>zool.zip</path>
            <noms>
                <nom region="ss">Zool - Ninja Of The Nth Dimension</nom>
                <nom region="us">Zool : Ninja of the 'Nth' Dimension</nom>
                <nom region="jp">Zool no Yume Bouken</nom>
                <nom region="eu">Zool : Ninja of the 'Nth' Dimension</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">His name is Zool. He is a Ninja in the 2345th dimension, 6 worlds each with 3 stages. 

In this platformer, you can run, jump, climb walls and shoot the enemies. In the levels are also some power-ups for Zool. There are life-spending hearts, smart bombs, shields, more powerful jump-skill and a twin Zool. This "twin" makes all your motions a few seconds after you do.

In the options you can change the difficulty and the game-speed two times, the continues and the background music (Rock or Funk).</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="565f00f8" md5="e319ac7a8a455f57d3c5fb43f707981e" sha1="4abe7b62b1fa12780d3ce686da3d7e87b6faaaa9" format="mp4" support="">media/video/zool.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="4677a8c5" md5="b8ecb815095a09d23aba9141340c6e25" sha1="ebcc218007163ae6ba3180ab35f233b8e6372bcd" format="png" support="">media/mixrbv2/zool.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="0c953893" md5="2613eb8e60dd1aa86b2d58c1f58ab331" sha1="2e2e99084d8a8388544ae7f7dcc8abb0026189ee" format="png" support="">media/mixrbv2/zool.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="4677a8c5" md5="b8ecb815095a09d23aba9141340c6e25" sha1="ebcc218007163ae6ba3180ab35f233b8e6372bcd" format="png" support="">media/mixrbv2/zool.png</media>
            </medias>
            <dates>
                <date region="eu">1994</date>
                <date region="us">1994</date>
                <date region="au">1993</date>
            </dates>
            <developpeur id="7890">Gremlin Interactive</developpeur>
            <editeur id="13">Electronic Arts</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="346" romid="134710" notgame="false">
            <path>zoolu.zip</path>
            <noms>
                <nom region="ss">Zool - Ninja Of The Nth Dimension</nom>
                <nom region="us">Zool : Ninja of the 'Nth' Dimension</nom>
                <nom region="jp">Zool no Yume Bouken</nom>
                <nom region="eu">Zool : Ninja of the 'Nth' Dimension</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>zool.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">His name is Zool. He is a Ninja in the 2345th dimension, 6 worlds each with 3 stages. 

In this platformer, you can run, jump, climb walls and shoot the enemies. In the levels are also some power-ups for Zool. There are life-spending hearts, smart bombs, shields, more powerful jump-skill and a twin Zool. This "twin" makes all your motions a few seconds after you do.

In the options you can change the difficulty and the game-speed two times, the continues and the background music (Rock or Funk).</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="565f00f8" md5="e319ac7a8a455f57d3c5fb43f707981e" sha1="4abe7b62b1fa12780d3ce686da3d7e87b6faaaa9" format="mp4" support="">media/video/zoolu.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="4677a8c5" md5="b8ecb815095a09d23aba9141340c6e25" sha1="ebcc218007163ae6ba3180ab35f233b8e6372bcd" format="png" support="">media/mixrbv2/zoolu.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="0c953893" md5="2613eb8e60dd1aa86b2d58c1f58ab331" sha1="2e2e99084d8a8388544ae7f7dcc8abb0026189ee" format="png" support="">media/mixrbv2/zoolu.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="4677a8c5" md5="b8ecb815095a09d23aba9141340c6e25" sha1="ebcc218007163ae6ba3180ab35f233b8e6372bcd" format="png" support="">media/mixrbv2/zoolu.png</media>
            </medias>
            <dates>
                <date region="eu">1994</date>
                <date region="us">1994</date>
                <date region="au">1993</date>
            </dates>
            <developpeur id="7890">Gremlin Interactive</developpeur>
            <editeur id="13">Electronic Arts</editeur>
            <genres>
                <genre id="7" principale="1" parentid="0" langue="en">Platform</genre>
                <genre id="10" principale="1" parentid="0" langue="en">Action</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="421" romid="134711" notgame="false">
            <path>zoom.zip</path>
            <noms>
                <nom region="ss">Zoom!</nom>
                <nom region="us">Zoom!</nom>
                <nom region="jp">Zoom!</nom>
                <nom region="eu">Zoom!</nom>
                <nom region="wor">Zoom!</nom>
            </noms>
            <regions>
                <region>wor</region>
            </regions>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Zoom! is an arcade style puzzle game.  Your character Zoomer (a Pacman lookalike with arms &amp; legs) must trace the outline of the squares on the game board to light them up.  Points are awarded when full squares are formed, although the game also displays how many lines must still be completed. You proceed to the next level when all the squares have been lit up.  There are various monsters that will try to hunt you down - contact with these costs you energy and eventually a life. There are also a number of power-ups that will aid your quest - quick filling of tiles surrounding the bonus piece, a level skip and bonus points, for example.
</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="c90822af" md5="c8287d63fba0755179b6b974f12ebda1" sha1="0af4dd258c6199e9a916693327c929c332827ad6" format="mp4" support="">media/video/zoom.mp4</media>
                <media parent="jeu" type="mixrbv2" region="jp" crc="d867fd38" md5="773bdc9167b490683633ada8f6eb77b8" sha1="64f2fb0db7b263a74eb532aa9944d6ec951d783f" format="png" support="">media/mixrbv2/zoom.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="1595fb81" md5="e6d66772e7e9113702964b35ba4036b8" sha1="dc48c03d52afe72a84dd7833658da755ea2ff3f0" format="png" support="">media/mixrbv2/zoom.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="b84ba5bd" md5="3893a27854af77ee0db5242b5d6da5fc" sha1="694298b9f67352ec253618474813849cc3f00a72" format="png" support="">media/mixrbv2/zoom.png</media>
            </medias>
            <dates>
                <date region="eu">1990</date>
                <date region="us">1990</date>
                <date region="jp">1990</date>
                <date region="wor">1990</date>
            </dates>
            <developpeur id="29992">Sigma Pro-Tech</developpeur>
            <editeur id="193">Discovery Software</editeur>
            <genres>
                <genre id="26" principale="1" parentid="0" langue="en">Puzzle-Game</genre>
            </genres>
            <joueurs>1-2</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="502" romid="476948" notgame="false">
            <path>zoop.zip</path>
            <noms>
                <nom region="ss">Zoop</nom>
                <nom region="us">Zoop</nom>
                <nom region="eu">Zoop</nom>
                <nom region="wor">Zoop</nom>
                <nom region="au">Zoop</nom>
            </noms>
            <cloneof>0</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Fast-paced action-puzzle game where the player eliminates colored shapes that are approaching his alter ego, another colored shape, before they reach the top, ala Tetris.

In order to eliminate the other shapes, you must point your piece at it and 'fire'. If the shape is the same color as your piece, the shape is eliminated, as well as all of the shapes of the same color behind it, until your piece hits a piece of a different color. If the shape is of a different color, or it is hit when collecting a line of similar shapes, your piece exchanges colors with the shape.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="d797634b" md5="9373880a57e67ed28a890130ea5363f0" sha1="2d87ef6f4aeecbb21899c267e72d0e45bd746be1" format="mp4" support="">media/video/zoop.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="21d4dbdc" md5="610fe6848660b6e17dc8ac02019b64f1" sha1="bdef11038b63d2ceb95b4d95e27a7dca746710f3" format="png" support="">media/mixrbv2/zoop.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="8809097f" md5="ab7b6afaa6ae0e46b2a8ddf1f1e746e9" sha1="803b064a64a2e0d84300d84b3546c734a7fc18b6" format="png" support="">media/mixrbv2/zoop.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="21d4dbdc" md5="610fe6848660b6e17dc8ac02019b64f1" sha1="bdef11038b63d2ceb95b4d95e27a7dca746710f3" format="png" support="">media/mixrbv2/zoop.png</media>
            </medias>
            <dates>
                <date region="eu">1995</date>
                <date region="us">1995</date>
            </dates>
            <developpeur id="27403">Viacom New Media</developpeur>
            <editeur id="27403">Viacom New Media</editeur>
            <genres>
                <genre id="26" principale="1" parentid="0" langue="en">Puzzle-Game</genre>
                <genre id="27" principale="1" parentid="0" langue="en">Strategy</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
        <jeu id="502" romid="134712" notgame="false">
            <path>zoopu.zip</path>
            <noms>
                <nom region="ss">Zoop</nom>
                <nom region="us">Zoop</nom>
                <nom region="eu">Zoop</nom>
                <nom region="wor">Zoop</nom>
                <nom region="au">Zoop</nom>
            </noms>
            <regions>
                <region>us</region>
            </regions>
            <cloneof>zoop.zip</cloneof>
            <systeme id="1">Megadrive</systeme>
            <synopsis>
                <synopsis langue="en">Fast-paced action-puzzle game where the player eliminates colored shapes that are approaching his alter ego, another colored shape, before they reach the top, ala Tetris.

In order to eliminate the other shapes, you must point your piece at it and 'fire'. If the shape is the same color as your piece, the shape is eliminated, as well as all of the shapes of the same color behind it, until your piece hits a piece of a different color. If the shape is of a different color, or it is hit when collecting a line of similar shapes, your piece exchanges colors with the shape.</synopsis>
            </synopsis>
            <medias>
                <media parent="jeu" type="video" region="Unknown" crc="d797634b" md5="9373880a57e67ed28a890130ea5363f0" sha1="2d87ef6f4aeecbb21899c267e72d0e45bd746be1" format="mp4" support="">media/video/zoopu.mp4</media>
                <media parent="jeu" type="mixrbv2" region="eu" crc="21d4dbdc" md5="610fe6848660b6e17dc8ac02019b64f1" sha1="bdef11038b63d2ceb95b4d95e27a7dca746710f3" format="png" support="">media/mixrbv2/zoopu.png</media>
                <media parent="jeu" type="mixrbv2" region="us" crc="8809097f" md5="ab7b6afaa6ae0e46b2a8ddf1f1e746e9" sha1="803b064a64a2e0d84300d84b3546c734a7fc18b6" format="png" support="">media/mixrbv2/zoopu.png</media>
                <media parent="jeu" type="mixrbv2" region="wor" crc="21d4dbdc" md5="610fe6848660b6e17dc8ac02019b64f1" sha1="bdef11038b63d2ceb95b4d95e27a7dca746710f3" format="png" support="">media/mixrbv2/zoopu.png</media>
            </medias>
            <dates>
                <date region="eu">1995</date>
                <date region="us">1995</date>
            </dates>
            <developpeur id="27403">Viacom New Media</developpeur>
            <editeur id="27403">Viacom New Media</editeur>
            <genres>
                <genre id="26" principale="1" parentid="0" langue="en">Puzzle-Game</genre>
                <genre id="27" principale="1" parentid="0" langue="en">Strategy</genre>
            </genres>
            <joueurs>1</joueurs>
            <topstaff>0</topstaff>
            <note>12</note>
            <rotation>0</rotation>
        </jeu>
    </jeux>
</Data>
