<?xml version="1.0" encoding="GBK" standalone="no"?>
<!DOCTYPE log SYSTEM "logger.dtd">
<log>
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  <date>2022-01-22T13:29:21</date>
  <millis>1642829361252</millis>
  <sequence>753</sequence>
  <logger>com.group_finity.mascot.Main</logger>
  <level>SEVERE</level>
  <class>com.group_finity.mascot.Main</class>
  <method>loadConfiguration</method>
  <thread>1</thread>
  <message>Failed to load configuration files</message>
  <exception>
    <message>org.xml.sax.SAXParseException; lineNumber: 10; columnNumber: 4; 元素类型 "ActionList" 必须由匹配的结束标记 "&lt;/ActionList&gt;" 终止。</message>
    <frame>
      <class>com.sun.org.apache.xerces.internal.parsers.DOMParser</class>
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    <frame>
      <class>com.sun.org.apache.xerces.internal.jaxp.DocumentBuilderImpl</class>
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    <frame>
      <class>javax.xml.parsers.DocumentBuilder</class>
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    <frame>
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    <frame>
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      <method>run</method>
      <line>277</line>
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    <frame>
      <class>com.group_finity.mascot.Main</class>
      <method>main</method>
      <line>132</line>
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  </exception>
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<record>
  <date>2022-01-22T13:29:40</date>
  <millis>1642829380463</millis>
  <sequence>759</sequence>
  <logger>com.group_finity.mascot.config.Configuration</logger>
  <level>WARNING</level>
  <class>com.group_finity.mascot.config.Configuration</class>
  <method>buildBehavior</method>
  <thread>26</thread>
  <message>An error occurred calculating the frequency of the action</message>
  <exception>
    <message>com.group_finity.mascot.exception.VariableException: 检测脚本时发生错误: mascot.totalCount &lt; maxCount</message>
    <frame>
      <class>com.group_finity.mascot.script.Script</class>
      <method>get</method>
      <line>68</line>
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    <frame>
      <class>com.group_finity.mascot.config.BehaviorBuilder</class>
      <method>isEffective</method>
      <line>138</line>
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    <frame>
      <class>com.group_finity.mascot.config.Configuration</class>
      <method>buildBehavior</method>
      <line>130</line>
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    <frame>
      <class>com.group_finity.mascot.behavior.UserBehavior</class>
      <method>next</method>
      <line>202</line>
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    <frame>
      <class>com.group_finity.mascot.Mascot</class>
      <method>tick</method>
      <line>319</line>
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    <frame>
      <class>com.group_finity.mascot.Manager</class>
      <method>tick</method>
      <line>149</line>
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    <frame>
      <class>com.group_finity.mascot.Manager</class>
      <method>access$000</method>
      <line>23</line>
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    <frame>
      <class>com.group_finity.mascot.Manager$2</class>
      <method>run</method>
      <line>106</line>
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<record>
  <date>2022-01-22T13:29:40</date>
  <millis>1642829380470</millis>
  <sequence>760</sequence>
  <logger>com.group_finity.mascot.config.Configuration</logger>
  <level>WARNING</level>
  <class>com.group_finity.mascot.config.Configuration</class>
  <method>buildBehavior</method>
  <thread>26</thread>
  <message>An error occurred calculating the frequency of the action</message>
  <exception>
    <message>com.group_finity.mascot.exception.VariableException: 检测脚本时发生错误: mascot.totalCount &lt; maxCount</message>
    <frame>
      <class>com.group_finity.mascot.script.Script</class>
      <method>get</method>
      <line>68</line>
    </frame>
    <frame>
      <class>com.group_finity.mascot.config.BehaviorBuilder</class>
      <method>isEffective</method>
      <line>138</line>
    </frame>
    <frame>
      <class>com.group_finity.mascot.config.Configuration</class>
      <method>buildBehavior</method>
      <line>130</line>
    </frame>
    <frame>
      <class>com.group_finity.mascot.behavior.UserBehavior</class>
      <method>next</method>
      <line>202</line>
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    <frame>
      <class>com.group_finity.mascot.Mascot</class>
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      <line>319</line>
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    <frame>
      <class>com.group_finity.mascot.Manager</class>
      <method>tick</method>
      <line>149</line>
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    <frame>
      <class>com.group_finity.mascot.Manager</class>
      <method>access$000</method>
      <line>23</line>
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    <frame>
      <class>com.group_finity.mascot.Manager$2</class>
      <method>run</method>
      <line>106</line>
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<record>
  <date>2022-01-22T13:30:07</date>
  <millis>1642829407018</millis>
  <sequence>763</sequence>
  <logger>com.group_finity.mascot.config.Configuration</logger>
  <level>WARNING</level>
  <class>com.group_finity.mascot.config.Configuration</class>
  <method>buildBehavior</method>
  <thread>26</thread>
  <message>An error occurred calculating the frequency of the action</message>
  <exception>
    <message>com.group_finity.mascot.exception.VariableException: 检测脚本时发生错误: mascot.totalCount &lt; maxCount</message>
    <frame>
      <class>com.group_finity.mascot.script.Script</class>
      <method>get</method>
      <line>68</line>
    </frame>
    <frame>
      <class>com.group_finity.mascot.config.BehaviorBuilder</class>
      <method>isEffective</method>
      <line>138</line>
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    <frame>
      <class>com.group_finity.mascot.config.Configuration</class>
      <method>buildBehavior</method>
      <line>130</line>
    </frame>
    <frame>
      <class>com.group_finity.mascot.behavior.UserBehavior</class>
      <method>next</method>
      <line>202</line>
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    <frame>
      <class>com.group_finity.mascot.Mascot</class>
      <method>tick</method>
      <line>319</line>
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    <frame>
      <class>com.group_finity.mascot.Manager</class>
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    <frame>
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      <line>23</line>
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    <frame>
      <class>com.group_finity.mascot.Manager$2</class>
      <method>run</method>
      <line>106</line>
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  </exception>
</record>
<record>
  <date>2022-01-22T13:30:07</date>
  <millis>1642829407025</millis>
  <sequence>764</sequence>
  <logger>com.group_finity.mascot.config.Configuration</logger>
  <level>WARNING</level>
  <class>com.group_finity.mascot.config.Configuration</class>
  <method>buildBehavior</method>
  <thread>26</thread>
  <message>An error occurred calculating the frequency of the action</message>
  <exception>
    <message>com.group_finity.mascot.exception.VariableException: 检测脚本时发生错误: mascot.totalCount &lt; maxCount</message>
    <frame>
      <class>com.group_finity.mascot.script.Script</class>
      <method>get</method>
      <line>68</line>
    </frame>
    <frame>
      <class>com.group_finity.mascot.config.BehaviorBuilder</class>
      <method>isEffective</method>
      <line>138</line>
    </frame>
    <frame>
      <class>com.group_finity.mascot.config.Configuration</class>
      <method>buildBehavior</method>
      <line>130</line>
    </frame>
    <frame>
      <class>com.group_finity.mascot.behavior.UserBehavior</class>
      <method>next</method>
      <line>202</line>
    </frame>
    <frame>
      <class>com.group_finity.mascot.Mascot</class>
      <method>tick</method>
      <line>319</line>
    </frame>
    <frame>
      <class>com.group_finity.mascot.Manager</class>
      <method>tick</method>
      <line>149</line>
    </frame>
    <frame>
      <class>com.group_finity.mascot.Manager</class>
      <method>access$000</method>
      <line>23</line>
    </frame>
    <frame>
      <class>com.group_finity.mascot.Manager$2</class>
      <method>run</method>
      <line>106</line>
    </frame>
  </exception>
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</log>
